From mboxrd@z Thu Jan 1 00:00:00 1970 Return-Path: Received: (majordomo@vger.kernel.org) by vger.kernel.org via listexpand id ; Sat, 16 Mar 2002 23:13:04 -0500 Received: (majordomo@vger.kernel.org) by vger.kernel.org id ; Sat, 16 Mar 2002 23:12:44 -0500 Received: from tapu.f00f.org ([66.60.186.129]:11942 "EHLO tapu.f00f.org") by vger.kernel.org with ESMTP id ; Sat, 16 Mar 2002 23:12:34 -0500 Date: Sat, 16 Mar 2002 20:12:19 -0800 From: Chris Wedgwood To: Alan Cox Cc: Andi Kleen , yodaiken@fsmlabs.com, Paul Mackerras , linux-kernel@vger.kernel.org, torvalds@transmeta.com Subject: Re: [Lse-tech] Re: 10.31 second kernel compile Message-ID: <20020317041219.GB14116@tapu.f00f.org> In-Reply-To: <20020317025004.GA13644@tapu.f00f.org> Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Disposition: inline In-Reply-To: User-Agent: Mutt/1.3.27i X-No-Archive: Yes Sender: linux-kernel-owner@vger.kernel.org X-Mailing-List: linux-kernel@vger.kernel.org On Sun, Mar 17, 2002 at 03:43:29AM +0000, Alan Cox wrote: You are labouring under the belief that processors touch the frame buffer nowdays. For a current accelerated frame buffer that isnt very true. /s/frame-buffer/hunk-of-memory/ Either way, we have tens of MB of ram where we either put textures, options or whatever --- the CPU has to meddle with it one way or another. --cw