From mboxrd@z Thu Jan 1 00:00:00 1970 Return-Path: Received: (majordomo@vger.kernel.org) by vger.kernel.org via listexpand id S270961AbTGPRIc (ORCPT ); Wed, 16 Jul 2003 13:08:32 -0400 Received: (majordomo@vger.kernel.org) by vger.kernel.org id S270966AbTGPRHX (ORCPT ); Wed, 16 Jul 2003 13:07:23 -0400 Received: from genius.impure.org.uk ([195.82.120.210]:20882 "EHLO genius.impure.org.uk") by vger.kernel.org with ESMTP id S270961AbTGPRGI (ORCPT ); Wed, 16 Jul 2003 13:06:08 -0400 Date: Wed, 16 Jul 2003 18:20:20 +0100 From: Dave Jones To: Jens Axboe Cc: vojtech@suse.cz, Linux Kernel Subject: Re: PS2 mouse going nuts during cdparanoia session. Message-ID: <20030716172020.GC21896@suse.de> Mail-Followup-To: Dave Jones , Jens Axboe , vojtech@suse.cz, Linux Kernel References: <20030716165701.GA21896@suse.de> <20030716170352.GJ833@suse.de> <20030716170911.GB21896@suse.de> <20030716171323.GL833@suse.de> Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Disposition: inline In-Reply-To: <20030716171323.GL833@suse.de> User-Agent: Mutt/1.5.4i Sender: linux-kernel-owner@vger.kernel.org X-Mailing-List: linux-kernel@vger.kernel.org On Wed, Jul 16, 2003 at 07:13:23PM +0200, Jens Axboe wrote: > > Ah right, I thought cdparanoia was still ripper de jour.. > > What's recommended these days? > > It is, unfortunately it uses read/write on /dev/sg* directly so cannot > be used with "new path" that is so much faster. It's been a while since > I looked, I can check for a good cdda ripper that uses SG_IO tomorrow if > you don't find one first. Ok. I'll add a note about this to post-halloween-2.5 sometime too when www.codemonkey.org.uk reappears again. [sidenote: please folks, no more mails telling me about this site going away, it'll be back real soon, it just had to be 'upgraded' to a raq2, which didn't go quite as smoothly as planned.]. > I'm about to cave in and add block emulation of that part, too. It's a > bit more code, though. If it'll make apps like cdparanoia take the fast path without needing rewriting, then that sounds like a good idea, if only to stop the 'dancing mouse' problem, though this does seem to be running away from a bug rather than fixing it. The real question is why are the two interacting with each other like this.. Dave