From: Takashi Iwai <tiwai@suse.de>
To: Pierre-Louis Bossart <pierre-louis.bossart@linux.intel.com>
Cc: alsa-devel@alsa-project.org, intel-gfx@lists.freedesktop.org
Subject: [PATCH RFC 2/3] drm/i915: Pass pipe to LPE audio notification
Date: Fri, 27 Jan 2017 11:36:30 +0100 [thread overview]
Message-ID: <20170127103631.25302-3-tiwai@suse.de> (raw)
In-Reply-To: <20170127103631.25302-1-tiwai@suse.de>
The LPE audio configuration depends on the pipe, thus we need to pass
the currently used pipe. It's now embedded in struct
intel_hdmi_lpe_audio_eld as well as port id.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
---
drivers/gpu/drm/i915/i915_drv.h | 2 +-
drivers/gpu/drm/i915/intel_audio.c | 6 +++---
drivers/gpu/drm/i915/intel_lpe_audio.c | 3 ++-
include/drm/intel_lpe_audio.h | 1 +
4 files changed, 7 insertions(+), 5 deletions(-)
diff --git a/drivers/gpu/drm/i915/i915_drv.h b/drivers/gpu/drm/i915/i915_drv.h
index 1c7aa8fcd0fa..1c56c5832735 100644
--- a/drivers/gpu/drm/i915/i915_drv.h
+++ b/drivers/gpu/drm/i915/i915_drv.h
@@ -3400,7 +3400,7 @@ int intel_lpe_audio_init(struct drm_i915_private *dev_priv);
void intel_lpe_audio_teardown(struct drm_i915_private *dev_priv);
void intel_lpe_audio_irq_handler(struct drm_i915_private *dev_priv);
void intel_lpe_audio_notify(struct drm_i915_private *dev_priv,
- void *eld, int port, int tmds_clk_speed,
+ void *eld, int port, int pipe, int tmds_clk_speed,
bool dp_output, int link_rate);
/* intel_i2c.c */
diff --git a/drivers/gpu/drm/i915/intel_audio.c b/drivers/gpu/drm/i915/intel_audio.c
index d4e6d1136cfe..892169b7952b 100644
--- a/drivers/gpu/drm/i915/intel_audio.c
+++ b/drivers/gpu/drm/i915/intel_audio.c
@@ -634,12 +634,12 @@ void intel_audio_codec_enable(struct intel_encoder *intel_encoder,
switch (intel_encoder->type) {
case INTEL_OUTPUT_HDMI:
- intel_lpe_audio_notify(dev_priv, connector->eld, port,
+ intel_lpe_audio_notify(dev_priv, connector->eld, port, pipe,
crtc_state->port_clock,
false, 0);
break;
case INTEL_OUTPUT_DP:
- intel_lpe_audio_notify(dev_priv, connector->eld, port,
+ intel_lpe_audio_notify(dev_priv, connector->eld, port, pipe,
adjusted_mode->crtc_clock,
true, crtc_state->port_clock);
break;
@@ -680,7 +680,7 @@ void intel_audio_codec_disable(struct intel_encoder *intel_encoder)
(int) port, (int) pipe);
}
- intel_lpe_audio_notify(dev_priv, NULL, port, 0, false, 0);
+ intel_lpe_audio_notify(dev_priv, NULL, port, pipe, 0, false, 0);
}
/**
diff --git a/drivers/gpu/drm/i915/intel_lpe_audio.c b/drivers/gpu/drm/i915/intel_lpe_audio.c
index b3134efdcf82..62bc3c6456e4 100644
--- a/drivers/gpu/drm/i915/intel_lpe_audio.c
+++ b/drivers/gpu/drm/i915/intel_lpe_audio.c
@@ -341,7 +341,7 @@ void intel_lpe_audio_teardown(struct drm_i915_private *dev_priv)
* Notify lpe audio driver of eld change.
*/
void intel_lpe_audio_notify(struct drm_i915_private *dev_priv,
- void *eld, int port, int tmds_clk_speed,
+ void *eld, int port, int pipe, int tmds_clk_speed,
bool dp_output, int link_rate)
{
unsigned long irq_flags;
@@ -359,6 +359,7 @@ void intel_lpe_audio_notify(struct drm_i915_private *dev_priv,
memcpy(pdata->eld.eld_data, eld,
HDMI_MAX_ELD_BYTES);
pdata->eld.port_id = port;
+ pdata->eld.pipe_id = pipe;
pdata->hdmi_connected = true;
pdata->dp_output = dp_output;
diff --git a/include/drm/intel_lpe_audio.h b/include/drm/intel_lpe_audio.h
index 857e0eafed79..410128e4cd70 100644
--- a/include/drm/intel_lpe_audio.h
+++ b/include/drm/intel_lpe_audio.h
@@ -31,6 +31,7 @@
struct intel_hdmi_lpe_audio_eld {
int port_id;
+ int pipe_id;
unsigned char eld_data[HDMI_MAX_ELD_BYTES];
};
--
2.11.0
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next prev parent reply other threads:[~2017-01-27 10:36 UTC|newest]
Thread overview: 6+ messages / expand[flat|nested] mbox.gz Atom feed top
2017-01-27 10:36 [PATCH RFC 0/3] Pass pipe to LPE audio Takashi Iwai
2017-01-27 10:36 ` [PATCH RFC 1/3] drm/i915: Avoid MST pipe handling for " Takashi Iwai
2017-01-27 14:15 ` [alsa-devel] " Pierre-Louis Bossart
2017-01-27 14:17 ` Takashi Iwai
2017-01-27 10:36 ` Takashi Iwai [this message]
2017-01-27 10:36 ` [PATCH RFC 3/3] ALSA: x86: Use config base depending on the pipe Takashi Iwai
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