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* Clock skips (?) with 2.6 and games
@ 2003-11-03 10:28 Jan Dittmer
  2003-11-03 10:34 ` Nick Piggin
  2003-11-03 11:01 ` Andrea Arcangeli
  0 siblings, 2 replies; 15+ messages in thread
From: Jan Dittmer @ 2003-11-03 10:28 UTC (permalink / raw)
  To: linux-kernel

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Hi,

I'm experiencing skips in games like q3demo and enemy territory on a
dual xeon p4. That means, if I'm walking around, about every 2-3 seconds
I'm skipping a bit of the way. It seems that the clock is running too
slow and the games are trying to catch up every x seconds with the
system time.
System is running 2.6.0-test9-mm1. This effect does not show with
2.4.23pre6aa3, though there are only two processors displayed. Is this
normal? Judging from the temperature sensors that is not just one
processor with its sibling but really the two physical processors. Is
there any way with 2.4 to show all 4 processors?
I've tried booting 2.6 with nosmp, but that results in most interrupts
not working anymore.
What can I try to get test9 working properly?

Thanks,

Jan
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^ permalink raw reply	[flat|nested] 15+ messages in thread

end of thread, other threads:[~2003-11-04 10:22 UTC | newest]

Thread overview: 15+ messages (download: mbox.gz / follow: Atom feed)
-- links below jump to the message on this page --
2003-11-03 10:28 Clock skips (?) with 2.6 and games Jan Dittmer
2003-11-03 10:34 ` Nick Piggin
2003-11-03 15:48   ` Jan Dittmer
2003-11-04  2:37   ` Zwane Mwaikambo
2003-11-04  2:59     ` Nick Piggin
2003-11-04  3:07       ` Zwane Mwaikambo
2003-11-03 11:01 ` Andrea Arcangeli
2003-11-03 11:21   ` Jan Dittmer
2003-11-03 14:36     ` Andrea Arcangeli
2003-11-03 15:44       ` Jan Dittmer
2003-11-03 16:11         ` Stephan von Krawczynski
2003-11-03 16:44           ` Jan Dittmer
2003-11-03 16:59           ` Jan Dittmer
2003-11-04  2:40         ` Zwane Mwaikambo
2003-11-04 10:22           ` Andrea Arcangeli

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