From: Jianguo Wu <wujianguo106@gmail.com>
To: Wen Congyang <wency@cn.fujitsu.com>
Cc: tony.luck@intel.com, fenghua.yu@intel.com,
linux-ia64@vger.kernel.org, linux-kernel@vger.kernel.org,
jiang.liu@huawei.com, guohanjun@huawei.com, qiuxishi@huawei.com,
liuj97@gmail.com
Subject: Re: [PATCH]mm/ia64: fix a node distance bug
Date: Mon, 20 Aug 2012 21:54:17 +0800 [thread overview]
Message-ID: <50324189.9040406@gmail.com> (raw)
In-Reply-To: <5031E208.2080202@cn.fujitsu.com>
On 2012/8/20 15:06, Wen Congyang wrote:
> At 08/20/2012 02:21 PM, wujianguo Wrote:
>> From: Jianguo Wu <wujianguo@huawei.com>
>>
>> Hi all,
>> When doing memory-hot-plug, We found node distance is wrong after offline
>> a node in IA64 platform. For example system has 4 nodes:
>> node distances:
>> node 0 1 2 3
>> 0: 10 21 21 32
>> 1: 21 10 32 21
>> 2: 21 32 10 21
>> 3: 32 21 21 10
>>
>> linux-drf:/sys/devices/system/node/node0 # cat distance
>> 10 21 21 32
>> linux-drf:/sys/devices/system/node/node1 # cat distance
>> 21 10 32 21
>>
>> After offline node2:
>> linux-drf:/sys/devices/system/node/node0 # cat distance
>> 10 21 32
>> linux-drf:/sys/devices/system/node/node1 # cat distance
>> 32 21 32 --------->expected value is: 21 10 21
>>
>> In arch IA, we have following definition:
>> extern u8 numa_slit[MAX_NUMNODES * MAX_NUMNODES];
>> #define node_distance(from,to) (numa_slit[(from) * num_online_nodes() + (to)])
>>
>> node distance is setup as following:
>> acpi_numa_arch_fixup()
>> {
>> ...
>> memset(numa_slit, -1, sizeof(numa_slit));
>> for (i = 0; i < slit_table->locality_count; i++) {
>> if (!pxm_bit_test(i))
>> continue;
>> node_from = pxm_to_node(i);
>> for (j = 0; j < slit_table->locality_count; j++) {
>> if (!pxm_bit_test(j))
>> continue;
>> node_to = pxm_to_node(j);
>> node_distance(node_from, node_to) =
>> slit_table->entry[i * slit_table->locality_count + j];
>> }
>> }
>> ...
>> }
>> num_online_nodes() is a variable value, during system boot the return vale is 4,
>> but after offline node2, the return value is 3, so we read a wrong node distance value.
>> This patch is trying to fix this bug.
>>
>> Signed-off-by: Jianguo Wu <wujianguo@huawei.com>
>> ---
>> arch/ia64/include/asm/numa.h | 2 +-
>> 1 files changed, 1 insertions(+), 1 deletions(-)
>>
>> diff --git a/arch/ia64/include/asm/numa.h b/arch/ia64/include/asm/numa.h
>> index 6a8a27c..2e27ef1 100644
>> --- a/arch/ia64/include/asm/numa.h
>> +++ b/arch/ia64/include/asm/numa.h
>> @@ -59,7 +59,7 @@ extern struct node_cpuid_s node_cpuid[NR_CPUS];
>> */
>>
>> extern u8 numa_slit[MAX_NUMNODES * MAX_NUMNODES];
>> -#define node_distance(from,to) (numa_slit[(from) * num_online_nodes() + (to)])
>> +#define node_distance(from,to) (numa_slit[(from) * MAX_NUMNODES + (to)])
>
> Hmm, MAX_NUMNODES is too large. I think num_possible_nodes() is better.
>
> Thanks
> Wen Congyang
>
Hi Congyang,
Thanks for you comments.
numa_slit[MAX_NUMNODES * MAX_NUMNODES] is a static array, so I think it makes
no difference using MAX_NUMNODES or num_online_nodes().
>>
>> extern int paddr_to_nid(unsigned long paddr);
>>
>
>
prev parent reply other threads:[~2012-08-20 13:54 UTC|newest]
Thread overview: 3+ messages / expand[flat|nested] mbox.gz Atom feed top
2012-08-20 6:21 [PATCH]mm/ia64: fix a node distance bug wujianguo
2012-08-20 7:06 ` Wen Congyang
2012-08-20 13:54 ` Jianguo Wu [this message]
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