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From: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
To: dri-devel@lists.freedesktop.org,
	linux-arm-kernel@lists.infradead.org,
	linux-kernel@vger.kernel.org
Cc: Maxime Ripard <maxime.ripard@bootlin.com>,
	David Airlie <airlied@linux.ie>, Chen-Yu Tsai <wens@csie.org>,
	Maarten Lankhorst <maarten.lankhorst@linux.intel.com>,
	Sean Paul <sean@poorly.run>,
	Thomas Petazzoni <thomas.petazzoni@bootlin.com>,
	linux-sunxi@googlegroups.com, Daniel Vetter <daniel@ffwll.ch>,
	Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Subject: [PATCH v4 06/22] drm/sun4i: Move the BT.601 CSC coefficients to the frontend
Date: Wed,  5 Dec 2018 09:36:47 +0100	[thread overview]
Message-ID: <20181205083703.21488-7-paul.kocialkowski@bootlin.com> (raw)
In-Reply-To: <20181205083703.21488-1-paul.kocialkowski@bootlin.com>

Both the backend and the frontend need the BT.601 CSC coefficients for
YUV to RGB conversion. Since the backend has a dependency on the
frontend (and not the other way round), move the coefficients there
so that both can access them without having to duplicate them.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
---
 drivers/gpu/drm/sun4i/sun4i_backend.c  | 22 ----------------------
 drivers/gpu/drm/sun4i/sun4i_frontend.c | 23 +++++++++++++++++++++++
 drivers/gpu/drm/sun4i/sun4i_frontend.h |  1 +
 3 files changed, 24 insertions(+), 22 deletions(-)

diff --git a/drivers/gpu/drm/sun4i/sun4i_backend.c b/drivers/gpu/drm/sun4i/sun4i_backend.c
index bbadc2ab9f4d..892197f52557 100644
--- a/drivers/gpu/drm/sun4i/sun4i_backend.c
+++ b/drivers/gpu/drm/sun4i/sun4i_backend.c
@@ -45,28 +45,6 @@ static const u32 sunxi_rgb2yuv_coef[12] = {
 	0x000001c1, 0x00003e88, 0x00003fb8, 0x00000808
 };
 
-/*
- * These coefficients are taken from the A33 BSP from Allwinner.
- *
- * The first three values of each row are coded as 13-bit signed fixed-point
- * numbers, with 10 bits for the fractional part. The fourth value is a
- * constant coded as a 14-bit signed fixed-point number with 4 bits for the
- * fractional part.
- *
- * The values in table order give the following colorspace translation:
- * G = 1.164 * Y - 0.391 * U - 0.813 * V + 135
- * R = 1.164 * Y + 1.596 * V - 222
- * B = 1.164 * Y + 2.018 * U + 276
- *
- * This seems to be a conversion from Y[16:235] UV[16:240] to RGB[0:255],
- * following the BT601 spec.
- */
-static const u32 sunxi_bt601_yuv2rgb_coef[12] = {
-	0x000004a7, 0x00001e6f, 0x00001cbf, 0x00000877,
-	0x000004a7, 0x00000000, 0x00000662, 0x00003211,
-	0x000004a7, 0x00000812, 0x00000000, 0x00002eb1,
-};
-
 static void sun4i_backend_apply_color_correction(struct sunxi_engine *engine)
 {
 	int i;
diff --git a/drivers/gpu/drm/sun4i/sun4i_frontend.c b/drivers/gpu/drm/sun4i/sun4i_frontend.c
index 7c7a5ea0cf58..045013efdc57 100644
--- a/drivers/gpu/drm/sun4i/sun4i_frontend.c
+++ b/drivers/gpu/drm/sun4i/sun4i_frontend.c
@@ -48,6 +48,29 @@ static const u32 sun4i_frontend_horz_coef[64] = {
 	0x03ff0000, 0x0000fd41, 0x01ff0000, 0x0000fe42,
 };
 
+/*
+ * These coefficients are taken from the A33 BSP from Allwinner.
+ *
+ * The first three values of each row are coded as 13-bit signed fixed-point
+ * numbers, with 10 bits for the fractional part. The fourth value is a
+ * constant coded as a 14-bit signed fixed-point number with 4 bits for the
+ * fractional part.
+ *
+ * The values in table order give the following colorspace translation:
+ * G = 1.164 * Y - 0.391 * U - 0.813 * V + 135
+ * R = 1.164 * Y + 1.596 * V - 222
+ * B = 1.164 * Y + 2.018 * U + 276
+ *
+ * This seems to be a conversion from Y[16:235] UV[16:240] to RGB[0:255],
+ * following the BT601 spec.
+ */
+const u32 sunxi_bt601_yuv2rgb_coef[12] = {
+	0x000004a7, 0x00001e6f, 0x00001cbf, 0x00000877,
+	0x000004a7, 0x00000000, 0x00000662, 0x00003211,
+	0x000004a7, 0x00000812, 0x00000000, 0x00002eb1,
+};
+EXPORT_SYMBOL(sunxi_bt601_yuv2rgb_coef);
+
 static void sun4i_frontend_scaler_init(struct sun4i_frontend *frontend)
 {
 	int i;
diff --git a/drivers/gpu/drm/sun4i/sun4i_frontend.h b/drivers/gpu/drm/sun4i/sun4i_frontend.h
index ad146e8d8d70..3df2bd8a7a95 100644
--- a/drivers/gpu/drm/sun4i/sun4i_frontend.h
+++ b/drivers/gpu/drm/sun4i/sun4i_frontend.h
@@ -86,6 +86,7 @@ struct sun4i_frontend {
 };
 
 extern const struct of_device_id sun4i_frontend_of_table[];
+extern const u32 sunxi_bt601_yuv2rgb_coef[12];
 
 int sun4i_frontend_init(struct sun4i_frontend *frontend);
 void sun4i_frontend_exit(struct sun4i_frontend *frontend);
-- 
2.19.2


  parent reply	other threads:[~2018-12-05  8:39 UTC|newest]

Thread overview: 29+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2018-12-05  8:36 [PATCH v4 00/22] drm/sun4i: Support for linear and tiled YUV formats with the frontend Paul Kocialkowski
2018-12-05  8:36 ` [PATCH v4 01/22] drm/fourcc: Add format info helpers for checking YUV planes disposition Paul Kocialkowski
2018-12-05  8:36 ` [PATCH v4 02/22] drm/fourcc: Add format info helpers for checking YUV sub-sampling Paul Kocialkowski
2018-12-05  8:36 ` [PATCH v4 03/22] drm/sun4i: backend: Use explicit fourcc helpers for packed YUV422 check Paul Kocialkowski
2018-12-05  8:36 ` [PATCH v4 04/22] drm/sun4i: frontend: Pass DRM format info to input format helpers Paul Kocialkowski
2018-12-05 15:35   ` Maxime Ripard
2018-12-05  8:36 ` [PATCH v4 05/22] drm/sun4i: frontend: Determine input format based on colorspace Paul Kocialkowski
2018-12-05 15:39   ` Maxime Ripard
2018-12-05  8:36 ` Paul Kocialkowski [this message]
2018-12-05 15:38   ` [PATCH v4 06/22] drm/sun4i: Move the BT.601 CSC coefficients to the frontend Maxime Ripard
2018-12-05  8:36 ` [PATCH v4 07/22] drm/sun4i: frontend: Configure and enable YUV to RGB CSC when needed Paul Kocialkowski
2018-12-05 15:38   ` Maxime Ripard
2018-12-05  8:36 ` [PATCH v4 08/22] drm/sun4i: frontend: Add support for packed YUV422 input formats Paul Kocialkowski
2018-12-05  8:36 ` [PATCH v4 09/22] drm/sun4i: frontend: Add support for semi-planar YUV " Paul Kocialkowski
2018-12-05  8:36 ` [PATCH v4 10/22] drm/sun4i: frontend: Add support for planar " Paul Kocialkowski
2018-12-05  8:36 ` [PATCH v4 11/22] drm/fourcc: Add definitions for Allwinner vendor and VPU tiled format Paul Kocialkowski
2018-12-05  8:36 ` [PATCH v4 12/22] drm/sun4i: frontend: Add support for tiled YUV input mode configuration Paul Kocialkowski
2018-12-05  8:36 ` [PATCH v4 13/22] drm/sun4i: Add buffer stride and offset configuration for tiling mode Paul Kocialkowski
2018-12-05 15:44   ` Maxime Ripard
2018-12-05  8:36 ` [PATCH v4 14/22] drm/sun4i: frontend: Add and use helper for checking tiling support Paul Kocialkowski
2018-12-05  8:36 ` [PATCH v4 15/22] drm/sun4i: layer: Add tiled modifier support and helper Paul Kocialkowski
2018-12-05  8:36 ` [PATCH v4 16/22] drm/sun4i: drv: Allow framebuffer modifiers in mode config Paul Kocialkowski
2018-12-05  8:36 ` [PATCH v4 17/22] drm/sun4i: Move access control before setting the register as documented Paul Kocialkowski
2018-12-05  8:36 ` [PATCH v4 18/22] drm/sun4i: frontend: Add a quirk structure Paul Kocialkowski
2018-12-05  8:37 ` [PATCH v4 19/22] drm/sun4i: Set the coef_rdy bit right after the coef have been set Paul Kocialkowski
2018-12-05  8:37 ` [PATCH v4 20/22] drm/sun4i: Make COEF_RDY conditional Paul Kocialkowski
2018-12-05  8:37 ` [PATCH v4 21/22] drm/sun4i: frontend: Move the FIR filter phases to our quirks Paul Kocialkowski
2018-12-05  8:37 ` [PATCH v4 22/22] drm/sun4i: frontend: Add A20-specific device-tree compatible and quirks Paul Kocialkowski
2019-01-03 10:10 ` [PATCH v4 00/22] drm/sun4i: Support for linear and tiled YUV formats with the frontend Paul Kocialkowski

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