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From: Nathan Chancellor <natechancellor@gmail.com>
To: David Airlie <airlied@linux.ie>
Cc: dri-devel@lists.freedesktop.org,
	"Alex Deucher" <alexander.deucher@amd.com>,
	"Christian König" <christian.koenig@amd.com>,
	"Nick Desaulniers" <ndesaulniers@google.com>,
	linux-kernel@vger.kernel.org,
	"Nathan Chancellor" <natechancellor@gmail.com>
Subject: [PATCH] drm/scheduler: Simplify spsc_queue_count check in drm_sched_entity_select_rq
Date: Mon,  1 Oct 2018 23:41:24 -0700	[thread overview]
Message-ID: <20181002064124.25881-1-natechancellor@gmail.com> (raw)

Clang generates a warning when it sees a logical not followed by a
conditional operator like ==, >, or <.

drivers/gpu/drm/scheduler/sched_entity.c:470:6: warning: logical not is
only applied to the left hand side of this comparison
[-Wlogical-not-parentheses]
        if (!spsc_queue_count(&entity->job_queue) == 0 ||
            ^                                     ~~
drivers/gpu/drm/scheduler/sched_entity.c:470:6: note: add parentheses
after the '!' to evaluate the comparison first
        if (!spsc_queue_count(&entity->job_queue) == 0 ||
            ^
             (                                        )
drivers/gpu/drm/scheduler/sched_entity.c:470:6: note: add parentheses
around left hand side expression to silence this warning
        if (!spsc_queue_count(&entity->job_queue) == 0 ||
            ^
            (                                    )
1 warning generated.

It assumes the author might have made a mistake in their logic:

if (!a == b) -> if (!(a == b))

Sometimes that is the case; other times, it's just a super convoluted
way of saying 'if (a)' when b = 0:

if (!1 == 0) -> if (0 == 0) -> if (true)

Alternatively:

if (!1 == 0) -> if (!!1) -> if (1)

Simplify this comparison so that Clang doesn't complain.

Fixes: 35e160e781a0 ("drm/scheduler: change entities rq even earlier")
Signed-off-by: Nathan Chancellor <natechancellor@gmail.com>
---
 drivers/gpu/drm/scheduler/sched_entity.c | 3 +--
 1 file changed, 1 insertion(+), 2 deletions(-)

diff --git a/drivers/gpu/drm/scheduler/sched_entity.c b/drivers/gpu/drm/scheduler/sched_entity.c
index 4e5e95c0cab5..3e22a54a99c2 100644
--- a/drivers/gpu/drm/scheduler/sched_entity.c
+++ b/drivers/gpu/drm/scheduler/sched_entity.c
@@ -467,8 +467,7 @@ void drm_sched_entity_select_rq(struct drm_sched_entity *entity)
 	struct dma_fence *fence;
 	struct drm_sched_rq *rq;
 
-	if (!spsc_queue_count(&entity->job_queue) == 0 ||
-	    entity->num_rq_list <= 1)
+	if (spsc_queue_count(&entity->job_queue) || entity->num_rq_list <= 1)
 		return;
 
 	fence = READ_ONCE(entity->last_scheduled);
-- 
2.19.0


             reply	other threads:[~2018-10-02  6:41 UTC|newest]

Thread overview: 2+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2018-10-02  6:41 Nathan Chancellor [this message]
2018-10-02 14:56 ` [PATCH] drm/scheduler: Simplify spsc_queue_count check in drm_sched_entity_select_rq Koenig, Christian

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