Hi, On Wed 02 Oct 19, 21:35, Jernej Skrabec wrote: > It seems that for some H264 videos at least one bitstream parsing > trigger must be called in order to be decoded correctly. There is no > explanation why this helps, but it was observed that two sample videos > with this fix are now decoded correctly and there is no regression with > others. I understand there might be some magic going on under the hood here, but I would be interested in trying to understand what's really going on. For instance, comparing register dumps of the whole H264 block before/after calling the hardware parser could help, and comparing that to using the previous code (without hardware parsing). I could try and have a look if you have an available sample for testing the erroneous case! Another minor thing: do you have some idea of whether the udelay call adds significant delay in the process? Cheers and thanks for the patch! Paul > Signed-off-by: Jernej Skrabec > --- > .../staging/media/sunxi/cedrus/cedrus_h264.c | 30 +++++++++++++++++-- > .../staging/media/sunxi/cedrus/cedrus_regs.h | 3 ++ > 2 files changed, 30 insertions(+), 3 deletions(-) > > diff --git a/drivers/staging/media/sunxi/cedrus/cedrus_h264.c b/drivers/staging/media/sunxi/cedrus/cedrus_h264.c > index d6a782703c9b..bd848146eada 100644 > --- a/drivers/staging/media/sunxi/cedrus/cedrus_h264.c > +++ b/drivers/staging/media/sunxi/cedrus/cedrus_h264.c > @@ -6,6 +6,7 @@ > * Copyright (c) 2018 Bootlin > */ > > +#include > #include > > #include > @@ -289,6 +290,28 @@ static void cedrus_write_pred_weight_table(struct cedrus_ctx *ctx, > } > } > > +/* > + * It turns out that using VE_H264_VLD_OFFSET to skip bits is not reliable. In > + * rare cases frame is not decoded correctly. However, setting offset to 0 and > + * skipping appropriate amount of bits with flush bits trigger always works. > + */ > +static void cedrus_skip_bits(struct cedrus_dev *dev, int num) > +{ > + int count = 0; > + > + while (count < num) { > + int tmp = min(num - count, 32); > > + > + cedrus_write(dev, VE_H264_TRIGGER_TYPE, > + VE_H264_TRIGGER_TYPE_FLUSH_BITS | > + VE_H264_TRIGGER_TYPE_N_BITS(tmp)); > + while (cedrus_read(dev, VE_H264_STATUS) & VE_H264_STATUS_VLD_BUSY) > + udelay(1); > + > + count += tmp; > + } > +} > + > static void cedrus_set_params(struct cedrus_ctx *ctx, > struct cedrus_run *run) > { > @@ -299,12 +322,11 @@ static void cedrus_set_params(struct cedrus_ctx *ctx, > struct vb2_buffer *src_buf = &run->src->vb2_buf; > struct cedrus_dev *dev = ctx->dev; > dma_addr_t src_buf_addr; > - u32 offset = slice->header_bit_size; > - u32 len = (slice->size * 8) - offset; > + u32 len = slice->size * 8; > u32 reg; > > cedrus_write(dev, VE_H264_VLD_LEN, len); > - cedrus_write(dev, VE_H264_VLD_OFFSET, offset); > + cedrus_write(dev, VE_H264_VLD_OFFSET, 0); > > src_buf_addr = vb2_dma_contig_plane_dma_addr(src_buf, 0); > cedrus_write(dev, VE_H264_VLD_END, > @@ -323,6 +345,8 @@ static void cedrus_set_params(struct cedrus_ctx *ctx, > cedrus_write(dev, VE_H264_TRIGGER_TYPE, > VE_H264_TRIGGER_TYPE_INIT_SWDEC); > > + cedrus_skip_bits(dev, slice->header_bit_size); > + > if (((pps->flags & V4L2_H264_PPS_FLAG_WEIGHTED_PRED) && > (slice->slice_type == V4L2_H264_SLICE_TYPE_P || > slice->slice_type == V4L2_H264_SLICE_TYPE_SP)) || > diff --git a/drivers/staging/media/sunxi/cedrus/cedrus_regs.h b/drivers/staging/media/sunxi/cedrus/cedrus_regs.h > index 3329f9aaf975..b52926a54025 100644 > --- a/drivers/staging/media/sunxi/cedrus/cedrus_regs.h > +++ b/drivers/staging/media/sunxi/cedrus/cedrus_regs.h > @@ -538,13 +538,16 @@ > VE_H264_CTRL_SLICE_DECODE_INT) > > #define VE_H264_TRIGGER_TYPE 0x224 > +#define VE_H264_TRIGGER_TYPE_N_BITS(x) (((x) & 0x3f) << 8) > #define VE_H264_TRIGGER_TYPE_AVC_SLICE_DECODE (8 << 0) > #define VE_H264_TRIGGER_TYPE_INIT_SWDEC (7 << 0) > +#define VE_H264_TRIGGER_TYPE_FLUSH_BITS (3 << 0) > > #define VE_H264_STATUS 0x228 > #define VE_H264_STATUS_VLD_DATA_REQ_INT VE_H264_CTRL_VLD_DATA_REQ_INT > #define VE_H264_STATUS_DECODE_ERR_INT VE_H264_CTRL_DECODE_ERR_INT > #define VE_H264_STATUS_SLICE_DECODE_INT VE_H264_CTRL_SLICE_DECODE_INT > +#define VE_H264_STATUS_VLD_BUSY BIT(8) > > #define VE_H264_STATUS_INT_MASK VE_H264_CTRL_INT_MASK > > -- > 2.23.0 >