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* [Bug 103814] incorrect dust rendering in hl2ep1
@ 2017-11-19 13:10 bugzilla-daemon
  2017-11-19 13:11 ` [Bug 103814] incorrect dust rendering in hl2ep1 with mesa 17.2 and above bugzilla-daemon
                   ` (2 more replies)
  0 siblings, 3 replies; 4+ messages in thread
From: bugzilla-daemon @ 2017-11-19 13:10 UTC (permalink / raw)
  To: dri-devel


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https://bugs.freedesktop.org/show_bug.cgi?id=103814

            Bug ID: 103814
           Summary: incorrect dust rendering in hl2ep1
           Product: Mesa
           Version: 17.2
          Hardware: x86 (IA32)
                OS: Linux (All)
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/Gallium/radeonsi
          Assignee: dri-devel@lists.freedesktop.org
          Reporter: 375gnu@gmail.com
        QA Contact: dri-devel@lists.freedesktop.org

Created attachment 135585
  --> https://bugs.freedesktop.org/attachment.cgi?id=135585&action=edit
example of incorrect rendering

Hi,

Mesa 17.2 and above incorrectly renders dust in hl2ep1, it looks like the
screen is divided into four parts and only one or two of them are filled with
the dust.

I've checked 17.3.0~rc3, 17.2.5, they have this issue. 17.1.5 doesn't have it.

I use Radeon 7750.

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^ permalink raw reply	[flat|nested] 4+ messages in thread

* [Bug 103814] incorrect dust rendering in hl2ep1 with mesa 17.2 and above
  2017-11-19 13:10 [Bug 103814] incorrect dust rendering in hl2ep1 bugzilla-daemon
@ 2017-11-19 13:11 ` bugzilla-daemon
  2017-11-22 19:48 ` [Bug 103814] incorrect dust rendering in hl2ep1 without some R600_DEBUG options bugzilla-daemon
  2017-11-24 16:50 ` [Bug 103814] incorrect dust rendering in hl2 without sisched bugzilla-daemon
  2 siblings, 0 replies; 4+ messages in thread
From: bugzilla-daemon @ 2017-11-19 13:11 UTC (permalink / raw)
  To: dri-devel


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https://bugs.freedesktop.org/show_bug.cgi?id=103814

Hleb Valoshka <375gnu@gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
            Summary|incorrect dust rendering in |incorrect dust rendering in
                   |hl2ep1                      |hl2ep1 with mesa 17.2 and
                   |                            |above

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^ permalink raw reply	[flat|nested] 4+ messages in thread

* [Bug 103814] incorrect dust rendering in hl2ep1 without some R600_DEBUG options
  2017-11-19 13:10 [Bug 103814] incorrect dust rendering in hl2ep1 bugzilla-daemon
  2017-11-19 13:11 ` [Bug 103814] incorrect dust rendering in hl2ep1 with mesa 17.2 and above bugzilla-daemon
@ 2017-11-22 19:48 ` bugzilla-daemon
  2017-11-24 16:50 ` [Bug 103814] incorrect dust rendering in hl2 without sisched bugzilla-daemon
  2 siblings, 0 replies; 4+ messages in thread
From: bugzilla-daemon @ 2017-11-22 19:48 UTC (permalink / raw)
  To: dri-devel


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https://bugs.freedesktop.org/show_bug.cgi?id=103814

Hleb Valoshka <375gnu@gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
            Summary|incorrect dust rendering in |incorrect dust rendering in
                   |hl2ep1 with mesa 17.2 and   |hl2ep1 without some
                   |above                       |R600_DEBUG options

--- Comment #1 from Hleb Valoshka <375gnu@gmail.com> ---
Actually it's caused by *absence* of one or more R600_DEBUG options.
When I run the game with
R600_DEBUG=forcedma,hyperz,llvm,precompile,sisched,sbcl,sbsafemath I have good
rendering. Without it I have the described problem. I'll try to figure out
which option fixes rendering.

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^ permalink raw reply	[flat|nested] 4+ messages in thread

* [Bug 103814] incorrect dust rendering in hl2 without sisched
  2017-11-19 13:10 [Bug 103814] incorrect dust rendering in hl2ep1 bugzilla-daemon
  2017-11-19 13:11 ` [Bug 103814] incorrect dust rendering in hl2ep1 with mesa 17.2 and above bugzilla-daemon
  2017-11-22 19:48 ` [Bug 103814] incorrect dust rendering in hl2ep1 without some R600_DEBUG options bugzilla-daemon
@ 2017-11-24 16:50 ` bugzilla-daemon
  2 siblings, 0 replies; 4+ messages in thread
From: bugzilla-daemon @ 2017-11-24 16:50 UTC (permalink / raw)
  To: dri-devel


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https://bugs.freedesktop.org/show_bug.cgi?id=103814

Hleb Valoshka <375gnu@gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
            Summary|incorrect dust rendering in |incorrect dust rendering in
                   |hl2ep1 without some         |hl2 without sisched
                   |R600_DEBUG options          |
         QA Contact|dri-devel@lists.freedesktop |mesa-dev@lists.freedesktop.
                   |.org                        |org
           Assignee|dri-devel@lists.freedesktop |mesa-dev@lists.freedesktop.
                   |.org                        |org

--- Comment #2 from Hleb Valoshka <375gnu@gmail.com> ---
I've tested other HL2 titles (HL2, EP2, Lost Coast), they all have this issue.
But it can be workarounded by usage of sisched.

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^ permalink raw reply	[flat|nested] 4+ messages in thread

end of thread, other threads:[~2017-11-24 16:50 UTC | newest]

Thread overview: 4+ messages (download: mbox.gz / follow: Atom feed)
-- links below jump to the message on this page --
2017-11-19 13:10 [Bug 103814] incorrect dust rendering in hl2ep1 bugzilla-daemon
2017-11-19 13:11 ` [Bug 103814] incorrect dust rendering in hl2ep1 with mesa 17.2 and above bugzilla-daemon
2017-11-22 19:48 ` [Bug 103814] incorrect dust rendering in hl2ep1 without some R600_DEBUG options bugzilla-daemon
2017-11-24 16:50 ` [Bug 103814] incorrect dust rendering in hl2 without sisched bugzilla-daemon

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