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From: Eric Anholt <eric@anholt.net>
To: dri-devel@lists.freedesktop.org
Cc: linux-kernel@vger.kernel.org, Eric Anholt <eric@anholt.net>,
	stable@vger.kernel.org
Subject: [PATCH 5/6] drm/vc4: Fix overflow mem unreferencing when the binner runs dry.
Date: Tue, 26 Jul 2016 13:47:14 -0700	[thread overview]
Message-ID: <1469566035-22006-6-git-send-email-eric@anholt.net> (raw)
In-Reply-To: <1469566035-22006-1-git-send-email-eric@anholt.net>

Overflow memory handling is tricky: While it's still referenced by the
BPO registers, we want to keep it from being freed.  When we are
putting a new set of overflow memory in the registers, we need to
assign the old one to the last rendering job using it.

We were looking at "what's currently running in the binner", but since
the bin/render submission split, we may end up with the binner
completing and having no new job while the renderer is still
processing.  So, if we don't find a bin job at all, look at the
highest-seqno (last) render job to attach our overflow to.

Signed-off-by: Eric Anholt <eric@anholt.net>
Fixes: ca26d28bbaa3 ("drm/vc4: improve throughput by pipelining binning and rendering jobs")
Cc: stable@vger.kernel.org
---
 drivers/gpu/drm/vc4/vc4_drv.h | 9 +++++++++
 drivers/gpu/drm/vc4/vc4_irq.c | 4 +++-
 2 files changed, 12 insertions(+), 1 deletion(-)

diff --git a/drivers/gpu/drm/vc4/vc4_drv.h b/drivers/gpu/drm/vc4/vc4_drv.h
index 0ced289d7696..87f727932af2 100644
--- a/drivers/gpu/drm/vc4/vc4_drv.h
+++ b/drivers/gpu/drm/vc4/vc4_drv.h
@@ -321,6 +321,15 @@ vc4_first_render_job(struct vc4_dev *vc4)
 				struct vc4_exec_info, head);
 }
 
+static inline struct vc4_exec_info *
+vc4_last_render_job(struct vc4_dev *vc4)
+{
+	if (list_empty(&vc4->render_job_list))
+		return NULL;
+	return list_last_entry(&vc4->render_job_list,
+			       struct vc4_exec_info, head);
+}
+
 /**
  * struct vc4_texture_sample_info - saves the offsets into the UBO for texture
  * setup parameters.
diff --git a/drivers/gpu/drm/vc4/vc4_irq.c b/drivers/gpu/drm/vc4/vc4_irq.c
index b0104a346a74..094bc6a475c1 100644
--- a/drivers/gpu/drm/vc4/vc4_irq.c
+++ b/drivers/gpu/drm/vc4/vc4_irq.c
@@ -83,8 +83,10 @@ vc4_overflow_mem_work(struct work_struct *work)
 
 		spin_lock_irqsave(&vc4->job_lock, irqflags);
 		current_exec = vc4_first_bin_job(vc4);
+		if (!current_exec)
+			current_exec = vc4_last_render_job(vc4);
 		if (current_exec) {
-			vc4->overflow_mem->seqno = vc4->finished_seqno + 1;
+			vc4->overflow_mem->seqno = current_exec->seqno;
 			list_add_tail(&vc4->overflow_mem->unref_head,
 				      &current_exec->unref_list);
 			vc4->overflow_mem = NULL;
-- 
2.8.1

WARNING: multiple messages have this Message-ID (diff)
From: Eric Anholt <eric@anholt.net>
To: dri-devel@lists.freedesktop.org
Cc: linux-kernel@vger.kernel.org, stable@vger.kernel.org
Subject: [PATCH 5/6] drm/vc4: Fix overflow mem unreferencing when the binner runs dry.
Date: Tue, 26 Jul 2016 13:47:14 -0700	[thread overview]
Message-ID: <1469566035-22006-6-git-send-email-eric@anholt.net> (raw)
In-Reply-To: <1469566035-22006-1-git-send-email-eric@anholt.net>

Overflow memory handling is tricky: While it's still referenced by the
BPO registers, we want to keep it from being freed.  When we are
putting a new set of overflow memory in the registers, we need to
assign the old one to the last rendering job using it.

We were looking at "what's currently running in the binner", but since
the bin/render submission split, we may end up with the binner
completing and having no new job while the renderer is still
processing.  So, if we don't find a bin job at all, look at the
highest-seqno (last) render job to attach our overflow to.

Signed-off-by: Eric Anholt <eric@anholt.net>
Fixes: ca26d28bbaa3 ("drm/vc4: improve throughput by pipelining binning and rendering jobs")
Cc: stable@vger.kernel.org
---
 drivers/gpu/drm/vc4/vc4_drv.h | 9 +++++++++
 drivers/gpu/drm/vc4/vc4_irq.c | 4 +++-
 2 files changed, 12 insertions(+), 1 deletion(-)

diff --git a/drivers/gpu/drm/vc4/vc4_drv.h b/drivers/gpu/drm/vc4/vc4_drv.h
index 0ced289d7696..87f727932af2 100644
--- a/drivers/gpu/drm/vc4/vc4_drv.h
+++ b/drivers/gpu/drm/vc4/vc4_drv.h
@@ -321,6 +321,15 @@ vc4_first_render_job(struct vc4_dev *vc4)
 				struct vc4_exec_info, head);
 }
 
+static inline struct vc4_exec_info *
+vc4_last_render_job(struct vc4_dev *vc4)
+{
+	if (list_empty(&vc4->render_job_list))
+		return NULL;
+	return list_last_entry(&vc4->render_job_list,
+			       struct vc4_exec_info, head);
+}
+
 /**
  * struct vc4_texture_sample_info - saves the offsets into the UBO for texture
  * setup parameters.
diff --git a/drivers/gpu/drm/vc4/vc4_irq.c b/drivers/gpu/drm/vc4/vc4_irq.c
index b0104a346a74..094bc6a475c1 100644
--- a/drivers/gpu/drm/vc4/vc4_irq.c
+++ b/drivers/gpu/drm/vc4/vc4_irq.c
@@ -83,8 +83,10 @@ vc4_overflow_mem_work(struct work_struct *work)
 
 		spin_lock_irqsave(&vc4->job_lock, irqflags);
 		current_exec = vc4_first_bin_job(vc4);
+		if (!current_exec)
+			current_exec = vc4_last_render_job(vc4);
 		if (current_exec) {
-			vc4->overflow_mem->seqno = vc4->finished_seqno + 1;
+			vc4->overflow_mem->seqno = current_exec->seqno;
 			list_add_tail(&vc4->overflow_mem->unref_head,
 				      &current_exec->unref_list);
 			vc4->overflow_mem = NULL;
-- 
2.8.1

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  parent reply	other threads:[~2016-07-26 20:47 UTC|newest]

Thread overview: 19+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2016-07-26 20:47 [PATCH 0/6] vc4 miscellaneous v3d fixes Eric Anholt
2016-07-26 20:47 ` [PATCH 1/6] drm/vc4: Use drm_free_large() on handles to match its allocation Eric Anholt
2016-07-26 20:47   ` Eric Anholt
2016-07-26 20:47 ` [PATCH 2/6] drm/vc4: Use drm_malloc_ab to fix large rendering jobs Eric Anholt
2016-07-26 20:47   ` Eric Anholt
2016-07-26 20:47 ` [PATCH 3/6] drm/vc4: Fix handling of a pm_runtime_get_sync() success case Eric Anholt
2016-07-26 20:47 ` [PATCH 4/6] drm/vc4: Free hang state before destroying BO cache Eric Anholt
2016-07-26 20:47   ` Eric Anholt
2016-07-26 20:47 ` Eric Anholt [this message]
2016-07-26 20:47   ` [PATCH 5/6] drm/vc4: Fix overflow mem unreferencing when the binner runs dry Eric Anholt
2016-07-26 21:10   ` Rob Clark
2016-07-26 23:11     ` Eric Anholt
2016-07-26 23:11       ` Eric Anholt
2016-07-26 23:37       ` Rob Clark
2016-07-26 23:37         ` Rob Clark
2016-07-27  5:37         ` Eric Anholt
2016-07-27  5:37           ` Eric Anholt
2016-07-27 11:18           ` Rob Clark
2016-07-26 20:47 ` [PATCH 6/6] drm/vc4: Fix oops when userspace hands in a bad BO Eric Anholt

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