Am 02.08.2019 um 23:19 hat Max Reitz geschrieben: > On 02.08.19 20:58, Vladimir Sementsov-Ogievskiy wrote: > > hbitmap_reset is broken: it rounds up the requested region. It leads to > > the following bug, which is shown by fixed test: > > > > assume granularity = 2 > > set(0, 3) # count becomes 4 > > reset(0, 1) # count becomes 2 > > > > But user of the interface assume that virtual bit 1 should be still > > dirty, so hbitmap should report count to be 4! > > > > In other words, because of granularity, when we set one "virtual" bit, > > yes, we make all "virtual" bits in same chunk to be dirty. But this > > should not be so for reset. > > > > Fix this, aligning bound correctly. > > > > Signed-off-by: Vladimir Sementsov-Ogievskiy > > --- > > > > Hi all! > > > > Hmm, is it a bug or feature? :) > > I don't have a test for mirror yet, but I think that sync mirror may be broken > > because of this, as do_sync_target_write() seems to be using unaligned reset. > > Crap. > > > Yes, you’re right. This would fix it, and it wouldn’t fix it in the > worst way. > > But I don’t know whether this patch is the best way forward still. I > think call hbitmap_reset() with unaligned boundaries generally calls for > trouble, as John has laid out. If mirror’s do_sync_target_write() is > the only offender right now, I’d prefer for hbitmap_reset() to assert > that the boundaries are aligned (for 4.2), and for > do_sync_target_write() to be fixed (for 4.1? :-/). > > (A practical problem with this patch is that do_sync_target_write() will > still do the write, but it won’t change anything in the bitmap, so the > copy operation was effectively useless.) > > I don’t know how to fix mirror exactly, though. I have four ideas: > > (A) Quick fix 1: do_sync_target_write() should shrink [offset, offset + > bytes) such that it is aligned. This would make it skip writes that > don’t fill one whole chunk. > > +: Simple fix. Could go into 4.1. > -: Makes copy-mode=write-blocking equal to copy-mode=background unless > you set the granularity to like 512. (Still beats just being > completely broken.) write-blocking promises that the guest receives request completion only when the request has also been written to the target. If you completely skip the write, this promise is broken. So I think you'd have to keep the write and only align the range for the purpose of clearing bits in the dirty bitmap. This would result in some duplicated I/O, which is an efficiency problem, but at least it shouldn't come with a correctness problem. Kevin