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* Nonce in out-of-order messages
@ 2019-07-24 10:05 Hristo Georgiev
  2019-08-25 15:56 ` Jason A. Donenfeld
  0 siblings, 1 reply; 3+ messages in thread
From: Hristo Georgiev @ 2019-07-24 10:05 UTC (permalink / raw)
  To: wireguard

Hello
I’m working on file transfer protocol inspired by Noise and Wireguard over UDP  with static keys so the handshake pattern is going to be Noise_IK_25519_ChaChaPoly_BLAKE2s  or KK. In general i’m trying to follow NoiseSocket spec but adapted to UDP and i was wondering where to place the ‘nonce’ into packet to extend the protocol as described into p.11.4 in NoiseProtocol spec http://www.noiseprotocol.org/noise.html#out-of-order-transport-messages .  So I had a look into WireGuard implementation (which I use a lot in multiple sites, mostly on EdgeRouters)
so what i found in noise.c line 445 message_decrypt:

chacha20poly1305_decrypt(dst_plaintext, src_ciphertext, src_len,
				      hash, NOISE_HASH_LEN,
				      0 /* Always zero for Noise_IK */, key))

Correct me if I’m mistaken, I’m not C programer nor cryptographer, I think this zero here is the Nonce. If that’s the case what security sacrifices and the chance for replay attacks are?
Would it be Ok if I also hardcode the Nonce to 0 in my implementation?

Thank you,
Hristo
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^ permalink raw reply	[flat|nested] 3+ messages in thread

* Re: Nonce in out-of-order messages
  2019-07-24 10:05 Nonce in out-of-order messages Hristo Georgiev
@ 2019-08-25 15:56 ` Jason A. Donenfeld
  2019-09-01  8:10   ` Hristo Georgiev
  0 siblings, 1 reply; 3+ messages in thread
From: Jason A. Donenfeld @ 2019-08-25 15:56 UTC (permalink / raw)
  To: Hristo Georgiev; +Cc: WireGuard mailing list

On Sun, Aug 25, 2019 at 9:36 AM Hristo Georgiev <hristo.metal@gmail.com> wrote:
>
> Hello
> I’m working on file transfer protocol inspired by Noise and Wireguard over UDP  with static keys so the handshake pattern is going to be Noise_IK_25519_ChaChaPoly_BLAKE2s  or KK. In general i’m trying to follow NoiseSocket spec but adapted to UDP and i was wondering where to place the ‘nonce’ into packet to extend the protocol as described into p.11.4 in NoiseProtocol spec http://www.noiseprotocol.org/noise.html#out-of-order-transport-messages .  So I had a look into WireGuard implementation (which I use a lot in multiple sites, mostly on EdgeRouters)
> so what i found in noise.c line 445 message_decrypt:
>
> chacha20poly1305_decrypt(dst_plaintext, src_ciphertext, src_len,
>                                       hash, NOISE_HASH_LEN,
>                                       0 /* Always zero for Noise_IK */, key))
>
> Correct me if I’m mistaken, I’m not C programer nor cryptographer, I think this zero here is the Nonce. If that’s the case what security sacrifices and the chance for replay attacks are?
> Would it be Ok if I also hardcode the Nonce to 0 in my implementation?

This isn't the nonce used as part of the transport object, but rather
a single encryption/decryption that happens with a unique key as part
of the handshake. It being zero is a natural consequence of the
protocol flow.

Don't hardcode a zero nonce in transport messages.
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^ permalink raw reply	[flat|nested] 3+ messages in thread

* Re: Nonce in out-of-order messages
  2019-08-25 15:56 ` Jason A. Donenfeld
@ 2019-09-01  8:10   ` Hristo Georgiev
  0 siblings, 0 replies; 3+ messages in thread
From: Hristo Georgiev @ 2019-09-01  8:10 UTC (permalink / raw)
  To: Jason A. Donenfeld; +Cc: WireGuard mailing list

Thank you for the answer Jason, I appreciate your time and excellent work.
After deep dive I’ve found transport messages and RFC6479 replay detection implementation.

Cheers,
Hristo

> On 25 Aug 2019, at 18:56, Jason A. Donenfeld <Jason@zx2c4.com> wrote:
> 
> On Sun, Aug 25, 2019 at 9:36 AM Hristo Georgiev <hristo.metal@gmail.com> wrote:
>> 
>> Hello
>> I’m working on file transfer protocol inspired by Noise and Wireguard over UDP  with static keys so the handshake pattern is going to be Noise_IK_25519_ChaChaPoly_BLAKE2s  or KK. In general i’m trying to follow NoiseSocket spec but adapted to UDP and i was wondering where to place the ‘nonce’ into packet to extend the protocol as described into p.11.4 in NoiseProtocol spec http://www.noiseprotocol.org/noise.html#out-of-order-transport-messages .  So I had a look into WireGuard implementation (which I use a lot in multiple sites, mostly on EdgeRouters)
>> so what i found in noise.c line 445 message_decrypt:
>> 
>> chacha20poly1305_decrypt(dst_plaintext, src_ciphertext, src_len,
>>                                      hash, NOISE_HASH_LEN,
>>                                      0 /* Always zero for Noise_IK */, key))
>> 
>> Correct me if I’m mistaken, I’m not C programer nor cryptographer, I think this zero here is the Nonce. If that’s the case what security sacrifices and the chance for replay attacks are?
>> Would it be Ok if I also hardcode the Nonce to 0 in my implementation?
> 
> This isn't the nonce used as part of the transport object, but rather
> a single encryption/decryption that happens with a unique key as part
> of the handshake. It being zero is a natural consequence of the
> protocol flow.
> 
> Don't hardcode a zero nonce in transport messages.

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https://lists.zx2c4.com/mailman/listinfo/wireguard

^ permalink raw reply	[flat|nested] 3+ messages in thread

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2019-08-25 15:56 ` Jason A. Donenfeld
2019-09-01  8:10   ` Hristo Georgiev

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