From: Geoff Levand <geoff@infradead.org>
To: Nicholas Piggin <npiggin@gmail.com>,
linuxppc-dev@lists.ozlabs.org,
Michael Ellerman <mpe@ellerman.id.au>
Subject: Re: [PATCH 0/3] powerpc/ps3: Fixes for lv1 hcall assembly
Date: Wed, 27 Dec 2023 18:50:00 +0900 [thread overview]
Message-ID: <ddfd8c20-0bc8-4373-b7a5-27dd2d00ee69@infradead.org> (raw)
In-Reply-To: <20231227072405.63751-1-npiggin@gmail.com>
Hi,
On 12/27/23 16:24, Nicholas Piggin wrote:
> This (hopefully) fixes the ELFv2 bug that Geoff reported, with patch
> 1. And a couple of other possible improvements I noticed.
>
> I don't have a PS3 setup[*] so I have only compile tested these, I'm
> sorry.
>
> [*] Is RPCS3 usable for this kind of thing?
>
> Thanks,
> Nick
>
> Nicholas Piggin (3):
> powerpc/ps3: Fix lv1 hcall assembly for ELFv2 calling convention
> powerpc/ps3: lv1 hcall code use symbolic constant for LR save offset
> powerpc/ps3: Make real stack frames for LV1 hcalls
A big thanks for working on this. I'll test on PS3 within the next
few days and report back.
-Geoff
next prev parent reply other threads:[~2023-12-27 9:50 UTC|newest]
Thread overview: 7+ messages / expand[flat|nested] mbox.gz Atom feed top
2023-12-27 7:24 [PATCH 0/3] powerpc/ps3: Fixes for lv1 hcall assembly Nicholas Piggin
2023-12-27 7:24 ` [PATCH 1/3] powerpc/ps3: Fix lv1 hcall assembly for ELFv2 calling convention Nicholas Piggin
2023-12-27 7:24 ` [PATCH 2/3] powerpc/ps3: lv1 hcall code use symbolic constant for LR save offset Nicholas Piggin
2023-12-27 7:24 ` [PATCH 3/3] powerpc/ps3: Make real stack frames for LV1 hcalls Nicholas Piggin
2023-12-27 9:50 ` Geoff Levand [this message]
2023-12-29 8:53 ` [PATCH 0/3] powerpc/ps3: Fixes for lv1 hcall assembly Geoff Levand
2024-02-26 5:56 ` Michael Ellerman
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