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From: Andy Lutomirski <luto@amacapital.net>
To: Billy Laws <blaws05@gmail.com>
Cc: krisman@collabora.com, gofmanp@gmail.com, hpa@zytor.com,
	keescook@chromium.org, kernel@collabora.com,
	linux-kernel@vger.kernel.org, linux-mm@kvack.org,
	tglx@linutronix.de, wad@chromium.org
Subject: Re: [PATCH RFC] seccomp: Implement syscall isolation based on memory areas
Date: Mon, 1 Jun 2020 06:59:26 -0700	[thread overview]
Message-ID: <3691744C-F4BC-49C6-9450-52E31DD14A92@amacapital.net> (raw)
In-Reply-To: <CAFUUQHO57YpWJv6oGmxXsOBxCzRG1ti_Q1QBDw8FU+4vBOPgBw@mail.gmail.com>



> On Jun 1, 2020, at 2:23 AM, Billy Laws <blaws05@gmail.com> wrote:
> 
> 
>> 
>> On May 30, 2020, at 5:26 PM, Gabriel Krisman Bertazi <krisman@collabora.com> wrote:
>> 
>> Andy Lutomirski <luto@amacapital.net> writes:
>> 
>>>>>> On May 29, 2020, at 11:00 PM, Gabriel Krisman Bertazi <krisman@collabora.com> wrote:
>>>>> 
>>>>> Modern Windows applications are executing system call instructions
>>>>> directly from the application's code without going through the WinAPI.
>>>>> This breaks Wine emulation, because it doesn't have a chance to
>>>>> intercept and emulate these syscalls before they are submitted to Linux.
>>>>> 
>>>>> In addition, we cannot simply trap every system call of the application
>>>>> to userspace using PTRACE_SYSEMU, because performance would suffer,
>>>>> since our main use case is to run Windows games over Linux.  Therefore,
>>>>> we need some in-kernel filtering to decide whether the syscall was
>>>>> issued by the wine code or by the windows application.
>>> 
>>> Do you really need in-kernel filtering?  What if you could have
>>> efficient userspace filtering instead?  That is, set something up so
>>> that all syscalls, except those from a special address, are translated
>>> to CALL thunk where the thunk is configured per task.  Then the thunk
>>> can do whatever emulation is needed.
>> 
>> Hi,
>> 
>> I suggested something similar to my customer, by using
>> libsyscall-intercept.  The idea would be overwritting the syscall
>> instruction with a call to the entry point.  I'm not a specialist on the
>> specifics of Windows games, (cc'ed Paul Gofman, who can provide more
>> details on that side), but as far as I understand, the reason why that
>> is not feasible is that the anti-cheat protection in games will abort
>> execution if the binary region was modified either on-disk or in-memory.
>> 
>> Is there some mechanism to do that without modiyfing the application?
> 
> Hi,
> 
> I work on an emulator for the Nintendo Switch that uses a similar technique,
> in our testing it works very well and is much more performant than even
> PTRACE_SYSEMU.
> 
> To work around DRM reading the memory contents I think mprotect could
> be used, after patching the syscall a copy of the original code could be
> kept somewhere in memory and the patched region mapped --X.
> With this, any time the DRM attempts to read to the patched region and
> perform integrity checks it will cause a segfault and a branch to the
> signal handler. This handler can then return the contents of the original,
> unpatched region to satisfy them checks.
> 
> Are memory contents checked by DRM solutions too often for this to be
> performant?

A bigger issue is that hardware support for —X is quite spotty. There is no x86 CPU that can do it cleanly in a bare metal setup, and client CPUs that can do it at all without hypervisor help may be nonexistent. I don’t know if the ARM situation is much better.

> --
> Billy Laws
>> 
>>> Getting the details and especially the interaction with any seccomp
>>> filters that may be installed right could be tricky, but the performance
>>> should be decent, at least on non-PTI systems.
>>> 
>>> (If we go this route, I suspect that the correct interaction with
>>> seccomp is that this type of redirection takes precedence over seccomp
>>> and seccomp filters are not invoked for redirected syscalls. After all,
>>> a redirected syscall is, functionally, not a syscall at all.)
>>> 
>> 
>> 
>> --
>> Gabriel Krisman Bertazi

  reply	other threads:[~2020-06-01 13:59 UTC|newest]

Thread overview: 32+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2020-06-01  9:23 [PATCH RFC] seccomp: Implement syscall isolation based on memory areas Billy Laws
2020-06-01 13:59 ` Andy Lutomirski [this message]
2020-06-01 17:48   ` hpa
  -- strict thread matches above, loose matches on Subject: below --
2020-05-30  5:59 Gabriel Krisman Bertazi
2020-05-30 17:30 ` Kees Cook
2020-05-31  5:56   ` Gabriel Krisman Bertazi
2020-05-31 12:39     ` Paul Gofman
2020-05-31 16:49       ` Matthew Wilcox
2020-05-31 17:10         ` Paul Gofman
2020-05-31 17:31           ` Matthew Wilcox
2020-05-31 18:01             ` Paul Gofman
2020-06-01 17:54               ` Gabriel Krisman Bertazi
2020-06-01 17:53         ` Gabriel Krisman Bertazi
2020-05-30 22:09 ` Andy Lutomirski
2020-05-31  0:26   ` Gabriel Krisman Bertazi
2020-05-31  0:59     ` Andy Lutomirski
2020-05-31 12:56       ` Paul Gofman
2020-05-31 18:10         ` Andy Lutomirski
2020-05-31 18:36           ` Paul Gofman
2020-05-31 18:57             ` Andy Lutomirski
2020-05-31 19:37               ` Paul Gofman
2020-05-31 21:03               ` Andy Lutomirski
2020-06-01 18:06                 ` Gabriel Krisman Bertazi
2020-06-01 20:08                 ` Kees Cook
2020-06-01 23:18                   ` Andy Lutomirski
2020-06-11 19:38                 ` Gabriel Krisman Bertazi
2020-05-31 23:33               ` Brendan Shanks
2020-06-01  1:51                 ` Andy Lutomirski
2020-06-25 23:14     ` Robert O'Callahan
2020-06-25 23:48       ` Gabriel Krisman Bertazi
2020-06-26  1:03         ` Robert O'Callahan
2020-06-05  6:06 ` Sargun Dhillon

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