From mboxrd@z Thu Jan 1 00:00:00 1970 Return-Path: Received: (majordomo@vger.kernel.org) by vger.kernel.org via listexpand id ; Fri, 15 Jun 2001 17:11:17 -0400 Received: (majordomo@vger.kernel.org) by vger.kernel.org id ; Fri, 15 Jun 2001 17:11:07 -0400 Received: from smtp.alcove.fr ([212.155.209.139]:63750 "EHLO smtp.alcove.fr") by vger.kernel.org with ESMTP id ; Fri, 15 Jun 2001 17:10:59 -0400 To: linux-kernel@vger.kernel.org Subject: Re: [PATCH 2.4.5-ac12] New Sony Vaio Motion Eye camera driver In-Reply-To: <9gbao9$55e$1@penguin.transmeta.com> In-Reply-To: <9gbao9$55e$1@penguin.transmeta.com> Mime-Version: 1.0 Content-Type: text/plain; charset=iso-8859-1 Content-Transfer-Encoding: 8bit Message-Id: From: Stelian Pop Date: Fri, 15 Jun 2001 23:10:58 +0200 Sender: linux-kernel-owner@vger.kernel.org X-Mailing-List: linux-kernel@vger.kernel.org In alcove.lists.linux.kernel, you wrote: > >Well, not quite... I've had several X lockups while using the YUV > >acceleration code. Let's say one lockup per half an hour. > > Strange. I've watched DVD's etc. Maybe it's not the Xv code, but your > camera code? It can be, of course. However I never experienced problems when using the 'regular' X server, but quite often when using the patched server from gatos. And since the driver delivers YUV data in both cases, I see no difference (from its point of vue) between the two uses. > >Even the performances are controversial: with 320x240, I achieve > >great performance with xawtv/meye driver, I can even use the hardware > >scaling facilities (well, the xawtv sources need a little hacking for > >that), but in 640x480 the framerate achieved with Xv is below the > >one I get by converting YUV->RGB in software... > > There's something wrong with your setup. I watch full-screen DVD's on my > VAIO. It's not really fast enough with just the YUV conversion done in > hardware (it's plenty fast enough if MC and iDCT would be done in HW > too, but ATI doesn't release docs without strict NDA's). But there's no > way DVD's are watchable with sw YUV conversion and scaling. I said that YUV conversion and scaling _do_ work in hardware. Actually, using a capture size of 320x240 I can use those hardware features and scale the image to full screen and I get all the 30 fps. It seems however to work pretty bad in 640x480... but maybe it is my setup here... > >But the main question remains: does the MotionEye camera support > >overlay or not ? > > That one I have no clue about at all. Neither do I :-) Stelian. -- Stelian Pop |---------------- Free Software Engineer -----------------| | Alcôve - http://www.alcove.com - Tel: +33 1 49 22 68 00 | |------------- Alcôve, liberating software ---------------|