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From: Kai-Heng Feng <kai.heng.feng@canonical.com>
To: tiwai@suse.com
Cc: perex@perex.cz, hui.wang@canonical.com,
	kai.vehmanen@linux.intel.com, alsa-devel@alsa-project.org,
	linux-kernel@vger.kernel.org,
	Kai-Heng Feng <kai.heng.feng@canonical.com>
Subject: [PATCH v2 0/4] HDA controller and PM cleanups
Date: Tue, 27 Oct 2020 13:39:57 +0800	[thread overview]
Message-ID: <20201027054001.1800-1-kai.heng.feng@canonical.com> (raw)

While working on the issue "ALSA: hda: fix jack detection with Realtek
codecs when in D3", I've found using pm_runtime_force_{suspend,resume}()
have surprising behavior, specifically, pm_runtime_need_not_resume()
uses pm_runtime_need_not_resume() to avoid calling resume callback, so
jackpoll was used to really power up the codec.

We can use direct-complete to do the keep the codec suspended throughout
the system PM flow, namely, keep the codec suspended all the way, unless
the codec needs to be woken up after resume.

For HDA controller, PCI core may enable direct-complete for it if
conditions are met. So make runtime and system PM distinctive to always
apply correct wake up setting.

At least point, hopefully all runtime PM issues are solved, let's enable
runtime PM by default again.

Kai-Heng Feng (4):
  ALSA: hda: Refactor codec PM to use direct-complete optimization
  ALSA: hda: Stop mangling PCI IRQ
  ALSA: hda: Separate runtime and system suspend
  ALSA: hda: Reinstate runtime_allow() for all hda controllers

 sound/pci/hda/hda_codec.c      | 45 +++++++++++++-------
 sound/pci/hda/hda_controller.h |  3 +-
 sound/pci/hda/hda_intel.c      | 77 ++++++++++++++++------------------
 3 files changed, 67 insertions(+), 58 deletions(-)

-- 
2.17.1


WARNING: multiple messages have this Message-ID (diff)
From: Kai-Heng Feng <kai.heng.feng@canonical.com>
To: tiwai@suse.com
Cc: alsa-devel@alsa-project.org, kai.vehmanen@linux.intel.com,
	linux-kernel@vger.kernel.org, hui.wang@canonical.com,
	Kai-Heng Feng <kai.heng.feng@canonical.com>
Subject: [PATCH v2 0/4] HDA controller and PM cleanups
Date: Tue, 27 Oct 2020 13:39:57 +0800	[thread overview]
Message-ID: <20201027054001.1800-1-kai.heng.feng@canonical.com> (raw)

While working on the issue "ALSA: hda: fix jack detection with Realtek
codecs when in D3", I've found using pm_runtime_force_{suspend,resume}()
have surprising behavior, specifically, pm_runtime_need_not_resume()
uses pm_runtime_need_not_resume() to avoid calling resume callback, so
jackpoll was used to really power up the codec.

We can use direct-complete to do the keep the codec suspended throughout
the system PM flow, namely, keep the codec suspended all the way, unless
the codec needs to be woken up after resume.

For HDA controller, PCI core may enable direct-complete for it if
conditions are met. So make runtime and system PM distinctive to always
apply correct wake up setting.

At least point, hopefully all runtime PM issues are solved, let's enable
runtime PM by default again.

Kai-Heng Feng (4):
  ALSA: hda: Refactor codec PM to use direct-complete optimization
  ALSA: hda: Stop mangling PCI IRQ
  ALSA: hda: Separate runtime and system suspend
  ALSA: hda: Reinstate runtime_allow() for all hda controllers

 sound/pci/hda/hda_codec.c      | 45 +++++++++++++-------
 sound/pci/hda/hda_controller.h |  3 +-
 sound/pci/hda/hda_intel.c      | 77 ++++++++++++++++------------------
 3 files changed, 67 insertions(+), 58 deletions(-)

-- 
2.17.1


             reply	other threads:[~2020-10-27  5:40 UTC|newest]

Thread overview: 26+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2020-10-27  5:39 Kai-Heng Feng [this message]
2020-10-27  5:39 ` [PATCH v2 0/4] HDA controller and PM cleanups Kai-Heng Feng
2020-10-27  5:39 ` [PATCH v2 1/4] ALSA: hda: Refactor codec PM to use direct-complete optimization Kai-Heng Feng
2020-10-27  5:39   ` Kai-Heng Feng
2020-10-27  5:39 ` [PATCH v2 2/4] ALSA: hda: Stop mangling PCI IRQ Kai-Heng Feng
2020-10-27  5:39   ` Kai-Heng Feng
2020-10-27  7:36   ` Takashi Iwai
2020-10-27  7:36     ` Takashi Iwai
2020-10-27  7:42     ` Kai-Heng Feng
2020-10-27  7:42       ` Kai-Heng Feng
2020-10-27  5:40 ` [PATCH v2 3/4] ALSA: hda: Separate runtime and system suspend Kai-Heng Feng
2020-10-27  5:40   ` Kai-Heng Feng
2020-10-27  7:46   ` Takashi Iwai
2020-10-27  7:46     ` Takashi Iwai
2020-10-27  8:12     ` Takashi Iwai
2020-10-27  8:12       ` Takashi Iwai
2020-10-27  8:15       ` Takashi Iwai
2020-10-27  8:15         ` Takashi Iwai
2020-10-27  8:24         ` Kai-Heng Feng
2020-10-27  8:24           ` Kai-Heng Feng
2020-10-27 11:38   ` Kai Vehmanen
2020-10-27 11:38     ` Kai Vehmanen
2020-10-27 12:04     ` Kai-Heng Feng
2020-10-27 12:04       ` Kai-Heng Feng
2020-10-27  5:40 ` [PATCH v2 4/4] ALSA: hda: Reinstate runtime_allow() for all hda controllers Kai-Heng Feng
2020-10-27  5:40   ` Kai-Heng Feng

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