On Wed, Feb 06, 2013 at 01:23:17PM -0800, Terje Bergström wrote: > On 05.02.2013 01:54, Thierry Reding wrote: > > On Mon, Feb 04, 2013 at 09:17:45PM -0800, Terje Bergström wrote: > >> Yeah, it's actually working around the host1x duplicate naming. > >> host1x_syncpt_get takes struct host1x as parameter, but that's different > >> host1x than in this code. > > > > So maybe a better way would be to rename the DRM host1x after all. If it > > avoids the need for workarounds such as this I think it justifies the > > additional churn. > > Ok, I'll include that. Do you have a preference for the name? Something > like "host1x_drm" might work? Yes, that sounds good. > >>> Also, how useful is it to create a context? Looking at the gr2d > >>> implementation for .open_channel(), it will return the same channel to > >>> whichever userspace process requests them. Can you explain why it is > >>> necessary at all? From the name I would have expected some kind of > >>> context switching to take place when different applications submit > >>> requests to the same client, but that doesn't seem to be the case. > >> > >> Hardware context switching will be a later submit, and it'll actually > >> create a new structure. Hardware context might live longer than the > >> process that created it, so they'll need to be separate. > > > > Why would it live longer than the process? Isn't the whole purpose of > > the context to keep per-process state? What use is that state if the > > process dies? > > Hardware context has to be kept alive for as long as there's a job > running from that process. If an app sends 10 jobs to 2D channel, and > dies immediately, there's no sane way for host1x to remove the jobs from > queue. The jobs will keep on running and kernel will need to track them. Okay, I understand now. There was one additional thing that I wanted to point out, but the context is gone now. I'll go through the patch again and reply there. > > I fail to see how dma_buf would require a separate mem_mgr_type. Can we > > perhaps postpone this to a later point and just go with CMA as the only > > alternative for now until we have an actual working implementation that > > we can use this for? > > Each submit refers to a number of buffers. Some of them are the streams, > some are textures or other input/output buffers. Each of these buffers > might be passed as a GEM handle, or (when implemented) as a dma_buf fd. > Thus we need a field to tell host1x which API to call to handle that handle. Understood. > I think we can leave out the code for managing the type until we > actually have separate memory managers. That'd make GEM handles > effectively of type 0, as we don't set it. I think that's a good idea. Let's start simple for now and who knows what else will have changed by the time we get to implement dma_buf. Maybe Lucas will have finished his work on the allocator and we will need to synchronize with that anyway. > >>>> +static int gr2d_submit(struct host1x_drm_context *context, > >>>> + struct tegra_drm_submit_args *args, > >>>> + struct drm_device *drm, > >>>> + struct drm_file *file_priv) > >>>> +{ > >>>> + struct host1x_job *job; > >>>> + int num_cmdbufs = args->num_cmdbufs; > >>>> + int num_relocs = args->num_relocs; > >>>> + int num_waitchks = args->num_waitchks; > >>>> + struct tegra_drm_cmdbuf __user *cmdbufs = > >>>> + (void * __user)(uintptr_t)args->cmdbufs; > >>>> + struct tegra_drm_reloc __user *relocs = > >>>> + (void * __user)(uintptr_t)args->relocs; > >>>> + struct tegra_drm_waitchk __user *waitchks = > >>>> + (void * __user)(uintptr_t)args->waitchks; > >>> > >>> No need for all the uintptr_t casts. > >> > >> Will try to remove - but I do remember getting compiler warnings without > >> them. > > > > I think you shouldn't even have to cast to void * first. Just cast to > > the target type directly. I don't see why the compiler should complain. > > This is what I get without them: > > drivers/gpu/host1x/drm/gr2d.c:108:3: warning: cast to pointer from > integer of different size [-Wint-to-pointer-cast] > drivers/gpu/host1x/drm/gr2d.c:110:3: warning: cast to pointer from > integer of different size [-Wint-to-pointer-cast] > drivers/gpu/host1x/drm/gr2d.c:112:3: warning: cast to pointer from > integer of different size [-Wint-to-pointer-c > > The problem is that the fields are __u64's and can't be cast directly > into 32-bit pointers. Alright. > >> That's the security firewall. It walks through each submit, and ensures > >> that each register write that writes an address, goes through the host1x > >> reloc mechanism. This way user space cannot ask 2D to write to arbitrary > >> memory locations. > > > > I see. Can this be made more generic? Perhaps adding a table of valid > > registers to the device and use a generic function to iterate over that > > instead of having to provide the same function for each client. > > For which one does gcc generate more efficient code? I've thought a > switch-case statement might get compiled into something more efficient > than a table lookup. > > But the rest of the code is generic - just the one function which > compares against known address registers is specific to 2D. Table lookup should be pretty fast. I wouldn't worry too much about performance at this stage, though. Readability is more important in my opinion. A lookup table is a lot more readable and reusable I think. If it turns out that using a function is actually faster we can always optimize later. Thierry