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* [RE][PATCH] drivers: input: joystick: Add PSX(Play Staion 1/2) pad with SPI driver Add PSX(Play Staion 1/2) pad with SPI driver. Pads can be connected directry SPI bus.
@ 2017-04-20 23:15 AZO
  2017-04-21 14:41 ` Clément VUCHENER
  0 siblings, 1 reply; 2+ messages in thread
From: AZO @ 2017-04-20 23:15 UTC (permalink / raw)
  To: linux-input, linux-kernel

To Linux kernel input driver mainteners

I mailed to mainteners a week ago.
Please can anyone answer?

Regard.

=====
AZO<typesylph@gmail.com>


2017-04-14 13:28 GMT+09:00 AZO <typesylph@gmail.com>:
> ---
>  drivers/input/joystick/Kconfig      |  11 +-
>  drivers/input/joystick/Makefile     |   1 +
>  drivers/input/joystick/psxpad-spi.c | 679 ++++++++++++++++++++++++++++++++++++
>  3 files changed, 690 insertions(+), 1 deletion(-)
>  create mode 100644 drivers/input/joystick/psxpad-spi.c
>
> diff --git a/drivers/input/joystick/Kconfig b/drivers/input/joystick/Kconfig
> index 4215b53..6e38a74 100644
> --- a/drivers/input/joystick/Kconfig
> +++ b/drivers/input/joystick/Kconfig
> @@ -330,4 +330,13 @@ config JOYSTICK_MAPLE
>           To compile this as a module choose M here: the module will be called
>           maplecontrol.
>
> -endif
> +config JOYSTICK_PSXPAD_SPI
> +       tristate "PSX(Play Station 1/2) pad with SPI Bus Driver"
> +       depends on INPUT_POLLDEV && SPI
> +       help
> +         Say Y here if you connect PSX(PS1/2) pad with SPI Interface.
> +
> +         To compile this driver as a module, choose M here: the
> +         module will be called psxpad-spi.
> +
> +endifendif
> diff --git a/drivers/input/joystick/Makefile b/drivers/input/joystick/Makefile
> index 92dc0de..2b71848 100644
> --- a/drivers/input/joystick/Makefile
> +++ b/drivers/input/joystick/Makefile
> @@ -32,4 +32,5 @@ obj-$(CONFIG_JOYSTICK_WARRIOR)                += warrior.o
>  obj-$(CONFIG_JOYSTICK_XPAD)            += xpad.o
>  obj-$(CONFIG_JOYSTICK_ZHENHUA)         += zhenhua.o
>  obj-$(CONFIG_JOYSTICK_WALKERA0701)     += walkera0701.o
> +obj-$(CONFIG_JOYSTICK_PSXPAD_SPI)      += psxpad-spi.o
>
> diff --git a/drivers/input/joystick/psxpad-spi.c b/drivers/input/joystick/psxpad-spi.c
> new file mode 100644
> index 0000000..c5b497b
> --- /dev/null
> +++ b/drivers/input/joystick/psxpad-spi.c
> @@ -0,0 +1,679 @@
> +/*
> + * PSX(Play Station 1/2) pad (SPI Interface)
> + *
> + * Copyright (C) 2017 AZO <typesylph@gmail.com>
> + * Licensed under the GPL-2 or later.
> + *
> + * PSX pad plug (not socket)
> + *  123 456 789
> + * (...|...|...)
> + *
> + * 1: DAT -> MISO (pullup with 1k owm to 3.3V)
> + * 2: CMD -> MOSI
> + * 3: 9V (for motor, if not use N.C.)
> + * 4: GND
> + * 5: 3.3V
> + * 6: Attention -> CS(SS)
> + * 7: SCK -> SCK
> + * 8: N.C.
> + * 9: ACK -> N.C.
> + */
> +
> +#include <linux/kernel.h>
> +#include <linux/input.h>
> +#include <linux/input-polldev.h>
> +#include <linux/module.h>
> +#include <linux/spi/spi.h>
> +#include <linux/types.h>
> +#include <linux/pm.h>
> +#include <linux/pm_runtime.h>
> +
> +//#define PSXPAD_ENABLE_ANALOG2
> +#define PSXPAD_ENABLE_FF
> +
> +enum {
> +       PSXPAD_SPI_SPEED_125KHZ = 0,
> +       PSXPAD_SPI_SPEED_250KHZ,
> +       PSXPAD_SPI_SPEED_500KHZ,
> +       PSXPAD_SPI_SPEED_UNKNOWN
> +};
> +
> +#define PSXPAD_DEFAULT_SPI_DELAY       100
> +#define PSXPAD_DEFAULT_SPI_SPEED       PSXPAD_SPI_SPEED_125KHZ
> +#define PSXPAD_DEFAULT_INTERVAL                16
> +#define PSXPAD_DEFAULT_INTERVAL_MIN    8
> +#define PSXPAD_DEFAULT_INTERVAL_MAX    32
> +#define PSXPAD_DEFAULT_ADMODE          true
> +#define PSXPAD_DEFAULT_INPUT_PHYSIZE   32
> +
> +#define REVERSE_BIT(x) ((((x) & 0x80) >> 7) | (((x) & 0x40) >> 5) | (((x) & 0x20) >> 3) | (((x) & 0x10) >> 1) | (((x) & 0x08) << 1) | (((x) & 0x04) << 3) | (((x) & 0x02) << 5) | (((x) & 0x01) << 7))
> +
> +enum {
> +       PSXPAD_KEYSTATE_TYPE_DIGITAL = 0,
> +       PSXPAD_KEYSTATE_TYPE_ANALOG1,
> +#ifdef PSXPAD_ENABLE_ANALOG2
> +       PSXPAD_KEYSTATE_TYPE_ANALOG2,
> +#endif /* PSXPAD_ENABLE_ANALOG2 */
> +       PSXPAD_KEYSTATE_TYPE_UNKNOWN
> +};
> +
> +#ifdef PSXPAD_ENABLE_ANALOG2
> +static const u8 PSX_CMD_INIT_PRESSURE[]        = {0x01, 0x40, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00};
> +static const u8 PSX_CMD_ALL_PRESSURE[] = {0x01, 0x4F, 0x00, 0xFF, 0xFF, 0x03, 0x00, 0x00, 0x00};
> +#endif /* PSXPAD_ENABLE_ANALOG2 */
> +static const u8 PSX_CMD_POLL[]         = {0x01, 0x42, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
> +static const u8 PSX_CMD_ENTER_CFG[]    = {0x01, 0x43, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00};
> +static const u8 PSX_CMD_EXIT_CFG[]     = {0x01, 0x43, 0x00, 0x00, 0x5A, 0x5A, 0x5A, 0x5A, 0x5A};
> +static const u8 PSX_CMD_ENABLE_MOTOR[] = {0x01, 0x4D, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF};
> +static const u8 PSX_CMD_AD_MODE[]      = {0x01, 0x44, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00};
> +
> +struct psxpad_keystate {
> +       int type;
> +       /* PSXPAD_KEYSTATE_TYPE_DIGITAL */
> +       bool select;
> +       bool start;
> +       bool up;
> +       bool right;
> +       bool down;
> +       bool left;
> +       bool l2;
> +       bool r2;
> +       bool l1;
> +       bool r1;
> +       bool triangle;
> +       bool circle;
> +       bool cross;
> +       bool square;
> +       /* PSXPAD_KEYSTATE_TYPE_ANALOG1 */
> +       u8 l3;
> +       u8 r3;
> +       u8 lx;
> +       u8 ly;
> +       u8 rx;
> +       u8 ry;
> +#ifdef PSXPAD_ENABLE_ANALOG2
> +       /* PSXPAD_KEYSTATE_TYPE_ANALOG2 */
> +       u8 a_right;
> +       u8 a_left;
> +       u8 a_up;
> +       u8 a_down;
> +       u8 a_triangle;
> +       u8 a_circle;
> +       u8 a_cross;
> +       u8 a_square;
> +       u8 a_l1;
> +       u8 a_r1;
> +       u8 a_l2;
> +       u8 a_r2;
> +#endif /* PSXPAD_ENABLE_ANALOG2 */
> +};
> +
> +struct psxpad {
> +       struct spi_device *spi;
> +       struct input_polled_dev *pdev;
> +       struct input_dev *idev;
> +       char phys[PSXPAD_DEFAULT_INPUT_PHYSIZE];
> +       u16 spi_delay;
> +       bool analog_mode;
> +       bool mode_lock;
> +       bool motor1enable;
> +       bool motor2enable;
> +       u8 motor1level;
> +       u8 motor2level;
> +
> +       /* for suspend/resume */
> +       bool sus_analog_mode;
> +       bool sus_mode_lock;
> +       bool sus_motor1enable;
> +       bool sus_motor2enable;
> +       u8 sus_motor1level;
> +       u8 sus_motor2level;
> +
> +       u8 spi_speed;
> +       u8 poolcmd[sizeof(PSX_CMD_POLL)];
> +       u8 response[sizeof(PSX_CMD_POLL)];
> +       u8 enablemotor[sizeof(PSX_CMD_ENABLE_MOTOR)];
> +       u8 admode[sizeof(PSX_CMD_AD_MODE)];
> +};
> +
> +static void psxpad_command(struct psxpad *pad, const u8 sendcmd[], u8 response[], const u8 sendcmdlen)
> +{
> +       struct spi_transfer *xfers;
> +       struct spi_message msg;
> +       u8 loc;
> +       u8 sendbuf[0x40];
> +
> +       if (!pad)
> +               return;
> +       if (!sendcmd)
> +               return;
> +       if (!response)
> +               return;
> +       if (sendcmdlen == 0)
> +               return;
> +
> +       xfers = kzalloc(sizeof(struct spi_transfer), GFP_KERNEL);
> +       if (!xfers)
> +               return;
> +
> +       spi_message_init(&msg);
> +
> +       for (loc = 0; loc < sendcmdlen; loc++)
> +               sendbuf[loc] = REVERSE_BIT(sendcmd[loc]);
> +
> +       xfers->tx_buf           = sendbuf;
> +       xfers->rx_buf           = response;
> +       xfers->len              = sendcmdlen;
> +       xfers->bits_per_word    = 8;
> +       xfers->delay_usecs      = pad->spi_delay;
> +       switch (pad->spi_speed) {
> +       case PSXPAD_SPI_SPEED_250KHZ:
> +               xfers->speed_hz = 250000;
> +               break;
> +       case PSXPAD_SPI_SPEED_500KHZ:
> +               xfers->speed_hz = 500000;
> +               break;
> +       default:
> +               xfers->speed_hz = 125000;
> +               break;
> +       }
> +       spi_message_add_tail(xfers, &msg);
> +       spi_sync(pad->spi, &msg);
> +       kfree(xfers);
> +
> +       for (loc = 0; loc < sendcmdlen; loc++)
> +               response[loc] = REVERSE_BIT(response[loc]);
> +}
> +
> +static void psxpad_setadmode(struct psxpad *pad, const bool analog_mode, const bool mode_lock)
> +{
> +       if (!pad)
> +               return;
> +
> +       pad->analog_mode        = analog_mode;
> +       pad->mode_lock  = mode_lock;
> +
> +       pad->admode[3] = pad->analog_mode       ? 0x01 : 0x00;
> +       pad->admode[4] = pad->mode_lock         ? 0x03 : 0x00;
> +
> +       psxpad_command(pad, PSX_CMD_ENTER_CFG, pad->response, sizeof(PSX_CMD_ENTER_CFG));
> +       psxpad_command(pad, pad->admode, pad->response, sizeof(PSX_CMD_AD_MODE));
> +#ifdef PSXPAD_ENABLE_ANALOG2
> +       psxpad_command(pad, PSX_CMD_INIT_PRESSURE, pad->response, sizeof(PSX_CMD_INIT_PRESSURE));
> +       psxpad_command(pad, PSX_CMD_ALL_PRESSURE, pad->response, sizeof(PSX_CMD_ALL_PRESSURE));
> +#endif /* PSXPAD_ENABLE_ANALOG2 */
> +       psxpad_command(pad, PSX_CMD_EXIT_CFG, pad->response, sizeof(PSX_CMD_EXIT_CFG));
> +}
> +
> +#ifdef PSXPAD_ENABLE_FF
> +static void psxpad_setenablemotor(struct psxpad *pad, const bool motor1enable, const bool motor2enable)
> +{
> +       if (!pad)
> +               return;
> +
> +       pad->motor1enable = motor1enable;
> +       pad->motor2enable = motor2enable;
> +
> +       pad->enablemotor[3] = pad->motor1enable ? 0x00 : 0xFF;
> +       pad->enablemotor[4] = pad->motor2enable ? 0x01 : 0xFF;
> +
> +       psxpad_command(pad, PSX_CMD_ENTER_CFG, pad->response, sizeof(PSX_CMD_ENTER_CFG));
> +       psxpad_command(pad, pad->enablemotor, pad->response, sizeof(PSX_CMD_ENABLE_MOTOR));
> +       psxpad_command(pad, PSX_CMD_EXIT_CFG, pad->response, sizeof(PSX_CMD_EXIT_CFG));
> +}
> +
> +static void psxpad_setmotorlevel(struct psxpad *pad, const u8 motor1level, const u8 motor2level)
> +{
> +       if (!pad)
> +               return;
> +
> +       pad->motor1level = motor1level ? 0xFF : 0x00;
> +       pad->motor2level = motor2level;
> +
> +       pad->poolcmd[3] = pad->motor1level;
> +       pad->poolcmd[4] = pad->motor2level;
> +}
> +#endif /* PSXPAD_ENABLE_FF */
> +
> +static void psxpad_getkeystate(struct psxpad *pad, struct psxpad_keystate *keystate)
> +{
> +       if (!pad)
> +               return;
> +       if (!keystate)
> +               return;
> +
> +       keystate->type = PSXPAD_KEYSTATE_TYPE_UNKNOWN;
> +#ifdef PSXPAD_ENABLE_ANALOG2
> +       keystate->a_right       = 0;
> +       keystate->a_left        = 0;
> +       keystate->a_up          = 0;
> +       keystate->a_down        = 0;
> +       keystate->a_triangle    = 0;
> +       keystate->a_circle      = 0;
> +       keystate->a_cross       = 0;
> +       keystate->a_square      = 0;
> +       keystate->a_l1          = 0;
> +       keystate->a_r1          = 0;
> +       keystate->a_l2          = 0;
> +       keystate->a_r2          = 0;
> +#endif /* PSXPAD_ENABLE_ANALOG2 */
> +       keystate->rx            = 0x80;
> +       keystate->ry            = 0x80;
> +       keystate->lx            = 0x80;
> +       keystate->ly            = 0x80;
> +       keystate->l3            = false;
> +       keystate->r3            = false;
> +       keystate->select        = false;
> +       keystate->start         = false;
> +       keystate->up            = false;
> +       keystate->right         = false;
> +       keystate->down          = false;
> +       keystate->left          = false;
> +       keystate->l2            = false;
> +       keystate->r2            = false;
> +       keystate->l1            = false;
> +       keystate->r1            = false;
> +       keystate->triangle      = false;
> +       keystate->circle        = false;
> +       keystate->cross         = false;
> +       keystate->square        = false;
> +
> +       switch (pad->response[1]) {
> +#ifdef PSXPAD_ENABLE_ANALOG2
> +       case 0x79:
> +               keystate->type = PSXPAD_KEYSTATE_TYPE_ANALOG2;
> +               keystate->a_right       = pad->response[9];
> +               keystate->a_left        = pad->response[10];
> +               keystate->a_up          = pad->response[11];
> +               keystate->a_down        = pad->response[12];
> +               keystate->a_triangle    = pad->response[13];
> +               keystate->a_circle      = pad->response[14];
> +               keystate->a_cross       = pad->response[15];
> +               keystate->a_square      = pad->response[16];
> +               keystate->a_l1          = pad->response[17];
> +               keystate->a_r1          = pad->response[18];
> +               keystate->a_l2          = pad->response[19];
> +               keystate->a_r2          = pad->response[20];
> +#endif /* PSXPAD_ENABLE_ANALOG2 */
> +       case 0x73:
> +               if (keystate->type == PSXPAD_KEYSTATE_TYPE_UNKNOWN)
> +                       keystate->type = PSXPAD_KEYSTATE_TYPE_ANALOG1;
> +               keystate->rx = pad->response[5];
> +               keystate->ry = pad->response[6];
> +               keystate->lx = pad->response[7];
> +               keystate->ly = pad->response[8];
> +               keystate->l3 = (pad->response[3] & 0x02U) ? false : true;
> +               keystate->r3 = (pad->response[3] & 0x04U) ? false : true;
> +       case 0x41:
> +               if (keystate->type == PSXPAD_KEYSTATE_TYPE_UNKNOWN)
> +                       keystate->type = PSXPAD_KEYSTATE_TYPE_DIGITAL;
> +               keystate->select        = (pad->response[3] & 0x01U) ? false : true;
> +               keystate->start         = (pad->response[3] & 0x08U) ? false : true;
> +               keystate->up            = (pad->response[3] & 0x10U) ? false : true;
> +               keystate->right         = (pad->response[3] & 0x20U) ? false : true;
> +               keystate->down          = (pad->response[3] & 0x40U) ? false : true;
> +               keystate->left          = (pad->response[3] & 0x80U) ? false : true;
> +               keystate->l2            = (pad->response[4] & 0x01U) ? false : true;
> +               keystate->r2            = (pad->response[4] & 0x02U) ? false : true;
> +               keystate->l1            = (pad->response[4] & 0x04U) ? false : true;
> +               keystate->r1            = (pad->response[4] & 0x08U) ? false : true;
> +               keystate->triangle      = (pad->response[4] & 0x10U) ? false : true;
> +               keystate->circle        = (pad->response[4] & 0x20U) ? false : true;
> +               keystate->cross         = (pad->response[4] & 0x40U) ? false : true;
> +               keystate->square        = (pad->response[4] & 0x80U) ? false : true;
> +       }
> +}
> +
> +static void psxpad_spi_poll_open(struct input_polled_dev *pdev)
> +{
> +       struct psxpad *pad = pdev->private;
> +
> +       pm_runtime_get_sync(&pad->spi->dev);
> +}
> +
> +static void psxpad_spi_poll_close(struct input_polled_dev *pdev)
> +{
> +       struct psxpad *pad = pdev->private;
> +
> +       pm_runtime_put_sync(&pad->spi->dev);
> +}
> +
> +static void psxpad_spi_poll(struct input_polled_dev *pdev)
> +{
> +       struct psxpad *pad = pdev->private;
> +       struct psxpad_keystate keystate;
> +
> +       psxpad_command(pad, pad->poolcmd, pad->response, sizeof(PSX_CMD_POLL));
> +       psxpad_getkeystate(pad, &keystate);
> +#ifdef PSXPAD_ENABLE_FF
> +       psxpad_setenablemotor(pad, true, true);
> +#endif /* PSXPAD_ENABLE_FF */
> +
> +       switch (keystate.type) {
> +#ifdef PSXPAD_ENABLE_ANALOG2
> +       case PSXPAD_KEYSTATE_TYPE_ANALOG2:
> +               input_report_abs(pad->idev, ABS_PRESSURE,       keystate.a_up);
> +               input_report_abs(pad->idev, ABS_PRESSURE +  1,  keystate.a_down);
> +               input_report_abs(pad->idev, ABS_PRESSURE +  2,  keystate.a_left);
> +               input_report_abs(pad->idev, ABS_PRESSURE +  3,  keystate.a_right);
> +               input_report_abs(pad->idev, ABS_PRESSURE +  4,  keystate.a_triangle);
> +               input_report_abs(pad->idev, ABS_PRESSURE +  5,  keystate.a_circle);
> +               input_report_abs(pad->idev, ABS_PRESSURE +  6,  keystate.a_cross);
> +               input_report_abs(pad->idev, ABS_PRESSURE +  7,  keystate.a_square);
> +               input_report_abs(pad->idev, ABS_PRESSURE +  8,  keystate.a_l1);
> +               input_report_abs(pad->idev, ABS_PRESSURE +  9,  keystate.a_r1);
> +               input_report_abs(pad->idev, ABS_PRESSURE + 10,  keystate.a_l2);
> +               input_report_abs(pad->idev, ABS_PRESSURE + 11,  keystate.a_r2);
> +               input_report_abs(pad->idev, ABS_X,              keystate.lx);
> +               input_report_abs(pad->idev, ABS_Y,              keystate.ly);
> +               input_report_abs(pad->idev, ABS_RX,             keystate.rx);
> +               input_report_abs(pad->idev, ABS_RY,             keystate.ry);
> +               input_report_key(pad->idev, BTN_DPAD_UP,        false);
> +               input_report_key(pad->idev, BTN_DPAD_DOWN,      false);
> +               input_report_key(pad->idev, BTN_DPAD_LEFT,      false);
> +               input_report_key(pad->idev, BTN_DPAD_RIGHT,     false);
> +               input_report_key(pad->idev, BTN_X,              false);
> +               input_report_key(pad->idev, BTN_A,              false);
> +               input_report_key(pad->idev, BTN_B,              false);
> +               input_report_key(pad->idev, BTN_Y,              false);
> +               input_report_key(pad->idev, BTN_TL,             false);
> +               input_report_key(pad->idev, BTN_TR,             false);
> +               input_report_key(pad->idev, BTN_TL2,            false);
> +               input_report_key(pad->idev, BTN_TR2,            false);
> +               input_report_key(pad->idev, BTN_THUMBL,         keystate.l3);
> +               input_report_key(pad->idev, BTN_THUMBR,         keystate.r3);
> +               input_report_key(pad->idev, BTN_SELECT,         keystate.select);
> +               input_report_key(pad->idev, BTN_START,          keystate.start);
> +               break;
> +#endif /* PSXPAD_ENABLE_ANALOG2 */
> +
> +       case PSXPAD_KEYSTATE_TYPE_ANALOG1:
> +               input_report_abs(pad->idev, ABS_PRESSURE,       0);
> +               input_report_abs(pad->idev, ABS_PRESSURE +  1,  0);
> +               input_report_abs(pad->idev, ABS_PRESSURE +  2,  0);
> +               input_report_abs(pad->idev, ABS_PRESSURE +  3,  0);
> +               input_report_abs(pad->idev, ABS_PRESSURE +  4,  0);
> +               input_report_abs(pad->idev, ABS_PRESSURE +  5,  0);
> +               input_report_abs(pad->idev, ABS_PRESSURE +  6,  0);
> +               input_report_abs(pad->idev, ABS_PRESSURE +  7,  0);
> +               input_report_abs(pad->idev, ABS_PRESSURE +  8,  0);
> +               input_report_abs(pad->idev, ABS_PRESSURE +  9,  0);
> +               input_report_abs(pad->idev, ABS_PRESSURE + 10,  0);
> +               input_report_abs(pad->idev, ABS_PRESSURE + 11,  0);
> +               input_report_abs(pad->idev, ABS_X,              keystate.lx);
> +               input_report_abs(pad->idev, ABS_Y,              keystate.ly);
> +               input_report_abs(pad->idev, ABS_RX,             keystate.rx);
> +               input_report_abs(pad->idev, ABS_RY,             keystate.ry);
> +               input_report_key(pad->idev, BTN_DPAD_UP,        keystate.up);
> +               input_report_key(pad->idev, BTN_DPAD_DOWN,      keystate.down);
> +               input_report_key(pad->idev, BTN_DPAD_LEFT,      keystate.left);
> +               input_report_key(pad->idev, BTN_DPAD_RIGHT,     keystate.right);
> +               input_report_key(pad->idev, BTN_X,              keystate.triangle);
> +               input_report_key(pad->idev, BTN_A,              keystate.circle);
> +               input_report_key(pad->idev, BTN_B,              keystate.cross);
> +               input_report_key(pad->idev, BTN_Y,              keystate.square);
> +               input_report_key(pad->idev, BTN_TL,             keystate.l1);
> +               input_report_key(pad->idev, BTN_TR,             keystate.r1);
> +               input_report_key(pad->idev, BTN_TL2,            keystate.l2);
> +               input_report_key(pad->idev, BTN_TR2,            keystate.r2);
> +               input_report_key(pad->idev, BTN_THUMBL,         keystate.l3);
> +               input_report_key(pad->idev, BTN_THUMBR,         keystate.r3);
> +               input_report_key(pad->idev, BTN_SELECT,         keystate.select);
> +               input_report_key(pad->idev, BTN_START,          keystate.start);
> +               break;
> +
> +       case PSXPAD_KEYSTATE_TYPE_DIGITAL:
> +               input_report_abs(pad->idev, ABS_PRESSURE,       0);
> +               input_report_abs(pad->idev, ABS_PRESSURE +  1,  0);
> +               input_report_abs(pad->idev, ABS_PRESSURE +  2,  0);
> +               input_report_abs(pad->idev, ABS_PRESSURE +  3,  0);
> +               input_report_abs(pad->idev, ABS_PRESSURE +  4,  0);
> +               input_report_abs(pad->idev, ABS_PRESSURE +  5,  0);
> +               input_report_abs(pad->idev, ABS_PRESSURE +  6,  0);
> +               input_report_abs(pad->idev, ABS_PRESSURE +  7,  0);
> +               input_report_abs(pad->idev, ABS_PRESSURE +  8,  0);
> +               input_report_abs(pad->idev, ABS_PRESSURE +  9,  0);
> +               input_report_abs(pad->idev, ABS_PRESSURE + 10,  0);
> +               input_report_abs(pad->idev, ABS_PRESSURE + 11,  0);
> +               input_report_abs(pad->idev, ABS_X,              0x80);
> +               input_report_abs(pad->idev, ABS_Y,              0x80);
> +               input_report_abs(pad->idev, ABS_RX,             0x80);
> +               input_report_abs(pad->idev, ABS_RY,             0x80);
> +               input_report_key(pad->idev, BTN_DPAD_UP,        keystate.up);
> +               input_report_key(pad->idev, BTN_DPAD_DOWN,      keystate.down);
> +               input_report_key(pad->idev, BTN_DPAD_LEFT,      keystate.left);
> +               input_report_key(pad->idev, BTN_DPAD_RIGHT,     keystate.right);
> +               input_report_key(pad->idev, BTN_X,              keystate.triangle);
> +               input_report_key(pad->idev, BTN_A,              keystate.circle);
> +               input_report_key(pad->idev, BTN_B,              keystate.cross);
> +               input_report_key(pad->idev, BTN_Y,              keystate.square);
> +               input_report_key(pad->idev, BTN_TL,             keystate.l1);
> +               input_report_key(pad->idev, BTN_TR,             keystate.r1);
> +               input_report_key(pad->idev, BTN_TL2,            keystate.l2);
> +               input_report_key(pad->idev, BTN_TR2,            keystate.r2);
> +               input_report_key(pad->idev, BTN_THUMBL,         false);
> +               input_report_key(pad->idev, BTN_THUMBR,         false);
> +               input_report_key(pad->idev, BTN_SELECT,         keystate.select);
> +               input_report_key(pad->idev, BTN_START,          keystate.start);
> +               break;
> +       }
> +
> +       input_sync(pad->idev);
> +}
> +
> +#ifdef PSXPAD_ENABLE_FF
> +static int psxpad_spi_ff(struct input_dev *idev, void *data, struct ff_effect *effect)
> +{
> +       struct psxpad *pad = idev->dev.platform_data;
> +
> +       switch (effect->type) {
> +       case FF_RUMBLE:
> +               psxpad_setmotorlevel(pad, (effect->u.rumble.weak_magnitude >> 8) & 0xFFU, (effect->u.rumble.strong_magnitude >> 8) & 0xFFU);
> +               break;
> +       }
> +
> +       return 0;
> +}
> +#endif /* PSXPAD_ENABLE_FF */
> +
> +static int psxpad_spi_probe(struct spi_device *spi)
> +{
> +       struct psxpad *pad = NULL;
> +       struct input_polled_dev *pdev = NULL;
> +       struct input_dev *idev;
> +       int err, i;
> +
> +       pad = kzalloc(sizeof(struct psxpad), GFP_KERNEL);
> +       pdev = input_allocate_polled_device();
> +       if (!pad || !pdev) {
> +               pr_err("psxpad-spi: alloc failed!!\n");
> +               err = -ENOMEM;
> +               goto err_free_mem;
> +       }
> +       pdev->input->ff = NULL;
> +       for (i = 0; i < sizeof(PSX_CMD_POLL); i++)
> +               pad->poolcmd[i] = PSX_CMD_POLL[i];
> +       for (i = 0; i < sizeof(PSX_CMD_ENABLE_MOTOR); i++)
> +               pad->enablemotor[i] = PSX_CMD_ENABLE_MOTOR[i];
> +       for (i = 0; i < sizeof(PSX_CMD_AD_MODE); i++)
> +               pad->admode[i] = PSX_CMD_AD_MODE[i];
> +       pad->spi_delay = PSXPAD_DEFAULT_SPI_DELAY;
> +       pad->spi_speed = PSXPAD_DEFAULT_SPI_SPEED;
> +
> +       /* input pool device settings */
> +       pad->pdev = pdev;
> +       pad->spi = spi;
> +       pdev->private = pad;
> +       pdev->open = psxpad_spi_poll_open;
> +       pdev->close = psxpad_spi_poll_close;
> +       pdev->poll = psxpad_spi_poll;
> +       pdev->poll_interval = PSXPAD_DEFAULT_INTERVAL;
> +       pdev->poll_interval_min = PSXPAD_DEFAULT_INTERVAL_MIN;
> +       pdev->poll_interval_max = PSXPAD_DEFAULT_INTERVAL_MAX;
> +
> +       /* input device settings */
> +       idev = pdev->input;
> +       pad->idev = idev;
> +       idev->name = "PSX(PS1/2) pad";
> +       snprintf(pad->phys, PSXPAD_DEFAULT_INPUT_PHYSIZE, "%s/input", dev_name(&spi->dev));
> +       idev->id.bustype = BUS_SPI;
> +       idev->dev.parent = &spi->dev;
> +       idev->dev.platform_data = pad;
> +
> +       /* key/value map settings */
> +       __set_bit(EV_ABS, idev->evbit);
> +       input_set_abs_params(idev, ABS_X,               0, 255, 0, 0);
> +       input_set_abs_params(idev, ABS_Y,               0, 255, 0, 0);
> +       input_set_abs_params(idev, ABS_RX,              0, 255, 0, 0);
> +       input_set_abs_params(idev, ABS_RY,              0, 255, 0, 0);
> +#ifdef PSXPAD_ENABLE_ANALOG2
> +       input_set_abs_params(idev, ABS_PRESSURE,        0, 255, 0, 0);  /* up */
> +       input_set_abs_params(idev, ABS_PRESSURE +  1,   0, 255, 0, 0);  /* down */
> +       input_set_abs_params(idev, ABS_PRESSURE +  2,   0, 255, 0, 0);  /* left */
> +       input_set_abs_params(idev, ABS_PRESSURE +  3,   0, 255, 0, 0);  /* right */
> +       input_set_abs_params(idev, ABS_PRESSURE +  4,   0, 255, 0, 0);
> +       input_set_abs_params(idev, ABS_PRESSURE +  5,   0, 255, 0, 0);
> +       input_set_abs_params(idev, ABS_PRESSURE +  6,   0, 255, 0, 0);
> +       input_set_abs_params(idev, ABS_PRESSURE +  7,   0, 255, 0, 0);
> +       input_set_abs_params(idev, ABS_PRESSURE +  8,   0, 255, 0, 0);  /* L1 */
> +       input_set_abs_params(idev, ABS_PRESSURE +  9,   0, 255, 0, 0);  /* R1 */
> +       input_set_abs_params(idev, ABS_PRESSURE + 10,   0, 255, 0, 0);  /* L2 */
> +       input_set_abs_params(idev, ABS_PRESSURE + 11,   0, 255, 0, 0);  /* R2 */
> +#endif /* PSXPAD_ENABLE_ANALOG2 */
> +       __set_bit(EV_KEY, idev->evbit);
> +       __set_bit(BTN_DPAD_UP,          idev->keybit);
> +       __set_bit(BTN_DPAD_DOWN,        idev->keybit);
> +       __set_bit(BTN_DPAD_LEFT,        idev->keybit);
> +       __set_bit(BTN_DPAD_RIGHT,       idev->keybit);
> +       __set_bit(BTN_A,                idev->keybit);
> +       __set_bit(BTN_B,                idev->keybit);
> +       __set_bit(BTN_X,                idev->keybit);
> +       __set_bit(BTN_Y,                idev->keybit);
> +       __set_bit(BTN_TL,               idev->keybit);
> +       __set_bit(BTN_TR,               idev->keybit);
> +       __set_bit(BTN_TL2,              idev->keybit);
> +       __set_bit(BTN_TR2,              idev->keybit);
> +       __set_bit(BTN_THUMBL,           idev->keybit);
> +       __set_bit(BTN_THUMBR,           idev->keybit);
> +       __set_bit(BTN_SELECT,           idev->keybit);
> +       __set_bit(BTN_START,            idev->keybit);
> +
> +#ifdef PSXPAD_ENABLE_FF
> +       /* force feedback */
> +       input_set_capability(idev, EV_FF, FF_RUMBLE);
> +       err = input_ff_create_memless(idev, NULL, psxpad_spi_ff);
> +       if (err) {
> +               pr_err("psxpad-spi: ff alloc failed!!\n");
> +               err = -ENOMEM;
> +               goto err_free_mem;
> +       }
> +#endif /* PSXPAD_ENABLE_FF */
> +
> +       /* SPI settings */
> +       spi->mode = SPI_MODE_3;
> +       spi->bits_per_word = 8;
> +       spi_setup(spi);
> +
> +       /* pad settings */
> +#ifdef PSXPAD_ENABLE_FF
> +       psxpad_setmotorlevel(pad, 0, 0);
> +#endif /* PSXPAD_ENABLE_FF */
> +
> +       /* register input pool device */
> +       err = input_register_polled_device(pdev);
> +       if (err) {
> +               pr_err("psxpad-spi: failed register!!\n");
> +               input_free_polled_device(pdev);
> +               goto err_free_mem;
> +       }
> +
> +       pm_runtime_enable(&spi->dev);
> +
> +       return 0;
> +
> + err_free_mem:
> +       if (pdev) {
> +#ifdef PSXPAD_ENABLE_FF
> +               if (pdev->input->ff)
> +                       input_ff_destroy(pdev->input);
> +#endif /* PSXPAD_ENABLE_FF */
> +               input_free_polled_device(pdev);
> +       }
> +       kfree(pad);
> +
> +       return err;
> +}
> +
> +
> +static int psxpad_spi_remove(struct spi_device *spi)
> +{
> +       struct psxpad *pad = spi_get_drvdata(spi);
> +
> +#ifdef PSXPAD_ENABLE_FF
> +       input_ff_destroy(pad->idev);
> +#endif /* PSXPAD_ENABLE_FF */
> +       input_free_polled_device(pad->pdev);
> +       kfree(pad);
> +
> +       return 0;
> +}
> +
> +static int __maybe_unused psxpad_spi_suspend(struct device *dev)
> +{
> +       struct spi_device *spi = to_spi_device(dev);
> +       struct psxpad *pad = spi_get_drvdata(spi);
> +
> +       pad->sus_analog_mode = pad->analog_mode;
> +       pad->sus_mode_lock = pad->mode_lock;
> +       pad->sus_motor1enable = pad->motor1enable;
> +       pad->sus_motor2enable = pad->motor2enable;
> +       pad->sus_motor1level = pad->motor1level;
> +       pad->sus_motor2level = pad->motor2level;
> +
> +       psxpad_setadmode(pad, false, false);
> +#ifdef PSXPAD_ENABLE_FF
> +       psxpad_setmotorlevel(pad, 0, 0);
> +       psxpad_setenablemotor(pad, false, false);
> +#endif /* PSXPAD_ENABLE_FF */
> +
> +       return 0;
> +}
> +
> +static int __maybe_unused psxpad_spi_resume(struct device *dev)
> +{
> +       struct spi_device *spi = to_spi_device(dev);
> +       struct psxpad *pad = spi_get_drvdata(spi);
> +
> +       spi->mode = SPI_MODE_3;
> +       psxpad_setadmode(pad, pad->sus_analog_mode, pad->sus_mode_lock);
> +#ifdef PSXPAD_ENABLE_FF
> +       psxpad_setmotorlevel(pad, pad->sus_motor1enable, pad->sus_motor2enable);
> +       psxpad_setenablemotor(pad, pad->sus_motor1level, pad->sus_motor2level);
> +#endif /* PSXPAD_ENABLE_FF */
> +
> +       return 0;
> +}
> +
> +static SIMPLE_DEV_PM_OPS(psxpad_spi_pm, psxpad_spi_suspend, psxpad_spi_resume);
> +
> +static const struct spi_device_id psxpad_spi_id[] = {
> +       { "psxpad-spi", 0 },
> +       { }
> +};
> +MODULE_DEVICE_TABLE(spi, psxpad_spi_id);
> +
> +static struct spi_driver psxpad_spi_driver = {
> +       .driver = {
> +               .name = "psxpad-spi",
> +               .pm = &psxpad_spi_pm,
> +       },
> +       .id_table = psxpad_spi_id,
> +       .probe   = psxpad_spi_probe,
> +       .remove  = psxpad_spi_remove,
> +};
> +
> +module_spi_driver(psxpad_spi_driver);
> +
> +MODULE_AUTHOR("AZO <typesylph@gmail.com>");
> +MODULE_DESCRIPTION("PSX(Play Station 1/2) pad with SPI Bus Driver");
> +MODULE_LICENSE("GPL");
> --
> 2.7.4
>

^ permalink raw reply	[flat|nested] 2+ messages in thread

* Re: [RE][PATCH] drivers: input: joystick: Add PSX(Play Staion 1/2) pad with SPI driver Add PSX(Play Staion 1/2) pad with SPI driver. Pads can be connected directry SPI bus.
  2017-04-20 23:15 [RE][PATCH] drivers: input: joystick: Add PSX(Play Staion 1/2) pad with SPI driver Add PSX(Play Staion 1/2) pad with SPI driver. Pads can be connected directry SPI bus AZO
@ 2017-04-21 14:41 ` Clément VUCHENER
  0 siblings, 0 replies; 2+ messages in thread
From: Clément VUCHENER @ 2017-04-21 14:41 UTC (permalink / raw)
  To: AZO; +Cc: linux-input, linux-kernel

2017-04-21 1:15 GMT+02:00 AZO <typesylph@gmail.com>:
> To Linux kernel input driver mainteners
>
> I mailed to mainteners a week ago.
> Please can anyone answer?

You should send the email directly to the maintainers in addition to
the mailing list. You can use the get_maintainer.pl script to know who
that is.

>
> Regard.
>
> =====
> AZO<typesylph@gmail.com>

^ permalink raw reply	[flat|nested] 2+ messages in thread

end of thread, other threads:[~2017-04-21 18:51 UTC | newest]

Thread overview: 2+ messages (download: mbox.gz / follow: Atom feed)
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2017-04-20 23:15 [RE][PATCH] drivers: input: joystick: Add PSX(Play Staion 1/2) pad with SPI driver Add PSX(Play Staion 1/2) pad with SPI driver. Pads can be connected directry SPI bus AZO
2017-04-21 14:41 ` Clément VUCHENER

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