From mboxrd@z Thu Jan 1 00:00:00 1970 Return-Path: Received: (majordomo@vger.kernel.org) by vger.kernel.org via listexpand id S262404AbTI1Ktd (ORCPT ); Sun, 28 Sep 2003 06:49:33 -0400 Received: (majordomo@vger.kernel.org) by vger.kernel.org id S262409AbTI1Ktd (ORCPT ); Sun, 28 Sep 2003 06:49:33 -0400 Received: from hermine.idb.hist.no ([158.38.50.15]:29188 "HELO hermine.idb.hist.no") by vger.kernel.org with SMTP id S262404AbTI1Ktc (ORCPT ); Sun, 28 Sep 2003 06:49:32 -0400 Date: Sun, 28 Sep 2003 12:58:21 +0200 To: Mike Dresser Cc: linux-kernel@vger.kernel.org Subject: Re: Keyboard oddness. Message-ID: <20030928105821.GA10794@hh.idb.hist.no> References: <1064569422.21735.11.camel@ulysse.olympe.o2t> <20030926102403.GA8864@ucw.cz> <1064572898.21735.17.camel@ulysse.olympe.o2t> <1064581715.23200.9.camel@ulysse.olympe.o2t> <3F74459A.7060903@aitel.hist.no> Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Disposition: inline In-Reply-To: User-Agent: Mutt/1.5.4i From: Helge Hafting Sender: linux-kernel-owner@vger.kernel.org X-Mailing-List: linux-kernel@vger.kernel.org On Fri, Sep 26, 2003 at 10:01:36AM -0400, Mike Dresser wrote: > On Fri, 26 Sep 2003, Helge Hafting wrote: > > > Gamers press keys for a long time, movement keys in quake, the > > accelerator key in a car game, the fire key in space invaders. > > And I throw something heavy on the d key on a few of my data gathering > email accounts, and go away for a few hours. > > So there's a non-game application. > 1. Do we want to protect people against leaving something heavy on the keyboard - when this protection will cause other trouble? 2. Will this help - you'll get 200 or so d's before the stuck key is detected. Enough to "d"elete a lot... Helge Hafting