HI Laurent, if you help me out understanding the bit swapping procedure in VSP I would be more confident in saying I actually reviewed the series. On Thu, Mar 28, 2019 at 09:07:18AM +0200, Laurent Pinchart wrote: > Add support for the V4L2_PIX_FMT_BGRA32, V4L2_PIX_FMT_BGRX32, > V4L2_PIX_FMT_RGBA32 and V4L2_PIX_FMT_RGBX32 formats to the VSP driver. > > Signed-off-by: Laurent Pinchart > --- > drivers/media/platform/vsp1/vsp1_pipe.c | 14 ++++++++++++++ > 1 file changed, 14 insertions(+) > > diff --git a/drivers/media/platform/vsp1/vsp1_pipe.c b/drivers/media/platform/vsp1/vsp1_pipe.c > index 54ff539ffea0..9f08d85e89d7 100644 > --- a/drivers/media/platform/vsp1/vsp1_pipe.c > +++ b/drivers/media/platform/vsp1/vsp1_pipe.c > @@ -68,6 +68,20 @@ static const struct vsp1_format_info vsp1_video_formats[] = { > { V4L2_PIX_FMT_XBGR32, MEDIA_BUS_FMT_ARGB8888_1X32, > VI6_FMT_ARGB_8888, VI6_RPF_DSWAP_P_LLS | VI6_RPF_DSWAP_P_LWS, > 1, { 32, 0, 0 }, false, false, 1, 1, false }, > + { V4L2_PIX_FMT_BGRA32, MEDIA_BUS_FMT_ARGB8888_1X32, > + VI6_FMT_RGBA_8888, VI6_RPF_DSWAP_P_LLS | VI6_RPF_DSWAP_P_LWS, > + 1, { 32, 0, 0 }, false, false, 1, 1, true }, > + { V4L2_PIX_FMT_BGRX32, MEDIA_BUS_FMT_ARGB8888_1X32, > + VI6_FMT_RGBA_8888, VI6_RPF_DSWAP_P_LLS | VI6_RPF_DSWAP_P_LWS, > + 1, { 32, 0, 0 }, false, false, 1, 1, false }, > + { V4L2_PIX_FMT_RGBA32, MEDIA_BUS_FMT_ARGB8888_1X32, > + VI6_FMT_RGBA_8888, VI6_RPF_DSWAP_P_LLS | VI6_RPF_DSWAP_P_LWS | > + VI6_RPF_DSWAP_P_WDS | VI6_RPF_DSWAP_P_BTS, > + 1, { 32, 0, 0 }, false, false, 1, 1, true }, > + { V4L2_PIX_FMT_RGBX32, MEDIA_BUS_FMT_ARGB8888_1X32, > + VI6_FMT_RGBA_8888, VI6_RPF_DSWAP_P_LLS | VI6_RPF_DSWAP_P_LWS | > + VI6_RPF_DSWAP_P_WDS | VI6_RPF_DSWAP_P_BTS, > + 1, { 32, 0, 0 }, false, false, 1, 1, false }, So, this is how I interpret the above lines for format BGRA32 (the same applies to RGBA32 fwiw) Bytes: B3 B2 B1 B0 Input: ARGB8888_1X32: A R G B Out: BGRA32 R G B A If I apply LLS and LWS on the "Input Row", according to the table I get Position in Table 32.10: 0 1 2 3 IN Components ordering: A R G B (ARGB8888_1X32 Position in Table 32.10: 3 2 1 0 (with LLS and LWS applied) OUT Components ordering: B G R A Which to me is the ordering of components of the format named V4L2_PIX_FMT_ARGB32 and not BGRA32 which is instead, as reported RGBA (GREAT naming here!) What am I doing wrong? Thanks j > { V4L2_PIX_FMT_ARGB32, MEDIA_BUS_FMT_ARGB8888_1X32, > VI6_FMT_ARGB_8888, VI6_RPF_DSWAP_P_LLS | VI6_RPF_DSWAP_P_LWS | > VI6_RPF_DSWAP_P_WDS | VI6_RPF_DSWAP_P_BTS, > -- > Regards, > > Laurent Pinchart >