All of lore.kernel.org
 help / color / mirror / Atom feed
From: Paolo Valente <paolo.valente-rcYM44yAMweonA0d6jMUrA@public.gmane.org>
To: Jens Axboe <axboe-tSWWG44O7X1aa/9Udqfwiw@public.gmane.org>,
	Tejun Heo <tj-DgEjT+Ai2ygdnm+yROfE0A@public.gmane.org>,
	Li Zefan <lizefan-hv44wF8Li93QT0dZR+AlfA@public.gmane.org>
Cc: Paolo Valente
	<paolo.valente-rcYM44yAMweonA0d6jMUrA@public.gmane.org>,
	containers-cunTk1MwBs9QetFLy7KEm3xJsTq8ys+cHZ5vskTnxNA@public.gmane.org,
	linux-kernel-u79uwXL29TY76Z2rM5mHXA@public.gmane.org,
	Fabio Checconi
	<fchecconi-Re5JQEeQqe8AvxtiuMwx3w@public.gmane.org>,
	Arianna Avanzini
	<avanzini.arianna-Re5JQEeQqe8AvxtiuMwx3w@public.gmane.org>,
	cgroups-u79uwXL29TY76Z2rM5mHXA@public.gmane.org,
	Paolo Valente <posta_paolo-whZMOeQn8C0@public.gmane.org>
Subject: [PATCH RFC - TAKE TWO - 01/12] block: introduce the BFQ-v0 I/O scheduler
Date: Thu, 29 May 2014 11:05:32 +0200	[thread overview]
Message-ID: <1401354343-5527-2-git-send-email-paolo.valente@unimore.it> (raw)
In-Reply-To: <1401354343-5527-1-git-send-email-paolo.valente-rcYM44yAMweonA0d6jMUrA@public.gmane.org>

From: Fabio Checconi <fchecconi-Re5JQEeQqe8AvxtiuMwx3w@public.gmane.org>

BFQ is a proportional-share I/O scheduler, whose general structure,
plus a lot of code, are borrowed from CFQ.

- Each process doing I/O on a device is associated with a weight and a
  (bfq_)queue.

- BFQ grants exclusive access to the device, for a while, to one queue
  (process) at a time, and implements this service model by
  associating every queue with a budget, measured in number of
  sectors.

  - After a queue is granted access to the device, the budget of the
    queue is decremented, on each request dispatch, by the size of the
    request.

  - The in-service queue is expired, i.e., its service is suspended,
    only if one of the following events occurs: 1) the queue finishes
    its budget, 2) the queue empties, 3) a "budget timeout" fires.

    - The budget timeout prevents processes doing random I/O from
      holding the device for too long and dramatically reducing
      throughput.

    - Actually, as in CFQ, a queue associated with a process issuing
      sync requests may not be expired immediately when it empties. In
      contrast, BFQ may idle the device for a short time interval,
      giving the process the chance to go on being served if it issues
      a new request in time. Device idling typically boosts the
      throughput on rotational devices, if processes do synchronous
      and sequential I/O. Besides, under BFQ, device idling is also
      instrumental in guaranteeing the desired throughput fraction to
      processes issuing sync requests (see [1] for details).

  - Queues are scheduled according to a variant of WF2Q+, named
    B-WF2Q+, and implemented using an augmented rb-tree to preserve an
    O(log N) overall complexity.  See [1] for more details. B-WF2Q+ is
    also ready for hierarchical scheduling. However, for a cleaner
    logical breakdown, the code that enables and completes
    hierarchical support is provided in patch 4, which focuses exactly
    on this feature.

  - B-WF2Q+ guarantees a tight deviation with respect to an ideal,
    perfectly fair, and smooth service. In particular, B-WF2Q+
    guarantees that each queue receives a fraction of the device
    throughput proportional to its weight, even if the throughput
    fluctuates, and regardless of: the device parameters, the current
    workload and the budgets assigned to the queue.

  - The last, budget-independence, property (although probably
    counterintuitive in the first place) is definitely beneficial, for
    the following reasons.

    - First, with any proportional-share scheduler, the maximum
      deviation with respect to an ideal service is proportional to
      the maximum budget (slice) assigned to queues. As a consequence,
      BFQ can keep this deviation tight not only because of the
      accurate service of B-WF2Q+, but also because BFQ *does not*
      need to assign a larger budget to a queue to let the queue
      receive a higher fraction of the device throughput.

    - Second, BFQ is free to choose, for every process (queue), the
      budget that best fits the needs of the process, or best
      leverages the I/O pattern of the process. In particular, BFQ
      updates queue budgets with a simple feedback-loop algorithm that
      allows a high throughput to be achieved, while still providing
      tight latency guarantees to time-sensitive applications. When
      the in-service queue expires, this algorithm computes the next
      budget of the queue so as to:

      - Let large budgets be eventually assigned to the queues
        associated with I/O-bound applications performing sequential
        I/O: in fact, the longer these applications are served once
        got access to the device, the higher the throughput is.

      - Let small budgets be eventually assigned to the queues
        associated with time-sensitive applications (which typically
        perform sporadic and short I/O), because, the smaller the
        budget assigned to a queue waiting for service is, the sooner
        B-WF2Q+ will serve that queue (Subsec 3.3 in [1]).

- Weights can be assigned to processes only indirectly, through I/O
  priorities, and according to the relation: weight = IOPRIO_BE_NR -
  ioprio. The next two patches provide instead a cgroups interface
  through which weights can be assigned explicitly.

- ioprio classes are served in strict priority order, i.e.,
  lower-priority queues are not served as long as there are
  higher-priority queues.  Among queues in the same class, the
  bandwidth is distributed in proportion to the weight of each
  queue. A very thin extra bandwidth is however guaranteed to the Idle
  class, to prevent it from starving.

[1] P. Valente and M. Andreolini, "Improving Application
    Responsiveness with the BFQ Disk I/O Scheduler", Proceedings of
    the 5th Annual International Systems and Storage Conference
    (SYSTOR '12), June 2012.
    Slightly extended version:
http://www.algogroup.unimo.it/people/paolo/disk_sched/bf1-v1-suite-results.pdf

Signed-off-by: Fabio Checconi <fchecconi-Re5JQEeQqe8AvxtiuMwx3w@public.gmane.org>
Signed-off-by: Paolo Valente <paolo.valente-rcYM44yAMweonA0d6jMUrA@public.gmane.org>
Signed-off-by: Arianna Avanzini <avanzini.arianna-Re5JQEeQqe8AvxtiuMwx3w@public.gmane.org>
---
 block/Kconfig.iosched |   19 +
 block/Makefile        |    1 +
 block/bfq-ioc.c       |   34 +
 block/bfq-iosched.c   | 2297 +++++++++++++++++++++++++++++++++++++++++++++++++
 block/bfq-sched.c     |  936 ++++++++++++++++++++
 block/bfq.h           |  467 ++++++++++
 6 files changed, 3754 insertions(+)
 create mode 100644 block/bfq-ioc.c
 create mode 100644 block/bfq-iosched.c
 create mode 100644 block/bfq-sched.c
 create mode 100644 block/bfq.h

diff --git a/block/Kconfig.iosched b/block/Kconfig.iosched
index 421bef9..8f98cc7 100644
--- a/block/Kconfig.iosched
+++ b/block/Kconfig.iosched
@@ -39,6 +39,15 @@ config CFQ_GROUP_IOSCHED
 	---help---
 	  Enable group IO scheduling in CFQ.
 
+config IOSCHED_BFQ
+	tristate "BFQ I/O scheduler"
+	default n
+	---help---
+	  The BFQ I/O scheduler tries to distribute bandwidth among all
+	  processes according to their weights.
+	  It aims at distributing the bandwidth as desired, regardless
+	  of the disk parameters and with any workload.
+
 choice
 	prompt "Default I/O scheduler"
 	default DEFAULT_CFQ
@@ -52,6 +61,15 @@ choice
 	config DEFAULT_CFQ
 		bool "CFQ" if IOSCHED_CFQ=y
 
+	config DEFAULT_BFQ
+		bool "BFQ" if IOSCHED_BFQ=y
+		help
+		  Selects BFQ as the default I/O scheduler which will be
+		  used by default for all block devices.
+		  The BFQ I/O scheduler aims at distributing the bandwidth
+		  as desired, regardless of the disk parameters and with
+		  any workload.
+
 	config DEFAULT_NOOP
 		bool "No-op"
 
@@ -61,6 +79,7 @@ config DEFAULT_IOSCHED
 	string
 	default "deadline" if DEFAULT_DEADLINE
 	default "cfq" if DEFAULT_CFQ
+	default "bfq" if DEFAULT_BFQ
 	default "noop" if DEFAULT_NOOP
 
 endmenu
diff --git a/block/Makefile b/block/Makefile
index 20645e8..cbd83fb 100644
--- a/block/Makefile
+++ b/block/Makefile
@@ -16,6 +16,7 @@ obj-$(CONFIG_BLK_DEV_THROTTLING)	+= blk-throttle.o
 obj-$(CONFIG_IOSCHED_NOOP)	+= noop-iosched.o
 obj-$(CONFIG_IOSCHED_DEADLINE)	+= deadline-iosched.o
 obj-$(CONFIG_IOSCHED_CFQ)	+= cfq-iosched.o
+obj-$(CONFIG_IOSCHED_BFQ)	+= bfq-iosched.o
 
 obj-$(CONFIG_BLOCK_COMPAT)	+= compat_ioctl.o
 obj-$(CONFIG_BLK_DEV_INTEGRITY)	+= blk-integrity.o
diff --git a/block/bfq-ioc.c b/block/bfq-ioc.c
new file mode 100644
index 0000000..adfb5a1
--- /dev/null
+++ b/block/bfq-ioc.c
@@ -0,0 +1,34 @@
+/*
+ * BFQ: I/O context handling.
+ *
+ * Based on ideas and code from CFQ:
+ * Copyright (C) 2003 Jens Axboe <axboe-tSWWG44O7X1aa/9Udqfwiw@public.gmane.org>
+ *
+ * Copyright (C) 2008 Fabio Checconi <fabio-f9ZlEuEWxVeACYmtYXMKmw@public.gmane.org>
+ *		      Paolo Valente <paolo.valente-rcYM44yAMweonA0d6jMUrA@public.gmane.org>
+ */
+
+/**
+ * icq_to_bic - convert iocontext queue structure to bfq_io_cq.
+ * @icq: the iocontext queue.
+ */
+static inline struct bfq_io_cq *icq_to_bic(struct io_cq *icq)
+{
+	/* bic->icq is the first member, %NULL will convert to %NULL */
+	return container_of(icq, struct bfq_io_cq, icq);
+}
+
+/**
+ * bfq_bic_lookup - search into @ioc a bic associated to @bfqd.
+ * @bfqd: the lookup key.
+ * @ioc: the io_context of the process doing I/O.
+ *
+ * Queue lock must be held.
+ */
+static inline struct bfq_io_cq *bfq_bic_lookup(struct bfq_data *bfqd,
+					       struct io_context *ioc)
+{
+	if (ioc)
+		return icq_to_bic(ioc_lookup_icq(ioc, bfqd->queue));
+	return NULL;
+}
diff --git a/block/bfq-iosched.c b/block/bfq-iosched.c
new file mode 100644
index 0000000..01a98be
--- /dev/null
+++ b/block/bfq-iosched.c
@@ -0,0 +1,2297 @@
+/*
+ * Budget Fair Queueing (BFQ) disk scheduler.
+ *
+ * Based on ideas and code from CFQ:
+ * Copyright (C) 2003 Jens Axboe <axboe-tSWWG44O7X1aa/9Udqfwiw@public.gmane.org>
+ *
+ * Copyright (C) 2008 Fabio Checconi <fabio-f9ZlEuEWxVeACYmtYXMKmw@public.gmane.org>
+ *		      Paolo Valente <paolo.valente-rcYM44yAMweonA0d6jMUrA@public.gmane.org>
+ *
+ * Licensed under the GPL-2 as detailed in the accompanying COPYING.BFQ
+ * file.
+ *
+ * BFQ is a proportional-share storage-I/O scheduling algorithm based on
+ * the slice-by-slice service scheme of CFQ. But BFQ assigns budgets,
+ * measured in number of sectors, to processes instead of time slices. The
+ * device is not granted to the in-service process for a given time slice,
+ * but until it has exhausted its assigned budget. This change from the time
+ * to the service domain allows BFQ to distribute the device throughput
+ * among processes as desired, without any distortion due to ZBR, workload
+ * fluctuations or other factors. BFQ uses an ad hoc internal scheduler,
+ * called B-WF2Q+, to schedule processes according to their budgets. More
+ * precisely, BFQ schedules queues associated to processes. Thanks to the
+ * accurate policy of B-WF2Q+, BFQ can afford to assign high budgets to
+ * I/O-bound processes issuing sequential requests (to boost the
+ * throughput), and yet guarantee a relatively low latency to interactive
+ * applications.
+ *
+ * BFQ is described in [1], where also a reference to the initial, more
+ * theoretical paper on BFQ can be found. The interested reader can find
+ * in the latter paper full details on the main algorithm, as well as
+ * formulas of the guarantees and formal proofs of all the properties.
+ * With respect to the version of BFQ presented in these papers, this
+ * implementation adds a hierarchical extension based on H-WF2Q+.
+ *
+ * B-WF2Q+ is based on WF2Q+, that is described in [2], together with
+ * H-WF2Q+, while the augmented tree used to implement B-WF2Q+ with O(log N)
+ * complexity derives from the one introduced with EEVDF in [3].
+ *
+ * [1] P. Valente and M. Andreolini, ``Improving Application Responsiveness
+ *     with the BFQ Disk I/O Scheduler'',
+ *     Proceedings of the 5th Annual International Systems and Storage
+ *     Conference (SYSTOR '12), June 2012.
+ *
+ * http://algogroup.unimo.it/people/paolo/disk_sched/bf1-v1-suite-results.pdf
+ *
+ * [2] Jon C.R. Bennett and H. Zhang, ``Hierarchical Packet Fair Queueing
+ *     Algorithms,'' IEEE/ACM Transactions on Networking, 5(5):675-689,
+ *     Oct 1997.
+ *
+ * http://www.cs.cmu.edu/~hzhang/papers/TON-97-Oct.ps.gz
+ *
+ * [3] I. Stoica and H. Abdel-Wahab, ``Earliest Eligible Virtual Deadline
+ *     First: A Flexible and Accurate Mechanism for Proportional Share
+ *     Resource Allocation,'' technical report.
+ *
+ * http://www.cs.berkeley.edu/~istoica/papers/eevdf-tr-95.pdf
+ */
+#include <linux/module.h>
+#include <linux/slab.h>
+#include <linux/blkdev.h>
+#include <linux/cgroup.h>
+#include <linux/elevator.h>
+#include <linux/jiffies.h>
+#include <linux/rbtree.h>
+#include <linux/ioprio.h>
+#include "bfq.h"
+#include "blk.h"
+
+/*
+ * Array of async queues for all the processes, one queue
+ * per ioprio value per ioprio_class.
+ */
+struct bfq_queue *async_bfqq[2][IOPRIO_BE_NR];
+/* Async queue for the idle class (ioprio is ignored) */
+struct bfq_queue *async_idle_bfqq;
+
+/* Max number of dispatches in one round of service. */
+static const int bfq_quantum = 4;
+
+/* Expiration time of sync (0) and async (1) requests, in jiffies. */
+static const int bfq_fifo_expire[2] = { HZ / 4, HZ / 8 };
+
+/* Maximum backwards seek, in KiB. */
+static const int bfq_back_max = 16 * 1024;
+
+/* Penalty of a backwards seek, in number of sectors. */
+static const int bfq_back_penalty = 2;
+
+/* Idling period duration, in jiffies. */
+static int bfq_slice_idle = HZ / 125;
+
+/* Default maximum budget values, in sectors and number of requests. */
+static const int bfq_default_max_budget = 16 * 1024;
+static const int bfq_max_budget_async_rq = 4;
+
+/* Default timeout values, in jiffies, approximating CFQ defaults. */
+static const int bfq_timeout_sync = HZ / 8;
+static int bfq_timeout_async = HZ / 25;
+
+struct kmem_cache *bfq_pool;
+
+/* Below this threshold (in ms), we consider thinktime immediate. */
+#define BFQ_MIN_TT		2
+
+/* hw_tag detection: parallel requests threshold and min samples needed. */
+#define BFQ_HW_QUEUE_THRESHOLD	4
+#define BFQ_HW_QUEUE_SAMPLES	32
+
+#define BFQQ_SEEK_THR	 (sector_t)(8 * 1024)
+#define BFQQ_SEEKY(bfqq) ((bfqq)->seek_mean > BFQQ_SEEK_THR)
+
+/* Budget feedback step. */
+#define BFQ_BUDGET_STEP         128
+
+/* Min samples used for peak rate estimation (for autotuning). */
+#define BFQ_PEAK_RATE_SAMPLES	32
+
+/* Shift used for peak rate fixed precision calculations. */
+#define BFQ_RATE_SHIFT		16
+
+#define BFQ_SERVICE_TREE_INIT	((struct bfq_service_tree)		\
+				{ RB_ROOT, RB_ROOT, NULL, NULL, 0, 0 })
+
+#define RQ_BIC(rq)		((struct bfq_io_cq *) (rq)->elv.priv[0])
+#define RQ_BFQQ(rq)		((rq)->elv.priv[1])
+
+static inline void bfq_schedule_dispatch(struct bfq_data *bfqd);
+
+#include "bfq-ioc.c"
+#include "bfq-sched.c"
+
+#define bfq_class_idle(bfqq)	((bfqq)->entity.ioprio_class ==\
+				 IOPRIO_CLASS_IDLE)
+#define bfq_class_rt(bfqq)	((bfqq)->entity.ioprio_class ==\
+				 IOPRIO_CLASS_RT)
+
+#define bfq_sample_valid(samples)	((samples) > 80)
+
+/*
+ * We regard a request as SYNC, if either it's a read or has the SYNC bit
+ * set (in which case it could also be a direct WRITE).
+ */
+static inline int bfq_bio_sync(struct bio *bio)
+{
+	if (bio_data_dir(bio) == READ || (bio->bi_rw & REQ_SYNC))
+		return 1;
+
+	return 0;
+}
+
+/*
+ * Scheduler run of queue, if there are requests pending and no one in the
+ * driver that will restart queueing.
+ */
+static inline void bfq_schedule_dispatch(struct bfq_data *bfqd)
+{
+	if (bfqd->queued != 0) {
+		bfq_log(bfqd, "schedule dispatch");
+		kblockd_schedule_work(bfqd->queue, &bfqd->unplug_work);
+	}
+}
+
+/*
+ * Lifted from AS - choose which of rq1 and rq2 that is best served now.
+ * We choose the request that is closesr to the head right now.  Distance
+ * behind the head is penalized and only allowed to a certain extent.
+ */
+static struct request *bfq_choose_req(struct bfq_data *bfqd,
+				      struct request *rq1,
+				      struct request *rq2,
+				      sector_t last)
+{
+	sector_t s1, s2, d1 = 0, d2 = 0;
+	unsigned long back_max;
+#define BFQ_RQ1_WRAP	0x01 /* request 1 wraps */
+#define BFQ_RQ2_WRAP	0x02 /* request 2 wraps */
+	unsigned wrap = 0; /* bit mask: requests behind the disk head? */
+
+	if (rq1 == NULL || rq1 == rq2)
+		return rq2;
+	if (rq2 == NULL)
+		return rq1;
+
+	if (rq_is_sync(rq1) && !rq_is_sync(rq2))
+		return rq1;
+	else if (rq_is_sync(rq2) && !rq_is_sync(rq1))
+		return rq2;
+	if ((rq1->cmd_flags & REQ_META) && !(rq2->cmd_flags & REQ_META))
+		return rq1;
+	else if ((rq2->cmd_flags & REQ_META) && !(rq1->cmd_flags & REQ_META))
+		return rq2;
+
+	s1 = blk_rq_pos(rq1);
+	s2 = blk_rq_pos(rq2);
+
+	/*
+	 * By definition, 1KiB is 2 sectors.
+	 */
+	back_max = bfqd->bfq_back_max * 2;
+
+	/*
+	 * Strict one way elevator _except_ in the case where we allow
+	 * short backward seeks which are biased as twice the cost of a
+	 * similar forward seek.
+	 */
+	if (s1 >= last)
+		d1 = s1 - last;
+	else if (s1 + back_max >= last)
+		d1 = (last - s1) * bfqd->bfq_back_penalty;
+	else
+		wrap |= BFQ_RQ1_WRAP;
+
+	if (s2 >= last)
+		d2 = s2 - last;
+	else if (s2 + back_max >= last)
+		d2 = (last - s2) * bfqd->bfq_back_penalty;
+	else
+		wrap |= BFQ_RQ2_WRAP;
+
+	/* Found required data */
+
+	/*
+	 * By doing switch() on the bit mask "wrap" we avoid having to
+	 * check two variables for all permutations: --> faster!
+	 */
+	switch (wrap) {
+	case 0: /* common case for CFQ: rq1 and rq2 not wrapped */
+		if (d1 < d2)
+			return rq1;
+		else if (d2 < d1)
+			return rq2;
+		else {
+			if (s1 >= s2)
+				return rq1;
+			else
+				return rq2;
+		}
+
+	case BFQ_RQ2_WRAP:
+		return rq1;
+	case BFQ_RQ1_WRAP:
+		return rq2;
+	case (BFQ_RQ1_WRAP|BFQ_RQ2_WRAP): /* both rqs wrapped */
+	default:
+		/*
+		 * Since both rqs are wrapped,
+		 * start with the one that's further behind head
+		 * (--> only *one* back seek required),
+		 * since back seek takes more time than forward.
+		 */
+		if (s1 <= s2)
+			return rq1;
+		else
+			return rq2;
+	}
+}
+
+static struct request *bfq_find_next_rq(struct bfq_data *bfqd,
+					struct bfq_queue *bfqq,
+					struct request *last)
+{
+	struct rb_node *rbnext = rb_next(&last->rb_node);
+	struct rb_node *rbprev = rb_prev(&last->rb_node);
+	struct request *next = NULL, *prev = NULL;
+
+	if (rbprev != NULL)
+		prev = rb_entry_rq(rbprev);
+
+	if (rbnext != NULL)
+		next = rb_entry_rq(rbnext);
+	else {
+		rbnext = rb_first(&bfqq->sort_list);
+		if (rbnext && rbnext != &last->rb_node)
+			next = rb_entry_rq(rbnext);
+	}
+
+	return bfq_choose_req(bfqd, next, prev, blk_rq_pos(last));
+}
+
+static inline unsigned long bfq_serv_to_charge(struct request *rq,
+					       struct bfq_queue *bfqq)
+{
+	return blk_rq_sectors(rq);
+}
+
+/**
+ * bfq_updated_next_req - update the queue after a new next_rq selection.
+ * @bfqd: the device data the queue belongs to.
+ * @bfqq: the queue to update.
+ *
+ * If the first request of a queue changes we make sure that the queue
+ * has enough budget to serve at least its first request (if the
+ * request has grown).  We do this because if the queue has not enough
+ * budget for its first request, it has to go through two dispatch
+ * rounds to actually get it dispatched.
+ */
+static void bfq_updated_next_req(struct bfq_data *bfqd,
+				 struct bfq_queue *bfqq)
+{
+	struct bfq_entity *entity = &bfqq->entity;
+	struct request *next_rq = bfqq->next_rq;
+	unsigned long new_budget;
+
+	if (next_rq == NULL)
+		return;
+
+	if (bfqq == bfqd->in_service_queue)
+		/*
+		 * In order not to break guarantees, budgets cannot be
+		 * changed after an entity has been selected.
+		 */
+		return;
+
+	new_budget = max_t(unsigned long, bfqq->max_budget,
+			   bfq_serv_to_charge(next_rq, bfqq));
+	if (entity->budget != new_budget) {
+		entity->budget = new_budget;
+		bfq_log_bfqq(bfqd, bfqq, "updated next rq: new budget %lu",
+					 new_budget);
+		bfq_activate_bfqq(bfqd, bfqq);
+	}
+}
+
+static void bfq_add_request(struct request *rq)
+{
+	struct bfq_queue *bfqq = RQ_BFQQ(rq);
+	struct bfq_entity *entity = &bfqq->entity;
+	struct bfq_data *bfqd = bfqq->bfqd;
+	struct request *next_rq, *prev;
+
+	bfq_log_bfqq(bfqd, bfqq, "add_request %d", rq_is_sync(rq));
+	bfqq->queued[rq_is_sync(rq)]++;
+	bfqd->queued++;
+
+	elv_rb_add(&bfqq->sort_list, rq);
+
+	/*
+	 * Check if this request is a better next-serve candidate.
+	 */
+	prev = bfqq->next_rq;
+	next_rq = bfq_choose_req(bfqd, bfqq->next_rq, rq, bfqd->last_position);
+	bfqq->next_rq = next_rq;
+
+	if (!bfq_bfqq_busy(bfqq)) {
+		entity->budget = max_t(unsigned long, bfqq->max_budget,
+				       bfq_serv_to_charge(next_rq, bfqq));
+		bfq_add_bfqq_busy(bfqd, bfqq);
+	} else {
+		if (prev != bfqq->next_rq)
+			bfq_updated_next_req(bfqd, bfqq);
+	}
+}
+
+static struct request *bfq_find_rq_fmerge(struct bfq_data *bfqd,
+					  struct bio *bio)
+{
+	struct task_struct *tsk = current;
+	struct bfq_io_cq *bic;
+	struct bfq_queue *bfqq;
+
+	bic = bfq_bic_lookup(bfqd, tsk->io_context);
+	if (bic == NULL)
+		return NULL;
+
+	bfqq = bic_to_bfqq(bic, bfq_bio_sync(bio));
+	if (bfqq != NULL)
+		return elv_rb_find(&bfqq->sort_list, bio_end_sector(bio));
+
+	return NULL;
+}
+
+static void bfq_activate_request(struct request_queue *q, struct request *rq)
+{
+	struct bfq_data *bfqd = q->elevator->elevator_data;
+
+	bfqd->rq_in_driver++;
+	bfqd->last_position = blk_rq_pos(rq) + blk_rq_sectors(rq);
+	bfq_log(bfqd, "activate_request: new bfqd->last_position %llu",
+		(long long unsigned)bfqd->last_position);
+}
+
+static inline void bfq_deactivate_request(struct request_queue *q,
+					  struct request *rq)
+{
+	struct bfq_data *bfqd = q->elevator->elevator_data;
+
+	bfqd->rq_in_driver--;
+}
+
+static void bfq_remove_request(struct request *rq)
+{
+	struct bfq_queue *bfqq = RQ_BFQQ(rq);
+	struct bfq_data *bfqd = bfqq->bfqd;
+	const int sync = rq_is_sync(rq);
+
+	if (bfqq->next_rq == rq) {
+		bfqq->next_rq = bfq_find_next_rq(bfqd, bfqq, rq);
+		bfq_updated_next_req(bfqd, bfqq);
+	}
+
+	list_del_init(&rq->queuelist);
+	bfqq->queued[sync]--;
+	bfqd->queued--;
+	elv_rb_del(&bfqq->sort_list, rq);
+
+	if (RB_EMPTY_ROOT(&bfqq->sort_list)) {
+		if (bfq_bfqq_busy(bfqq) && bfqq != bfqd->in_service_queue)
+			bfq_del_bfqq_busy(bfqd, bfqq, 1);
+	}
+
+	if (rq->cmd_flags & REQ_META)
+		bfqq->meta_pending--;
+}
+
+static int bfq_merge(struct request_queue *q, struct request **req,
+		     struct bio *bio)
+{
+	struct bfq_data *bfqd = q->elevator->elevator_data;
+	struct request *__rq;
+
+	__rq = bfq_find_rq_fmerge(bfqd, bio);
+	if (__rq != NULL && elv_rq_merge_ok(__rq, bio)) {
+		*req = __rq;
+		return ELEVATOR_FRONT_MERGE;
+	}
+
+	return ELEVATOR_NO_MERGE;
+}
+
+static void bfq_merged_request(struct request_queue *q, struct request *req,
+			       int type)
+{
+	if (type == ELEVATOR_FRONT_MERGE &&
+	    rb_prev(&req->rb_node) &&
+	    blk_rq_pos(req) <
+	    blk_rq_pos(container_of(rb_prev(&req->rb_node),
+				    struct request, rb_node))) {
+		struct bfq_queue *bfqq = RQ_BFQQ(req);
+		struct bfq_data *bfqd = bfqq->bfqd;
+		struct request *prev, *next_rq;
+
+		/* Reposition request in its sort_list */
+		elv_rb_del(&bfqq->sort_list, req);
+		elv_rb_add(&bfqq->sort_list, req);
+		/* Choose next request to be served for bfqq */
+		prev = bfqq->next_rq;
+		next_rq = bfq_choose_req(bfqd, bfqq->next_rq, req,
+					 bfqd->last_position);
+		bfqq->next_rq = next_rq;
+		/*
+		 * If next_rq changes, update the queue's budget to fit
+		 * the new request.
+		 */
+		if (prev != bfqq->next_rq)
+			bfq_updated_next_req(bfqd, bfqq);
+	}
+}
+
+static void bfq_merged_requests(struct request_queue *q, struct request *rq,
+				struct request *next)
+{
+	struct bfq_queue *bfqq = RQ_BFQQ(rq);
+
+	/*
+	 * Reposition in fifo if next is older than rq.
+	 */
+	if (!list_empty(&rq->queuelist) && !list_empty(&next->queuelist) &&
+	    time_before(next->fifo_time, rq->fifo_time)) {
+		list_move(&rq->queuelist, &next->queuelist);
+		rq->fifo_time = next->fifo_time;
+	}
+
+	if (bfqq->next_rq == next)
+		bfqq->next_rq = rq;
+
+	bfq_remove_request(next);
+}
+
+static int bfq_allow_merge(struct request_queue *q, struct request *rq,
+			   struct bio *bio)
+{
+	struct bfq_data *bfqd = q->elevator->elevator_data;
+	struct bfq_io_cq *bic;
+	struct bfq_queue *bfqq;
+
+	/*
+	 * Disallow merge of a sync bio into an async request.
+	 */
+	if (bfq_bio_sync(bio) && !rq_is_sync(rq))
+		return 0;
+
+	/*
+	 * Lookup the bfqq that this bio will be queued with. Allow
+	 * merge only if rq is queued there.
+	 * Queue lock is held here.
+	 */
+	bic = bfq_bic_lookup(bfqd, current->io_context);
+	if (bic == NULL)
+		return 0;
+
+	bfqq = bic_to_bfqq(bic, bfq_bio_sync(bio));
+	return bfqq == RQ_BFQQ(rq);
+}
+
+static void __bfq_set_in_service_queue(struct bfq_data *bfqd,
+				       struct bfq_queue *bfqq)
+{
+	if (bfqq != NULL) {
+		bfq_mark_bfqq_must_alloc(bfqq);
+		bfq_mark_bfqq_budget_new(bfqq);
+		bfq_clear_bfqq_fifo_expire(bfqq);
+
+		bfqd->budgets_assigned = (bfqd->budgets_assigned*7 + 256) / 8;
+
+		bfq_log_bfqq(bfqd, bfqq,
+			     "set_in_service_queue, cur-budget = %lu",
+			     bfqq->entity.budget);
+	}
+
+	bfqd->in_service_queue = bfqq;
+}
+
+/*
+ * Get and set a new queue for service.
+ */
+static struct bfq_queue *bfq_set_in_service_queue(struct bfq_data *bfqd)
+{
+	struct bfq_queue *bfqq = bfq_get_next_queue(bfqd);
+
+	__bfq_set_in_service_queue(bfqd, bfqq);
+	return bfqq;
+}
+
+/*
+ * If enough samples have been computed, return the current max budget
+ * stored in bfqd, which is dynamically updated according to the
+ * estimated disk peak rate; otherwise return the default max budget
+ */
+static inline unsigned long bfq_max_budget(struct bfq_data *bfqd)
+{
+	if (bfqd->budgets_assigned < 194)
+		return bfq_default_max_budget;
+	else
+		return bfqd->bfq_max_budget;
+}
+
+ /*
+ * bfq_default_budget - return the default budget for @bfqq on @bfqd.
+ * @bfqd: the device descriptor.
+ * @bfqq: the queue to consider.
+ *
+ * We use 3/4 of the @bfqd maximum budget as the default value
+ * for the max_budget field of the queues.  This lets the feedback
+ * mechanism to start from some middle ground, then the behavior
+ * of the process will drive the heuristics towards high values, if
+ * it behaves as a greedy sequential reader, or towards small values
+ * if it shows a more intermittent behavior.
+ */
+static unsigned long bfq_default_budget(struct bfq_data *bfqd,
+					struct bfq_queue *bfqq)
+{
+	unsigned long budget;
+
+	/*
+	 * When we need an estimate of the peak rate we need to avoid
+	 * to give budgets that are too short due to previous measurements.
+	 * So, in the first 10 assignments use a ``safe'' budget value.
+	 */
+	if (bfqd->budgets_assigned < 194 && bfqd->bfq_user_max_budget == 0)
+		budget = bfq_default_max_budget;
+	else
+		budget = bfqd->bfq_max_budget;
+
+	return budget - budget / 4;
+}
+
+/*
+ * Return min budget, which is a fraction of the current or default
+ * max budget (trying with 1/32)
+ */
+static inline unsigned long bfq_min_budget(struct bfq_data *bfqd)
+{
+	if (bfqd->budgets_assigned < 194)
+		return bfq_default_max_budget / 32;
+	else
+		return bfqd->bfq_max_budget / 32;
+}
+
+static void bfq_arm_slice_timer(struct bfq_data *bfqd)
+{
+	struct bfq_queue *bfqq = bfqd->in_service_queue;
+	struct bfq_io_cq *bic;
+	unsigned long sl;
+
+	/* Processes have exited, don't wait. */
+	bic = bfqd->in_service_bic;
+	if (bic == NULL || atomic_read(&bic->icq.ioc->active_ref) == 0)
+		return;
+
+	bfq_mark_bfqq_wait_request(bfqq);
+
+	/*
+	 * We don't want to idle for seeks, but we do want to allow
+	 * fair distribution of slice time for a process doing back-to-back
+	 * seeks. So allow a little bit of time for him to submit a new rq.
+	 */
+	sl = bfqd->bfq_slice_idle;
+	/*
+	 * Grant only minimum idle time if the queue has been seeky for long
+	 * enough.
+	 */
+	if (bfq_sample_valid(bfqq->seek_samples) && BFQQ_SEEKY(bfqq))
+		sl = min(sl, msecs_to_jiffies(BFQ_MIN_TT));
+	bfqd->last_idling_start = ktime_get();
+	mod_timer(&bfqd->idle_slice_timer, jiffies + sl);
+	bfq_log(bfqd, "arm idle: %u/%u ms",
+		jiffies_to_msecs(sl), jiffies_to_msecs(bfqd->bfq_slice_idle));
+}
+
+/*
+ * Set the maximum time for the in-service queue to consume its
+ * budget. This prevents seeky processes from lowering the disk
+ * throughput (always guaranteed with a time slice scheme as in CFQ).
+ */
+static void bfq_set_budget_timeout(struct bfq_data *bfqd)
+{
+	struct bfq_queue *bfqq = bfqd->in_service_queue;
+	unsigned int timeout_coeff = bfqq->entity.weight /
+				     bfqq->entity.orig_weight;
+
+	bfqd->last_budget_start = ktime_get();
+
+	bfq_clear_bfqq_budget_new(bfqq);
+	bfqq->budget_timeout = jiffies +
+		bfqd->bfq_timeout[bfq_bfqq_sync(bfqq)] * timeout_coeff;
+
+	bfq_log_bfqq(bfqd, bfqq, "set budget_timeout %u",
+		jiffies_to_msecs(bfqd->bfq_timeout[bfq_bfqq_sync(bfqq)] *
+		timeout_coeff));
+}
+
+/*
+ * Move request from internal lists to the request queue dispatch list.
+ */
+static void bfq_dispatch_insert(struct request_queue *q, struct request *rq)
+{
+	struct bfq_data *bfqd = q->elevator->elevator_data;
+	struct bfq_queue *bfqq = RQ_BFQQ(rq);
+
+	/*
+	 * For consistency, the next instruction should have been executed
+	 * after removing the request from the queue and dispatching it.
+	 * We execute instead this instruction before bfq_remove_request()
+	 * (and hence introduce a temporary inconsistency), for efficiency.
+	 * In fact, in a forced_dispatch, this prevents two counters related
+	 * to bfqq->dispatched to risk to be uselessly decremented if bfqq
+	 * is not in service, and then to be incremented again after
+	 * incrementing bfqq->dispatched.
+	 */
+	bfqq->dispatched++;
+	bfq_remove_request(rq);
+	elv_dispatch_sort(q, rq);
+
+	if (bfq_bfqq_sync(bfqq))
+		bfqd->sync_flight++;
+}
+
+/*
+ * Return expired entry, or NULL to just start from scratch in rbtree.
+ */
+static struct request *bfq_check_fifo(struct bfq_queue *bfqq)
+{
+	struct request *rq = NULL;
+
+	if (bfq_bfqq_fifo_expire(bfqq))
+		return NULL;
+
+	bfq_mark_bfqq_fifo_expire(bfqq);
+
+	if (list_empty(&bfqq->fifo))
+		return NULL;
+
+	rq = rq_entry_fifo(bfqq->fifo.next);
+
+	if (time_before(jiffies, rq->fifo_time))
+		return NULL;
+
+	return rq;
+}
+
+static inline unsigned long bfq_bfqq_budget_left(struct bfq_queue *bfqq)
+{
+	struct bfq_entity *entity = &bfqq->entity;
+	return entity->budget - entity->service;
+}
+
+static void __bfq_bfqq_expire(struct bfq_data *bfqd, struct bfq_queue *bfqq)
+{
+	__bfq_bfqd_reset_in_service(bfqd);
+
+	if (RB_EMPTY_ROOT(&bfqq->sort_list))
+		bfq_del_bfqq_busy(bfqd, bfqq, 1);
+	else
+		bfq_activate_bfqq(bfqd, bfqq);
+}
+
+/**
+ * __bfq_bfqq_recalc_budget - try to adapt the budget to the @bfqq behavior.
+ * @bfqd: device data.
+ * @bfqq: queue to update.
+ * @reason: reason for expiration.
+ *
+ * Handle the feedback on @bfqq budget.  See the body for detailed
+ * comments.
+ */
+static void __bfq_bfqq_recalc_budget(struct bfq_data *bfqd,
+				     struct bfq_queue *bfqq,
+				     enum bfqq_expiration reason)
+{
+	struct request *next_rq;
+	unsigned long budget, min_budget;
+
+	budget = bfqq->max_budget;
+	min_budget = bfq_min_budget(bfqd);
+
+	bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last budg %lu, budg left %lu",
+		bfqq->entity.budget, bfq_bfqq_budget_left(bfqq));
+	bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last max_budg %lu, min budg %lu",
+		budget, bfq_min_budget(bfqd));
+	bfq_log_bfqq(bfqd, bfqq, "recalc_budg: sync %d, seeky %d",
+		bfq_bfqq_sync(bfqq), BFQQ_SEEKY(bfqd->in_service_queue));
+
+	if (bfq_bfqq_sync(bfqq)) {
+		switch (reason) {
+		/*
+		 * Caveat: in all the following cases we trade latency
+		 * for throughput.
+		 */
+		case BFQ_BFQQ_TOO_IDLE:
+			if (budget > min_budget + BFQ_BUDGET_STEP)
+				budget -= BFQ_BUDGET_STEP;
+			else
+				budget = min_budget;
+			break;
+		case BFQ_BFQQ_BUDGET_TIMEOUT:
+			budget = bfq_default_budget(bfqd, bfqq);
+			break;
+		case BFQ_BFQQ_BUDGET_EXHAUSTED:
+			/*
+			 * The process still has backlog, and did not
+			 * let either the budget timeout or the disk
+			 * idling timeout expire. Hence it is not
+			 * seeky, has a short thinktime and may be
+			 * happy with a higher budget too. So
+			 * definitely increase the budget of this good
+			 * candidate to boost the disk throughput.
+			 */
+			budget = min(budget + 8 * BFQ_BUDGET_STEP,
+				     bfqd->bfq_max_budget);
+			break;
+		case BFQ_BFQQ_NO_MORE_REQUESTS:
+		       /*
+			* Leave the budget unchanged.
+			*/
+		default:
+			return;
+		}
+	} else /* async queue */
+	    /* async queues get always the maximum possible budget
+	     * (their ability to dispatch is limited by
+	     * @bfqd->bfq_max_budget_async_rq).
+	     */
+		budget = bfqd->bfq_max_budget;
+
+	bfqq->max_budget = budget;
+
+	if (bfqd->budgets_assigned >= 194 && bfqd->bfq_user_max_budget == 0 &&
+	    bfqq->max_budget > bfqd->bfq_max_budget)
+		bfqq->max_budget = bfqd->bfq_max_budget;
+
+	/*
+	 * Make sure that we have enough budget for the next request.
+	 * Since the finish time of the bfqq must be kept in sync with
+	 * the budget, be sure to call __bfq_bfqq_expire() after the
+	 * update.
+	 */
+	next_rq = bfqq->next_rq;
+	if (next_rq != NULL)
+		bfqq->entity.budget = max_t(unsigned long, bfqq->max_budget,
+					    bfq_serv_to_charge(next_rq, bfqq));
+	else
+		bfqq->entity.budget = bfqq->max_budget;
+
+	bfq_log_bfqq(bfqd, bfqq, "head sect: %u, new budget %lu",
+			next_rq != NULL ? blk_rq_sectors(next_rq) : 0,
+			bfqq->entity.budget);
+}
+
+static unsigned long bfq_calc_max_budget(u64 peak_rate, u64 timeout)
+{
+	unsigned long max_budget;
+
+	/*
+	 * The max_budget calculated when autotuning is equal to the
+	 * amount of sectors transfered in timeout_sync at the
+	 * estimated peak rate.
+	 */
+	max_budget = (unsigned long)(peak_rate * 1000 *
+				     timeout >> BFQ_RATE_SHIFT);
+
+	return max_budget;
+}
+
+/*
+ * In addition to updating the peak rate, checks whether the process
+ * is "slow", and returns 1 if so. This slow flag is used, in addition
+ * to the budget timeout, to reduce the amount of service provided to
+ * seeky processes, and hence reduce their chances to lower the
+ * throughput. See the code for more details.
+ */
+static int bfq_update_peak_rate(struct bfq_data *bfqd, struct bfq_queue *bfqq,
+				int compensate)
+{
+	u64 bw, usecs, expected, timeout;
+	ktime_t delta;
+	int update = 0;
+
+	if (!bfq_bfqq_sync(bfqq) || bfq_bfqq_budget_new(bfqq))
+		return 0;
+
+	if (compensate)
+		delta = bfqd->last_idling_start;
+	else
+		delta = ktime_get();
+	delta = ktime_sub(delta, bfqd->last_budget_start);
+	usecs = ktime_to_us(delta);
+
+	/* Don't trust short/unrealistic values. */
+	if (usecs < 100 || usecs >= LONG_MAX)
+		return 0;
+
+	/*
+	 * Calculate the bandwidth for the last slice.  We use a 64 bit
+	 * value to store the peak rate, in sectors per usec in fixed
+	 * point math.  We do so to have enough precision in the estimate
+	 * and to avoid overflows.
+	 */
+	bw = (u64)bfqq->entity.service << BFQ_RATE_SHIFT;
+	do_div(bw, (unsigned long)usecs);
+
+	timeout = jiffies_to_msecs(bfqd->bfq_timeout[BLK_RW_SYNC]);
+
+	/*
+	 * Use only long (> 20ms) intervals to filter out spikes for
+	 * the peak rate estimation.
+	 */
+	if (usecs > 20000) {
+		if (bw > bfqd->peak_rate) {
+			bfqd->peak_rate = bw;
+			update = 1;
+			bfq_log(bfqd, "new peak_rate=%llu", bw);
+		}
+
+		update |= bfqd->peak_rate_samples == BFQ_PEAK_RATE_SAMPLES - 1;
+
+		if (bfqd->peak_rate_samples < BFQ_PEAK_RATE_SAMPLES)
+			bfqd->peak_rate_samples++;
+
+		if (bfqd->peak_rate_samples == BFQ_PEAK_RATE_SAMPLES &&
+		    update && bfqd->bfq_user_max_budget == 0) {
+			bfqd->bfq_max_budget =
+				bfq_calc_max_budget(bfqd->peak_rate,
+						    timeout);
+			bfq_log(bfqd, "new max_budget=%lu",
+				bfqd->bfq_max_budget);
+		}
+	}
+
+	/*
+	 * A process is considered ``slow'' (i.e., seeky, so that we
+	 * cannot treat it fairly in the service domain, as it would
+	 * slow down too much the other processes) if, when a slice
+	 * ends for whatever reason, it has received service at a
+	 * rate that would not be high enough to complete the budget
+	 * before the budget timeout expiration.
+	 */
+	expected = bw * 1000 * timeout >> BFQ_RATE_SHIFT;
+
+	/*
+	 * Caveat: processes doing IO in the slower disk zones will
+	 * tend to be slow(er) even if not seeky. And the estimated
+	 * peak rate will actually be an average over the disk
+	 * surface. Hence, to not be too harsh with unlucky processes,
+	 * we keep a budget/3 margin of safety before declaring a
+	 * process slow.
+	 */
+	return expected > (4 * bfqq->entity.budget) / 3;
+}
+
+/**
+ * bfq_bfqq_expire - expire a queue.
+ * @bfqd: device owning the queue.
+ * @bfqq: the queue to expire.
+ * @compensate: if true, compensate for the time spent idling.
+ * @reason: the reason causing the expiration.
+ *
+ *
+ * If the process associated to the queue is slow (i.e., seeky), or in
+ * case of budget timeout, or, finally, if it is async, we
+ * artificially charge it an entire budget (independently of the
+ * actual service it received). As a consequence, the queue will get
+ * higher timestamps than the correct ones upon reactivation, and
+ * hence it will be rescheduled as if it had received more service
+ * than what it actually received. In the end, this class of processes
+ * will receive less service in proportion to how slowly they consume
+ * their budgets (and hence how seriously they tend to lower the
+ * throughput).
+ *
+ * In contrast, when a queue expires because it has been idling for
+ * too much or because it exhausted its budget, we do not touch the
+ * amount of service it has received. Hence when the queue will be
+ * reactivated and its timestamps updated, the latter will be in sync
+ * with the actual service received by the queue until expiration.
+ *
+ * Charging a full budget to the first type of queues and the exact
+ * service to the others has the effect of using the WF2Q+ policy to
+ * schedule the former on a timeslice basis, without violating the
+ * service domain guarantees of the latter.
+ */
+static void bfq_bfqq_expire(struct bfq_data *bfqd,
+			    struct bfq_queue *bfqq,
+			    int compensate,
+			    enum bfqq_expiration reason)
+{
+	int slow;
+
+	/* Update disk peak rate for autotuning and check whether the
+	 * process is slow (see bfq_update_peak_rate).
+	 */
+	slow = bfq_update_peak_rate(bfqd, bfqq, compensate);
+
+	/*
+	 * As above explained, 'punish' slow (i.e., seeky), timed-out
+	 * and async queues, to favor sequential sync workloads.
+	 */
+	if (slow || reason == BFQ_BFQQ_BUDGET_TIMEOUT)
+		bfq_bfqq_charge_full_budget(bfqq);
+
+	bfq_log_bfqq(bfqd, bfqq,
+		"expire (%d, slow %d, num_disp %d, idle_win %d)", reason,
+		slow, bfqq->dispatched, bfq_bfqq_idle_window(bfqq));
+
+	/*
+	 * Increase, decrease or leave budget unchanged according to
+	 * reason.
+	 */
+	__bfq_bfqq_recalc_budget(bfqd, bfqq, reason);
+	__bfq_bfqq_expire(bfqd, bfqq);
+}
+
+/*
+ * Budget timeout is not implemented through a dedicated timer, but
+ * just checked on request arrivals and completions, as well as on
+ * idle timer expirations.
+ */
+static int bfq_bfqq_budget_timeout(struct bfq_queue *bfqq)
+{
+	if (bfq_bfqq_budget_new(bfqq) ||
+	    time_before(jiffies, bfqq->budget_timeout))
+		return 0;
+	return 1;
+}
+
+/*
+ * If we expire a queue that is waiting for the arrival of a new
+ * request, we may prevent the fictitious timestamp back-shifting that
+ * allows the guarantees of the queue to be preserved (see [1] for
+ * this tricky aspect). Hence we return true only if this condition
+ * does not hold, or if the queue is slow enough to deserve only to be
+ * kicked off for preserving a high throughput.
+*/
+static inline int bfq_may_expire_for_budg_timeout(struct bfq_queue *bfqq)
+{
+	bfq_log_bfqq(bfqq->bfqd, bfqq,
+		"may_budget_timeout: wait_request %d left %d timeout %d",
+		bfq_bfqq_wait_request(bfqq),
+			bfq_bfqq_budget_left(bfqq) >=  bfqq->entity.budget / 3,
+		bfq_bfqq_budget_timeout(bfqq));
+
+	return (!bfq_bfqq_wait_request(bfqq) ||
+		bfq_bfqq_budget_left(bfqq) >=  bfqq->entity.budget / 3)
+		&&
+		bfq_bfqq_budget_timeout(bfqq);
+}
+
+/*
+ * Device idling is allowed only for sync queues that have a non-null
+ * idle window.
+ */
+static inline bool bfq_bfqq_must_not_expire(struct bfq_queue *bfqq)
+{
+	return bfq_bfqq_sync(bfqq) && bfq_bfqq_idle_window(bfqq);
+}
+
+/*
+ * If the in-service queue is empty, but it is sync and the queue has its
+ * idle window set (in this case, waiting for a new request for the queue
+ * is likely to boost the throughput), then:
+ * 1) the queue must remain in service and cannot be expired, and
+ * 2) the disk must be idled to wait for the possible arrival of a new
+ *    request for the queue.
+ */
+static inline bool bfq_bfqq_must_idle(struct bfq_queue *bfqq)
+{
+	struct bfq_data *bfqd = bfqq->bfqd;
+
+	return RB_EMPTY_ROOT(&bfqq->sort_list) && bfqd->bfq_slice_idle != 0 &&
+	       bfq_bfqq_must_not_expire(bfqq);
+}
+
+/*
+ * Select a queue for service.  If we have a current queue in service,
+ * check whether to continue servicing it, or retrieve and set a new one.
+ */
+static struct bfq_queue *bfq_select_queue(struct bfq_data *bfqd)
+{
+	struct bfq_queue *bfqq;
+	struct request *next_rq;
+	enum bfqq_expiration reason = BFQ_BFQQ_BUDGET_TIMEOUT;
+
+	bfqq = bfqd->in_service_queue;
+	if (bfqq == NULL)
+		goto new_queue;
+
+	bfq_log_bfqq(bfqd, bfqq, "select_queue: already in-service queue");
+
+	if (bfq_may_expire_for_budg_timeout(bfqq) &&
+	    !timer_pending(&bfqd->idle_slice_timer) &&
+	    !bfq_bfqq_must_idle(bfqq))
+		goto expire;
+
+	next_rq = bfqq->next_rq;
+	/*
+	 * If bfqq has requests queued and it has enough budget left to
+	 * serve them, keep the queue, otherwise expire it.
+	 */
+	if (next_rq != NULL) {
+		if (bfq_serv_to_charge(next_rq, bfqq) >
+			bfq_bfqq_budget_left(bfqq)) {
+			reason = BFQ_BFQQ_BUDGET_EXHAUSTED;
+			goto expire;
+		} else {
+			/*
+			 * The idle timer may be pending because we may
+			 * not disable disk idling even when a new request
+			 * arrives.
+			 */
+			if (timer_pending(&bfqd->idle_slice_timer)) {
+				/*
+				 * If we get here: 1) at least a new request
+				 * has arrived but we have not disabled the
+				 * timer because the request was too small,
+				 * 2) then the block layer has unplugged
+				 * the device, causing the dispatch to be
+				 * invoked.
+				 *
+				 * Since the device is unplugged, now the
+				 * requests are probably large enough to
+				 * provide a reasonable throughput.
+				 * So we disable idling.
+				 */
+				bfq_clear_bfqq_wait_request(bfqq);
+				del_timer(&bfqd->idle_slice_timer);
+			}
+			goto keep_queue;
+		}
+	}
+
+	/*
+	 * No requests pending.  If the in-service queue still has requests
+	 * in flight (possibly waiting for a completion) or is idling for a
+	 * new request, then keep it.
+	 */
+	if (timer_pending(&bfqd->idle_slice_timer) ||
+	    (bfqq->dispatched != 0 && bfq_bfqq_must_not_expire(bfqq))) {
+		bfqq = NULL;
+		goto keep_queue;
+	}
+
+	reason = BFQ_BFQQ_NO_MORE_REQUESTS;
+expire:
+	bfq_bfqq_expire(bfqd, bfqq, 0, reason);
+new_queue:
+	bfqq = bfq_set_in_service_queue(bfqd);
+	bfq_log(bfqd, "select_queue: new queue %d returned",
+		bfqq != NULL ? bfqq->pid : 0);
+keep_queue:
+	return bfqq;
+}
+
+/*
+ * Dispatch one request from bfqq, moving it to the request queue
+ * dispatch list.
+ */
+static int bfq_dispatch_request(struct bfq_data *bfqd,
+				struct bfq_queue *bfqq)
+{
+	int dispatched = 0;
+	struct request *rq;
+	unsigned long service_to_charge;
+
+	/* Follow expired path, else get first next available. */
+	rq = bfq_check_fifo(bfqq);
+	if (rq == NULL)
+		rq = bfqq->next_rq;
+	service_to_charge = bfq_serv_to_charge(rq, bfqq);
+
+	if (service_to_charge > bfq_bfqq_budget_left(bfqq)) {
+		/*
+		 * This may happen if the next rq is chosen in fifo order
+		 * instead of sector order. The budget is properly
+		 * dimensioned to be always sufficient to serve the next
+		 * request only if it is chosen in sector order. The reason
+		 * is that it would be quite inefficient and little useful
+		 * to always make sure that the budget is large enough to
+		 * serve even the possible next rq in fifo order.
+		 * In fact, requests are seldom served in fifo order.
+		 *
+		 * Expire the queue for budget exhaustion, and make sure
+		 * that the next act_budget is enough to serve the next
+		 * request, even if it comes from the fifo expired path.
+		 */
+		bfqq->next_rq = rq;
+		/*
+		 * Since this dispatch is failed, make sure that
+		 * a new one will be performed
+		 */
+		if (!bfqd->rq_in_driver)
+			bfq_schedule_dispatch(bfqd);
+		goto expire;
+	}
+
+	/* Finally, insert request into driver dispatch list. */
+	bfq_bfqq_served(bfqq, service_to_charge);
+	bfq_dispatch_insert(bfqd->queue, rq);
+
+	bfq_log_bfqq(bfqd, bfqq,
+			"dispatched %u sec req (%llu), budg left %lu",
+			blk_rq_sectors(rq),
+			(long long unsigned)blk_rq_pos(rq),
+			bfq_bfqq_budget_left(bfqq));
+
+	dispatched++;
+
+	if (bfqd->in_service_bic == NULL) {
+		atomic_long_inc(&RQ_BIC(rq)->icq.ioc->refcount);
+		bfqd->in_service_bic = RQ_BIC(rq);
+	}
+
+	if (bfqd->busy_queues > 1 && ((!bfq_bfqq_sync(bfqq) &&
+	    dispatched >= bfqd->bfq_max_budget_async_rq) ||
+	    bfq_class_idle(bfqq)))
+		goto expire;
+
+	return dispatched;
+
+expire:
+	bfq_bfqq_expire(bfqd, bfqq, 0, BFQ_BFQQ_BUDGET_EXHAUSTED);
+	return dispatched;
+}
+
+static int __bfq_forced_dispatch_bfqq(struct bfq_queue *bfqq)
+{
+	int dispatched = 0;
+
+	while (bfqq->next_rq != NULL) {
+		bfq_dispatch_insert(bfqq->bfqd->queue, bfqq->next_rq);
+		dispatched++;
+	}
+
+	return dispatched;
+}
+
+/*
+ * Drain our current requests.
+ * Used for barriers and when switching io schedulers on-the-fly.
+ */
+static int bfq_forced_dispatch(struct bfq_data *bfqd)
+{
+	struct bfq_queue *bfqq, *n;
+	struct bfq_service_tree *st;
+	int dispatched = 0;
+
+	bfqq = bfqd->in_service_queue;
+	if (bfqq != NULL)
+		__bfq_bfqq_expire(bfqd, bfqq);
+
+	/*
+	 * Loop through classes, and be careful to leave the scheduler
+	 * in a consistent state, as feedback mechanisms and vtime
+	 * updates cannot be disabled during the process.
+	 */
+	list_for_each_entry_safe(bfqq, n, &bfqd->active_list, bfqq_list) {
+		st = bfq_entity_service_tree(&bfqq->entity);
+
+		dispatched += __bfq_forced_dispatch_bfqq(bfqq);
+		bfqq->max_budget = bfq_max_budget(bfqd);
+
+		bfq_forget_idle(st);
+	}
+
+	return dispatched;
+}
+
+static int bfq_dispatch_requests(struct request_queue *q, int force)
+{
+	struct bfq_data *bfqd = q->elevator->elevator_data;
+	struct bfq_queue *bfqq;
+	int max_dispatch;
+
+	bfq_log(bfqd, "dispatch requests: %d busy queues", bfqd->busy_queues);
+	if (bfqd->busy_queues == 0)
+		return 0;
+
+	if (unlikely(force))
+		return bfq_forced_dispatch(bfqd);
+
+	bfqq = bfq_select_queue(bfqd);
+	if (bfqq == NULL)
+		return 0;
+
+	max_dispatch = bfqd->bfq_quantum;
+	if (bfq_class_idle(bfqq))
+		max_dispatch = 1;
+
+	if (!bfq_bfqq_sync(bfqq))
+		max_dispatch = bfqd->bfq_max_budget_async_rq;
+
+	if (bfqq->dispatched >= max_dispatch) {
+		if (bfqd->busy_queues > 1)
+			return 0;
+		if (bfqq->dispatched >= 4 * max_dispatch)
+			return 0;
+	}
+
+	if (bfqd->sync_flight != 0 && !bfq_bfqq_sync(bfqq))
+		return 0;
+
+	bfq_clear_bfqq_wait_request(bfqq);
+
+	if (!bfq_dispatch_request(bfqd, bfqq))
+		return 0;
+
+	bfq_log_bfqq(bfqd, bfqq, "dispatched one request of %d (max_disp %d)",
+			bfqq->pid, max_dispatch);
+
+	return 1;
+}
+
+/*
+ * Task holds one reference to the queue, dropped when task exits.  Each rq
+ * in-flight on this queue also holds a reference, dropped when rq is freed.
+ *
+ * Queue lock must be held here.
+ */
+static void bfq_put_queue(struct bfq_queue *bfqq)
+{
+	struct bfq_data *bfqd = bfqq->bfqd;
+
+	bfq_log_bfqq(bfqd, bfqq, "put_queue: %p %d", bfqq,
+		     atomic_read(&bfqq->ref));
+	if (!atomic_dec_and_test(&bfqq->ref))
+		return;
+
+	bfq_log_bfqq(bfqd, bfqq, "put_queue: %p freed", bfqq);
+
+	kmem_cache_free(bfq_pool, bfqq);
+}
+
+static void bfq_exit_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq)
+{
+	if (bfqq == bfqd->in_service_queue) {
+		__bfq_bfqq_expire(bfqd, bfqq);
+		bfq_schedule_dispatch(bfqd);
+	}
+
+	bfq_log_bfqq(bfqd, bfqq, "exit_bfqq: %p, %d", bfqq,
+		     atomic_read(&bfqq->ref));
+
+	bfq_put_queue(bfqq);
+}
+
+static inline void bfq_init_icq(struct io_cq *icq)
+{
+	icq_to_bic(icq)->ttime.last_end_request = jiffies;
+}
+
+static void bfq_exit_icq(struct io_cq *icq)
+{
+	struct bfq_io_cq *bic = icq_to_bic(icq);
+	struct bfq_data *bfqd = bic_to_bfqd(bic);
+
+	if (bic->bfqq[BLK_RW_ASYNC]) {
+		bfq_exit_bfqq(bfqd, bic->bfqq[BLK_RW_ASYNC]);
+		bic->bfqq[BLK_RW_ASYNC] = NULL;
+	}
+
+	if (bic->bfqq[BLK_RW_SYNC]) {
+		bfq_exit_bfqq(bfqd, bic->bfqq[BLK_RW_SYNC]);
+		bic->bfqq[BLK_RW_SYNC] = NULL;
+	}
+}
+
+/*
+ * Update the entity prio values; note that the new values will not
+ * be used until the next (re)activation.
+ */
+static void bfq_init_prio_data(struct bfq_queue *bfqq, struct bfq_io_cq *bic)
+{
+	struct task_struct *tsk = current;
+	int ioprio_class;
+
+	if (!bfq_bfqq_prio_changed(bfqq))
+		return;
+
+	ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio);
+	switch (ioprio_class) {
+	default:
+		dev_err(bfqq->bfqd->queue->backing_dev_info.dev,
+			"bfq: bad prio %x\n", ioprio_class);
+	case IOPRIO_CLASS_NONE:
+		/*
+		 * No prio set, inherit CPU scheduling settings.
+		 */
+		bfqq->entity.new_ioprio = task_nice_ioprio(tsk);
+		bfqq->entity.new_ioprio_class = task_nice_ioclass(tsk);
+		break;
+	case IOPRIO_CLASS_RT:
+		bfqq->entity.new_ioprio = IOPRIO_PRIO_DATA(bic->ioprio);
+		bfqq->entity.new_ioprio_class = IOPRIO_CLASS_RT;
+		break;
+	case IOPRIO_CLASS_BE:
+		bfqq->entity.new_ioprio = IOPRIO_PRIO_DATA(bic->ioprio);
+		bfqq->entity.new_ioprio_class = IOPRIO_CLASS_BE;
+		break;
+	case IOPRIO_CLASS_IDLE:
+		bfqq->entity.new_ioprio_class = IOPRIO_CLASS_IDLE;
+		bfqq->entity.new_ioprio = 7;
+		bfq_clear_bfqq_idle_window(bfqq);
+		break;
+	}
+
+	bfqq->entity.ioprio_changed = 1;
+
+	bfq_clear_bfqq_prio_changed(bfqq);
+}
+
+static void bfq_changed_ioprio(struct bfq_io_cq *bic)
+{
+	struct bfq_data *bfqd;
+	struct bfq_queue *bfqq, *new_bfqq;
+	unsigned long uninitialized_var(flags);
+	int ioprio = bic->icq.ioc->ioprio;
+
+	bfqd = bfq_get_bfqd_locked(&(bic->icq.q->elevator->elevator_data),
+				   &flags);
+	/*
+	 * This condition may trigger on a newly created bic, be sure to
+	 * drop the lock before returning.
+	 */
+	if (unlikely(bfqd == NULL) || likely(bic->ioprio == ioprio))
+		goto out;
+
+	bfqq = bic->bfqq[BLK_RW_ASYNC];
+	if (bfqq != NULL) {
+		new_bfqq = bfq_get_queue(bfqd, BLK_RW_ASYNC, bic,
+					 GFP_ATOMIC);
+		if (new_bfqq != NULL) {
+			bic->bfqq[BLK_RW_ASYNC] = new_bfqq;
+			bfq_log_bfqq(bfqd, bfqq,
+				     "changed_ioprio: bfqq %p %d",
+				     bfqq, atomic_read(&bfqq->ref));
+			bfq_put_queue(bfqq);
+		}
+	}
+
+	bfqq = bic->bfqq[BLK_RW_SYNC];
+	if (bfqq != NULL)
+		bfq_mark_bfqq_prio_changed(bfqq);
+
+	bic->ioprio = ioprio;
+
+out:
+	bfq_put_bfqd_unlock(bfqd, &flags);
+}
+
+static void bfq_init_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq,
+			  pid_t pid, int is_sync)
+{
+	RB_CLEAR_NODE(&bfqq->entity.rb_node);
+	INIT_LIST_HEAD(&bfqq->fifo);
+
+	atomic_set(&bfqq->ref, 0);
+	bfqq->bfqd = bfqd;
+
+	bfq_mark_bfqq_prio_changed(bfqq);
+
+	if (is_sync) {
+		if (!bfq_class_idle(bfqq))
+			bfq_mark_bfqq_idle_window(bfqq);
+		bfq_mark_bfqq_sync(bfqq);
+	}
+
+	/* Tentative initial value to trade off between thr and lat */
+	bfqq->max_budget = bfq_default_budget(bfqd, bfqq);
+	bfqq->pid = pid;
+}
+
+static struct bfq_queue *bfq_find_alloc_queue(struct bfq_data *bfqd,
+					      int is_sync,
+					      struct bfq_io_cq *bic,
+					      gfp_t gfp_mask)
+{
+	struct bfq_queue *bfqq, *new_bfqq = NULL;
+
+retry:
+	/* bic always exists here */
+	bfqq = bic_to_bfqq(bic, is_sync);
+
+	/*
+	 * Always try a new alloc if we fall back to the OOM bfqq
+	 * originally, since it should just be a temporary situation.
+	 */
+	if (bfqq == NULL || bfqq == &bfqd->oom_bfqq) {
+		bfqq = NULL;
+		if (new_bfqq != NULL) {
+			bfqq = new_bfqq;
+			new_bfqq = NULL;
+		} else if (gfp_mask & __GFP_WAIT) {
+			spin_unlock_irq(bfqd->queue->queue_lock);
+			new_bfqq = kmem_cache_alloc_node(bfq_pool,
+					gfp_mask | __GFP_ZERO,
+					bfqd->queue->node);
+			spin_lock_irq(bfqd->queue->queue_lock);
+			if (new_bfqq != NULL)
+				goto retry;
+		} else {
+			bfqq = kmem_cache_alloc_node(bfq_pool,
+					gfp_mask | __GFP_ZERO,
+					bfqd->queue->node);
+		}
+
+		if (bfqq != NULL) {
+			bfq_init_bfqq(bfqd, bfqq, current->pid, is_sync);
+			bfq_log_bfqq(bfqd, bfqq, "allocated");
+		} else {
+			bfqq = &bfqd->oom_bfqq;
+			bfq_log_bfqq(bfqd, bfqq, "using oom bfqq");
+		}
+
+		bfq_init_prio_data(bfqq, bic);
+	}
+
+	if (new_bfqq != NULL)
+		kmem_cache_free(bfq_pool, new_bfqq);
+
+	return bfqq;
+}
+
+static struct bfq_queue **bfq_async_queue_prio(struct bfq_data *bfqd,
+					       int ioprio_class, int ioprio)
+{
+	switch (ioprio_class) {
+	case IOPRIO_CLASS_RT:
+		return &async_bfqq[0][ioprio];
+	case IOPRIO_CLASS_NONE:
+		ioprio = IOPRIO_NORM;
+		/* fall through */
+	case IOPRIO_CLASS_BE:
+		return &async_bfqq[1][ioprio];
+	case IOPRIO_CLASS_IDLE:
+		return &async_idle_bfqq;
+	default:
+		BUG();
+	}
+}
+
+static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd,
+				       int is_sync, struct bfq_io_cq *bic,
+				       gfp_t gfp_mask)
+{
+	const int ioprio = IOPRIO_PRIO_DATA(bic->ioprio);
+	const int ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio);
+	struct bfq_queue **async_bfqq = NULL;
+	struct bfq_queue *bfqq = NULL;
+
+	if (!is_sync) {
+		async_bfqq = bfq_async_queue_prio(bfqd, ioprio_class, ioprio);
+		bfqq = *async_bfqq;
+	}
+
+	if (bfqq == NULL)
+		bfqq = bfq_find_alloc_queue(bfqd, is_sync, bic, gfp_mask);
+
+	/*
+	 * Pin the queue now that it's allocated, scheduler exit will
+	 * prune it.
+	 */
+	if (!is_sync && *async_bfqq == NULL) {
+		atomic_inc(&bfqq->ref);
+		bfq_log_bfqq(bfqd, bfqq, "get_queue, bfqq not in async: %p, %d",
+			     bfqq, atomic_read(&bfqq->ref));
+		*async_bfqq = bfqq;
+	}
+
+	atomic_inc(&bfqq->ref);
+	bfq_log_bfqq(bfqd, bfqq, "get_queue, at end: %p, %d", bfqq,
+		     atomic_read(&bfqq->ref));
+	return bfqq;
+}
+
+static void bfq_update_io_thinktime(struct bfq_data *bfqd,
+				    struct bfq_io_cq *bic)
+{
+	unsigned long elapsed = jiffies - bic->ttime.last_end_request;
+	unsigned long ttime = min(elapsed, 2UL * bfqd->bfq_slice_idle);
+
+	bic->ttime.ttime_samples = (7*bic->ttime.ttime_samples + 256) / 8;
+	bic->ttime.ttime_total = (7*bic->ttime.ttime_total + 256*ttime) / 8;
+	bic->ttime.ttime_mean = (bic->ttime.ttime_total + 128) /
+				bic->ttime.ttime_samples;
+}
+
+static void bfq_update_io_seektime(struct bfq_data *bfqd,
+				   struct bfq_queue *bfqq,
+				   struct request *rq)
+{
+	sector_t sdist;
+	u64 total;
+
+	if (bfqq->last_request_pos < blk_rq_pos(rq))
+		sdist = blk_rq_pos(rq) - bfqq->last_request_pos;
+	else
+		sdist = bfqq->last_request_pos - blk_rq_pos(rq);
+
+	/*
+	 * Don't allow the seek distance to get too large from the
+	 * odd fragment, pagein, etc.
+	 */
+	if (bfqq->seek_samples == 0) /* first request, not really a seek */
+		sdist = 0;
+	else if (bfqq->seek_samples <= 60) /* second & third seek */
+		sdist = min(sdist, (bfqq->seek_mean * 4) + 2*1024*1024);
+	else
+		sdist = min(sdist, (bfqq->seek_mean * 4) + 2*1024*64);
+
+	bfqq->seek_samples = (7*bfqq->seek_samples + 256) / 8;
+	bfqq->seek_total = (7*bfqq->seek_total + (u64)256*sdist) / 8;
+	total = bfqq->seek_total + (bfqq->seek_samples/2);
+	do_div(total, bfqq->seek_samples);
+	bfqq->seek_mean = (sector_t)total;
+
+	bfq_log_bfqq(bfqd, bfqq, "dist=%llu mean=%llu", (u64)sdist,
+			(u64)bfqq->seek_mean);
+}
+
+/*
+ * Disable idle window if the process thinks too long or seeks so much that
+ * it doesn't matter.
+ */
+static void bfq_update_idle_window(struct bfq_data *bfqd,
+				   struct bfq_queue *bfqq,
+				   struct bfq_io_cq *bic)
+{
+	int enable_idle;
+
+	/* Don't idle for async or idle io prio class. */
+	if (!bfq_bfqq_sync(bfqq) || bfq_class_idle(bfqq))
+		return;
+
+	enable_idle = bfq_bfqq_idle_window(bfqq);
+
+	if (atomic_read(&bic->icq.ioc->active_ref) == 0 ||
+	    bfqd->bfq_slice_idle == 0 ||
+		(bfqd->hw_tag && BFQQ_SEEKY(bfqq)))
+		enable_idle = 0;
+	else if (bfq_sample_valid(bic->ttime.ttime_samples)) {
+		if (bic->ttime.ttime_mean > bfqd->bfq_slice_idle)
+			enable_idle = 0;
+		else
+			enable_idle = 1;
+	}
+	bfq_log_bfqq(bfqd, bfqq, "update_idle_window: enable_idle %d",
+		enable_idle);
+
+	if (enable_idle)
+		bfq_mark_bfqq_idle_window(bfqq);
+	else
+		bfq_clear_bfqq_idle_window(bfqq);
+}
+
+/*
+ * Called when a new fs request (rq) is added to bfqq.  Check if there's
+ * something we should do about it.
+ */
+static void bfq_rq_enqueued(struct bfq_data *bfqd, struct bfq_queue *bfqq,
+			    struct request *rq)
+{
+	struct bfq_io_cq *bic = RQ_BIC(rq);
+
+	if (rq->cmd_flags & REQ_META)
+		bfqq->meta_pending++;
+
+	bfq_update_io_thinktime(bfqd, bic);
+	bfq_update_io_seektime(bfqd, bfqq, rq);
+	if (bfqq->entity.service > bfq_max_budget(bfqd) / 8 ||
+	    !BFQQ_SEEKY(bfqq))
+		bfq_update_idle_window(bfqd, bfqq, bic);
+
+	bfq_log_bfqq(bfqd, bfqq,
+		     "rq_enqueued: idle_window=%d (seeky %d, mean %llu)",
+		     bfq_bfqq_idle_window(bfqq), BFQQ_SEEKY(bfqq),
+		     (long long unsigned)bfqq->seek_mean);
+
+	bfqq->last_request_pos = blk_rq_pos(rq) + blk_rq_sectors(rq);
+
+	if (bfqq == bfqd->in_service_queue && bfq_bfqq_wait_request(bfqq)) {
+		int small_req = bfqq->queued[rq_is_sync(rq)] == 1 &&
+				blk_rq_sectors(rq) < 32;
+		int budget_timeout = bfq_bfqq_budget_timeout(bfqq);
+
+		/*
+		 * There is just this request queued: if the request
+		 * is small and the queue is not to be expired, then
+		 * just exit.
+		 *
+		 * In this way, if the disk is being idled to wait for
+		 * a new request from the in-service queue, we avoid
+		 * unplugging the device and committing the disk to serve
+		 * just a small request. On the contrary, we wait for
+		 * the block layer to decide when to unplug the device:
+		 * hopefully, new requests will be merged to this one
+		 * quickly, then the device will be unplugged and
+		 * larger requests will be dispatched.
+		 */
+		if (small_req && !budget_timeout)
+			return;
+
+		/*
+		 * A large enough request arrived, or the queue is to
+		 * be expired: in both cases disk idling is to be
+		 * stopped, so clear wait_request flag and reset
+		 * timer.
+		 */
+		bfq_clear_bfqq_wait_request(bfqq);
+		del_timer(&bfqd->idle_slice_timer);
+
+		/*
+		 * The queue is not empty, because a new request just
+		 * arrived. Hence we can safely expire the queue, in
+		 * case of budget timeout, without risking that the
+		 * timestamps of the queue are not updated correctly.
+		 * See [1] for more details.
+		 */
+		if (budget_timeout)
+			bfq_bfqq_expire(bfqd, bfqq, 0, BFQ_BFQQ_BUDGET_TIMEOUT);
+
+		/*
+		 * Let the request rip immediately, or let a new queue be
+		 * selected if bfqq has just been expired.
+		 */
+		__blk_run_queue(bfqd->queue);
+	}
+}
+
+static void bfq_insert_request(struct request_queue *q, struct request *rq)
+{
+	struct bfq_data *bfqd = q->elevator->elevator_data;
+	struct bfq_queue *bfqq = RQ_BFQQ(rq);
+
+	assert_spin_locked(bfqd->queue->queue_lock);
+
+	bfq_init_prio_data(bfqq, RQ_BIC(rq));
+
+	bfq_add_request(rq);
+
+	rq->fifo_time = jiffies + bfqd->bfq_fifo_expire[rq_is_sync(rq)];
+	list_add_tail(&rq->queuelist, &bfqq->fifo);
+
+	bfq_rq_enqueued(bfqd, bfqq, rq);
+}
+
+static void bfq_update_hw_tag(struct bfq_data *bfqd)
+{
+	bfqd->max_rq_in_driver = max(bfqd->max_rq_in_driver,
+				     bfqd->rq_in_driver);
+
+	if (bfqd->hw_tag == 1)
+		return;
+
+	/*
+	 * This sample is valid if the number of outstanding requests
+	 * is large enough to allow a queueing behavior.  Note that the
+	 * sum is not exact, as it's not taking into account deactivated
+	 * requests.
+	 */
+	if (bfqd->rq_in_driver + bfqd->queued < BFQ_HW_QUEUE_THRESHOLD)
+		return;
+
+	if (bfqd->hw_tag_samples++ < BFQ_HW_QUEUE_SAMPLES)
+		return;
+
+	bfqd->hw_tag = bfqd->max_rq_in_driver > BFQ_HW_QUEUE_THRESHOLD;
+	bfqd->max_rq_in_driver = 0;
+	bfqd->hw_tag_samples = 0;
+}
+
+static void bfq_completed_request(struct request_queue *q, struct request *rq)
+{
+	struct bfq_queue *bfqq = RQ_BFQQ(rq);
+	struct bfq_data *bfqd = bfqq->bfqd;
+	bool sync = bfq_bfqq_sync(bfqq);
+
+	bfq_log_bfqq(bfqd, bfqq, "completed one req with %u sects left (%d)",
+		     blk_rq_sectors(rq), sync);
+
+	bfq_update_hw_tag(bfqd);
+
+	bfqd->rq_in_driver--;
+	bfqq->dispatched--;
+
+	if (sync) {
+		bfqd->sync_flight--;
+		RQ_BIC(rq)->ttime.last_end_request = jiffies;
+	}
+
+	/*
+	 * If this is the in-service queue, check if it needs to be expired,
+	 * or if we want to idle in case it has no pending requests.
+	 */
+	if (bfqd->in_service_queue == bfqq) {
+		if (bfq_bfqq_budget_new(bfqq))
+			bfq_set_budget_timeout(bfqd);
+
+		if (bfq_bfqq_must_idle(bfqq)) {
+			bfq_arm_slice_timer(bfqd);
+			goto out;
+		} else if (bfq_may_expire_for_budg_timeout(bfqq))
+			bfq_bfqq_expire(bfqd, bfqq, 0, BFQ_BFQQ_BUDGET_TIMEOUT);
+		else if (RB_EMPTY_ROOT(&bfqq->sort_list) &&
+			 (bfqq->dispatched == 0 ||
+			  !bfq_bfqq_must_not_expire(bfqq)))
+			bfq_bfqq_expire(bfqd, bfqq, 0,
+					BFQ_BFQQ_NO_MORE_REQUESTS);
+	}
+
+	if (!bfqd->rq_in_driver)
+		bfq_schedule_dispatch(bfqd);
+
+out:
+	return;
+}
+
+static inline int __bfq_may_queue(struct bfq_queue *bfqq)
+{
+	if (bfq_bfqq_wait_request(bfqq) && bfq_bfqq_must_alloc(bfqq)) {
+		bfq_clear_bfqq_must_alloc(bfqq);
+		return ELV_MQUEUE_MUST;
+	}
+
+	return ELV_MQUEUE_MAY;
+}
+
+static int bfq_may_queue(struct request_queue *q, int rw)
+{
+	struct bfq_data *bfqd = q->elevator->elevator_data;
+	struct task_struct *tsk = current;
+	struct bfq_io_cq *bic;
+	struct bfq_queue *bfqq;
+
+	/*
+	 * Don't force setup of a queue from here, as a call to may_queue
+	 * does not necessarily imply that a request actually will be
+	 * queued. So just lookup a possibly existing queue, or return
+	 * 'may queue' if that fails.
+	 */
+	bic = bfq_bic_lookup(bfqd, tsk->io_context);
+	if (bic == NULL)
+		return ELV_MQUEUE_MAY;
+
+	bfqq = bic_to_bfqq(bic, rw_is_sync(rw));
+	if (bfqq != NULL) {
+		bfq_init_prio_data(bfqq, bic);
+
+		return __bfq_may_queue(bfqq);
+	}
+
+	return ELV_MQUEUE_MAY;
+}
+
+/*
+ * Queue lock held here.
+ */
+static void bfq_put_request(struct request *rq)
+{
+	struct bfq_queue *bfqq = RQ_BFQQ(rq);
+
+	if (bfqq != NULL) {
+		const int rw = rq_data_dir(rq);
+
+		bfqq->allocated[rw]--;
+
+		rq->elv.priv[0] = NULL;
+		rq->elv.priv[1] = NULL;
+
+		bfq_log_bfqq(bfqq->bfqd, bfqq, "put_request %p, %d",
+			     bfqq, atomic_read(&bfqq->ref));
+		bfq_put_queue(bfqq);
+	}
+}
+
+/*
+ * Allocate bfq data structures associated with this request.
+ */
+static int bfq_set_request(struct request_queue *q, struct request *rq,
+			   struct bio *bio, gfp_t gfp_mask)
+{
+	struct bfq_data *bfqd = q->elevator->elevator_data;
+	struct bfq_io_cq *bic = icq_to_bic(rq->elv.icq);
+	const int rw = rq_data_dir(rq);
+	const int is_sync = rq_is_sync(rq);
+	struct bfq_queue *bfqq;
+	unsigned long flags;
+
+	might_sleep_if(gfp_mask & __GFP_WAIT);
+
+	bfq_changed_ioprio(bic);
+
+	spin_lock_irqsave(q->queue_lock, flags);
+
+	if (bic == NULL)
+		goto queue_fail;
+
+	bfqq = bic_to_bfqq(bic, is_sync);
+	if (bfqq == NULL || bfqq == &bfqd->oom_bfqq) {
+		bfqq = bfq_get_queue(bfqd, is_sync, bic, gfp_mask);
+		bic_set_bfqq(bic, bfqq, is_sync);
+	}
+
+	bfqq->allocated[rw]++;
+	atomic_inc(&bfqq->ref);
+	bfq_log_bfqq(bfqd, bfqq, "set_request: bfqq %p, %d", bfqq,
+		     atomic_read(&bfqq->ref));
+
+	rq->elv.priv[0] = bic;
+	rq->elv.priv[1] = bfqq;
+
+	spin_unlock_irqrestore(q->queue_lock, flags);
+
+	return 0;
+
+queue_fail:
+	bfq_schedule_dispatch(bfqd);
+	spin_unlock_irqrestore(q->queue_lock, flags);
+
+	return 1;
+}
+
+static void bfq_kick_queue(struct work_struct *work)
+{
+	struct bfq_data *bfqd =
+		container_of(work, struct bfq_data, unplug_work);
+	struct request_queue *q = bfqd->queue;
+
+	spin_lock_irq(q->queue_lock);
+	__blk_run_queue(q);
+	spin_unlock_irq(q->queue_lock);
+}
+
+/*
+ * Handler of the expiration of the timer running if the in-service queue
+ * is idling inside its time slice.
+ */
+static void bfq_idle_slice_timer(unsigned long data)
+{
+	struct bfq_data *bfqd = (struct bfq_data *)data;
+	struct bfq_queue *bfqq;
+	unsigned long flags;
+	enum bfqq_expiration reason;
+
+	spin_lock_irqsave(bfqd->queue->queue_lock, flags);
+
+	bfqq = bfqd->in_service_queue;
+	/*
+	 * Theoretical race here: the in-service queue can be NULL or
+	 * different from the queue that was idling if the timer handler
+	 * spins on the queue_lock and a new request arrives for the
+	 * current queue and there is a full dispatch cycle that changes
+	 * the in-service queue.  This can hardly happen, but in the worst
+	 * case we just expire a queue too early.
+	 */
+	if (bfqq != NULL) {
+		bfq_log_bfqq(bfqd, bfqq, "slice_timer expired");
+		if (bfq_bfqq_budget_timeout(bfqq))
+			/*
+			 * Also here the queue can be safely expired
+			 * for budget timeout without wasting
+			 * guarantees
+			 */
+			reason = BFQ_BFQQ_BUDGET_TIMEOUT;
+		else if (bfqq->queued[0] == 0 && bfqq->queued[1] == 0)
+			/*
+			 * The queue may not be empty upon timer expiration,
+			 * because we may not disable the timer when the
+			 * first request of the in-service queue arrives
+			 * during disk idling.
+			 */
+			reason = BFQ_BFQQ_TOO_IDLE;
+		else
+			goto schedule_dispatch;
+
+		bfq_bfqq_expire(bfqd, bfqq, 1, reason);
+	}
+
+schedule_dispatch:
+	bfq_schedule_dispatch(bfqd);
+
+	spin_unlock_irqrestore(bfqd->queue->queue_lock, flags);
+}
+
+static void bfq_shutdown_timer_wq(struct bfq_data *bfqd)
+{
+	del_timer_sync(&bfqd->idle_slice_timer);
+	cancel_work_sync(&bfqd->unplug_work);
+}
+
+static inline void __bfq_put_async_bfqq(struct bfq_data *bfqd,
+					struct bfq_queue **bfqq_ptr)
+{
+	struct bfq_queue *bfqq = *bfqq_ptr;
+
+	bfq_log(bfqd, "put_async_bfqq: %p", bfqq);
+	if (bfqq != NULL) {
+		bfq_log_bfqq(bfqd, bfqq, "put_async_bfqq: putting %p, %d",
+			     bfqq, atomic_read(&bfqq->ref));
+		bfq_put_queue(bfqq);
+		*bfqq_ptr = NULL;
+	}
+}
+
+/*
+ * Release the extra reference of the async queues as the device
+ * goes away.
+ */
+static void bfq_put_async_queues(struct bfq_data *bfqd)
+{
+	int i, j;
+
+	for (i = 0; i < 2; i++)
+		for (j = 0; j < IOPRIO_BE_NR; j++)
+			__bfq_put_async_bfqq(bfqd, &async_bfqq[i][j]);
+
+	__bfq_put_async_bfqq(bfqd, &async_idle_bfqq);
+}
+
+static void bfq_exit_queue(struct elevator_queue *e)
+{
+	struct bfq_data *bfqd = e->elevator_data;
+	struct request_queue *q = bfqd->queue;
+	struct bfq_queue *bfqq, *n;
+
+	bfq_shutdown_timer_wq(bfqd);
+
+	spin_lock_irq(q->queue_lock);
+
+	list_for_each_entry_safe(bfqq, n, &bfqd->idle_list, bfqq_list)
+		bfq_deactivate_bfqq(bfqd, bfqq, 0);
+
+	bfq_put_async_queues(bfqd);
+	spin_unlock_irq(q->queue_lock);
+
+	bfq_shutdown_timer_wq(bfqd);
+
+	synchronize_rcu();
+
+	kfree(bfqd);
+}
+
+static int bfq_init_queue(struct request_queue *q, struct elevator_type *e)
+{
+	struct bfq_data *bfqd;
+	struct elevator_queue *eq;
+
+	eq = elevator_alloc(q, e);
+	if (eq == NULL)
+		return -ENOMEM;
+
+	bfqd = kzalloc_node(sizeof(*bfqd), GFP_KERNEL, q->node);
+	if (bfqd == NULL) {
+		kobject_put(&eq->kobj);
+		return -ENOMEM;
+	}
+	eq->elevator_data = bfqd;
+
+	/*
+	 * Our fallback bfqq if bfq_find_alloc_queue() runs into OOM issues.
+	 * Grab a permanent reference to it, so that the normal code flow
+	 * will not attempt to free it.
+	 */
+	bfq_init_bfqq(bfqd, &bfqd->oom_bfqq, 1, 0);
+	atomic_inc(&bfqd->oom_bfqq.ref);
+
+	bfqd->queue = q;
+
+	spin_lock_irq(q->queue_lock);
+	q->elevator = eq;
+	spin_unlock_irq(q->queue_lock);
+
+	init_timer(&bfqd->idle_slice_timer);
+	bfqd->idle_slice_timer.function = bfq_idle_slice_timer;
+	bfqd->idle_slice_timer.data = (unsigned long)bfqd;
+
+	INIT_WORK(&bfqd->unplug_work, bfq_kick_queue);
+
+	INIT_LIST_HEAD(&bfqd->active_list);
+	INIT_LIST_HEAD(&bfqd->idle_list);
+
+	bfqd->hw_tag = -1;
+
+	bfqd->bfq_max_budget = bfq_default_max_budget;
+
+	bfqd->bfq_quantum = bfq_quantum;
+	bfqd->bfq_fifo_expire[0] = bfq_fifo_expire[0];
+	bfqd->bfq_fifo_expire[1] = bfq_fifo_expire[1];
+	bfqd->bfq_back_max = bfq_back_max;
+	bfqd->bfq_back_penalty = bfq_back_penalty;
+	bfqd->bfq_slice_idle = bfq_slice_idle;
+	bfqd->bfq_class_idle_last_service = 0;
+	bfqd->bfq_max_budget_async_rq = bfq_max_budget_async_rq;
+	bfqd->bfq_timeout[BLK_RW_ASYNC] = bfq_timeout_async;
+	bfqd->bfq_timeout[BLK_RW_SYNC] = bfq_timeout_sync;
+
+	return 0;
+}
+
+static void bfq_slab_kill(void)
+{
+	if (bfq_pool != NULL)
+		kmem_cache_destroy(bfq_pool);
+}
+
+static int __init bfq_slab_setup(void)
+{
+	bfq_pool = KMEM_CACHE(bfq_queue, 0);
+	if (bfq_pool == NULL)
+		return -ENOMEM;
+	return 0;
+}
+
+static ssize_t bfq_var_show(unsigned int var, char *page)
+{
+	return sprintf(page, "%d\n", var);
+}
+
+static ssize_t bfq_var_store(unsigned long *var, const char *page,
+			     size_t count)
+{
+	unsigned long new_val;
+	int ret = kstrtoul(page, 10, &new_val);
+
+	if (ret == 0)
+		*var = new_val;
+
+	return count;
+}
+
+static ssize_t bfq_weights_show(struct elevator_queue *e, char *page)
+{
+	struct bfq_queue *bfqq;
+	struct bfq_data *bfqd = e->elevator_data;
+	ssize_t num_char = 0;
+
+	num_char += sprintf(page + num_char, "Tot reqs queued %d\n\n",
+			    bfqd->queued);
+
+	spin_lock_irq(bfqd->queue->queue_lock);
+
+	num_char += sprintf(page + num_char, "Active:\n");
+	list_for_each_entry(bfqq, &bfqd->active_list, bfqq_list) {
+	  num_char += sprintf(page + num_char,
+			      "pid%d: weight %hu, nr_queued %d %d\n",
+			      bfqq->pid,
+			      bfqq->entity.weight,
+			      bfqq->queued[0],
+			      bfqq->queued[1]);
+	}
+
+	num_char += sprintf(page + num_char, "Idle:\n");
+	list_for_each_entry(bfqq, &bfqd->idle_list, bfqq_list) {
+			num_char += sprintf(page + num_char,
+				"pid%d: weight %hu\n",
+				bfqq->pid,
+				bfqq->entity.weight);
+	}
+
+	spin_unlock_irq(bfqd->queue->queue_lock);
+
+	return num_char;
+}
+
+#define SHOW_FUNCTION(__FUNC, __VAR, __CONV)				\
+static ssize_t __FUNC(struct elevator_queue *e, char *page)		\
+{									\
+	struct bfq_data *bfqd = e->elevator_data;			\
+	unsigned int __data = __VAR;					\
+	if (__CONV)							\
+		__data = jiffies_to_msecs(__data);			\
+	return bfq_var_show(__data, (page));				\
+}
+SHOW_FUNCTION(bfq_quantum_show, bfqd->bfq_quantum, 0);
+SHOW_FUNCTION(bfq_fifo_expire_sync_show, bfqd->bfq_fifo_expire[1], 1);
+SHOW_FUNCTION(bfq_fifo_expire_async_show, bfqd->bfq_fifo_expire[0], 1);
+SHOW_FUNCTION(bfq_back_seek_max_show, bfqd->bfq_back_max, 0);
+SHOW_FUNCTION(bfq_back_seek_penalty_show, bfqd->bfq_back_penalty, 0);
+SHOW_FUNCTION(bfq_slice_idle_show, bfqd->bfq_slice_idle, 1);
+SHOW_FUNCTION(bfq_max_budget_show, bfqd->bfq_user_max_budget, 0);
+SHOW_FUNCTION(bfq_max_budget_async_rq_show,
+	      bfqd->bfq_max_budget_async_rq, 0);
+SHOW_FUNCTION(bfq_timeout_sync_show, bfqd->bfq_timeout[BLK_RW_SYNC], 1);
+SHOW_FUNCTION(bfq_timeout_async_show, bfqd->bfq_timeout[BLK_RW_ASYNC], 1);
+#undef SHOW_FUNCTION
+
+#define STORE_FUNCTION(__FUNC, __PTR, MIN, MAX, __CONV)			\
+static ssize_t								\
+__FUNC(struct elevator_queue *e, const char *page, size_t count)	\
+{									\
+	struct bfq_data *bfqd = e->elevator_data;			\
+	unsigned long uninitialized_var(__data);			\
+	int ret = bfq_var_store(&__data, (page), count);		\
+	if (__data < (MIN))						\
+		__data = (MIN);						\
+	else if (__data > (MAX))					\
+		__data = (MAX);						\
+	if (__CONV)							\
+		*(__PTR) = msecs_to_jiffies(__data);			\
+	else								\
+		*(__PTR) = __data;					\
+	return ret;							\
+}
+STORE_FUNCTION(bfq_quantum_store, &bfqd->bfq_quantum, 1, INT_MAX, 0);
+STORE_FUNCTION(bfq_fifo_expire_sync_store, &bfqd->bfq_fifo_expire[1], 1,
+		INT_MAX, 1);
+STORE_FUNCTION(bfq_fifo_expire_async_store, &bfqd->bfq_fifo_expire[0], 1,
+		INT_MAX, 1);
+STORE_FUNCTION(bfq_back_seek_max_store, &bfqd->bfq_back_max, 0, INT_MAX, 0);
+STORE_FUNCTION(bfq_back_seek_penalty_store, &bfqd->bfq_back_penalty, 1,
+		INT_MAX, 0);
+STORE_FUNCTION(bfq_slice_idle_store, &bfqd->bfq_slice_idle, 0, INT_MAX, 1);
+STORE_FUNCTION(bfq_max_budget_async_rq_store, &bfqd->bfq_max_budget_async_rq,
+		1, INT_MAX, 0);
+STORE_FUNCTION(bfq_timeout_async_store, &bfqd->bfq_timeout[BLK_RW_ASYNC], 0,
+		INT_MAX, 1);
+#undef STORE_FUNCTION
+
+/* do nothing for the moment */
+static ssize_t bfq_weights_store(struct elevator_queue *e,
+				    const char *page, size_t count)
+{
+	return count;
+}
+
+static inline unsigned long bfq_estimated_max_budget(struct bfq_data *bfqd)
+{
+	u64 timeout = jiffies_to_msecs(bfqd->bfq_timeout[BLK_RW_SYNC]);
+
+	if (bfqd->peak_rate_samples >= BFQ_PEAK_RATE_SAMPLES)
+		return bfq_calc_max_budget(bfqd->peak_rate, timeout);
+	else
+		return bfq_default_max_budget;
+}
+
+static ssize_t bfq_max_budget_store(struct elevator_queue *e,
+				    const char *page, size_t count)
+{
+	struct bfq_data *bfqd = e->elevator_data;
+	unsigned long uninitialized_var(__data);
+	int ret = bfq_var_store(&__data, (page), count);
+
+	if (__data == 0)
+		bfqd->bfq_max_budget = bfq_estimated_max_budget(bfqd);
+	else {
+		if (__data > INT_MAX)
+			__data = INT_MAX;
+		bfqd->bfq_max_budget = __data;
+	}
+
+	bfqd->bfq_user_max_budget = __data;
+
+	return ret;
+}
+
+static ssize_t bfq_timeout_sync_store(struct elevator_queue *e,
+				      const char *page, size_t count)
+{
+	struct bfq_data *bfqd = e->elevator_data;
+	unsigned long uninitialized_var(__data);
+	int ret = bfq_var_store(&__data, (page), count);
+
+	if (__data < 1)
+		__data = 1;
+	else if (__data > INT_MAX)
+		__data = INT_MAX;
+
+	bfqd->bfq_timeout[BLK_RW_SYNC] = msecs_to_jiffies(__data);
+	if (bfqd->bfq_user_max_budget == 0)
+		bfqd->bfq_max_budget = bfq_estimated_max_budget(bfqd);
+
+	return ret;
+}
+
+#define BFQ_ATTR(name) \
+	__ATTR(name, S_IRUGO|S_IWUSR, bfq_##name##_show, bfq_##name##_store)
+
+static struct elv_fs_entry bfq_attrs[] = {
+	BFQ_ATTR(quantum),
+	BFQ_ATTR(fifo_expire_sync),
+	BFQ_ATTR(fifo_expire_async),
+	BFQ_ATTR(back_seek_max),
+	BFQ_ATTR(back_seek_penalty),
+	BFQ_ATTR(slice_idle),
+	BFQ_ATTR(max_budget),
+	BFQ_ATTR(max_budget_async_rq),
+	BFQ_ATTR(timeout_sync),
+	BFQ_ATTR(timeout_async),
+	BFQ_ATTR(weights),
+	__ATTR_NULL
+};
+
+static struct elevator_type iosched_bfq = {
+	.ops = {
+		.elevator_merge_fn =		bfq_merge,
+		.elevator_merged_fn =		bfq_merged_request,
+		.elevator_merge_req_fn =	bfq_merged_requests,
+		.elevator_allow_merge_fn =	bfq_allow_merge,
+		.elevator_dispatch_fn =		bfq_dispatch_requests,
+		.elevator_add_req_fn =		bfq_insert_request,
+		.elevator_activate_req_fn =	bfq_activate_request,
+		.elevator_deactivate_req_fn =	bfq_deactivate_request,
+		.elevator_completed_req_fn =	bfq_completed_request,
+		.elevator_former_req_fn =	elv_rb_former_request,
+		.elevator_latter_req_fn =	elv_rb_latter_request,
+		.elevator_init_icq_fn =		bfq_init_icq,
+		.elevator_exit_icq_fn =		bfq_exit_icq,
+		.elevator_set_req_fn =		bfq_set_request,
+		.elevator_put_req_fn =		bfq_put_request,
+		.elevator_may_queue_fn =	bfq_may_queue,
+		.elevator_init_fn =		bfq_init_queue,
+		.elevator_exit_fn =		bfq_exit_queue,
+	},
+	.icq_size =		sizeof(struct bfq_io_cq),
+	.icq_align =		__alignof__(struct bfq_io_cq),
+	.elevator_attrs =	bfq_attrs,
+	.elevator_name =	"bfq",
+	.elevator_owner =	THIS_MODULE,
+};
+
+static int __init bfq_init(void)
+{
+	/*
+	 * Can be 0 on HZ < 1000 setups.
+	 */
+	if (bfq_slice_idle == 0)
+		bfq_slice_idle = 1;
+
+	if (bfq_timeout_async == 0)
+		bfq_timeout_async = 1;
+
+	if (bfq_slab_setup())
+		return -ENOMEM;
+
+	elv_register(&iosched_bfq);
+	pr_info("BFQ I/O-scheduler version: v0");
+
+	return 0;
+}
+
+static void __exit bfq_exit(void)
+{
+	elv_unregister(&iosched_bfq);
+	bfq_slab_kill();
+}
+
+module_init(bfq_init);
+module_exit(bfq_exit);
+
+MODULE_AUTHOR("Fabio Checconi, Paolo Valente");
+MODULE_LICENSE("GPL");
diff --git a/block/bfq-sched.c b/block/bfq-sched.c
new file mode 100644
index 0000000..a9142f5
--- /dev/null
+++ b/block/bfq-sched.c
@@ -0,0 +1,936 @@
+/*
+ * BFQ: Hierarchical B-WF2Q+ scheduler.
+ *
+ * Based on ideas and code from CFQ:
+ * Copyright (C) 2003 Jens Axboe <axboe-tSWWG44O7X1aa/9Udqfwiw@public.gmane.org>
+ *
+ * Copyright (C) 2008 Fabio Checconi <fabio-f9ZlEuEWxVeACYmtYXMKmw@public.gmane.org>
+ *		      Paolo Valente <paolo.valente-rcYM44yAMweonA0d6jMUrA@public.gmane.org>
+ */
+
+#define for_each_entity(entity)	\
+	for (; entity != NULL; entity = NULL)
+
+#define for_each_entity_safe(entity, parent) \
+	for (parent = NULL; entity != NULL; entity = parent)
+
+static inline int bfq_update_next_in_service(struct bfq_sched_data *sd)
+{
+	return 0;
+}
+
+static inline void bfq_check_next_in_service(struct bfq_sched_data *sd,
+					     struct bfq_entity *entity)
+{
+}
+
+static inline void bfq_update_budget(struct bfq_entity *next_in_service)
+{
+}
+
+/*
+ * Shift for timestamp calculations.  This actually limits the maximum
+ * service allowed in one timestamp delta (small shift values increase it),
+ * the maximum total weight that can be used for the queues in the system
+ * (big shift values increase it), and the period of virtual time
+ * wraparounds.
+ */
+#define WFQ_SERVICE_SHIFT	22
+
+/**
+ * bfq_gt - compare two timestamps.
+ * @a: first ts.
+ * @b: second ts.
+ *
+ * Return @a > @b, dealing with wrapping correctly.
+ */
+static inline int bfq_gt(u64 a, u64 b)
+{
+	return (s64)(a - b) > 0;
+}
+
+static inline struct bfq_queue *bfq_entity_to_bfqq(struct bfq_entity *entity)
+{
+	struct bfq_queue *bfqq = NULL;
+
+	if (entity->my_sched_data == NULL)
+		bfqq = container_of(entity, struct bfq_queue, entity);
+
+	return bfqq;
+}
+
+
+/**
+ * bfq_delta - map service into the virtual time domain.
+ * @service: amount of service.
+ * @weight: scale factor (weight of an entity or weight sum).
+ */
+static inline u64 bfq_delta(unsigned long service,
+					unsigned long weight)
+{
+	u64 d = (u64)service << WFQ_SERVICE_SHIFT;
+
+	do_div(d, weight);
+	return d;
+}
+
+/**
+ * bfq_calc_finish - assign the finish time to an entity.
+ * @entity: the entity to act upon.
+ * @service: the service to be charged to the entity.
+ */
+static inline void bfq_calc_finish(struct bfq_entity *entity,
+				   unsigned long service)
+{
+	struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
+
+	entity->finish = entity->start +
+		bfq_delta(service, entity->weight);
+
+	if (bfqq != NULL) {
+		bfq_log_bfqq(bfqq->bfqd, bfqq,
+			"calc_finish: serv %lu, w %d",
+			service, entity->weight);
+		bfq_log_bfqq(bfqq->bfqd, bfqq,
+			"calc_finish: start %llu, finish %llu, delta %llu",
+			entity->start, entity->finish,
+			bfq_delta(service, entity->weight));
+	}
+}
+
+/**
+ * bfq_entity_of - get an entity from a node.
+ * @node: the node field of the entity.
+ *
+ * Convert a node pointer to the relative entity.  This is used only
+ * to simplify the logic of some functions and not as the generic
+ * conversion mechanism because, e.g., in the tree walking functions,
+ * the check for a %NULL value would be redundant.
+ */
+static inline struct bfq_entity *bfq_entity_of(struct rb_node *node)
+{
+	struct bfq_entity *entity = NULL;
+
+	if (node != NULL)
+		entity = rb_entry(node, struct bfq_entity, rb_node);
+
+	return entity;
+}
+
+/**
+ * bfq_extract - remove an entity from a tree.
+ * @root: the tree root.
+ * @entity: the entity to remove.
+ */
+static inline void bfq_extract(struct rb_root *root,
+			       struct bfq_entity *entity)
+{
+	entity->tree = NULL;
+	rb_erase(&entity->rb_node, root);
+}
+
+/**
+ * bfq_idle_extract - extract an entity from the idle tree.
+ * @st: the service tree of the owning @entity.
+ * @entity: the entity being removed.
+ */
+static void bfq_idle_extract(struct bfq_service_tree *st,
+			     struct bfq_entity *entity)
+{
+	struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
+	struct rb_node *next;
+
+	if (entity == st->first_idle) {
+		next = rb_next(&entity->rb_node);
+		st->first_idle = bfq_entity_of(next);
+	}
+
+	if (entity == st->last_idle) {
+		next = rb_prev(&entity->rb_node);
+		st->last_idle = bfq_entity_of(next);
+	}
+
+	bfq_extract(&st->idle, entity);
+
+	if (bfqq != NULL)
+		list_del(&bfqq->bfqq_list);
+}
+
+/**
+ * bfq_insert - generic tree insertion.
+ * @root: tree root.
+ * @entity: entity to insert.
+ *
+ * This is used for the idle and the active tree, since they are both
+ * ordered by finish time.
+ */
+static void bfq_insert(struct rb_root *root, struct bfq_entity *entity)
+{
+	struct bfq_entity *entry;
+	struct rb_node **node = &root->rb_node;
+	struct rb_node *parent = NULL;
+
+	while (*node != NULL) {
+		parent = *node;
+		entry = rb_entry(parent, struct bfq_entity, rb_node);
+
+		if (bfq_gt(entry->finish, entity->finish))
+			node = &parent->rb_left;
+		else
+			node = &parent->rb_right;
+	}
+
+	rb_link_node(&entity->rb_node, parent, node);
+	rb_insert_color(&entity->rb_node, root);
+
+	entity->tree = root;
+}
+
+/**
+ * bfq_update_min - update the min_start field of a entity.
+ * @entity: the entity to update.
+ * @node: one of its children.
+ *
+ * This function is called when @entity may store an invalid value for
+ * min_start due to updates to the active tree.  The function  assumes
+ * that the subtree rooted at @node (which may be its left or its right
+ * child) has a valid min_start value.
+ */
+static inline void bfq_update_min(struct bfq_entity *entity,
+				  struct rb_node *node)
+{
+	struct bfq_entity *child;
+
+	if (node != NULL) {
+		child = rb_entry(node, struct bfq_entity, rb_node);
+		if (bfq_gt(entity->min_start, child->min_start))
+			entity->min_start = child->min_start;
+	}
+}
+
+/**
+ * bfq_update_active_node - recalculate min_start.
+ * @node: the node to update.
+ *
+ * @node may have changed position or one of its children may have moved,
+ * this function updates its min_start value.  The left and right subtrees
+ * are assumed to hold a correct min_start value.
+ */
+static inline void bfq_update_active_node(struct rb_node *node)
+{
+	struct bfq_entity *entity = rb_entry(node, struct bfq_entity, rb_node);
+
+	entity->min_start = entity->start;
+	bfq_update_min(entity, node->rb_right);
+	bfq_update_min(entity, node->rb_left);
+}
+
+/**
+ * bfq_update_active_tree - update min_start for the whole active tree.
+ * @node: the starting node.
+ *
+ * @node must be the deepest modified node after an update.  This function
+ * updates its min_start using the values held by its children, assuming
+ * that they did not change, and then updates all the nodes that may have
+ * changed in the path to the root.  The only nodes that may have changed
+ * are the ones in the path or their siblings.
+ */
+static void bfq_update_active_tree(struct rb_node *node)
+{
+	struct rb_node *parent;
+
+up:
+	bfq_update_active_node(node);
+
+	parent = rb_parent(node);
+	if (parent == NULL)
+		return;
+
+	if (node == parent->rb_left && parent->rb_right != NULL)
+		bfq_update_active_node(parent->rb_right);
+	else if (parent->rb_left != NULL)
+		bfq_update_active_node(parent->rb_left);
+
+	node = parent;
+	goto up;
+}
+
+/**
+ * bfq_active_insert - insert an entity in the active tree of its
+ *                     group/device.
+ * @st: the service tree of the entity.
+ * @entity: the entity being inserted.
+ *
+ * The active tree is ordered by finish time, but an extra key is kept
+ * per each node, containing the minimum value for the start times of
+ * its children (and the node itself), so it's possible to search for
+ * the eligible node with the lowest finish time in logarithmic time.
+ */
+static void bfq_active_insert(struct bfq_service_tree *st,
+			      struct bfq_entity *entity)
+{
+	struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
+	struct rb_node *node = &entity->rb_node;
+
+	bfq_insert(&st->active, entity);
+
+	if (node->rb_left != NULL)
+		node = node->rb_left;
+	else if (node->rb_right != NULL)
+		node = node->rb_right;
+
+	bfq_update_active_tree(node);
+
+	if (bfqq != NULL)
+		list_add(&bfqq->bfqq_list, &bfqq->bfqd->active_list);
+}
+
+/**
+ * bfq_ioprio_to_weight - calc a weight from an ioprio.
+ * @ioprio: the ioprio value to convert.
+ */
+static inline unsigned short bfq_ioprio_to_weight(int ioprio)
+{
+	return IOPRIO_BE_NR - ioprio;
+}
+
+/**
+ * bfq_weight_to_ioprio - calc an ioprio from a weight.
+ * @weight: the weight value to convert.
+ *
+ * To preserve as mush as possible the old only-ioprio user interface,
+ * 0 is used as an escape ioprio value for weights (numerically) equal or
+ * larger than IOPRIO_BE_NR
+ */
+static inline unsigned short bfq_weight_to_ioprio(int weight)
+{
+	return IOPRIO_BE_NR - weight < 0 ? 0 : IOPRIO_BE_NR - weight;
+}
+
+static inline void bfq_get_entity(struct bfq_entity *entity)
+{
+	struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
+
+	if (bfqq != NULL) {
+		atomic_inc(&bfqq->ref);
+		bfq_log_bfqq(bfqq->bfqd, bfqq, "get_entity: %p %d",
+			     bfqq, atomic_read(&bfqq->ref));
+	}
+}
+
+/**
+ * bfq_find_deepest - find the deepest node that an extraction can modify.
+ * @node: the node being removed.
+ *
+ * Do the first step of an extraction in an rb tree, looking for the
+ * node that will replace @node, and returning the deepest node that
+ * the following modifications to the tree can touch.  If @node is the
+ * last node in the tree return %NULL.
+ */
+static struct rb_node *bfq_find_deepest(struct rb_node *node)
+{
+	struct rb_node *deepest;
+
+	if (node->rb_right == NULL && node->rb_left == NULL)
+		deepest = rb_parent(node);
+	else if (node->rb_right == NULL)
+		deepest = node->rb_left;
+	else if (node->rb_left == NULL)
+		deepest = node->rb_right;
+	else {
+		deepest = rb_next(node);
+		if (deepest->rb_right != NULL)
+			deepest = deepest->rb_right;
+		else if (rb_parent(deepest) != node)
+			deepest = rb_parent(deepest);
+	}
+
+	return deepest;
+}
+
+/**
+ * bfq_active_extract - remove an entity from the active tree.
+ * @st: the service_tree containing the tree.
+ * @entity: the entity being removed.
+ */
+static void bfq_active_extract(struct bfq_service_tree *st,
+			       struct bfq_entity *entity)
+{
+	struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
+	struct rb_node *node;
+
+	node = bfq_find_deepest(&entity->rb_node);
+	bfq_extract(&st->active, entity);
+
+	if (node != NULL)
+		bfq_update_active_tree(node);
+
+	if (bfqq != NULL)
+		list_del(&bfqq->bfqq_list);
+}
+
+/**
+ * bfq_idle_insert - insert an entity into the idle tree.
+ * @st: the service tree containing the tree.
+ * @entity: the entity to insert.
+ */
+static void bfq_idle_insert(struct bfq_service_tree *st,
+			    struct bfq_entity *entity)
+{
+	struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
+	struct bfq_entity *first_idle = st->first_idle;
+	struct bfq_entity *last_idle = st->last_idle;
+
+	if (first_idle == NULL || bfq_gt(first_idle->finish, entity->finish))
+		st->first_idle = entity;
+	if (last_idle == NULL || bfq_gt(entity->finish, last_idle->finish))
+		st->last_idle = entity;
+
+	bfq_insert(&st->idle, entity);
+
+	if (bfqq != NULL)
+		list_add(&bfqq->bfqq_list, &bfqq->bfqd->idle_list);
+}
+
+/**
+ * bfq_forget_entity - remove an entity from the wfq trees.
+ * @st: the service tree.
+ * @entity: the entity being removed.
+ *
+ * Update the device status and forget everything about @entity, putting
+ * the device reference to it, if it is a queue.  Entities belonging to
+ * groups are not refcounted.
+ */
+static void bfq_forget_entity(struct bfq_service_tree *st,
+			      struct bfq_entity *entity)
+{
+	struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
+	struct bfq_sched_data *sd;
+
+	entity->on_st = 0;
+	st->wsum -= entity->weight;
+	if (bfqq != NULL) {
+		sd = entity->sched_data;
+		bfq_log_bfqq(bfqq->bfqd, bfqq, "forget_entity: %p %d",
+			     bfqq, atomic_read(&bfqq->ref));
+		bfq_put_queue(bfqq);
+	}
+}
+
+/**
+ * bfq_put_idle_entity - release the idle tree ref of an entity.
+ * @st: service tree for the entity.
+ * @entity: the entity being released.
+ */
+static void bfq_put_idle_entity(struct bfq_service_tree *st,
+				struct bfq_entity *entity)
+{
+	bfq_idle_extract(st, entity);
+	bfq_forget_entity(st, entity);
+}
+
+/**
+ * bfq_forget_idle - update the idle tree if necessary.
+ * @st: the service tree to act upon.
+ *
+ * To preserve the global O(log N) complexity we only remove one entry here;
+ * as the idle tree will not grow indefinitely this can be done safely.
+ */
+static void bfq_forget_idle(struct bfq_service_tree *st)
+{
+	struct bfq_entity *first_idle = st->first_idle;
+	struct bfq_entity *last_idle = st->last_idle;
+
+	if (RB_EMPTY_ROOT(&st->active) && last_idle != NULL &&
+	    !bfq_gt(last_idle->finish, st->vtime)) {
+		/*
+		 * Forget the whole idle tree, increasing the vtime past
+		 * the last finish time of idle entities.
+		 */
+		st->vtime = last_idle->finish;
+	}
+
+	if (first_idle != NULL && !bfq_gt(first_idle->finish, st->vtime))
+		bfq_put_idle_entity(st, first_idle);
+}
+
+static struct bfq_service_tree *
+__bfq_entity_update_weight_prio(struct bfq_service_tree *old_st,
+			 struct bfq_entity *entity)
+{
+	struct bfq_service_tree *new_st = old_st;
+
+	if (entity->ioprio_changed) {
+		old_st->wsum -= entity->weight;
+
+		if (entity->new_weight != entity->orig_weight) {
+			entity->orig_weight = entity->new_weight;
+			entity->ioprio =
+				bfq_weight_to_ioprio(entity->orig_weight);
+		} else if (entity->new_ioprio != entity->ioprio) {
+			entity->ioprio = entity->new_ioprio;
+			entity->orig_weight =
+					bfq_ioprio_to_weight(entity->ioprio);
+		} else
+			entity->new_weight = entity->orig_weight =
+				bfq_ioprio_to_weight(entity->ioprio);
+
+		entity->ioprio_class = entity->new_ioprio_class;
+		entity->ioprio_changed = 0;
+
+		/*
+		 * NOTE: here we may be changing the weight too early,
+		 * this will cause unfairness.  The correct approach
+		 * would have required additional complexity to defer
+		 * weight changes to the proper time instants (i.e.,
+		 * when entity->finish <= old_st->vtime).
+		 */
+		new_st = bfq_entity_service_tree(entity);
+		entity->weight = entity->orig_weight;
+		new_st->wsum += entity->weight;
+
+		if (new_st != old_st)
+			entity->start = new_st->vtime;
+	}
+
+	return new_st;
+}
+
+/**
+ * bfq_bfqq_served - update the scheduler status after selection for
+ *                   service.
+ * @bfqq: the queue being served.
+ * @served: bytes to transfer.
+ *
+ * NOTE: this can be optimized, as the timestamps of upper level entities
+ * are synchronized every time a new bfqq is selected for service.  By now,
+ * we keep it to better check consistency.
+ */
+static void bfq_bfqq_served(struct bfq_queue *bfqq, unsigned long served)
+{
+	struct bfq_entity *entity = &bfqq->entity;
+	struct bfq_service_tree *st;
+
+	for_each_entity(entity) {
+		st = bfq_entity_service_tree(entity);
+
+		entity->service += served;
+
+		st->vtime += bfq_delta(served, st->wsum);
+		bfq_forget_idle(st);
+	}
+	bfq_log_bfqq(bfqq->bfqd, bfqq, "bfqq_served %lu secs", served);
+}
+
+/**
+ * bfq_bfqq_charge_full_budget - set the service to the entity budget.
+ * @bfqq: the queue that needs a service update.
+ *
+ * When it's not possible to be fair in the service domain, because
+ * a queue is not consuming its budget fast enough (the meaning of
+ * fast depends on the timeout parameter), we charge it a full
+ * budget.  In this way we should obtain a sort of time-domain
+ * fairness among all the seeky/slow queues.
+ */
+static inline void bfq_bfqq_charge_full_budget(struct bfq_queue *bfqq)
+{
+	struct bfq_entity *entity = &bfqq->entity;
+
+	bfq_log_bfqq(bfqq->bfqd, bfqq, "charge_full_budget");
+
+	bfq_bfqq_served(bfqq, entity->budget - entity->service);
+}
+
+/**
+ * __bfq_activate_entity - activate an entity.
+ * @entity: the entity being activated.
+ *
+ * Called whenever an entity is activated, i.e., it is not active and one
+ * of its children receives a new request, or has to be reactivated due to
+ * budget exhaustion.  It uses the current budget of the entity (and the
+ * service received if @entity is active) of the queue to calculate its
+ * timestamps.
+ */
+static void __bfq_activate_entity(struct bfq_entity *entity)
+{
+	struct bfq_sched_data *sd = entity->sched_data;
+	struct bfq_service_tree *st = bfq_entity_service_tree(entity);
+
+	if (entity == sd->in_service_entity) {
+		/*
+		 * If we are requeueing the current entity we have
+		 * to take care of not charging to it service it has
+		 * not received.
+		 */
+		bfq_calc_finish(entity, entity->service);
+		entity->start = entity->finish;
+		sd->in_service_entity = NULL;
+	} else if (entity->tree == &st->active) {
+		/*
+		 * Requeueing an entity due to a change of some
+		 * next_in_service entity below it.  We reuse the
+		 * old start time.
+		 */
+		bfq_active_extract(st, entity);
+	} else if (entity->tree == &st->idle) {
+		/*
+		 * Must be on the idle tree, bfq_idle_extract() will
+		 * check for that.
+		 */
+		bfq_idle_extract(st, entity);
+		entity->start = bfq_gt(st->vtime, entity->finish) ?
+				       st->vtime : entity->finish;
+	} else {
+		/*
+		 * The finish time of the entity may be invalid, and
+		 * it is in the past for sure, otherwise the queue
+		 * would have been on the idle tree.
+		 */
+		entity->start = st->vtime;
+		st->wsum += entity->weight;
+		bfq_get_entity(entity);
+
+		entity->on_st = 1;
+	}
+
+	st = __bfq_entity_update_weight_prio(st, entity);
+	bfq_calc_finish(entity, entity->budget);
+	bfq_active_insert(st, entity);
+}
+
+/**
+ * bfq_activate_entity - activate an entity and its ancestors if necessary.
+ * @entity: the entity to activate.
+ *
+ * Activate @entity and all the entities on the path from it to the root.
+ */
+static void bfq_activate_entity(struct bfq_entity *entity)
+{
+	struct bfq_sched_data *sd;
+
+	for_each_entity(entity) {
+		__bfq_activate_entity(entity);
+
+		sd = entity->sched_data;
+		if (!bfq_update_next_in_service(sd))
+			/*
+			 * No need to propagate the activation to the
+			 * upper entities, as they will be updated when
+			 * the in-service entity is rescheduled.
+			 */
+			break;
+	}
+}
+
+/**
+ * __bfq_deactivate_entity - deactivate an entity from its service tree.
+ * @entity: the entity to deactivate.
+ * @requeue: if false, the entity will not be put into the idle tree.
+ *
+ * Deactivate an entity, independently from its previous state.  If the
+ * entity was not on a service tree just return, otherwise if it is on
+ * any scheduler tree, extract it from that tree, and if necessary
+ * and if the caller did not specify @requeue, put it on the idle tree.
+ *
+ * Return %1 if the caller should update the entity hierarchy, i.e.,
+ * if the entity was in service or if it was the next_in_service for
+ * its sched_data; return %0 otherwise.
+ */
+static int __bfq_deactivate_entity(struct bfq_entity *entity, int requeue)
+{
+	struct bfq_sched_data *sd = entity->sched_data;
+	struct bfq_service_tree *st = bfq_entity_service_tree(entity);
+	int was_in_service = entity == sd->in_service_entity;
+	int ret = 0;
+
+	if (!entity->on_st)
+		return 0;
+
+	if (was_in_service) {
+		bfq_calc_finish(entity, entity->service);
+		sd->in_service_entity = NULL;
+	} else if (entity->tree == &st->active)
+		bfq_active_extract(st, entity);
+	else if (entity->tree == &st->idle)
+		bfq_idle_extract(st, entity);
+
+	if (was_in_service || sd->next_in_service == entity)
+		ret = bfq_update_next_in_service(sd);
+
+	if (!requeue || !bfq_gt(entity->finish, st->vtime))
+		bfq_forget_entity(st, entity);
+	else
+		bfq_idle_insert(st, entity);
+
+	return ret;
+}
+
+/**
+ * bfq_deactivate_entity - deactivate an entity.
+ * @entity: the entity to deactivate.
+ * @requeue: true if the entity can be put on the idle tree
+ */
+static void bfq_deactivate_entity(struct bfq_entity *entity, int requeue)
+{
+	struct bfq_sched_data *sd;
+	struct bfq_entity *parent;
+
+	for_each_entity_safe(entity, parent) {
+		sd = entity->sched_data;
+
+		if (!__bfq_deactivate_entity(entity, requeue))
+			/*
+			 * The parent entity is still backlogged, and
+			 * we don't need to update it as it is still
+			 * in service.
+			 */
+			break;
+
+		if (sd->next_in_service != NULL)
+			/*
+			 * The parent entity is still backlogged and
+			 * the budgets on the path towards the root
+			 * need to be updated.
+			 */
+			goto update;
+
+		/*
+		 * If we reach there the parent is no more backlogged and
+		 * we want to propagate the dequeue upwards.
+		 */
+		requeue = 1;
+	}
+
+	return;
+
+update:
+	entity = parent;
+	for_each_entity(entity) {
+		__bfq_activate_entity(entity);
+
+		sd = entity->sched_data;
+		if (!bfq_update_next_in_service(sd))
+			break;
+	}
+}
+
+/**
+ * bfq_update_vtime - update vtime if necessary.
+ * @st: the service tree to act upon.
+ *
+ * If necessary update the service tree vtime to have at least one
+ * eligible entity, skipping to its start time.  Assumes that the
+ * active tree of the device is not empty.
+ *
+ * NOTE: this hierarchical implementation updates vtimes quite often,
+ * we may end up with reactivated processes getting timestamps after a
+ * vtime skip done because we needed a ->first_active entity on some
+ * intermediate node.
+ */
+static void bfq_update_vtime(struct bfq_service_tree *st)
+{
+	struct bfq_entity *entry;
+	struct rb_node *node = st->active.rb_node;
+
+	entry = rb_entry(node, struct bfq_entity, rb_node);
+	if (bfq_gt(entry->min_start, st->vtime)) {
+		st->vtime = entry->min_start;
+		bfq_forget_idle(st);
+	}
+}
+
+/**
+ * bfq_first_active_entity - find the eligible entity with
+ *                           the smallest finish time
+ * @st: the service tree to select from.
+ *
+ * This function searches the first schedulable entity, starting from the
+ * root of the tree and going on the left every time on this side there is
+ * a subtree with at least one eligible (start >= vtime) entity. The path on
+ * the right is followed only if a) the left subtree contains no eligible
+ * entities and b) no eligible entity has been found yet.
+ */
+static struct bfq_entity *bfq_first_active_entity(struct bfq_service_tree *st)
+{
+	struct bfq_entity *entry, *first = NULL;
+	struct rb_node *node = st->active.rb_node;
+
+	while (node != NULL) {
+		entry = rb_entry(node, struct bfq_entity, rb_node);
+left:
+		if (!bfq_gt(entry->start, st->vtime))
+			first = entry;
+
+		if (node->rb_left != NULL) {
+			entry = rb_entry(node->rb_left,
+					 struct bfq_entity, rb_node);
+			if (!bfq_gt(entry->min_start, st->vtime)) {
+				node = node->rb_left;
+				goto left;
+			}
+		}
+		if (first != NULL)
+			break;
+		node = node->rb_right;
+	}
+
+	return first;
+}
+
+/**
+ * __bfq_lookup_next_entity - return the first eligible entity in @st.
+ * @st: the service tree.
+ *
+ * Update the virtual time in @st and return the first eligible entity
+ * it contains.
+ */
+static struct bfq_entity *__bfq_lookup_next_entity(struct bfq_service_tree *st,
+						   bool force)
+{
+	struct bfq_entity *entity, *new_next_in_service = NULL;
+
+	if (RB_EMPTY_ROOT(&st->active))
+		return NULL;
+
+	bfq_update_vtime(st);
+	entity = bfq_first_active_entity(st);
+
+	/*
+	 * If the chosen entity does not match with the sched_data's
+	 * next_in_service and we are forcedly serving the IDLE priority
+	 * class tree, bubble up budget update.
+	 */
+	if (unlikely(force && entity != entity->sched_data->next_in_service)) {
+		new_next_in_service = entity;
+		for_each_entity(new_next_in_service)
+			bfq_update_budget(new_next_in_service);
+	}
+
+	return entity;
+}
+
+/**
+ * bfq_lookup_next_entity - return the first eligible entity in @sd.
+ * @sd: the sched_data.
+ * @extract: if true the returned entity will be also extracted from @sd.
+ *
+ * NOTE: since we cache the next_in_service entity at each level of the
+ * hierarchy, the complexity of the lookup can be decreased with
+ * absolutely no effort just returning the cached next_in_service value;
+ * we prefer to do full lookups to test the consistency of * the data
+ * structures.
+ */
+static struct bfq_entity *bfq_lookup_next_entity(struct bfq_sched_data *sd,
+						 int extract,
+						 struct bfq_data *bfqd)
+{
+	struct bfq_service_tree *st = sd->service_tree;
+	struct bfq_entity *entity;
+	int i = 0;
+
+	if (bfqd != NULL &&
+	    jiffies - bfqd->bfq_class_idle_last_service > BFQ_CL_IDLE_TIMEOUT) {
+		entity = __bfq_lookup_next_entity(st + BFQ_IOPRIO_CLASSES - 1,
+						  true);
+		if (entity != NULL) {
+			i = BFQ_IOPRIO_CLASSES - 1;
+			bfqd->bfq_class_idle_last_service = jiffies;
+			sd->next_in_service = entity;
+		}
+	}
+	for (; i < BFQ_IOPRIO_CLASSES; i++) {
+		entity = __bfq_lookup_next_entity(st + i, false);
+		if (entity != NULL) {
+			if (extract) {
+				bfq_check_next_in_service(sd, entity);
+				bfq_active_extract(st + i, entity);
+				sd->in_service_entity = entity;
+				sd->next_in_service = NULL;
+			}
+			break;
+		}
+	}
+
+	return entity;
+}
+
+/*
+ * Get next queue for service.
+ */
+static struct bfq_queue *bfq_get_next_queue(struct bfq_data *bfqd)
+{
+	struct bfq_entity *entity = NULL;
+	struct bfq_sched_data *sd;
+	struct bfq_queue *bfqq;
+
+	if (bfqd->busy_queues == 0)
+		return NULL;
+
+	sd = &bfqd->sched_data;
+	for (; sd != NULL; sd = entity->my_sched_data) {
+		entity = bfq_lookup_next_entity(sd, 1, bfqd);
+		entity->service = 0;
+	}
+
+	bfqq = bfq_entity_to_bfqq(entity);
+
+	return bfqq;
+}
+
+static void __bfq_bfqd_reset_in_service(struct bfq_data *bfqd)
+{
+	if (bfqd->in_service_bic != NULL) {
+		put_io_context(bfqd->in_service_bic->icq.ioc);
+		bfqd->in_service_bic = NULL;
+	}
+
+	bfqd->in_service_queue = NULL;
+	del_timer(&bfqd->idle_slice_timer);
+}
+
+static void bfq_deactivate_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq,
+				int requeue)
+{
+	struct bfq_entity *entity = &bfqq->entity;
+
+	if (bfqq == bfqd->in_service_queue)
+		__bfq_bfqd_reset_in_service(bfqd);
+
+	bfq_deactivate_entity(entity, requeue);
+}
+
+static void bfq_activate_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq)
+{
+	struct bfq_entity *entity = &bfqq->entity;
+
+	bfq_activate_entity(entity);
+}
+
+/*
+ * Called when the bfqq no longer has requests pending, remove it from
+ * the service tree.
+ */
+static void bfq_del_bfqq_busy(struct bfq_data *bfqd, struct bfq_queue *bfqq,
+			      int requeue)
+{
+	bfq_log_bfqq(bfqd, bfqq, "del from busy");
+
+	bfq_clear_bfqq_busy(bfqq);
+
+	bfqd->busy_queues--;
+
+	bfq_deactivate_bfqq(bfqd, bfqq, requeue);
+}
+
+/*
+ * Called when an inactive queue receives a new request.
+ */
+static void bfq_add_bfqq_busy(struct bfq_data *bfqd, struct bfq_queue *bfqq)
+{
+	bfq_log_bfqq(bfqd, bfqq, "add to busy");
+
+	bfq_activate_bfqq(bfqd, bfqq);
+
+	bfq_mark_bfqq_busy(bfqq);
+	bfqd->busy_queues++;
+}
diff --git a/block/bfq.h b/block/bfq.h
new file mode 100644
index 0000000..bd146b6
--- /dev/null
+++ b/block/bfq.h
@@ -0,0 +1,467 @@
+/*
+ * BFQ-v0 for 3.15.0: data structures and common functions prototypes.
+ *
+ * Based on ideas and code from CFQ:
+ * Copyright (C) 2003 Jens Axboe <axboe-tSWWG44O7X1aa/9Udqfwiw@public.gmane.org>
+ *
+ * Copyright (C) 2008 Fabio Checconi <fabio-f9ZlEuEWxVeACYmtYXMKmw@public.gmane.org>
+ *		      Paolo Valente <paolo.valente-rcYM44yAMweonA0d6jMUrA@public.gmane.org>
+ */
+
+#ifndef _BFQ_H
+#define _BFQ_H
+
+#include <linux/blktrace_api.h>
+#include <linux/hrtimer.h>
+#include <linux/ioprio.h>
+#include <linux/rbtree.h>
+
+#define BFQ_IOPRIO_CLASSES	3
+#define BFQ_CL_IDLE_TIMEOUT	(HZ/5)
+
+#define BFQ_MIN_WEIGHT	1
+#define BFQ_MAX_WEIGHT	1000
+
+#define BFQ_DEFAULT_GRP_WEIGHT	10
+#define BFQ_DEFAULT_GRP_IOPRIO	0
+#define BFQ_DEFAULT_GRP_CLASS	IOPRIO_CLASS_BE
+
+struct bfq_entity;
+
+/**
+ * struct bfq_service_tree - per ioprio_class service tree.
+ * @active: tree for active entities (i.e., those backlogged).
+ * @idle: tree for idle entities (i.e., those not backlogged, with V <= F_i).
+ * @first_idle: idle entity with minimum F_i.
+ * @last_idle: idle entity with maximum F_i.
+ * @vtime: scheduler virtual time.
+ * @wsum: scheduler weight sum; active and idle entities contribute to it.
+ *
+ * Each service tree represents a B-WF2Q+ scheduler on its own.  Each
+ * ioprio_class has its own independent scheduler, and so its own
+ * bfq_service_tree.  All the fields are protected by the queue lock
+ * of the containing bfqd.
+ */
+struct bfq_service_tree {
+	struct rb_root active;
+	struct rb_root idle;
+
+	struct bfq_entity *first_idle;
+	struct bfq_entity *last_idle;
+
+	u64 vtime;
+	unsigned long wsum;
+};
+
+/**
+ * struct bfq_sched_data - multi-class scheduler.
+ * @in_service_entity: entity in service.
+ * @next_in_service: head-of-the-line entity in the scheduler.
+ * @service_tree: array of service trees, one per ioprio_class.
+ *
+ * bfq_sched_data is the basic scheduler queue.  It supports three
+ * ioprio_classes, and can be used either as a toplevel queue or as
+ * an intermediate queue on a hierarchical setup.
+ * @next_in_service points to the active entity of the sched_data
+ * service trees that will be scheduled next.
+ *
+ * The supported ioprio_classes are the same as in CFQ, in descending
+ * priority order, IOPRIO_CLASS_RT, IOPRIO_CLASS_BE, IOPRIO_CLASS_IDLE.
+ * Requests from higher priority queues are served before all the
+ * requests from lower priority queues; among requests of the same
+ * queue requests are served according to B-WF2Q+.
+ * All the fields are protected by the queue lock of the containing bfqd.
+ */
+struct bfq_sched_data {
+	struct bfq_entity *in_service_entity;
+	struct bfq_entity *next_in_service;
+	struct bfq_service_tree service_tree[BFQ_IOPRIO_CLASSES];
+};
+
+/**
+ * struct bfq_entity - schedulable entity.
+ * @rb_node: service_tree member.
+ * @on_st: flag, true if the entity is on a tree (either the active or
+ *         the idle one of its service_tree).
+ * @finish: B-WF2Q+ finish timestamp (aka F_i).
+ * @start: B-WF2Q+ start timestamp (aka S_i).
+ * @tree: tree the entity is enqueued into; %NULL if not on a tree.
+ * @min_start: minimum start time of the (active) subtree rooted at
+ *             this entity; used for O(log N) lookups into active trees.
+ * @service: service received during the last round of service.
+ * @budget: budget used to calculate F_i; F_i = S_i + @budget / @weight.
+ * @weight: weight of the queue
+ * @parent: parent entity, for hierarchical scheduling.
+ * @my_sched_data: for non-leaf nodes in the hierarchy, the
+ *                 associated scheduler queue, %NULL on leaf nodes.
+ * @sched_data: the scheduler queue this entity belongs to.
+ * @ioprio: the ioprio in use.
+ * @new_weight: when a weight change is requested, the new weight value.
+ * @orig_weight: original weight, used to implement weight boosting
+ * @new_ioprio: when an ioprio change is requested, the new ioprio value.
+ * @ioprio_class: the ioprio_class in use.
+ * @new_ioprio_class: when an ioprio_class change is requested, the new
+ *                    ioprio_class value.
+ * @ioprio_changed: flag, true when the user requested a weight, ioprio or
+ *                  ioprio_class change.
+ *
+ * A bfq_entity is used to represent a bfq_queue (leaf node in the upper
+ * level scheduler). Each entity belongs to the sched_data of the parent
+ * group hierarchy. Non-leaf entities have also their own sched_data,
+ * stored in @my_sched_data.
+ *
+ * Each entity stores independently its priority values; this would
+ * allow different weights on different devices, but this
+ * functionality is not exported to userspace by now.  Priorities and
+ * weights are updated lazily, first storing the new values into the
+ * new_* fields, then setting the @ioprio_changed flag.  As soon as
+ * there is a transition in the entity state that allows the priority
+ * update to take place the effective and the requested priority
+ * values are synchronized.
+ *
+ * The weight value is calculated from the ioprio to export the same
+ * interface as CFQ.  When dealing with  ``well-behaved'' queues (i.e.,
+ * queues that do not spend too much time to consume their budget
+ * and have true sequential behavior, and when there are no external
+ * factors breaking anticipation) the relative weights at each level
+ * of the hierarchy should be guaranteed.  All the fields are
+ * protected by the queue lock of the containing bfqd.
+ */
+struct bfq_entity {
+	struct rb_node rb_node;
+
+	int on_st;
+
+	u64 finish;
+	u64 start;
+
+	struct rb_root *tree;
+
+	u64 min_start;
+
+	unsigned long service, budget;
+	unsigned short weight, new_weight;
+	unsigned short orig_weight;
+
+	struct bfq_entity *parent;
+
+	struct bfq_sched_data *my_sched_data;
+	struct bfq_sched_data *sched_data;
+
+	unsigned short ioprio, new_ioprio;
+	unsigned short ioprio_class, new_ioprio_class;
+
+	int ioprio_changed;
+};
+
+/**
+ * struct bfq_queue - leaf schedulable entity.
+ * @ref: reference counter.
+ * @bfqd: parent bfq_data.
+ * @sort_list: sorted list of pending requests.
+ * @next_rq: if fifo isn't expired, next request to serve.
+ * @queued: nr of requests queued in @sort_list.
+ * @allocated: currently allocated requests.
+ * @meta_pending: pending metadata requests.
+ * @fifo: fifo list of requests in sort_list.
+ * @entity: entity representing this queue in the scheduler.
+ * @max_budget: maximum budget allowed from the feedback mechanism.
+ * @budget_timeout: budget expiration (in jiffies).
+ * @dispatched: number of requests on the dispatch list or inside driver.
+ * @flags: status flags.
+ * @bfqq_list: node for active/idle bfqq list inside our bfqd.
+ * @seek_samples: number of seeks sampled
+ * @seek_total: sum of the distances of the seeks sampled
+ * @seek_mean: mean seek distance
+ * @last_request_pos: position of the last request enqueued
+ * @pid: pid of the process owning the queue, used for logging purposes.
+ *
+ * A bfq_queue is a leaf request queue; it can be associated with an
+ * io_context or more, if it is async.
+ */
+struct bfq_queue {
+	atomic_t ref;
+	struct bfq_data *bfqd;
+
+	struct rb_root sort_list;
+	struct request *next_rq;
+	int queued[2];
+	int allocated[2];
+	int meta_pending;
+	struct list_head fifo;
+
+	struct bfq_entity entity;
+
+	unsigned long max_budget;
+	unsigned long budget_timeout;
+
+	int dispatched;
+
+	unsigned int flags;
+
+	struct list_head bfqq_list;
+
+	unsigned int seek_samples;
+	u64 seek_total;
+	sector_t seek_mean;
+	sector_t last_request_pos;
+
+	pid_t pid;
+};
+
+/**
+ * struct bfq_ttime - per process thinktime stats.
+ * @ttime_total: total process thinktime
+ * @ttime_samples: number of thinktime samples
+ * @ttime_mean: average process thinktime
+ */
+struct bfq_ttime {
+	unsigned long last_end_request;
+
+	unsigned long ttime_total;
+	unsigned long ttime_samples;
+	unsigned long ttime_mean;
+};
+
+/**
+ * struct bfq_io_cq - per (request_queue, io_context) structure.
+ * @icq: associated io_cq structure
+ * @bfqq: array of two process queues, the sync and the async
+ * @ttime: associated @bfq_ttime struct
+ */
+struct bfq_io_cq {
+	struct io_cq icq; /* must be the first member */
+	struct bfq_queue *bfqq[2];
+	struct bfq_ttime ttime;
+	int ioprio;
+};
+
+enum bfq_device_speed {
+	BFQ_BFQD_FAST,
+	BFQ_BFQD_SLOW,
+};
+
+/**
+ * struct bfq_data - per device data structure.
+ * @queue: request queue for the managed device.
+ * @sched_data: root @bfq_sched_data for the device.
+ * @busy_queues: number of bfq_queues containing requests (including the
+ *		 queue in service, even if it is idling).
+ * @queued: number of queued requests.
+ * @rq_in_driver: number of requests dispatched and waiting for completion.
+ * @sync_flight: number of sync requests in the driver.
+ * @max_rq_in_driver: max number of reqs in driver in the last
+ *                    @hw_tag_samples completed requests.
+ * @hw_tag_samples: nr of samples used to calculate hw_tag.
+ * @hw_tag: flag set to one if the driver is showing a queueing behavior.
+ * @budgets_assigned: number of budgets assigned.
+ * @idle_slice_timer: timer set when idling for the next sequential request
+ *                    from the queue in service.
+ * @unplug_work: delayed work to restart dispatching on the request queue.
+ * @in_service_queue: bfq_queue in service.
+ * @in_service_bic: bfq_io_cq (bic) associated with the @in_service_queue.
+ * @last_position: on-disk position of the last served request.
+ * @last_budget_start: beginning of the last budget.
+ * @last_idling_start: beginning of the last idle slice.
+ * @peak_rate: peak transfer rate observed for a budget.
+ * @peak_rate_samples: number of samples used to calculate @peak_rate.
+ * @bfq_max_budget: maximum budget allotted to a bfq_queue before
+ *                  rescheduling.
+ * @active_list: list of all the bfq_queues active on the device.
+ * @idle_list: list of all the bfq_queues idle on the device.
+ * @bfq_quantum: max number of requests dispatched per dispatch round.
+ * @bfq_fifo_expire: timeout for async/sync requests; when it expires
+ *                   requests are served in fifo order.
+ * @bfq_back_penalty: weight of backward seeks wrt forward ones.
+ * @bfq_back_max: maximum allowed backward seek.
+ * @bfq_slice_idle: maximum idling time.
+ * @bfq_user_max_budget: user-configured max budget value
+ *                       (0 for auto-tuning).
+ * @bfq_max_budget_async_rq: maximum budget (in nr of requests) allotted to
+ *                           async queues.
+ * @bfq_timeout: timeout for bfq_queues to consume their budget; used to
+ *               to prevent seeky queues to impose long latencies to well
+ *               behaved ones (this also implies that seeky queues cannot
+ *               receive guarantees in the service domain; after a timeout
+ *               they are charged for the whole allocated budget, to try
+ *               to preserve a behavior reasonably fair among them, but
+ *               without service-domain guarantees).
+ * @oom_bfqq: fallback dummy bfqq for extreme OOM conditions
+ *
+ * All the fields are protected by the @queue lock.
+ */
+struct bfq_data {
+	struct request_queue *queue;
+
+	struct bfq_sched_data sched_data;
+
+	int busy_queues;
+	int queued;
+	int rq_in_driver;
+	int sync_flight;
+
+	int max_rq_in_driver;
+	int hw_tag_samples;
+	int hw_tag;
+
+	int budgets_assigned;
+
+	struct timer_list idle_slice_timer;
+	struct work_struct unplug_work;
+
+	struct bfq_queue *in_service_queue;
+	struct bfq_io_cq *in_service_bic;
+
+	sector_t last_position;
+
+	ktime_t last_budget_start;
+	ktime_t last_idling_start;
+	int peak_rate_samples;
+	u64 peak_rate;
+	unsigned long bfq_max_budget;
+
+	struct list_head active_list;
+	struct list_head idle_list;
+
+	unsigned int bfq_quantum;
+	unsigned int bfq_fifo_expire[2];
+	unsigned int bfq_back_penalty;
+	unsigned int bfq_back_max;
+	unsigned int bfq_slice_idle;
+	u64 bfq_class_idle_last_service;
+
+	unsigned int bfq_user_max_budget;
+	unsigned int bfq_max_budget_async_rq;
+	unsigned int bfq_timeout[2];
+
+	struct bfq_queue oom_bfqq;
+};
+
+enum bfqq_state_flags {
+	BFQ_BFQQ_FLAG_busy = 0,		/* has requests or is in service */
+	BFQ_BFQQ_FLAG_wait_request,	/* waiting for a request */
+	BFQ_BFQQ_FLAG_must_alloc,	/* must be allowed rq alloc */
+	BFQ_BFQQ_FLAG_fifo_expire,	/* FIFO checked in this slice */
+	BFQ_BFQQ_FLAG_idle_window,	/* slice idling enabled */
+	BFQ_BFQQ_FLAG_prio_changed,	/* task priority has changed */
+	BFQ_BFQQ_FLAG_sync,		/* synchronous queue */
+	BFQ_BFQQ_FLAG_budget_new,	/* no completion with this budget */
+};
+
+#define BFQ_BFQQ_FNS(name)						\
+static inline void bfq_mark_bfqq_##name(struct bfq_queue *bfqq)		\
+{									\
+	(bfqq)->flags |= (1 << BFQ_BFQQ_FLAG_##name);			\
+}									\
+static inline void bfq_clear_bfqq_##name(struct bfq_queue *bfqq)	\
+{									\
+	(bfqq)->flags &= ~(1 << BFQ_BFQQ_FLAG_##name);			\
+}									\
+static inline int bfq_bfqq_##name(const struct bfq_queue *bfqq)		\
+{									\
+	return ((bfqq)->flags & (1 << BFQ_BFQQ_FLAG_##name)) != 0;	\
+}
+
+BFQ_BFQQ_FNS(busy);
+BFQ_BFQQ_FNS(wait_request);
+BFQ_BFQQ_FNS(must_alloc);
+BFQ_BFQQ_FNS(fifo_expire);
+BFQ_BFQQ_FNS(idle_window);
+BFQ_BFQQ_FNS(prio_changed);
+BFQ_BFQQ_FNS(sync);
+BFQ_BFQQ_FNS(budget_new);
+#undef BFQ_BFQQ_FNS
+
+/* Logging facilities. */
+#define bfq_log_bfqq(bfqd, bfqq, fmt, args...) \
+	blk_add_trace_msg((bfqd)->queue, "bfq%d " fmt, (bfqq)->pid, ##args)
+
+#define bfq_log(bfqd, fmt, args...) \
+	blk_add_trace_msg((bfqd)->queue, "bfq " fmt, ##args)
+
+/* Expiration reasons. */
+enum bfqq_expiration {
+	BFQ_BFQQ_TOO_IDLE = 0,		/*
+					 * queue has been idling for
+					 * too long
+					 */
+	BFQ_BFQQ_BUDGET_TIMEOUT,	/* budget took too long to be used */
+	BFQ_BFQQ_BUDGET_EXHAUSTED,	/* budget consumed */
+	BFQ_BFQQ_NO_MORE_REQUESTS,	/* the queue has no more requests */
+};
+
+static inline struct bfq_service_tree *
+bfq_entity_service_tree(struct bfq_entity *entity)
+{
+	struct bfq_sched_data *sched_data = entity->sched_data;
+	unsigned int idx = entity->ioprio_class - 1;
+
+	return sched_data->service_tree + idx;
+}
+
+static inline struct bfq_queue *bic_to_bfqq(struct bfq_io_cq *bic,
+					    int is_sync)
+{
+	return bic->bfqq[!!is_sync];
+}
+
+static inline void bic_set_bfqq(struct bfq_io_cq *bic,
+				struct bfq_queue *bfqq, int is_sync)
+{
+	bic->bfqq[!!is_sync] = bfqq;
+}
+
+static inline struct bfq_data *bic_to_bfqd(struct bfq_io_cq *bic)
+{
+	return bic->icq.q->elevator->elevator_data;
+}
+
+/**
+ * bfq_get_bfqd_locked - get a lock to a bfqd using a RCU protected pointer.
+ * @ptr: a pointer to a bfqd.
+ * @flags: storage for the flags to be saved.
+ *
+ * This function allows bfqg->bfqd to be protected by the
+ * queue lock of the bfqd they reference; the pointer is dereferenced
+ * under RCU, so the storage for bfqd is assured to be safe as long
+ * as the RCU read side critical section does not end.  After the
+ * bfqd->queue->queue_lock is taken the pointer is rechecked, to be
+ * sure that no other writer accessed it.  If we raced with a writer,
+ * the function returns NULL, with the queue unlocked, otherwise it
+ * returns the dereferenced pointer, with the queue locked.
+ */
+static inline struct bfq_data *bfq_get_bfqd_locked(void **ptr,
+						   unsigned long *flags)
+{
+	struct bfq_data *bfqd;
+
+	rcu_read_lock();
+	bfqd = rcu_dereference(*(struct bfq_data **)ptr);
+
+	if (bfqd != NULL) {
+		spin_lock_irqsave(bfqd->queue->queue_lock, *flags);
+		if (*ptr == bfqd)
+			goto out;
+		spin_unlock_irqrestore(bfqd->queue->queue_lock, *flags);
+	}
+
+	bfqd = NULL;
+out:
+	rcu_read_unlock();
+	return bfqd;
+}
+
+static inline void bfq_put_bfqd_unlock(struct bfq_data *bfqd,
+				       unsigned long *flags)
+{
+	spin_unlock_irqrestore(bfqd->queue->queue_lock, *flags);
+}
+
+static void bfq_changed_ioprio(struct bfq_io_cq *bic);
+static void bfq_put_queue(struct bfq_queue *bfqq);
+static void bfq_dispatch_insert(struct request_queue *q, struct request *rq);
+static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd, int is_sync,
+				       struct bfq_io_cq *bic, gfp_t gfp_mask);
+static void bfq_exit_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq);
+
+#endif /* _BFQ_H */
-- 
1.9.2

WARNING: multiple messages have this Message-ID (diff)
From: Paolo Valente <paolo.valente@unimore.it>
To: Jens Axboe <axboe@kernel.dk>, Tejun Heo <tj@kernel.org>,
	Li Zefan <lizefan@huawei.com>
Cc: Fabio Checconi <fchecconi@gmail.com>,
	Arianna Avanzini <avanzini.arianna@gmail.com>,
	Paolo Valente <posta_paolo@yahoo.it>,
	linux-kernel@vger.kernel.org,
	containers@lists.linux-foundation.org, cgroups@vger.kernel.org,
	Paolo Valente <paolo.valente@unimore.it>
Subject: [PATCH RFC - TAKE TWO - 01/12] block: introduce the BFQ-v0 I/O scheduler
Date: Thu, 29 May 2014 11:05:32 +0200	[thread overview]
Message-ID: <1401354343-5527-2-git-send-email-paolo.valente@unimore.it> (raw)
In-Reply-To: <1401354343-5527-1-git-send-email-paolo.valente@unimore.it>

From: Fabio Checconi <fchecconi@gmail.com>

BFQ is a proportional-share I/O scheduler, whose general structure,
plus a lot of code, are borrowed from CFQ.

- Each process doing I/O on a device is associated with a weight and a
  (bfq_)queue.

- BFQ grants exclusive access to the device, for a while, to one queue
  (process) at a time, and implements this service model by
  associating every queue with a budget, measured in number of
  sectors.

  - After a queue is granted access to the device, the budget of the
    queue is decremented, on each request dispatch, by the size of the
    request.

  - The in-service queue is expired, i.e., its service is suspended,
    only if one of the following events occurs: 1) the queue finishes
    its budget, 2) the queue empties, 3) a "budget timeout" fires.

    - The budget timeout prevents processes doing random I/O from
      holding the device for too long and dramatically reducing
      throughput.

    - Actually, as in CFQ, a queue associated with a process issuing
      sync requests may not be expired immediately when it empties. In
      contrast, BFQ may idle the device for a short time interval,
      giving the process the chance to go on being served if it issues
      a new request in time. Device idling typically boosts the
      throughput on rotational devices, if processes do synchronous
      and sequential I/O. Besides, under BFQ, device idling is also
      instrumental in guaranteeing the desired throughput fraction to
      processes issuing sync requests (see [1] for details).

  - Queues are scheduled according to a variant of WF2Q+, named
    B-WF2Q+, and implemented using an augmented rb-tree to preserve an
    O(log N) overall complexity.  See [1] for more details. B-WF2Q+ is
    also ready for hierarchical scheduling. However, for a cleaner
    logical breakdown, the code that enables and completes
    hierarchical support is provided in patch 4, which focuses exactly
    on this feature.

  - B-WF2Q+ guarantees a tight deviation with respect to an ideal,
    perfectly fair, and smooth service. In particular, B-WF2Q+
    guarantees that each queue receives a fraction of the device
    throughput proportional to its weight, even if the throughput
    fluctuates, and regardless of: the device parameters, the current
    workload and the budgets assigned to the queue.

  - The last, budget-independence, property (although probably
    counterintuitive in the first place) is definitely beneficial, for
    the following reasons.

    - First, with any proportional-share scheduler, the maximum
      deviation with respect to an ideal service is proportional to
      the maximum budget (slice) assigned to queues. As a consequence,
      BFQ can keep this deviation tight not only because of the
      accurate service of B-WF2Q+, but also because BFQ *does not*
      need to assign a larger budget to a queue to let the queue
      receive a higher fraction of the device throughput.

    - Second, BFQ is free to choose, for every process (queue), the
      budget that best fits the needs of the process, or best
      leverages the I/O pattern of the process. In particular, BFQ
      updates queue budgets with a simple feedback-loop algorithm that
      allows a high throughput to be achieved, while still providing
      tight latency guarantees to time-sensitive applications. When
      the in-service queue expires, this algorithm computes the next
      budget of the queue so as to:

      - Let large budgets be eventually assigned to the queues
        associated with I/O-bound applications performing sequential
        I/O: in fact, the longer these applications are served once
        got access to the device, the higher the throughput is.

      - Let small budgets be eventually assigned to the queues
        associated with time-sensitive applications (which typically
        perform sporadic and short I/O), because, the smaller the
        budget assigned to a queue waiting for service is, the sooner
        B-WF2Q+ will serve that queue (Subsec 3.3 in [1]).

- Weights can be assigned to processes only indirectly, through I/O
  priorities, and according to the relation: weight = IOPRIO_BE_NR -
  ioprio. The next two patches provide instead a cgroups interface
  through which weights can be assigned explicitly.

- ioprio classes are served in strict priority order, i.e.,
  lower-priority queues are not served as long as there are
  higher-priority queues.  Among queues in the same class, the
  bandwidth is distributed in proportion to the weight of each
  queue. A very thin extra bandwidth is however guaranteed to the Idle
  class, to prevent it from starving.

[1] P. Valente and M. Andreolini, "Improving Application
    Responsiveness with the BFQ Disk I/O Scheduler", Proceedings of
    the 5th Annual International Systems and Storage Conference
    (SYSTOR '12), June 2012.
    Slightly extended version:
http://www.algogroup.unimo.it/people/paolo/disk_sched/bf1-v1-suite-results.pdf

Signed-off-by: Fabio Checconi <fchecconi@gmail.com>
Signed-off-by: Paolo Valente <paolo.valente@unimore.it>
Signed-off-by: Arianna Avanzini <avanzini.arianna@gmail.com>
---
 block/Kconfig.iosched |   19 +
 block/Makefile        |    1 +
 block/bfq-ioc.c       |   34 +
 block/bfq-iosched.c   | 2297 +++++++++++++++++++++++++++++++++++++++++++++++++
 block/bfq-sched.c     |  936 ++++++++++++++++++++
 block/bfq.h           |  467 ++++++++++
 6 files changed, 3754 insertions(+)
 create mode 100644 block/bfq-ioc.c
 create mode 100644 block/bfq-iosched.c
 create mode 100644 block/bfq-sched.c
 create mode 100644 block/bfq.h

diff --git a/block/Kconfig.iosched b/block/Kconfig.iosched
index 421bef9..8f98cc7 100644
--- a/block/Kconfig.iosched
+++ b/block/Kconfig.iosched
@@ -39,6 +39,15 @@ config CFQ_GROUP_IOSCHED
 	---help---
 	  Enable group IO scheduling in CFQ.
 
+config IOSCHED_BFQ
+	tristate "BFQ I/O scheduler"
+	default n
+	---help---
+	  The BFQ I/O scheduler tries to distribute bandwidth among all
+	  processes according to their weights.
+	  It aims at distributing the bandwidth as desired, regardless
+	  of the disk parameters and with any workload.
+
 choice
 	prompt "Default I/O scheduler"
 	default DEFAULT_CFQ
@@ -52,6 +61,15 @@ choice
 	config DEFAULT_CFQ
 		bool "CFQ" if IOSCHED_CFQ=y
 
+	config DEFAULT_BFQ
+		bool "BFQ" if IOSCHED_BFQ=y
+		help
+		  Selects BFQ as the default I/O scheduler which will be
+		  used by default for all block devices.
+		  The BFQ I/O scheduler aims at distributing the bandwidth
+		  as desired, regardless of the disk parameters and with
+		  any workload.
+
 	config DEFAULT_NOOP
 		bool "No-op"
 
@@ -61,6 +79,7 @@ config DEFAULT_IOSCHED
 	string
 	default "deadline" if DEFAULT_DEADLINE
 	default "cfq" if DEFAULT_CFQ
+	default "bfq" if DEFAULT_BFQ
 	default "noop" if DEFAULT_NOOP
 
 endmenu
diff --git a/block/Makefile b/block/Makefile
index 20645e8..cbd83fb 100644
--- a/block/Makefile
+++ b/block/Makefile
@@ -16,6 +16,7 @@ obj-$(CONFIG_BLK_DEV_THROTTLING)	+= blk-throttle.o
 obj-$(CONFIG_IOSCHED_NOOP)	+= noop-iosched.o
 obj-$(CONFIG_IOSCHED_DEADLINE)	+= deadline-iosched.o
 obj-$(CONFIG_IOSCHED_CFQ)	+= cfq-iosched.o
+obj-$(CONFIG_IOSCHED_BFQ)	+= bfq-iosched.o
 
 obj-$(CONFIG_BLOCK_COMPAT)	+= compat_ioctl.o
 obj-$(CONFIG_BLK_DEV_INTEGRITY)	+= blk-integrity.o
diff --git a/block/bfq-ioc.c b/block/bfq-ioc.c
new file mode 100644
index 0000000..adfb5a1
--- /dev/null
+++ b/block/bfq-ioc.c
@@ -0,0 +1,34 @@
+/*
+ * BFQ: I/O context handling.
+ *
+ * Based on ideas and code from CFQ:
+ * Copyright (C) 2003 Jens Axboe <axboe@kernel.dk>
+ *
+ * Copyright (C) 2008 Fabio Checconi <fabio@gandalf.sssup.it>
+ *		      Paolo Valente <paolo.valente@unimore.it>
+ */
+
+/**
+ * icq_to_bic - convert iocontext queue structure to bfq_io_cq.
+ * @icq: the iocontext queue.
+ */
+static inline struct bfq_io_cq *icq_to_bic(struct io_cq *icq)
+{
+	/* bic->icq is the first member, %NULL will convert to %NULL */
+	return container_of(icq, struct bfq_io_cq, icq);
+}
+
+/**
+ * bfq_bic_lookup - search into @ioc a bic associated to @bfqd.
+ * @bfqd: the lookup key.
+ * @ioc: the io_context of the process doing I/O.
+ *
+ * Queue lock must be held.
+ */
+static inline struct bfq_io_cq *bfq_bic_lookup(struct bfq_data *bfqd,
+					       struct io_context *ioc)
+{
+	if (ioc)
+		return icq_to_bic(ioc_lookup_icq(ioc, bfqd->queue));
+	return NULL;
+}
diff --git a/block/bfq-iosched.c b/block/bfq-iosched.c
new file mode 100644
index 0000000..01a98be
--- /dev/null
+++ b/block/bfq-iosched.c
@@ -0,0 +1,2297 @@
+/*
+ * Budget Fair Queueing (BFQ) disk scheduler.
+ *
+ * Based on ideas and code from CFQ:
+ * Copyright (C) 2003 Jens Axboe <axboe@kernel.dk>
+ *
+ * Copyright (C) 2008 Fabio Checconi <fabio@gandalf.sssup.it>
+ *		      Paolo Valente <paolo.valente@unimore.it>
+ *
+ * Licensed under the GPL-2 as detailed in the accompanying COPYING.BFQ
+ * file.
+ *
+ * BFQ is a proportional-share storage-I/O scheduling algorithm based on
+ * the slice-by-slice service scheme of CFQ. But BFQ assigns budgets,
+ * measured in number of sectors, to processes instead of time slices. The
+ * device is not granted to the in-service process for a given time slice,
+ * but until it has exhausted its assigned budget. This change from the time
+ * to the service domain allows BFQ to distribute the device throughput
+ * among processes as desired, without any distortion due to ZBR, workload
+ * fluctuations or other factors. BFQ uses an ad hoc internal scheduler,
+ * called B-WF2Q+, to schedule processes according to their budgets. More
+ * precisely, BFQ schedules queues associated to processes. Thanks to the
+ * accurate policy of B-WF2Q+, BFQ can afford to assign high budgets to
+ * I/O-bound processes issuing sequential requests (to boost the
+ * throughput), and yet guarantee a relatively low latency to interactive
+ * applications.
+ *
+ * BFQ is described in [1], where also a reference to the initial, more
+ * theoretical paper on BFQ can be found. The interested reader can find
+ * in the latter paper full details on the main algorithm, as well as
+ * formulas of the guarantees and formal proofs of all the properties.
+ * With respect to the version of BFQ presented in these papers, this
+ * implementation adds a hierarchical extension based on H-WF2Q+.
+ *
+ * B-WF2Q+ is based on WF2Q+, that is described in [2], together with
+ * H-WF2Q+, while the augmented tree used to implement B-WF2Q+ with O(log N)
+ * complexity derives from the one introduced with EEVDF in [3].
+ *
+ * [1] P. Valente and M. Andreolini, ``Improving Application Responsiveness
+ *     with the BFQ Disk I/O Scheduler'',
+ *     Proceedings of the 5th Annual International Systems and Storage
+ *     Conference (SYSTOR '12), June 2012.
+ *
+ * http://algogroup.unimo.it/people/paolo/disk_sched/bf1-v1-suite-results.pdf
+ *
+ * [2] Jon C.R. Bennett and H. Zhang, ``Hierarchical Packet Fair Queueing
+ *     Algorithms,'' IEEE/ACM Transactions on Networking, 5(5):675-689,
+ *     Oct 1997.
+ *
+ * http://www.cs.cmu.edu/~hzhang/papers/TON-97-Oct.ps.gz
+ *
+ * [3] I. Stoica and H. Abdel-Wahab, ``Earliest Eligible Virtual Deadline
+ *     First: A Flexible and Accurate Mechanism for Proportional Share
+ *     Resource Allocation,'' technical report.
+ *
+ * http://www.cs.berkeley.edu/~istoica/papers/eevdf-tr-95.pdf
+ */
+#include <linux/module.h>
+#include <linux/slab.h>
+#include <linux/blkdev.h>
+#include <linux/cgroup.h>
+#include <linux/elevator.h>
+#include <linux/jiffies.h>
+#include <linux/rbtree.h>
+#include <linux/ioprio.h>
+#include "bfq.h"
+#include "blk.h"
+
+/*
+ * Array of async queues for all the processes, one queue
+ * per ioprio value per ioprio_class.
+ */
+struct bfq_queue *async_bfqq[2][IOPRIO_BE_NR];
+/* Async queue for the idle class (ioprio is ignored) */
+struct bfq_queue *async_idle_bfqq;
+
+/* Max number of dispatches in one round of service. */
+static const int bfq_quantum = 4;
+
+/* Expiration time of sync (0) and async (1) requests, in jiffies. */
+static const int bfq_fifo_expire[2] = { HZ / 4, HZ / 8 };
+
+/* Maximum backwards seek, in KiB. */
+static const int bfq_back_max = 16 * 1024;
+
+/* Penalty of a backwards seek, in number of sectors. */
+static const int bfq_back_penalty = 2;
+
+/* Idling period duration, in jiffies. */
+static int bfq_slice_idle = HZ / 125;
+
+/* Default maximum budget values, in sectors and number of requests. */
+static const int bfq_default_max_budget = 16 * 1024;
+static const int bfq_max_budget_async_rq = 4;
+
+/* Default timeout values, in jiffies, approximating CFQ defaults. */
+static const int bfq_timeout_sync = HZ / 8;
+static int bfq_timeout_async = HZ / 25;
+
+struct kmem_cache *bfq_pool;
+
+/* Below this threshold (in ms), we consider thinktime immediate. */
+#define BFQ_MIN_TT		2
+
+/* hw_tag detection: parallel requests threshold and min samples needed. */
+#define BFQ_HW_QUEUE_THRESHOLD	4
+#define BFQ_HW_QUEUE_SAMPLES	32
+
+#define BFQQ_SEEK_THR	 (sector_t)(8 * 1024)
+#define BFQQ_SEEKY(bfqq) ((bfqq)->seek_mean > BFQQ_SEEK_THR)
+
+/* Budget feedback step. */
+#define BFQ_BUDGET_STEP         128
+
+/* Min samples used for peak rate estimation (for autotuning). */
+#define BFQ_PEAK_RATE_SAMPLES	32
+
+/* Shift used for peak rate fixed precision calculations. */
+#define BFQ_RATE_SHIFT		16
+
+#define BFQ_SERVICE_TREE_INIT	((struct bfq_service_tree)		\
+				{ RB_ROOT, RB_ROOT, NULL, NULL, 0, 0 })
+
+#define RQ_BIC(rq)		((struct bfq_io_cq *) (rq)->elv.priv[0])
+#define RQ_BFQQ(rq)		((rq)->elv.priv[1])
+
+static inline void bfq_schedule_dispatch(struct bfq_data *bfqd);
+
+#include "bfq-ioc.c"
+#include "bfq-sched.c"
+
+#define bfq_class_idle(bfqq)	((bfqq)->entity.ioprio_class ==\
+				 IOPRIO_CLASS_IDLE)
+#define bfq_class_rt(bfqq)	((bfqq)->entity.ioprio_class ==\
+				 IOPRIO_CLASS_RT)
+
+#define bfq_sample_valid(samples)	((samples) > 80)
+
+/*
+ * We regard a request as SYNC, if either it's a read or has the SYNC bit
+ * set (in which case it could also be a direct WRITE).
+ */
+static inline int bfq_bio_sync(struct bio *bio)
+{
+	if (bio_data_dir(bio) == READ || (bio->bi_rw & REQ_SYNC))
+		return 1;
+
+	return 0;
+}
+
+/*
+ * Scheduler run of queue, if there are requests pending and no one in the
+ * driver that will restart queueing.
+ */
+static inline void bfq_schedule_dispatch(struct bfq_data *bfqd)
+{
+	if (bfqd->queued != 0) {
+		bfq_log(bfqd, "schedule dispatch");
+		kblockd_schedule_work(bfqd->queue, &bfqd->unplug_work);
+	}
+}
+
+/*
+ * Lifted from AS - choose which of rq1 and rq2 that is best served now.
+ * We choose the request that is closesr to the head right now.  Distance
+ * behind the head is penalized and only allowed to a certain extent.
+ */
+static struct request *bfq_choose_req(struct bfq_data *bfqd,
+				      struct request *rq1,
+				      struct request *rq2,
+				      sector_t last)
+{
+	sector_t s1, s2, d1 = 0, d2 = 0;
+	unsigned long back_max;
+#define BFQ_RQ1_WRAP	0x01 /* request 1 wraps */
+#define BFQ_RQ2_WRAP	0x02 /* request 2 wraps */
+	unsigned wrap = 0; /* bit mask: requests behind the disk head? */
+
+	if (rq1 == NULL || rq1 == rq2)
+		return rq2;
+	if (rq2 == NULL)
+		return rq1;
+
+	if (rq_is_sync(rq1) && !rq_is_sync(rq2))
+		return rq1;
+	else if (rq_is_sync(rq2) && !rq_is_sync(rq1))
+		return rq2;
+	if ((rq1->cmd_flags & REQ_META) && !(rq2->cmd_flags & REQ_META))
+		return rq1;
+	else if ((rq2->cmd_flags & REQ_META) && !(rq1->cmd_flags & REQ_META))
+		return rq2;
+
+	s1 = blk_rq_pos(rq1);
+	s2 = blk_rq_pos(rq2);
+
+	/*
+	 * By definition, 1KiB is 2 sectors.
+	 */
+	back_max = bfqd->bfq_back_max * 2;
+
+	/*
+	 * Strict one way elevator _except_ in the case where we allow
+	 * short backward seeks which are biased as twice the cost of a
+	 * similar forward seek.
+	 */
+	if (s1 >= last)
+		d1 = s1 - last;
+	else if (s1 + back_max >= last)
+		d1 = (last - s1) * bfqd->bfq_back_penalty;
+	else
+		wrap |= BFQ_RQ1_WRAP;
+
+	if (s2 >= last)
+		d2 = s2 - last;
+	else if (s2 + back_max >= last)
+		d2 = (last - s2) * bfqd->bfq_back_penalty;
+	else
+		wrap |= BFQ_RQ2_WRAP;
+
+	/* Found required data */
+
+	/*
+	 * By doing switch() on the bit mask "wrap" we avoid having to
+	 * check two variables for all permutations: --> faster!
+	 */
+	switch (wrap) {
+	case 0: /* common case for CFQ: rq1 and rq2 not wrapped */
+		if (d1 < d2)
+			return rq1;
+		else if (d2 < d1)
+			return rq2;
+		else {
+			if (s1 >= s2)
+				return rq1;
+			else
+				return rq2;
+		}
+
+	case BFQ_RQ2_WRAP:
+		return rq1;
+	case BFQ_RQ1_WRAP:
+		return rq2;
+	case (BFQ_RQ1_WRAP|BFQ_RQ2_WRAP): /* both rqs wrapped */
+	default:
+		/*
+		 * Since both rqs are wrapped,
+		 * start with the one that's further behind head
+		 * (--> only *one* back seek required),
+		 * since back seek takes more time than forward.
+		 */
+		if (s1 <= s2)
+			return rq1;
+		else
+			return rq2;
+	}
+}
+
+static struct request *bfq_find_next_rq(struct bfq_data *bfqd,
+					struct bfq_queue *bfqq,
+					struct request *last)
+{
+	struct rb_node *rbnext = rb_next(&last->rb_node);
+	struct rb_node *rbprev = rb_prev(&last->rb_node);
+	struct request *next = NULL, *prev = NULL;
+
+	if (rbprev != NULL)
+		prev = rb_entry_rq(rbprev);
+
+	if (rbnext != NULL)
+		next = rb_entry_rq(rbnext);
+	else {
+		rbnext = rb_first(&bfqq->sort_list);
+		if (rbnext && rbnext != &last->rb_node)
+			next = rb_entry_rq(rbnext);
+	}
+
+	return bfq_choose_req(bfqd, next, prev, blk_rq_pos(last));
+}
+
+static inline unsigned long bfq_serv_to_charge(struct request *rq,
+					       struct bfq_queue *bfqq)
+{
+	return blk_rq_sectors(rq);
+}
+
+/**
+ * bfq_updated_next_req - update the queue after a new next_rq selection.
+ * @bfqd: the device data the queue belongs to.
+ * @bfqq: the queue to update.
+ *
+ * If the first request of a queue changes we make sure that the queue
+ * has enough budget to serve at least its first request (if the
+ * request has grown).  We do this because if the queue has not enough
+ * budget for its first request, it has to go through two dispatch
+ * rounds to actually get it dispatched.
+ */
+static void bfq_updated_next_req(struct bfq_data *bfqd,
+				 struct bfq_queue *bfqq)
+{
+	struct bfq_entity *entity = &bfqq->entity;
+	struct request *next_rq = bfqq->next_rq;
+	unsigned long new_budget;
+
+	if (next_rq == NULL)
+		return;
+
+	if (bfqq == bfqd->in_service_queue)
+		/*
+		 * In order not to break guarantees, budgets cannot be
+		 * changed after an entity has been selected.
+		 */
+		return;
+
+	new_budget = max_t(unsigned long, bfqq->max_budget,
+			   bfq_serv_to_charge(next_rq, bfqq));
+	if (entity->budget != new_budget) {
+		entity->budget = new_budget;
+		bfq_log_bfqq(bfqd, bfqq, "updated next rq: new budget %lu",
+					 new_budget);
+		bfq_activate_bfqq(bfqd, bfqq);
+	}
+}
+
+static void bfq_add_request(struct request *rq)
+{
+	struct bfq_queue *bfqq = RQ_BFQQ(rq);
+	struct bfq_entity *entity = &bfqq->entity;
+	struct bfq_data *bfqd = bfqq->bfqd;
+	struct request *next_rq, *prev;
+
+	bfq_log_bfqq(bfqd, bfqq, "add_request %d", rq_is_sync(rq));
+	bfqq->queued[rq_is_sync(rq)]++;
+	bfqd->queued++;
+
+	elv_rb_add(&bfqq->sort_list, rq);
+
+	/*
+	 * Check if this request is a better next-serve candidate.
+	 */
+	prev = bfqq->next_rq;
+	next_rq = bfq_choose_req(bfqd, bfqq->next_rq, rq, bfqd->last_position);
+	bfqq->next_rq = next_rq;
+
+	if (!bfq_bfqq_busy(bfqq)) {
+		entity->budget = max_t(unsigned long, bfqq->max_budget,
+				       bfq_serv_to_charge(next_rq, bfqq));
+		bfq_add_bfqq_busy(bfqd, bfqq);
+	} else {
+		if (prev != bfqq->next_rq)
+			bfq_updated_next_req(bfqd, bfqq);
+	}
+}
+
+static struct request *bfq_find_rq_fmerge(struct bfq_data *bfqd,
+					  struct bio *bio)
+{
+	struct task_struct *tsk = current;
+	struct bfq_io_cq *bic;
+	struct bfq_queue *bfqq;
+
+	bic = bfq_bic_lookup(bfqd, tsk->io_context);
+	if (bic == NULL)
+		return NULL;
+
+	bfqq = bic_to_bfqq(bic, bfq_bio_sync(bio));
+	if (bfqq != NULL)
+		return elv_rb_find(&bfqq->sort_list, bio_end_sector(bio));
+
+	return NULL;
+}
+
+static void bfq_activate_request(struct request_queue *q, struct request *rq)
+{
+	struct bfq_data *bfqd = q->elevator->elevator_data;
+
+	bfqd->rq_in_driver++;
+	bfqd->last_position = blk_rq_pos(rq) + blk_rq_sectors(rq);
+	bfq_log(bfqd, "activate_request: new bfqd->last_position %llu",
+		(long long unsigned)bfqd->last_position);
+}
+
+static inline void bfq_deactivate_request(struct request_queue *q,
+					  struct request *rq)
+{
+	struct bfq_data *bfqd = q->elevator->elevator_data;
+
+	bfqd->rq_in_driver--;
+}
+
+static void bfq_remove_request(struct request *rq)
+{
+	struct bfq_queue *bfqq = RQ_BFQQ(rq);
+	struct bfq_data *bfqd = bfqq->bfqd;
+	const int sync = rq_is_sync(rq);
+
+	if (bfqq->next_rq == rq) {
+		bfqq->next_rq = bfq_find_next_rq(bfqd, bfqq, rq);
+		bfq_updated_next_req(bfqd, bfqq);
+	}
+
+	list_del_init(&rq->queuelist);
+	bfqq->queued[sync]--;
+	bfqd->queued--;
+	elv_rb_del(&bfqq->sort_list, rq);
+
+	if (RB_EMPTY_ROOT(&bfqq->sort_list)) {
+		if (bfq_bfqq_busy(bfqq) && bfqq != bfqd->in_service_queue)
+			bfq_del_bfqq_busy(bfqd, bfqq, 1);
+	}
+
+	if (rq->cmd_flags & REQ_META)
+		bfqq->meta_pending--;
+}
+
+static int bfq_merge(struct request_queue *q, struct request **req,
+		     struct bio *bio)
+{
+	struct bfq_data *bfqd = q->elevator->elevator_data;
+	struct request *__rq;
+
+	__rq = bfq_find_rq_fmerge(bfqd, bio);
+	if (__rq != NULL && elv_rq_merge_ok(__rq, bio)) {
+		*req = __rq;
+		return ELEVATOR_FRONT_MERGE;
+	}
+
+	return ELEVATOR_NO_MERGE;
+}
+
+static void bfq_merged_request(struct request_queue *q, struct request *req,
+			       int type)
+{
+	if (type == ELEVATOR_FRONT_MERGE &&
+	    rb_prev(&req->rb_node) &&
+	    blk_rq_pos(req) <
+	    blk_rq_pos(container_of(rb_prev(&req->rb_node),
+				    struct request, rb_node))) {
+		struct bfq_queue *bfqq = RQ_BFQQ(req);
+		struct bfq_data *bfqd = bfqq->bfqd;
+		struct request *prev, *next_rq;
+
+		/* Reposition request in its sort_list */
+		elv_rb_del(&bfqq->sort_list, req);
+		elv_rb_add(&bfqq->sort_list, req);
+		/* Choose next request to be served for bfqq */
+		prev = bfqq->next_rq;
+		next_rq = bfq_choose_req(bfqd, bfqq->next_rq, req,
+					 bfqd->last_position);
+		bfqq->next_rq = next_rq;
+		/*
+		 * If next_rq changes, update the queue's budget to fit
+		 * the new request.
+		 */
+		if (prev != bfqq->next_rq)
+			bfq_updated_next_req(bfqd, bfqq);
+	}
+}
+
+static void bfq_merged_requests(struct request_queue *q, struct request *rq,
+				struct request *next)
+{
+	struct bfq_queue *bfqq = RQ_BFQQ(rq);
+
+	/*
+	 * Reposition in fifo if next is older than rq.
+	 */
+	if (!list_empty(&rq->queuelist) && !list_empty(&next->queuelist) &&
+	    time_before(next->fifo_time, rq->fifo_time)) {
+		list_move(&rq->queuelist, &next->queuelist);
+		rq->fifo_time = next->fifo_time;
+	}
+
+	if (bfqq->next_rq == next)
+		bfqq->next_rq = rq;
+
+	bfq_remove_request(next);
+}
+
+static int bfq_allow_merge(struct request_queue *q, struct request *rq,
+			   struct bio *bio)
+{
+	struct bfq_data *bfqd = q->elevator->elevator_data;
+	struct bfq_io_cq *bic;
+	struct bfq_queue *bfqq;
+
+	/*
+	 * Disallow merge of a sync bio into an async request.
+	 */
+	if (bfq_bio_sync(bio) && !rq_is_sync(rq))
+		return 0;
+
+	/*
+	 * Lookup the bfqq that this bio will be queued with. Allow
+	 * merge only if rq is queued there.
+	 * Queue lock is held here.
+	 */
+	bic = bfq_bic_lookup(bfqd, current->io_context);
+	if (bic == NULL)
+		return 0;
+
+	bfqq = bic_to_bfqq(bic, bfq_bio_sync(bio));
+	return bfqq == RQ_BFQQ(rq);
+}
+
+static void __bfq_set_in_service_queue(struct bfq_data *bfqd,
+				       struct bfq_queue *bfqq)
+{
+	if (bfqq != NULL) {
+		bfq_mark_bfqq_must_alloc(bfqq);
+		bfq_mark_bfqq_budget_new(bfqq);
+		bfq_clear_bfqq_fifo_expire(bfqq);
+
+		bfqd->budgets_assigned = (bfqd->budgets_assigned*7 + 256) / 8;
+
+		bfq_log_bfqq(bfqd, bfqq,
+			     "set_in_service_queue, cur-budget = %lu",
+			     bfqq->entity.budget);
+	}
+
+	bfqd->in_service_queue = bfqq;
+}
+
+/*
+ * Get and set a new queue for service.
+ */
+static struct bfq_queue *bfq_set_in_service_queue(struct bfq_data *bfqd)
+{
+	struct bfq_queue *bfqq = bfq_get_next_queue(bfqd);
+
+	__bfq_set_in_service_queue(bfqd, bfqq);
+	return bfqq;
+}
+
+/*
+ * If enough samples have been computed, return the current max budget
+ * stored in bfqd, which is dynamically updated according to the
+ * estimated disk peak rate; otherwise return the default max budget
+ */
+static inline unsigned long bfq_max_budget(struct bfq_data *bfqd)
+{
+	if (bfqd->budgets_assigned < 194)
+		return bfq_default_max_budget;
+	else
+		return bfqd->bfq_max_budget;
+}
+
+ /*
+ * bfq_default_budget - return the default budget for @bfqq on @bfqd.
+ * @bfqd: the device descriptor.
+ * @bfqq: the queue to consider.
+ *
+ * We use 3/4 of the @bfqd maximum budget as the default value
+ * for the max_budget field of the queues.  This lets the feedback
+ * mechanism to start from some middle ground, then the behavior
+ * of the process will drive the heuristics towards high values, if
+ * it behaves as a greedy sequential reader, or towards small values
+ * if it shows a more intermittent behavior.
+ */
+static unsigned long bfq_default_budget(struct bfq_data *bfqd,
+					struct bfq_queue *bfqq)
+{
+	unsigned long budget;
+
+	/*
+	 * When we need an estimate of the peak rate we need to avoid
+	 * to give budgets that are too short due to previous measurements.
+	 * So, in the first 10 assignments use a ``safe'' budget value.
+	 */
+	if (bfqd->budgets_assigned < 194 && bfqd->bfq_user_max_budget == 0)
+		budget = bfq_default_max_budget;
+	else
+		budget = bfqd->bfq_max_budget;
+
+	return budget - budget / 4;
+}
+
+/*
+ * Return min budget, which is a fraction of the current or default
+ * max budget (trying with 1/32)
+ */
+static inline unsigned long bfq_min_budget(struct bfq_data *bfqd)
+{
+	if (bfqd->budgets_assigned < 194)
+		return bfq_default_max_budget / 32;
+	else
+		return bfqd->bfq_max_budget / 32;
+}
+
+static void bfq_arm_slice_timer(struct bfq_data *bfqd)
+{
+	struct bfq_queue *bfqq = bfqd->in_service_queue;
+	struct bfq_io_cq *bic;
+	unsigned long sl;
+
+	/* Processes have exited, don't wait. */
+	bic = bfqd->in_service_bic;
+	if (bic == NULL || atomic_read(&bic->icq.ioc->active_ref) == 0)
+		return;
+
+	bfq_mark_bfqq_wait_request(bfqq);
+
+	/*
+	 * We don't want to idle for seeks, but we do want to allow
+	 * fair distribution of slice time for a process doing back-to-back
+	 * seeks. So allow a little bit of time for him to submit a new rq.
+	 */
+	sl = bfqd->bfq_slice_idle;
+	/*
+	 * Grant only minimum idle time if the queue has been seeky for long
+	 * enough.
+	 */
+	if (bfq_sample_valid(bfqq->seek_samples) && BFQQ_SEEKY(bfqq))
+		sl = min(sl, msecs_to_jiffies(BFQ_MIN_TT));
+	bfqd->last_idling_start = ktime_get();
+	mod_timer(&bfqd->idle_slice_timer, jiffies + sl);
+	bfq_log(bfqd, "arm idle: %u/%u ms",
+		jiffies_to_msecs(sl), jiffies_to_msecs(bfqd->bfq_slice_idle));
+}
+
+/*
+ * Set the maximum time for the in-service queue to consume its
+ * budget. This prevents seeky processes from lowering the disk
+ * throughput (always guaranteed with a time slice scheme as in CFQ).
+ */
+static void bfq_set_budget_timeout(struct bfq_data *bfqd)
+{
+	struct bfq_queue *bfqq = bfqd->in_service_queue;
+	unsigned int timeout_coeff = bfqq->entity.weight /
+				     bfqq->entity.orig_weight;
+
+	bfqd->last_budget_start = ktime_get();
+
+	bfq_clear_bfqq_budget_new(bfqq);
+	bfqq->budget_timeout = jiffies +
+		bfqd->bfq_timeout[bfq_bfqq_sync(bfqq)] * timeout_coeff;
+
+	bfq_log_bfqq(bfqd, bfqq, "set budget_timeout %u",
+		jiffies_to_msecs(bfqd->bfq_timeout[bfq_bfqq_sync(bfqq)] *
+		timeout_coeff));
+}
+
+/*
+ * Move request from internal lists to the request queue dispatch list.
+ */
+static void bfq_dispatch_insert(struct request_queue *q, struct request *rq)
+{
+	struct bfq_data *bfqd = q->elevator->elevator_data;
+	struct bfq_queue *bfqq = RQ_BFQQ(rq);
+
+	/*
+	 * For consistency, the next instruction should have been executed
+	 * after removing the request from the queue and dispatching it.
+	 * We execute instead this instruction before bfq_remove_request()
+	 * (and hence introduce a temporary inconsistency), for efficiency.
+	 * In fact, in a forced_dispatch, this prevents two counters related
+	 * to bfqq->dispatched to risk to be uselessly decremented if bfqq
+	 * is not in service, and then to be incremented again after
+	 * incrementing bfqq->dispatched.
+	 */
+	bfqq->dispatched++;
+	bfq_remove_request(rq);
+	elv_dispatch_sort(q, rq);
+
+	if (bfq_bfqq_sync(bfqq))
+		bfqd->sync_flight++;
+}
+
+/*
+ * Return expired entry, or NULL to just start from scratch in rbtree.
+ */
+static struct request *bfq_check_fifo(struct bfq_queue *bfqq)
+{
+	struct request *rq = NULL;
+
+	if (bfq_bfqq_fifo_expire(bfqq))
+		return NULL;
+
+	bfq_mark_bfqq_fifo_expire(bfqq);
+
+	if (list_empty(&bfqq->fifo))
+		return NULL;
+
+	rq = rq_entry_fifo(bfqq->fifo.next);
+
+	if (time_before(jiffies, rq->fifo_time))
+		return NULL;
+
+	return rq;
+}
+
+static inline unsigned long bfq_bfqq_budget_left(struct bfq_queue *bfqq)
+{
+	struct bfq_entity *entity = &bfqq->entity;
+	return entity->budget - entity->service;
+}
+
+static void __bfq_bfqq_expire(struct bfq_data *bfqd, struct bfq_queue *bfqq)
+{
+	__bfq_bfqd_reset_in_service(bfqd);
+
+	if (RB_EMPTY_ROOT(&bfqq->sort_list))
+		bfq_del_bfqq_busy(bfqd, bfqq, 1);
+	else
+		bfq_activate_bfqq(bfqd, bfqq);
+}
+
+/**
+ * __bfq_bfqq_recalc_budget - try to adapt the budget to the @bfqq behavior.
+ * @bfqd: device data.
+ * @bfqq: queue to update.
+ * @reason: reason for expiration.
+ *
+ * Handle the feedback on @bfqq budget.  See the body for detailed
+ * comments.
+ */
+static void __bfq_bfqq_recalc_budget(struct bfq_data *bfqd,
+				     struct bfq_queue *bfqq,
+				     enum bfqq_expiration reason)
+{
+	struct request *next_rq;
+	unsigned long budget, min_budget;
+
+	budget = bfqq->max_budget;
+	min_budget = bfq_min_budget(bfqd);
+
+	bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last budg %lu, budg left %lu",
+		bfqq->entity.budget, bfq_bfqq_budget_left(bfqq));
+	bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last max_budg %lu, min budg %lu",
+		budget, bfq_min_budget(bfqd));
+	bfq_log_bfqq(bfqd, bfqq, "recalc_budg: sync %d, seeky %d",
+		bfq_bfqq_sync(bfqq), BFQQ_SEEKY(bfqd->in_service_queue));
+
+	if (bfq_bfqq_sync(bfqq)) {
+		switch (reason) {
+		/*
+		 * Caveat: in all the following cases we trade latency
+		 * for throughput.
+		 */
+		case BFQ_BFQQ_TOO_IDLE:
+			if (budget > min_budget + BFQ_BUDGET_STEP)
+				budget -= BFQ_BUDGET_STEP;
+			else
+				budget = min_budget;
+			break;
+		case BFQ_BFQQ_BUDGET_TIMEOUT:
+			budget = bfq_default_budget(bfqd, bfqq);
+			break;
+		case BFQ_BFQQ_BUDGET_EXHAUSTED:
+			/*
+			 * The process still has backlog, and did not
+			 * let either the budget timeout or the disk
+			 * idling timeout expire. Hence it is not
+			 * seeky, has a short thinktime and may be
+			 * happy with a higher budget too. So
+			 * definitely increase the budget of this good
+			 * candidate to boost the disk throughput.
+			 */
+			budget = min(budget + 8 * BFQ_BUDGET_STEP,
+				     bfqd->bfq_max_budget);
+			break;
+		case BFQ_BFQQ_NO_MORE_REQUESTS:
+		       /*
+			* Leave the budget unchanged.
+			*/
+		default:
+			return;
+		}
+	} else /* async queue */
+	    /* async queues get always the maximum possible budget
+	     * (their ability to dispatch is limited by
+	     * @bfqd->bfq_max_budget_async_rq).
+	     */
+		budget = bfqd->bfq_max_budget;
+
+	bfqq->max_budget = budget;
+
+	if (bfqd->budgets_assigned >= 194 && bfqd->bfq_user_max_budget == 0 &&
+	    bfqq->max_budget > bfqd->bfq_max_budget)
+		bfqq->max_budget = bfqd->bfq_max_budget;
+
+	/*
+	 * Make sure that we have enough budget for the next request.
+	 * Since the finish time of the bfqq must be kept in sync with
+	 * the budget, be sure to call __bfq_bfqq_expire() after the
+	 * update.
+	 */
+	next_rq = bfqq->next_rq;
+	if (next_rq != NULL)
+		bfqq->entity.budget = max_t(unsigned long, bfqq->max_budget,
+					    bfq_serv_to_charge(next_rq, bfqq));
+	else
+		bfqq->entity.budget = bfqq->max_budget;
+
+	bfq_log_bfqq(bfqd, bfqq, "head sect: %u, new budget %lu",
+			next_rq != NULL ? blk_rq_sectors(next_rq) : 0,
+			bfqq->entity.budget);
+}
+
+static unsigned long bfq_calc_max_budget(u64 peak_rate, u64 timeout)
+{
+	unsigned long max_budget;
+
+	/*
+	 * The max_budget calculated when autotuning is equal to the
+	 * amount of sectors transfered in timeout_sync at the
+	 * estimated peak rate.
+	 */
+	max_budget = (unsigned long)(peak_rate * 1000 *
+				     timeout >> BFQ_RATE_SHIFT);
+
+	return max_budget;
+}
+
+/*
+ * In addition to updating the peak rate, checks whether the process
+ * is "slow", and returns 1 if so. This slow flag is used, in addition
+ * to the budget timeout, to reduce the amount of service provided to
+ * seeky processes, and hence reduce their chances to lower the
+ * throughput. See the code for more details.
+ */
+static int bfq_update_peak_rate(struct bfq_data *bfqd, struct bfq_queue *bfqq,
+				int compensate)
+{
+	u64 bw, usecs, expected, timeout;
+	ktime_t delta;
+	int update = 0;
+
+	if (!bfq_bfqq_sync(bfqq) || bfq_bfqq_budget_new(bfqq))
+		return 0;
+
+	if (compensate)
+		delta = bfqd->last_idling_start;
+	else
+		delta = ktime_get();
+	delta = ktime_sub(delta, bfqd->last_budget_start);
+	usecs = ktime_to_us(delta);
+
+	/* Don't trust short/unrealistic values. */
+	if (usecs < 100 || usecs >= LONG_MAX)
+		return 0;
+
+	/*
+	 * Calculate the bandwidth for the last slice.  We use a 64 bit
+	 * value to store the peak rate, in sectors per usec in fixed
+	 * point math.  We do so to have enough precision in the estimate
+	 * and to avoid overflows.
+	 */
+	bw = (u64)bfqq->entity.service << BFQ_RATE_SHIFT;
+	do_div(bw, (unsigned long)usecs);
+
+	timeout = jiffies_to_msecs(bfqd->bfq_timeout[BLK_RW_SYNC]);
+
+	/*
+	 * Use only long (> 20ms) intervals to filter out spikes for
+	 * the peak rate estimation.
+	 */
+	if (usecs > 20000) {
+		if (bw > bfqd->peak_rate) {
+			bfqd->peak_rate = bw;
+			update = 1;
+			bfq_log(bfqd, "new peak_rate=%llu", bw);
+		}
+
+		update |= bfqd->peak_rate_samples == BFQ_PEAK_RATE_SAMPLES - 1;
+
+		if (bfqd->peak_rate_samples < BFQ_PEAK_RATE_SAMPLES)
+			bfqd->peak_rate_samples++;
+
+		if (bfqd->peak_rate_samples == BFQ_PEAK_RATE_SAMPLES &&
+		    update && bfqd->bfq_user_max_budget == 0) {
+			bfqd->bfq_max_budget =
+				bfq_calc_max_budget(bfqd->peak_rate,
+						    timeout);
+			bfq_log(bfqd, "new max_budget=%lu",
+				bfqd->bfq_max_budget);
+		}
+	}
+
+	/*
+	 * A process is considered ``slow'' (i.e., seeky, so that we
+	 * cannot treat it fairly in the service domain, as it would
+	 * slow down too much the other processes) if, when a slice
+	 * ends for whatever reason, it has received service at a
+	 * rate that would not be high enough to complete the budget
+	 * before the budget timeout expiration.
+	 */
+	expected = bw * 1000 * timeout >> BFQ_RATE_SHIFT;
+
+	/*
+	 * Caveat: processes doing IO in the slower disk zones will
+	 * tend to be slow(er) even if not seeky. And the estimated
+	 * peak rate will actually be an average over the disk
+	 * surface. Hence, to not be too harsh with unlucky processes,
+	 * we keep a budget/3 margin of safety before declaring a
+	 * process slow.
+	 */
+	return expected > (4 * bfqq->entity.budget) / 3;
+}
+
+/**
+ * bfq_bfqq_expire - expire a queue.
+ * @bfqd: device owning the queue.
+ * @bfqq: the queue to expire.
+ * @compensate: if true, compensate for the time spent idling.
+ * @reason: the reason causing the expiration.
+ *
+ *
+ * If the process associated to the queue is slow (i.e., seeky), or in
+ * case of budget timeout, or, finally, if it is async, we
+ * artificially charge it an entire budget (independently of the
+ * actual service it received). As a consequence, the queue will get
+ * higher timestamps than the correct ones upon reactivation, and
+ * hence it will be rescheduled as if it had received more service
+ * than what it actually received. In the end, this class of processes
+ * will receive less service in proportion to how slowly they consume
+ * their budgets (and hence how seriously they tend to lower the
+ * throughput).
+ *
+ * In contrast, when a queue expires because it has been idling for
+ * too much or because it exhausted its budget, we do not touch the
+ * amount of service it has received. Hence when the queue will be
+ * reactivated and its timestamps updated, the latter will be in sync
+ * with the actual service received by the queue until expiration.
+ *
+ * Charging a full budget to the first type of queues and the exact
+ * service to the others has the effect of using the WF2Q+ policy to
+ * schedule the former on a timeslice basis, without violating the
+ * service domain guarantees of the latter.
+ */
+static void bfq_bfqq_expire(struct bfq_data *bfqd,
+			    struct bfq_queue *bfqq,
+			    int compensate,
+			    enum bfqq_expiration reason)
+{
+	int slow;
+
+	/* Update disk peak rate for autotuning and check whether the
+	 * process is slow (see bfq_update_peak_rate).
+	 */
+	slow = bfq_update_peak_rate(bfqd, bfqq, compensate);
+
+	/*
+	 * As above explained, 'punish' slow (i.e., seeky), timed-out
+	 * and async queues, to favor sequential sync workloads.
+	 */
+	if (slow || reason == BFQ_BFQQ_BUDGET_TIMEOUT)
+		bfq_bfqq_charge_full_budget(bfqq);
+
+	bfq_log_bfqq(bfqd, bfqq,
+		"expire (%d, slow %d, num_disp %d, idle_win %d)", reason,
+		slow, bfqq->dispatched, bfq_bfqq_idle_window(bfqq));
+
+	/*
+	 * Increase, decrease or leave budget unchanged according to
+	 * reason.
+	 */
+	__bfq_bfqq_recalc_budget(bfqd, bfqq, reason);
+	__bfq_bfqq_expire(bfqd, bfqq);
+}
+
+/*
+ * Budget timeout is not implemented through a dedicated timer, but
+ * just checked on request arrivals and completions, as well as on
+ * idle timer expirations.
+ */
+static int bfq_bfqq_budget_timeout(struct bfq_queue *bfqq)
+{
+	if (bfq_bfqq_budget_new(bfqq) ||
+	    time_before(jiffies, bfqq->budget_timeout))
+		return 0;
+	return 1;
+}
+
+/*
+ * If we expire a queue that is waiting for the arrival of a new
+ * request, we may prevent the fictitious timestamp back-shifting that
+ * allows the guarantees of the queue to be preserved (see [1] for
+ * this tricky aspect). Hence we return true only if this condition
+ * does not hold, or if the queue is slow enough to deserve only to be
+ * kicked off for preserving a high throughput.
+*/
+static inline int bfq_may_expire_for_budg_timeout(struct bfq_queue *bfqq)
+{
+	bfq_log_bfqq(bfqq->bfqd, bfqq,
+		"may_budget_timeout: wait_request %d left %d timeout %d",
+		bfq_bfqq_wait_request(bfqq),
+			bfq_bfqq_budget_left(bfqq) >=  bfqq->entity.budget / 3,
+		bfq_bfqq_budget_timeout(bfqq));
+
+	return (!bfq_bfqq_wait_request(bfqq) ||
+		bfq_bfqq_budget_left(bfqq) >=  bfqq->entity.budget / 3)
+		&&
+		bfq_bfqq_budget_timeout(bfqq);
+}
+
+/*
+ * Device idling is allowed only for sync queues that have a non-null
+ * idle window.
+ */
+static inline bool bfq_bfqq_must_not_expire(struct bfq_queue *bfqq)
+{
+	return bfq_bfqq_sync(bfqq) && bfq_bfqq_idle_window(bfqq);
+}
+
+/*
+ * If the in-service queue is empty, but it is sync and the queue has its
+ * idle window set (in this case, waiting for a new request for the queue
+ * is likely to boost the throughput), then:
+ * 1) the queue must remain in service and cannot be expired, and
+ * 2) the disk must be idled to wait for the possible arrival of a new
+ *    request for the queue.
+ */
+static inline bool bfq_bfqq_must_idle(struct bfq_queue *bfqq)
+{
+	struct bfq_data *bfqd = bfqq->bfqd;
+
+	return RB_EMPTY_ROOT(&bfqq->sort_list) && bfqd->bfq_slice_idle != 0 &&
+	       bfq_bfqq_must_not_expire(bfqq);
+}
+
+/*
+ * Select a queue for service.  If we have a current queue in service,
+ * check whether to continue servicing it, or retrieve and set a new one.
+ */
+static struct bfq_queue *bfq_select_queue(struct bfq_data *bfqd)
+{
+	struct bfq_queue *bfqq;
+	struct request *next_rq;
+	enum bfqq_expiration reason = BFQ_BFQQ_BUDGET_TIMEOUT;
+
+	bfqq = bfqd->in_service_queue;
+	if (bfqq == NULL)
+		goto new_queue;
+
+	bfq_log_bfqq(bfqd, bfqq, "select_queue: already in-service queue");
+
+	if (bfq_may_expire_for_budg_timeout(bfqq) &&
+	    !timer_pending(&bfqd->idle_slice_timer) &&
+	    !bfq_bfqq_must_idle(bfqq))
+		goto expire;
+
+	next_rq = bfqq->next_rq;
+	/*
+	 * If bfqq has requests queued and it has enough budget left to
+	 * serve them, keep the queue, otherwise expire it.
+	 */
+	if (next_rq != NULL) {
+		if (bfq_serv_to_charge(next_rq, bfqq) >
+			bfq_bfqq_budget_left(bfqq)) {
+			reason = BFQ_BFQQ_BUDGET_EXHAUSTED;
+			goto expire;
+		} else {
+			/*
+			 * The idle timer may be pending because we may
+			 * not disable disk idling even when a new request
+			 * arrives.
+			 */
+			if (timer_pending(&bfqd->idle_slice_timer)) {
+				/*
+				 * If we get here: 1) at least a new request
+				 * has arrived but we have not disabled the
+				 * timer because the request was too small,
+				 * 2) then the block layer has unplugged
+				 * the device, causing the dispatch to be
+				 * invoked.
+				 *
+				 * Since the device is unplugged, now the
+				 * requests are probably large enough to
+				 * provide a reasonable throughput.
+				 * So we disable idling.
+				 */
+				bfq_clear_bfqq_wait_request(bfqq);
+				del_timer(&bfqd->idle_slice_timer);
+			}
+			goto keep_queue;
+		}
+	}
+
+	/*
+	 * No requests pending.  If the in-service queue still has requests
+	 * in flight (possibly waiting for a completion) or is idling for a
+	 * new request, then keep it.
+	 */
+	if (timer_pending(&bfqd->idle_slice_timer) ||
+	    (bfqq->dispatched != 0 && bfq_bfqq_must_not_expire(bfqq))) {
+		bfqq = NULL;
+		goto keep_queue;
+	}
+
+	reason = BFQ_BFQQ_NO_MORE_REQUESTS;
+expire:
+	bfq_bfqq_expire(bfqd, bfqq, 0, reason);
+new_queue:
+	bfqq = bfq_set_in_service_queue(bfqd);
+	bfq_log(bfqd, "select_queue: new queue %d returned",
+		bfqq != NULL ? bfqq->pid : 0);
+keep_queue:
+	return bfqq;
+}
+
+/*
+ * Dispatch one request from bfqq, moving it to the request queue
+ * dispatch list.
+ */
+static int bfq_dispatch_request(struct bfq_data *bfqd,
+				struct bfq_queue *bfqq)
+{
+	int dispatched = 0;
+	struct request *rq;
+	unsigned long service_to_charge;
+
+	/* Follow expired path, else get first next available. */
+	rq = bfq_check_fifo(bfqq);
+	if (rq == NULL)
+		rq = bfqq->next_rq;
+	service_to_charge = bfq_serv_to_charge(rq, bfqq);
+
+	if (service_to_charge > bfq_bfqq_budget_left(bfqq)) {
+		/*
+		 * This may happen if the next rq is chosen in fifo order
+		 * instead of sector order. The budget is properly
+		 * dimensioned to be always sufficient to serve the next
+		 * request only if it is chosen in sector order. The reason
+		 * is that it would be quite inefficient and little useful
+		 * to always make sure that the budget is large enough to
+		 * serve even the possible next rq in fifo order.
+		 * In fact, requests are seldom served in fifo order.
+		 *
+		 * Expire the queue for budget exhaustion, and make sure
+		 * that the next act_budget is enough to serve the next
+		 * request, even if it comes from the fifo expired path.
+		 */
+		bfqq->next_rq = rq;
+		/*
+		 * Since this dispatch is failed, make sure that
+		 * a new one will be performed
+		 */
+		if (!bfqd->rq_in_driver)
+			bfq_schedule_dispatch(bfqd);
+		goto expire;
+	}
+
+	/* Finally, insert request into driver dispatch list. */
+	bfq_bfqq_served(bfqq, service_to_charge);
+	bfq_dispatch_insert(bfqd->queue, rq);
+
+	bfq_log_bfqq(bfqd, bfqq,
+			"dispatched %u sec req (%llu), budg left %lu",
+			blk_rq_sectors(rq),
+			(long long unsigned)blk_rq_pos(rq),
+			bfq_bfqq_budget_left(bfqq));
+
+	dispatched++;
+
+	if (bfqd->in_service_bic == NULL) {
+		atomic_long_inc(&RQ_BIC(rq)->icq.ioc->refcount);
+		bfqd->in_service_bic = RQ_BIC(rq);
+	}
+
+	if (bfqd->busy_queues > 1 && ((!bfq_bfqq_sync(bfqq) &&
+	    dispatched >= bfqd->bfq_max_budget_async_rq) ||
+	    bfq_class_idle(bfqq)))
+		goto expire;
+
+	return dispatched;
+
+expire:
+	bfq_bfqq_expire(bfqd, bfqq, 0, BFQ_BFQQ_BUDGET_EXHAUSTED);
+	return dispatched;
+}
+
+static int __bfq_forced_dispatch_bfqq(struct bfq_queue *bfqq)
+{
+	int dispatched = 0;
+
+	while (bfqq->next_rq != NULL) {
+		bfq_dispatch_insert(bfqq->bfqd->queue, bfqq->next_rq);
+		dispatched++;
+	}
+
+	return dispatched;
+}
+
+/*
+ * Drain our current requests.
+ * Used for barriers and when switching io schedulers on-the-fly.
+ */
+static int bfq_forced_dispatch(struct bfq_data *bfqd)
+{
+	struct bfq_queue *bfqq, *n;
+	struct bfq_service_tree *st;
+	int dispatched = 0;
+
+	bfqq = bfqd->in_service_queue;
+	if (bfqq != NULL)
+		__bfq_bfqq_expire(bfqd, bfqq);
+
+	/*
+	 * Loop through classes, and be careful to leave the scheduler
+	 * in a consistent state, as feedback mechanisms and vtime
+	 * updates cannot be disabled during the process.
+	 */
+	list_for_each_entry_safe(bfqq, n, &bfqd->active_list, bfqq_list) {
+		st = bfq_entity_service_tree(&bfqq->entity);
+
+		dispatched += __bfq_forced_dispatch_bfqq(bfqq);
+		bfqq->max_budget = bfq_max_budget(bfqd);
+
+		bfq_forget_idle(st);
+	}
+
+	return dispatched;
+}
+
+static int bfq_dispatch_requests(struct request_queue *q, int force)
+{
+	struct bfq_data *bfqd = q->elevator->elevator_data;
+	struct bfq_queue *bfqq;
+	int max_dispatch;
+
+	bfq_log(bfqd, "dispatch requests: %d busy queues", bfqd->busy_queues);
+	if (bfqd->busy_queues == 0)
+		return 0;
+
+	if (unlikely(force))
+		return bfq_forced_dispatch(bfqd);
+
+	bfqq = bfq_select_queue(bfqd);
+	if (bfqq == NULL)
+		return 0;
+
+	max_dispatch = bfqd->bfq_quantum;
+	if (bfq_class_idle(bfqq))
+		max_dispatch = 1;
+
+	if (!bfq_bfqq_sync(bfqq))
+		max_dispatch = bfqd->bfq_max_budget_async_rq;
+
+	if (bfqq->dispatched >= max_dispatch) {
+		if (bfqd->busy_queues > 1)
+			return 0;
+		if (bfqq->dispatched >= 4 * max_dispatch)
+			return 0;
+	}
+
+	if (bfqd->sync_flight != 0 && !bfq_bfqq_sync(bfqq))
+		return 0;
+
+	bfq_clear_bfqq_wait_request(bfqq);
+
+	if (!bfq_dispatch_request(bfqd, bfqq))
+		return 0;
+
+	bfq_log_bfqq(bfqd, bfqq, "dispatched one request of %d (max_disp %d)",
+			bfqq->pid, max_dispatch);
+
+	return 1;
+}
+
+/*
+ * Task holds one reference to the queue, dropped when task exits.  Each rq
+ * in-flight on this queue also holds a reference, dropped when rq is freed.
+ *
+ * Queue lock must be held here.
+ */
+static void bfq_put_queue(struct bfq_queue *bfqq)
+{
+	struct bfq_data *bfqd = bfqq->bfqd;
+
+	bfq_log_bfqq(bfqd, bfqq, "put_queue: %p %d", bfqq,
+		     atomic_read(&bfqq->ref));
+	if (!atomic_dec_and_test(&bfqq->ref))
+		return;
+
+	bfq_log_bfqq(bfqd, bfqq, "put_queue: %p freed", bfqq);
+
+	kmem_cache_free(bfq_pool, bfqq);
+}
+
+static void bfq_exit_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq)
+{
+	if (bfqq == bfqd->in_service_queue) {
+		__bfq_bfqq_expire(bfqd, bfqq);
+		bfq_schedule_dispatch(bfqd);
+	}
+
+	bfq_log_bfqq(bfqd, bfqq, "exit_bfqq: %p, %d", bfqq,
+		     atomic_read(&bfqq->ref));
+
+	bfq_put_queue(bfqq);
+}
+
+static inline void bfq_init_icq(struct io_cq *icq)
+{
+	icq_to_bic(icq)->ttime.last_end_request = jiffies;
+}
+
+static void bfq_exit_icq(struct io_cq *icq)
+{
+	struct bfq_io_cq *bic = icq_to_bic(icq);
+	struct bfq_data *bfqd = bic_to_bfqd(bic);
+
+	if (bic->bfqq[BLK_RW_ASYNC]) {
+		bfq_exit_bfqq(bfqd, bic->bfqq[BLK_RW_ASYNC]);
+		bic->bfqq[BLK_RW_ASYNC] = NULL;
+	}
+
+	if (bic->bfqq[BLK_RW_SYNC]) {
+		bfq_exit_bfqq(bfqd, bic->bfqq[BLK_RW_SYNC]);
+		bic->bfqq[BLK_RW_SYNC] = NULL;
+	}
+}
+
+/*
+ * Update the entity prio values; note that the new values will not
+ * be used until the next (re)activation.
+ */
+static void bfq_init_prio_data(struct bfq_queue *bfqq, struct bfq_io_cq *bic)
+{
+	struct task_struct *tsk = current;
+	int ioprio_class;
+
+	if (!bfq_bfqq_prio_changed(bfqq))
+		return;
+
+	ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio);
+	switch (ioprio_class) {
+	default:
+		dev_err(bfqq->bfqd->queue->backing_dev_info.dev,
+			"bfq: bad prio %x\n", ioprio_class);
+	case IOPRIO_CLASS_NONE:
+		/*
+		 * No prio set, inherit CPU scheduling settings.
+		 */
+		bfqq->entity.new_ioprio = task_nice_ioprio(tsk);
+		bfqq->entity.new_ioprio_class = task_nice_ioclass(tsk);
+		break;
+	case IOPRIO_CLASS_RT:
+		bfqq->entity.new_ioprio = IOPRIO_PRIO_DATA(bic->ioprio);
+		bfqq->entity.new_ioprio_class = IOPRIO_CLASS_RT;
+		break;
+	case IOPRIO_CLASS_BE:
+		bfqq->entity.new_ioprio = IOPRIO_PRIO_DATA(bic->ioprio);
+		bfqq->entity.new_ioprio_class = IOPRIO_CLASS_BE;
+		break;
+	case IOPRIO_CLASS_IDLE:
+		bfqq->entity.new_ioprio_class = IOPRIO_CLASS_IDLE;
+		bfqq->entity.new_ioprio = 7;
+		bfq_clear_bfqq_idle_window(bfqq);
+		break;
+	}
+
+	bfqq->entity.ioprio_changed = 1;
+
+	bfq_clear_bfqq_prio_changed(bfqq);
+}
+
+static void bfq_changed_ioprio(struct bfq_io_cq *bic)
+{
+	struct bfq_data *bfqd;
+	struct bfq_queue *bfqq, *new_bfqq;
+	unsigned long uninitialized_var(flags);
+	int ioprio = bic->icq.ioc->ioprio;
+
+	bfqd = bfq_get_bfqd_locked(&(bic->icq.q->elevator->elevator_data),
+				   &flags);
+	/*
+	 * This condition may trigger on a newly created bic, be sure to
+	 * drop the lock before returning.
+	 */
+	if (unlikely(bfqd == NULL) || likely(bic->ioprio == ioprio))
+		goto out;
+
+	bfqq = bic->bfqq[BLK_RW_ASYNC];
+	if (bfqq != NULL) {
+		new_bfqq = bfq_get_queue(bfqd, BLK_RW_ASYNC, bic,
+					 GFP_ATOMIC);
+		if (new_bfqq != NULL) {
+			bic->bfqq[BLK_RW_ASYNC] = new_bfqq;
+			bfq_log_bfqq(bfqd, bfqq,
+				     "changed_ioprio: bfqq %p %d",
+				     bfqq, atomic_read(&bfqq->ref));
+			bfq_put_queue(bfqq);
+		}
+	}
+
+	bfqq = bic->bfqq[BLK_RW_SYNC];
+	if (bfqq != NULL)
+		bfq_mark_bfqq_prio_changed(bfqq);
+
+	bic->ioprio = ioprio;
+
+out:
+	bfq_put_bfqd_unlock(bfqd, &flags);
+}
+
+static void bfq_init_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq,
+			  pid_t pid, int is_sync)
+{
+	RB_CLEAR_NODE(&bfqq->entity.rb_node);
+	INIT_LIST_HEAD(&bfqq->fifo);
+
+	atomic_set(&bfqq->ref, 0);
+	bfqq->bfqd = bfqd;
+
+	bfq_mark_bfqq_prio_changed(bfqq);
+
+	if (is_sync) {
+		if (!bfq_class_idle(bfqq))
+			bfq_mark_bfqq_idle_window(bfqq);
+		bfq_mark_bfqq_sync(bfqq);
+	}
+
+	/* Tentative initial value to trade off between thr and lat */
+	bfqq->max_budget = bfq_default_budget(bfqd, bfqq);
+	bfqq->pid = pid;
+}
+
+static struct bfq_queue *bfq_find_alloc_queue(struct bfq_data *bfqd,
+					      int is_sync,
+					      struct bfq_io_cq *bic,
+					      gfp_t gfp_mask)
+{
+	struct bfq_queue *bfqq, *new_bfqq = NULL;
+
+retry:
+	/* bic always exists here */
+	bfqq = bic_to_bfqq(bic, is_sync);
+
+	/*
+	 * Always try a new alloc if we fall back to the OOM bfqq
+	 * originally, since it should just be a temporary situation.
+	 */
+	if (bfqq == NULL || bfqq == &bfqd->oom_bfqq) {
+		bfqq = NULL;
+		if (new_bfqq != NULL) {
+			bfqq = new_bfqq;
+			new_bfqq = NULL;
+		} else if (gfp_mask & __GFP_WAIT) {
+			spin_unlock_irq(bfqd->queue->queue_lock);
+			new_bfqq = kmem_cache_alloc_node(bfq_pool,
+					gfp_mask | __GFP_ZERO,
+					bfqd->queue->node);
+			spin_lock_irq(bfqd->queue->queue_lock);
+			if (new_bfqq != NULL)
+				goto retry;
+		} else {
+			bfqq = kmem_cache_alloc_node(bfq_pool,
+					gfp_mask | __GFP_ZERO,
+					bfqd->queue->node);
+		}
+
+		if (bfqq != NULL) {
+			bfq_init_bfqq(bfqd, bfqq, current->pid, is_sync);
+			bfq_log_bfqq(bfqd, bfqq, "allocated");
+		} else {
+			bfqq = &bfqd->oom_bfqq;
+			bfq_log_bfqq(bfqd, bfqq, "using oom bfqq");
+		}
+
+		bfq_init_prio_data(bfqq, bic);
+	}
+
+	if (new_bfqq != NULL)
+		kmem_cache_free(bfq_pool, new_bfqq);
+
+	return bfqq;
+}
+
+static struct bfq_queue **bfq_async_queue_prio(struct bfq_data *bfqd,
+					       int ioprio_class, int ioprio)
+{
+	switch (ioprio_class) {
+	case IOPRIO_CLASS_RT:
+		return &async_bfqq[0][ioprio];
+	case IOPRIO_CLASS_NONE:
+		ioprio = IOPRIO_NORM;
+		/* fall through */
+	case IOPRIO_CLASS_BE:
+		return &async_bfqq[1][ioprio];
+	case IOPRIO_CLASS_IDLE:
+		return &async_idle_bfqq;
+	default:
+		BUG();
+	}
+}
+
+static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd,
+				       int is_sync, struct bfq_io_cq *bic,
+				       gfp_t gfp_mask)
+{
+	const int ioprio = IOPRIO_PRIO_DATA(bic->ioprio);
+	const int ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio);
+	struct bfq_queue **async_bfqq = NULL;
+	struct bfq_queue *bfqq = NULL;
+
+	if (!is_sync) {
+		async_bfqq = bfq_async_queue_prio(bfqd, ioprio_class, ioprio);
+		bfqq = *async_bfqq;
+	}
+
+	if (bfqq == NULL)
+		bfqq = bfq_find_alloc_queue(bfqd, is_sync, bic, gfp_mask);
+
+	/*
+	 * Pin the queue now that it's allocated, scheduler exit will
+	 * prune it.
+	 */
+	if (!is_sync && *async_bfqq == NULL) {
+		atomic_inc(&bfqq->ref);
+		bfq_log_bfqq(bfqd, bfqq, "get_queue, bfqq not in async: %p, %d",
+			     bfqq, atomic_read(&bfqq->ref));
+		*async_bfqq = bfqq;
+	}
+
+	atomic_inc(&bfqq->ref);
+	bfq_log_bfqq(bfqd, bfqq, "get_queue, at end: %p, %d", bfqq,
+		     atomic_read(&bfqq->ref));
+	return bfqq;
+}
+
+static void bfq_update_io_thinktime(struct bfq_data *bfqd,
+				    struct bfq_io_cq *bic)
+{
+	unsigned long elapsed = jiffies - bic->ttime.last_end_request;
+	unsigned long ttime = min(elapsed, 2UL * bfqd->bfq_slice_idle);
+
+	bic->ttime.ttime_samples = (7*bic->ttime.ttime_samples + 256) / 8;
+	bic->ttime.ttime_total = (7*bic->ttime.ttime_total + 256*ttime) / 8;
+	bic->ttime.ttime_mean = (bic->ttime.ttime_total + 128) /
+				bic->ttime.ttime_samples;
+}
+
+static void bfq_update_io_seektime(struct bfq_data *bfqd,
+				   struct bfq_queue *bfqq,
+				   struct request *rq)
+{
+	sector_t sdist;
+	u64 total;
+
+	if (bfqq->last_request_pos < blk_rq_pos(rq))
+		sdist = blk_rq_pos(rq) - bfqq->last_request_pos;
+	else
+		sdist = bfqq->last_request_pos - blk_rq_pos(rq);
+
+	/*
+	 * Don't allow the seek distance to get too large from the
+	 * odd fragment, pagein, etc.
+	 */
+	if (bfqq->seek_samples == 0) /* first request, not really a seek */
+		sdist = 0;
+	else if (bfqq->seek_samples <= 60) /* second & third seek */
+		sdist = min(sdist, (bfqq->seek_mean * 4) + 2*1024*1024);
+	else
+		sdist = min(sdist, (bfqq->seek_mean * 4) + 2*1024*64);
+
+	bfqq->seek_samples = (7*bfqq->seek_samples + 256) / 8;
+	bfqq->seek_total = (7*bfqq->seek_total + (u64)256*sdist) / 8;
+	total = bfqq->seek_total + (bfqq->seek_samples/2);
+	do_div(total, bfqq->seek_samples);
+	bfqq->seek_mean = (sector_t)total;
+
+	bfq_log_bfqq(bfqd, bfqq, "dist=%llu mean=%llu", (u64)sdist,
+			(u64)bfqq->seek_mean);
+}
+
+/*
+ * Disable idle window if the process thinks too long or seeks so much that
+ * it doesn't matter.
+ */
+static void bfq_update_idle_window(struct bfq_data *bfqd,
+				   struct bfq_queue *bfqq,
+				   struct bfq_io_cq *bic)
+{
+	int enable_idle;
+
+	/* Don't idle for async or idle io prio class. */
+	if (!bfq_bfqq_sync(bfqq) || bfq_class_idle(bfqq))
+		return;
+
+	enable_idle = bfq_bfqq_idle_window(bfqq);
+
+	if (atomic_read(&bic->icq.ioc->active_ref) == 0 ||
+	    bfqd->bfq_slice_idle == 0 ||
+		(bfqd->hw_tag && BFQQ_SEEKY(bfqq)))
+		enable_idle = 0;
+	else if (bfq_sample_valid(bic->ttime.ttime_samples)) {
+		if (bic->ttime.ttime_mean > bfqd->bfq_slice_idle)
+			enable_idle = 0;
+		else
+			enable_idle = 1;
+	}
+	bfq_log_bfqq(bfqd, bfqq, "update_idle_window: enable_idle %d",
+		enable_idle);
+
+	if (enable_idle)
+		bfq_mark_bfqq_idle_window(bfqq);
+	else
+		bfq_clear_bfqq_idle_window(bfqq);
+}
+
+/*
+ * Called when a new fs request (rq) is added to bfqq.  Check if there's
+ * something we should do about it.
+ */
+static void bfq_rq_enqueued(struct bfq_data *bfqd, struct bfq_queue *bfqq,
+			    struct request *rq)
+{
+	struct bfq_io_cq *bic = RQ_BIC(rq);
+
+	if (rq->cmd_flags & REQ_META)
+		bfqq->meta_pending++;
+
+	bfq_update_io_thinktime(bfqd, bic);
+	bfq_update_io_seektime(bfqd, bfqq, rq);
+	if (bfqq->entity.service > bfq_max_budget(bfqd) / 8 ||
+	    !BFQQ_SEEKY(bfqq))
+		bfq_update_idle_window(bfqd, bfqq, bic);
+
+	bfq_log_bfqq(bfqd, bfqq,
+		     "rq_enqueued: idle_window=%d (seeky %d, mean %llu)",
+		     bfq_bfqq_idle_window(bfqq), BFQQ_SEEKY(bfqq),
+		     (long long unsigned)bfqq->seek_mean);
+
+	bfqq->last_request_pos = blk_rq_pos(rq) + blk_rq_sectors(rq);
+
+	if (bfqq == bfqd->in_service_queue && bfq_bfqq_wait_request(bfqq)) {
+		int small_req = bfqq->queued[rq_is_sync(rq)] == 1 &&
+				blk_rq_sectors(rq) < 32;
+		int budget_timeout = bfq_bfqq_budget_timeout(bfqq);
+
+		/*
+		 * There is just this request queued: if the request
+		 * is small and the queue is not to be expired, then
+		 * just exit.
+		 *
+		 * In this way, if the disk is being idled to wait for
+		 * a new request from the in-service queue, we avoid
+		 * unplugging the device and committing the disk to serve
+		 * just a small request. On the contrary, we wait for
+		 * the block layer to decide when to unplug the device:
+		 * hopefully, new requests will be merged to this one
+		 * quickly, then the device will be unplugged and
+		 * larger requests will be dispatched.
+		 */
+		if (small_req && !budget_timeout)
+			return;
+
+		/*
+		 * A large enough request arrived, or the queue is to
+		 * be expired: in both cases disk idling is to be
+		 * stopped, so clear wait_request flag and reset
+		 * timer.
+		 */
+		bfq_clear_bfqq_wait_request(bfqq);
+		del_timer(&bfqd->idle_slice_timer);
+
+		/*
+		 * The queue is not empty, because a new request just
+		 * arrived. Hence we can safely expire the queue, in
+		 * case of budget timeout, without risking that the
+		 * timestamps of the queue are not updated correctly.
+		 * See [1] for more details.
+		 */
+		if (budget_timeout)
+			bfq_bfqq_expire(bfqd, bfqq, 0, BFQ_BFQQ_BUDGET_TIMEOUT);
+
+		/*
+		 * Let the request rip immediately, or let a new queue be
+		 * selected if bfqq has just been expired.
+		 */
+		__blk_run_queue(bfqd->queue);
+	}
+}
+
+static void bfq_insert_request(struct request_queue *q, struct request *rq)
+{
+	struct bfq_data *bfqd = q->elevator->elevator_data;
+	struct bfq_queue *bfqq = RQ_BFQQ(rq);
+
+	assert_spin_locked(bfqd->queue->queue_lock);
+
+	bfq_init_prio_data(bfqq, RQ_BIC(rq));
+
+	bfq_add_request(rq);
+
+	rq->fifo_time = jiffies + bfqd->bfq_fifo_expire[rq_is_sync(rq)];
+	list_add_tail(&rq->queuelist, &bfqq->fifo);
+
+	bfq_rq_enqueued(bfqd, bfqq, rq);
+}
+
+static void bfq_update_hw_tag(struct bfq_data *bfqd)
+{
+	bfqd->max_rq_in_driver = max(bfqd->max_rq_in_driver,
+				     bfqd->rq_in_driver);
+
+	if (bfqd->hw_tag == 1)
+		return;
+
+	/*
+	 * This sample is valid if the number of outstanding requests
+	 * is large enough to allow a queueing behavior.  Note that the
+	 * sum is not exact, as it's not taking into account deactivated
+	 * requests.
+	 */
+	if (bfqd->rq_in_driver + bfqd->queued < BFQ_HW_QUEUE_THRESHOLD)
+		return;
+
+	if (bfqd->hw_tag_samples++ < BFQ_HW_QUEUE_SAMPLES)
+		return;
+
+	bfqd->hw_tag = bfqd->max_rq_in_driver > BFQ_HW_QUEUE_THRESHOLD;
+	bfqd->max_rq_in_driver = 0;
+	bfqd->hw_tag_samples = 0;
+}
+
+static void bfq_completed_request(struct request_queue *q, struct request *rq)
+{
+	struct bfq_queue *bfqq = RQ_BFQQ(rq);
+	struct bfq_data *bfqd = bfqq->bfqd;
+	bool sync = bfq_bfqq_sync(bfqq);
+
+	bfq_log_bfqq(bfqd, bfqq, "completed one req with %u sects left (%d)",
+		     blk_rq_sectors(rq), sync);
+
+	bfq_update_hw_tag(bfqd);
+
+	bfqd->rq_in_driver--;
+	bfqq->dispatched--;
+
+	if (sync) {
+		bfqd->sync_flight--;
+		RQ_BIC(rq)->ttime.last_end_request = jiffies;
+	}
+
+	/*
+	 * If this is the in-service queue, check if it needs to be expired,
+	 * or if we want to idle in case it has no pending requests.
+	 */
+	if (bfqd->in_service_queue == bfqq) {
+		if (bfq_bfqq_budget_new(bfqq))
+			bfq_set_budget_timeout(bfqd);
+
+		if (bfq_bfqq_must_idle(bfqq)) {
+			bfq_arm_slice_timer(bfqd);
+			goto out;
+		} else if (bfq_may_expire_for_budg_timeout(bfqq))
+			bfq_bfqq_expire(bfqd, bfqq, 0, BFQ_BFQQ_BUDGET_TIMEOUT);
+		else if (RB_EMPTY_ROOT(&bfqq->sort_list) &&
+			 (bfqq->dispatched == 0 ||
+			  !bfq_bfqq_must_not_expire(bfqq)))
+			bfq_bfqq_expire(bfqd, bfqq, 0,
+					BFQ_BFQQ_NO_MORE_REQUESTS);
+	}
+
+	if (!bfqd->rq_in_driver)
+		bfq_schedule_dispatch(bfqd);
+
+out:
+	return;
+}
+
+static inline int __bfq_may_queue(struct bfq_queue *bfqq)
+{
+	if (bfq_bfqq_wait_request(bfqq) && bfq_bfqq_must_alloc(bfqq)) {
+		bfq_clear_bfqq_must_alloc(bfqq);
+		return ELV_MQUEUE_MUST;
+	}
+
+	return ELV_MQUEUE_MAY;
+}
+
+static int bfq_may_queue(struct request_queue *q, int rw)
+{
+	struct bfq_data *bfqd = q->elevator->elevator_data;
+	struct task_struct *tsk = current;
+	struct bfq_io_cq *bic;
+	struct bfq_queue *bfqq;
+
+	/*
+	 * Don't force setup of a queue from here, as a call to may_queue
+	 * does not necessarily imply that a request actually will be
+	 * queued. So just lookup a possibly existing queue, or return
+	 * 'may queue' if that fails.
+	 */
+	bic = bfq_bic_lookup(bfqd, tsk->io_context);
+	if (bic == NULL)
+		return ELV_MQUEUE_MAY;
+
+	bfqq = bic_to_bfqq(bic, rw_is_sync(rw));
+	if (bfqq != NULL) {
+		bfq_init_prio_data(bfqq, bic);
+
+		return __bfq_may_queue(bfqq);
+	}
+
+	return ELV_MQUEUE_MAY;
+}
+
+/*
+ * Queue lock held here.
+ */
+static void bfq_put_request(struct request *rq)
+{
+	struct bfq_queue *bfqq = RQ_BFQQ(rq);
+
+	if (bfqq != NULL) {
+		const int rw = rq_data_dir(rq);
+
+		bfqq->allocated[rw]--;
+
+		rq->elv.priv[0] = NULL;
+		rq->elv.priv[1] = NULL;
+
+		bfq_log_bfqq(bfqq->bfqd, bfqq, "put_request %p, %d",
+			     bfqq, atomic_read(&bfqq->ref));
+		bfq_put_queue(bfqq);
+	}
+}
+
+/*
+ * Allocate bfq data structures associated with this request.
+ */
+static int bfq_set_request(struct request_queue *q, struct request *rq,
+			   struct bio *bio, gfp_t gfp_mask)
+{
+	struct bfq_data *bfqd = q->elevator->elevator_data;
+	struct bfq_io_cq *bic = icq_to_bic(rq->elv.icq);
+	const int rw = rq_data_dir(rq);
+	const int is_sync = rq_is_sync(rq);
+	struct bfq_queue *bfqq;
+	unsigned long flags;
+
+	might_sleep_if(gfp_mask & __GFP_WAIT);
+
+	bfq_changed_ioprio(bic);
+
+	spin_lock_irqsave(q->queue_lock, flags);
+
+	if (bic == NULL)
+		goto queue_fail;
+
+	bfqq = bic_to_bfqq(bic, is_sync);
+	if (bfqq == NULL || bfqq == &bfqd->oom_bfqq) {
+		bfqq = bfq_get_queue(bfqd, is_sync, bic, gfp_mask);
+		bic_set_bfqq(bic, bfqq, is_sync);
+	}
+
+	bfqq->allocated[rw]++;
+	atomic_inc(&bfqq->ref);
+	bfq_log_bfqq(bfqd, bfqq, "set_request: bfqq %p, %d", bfqq,
+		     atomic_read(&bfqq->ref));
+
+	rq->elv.priv[0] = bic;
+	rq->elv.priv[1] = bfqq;
+
+	spin_unlock_irqrestore(q->queue_lock, flags);
+
+	return 0;
+
+queue_fail:
+	bfq_schedule_dispatch(bfqd);
+	spin_unlock_irqrestore(q->queue_lock, flags);
+
+	return 1;
+}
+
+static void bfq_kick_queue(struct work_struct *work)
+{
+	struct bfq_data *bfqd =
+		container_of(work, struct bfq_data, unplug_work);
+	struct request_queue *q = bfqd->queue;
+
+	spin_lock_irq(q->queue_lock);
+	__blk_run_queue(q);
+	spin_unlock_irq(q->queue_lock);
+}
+
+/*
+ * Handler of the expiration of the timer running if the in-service queue
+ * is idling inside its time slice.
+ */
+static void bfq_idle_slice_timer(unsigned long data)
+{
+	struct bfq_data *bfqd = (struct bfq_data *)data;
+	struct bfq_queue *bfqq;
+	unsigned long flags;
+	enum bfqq_expiration reason;
+
+	spin_lock_irqsave(bfqd->queue->queue_lock, flags);
+
+	bfqq = bfqd->in_service_queue;
+	/*
+	 * Theoretical race here: the in-service queue can be NULL or
+	 * different from the queue that was idling if the timer handler
+	 * spins on the queue_lock and a new request arrives for the
+	 * current queue and there is a full dispatch cycle that changes
+	 * the in-service queue.  This can hardly happen, but in the worst
+	 * case we just expire a queue too early.
+	 */
+	if (bfqq != NULL) {
+		bfq_log_bfqq(bfqd, bfqq, "slice_timer expired");
+		if (bfq_bfqq_budget_timeout(bfqq))
+			/*
+			 * Also here the queue can be safely expired
+			 * for budget timeout without wasting
+			 * guarantees
+			 */
+			reason = BFQ_BFQQ_BUDGET_TIMEOUT;
+		else if (bfqq->queued[0] == 0 && bfqq->queued[1] == 0)
+			/*
+			 * The queue may not be empty upon timer expiration,
+			 * because we may not disable the timer when the
+			 * first request of the in-service queue arrives
+			 * during disk idling.
+			 */
+			reason = BFQ_BFQQ_TOO_IDLE;
+		else
+			goto schedule_dispatch;
+
+		bfq_bfqq_expire(bfqd, bfqq, 1, reason);
+	}
+
+schedule_dispatch:
+	bfq_schedule_dispatch(bfqd);
+
+	spin_unlock_irqrestore(bfqd->queue->queue_lock, flags);
+}
+
+static void bfq_shutdown_timer_wq(struct bfq_data *bfqd)
+{
+	del_timer_sync(&bfqd->idle_slice_timer);
+	cancel_work_sync(&bfqd->unplug_work);
+}
+
+static inline void __bfq_put_async_bfqq(struct bfq_data *bfqd,
+					struct bfq_queue **bfqq_ptr)
+{
+	struct bfq_queue *bfqq = *bfqq_ptr;
+
+	bfq_log(bfqd, "put_async_bfqq: %p", bfqq);
+	if (bfqq != NULL) {
+		bfq_log_bfqq(bfqd, bfqq, "put_async_bfqq: putting %p, %d",
+			     bfqq, atomic_read(&bfqq->ref));
+		bfq_put_queue(bfqq);
+		*bfqq_ptr = NULL;
+	}
+}
+
+/*
+ * Release the extra reference of the async queues as the device
+ * goes away.
+ */
+static void bfq_put_async_queues(struct bfq_data *bfqd)
+{
+	int i, j;
+
+	for (i = 0; i < 2; i++)
+		for (j = 0; j < IOPRIO_BE_NR; j++)
+			__bfq_put_async_bfqq(bfqd, &async_bfqq[i][j]);
+
+	__bfq_put_async_bfqq(bfqd, &async_idle_bfqq);
+}
+
+static void bfq_exit_queue(struct elevator_queue *e)
+{
+	struct bfq_data *bfqd = e->elevator_data;
+	struct request_queue *q = bfqd->queue;
+	struct bfq_queue *bfqq, *n;
+
+	bfq_shutdown_timer_wq(bfqd);
+
+	spin_lock_irq(q->queue_lock);
+
+	list_for_each_entry_safe(bfqq, n, &bfqd->idle_list, bfqq_list)
+		bfq_deactivate_bfqq(bfqd, bfqq, 0);
+
+	bfq_put_async_queues(bfqd);
+	spin_unlock_irq(q->queue_lock);
+
+	bfq_shutdown_timer_wq(bfqd);
+
+	synchronize_rcu();
+
+	kfree(bfqd);
+}
+
+static int bfq_init_queue(struct request_queue *q, struct elevator_type *e)
+{
+	struct bfq_data *bfqd;
+	struct elevator_queue *eq;
+
+	eq = elevator_alloc(q, e);
+	if (eq == NULL)
+		return -ENOMEM;
+
+	bfqd = kzalloc_node(sizeof(*bfqd), GFP_KERNEL, q->node);
+	if (bfqd == NULL) {
+		kobject_put(&eq->kobj);
+		return -ENOMEM;
+	}
+	eq->elevator_data = bfqd;
+
+	/*
+	 * Our fallback bfqq if bfq_find_alloc_queue() runs into OOM issues.
+	 * Grab a permanent reference to it, so that the normal code flow
+	 * will not attempt to free it.
+	 */
+	bfq_init_bfqq(bfqd, &bfqd->oom_bfqq, 1, 0);
+	atomic_inc(&bfqd->oom_bfqq.ref);
+
+	bfqd->queue = q;
+
+	spin_lock_irq(q->queue_lock);
+	q->elevator = eq;
+	spin_unlock_irq(q->queue_lock);
+
+	init_timer(&bfqd->idle_slice_timer);
+	bfqd->idle_slice_timer.function = bfq_idle_slice_timer;
+	bfqd->idle_slice_timer.data = (unsigned long)bfqd;
+
+	INIT_WORK(&bfqd->unplug_work, bfq_kick_queue);
+
+	INIT_LIST_HEAD(&bfqd->active_list);
+	INIT_LIST_HEAD(&bfqd->idle_list);
+
+	bfqd->hw_tag = -1;
+
+	bfqd->bfq_max_budget = bfq_default_max_budget;
+
+	bfqd->bfq_quantum = bfq_quantum;
+	bfqd->bfq_fifo_expire[0] = bfq_fifo_expire[0];
+	bfqd->bfq_fifo_expire[1] = bfq_fifo_expire[1];
+	bfqd->bfq_back_max = bfq_back_max;
+	bfqd->bfq_back_penalty = bfq_back_penalty;
+	bfqd->bfq_slice_idle = bfq_slice_idle;
+	bfqd->bfq_class_idle_last_service = 0;
+	bfqd->bfq_max_budget_async_rq = bfq_max_budget_async_rq;
+	bfqd->bfq_timeout[BLK_RW_ASYNC] = bfq_timeout_async;
+	bfqd->bfq_timeout[BLK_RW_SYNC] = bfq_timeout_sync;
+
+	return 0;
+}
+
+static void bfq_slab_kill(void)
+{
+	if (bfq_pool != NULL)
+		kmem_cache_destroy(bfq_pool);
+}
+
+static int __init bfq_slab_setup(void)
+{
+	bfq_pool = KMEM_CACHE(bfq_queue, 0);
+	if (bfq_pool == NULL)
+		return -ENOMEM;
+	return 0;
+}
+
+static ssize_t bfq_var_show(unsigned int var, char *page)
+{
+	return sprintf(page, "%d\n", var);
+}
+
+static ssize_t bfq_var_store(unsigned long *var, const char *page,
+			     size_t count)
+{
+	unsigned long new_val;
+	int ret = kstrtoul(page, 10, &new_val);
+
+	if (ret == 0)
+		*var = new_val;
+
+	return count;
+}
+
+static ssize_t bfq_weights_show(struct elevator_queue *e, char *page)
+{
+	struct bfq_queue *bfqq;
+	struct bfq_data *bfqd = e->elevator_data;
+	ssize_t num_char = 0;
+
+	num_char += sprintf(page + num_char, "Tot reqs queued %d\n\n",
+			    bfqd->queued);
+
+	spin_lock_irq(bfqd->queue->queue_lock);
+
+	num_char += sprintf(page + num_char, "Active:\n");
+	list_for_each_entry(bfqq, &bfqd->active_list, bfqq_list) {
+	  num_char += sprintf(page + num_char,
+			      "pid%d: weight %hu, nr_queued %d %d\n",
+			      bfqq->pid,
+			      bfqq->entity.weight,
+			      bfqq->queued[0],
+			      bfqq->queued[1]);
+	}
+
+	num_char += sprintf(page + num_char, "Idle:\n");
+	list_for_each_entry(bfqq, &bfqd->idle_list, bfqq_list) {
+			num_char += sprintf(page + num_char,
+				"pid%d: weight %hu\n",
+				bfqq->pid,
+				bfqq->entity.weight);
+	}
+
+	spin_unlock_irq(bfqd->queue->queue_lock);
+
+	return num_char;
+}
+
+#define SHOW_FUNCTION(__FUNC, __VAR, __CONV)				\
+static ssize_t __FUNC(struct elevator_queue *e, char *page)		\
+{									\
+	struct bfq_data *bfqd = e->elevator_data;			\
+	unsigned int __data = __VAR;					\
+	if (__CONV)							\
+		__data = jiffies_to_msecs(__data);			\
+	return bfq_var_show(__data, (page));				\
+}
+SHOW_FUNCTION(bfq_quantum_show, bfqd->bfq_quantum, 0);
+SHOW_FUNCTION(bfq_fifo_expire_sync_show, bfqd->bfq_fifo_expire[1], 1);
+SHOW_FUNCTION(bfq_fifo_expire_async_show, bfqd->bfq_fifo_expire[0], 1);
+SHOW_FUNCTION(bfq_back_seek_max_show, bfqd->bfq_back_max, 0);
+SHOW_FUNCTION(bfq_back_seek_penalty_show, bfqd->bfq_back_penalty, 0);
+SHOW_FUNCTION(bfq_slice_idle_show, bfqd->bfq_slice_idle, 1);
+SHOW_FUNCTION(bfq_max_budget_show, bfqd->bfq_user_max_budget, 0);
+SHOW_FUNCTION(bfq_max_budget_async_rq_show,
+	      bfqd->bfq_max_budget_async_rq, 0);
+SHOW_FUNCTION(bfq_timeout_sync_show, bfqd->bfq_timeout[BLK_RW_SYNC], 1);
+SHOW_FUNCTION(bfq_timeout_async_show, bfqd->bfq_timeout[BLK_RW_ASYNC], 1);
+#undef SHOW_FUNCTION
+
+#define STORE_FUNCTION(__FUNC, __PTR, MIN, MAX, __CONV)			\
+static ssize_t								\
+__FUNC(struct elevator_queue *e, const char *page, size_t count)	\
+{									\
+	struct bfq_data *bfqd = e->elevator_data;			\
+	unsigned long uninitialized_var(__data);			\
+	int ret = bfq_var_store(&__data, (page), count);		\
+	if (__data < (MIN))						\
+		__data = (MIN);						\
+	else if (__data > (MAX))					\
+		__data = (MAX);						\
+	if (__CONV)							\
+		*(__PTR) = msecs_to_jiffies(__data);			\
+	else								\
+		*(__PTR) = __data;					\
+	return ret;							\
+}
+STORE_FUNCTION(bfq_quantum_store, &bfqd->bfq_quantum, 1, INT_MAX, 0);
+STORE_FUNCTION(bfq_fifo_expire_sync_store, &bfqd->bfq_fifo_expire[1], 1,
+		INT_MAX, 1);
+STORE_FUNCTION(bfq_fifo_expire_async_store, &bfqd->bfq_fifo_expire[0], 1,
+		INT_MAX, 1);
+STORE_FUNCTION(bfq_back_seek_max_store, &bfqd->bfq_back_max, 0, INT_MAX, 0);
+STORE_FUNCTION(bfq_back_seek_penalty_store, &bfqd->bfq_back_penalty, 1,
+		INT_MAX, 0);
+STORE_FUNCTION(bfq_slice_idle_store, &bfqd->bfq_slice_idle, 0, INT_MAX, 1);
+STORE_FUNCTION(bfq_max_budget_async_rq_store, &bfqd->bfq_max_budget_async_rq,
+		1, INT_MAX, 0);
+STORE_FUNCTION(bfq_timeout_async_store, &bfqd->bfq_timeout[BLK_RW_ASYNC], 0,
+		INT_MAX, 1);
+#undef STORE_FUNCTION
+
+/* do nothing for the moment */
+static ssize_t bfq_weights_store(struct elevator_queue *e,
+				    const char *page, size_t count)
+{
+	return count;
+}
+
+static inline unsigned long bfq_estimated_max_budget(struct bfq_data *bfqd)
+{
+	u64 timeout = jiffies_to_msecs(bfqd->bfq_timeout[BLK_RW_SYNC]);
+
+	if (bfqd->peak_rate_samples >= BFQ_PEAK_RATE_SAMPLES)
+		return bfq_calc_max_budget(bfqd->peak_rate, timeout);
+	else
+		return bfq_default_max_budget;
+}
+
+static ssize_t bfq_max_budget_store(struct elevator_queue *e,
+				    const char *page, size_t count)
+{
+	struct bfq_data *bfqd = e->elevator_data;
+	unsigned long uninitialized_var(__data);
+	int ret = bfq_var_store(&__data, (page), count);
+
+	if (__data == 0)
+		bfqd->bfq_max_budget = bfq_estimated_max_budget(bfqd);
+	else {
+		if (__data > INT_MAX)
+			__data = INT_MAX;
+		bfqd->bfq_max_budget = __data;
+	}
+
+	bfqd->bfq_user_max_budget = __data;
+
+	return ret;
+}
+
+static ssize_t bfq_timeout_sync_store(struct elevator_queue *e,
+				      const char *page, size_t count)
+{
+	struct bfq_data *bfqd = e->elevator_data;
+	unsigned long uninitialized_var(__data);
+	int ret = bfq_var_store(&__data, (page), count);
+
+	if (__data < 1)
+		__data = 1;
+	else if (__data > INT_MAX)
+		__data = INT_MAX;
+
+	bfqd->bfq_timeout[BLK_RW_SYNC] = msecs_to_jiffies(__data);
+	if (bfqd->bfq_user_max_budget == 0)
+		bfqd->bfq_max_budget = bfq_estimated_max_budget(bfqd);
+
+	return ret;
+}
+
+#define BFQ_ATTR(name) \
+	__ATTR(name, S_IRUGO|S_IWUSR, bfq_##name##_show, bfq_##name##_store)
+
+static struct elv_fs_entry bfq_attrs[] = {
+	BFQ_ATTR(quantum),
+	BFQ_ATTR(fifo_expire_sync),
+	BFQ_ATTR(fifo_expire_async),
+	BFQ_ATTR(back_seek_max),
+	BFQ_ATTR(back_seek_penalty),
+	BFQ_ATTR(slice_idle),
+	BFQ_ATTR(max_budget),
+	BFQ_ATTR(max_budget_async_rq),
+	BFQ_ATTR(timeout_sync),
+	BFQ_ATTR(timeout_async),
+	BFQ_ATTR(weights),
+	__ATTR_NULL
+};
+
+static struct elevator_type iosched_bfq = {
+	.ops = {
+		.elevator_merge_fn =		bfq_merge,
+		.elevator_merged_fn =		bfq_merged_request,
+		.elevator_merge_req_fn =	bfq_merged_requests,
+		.elevator_allow_merge_fn =	bfq_allow_merge,
+		.elevator_dispatch_fn =		bfq_dispatch_requests,
+		.elevator_add_req_fn =		bfq_insert_request,
+		.elevator_activate_req_fn =	bfq_activate_request,
+		.elevator_deactivate_req_fn =	bfq_deactivate_request,
+		.elevator_completed_req_fn =	bfq_completed_request,
+		.elevator_former_req_fn =	elv_rb_former_request,
+		.elevator_latter_req_fn =	elv_rb_latter_request,
+		.elevator_init_icq_fn =		bfq_init_icq,
+		.elevator_exit_icq_fn =		bfq_exit_icq,
+		.elevator_set_req_fn =		bfq_set_request,
+		.elevator_put_req_fn =		bfq_put_request,
+		.elevator_may_queue_fn =	bfq_may_queue,
+		.elevator_init_fn =		bfq_init_queue,
+		.elevator_exit_fn =		bfq_exit_queue,
+	},
+	.icq_size =		sizeof(struct bfq_io_cq),
+	.icq_align =		__alignof__(struct bfq_io_cq),
+	.elevator_attrs =	bfq_attrs,
+	.elevator_name =	"bfq",
+	.elevator_owner =	THIS_MODULE,
+};
+
+static int __init bfq_init(void)
+{
+	/*
+	 * Can be 0 on HZ < 1000 setups.
+	 */
+	if (bfq_slice_idle == 0)
+		bfq_slice_idle = 1;
+
+	if (bfq_timeout_async == 0)
+		bfq_timeout_async = 1;
+
+	if (bfq_slab_setup())
+		return -ENOMEM;
+
+	elv_register(&iosched_bfq);
+	pr_info("BFQ I/O-scheduler version: v0");
+
+	return 0;
+}
+
+static void __exit bfq_exit(void)
+{
+	elv_unregister(&iosched_bfq);
+	bfq_slab_kill();
+}
+
+module_init(bfq_init);
+module_exit(bfq_exit);
+
+MODULE_AUTHOR("Fabio Checconi, Paolo Valente");
+MODULE_LICENSE("GPL");
diff --git a/block/bfq-sched.c b/block/bfq-sched.c
new file mode 100644
index 0000000..a9142f5
--- /dev/null
+++ b/block/bfq-sched.c
@@ -0,0 +1,936 @@
+/*
+ * BFQ: Hierarchical B-WF2Q+ scheduler.
+ *
+ * Based on ideas and code from CFQ:
+ * Copyright (C) 2003 Jens Axboe <axboe@kernel.dk>
+ *
+ * Copyright (C) 2008 Fabio Checconi <fabio@gandalf.sssup.it>
+ *		      Paolo Valente <paolo.valente@unimore.it>
+ */
+
+#define for_each_entity(entity)	\
+	for (; entity != NULL; entity = NULL)
+
+#define for_each_entity_safe(entity, parent) \
+	for (parent = NULL; entity != NULL; entity = parent)
+
+static inline int bfq_update_next_in_service(struct bfq_sched_data *sd)
+{
+	return 0;
+}
+
+static inline void bfq_check_next_in_service(struct bfq_sched_data *sd,
+					     struct bfq_entity *entity)
+{
+}
+
+static inline void bfq_update_budget(struct bfq_entity *next_in_service)
+{
+}
+
+/*
+ * Shift for timestamp calculations.  This actually limits the maximum
+ * service allowed in one timestamp delta (small shift values increase it),
+ * the maximum total weight that can be used for the queues in the system
+ * (big shift values increase it), and the period of virtual time
+ * wraparounds.
+ */
+#define WFQ_SERVICE_SHIFT	22
+
+/**
+ * bfq_gt - compare two timestamps.
+ * @a: first ts.
+ * @b: second ts.
+ *
+ * Return @a > @b, dealing with wrapping correctly.
+ */
+static inline int bfq_gt(u64 a, u64 b)
+{
+	return (s64)(a - b) > 0;
+}
+
+static inline struct bfq_queue *bfq_entity_to_bfqq(struct bfq_entity *entity)
+{
+	struct bfq_queue *bfqq = NULL;
+
+	if (entity->my_sched_data == NULL)
+		bfqq = container_of(entity, struct bfq_queue, entity);
+
+	return bfqq;
+}
+
+
+/**
+ * bfq_delta - map service into the virtual time domain.
+ * @service: amount of service.
+ * @weight: scale factor (weight of an entity or weight sum).
+ */
+static inline u64 bfq_delta(unsigned long service,
+					unsigned long weight)
+{
+	u64 d = (u64)service << WFQ_SERVICE_SHIFT;
+
+	do_div(d, weight);
+	return d;
+}
+
+/**
+ * bfq_calc_finish - assign the finish time to an entity.
+ * @entity: the entity to act upon.
+ * @service: the service to be charged to the entity.
+ */
+static inline void bfq_calc_finish(struct bfq_entity *entity,
+				   unsigned long service)
+{
+	struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
+
+	entity->finish = entity->start +
+		bfq_delta(service, entity->weight);
+
+	if (bfqq != NULL) {
+		bfq_log_bfqq(bfqq->bfqd, bfqq,
+			"calc_finish: serv %lu, w %d",
+			service, entity->weight);
+		bfq_log_bfqq(bfqq->bfqd, bfqq,
+			"calc_finish: start %llu, finish %llu, delta %llu",
+			entity->start, entity->finish,
+			bfq_delta(service, entity->weight));
+	}
+}
+
+/**
+ * bfq_entity_of - get an entity from a node.
+ * @node: the node field of the entity.
+ *
+ * Convert a node pointer to the relative entity.  This is used only
+ * to simplify the logic of some functions and not as the generic
+ * conversion mechanism because, e.g., in the tree walking functions,
+ * the check for a %NULL value would be redundant.
+ */
+static inline struct bfq_entity *bfq_entity_of(struct rb_node *node)
+{
+	struct bfq_entity *entity = NULL;
+
+	if (node != NULL)
+		entity = rb_entry(node, struct bfq_entity, rb_node);
+
+	return entity;
+}
+
+/**
+ * bfq_extract - remove an entity from a tree.
+ * @root: the tree root.
+ * @entity: the entity to remove.
+ */
+static inline void bfq_extract(struct rb_root *root,
+			       struct bfq_entity *entity)
+{
+	entity->tree = NULL;
+	rb_erase(&entity->rb_node, root);
+}
+
+/**
+ * bfq_idle_extract - extract an entity from the idle tree.
+ * @st: the service tree of the owning @entity.
+ * @entity: the entity being removed.
+ */
+static void bfq_idle_extract(struct bfq_service_tree *st,
+			     struct bfq_entity *entity)
+{
+	struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
+	struct rb_node *next;
+
+	if (entity == st->first_idle) {
+		next = rb_next(&entity->rb_node);
+		st->first_idle = bfq_entity_of(next);
+	}
+
+	if (entity == st->last_idle) {
+		next = rb_prev(&entity->rb_node);
+		st->last_idle = bfq_entity_of(next);
+	}
+
+	bfq_extract(&st->idle, entity);
+
+	if (bfqq != NULL)
+		list_del(&bfqq->bfqq_list);
+}
+
+/**
+ * bfq_insert - generic tree insertion.
+ * @root: tree root.
+ * @entity: entity to insert.
+ *
+ * This is used for the idle and the active tree, since they are both
+ * ordered by finish time.
+ */
+static void bfq_insert(struct rb_root *root, struct bfq_entity *entity)
+{
+	struct bfq_entity *entry;
+	struct rb_node **node = &root->rb_node;
+	struct rb_node *parent = NULL;
+
+	while (*node != NULL) {
+		parent = *node;
+		entry = rb_entry(parent, struct bfq_entity, rb_node);
+
+		if (bfq_gt(entry->finish, entity->finish))
+			node = &parent->rb_left;
+		else
+			node = &parent->rb_right;
+	}
+
+	rb_link_node(&entity->rb_node, parent, node);
+	rb_insert_color(&entity->rb_node, root);
+
+	entity->tree = root;
+}
+
+/**
+ * bfq_update_min - update the min_start field of a entity.
+ * @entity: the entity to update.
+ * @node: one of its children.
+ *
+ * This function is called when @entity may store an invalid value for
+ * min_start due to updates to the active tree.  The function  assumes
+ * that the subtree rooted at @node (which may be its left or its right
+ * child) has a valid min_start value.
+ */
+static inline void bfq_update_min(struct bfq_entity *entity,
+				  struct rb_node *node)
+{
+	struct bfq_entity *child;
+
+	if (node != NULL) {
+		child = rb_entry(node, struct bfq_entity, rb_node);
+		if (bfq_gt(entity->min_start, child->min_start))
+			entity->min_start = child->min_start;
+	}
+}
+
+/**
+ * bfq_update_active_node - recalculate min_start.
+ * @node: the node to update.
+ *
+ * @node may have changed position or one of its children may have moved,
+ * this function updates its min_start value.  The left and right subtrees
+ * are assumed to hold a correct min_start value.
+ */
+static inline void bfq_update_active_node(struct rb_node *node)
+{
+	struct bfq_entity *entity = rb_entry(node, struct bfq_entity, rb_node);
+
+	entity->min_start = entity->start;
+	bfq_update_min(entity, node->rb_right);
+	bfq_update_min(entity, node->rb_left);
+}
+
+/**
+ * bfq_update_active_tree - update min_start for the whole active tree.
+ * @node: the starting node.
+ *
+ * @node must be the deepest modified node after an update.  This function
+ * updates its min_start using the values held by its children, assuming
+ * that they did not change, and then updates all the nodes that may have
+ * changed in the path to the root.  The only nodes that may have changed
+ * are the ones in the path or their siblings.
+ */
+static void bfq_update_active_tree(struct rb_node *node)
+{
+	struct rb_node *parent;
+
+up:
+	bfq_update_active_node(node);
+
+	parent = rb_parent(node);
+	if (parent == NULL)
+		return;
+
+	if (node == parent->rb_left && parent->rb_right != NULL)
+		bfq_update_active_node(parent->rb_right);
+	else if (parent->rb_left != NULL)
+		bfq_update_active_node(parent->rb_left);
+
+	node = parent;
+	goto up;
+}
+
+/**
+ * bfq_active_insert - insert an entity in the active tree of its
+ *                     group/device.
+ * @st: the service tree of the entity.
+ * @entity: the entity being inserted.
+ *
+ * The active tree is ordered by finish time, but an extra key is kept
+ * per each node, containing the minimum value for the start times of
+ * its children (and the node itself), so it's possible to search for
+ * the eligible node with the lowest finish time in logarithmic time.
+ */
+static void bfq_active_insert(struct bfq_service_tree *st,
+			      struct bfq_entity *entity)
+{
+	struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
+	struct rb_node *node = &entity->rb_node;
+
+	bfq_insert(&st->active, entity);
+
+	if (node->rb_left != NULL)
+		node = node->rb_left;
+	else if (node->rb_right != NULL)
+		node = node->rb_right;
+
+	bfq_update_active_tree(node);
+
+	if (bfqq != NULL)
+		list_add(&bfqq->bfqq_list, &bfqq->bfqd->active_list);
+}
+
+/**
+ * bfq_ioprio_to_weight - calc a weight from an ioprio.
+ * @ioprio: the ioprio value to convert.
+ */
+static inline unsigned short bfq_ioprio_to_weight(int ioprio)
+{
+	return IOPRIO_BE_NR - ioprio;
+}
+
+/**
+ * bfq_weight_to_ioprio - calc an ioprio from a weight.
+ * @weight: the weight value to convert.
+ *
+ * To preserve as mush as possible the old only-ioprio user interface,
+ * 0 is used as an escape ioprio value for weights (numerically) equal or
+ * larger than IOPRIO_BE_NR
+ */
+static inline unsigned short bfq_weight_to_ioprio(int weight)
+{
+	return IOPRIO_BE_NR - weight < 0 ? 0 : IOPRIO_BE_NR - weight;
+}
+
+static inline void bfq_get_entity(struct bfq_entity *entity)
+{
+	struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
+
+	if (bfqq != NULL) {
+		atomic_inc(&bfqq->ref);
+		bfq_log_bfqq(bfqq->bfqd, bfqq, "get_entity: %p %d",
+			     bfqq, atomic_read(&bfqq->ref));
+	}
+}
+
+/**
+ * bfq_find_deepest - find the deepest node that an extraction can modify.
+ * @node: the node being removed.
+ *
+ * Do the first step of an extraction in an rb tree, looking for the
+ * node that will replace @node, and returning the deepest node that
+ * the following modifications to the tree can touch.  If @node is the
+ * last node in the tree return %NULL.
+ */
+static struct rb_node *bfq_find_deepest(struct rb_node *node)
+{
+	struct rb_node *deepest;
+
+	if (node->rb_right == NULL && node->rb_left == NULL)
+		deepest = rb_parent(node);
+	else if (node->rb_right == NULL)
+		deepest = node->rb_left;
+	else if (node->rb_left == NULL)
+		deepest = node->rb_right;
+	else {
+		deepest = rb_next(node);
+		if (deepest->rb_right != NULL)
+			deepest = deepest->rb_right;
+		else if (rb_parent(deepest) != node)
+			deepest = rb_parent(deepest);
+	}
+
+	return deepest;
+}
+
+/**
+ * bfq_active_extract - remove an entity from the active tree.
+ * @st: the service_tree containing the tree.
+ * @entity: the entity being removed.
+ */
+static void bfq_active_extract(struct bfq_service_tree *st,
+			       struct bfq_entity *entity)
+{
+	struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
+	struct rb_node *node;
+
+	node = bfq_find_deepest(&entity->rb_node);
+	bfq_extract(&st->active, entity);
+
+	if (node != NULL)
+		bfq_update_active_tree(node);
+
+	if (bfqq != NULL)
+		list_del(&bfqq->bfqq_list);
+}
+
+/**
+ * bfq_idle_insert - insert an entity into the idle tree.
+ * @st: the service tree containing the tree.
+ * @entity: the entity to insert.
+ */
+static void bfq_idle_insert(struct bfq_service_tree *st,
+			    struct bfq_entity *entity)
+{
+	struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
+	struct bfq_entity *first_idle = st->first_idle;
+	struct bfq_entity *last_idle = st->last_idle;
+
+	if (first_idle == NULL || bfq_gt(first_idle->finish, entity->finish))
+		st->first_idle = entity;
+	if (last_idle == NULL || bfq_gt(entity->finish, last_idle->finish))
+		st->last_idle = entity;
+
+	bfq_insert(&st->idle, entity);
+
+	if (bfqq != NULL)
+		list_add(&bfqq->bfqq_list, &bfqq->bfqd->idle_list);
+}
+
+/**
+ * bfq_forget_entity - remove an entity from the wfq trees.
+ * @st: the service tree.
+ * @entity: the entity being removed.
+ *
+ * Update the device status and forget everything about @entity, putting
+ * the device reference to it, if it is a queue.  Entities belonging to
+ * groups are not refcounted.
+ */
+static void bfq_forget_entity(struct bfq_service_tree *st,
+			      struct bfq_entity *entity)
+{
+	struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
+	struct bfq_sched_data *sd;
+
+	entity->on_st = 0;
+	st->wsum -= entity->weight;
+	if (bfqq != NULL) {
+		sd = entity->sched_data;
+		bfq_log_bfqq(bfqq->bfqd, bfqq, "forget_entity: %p %d",
+			     bfqq, atomic_read(&bfqq->ref));
+		bfq_put_queue(bfqq);
+	}
+}
+
+/**
+ * bfq_put_idle_entity - release the idle tree ref of an entity.
+ * @st: service tree for the entity.
+ * @entity: the entity being released.
+ */
+static void bfq_put_idle_entity(struct bfq_service_tree *st,
+				struct bfq_entity *entity)
+{
+	bfq_idle_extract(st, entity);
+	bfq_forget_entity(st, entity);
+}
+
+/**
+ * bfq_forget_idle - update the idle tree if necessary.
+ * @st: the service tree to act upon.
+ *
+ * To preserve the global O(log N) complexity we only remove one entry here;
+ * as the idle tree will not grow indefinitely this can be done safely.
+ */
+static void bfq_forget_idle(struct bfq_service_tree *st)
+{
+	struct bfq_entity *first_idle = st->first_idle;
+	struct bfq_entity *last_idle = st->last_idle;
+
+	if (RB_EMPTY_ROOT(&st->active) && last_idle != NULL &&
+	    !bfq_gt(last_idle->finish, st->vtime)) {
+		/*
+		 * Forget the whole idle tree, increasing the vtime past
+		 * the last finish time of idle entities.
+		 */
+		st->vtime = last_idle->finish;
+	}
+
+	if (first_idle != NULL && !bfq_gt(first_idle->finish, st->vtime))
+		bfq_put_idle_entity(st, first_idle);
+}
+
+static struct bfq_service_tree *
+__bfq_entity_update_weight_prio(struct bfq_service_tree *old_st,
+			 struct bfq_entity *entity)
+{
+	struct bfq_service_tree *new_st = old_st;
+
+	if (entity->ioprio_changed) {
+		old_st->wsum -= entity->weight;
+
+		if (entity->new_weight != entity->orig_weight) {
+			entity->orig_weight = entity->new_weight;
+			entity->ioprio =
+				bfq_weight_to_ioprio(entity->orig_weight);
+		} else if (entity->new_ioprio != entity->ioprio) {
+			entity->ioprio = entity->new_ioprio;
+			entity->orig_weight =
+					bfq_ioprio_to_weight(entity->ioprio);
+		} else
+			entity->new_weight = entity->orig_weight =
+				bfq_ioprio_to_weight(entity->ioprio);
+
+		entity->ioprio_class = entity->new_ioprio_class;
+		entity->ioprio_changed = 0;
+
+		/*
+		 * NOTE: here we may be changing the weight too early,
+		 * this will cause unfairness.  The correct approach
+		 * would have required additional complexity to defer
+		 * weight changes to the proper time instants (i.e.,
+		 * when entity->finish <= old_st->vtime).
+		 */
+		new_st = bfq_entity_service_tree(entity);
+		entity->weight = entity->orig_weight;
+		new_st->wsum += entity->weight;
+
+		if (new_st != old_st)
+			entity->start = new_st->vtime;
+	}
+
+	return new_st;
+}
+
+/**
+ * bfq_bfqq_served - update the scheduler status after selection for
+ *                   service.
+ * @bfqq: the queue being served.
+ * @served: bytes to transfer.
+ *
+ * NOTE: this can be optimized, as the timestamps of upper level entities
+ * are synchronized every time a new bfqq is selected for service.  By now,
+ * we keep it to better check consistency.
+ */
+static void bfq_bfqq_served(struct bfq_queue *bfqq, unsigned long served)
+{
+	struct bfq_entity *entity = &bfqq->entity;
+	struct bfq_service_tree *st;
+
+	for_each_entity(entity) {
+		st = bfq_entity_service_tree(entity);
+
+		entity->service += served;
+
+		st->vtime += bfq_delta(served, st->wsum);
+		bfq_forget_idle(st);
+	}
+	bfq_log_bfqq(bfqq->bfqd, bfqq, "bfqq_served %lu secs", served);
+}
+
+/**
+ * bfq_bfqq_charge_full_budget - set the service to the entity budget.
+ * @bfqq: the queue that needs a service update.
+ *
+ * When it's not possible to be fair in the service domain, because
+ * a queue is not consuming its budget fast enough (the meaning of
+ * fast depends on the timeout parameter), we charge it a full
+ * budget.  In this way we should obtain a sort of time-domain
+ * fairness among all the seeky/slow queues.
+ */
+static inline void bfq_bfqq_charge_full_budget(struct bfq_queue *bfqq)
+{
+	struct bfq_entity *entity = &bfqq->entity;
+
+	bfq_log_bfqq(bfqq->bfqd, bfqq, "charge_full_budget");
+
+	bfq_bfqq_served(bfqq, entity->budget - entity->service);
+}
+
+/**
+ * __bfq_activate_entity - activate an entity.
+ * @entity: the entity being activated.
+ *
+ * Called whenever an entity is activated, i.e., it is not active and one
+ * of its children receives a new request, or has to be reactivated due to
+ * budget exhaustion.  It uses the current budget of the entity (and the
+ * service received if @entity is active) of the queue to calculate its
+ * timestamps.
+ */
+static void __bfq_activate_entity(struct bfq_entity *entity)
+{
+	struct bfq_sched_data *sd = entity->sched_data;
+	struct bfq_service_tree *st = bfq_entity_service_tree(entity);
+
+	if (entity == sd->in_service_entity) {
+		/*
+		 * If we are requeueing the current entity we have
+		 * to take care of not charging to it service it has
+		 * not received.
+		 */
+		bfq_calc_finish(entity, entity->service);
+		entity->start = entity->finish;
+		sd->in_service_entity = NULL;
+	} else if (entity->tree == &st->active) {
+		/*
+		 * Requeueing an entity due to a change of some
+		 * next_in_service entity below it.  We reuse the
+		 * old start time.
+		 */
+		bfq_active_extract(st, entity);
+	} else if (entity->tree == &st->idle) {
+		/*
+		 * Must be on the idle tree, bfq_idle_extract() will
+		 * check for that.
+		 */
+		bfq_idle_extract(st, entity);
+		entity->start = bfq_gt(st->vtime, entity->finish) ?
+				       st->vtime : entity->finish;
+	} else {
+		/*
+		 * The finish time of the entity may be invalid, and
+		 * it is in the past for sure, otherwise the queue
+		 * would have been on the idle tree.
+		 */
+		entity->start = st->vtime;
+		st->wsum += entity->weight;
+		bfq_get_entity(entity);
+
+		entity->on_st = 1;
+	}
+
+	st = __bfq_entity_update_weight_prio(st, entity);
+	bfq_calc_finish(entity, entity->budget);
+	bfq_active_insert(st, entity);
+}
+
+/**
+ * bfq_activate_entity - activate an entity and its ancestors if necessary.
+ * @entity: the entity to activate.
+ *
+ * Activate @entity and all the entities on the path from it to the root.
+ */
+static void bfq_activate_entity(struct bfq_entity *entity)
+{
+	struct bfq_sched_data *sd;
+
+	for_each_entity(entity) {
+		__bfq_activate_entity(entity);
+
+		sd = entity->sched_data;
+		if (!bfq_update_next_in_service(sd))
+			/*
+			 * No need to propagate the activation to the
+			 * upper entities, as they will be updated when
+			 * the in-service entity is rescheduled.
+			 */
+			break;
+	}
+}
+
+/**
+ * __bfq_deactivate_entity - deactivate an entity from its service tree.
+ * @entity: the entity to deactivate.
+ * @requeue: if false, the entity will not be put into the idle tree.
+ *
+ * Deactivate an entity, independently from its previous state.  If the
+ * entity was not on a service tree just return, otherwise if it is on
+ * any scheduler tree, extract it from that tree, and if necessary
+ * and if the caller did not specify @requeue, put it on the idle tree.
+ *
+ * Return %1 if the caller should update the entity hierarchy, i.e.,
+ * if the entity was in service or if it was the next_in_service for
+ * its sched_data; return %0 otherwise.
+ */
+static int __bfq_deactivate_entity(struct bfq_entity *entity, int requeue)
+{
+	struct bfq_sched_data *sd = entity->sched_data;
+	struct bfq_service_tree *st = bfq_entity_service_tree(entity);
+	int was_in_service = entity == sd->in_service_entity;
+	int ret = 0;
+
+	if (!entity->on_st)
+		return 0;
+
+	if (was_in_service) {
+		bfq_calc_finish(entity, entity->service);
+		sd->in_service_entity = NULL;
+	} else if (entity->tree == &st->active)
+		bfq_active_extract(st, entity);
+	else if (entity->tree == &st->idle)
+		bfq_idle_extract(st, entity);
+
+	if (was_in_service || sd->next_in_service == entity)
+		ret = bfq_update_next_in_service(sd);
+
+	if (!requeue || !bfq_gt(entity->finish, st->vtime))
+		bfq_forget_entity(st, entity);
+	else
+		bfq_idle_insert(st, entity);
+
+	return ret;
+}
+
+/**
+ * bfq_deactivate_entity - deactivate an entity.
+ * @entity: the entity to deactivate.
+ * @requeue: true if the entity can be put on the idle tree
+ */
+static void bfq_deactivate_entity(struct bfq_entity *entity, int requeue)
+{
+	struct bfq_sched_data *sd;
+	struct bfq_entity *parent;
+
+	for_each_entity_safe(entity, parent) {
+		sd = entity->sched_data;
+
+		if (!__bfq_deactivate_entity(entity, requeue))
+			/*
+			 * The parent entity is still backlogged, and
+			 * we don't need to update it as it is still
+			 * in service.
+			 */
+			break;
+
+		if (sd->next_in_service != NULL)
+			/*
+			 * The parent entity is still backlogged and
+			 * the budgets on the path towards the root
+			 * need to be updated.
+			 */
+			goto update;
+
+		/*
+		 * If we reach there the parent is no more backlogged and
+		 * we want to propagate the dequeue upwards.
+		 */
+		requeue = 1;
+	}
+
+	return;
+
+update:
+	entity = parent;
+	for_each_entity(entity) {
+		__bfq_activate_entity(entity);
+
+		sd = entity->sched_data;
+		if (!bfq_update_next_in_service(sd))
+			break;
+	}
+}
+
+/**
+ * bfq_update_vtime - update vtime if necessary.
+ * @st: the service tree to act upon.
+ *
+ * If necessary update the service tree vtime to have at least one
+ * eligible entity, skipping to its start time.  Assumes that the
+ * active tree of the device is not empty.
+ *
+ * NOTE: this hierarchical implementation updates vtimes quite often,
+ * we may end up with reactivated processes getting timestamps after a
+ * vtime skip done because we needed a ->first_active entity on some
+ * intermediate node.
+ */
+static void bfq_update_vtime(struct bfq_service_tree *st)
+{
+	struct bfq_entity *entry;
+	struct rb_node *node = st->active.rb_node;
+
+	entry = rb_entry(node, struct bfq_entity, rb_node);
+	if (bfq_gt(entry->min_start, st->vtime)) {
+		st->vtime = entry->min_start;
+		bfq_forget_idle(st);
+	}
+}
+
+/**
+ * bfq_first_active_entity - find the eligible entity with
+ *                           the smallest finish time
+ * @st: the service tree to select from.
+ *
+ * This function searches the first schedulable entity, starting from the
+ * root of the tree and going on the left every time on this side there is
+ * a subtree with at least one eligible (start >= vtime) entity. The path on
+ * the right is followed only if a) the left subtree contains no eligible
+ * entities and b) no eligible entity has been found yet.
+ */
+static struct bfq_entity *bfq_first_active_entity(struct bfq_service_tree *st)
+{
+	struct bfq_entity *entry, *first = NULL;
+	struct rb_node *node = st->active.rb_node;
+
+	while (node != NULL) {
+		entry = rb_entry(node, struct bfq_entity, rb_node);
+left:
+		if (!bfq_gt(entry->start, st->vtime))
+			first = entry;
+
+		if (node->rb_left != NULL) {
+			entry = rb_entry(node->rb_left,
+					 struct bfq_entity, rb_node);
+			if (!bfq_gt(entry->min_start, st->vtime)) {
+				node = node->rb_left;
+				goto left;
+			}
+		}
+		if (first != NULL)
+			break;
+		node = node->rb_right;
+	}
+
+	return first;
+}
+
+/**
+ * __bfq_lookup_next_entity - return the first eligible entity in @st.
+ * @st: the service tree.
+ *
+ * Update the virtual time in @st and return the first eligible entity
+ * it contains.
+ */
+static struct bfq_entity *__bfq_lookup_next_entity(struct bfq_service_tree *st,
+						   bool force)
+{
+	struct bfq_entity *entity, *new_next_in_service = NULL;
+
+	if (RB_EMPTY_ROOT(&st->active))
+		return NULL;
+
+	bfq_update_vtime(st);
+	entity = bfq_first_active_entity(st);
+
+	/*
+	 * If the chosen entity does not match with the sched_data's
+	 * next_in_service and we are forcedly serving the IDLE priority
+	 * class tree, bubble up budget update.
+	 */
+	if (unlikely(force && entity != entity->sched_data->next_in_service)) {
+		new_next_in_service = entity;
+		for_each_entity(new_next_in_service)
+			bfq_update_budget(new_next_in_service);
+	}
+
+	return entity;
+}
+
+/**
+ * bfq_lookup_next_entity - return the first eligible entity in @sd.
+ * @sd: the sched_data.
+ * @extract: if true the returned entity will be also extracted from @sd.
+ *
+ * NOTE: since we cache the next_in_service entity at each level of the
+ * hierarchy, the complexity of the lookup can be decreased with
+ * absolutely no effort just returning the cached next_in_service value;
+ * we prefer to do full lookups to test the consistency of * the data
+ * structures.
+ */
+static struct bfq_entity *bfq_lookup_next_entity(struct bfq_sched_data *sd,
+						 int extract,
+						 struct bfq_data *bfqd)
+{
+	struct bfq_service_tree *st = sd->service_tree;
+	struct bfq_entity *entity;
+	int i = 0;
+
+	if (bfqd != NULL &&
+	    jiffies - bfqd->bfq_class_idle_last_service > BFQ_CL_IDLE_TIMEOUT) {
+		entity = __bfq_lookup_next_entity(st + BFQ_IOPRIO_CLASSES - 1,
+						  true);
+		if (entity != NULL) {
+			i = BFQ_IOPRIO_CLASSES - 1;
+			bfqd->bfq_class_idle_last_service = jiffies;
+			sd->next_in_service = entity;
+		}
+	}
+	for (; i < BFQ_IOPRIO_CLASSES; i++) {
+		entity = __bfq_lookup_next_entity(st + i, false);
+		if (entity != NULL) {
+			if (extract) {
+				bfq_check_next_in_service(sd, entity);
+				bfq_active_extract(st + i, entity);
+				sd->in_service_entity = entity;
+				sd->next_in_service = NULL;
+			}
+			break;
+		}
+	}
+
+	return entity;
+}
+
+/*
+ * Get next queue for service.
+ */
+static struct bfq_queue *bfq_get_next_queue(struct bfq_data *bfqd)
+{
+	struct bfq_entity *entity = NULL;
+	struct bfq_sched_data *sd;
+	struct bfq_queue *bfqq;
+
+	if (bfqd->busy_queues == 0)
+		return NULL;
+
+	sd = &bfqd->sched_data;
+	for (; sd != NULL; sd = entity->my_sched_data) {
+		entity = bfq_lookup_next_entity(sd, 1, bfqd);
+		entity->service = 0;
+	}
+
+	bfqq = bfq_entity_to_bfqq(entity);
+
+	return bfqq;
+}
+
+static void __bfq_bfqd_reset_in_service(struct bfq_data *bfqd)
+{
+	if (bfqd->in_service_bic != NULL) {
+		put_io_context(bfqd->in_service_bic->icq.ioc);
+		bfqd->in_service_bic = NULL;
+	}
+
+	bfqd->in_service_queue = NULL;
+	del_timer(&bfqd->idle_slice_timer);
+}
+
+static void bfq_deactivate_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq,
+				int requeue)
+{
+	struct bfq_entity *entity = &bfqq->entity;
+
+	if (bfqq == bfqd->in_service_queue)
+		__bfq_bfqd_reset_in_service(bfqd);
+
+	bfq_deactivate_entity(entity, requeue);
+}
+
+static void bfq_activate_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq)
+{
+	struct bfq_entity *entity = &bfqq->entity;
+
+	bfq_activate_entity(entity);
+}
+
+/*
+ * Called when the bfqq no longer has requests pending, remove it from
+ * the service tree.
+ */
+static void bfq_del_bfqq_busy(struct bfq_data *bfqd, struct bfq_queue *bfqq,
+			      int requeue)
+{
+	bfq_log_bfqq(bfqd, bfqq, "del from busy");
+
+	bfq_clear_bfqq_busy(bfqq);
+
+	bfqd->busy_queues--;
+
+	bfq_deactivate_bfqq(bfqd, bfqq, requeue);
+}
+
+/*
+ * Called when an inactive queue receives a new request.
+ */
+static void bfq_add_bfqq_busy(struct bfq_data *bfqd, struct bfq_queue *bfqq)
+{
+	bfq_log_bfqq(bfqd, bfqq, "add to busy");
+
+	bfq_activate_bfqq(bfqd, bfqq);
+
+	bfq_mark_bfqq_busy(bfqq);
+	bfqd->busy_queues++;
+}
diff --git a/block/bfq.h b/block/bfq.h
new file mode 100644
index 0000000..bd146b6
--- /dev/null
+++ b/block/bfq.h
@@ -0,0 +1,467 @@
+/*
+ * BFQ-v0 for 3.15.0: data structures and common functions prototypes.
+ *
+ * Based on ideas and code from CFQ:
+ * Copyright (C) 2003 Jens Axboe <axboe@kernel.dk>
+ *
+ * Copyright (C) 2008 Fabio Checconi <fabio@gandalf.sssup.it>
+ *		      Paolo Valente <paolo.valente@unimore.it>
+ */
+
+#ifndef _BFQ_H
+#define _BFQ_H
+
+#include <linux/blktrace_api.h>
+#include <linux/hrtimer.h>
+#include <linux/ioprio.h>
+#include <linux/rbtree.h>
+
+#define BFQ_IOPRIO_CLASSES	3
+#define BFQ_CL_IDLE_TIMEOUT	(HZ/5)
+
+#define BFQ_MIN_WEIGHT	1
+#define BFQ_MAX_WEIGHT	1000
+
+#define BFQ_DEFAULT_GRP_WEIGHT	10
+#define BFQ_DEFAULT_GRP_IOPRIO	0
+#define BFQ_DEFAULT_GRP_CLASS	IOPRIO_CLASS_BE
+
+struct bfq_entity;
+
+/**
+ * struct bfq_service_tree - per ioprio_class service tree.
+ * @active: tree for active entities (i.e., those backlogged).
+ * @idle: tree for idle entities (i.e., those not backlogged, with V <= F_i).
+ * @first_idle: idle entity with minimum F_i.
+ * @last_idle: idle entity with maximum F_i.
+ * @vtime: scheduler virtual time.
+ * @wsum: scheduler weight sum; active and idle entities contribute to it.
+ *
+ * Each service tree represents a B-WF2Q+ scheduler on its own.  Each
+ * ioprio_class has its own independent scheduler, and so its own
+ * bfq_service_tree.  All the fields are protected by the queue lock
+ * of the containing bfqd.
+ */
+struct bfq_service_tree {
+	struct rb_root active;
+	struct rb_root idle;
+
+	struct bfq_entity *first_idle;
+	struct bfq_entity *last_idle;
+
+	u64 vtime;
+	unsigned long wsum;
+};
+
+/**
+ * struct bfq_sched_data - multi-class scheduler.
+ * @in_service_entity: entity in service.
+ * @next_in_service: head-of-the-line entity in the scheduler.
+ * @service_tree: array of service trees, one per ioprio_class.
+ *
+ * bfq_sched_data is the basic scheduler queue.  It supports three
+ * ioprio_classes, and can be used either as a toplevel queue or as
+ * an intermediate queue on a hierarchical setup.
+ * @next_in_service points to the active entity of the sched_data
+ * service trees that will be scheduled next.
+ *
+ * The supported ioprio_classes are the same as in CFQ, in descending
+ * priority order, IOPRIO_CLASS_RT, IOPRIO_CLASS_BE, IOPRIO_CLASS_IDLE.
+ * Requests from higher priority queues are served before all the
+ * requests from lower priority queues; among requests of the same
+ * queue requests are served according to B-WF2Q+.
+ * All the fields are protected by the queue lock of the containing bfqd.
+ */
+struct bfq_sched_data {
+	struct bfq_entity *in_service_entity;
+	struct bfq_entity *next_in_service;
+	struct bfq_service_tree service_tree[BFQ_IOPRIO_CLASSES];
+};
+
+/**
+ * struct bfq_entity - schedulable entity.
+ * @rb_node: service_tree member.
+ * @on_st: flag, true if the entity is on a tree (either the active or
+ *         the idle one of its service_tree).
+ * @finish: B-WF2Q+ finish timestamp (aka F_i).
+ * @start: B-WF2Q+ start timestamp (aka S_i).
+ * @tree: tree the entity is enqueued into; %NULL if not on a tree.
+ * @min_start: minimum start time of the (active) subtree rooted at
+ *             this entity; used for O(log N) lookups into active trees.
+ * @service: service received during the last round of service.
+ * @budget: budget used to calculate F_i; F_i = S_i + @budget / @weight.
+ * @weight: weight of the queue
+ * @parent: parent entity, for hierarchical scheduling.
+ * @my_sched_data: for non-leaf nodes in the hierarchy, the
+ *                 associated scheduler queue, %NULL on leaf nodes.
+ * @sched_data: the scheduler queue this entity belongs to.
+ * @ioprio: the ioprio in use.
+ * @new_weight: when a weight change is requested, the new weight value.
+ * @orig_weight: original weight, used to implement weight boosting
+ * @new_ioprio: when an ioprio change is requested, the new ioprio value.
+ * @ioprio_class: the ioprio_class in use.
+ * @new_ioprio_class: when an ioprio_class change is requested, the new
+ *                    ioprio_class value.
+ * @ioprio_changed: flag, true when the user requested a weight, ioprio or
+ *                  ioprio_class change.
+ *
+ * A bfq_entity is used to represent a bfq_queue (leaf node in the upper
+ * level scheduler). Each entity belongs to the sched_data of the parent
+ * group hierarchy. Non-leaf entities have also their own sched_data,
+ * stored in @my_sched_data.
+ *
+ * Each entity stores independently its priority values; this would
+ * allow different weights on different devices, but this
+ * functionality is not exported to userspace by now.  Priorities and
+ * weights are updated lazily, first storing the new values into the
+ * new_* fields, then setting the @ioprio_changed flag.  As soon as
+ * there is a transition in the entity state that allows the priority
+ * update to take place the effective and the requested priority
+ * values are synchronized.
+ *
+ * The weight value is calculated from the ioprio to export the same
+ * interface as CFQ.  When dealing with  ``well-behaved'' queues (i.e.,
+ * queues that do not spend too much time to consume their budget
+ * and have true sequential behavior, and when there are no external
+ * factors breaking anticipation) the relative weights at each level
+ * of the hierarchy should be guaranteed.  All the fields are
+ * protected by the queue lock of the containing bfqd.
+ */
+struct bfq_entity {
+	struct rb_node rb_node;
+
+	int on_st;
+
+	u64 finish;
+	u64 start;
+
+	struct rb_root *tree;
+
+	u64 min_start;
+
+	unsigned long service, budget;
+	unsigned short weight, new_weight;
+	unsigned short orig_weight;
+
+	struct bfq_entity *parent;
+
+	struct bfq_sched_data *my_sched_data;
+	struct bfq_sched_data *sched_data;
+
+	unsigned short ioprio, new_ioprio;
+	unsigned short ioprio_class, new_ioprio_class;
+
+	int ioprio_changed;
+};
+
+/**
+ * struct bfq_queue - leaf schedulable entity.
+ * @ref: reference counter.
+ * @bfqd: parent bfq_data.
+ * @sort_list: sorted list of pending requests.
+ * @next_rq: if fifo isn't expired, next request to serve.
+ * @queued: nr of requests queued in @sort_list.
+ * @allocated: currently allocated requests.
+ * @meta_pending: pending metadata requests.
+ * @fifo: fifo list of requests in sort_list.
+ * @entity: entity representing this queue in the scheduler.
+ * @max_budget: maximum budget allowed from the feedback mechanism.
+ * @budget_timeout: budget expiration (in jiffies).
+ * @dispatched: number of requests on the dispatch list or inside driver.
+ * @flags: status flags.
+ * @bfqq_list: node for active/idle bfqq list inside our bfqd.
+ * @seek_samples: number of seeks sampled
+ * @seek_total: sum of the distances of the seeks sampled
+ * @seek_mean: mean seek distance
+ * @last_request_pos: position of the last request enqueued
+ * @pid: pid of the process owning the queue, used for logging purposes.
+ *
+ * A bfq_queue is a leaf request queue; it can be associated with an
+ * io_context or more, if it is async.
+ */
+struct bfq_queue {
+	atomic_t ref;
+	struct bfq_data *bfqd;
+
+	struct rb_root sort_list;
+	struct request *next_rq;
+	int queued[2];
+	int allocated[2];
+	int meta_pending;
+	struct list_head fifo;
+
+	struct bfq_entity entity;
+
+	unsigned long max_budget;
+	unsigned long budget_timeout;
+
+	int dispatched;
+
+	unsigned int flags;
+
+	struct list_head bfqq_list;
+
+	unsigned int seek_samples;
+	u64 seek_total;
+	sector_t seek_mean;
+	sector_t last_request_pos;
+
+	pid_t pid;
+};
+
+/**
+ * struct bfq_ttime - per process thinktime stats.
+ * @ttime_total: total process thinktime
+ * @ttime_samples: number of thinktime samples
+ * @ttime_mean: average process thinktime
+ */
+struct bfq_ttime {
+	unsigned long last_end_request;
+
+	unsigned long ttime_total;
+	unsigned long ttime_samples;
+	unsigned long ttime_mean;
+};
+
+/**
+ * struct bfq_io_cq - per (request_queue, io_context) structure.
+ * @icq: associated io_cq structure
+ * @bfqq: array of two process queues, the sync and the async
+ * @ttime: associated @bfq_ttime struct
+ */
+struct bfq_io_cq {
+	struct io_cq icq; /* must be the first member */
+	struct bfq_queue *bfqq[2];
+	struct bfq_ttime ttime;
+	int ioprio;
+};
+
+enum bfq_device_speed {
+	BFQ_BFQD_FAST,
+	BFQ_BFQD_SLOW,
+};
+
+/**
+ * struct bfq_data - per device data structure.
+ * @queue: request queue for the managed device.
+ * @sched_data: root @bfq_sched_data for the device.
+ * @busy_queues: number of bfq_queues containing requests (including the
+ *		 queue in service, even if it is idling).
+ * @queued: number of queued requests.
+ * @rq_in_driver: number of requests dispatched and waiting for completion.
+ * @sync_flight: number of sync requests in the driver.
+ * @max_rq_in_driver: max number of reqs in driver in the last
+ *                    @hw_tag_samples completed requests.
+ * @hw_tag_samples: nr of samples used to calculate hw_tag.
+ * @hw_tag: flag set to one if the driver is showing a queueing behavior.
+ * @budgets_assigned: number of budgets assigned.
+ * @idle_slice_timer: timer set when idling for the next sequential request
+ *                    from the queue in service.
+ * @unplug_work: delayed work to restart dispatching on the request queue.
+ * @in_service_queue: bfq_queue in service.
+ * @in_service_bic: bfq_io_cq (bic) associated with the @in_service_queue.
+ * @last_position: on-disk position of the last served request.
+ * @last_budget_start: beginning of the last budget.
+ * @last_idling_start: beginning of the last idle slice.
+ * @peak_rate: peak transfer rate observed for a budget.
+ * @peak_rate_samples: number of samples used to calculate @peak_rate.
+ * @bfq_max_budget: maximum budget allotted to a bfq_queue before
+ *                  rescheduling.
+ * @active_list: list of all the bfq_queues active on the device.
+ * @idle_list: list of all the bfq_queues idle on the device.
+ * @bfq_quantum: max number of requests dispatched per dispatch round.
+ * @bfq_fifo_expire: timeout for async/sync requests; when it expires
+ *                   requests are served in fifo order.
+ * @bfq_back_penalty: weight of backward seeks wrt forward ones.
+ * @bfq_back_max: maximum allowed backward seek.
+ * @bfq_slice_idle: maximum idling time.
+ * @bfq_user_max_budget: user-configured max budget value
+ *                       (0 for auto-tuning).
+ * @bfq_max_budget_async_rq: maximum budget (in nr of requests) allotted to
+ *                           async queues.
+ * @bfq_timeout: timeout for bfq_queues to consume their budget; used to
+ *               to prevent seeky queues to impose long latencies to well
+ *               behaved ones (this also implies that seeky queues cannot
+ *               receive guarantees in the service domain; after a timeout
+ *               they are charged for the whole allocated budget, to try
+ *               to preserve a behavior reasonably fair among them, but
+ *               without service-domain guarantees).
+ * @oom_bfqq: fallback dummy bfqq for extreme OOM conditions
+ *
+ * All the fields are protected by the @queue lock.
+ */
+struct bfq_data {
+	struct request_queue *queue;
+
+	struct bfq_sched_data sched_data;
+
+	int busy_queues;
+	int queued;
+	int rq_in_driver;
+	int sync_flight;
+
+	int max_rq_in_driver;
+	int hw_tag_samples;
+	int hw_tag;
+
+	int budgets_assigned;
+
+	struct timer_list idle_slice_timer;
+	struct work_struct unplug_work;
+
+	struct bfq_queue *in_service_queue;
+	struct bfq_io_cq *in_service_bic;
+
+	sector_t last_position;
+
+	ktime_t last_budget_start;
+	ktime_t last_idling_start;
+	int peak_rate_samples;
+	u64 peak_rate;
+	unsigned long bfq_max_budget;
+
+	struct list_head active_list;
+	struct list_head idle_list;
+
+	unsigned int bfq_quantum;
+	unsigned int bfq_fifo_expire[2];
+	unsigned int bfq_back_penalty;
+	unsigned int bfq_back_max;
+	unsigned int bfq_slice_idle;
+	u64 bfq_class_idle_last_service;
+
+	unsigned int bfq_user_max_budget;
+	unsigned int bfq_max_budget_async_rq;
+	unsigned int bfq_timeout[2];
+
+	struct bfq_queue oom_bfqq;
+};
+
+enum bfqq_state_flags {
+	BFQ_BFQQ_FLAG_busy = 0,		/* has requests or is in service */
+	BFQ_BFQQ_FLAG_wait_request,	/* waiting for a request */
+	BFQ_BFQQ_FLAG_must_alloc,	/* must be allowed rq alloc */
+	BFQ_BFQQ_FLAG_fifo_expire,	/* FIFO checked in this slice */
+	BFQ_BFQQ_FLAG_idle_window,	/* slice idling enabled */
+	BFQ_BFQQ_FLAG_prio_changed,	/* task priority has changed */
+	BFQ_BFQQ_FLAG_sync,		/* synchronous queue */
+	BFQ_BFQQ_FLAG_budget_new,	/* no completion with this budget */
+};
+
+#define BFQ_BFQQ_FNS(name)						\
+static inline void bfq_mark_bfqq_##name(struct bfq_queue *bfqq)		\
+{									\
+	(bfqq)->flags |= (1 << BFQ_BFQQ_FLAG_##name);			\
+}									\
+static inline void bfq_clear_bfqq_##name(struct bfq_queue *bfqq)	\
+{									\
+	(bfqq)->flags &= ~(1 << BFQ_BFQQ_FLAG_##name);			\
+}									\
+static inline int bfq_bfqq_##name(const struct bfq_queue *bfqq)		\
+{									\
+	return ((bfqq)->flags & (1 << BFQ_BFQQ_FLAG_##name)) != 0;	\
+}
+
+BFQ_BFQQ_FNS(busy);
+BFQ_BFQQ_FNS(wait_request);
+BFQ_BFQQ_FNS(must_alloc);
+BFQ_BFQQ_FNS(fifo_expire);
+BFQ_BFQQ_FNS(idle_window);
+BFQ_BFQQ_FNS(prio_changed);
+BFQ_BFQQ_FNS(sync);
+BFQ_BFQQ_FNS(budget_new);
+#undef BFQ_BFQQ_FNS
+
+/* Logging facilities. */
+#define bfq_log_bfqq(bfqd, bfqq, fmt, args...) \
+	blk_add_trace_msg((bfqd)->queue, "bfq%d " fmt, (bfqq)->pid, ##args)
+
+#define bfq_log(bfqd, fmt, args...) \
+	blk_add_trace_msg((bfqd)->queue, "bfq " fmt, ##args)
+
+/* Expiration reasons. */
+enum bfqq_expiration {
+	BFQ_BFQQ_TOO_IDLE = 0,		/*
+					 * queue has been idling for
+					 * too long
+					 */
+	BFQ_BFQQ_BUDGET_TIMEOUT,	/* budget took too long to be used */
+	BFQ_BFQQ_BUDGET_EXHAUSTED,	/* budget consumed */
+	BFQ_BFQQ_NO_MORE_REQUESTS,	/* the queue has no more requests */
+};
+
+static inline struct bfq_service_tree *
+bfq_entity_service_tree(struct bfq_entity *entity)
+{
+	struct bfq_sched_data *sched_data = entity->sched_data;
+	unsigned int idx = entity->ioprio_class - 1;
+
+	return sched_data->service_tree + idx;
+}
+
+static inline struct bfq_queue *bic_to_bfqq(struct bfq_io_cq *bic,
+					    int is_sync)
+{
+	return bic->bfqq[!!is_sync];
+}
+
+static inline void bic_set_bfqq(struct bfq_io_cq *bic,
+				struct bfq_queue *bfqq, int is_sync)
+{
+	bic->bfqq[!!is_sync] = bfqq;
+}
+
+static inline struct bfq_data *bic_to_bfqd(struct bfq_io_cq *bic)
+{
+	return bic->icq.q->elevator->elevator_data;
+}
+
+/**
+ * bfq_get_bfqd_locked - get a lock to a bfqd using a RCU protected pointer.
+ * @ptr: a pointer to a bfqd.
+ * @flags: storage for the flags to be saved.
+ *
+ * This function allows bfqg->bfqd to be protected by the
+ * queue lock of the bfqd they reference; the pointer is dereferenced
+ * under RCU, so the storage for bfqd is assured to be safe as long
+ * as the RCU read side critical section does not end.  After the
+ * bfqd->queue->queue_lock is taken the pointer is rechecked, to be
+ * sure that no other writer accessed it.  If we raced with a writer,
+ * the function returns NULL, with the queue unlocked, otherwise it
+ * returns the dereferenced pointer, with the queue locked.
+ */
+static inline struct bfq_data *bfq_get_bfqd_locked(void **ptr,
+						   unsigned long *flags)
+{
+	struct bfq_data *bfqd;
+
+	rcu_read_lock();
+	bfqd = rcu_dereference(*(struct bfq_data **)ptr);
+
+	if (bfqd != NULL) {
+		spin_lock_irqsave(bfqd->queue->queue_lock, *flags);
+		if (*ptr == bfqd)
+			goto out;
+		spin_unlock_irqrestore(bfqd->queue->queue_lock, *flags);
+	}
+
+	bfqd = NULL;
+out:
+	rcu_read_unlock();
+	return bfqd;
+}
+
+static inline void bfq_put_bfqd_unlock(struct bfq_data *bfqd,
+				       unsigned long *flags)
+{
+	spin_unlock_irqrestore(bfqd->queue->queue_lock, *flags);
+}
+
+static void bfq_changed_ioprio(struct bfq_io_cq *bic);
+static void bfq_put_queue(struct bfq_queue *bfqq);
+static void bfq_dispatch_insert(struct request_queue *q, struct request *rq);
+static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd, int is_sync,
+				       struct bfq_io_cq *bic, gfp_t gfp_mask);
+static void bfq_exit_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq);
+
+#endif /* _BFQ_H */
-- 
1.9.2


  parent reply	other threads:[~2014-05-29  9:05 UTC|newest]

Thread overview: 247+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2014-05-27 12:42 [PATCH RFC RESEND 00/14] New version of the BFQ I/O Scheduler paolo
2014-05-27 12:42 ` paolo
2014-05-27 12:42 ` [PATCH RFC RESEND 12/14] block, bfq: add Early Queue Merge (EQM) paolo
2014-05-27 12:42 ` [PATCH RFC RESEND 14/14] block, bfq: boost the throughput with random I/O on NCQ-capable HDDs paolo
2014-05-27 12:42   ` paolo
     [not found] ` <1401194558-5283-1-git-send-email-paolo.valente-rcYM44yAMweonA0d6jMUrA@public.gmane.org>
2014-05-27 12:42   ` [PATCH RFC RESEND 01/14] block: kconfig update and build bits for BFQ paolo
2014-05-27 12:42     ` paolo
2014-05-28 22:19     ` Tejun Heo
2014-05-28 22:19       ` Tejun Heo
     [not found]       ` <20140528221929.GG1419-Gd/HAXX7CRxy/B6EtB590w@public.gmane.org>
2014-05-29  9:05         ` [PATCH RFC - TAKE TWO - 00/12] New version of the BFQ I/O Scheduler Paolo Valente
2014-05-29  9:05           ` Paolo Valente
2014-05-29  9:05           ` [PATCH RFC - TAKE TWO - 05/12] block, bfq: add more fairness to boost throughput and reduce latency Paolo Valente
2014-05-29  9:05             ` Paolo Valente
2014-05-29  9:05           ` [PATCH RFC - TAKE TWO - 06/12] block, bfq: improve responsiveness Paolo Valente
     [not found]             ` <1401354343-5527-7-git-send-email-paolo.valente-rcYM44yAMweonA0d6jMUrA@public.gmane.org>
2014-05-30 15:41               ` Tejun Heo
2014-05-30 15:41                 ` Tejun Heo
2014-05-29  9:05           ` [PATCH RFC - TAKE TWO - 08/12] block, bfq: preserve a low latency also with NCQ-capable drives Paolo Valente
2014-05-29  9:05             ` Paolo Valente
     [not found]             ` <1401354343-5527-9-git-send-email-paolo.valente-rcYM44yAMweonA0d6jMUrA@public.gmane.org>
2014-05-31 13:48               ` Tejun Heo
2014-05-31 13:48                 ` Tejun Heo
     [not found]                 ` <20140531134823.GB24557-9pTldWuhBndy/B6EtB590w@public.gmane.org>
2014-06-02  9:58                   ` Paolo Valente
2014-06-02  9:58                     ` Paolo Valente
2014-05-29  9:05           ` [PATCH RFC - TAKE TWO - 09/12] block, bfq: reduce latency during request-pool saturation Paolo Valente
     [not found]             ` <1401354343-5527-10-git-send-email-paolo.valente-rcYM44yAMweonA0d6jMUrA@public.gmane.org>
2014-05-31 13:54               ` Tejun Heo
2014-05-31 13:54                 ` Tejun Heo
2014-06-02  9:54                 ` Paolo Valente
2014-06-02  9:54                   ` Paolo Valente
     [not found]                 ` <20140531135402.GC24557-9pTldWuhBndy/B6EtB590w@public.gmane.org>
2014-06-02  9:54                   ` Paolo Valente
     [not found]           ` <1401354343-5527-1-git-send-email-paolo.valente-rcYM44yAMweonA0d6jMUrA@public.gmane.org>
2014-05-29  9:05             ` Paolo Valente [this message]
2014-05-29  9:05               ` [PATCH RFC - TAKE TWO - 01/12] block: introduce the BFQ-v0 I/O scheduler Paolo Valente
     [not found]               ` <1401354343-5527-2-git-send-email-paolo.valente-rcYM44yAMweonA0d6jMUrA@public.gmane.org>
2014-05-30 15:36                 ` Tejun Heo
2014-05-30 15:36                   ` Tejun Heo
2014-05-29  9:05             ` [PATCH RFC - TAKE TWO - 02/12] block, bfq: add full hierarchical scheduling and cgroups support Paolo Valente
2014-05-29  9:05               ` Paolo Valente
     [not found]               ` <1401354343-5527-3-git-send-email-paolo.valente-rcYM44yAMweonA0d6jMUrA@public.gmane.org>
2014-05-30 15:37                 ` Tejun Heo
2014-05-30 15:37               ` Tejun Heo
2014-05-30 15:37                 ` Tejun Heo
2014-05-30 15:39                 ` Tejun Heo
2014-05-30 15:39                   ` Tejun Heo
     [not found]                   ` <20140530153943.GC24871-Gd/HAXX7CRxy/B6EtB590w@public.gmane.org>
2014-05-30 21:49                     ` Paolo Valente
2014-05-30 21:49                       ` Paolo Valente
     [not found]                 ` <20140530153718.GB24871-Gd/HAXX7CRxy/B6EtB590w@public.gmane.org>
2014-05-30 15:39                   ` Tejun Heo
2014-05-30 21:49                   ` Paolo Valente
2014-05-30 21:49                 ` Paolo Valente
2014-05-30 21:49                   ` Paolo Valente
2014-05-29  9:05             ` [PATCH RFC - TAKE TWO - 03/12] block, bfq: improve throughput boosting Paolo Valente
2014-05-29  9:05               ` Paolo Valente
2014-05-29  9:05             ` [PATCH RFC - TAKE TWO - 04/12] block, bfq: modify the peak-rate estimator Paolo Valente
2014-05-29  9:05               ` Paolo Valente
2014-05-29  9:05             ` [PATCH RFC - TAKE TWO - 05/12] block, bfq: add more fairness to boost throughput and reduce latency Paolo Valente
2014-05-29  9:05             ` [PATCH RFC - TAKE TWO - 06/12] block, bfq: improve responsiveness Paolo Valente
2014-05-29  9:05             ` [PATCH RFC - TAKE TWO - 07/12] block, bfq: reduce I/O latency for soft real-time applications Paolo Valente
2014-05-29  9:05               ` Paolo Valente
2014-05-29  9:05             ` [PATCH RFC - TAKE TWO - 08/12] block, bfq: preserve a low latency also with NCQ-capable drives Paolo Valente
2014-05-29  9:05             ` [PATCH RFC - TAKE TWO - 09/12] block, bfq: reduce latency during request-pool saturation Paolo Valente
2014-05-29  9:05             ` [PATCH RFC - TAKE TWO - 10/12] block, bfq: add Early Queue Merge (EQM) Paolo Valente
2014-05-29  9:05               ` Paolo Valente
     [not found]               ` <1401354343-5527-11-git-send-email-paolo.valente-rcYM44yAMweonA0d6jMUrA@public.gmane.org>
2014-06-01  0:03                 ` Tejun Heo
2014-06-01  0:03               ` Tejun Heo
2014-06-01  0:03                 ` Tejun Heo
2014-06-02  9:46                 ` Paolo Valente
2014-06-02  9:46                   ` Paolo Valente
     [not found]                   ` <3B7B1A46-46EB-4C52-A52C-4F79C71D14C2-rcYM44yAMweonA0d6jMUrA@public.gmane.org>
2014-06-03 16:28                     ` Tejun Heo
2014-06-03 16:28                       ` Tejun Heo
     [not found]                       ` <20140603162844.GD26210-Gd/HAXX7CRxy/B6EtB590w@public.gmane.org>
2014-06-04 11:47                         ` Paolo Valente
2014-06-04 11:47                           ` Paolo Valente
     [not found]                           ` <91383F1F-69C3-4B88-B51E-30204818F1AB-rcYM44yAMweonA0d6jMUrA@public.gmane.org>
2014-06-04 13:04                             ` Tejun Heo
2014-06-04 13:04                           ` Tejun Heo
     [not found]                             ` <20140604130446.GA5004-Gd/HAXX7CRxy/B6EtB590w@public.gmane.org>
2014-06-16 11:23                               ` Paolo Valente
2014-06-16 11:23                             ` Paolo Valente
2014-06-16 11:23                               ` Paolo Valente
     [not found]                 ` <20140601000331.GA29085-Gd/HAXX7CRxy/B6EtB590w@public.gmane.org>
2014-06-02  9:46                   ` Paolo Valente
2014-05-29  9:05             ` [PATCH RFC - TAKE TWO - 11/12] block, bfq: boost the throughput on NCQ-capable flash-based devices Paolo Valente
2014-05-29  9:05             ` [PATCH RFC - TAKE TWO - 12/12] block, bfq: boost the throughput with random I/O on NCQ-capable HDDs Paolo Valente
2014-05-30 16:07             ` [PATCH RFC - TAKE TWO - 00/12] New version of the BFQ I/O Scheduler Tejun Heo
2014-05-30 16:07               ` Tejun Heo
     [not found]               ` <20140530160712.GG24871-Gd/HAXX7CRxy/B6EtB590w@public.gmane.org>
2014-05-30 22:23                 ` Paolo Valente
2014-05-30 22:23                   ` Paolo Valente
     [not found]                   ` <464F6CBE-A63E-46EF-A90D-BF8450430444-rcYM44yAMweonA0d6jMUrA@public.gmane.org>
2014-05-30 23:28                     ` Tejun Heo
2014-05-30 23:28                   ` Tejun Heo
2014-05-30 23:28                     ` Tejun Heo
     [not found]                     ` <20140530232804.GA5057-Gd/HAXX7CRxy/B6EtB590w@public.gmane.org>
2014-05-30 23:54                       ` Paolo Valente
2014-05-30 23:54                         ` Paolo Valente
2014-06-02 11:14                       ` Pavel Machek
2014-06-02 11:14                     ` Pavel Machek
2014-06-02 11:14                       ` Pavel Machek
     [not found]                       ` <20140602111432.GA3737-tWAi6jLit6GreWDznjuHag@public.gmane.org>
2014-06-02 13:02                         ` Pavel Machek
2014-06-02 13:02                           ` Pavel Machek
     [not found]                           ` <20140602130226.GA14654-tWAi6jLit6GreWDznjuHag@public.gmane.org>
2014-06-03 16:54                             ` Paolo Valente
2014-06-03 16:54                               ` Paolo Valente
2014-06-04  8:39                               ` Pavel Machek
2014-06-04  8:39                                 ` Pavel Machek
     [not found]                               ` <FCFE0106-A4DD-4DEF-AAAE-040F3823A447-rcYM44yAMweonA0d6jMUrA@public.gmane.org>
2014-06-03 20:40                                 ` Pavel Machek
2014-06-03 20:40                                   ` Pavel Machek
2014-06-04  8:39                                 ` Pavel Machek
2014-06-04  9:08                                 ` Pavel Machek
2014-06-04  9:08                                   ` Pavel Machek
2014-06-04 10:03                                 ` BFQ speed tests [was Re: [PATCH RFC - TAKE TWO - 00/12] New version of the BFQ I/O Scheduler] Pavel Machek
2014-06-04 10:03                               ` Pavel Machek
2014-06-04 10:03                                 ` Pavel Machek
     [not found]                                 ` <20140604100358.GA4799-tWAi6jLit6GreWDznjuHag@public.gmane.org>
2014-06-04 10:24                                   ` Paolo Valente
2014-06-04 10:24                                     ` Paolo Valente
     [not found]                                     ` <4888F93F-D58D-48DD-81A6-A6D61C452D92-rcYM44yAMweonA0d6jMUrA@public.gmane.org>
2014-06-04 11:59                                       ` Takashi Iwai
2014-06-04 11:59                                         ` Takashi Iwai
2014-06-04 11:59                                         ` Takashi Iwai
2014-06-04 12:12                                         ` Paolo Valente
2014-06-04 12:12                                           ` Paolo Valente
     [not found]                                         ` <s5hsink3mxk.wl%tiwai-l3A5Bk7waGM@public.gmane.org>
2014-06-04 12:12                                           ` Paolo Valente
2014-06-11 20:45                                           ` Paolo Valente
2014-06-11 20:45                                             ` Paolo Valente
2014-06-13 16:21                                             ` Takashi Iwai
2014-06-13 16:21                                               ` Takashi Iwai
     [not found]                                             ` <6A4905B2-ACAA-419D-9C83-659BE9A5B20B-rcYM44yAMweonA0d6jMUrA@public.gmane.org>
2014-06-13 16:21                                               ` Takashi Iwai
2014-06-11 20:39                                   ` Paolo Valente
2014-06-11 20:39                                     ` Paolo Valente
2014-06-02 17:33                         ` [PATCH RFC - TAKE TWO - 00/12] New version of the BFQ I/O Scheduler Tejun Heo
2014-06-02 17:33                           ` Tejun Heo
     [not found]                           ` <20140602173332.GB8912-Gd/HAXX7CRxy/B6EtB590w@public.gmane.org>
2014-06-03  4:12                             ` Mike Galbraith
2014-06-03  4:12                               ` Mike Galbraith
2014-06-04 22:31                             ` Pavel Machek
2014-06-04 22:31                               ` Pavel Machek
     [not found]                               ` <20140604223152.GA7881-tWAi6jLit6GreWDznjuHag@public.gmane.org>
2014-06-05  2:14                                 ` Jens Axboe
2014-06-05  2:14                                   ` Jens Axboe
2014-05-31  0:48                 ` Jens Axboe
2014-05-31  0:48               ` Jens Axboe
2014-05-31  0:48                 ` Jens Axboe
     [not found]                 ` <538926F6.7080409-tSWWG44O7X1aa/9Udqfwiw@public.gmane.org>
2014-05-31  5:16                   ` Tejun Heo
2014-05-31  5:16                 ` Tejun Heo
2014-05-31  5:16                   ` Tejun Heo
     [not found]                   ` <20140531051635.GA19925-9pTldWuhBndy/B6EtB590w@public.gmane.org>
2014-06-02 14:29                     ` Jens Axboe
2014-06-02 14:29                       ` Jens Axboe
     [not found]                       ` <538C8A47.1050502-tSWWG44O7X1aa/9Udqfwiw@public.gmane.org>
2014-06-02 17:24                         ` Tejun Heo
2014-06-17 15:55                         ` Paolo Valente
2014-06-17 15:55                           ` Paolo Valente
     [not found]                           ` <0A5218F8-0215-4B4F-959B-EE5AAEFC164A-rcYM44yAMweonA0d6jMUrA@public.gmane.org>
2014-06-19  1:46                             ` Tejun Heo
2014-06-19  1:46                           ` Tejun Heo
2014-06-19  1:46                             ` Tejun Heo
     [not found]                             ` <20140619014600.GA20100-9pTldWuhBndy/B6EtB590w@public.gmane.org>
2014-06-19  1:49                               ` Tejun Heo
2014-06-19  2:29                               ` Jens Axboe
2014-06-19  2:29                                 ` Jens Axboe
     [not found]                                 ` <53A24B1C.1070004-tSWWG44O7X1aa/9Udqfwiw@public.gmane.org>
2014-06-23 13:53                                   ` Paolo Valente
2014-06-23 13:53                                     ` Paolo Valente
2014-06-23 19:20                                     ` Tejun Heo
2014-06-23 19:20                                       ` Tejun Heo
     [not found]                                       ` <20140623192022.GA19660-9pTldWuhBndy/B6EtB590w@public.gmane.org>
2014-07-09 20:54                                         ` Paolo Valente
2014-07-09 20:54                                           ` Paolo Valente
     [not found]                                     ` <8F719638-0CD7-4BD2-8F4F-088913A0EE2D-rcYM44yAMweonA0d6jMUrA@public.gmane.org>
2014-06-23 19:20                                       ` Tejun Heo
2014-06-19  1:49                             ` Tejun Heo
2014-06-19  1:49                               ` Tejun Heo
2014-06-02 17:24                       ` Tejun Heo
2014-06-02 17:24                         ` Tejun Heo
2014-06-02 17:32                         ` Jens Axboe
2014-06-02 17:32                           ` Jens Axboe
     [not found]                           ` <538CB515.3090700-tSWWG44O7X1aa/9Udqfwiw@public.gmane.org>
2014-06-02 17:42                             ` Tejun Heo
2014-06-02 17:42                               ` Tejun Heo
     [not found]                               ` <20140602174250.GC8912-Gd/HAXX7CRxy/B6EtB590w@public.gmane.org>
2014-06-02 17:46                                 ` Jens Axboe
2014-06-02 17:46                                   ` Jens Axboe
2014-06-02 18:51                                   ` Tejun Heo
2014-06-02 18:51                                     ` Tejun Heo
     [not found]                                     ` <20140602185138.GD8912-Gd/HAXX7CRxy/B6EtB590w@public.gmane.org>
2014-06-02 20:57                                       ` Jens Axboe
2014-06-02 20:57                                         ` Jens Axboe
     [not found]                                         ` <20140602205713.GB8357-tSWWG44O7X1aa/9Udqfwiw@public.gmane.org>
2014-06-04 14:31                                           ` Christoph Hellwig
2014-06-04 14:31                                         ` Christoph Hellwig
2014-06-04 14:31                                           ` Christoph Hellwig
     [not found]                                           ` <20140604143136.GA1920-wEGCiKHe2LqWVfeAwA7xHQ@public.gmane.org>
2014-06-04 14:50                                             ` Tejun Heo
2014-06-04 14:50                                               ` Tejun Heo
     [not found]                                               ` <20140604145053.GE5004-Gd/HAXX7CRxy/B6EtB590w@public.gmane.org>
2014-06-04 14:53                                                 ` Christoph Hellwig
2014-06-04 14:53                                                   ` Christoph Hellwig
     [not found]                                                   ` <20140604145330.GA2955-wEGCiKHe2LqWVfeAwA7xHQ@public.gmane.org>
2014-06-04 14:58                                                     ` Tejun Heo
2014-06-04 14:58                                                       ` Tejun Heo
     [not found]                                                       ` <20140604145829.GF5004-Gd/HAXX7CRxy/B6EtB590w@public.gmane.org>
2014-06-04 17:51                                                         ` Christoph Hellwig
2014-06-04 17:51                                                           ` Christoph Hellwig
     [not found]                                   ` <538CB87C.7030600-tSWWG44O7X1aa/9Udqfwiw@public.gmane.org>
2014-06-02 18:51                                     ` Tejun Heo
     [not found]                         ` <20140602172454.GA8912-Gd/HAXX7CRxy/B6EtB590w@public.gmane.org>
2014-06-02 17:32                           ` Jens Axboe
2014-05-29  9:05           ` [PATCH RFC - TAKE TWO - 11/12] block, bfq: boost the throughput on NCQ-capable flash-based devices Paolo Valente
2014-05-29  9:05             ` Paolo Valente
     [not found]             ` <1401354343-5527-12-git-send-email-paolo.valente-rcYM44yAMweonA0d6jMUrA@public.gmane.org>
2014-05-30 15:46               ` Tejun Heo
2014-05-30 15:46                 ` Tejun Heo
     [not found]                 ` <20140530154654.GE24871-Gd/HAXX7CRxy/B6EtB590w@public.gmane.org>
2014-05-30 22:01                   ` Paolo Valente
2014-05-30 22:01                     ` Paolo Valente
2014-05-31 11:52               ` Tejun Heo
2014-05-31 11:52                 ` Tejun Heo
     [not found]                 ` <20140531115216.GB5057-Gd/HAXX7CRxy/B6EtB590w@public.gmane.org>
2014-06-02  9:26                   ` Paolo Valente
2014-06-02  9:26                     ` Paolo Valente
2014-06-03 17:11                     ` Tejun Heo
2014-06-03 17:11                       ` Tejun Heo
     [not found]                       ` <20140603171124.GE26210-Gd/HAXX7CRxy/B6EtB590w@public.gmane.org>
2014-06-04  7:29                         ` Paolo Valente
2014-06-04  7:29                           ` Paolo Valente
     [not found]                           ` <03CDD106-DB18-4E8F-B3D6-2AAD45782A06-rcYM44yAMweonA0d6jMUrA@public.gmane.org>
2014-06-04 13:56                             ` Tejun Heo
2014-06-04 13:56                           ` Tejun Heo
2014-06-04 13:56                             ` Tejun Heo
     [not found]                             ` <20140604135627.GB5004-Gd/HAXX7CRxy/B6EtB590w@public.gmane.org>
2014-06-16 10:46                               ` Paolo Valente
2014-06-16 10:46                                 ` Paolo Valente
     [not found]                                 ` <D163E069-ED77-4BF5-A488-9A90C41C60C1-rcYM44yAMweonA0d6jMUrA@public.gmane.org>
2014-06-19  1:14                                   ` Tejun Heo
2014-06-19  1:14                                     ` Tejun Heo
     [not found]                     ` <36BFDB73-AEC2-4B87-9FD6-205E9431E722-rcYM44yAMweonA0d6jMUrA@public.gmane.org>
2014-06-03 17:11                       ` Tejun Heo
2014-05-29  9:05           ` [PATCH RFC - TAKE TWO - 12/12] block, bfq: boost the throughput with random I/O on NCQ-capable HDDs Paolo Valente
2014-05-29  9:05             ` Paolo Valente
     [not found]             ` <1401354343-5527-13-git-send-email-paolo.valente-rcYM44yAMweonA0d6jMUrA@public.gmane.org>
2014-05-30 15:51               ` Tejun Heo
2014-05-30 15:51                 ` Tejun Heo
2014-05-31 13:34               ` Tejun Heo
2014-05-31 13:34                 ` Tejun Heo
     [not found]     ` <1401194558-5283-2-git-send-email-paolo.valente-rcYM44yAMweonA0d6jMUrA@public.gmane.org>
2014-05-28 22:19       ` [PATCH RFC RESEND 01/14] block: kconfig update and build bits for BFQ Tejun Heo
2014-05-27 12:42   ` [PATCH RFC RESEND 02/14] block: introduce the BFQ-v0 I/O scheduler paolo
2014-05-27 12:42     ` paolo
2014-05-27 12:42   ` [PATCH RFC RESEND 03/14] block: add hierarchical-support option to kconfig paolo
2014-05-27 12:42     ` paolo
2014-05-27 12:42   ` [PATCH RFC RESEND 04/14] block, bfq: add full hierarchical scheduling and cgroups support paolo
2014-05-27 12:42     ` paolo
2014-05-27 12:42   ` [PATCH RFC RESEND 05/14] block, bfq: improve throughput boosting paolo
2014-05-27 12:42     ` paolo
2014-05-27 12:42   ` [PATCH RFC RESEND 06/14] block, bfq: modify the peak-rate estimator paolo
2014-05-27 12:42     ` paolo
2014-05-27 12:42   ` [PATCH RFC RESEND 07/14] block, bfq: add more fairness to boost throughput and reduce latency paolo
2014-05-27 12:42     ` paolo
2014-05-27 12:42   ` [PATCH RFC RESEND 08/14] block, bfq: improve responsiveness paolo
2014-05-27 12:42     ` paolo
2014-05-27 12:42   ` [PATCH RFC RESEND 09/14] block, bfq: reduce I/O latency for soft real-time applications paolo
2014-05-27 12:42     ` paolo
2014-05-27 12:42   ` [PATCH RFC RESEND 10/14] block, bfq: preserve a low latency also with NCQ-capable drives paolo
2014-05-27 12:42     ` paolo
2014-05-27 12:42   ` [PATCH RFC RESEND 11/14] block, bfq: reduce latency during request-pool saturation paolo
2014-05-27 12:42     ` paolo
2014-05-27 12:42   ` [PATCH RFC RESEND 12/14] block, bfq: add Early Queue Merge (EQM) paolo
2014-05-27 12:42   ` [PATCH RFC RESEND 13/14] block, bfq: boost the throughput on NCQ-capable flash-based devices paolo
2014-05-27 12:42     ` paolo
2014-05-27 12:42   ` [PATCH RFC RESEND 14/14] block, bfq: boost the throughput with random I/O on NCQ-capable HDDs paolo
2014-05-30 15:32   ` [PATCH RFC RESEND 00/14] New version of the BFQ I/O Scheduler Vivek Goyal
2014-05-30 15:32     ` Vivek Goyal
2014-05-30 16:16     ` Tejun Heo
2014-05-30 16:16       ` Tejun Heo
     [not found]       ` <20140530161650.GH24871-Gd/HAXX7CRxy/B6EtB590w@public.gmane.org>
2014-05-30 17:09         ` Vivek Goyal
2014-05-30 17:09           ` Vivek Goyal
     [not found]           ` <20140530170958.GF16605-H+wXaHxf7aLQT0dZR+AlfA@public.gmane.org>
2014-05-30 17:26             ` Tejun Heo
2014-05-30 17:26               ` Tejun Heo
     [not found]               ` <20140530172609.GI24871-Gd/HAXX7CRxy/B6EtB590w@public.gmane.org>
2014-05-30 17:55                 ` Vivek Goyal
2014-05-30 17:55                   ` Vivek Goyal
     [not found]                   ` <20140530175527.GH16605-H+wXaHxf7aLQT0dZR+AlfA@public.gmane.org>
2014-05-30 17:59                     ` Tejun Heo
2014-05-30 17:59                   ` Tejun Heo
2014-05-30 17:59                     ` Tejun Heo
2014-05-30 23:33             ` Paolo Valente
2014-05-30 23:33               ` Paolo Valente
     [not found]     ` <20140530153228.GE16605-H+wXaHxf7aLQT0dZR+AlfA@public.gmane.org>
2014-05-30 16:16       ` Tejun Heo
2014-05-30 17:31   ` Vivek Goyal
2014-05-30 17:31     ` Vivek Goyal
     [not found]     ` <20140530173146.GG16605-H+wXaHxf7aLQT0dZR+AlfA@public.gmane.org>
2014-05-30 17:39       ` Tejun Heo
2014-05-30 17:39         ` Tejun Heo

Reply instructions:

You may reply publicly to this message via plain-text email
using any one of the following methods:

* Save the following mbox file, import it into your mail client,
  and reply-to-all from there: mbox

  Avoid top-posting and favor interleaved quoting:
  https://en.wikipedia.org/wiki/Posting_style#Interleaved_style

* Reply using the --to, --cc, and --in-reply-to
  switches of git-send-email(1):

  git send-email \
    --in-reply-to=1401354343-5527-2-git-send-email-paolo.valente@unimore.it \
    --to=paolo.valente-rcym44yamweona0d6jmura@public.gmane.org \
    --cc=avanzini.arianna-Re5JQEeQqe8AvxtiuMwx3w@public.gmane.org \
    --cc=axboe-tSWWG44O7X1aa/9Udqfwiw@public.gmane.org \
    --cc=cgroups-u79uwXL29TY76Z2rM5mHXA@public.gmane.org \
    --cc=containers-cunTk1MwBs9QetFLy7KEm3xJsTq8ys+cHZ5vskTnxNA@public.gmane.org \
    --cc=fchecconi-Re5JQEeQqe8AvxtiuMwx3w@public.gmane.org \
    --cc=linux-kernel-u79uwXL29TY76Z2rM5mHXA@public.gmane.org \
    --cc=lizefan-hv44wF8Li93QT0dZR+AlfA@public.gmane.org \
    --cc=posta_paolo-whZMOeQn8C0@public.gmane.org \
    --cc=tj-DgEjT+Ai2ygdnm+yROfE0A@public.gmane.org \
    /path/to/YOUR_REPLY

  https://kernel.org/pub/software/scm/git/docs/git-send-email.html

* If your mail client supports setting the In-Reply-To header
  via mailto: links, try the mailto: link
Be sure your reply has a Subject: header at the top and a blank line before the message body.
This is an external index of several public inboxes,
see mirroring instructions on how to clone and mirror
all data and code used by this external index.