All of lore.kernel.org
 help / color / mirror / Atom feed
From: Damien Lespiau <damien.lespiau@intel.com>
To: intel-gfx@lists.freedesktop.org
Subject: [PATCH 20/90] assembler: Import brw_defines.h from Mesa
Date: Mon,  4 Feb 2013 15:27:15 +0000	[thread overview]
Message-ID: <1359991705-5254-21-git-send-email-damien.lespiau@intel.com> (raw)
In-Reply-To: <1359991705-5254-1-git-send-email-damien.lespiau@intel.com>

Almost identical files now, the diff is:

-#include "intel_chipset.h"
+#define EX_DESC_SFID_MASK 0xF
+#define EX_DESC_EOT_MASK  0x20

Signed-off-by: Damien Lespiau <damien.lespiau@intel.com>
---
 assembler/brw_defines.h | 1223 +++++++++++++++++++++++++++++++++++++---------
 1 files changed, 983 insertions(+), 240 deletions(-)

diff --git a/assembler/brw_defines.h b/assembler/brw_defines.h
index c4ffe9b..f0b358e 100644
--- a/assembler/brw_defines.h
+++ b/assembler/brw_defines.h
@@ -1,121 +1,43 @@
- /**************************************************************************
- * 
- * Copyright 2005 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- * 
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- * 
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- * 
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- * 
- **************************************************************************/
+/*
+ Copyright (C) Intel Corp.  2006.  All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+ 
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+ 
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+ 
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ 
+ **********************************************************************/
+ /*
+  * Authors:
+  *   Keith Whitwell <keith@tungstengraphics.com>
+  */
+
+#define INTEL_MASK(high, low) (((1<<((high)-(low)+1))-1)<<(low))
+#define SET_FIELD(value, field) (((value) << field ## _SHIFT) & field ## _MASK)
+#define GET_FIELD(word, field) (((word)  & field ## _MASK) >> field ## _SHIFT)
 
 #ifndef BRW_DEFINES_H
 #define BRW_DEFINES_H
 
-/*
- */
-#define MI_NOOP                              0x00
-#define MI_USER_INTERRUPT                    0x02
-#define MI_WAIT_FOR_EVENT                    0x03
-#define MI_FLUSH                             0x04
-#define MI_REPORT_HEAD                       0x07
-#define MI_ARB_ON_OFF                        0x08
-#define MI_BATCH_BUFFER_END                  0x0A
-#define MI_OVERLAY_FLIP                      0x11
-#define MI_LOAD_SCAN_LINES_INCL              0x12
-#define MI_LOAD_SCAN_LINES_EXCL              0x13
-#define MI_DISPLAY_BUFFER_INFO               0x14
-#define MI_SET_CONTEXT                       0x18
-#define MI_STORE_DATA_IMM                    0x20
-#define MI_STORE_DATA_INDEX                  0x21
-#define MI_LOAD_REGISTER_IMM                 0x22
-#define MI_STORE_REGISTER_MEM                0x24
-#define MI_BATCH_BUFFER_START                0x31
-
-#define MI_SYNCHRONOUS_FLIP                  0x0 
-#define MI_ASYNCHRONOUS_FLIP                 0x1
-
-#define MI_BUFFER_SECURE                     0x0 
-#define MI_BUFFER_NONSECURE                  0x1
-
-#define MI_ARBITRATE_AT_CHAIN_POINTS         0x0 
-#define MI_ARBITRATE_BETWEEN_INSTS           0x1
-#define MI_NO_ARBITRATION                    0x3 
-
-#define MI_CONDITION_CODE_WAIT_DISABLED      0x0
-#define MI_CONDITION_CODE_WAIT_0             0x1
-#define MI_CONDITION_CODE_WAIT_1             0x2
-#define MI_CONDITION_CODE_WAIT_2             0x3
-#define MI_CONDITION_CODE_WAIT_3             0x4
-#define MI_CONDITION_CODE_WAIT_4             0x5
-
-#define MI_DISPLAY_PIPE_A                    0x0
-#define MI_DISPLAY_PIPE_B                    0x1
-
-#define MI_DISPLAY_PLANE_A                   0x0 
-#define MI_DISPLAY_PLANE_B                   0x1
-#define MI_DISPLAY_PLANE_C                   0x2
-
-#define MI_STANDARD_FLIP                                 0x0
-#define MI_ENQUEUE_FLIP_PERFORM_BASE_FRAME_NUMBER_LOAD   0x1
-#define MI_ENQUEUE_FLIP_TARGET_FRAME_NUMBER_RELATIVE     0x2
-#define MI_ENQUEUE_FLIP_ABSOLUTE_TARGET_FRAME_NUMBER     0x3
-
-#define MI_PHYSICAL_ADDRESS                  0x0
-#define MI_VIRTUAL_ADDRESS                   0x1
-
-#define MI_BUFFER_MEMORY_MAIN                0x0 
-#define MI_BUFFER_MEMORY_GTT                 0x2
-#define MI_BUFFER_MEMORY_PER_PROCESS_GTT     0x3 
-
-#define MI_FLIP_CONTINUE                     0x0
-#define MI_FLIP_ON                           0x1
-#define MI_FLIP_OFF                          0x2
-
-#define MI_UNTRUSTED_REGISTER_SPACE          0x0
-#define MI_TRUSTED_REGISTER_SPACE            0x1
-
 /* 3D state:
  */
-#define _3DOP_3DSTATE_PIPELINED       0x0
-#define _3DOP_3DSTATE_NONPIPELINED    0x1
-#define _3DOP_3DCONTROL               0x2
-#define _3DOP_3DPRIMITIVE             0x3
-
-#define _3DSTATE_PIPELINED_POINTERS       0x00
-#define _3DSTATE_BINDING_TABLE_POINTERS   0x01
-#define _3DSTATE_VERTEX_BUFFERS           0x08
-#define _3DSTATE_VERTEX_ELEMENTS          0x09
-#define _3DSTATE_INDEX_BUFFER             0x0A
-#define _3DSTATE_VF_STATISTICS            0x0B
-#define _3DSTATE_DRAWING_RECTANGLE            0x00
-#define _3DSTATE_CONSTANT_COLOR               0x01
-#define _3DSTATE_SAMPLER_PALETTE_LOAD         0x02
-#define _3DSTATE_CHROMA_KEY                   0x04
-#define _3DSTATE_DEPTH_BUFFER                 0x05
-#define _3DSTATE_POLY_STIPPLE_OFFSET          0x06
-#define _3DSTATE_POLY_STIPPLE_PATTERN         0x07
-#define _3DSTATE_LINE_STIPPLE                 0x08
-#define _3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP    0x09
-#define _3DCONTROL    0x00
-#define _3DPRIMITIVE  0x00
-
 #define PIPE_CONTROL_NOWRITE          0x00
 #define PIPE_CONTROL_WRITEIMMEDIATE   0x01
 #define PIPE_CONTROL_WRITEDEPTH       0x02
@@ -124,6 +46,15 @@
 #define PIPE_CONTROL_GTTWRITE_PROCESS_LOCAL 0x00
 #define PIPE_CONTROL_GTTWRITE_GLOBAL        0x01
 
+#define CMD_3D_PRIM                                 0x7b00 /* 3DPRIMITIVE */
+/* DW0 */
+# define GEN4_3DPRIM_TOPOLOGY_TYPE_SHIFT            10
+# define GEN4_3DPRIM_VERTEXBUFFER_ACCESS_SEQUENTIAL (0 << 15)
+# define GEN4_3DPRIM_VERTEXBUFFER_ACCESS_RANDOM     (1 << 15)
+/* DW1 */
+# define GEN7_3DPRIM_VERTEXBUFFER_ACCESS_SEQUENTIAL (0 << 8)
+# define GEN7_3DPRIM_VERTEXBUFFER_ACCESS_RANDOM     (1 << 8)
+
 #define _3DPRIM_POINTLIST         0x01
 #define _3DPRIM_LINELIST          0x02
 #define _3DPRIM_LINESTRIP         0x03
@@ -146,9 +77,6 @@
 #define _3DPRIM_LINESTRIP_CONT_BF 0x14
 #define _3DPRIM_TRIFAN_NOSTIPPLE  0x15
 
-#define _3DPRIM_VERTEXBUFFER_ACCESS_SEQUENTIAL 0
-#define _3DPRIM_VERTEXBUFFER_ACCESS_RANDOM     1
-
 #define BRW_ANISORATIO_2     0 
 #define BRW_ANISORATIO_4     1 
 #define BRW_ANISORATIO_6     2 
@@ -198,6 +126,7 @@
 #define BRW_CLIPMODE_CLIP_NON_REJECTED   2
 #define BRW_CLIPMODE_REJECT_ALL          3
 #define BRW_CLIPMODE_ACCEPT_ALL          4
+#define BRW_CLIPMODE_KERNEL_CLIP         5
 
 #define BRW_CLIP_NDCSPACE     0
 #define BRW_CLIP_SCREENSPACE  1
@@ -227,6 +156,7 @@
 #define BRW_DEPTHFORMAT_D32_FLOAT_S8X24_UINT     0
 #define BRW_DEPTHFORMAT_D32_FLOAT                1
 #define BRW_DEPTHFORMAT_D24_UNORM_S8_UINT        2
+#define BRW_DEPTHFORMAT_D24_UNORM_X8_UINT        3 /* GEN5 */
 #define BRW_DEPTHFORMAT_D16_UNORM                5
 
 #define BRW_FLOATING_POINT_IEEE_754        0
@@ -235,6 +165,10 @@
 #define BRW_FRONTWINDING_CW      0
 #define BRW_FRONTWINDING_CCW     1
 
+#define BRW_SPRITE_POINT_ENABLE  16
+
+#define BRW_CUT_INDEX_ENABLE     (1 << 10)
+
 #define BRW_INDEX_BYTE     0
 #define BRW_INDEX_WORD     1
 #define BRW_INDEX_DWORD    2
@@ -264,6 +198,13 @@
 #define BRW_MIPFILTER_NEAREST     1   
 #define BRW_MIPFILTER_LINEAR      3
 
+#define BRW_ADDRESS_ROUNDING_ENABLE_U_MAG	0x20
+#define BRW_ADDRESS_ROUNDING_ENABLE_U_MIN	0x10
+#define BRW_ADDRESS_ROUNDING_ENABLE_V_MAG	0x08
+#define BRW_ADDRESS_ROUNDING_ENABLE_V_MIN	0x04
+#define BRW_ADDRESS_ROUNDING_ENABLE_R_MAG	0x02
+#define BRW_ADDRESS_ROUNDING_ENABLE_R_MIN	0x01
+
 #define BRW_POLYGON_FRONT_FACING     0
 #define BRW_POLYGON_BACK_FACING      1
 
@@ -282,6 +223,24 @@
 
 #define BRW_RASTRULE_UPPER_LEFT  0    
 #define BRW_RASTRULE_UPPER_RIGHT 1
+/* These are listed as "Reserved, but not seen as useful"
+ * in Intel documentation (page 212, "Point Rasterization Rule",
+ * section 7.4 "SF Pipeline State Summary", of document
+ * "Intel® 965 Express Chipset Family and Intel® G35 Express
+ * Chipset Graphics Controller Programmer's Reference Manual,
+ * Volume 2: 3D/Media", Revision 1.0b as of January 2008,
+ * available at 
+ *     http://intellinuxgraphics.org/documentation.html
+ * at the time of this writing).
+ *
+ * These appear to be supported on at least some
+ * i965-family devices, and the BRW_RASTRULE_LOWER_RIGHT
+ * is useful when using OpenGL to render to a FBO
+ * (which has the pixel coordinate Y orientation inverted
+ * with respect to the normal OpenGL pixel coordinate system).
+ */
+#define BRW_RASTRULE_LOWER_LEFT  2
+#define BRW_RASTRULE_LOWER_RIGHT 3
 
 #define BRW_RENDERTARGET_CLAMPRANGE_UNORM    0
 #define BRW_RENDERTARGET_CLAMPRANGE_SNORM    1
@@ -296,8 +255,17 @@
 #define BRW_STENCILOP_DECR               6
 #define BRW_STENCILOP_INVERT             7
 
+/* Surface state DW0 */
+#define BRW_SURFACE_RC_READ_WRITE	(1 << 8)
+#define BRW_SURFACE_MIPLAYOUT_SHIFT	10
 #define BRW_SURFACE_MIPMAPLAYOUT_BELOW   0
 #define BRW_SURFACE_MIPMAPLAYOUT_RIGHT   1
+#define BRW_SURFACE_CUBEFACE_ENABLES	0x3f
+#define BRW_SURFACE_BLEND_ENABLED	(1 << 13)
+#define BRW_SURFACE_WRITEDISABLE_B_SHIFT	14
+#define BRW_SURFACE_WRITEDISABLE_G_SHIFT	15
+#define BRW_SURFACE_WRITEDISABLE_R_SHIFT	16
+#define BRW_SURFACE_WRITEDISABLE_A_SHIFT	17
 
 #define BRW_SURFACEFORMAT_R32G32B32A32_FLOAT             0x000 
 #define BRW_SURFACEFORMAT_R32G32B32A32_SINT              0x001 
@@ -308,6 +276,7 @@
 #define BRW_SURFACEFORMAT_R32G32B32X32_FLOAT             0x006 
 #define BRW_SURFACEFORMAT_R32G32B32A32_SSCALED           0x007
 #define BRW_SURFACEFORMAT_R32G32B32A32_USCALED           0x008
+#define BRW_SURFACEFORMAT_R32G32B32A32_SFIXED            0x020
 #define BRW_SURFACEFORMAT_R32G32B32_FLOAT                0x040 
 #define BRW_SURFACEFORMAT_R32G32B32_SINT                 0x041 
 #define BRW_SURFACEFORMAT_R32G32B32_UINT                 0x042 
@@ -315,6 +284,7 @@
 #define BRW_SURFACEFORMAT_R32G32B32_SNORM                0x044 
 #define BRW_SURFACEFORMAT_R32G32B32_SSCALED              0x045 
 #define BRW_SURFACEFORMAT_R32G32B32_USCALED              0x046 
+#define BRW_SURFACEFORMAT_R32G32B32_SFIXED               0x050
 #define BRW_SURFACEFORMAT_R16G16B16A16_UNORM             0x080 
 #define BRW_SURFACEFORMAT_R16G16B16A16_SNORM             0x081 
 #define BRW_SURFACEFORMAT_R16G16B16A16_SINT              0x082 
@@ -338,6 +308,7 @@
 #define BRW_SURFACEFORMAT_R16G16B16A16_USCALED           0x094
 #define BRW_SURFACEFORMAT_R32G32_SSCALED                 0x095
 #define BRW_SURFACEFORMAT_R32G32_USCALED                 0x096
+#define BRW_SURFACEFORMAT_R32G32_SFIXED                  0x0A0
 #define BRW_SURFACEFORMAT_B8G8R8A8_UNORM                 0x0C0 
 #define BRW_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB            0x0C1 
 #define BRW_SURFACEFORMAT_R10G10B10A2_UNORM              0x0C2 
@@ -406,9 +377,10 @@
 #define BRW_SURFACEFORMAT_L8A8_UNORM                     0x114 
 #define BRW_SURFACEFORMAT_I16_FLOAT                      0x115
 #define BRW_SURFACEFORMAT_L16_FLOAT                      0x116
-#define BRW_SURFACEFORMAT_A16_FLOAT                      0x117 
-#define BRW_SURFACEFORMAT_R5G5_SNORM_B6_UNORM            0x119 
-#define BRW_SURFACEFORMAT_B5G5R5X1_UNORM                 0x11A 
+#define BRW_SURFACEFORMAT_A16_FLOAT                      0x117
+#define BRW_SURFACEFORMAT_L8A8_UNORM_SRGB                0x118
+#define BRW_SURFACEFORMAT_R5G5_SNORM_B6_UNORM            0x119
+#define BRW_SURFACEFORMAT_B5G5R5X1_UNORM                 0x11A
 #define BRW_SURFACEFORMAT_B5G5R5X1_UNORM_SRGB            0x11B
 #define BRW_SURFACEFORMAT_R8G8_SSCALED                   0x11C
 #define BRW_SURFACEFORMAT_R8G8_USCALED                   0x11D
@@ -425,6 +397,8 @@
 #define BRW_SURFACEFORMAT_A4P4_UNORM                     0x148
 #define BRW_SURFACEFORMAT_R8_SSCALED                     0x149
 #define BRW_SURFACEFORMAT_R8_USCALED                     0x14A
+#define BRW_SURFACEFORMAT_L8_UNORM_SRGB                  0x14C
+#define BRW_SURFACEFORMAT_DXT1_RGB_SRGB                  0x180
 #define BRW_SURFACEFORMAT_R1_UINT                        0x181 
 #define BRW_SURFACEFORMAT_YCRCB_NORMAL                   0x182 
 #define BRW_SURFACEFORMAT_YCRCB_SWAPUVY                  0x183 
@@ -453,10 +427,24 @@
 #define BRW_SURFACEFORMAT_R16G16B16_SNORM                0x19D 
 #define BRW_SURFACEFORMAT_R16G16B16_SSCALED              0x19E 
 #define BRW_SURFACEFORMAT_R16G16B16_USCALED              0x19F
+#define BRW_SURFACEFORMAT_R32_SFIXED                     0x1B2
+#define BRW_SURFACEFORMAT_R10G10B10A2_SNORM              0x1B3
+#define BRW_SURFACEFORMAT_R10G10B10A2_USCALED            0x1B4
+#define BRW_SURFACEFORMAT_R10G10B10A2_SSCALED            0x1B5
+#define BRW_SURFACEFORMAT_R10G10B10A2_SINT               0x1B6
+#define BRW_SURFACEFORMAT_B10G10R10A2_SNORM              0x1B7
+#define BRW_SURFACEFORMAT_B10G10R10A2_USCALED            0x1B8
+#define BRW_SURFACEFORMAT_B10G10R10A2_SSCALED            0x1B9
+#define BRW_SURFACEFORMAT_B10G10R10A2_UINT               0x1BA
+#define BRW_SURFACEFORMAT_B10G10R10A2_SINT               0x1BB
+#define BRW_SURFACE_FORMAT_SHIFT	18
+#define BRW_SURFACE_FORMAT_MASK		INTEL_MASK(26, 18)
 
 #define BRW_SURFACERETURNFORMAT_FLOAT32  0
 #define BRW_SURFACERETURNFORMAT_S1       1
 
+#define BRW_SURFACE_TYPE_SHIFT		29
+#define BRW_SURFACE_TYPE_MASK		INTEL_MASK(31, 29)
 #define BRW_SURFACE_1D      0
 #define BRW_SURFACE_2D      1
 #define BRW_SURFACE_3D      2
@@ -464,6 +452,80 @@
 #define BRW_SURFACE_BUFFER  4
 #define BRW_SURFACE_NULL    7
 
+#define GEN7_SURFACE_IS_ARRAY           (1 << 28)
+#define GEN7_SURFACE_VALIGN_2           (0 << 16)
+#define GEN7_SURFACE_VALIGN_4           (1 << 16)
+#define GEN7_SURFACE_HALIGN_4           (0 << 15)
+#define GEN7_SURFACE_HALIGN_8           (1 << 15)
+#define GEN7_SURFACE_TILING_NONE        (0 << 13)
+#define GEN7_SURFACE_TILING_X           (2 << 13)
+#define GEN7_SURFACE_TILING_Y           (3 << 13)
+#define GEN7_SURFACE_ARYSPC_FULL	(0 << 10)
+#define GEN7_SURFACE_ARYSPC_LOD0	(1 << 10)
+
+/* Surface state DW2 */
+#define BRW_SURFACE_HEIGHT_SHIFT	19
+#define BRW_SURFACE_HEIGHT_MASK		INTEL_MASK(31, 19)
+#define BRW_SURFACE_WIDTH_SHIFT		6
+#define BRW_SURFACE_WIDTH_MASK		INTEL_MASK(18, 6)
+#define BRW_SURFACE_LOD_SHIFT		2
+#define BRW_SURFACE_LOD_MASK		INTEL_MASK(5, 2)
+#define GEN7_SURFACE_HEIGHT_SHIFT       16
+#define GEN7_SURFACE_HEIGHT_MASK        INTEL_MASK(29, 16)
+#define GEN7_SURFACE_WIDTH_SHIFT        0
+#define GEN7_SURFACE_WIDTH_MASK         INTEL_MASK(13, 0)
+
+/* Surface state DW3 */
+#define BRW_SURFACE_DEPTH_SHIFT		21
+#define BRW_SURFACE_DEPTH_MASK		INTEL_MASK(31, 21)
+#define BRW_SURFACE_PITCH_SHIFT		3
+#define BRW_SURFACE_PITCH_MASK		INTEL_MASK(19, 3)
+#define BRW_SURFACE_TILED		(1 << 1)
+#define BRW_SURFACE_TILED_Y		(1 << 0)
+
+/* Surface state DW4 */
+#define BRW_SURFACE_MIN_LOD_SHIFT	28
+#define BRW_SURFACE_MIN_LOD_MASK	INTEL_MASK(31, 28)
+#define BRW_SURFACE_MULTISAMPLECOUNT_1  (0 << 4)
+#define BRW_SURFACE_MULTISAMPLECOUNT_4  (2 << 4)
+#define GEN7_SURFACE_MULTISAMPLECOUNT_1         (0 << 3)
+#define GEN7_SURFACE_MULTISAMPLECOUNT_4         (2 << 3)
+#define GEN7_SURFACE_MULTISAMPLECOUNT_8         (3 << 3)
+#define GEN7_SURFACE_MSFMT_MSS                  (0 << 6)
+#define GEN7_SURFACE_MSFMT_DEPTH_STENCIL        (1 << 6)
+
+/* Surface state DW5 */
+#define BRW_SURFACE_X_OFFSET_SHIFT		25
+#define BRW_SURFACE_X_OFFSET_MASK		INTEL_MASK(31, 25)
+#define BRW_SURFACE_VERTICAL_ALIGN_ENABLE	(1 << 24)
+#define BRW_SURFACE_Y_OFFSET_SHIFT		20
+#define BRW_SURFACE_Y_OFFSET_MASK		INTEL_MASK(23, 20)
+#define GEN7_SURFACE_MIN_LOD_SHIFT              4
+#define GEN7_SURFACE_MIN_LOD_MASK               INTEL_MASK(7, 4)
+
+/* Surface state DW6 */
+#define GEN7_SURFACE_MCS_ENABLE                 (1 << 0)
+#define GEN7_SURFACE_MCS_PITCH_SHIFT            3
+#define GEN7_SURFACE_MCS_PITCH_MASK             INTEL_MASK(11, 3)
+
+/* Surface state DW7 */
+#define GEN7_SURFACE_SCS_R_SHIFT                25
+#define GEN7_SURFACE_SCS_R_MASK                 INTEL_MASK(27, 25)
+#define GEN7_SURFACE_SCS_G_SHIFT                22
+#define GEN7_SURFACE_SCS_G_MASK                 INTEL_MASK(24, 22)
+#define GEN7_SURFACE_SCS_B_SHIFT                19
+#define GEN7_SURFACE_SCS_B_MASK                 INTEL_MASK(21, 19)
+#define GEN7_SURFACE_SCS_A_SHIFT                16
+#define GEN7_SURFACE_SCS_A_MASK                 INTEL_MASK(18, 16)
+
+/* The actual swizzle values/what channel to use */
+#define HSW_SCS_ZERO                     0
+#define HSW_SCS_ONE                      1
+#define HSW_SCS_RED                      4
+#define HSW_SCS_GREEN                    5
+#define HSW_SCS_BLUE                     6
+#define HSW_SCS_ALPHA                    7
+
 #define BRW_TEXCOORDMODE_WRAP            0
 #define BRW_TEXCOORDMODE_MIRROR          1
 #define BRW_TEXCOORDMODE_CLAMP           2
@@ -480,20 +542,6 @@
 #define BRW_VERTEX_SUBPIXEL_PRECISION_8BITS  0
 #define BRW_VERTEX_SUBPIXEL_PRECISION_4BITS  1
 
-#define BRW_VERTEXBUFFER_ACCESS_VERTEXDATA     0
-#define BRW_VERTEXBUFFER_ACCESS_INSTANCEDATA   1
-
-#define BRW_VFCOMPONENT_NOSTORE      0
-#define BRW_VFCOMPONENT_STORE_SRC    1
-#define BRW_VFCOMPONENT_STORE_0      2
-#define BRW_VFCOMPONENT_STORE_1_FLT  3
-#define BRW_VFCOMPONENT_STORE_1_INT  4
-#define BRW_VFCOMPONENT_STORE_VID    5
-#define BRW_VFCOMPONENT_STORE_IID    6
-#define BRW_VFCOMPONENT_STORE_PID    7
-
-
-
 /* Execution Unit (EU) defines
  */
 
@@ -508,9 +556,18 @@
 #define BRW_CHANNEL_Z     2
 #define BRW_CHANNEL_W     3
 
-#define BRW_COMPRESSION_NONE          0
-#define BRW_COMPRESSION_2NDHALF       1
-#define BRW_COMPRESSION_COMPRESSED    2
+enum brw_compression {
+   BRW_COMPRESSION_NONE       = 0,
+   BRW_COMPRESSION_2NDHALF    = 1,
+   BRW_COMPRESSION_COMPRESSED = 2,
+};
+
+#define GEN6_COMPRESSION_1Q		0
+#define GEN6_COMPRESSION_2Q		1
+#define GEN6_COMPRESSION_3Q		2
+#define GEN6_COMPRESSION_4Q		3
+#define GEN6_COMPRESSION_1H		0
+#define GEN6_COMPRESSION_2H		2
 
 #define BRW_CONDITIONAL_NONE  0
 #define BRW_CONDITIONAL_Z     1
@@ -521,10 +578,9 @@
 #define BRW_CONDITIONAL_GE    4
 #define BRW_CONDITIONAL_L     5
 #define BRW_CONDITIONAL_LE    6
-#define BRW_CONDITIONAL_C     7
-#define BRW_CONDITIONAL_R     7	/* round increment */
-#define BRW_CONDITIONAL_O     8	/* overflow */
-#define BRW_CONDITIONAL_U     9	/* unordered */
+#define BRW_CONDITIONAL_R     7
+#define BRW_CONDITIONAL_O     8
+#define BRW_CONDITIONAL_U     9
 
 #define BRW_DEBUG_NONE        0
 #define BRW_DEBUG_BREAKPOINT  1
@@ -555,78 +611,147 @@
 #define BRW_ACCUMULATOR_WRITE_DISABLE 0
 #define BRW_ACCUMULATOR_WRITE_ENABLE  1
 
-#define BRW_OPCODE_MOV        1
-#define BRW_OPCODE_SEL        2
-#define BRW_OPCODE_NOT        4
-#define BRW_OPCODE_AND        5
-#define BRW_OPCODE_OR         6
-#define BRW_OPCODE_XOR        7
-#define BRW_OPCODE_SHR        8
-#define BRW_OPCODE_SHL        9
-#define BRW_OPCODE_RSR        10
-#define BRW_OPCODE_RSL        11
-#define BRW_OPCODE_ASR        12
-#define BRW_OPCODE_CMP        16
-#define BRW_OPCODE_CMPN       17
-#define BRW_OPCODE_F32TO16    19
-#define BRW_OPCODE_F16TO32    20
-#define BRW_OPCODE_BFREV      23
-#define BRW_OPCODE_BFE        24
-#define BRW_OPCODE_BFI1       25
-#define BRW_OPCODE_BFI2       26
-#define BRW_OPCODE_JMPI       32
-#define BRW_OPCODE_BRD        33
-#define BRW_OPCODE_IF         34
-#define BRW_OPCODE_BRC        35
-#define BRW_OPCODE_IFF        35
-#define BRW_OPCODE_ELSE       36
-#define BRW_OPCODE_ENDIF      37
-#define BRW_OPCODE_DO         38
-#define BRW_OPCODE_WHILE      39
-#define BRW_OPCODE_BREAK      40
-#define BRW_OPCODE_CONTINUE   41
-#define BRW_OPCODE_HALT       42
-#define BRW_OPCODE_MSAVE      44
-#define BRW_OPCODE_CALL       44
-#define BRW_OPCODE_MRESTORE   45
-#define BRW_OPCODE_RET        45
-#define BRW_OPCODE_PUSH       46
-#define BRW_OPCODE_POP        47
-#define BRW_OPCODE_WAIT       48
-#define BRW_OPCODE_SEND       49
-#define BRW_OPCODE_SENDC      50
-#define BRW_OPCODE_MATH       56
-#define BRW_OPCODE_ADD        64
-#define BRW_OPCODE_MUL        65
-#define BRW_OPCODE_AVG        66
-#define BRW_OPCODE_FRC        67
-#define BRW_OPCODE_RNDU       68
-#define BRW_OPCODE_RNDD       69
-#define BRW_OPCODE_RNDE       70
-#define BRW_OPCODE_RNDZ       71
-#define BRW_OPCODE_MAC        72
-#define BRW_OPCODE_MACH       73
-#define BRW_OPCODE_LZD        74
-#define BRW_OPCODE_FBH        75
-#define BRW_OPCODE_FBL        76
-#define BRW_OPCODE_CBIT       77
-#define BRW_OPCODE_ADDC       78
-#define BRW_OPCODE_SUBB       79
-#define BRW_OPCODE_SAD2       80
-#define BRW_OPCODE_SADA2      81
-#define BRW_OPCODE_DP4        84
-#define BRW_OPCODE_DPH        85
-#define BRW_OPCODE_DP3        86
-#define BRW_OPCODE_DP2        87
-#define BRW_OPCODE_DPA2       88
-#define BRW_OPCODE_LINE       89
-#define BRW_OPCODE_PLN        90
-#define BRW_OPCODE_MAD        91
-#define BRW_OPCODE_LRP        92
-#define BRW_OPCODE_NOP        126
-
-#define BRW_PREDICATE_NONE		      0
-#define BRW_PREDICATE_NORMAL		      1
+/** @{
+ *
+ * Gen6 has replaced "mask enable/disable" with WECtrl, which is
+ * effectively the same but much simpler to think about.  Now, there
+ * are two contributors ANDed together to whether channels are
+ * executed: The predication on the instruction, and the channel write
+ * enable.
+ */
+/**
+ * This is the default value.  It means that a channel's write enable is set
+ * if the per-channel IP is pointing at this instruction.
+ */
+#define BRW_WE_NORMAL		0
+/**
+ * This is used like BRW_MASK_DISABLE, and causes all channels to have
+ * their write enable set.  Note that predication still contributes to
+ * whether the channel actually gets written.
+ */
+#define BRW_WE_ALL		1
+/** @} */
+
+enum opcode {
+   /* These are the actual hardware opcodes. */
+   BRW_OPCODE_MOV =	1,
+   BRW_OPCODE_SEL =	2,
+   BRW_OPCODE_NOT =	4,
+   BRW_OPCODE_AND =	5,
+   BRW_OPCODE_OR =	6,
+   BRW_OPCODE_XOR =	7,
+   BRW_OPCODE_SHR =	8,
+   BRW_OPCODE_SHL =	9,
+   BRW_OPCODE_RSR =	10,
+   BRW_OPCODE_RSL =	11,
+   BRW_OPCODE_ASR =	12,
+   BRW_OPCODE_CMP =	16,
+   BRW_OPCODE_CMPN =	17,
+   BRW_OPCODE_F32TO16 = 19,
+   BRW_OPCODE_F16TO32 = 20,
+   BRW_OPCODE_BFREV =	23,
+   BRW_OPCODE_BFE =	24,
+   BRW_OPCODE_BFI1 =	25,
+   BRW_OPCODE_BFI2 =	26,
+   BRW_OPCODE_JMPI =	32,
+   BRW_OPCODE_BRD =	33,
+   BRW_OPCODE_IF =	34,
+   BRW_OPCODE_IFF =	35,
+   BRW_OPCODE_BRC =	35,
+   BRW_OPCODE_ELSE =	36,
+   BRW_OPCODE_ENDIF =	37,
+   BRW_OPCODE_DO =	38,
+   BRW_OPCODE_WHILE =	39,
+   BRW_OPCODE_BREAK =	40,
+   BRW_OPCODE_CONTINUE = 41,
+   BRW_OPCODE_HALT =	42,
+   BRW_OPCODE_MSAVE =	44,
+   BRW_OPCODE_CALL =	44,
+   BRW_OPCODE_MRESTORE = 45,
+   BRW_OPCODE_RET =	45,
+   BRW_OPCODE_PUSH =	46,
+   BRW_OPCODE_POP =	47,
+   BRW_OPCODE_WAIT =	48,
+   BRW_OPCODE_SEND =	49,
+   BRW_OPCODE_SENDC =	50,
+   BRW_OPCODE_MATH =	56,
+   BRW_OPCODE_ADD =	64,
+   BRW_OPCODE_MUL =	65,
+   BRW_OPCODE_AVG =	66,
+   BRW_OPCODE_FRC =	67,
+   BRW_OPCODE_RNDU =	68,
+   BRW_OPCODE_RNDD =	69,
+   BRW_OPCODE_RNDE =	70,
+   BRW_OPCODE_RNDZ =	71,
+   BRW_OPCODE_MAC =	72,
+   BRW_OPCODE_MACH =	73,
+   BRW_OPCODE_LZD =	74,
+   BRW_OPCODE_FBH =	75,
+   BRW_OPCODE_FBL =	76,
+   BRW_OPCODE_CBIT =	77,
+   BRW_OPCODE_ADDC =	78,
+   BRW_OPCODE_SUBB =	79,
+   BRW_OPCODE_SAD2 =	80,
+   BRW_OPCODE_SADA2 =	81,
+   BRW_OPCODE_DP4 =	84,
+   BRW_OPCODE_DPH =	85,
+   BRW_OPCODE_DP3 =	86,
+   BRW_OPCODE_DP2 =	87,
+   BRW_OPCODE_DPA2 =	88,
+   BRW_OPCODE_LINE =	89,
+   BRW_OPCODE_PLN =	90,
+   BRW_OPCODE_MAD =	91,
+   BRW_OPCODE_LRP =	92,
+   BRW_OPCODE_NOP =	126,
+
+   /* These are compiler backend opcodes that get translated into other
+    * instructions.
+    */
+   FS_OPCODE_FB_WRITE = 128,
+   SHADER_OPCODE_RCP,
+   SHADER_OPCODE_RSQ,
+   SHADER_OPCODE_SQRT,
+   SHADER_OPCODE_EXP2,
+   SHADER_OPCODE_LOG2,
+   SHADER_OPCODE_POW,
+   SHADER_OPCODE_INT_QUOTIENT,
+   SHADER_OPCODE_INT_REMAINDER,
+   SHADER_OPCODE_SIN,
+   SHADER_OPCODE_COS,
+
+   SHADER_OPCODE_TEX,
+   SHADER_OPCODE_TXD,
+   SHADER_OPCODE_TXF,
+   SHADER_OPCODE_TXL,
+   SHADER_OPCODE_TXS,
+   FS_OPCODE_TXB,
+
+   SHADER_OPCODE_SHADER_TIME_ADD,
+
+   FS_OPCODE_DDX,
+   FS_OPCODE_DDY,
+   FS_OPCODE_PIXEL_X,
+   FS_OPCODE_PIXEL_Y,
+   FS_OPCODE_CINTERP,
+   FS_OPCODE_LINTERP,
+   FS_OPCODE_SPILL,
+   FS_OPCODE_UNSPILL,
+   FS_OPCODE_UNIFORM_PULL_CONSTANT_LOAD,
+   FS_OPCODE_UNIFORM_PULL_CONSTANT_LOAD_GEN7,
+   FS_OPCODE_VARYING_PULL_CONSTANT_LOAD,
+   FS_OPCODE_VARYING_PULL_CONSTANT_LOAD_GEN7,
+   FS_OPCODE_MOV_DISPATCH_TO_FLAGS,
+   FS_OPCODE_DISCARD_JUMP,
+   FS_OPCODE_SET_GLOBAL_OFFSET,
+
+   VS_OPCODE_URB_WRITE,
+   VS_OPCODE_SCRATCH_READ,
+   VS_OPCODE_SCRATCH_WRITE,
+   VS_OPCODE_PULL_CONSTANT_LOAD,
+};
+
+#define BRW_PREDICATE_NONE             0
+#define BRW_PREDICATE_NORMAL           1
 #define BRW_PREDICATE_ALIGN1_ANYV             2
 #define BRW_PREDICATE_ALIGN1_ALLV             3
 #define BRW_PREDICATE_ALIGN1_ANY2H            4
@@ -671,6 +796,10 @@
 #define BRW_ARF_CONTROL               0x80
 #define BRW_ARF_NOTIFICATION_COUNT    0x90
 #define BRW_ARF_IP                    0xA0
+#define BRW_ARF_TDR                   0xB0
+#define BRW_ARF_TIMESTAMP             0xC0
+
+#define BRW_MRF_COMPR4			(1 << 7)
 
 #define BRW_AMASK   0
 #define BRW_IMASK   1
@@ -717,7 +846,6 @@
 #define BRW_POLYGON_FACING_FRONT      0
 #define BRW_POLYGON_FACING_BACK       1
 
-
 /**
  * Message target: Shared Function ID for where to SEND a message.
  *
@@ -762,13 +890,35 @@ enum brw_message_target {
 #define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_GRADIENTS    2
 #define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_COMPARE    0
 #define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_COMPARE     2
+#define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_BIAS_COMPARE 0
+#define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_LOD_COMPARE 1
+#define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_LOD_COMPARE  1
 #define BRW_SAMPLER_MESSAGE_SIMD4X2_RESINFO           2
-#define BRW_SAMPLER_MESSAGE_SIMD8_RESINFO             2
 #define BRW_SAMPLER_MESSAGE_SIMD16_RESINFO            2
 #define BRW_SAMPLER_MESSAGE_SIMD4X2_LD                3
 #define BRW_SAMPLER_MESSAGE_SIMD8_LD                  3
 #define BRW_SAMPLER_MESSAGE_SIMD16_LD                 3
 
+#define GEN5_SAMPLER_MESSAGE_SAMPLE              0
+#define GEN5_SAMPLER_MESSAGE_SAMPLE_BIAS         1
+#define GEN5_SAMPLER_MESSAGE_SAMPLE_LOD          2
+#define GEN5_SAMPLER_MESSAGE_SAMPLE_COMPARE      3
+#define GEN5_SAMPLER_MESSAGE_SAMPLE_DERIVS       4
+#define GEN5_SAMPLER_MESSAGE_SAMPLE_BIAS_COMPARE 5
+#define GEN5_SAMPLER_MESSAGE_SAMPLE_LOD_COMPARE  6
+#define GEN5_SAMPLER_MESSAGE_SAMPLE_LD           7
+#define GEN5_SAMPLER_MESSAGE_SAMPLE_RESINFO      10
+#define HSW_SAMPLER_MESSAGE_SAMPLE_DERIV_COMPARE 20
+#define GEN7_SAMPLER_MESSAGE_SAMPLE_LD_MCS       29
+#define GEN7_SAMPLER_MESSAGE_SAMPLE_LD2DMS       30
+#define GEN7_SAMPLER_MESSAGE_SAMPLE_LD2DSS       31
+
+/* for GEN5 only */
+#define BRW_SAMPLER_SIMD_MODE_SIMD4X2                   0
+#define BRW_SAMPLER_SIMD_MODE_SIMD8                     1
+#define BRW_SAMPLER_SIMD_MODE_SIMD16                    2
+#define BRW_SAMPLER_SIMD_MODE_SIMD32_64                 3
+
 #define BRW_DATAPORT_OWORD_BLOCK_1_OWORDLOW   0
 #define BRW_DATAPORT_OWORD_BLOCK_1_OWORDHIGH  1
 #define BRW_DATAPORT_OWORD_BLOCK_2_OWORDS     2
@@ -781,10 +931,24 @@ enum brw_message_target {
 #define BRW_DATAPORT_DWORD_SCATTERED_BLOCK_8DWORDS   2
 #define BRW_DATAPORT_DWORD_SCATTERED_BLOCK_16DWORDS  3
 
+/* This one stays the same across generations. */
 #define BRW_DATAPORT_READ_MESSAGE_OWORD_BLOCK_READ          0
+/* GEN4 */
 #define BRW_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ     1
-#define BRW_DATAPORT_READ_MESSAGE_DWORD_BLOCK_READ          2
+#define BRW_DATAPORT_READ_MESSAGE_MEDIA_BLOCK_READ          2
 #define BRW_DATAPORT_READ_MESSAGE_DWORD_SCATTERED_READ      3
+/* G45, GEN5 */
+#define G45_DATAPORT_READ_MESSAGE_RENDER_UNORM_READ	    1
+#define G45_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ     2
+#define G45_DATAPORT_READ_MESSAGE_AVC_LOOP_FILTER_READ	    3
+#define G45_DATAPORT_READ_MESSAGE_MEDIA_BLOCK_READ          4
+#define G45_DATAPORT_READ_MESSAGE_DWORD_SCATTERED_READ      6
+/* GEN6 */
+#define GEN6_DATAPORT_READ_MESSAGE_RENDER_UNORM_READ	    1
+#define GEN6_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ     2
+#define GEN6_DATAPORT_READ_MESSAGE_MEDIA_BLOCK_READ          4
+#define GEN6_DATAPORT_READ_MESSAGE_OWORD_UNALIGN_BLOCK_READ  5
+#define GEN6_DATAPORT_READ_MESSAGE_DWORD_SCATTERED_READ      6
 
 #define BRW_DATAPORT_READ_TARGET_DATA_CACHE      0
 #define BRW_DATAPORT_READ_TARGET_RENDER_CACHE    1
@@ -798,12 +962,43 @@ enum brw_message_target {
 
 #define BRW_DATAPORT_WRITE_MESSAGE_OWORD_BLOCK_WRITE                0
 #define BRW_DATAPORT_WRITE_MESSAGE_OWORD_DUAL_BLOCK_WRITE           1
-#define BRW_DATAPORT_WRITE_MESSAGE_DWORD_BLOCK_WRITE                2
+#define BRW_DATAPORT_WRITE_MESSAGE_MEDIA_BLOCK_WRITE                2
 #define BRW_DATAPORT_WRITE_MESSAGE_DWORD_SCATTERED_WRITE            3
 #define BRW_DATAPORT_WRITE_MESSAGE_RENDER_TARGET_WRITE              4
 #define BRW_DATAPORT_WRITE_MESSAGE_STREAMED_VERTEX_BUFFER_WRITE     5
 #define BRW_DATAPORT_WRITE_MESSAGE_FLUSH_RENDER_CACHE               7
 
+/* GEN6 */
+#define GEN6_DATAPORT_WRITE_MESSAGE_DWORD_ATOMIC_WRITE              7
+#define GEN6_DATAPORT_WRITE_MESSAGE_OWORD_BLOCK_WRITE               8
+#define GEN6_DATAPORT_WRITE_MESSAGE_OWORD_DUAL_BLOCK_WRITE          9
+#define GEN6_DATAPORT_WRITE_MESSAGE_MEDIA_BLOCK_WRITE               10
+#define GEN6_DATAPORT_WRITE_MESSAGE_DWORD_SCATTERED_WRITE           11
+#define GEN6_DATAPORT_WRITE_MESSAGE_RENDER_TARGET_WRITE             12
+#define GEN6_DATAPORT_WRITE_MESSAGE_STREAMED_VB_WRITE               13
+#define GEN6_DATAPORT_WRITE_MESSAGE_RENDER_TARGET_UNORM_WRITE       14
+
+/* GEN7 */
+#define GEN7_DATAPORT_WRITE_MESSAGE_OWORD_DUAL_BLOCK_WRITE          10
+#define GEN7_DATAPORT_DC_DWORD_SCATTERED_READ                       3
+
+/* dataport atomic operations. */
+#define BRW_AOP_AND                   1
+#define BRW_AOP_OR                    2
+#define BRW_AOP_XOR                   3
+#define BRW_AOP_MOV                   4
+#define BRW_AOP_INC                   5
+#define BRW_AOP_DEC                   6
+#define BRW_AOP_ADD                   7
+#define BRW_AOP_SUB                   8
+#define BRW_AOP_REVSUB                9
+#define BRW_AOP_IMAX                  10
+#define BRW_AOP_IMIN                  11
+#define BRW_AOP_UMAX                  12
+#define BRW_AOP_UMIN                  13
+#define BRW_AOP_CMPWR                 14
+#define BRW_AOP_PREDEC                15
+
 #define BRW_MATH_FUNCTION_INV                              1
 #define BRW_MATH_FUNCTION_LOG                              2
 #define BRW_MATH_FUNCTION_EXP                              3
@@ -812,7 +1007,8 @@ enum brw_message_target {
 #define BRW_MATH_FUNCTION_SIN                              6 /* was 7 */
 #define BRW_MATH_FUNCTION_COS                              7 /* was 8 */
 #define BRW_MATH_FUNCTION_SINCOS                           8 /* was 6 */
-#define BRW_MATH_FUNCTION_TAN                              9
+#define BRW_MATH_FUNCTION_TAN                              9 /* gen4 */
+#define BRW_MATH_FUNCTION_FDIV                             9 /* gen6+ */
 #define BRW_MATH_FUNCTION_POW                              10
 #define BRW_MATH_FUNCTION_INT_DIV_QUOTIENT_AND_REMAINDER   11
 #define BRW_MATH_FUNCTION_INT_DIV_QUOTIENT                 12
@@ -850,43 +1046,590 @@ enum brw_message_target {
 #define BRW_SCRATCH_SPACE_SIZE_2M     11
 
 
-
-
 #define CMD_URB_FENCE                 0x6000
-#define CMD_CONST_BUFFER_STATE        0x6001
+#define CMD_CS_URB_STATE              0x6001
 #define CMD_CONST_BUFFER              0x6002
 
 #define CMD_STATE_BASE_ADDRESS        0x6101
-#define CMD_STATE_INSN_POINTER        0x6102
-#define CMD_PIPELINE_SELECT           0x6104
+#define CMD_STATE_SIP                 0x6102
+#define CMD_PIPELINE_SELECT_965       0x6104
+#define CMD_PIPELINE_SELECT_GM45      0x6904
+
+#define _3DSTATE_PIPELINED_POINTERS		0x7800
+#define _3DSTATE_BINDING_TABLE_POINTERS		0x7801
+# define GEN6_BINDING_TABLE_MODIFY_VS	(1 << 8)
+# define GEN6_BINDING_TABLE_MODIFY_GS	(1 << 9)
+# define GEN6_BINDING_TABLE_MODIFY_PS	(1 << 12)
+
+#define _3DSTATE_BINDING_TABLE_POINTERS_VS	0x7826 /* GEN7+ */
+#define _3DSTATE_BINDING_TABLE_POINTERS_HS	0x7827 /* GEN7+ */
+#define _3DSTATE_BINDING_TABLE_POINTERS_DS	0x7828 /* GEN7+ */
+#define _3DSTATE_BINDING_TABLE_POINTERS_GS	0x7829 /* GEN7+ */
+#define _3DSTATE_BINDING_TABLE_POINTERS_PS	0x782A /* GEN7+ */
+
+#define _3DSTATE_SAMPLER_STATE_POINTERS		0x7802 /* GEN6+ */
+# define PS_SAMPLER_STATE_CHANGE				(1 << 12)
+# define GS_SAMPLER_STATE_CHANGE				(1 << 9)
+# define VS_SAMPLER_STATE_CHANGE				(1 << 8)
+/* DW1: VS */
+/* DW2: GS */
+/* DW3: PS */
+
+#define _3DSTATE_SAMPLER_STATE_POINTERS_VS	0x782B /* GEN7+ */
+#define _3DSTATE_SAMPLER_STATE_POINTERS_GS	0x782E /* GEN7+ */
+#define _3DSTATE_SAMPLER_STATE_POINTERS_PS	0x782F /* GEN7+ */
+
+#define _3DSTATE_VERTEX_BUFFERS       0x7808
+# define BRW_VB0_INDEX_SHIFT		27
+# define GEN6_VB0_INDEX_SHIFT		26
+# define BRW_VB0_ACCESS_VERTEXDATA	(0 << 26)
+# define BRW_VB0_ACCESS_INSTANCEDATA	(1 << 26)
+# define GEN6_VB0_ACCESS_VERTEXDATA	(0 << 20)
+# define GEN6_VB0_ACCESS_INSTANCEDATA	(1 << 20)
+# define GEN7_VB0_ADDRESS_MODIFYENABLE  (1 << 14)
+# define BRW_VB0_PITCH_SHIFT		0
+
+#define _3DSTATE_VERTEX_ELEMENTS      0x7809
+# define BRW_VE0_INDEX_SHIFT		27
+# define GEN6_VE0_INDEX_SHIFT		26
+# define BRW_VE0_FORMAT_SHIFT		16
+# define BRW_VE0_VALID			(1 << 26)
+# define GEN6_VE0_VALID			(1 << 25)
+# define GEN6_VE0_EDGE_FLAG_ENABLE	(1 << 15)
+# define BRW_VE0_SRC_OFFSET_SHIFT	0
+# define BRW_VE1_COMPONENT_NOSTORE	0
+# define BRW_VE1_COMPONENT_STORE_SRC	1
+# define BRW_VE1_COMPONENT_STORE_0	2
+# define BRW_VE1_COMPONENT_STORE_1_FLT	3
+# define BRW_VE1_COMPONENT_STORE_1_INT	4
+# define BRW_VE1_COMPONENT_STORE_VID	5
+# define BRW_VE1_COMPONENT_STORE_IID	6
+# define BRW_VE1_COMPONENT_STORE_PID	7
+# define BRW_VE1_COMPONENT_0_SHIFT	28
+# define BRW_VE1_COMPONENT_1_SHIFT	24
+# define BRW_VE1_COMPONENT_2_SHIFT	20
+# define BRW_VE1_COMPONENT_3_SHIFT	16
+# define BRW_VE1_DST_OFFSET_SHIFT	0
 
-#define CMD_PIPELINED_STATE_POINTERS  0x7800
-#define CMD_BINDING_TABLE_PTRS        0x7801
-#define CMD_VERTEX_BUFFER             0x7808
-#define CMD_VERTEX_ELEMENT            0x7809
 #define CMD_INDEX_BUFFER              0x780a
-#define CMD_VF_STATISTICS             0x780b
-
-#define CMD_DRAW_RECT                 0x7900
-#define CMD_BLEND_CONSTANT_COLOR      0x7901
-#define CMD_CHROMA_KEY                0x7904
-#define CMD_DEPTH_BUFFER              0x7905
-#define CMD_POLY_STIPPLE_OFFSET       0x7906
-#define CMD_POLY_STIPPLE_PATTERN      0x7907
-#define CMD_LINE_STIPPLE_PATTERN      0x7908
-#define CMD_GLOBAL_DEPTH_OFFSET_CLAMP 0x7908
+#define GEN4_3DSTATE_VF_STATISTICS		0x780b
+#define GM45_3DSTATE_VF_STATISTICS		0x680b
+#define _3DSTATE_CC_STATE_POINTERS		0x780e /* GEN6+ */
+#define _3DSTATE_BLEND_STATE_POINTERS		0x7824 /* GEN7+ */
+#define _3DSTATE_DEPTH_STENCIL_STATE_POINTERS	0x7825 /* GEN7+ */
+
+#define _3DSTATE_URB				0x7805 /* GEN6 */
+# define GEN6_URB_VS_SIZE_SHIFT				16
+# define GEN6_URB_VS_ENTRIES_SHIFT			0
+# define GEN6_URB_GS_ENTRIES_SHIFT			8
+# define GEN6_URB_GS_SIZE_SHIFT				0
+
+#define _3DSTATE_VF                             0x780c /* GEN7.5+ */
+#define HSW_CUT_INDEX_ENABLE                            (1 << 8)
+
+#define _3DSTATE_URB_VS                         0x7830 /* GEN7+ */
+#define _3DSTATE_URB_HS                         0x7831 /* GEN7+ */
+#define _3DSTATE_URB_DS                         0x7832 /* GEN7+ */
+#define _3DSTATE_URB_GS                         0x7833 /* GEN7+ */
+# define GEN7_URB_ENTRY_SIZE_SHIFT                      16
+# define GEN7_URB_STARTING_ADDRESS_SHIFT                25
+
+#define _3DSTATE_PUSH_CONSTANT_ALLOC_VS         0x7912 /* GEN7+ */
+#define _3DSTATE_PUSH_CONSTANT_ALLOC_PS         0x7916 /* GEN7+ */
+# define GEN7_PUSH_CONSTANT_BUFFER_OFFSET_SHIFT         16
+
+#define _3DSTATE_VIEWPORT_STATE_POINTERS	0x780d /* GEN6+ */
+# define GEN6_CC_VIEWPORT_MODIFY			(1 << 12)
+# define GEN6_SF_VIEWPORT_MODIFY			(1 << 11)
+# define GEN6_CLIP_VIEWPORT_MODIFY			(1 << 10)
+
+#define _3DSTATE_VIEWPORT_STATE_POINTERS_CC	0x7823 /* GEN7+ */
+#define _3DSTATE_VIEWPORT_STATE_POINTERS_SF_CL	0x7821 /* GEN7+ */
+
+#define _3DSTATE_SCISSOR_STATE_POINTERS		0x780f /* GEN6+ */
+
+#define _3DSTATE_VS				0x7810 /* GEN6+ */
+/* DW2 */
+# define GEN6_VS_SPF_MODE				(1 << 31)
+# define GEN6_VS_VECTOR_MASK_ENABLE			(1 << 30)
+# define GEN6_VS_SAMPLER_COUNT_SHIFT			27
+# define GEN6_VS_BINDING_TABLE_ENTRY_COUNT_SHIFT	18
+# define GEN6_VS_FLOATING_POINT_MODE_IEEE_754		(0 << 16)
+# define GEN6_VS_FLOATING_POINT_MODE_ALT		(1 << 16)
+/* DW4 */
+# define GEN6_VS_DISPATCH_START_GRF_SHIFT		20
+# define GEN6_VS_URB_READ_LENGTH_SHIFT			11
+# define GEN6_VS_URB_ENTRY_READ_OFFSET_SHIFT		4
+/* DW5 */
+# define GEN6_VS_MAX_THREADS_SHIFT			25
+# define HSW_VS_MAX_THREADS_SHIFT			23
+# define GEN6_VS_STATISTICS_ENABLE			(1 << 10)
+# define GEN6_VS_CACHE_DISABLE				(1 << 1)
+# define GEN6_VS_ENABLE					(1 << 0)
+
+#define _3DSTATE_GS		      		0x7811 /* GEN6+ */
+/* DW2 */
+# define GEN6_GS_SPF_MODE				(1 << 31)
+# define GEN6_GS_VECTOR_MASK_ENABLE			(1 << 30)
+# define GEN6_GS_SAMPLER_COUNT_SHIFT			27
+# define GEN6_GS_BINDING_TABLE_ENTRY_COUNT_SHIFT	18
+# define GEN6_GS_FLOATING_POINT_MODE_IEEE_754		(0 << 16)
+# define GEN6_GS_FLOATING_POINT_MODE_ALT		(1 << 16)
+/* DW4 */
+# define GEN6_GS_URB_READ_LENGTH_SHIFT			11
+# define GEN7_GS_INCLUDE_VERTEX_HANDLES		        (1 << 10)
+# define GEN6_GS_URB_ENTRY_READ_OFFSET_SHIFT		4
+# define GEN6_GS_DISPATCH_START_GRF_SHIFT		0
+/* DW5 */
+# define GEN6_GS_MAX_THREADS_SHIFT			25
+# define GEN6_GS_STATISTICS_ENABLE			(1 << 10)
+# define GEN6_GS_SO_STATISTICS_ENABLE			(1 << 9)
+# define GEN6_GS_RENDERING_ENABLE			(1 << 8)
+# define GEN7_GS_ENABLE					(1 << 0)
+/* DW6 */
+# define GEN6_GS_REORDER				(1 << 30)
+# define GEN6_GS_DISCARD_ADJACENCY			(1 << 29)
+# define GEN6_GS_SVBI_PAYLOAD_ENABLE			(1 << 28)
+# define GEN6_GS_SVBI_POSTINCREMENT_ENABLE		(1 << 27)
+# define GEN6_GS_SVBI_POSTINCREMENT_VALUE_SHIFT		16
+# define GEN6_GS_SVBI_POSTINCREMENT_VALUE_MASK		INTEL_MASK(25, 16)
+# define GEN6_GS_ENABLE					(1 << 15)
+
+# define BRW_GS_EDGE_INDICATOR_0			(1 << 8)
+# define BRW_GS_EDGE_INDICATOR_1			(1 << 9)
+
+#define _3DSTATE_HS                             0x781B /* GEN7+ */
+#define _3DSTATE_TE                             0x781C /* GEN7+ */
+#define _3DSTATE_DS                             0x781D /* GEN7+ */
+
+#define _3DSTATE_CLIP				0x7812 /* GEN6+ */
+/* DW1 */
+# define GEN7_CLIP_WINDING_CW                           (0 << 20)
+# define GEN7_CLIP_WINDING_CCW                          (1 << 20)
+# define GEN7_CLIP_VERTEX_SUBPIXEL_PRECISION_8          (0 << 19)
+# define GEN7_CLIP_VERTEX_SUBPIXEL_PRECISION_4          (1 << 19)
+# define GEN7_CLIP_EARLY_CULL                           (1 << 18)
+# define GEN7_CLIP_CULLMODE_BOTH                        (0 << 16)
+# define GEN7_CLIP_CULLMODE_NONE                        (1 << 16)
+# define GEN7_CLIP_CULLMODE_FRONT                       (2 << 16)
+# define GEN7_CLIP_CULLMODE_BACK                        (3 << 16)
+# define GEN6_CLIP_STATISTICS_ENABLE			(1 << 10)
+/**
+ * Just does cheap culling based on the clip distance.  Bits must be
+ * disjoint with USER_CLIP_CLIP_DISTANCE bits.
+ */
+# define GEN6_USER_CLIP_CULL_DISTANCES_SHIFT		0
+/* DW2 */
+# define GEN6_CLIP_ENABLE				(1 << 31)
+# define GEN6_CLIP_API_OGL				(0 << 30)
+# define GEN6_CLIP_API_D3D				(1 << 30)
+# define GEN6_CLIP_XY_TEST				(1 << 28)
+# define GEN6_CLIP_Z_TEST				(1 << 27)
+# define GEN6_CLIP_GB_TEST				(1 << 26)
+/** 8-bit field of which user clip distances to clip aganist. */
+# define GEN6_USER_CLIP_CLIP_DISTANCES_SHIFT		16
+# define GEN6_CLIP_MODE_NORMAL				(0 << 13)
+# define GEN6_CLIP_MODE_REJECT_ALL			(3 << 13)
+# define GEN6_CLIP_MODE_ACCEPT_ALL			(4 << 13)
+# define GEN6_CLIP_PERSPECTIVE_DIVIDE_DISABLE		(1 << 9)
+# define GEN6_CLIP_NON_PERSPECTIVE_BARYCENTRIC_ENABLE	(1 << 8)
+# define GEN6_CLIP_TRI_PROVOKE_SHIFT			4
+# define GEN6_CLIP_LINE_PROVOKE_SHIFT			2
+# define GEN6_CLIP_TRIFAN_PROVOKE_SHIFT			0
+/* DW3 */
+# define GEN6_CLIP_MIN_POINT_WIDTH_SHIFT		17
+# define GEN6_CLIP_MAX_POINT_WIDTH_SHIFT		6
+# define GEN6_CLIP_FORCE_ZERO_RTAINDEX			(1 << 5)
+
+#define _3DSTATE_SF				0x7813 /* GEN6+ */
+/* DW1 (for gen6) */
+# define GEN6_SF_NUM_OUTPUTS_SHIFT			22
+# define GEN6_SF_SWIZZLE_ENABLE				(1 << 21)
+# define GEN6_SF_POINT_SPRITE_UPPERLEFT			(0 << 20)
+# define GEN6_SF_POINT_SPRITE_LOWERLEFT			(1 << 20)
+# define GEN6_SF_URB_ENTRY_READ_LENGTH_SHIFT		11
+# define GEN6_SF_URB_ENTRY_READ_OFFSET_SHIFT		4
+/* DW2 */
+# define GEN6_SF_LEGACY_GLOBAL_DEPTH_BIAS		(1 << 11)
+# define GEN6_SF_STATISTICS_ENABLE			(1 << 10)
+# define GEN6_SF_GLOBAL_DEPTH_OFFSET_SOLID		(1 << 9)
+# define GEN6_SF_GLOBAL_DEPTH_OFFSET_WIREFRAME		(1 << 8)
+# define GEN6_SF_GLOBAL_DEPTH_OFFSET_POINT		(1 << 7)
+# define GEN6_SF_FRONT_SOLID				(0 << 5)
+# define GEN6_SF_FRONT_WIREFRAME			(1 << 5)
+# define GEN6_SF_FRONT_POINT				(2 << 5)
+# define GEN6_SF_BACK_SOLID				(0 << 3)
+# define GEN6_SF_BACK_WIREFRAME				(1 << 3)
+# define GEN6_SF_BACK_POINT				(2 << 3)
+# define GEN6_SF_VIEWPORT_TRANSFORM_ENABLE		(1 << 1)
+# define GEN6_SF_WINDING_CCW				(1 << 0)
+/* DW3 */
+# define GEN6_SF_LINE_AA_ENABLE				(1 << 31)
+# define GEN6_SF_CULL_BOTH				(0 << 29)
+# define GEN6_SF_CULL_NONE				(1 << 29)
+# define GEN6_SF_CULL_FRONT				(2 << 29)
+# define GEN6_SF_CULL_BACK				(3 << 29)
+# define GEN6_SF_LINE_WIDTH_SHIFT			18 /* U3.7 */
+# define GEN6_SF_LINE_END_CAP_WIDTH_0_5			(0 << 16)
+# define GEN6_SF_LINE_END_CAP_WIDTH_1_0			(1 << 16)
+# define GEN6_SF_LINE_END_CAP_WIDTH_2_0			(2 << 16)
+# define GEN6_SF_LINE_END_CAP_WIDTH_4_0			(3 << 16)
+# define GEN6_SF_SCISSOR_ENABLE				(1 << 11)
+# define GEN6_SF_MSRAST_OFF_PIXEL			(0 << 8)
+# define GEN6_SF_MSRAST_OFF_PATTERN			(1 << 8)
+# define GEN6_SF_MSRAST_ON_PIXEL			(2 << 8)
+# define GEN6_SF_MSRAST_ON_PATTERN			(3 << 8)
+/* DW4 */
+# define GEN6_SF_TRI_PROVOKE_SHIFT			29
+# define GEN6_SF_LINE_PROVOKE_SHIFT			27
+# define GEN6_SF_TRIFAN_PROVOKE_SHIFT			25
+# define GEN6_SF_LINE_AA_MODE_MANHATTAN			(0 << 14)
+# define GEN6_SF_LINE_AA_MODE_TRUE			(1 << 14)
+# define GEN6_SF_VERTEX_SUBPIXEL_8BITS			(0 << 12)
+# define GEN6_SF_VERTEX_SUBPIXEL_4BITS			(1 << 12)
+# define GEN6_SF_USE_STATE_POINT_WIDTH			(1 << 11)
+# define GEN6_SF_POINT_WIDTH_SHIFT			0 /* U8.3 */
+/* DW5: depth offset constant */
+/* DW6: depth offset scale */
+/* DW7: depth offset clamp */
+/* DW8 */
+# define ATTRIBUTE_1_OVERRIDE_W				(1 << 31)
+# define ATTRIBUTE_1_OVERRIDE_Z				(1 << 30)
+# define ATTRIBUTE_1_OVERRIDE_Y				(1 << 29)
+# define ATTRIBUTE_1_OVERRIDE_X				(1 << 28)
+# define ATTRIBUTE_1_CONST_SOURCE_SHIFT			25
+# define ATTRIBUTE_1_SWIZZLE_SHIFT			22
+# define ATTRIBUTE_1_SOURCE_SHIFT			16
+# define ATTRIBUTE_0_OVERRIDE_W				(1 << 15)
+# define ATTRIBUTE_0_OVERRIDE_Z				(1 << 14)
+# define ATTRIBUTE_0_OVERRIDE_Y				(1 << 13)
+# define ATTRIBUTE_0_OVERRIDE_X				(1 << 12)
+# define ATTRIBUTE_0_CONST_SOURCE_SHIFT			9
+# define ATTRIBUTE_0_SWIZZLE_SHIFT			6
+# define ATTRIBUTE_0_SOURCE_SHIFT			0
+
+# define ATTRIBUTE_SWIZZLE_INPUTATTR                    0
+# define ATTRIBUTE_SWIZZLE_INPUTATTR_FACING             1
+# define ATTRIBUTE_SWIZZLE_INPUTATTR_W                  2
+# define ATTRIBUTE_SWIZZLE_INPUTATTR_FACING_W           3
+# define ATTRIBUTE_SWIZZLE_SHIFT                        6
+
+/* DW16: Point sprite texture coordinate enables */
+/* DW17: Constant interpolation enables */
+/* DW18: attr 0-7 wrap shortest enables */
+/* DW19: attr 8-16 wrap shortest enables */
+
+/* On GEN7, many fields of 3DSTATE_SF were split out into a new command:
+ * 3DSTATE_SBE.  The remaining fields live in different DWords, but retain
+ * the same bit-offset.  The only new field:
+ */
+/* GEN7/DW1: */
+# define GEN7_SF_DEPTH_BUFFER_SURFACE_FORMAT_SHIFT	12
+/* GEN7/DW2: */
+# define HSW_SF_LINE_STIPPLE_ENABLE			14
+
+#define _3DSTATE_SBE				0x781F /* GEN7+ */
+/* DW1 */
+# define GEN7_SBE_SWIZZLE_CONTROL_MODE			(1 << 28)
+# define GEN7_SBE_NUM_OUTPUTS_SHIFT			22
+# define GEN7_SBE_SWIZZLE_ENABLE			(1 << 21)
+# define GEN7_SBE_POINT_SPRITE_LOWERLEFT		(1 << 20)
+# define GEN7_SBE_URB_ENTRY_READ_LENGTH_SHIFT		11
+# define GEN7_SBE_URB_ENTRY_READ_OFFSET_SHIFT		4
+/* DW2-9: Attribute setup (same as DW8-15 of gen6 _3DSTATE_SF) */
+/* DW10: Point sprite texture coordinate enables */
+/* DW11: Constant interpolation enables */
+/* DW12: attr 0-7 wrap shortest enables */
+/* DW13: attr 8-16 wrap shortest enables */
+
+enum brw_wm_barycentric_interp_mode {
+   BRW_WM_PERSPECTIVE_PIXEL_BARYCENTRIC		= 0,
+   BRW_WM_PERSPECTIVE_CENTROID_BARYCENTRIC	= 1,
+   BRW_WM_PERSPECTIVE_SAMPLE_BARYCENTRIC	= 2,
+   BRW_WM_NONPERSPECTIVE_PIXEL_BARYCENTRIC	= 3,
+   BRW_WM_NONPERSPECTIVE_CENTROID_BARYCENTRIC	= 4,
+   BRW_WM_NONPERSPECTIVE_SAMPLE_BARYCENTRIC	= 5,
+   BRW_WM_BARYCENTRIC_INTERP_MODE_COUNT  = 6
+};
+#define BRW_WM_NONPERSPECTIVE_BARYCENTRIC_BITS \
+   ((1 << BRW_WM_NONPERSPECTIVE_PIXEL_BARYCENTRIC) | \
+    (1 << BRW_WM_NONPERSPECTIVE_CENTROID_BARYCENTRIC) | \
+    (1 << BRW_WM_NONPERSPECTIVE_SAMPLE_BARYCENTRIC))
+
+#define _3DSTATE_WM				0x7814 /* GEN6+ */
+/* DW1: kernel pointer */
+/* DW2 */
+# define GEN6_WM_SPF_MODE				(1 << 31)
+# define GEN6_WM_VECTOR_MASK_ENABLE			(1 << 30)
+# define GEN6_WM_SAMPLER_COUNT_SHIFT			27
+# define GEN6_WM_BINDING_TABLE_ENTRY_COUNT_SHIFT	18
+# define GEN6_WM_FLOATING_POINT_MODE_IEEE_754		(0 << 16)
+# define GEN6_WM_FLOATING_POINT_MODE_ALT		(1 << 16)
+/* DW3: scratch space */
+/* DW4 */
+# define GEN6_WM_STATISTICS_ENABLE			(1 << 31)
+# define GEN6_WM_DEPTH_CLEAR				(1 << 30)
+# define GEN6_WM_DEPTH_RESOLVE				(1 << 28)
+# define GEN6_WM_HIERARCHICAL_DEPTH_RESOLVE		(1 << 27)
+# define GEN6_WM_DISPATCH_START_GRF_SHIFT_0		16
+# define GEN6_WM_DISPATCH_START_GRF_SHIFT_1		8
+# define GEN6_WM_DISPATCH_START_GRF_SHIFT_2		0
+/* DW5 */
+# define GEN6_WM_MAX_THREADS_SHIFT			25
+# define GEN6_WM_KILL_ENABLE				(1 << 22)
+# define GEN6_WM_COMPUTED_DEPTH				(1 << 21)
+# define GEN6_WM_USES_SOURCE_DEPTH			(1 << 20)
+# define GEN6_WM_DISPATCH_ENABLE			(1 << 19)
+# define GEN6_WM_LINE_END_CAP_AA_WIDTH_0_5		(0 << 16)
+# define GEN6_WM_LINE_END_CAP_AA_WIDTH_1_0		(1 << 16)
+# define GEN6_WM_LINE_END_CAP_AA_WIDTH_2_0		(2 << 16)
+# define GEN6_WM_LINE_END_CAP_AA_WIDTH_4_0		(3 << 16)
+# define GEN6_WM_LINE_AA_WIDTH_0_5			(0 << 14)
+# define GEN6_WM_LINE_AA_WIDTH_1_0			(1 << 14)
+# define GEN6_WM_LINE_AA_WIDTH_2_0			(2 << 14)
+# define GEN6_WM_LINE_AA_WIDTH_4_0			(3 << 14)
+# define GEN6_WM_POLYGON_STIPPLE_ENABLE			(1 << 13)
+# define GEN6_WM_LINE_STIPPLE_ENABLE			(1 << 11)
+# define GEN6_WM_OMASK_TO_RENDER_TARGET			(1 << 9)
+# define GEN6_WM_USES_SOURCE_W				(1 << 8)
+# define GEN6_WM_DUAL_SOURCE_BLEND_ENABLE		(1 << 7)
+# define GEN6_WM_32_DISPATCH_ENABLE			(1 << 2)
+# define GEN6_WM_16_DISPATCH_ENABLE			(1 << 1)
+# define GEN6_WM_8_DISPATCH_ENABLE			(1 << 0)
+/* DW6 */
+# define GEN6_WM_NUM_SF_OUTPUTS_SHIFT			20
+# define GEN6_WM_POSOFFSET_NONE				(0 << 18)
+# define GEN6_WM_POSOFFSET_CENTROID			(2 << 18)
+# define GEN6_WM_POSOFFSET_SAMPLE			(3 << 18)
+# define GEN6_WM_POSITION_ZW_PIXEL			(0 << 16)
+# define GEN6_WM_POSITION_ZW_CENTROID			(2 << 16)
+# define GEN6_WM_POSITION_ZW_SAMPLE			(3 << 16)
+# define GEN6_WM_NONPERSPECTIVE_SAMPLE_BARYCENTRIC	(1 << 15)
+# define GEN6_WM_NONPERSPECTIVE_CENTROID_BARYCENTRIC	(1 << 14)
+# define GEN6_WM_NONPERSPECTIVE_PIXEL_BARYCENTRIC	(1 << 13)
+# define GEN6_WM_PERSPECTIVE_SAMPLE_BARYCENTRIC		(1 << 12)
+# define GEN6_WM_PERSPECTIVE_CENTROID_BARYCENTRIC	(1 << 11)
+# define GEN6_WM_PERSPECTIVE_PIXEL_BARYCENTRIC		(1 << 10)
+# define GEN6_WM_BARYCENTRIC_INTERPOLATION_MODE_SHIFT   10
+# define GEN6_WM_POINT_RASTRULE_UPPER_RIGHT		(1 << 9)
+# define GEN6_WM_MSRAST_OFF_PIXEL			(0 << 1)
+# define GEN6_WM_MSRAST_OFF_PATTERN			(1 << 1)
+# define GEN6_WM_MSRAST_ON_PIXEL			(2 << 1)
+# define GEN6_WM_MSRAST_ON_PATTERN			(3 << 1)
+# define GEN6_WM_MSDISPMODE_PERSAMPLE			(0 << 0)
+# define GEN6_WM_MSDISPMODE_PERPIXEL			(1 << 0)
+/* DW7: kernel 1 pointer */
+/* DW8: kernel 2 pointer */
+
+#define _3DSTATE_CONSTANT_VS		      0x7815 /* GEN6+ */
+#define _3DSTATE_CONSTANT_GS		      0x7816 /* GEN6+ */
+#define _3DSTATE_CONSTANT_PS		      0x7817 /* GEN6+ */
+# define GEN6_CONSTANT_BUFFER_3_ENABLE			(1 << 15)
+# define GEN6_CONSTANT_BUFFER_2_ENABLE			(1 << 14)
+# define GEN6_CONSTANT_BUFFER_1_ENABLE			(1 << 13)
+# define GEN6_CONSTANT_BUFFER_0_ENABLE			(1 << 12)
+
+#define _3DSTATE_CONSTANT_HS                  0x7819 /* GEN7+ */
+#define _3DSTATE_CONSTANT_DS                  0x781A /* GEN7+ */
+
+#define _3DSTATE_STREAMOUT                    0x781e /* GEN7+ */
+/* DW1 */
+# define SO_FUNCTION_ENABLE				(1 << 31)
+# define SO_RENDERING_DISABLE				(1 << 30)
+/* This selects which incoming rendering stream goes down the pipeline.  The
+ * rendering stream is 0 if not defined by special cases in the GS state.
+ */
+# define SO_RENDER_STREAM_SELECT_SHIFT			27
+# define SO_RENDER_STREAM_SELECT_MASK			INTEL_MASK(28, 27)
+/* Controls reordering of TRISTRIP_* elements in stream output (not rendering).
+ */
+# define SO_REORDER_TRAILING				(1 << 26)
+/* Controls SO_NUM_PRIMS_WRITTEN_* and SO_PRIM_STORAGE_* */
+# define SO_STATISTICS_ENABLE				(1 << 25)
+# define SO_BUFFER_ENABLE(n)				(1 << (8 + (n)))
+/* DW2 */
+# define SO_STREAM_3_VERTEX_READ_OFFSET_SHIFT		29
+# define SO_STREAM_3_VERTEX_READ_OFFSET_MASK		INTEL_MASK(29, 29)
+# define SO_STREAM_3_VERTEX_READ_LENGTH_SHIFT		24
+# define SO_STREAM_3_VERTEX_READ_LENGTH_MASK		INTEL_MASK(28, 24)
+# define SO_STREAM_2_VERTEX_READ_OFFSET_SHIFT		21
+# define SO_STREAM_2_VERTEX_READ_OFFSET_MASK		INTEL_MASK(21, 21)
+# define SO_STREAM_2_VERTEX_READ_LENGTH_SHIFT		16
+# define SO_STREAM_2_VERTEX_READ_LENGTH_MASK		INTEL_MASK(20, 16)
+# define SO_STREAM_1_VERTEX_READ_OFFSET_SHIFT		13
+# define SO_STREAM_1_VERTEX_READ_OFFSET_MASK		INTEL_MASK(13, 13)
+# define SO_STREAM_1_VERTEX_READ_LENGTH_SHIFT		8
+# define SO_STREAM_1_VERTEX_READ_LENGTH_MASK		INTEL_MASK(12, 8)
+# define SO_STREAM_0_VERTEX_READ_OFFSET_SHIFT		5
+# define SO_STREAM_0_VERTEX_READ_OFFSET_MASK		INTEL_MASK(5, 5)
+# define SO_STREAM_0_VERTEX_READ_LENGTH_SHIFT		0
+# define SO_STREAM_0_VERTEX_READ_LENGTH_MASK		INTEL_MASK(4, 0)
+
+/* 3DSTATE_WM for Gen7 */
+/* DW1 */
+# define GEN7_WM_STATISTICS_ENABLE			(1 << 31)
+# define GEN7_WM_DEPTH_CLEAR				(1 << 30)
+# define GEN7_WM_DISPATCH_ENABLE			(1 << 29)
+# define GEN7_WM_DEPTH_RESOLVE				(1 << 28)
+# define GEN7_WM_HIERARCHICAL_DEPTH_RESOLVE		(1 << 27)
+# define GEN7_WM_KILL_ENABLE				(1 << 25)
+# define GEN7_WM_PSCDEPTH_OFF			        (0 << 23)
+# define GEN7_WM_PSCDEPTH_ON			        (1 << 23)
+# define GEN7_WM_PSCDEPTH_ON_GE			        (2 << 23)
+# define GEN7_WM_PSCDEPTH_ON_LE			        (3 << 23)
+# define GEN7_WM_USES_SOURCE_DEPTH			(1 << 20)
+# define GEN7_WM_USES_SOURCE_W			        (1 << 19)
+# define GEN7_WM_POSITION_ZW_PIXEL			(0 << 17)
+# define GEN7_WM_POSITION_ZW_CENTROID			(2 << 17)
+# define GEN7_WM_POSITION_ZW_SAMPLE			(3 << 17)
+# define GEN7_WM_BARYCENTRIC_INTERPOLATION_MODE_SHIFT   11
+# define GEN7_WM_USES_INPUT_COVERAGE_MASK	        (1 << 10)
+# define GEN7_WM_LINE_END_CAP_AA_WIDTH_0_5		(0 << 8)
+# define GEN7_WM_LINE_END_CAP_AA_WIDTH_1_0		(1 << 8)
+# define GEN7_WM_LINE_END_CAP_AA_WIDTH_2_0		(2 << 8)
+# define GEN7_WM_LINE_END_CAP_AA_WIDTH_4_0		(3 << 8)
+# define GEN7_WM_LINE_AA_WIDTH_0_5			(0 << 6)
+# define GEN7_WM_LINE_AA_WIDTH_1_0			(1 << 6)
+# define GEN7_WM_LINE_AA_WIDTH_2_0			(2 << 6)
+# define GEN7_WM_LINE_AA_WIDTH_4_0			(3 << 6)
+# define GEN7_WM_POLYGON_STIPPLE_ENABLE			(1 << 4)
+# define GEN7_WM_LINE_STIPPLE_ENABLE			(1 << 3)
+# define GEN7_WM_POINT_RASTRULE_UPPER_RIGHT		(1 << 2)
+# define GEN7_WM_MSRAST_OFF_PIXEL			(0 << 0)
+# define GEN7_WM_MSRAST_OFF_PATTERN			(1 << 0)
+# define GEN7_WM_MSRAST_ON_PIXEL			(2 << 0)
+# define GEN7_WM_MSRAST_ON_PATTERN			(3 << 0)
+/* DW2 */
+# define GEN7_WM_MSDISPMODE_PERSAMPLE			(0 << 31)
+# define GEN7_WM_MSDISPMODE_PERPIXEL			(1 << 31)
+
+#define _3DSTATE_PS				0x7820 /* GEN7+ */
+/* DW1: kernel pointer */
+/* DW2 */
+# define GEN7_PS_SPF_MODE				(1 << 31)
+# define GEN7_PS_VECTOR_MASK_ENABLE			(1 << 30)
+# define GEN7_PS_SAMPLER_COUNT_SHIFT			27
+# define GEN7_PS_BINDING_TABLE_ENTRY_COUNT_SHIFT	18
+# define GEN7_PS_FLOATING_POINT_MODE_IEEE_754		(0 << 16)
+# define GEN7_PS_FLOATING_POINT_MODE_ALT		(1 << 16)
+/* DW3: scratch space */
+/* DW4 */
+# define IVB_PS_MAX_THREADS_SHIFT			24
+# define HSW_PS_MAX_THREADS_SHIFT			23
+# define HSW_PS_SAMPLE_MASK_SHIFT		        12
+# define HSW_PS_SAMPLE_MASK_MASK			INTEL_MASK(19, 12)
+# define GEN7_PS_PUSH_CONSTANT_ENABLE		        (1 << 11)
+# define GEN7_PS_ATTRIBUTE_ENABLE		        (1 << 10)
+# define GEN7_PS_OMASK_TO_RENDER_TARGET			(1 << 9)
+# define GEN7_PS_DUAL_SOURCE_BLEND_ENABLE		(1 << 7)
+# define GEN7_PS_POSOFFSET_NONE				(0 << 3)
+# define GEN7_PS_POSOFFSET_CENTROID			(2 << 3)
+# define GEN7_PS_POSOFFSET_SAMPLE			(3 << 3)
+# define GEN7_PS_32_DISPATCH_ENABLE			(1 << 2)
+# define GEN7_PS_16_DISPATCH_ENABLE			(1 << 1)
+# define GEN7_PS_8_DISPATCH_ENABLE			(1 << 0)
+/* DW5 */
+# define GEN7_PS_DISPATCH_START_GRF_SHIFT_0		16
+# define GEN7_PS_DISPATCH_START_GRF_SHIFT_1		8
+# define GEN7_PS_DISPATCH_START_GRF_SHIFT_2		0
+/* DW6: kernel 1 pointer */
+/* DW7: kernel 2 pointer */
+
+#define _3DSTATE_SAMPLE_MASK			0x7818 /* GEN6+ */
+
+#define _3DSTATE_DRAWING_RECTANGLE		0x7900
+#define _3DSTATE_BLEND_CONSTANT_COLOR		0x7901
+#define _3DSTATE_CHROMA_KEY			0x7904
+#define _3DSTATE_DEPTH_BUFFER			0x7905 /* GEN4-6 */
+#define _3DSTATE_POLY_STIPPLE_OFFSET		0x7906
+#define _3DSTATE_POLY_STIPPLE_PATTERN		0x7907
+#define _3DSTATE_LINE_STIPPLE_PATTERN		0x7908
+#define _3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP	0x7909
+#define _3DSTATE_AA_LINE_PARAMETERS		0x790a /* G45+ */
+
+#define _3DSTATE_GS_SVB_INDEX			0x790b /* CTG+ */
+/* DW1 */
+# define SVB_INDEX_SHIFT				29
+# define SVB_LOAD_INTERNAL_VERTEX_COUNT			(1 << 0) /* SNB+ */
+/* DW2: SVB index */
+/* DW3: SVB maximum index */
+
+#define _3DSTATE_MULTISAMPLE			0x790d /* GEN6+ */
+/* DW1 */
+# define MS_PIXEL_LOCATION_CENTER			(0 << 4)
+# define MS_PIXEL_LOCATION_UPPER_LEFT			(1 << 4)
+# define MS_NUMSAMPLES_1				(0 << 1)
+# define MS_NUMSAMPLES_4				(2 << 1)
+# define MS_NUMSAMPLES_8				(3 << 1)
+
+#define _3DSTATE_STENCIL_BUFFER			0x790e /* ILK, SNB */
+#define _3DSTATE_HIER_DEPTH_BUFFER		0x790f /* ILK, SNB */
+
+#define GEN7_3DSTATE_CLEAR_PARAMS		0x7804
+#define GEN7_3DSTATE_DEPTH_BUFFER		0x7805
+#define GEN7_3DSTATE_STENCIL_BUFFER		0x7806
+# define HSW_STENCIL_ENABLED                            (1 << 31)
+#define GEN7_3DSTATE_HIER_DEPTH_BUFFER		0x7807
+
+#define _3DSTATE_CLEAR_PARAMS			0x7910 /* ILK, SNB */
+# define GEN5_DEPTH_CLEAR_VALID				(1 << 15)
+/* DW1: depth clear value */
+/* DW2 */
+# define GEN7_DEPTH_CLEAR_VALID				(1 << 0)
+
+#define _3DSTATE_SO_DECL_LIST			0x7917 /* GEN7+ */
+/* DW1 */
+# define SO_STREAM_TO_BUFFER_SELECTS_3_SHIFT		12
+# define SO_STREAM_TO_BUFFER_SELECTS_3_MASK		INTEL_MASK(15, 12)
+# define SO_STREAM_TO_BUFFER_SELECTS_2_SHIFT		8
+# define SO_STREAM_TO_BUFFER_SELECTS_2_MASK		INTEL_MASK(11, 8)
+# define SO_STREAM_TO_BUFFER_SELECTS_1_SHIFT		4
+# define SO_STREAM_TO_BUFFER_SELECTS_1_MASK		INTEL_MASK(7, 4)
+# define SO_STREAM_TO_BUFFER_SELECTS_0_SHIFT		0
+# define SO_STREAM_TO_BUFFER_SELECTS_0_MASK		INTEL_MASK(3, 0)
+/* DW2 */
+# define SO_NUM_ENTRIES_3_SHIFT				24
+# define SO_NUM_ENTRIES_3_MASK				INTEL_MASK(31, 24)
+# define SO_NUM_ENTRIES_2_SHIFT				16
+# define SO_NUM_ENTRIES_2_MASK				INTEL_MASK(23, 16)
+# define SO_NUM_ENTRIES_1_SHIFT				8
+# define SO_NUM_ENTRIES_1_MASK				INTEL_MASK(15, 8)
+# define SO_NUM_ENTRIES_0_SHIFT				0
+# define SO_NUM_ENTRIES_0_MASK				INTEL_MASK(7, 0)
+
+/* SO_DECL DW0 */
+# define SO_DECL_OUTPUT_BUFFER_SLOT_SHIFT		12
+# define SO_DECL_OUTPUT_BUFFER_SLOT_MASK		INTEL_MASK(13, 12)
+# define SO_DECL_HOLE_FLAG				(1 << 11)
+# define SO_DECL_REGISTER_INDEX_SHIFT			4
+# define SO_DECL_REGISTER_INDEX_MASK			INTEL_MASK(9, 4)
+# define SO_DECL_COMPONENT_MASK_SHIFT			0
+# define SO_DECL_COMPONENT_MASK_MASK			INTEL_MASK(3, 0)
+
+#define _3DSTATE_SO_BUFFER                    0x7918 /* GEN7+ */
+/* DW1 */
+# define SO_BUFFER_INDEX_SHIFT				29
+# define SO_BUFFER_INDEX_MASK				INTEL_MASK(30, 29)
+# define SO_BUFFER_PITCH_SHIFT				0
+# define SO_BUFFER_PITCH_MASK				INTEL_MASK(11, 0)
+/* DW2: start address */
+/* DW3: end address. */
 
 #define CMD_PIPE_CONTROL              0x7a00
 
-#define CMD_3D_PRIM                   0x7b00
-
 #define CMD_MI_FLUSH                  0x0200
 
 
-/* Various values from the R0 vertex header:
+/* Bitfields for the URB_WRITE message, DW2 of message header: */
+#define URB_WRITE_PRIM_END		0x1
+#define URB_WRITE_PRIM_START		0x2
+#define URB_WRITE_PRIM_TYPE_SHIFT	2
+
+
+/* Maximum number of entries that can be addressed using a binding table
+ * pointer of type SURFTYPE_BUFFER
  */
-#define R02_PRIM_END    0x1
-#define R02_PRIM_START  0x2
+#define BRW_MAX_NUM_BUFFER_ENTRIES	(1 << 27)
 
 #define EX_DESC_SFID_MASK 0xF
 #define EX_DESC_EOT_MASK  0x20
-- 
1.7.7.5

_______________________________________________
Intel-gfx mailing list
Intel-gfx@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/intel-gfx

  parent reply	other threads:[~2013-02-04 15:29 UTC|newest]

Thread overview: 93+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2013-02-04 15:26 Sync the assembler with Mesa's opcode emission code Damien Lespiau
2013-02-04 15:26 ` [PATCH 01/90] build: Add CAIRO_FLAGS to the debugger compilation Damien Lespiau
2013-02-04 15:26 ` [PATCH 02/90] gitignore: Ignore TAGS files Damien Lespiau
2013-02-04 15:26 ` [PATCH 03/90] build: Don't use AM_MAINTAINER_MODE Damien Lespiau
2013-02-04 15:26 ` [PATCH 04/90] build: Only build the assembler if flex and bison are found Damien Lespiau
2013-02-04 15:27 ` [PATCH 05/90] build: Add the debugger compilation status to the summary Damien Lespiau
2013-02-04 15:27 ` [PATCH 06/90] assembler: Sync brw_instruction's header with mesa's Damien Lespiau
2013-02-04 15:27 ` [PATCH 07/90] assembler: Rename three_src_gen6 to da3src Damien Lespiau
2013-02-04 15:27 ` [PATCH 08/90] assembler: Rename dp_read_gen6 to gen6_dp_sampler_const_cache Damien Lespiau
2013-02-04 15:27 ` [PATCH 09/90] assembler: Rename dp_gen6 to gen6_dp and sync with Mesa's Damien Lespiau
2013-02-04 15:27 ` [PATCH 10/90] assembler: Rename dp_gen7 to gen7_dp and sync it " Damien Lespiau
2013-02-04 15:27 ` [PATCH 11/90] assembler: Remove struct dp_write_gen6 and struct use gen6_dp Damien Lespiau
2013-02-04 15:27 ` [PATCH 12/90] assembler: Rename gen5 DP pixel_scoreboard_clear to last_render_target Damien Lespiau
2013-02-04 15:27 ` [PATCH 13/90] assembler: Rename branch to branch_gen6 Damien Lespiau
2013-02-04 15:27 ` [PATCH 14/90] assembler: Rename branch_2_offset to break_cont Damien Lespiau
2013-02-04 15:27 ` [PATCH 15/90] assembler: Rename bits3.id and bits3.fd Damien Lespiau
2013-02-04 15:27 ` [PATCH 16/90] assembler: Adopt brw_structs.h from mesa Damien Lespiau
2013-02-04 15:27 ` [PATCH 17/90] assembler: Remove trailing white spaces from brw_structs.h Damien Lespiau
2013-02-04 15:27 ` [PATCH 18/90] assembler: Adopt enum brw_message_target from mesa Damien Lespiau
2013-02-04 15:27 ` [PATCH 19/90] assembler: Rename BRW_ACCWRCTRL_ACCWRCTRL Damien Lespiau
2013-02-04 15:27 ` Damien Lespiau [this message]
2013-02-04 15:27 ` [PATCH 21/90] assembler: Remove trailing white space from brw_defines.h Damien Lespiau
2013-02-04 15:27 ` [PATCH 22/90] assembler: Update the disassembler code Damien Lespiau
2013-02-04 15:27 ` [PATCH 23/90] assembler: Import ralloc from Mesa Damien Lespiau
2013-02-04 15:27 ` [PATCH 24/90] assembler: Remove white space from brw_eu.h Damien Lespiau
2013-02-04 15:27 ` [PATCH 25/90] assembler: Introduce struct brw_context Damien Lespiau
2013-02-04 15:27 ` [PATCH 26/90] assembler: Make an libbrw library Damien Lespiau
2013-02-04 15:27 ` [PATCH 27/90] assembler: Protect gen4asm.h from multiple inclusions Damien Lespiau
2013-02-04 15:27 ` [PATCH 28/90] assembler: Import brw_eu_compact.c Damien Lespiau
2013-02-04 15:27 ` [PATCH 29/90] assembler: Import brw_eu.c Damien Lespiau
2013-02-04 15:27 ` [PATCH 30/90] assembler: Don't use -Wpointer-arith Damien Lespiau
2013-02-04 15:27 ` [PATCH 31/90] assembler: Import brw_eu_emit.c Damien Lespiau
2013-02-04 15:27 ` [PATCH 32/90] assembler: Use BRW_WRITEMASK_XYZW instead of the 0xf constant Damien Lespiau
2013-02-04 15:27 ` [PATCH 33/90] assembler: Remove the writemask_set field of struct dest_operand Damien Lespiau
2013-02-04 15:27 ` [PATCH 34/90] assembler: Use subreg_nr to store the address register subreg Damien Lespiau
2013-02-04 15:27 ` [PATCH 35/90] assembler: Simplify get_subreg_address() Damien Lespiau
2013-02-04 15:27 ` [PATCH 36/90] assembler: Make print_instruction() take an instruction Damien Lespiau
2013-02-04 15:27 ` [PATCH 37/90] assembler: Refactor the code adding instructions and labels Damien Lespiau
2013-02-04 15:27 ` [PATCH 38/90] assembler: Make explicit that labels are part of the instructions list Damien Lespiau
2013-02-04 15:27 ` [PATCH 39/90] assembler: Don't change the size of opcodes! Damien Lespiau
2013-02-04 15:27 ` [PATCH 40/90] assembler: Make sure nobody adds a field back to struct brw_instruction Damien Lespiau
2013-02-04 15:27 ` [PATCH 41/90] assembler: Don't expose functions only used in main.c Damien Lespiau
2013-02-04 15:27 ` [PATCH 42/90] assembler: Make struct declared_register use struct brw_reg Damien Lespiau
2013-02-04 15:27 ` [PATCH 43/90] assembler: Replace struct direct_reg by " Damien Lespiau
2013-02-04 15:27 ` [PATCH 44/90] assembler: Replace struct indirect_reg " Damien Lespiau
2013-02-04 15:27 ` [PATCH 45/90] assembler: Unify the direct and indirect register type Damien Lespiau
2013-02-04 15:27 ` [PATCH 46/90] assembler: Replace struct dst_operand by struct brw_reg Damien Lespiau
2013-02-04 15:27 ` [PATCH 47/90] assembler: Consolidate the swizzling configuration on 8 bits Damien Lespiau
2013-02-04 15:27 ` [PATCH 48/90] assembler: Get rid of src operand's swizzle_set Damien Lespiau
2013-02-04 15:27 ` [PATCH 49/90] assembler: Use brw_reg in the source operand Damien Lespiau
2013-02-04 15:27 ` [PATCH 50/90] assembler: Factor out the destination register validation Damien Lespiau
2013-02-04 15:27 ` [PATCH 51/90] assembler: Use brw_set_dest() to encode the destination Damien Lespiau
2013-02-04 15:27 ` [PATCH 52/90] assembler: Factor out the source register validation Damien Lespiau
2013-02-04 15:27 ` [PATCH 53/90] assembler: ExecSize can be as big as 32 channels Damien Lespiau
2013-02-04 15:27 ` [PATCH 54/90] assembler: Fix comparisons between reg.type and Architecture registers Damien Lespiau
2013-02-04 15:27 ` [PATCH 55/90] assembler: Store immediate values in reg.dw1.ud Damien Lespiau
2013-02-04 15:27 ` [PATCH 56/90] assembler: Don't warn if identical declared registers are redefined Damien Lespiau
2013-02-04 15:27 ` [PATCH 57/90] assembler: Add location support Damien Lespiau
2013-02-04 15:27 ` [PATCH 58/90] assembler: Add error() and warn() shorthands and use them in set_src[01] Damien Lespiau
2013-02-04 15:27 ` [PATCH 59/90] assembler: Add a check for when width is 1 and hstride is not 0 Damien Lespiau
2013-02-04 15:27 ` [PATCH 60/90] assembler: Add a check for when ExecSize and width are 1 Damien Lespiau
2013-02-04 15:27 ` [PATCH 61/90] assembler: Add the input filename to the error/warning messages Damien Lespiau
2013-02-04 15:27 ` [PATCH 62/90] assembler: Use brw_set_src0() Damien Lespiau
2013-02-04 15:27 ` [PATCH 63/90] assembler: Port the warning and error reporting to warn()/error() Damien Lespiau
2013-02-04 15:27 ` [PATCH 64/90] assembler: Cleanup visibility of a few global variables/functions Damien Lespiau
2013-02-04 15:28 ` [PATCH 65/90] assembler: Fix ')' placement in condition Damien Lespiau
2013-02-04 15:28 ` [PATCH 66/90] assembler: Implement register-indirect addressing mode in brw_set_src1() Damien Lespiau
2013-02-04 15:28 ` [PATCH 67/90] assembler: Use brw_set_src1() Damien Lespiau
2013-02-04 15:28 ` [PATCH 68/90] assembler: Renamed the instruction field to insn Damien Lespiau
2013-02-04 15:28 ` [PATCH 69/90] assembler: Unify all instructions to be brw_program_instructions Damien Lespiau
2013-02-04 15:28 ` [PATCH 70/90] assembler: Move struct relocation out of relocatable instructions Damien Lespiau
2013-02-04 15:28 ` [PATCH 71/90] assembler: Gather all predicate data in its own structure Damien Lespiau
2013-02-04 15:28 ` [PATCH 72/90] assembler: Unify adding options to the header Damien Lespiau
2013-02-04 15:28 ` [PATCH 73/90] assembler: Isolate all the options in their own structure Damien Lespiau
2013-02-04 15:28 ` [PATCH 74/90] assembler: Introduce set_instruction_opcode() Damien Lespiau
2013-02-04 15:28 ` [PATCH 75/90] assembler: Introduce set_intruction_pred_cond() Damien Lespiau
2013-02-04 15:28 ` [PATCH 76/90] assembler: Introduce set_instruction_saturate() Damien Lespiau
2013-02-04 15:28 ` [PATCH 77/90] assembler: Expose setters for 3src operands Damien Lespiau
2013-02-04 15:28 ` [PATCH 78/90] assembler: Add support for D and UD in 3-src instructions Damien Lespiau
2013-02-04 15:28 ` [PATCH 79/90] assembler: Use brw_*() functions for " Damien Lespiau
2013-02-04 15:28 ` [PATCH 80/90] assembler: Don't pollute the library files with gen4asm.h Damien Lespiau
2013-02-04 15:28 ` [PATCH 81/90] assembler: Put struct opcode_desc back in brw_context.h Damien Lespiau
2013-02-04 15:28 ` [PATCH 82/90] assembler: Use set_instruction_src1() in send Damien Lespiau
2013-02-04 15:28 ` [PATCH 83/90] assembler: Finish importing brw_eu_*c from mesa Damien Lespiau
2013-02-04 15:28 ` [PATCH 84/90] assembler: Merge declared_register's type into the reg structure Damien Lespiau
2013-02-04 15:28 ` [PATCH 85/90] assembler: Use defines for width Damien Lespiau
2013-02-04 15:28 ` [PATCH 86/90] assembler: Remove trailing white space Damien Lespiau
2013-02-04 15:28 ` [PATCH 87/90] assembler: Don't use GL types Damien Lespiau
2013-02-04 15:28 ` [PATCH 88/90] assembler: Group the header inclusions together Damien Lespiau
2013-02-04 15:28 ` [PATCH 89/90] assembler: Fix the decoding of the destination horizontal stride Damien Lespiau
2013-02-04 15:28 ` [PATCH 90/90] assembler: Mark format() as PRINTFLIKE in the disassembler Damien Lespiau
2013-02-14 19:18 ` Sync the assembler with Mesa's opcode emission code Damien Lespiau
2013-03-04 16:38   ` Damien Lespiau

Reply instructions:

You may reply publicly to this message via plain-text email
using any one of the following methods:

* Save the following mbox file, import it into your mail client,
  and reply-to-all from there: mbox

  Avoid top-posting and favor interleaved quoting:
  https://en.wikipedia.org/wiki/Posting_style#Interleaved_style

* Reply using the --to, --cc, and --in-reply-to
  switches of git-send-email(1):

  git send-email \
    --in-reply-to=1359991705-5254-21-git-send-email-damien.lespiau@intel.com \
    --to=damien.lespiau@intel.com \
    --cc=intel-gfx@lists.freedesktop.org \
    /path/to/YOUR_REPLY

  https://kernel.org/pub/software/scm/git/docs/git-send-email.html

* If your mail client supports setting the In-Reply-To header
  via mailto: links, try the mailto: link
Be sure your reply has a Subject: header at the top and a blank line before the message body.
This is an external index of several public inboxes,
see mirroring instructions on how to clone and mirror
all data and code used by this external index.