* [PATCH 2/2] doc: Describe the scriptable feature
2010-10-14 12:34 [PATCH 1/2] Use org.ofono.phonesim.Script as interface name Yang Gu
@ 2010-10-14 12:34 ` Yang Gu
2010-10-14 14:45 ` [PATCH 1/2] Use org.ofono.phonesim.Script as interface name Denis Kenzior
1 sibling, 0 replies; 3+ messages in thread
From: Yang Gu @ 2010-10-14 12:34 UTC (permalink / raw)
To: ofono
[-- Attachment #1: Type: text/plain, Size: 2672 bytes --]
---
doc/scriptable.txt | 55 ++++++++++++++++++++++++++++++++++++++++++++++++++++
1 files changed, 55 insertions(+), 0 deletions(-)
create mode 100644 doc/scriptable.txt
diff --git a/doc/scriptable.txt b/doc/scriptable.txt
new file mode 100644
index 0000000..670bd21
--- /dev/null
+++ b/doc/scriptable.txt
@@ -0,0 +1,55 @@
+With the support of QtScript, now phonesim is scriptable, which means you may
+manipulate or extend phonesim's functionality using ECMA script language
+(defined in ECMA-262). At the same time, some D-Bus interface and dedicated
+methods are also defined to facilitate this feature. As a result, full test
+automation can be achieved (Without this, if you want to initiate an incoming
+call, you have to do some operations manually within phonesim GUI). Below are
+several examples:
+
+1. call.js (stand for incoming call and copy it to /tmp/call/)
+tabRegistration.gbIncomingCall.leCaller.text = "12345";
+tabRegistration.gbIncomingCall.pbIncomingCall.click();
+
+Then set the path of script and run the script with its name:
+
+dbus-send --session --print-reply --dest=org.ofono.phonesim /
+org.ofono.phonesim.Script.SetPath string:/tmp/call
+
+dbus-send --session --print-reply --dest=org.ofono.phonesim /
+org.ofono.phonesim.Script.Run string:call.js
+
+Now you have simulated an incoming call.
+
+PS: If you want to know the hierarchy of UI elements, check the file
+src/controlbase.ui
+
+2. sms.js (stand for incoming sms and copy it to /tmp/sms/)
+tabSMS.gbMessage1.leMessageSender.text = "Yang";
+tabSMS.gbMessage1.leSMSClass.text = "1";
+tabSMS.gbMessage1.teSMSText.setPlainText("Sent from phonesim");
+tabSMS.gbMessage1.pbSendSMSMessage.click();
+
+Then do the similar things as first example:
+
+dbus-send --session --print-reply --dest=org.ofono.phonesim /
+org.ofono.phonesim.Script.SetPath string:/tmp/sms
+
+dbus-send --session --print-reply --dest=org.ofono.phonesim /
+org.ofono.phonesim.Script.Run string:sms.js
+
+Now you have simulated an incoming sms.
+
+3. Get the current path for script
+dbus-send --session --print-reply --dest=org.ofono.phonesim /
+org.ofono.phonesim.Script.GetPath
+
+4. Make script return some string
+The string can be any string, number, bool, date, etc in JavaScript, but it
+couldn't be a object because of some side effect. Refer "QScriptValue Class
+Reference" for details.
+For example, if you want to know the current incoming number, you may write a
+script as below:
+// number.js
+tabRegistration.gbIncomingCall.leCaller.text
+
+After running the script the similar way as above, you may get the number.
--
1.7.2.3
^ permalink raw reply related [flat|nested] 3+ messages in thread