From mboxrd@z Thu Jan 1 00:00:00 1970 From: Xin Long Date: Mon, 22 Jun 2020 11:52:36 +0000 Subject: Re: Strange problem with SCTP+IPv6 Message-Id: List-Id: References: <20200621155604.GA23135@minyard.net> In-Reply-To: <20200621155604.GA23135@minyard.net> MIME-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: 7bit To: minyard@acm.org Cc: Vlad Yasevich , Neil Horman , Marcelo Ricardo Leitner , linux-sctp@vger.kernel.org, LKML On Sun, Jun 21, 2020 at 11:56 PM Corey Minyard wrote: > > I've stumbled upon a strange problem with SCTP and IPv6. If I create an > sctp listening socket on :: and set the IPV6_V6ONLY socket option on it, > then I make a connection to it using ::1, the connection will drop after > 2.5 seconds with an ECONNRESET error. > > It only happens on SCTP, it doesn't have the issue if you connect to a > full IPv6 address instead of ::1, and it doesn't happen if you don't > set IPV6_V6ONLY. I have verified current end of tree kernel.org. > I tried on an ARM system and x86_64. > > I haven't dug into the kernel to see if I could find anything yet, but I > thought I would go ahead and report it. I am attaching a reproducer. > Basically, compile the following code: The code only set IPV6_V6ONLY on server side, so the client side will still bind all the local ipv4 addresses (as you didn't call bind() to bind any specific addresses ). Then after the connection is created, the client will send HB on the v4 paths to the server. The server will abort the connection, as it can't support v4. So you can work around it by either: - set IPV6_V6ONLY on client side. or - bind to the specific v6 addresses on the client side. I don't see RFC said something about this. So it may not be a good idea to change the current behaviour to not establish the connection in this case, which may cause regression. > > gcc -g -o sctptest -Wall sctptest.c > > and run it in one window as a server: > > ./sctptest a > > (Pass in any option to be the server) and run the following in another > window as the client: > > ./sctptest > > It disconnects after about 2.5 seconds. If it works, it should just sit > there forever. > > -corey > > > #include > #include > #include > #include > #include > #include > #include > #include > #include > #include > #include > > static int > getaddr(const char *addr, const char *port, bool listen, > struct addrinfo **rai) > { > struct addrinfo *ai, hints; > > memset(&hints, 0, sizeof(hints)); > hints.ai_flags = AI_ADDRCONFIG; > if (listen) > hints.ai_flags |= AI_PASSIVE; > hints.ai_family = AF_UNSPEC; > hints.ai_socktype = SOCK_STREAM; > hints.ai_protocol = IPPROTO_SCTP; > if (getaddrinfo(addr, port, &hints, &ai)) { > perror("getaddrinfo"); > return -1; > } > > *rai = ai; > return 0; > } > > static int > waitread(int s) > { > char data[1]; > ssize_t rv; > > rv = read(s, data, sizeof(data)); > if (rv = -1) { > perror("read"); > return -1; > } > printf("Read %d bytes\n", (int) rv); > return 0; > } > > static int > do_server(void) > { > int err, ls, s, optval; > struct addrinfo *ai; > > printf("Server\n"); > > err = getaddr("::", "3023", true, &ai); > if (err) > return err; > > ls = socket(ai->ai_family, ai->ai_socktype, ai->ai_protocol); > if (ls = -1) { > perror("socket"); > return -1; > } > > optval = 1; > if (setsockopt(ls, SOL_SOCKET, SO_REUSEADDR, > (void *)&optval, sizeof(optval)) = -1) { > perror("setsockopt reuseaddr"); > return -1; > } > > /* Comment this out and it will work. */ > if (setsockopt(ls, IPPROTO_IPV6, IPV6_V6ONLY, &optval, > sizeof(optval)) = -1) { > perror("setsockopt ipv6 only"); > return -1; > } > > err = bind(ls, ai->ai_addr, ai->ai_addrlen); > if (err = -1) { > perror("bind"); > return -1; > } > > err = listen(ls, 5); > if (err = -1) { > perror("listen"); > return -1; > } > > s = accept(ls, NULL, NULL); > if (s = -1) { > perror("accept"); > return -1; > } > > close(ls); > > err = waitread(s); > close(s); > return err; > } > > static int > do_client(void) > { > int err, s; > struct addrinfo *ai; > > printf("Client\n"); > > err = getaddr("::1", "3023", false, &ai); > if (err) > return err; > > s = socket(ai->ai_family, ai->ai_socktype, ai->ai_protocol); > if (s = -1) { > perror("socket"); > return -1; > } > > err = connect(s, ai->ai_addr, ai->ai_addrlen); > if (err = -1) { > perror("connect"); > return -1; > } > > err = waitread(s); > close(s); > return err; > } > > int > main(int argc, char *argv[]) > { > int err; > > if (argc > 1) > err = do_server(); > else > err = do_client(); > return !!err; > } >