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* [PATCH 0/3] hw/display/artist: Fix out-of-buffer accesses found while fuzzing
@ 2020-05-23 19:15 Philippe Mathieu-Daudé
  2020-05-23 19:15 ` [PATCH 1/3] hw/display/artist: Check offset in draw_line to avoid buffer over-run Philippe Mathieu-Daudé
                   ` (2 more replies)
  0 siblings, 3 replies; 4+ messages in thread
From: Philippe Mathieu-Daudé @ 2020-05-23 19:15 UTC (permalink / raw)
  To: Helge Deller, qemu-devel, Richard Henderson, Sven Schnelle
  Cc: Alexander Bulekov, Philippe Mathieu-Daudé

Fix various out-of-range buffer access in the artist device
emulation. Bugs found using libFuzzer (docs/devel/fuzzing.txt).

Philippe Mathieu-Daudé (3):
  hw/display/artist: Check offset in draw_line to avoid buffer over-run
  hw/display/artist: Refactor artist_rop8() to avoid buffer over-run
  hw/display/artist: Check offset in block_move to avoid buffer
    over-read

 hw/display/artist.c | 54 +++++++++++++++++++++++++++++++--------------
 1 file changed, 37 insertions(+), 17 deletions(-)

-- 
2.21.3



^ permalink raw reply	[flat|nested] 4+ messages in thread

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2020-05-23 19:15 [PATCH 0/3] hw/display/artist: Fix out-of-buffer accesses found while fuzzing Philippe Mathieu-Daudé
2020-05-23 19:15 ` [PATCH 1/3] hw/display/artist: Check offset in draw_line to avoid buffer over-run Philippe Mathieu-Daudé
2020-05-23 19:15 ` [PATCH 2/3] hw/display/artist: Refactor artist_rop8() " Philippe Mathieu-Daudé
2020-05-23 19:15 ` [PATCH 3/3] hw/display/artist: Check offset in block_move to avoid buffer over-read Philippe Mathieu-Daudé

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