From mboxrd@z Thu Jan 1 00:00:00 1970 Return-Path: X-Spam-Checker-Version: SpamAssassin 3.4.0 (2014-02-07) on aws-us-west-2-korg-lkml-1.web.codeaurora.org X-Spam-Level: X-Spam-Status: No, score=-16.8 required=3.0 tests=BAYES_00, HEADER_FROM_DIFFERENT_DOMAINS,INCLUDES_CR_TRAILER,INCLUDES_PATCH, MAILING_LIST_MULTI,SPF_HELO_NONE,SPF_PASS,USER_AGENT_GIT autolearn=ham autolearn_force=no version=3.4.0 Received: from mail.kernel.org (mail.kernel.org [198.145.29.99]) by smtp.lore.kernel.org (Postfix) with ESMTP id 02F94C433B4 for ; Sun, 2 May 2021 23:29:12 +0000 (UTC) Received: from vger.kernel.org (vger.kernel.org [23.128.96.18]) by mail.kernel.org (Postfix) with ESMTP id D0AF36134F for ; Sun, 2 May 2021 23:29:11 +0000 (UTC) Received: (majordomo@vger.kernel.org) by vger.kernel.org via listexpand id S232543AbhEBXaC (ORCPT ); Sun, 2 May 2021 19:30:02 -0400 Received: from 82-65-109-163.subs.proxad.net ([82.65.109.163]:54970 "EHLO luna.linkmauve.fr" rhost-flags-OK-OK-OK-OK) by vger.kernel.org with ESMTP id S232118AbhEBX3x (ORCPT ); Sun, 2 May 2021 19:29:53 -0400 Received: by luna.linkmauve.fr (Postfix, from userid 1000) id 485CCF405D7; Mon, 3 May 2021 01:28:57 +0200 (CEST) From: Emmanuel Gil Peyrot To: linux-input@vger.kernel.org Cc: Ash Logan , =?UTF-8?q?Jonathan=20Neusch=C3=A4fer?= , Jiri Kosina , Benjamin Tissoires , linux-kernel@vger.kernel.org, Emmanuel Gil Peyrot Subject: [PATCH 1/4] HID: wiiu-drc: Add a driver for this gamepad Date: Mon, 3 May 2021 01:28:32 +0200 Message-Id: <20210502232836.26134-2-linkmauve@linkmauve.fr> X-Mailer: git-send-email 2.31.1 In-Reply-To: <20210502232836.26134-1-linkmauve@linkmauve.fr> References: <20210502232836.26134-1-linkmauve@linkmauve.fr> MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Precedence: bulk List-ID: X-Mailing-List: linux-kernel@vger.kernel.org From: Ash Logan This driver is for the DRC (wireless gamepad) when plugged to the DRH of the Wii U, a chip exposing it as a USB device. This first patch exposes the buttons and sticks of this device, so that it can act as a plain game controller. Signed-off-by: Ash Logan Signed-off-by: Emmanuel Gil Peyrot --- drivers/hid/Kconfig | 7 + drivers/hid/Makefile | 1 + drivers/hid/hid-ids.h | 1 + drivers/hid/hid-quirks.c | 3 + drivers/hid/hid-wiiu-drc.c | 270 +++++++++++++++++++++++++++++++++++++ 5 files changed, 282 insertions(+) create mode 100644 drivers/hid/hid-wiiu-drc.c diff --git a/drivers/hid/Kconfig b/drivers/hid/Kconfig index 4bf263c2d61a..01116c315459 100644 --- a/drivers/hid/Kconfig +++ b/drivers/hid/Kconfig @@ -1105,6 +1105,13 @@ config HID_WACOM To compile this driver as a module, choose M here: the module will be called wacom. +config HID_WIIU_DRC + tristate "Nintendo Wii U gamepad over internal DRH" + depends on HID + help + Support for the Wii U gamepad, when connected with the Wii U’s + internal DRH chip. + config HID_WIIMOTE tristate "Nintendo Wii / Wii U peripherals" depends on HID diff --git a/drivers/hid/Makefile b/drivers/hid/Makefile index 193431ec4db8..8fcaaeae4d65 100644 --- a/drivers/hid/Makefile +++ b/drivers/hid/Makefile @@ -134,6 +134,7 @@ wacom-objs := wacom_wac.o wacom_sys.o obj-$(CONFIG_HID_WACOM) += wacom.o obj-$(CONFIG_HID_WALTOP) += hid-waltop.o obj-$(CONFIG_HID_WIIMOTE) += hid-wiimote.o +obj-$(CONFIG_HID_WIIU_DRC) += hid-wiiu-drc.o obj-$(CONFIG_HID_SENSOR_HUB) += hid-sensor-hub.o obj-$(CONFIG_HID_SENSOR_CUSTOM_SENSOR) += hid-sensor-custom.o diff --git a/drivers/hid/hid-ids.h b/drivers/hid/hid-ids.h index 84b8da3e7d09..fbac0dd021f1 100644 --- a/drivers/hid/hid-ids.h +++ b/drivers/hid/hid-ids.h @@ -916,6 +916,7 @@ #define USB_VENDOR_ID_NINTENDO 0x057e #define USB_DEVICE_ID_NINTENDO_WIIMOTE 0x0306 #define USB_DEVICE_ID_NINTENDO_WIIMOTE2 0x0330 +#define USB_DEVICE_ID_NINTENDO_WIIU_DRH 0x0341 #define USB_VENDOR_ID_NOVATEK 0x0603 #define USB_DEVICE_ID_NOVATEK_PCT 0x0600 diff --git a/drivers/hid/hid-quirks.c b/drivers/hid/hid-quirks.c index 3dd6f15f2a67..af400177537e 100644 --- a/drivers/hid/hid-quirks.c +++ b/drivers/hid/hid-quirks.c @@ -513,6 +513,9 @@ static const struct hid_device_id hid_have_special_driver[] = { { HID_BLUETOOTH_DEVICE(USB_VENDOR_ID_NINTENDO, USB_DEVICE_ID_NINTENDO_WIIMOTE) }, { HID_BLUETOOTH_DEVICE(USB_VENDOR_ID_NINTENDO, USB_DEVICE_ID_NINTENDO_WIIMOTE2) }, #endif +#if IS_ENABLED(CONFIG_HID_WIIU_DRC) + { HID_BLUETOOTH_DEVICE(USB_VENDOR_ID_NINTENDO, USB_DEVICE_ID_NINTENDO_WIIU_DRH) }, +#endif #if IS_ENABLED(CONFIG_HID_NTI) { HID_USB_DEVICE(USB_VENDOR_ID_NTI, USB_DEVICE_ID_USB_SUN) }, #endif diff --git a/drivers/hid/hid-wiiu-drc.c b/drivers/hid/hid-wiiu-drc.c new file mode 100644 index 000000000000..018cbdb53a2c --- /dev/null +++ b/drivers/hid/hid-wiiu-drc.c @@ -0,0 +1,270 @@ +// SPDX-License-Identifier: GPL-2.0-or-later +/* + * HID driver for Nintendo Wii U gamepad, connected via console-internal DRH + * + * Copyright (C) 2021 Emmanuel Gil Peyrot + * Copyright (C) 2019 Ash Logan + * Copyright (C) 2013 Mema Hacking + * + * Based on the excellent work at http://libdrc.org/docs/re/sc-input.html and + * https://bitbucket.org/memahaxx/libdrc/src/master/src/input-receiver.cpp . + * libdrc code is licensed under BSD 2-Clause. + * Driver based on hid-udraw-ps3.c. + */ + +#include +#include +#include +#include "hid-ids.h" + +#define DEVICE_NAME "Nintendo Wii U gamepad" + +/* Button and stick constants */ +#define VOLUME_MIN 0 +#define VOLUME_MAX 255 +#define NUM_STICK_AXES 4 +#define STICK_MIN 900 +#define STICK_MAX 3200 + +#define BUTTON_SYNC BIT(0) +#define BUTTON_HOME BIT(1) +#define BUTTON_MINUS BIT(2) +#define BUTTON_PLUS BIT(3) +#define BUTTON_R BIT(4) +#define BUTTON_L BIT(5) +#define BUTTON_ZR BIT(6) +#define BUTTON_ZL BIT(7) +#define BUTTON_DOWN BIT(8) +#define BUTTON_UP BIT(9) +#define BUTTON_RIGHT BIT(10) +#define BUTTON_LEFT BIT(11) +#define BUTTON_Y BIT(12) +#define BUTTON_X BIT(13) +#define BUTTON_B BIT(14) +#define BUTTON_A BIT(15) + +#define BUTTON_TV BIT(21) +#define BUTTON_R3 BIT(22) +#define BUTTON_L3 BIT(23) + +#define BUTTON_POWER BIT(25) + +/* + * The device is setup with multiple input devices: + * - A joypad with the buttons and sticks. + */ + +struct drc { + struct input_dev *joy_input_dev; + struct hid_device *hdev; +}; + +static int drc_raw_event(struct hid_device *hdev, struct hid_report *report, + u8 *data, int len) +{ + struct drc *drc = hid_get_drvdata(hdev); + int i; + u32 buttons; + + if (len != 128) + return 0; + + buttons = (data[4] << 24) | (data[80] << 16) | (data[2] << 8) | data[3]; + /* joypad */ + input_report_key(drc->joy_input_dev, BTN_DPAD_RIGHT, buttons & BUTTON_RIGHT); + input_report_key(drc->joy_input_dev, BTN_DPAD_DOWN, buttons & BUTTON_DOWN); + input_report_key(drc->joy_input_dev, BTN_DPAD_LEFT, buttons & BUTTON_LEFT); + input_report_key(drc->joy_input_dev, BTN_DPAD_UP, buttons & BUTTON_UP); + + input_report_key(drc->joy_input_dev, BTN_EAST, buttons & BUTTON_A); + input_report_key(drc->joy_input_dev, BTN_SOUTH, buttons & BUTTON_B); + input_report_key(drc->joy_input_dev, BTN_NORTH, buttons & BUTTON_X); + input_report_key(drc->joy_input_dev, BTN_WEST, buttons & BUTTON_Y); + + input_report_key(drc->joy_input_dev, BTN_TL, buttons & BUTTON_L); + input_report_key(drc->joy_input_dev, BTN_TL2, buttons & BUTTON_ZL); + input_report_key(drc->joy_input_dev, BTN_TR, buttons & BUTTON_R); + input_report_key(drc->joy_input_dev, BTN_TR2, buttons & BUTTON_ZR); + + input_report_key(drc->joy_input_dev, BTN_Z, buttons & BUTTON_TV); + input_report_key(drc->joy_input_dev, BTN_THUMBL, buttons & BUTTON_L3); + input_report_key(drc->joy_input_dev, BTN_THUMBR, buttons & BUTTON_R3); + + input_report_key(drc->joy_input_dev, BTN_SELECT, buttons & BUTTON_MINUS); + input_report_key(drc->joy_input_dev, BTN_START, buttons & BUTTON_PLUS); + input_report_key(drc->joy_input_dev, BTN_MODE, buttons & BUTTON_HOME); + + input_report_key(drc->joy_input_dev, BTN_DEAD, buttons & BUTTON_POWER); + + for (i = 0; i < NUM_STICK_AXES; i++) { + s16 val = (data[7 + 2*i] << 8) | data[6 + 2*i]; + /* clamp */ + if (val < STICK_MIN) + val = STICK_MIN; + if (val > STICK_MAX) + val = STICK_MAX; + + switch (i) { + case 0: + input_report_abs(drc->joy_input_dev, ABS_X, val); + break; + case 1: + input_report_abs(drc->joy_input_dev, ABS_Y, val); + break; + case 2: + input_report_abs(drc->joy_input_dev, ABS_RX, val); + break; + case 3: + input_report_abs(drc->joy_input_dev, ABS_RY, val); + break; + default: + break; + } + } + + input_report_abs(drc->joy_input_dev, ABS_VOLUME, data[14]); + + input_sync(drc->joy_input_dev); + + /* let hidraw and hiddev handle the report */ + return 0; +} + +static int drc_open(struct input_dev *dev) +{ + struct drc *drc = input_get_drvdata(dev); + + return hid_hw_open(drc->hdev); +} + +static void drc_close(struct input_dev *dev) +{ + struct drc *drc = input_get_drvdata(dev); + + hid_hw_close(drc->hdev); +} + +static struct input_dev *allocate_and_setup(struct hid_device *hdev, + const char *name) +{ + struct input_dev *input_dev; + + input_dev = devm_input_allocate_device(&hdev->dev); + if (!input_dev) + return NULL; + + input_dev->name = name; + input_dev->phys = hdev->phys; + input_dev->dev.parent = &hdev->dev; + input_dev->open = drc_open; + input_dev->close = drc_close; + input_dev->uniq = hdev->uniq; + input_dev->id.bustype = hdev->bus; + input_dev->id.vendor = hdev->vendor; + input_dev->id.product = hdev->product; + input_dev->id.version = hdev->version; + input_set_drvdata(input_dev, hid_get_drvdata(hdev)); + + return input_dev; +} + +static bool drc_setup_joypad(struct drc *drc, + struct hid_device *hdev) +{ + struct input_dev *input_dev; + + input_dev = allocate_and_setup(hdev, DEVICE_NAME " Joypad"); + if (!input_dev) + return false; + + input_dev->evbit[0] = BIT(EV_KEY) | BIT(EV_ABS); + + set_bit(BTN_DPAD_RIGHT, input_dev->keybit); + set_bit(BTN_DPAD_DOWN, input_dev->keybit); + set_bit(BTN_DPAD_LEFT, input_dev->keybit); + set_bit(BTN_DPAD_UP, input_dev->keybit); + set_bit(BTN_EAST, input_dev->keybit); + set_bit(BTN_SOUTH, input_dev->keybit); + set_bit(BTN_NORTH, input_dev->keybit); + set_bit(BTN_WEST, input_dev->keybit); + set_bit(BTN_TL, input_dev->keybit); + set_bit(BTN_TL2, input_dev->keybit); + set_bit(BTN_TR, input_dev->keybit); + set_bit(BTN_TR2, input_dev->keybit); + set_bit(BTN_THUMBL, input_dev->keybit); + set_bit(BTN_THUMBR, input_dev->keybit); + set_bit(BTN_SELECT, input_dev->keybit); + set_bit(BTN_START, input_dev->keybit); + set_bit(BTN_MODE, input_dev->keybit); + + /* These two buttons are actually TV control and Power. */ + set_bit(BTN_Z, input_dev->keybit); + set_bit(BTN_DEAD, input_dev->keybit); + + input_set_abs_params(input_dev, ABS_X, STICK_MIN, STICK_MAX, 0, 0); + input_set_abs_params(input_dev, ABS_Y, STICK_MIN, STICK_MAX, 0, 0); + input_set_abs_params(input_dev, ABS_RX, STICK_MIN, STICK_MAX, 0, 0); + input_set_abs_params(input_dev, ABS_RY, STICK_MIN, STICK_MAX, 0, 0); + input_set_abs_params(input_dev, ABS_VOLUME, VOLUME_MIN, VOLUME_MAX, 0, 0); + + drc->joy_input_dev = input_dev; + + return true; +} + +static int drc_probe(struct hid_device *hdev, const struct hid_device_id *id) +{ + struct drc *drc; + int ret; + + drc = devm_kzalloc(&hdev->dev, sizeof(struct drc), GFP_KERNEL); + if (!drc) + return -ENOMEM; + + drc->hdev = hdev; + + hid_set_drvdata(hdev, drc); + + ret = hid_parse(hdev); + if (ret) { + hid_err(hdev, "parse failed\n"); + return ret; + } + + if (!drc_setup_joypad(drc, hdev)) { + hid_err(hdev, "could not allocate interface\n"); + return -ENOMEM; + } + + ret = input_register_device(drc->joy_input_dev); + if (ret) { + hid_err(hdev, "failed to register interface\n"); + return ret; + } + + ret = hid_hw_start(hdev, HID_CONNECT_HIDRAW | HID_CONNECT_DRIVER); + if (ret) { + hid_err(hdev, "hw start failed\n"); + return ret; + } + + return 0; +} + +static const struct hid_device_id drc_devices[] = { + { HID_USB_DEVICE(USB_VENDOR_ID_NINTENDO, USB_DEVICE_ID_NINTENDO_WIIU_DRH) }, + { } +}; +MODULE_DEVICE_TABLE(hid, drc_devices); + +static struct hid_driver drc_driver = { + .name = "hid-wiiu-drc", + .id_table = drc_devices, + .raw_event = drc_raw_event, + .probe = drc_probe, +}; +module_hid_driver(drc_driver); + +MODULE_AUTHOR("Ash Logan "); +MODULE_DESCRIPTION("Nintendo Wii U gamepad driver"); +MODULE_LICENSE("GPL"); -- 2.31.1