Hi Geert Am 15.02.22 um 17:52 schrieb Geert Uytterhoeven: > Add support for color-indexed frame buffer formats with two, four, and > sixteen colors to the DRM framebuffer helper functions: > 1. Add support for depths 1/2/4 to the damage helper, > 2. For color-indexed modes, the length of the color bitfields must be > set to the color depth, else the logo code may pick a logo with too > many colors. Drop the incorrect DAC width comment, which > originates from the i915 driver. > 3. Accept C[124] modes when validating or filling in struct > fb_var_screeninfo, and use the correct number of bits per pixel. > 4. Set the visual to FB_VISUAL_PSEUDOCOLOR for all supported > color-indexed modes. > > Signed-off-by: Geert Uytterhoeven > --- > drivers/gpu/drm/drm_fb_helper.c | 120 +++++++++++++++++++++++++------- > 1 file changed, 93 insertions(+), 27 deletions(-) > > diff --git a/drivers/gpu/drm/drm_fb_helper.c b/drivers/gpu/drm/drm_fb_helper.c > index ed43b987d306afce..a4afed0de1570841 100644 > --- a/drivers/gpu/drm/drm_fb_helper.c > +++ b/drivers/gpu/drm/drm_fb_helper.c > @@ -376,12 +376,34 @@ static void drm_fb_helper_damage_blit_real(struct drm_fb_helper *fb_helper, > struct iosys_map *dst) > { > struct drm_framebuffer *fb = fb_helper->fb; > - unsigned int cpp = fb->format->cpp[0]; > - size_t offset = clip->y1 * fb->pitches[0] + clip->x1 * cpp; > - void *src = fb_helper->fbdev->screen_buffer + offset; > - size_t len = (clip->x2 - clip->x1) * cpp; > + size_t offset = clip->y1 * fb->pitches[0]; > + size_t len = clip->x2 - clip->x1; > unsigned int y; > + void *src; > > + switch (fb->format->depth) { The depth field is deprecated. It's probably better to use fb->format->format and test against 4CC codes. > + case 1: > + offset += clip->x1 / 8; > + len = DIV_ROUND_UP(len + clip->x1 % 8, 8); > + break; > + Style: no empty lines here. > + case 2: > + offset += clip->x1 / 4; > + len = DIV_ROUND_UP(len + clip->x1 % 4, 4); > + break; > + > + case 4: > + offset += clip->x1 / 2; > + len = DIV_ROUND_UP(len + clip->x1 % 2, 2); > + break; > + Can we handle case C8 like C[124]? Seems cleaner to me. > + default: > + offset += clip->x1 * fb->format->cpp[0]; > + len *= fb->format->cpp[0]; > + break; > + } > + > + src = fb_helper->fbdev->screen_buffer + offset; > iosys_map_incr(dst, offset); /* go to first pixel within clip rect */ > > for (y = clip->y1; y < clip->y2; y++) { > @@ -1231,19 +1253,30 @@ static bool drm_fb_pixel_format_equal(const struct fb_var_screeninfo *var_1, > } > > static void drm_fb_helper_fill_pixel_fmt(struct fb_var_screeninfo *var, > - u8 depth) > -{ > - switch (depth) { > - case 8: > + const struct drm_format_info *format) > +{ > + u8 depth = format->depth; > + > + switch (format->format) { > + // FIXME Perhaps > + // #define DRM_FORMAT_C0 fourcc_code('C', '0', ' ', ' ') What is C0? > + // if ((format & fourcc_code(0xff, 0xf8, 0xff, 0xff) == DRM_FORMAT_C0) ... > + case DRM_FORMAT_C1: > + case DRM_FORMAT_C2: > + case DRM_FORMAT_C4: > + case DRM_FORMAT_C8: > var->red.offset = 0; > var->green.offset = 0; > var->blue.offset = 0; > - var->red.length = 8; /* 8bit DAC */ > - var->green.length = 8; > - var->blue.length = 8; > + var->red.length = depth; > + var->green.length = depth; > + var->blue.length = depth; > var->transp.offset = 0; > var->transp.length = 0; > - break; > + return; > + } > + > + switch (depth) { > case 15: > var->red.offset = 10; > var->green.offset = 5; > @@ -1298,7 +1331,9 @@ int drm_fb_helper_check_var(struct fb_var_screeninfo *var, > { > struct drm_fb_helper *fb_helper = info->par; > struct drm_framebuffer *fb = fb_helper->fb; > + const struct drm_format_info *format = fb->format; > struct drm_device *dev = fb_helper->dev; > + unsigned int bpp; > > if (in_dbg_master()) > return -EINVAL; > @@ -1308,22 +1343,34 @@ int drm_fb_helper_check_var(struct fb_var_screeninfo *var, > var->pixclock = 0; > } > > - if ((drm_format_info_block_width(fb->format, 0) > 1) || > - (drm_format_info_block_height(fb->format, 0) > 1)) > - return -EINVAL; > + switch (format->format) { > + case DRM_FORMAT_C1: > + case DRM_FORMAT_C2: > + case DRM_FORMAT_C4: > + bpp = format->depth; > + break; Added C8 here would be more consistent. > + > + default: > + if ((drm_format_info_block_width(format, 0) > 1) || > + (drm_format_info_block_height(format, 0) > 1)) > + return -EINVAL; > + > + bpp = format->cpp[0] * 8; > + break; > + } > > /* > * Changes struct fb_var_screeninfo are currently not pushed back > * to KMS, hence fail if different settings are requested. > */ > - if (var->bits_per_pixel > fb->format->cpp[0] * 8 || > + if (var->bits_per_pixel > bpp || > var->xres > fb->width || var->yres > fb->height || > var->xres_virtual > fb->width || var->yres_virtual > fb->height) { > drm_dbg_kms(dev, "fb requested width/height/bpp can't fit in current fb " > "request %dx%d-%d (virtual %dx%d) > %dx%d-%d\n", > var->xres, var->yres, var->bits_per_pixel, > var->xres_virtual, var->yres_virtual, > - fb->width, fb->height, fb->format->cpp[0] * 8); > + fb->width, fb->height, bpp); > return -EINVAL; > } > > @@ -1338,13 +1385,13 @@ int drm_fb_helper_check_var(struct fb_var_screeninfo *var, > !var->blue.length && !var->transp.length && > !var->red.msb_right && !var->green.msb_right && > !var->blue.msb_right && !var->transp.msb_right) { > - drm_fb_helper_fill_pixel_fmt(var, fb->format->depth); > + drm_fb_helper_fill_pixel_fmt(var, format); > } > > /* > * Likewise, bits_per_pixel should be rounded up to a supported value. > */ > - var->bits_per_pixel = fb->format->cpp[0] * 8; > + var->bits_per_pixel = bpp; > > /* > * drm fbdev emulation doesn't support changing the pixel format at all, > @@ -1680,11 +1727,20 @@ static int drm_fb_helper_single_fb_probe(struct drm_fb_helper *fb_helper, > } > > static void drm_fb_helper_fill_fix(struct fb_info *info, uint32_t pitch, > - uint32_t depth) > + uint32_t format) > { > info->fix.type = FB_TYPE_PACKED_PIXELS; > - info->fix.visual = depth == 8 ? FB_VISUAL_PSEUDOCOLOR : > - FB_VISUAL_TRUECOLOR; > + switch (format) { > + case DRM_FORMAT_C1: > + case DRM_FORMAT_C2: > + case DRM_FORMAT_C4: > + case DRM_FORMAT_C8: > + info->fix.visual = FB_VISUAL_PSEUDOCOLOR; > + break; > + default: > + info->fix.visual = FB_VISUAL_TRUECOLOR; > + break; > + } > info->fix.mmio_start = 0; > info->fix.mmio_len = 0; > info->fix.type_aux = 0; > @@ -1701,19 +1757,29 @@ static void drm_fb_helper_fill_var(struct fb_info *info, > uint32_t fb_width, uint32_t fb_height) > { > struct drm_framebuffer *fb = fb_helper->fb; > + const struct drm_format_info *format = fb->format; > > - WARN_ON((drm_format_info_block_width(fb->format, 0) > 1) || > - (drm_format_info_block_height(fb->format, 0) > 1)); > info->pseudo_palette = fb_helper->pseudo_palette; > info->var.xres_virtual = fb->width; > info->var.yres_virtual = fb->height; > - info->var.bits_per_pixel = fb->format->cpp[0] * 8; > + switch (format->format) { > + case DRM_FORMAT_C1: > + case DRM_FORMAT_C2: > + case DRM_FORMAT_C4: > + info->var.bits_per_pixel = format->depth; > + break; C8. The fbdev helpers look correct to me. I'm not so sure about the usage of the format info; especially the depth field. The docs say that the field is deprecated and should be 0. Maybe depth can be handled within fbdev? Best regards Thomas > + > + default: > + WARN_ON((drm_format_info_block_width(format, 0) > 1) || > + (drm_format_info_block_height(format, 0) > 1)); > + info->var.bits_per_pixel = format->cpp[0] * 8; > + } > info->var.accel_flags = FB_ACCELF_TEXT; > info->var.xoffset = 0; > info->var.yoffset = 0; > info->var.activate = FB_ACTIVATE_NOW; > > - drm_fb_helper_fill_pixel_fmt(&info->var, fb->format->depth); > + drm_fb_helper_fill_pixel_fmt(&info->var, format); > > info->var.xres = fb_width; > info->var.yres = fb_height; > @@ -1738,7 +1804,7 @@ void drm_fb_helper_fill_info(struct fb_info *info, > { > struct drm_framebuffer *fb = fb_helper->fb; > > - drm_fb_helper_fill_fix(info, fb->pitches[0], fb->format->depth); > + drm_fb_helper_fill_fix(info, fb->pitches[0], fb->format->format); > drm_fb_helper_fill_var(info, fb_helper, > sizes->fb_width, sizes->fb_height); > -- Thomas Zimmermann Graphics Driver Developer SUSE Software Solutions Germany GmbH Maxfeldstr. 5, 90409 Nürnberg, Germany (HRB 36809, AG Nürnberg) Geschäftsführer: Ivo Totev