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From: Benno Lossin <benno.lossin@proton.me>
To: Andrew Lunn <andrew@lunn.ch>
Cc: FUJITA Tomonori <fujita.tomonori@gmail.com>,
	netdev@vger.kernel.org, rust-for-linux@vger.kernel.org,
	miguel.ojeda.sandonis@gmail.com, greg@kroah.com,
	tmgross@umich.edu
Subject: Re: [PATCH net-next v3 3/3] net: phy: add Rust Asix PHY driver
Date: Mon, 09 Oct 2023 13:45:49 +0000	[thread overview]
Message-ID: <803e270b-7123-0ebd-439a-6eb0cece1373@proton.me> (raw)
In-Reply-To: <97058377-fd92-4315-9094-d1a4179d43fa@lunn.ch>

On 09.10.23 15:15, Andrew Lunn wrote:
>>> +        if ret as u32 & uapi::BMCR_SPEED100 != 0 {
>>> +            dev.set_speed(uapi::SPEED_100);
>>> +        } else {
>>> +            dev.set_speed(uapi::SPEED_10);
>>> +        }
>>
>> Maybe refactor to only have one `dev.set_speed` call?
> 
> This is a common pattern in the C code. This is basically a
> re-implementation of
> 
> https://elixir.bootlin.com/linux/latest/source/drivers/net/phy/phy_device.c#L2432
> 
> because this PHY is broken. Being one of the maintainers of the PHY
> subsystem, it helps me review this code if it happens to look like the
> existing code it is adding a workaround to.
> 
> Is there a Rust reason to only have one call?

My reason was consistency, since the call to `set_duplex`
below that was changed to only have one call:

+        let duplex = if ret as u32 & uapi::BMCR_FULLDPLX != 0 {
+            phy::DuplexMode::Full
+        } else {
+            phy::DuplexMode::Half
+        };
+        dev.set_duplex(duplex);

I think it should be consistent, I chose to reduce the number of
function calls, since it is immediately obvious that only the argument
is depending on the condition. But if you think it should mirror the C
side, then maybe change the duplex back to calling twice?

-- 
Cheers,
Benno



  reply	other threads:[~2023-10-09 13:45 UTC|newest]

Thread overview: 91+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2023-10-09  1:39 [PATCH net-next v3 0/3] Rust abstractions for network PHY drivers FUJITA Tomonori
2023-10-09  1:39 ` [PATCH net-next v3 1/3] rust: core " FUJITA Tomonori
2023-10-09  3:17   ` Trevor Gross
2023-10-09 12:19   ` Benno Lossin
2023-10-09 13:02     ` Andrew Lunn
2023-10-09 13:56       ` Benno Lossin
2023-10-09 14:13         ` Andrew Lunn
2023-10-11 14:16     ` FUJITA Tomonori
2023-10-09 12:59   ` Miguel Ojeda
2023-10-09 13:49     ` FUJITA Tomonori
2023-10-09 14:32       ` Miguel Ojeda
2023-10-09 15:15         ` FUJITA Tomonori
2023-10-09 15:19           ` Miguel Ojeda
2023-10-09 15:11       ` Greg KH
2023-10-09 15:24         ` FUJITA Tomonori
2023-10-09 15:39           ` Miguel Ojeda
2023-10-09 15:50             ` FUJITA Tomonori
2023-10-11  9:59               ` Miguel Ojeda
2023-10-11 23:18                 ` FUJITA Tomonori
2023-10-13 11:59                   ` Miguel Ojeda
2023-10-13 15:15                     ` FUJITA Tomonori
2023-10-13 18:33                       ` Miguel Ojeda
2023-10-14 12:31                         ` FUJITA Tomonori
2023-10-14 16:19                           ` Miguel Ojeda
2023-10-12  0:29                 ` FUJITA Tomonori
2023-10-09 21:07           ` Trevor Gross
2023-10-09 21:21             ` Andrew Lunn
2023-10-11  7:04             ` FUJITA Tomonori
2023-10-09 13:54     ` Andrew Lunn
2023-10-09 14:48       ` Miguel Ojeda
2023-10-09 17:04         ` Andrew Lunn
2023-10-12  3:59     ` FUJITA Tomonori
2023-10-12  4:43       ` Trevor Gross
2023-10-12  7:09         ` FUJITA Tomonori
2023-10-11 18:29   ` Boqun Feng
2023-10-12  5:58     ` FUJITA Tomonori
2023-10-12  6:34       ` Boqun Feng
2023-10-12  6:44         ` FUJITA Tomonori
2023-10-12  7:02           ` FUJITA Tomonori
2023-10-12  7:13             ` Boqun Feng
2023-10-12  7:32               ` Trevor Gross
2023-10-12  7:58                 ` FUJITA Tomonori
2023-10-12  9:10                   ` Benno Lossin
2023-10-13  4:17                     ` Boqun Feng
2023-10-13  5:45                       ` FUJITA Tomonori
2023-10-13  7:56                         ` Benno Lossin
2023-10-13  9:53                           ` FUJITA Tomonori
2023-10-13 10:03                             ` Benno Lossin
2023-10-13 10:53                               ` FUJITA Tomonori
2023-10-14  7:47                                 ` Benno Lossin
2023-10-14 21:55                                   ` Andrew Lunn
2023-10-14 22:18                                     ` Benno Lossin
2023-10-14 22:33                                       ` Andrew Lunn
2023-10-14  4:11                             ` Boqun Feng
2023-10-14 11:59                             ` Miguel Ojeda
2023-10-12  7:07           ` Boqun Feng
2023-10-09  1:39 ` [PATCH net-next v3 2/3] MAINTAINERS: add Rust PHY abstractions to the ETHERNET PHY LIBRARY FUJITA Tomonori
2023-10-09  1:39 ` [PATCH net-next v3 3/3] net: phy: add Rust Asix PHY driver FUJITA Tomonori
2023-10-09  3:22   ` Trevor Gross
2023-10-09  7:23   ` Jiri Pirko
2023-10-09 10:58     ` Miguel Ojeda
2023-10-09 11:41     ` FUJITA Tomonori
2023-10-09 12:32     ` Andrew Lunn
2023-10-09 14:01       ` Miguel Ojeda
2023-10-09 14:31         ` Andrew Lunn
2023-10-09 15:27           ` Miguel Ojeda
2023-10-09 15:35             ` Miguel Ojeda
2023-10-09 16:09               ` Andrew Lunn
2023-10-09 10:10   ` Greg KH
2023-10-12 11:57     ` FUJITA Tomonori
2023-10-09 12:42   ` Benno Lossin
2023-10-09 13:15     ` Andrew Lunn
2023-10-09 13:45       ` Benno Lossin [this message]
2023-10-09 12:48 ` [PATCH net-next v3 0/3] Rust abstractions for network PHY drivers Andrew Lunn
2023-10-09 12:53   ` Miguel Ojeda
2023-10-09 13:06     ` Greg KH
2023-10-09 14:13       ` Miguel Ojeda
2023-10-09 14:52         ` Greg KH
2023-10-09 15:06           ` Miguel Ojeda
2023-10-09 15:14             ` Greg KH
2023-10-09 15:15               ` Miguel Ojeda
2023-10-09 13:24     ` Andrew Lunn
2023-10-09 13:36       ` Miguel Ojeda
2023-10-09 14:21     ` Andrea Righi
2023-10-09 14:22       ` Miguel Ojeda
2023-10-09 14:56       ` Andrew Lunn
2023-10-09 15:04         ` Greg KH
2023-10-09 15:10           ` Miguel Ojeda
2023-10-09 15:15             ` Miguel Ojeda
2023-10-09 14:56       ` Greg KH
2023-10-09 15:09         ` Andrea Righi

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