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* [PATCH] powerpc/ps3: Use pr_devel() in ps3/mm.c
@ 2009-06-23  1:56 Michael Ellerman
  2009-06-23 16:53 ` Geoff Levand
  0 siblings, 1 reply; 3+ messages in thread
From: Michael Ellerman @ 2009-06-23  1:56 UTC (permalink / raw)
  To: linuxppc-dev

The non-debug case in ps3/mm.c uses pr_debug(), so that the compiler
still does type checks etc. and doesn't complain about unused
variables in the non-debug case.

However with DEBUG=n and CONFIG_DYNAMIC_DEBUG=y there's still code
generated for those pr_debugs().

size before:
   text    data     bss     dec     hex filename
  17553	   4112	     88	  21753	   54f9	arch/powerpc/platforms/ps3/mm.o

size after:
   text    data     bss     dec     hex filename
   7377	    776	     88	   8241	   2031	arch/powerpc/platforms/ps3/mm.o

Signed-off-by: Michael Ellerman <michael@ellerman.id.au>
---
 arch/powerpc/platforms/ps3/mm.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/arch/powerpc/platforms/ps3/mm.c b/arch/powerpc/platforms/ps3/mm.c
index 846eb8b..68f1397 100644
--- a/arch/powerpc/platforms/ps3/mm.c
+++ b/arch/powerpc/platforms/ps3/mm.c
@@ -34,7 +34,7 @@
 #if defined(DEBUG)
 #define DBG udbg_printf
 #else
-#define DBG pr_debug
+#define DBG pr_devel
 #endif
 
 enum {
-- 
1.6.2.1

^ permalink raw reply related	[flat|nested] 3+ messages in thread

* Re: [PATCH] powerpc/ps3: Use pr_devel() in ps3/mm.c
  2009-06-23  1:56 [PATCH] powerpc/ps3: Use pr_devel() in ps3/mm.c Michael Ellerman
@ 2009-06-23 16:53 ` Geoff Levand
  2009-06-24  0:55   ` Michael Ellerman
  0 siblings, 1 reply; 3+ messages in thread
From: Geoff Levand @ 2009-06-23 16:53 UTC (permalink / raw)
  To: Michael Ellerman; +Cc: linuxppc-dev

On 06/22/2009 06:56 PM, Michael Ellerman wrote:
> The non-debug case in ps3/mm.c uses pr_debug(), so that the compiler
> still does type checks etc. and doesn't complain about unused
> variables in the non-debug case.
> 
> However with DEBUG=n and CONFIG_DYNAMIC_DEBUG=y there's still code
> generated for those pr_debugs().
> 
> Signed-off-by: Michael Ellerman <michael@ellerman.id.au>
> ---
>  arch/powerpc/platforms/ps3/mm.c |    2 +-
>  1 files changed, 1 insertions(+), 1 deletions(-)

Looks good, thanks.  I put it on the todo list to go through
the the remaining PS3 code to check for the same.

Acked-by: Geoff Levand <geoffrey.levand@am.sony.com>

^ permalink raw reply	[flat|nested] 3+ messages in thread

* Re: [PATCH] powerpc/ps3: Use pr_devel() in ps3/mm.c
  2009-06-23 16:53 ` Geoff Levand
@ 2009-06-24  0:55   ` Michael Ellerman
  0 siblings, 0 replies; 3+ messages in thread
From: Michael Ellerman @ 2009-06-24  0:55 UTC (permalink / raw)
  To: Geoff Levand; +Cc: linuxppc-dev

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On Tue, 2009-06-23 at 09:53 -0700, Geoff Levand wrote:
> On 06/22/2009 06:56 PM, Michael Ellerman wrote:
> > The non-debug case in ps3/mm.c uses pr_debug(), so that the compiler
> > still does type checks etc. and doesn't complain about unused
> > variables in the non-debug case.
> > 
> > However with DEBUG=n and CONFIG_DYNAMIC_DEBUG=y there's still code
> > generated for those pr_debugs().
> > 
> > Signed-off-by: Michael Ellerman <michael@ellerman.id.au>
> > ---
> >  arch/powerpc/platforms/ps3/mm.c |    2 +-
> >  1 files changed, 1 insertions(+), 1 deletions(-)
> 
> Looks good, thanks.  I put it on the todo list to go through
> the the remaining PS3 code to check for the same.

Cool, I've been slowly going through as I have time but I'll leave ps3
to you. I see ~270 uses in 9 files.

There are places where being able to dynamically enable the debug is
useful, but there are plenty where it's not also.

cheers

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^ permalink raw reply	[flat|nested] 3+ messages in thread

end of thread, other threads:[~2009-06-24  0:55 UTC | newest]

Thread overview: 3+ messages (download: mbox.gz / follow: Atom feed)
-- links below jump to the message on this page --
2009-06-23  1:56 [PATCH] powerpc/ps3: Use pr_devel() in ps3/mm.c Michael Ellerman
2009-06-23 16:53 ` Geoff Levand
2009-06-24  0:55   ` Michael Ellerman

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