From mboxrd@z Thu Jan 1 00:00:00 1970 Return-Path: Received: (majordomo@vger.kernel.org) by vger.kernel.org via listexpand id S1752348AbcEVJgt (ORCPT ); Sun, 22 May 2016 05:36:49 -0400 Received: from bombadil.infradead.org ([198.137.202.9]:36573 "EHLO bombadil.infradead.org" rhost-flags-OK-OK-OK-OK) by vger.kernel.org with ESMTP id S1751898AbcEVJgr (ORCPT ); Sun, 22 May 2016 05:36:47 -0400 Date: Sun, 22 May 2016 11:36:38 +0200 From: Peter Zijlstra To: Mike Galbraith Cc: mingo@kernel.org, linux-kernel@vger.kernel.org, Pavan Kondeti , Ben Segall , Matt Fleming , Morten Rasmussen , Paul Turner , Thomas Gleixner , byungchul.park@lge.com, Andrew Hunter Subject: Re: [patch] sched/fair: Move se->vruntime normalization state into struct sched_entity Message-ID: <20160522093638.GL3193@twins.programming.kicks-ass.net> References: <20160510174314.355953085@infradead.org> <20160510174613.902178264@infradead.org> <1463839488.24578.45.camel@suse.de> <1463857236.10353.5.camel@gmail.com> <1463900401.30072.6.camel@gmail.com> MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Disposition: inline In-Reply-To: <1463900401.30072.6.camel@gmail.com> User-Agent: Mutt/1.5.21 (2012-12-30) Sender: linux-kernel-owner@vger.kernel.org List-ID: X-Mailing-List: linux-kernel@vger.kernel.org On Sun, May 22, 2016 at 09:00:01AM +0200, Mike Galbraith wrote: > On Sat, 2016-05-21 at 21:00 +0200, Mike Galbraith wrote: > > On Sat, 2016-05-21 at 16:04 +0200, Mike Galbraith wrote: > > > > > Wakees that were not migrated/normalized eat an unwanted min_vruntime, > > > and likely take a size XXL latency hit. Big box running master bled > > > profusely under heavy load until I turned TTWU_QUEUE off. > > May as well make it official and against master.today. Fly or die > little patchlet. > > sched/fair: Move se->vruntime normalization state into struct sched_entity Yeah, I used to have a patch like this; but for debugging. I don't particularly like carrying this information other than for verification because it means we either do too much or too little normalization. I'll try and have a look on Monday, but I got some real-life things to sort out first..