On Tue, 30 Sep 2003 10:28:40 +0200, Helge Hafting said: > Nvidia can fix this easily. Either by having several versions of > their closed-source thing, or by having a open "interface" that > uses nvidia's calling convention for talking to their proprietary > binary code, and whatever the kernel uses for talking to the kernel. Well, they do have an open interface. I've apparently just not gotten all the __attribute((regparm(0))) in the right places yet. ;)