> Thanks for the explanation.  I don't think we need to worry about > merging these strings, but I'll keep it in mind. > > However, the "folklore" of the kernel was to never do: > char *foo = "bar"; > but instead do: > char foo[] = "bar"; > to save on the extra variable that the former creates.  Is that no > longer the case and we really should be using '*' to allow gcc to be > smarter about optimizations? > > > The 'const' qualifier for pointers doesn't really do anything, it's > > when > > it's used on the variable (after the pointer) that it can do more > > than > > acting as a programming guide. > > Many thanks for the explanations, > > greg k-h Can see what the compiler has to work with pretty easily from LLVM IR: char *const constant_string_constant = "string"; char *const constant_string_constant2 = "string"; char *non_constant_string_constant = "string"; char *non_constant_string_constant2 = "string"; char non_constant_string_array[] = "string"; char non_constant_string_array2[] = "string"; const char constant_string_array[] = "string"; const char constant_string_array2[] = "string"; Becomes: @.str = private unnamed_addr constant [7 x i8] c"string\00", align 1 @constant_string_constant = constant i8* getelementptr inbounds ([7 x i8], [7 x i8]* @.str, i32 0, i32 0), align 8 @constant_string_constant2 = constant i8* getelementptr inbounds ([7 x i8], [7 x i8]* @.str, i32 0, i32 0), align 8 @non_constant_string_constant = global i8* getelementptr inbounds ([7 x i8], [7 x i8]* @.str, i32 0, i32 0), align 8 @non_constant_string_constant2 = global i8* getelementptr inbounds ([7 x i8], [7 x i8]* @.str, i32 0, i32 0), align 8 @non_constant_string_array = global [7 x i8] c"string\00", align 1 @non_constant_string_array2 = global [7 x i8] c"string\00", align 1 @constant_string_array = constant [7 x i8] c"string\00", align 1 @constant_string_array2 = constant [7 x i8] c"string\00", align 1 And with optimization: @constant_string_constant = local_unnamed_addr constant i8* getelementptr inbounds ([7 x i8], [7 x i8]* @constant_string_array, i64 0, i64 0), align 8 @constant_string_constant2 = local_unnamed_addr constant i8* getelementptr inbounds ([7 x i8], [7 x i8]* @constant_string_array, i64 0, i64 0), align 8 @non_constant_string_constant = local_unnamed_addr global i8* getelementptr inbounds ([7 x i8], [7 x i8]* @constant_string_array, i64 0, i64 0), align 8 @non_constant_string_constant2 = local_unnamed_addr global i8* getelementptr inbounds ([7 x i8], [7 x i8]* @constant_string_array, i64 0, i64 0), align 8 @non_constant_string_array = local_unnamed_addr global [7 x i8] c"string\00", align 1 @non_constant_string_array2 = local_unnamed_addr global [7 x i8] c"string\00", align 1 @constant_string_array = local_unnamed_addr constant [7 x i8] c"string\00", align 1 @constant_string_array2 = local_unnamed_addr constant [7 x i8] c"string\00", align 1 If they're static though, the compiler can see that nothing takes the address (local_unnamed_addr == unnamed_addr if it's internal) so it doesn't need separate variables anyway: static char *const constant_string_constant = "string"; static char *const constant_string_constant2 = "string"; char *foo() { return constant_string_constant; } char *bar() { return constant_string_constant2; } Becomes (with optimization): @.str = private unnamed_addr constant [7 x i8] c"string\00", align 1 ; Function Attrs: norecurse nounwind readnone uwtable define i8* @foo() local_unnamed_addr #0 { ret i8* getelementptr inbounds ([7 x i8], [7 x i8]* @.str, i64 0, i64 0) } ; Function Attrs: norecurse nounwind readnone uwtable define i8* @bar() local_unnamed_addr #0 { ret i8* getelementptr inbounds ([7 x i8], [7 x i8]* @.str, i64 0, i64 0) } So for statics, I think `static const char *` wins due to allowing merging (although it doesn't matter here). For non-statics, you end up with extra pointer constants. Those could get removed, but Linux doesn't have -fvisibility=hidden and I'm not sure how clever linkers are. Maybe setting up -fvisibility=hidden to work with monolithic non-module- enabled builds could actually be realistic. Expect it'd remove a fair bit of bloat but not sure how much would need to be marked as non-hidden other than the userspace ABI.