All of lore.kernel.org
 help / color / mirror / Atom feed
From: Konstantin Meskhidze <konstantin.meskhidze@huawei.com>
To: <mic@digikod.net>
Cc: <willemdebruijn.kernel@gmail.com>, <gnoack3000@gmail.com>,
	<linux-security-module@vger.kernel.org>, <netdev@vger.kernel.org>,
	<netfilter-devel@vger.kernel.org>, <yusongping@huawei.com>,
	<artem.kuzin@huawei.com>
Subject: [PATCH v13 03/12] landlock: Refactor landlock_find_rule/insert_rule
Date: Mon, 16 Oct 2023 09:50:21 +0800	[thread overview]
Message-ID: <20231016015030.1684504-4-konstantin.meskhidze@huawei.com> (raw)
In-Reply-To: <20231016015030.1684504-1-konstantin.meskhidze@huawei.com>

Add a new landlock_key union and landlock_id structure to support
a socket port rule type. A struct landlock_id identifies a unique entry
in a ruleset: either a kernel object (e.g inode) or typed data (e.g TCP
port). There is one red-black tree per key type.

This patch also adds is_object_pointer() and get_root() helpers.
is_object_pointer() returns true if key type is LANDLOCK_KEY_INODE.
get_root() helper returns a red_black tree root pointer according to
a key type.

Refactor landlock_insert_rule() and landlock_find_rule() to support coming
network modifications. Adding or searching a rule in ruleset can now be
done thanks to a Landlock ID argument passed to these helpers.

Signed-off-by: Konstantin Meskhidze <konstantin.meskhidze@huawei.com>
Link: https://lore.kernel.org/r/20230920092641.832134-4-konstantin.meskhidze@huawei.com
Co-developed-by: Mickaël Salaün <mic@digikod.net>
Signed-off-by: Mickaël Salaün <mic@digikod.net>
---

Changes since v12:
* None.

Changes since v11:
* Adds "default" case in is_object_pointer() and get_root().
* Removes the "root" variable from get_root().
* Minor fixes.

Changes since v10:
* None.

Changes since v9:
* Splits commit.
* Refactors commit message.
* Minor fixes.

Changes since v8:
* Refactors commit message.
* Removes inlining.
* Minor fixes.

Changes since v7:
* Completes all the new field descriptions landlock_key,
  landlock_key_type, landlock_id.
* Refactors commit message, adds a co-developer.

Changes since v6:
* Adds union landlock_key, enum landlock_key_type, and struct
  landlock_id.
* Refactors ruleset functions and improves switch/cases: create_rule(),
  insert_rule(), get_root(), is_object_pointer(), free_rule(),
  landlock_find_rule().
* Refactors landlock_append_fs_rule() functions to support new
  landlock_id type.

Changes since v5:
* Formats code with clang-format-14.

Changes since v4:
* Refactors insert_rule() and create_rule() functions by deleting
rule_type from their arguments list, it helps to reduce useless code.

Changes since v3:
* Splits commit.
* Refactors landlock_insert_rule and landlock_find_rule functions.
* Rename new_ruleset->root_inode.

---
 security/landlock/fs.c      |  21 +++---
 security/landlock/ruleset.c | 132 ++++++++++++++++++++++++++----------
 security/landlock/ruleset.h |  65 +++++++++++++++---
 3 files changed, 164 insertions(+), 54 deletions(-)

diff --git a/security/landlock/fs.c b/security/landlock/fs.c
index e8d680c2c80a..9edb64ac8251 100644
--- a/security/landlock/fs.c
+++ b/security/landlock/fs.c
@@ -158,7 +158,9 @@ int landlock_append_fs_rule(struct landlock_ruleset *const ruleset,
 			    access_mask_t access_rights)
 {
 	int err;
-	struct landlock_object *object;
+	struct landlock_id id = {
+		.type = LANDLOCK_KEY_INODE,
+	};

 	/* Files only get access rights that make sense. */
 	if (!d_is_dir(path->dentry) &&
@@ -170,17 +172,17 @@ int landlock_append_fs_rule(struct landlock_ruleset *const ruleset,
 	/* Transforms relative access rights to absolute ones. */
 	access_rights |= LANDLOCK_MASK_ACCESS_FS &
 			 ~landlock_get_fs_access_mask(ruleset, 0);
-	object = get_inode_object(d_backing_inode(path->dentry));
-	if (IS_ERR(object))
-		return PTR_ERR(object);
+	id.key.object = get_inode_object(d_backing_inode(path->dentry));
+	if (IS_ERR(id.key.object))
+		return PTR_ERR(id.key.object);
 	mutex_lock(&ruleset->lock);
-	err = landlock_insert_rule(ruleset, object, access_rights);
+	err = landlock_insert_rule(ruleset, id, access_rights);
 	mutex_unlock(&ruleset->lock);
 	/*
 	 * No need to check for an error because landlock_insert_rule()
 	 * increments the refcount for the new object if needed.
 	 */
-	landlock_put_object(object);
+	landlock_put_object(id.key.object);
 	return err;
 }

@@ -197,6 +199,9 @@ find_rule(const struct landlock_ruleset *const domain,
 {
 	const struct landlock_rule *rule;
 	const struct inode *inode;
+	struct landlock_id id = {
+		.type = LANDLOCK_KEY_INODE,
+	};

 	/* Ignores nonexistent leafs. */
 	if (d_is_negative(dentry))
@@ -204,8 +209,8 @@ find_rule(const struct landlock_ruleset *const domain,

 	inode = d_backing_inode(dentry);
 	rcu_read_lock();
-	rule = landlock_find_rule(
-		domain, rcu_dereference(landlock_inode(inode)->object));
+	id.key.object = rcu_dereference(landlock_inode(inode)->object);
+	rule = landlock_find_rule(domain, id);
 	rcu_read_unlock();
 	return rule;
 }
diff --git a/security/landlock/ruleset.c b/security/landlock/ruleset.c
index 1f3188b4e313..d5993e6254e4 100644
--- a/security/landlock/ruleset.c
+++ b/security/landlock/ruleset.c
@@ -35,7 +35,7 @@ static struct landlock_ruleset *create_ruleset(const u32 num_layers)
 		return ERR_PTR(-ENOMEM);
 	refcount_set(&new_ruleset->usage, 1);
 	mutex_init(&new_ruleset->lock);
-	new_ruleset->root = RB_ROOT;
+	new_ruleset->root_inode = RB_ROOT;
 	new_ruleset->num_layers = num_layers;
 	/*
 	 * hierarchy = NULL
@@ -68,8 +68,20 @@ static void build_check_rule(void)
 	BUILD_BUG_ON(rule.num_layers < LANDLOCK_MAX_NUM_LAYERS);
 }

+static bool is_object_pointer(const enum landlock_key_type key_type)
+{
+	switch (key_type) {
+	case LANDLOCK_KEY_INODE:
+		return true;
+
+	default:
+		WARN_ON_ONCE(1);
+		return false;
+	}
+}
+
 static struct landlock_rule *
-create_rule(struct landlock_object *const object,
+create_rule(const struct landlock_id id,
 	    const struct landlock_layer (*const layers)[], const u32 num_layers,
 	    const struct landlock_layer *const new_layer)
 {
@@ -90,8 +102,13 @@ create_rule(struct landlock_object *const object,
 	if (!new_rule)
 		return ERR_PTR(-ENOMEM);
 	RB_CLEAR_NODE(&new_rule->node);
-	landlock_get_object(object);
-	new_rule->object = object;
+	if (is_object_pointer(id.type)) {
+		/* This should be catched by insert_rule(). */
+		WARN_ON_ONCE(!id.key.object);
+		landlock_get_object(id.key.object);
+	}
+
+	new_rule->key = id.key;
 	new_rule->num_layers = new_num_layers;
 	/* Copies the original layer stack. */
 	memcpy(new_rule->layers, layers,
@@ -102,12 +119,26 @@ create_rule(struct landlock_object *const object,
 	return new_rule;
 }

-static void free_rule(struct landlock_rule *const rule)
+static struct rb_root *get_root(struct landlock_ruleset *const ruleset,
+				const enum landlock_key_type key_type)
+{
+	switch (key_type) {
+	case LANDLOCK_KEY_INODE:
+		return &ruleset->root_inode;
+
+	default:
+		return ERR_PTR(-EINVAL);
+	}
+}
+
+static void free_rule(struct landlock_rule *const rule,
+		      const enum landlock_key_type key_type)
 {
 	might_sleep();
 	if (!rule)
 		return;
-	landlock_put_object(rule->object);
+	if (is_object_pointer(key_type))
+		landlock_put_object(rule->key.object);
 	kfree(rule);
 }

@@ -129,8 +160,8 @@ static void build_check_ruleset(void)
  * insert_rule - Create and insert a rule in a ruleset
  *
  * @ruleset: The ruleset to be updated.
- * @object: The object to build the new rule with.  The underlying kernel
- *          object must be held by the caller.
+ * @id: The ID to build the new rule with.  The underlying kernel object, if
+ *      any, must be held by the caller.
  * @layers: One or multiple layers to be copied into the new rule.
  * @num_layers: The number of @layers entries.
  *
@@ -144,26 +175,35 @@ static void build_check_ruleset(void)
  * access rights.
  */
 static int insert_rule(struct landlock_ruleset *const ruleset,
-		       struct landlock_object *const object,
+		       const struct landlock_id id,
 		       const struct landlock_layer (*const layers)[],
-		       size_t num_layers)
+		       const size_t num_layers)
 {
 	struct rb_node **walker_node;
 	struct rb_node *parent_node = NULL;
 	struct landlock_rule *new_rule;
+	struct rb_root *root;

 	might_sleep();
 	lockdep_assert_held(&ruleset->lock);
-	if (WARN_ON_ONCE(!object || !layers))
+	if (WARN_ON_ONCE(!layers))
+		return -ENOENT;
+
+	if (is_object_pointer(id.type) && WARN_ON_ONCE(!id.key.object))
 		return -ENOENT;
-	walker_node = &(ruleset->root.rb_node);
+
+	root = get_root(ruleset, id.type);
+	if (IS_ERR(root))
+		return PTR_ERR(root);
+
+	walker_node = &root->rb_node;
 	while (*walker_node) {
 		struct landlock_rule *const this =
 			rb_entry(*walker_node, struct landlock_rule, node);

-		if (this->object != object) {
+		if (this->key.data != id.key.data) {
 			parent_node = *walker_node;
-			if (this->object < object)
+			if (this->key.data < id.key.data)
 				walker_node = &((*walker_node)->rb_right);
 			else
 				walker_node = &((*walker_node)->rb_left);
@@ -195,24 +235,24 @@ static int insert_rule(struct landlock_ruleset *const ruleset,
 		 * Intersects access rights when it is a merge between a
 		 * ruleset and a domain.
 		 */
-		new_rule = create_rule(object, &this->layers, this->num_layers,
+		new_rule = create_rule(id, &this->layers, this->num_layers,
 				       &(*layers)[0]);
 		if (IS_ERR(new_rule))
 			return PTR_ERR(new_rule);
-		rb_replace_node(&this->node, &new_rule->node, &ruleset->root);
-		free_rule(this);
+		rb_replace_node(&this->node, &new_rule->node, root);
+		free_rule(this, id.type);
 		return 0;
 	}

-	/* There is no match for @object. */
+	/* There is no match for @id. */
 	build_check_ruleset();
 	if (ruleset->num_rules >= LANDLOCK_MAX_NUM_RULES)
 		return -E2BIG;
-	new_rule = create_rule(object, layers, num_layers, NULL);
+	new_rule = create_rule(id, layers, num_layers, NULL);
 	if (IS_ERR(new_rule))
 		return PTR_ERR(new_rule);
 	rb_link_node(&new_rule->node, parent_node, walker_node);
-	rb_insert_color(&new_rule->node, &ruleset->root);
+	rb_insert_color(&new_rule->node, root);
 	ruleset->num_rules++;
 	return 0;
 }
@@ -230,7 +270,7 @@ static void build_check_layer(void)

 /* @ruleset must be locked by the caller. */
 int landlock_insert_rule(struct landlock_ruleset *const ruleset,
-			 struct landlock_object *const object,
+			 const struct landlock_id id,
 			 const access_mask_t access)
 {
 	struct landlock_layer layers[] = { {
@@ -240,7 +280,7 @@ int landlock_insert_rule(struct landlock_ruleset *const ruleset,
 	} };

 	build_check_layer();
-	return insert_rule(ruleset, object, &layers, ARRAY_SIZE(layers));
+	return insert_rule(ruleset, id, &layers, ARRAY_SIZE(layers));
 }

 static inline void get_hierarchy(struct landlock_hierarchy *const hierarchy)
@@ -263,6 +303,7 @@ static int merge_ruleset(struct landlock_ruleset *const dst,
 			 struct landlock_ruleset *const src)
 {
 	struct landlock_rule *walker_rule, *next_rule;
+	struct rb_root *src_root;
 	int err = 0;

 	might_sleep();
@@ -273,6 +314,10 @@ static int merge_ruleset(struct landlock_ruleset *const dst,
 	if (WARN_ON_ONCE(!dst || !dst->hierarchy))
 		return -EINVAL;

+	src_root = get_root(src, LANDLOCK_KEY_INODE);
+	if (IS_ERR(src_root))
+		return PTR_ERR(src_root);
+
 	/* Locks @dst first because we are its only owner. */
 	mutex_lock(&dst->lock);
 	mutex_lock_nested(&src->lock, SINGLE_DEPTH_NESTING);
@@ -285,11 +330,15 @@ static int merge_ruleset(struct landlock_ruleset *const dst,
 	dst->access_masks[dst->num_layers - 1] = src->access_masks[0];

 	/* Merges the @src tree. */
-	rbtree_postorder_for_each_entry_safe(walker_rule, next_rule, &src->root,
+	rbtree_postorder_for_each_entry_safe(walker_rule, next_rule, src_root,
 					     node) {
 		struct landlock_layer layers[] = { {
 			.level = dst->num_layers,
 		} };
+		const struct landlock_id id = {
+			.key = walker_rule->key,
+			.type = LANDLOCK_KEY_INODE,
+		};

 		if (WARN_ON_ONCE(walker_rule->num_layers != 1)) {
 			err = -EINVAL;
@@ -300,8 +349,8 @@ static int merge_ruleset(struct landlock_ruleset *const dst,
 			goto out_unlock;
 		}
 		layers[0].access = walker_rule->layers[0].access;
-		err = insert_rule(dst, walker_rule->object, &layers,
-				  ARRAY_SIZE(layers));
+
+		err = insert_rule(dst, id, &layers, ARRAY_SIZE(layers));
 		if (err)
 			goto out_unlock;
 	}
@@ -316,21 +365,30 @@ static int inherit_ruleset(struct landlock_ruleset *const parent,
 			   struct landlock_ruleset *const child)
 {
 	struct landlock_rule *walker_rule, *next_rule;
+	struct rb_root *parent_root;
 	int err = 0;

 	might_sleep();
 	if (!parent)
 		return 0;

+	parent_root = get_root(parent, LANDLOCK_KEY_INODE);
+	if (IS_ERR(parent_root))
+		return PTR_ERR(parent_root);
+
 	/* Locks @child first because we are its only owner. */
 	mutex_lock(&child->lock);
 	mutex_lock_nested(&parent->lock, SINGLE_DEPTH_NESTING);

 	/* Copies the @parent tree. */
 	rbtree_postorder_for_each_entry_safe(walker_rule, next_rule,
-					     &parent->root, node) {
-		err = insert_rule(child, walker_rule->object,
-				  &walker_rule->layers,
+					     parent_root, node) {
+		const struct landlock_id id = {
+			.key = walker_rule->key,
+			.type = LANDLOCK_KEY_INODE,
+		};
+
+		err = insert_rule(child, id, &walker_rule->layers,
 				  walker_rule->num_layers);
 		if (err)
 			goto out_unlock;
@@ -362,8 +420,9 @@ static void free_ruleset(struct landlock_ruleset *const ruleset)
 	struct landlock_rule *freeme, *next;

 	might_sleep();
-	rbtree_postorder_for_each_entry_safe(freeme, next, &ruleset->root, node)
-		free_rule(freeme);
+	rbtree_postorder_for_each_entry_safe(freeme, next, &ruleset->root_inode,
+					     node)
+		free_rule(freeme, LANDLOCK_KEY_INODE);
 	put_hierarchy(ruleset->hierarchy);
 	kfree(ruleset);
 }
@@ -454,20 +513,23 @@ landlock_merge_ruleset(struct landlock_ruleset *const parent,
  */
 const struct landlock_rule *
 landlock_find_rule(const struct landlock_ruleset *const ruleset,
-		   const struct landlock_object *const object)
+		   const struct landlock_id id)
 {
+	const struct rb_root *root;
 	const struct rb_node *node;

-	if (!object)
+	root = get_root((struct landlock_ruleset *)ruleset, id.type);
+	if (IS_ERR(root))
 		return NULL;
-	node = ruleset->root.rb_node;
+	node = root->rb_node;
+
 	while (node) {
 		struct landlock_rule *this =
 			rb_entry(node, struct landlock_rule, node);

-		if (this->object == object)
+		if (this->key.data == id.key.data)
 			return this;
-		if (this->object < object)
+		if (this->key.data < id.key.data)
 			node = node->rb_right;
 		else
 			node = node->rb_left;
diff --git a/security/landlock/ruleset.h b/security/landlock/ruleset.h
index 6e2ad1546ab3..9e04c666b23c 100644
--- a/security/landlock/ruleset.h
+++ b/security/landlock/ruleset.h
@@ -60,6 +60,47 @@ struct landlock_layer {
 	access_mask_t access;
 };

+/**
+ * union landlock_key - Key of a ruleset's red-black tree
+ */
+union landlock_key {
+	/**
+	 * @object: Pointer to identify a kernel object (e.g. an inode).
+	 */
+	struct landlock_object *object;
+	/**
+	 * @data: Raw data to identify an arbitrary 32-bit value
+	 * (e.g. a TCP port).
+	 */
+	uintptr_t data;
+};
+
+/**
+ * enum landlock_key_type - Type of &union landlock_key
+ */
+enum landlock_key_type {
+	/**
+	 * @LANDLOCK_KEY_INODE: Type of &landlock_ruleset.root_inode's node
+	 * keys.
+	 */
+	LANDLOCK_KEY_INODE = 1,
+};
+
+/**
+ * struct landlock_id - Unique rule identifier for a ruleset
+ */
+struct landlock_id {
+	/**
+	 * @key: Identifies either a kernel object (e.g. an inode) or
+	 * a raw value (e.g. a TCP port).
+	 */
+	union landlock_key key;
+	/**
+	 * @type: Type of a landlock_ruleset's root tree.
+	 */
+	const enum landlock_key_type type;
+};
+
 /**
  * struct landlock_rule - Access rights tied to an object
  */
@@ -69,12 +110,13 @@ struct landlock_rule {
 	 */
 	struct rb_node node;
 	/**
-	 * @object: Pointer to identify a kernel object (e.g. an inode).  This
-	 * is used as a key for this ruleset element.  This pointer is set once
-	 * and never modified.  It always points to an allocated object because
-	 * each rule increments the refcount of its object.
+	 * @key: A union to identify either a kernel object (e.g. an inode) or
+	 * a raw data value (e.g. a network socket port). This is used as a key
+	 * for this ruleset element.  The pointer is set once and never
+	 * modified.  It always points to an allocated object because each rule
+	 * increments the refcount of its object.
 	 */
-	struct landlock_object *object;
+	union landlock_key key;
 	/**
 	 * @num_layers: Number of entries in @layers.
 	 */
@@ -110,11 +152,12 @@ struct landlock_hierarchy {
  */
 struct landlock_ruleset {
 	/**
-	 * @root: Root of a red-black tree containing &struct landlock_rule
-	 * nodes.  Once a ruleset is tied to a process (i.e. as a domain), this
-	 * tree is immutable until @usage reaches zero.
+	 * @root_inode: Root of a red-black tree containing &struct
+	 * landlock_rule nodes with inode object.  Once a ruleset is tied to a
+	 * process (i.e. as a domain), this tree is immutable until @usage
+	 * reaches zero.
 	 */
-	struct rb_root root;
+	struct rb_root root_inode;
 	/**
 	 * @hierarchy: Enables hierarchy identification even when a parent
 	 * domain vanishes.  This is needed for the ptrace protection.
@@ -176,7 +219,7 @@ void landlock_put_ruleset(struct landlock_ruleset *const ruleset);
 void landlock_put_ruleset_deferred(struct landlock_ruleset *const ruleset);

 int landlock_insert_rule(struct landlock_ruleset *const ruleset,
-			 struct landlock_object *const object,
+			 const struct landlock_id id,
 			 const access_mask_t access);

 struct landlock_ruleset *
@@ -185,7 +228,7 @@ landlock_merge_ruleset(struct landlock_ruleset *const parent,

 const struct landlock_rule *
 landlock_find_rule(const struct landlock_ruleset *const ruleset,
-		   const struct landlock_object *const object);
+		   const struct landlock_id id);

 static inline void landlock_get_ruleset(struct landlock_ruleset *const ruleset)
 {
--
2.25.1


  parent reply	other threads:[~2023-10-16  1:50 UTC|newest]

Thread overview: 45+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2023-10-16  1:50 [PATCH v13 00/12] Network support for Landlock Konstantin Meskhidze
2023-10-16  1:50 ` [PATCH v13 01/12] landlock: Make ruleset's access masks more generic Konstantin Meskhidze
2023-10-18 12:28   ` Mickaël Salaün
2023-10-19  1:45     ` Konstantin Meskhidze (A)
2023-10-16  1:50 ` [PATCH v13 02/12] landlock: Allow FS topology changes for domains without such rule type Konstantin Meskhidze
2023-10-16  1:50 ` Konstantin Meskhidze [this message]
2023-10-16  1:50 ` [PATCH v13 04/12] landlock: Refactor merge/inherit_ruleset functions Konstantin Meskhidze
2023-10-16  1:50 ` [PATCH v13 05/12] landlock: Move and rename layer helpers Konstantin Meskhidze
2023-10-16  1:50 ` [PATCH v13 06/12] landlock: Refactor " Konstantin Meskhidze
2023-10-16  1:50 ` [PATCH v13 07/12] landlock: Refactor landlock_add_rule() syscall Konstantin Meskhidze
2023-10-18 12:28   ` Mickaël Salaün
2023-10-19 11:59     ` Konstantin Meskhidze (A)
2023-10-18 16:34   ` Mickaël Salaün
2023-10-19 11:57     ` Konstantin Meskhidze (A)
2023-10-16  1:50 ` [PATCH v13 08/12] landlock: Add network rules and TCP hooks support Konstantin Meskhidze
2023-10-18 12:29   ` Mickaël Salaün
2023-10-20  4:08     ` Konstantin Meskhidze (A)
2023-10-20  9:49       ` Mickaël Salaün
2023-10-20 11:58         ` Konstantin Meskhidze (A)
2023-10-20 15:41           ` Mickaël Salaün
2023-10-23  7:23             ` Konstantin Meskhidze (A)
2023-10-23  8:30               ` Mickaël Salaün
2023-10-23  8:56                 ` Konstantin Meskhidze (A)
2023-10-24  2:51         ` Konstantin Meskhidze (A)
2023-10-24  3:18         ` Konstantin Meskhidze (A)
2023-10-24  9:03           ` Mickaël Salaün
2023-10-24  9:12             ` Konstantin Meskhidze (A)
2023-10-25 11:29               ` Mickaël Salaün
2023-10-26  2:02                 ` Konstantin Meskhidze (A)
2023-10-18 16:34   ` Mickaël Salaün
2023-10-20  9:40     ` Konstantin Meskhidze (A)
2023-10-16  1:50 ` [PATCH v13 09/12] selftests/landlock: Share enforce_ruleset() Konstantin Meskhidze
2023-10-16  1:50 ` [PATCH v13 10/12] selftests/landlock: Add 7 new test variants dedicated to network Konstantin Meskhidze
2023-10-18 12:32   ` Mickaël Salaün
2023-10-20 11:41     ` Konstantin Meskhidze (A)
2023-10-20 15:40       ` Mickaël Salaün
2023-10-23  7:09         ` Konstantin Meskhidze (A)
2023-10-23  8:44           ` Mickaël Salaün
2023-10-23  9:15             ` Konstantin Meskhidze (A)
2023-10-16  1:50 ` [PATCH v13 11/12] samples/landlock: Add network demo Konstantin Meskhidze
2023-10-18 12:33   ` Mickaël Salaün
2023-10-20 11:59     ` Konstantin Meskhidze (A)
2023-10-16  1:50 ` [PATCH v13 12/12] landlock: Document Landlock's network support Konstantin Meskhidze
2023-10-18 12:34   ` Mickaël Salaün
2023-10-20 12:17     ` Konstantin Meskhidze (A)

Reply instructions:

You may reply publicly to this message via plain-text email
using any one of the following methods:

* Save the following mbox file, import it into your mail client,
  and reply-to-all from there: mbox

  Avoid top-posting and favor interleaved quoting:
  https://en.wikipedia.org/wiki/Posting_style#Interleaved_style

* Reply using the --to, --cc, and --in-reply-to
  switches of git-send-email(1):

  git send-email \
    --in-reply-to=20231016015030.1684504-4-konstantin.meskhidze@huawei.com \
    --to=konstantin.meskhidze@huawei.com \
    --cc=artem.kuzin@huawei.com \
    --cc=gnoack3000@gmail.com \
    --cc=linux-security-module@vger.kernel.org \
    --cc=mic@digikod.net \
    --cc=netdev@vger.kernel.org \
    --cc=netfilter-devel@vger.kernel.org \
    --cc=willemdebruijn.kernel@gmail.com \
    --cc=yusongping@huawei.com \
    /path/to/YOUR_REPLY

  https://kernel.org/pub/software/scm/git/docs/git-send-email.html

* If your mail client supports setting the In-Reply-To header
  via mailto: links, try the mailto: link
Be sure your reply has a Subject: header at the top and a blank line before the message body.
This is an external index of several public inboxes,
see mirroring instructions on how to clone and mirror
all data and code used by this external index.