ASoC: core: Clarify usage of ignore_machine
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Message ID 20190925183358.11955-1-daniel.baluta@nxp.com
State In Next
Commit 49f9c4f2e83cf562f1a6e3f62eafa4ede5343e4a
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Series
  • ASoC: core: Clarify usage of ignore_machine
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Commit Message

Daniel Baluta Sept. 25, 2019, 6:33 p.m. UTC
For a sound card ignore_machine means that existing FEs links should be
ignored and existing BEs links should be overridden with some information
from the matching component driver.

Current code make some confusions about this so fix it!

Signed-off-by: Daniel Baluta <daniel.baluta@nxp.com>
---
 sound/soc/soc-core.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

Patch
diff mbox series

diff --git a/sound/soc/soc-core.c b/sound/soc/soc-core.c
index 88978a3036c4..e32a45f6bd88 100644
--- a/sound/soc/soc-core.c
+++ b/sound/soc/soc-core.c
@@ -1853,7 +1853,7 @@  static void soc_check_tplg_fes(struct snd_soc_card *card)
 
 	for_each_component(component) {
 
-		/* does this component override FEs ? */
+		/* does this component override BEs ? */
 		if (!component->driver->ignore_machine)
 			continue;
 
@@ -1874,7 +1874,7 @@  static void soc_check_tplg_fes(struct snd_soc_card *card)
 				continue;
 			}
 
-			dev_info(card->dev, "info: override FE DAI link %s\n",
+			dev_info(card->dev, "info: override BE DAI link %s\n",
 				 card->dai_link[i].name);
 
 			/* override platform component */