From: Jason Gunthorpe <jgg@nvidia.com>
To: Christophe JAILLET <christophe.jaillet@wanadoo.fr>
Cc: yishaih@nvidia.com, selvin.xavier@broadcom.com,
dledford@redhat.com, linux-rdma@vger.kernel.org,
linux-kernel@vger.kernel.org, kernel-janitors@vger.kernel.org
Subject: Re: [PATCH] RDMA/mlx4: Use bitmap_alloc() when applicable
Date: Mon, 29 Nov 2021 14:36:35 -0400 [thread overview]
Message-ID: <20211129183635.GB1065466@nvidia.com> (raw)
In-Reply-To: <4c93b4e02f5d784ddfd3efd4af9e673b9117d641.1637869328.git.christophe.jaillet@wanadoo.fr>
On Thu, Nov 25, 2021 at 08:42:51PM +0100, Christophe JAILLET wrote:
> Use 'bitmap_alloc()' to simplify code, improve the semantic and avoid some
> open-coded arithmetic in allocator arguments.
>
> Also change the corresponding 'kfree()' into 'bitmap_free()' to keep
> consistency.
>
> Signed-off-by: Christophe JAILLET <christophe.jaillet@wanadoo.fr>
> ---
> drivers/infiniband/hw/mlx4/main.c | 10 ++++------
> 1 file changed, 4 insertions(+), 6 deletions(-)
Applied to for-next, thanks
Jason
prev parent reply other threads:[~2021-11-29 18:38 UTC|newest]
Thread overview: 4+ messages / expand[flat|nested] mbox.gz Atom feed top
2021-11-25 19:42 [PATCH] RDMA/mlx4: Use bitmap_alloc() when applicable Christophe JAILLET
2021-11-25 19:58 ` Joe Perches
2021-11-25 20:10 ` Christophe JAILLET
2021-11-29 18:36 ` Jason Gunthorpe [this message]
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