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From: Anatolij Gustschin <agust@denx.de>
To: Scott Wood <scottwood@freescale.com>
Cc: linux-fbdev@vger.kernel.org, wd@denx.de, dzu@denx.de,
	John Rigby <jrigby@gmail.com>,
	devicetree-discuss@lists.ozlabs.org, linuxppc-dev@ozlabs.org,
	Timur Tabi <timur.tabi@gmail.com>,
	yorksun@freescale.com
Subject: Re: [PATCH 3/5] powerpc/mpc5121: shared DIU framebuffer support
Date: Sat, 1 May 2010 17:15:31 +0200	[thread overview]
Message-ID: <20100501171531.75d2c520@wker> (raw)
In-Reply-To: <4BDB402C.9080301@freescale.com>

On Fri, 30 Apr 2010 15:40:12 -0500
Scott Wood <scottwood@freescale.com> wrote:

> Timur Tabi wrote:
> > On Fri, Apr 30, 2010 at 11:22 AM, Scott Wood <scottwood@freescale.com> wrote:
> > 
> >>> That's what I meant.  Actually, I think it's ULL.  Regardless, I think
> >>> the compiler will see the  "1000000000 ... * 1000" and just combine
> >>> them together.  You're not actually outsmarting the compiler.
> >> The compiler will do no such thing.  That's a valid transformation when
> >> doing pure math, but not when working with integers.
> > 
> > I ran some tests, and it appears you're right.  I doesn't make a lot
> > of sense to me, but whatever.
> > 
> > However, "(1000000000 / pixclock) * 1000" produces a result that's
> > less accurate than "1000000000000ULL / pixclock".
> 
> Precisely, that's what makes it a distinct computation -- as far as the 
> compiler knows, it could be intentional.  Plus, turning it into 64-bit 
> math would invoke a library call for 64-bit division, which wouldn't be 
> much of an optimization anyway.
> 
> The question is whether the loss of accuracy matters in this case.

Here, this loss of accuracy doesn't matter at all. Max. possible
loss by this current conversion is 999 HZ compared to conversion
using 64-bit division. Further computation tolerates 5% deviation
for pixclock and selects best possible value. This deviation is
by far greater than 999 HZ. It is 156862 HZ for lowest configurable
pixel clock.

Anatolij

  reply	other threads:[~2010-05-01 15:15 UTC|newest]

Thread overview: 32+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2010-04-29 23:49 [PATCH 0/5] Rework MPC5121 DIU support (for 2.6.35) Anatolij Gustschin
2010-04-29 23:49 ` [PATCH 1/5] fsl-diu-fb: fix issue with re-enabling DIU area descriptor on MPC5121 Anatolij Gustschin
2010-04-29 23:49 ` [PATCH 2/5] fsl-diu-fb: move fsl-diu-fb.h to include/linux Anatolij Gustschin
2010-04-29 23:49 ` [PATCH 3/5] powerpc/mpc5121: shared DIU framebuffer support Anatolij Gustschin
2010-04-30  2:05   ` Timur Tabi
2010-04-30 10:19     ` Anatolij Gustschin
2010-04-30 15:08       ` Timur Tabi
2010-04-30 16:22         ` Scott Wood
2010-04-30 18:18           ` Timur Tabi
2010-04-30 20:40             ` Scott Wood
2010-05-01 15:15               ` Anatolij Gustschin [this message]
2010-04-30 17:00         ` Anatolij Gustschin
2010-04-30 18:29           ` Timur Tabi
2010-04-30 10:40   ` [PATCH v2 " Anatolij Gustschin
2010-05-03 10:49     ` [PATCH v3 " Anatolij Gustschin
2010-04-29 23:49 ` [PATCH 4/5] powerpc: doc/dts-bindings: update doc of FSL DIU bindings Anatolij Gustschin
2010-04-29 23:49 ` [PATCH 5/5] fsl-diu-fb: Support setting display mode using EDID Anatolij Gustschin
2010-04-30  1:44   ` Timur Tabi
2010-04-30  7:43     ` Anatolij Gustschin
2010-04-30  8:09   ` [PATCH v2 " Anatolij Gustschin
2010-04-30  1:39 ` [PATCH 0/5] Rework MPC5121 DIU support (for 2.6.35) Timur Tabi
2010-04-30  7:41   ` Anatolij Gustschin
2010-06-01  9:38   ` Anatolij Gustschin
2010-06-04 15:46     ` Timur Tabi
2010-06-16  7:38       ` Anatolij Gustschin
2010-06-16 15:42         ` Timur Tabi
2010-06-16 15:47           ` Anatolij Gustschin
2010-06-16 16:26             ` Timur Tabi
2010-06-16 17:34               ` Wolfram Sang
2010-06-16 20:00               ` Anatolij Gustschin
2010-06-22 16:29 ` Timur Tabi
2010-06-22 22:03   ` Anatolij Gustschin

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