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* [PATCH v2 0/7] Add Maxwell support
@ 2016-10-27 14:02 Ilia Mirkin
       [not found] ` <1477576980-7962-1-git-send-email-imirkin-FrUbXkNCsVf2fBVCVOL8/A@public.gmane.org>
  0 siblings, 1 reply; 15+ messages in thread
From: Ilia Mirkin @ 2016-10-27 14:02 UTC (permalink / raw)
  To: nouveau-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW

I believe I've addressed all the feedback from the first time around, and
also made fixes necessary for GM20x based on testing results. I believe
now it should actually work for all GM10x and GM20x. Further, GP10x should
be very easy to add, but without someone to actually test I didn't want to
claim support for it.

Ilia Mirkin (7):
  exa: add GM10x acceleration support
  hwdefs: update nvc0_3d, add gm107_texture for new TIC format
  nvc0: make use of the new hwdefs for TEX_CB_INDEX
  nvc0: rename BEGIN_IMC0 to IMMED_NVC0
  nvc0: refactor TIC uploads to allow different specifics per generation
  copy: add maxwell/pascal copy engine classes
  recognize and accelerate GM20x

 src/Makefile.am                |  17 +
 src/hwdefs/gm107_texture.xml.h | 365 +++++++++++++++++
 src/hwdefs/nvc0_3d.xml.h       | 867 +++++++++++++++++++++++++----------------
 src/nouveau_copy.c             |   3 +
 src/nouveau_exa.c              |   2 +-
 src/nouveau_local.h            |   2 +-
 src/nouveau_xv.c               |   2 +-
 src/nv_accel_common.c          |   1 +
 src/nv_driver.c                |   3 +
 src/nvc0_accel.c               |  68 +++-
 src/nvc0_accel.h               |  57 +++
 src/nvc0_exa.c                 |  71 ++--
 src/nvc0_xv.c                  | 115 +++---
 src/shader/Makefile            |  23 +-
 src/shader/exac8nv110.fp       |  47 +++
 src/shader/exac8nv110.fpc      |  38 ++
 src/shader/exacanv110.fp       |  47 +++
 src/shader/exacanv110.fpc      |  38 ++
 src/shader/exacmnv110.fp       |  47 +++
 src/shader/exacmnv110.fpc      |  38 ++
 src/shader/exas8nv110.fp       |  42 ++
 src/shader/exas8nv110.fpc      |  28 ++
 src/shader/exasanv110.fp       |  47 +++
 src/shader/exasanv110.fpc      |  38 ++
 src/shader/exascnv110.fp       |  38 ++
 src/shader/exascnv110.fpc      |  20 +
 src/shader/videonv110.fp       |  54 +++
 src/shader/videonv110.fpc      |  52 +++
 src/shader/xfrm2nv110.vp       |  82 ++++
 src/shader/xfrm2nv110.vpc      | 102 +++++
 30 files changed, 1928 insertions(+), 426 deletions(-)
 create mode 100644 src/hwdefs/gm107_texture.xml.h
 create mode 100644 src/shader/exac8nv110.fp
 create mode 100644 src/shader/exac8nv110.fpc
 create mode 100644 src/shader/exacanv110.fp
 create mode 100644 src/shader/exacanv110.fpc
 create mode 100644 src/shader/exacmnv110.fp
 create mode 100644 src/shader/exacmnv110.fpc
 create mode 100644 src/shader/exas8nv110.fp
 create mode 100644 src/shader/exas8nv110.fpc
 create mode 100644 src/shader/exasanv110.fp
 create mode 100644 src/shader/exasanv110.fpc
 create mode 100644 src/shader/exascnv110.fp
 create mode 100644 src/shader/exascnv110.fpc
 create mode 100644 src/shader/videonv110.fp
 create mode 100644 src/shader/videonv110.fpc
 create mode 100644 src/shader/xfrm2nv110.vp
 create mode 100644 src/shader/xfrm2nv110.vpc

-- 
2.7.3

_______________________________________________
Nouveau mailing list
Nouveau@lists.freedesktop.org
https://lists.freedesktop.org/mailman/listinfo/nouveau

^ permalink raw reply	[flat|nested] 15+ messages in thread

* [PATCH v2 1/7] exa: add GM10x acceleration support
       [not found] ` <1477576980-7962-1-git-send-email-imirkin-FrUbXkNCsVf2fBVCVOL8/A@public.gmane.org>
@ 2016-10-27 14:02   ` Ilia Mirkin
       [not found]     ` <1477576980-7962-2-git-send-email-imirkin-FrUbXkNCsVf2fBVCVOL8/A@public.gmane.org>
  2016-10-27 14:02   ` [PATCH v2 2/7] hwdefs: update nvc0_3d, add gm107_texture for new TIC format Ilia Mirkin
                     ` (5 subsequent siblings)
  6 siblings, 1 reply; 15+ messages in thread
From: Ilia Mirkin @ 2016-10-27 14:02 UTC (permalink / raw)
  To: nouveau-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW

rendercheck -f a8r8g8b8 passes as much as on a GK208, and xv appears to
work. Very lightly tested.

Instead of sticking coordinates into pushbufs, the vertex shader is
modified to read them from a constbuf, indexed by vertex id. This
approach could be used for all nvc0 generations, but I didn't want to
rock the boat.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
---
 src/Makefile.am           |  16 ++++++++
 src/nouveau_copy.c        |   1 +
 src/nouveau_exa.c         |   2 +-
 src/nouveau_xv.c          |   2 +-
 src/nv_accel_common.c     |   1 +
 src/nv_driver.c           |   1 +
 src/nvc0_accel.c          |  37 ++++++++++++++---
 src/nvc0_exa.c            |  48 ++++++++++++++++++++--
 src/nvc0_xv.c             |  48 ++++++++++++++++++++--
 src/shader/Makefile       |  23 ++++++++---
 src/shader/exac8nv110.fp  |  47 +++++++++++++++++++++
 src/shader/exac8nv110.fpc |  38 +++++++++++++++++
 src/shader/exacanv110.fp  |  47 +++++++++++++++++++++
 src/shader/exacanv110.fpc |  38 +++++++++++++++++
 src/shader/exacmnv110.fp  |  47 +++++++++++++++++++++
 src/shader/exacmnv110.fpc |  38 +++++++++++++++++
 src/shader/exas8nv110.fp  |  42 +++++++++++++++++++
 src/shader/exas8nv110.fpc |  28 +++++++++++++
 src/shader/exasanv110.fp  |  47 +++++++++++++++++++++
 src/shader/exasanv110.fpc |  38 +++++++++++++++++
 src/shader/exascnv110.fp  |  38 +++++++++++++++++
 src/shader/exascnv110.fpc |  20 +++++++++
 src/shader/videonv110.fp  |  54 ++++++++++++++++++++++++
 src/shader/videonv110.fpc |  52 +++++++++++++++++++++++
 src/shader/xfrm2nv110.vp  |  82 +++++++++++++++++++++++++++++++++++++
 src/shader/xfrm2nv110.vpc | 102 ++++++++++++++++++++++++++++++++++++++++++++++
 26 files changed, 918 insertions(+), 19 deletions(-)
 create mode 100644 src/shader/exac8nv110.fp
 create mode 100644 src/shader/exac8nv110.fpc
 create mode 100644 src/shader/exacanv110.fp
 create mode 100644 src/shader/exacanv110.fpc
 create mode 100644 src/shader/exacmnv110.fp
 create mode 100644 src/shader/exacmnv110.fpc
 create mode 100644 src/shader/exas8nv110.fp
 create mode 100644 src/shader/exas8nv110.fpc
 create mode 100644 src/shader/exasanv110.fp
 create mode 100644 src/shader/exasanv110.fpc
 create mode 100644 src/shader/exascnv110.fp
 create mode 100644 src/shader/exascnv110.fpc
 create mode 100644 src/shader/videonv110.fp
 create mode 100644 src/shader/videonv110.fpc
 create mode 100644 src/shader/xfrm2nv110.vp
 create mode 100644 src/shader/xfrm2nv110.vpc

diff --git a/src/Makefile.am b/src/Makefile.am
index 1e04ddf..6ba8d87 100644
--- a/src/Makefile.am
+++ b/src/Makefile.am
@@ -77,48 +77,64 @@ EXTRA_DIST = hwdefs/nv_3ddefs.xml.h \
 	     shader/exac8nve0.fpc \
 	     shader/exac8nvf0.fp \
 	     shader/exac8nvf0.fpc \
+	     shader/exac8nv110.fp \
+	     shader/exac8nv110.fpc \
 	     shader/exacanvc0.fp \
 	     shader/exacanvc0.fpc \
 	     shader/exacanve0.fp \
 	     shader/exacanve0.fpc \
 	     shader/exacanvf0.fp \
 	     shader/exacanvf0.fpc \
+	     shader/exacanv110.fp \
+	     shader/exacanv110.fpc \
 	     shader/exacmnvc0.fp \
 	     shader/exacmnvc0.fpc \
 	     shader/exacmnve0.fp \
 	     shader/exacmnve0.fpc \
 	     shader/exacmnvf0.fp \
 	     shader/exacmnvf0.fpc \
+	     shader/exacmnv110.fp \
+	     shader/exacmnv110.fpc \
 	     shader/exas8nvc0.fp \
 	     shader/exas8nvc0.fpc \
 	     shader/exas8nve0.fp \
 	     shader/exas8nve0.fpc \
 	     shader/exas8nvf0.fp \
 	     shader/exas8nvf0.fpc \
+	     shader/exas8nv110.fp \
+	     shader/exas8nv110.fpc \
 	     shader/exasanvc0.fp \
 	     shader/exasanvc0.fpc \
 	     shader/exasanve0.fp \
 	     shader/exasanve0.fpc \
 	     shader/exasanvf0.fp \
 	     shader/exasanvf0.fpc \
+	     shader/exasanv110.fp \
+	     shader/exasanv110.fpc \
 	     shader/exascnvc0.fp \
 	     shader/exascnvc0.fpc \
 	     shader/exascnve0.fp \
 	     shader/exascnve0.fpc \
 	     shader/exascnvf0.fp \
 	     shader/exascnvf0.fpc \
+	     shader/exascnv110.fp \
+	     shader/exascnv110.fpc \
 	     shader/videonvc0.fp \
 	     shader/videonvc0.fpc \
 	     shader/videonve0.fp \
 	     shader/videonve0.fpc \
 	     shader/videonvf0.fp \
 	     shader/videonvf0.fpc \
+	     shader/videonv110.fp \
+	     shader/videonv110.fpc \
 	     shader/xfrm2nvc0.vp \
 	     shader/xfrm2nvc0.vpc \
 	     shader/xfrm2nve0.vp \
 	     shader/xfrm2nve0.vpc \
 	     shader/xfrm2nvf0.vp \
 	     shader/xfrm2nvf0.vpc \
+	     shader/xfrm2nv110.vp \
+	     shader/xfrm2nv110.vpc \
 	     shader/Makefile \
 	     nouveau_local.h \
 	     nouveau_copy.h \
diff --git a/src/nouveau_copy.c b/src/nouveau_copy.c
index e152a53..c139de6 100644
--- a/src/nouveau_copy.c
+++ b/src/nouveau_copy.c
@@ -81,6 +81,7 @@ nouveau_copy_init(ScreenPtr pScreen)
 					 &pNv->ce_channel);
 		break;
 	case NV_KEPLER:
+	case NV_MAXWELL:
 		ret = nouveau_object_new(&pNv->dev->object, 0,
 					 NOUVEAU_FIFO_CHANNEL_CLASS,
 					 &(struct nve0_fifo) {
diff --git a/src/nouveau_exa.c b/src/nouveau_exa.c
index def66ac..0f02b99 100644
--- a/src/nouveau_exa.c
+++ b/src/nouveau_exa.c
@@ -514,12 +514,12 @@ nouveau_exa_init(ScreenPtr pScreen)
 		break;
 	case NV_FERMI:
 	case NV_KEPLER:
+	case NV_MAXWELL:
 		exa->CheckComposite   = NVC0EXACheckComposite;
 		exa->PrepareComposite = NVC0EXAPrepareComposite;
 		exa->Composite        = NVC0EXAComposite;
 		exa->DoneComposite    = NVC0EXADoneComposite;
 		break;
-	case NV_MAXWELL:
 	default:
 		break;
 	}
diff --git a/src/nouveau_xv.c b/src/nouveau_xv.c
index d514dbf..716b18d 100644
--- a/src/nouveau_xv.c
+++ b/src/nouveau_xv.c
@@ -2142,7 +2142,7 @@ NVSetupTexturedVideo (ScreenPtr pScreen, XF86VideoAdaptorPtr *textureAdaptor)
 		textureAdaptor[0] = NV40SetupTexturedVideo(pScreen, FALSE);
 		textureAdaptor[1] = NV40SetupTexturedVideo(pScreen, TRUE);
 	} else
-	if (pNv->Architecture >= NV_TESLA && pNv->Architecture < NV_MAXWELL) {
+	if (pNv->Architecture >= NV_TESLA) {
 		textureAdaptor[0] = NV50SetupTexturedVideo(pScreen);
 	}
 }
diff --git a/src/nv_accel_common.c b/src/nv_accel_common.c
index 9361ce8..5d12dd8 100644
--- a/src/nv_accel_common.c
+++ b/src/nv_accel_common.c
@@ -722,6 +722,7 @@ NVAccelCommonInit(ScrnInfoPtr pScrn)
 	switch (pNv->Architecture) {
 	case NV_FERMI:
 	case NV_KEPLER:
+	case NV_MAXWELL:
 		INIT_CONTEXT_OBJECT(3D_NVC0);
 		break;
 	case NV_TESLA:
diff --git a/src/nv_driver.c b/src/nv_driver.c
index 4dde8e0..fff83f8 100644
--- a/src/nv_driver.c
+++ b/src/nv_driver.c
@@ -389,6 +389,7 @@ NVHasKMS(struct pci_device *pci_dev, struct xf86_platform_device *platform_dev)
 	case 0xe0:
 	case 0xf0:
 	case 0x100:
+	case 0x110:
 		break;
 	default:
 		xf86DrvMsg(-1, X_ERROR, "Unknown chipset: NV%02X\n", chipset);
diff --git a/src/nvc0_accel.c b/src/nvc0_accel.c
index d2a3b93..52a17db 100644
--- a/src/nvc0_accel.c
+++ b/src/nvc0_accel.c
@@ -53,6 +53,16 @@
 #include "shader/exas8nvf0.fp"
 #include "shader/exac8nvf0.fp"
 
+#include "shader/xfrm2nv110.vp"
+#include "shader/videonv110.fp"
+
+#include "shader/exascnv110.fp"
+#include "shader/exacmnv110.fp"
+#include "shader/exacanv110.fp"
+#include "shader/exasanv110.fp"
+#include "shader/exas8nv110.fp"
+#include "shader/exac8nv110.fp"
+
 #define NVC0PushProgram(pNv,addr,code) do {                                    \
 	const unsigned size = sizeof(code) / sizeof(code[0]);                  \
 	PUSH_DATAu((pNv)->pushbuf, (pNv)->scratch, (addr), size);              \
@@ -223,9 +233,12 @@ NVAccelInit3D_NVC0(ScrnInfoPtr pScrn)
 	} else if (pNv->dev->chipset < 0xf0) {
 		class  = 0xa097;
 		handle = 0x0000906e;
-	} else {
+	} else if (pNv->dev->chipset < 0x110) {
 		class  = 0xa197;
 		handle = 0x0000906e;
+	} else {
+		class  = 0xb097;
+		handle = 0x0000906e;
 	}
 
 	ret = nouveau_object_new(pNv->channel, class, class,
@@ -304,10 +317,12 @@ NVAccelInit3D_NVC0(ScrnInfoPtr pScrn)
 		PUSH_DATA (push, 1);
 	}
 
-	BEGIN_NVC0(push, NVC0_3D(VERTEX_QUARANTINE_ADDRESS_HIGH), 3);
-	PUSH_DATA (push, (bo->offset + MISC_OFFSET) >> 32);
-	PUSH_DATA (push, (bo->offset + MISC_OFFSET));
-	PUSH_DATA (push, 1);
+	if (pNv->Architecture < NV_MAXWELL) {
+		BEGIN_NVC0(push, NVC0_3D(VERTEX_QUARANTINE_ADDRESS_HIGH), 3);
+		PUSH_DATA (push, (bo->offset + MISC_OFFSET) >> 32);
+		PUSH_DATA (push, (bo->offset + MISC_OFFSET));
+		PUSH_DATA (push, 1);
+	}
 
 	BEGIN_NVC0(push, NVC0_3D(CODE_ADDRESS_HIGH), 2);
 	PUSH_DATA (push, (bo->offset + CODE_OFFSET) >> 32);
@@ -334,7 +349,8 @@ NVAccelInit3D_NVC0(ScrnInfoPtr pScrn)
 		NVC0PushProgram(pNv, PFP_S_A8, NVE0FP_Source_A8);
 		NVC0PushProgram(pNv, PFP_C_A8, NVE0FP_Composite_A8);
 		NVC0PushProgram(pNv, PFP_NV12, NVE0FP_NV12);
-	} else {
+	} else
+	if (pNv->dev->chipset < 0x110) {
 		NVC0PushProgram(pNv, PVP_PASS, NVF0VP_Transform2);
 		NVC0PushProgram(pNv, PFP_S, NVF0FP_Source);
 		NVC0PushProgram(pNv, PFP_C, NVF0FP_Composite);
@@ -343,6 +359,15 @@ NVAccelInit3D_NVC0(ScrnInfoPtr pScrn)
 		NVC0PushProgram(pNv, PFP_S_A8, NVF0FP_Source_A8);
 		NVC0PushProgram(pNv, PFP_C_A8, NVF0FP_Composite_A8);
 		NVC0PushProgram(pNv, PFP_NV12, NVF0FP_NV12);
+	} else {
+		NVC0PushProgram(pNv, PVP_PASS, NV110VP_Transform2);
+		NVC0PushProgram(pNv, PFP_S, NV110FP_Source);
+		NVC0PushProgram(pNv, PFP_C, NV110FP_Composite);
+		NVC0PushProgram(pNv, PFP_CCA, NV110FP_CAComposite);
+		NVC0PushProgram(pNv, PFP_CCASA, NV110FP_CACompositeSrcAlpha);
+		NVC0PushProgram(pNv, PFP_S_A8, NV110FP_Source_A8);
+		NVC0PushProgram(pNv, PFP_C_A8, NV110FP_Composite_A8);
+		NVC0PushProgram(pNv, PFP_NV12, NV110FP_NV12);
 	}
 
 	BEGIN_NVC0(push, NVC0_3D(SP_SELECT(1)), 4);
diff --git a/src/nvc0_exa.c b/src/nvc0_exa.c
index 6add60b..a53dfe6 100644
--- a/src/nvc0_exa.c
+++ b/src/nvc0_exa.c
@@ -914,14 +914,56 @@ NVC0EXAComposite(PixmapPtr pdpix,
 	if (!PUSH_SPACE(push, 64))
 		return;
 
+	if (pNv->dev->chipset >= 0x110) {
+		BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
+		PUSH_DATA (push, 256);
+		PUSH_DATA (push, (pNv->scratch->offset + PVP_DATA) >> 32);
+		PUSH_DATA (push, (pNv->scratch->offset + PVP_DATA));
+		BEGIN_1IC0(push, NVC0_3D(CB_POS), 3 * (4 + 2 + 2) + 1);
+		PUSH_DATA (push, 0x80);
+
+		PUSH_DATAf(push, dx);
+		PUSH_DATAf(push, dy + (h * 2));
+		PUSH_DATAf(push, 0);
+		PUSH_DATAf(push, 1);
+		PUSH_DATAf(push, sx);
+		PUSH_DATAf(push, sy + (h * 2));
+		PUSH_DATAf(push, mx);
+		PUSH_DATAf(push, my + (h * 2));
+
+		PUSH_DATAf(push, dx);
+		PUSH_DATAf(push, dy);
+		PUSH_DATAf(push, 0);
+		PUSH_DATAf(push, 1);
+		PUSH_DATAf(push, sx);
+		PUSH_DATAf(push, sy);
+		PUSH_DATAf(push, mx);
+		PUSH_DATAf(push, my);
+
+		PUSH_DATAf(push, dx + (w * 2));
+		PUSH_DATAf(push, dy);
+		PUSH_DATAf(push, 0);
+		PUSH_DATAf(push, 1);
+		PUSH_DATAf(push, sx + (w * 2));
+		PUSH_DATAf(push, sy);
+		PUSH_DATAf(push, mx + (w * 2));
+		PUSH_DATAf(push, my);
+	}
+
 	BEGIN_NVC0(push, NVC0_3D(SCISSOR_HORIZ(0)), 2);
 	PUSH_DATA (push, ((dx + w) << 16) | dx);
 	PUSH_DATA (push, ((dy + h) << 16) | dy);
 	BEGIN_NVC0(push, NVC0_3D(VERTEX_BEGIN_GL), 1);
 	PUSH_DATA (push, NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_TRIANGLES);
-	PUSH_VTX2s(push, sx, sy + (h * 2), mx, my + (h * 2), dx, dy + (h * 2));
-	PUSH_VTX2s(push, sx, sy, mx, my, dx, dy);
-	PUSH_VTX2s(push, sx + (w * 2), sy, mx + (w * 2), my, dx + (w * 2), dy);
+	if (pNv->dev->chipset < 0x110) {
+		PUSH_VTX2s(push, sx, sy + (h * 2), mx, my + (h * 2), dx, dy + (h * 2));
+		PUSH_VTX2s(push, sx, sy, mx, my, dx, dy);
+		PUSH_VTX2s(push, sx + (w * 2), sy, mx + (w * 2), my, dx + (w * 2), dy);
+	} else {
+		BEGIN_NVC0(push, NVC0_3D(VERTEX_BUFFER_FIRST), 2);
+		PUSH_DATA (push, 0);
+		PUSH_DATA (push, 3);
+	}
 	BEGIN_NVC0(push, NVC0_3D(VERTEX_END_GL), 1);
 	PUSH_DATA (push, 0);
 }
diff --git a/src/nvc0_xv.c b/src/nvc0_xv.c
index d1d8f18..129c505 100644
--- a/src/nvc0_xv.c
+++ b/src/nvc0_xv.c
@@ -247,15 +247,57 @@ nvc0_xv_image_put(ScrnInfoPtr pScrn,
 		    nouveau_pushbuf_refn (push, refs, 3))
 			return BadImplementation;
 
+		if (pNv->dev->chipset >= 0x110) {
+			BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
+			PUSH_DATA (push, 256);
+			PUSH_DATA (push, (pNv->scratch->offset + PVP_DATA) >> 32);
+			PUSH_DATA (push, (pNv->scratch->offset + PVP_DATA));
+			BEGIN_1IC0(push, NVC0_3D(CB_POS), 3 * (4 + 2 + 2) + 1);
+			PUSH_DATA (push, 0x80);
+
+			PUSH_DATAf(push, sx1);
+			PUSH_DATAf(push, sy1);
+			PUSH_DATAf(push, 0);
+			PUSH_DATAf(push, 1);
+			PUSH_DATAf(push, tx1);
+			PUSH_DATAf(push, ty1);
+			PUSH_DATAf(push, 0);
+			PUSH_DATAf(push, 0);
+
+			PUSH_DATAf(push, sx2+(sx2-sx1));
+			PUSH_DATAf(push, sy1);
+			PUSH_DATAf(push, 0);
+			PUSH_DATAf(push, 1);
+			PUSH_DATAf(push, tx2+(tx2-tx1));
+			PUSH_DATAf(push, ty1);
+			PUSH_DATAf(push, 0);
+			PUSH_DATAf(push, 0);
+
+			PUSH_DATAf(push, sx1);
+			PUSH_DATAf(push, sy2+(sy2-sy1));
+			PUSH_DATAf(push, 0);
+			PUSH_DATAf(push, 1);
+			PUSH_DATAf(push, tx1);
+			PUSH_DATAf(push, ty2+(ty2-ty1));
+			PUSH_DATAf(push, 0);
+			PUSH_DATAf(push, 0);
+		}
+
 		BEGIN_NVC0(push, NVC0_3D(SCISSOR_HORIZ(0)), 2);
 		PUSH_DATA (push, sx2 << NVC0_3D_SCISSOR_HORIZ_MAX__SHIFT | sx1);
 		PUSH_DATA (push, sy2 << NVC0_3D_SCISSOR_VERT_MAX__SHIFT | sy1 );
 
 		BEGIN_NVC0(push, NVC0_3D(VERTEX_BEGIN_GL), 1);
 		PUSH_DATA (push, NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_TRIANGLES);
-		PUSH_VTX1s(push, tx1, ty1, sx1, sy1);
-		PUSH_VTX1s(push, tx2+(tx2-tx1), ty1, sx2+(sx2-sx1), sy1);
-		PUSH_VTX1s(push, tx1, ty2+(ty2-ty1), sx1, sy2+(sy2-sy1));
+		if (pNv->dev->chipset < 0x110) {
+			PUSH_VTX1s(push, tx1, ty1, sx1, sy1);
+			PUSH_VTX1s(push, tx2+(tx2-tx1), ty1, sx2+(sx2-sx1), sy1);
+			PUSH_VTX1s(push, tx1, ty2+(ty2-ty1), sx1, sy2+(sy2-sy1));
+		} else {
+			BEGIN_NVC0(push, NVC0_3D(VERTEX_BUFFER_FIRST), 2);
+			PUSH_DATA (push, 0);
+			PUSH_DATA (push, 3);
+		}
 		BEGIN_NVC0(push, NVC0_3D(VERTEX_END_GL), 1);
 		PUSH_DATA (push, 0);
 
diff --git a/src/shader/Makefile b/src/shader/Makefile
index 2d789be..12bf455 100644
--- a/src/shader/Makefile
+++ b/src/shader/Makefile
@@ -22,23 +22,36 @@ NVF0_SHADERS = xfrm2nvf0.vpc \
 	       exas8nvf0.fpc \
 	       exac8nvf0.fpc \
 	       videonvf0.fpc
+NV110_SHADERS = xfrm2nv110.vpc \
+	       exascnv110.fpc \
+	       exacmnv110.fpc \
+	       exacanv110.fpc \
+	       exasanv110.fpc \
+	       exas8nv110.fpc \
+	       exac8nv110.fpc \
+	       videonv110.fpc
 
-SHADERS = $(NVC0_SHADERS) $(NVE0_SHADERS) $(NVF0_SHADERS)
+SHADERS = $(NVC0_SHADERS) $(NVE0_SHADERS) $(NVF0_SHADERS) $(NV110_SHADERS)
 ENVYAS ?= envyas
 
 all: $(SHADERS)
 
 $(filter %nvc0.vpc,$(SHADERS)): %.vpc: %.vp
-	cpp -DENVYAS $< | sed -e '/^#/d' | $(ENVYAS) -w -m nvc0 -o $@
+	cpp -DENVYAS $< | sed -e '/^#/d' | $(ENVYAS) -w -m gf100 -V gf100 -o $@
 $(filter %nvc0.fpc,$(SHADERS)): %.fpc: %.fp
-	cpp -DENVYAS $< | sed -e '/^#/d' | $(ENVYAS) -w -m nvc0 -o $@
+	cpp -DENVYAS $< | sed -e '/^#/d' | $(ENVYAS) -w -m gf100 -V gf100 -o $@
 
 $(filter %nve0.vpc,$(SHADERS)): %.vpc: %.vp
-	cpp -DENVYAS $< | sed -e '/^#/d' | $(ENVYAS) -w -m nvc0 -V nve4 -o $@
+	cpp -DENVYAS $< | sed -e '/^#/d' | $(ENVYAS) -w -m gf100 -V gk104 -o $@
 $(filter %nve0.fpc,$(SHADERS)): %.fpc: %.fp
-	cpp -DENVYAS $< | sed -e '/^#/d' | $(ENVYAS) -w -m nvc0 -V nve4 -o $@
+	cpp -DENVYAS $< | sed -e '/^#/d' | $(ENVYAS) -w -m gf100 -V gk104 -o $@
 
 $(filter %nvf0.vpc,$(SHADERS)): %.vpc: %.vp
 	cpp -DENVYAS $< | sed -e '/^#/d' | $(ENVYAS) -w -m gk110 -o $@
 $(filter %nvf0.fpc,$(SHADERS)): %.fpc: %.fp
 	cpp -DENVYAS $< | sed -e '/^#/d' | $(ENVYAS) -w -m gk110 -o $@
+
+$(filter %nv110.vpc,$(SHADERS)): %.vpc: %.vp
+	cpp -DENVYAS $< | sed -e '/^#/d' | $(ENVYAS) -w -m gm107 -o $@
+$(filter %nv110.fpc,$(SHADERS)): %.fpc: %.fp
+	cpp -DENVYAS $< | sed -e '/^#/d' | $(ENVYAS) -w -m gm107 -o $@
diff --git a/src/shader/exac8nv110.fp b/src/shader/exac8nv110.fp
new file mode 100644
index 0000000..ce78036
--- /dev/null
+++ b/src/shader/exac8nv110.fp
@@ -0,0 +1,47 @@
+#ifndef ENVYAS
+static uint32_t
+NV110FP_Composite_A8[] = {
+	0x00001462,
+	0x00000000,
+	0x00000000,
+	0x00000000,
+	0x00000000,
+	0x80000000,
+	0x00000a0a,
+	0x00000000,
+	0x00000000,
+	0x00000000,
+	0x00000000,
+	0x00000000,
+	0x00000000,
+	0x00000000,
+	0x00000000,
+	0x00000000,
+	0x00000000,
+	0x00000000,
+	0x0000000f,
+	0x00000000,
+#include "exac8nv110.fpc"
+};
+#else
+
+sched (st 0x0) (st 0x0) (st 0x0)
+ipa pass $r0 a[0x7c] 0x0 0x0 0x1
+mufu rcp $r0 $r0
+ipa $r3 a[0x94] $r0 0x0 0x1
+sched (st 0x0) (st 0x0) (st 0x0)
+ipa $r2 a[0x90] $r0 0x0 0x1
+tex nodep $r1 $r2 0x0 0x1 t2d 0x8
+ipa $r3 a[0x84] $r0 0x0 0x1
+sched (st 0x0) (st 0x0) (st 0x0)
+ipa $r2 a[0x80] $r0 0x0 0x1
+tex nodep $r0 $r2 0x0 0x0 t2d 0x8
+depbar le 0x5 0x0 0x0
+sched (st 0x0) (st 0x0) (st 0x0)
+fmul ftz $r3 $r0 $r1
+mov $r2 $r3 0xf
+mov $r1 $r3 0xf
+sched (st 0x0) (st 0x0) (st 0x0)
+mov $r0 $r3 0xf
+exit
+#endif
diff --git a/src/shader/exac8nv110.fpc b/src/shader/exac8nv110.fpc
new file mode 100644
index 0000000..4aa1368
--- /dev/null
+++ b/src/shader/exac8nv110.fpc
@@ -0,0 +1,38 @@
+0xfc0007e0,
+0x001f8000,
+0xcff7ff00,
+0xe003ff87,
+0x00470000,
+0x50800000,
+0x4007ff03,
+0xe043ff89,
+0xfc0007e0,
+0x001f8000,
+0x0007ff02,
+0xe043ff89,
+0x2ff70201,
+0xc03a0014,
+0x4007ff03,
+0xe043ff88,
+0xfc0007e0,
+0x001f8000,
+0x0007ff02,
+0xe043ff88,
+0x2ff70200,
+0xc03a0004,
+0x34070000,
+0xf0f00000,
+0xfc0007e0,
+0x001f8000,
+0x00170003,
+0x5c681000,
+0x00370002,
+0x5c980780,
+0x00370001,
+0x5c980780,
+0xfc0007e0,
+0x001f8000,
+0x00370000,
+0x5c980780,
+0x0007000f,
+0xe3000000,
diff --git a/src/shader/exacanv110.fp b/src/shader/exacanv110.fp
new file mode 100644
index 0000000..a70d5c5
--- /dev/null
+++ b/src/shader/exacanv110.fp
@@ -0,0 +1,47 @@
+#ifndef ENVYAS
+static uint32_t
+NV110FP_CAComposite[] = {
+	0x00001462, /* 0x0000c000 = USES_KIL, MULTI_COLORS */
+	0x00000000,
+	0x00000000,
+	0x00000000,
+	0x00000000,
+	0x80000000, /* FRAG_COORD_UMASK = 0x8 */
+	0x00000a0a, /* FP_INTERP[0x080], 0022 0022 */
+	0x00000000, /* FP_INTERP[0x0c0], 0 = OFF */
+	0x00000000, /* FP_INTERP[0x100], 1 = FLAT */
+	0x00000000, /* FP_INTERP[0x140], 2 = PERSPECTIVE */
+	0x00000000, /* FP_INTERP[0x180], 3 = LINEAR */
+	0x00000000, /* FP_INTERP[0x1c0] */
+	0x00000000, /* FP_INTERP[0x200] */
+	0x00000000, /* FP_INTERP[0x240] */
+	0x00000000, /* FP_INTERP[0x280] */
+	0x00000000, /* FP_INTERP[0x2c0] */
+	0x00000000, /* FP_INTERP[0x300] */
+	0x00000000,
+	0x0000000f, /* FP_RESULT_MASK (0x8000 Face ?) */
+	0x00000000, /* 0x2 = FragDepth, 0x1 = SampleMask */
+#include "exacanv110.fpc"
+};
+#else
+
+sched (st 0x0) (st 0x0) (st 0x0)
+ipa pass $r0 a[0x7c] 0x0 0x0 0x1
+mufu rcp $r0 $r0
+ipa $r3 a[0x94] $r0 0x0 0x1
+sched (st 0x0) (st 0x0) (st 0x0)
+ipa $r2 a[0x90] $r0 0x0 0x1
+tex nodep $r4 $r2 0x0 0x1 t2d 0xf
+ipa $r1 a[0x84] $r0 0x0 0x1
+sched (st 0x0) (st 0x0) (st 0x0)
+ipa $r0 a[0x80] $r0 0x0 0x1
+tex nodep $r0 $r0 0x0 0x0 t2d 0xf
+depbar le 0x5 0x0 0x0
+sched (st 0x0) (st 0x0) (st 0x0)
+fmul ftz $r3 $r3 $r7
+fmul ftz $r2 $r2 $r6
+fmul ftz $r1 $r1 $r5
+sched (st 0x0) (st 0x0) (st 0x0)
+fmul ftz $r0 $r0 $r4
+exit
+#endif
diff --git a/src/shader/exacanv110.fpc b/src/shader/exacanv110.fpc
new file mode 100644
index 0000000..7c0ca5e
--- /dev/null
+++ b/src/shader/exacanv110.fpc
@@ -0,0 +1,38 @@
+0xfc0007e0,
+0x001f8000,
+0xcff7ff00,
+0xe003ff87,
+0x00470000,
+0x50800000,
+0x4007ff03,
+0xe043ff89,
+0xfc0007e0,
+0x001f8000,
+0x0007ff02,
+0xe043ff89,
+0xaff70204,
+0xc03a0017,
+0x4007ff01,
+0xe043ff88,
+0xfc0007e0,
+0x001f8000,
+0x0007ff00,
+0xe043ff88,
+0xaff70000,
+0xc03a0007,
+0x34070000,
+0xf0f00000,
+0xfc0007e0,
+0x001f8000,
+0x00770303,
+0x5c681000,
+0x00670202,
+0x5c681000,
+0x00570101,
+0x5c681000,
+0xfc0007e0,
+0x001f8000,
+0x00470000,
+0x5c681000,
+0x0007000f,
+0xe3000000,
diff --git a/src/shader/exacmnv110.fp b/src/shader/exacmnv110.fp
new file mode 100644
index 0000000..fe5c294
--- /dev/null
+++ b/src/shader/exacmnv110.fp
@@ -0,0 +1,47 @@
+#ifndef ENVYAS
+static uint32_t
+NV110FP_Composite[] = {
+	0x00001462,
+	0x00000000,
+	0x00000000,
+	0x00000000,
+	0x00000000,
+	0x80000000,
+	0x00000a0a,
+	0x00000000,
+	0x00000000,
+	0x00000000,
+	0x00000000,
+	0x00000000,
+	0x00000000,
+	0x00000000,
+	0x00000000,
+	0x00000000,
+	0x00000000,
+	0x00000000,
+	0x0000000f,
+	0x00000000,
+#include "exacmnv110.fpc"
+};
+#else
+
+sched (st 0x0) (st 0x0) (st 0x0)
+ipa pass $r0 a[0x7c] 0x0 0x0 0x1
+mufu rcp $r0 $r0
+ipa $r3 a[0x94] $r0 0x0 0x1
+sched (st 0x0) (st 0x0) (st 0x0)
+ipa $r2 a[0x90] $r0 0x0 0x1
+tex nodep $r4 $r2 0x0 0x1 t2d 0x8
+ipa $r1 a[0x84] $r0 0x0 0x1
+sched (st 0x0) (st 0x0) (st 0x0)
+ipa $r0 a[0x80] $r0 0x0 0x1
+tex nodep $r0 $r0 0x0 0x0 t2d 0xf
+depbar le 0x5 0x0 0x0
+sched (st 0x0) (st 0x0) (st 0x0)
+fmul ftz $r3 $r3 $r4
+fmul ftz $r2 $r2 $r4
+fmul ftz $r1 $r1 $r4
+sched (st 0x0) (st 0x0) (st 0x0)
+fmul ftz $r0 $r0 $r4
+exit
+#endif
diff --git a/src/shader/exacmnv110.fpc b/src/shader/exacmnv110.fpc
new file mode 100644
index 0000000..9d62c1a
--- /dev/null
+++ b/src/shader/exacmnv110.fpc
@@ -0,0 +1,38 @@
+0xfc0007e0,
+0x001f8000,
+0xcff7ff00,
+0xe003ff87,
+0x00470000,
+0x50800000,
+0x4007ff03,
+0xe043ff89,
+0xfc0007e0,
+0x001f8000,
+0x0007ff02,
+0xe043ff89,
+0x2ff70204,
+0xc03a0014,
+0x4007ff01,
+0xe043ff88,
+0xfc0007e0,
+0x001f8000,
+0x0007ff00,
+0xe043ff88,
+0xaff70000,
+0xc03a0007,
+0x34070000,
+0xf0f00000,
+0xfc0007e0,
+0x001f8000,
+0x00470303,
+0x5c681000,
+0x00470202,
+0x5c681000,
+0x00470101,
+0x5c681000,
+0xfc0007e0,
+0x001f8000,
+0x00470000,
+0x5c681000,
+0x0007000f,
+0xe3000000,
diff --git a/src/shader/exas8nv110.fp b/src/shader/exas8nv110.fp
new file mode 100644
index 0000000..4fe2e19
--- /dev/null
+++ b/src/shader/exas8nv110.fp
@@ -0,0 +1,42 @@
+#ifndef ENVYAS
+static uint32_t
+NV110FP_Source_A8[] = {
+	0x00001462,
+	0x00000000,
+	0x00000000,
+	0x00000000,
+	0x00000000,
+	0x80000000,
+	0x0000000a,
+	0x00000000,
+	0x00000000,
+	0x00000000,
+	0x00000000,
+	0x00000000,
+	0x00000000,
+	0x00000000,
+	0x00000000,
+	0x00000000,
+	0x00000000,
+	0x00000000,
+	0x0000000f,
+	0x00000000,
+#include "exas8nv110.fpc"
+};
+#else
+
+sched (st 0x0) (st 0x0) (st 0x0)
+ipa pass $r0 a[0x7c] 0x0 0x0 0x1
+mufu rcp $r0 $r0
+ipa $r1 a[0x84] $r0 0x0 0x1
+sched (st 0x0) (st 0x0) (st 0x0)
+ipa $r0 a[0x80] $r0 0x0 0x1
+tex nodep $r0 $r0 0x0 0x0 t2d 0x8
+depbar le 0x5 0x0 0x0
+sched (st 0x0) (st 0x0) (st 0x0)
+mov $r3 $r0 0xf
+mov $r2 $r0 0xf
+mov $r1 $r0 0xf
+sched (st 0x0) (st 0x0) (st 0x0)
+exit
+#endif
diff --git a/src/shader/exas8nv110.fpc b/src/shader/exas8nv110.fpc
new file mode 100644
index 0000000..1181c41
--- /dev/null
+++ b/src/shader/exas8nv110.fpc
@@ -0,0 +1,28 @@
+0xfc0007e0,
+0x001f8000,
+0xcff7ff00,
+0xe003ff87,
+0x00470000,
+0x50800000,
+0x4007ff01,
+0xe043ff88,
+0xfc0007e0,
+0x001f8000,
+0x0007ff00,
+0xe043ff88,
+0x2ff70000,
+0xc03a0004,
+0x34070000,
+0xf0f00000,
+0xfc0007e0,
+0x001f8000,
+0x00070003,
+0x5c980780,
+0x00070002,
+0x5c980780,
+0x00070001,
+0x5c980780,
+0xfc0007e0,
+0x001f8000,
+0x0007000f,
+0xe3000000,
diff --git a/src/shader/exasanv110.fp b/src/shader/exasanv110.fp
new file mode 100644
index 0000000..61374a6
--- /dev/null
+++ b/src/shader/exasanv110.fp
@@ -0,0 +1,47 @@
+#ifndef ENVYAS
+static uint32_t
+NV110FP_CACompositeSrcAlpha[] = {
+	0x00001462,
+	0x00000000,
+	0x00000000,
+	0x00000000,
+	0x00000000,
+	0x80000000,
+	0x00000a0a,
+	0x00000000,
+	0x00000000,
+	0x00000000,
+	0x00000000,
+	0x00000000,
+	0x00000000,
+	0x00000000,
+	0x00000000,
+	0x00000000,
+	0x00000000,
+	0x00000000,
+	0x0000000f,
+	0x00000000,
+#include "exasanv110.fpc"
+};
+#else
+
+sched (st 0x0) (st 0x0) (st 0x0)
+ipa pass $r0 a[0x7c] 0x0 0x0 0x1
+mufu rcp $r0 $r0
+ipa $r3 a[0x84] $r0 0x0 0x1
+sched (st 0x0) (st 0x0) (st 0x0)
+ipa $r2 a[0x80] $r0 0x0 0x1
+tex nodep $r4 $r2 0x0 0x0 t2d 0x8
+ipa $r1 a[0x94] $r0 0x0 0x1
+sched (st 0x0) (st 0x0) (st 0x0)
+ipa $r0 a[0x90] $r0 0x0 0x1
+tex nodep $r0 $r0 0x0 0x1 t2d 0xf
+depbar le 0x5 0x0 0x0
+sched (st 0x0) (st 0x0) (st 0x0)
+fmul ftz $r3 $r3 $r4
+fmul ftz $r2 $r2 $r4
+fmul ftz $r1 $r1 $r4
+sched (st 0x0) (st 0x0) (st 0x0)
+fmul ftz $r0 $r0 $r4
+exit
+#endif
diff --git a/src/shader/exasanv110.fpc b/src/shader/exasanv110.fpc
new file mode 100644
index 0000000..5516a03
--- /dev/null
+++ b/src/shader/exasanv110.fpc
@@ -0,0 +1,38 @@
+0xfc0007e0,
+0x001f8000,
+0xcff7ff00,
+0xe003ff87,
+0x00470000,
+0x50800000,
+0x4007ff03,
+0xe043ff88,
+0xfc0007e0,
+0x001f8000,
+0x0007ff02,
+0xe043ff88,
+0x2ff70204,
+0xc03a0004,
+0x4007ff01,
+0xe043ff89,
+0xfc0007e0,
+0x001f8000,
+0x0007ff00,
+0xe043ff89,
+0xaff70000,
+0xc03a0017,
+0x34070000,
+0xf0f00000,
+0xfc0007e0,
+0x001f8000,
+0x00470303,
+0x5c681000,
+0x00470202,
+0x5c681000,
+0x00470101,
+0x5c681000,
+0xfc0007e0,
+0x001f8000,
+0x00470000,
+0x5c681000,
+0x0007000f,
+0xe3000000,
diff --git a/src/shader/exascnv110.fp b/src/shader/exascnv110.fp
new file mode 100644
index 0000000..90bbb55
--- /dev/null
+++ b/src/shader/exascnv110.fp
@@ -0,0 +1,38 @@
+#ifndef ENVYAS
+static uint32_t
+NV110FP_Source[] = {
+	0x00001462,
+	0x00000000,
+	0x00000000,
+	0x00000000,
+	0x00000000,
+	0x80000000,
+	0x0000000a,
+	0x00000000,
+	0x00000000,
+	0x00000000,
+	0x00000000,
+	0x00000000,
+	0x00000000,
+	0x00000000,
+	0x00000000,
+	0x00000000,
+	0x00000000,
+	0x00000000,
+	0x0000000f,
+	0x00000000,
+#include "exascnv110.fpc"
+};
+#else
+
+sched (st 0x0) (st 0x0) (st 0x0)
+ipa pass $r0 a[0x7c] 0x0 0x0 0x1
+mufu rcp $r0 $r0
+ipa $r1 a[0x84] $r0 0x0 0x1
+sched (st 0x0) (st 0x0) (st 0x0)
+ipa $r0 a[0x80] $r0 0x0 0x1
+tex nodep $r0 $r0 0x0 0x0 t2d 0xf
+depbar le 0x5 0x0 0x0
+sched (st 0x0) (st 0x0) (st 0x0)
+exit
+#endif
diff --git a/src/shader/exascnv110.fpc b/src/shader/exascnv110.fpc
new file mode 100644
index 0000000..2dba15d
--- /dev/null
+++ b/src/shader/exascnv110.fpc
@@ -0,0 +1,20 @@
+0xfc0007e0,
+0x001f8000,
+0xcff7ff00,
+0xe003ff87,
+0x00470000,
+0x50800000,
+0x4007ff01,
+0xe043ff88,
+0xfc0007e0,
+0x001f8000,
+0x0007ff00,
+0xe043ff88,
+0xaff70000,
+0xc03a0007,
+0x34070000,
+0xf0f00000,
+0xfc0007e0,
+0x001f8000,
+0x0007000f,
+0xe3000000,
diff --git a/src/shader/videonv110.fp b/src/shader/videonv110.fp
new file mode 100644
index 0000000..2728311
--- /dev/null
+++ b/src/shader/videonv110.fp
@@ -0,0 +1,54 @@
+#ifndef ENVYAS
+static uint32_t
+NV110FP_NV12[] = {
+	0x00001462,
+	0x00000000,
+	0x00000000,
+	0x00000000,
+	0x00000000,
+	0x80000000,
+	0x0000000a,
+	0x00000000,
+	0x00000000,
+	0x00000000,
+	0x00000000,
+	0x00000000,
+	0x00000000,
+	0x00000000,
+	0x00000000,
+	0x00000000,
+	0x00000000,
+	0x00000000,
+	0x0000000f,
+	0x00000000,
+#include "videonv110.fpc"
+};
+#else
+
+sched (st 0x0) (st 0x0) (st 0x0)
+ipa pass $r2 a[0x7c] 0x0 0x0 0x1
+mufu rcp $r2 $r2
+ipa $r0 a[0x80] $r2 0x0 0x1
+sched (st 0x0) (st 0x0) (st 0x0)
+ipa $r1 a[0x84] $r2 0x0 0x1
+tex nodep $r4 $r0 0x0 0x0 t2d 0x8
+tex nodep $r0 $r0 0x0 0x1 t2d 0xc
+sched (st 0x0) (st 0x0) (st 0x0)
+depbar le 0x5 0x1 0x1
+fmul ftz $r5 $r4 c0[0x0]
+fadd ftz $r3 $r5 c0[0x4]
+sched (st 0x0) (st 0x0) (st 0x0)
+fadd ftz $r4 $r5 c0[0x8]
+fadd ftz $r5 $r5 c0[0xc]
+depbar le 0x5 0x0 0x0
+sched (st 0x0) (st 0x0) (st 0x0)
+ffma ftz $r3 $r0 c0[0x10] $r3
+ffma ftz $r4 $r0 c0[0x14] $r4
+ffma ftz $r5 $r0 c0[0x18] $r5
+sched (st 0x0) (st 0x0) (st 0x0)
+ffma ftz $r0 $r1 c0[0x1c] $r3
+ffma ftz $r2 $r1 c0[0x24] $r5
+ffma ftz $r1 $r1 c0[0x20] $r4
+sched (st 0x0) (st 0x0) (st 0x0)
+exit
+#endif
diff --git a/src/shader/videonv110.fpc b/src/shader/videonv110.fpc
new file mode 100644
index 0000000..31d745a
--- /dev/null
+++ b/src/shader/videonv110.fpc
@@ -0,0 +1,52 @@
+0xfc0007e0,
+0x001f8000,
+0xcff7ff02,
+0xe003ff87,
+0x00470202,
+0x50800000,
+0x0027ff00,
+0xe043ff88,
+0xfc0007e0,
+0x001f8000,
+0x4027ff01,
+0xe043ff88,
+0x2ff70004,
+0xc03a0004,
+0x2ff70000,
+0xc03a0016,
+0xfc0007e0,
+0x001f8000,
+0x34170001,
+0xf0f00000,
+0x00070405,
+0x4c681000,
+0x00170503,
+0x4c581000,
+0xfc0007e0,
+0x001f8000,
+0x00270504,
+0x4c581000,
+0x00370505,
+0x4c581000,
+0x34070000,
+0xf0f00000,
+0xfc0007e0,
+0x001f8000,
+0x00470003,
+0x49a00180,
+0x00570004,
+0x49a00200,
+0x00670005,
+0x49a00280,
+0xfc0007e0,
+0x001f8000,
+0x00770100,
+0x49a00180,
+0x00970102,
+0x49a00280,
+0x00870101,
+0x49a00200,
+0xfc0007e0,
+0x001f8000,
+0x0007000f,
+0xe3000000,
diff --git a/src/shader/xfrm2nv110.vp b/src/shader/xfrm2nv110.vp
new file mode 100644
index 0000000..bbfc527
--- /dev/null
+++ b/src/shader/xfrm2nv110.vp
@@ -0,0 +1,82 @@
+#ifndef ENVYAS
+static uint32_t
+NV110VP_Transform2[] = {
+	0x02000461,
+	0x00000000,
+	0x00000000,
+	0x00000000,
+	0x000ff000,
+	0x00000000, /* VP_ATTR_EN[0x000] */
+	0x00000000, /* VP_ATTR_EN[0x080] */
+	0x00000000, /* VP_ATTR_EN[0x100] */
+	0x00000000,
+	0x00000000, /* VP_ATTR_EN[0x200] */
+	0x80000000, /* VERTEXID */
+	0x00000000, /* VP_ATTR_EN[0x300] */
+	0x00000000,
+	0x0033f000, /* VP_EXPORT_EN[0x040] */
+	0x00000000, /* VP_EXPORT_EN[0x0c0] */
+	0x00000000,
+	0x00000000,
+	0x00000000,
+	0x00000000, /* VP_EXPORT_EN[0x2c0] */
+	0x00000000,
+#include "xfrm2nv110.vpc"
+};
+#else
+
+sched (st 0x0) (st 0x0) (st 0x0)
+ld b32 $r5 a[0x2fc] 0x0
+shl $r5 $r5 0x5
+ld b64 $r0 c0[$r5+0x80]
+sched (st 0x0) (st 0x0) (st 0x0)
+ld b64 $r2 c0[$r5+0x88]
+st b128 a[0x70] $r0 0x0
+
+ld b64 $r0 c0[$r5+0x90]
+sched (st 0x0) (st 0x0) (st 0x0)
+fmul ftz $r2 $r0 c0[0x0]
+fmul ftz $r3 $r0 c0[0xc]
+fmul ftz $r4 $r0 c0[0x18]
+sched (st 0x0) (st 0x0) (st 0x0)
+ffma ftz $r2 $r1 c0[0x4] $r2
+ffma ftz $r3 $r1 c0[0x10] $r3
+ffma ftz $r4 $r1 c0[0x1c] $r4
+sched (st 0x0) (st 0x0) (st 0x0)
+fadd ftz $r2 $r2 c0[0x8]
+fadd ftz $r3 $r3 c0[0x14]
+fadd ftz $r4 $r4 c0[0x20]
+sched (st 0x0) (st 0x0) (st 0x0)
+mufu rcp $r4 $r4
+fmul ftz $r2 $r2 $r4
+fmul ftz $r3 $r3 $r4
+sched (st 0x0) (st 0x0) (st 0x0)
+fmul ftz $r0 $r2 c0[0x24]
+fmul ftz $r1 $r3 c0[0x28]
+st b64 a[0x80] $r0 0x0
+
+sched (st 0x0) (st 0x0) (st 0x0)
+ld b64 $r0 c0[$r5+0x98]
+fmul ftz $r2 $r0 c0[0x2c]
+fmul ftz $r3 $r0 c0[0x38]
+sched (st 0x0) (st 0x0) (st 0x0)
+fmul ftz $r4 $r0 c0[0x44]
+ffma ftz $r2 $r1 c0[0x30] $r2
+ffma ftz $r3 $r1 c0[0x3c] $r3
+sched (st 0x0) (st 0x0) (st 0x0)
+ffma ftz $r4 $r1 c0[0x48] $r4
+fadd ftz $r2 $r2 c0[0x34]
+fadd ftz $r3 $r3 c0[0x40]
+sched (st 0x0) (st 0x0) (st 0x0)
+fadd ftz $r4 $r4 c0[0x4c]
+mufu rcp $r4 $r4
+fmul ftz $r2 $r2 $r4
+sched (st 0x0) (st 0x0) (st 0x0)
+fmul ftz $r3 $r3 $r4
+fmul ftz $r0 $r2 c0[0x50]
+fmul ftz $r1 $r3 c0[0x54]
+sched (st 0x0) (st 0x0) (st 0x0)
+st b64 a[0x90] $r0 0x0
+
+exit
+#endif
diff --git a/src/shader/xfrm2nv110.vpc b/src/shader/xfrm2nv110.vpc
new file mode 100644
index 0000000..0d9ebfd
--- /dev/null
+++ b/src/shader/xfrm2nv110.vpc
@@ -0,0 +1,102 @@
+0xfc0007e0,
+0x001f8000,
+0x2fc7ff05,
+0xefd87f80,
+0x00570505,
+0x38480000,
+0x08070500,
+0xef950000,
+0xfc0007e0,
+0x001f8000,
+0x08870502,
+0xef950000,
+0x0707ff00,
+0xeff1ff80,
+0x09070500,
+0xef950000,
+0xfc0007e0,
+0x001f8000,
+0x00070002,
+0x4c681000,
+0x00370003,
+0x4c681000,
+0x00670004,
+0x4c681000,
+0xfc0007e0,
+0x001f8000,
+0x00170102,
+0x49a00100,
+0x00470103,
+0x49a00180,
+0x00770104,
+0x49a00200,
+0xfc0007e0,
+0x001f8000,
+0x00270202,
+0x4c581000,
+0x00570303,
+0x4c581000,
+0x00870404,
+0x4c581000,
+0xfc0007e0,
+0x001f8000,
+0x00470404,
+0x50800000,
+0x00470202,
+0x5c681000,
+0x00470303,
+0x5c681000,
+0xfc0007e0,
+0x001f8000,
+0x00970200,
+0x4c681000,
+0x00a70301,
+0x4c681000,
+0x0807ff00,
+0xeff0ff80,
+0xfc0007e0,
+0x001f8000,
+0x09870500,
+0xef950000,
+0x00b70002,
+0x4c681000,
+0x00e70003,
+0x4c681000,
+0xfc0007e0,
+0x001f8000,
+0x01170004,
+0x4c681000,
+0x00c70102,
+0x49a00100,
+0x00f70103,
+0x49a00180,
+0xfc0007e0,
+0x001f8000,
+0x01270104,
+0x49a00200,
+0x00d70202,
+0x4c581000,
+0x01070303,
+0x4c581000,
+0xfc0007e0,
+0x001f8000,
+0x01370404,
+0x4c581000,
+0x00470404,
+0x50800000,
+0x00470202,
+0x5c681000,
+0xfc0007e0,
+0x001f8000,
+0x00470303,
+0x5c681000,
+0x01470200,
+0x4c681000,
+0x01570301,
+0x4c681000,
+0xfc0007e0,
+0x001f8000,
+0x0907ff00,
+0xeff0ff80,
+0x0007000f,
+0xe3000000,
-- 
2.7.3

_______________________________________________
Nouveau mailing list
Nouveau@lists.freedesktop.org
https://lists.freedesktop.org/mailman/listinfo/nouveau

^ permalink raw reply related	[flat|nested] 15+ messages in thread

* [PATCH v2 2/7] hwdefs: update nvc0_3d, add gm107_texture for new TIC format
       [not found] ` <1477576980-7962-1-git-send-email-imirkin-FrUbXkNCsVf2fBVCVOL8/A@public.gmane.org>
  2016-10-27 14:02   ` [PATCH v2 1/7] exa: add GM10x acceleration support Ilia Mirkin
@ 2016-10-27 14:02   ` Ilia Mirkin
  2016-10-27 14:02   ` [PATCH v2 3/7] nvc0: make use of the new hwdefs for TEX_CB_INDEX Ilia Mirkin
                     ` (4 subsequent siblings)
  6 siblings, 0 replies; 15+ messages in thread
From: Ilia Mirkin @ 2016-10-27 14:02 UTC (permalink / raw)
  To: nouveau-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW

These are copied directly from the mesa repository.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
---
 src/Makefile.am                |   1 +
 src/hwdefs/gm107_texture.xml.h | 365 +++++++++++++++++
 src/hwdefs/nvc0_3d.xml.h       | 867 +++++++++++++++++++++++++----------------
 3 files changed, 893 insertions(+), 340 deletions(-)
 create mode 100644 src/hwdefs/gm107_texture.xml.h

diff --git a/src/Makefile.am b/src/Makefile.am
index 6ba8d87..d777fe5 100644
--- a/src/Makefile.am
+++ b/src/Makefile.am
@@ -71,6 +71,7 @@ EXTRA_DIST = hwdefs/nv_3ddefs.xml.h \
 	     hwdefs/nv50_texture.h \
 	     hwdefs/nvc0_3d.xml.h \
 	     hwdefs/nvc0_m2mf.xml.h \
+	     hwdefs/gm107_texture.xml.h \
 	     shader/exac8nvc0.fp \
 	     shader/exac8nvc0.fpc \
 	     shader/exac8nve0.fp \
diff --git a/src/hwdefs/gm107_texture.xml.h b/src/hwdefs/gm107_texture.xml.h
new file mode 100644
index 0000000..a4bc380
--- /dev/null
+++ b/src/hwdefs/gm107_texture.xml.h
@@ -0,0 +1,365 @@
+#ifndef GM107_TEXTURE_XML
+#define GM107_TEXTURE_XML
+
+/* Autogenerated file, DO NOT EDIT manually!
+
+This file was generated by the rules-ng-ng headergen tool in this git repository:
+http://github.com/envytools/envytools/
+git clone https://github.com/envytools/envytools.git
+
+The rules-ng-ng source files this header was generated from are:
+- /home/skeggsb/git/envytools/rnndb/../rnndb/graph/gm107_texture.xml (  22057 bytes, from 2016-02-12 03:01:43)
+- /home/skeggsb/git/envytools/rnndb/copyright.xml                    (   6456 bytes, from 2015-09-10 02:57:40)
+- /home/skeggsb/git/envytools/rnndb/nvchipsets.xml                   (   2908 bytes, from 2016-02-04 22:19:11)
+- /home/skeggsb/git/envytools/rnndb/g80_defs.xml                     (  21739 bytes, from 2016-02-04 00:29:42)
+
+Copyright (C) 2006-2016 by the following authors:
+- Artur Huillet <arthur.huillet@free.fr> (ahuillet)
+- Ben Skeggs (darktama, darktama_)
+- B. R. <koala_br@users.sourceforge.net> (koala_br)
+- Carlos Martin <carlosmn@users.sf.net> (carlosmn)
+- Christoph Bumiller <e0425955@student.tuwien.ac.at> (calim, chrisbmr)
+- Dawid Gajownik <gajownik@users.sf.net> (gajownik)
+- Dmitry Baryshkov
+- Dmitry Eremin-Solenikov <lumag@users.sf.net> (lumag)
+- EdB <edb_@users.sf.net> (edb_)
+- Erik Waling <erikwailing@users.sf.net> (erikwaling)
+- Francisco Jerez <currojerez@riseup.net> (curro)
+- Ilia Mirkin <imirkin@alum.mit.edu> (imirkin)
+- jb17bsome <jb17bsome@bellsouth.net> (jb17bsome)
+- Jeremy Kolb <kjeremy@users.sf.net> (kjeremy)
+- Laurent Carlier <lordheavym@gmail.com> (lordheavy)
+- Luca Barbieri <luca@luca-barbieri.com> (lb, lb1)
+- Maarten Maathuis <madman2003@gmail.com> (stillunknown)
+- Marcin Kościelnicki <koriakin@0x04.net> (mwk, koriakin)
+- Mark Carey <mark.carey@gmail.com> (careym)
+- Matthieu Castet <matthieu.castet@parrot.com> (mat-c)
+- nvidiaman <nvidiaman@users.sf.net> (nvidiaman)
+- Patrice Mandin <patmandin@gmail.com> (pmandin, pmdata)
+- Pekka Paalanen <pq@iki.fi> (pq, ppaalanen)
+- Peter Popov <ironpeter@users.sf.net> (ironpeter)
+- Richard Hughes <hughsient@users.sf.net> (hughsient)
+- Rudi Cilibrasi <cilibrar@users.sf.net> (cilibrar)
+- Serge Martin
+- Simon Raffeiner
+- Stephane Loeuillet <leroutier@users.sf.net> (leroutier)
+- Stephane Marchesin <stephane.marchesin@gmail.com> (marcheu)
+- sturmflut <sturmflut@users.sf.net> (sturmflut)
+- Sylvain Munaut <tnt@246tNt.com>
+- Victor Stinner <victor.stinner@haypocalc.com> (haypo)
+- Wladmir van der Laan <laanwj@gmail.com> (miathan6)
+- Younes Manton <younes.m@gmail.com> (ymanton)
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice (including the
+next paragraph) shall be included in all copies or substantial
+portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+*/
+
+
+#define GM107_TIC2__SIZE					0x00000020
+#define GM107_TIC2_0						0x00000000
+#define GM107_TIC2_0_COMPONENTS_SIZES__MASK			0x0000007f
+#define GM107_TIC2_0_COMPONENTS_SIZES__SHIFT			0
+#define GM107_TIC2_0_COMPONENTS_SIZES_R32_G32_B32_A32		0x00000001
+#define GM107_TIC2_0_COMPONENTS_SIZES_R32_G32_B32		0x00000002
+#define GM107_TIC2_0_COMPONENTS_SIZES_R16_G16_B16_A16		0x00000003
+#define GM107_TIC2_0_COMPONENTS_SIZES_R32_G32			0x00000004
+#define GM107_TIC2_0_COMPONENTS_SIZES_R32_B24G8			0x00000005
+#define GM107_TIC2_0_COMPONENTS_SIZES_X8B8G8R8			0x00000007
+#define GM107_TIC2_0_COMPONENTS_SIZES_A8B8G8R8			0x00000008
+#define GM107_TIC2_0_COMPONENTS_SIZES_A2B10G10R10		0x00000009
+#define GM107_TIC2_0_COMPONENTS_SIZES_R16_G16			0x0000000c
+#define GM107_TIC2_0_COMPONENTS_SIZES_G8R24			0x0000000d
+#define GM107_TIC2_0_COMPONENTS_SIZES_G24R8			0x0000000e
+#define GM107_TIC2_0_COMPONENTS_SIZES_R32			0x0000000f
+#define GM107_TIC2_0_COMPONENTS_SIZES_A4B4G4R4			0x00000012
+#define GM107_TIC2_0_COMPONENTS_SIZES_A5B5G5R1			0x00000013
+#define GM107_TIC2_0_COMPONENTS_SIZES_A1B5G5R5			0x00000014
+#define GM107_TIC2_0_COMPONENTS_SIZES_B5G6R5			0x00000015
+#define GM107_TIC2_0_COMPONENTS_SIZES_B6G5R5			0x00000016
+#define GM107_TIC2_0_COMPONENTS_SIZES_G8R8			0x00000018
+#define GM107_TIC2_0_COMPONENTS_SIZES_R16			0x0000001b
+#define GM107_TIC2_0_COMPONENTS_SIZES_Y8_VIDEO			0x0000001c
+#define GM107_TIC2_0_COMPONENTS_SIZES_R8			0x0000001d
+#define GM107_TIC2_0_COMPONENTS_SIZES_G4R4			0x0000001e
+#define GM107_TIC2_0_COMPONENTS_SIZES_R1			0x0000001f
+#define GM107_TIC2_0_COMPONENTS_SIZES_E5B9G9R9_SHAREDEXP	0x00000020
+#define GM107_TIC2_0_COMPONENTS_SIZES_BF10GF11RF11		0x00000021
+#define GM107_TIC2_0_COMPONENTS_SIZES_G8B8G8R8			0x00000022
+#define GM107_TIC2_0_COMPONENTS_SIZES_B8G8R8G8			0x00000023
+#define GM107_TIC2_0_COMPONENTS_SIZES_DXT1			0x00000024
+#define GM107_TIC2_0_COMPONENTS_SIZES_DXT23			0x00000025
+#define GM107_TIC2_0_COMPONENTS_SIZES_DXT45			0x00000026
+#define GM107_TIC2_0_COMPONENTS_SIZES_DXN1			0x00000027
+#define GM107_TIC2_0_COMPONENTS_SIZES_DXN2			0x00000028
+#define GM107_TIC2_0_COMPONENTS_SIZES_BC6H_SF16			0x00000010
+#define GM107_TIC2_0_COMPONENTS_SIZES_BC6H_UF16			0x00000011
+#define GM107_TIC2_0_COMPONENTS_SIZES_BC7U			0x00000017
+#define GM107_TIC2_0_COMPONENTS_SIZES_ETC2_RGB			0x00000006
+#define GM107_TIC2_0_COMPONENTS_SIZES_ETC2_RGB_PTA		0x0000000a
+#define GM107_TIC2_0_COMPONENTS_SIZES_ETC2_RGBA			0x0000000b
+#define GM107_TIC2_0_COMPONENTS_SIZES_EAC			0x00000019
+#define GM107_TIC2_0_COMPONENTS_SIZES_EACX2			0x0000001a
+#define GM107_TIC2_0_COMPONENTS_SIZES_Z24S8			0x00000029
+#define GM107_TIC2_0_COMPONENTS_SIZES_X8Z24			0x0000002a
+#define GM107_TIC2_0_COMPONENTS_SIZES_S8Z24			0x0000002b
+#define GM107_TIC2_0_COMPONENTS_SIZES_X4V4Z24__COV4R4V		0x0000002c
+#define GM107_TIC2_0_COMPONENTS_SIZES_X4V4Z24__COV8R8V		0x0000002d
+#define GM107_TIC2_0_COMPONENTS_SIZES_V8Z24__COV4R12V		0x0000002e
+#define GM107_TIC2_0_COMPONENTS_SIZES_ZF32			0x0000002f
+#define GM107_TIC2_0_COMPONENTS_SIZES_ZF32_X24S8		0x00000030
+#define GM107_TIC2_0_COMPONENTS_SIZES_X8Z24_X20V4S8__COV4R4V	0x00000031
+#define GM107_TIC2_0_COMPONENTS_SIZES_X8Z24_X20V4S8__COV8R8V	0x00000032
+#define GM107_TIC2_0_COMPONENTS_SIZES_ZF32_X20V4X8__COV4R4V	0x00000033
+#define GM107_TIC2_0_COMPONENTS_SIZES_ZF32_X20V4X8__COV8R8V	0x00000034
+#define GM107_TIC2_0_COMPONENTS_SIZES_ZF32_X20V4S8__COV4R4V	0x00000035
+#define GM107_TIC2_0_COMPONENTS_SIZES_ZF32_X20V4S8__COV8R8V	0x00000036
+#define GM107_TIC2_0_COMPONENTS_SIZES_X8Z24_X16V8S8__COV4R12V	0x00000037
+#define GM107_TIC2_0_COMPONENTS_SIZES_ZF32_X16V8X8__COV4R12V	0x00000038
+#define GM107_TIC2_0_COMPONENTS_SIZES_ZF32_X16V8S8__COV4R12V	0x00000039
+#define GM107_TIC2_0_COMPONENTS_SIZES_Z16			0x0000003a
+#define GM107_TIC2_0_COMPONENTS_SIZES_V8Z24__COV8R24V		0x0000003b
+#define GM107_TIC2_0_COMPONENTS_SIZES_X8Z24_X16V8S8__COV8R24V	0x0000003c
+#define GM107_TIC2_0_COMPONENTS_SIZES_ZF32_X16V8X8__COV8R24V	0x0000003d
+#define GM107_TIC2_0_COMPONENTS_SIZES_ZF32_X16V8S8__COV8R24V	0x0000003e
+#define GM107_TIC2_0_COMPONENTS_SIZES_ASTC_2D_4X4		0x00000040
+#define GM107_TIC2_0_COMPONENTS_SIZES_ASTC_2D_5X4		0x00000050
+#define GM107_TIC2_0_COMPONENTS_SIZES_ASTC_2D_5X5		0x00000041
+#define GM107_TIC2_0_COMPONENTS_SIZES_ASTC_2D_6X5		0x00000051
+#define GM107_TIC2_0_COMPONENTS_SIZES_ASTC_2D_6X6		0x00000042
+#define GM107_TIC2_0_COMPONENTS_SIZES_ASTC_2D_8X5		0x00000055
+#define GM107_TIC2_0_COMPONENTS_SIZES_ASTC_2D_8X6		0x00000052
+#define GM107_TIC2_0_COMPONENTS_SIZES_ASTC_2D_8X8		0x00000044
+#define GM107_TIC2_0_COMPONENTS_SIZES_ASTC_2D_10X5		0x00000056
+#define GM107_TIC2_0_COMPONENTS_SIZES_ASTC_2D_10X6		0x00000057
+#define GM107_TIC2_0_COMPONENTS_SIZES_ASTC_2D_10X8		0x00000053
+#define GM107_TIC2_0_COMPONENTS_SIZES_ASTC_2D_10X10		0x00000045
+#define GM107_TIC2_0_COMPONENTS_SIZES_ASTC_2D_12X10		0x00000054
+#define GM107_TIC2_0_COMPONENTS_SIZES_ASTC_2D_12X12		0x00000046
+#define GM107_TIC2_0_R_DATA_TYPE__MASK				0x00000380
+#define GM107_TIC2_0_R_DATA_TYPE__SHIFT				7
+#define GM107_TIC2_0_G_DATA_TYPE__MASK				0x00001c00
+#define GM107_TIC2_0_G_DATA_TYPE__SHIFT				10
+#define GM107_TIC2_0_B_DATA_TYPE__MASK				0x0000e000
+#define GM107_TIC2_0_B_DATA_TYPE__SHIFT				13
+#define GM107_TIC2_0_A_DATA_TYPE__MASK				0x00070000
+#define GM107_TIC2_0_A_DATA_TYPE__SHIFT				16
+#define GM107_TIC2_0_X_SOURCE__MASK				0x00380000
+#define GM107_TIC2_0_X_SOURCE__SHIFT				19
+#define GM107_TIC2_0_Y_SOURCE__MASK				0x01c00000
+#define GM107_TIC2_0_Y_SOURCE__SHIFT				22
+#define GM107_TIC2_0_Z_SOURCE__MASK				0x0e000000
+#define GM107_TIC2_0_Z_SOURCE__SHIFT				25
+#define GM107_TIC2_0_W_SOURCE__MASK				0x70000000
+#define GM107_TIC2_0_W_SOURCE__SHIFT				28
+#define GM107_TIC2_0_PACK_COMPONENTS				0x80000000
+
+#define GM107_TIC2_1						0x00000004
+#define GM107_TIC2_1_ADDRESS_BITS_31_TO_0__MASK			0xffffffff
+#define GM107_TIC2_1_ADDRESS_BITS_31_TO_0__SHIFT		0
+#define GM107_TIC2_1_ADDRESS_BITS_31_TO_5__MASK			0xffffffe0
+#define GM107_TIC2_1_ADDRESS_BITS_31_TO_5__SHIFT		5
+#define GM107_TIC2_1_ADDRESS_BITS_31_TO_5__SHR			5
+#define GM107_TIC2_1_GOB_DEPTH_OFFSET__MASK			0x00000060
+#define GM107_TIC2_1_GOB_DEPTH_OFFSET__SHIFT			5
+#define GM107_TIC2_1_ADDRESS_BITS_31_TO_9__MASK			0xfffffe00
+#define GM107_TIC2_1_ADDRESS_BITS_31_TO_9__SHIFT		9
+#define GM107_TIC2_1_ADDRESS_BITS_31_TO_9__SHR			9
+
+#define GM107_TIC2_2						0x00000008
+#define GM107_TIC2_2_ADDRESS_BITS_47_TO_32__MASK		0x0000ffff
+#define GM107_TIC2_2_ADDRESS_BITS_47_TO_32__SHIFT		0
+#define GM107_TIC2_2_HEADER_VERSION__MASK			0x00e00000
+#define GM107_TIC2_2_HEADER_VERSION__SHIFT			21
+#define GM107_TIC2_2_HEADER_VERSION_ONE_D_BUFFER		0x00000000
+#define GM107_TIC2_2_HEADER_VERSION_PITCH_COLORKEY		0x00200000
+#define GM107_TIC2_2_HEADER_VERSION_PITCH			0x00400000
+#define GM107_TIC2_2_HEADER_VERSION_BLOCKLINEAR			0x00600000
+#define GM107_TIC2_2_HEADER_VERSION_BLOCKLINEAR_COLORKEY	0x00800000
+#define GM107_TIC2_2_RESOURCE_VIEW_COHERENCY_HASH__MASK		0x1e000000
+#define GM107_TIC2_2_RESOURCE_VIEW_COHERENCY_HASH__SHIFT	25
+
+#define GM107_TIC2_3						0x0000000c
+#define GM107_TIC2_3_WIDTH_MINUS_ONE_BITS_31_TO_16__MASK	0x0000ffff
+#define GM107_TIC2_3_WIDTH_MINUS_ONE_BITS_31_TO_16__SHIFT	0
+#define GM107_TIC2_3_PITCH_BITS_20_TO_5__MASK			0x0000ffff
+#define GM107_TIC2_3_PITCH_BITS_20_TO_5__SHIFT			0
+#define GM107_TIC2_3_PITCH_BITS_20_TO_5__SHR			5
+#define GM107_TIC2_3_GOBS_PER_BLOCK_WIDTH__MASK			0x00000007
+#define GM107_TIC2_3_GOBS_PER_BLOCK_WIDTH__SHIFT		0
+#define GM107_TIC2_3_GOBS_PER_BLOCK_WIDTH__MIN			0x00000000
+#define GM107_TIC2_3_GOBS_PER_BLOCK_WIDTH__MAX			0x00000000
+#define GM107_TIC2_3_GOBS_PER_BLOCK_WIDTH_ONE			0x00000000
+#define GM107_TIC2_3_GOBS_PER_BLOCK_WIDTH_TWO			0x00000001
+#define GM107_TIC2_3_GOBS_PER_BLOCK_WIDTH_FOUR			0x00000002
+#define GM107_TIC2_3_GOBS_PER_BLOCK_WIDTH_EIGHT			0x00000003
+#define GM107_TIC2_3_GOBS_PER_BLOCK_WIDTH_SIXTEEN		0x00000004
+#define GM107_TIC2_3_GOBS_PER_BLOCK_WIDTH_THIRTYTWO		0x00000005
+#define GM107_TIC2_3_GOBS_PER_BLOCK_HEIGHT__MASK		0x00000038
+#define GM107_TIC2_3_GOBS_PER_BLOCK_HEIGHT__SHIFT		3
+#define GM107_TIC2_3_GOBS_PER_BLOCK_HEIGHT_ONE			0x00000000
+#define GM107_TIC2_3_GOBS_PER_BLOCK_HEIGHT_TWO			0x00000008
+#define GM107_TIC2_3_GOBS_PER_BLOCK_HEIGHT_FOUR			0x00000010
+#define GM107_TIC2_3_GOBS_PER_BLOCK_HEIGHT_EIGHT		0x00000018
+#define GM107_TIC2_3_GOBS_PER_BLOCK_HEIGHT_SIXTEEN		0x00000020
+#define GM107_TIC2_3_GOBS_PER_BLOCK_HEIGHT_THIRTYTWO		0x00000028
+#define GM107_TIC2_3_GOBS_PER_BLOCK_DEPTH__MASK			0x000001c0
+#define GM107_TIC2_3_GOBS_PER_BLOCK_DEPTH__SHIFT		6
+#define GM107_TIC2_3_GOBS_PER_BLOCK_DEPTH_ONE			0x00000000
+#define GM107_TIC2_3_GOBS_PER_BLOCK_DEPTH_TWO			0x00000040
+#define GM107_TIC2_3_GOBS_PER_BLOCK_DEPTH_FOUR			0x00000080
+#define GM107_TIC2_3_GOBS_PER_BLOCK_DEPTH_EIGHT			0x000000c0
+#define GM107_TIC2_3_GOBS_PER_BLOCK_DEPTH_SIXTEEN		0x00000100
+#define GM107_TIC2_3_GOBS_PER_BLOCK_DEPTH_THIRTYTWO		0x00000140
+#define GM107_TIC2_3_TILE_WIDTH_IN_GOBS__MASK			0x00001c00
+#define GM107_TIC2_3_TILE_WIDTH_IN_GOBS__SHIFT			10
+#define GM107_TIC2_3_TILE_WIDTH_IN_GOBS_ONE			0x00000000
+#define GM107_TIC2_3_TILE_WIDTH_IN_GOBS_TWO			0x00000400
+#define GM107_TIC2_3_TILE_WIDTH_IN_GOBS_FOUR			0x00000800
+#define GM107_TIC2_3_TILE_WIDTH_IN_GOBS_EIGHT			0x00000c00
+#define GM107_TIC2_3_TILE_WIDTH_IN_GOBS_SIXTEEN			0x00001000
+#define GM107_TIC2_3_TILE_WIDTH_IN_GOBS_THIRTYTWO		0x00001400
+#define GM107_TIC2_3_GOB_3D					0x00002000
+#define GM107_TIC2_3_LOD_ANISO_QUALITY_2			0x00010000
+#define GM107_TIC2_3_LOD_ANISO_QUALITY__MASK			0x00020000
+#define GM107_TIC2_3_LOD_ANISO_QUALITY__SHIFT			17
+#define GM107_TIC2_3_LOD_ANISO_QUALITY_LOW			0x00000000
+#define GM107_TIC2_3_LOD_ANISO_QUALITY_HIGH			0x00020000
+#define GM107_TIC2_3_LOD_ISO_QUALITY__MASK			0x00040000
+#define GM107_TIC2_3_LOD_ISO_QUALITY__SHIFT			18
+#define GM107_TIC2_3_LOD_ISO_QUALITY_LOW			0x00000000
+#define GM107_TIC2_3_LOD_ISO_QUALITY_HIGH			0x00040000
+#define GM107_TIC2_3_ANISO_COARSE_SPREAD_MODIFIER__MASK		0x00180000
+#define GM107_TIC2_3_ANISO_COARSE_SPREAD_MODIFIER__SHIFT	19
+#define GM107_TIC2_3_ANISO_COARSE_SPREAD_MODIFIER_NONE		0x00000000
+#define GM107_TIC2_3_ANISO_COARSE_SPREAD_MODIFIER_CONST_ONE	0x00080000
+#define GM107_TIC2_3_ANISO_COARSE_SPREAD_MODIFIER_CONST_TWO	0x00100000
+#define GM107_TIC2_3_ANISO_COARSE_SPREAD_MODIFIER_SQRT		0x00180000
+#define GM107_TIC2_3_ANISO_SPREAD_SCALE__MASK			0x03e00000
+#define GM107_TIC2_3_ANISO_SPREAD_SCALE__SHIFT			21
+#define GM107_TIC2_3_USE_HEADER_OPT_CONTROL			0x04000000
+#define GM107_TIC2_3_DEPTH_TEXTURE				0x08000000
+#define GM107_TIC2_3_MAX_MIP_LEVEL__MASK			0xf0000000
+#define GM107_TIC2_3_MAX_MIP_LEVEL__SHIFT			28
+
+#define GM107_TIC2_4						0x00000010
+#define GM107_TIC2_4_WIDTH_MINUS_ONE_BITS_15_TO_0__MASK		0x0000ffff
+#define GM107_TIC2_4_WIDTH_MINUS_ONE_BITS_15_TO_0__SHIFT	0
+#define GM107_TIC2_4_WIDTH_MINUS_ONE__MASK			0x0000ffff
+#define GM107_TIC2_4_WIDTH_MINUS_ONE__SHIFT			0
+#define GM107_TIC2_4_ANISO_SPREAD_MAX_LOG2__MASK		0x00380000
+#define GM107_TIC2_4_ANISO_SPREAD_MAX_LOG2__SHIFT		19
+#define GM107_TIC2_4_SRGB_CONVERSION				0x00400000
+#define GM107_TIC2_4_TEXTURE_TYPE__MASK				0x07800000
+#define GM107_TIC2_4_TEXTURE_TYPE__SHIFT			23
+#define GM107_TIC2_4_TEXTURE_TYPE_ONE_D				0x00000000
+#define GM107_TIC2_4_TEXTURE_TYPE_TWO_D				0x00800000
+#define GM107_TIC2_4_TEXTURE_TYPE_THREE_D			0x01000000
+#define GM107_TIC2_4_TEXTURE_TYPE_CUBEMAP			0x01800000
+#define GM107_TIC2_4_TEXTURE_TYPE_ONE_D_ARRAY			0x02000000
+#define GM107_TIC2_4_TEXTURE_TYPE_TWO_D_ARRAY			0x02800000
+#define GM107_TIC2_4_TEXTURE_TYPE_ONE_D_BUFFER			0x03000000
+#define GM107_TIC2_4_TEXTURE_TYPE_TWO_D_NO_MIPMAP		0x03800000
+#define GM107_TIC2_4_TEXTURE_TYPE_CUBE_ARRAY			0x04000000
+#define GM107_TIC2_4_SECTOR_PROMOTION__MASK			0x18000000
+#define GM107_TIC2_4_SECTOR_PROMOTION__SHIFT			27
+#define GM107_TIC2_4_SECTOR_PROMOTION_NO_PROMOTION		0x00000000
+#define GM107_TIC2_4_SECTOR_PROMOTION_PROMOTE_TO_2_V		0x08000000
+#define GM107_TIC2_4_SECTOR_PROMOTION_PROMOTE_TO_2_H		0x10000000
+#define GM107_TIC2_4_SECTOR_PROMOTION_PROMOTE_TO_4		0x18000000
+#define GM107_TIC2_4_BORDER_SIZE__MASK				0xe0000000
+#define GM107_TIC2_4_BORDER_SIZE__SHIFT				29
+#define GM107_TIC2_4_BORDER_SIZE_ONE				0x00000000
+#define GM107_TIC2_4_BORDER_SIZE_TWO				0x20000000
+#define GM107_TIC2_4_BORDER_SIZE_FOUR				0x40000000
+#define GM107_TIC2_4_BORDER_SIZE_EIGHT				0x60000000
+#define GM107_TIC2_4_BORDER_SIZE_SAMPLER_COLOR			0xe0000000
+
+#define GM107_TIC2_5						0x00000014
+#define GM107_TIC2_5_HEIGHT_MINUS_ONE__MASK			0x0000ffff
+#define GM107_TIC2_5_HEIGHT_MINUS_ONE__SHIFT			0
+#define GM107_TIC2_5_DEPTH_MINUS_ONE__MASK			0x3fff0000
+#define GM107_TIC2_5_DEPTH_MINUS_ONE__SHIFT			16
+#define GM107_TIC2_5_NORMALIZED_COORDS				0x80000000
+
+#define GM107_TIC2_6						0x00000018
+#define GM107_TIC2_6_COLOR_KEY_OP				0x00000001
+#define GM107_TIC2_6_TRILIN_OPT__MASK				0x0000003e
+#define GM107_TIC2_6_TRILIN_OPT__SHIFT				1
+#define GM107_TIC2_6_MIP_LOD_BIAS__MASK				0x0007ffc0
+#define GM107_TIC2_6_MIP_LOD_BIAS__SHIFT			6
+#define GM107_TIC2_6_MIP_LOD_BIAS__RADIX			0x00000008
+#define GM107_TIC2_6_ANISO_BIAS__MASK				0x00780000
+#define GM107_TIC2_6_ANISO_BIAS__SHIFT				19
+#define GM107_TIC2_6_ANISO_BIAS__RADIX				0x00000004
+#define GM107_TIC2_6_ANISO_FINE_SPREAD_FUNC__MASK		0x01800000
+#define GM107_TIC2_6_ANISO_FINE_SPREAD_FUNC__SHIFT		23
+#define GM107_TIC2_6_ANISO_FINE_SPREAD_FUNC_HALF		0x00000000
+#define GM107_TIC2_6_ANISO_FINE_SPREAD_FUNC_ONE			0x00800000
+#define GM107_TIC2_6_ANISO_FINE_SPREAD_FUNC_TWO			0x01000000
+#define GM107_TIC2_6_ANISO_FINE_SPREAD_FUNC_MAX			0x01800000
+#define GM107_TIC2_6_ANISO_COARSE_SPREAD_FUNC__MASK		0x06000000
+#define GM107_TIC2_6_ANISO_COARSE_SPREAD_FUNC__SHIFT		25
+#define GM107_TIC2_6_ANISO_COARSE_SPREAD_FUNC_HALF		0x00000000
+#define GM107_TIC2_6_ANISO_COARSE_SPREAD_FUNC_ONE		0x02000000
+#define GM107_TIC2_6_ANISO_COARSE_SPREAD_FUNC_TWO		0x04000000
+#define GM107_TIC2_6_ANISO_COARSE_SPREAD_FUNC_MAX		0x06000000
+#define GM107_TIC2_6_MAX_ANISOTROPY__MASK			0x38000000
+#define GM107_TIC2_6_MAX_ANISOTROPY__SHIFT			27
+#define GM107_TIC2_6_MAX_ANISOTROPY_1_TO_1			0x00000000
+#define GM107_TIC2_6_MAX_ANISOTROPY_2_TO_1			0x08000000
+#define GM107_TIC2_6_MAX_ANISOTROPY_4_TO_1			0x10000000
+#define GM107_TIC2_6_MAX_ANISOTROPY_6_TO_1			0x18000000
+#define GM107_TIC2_6_MAX_ANISOTROPY_8_TO_1			0x20000000
+#define GM107_TIC2_6_MAX_ANISOTROPY_10_TO_1			0x28000000
+#define GM107_TIC2_6_MAX_ANISOTROPY_12_TO_1			0x30000000
+#define GM107_TIC2_6_MAX_ANISOTROPY_16_TO_1			0x38000000
+#define GM107_TIC2_6_ANISO_FINE_SPREAD_MODIFIER__MASK		0xc0000000
+#define GM107_TIC2_6_ANISO_FINE_SPREAD_MODIFIER__SHIFT		30
+#define GM107_TIC2_6_ANISO_FINE_SPREAD_MODIFIER_NONE		0x00000000
+#define GM107_TIC2_6_ANISO_FINE_SPREAD_MODIFIER_CONST_ONE	0x40000000
+#define GM107_TIC2_6_ANISO_FINE_SPREAD_MODIFIER_CONST_TWO	0x80000000
+#define GM107_TIC2_6_ANISO_FINE_SPREAD_MODIFIER_SQRT		0xc0000000
+
+#define GM107_TIC2_7						0x0000001c
+#define GM107_TIC2_7_COLOR_KEY_VALUE__MASK			0xffffffff
+#define GM107_TIC2_7_COLOR_KEY_VALUE__SHIFT			0
+#define GM107_TIC2_7_RES_VIEW_MIN_MIP_LEVEL__MASK		0x0000000f
+#define GM107_TIC2_7_RES_VIEW_MIN_MIP_LEVEL__SHIFT		0
+#define GM107_TIC2_7_RES_VIEW_MAX_MIP_LEVEL__MASK		0x000000f0
+#define GM107_TIC2_7_RES_VIEW_MAX_MIP_LEVEL__SHIFT		4
+#define GM107_TIC2_7_MULTI_SAMPLE_COUNT__MASK			0x00000f00
+#define GM107_TIC2_7_MULTI_SAMPLE_COUNT__SHIFT			8
+#define GM107_TIC2_7_MULTI_SAMPLE_COUNT_1X1			0x00000000
+#define GM107_TIC2_7_MULTI_SAMPLE_COUNT_2X1			0x00000100
+#define GM107_TIC2_7_MULTI_SAMPLE_COUNT_2X2			0x00000200
+#define GM107_TIC2_7_MULTI_SAMPLE_COUNT_4X2			0x00000300
+#define GM107_TIC2_7_MULTI_SAMPLE_COUNT_4X2_D3D			0x00000400
+#define GM107_TIC2_7_MULTI_SAMPLE_COUNT_2X1_D3D			0x00000500
+#define GM107_TIC2_7_MULTI_SAMPLE_COUNT_4X4			0x00000600
+#define GM107_TIC2_7_MULTI_SAMPLE_COUNT_2X2_VC_4		0x00000800
+#define GM107_TIC2_7_MULTI_SAMPLE_COUNT_2X2_VC_12		0x00000900
+#define GM107_TIC2_7_MULTI_SAMPLE_COUNT_4X2_VC_8		0x00000a00
+#define GM107_TIC2_7_MULTI_SAMPLE_COUNT_4X2_VC_24		0x00000b00
+#define GM107_TIC2_7_MIN_LOD_CLAMP__MASK			0x00fff000
+#define GM107_TIC2_7_MIN_LOD_CLAMP__SHIFT			12
+#define GM107_TIC2_7_MIN_LOD_CLAMP__RADIX			0x00000008
+
+
+#endif /* GM107_TEXTURE_XML */
diff --git a/src/hwdefs/nvc0_3d.xml.h b/src/hwdefs/nvc0_3d.xml.h
index 3bcaa0f..1be5952 100644
--- a/src/hwdefs/nvc0_3d.xml.h
+++ b/src/hwdefs/nvc0_3d.xml.h
@@ -1,39 +1,23 @@
-#ifndef _HOME_SKEGGSB_GIT_ENVYTOOLS_RNNDB_NVC0_3D_XML
-#define _HOME_SKEGGSB_GIT_ENVYTOOLS_RNNDB_NVC0_3D_XML
+#ifndef NVC0_3D_XML
+#define NVC0_3D_XML
 
 /* Autogenerated file, DO NOT EDIT manually!
 
 This file was generated by the rules-ng-ng headergen tool in this git repository:
-http://0x04.net/cgit/index.cgi/rules-ng-ng
-git clone git://0x04.net/rules-ng-ng
+http://github.com/envytools/envytools/
+git clone https://github.com/envytools/envytools.git
 
 The rules-ng-ng source files this header was generated from are:
-- /home/skeggsb/git/envytools/rnndb/nv_objects.xml      (    794 bytes, from 2011-10-22 08:01:09)
-- /home/skeggsb/git/envytools/rnndb/copyright.xml       (   6452 bytes, from 2011-10-22 08:01:09)
-- /home/skeggsb/git/envytools/rnndb/nv_m2mf.xml         (   2696 bytes, from 2011-10-22 08:01:09)
-- /home/skeggsb/git/envytools/rnndb/nv_object.xml       (  12672 bytes, from 2011-10-22 08:01:09)
-- /home/skeggsb/git/envytools/rnndb/nvchipsets.xml      (   3617 bytes, from 2011-10-22 08:01:09)
-- /home/skeggsb/git/envytools/rnndb/nv_defs.xml         (   4437 bytes, from 2011-10-22 08:01:09)
-- /home/skeggsb/git/envytools/rnndb/nv50_defs.xml       (   5468 bytes, from 2011-10-22 08:01:09)
-- /home/skeggsb/git/envytools/rnndb/nvc0_m2mf.xml       (   2687 bytes, from 2011-10-22 08:01:09)
-- /home/skeggsb/git/envytools/rnndb/nv01_2d.xml         (  32584 bytes, from 2011-10-22 08:01:09)
-- /home/skeggsb/git/envytools/rnndb/nv04_dvd.xml        (   3000 bytes, from 2011-10-22 08:01:09)
-- /home/skeggsb/git/envytools/rnndb/nv03_3d.xml         (   5209 bytes, from 2011-10-22 08:01:09)
-- /home/skeggsb/git/envytools/rnndb/nv04_3d.xml         (  17759 bytes, from 2011-10-22 08:01:09)
-- /home/skeggsb/git/envytools/rnndb/nv_3ddefs.xml       (  16394 bytes, from 2011-10-22 08:01:09)
-- /home/skeggsb/git/envytools/rnndb/nv10_3d.xml         (  18437 bytes, from 2011-10-22 08:01:09)
-- /home/skeggsb/git/envytools/rnndb/nv20_3d.xml         (  21107 bytes, from 2011-10-22 08:01:09)
-- /home/skeggsb/git/envytools/rnndb/nv30-40_3d.xml      (  31987 bytes, from 2011-10-22 08:01:09)
-- /home/skeggsb/git/envytools/rnndb/nv50_2d.xml         (  11113 bytes, from 2011-10-22 08:01:09)
-- /home/skeggsb/git/envytools/rnndb/nv50_3d.xml         (  65233 bytes, from 2011-11-30 05:49:35)
-- /home/skeggsb/git/envytools/rnndb/nv50_compute.xml    (  14012 bytes, from 2011-10-22 08:01:09)
-- /home/skeggsb/git/envytools/rnndb/nv84_crypt.xml      (   2071 bytes, from 2011-11-30 05:49:35)
-- /home/skeggsb/git/envytools/rnndb/nv31_mpeg.xml       (   2269 bytes, from 2011-10-22 08:01:09)
-- /home/skeggsb/git/envytools/rnndb/nvc0_3d.xml         (  52547 bytes, from 2011-11-30 05:49:35)
-- /home/skeggsb/git/envytools/rnndb/nvc0_compute.xml    (  10865 bytes, from 2011-10-22 08:01:09)
-- /home/skeggsb/git/envytools/rnndb/blob_nvc0_pcopy.xml (   4516 bytes, from 2011-10-22 08:01:09)
-
-Copyright (C) 2006-2011 by the following authors:
+- rnndb/graph/gf100_3d.xml   (  59971 bytes, from 2014-09-26 00:01:33)
+- rnndb/copyright.xml        (   6456 bytes, from 2014-12-31 02:13:31)
+- rnndb/nv_defs.xml          (   4399 bytes, from 2013-09-07 03:32:45)
+- rnndb/graph/nv_3ddefs.xml  (  16390 bytes, from 2014-09-25 06:32:11)
+- rnndb/fifo/nv_object.xml   (  15326 bytes, from 2014-09-25 06:32:11)
+- rnndb/nvchipsets.xml       (   2759 bytes, from 2014-10-05 01:51:02)
+- rnndb/g80_defs.xml         (  18175 bytes, from 2014-09-25 06:32:11)
+- rnndb/graph/gk104_p2mf.xml (   2376 bytes, from 2014-09-25 06:32:11)
+
+Copyright (C) 2006-2014 by the following authors:
 - Artur Huillet <arthur.huillet@free.fr> (ahuillet)
 - Ben Skeggs (darktama, darktama_)
 - B. R. <koala_br@users.sourceforge.net> (koala_br)
@@ -45,7 +29,7 @@ Copyright (C) 2006-2011 by the following authors:
 - EdB <edb_@users.sf.net> (edb_)
 - Erik Waling <erikwailing@users.sf.net> (erikwaling)
 - Francisco Jerez <currojerez@riseup.net> (curro)
-- imirkin <imirkin@users.sf.net> (imirkin)
+- Ilia Mirkin <imirkin@alum.mit.edu> (imirkin)
 - jb17bsome <jb17bsome@bellsouth.net> (jb17bsome)
 - Jeremy Kolb <kjeremy@users.sf.net> (kjeremy)
 - Laurent Carlier <lordheavym@gmail.com> (lordheavy)
@@ -93,6 +77,60 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 
 
 
+
+
+#define NVE4_3D_UNK0144					0x00000144
+
+#define NVE4_3D_UPLOAD						0x00000000
+
+#define NVE4_3D_UPLOAD_LINE_LENGTH_IN				0x00000180
+
+#define NVE4_3D_UPLOAD_LINE_COUNT				0x00000184
+
+#define NVE4_3D_UPLOAD_DST_ADDRESS_HIGH			0x00000188
+
+#define NVE4_3D_UPLOAD_DST_ADDRESS_LOW				0x0000018c
+
+#define NVE4_3D_UPLOAD_DST_PITCH				0x00000190
+
+#define NVE4_3D_UPLOAD_DST_TILE_MODE				0x00000194
+
+#define NVE4_3D_UPLOAD_DST_WIDTH				0x00000198
+
+#define NVE4_3D_UPLOAD_DST_HEIGHT				0x0000019c
+
+#define NVE4_3D_UPLOAD_DST_DEPTH				0x000001a0
+
+#define NVE4_3D_UPLOAD_DST_Z					0x000001a4
+
+#define NVE4_3D_UPLOAD_DST_X					0x000001a8
+
+#define NVE4_3D_UPLOAD_DST_Y					0x000001ac
+
+#define NVE4_3D_UPLOAD_EXEC					0x000001b0
+#define NVE4_3D_UPLOAD_EXEC_LINEAR				0x00000001
+#define NVE4_3D_UPLOAD_EXEC_UNK1__MASK				0x0000007e
+#define NVE4_3D_UPLOAD_EXEC_UNK1__SHIFT			1
+#define NVE4_3D_UPLOAD_EXEC_BUF_NOTIFY				0x00000300
+#define NVE4_3D_UPLOAD_EXEC_UNK12__MASK			0x0000f000
+#define NVE4_3D_UPLOAD_EXEC_UNK12__SHIFT			12
+
+#define NVE4_3D_UPLOAD_DATA					0x000001b4
+
+#define NVE4_3D_UPLOAD_QUERY_ADDRESS_HIGH			0x000001dc
+
+#define NVE4_3D_UPLOAD_QUERY_ADDRESS_LOW			0x000001e0
+
+#define NVE4_3D_UPLOAD_QUERY_SEQUENCE				0x000001e4
+
+#define NVE4_3D_UPLOAD_UNK01F0					0x000001f0
+
+#define NVE4_3D_UPLOAD_UNK01F4					0x000001f4
+
+#define NVE4_3D_UPLOAD_UNK01F8					0x000001f8
+
+#define NVE4_3D_UPLOAD_UNK01FC					0x000001fc
+
 #define NVC0_3D_UNK200						0x00000200
 
 #define NVC0_3D_UNK204						0x00000204
@@ -101,7 +139,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 
 #define NVC0_3D_LINE_WIDTH_SEPARATE				0x0000020c
 
-#define NVC0_3D_EARLY_FRAGMENT_TESTS				0x00000210
+#define NVC0_3D_FORCE_EARLY_FRAGMENT_TESTS			0x00000210
 
 #define NVC0_3D_UNK214						0x00000214
 
@@ -119,91 +157,110 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #define NVC0_3D_UNK0220__ESIZE					0x00000004
 #define NVC0_3D_UNK0220__LEN					0x00000028
 
-#define NVC0_3D_UNK02C0						0x000002c0
+#define NVC0_3D_UNK02C0					0x000002c0
 
-#define NVC0_3D_UNK02C4						0x000002c4
+#define NVC0_3D_UNK02C4					0x000002c4
 
 #define NVC0_3D_GLOBAL_BASE					0x000002c8
 #define NVC0_3D_GLOBAL_BASE_HIGH__MASK				0x000000ff
-#define NVC0_3D_GLOBAL_BASE_HIGH__SHIFT				0
-#define NVC0_3D_GLOBAL_BASE_INDEX__MASK				0x00ff0000
+#define NVC0_3D_GLOBAL_BASE_HIGH__SHIFT			0
+#define NVC0_3D_GLOBAL_BASE_INDEX__MASK			0x00ff0000
 #define NVC0_3D_GLOBAL_BASE_INDEX__SHIFT			16
 #define NVC0_3D_GLOBAL_BASE_READ_OK				0x40000000
 #define NVC0_3D_GLOBAL_BASE_WRITE_OK				0x80000000
 
-#define NVC0_3D_UNK02CC						0x000002cc
+#define NVC0_3D_UNK02CC					0x000002cc
+
+#define NVC0_3D_UNK02D0					0x000002d0
 
-#define NVC0_3D_UNK02D0						0x000002d0
+#define NVC0_3D_UNK02D4					0x000002d4
 
-#define NVC0_3D_UNK02D4						0x000002d4
+#define NVC0_3D_UNK02D8					0x000002d8
 
-#define NVC0_3D_UNK02D8						0x000002d8
+#define NVC8_3D_UNK02E0					0x000002e0
 
-#define NVC1_3D_UNK02E4						0x000002e4
+#define NVC1_3D_UNK02E4					0x000002e4
 #define NVC1_3D_UNK02E4_UNK0					0x00000001
 #define NVC1_3D_UNK02E4_UNK4					0x00000010
 #define NVC1_3D_UNK02E4_UNK8					0x00000100
 #define NVC1_3D_UNK02E4_UNK12__MASK				0x0000f000
 #define NVC1_3D_UNK02E4_UNK12__SHIFT				12
 
-#define NVC0_3D_UNK02EC						0x000002ec
+#define NVC8_3D_UNK02E8					0x000002e8
+
+#define NVC0_3D_UNK02EC					0x000002ec
 #define NVC0_3D_UNK02EC_UNK0					0x00000001
 #define NVC0_3D_UNK02EC_UNK4__MASK				0x00000ff0
 #define NVC0_3D_UNK02EC_UNK4__SHIFT				4
 
-#define NVC0_3D_UNK0300						0x00000300
+#define NVC8_3D_UNK02F8					0x000002f8
+
+#define NVC8_3D_UNK02FC					0x000002fc
 
-#define NVC0_3D_UNK0304						0x00000304
+#define NVC0_3D_UNK0300					0x00000300
+
+#define NVC0_3D_UNK0304					0x00000304
 
 #define NVC0_3D_CACHE_SPLIT					0x00000308
 #define NVC1_3D_CACHE_SPLIT_16K_SHARED_48K_L1			0x00000001
+#define NVE4_3D_CACHE_SPLIT_32K_SHARED_32K_L1			0x00000002
 #define NVC0_3D_CACHE_SPLIT_48K_SHARED_16K_L1			0x00000003
 
-#define NVC0_3D_UNK030C						0x0000030c
+#define NVC0_3D_UNK030C					0x0000030c
+
+#define NVC0_3D_UNK0310					0x00000310
 
-#define NVC0_3D_UNK0310						0x00000310
+#define NVE4_3D_UNK0310					0x00000310
 
-#define NVC0_3D_UNK0314						0x00000314
+#define NVC0_3D_UNK0314					0x00000314
 
-#define NVC0_3D_UNK0318						0x00000318
+#define NVC0_3D_UNK0318					0x00000318
 
-#define NVC0_3D_UNK031C						0x0000031c
+#define NVC0_3D_UNK031C					0x0000031c
 
 #define NVC0_3D_TESS_MODE					0x00000320
 #define NVC0_3D_TESS_MODE_PRIM__MASK				0x00000003
 #define NVC0_3D_TESS_MODE_PRIM__SHIFT				0
-#define NVC0_3D_TESS_MODE_PRIM_ISOLINES				0x00000000
+#define NVC0_3D_TESS_MODE_PRIM_ISOLINES			0x00000000
 #define NVC0_3D_TESS_MODE_PRIM_TRIANGLES			0x00000001
 #define NVC0_3D_TESS_MODE_PRIM_QUADS				0x00000002
-#define NVC0_3D_TESS_MODE_SPACING__MASK				0x00000030
+#define NVC0_3D_TESS_MODE_SPACING__MASK			0x00000030
 #define NVC0_3D_TESS_MODE_SPACING__SHIFT			4
-#define NVC0_3D_TESS_MODE_SPACING_EQUAL				0x00000000
+#define NVC0_3D_TESS_MODE_SPACING_EQUAL			0x00000000
 #define NVC0_3D_TESS_MODE_SPACING_FRACTIONAL_ODD		0x00000010
 #define NVC0_3D_TESS_MODE_SPACING_FRACTIONAL_EVEN		0x00000020
 #define NVC0_3D_TESS_MODE_CW					0x00000100
 #define NVC0_3D_TESS_MODE_CONNECTED				0x00000200
 
 #define NVC0_3D_TESS_LEVEL_OUTER(i0)			       (0x00000324 + 0x4*(i0))
-#define NVC0_3D_TESS_LEVEL_OUTER__ESIZE				0x00000004
+#define NVC0_3D_TESS_LEVEL_OUTER__ESIZE			0x00000004
 #define NVC0_3D_TESS_LEVEL_OUTER__LEN				0x00000004
 
 #define NVC0_3D_TESS_LEVEL_INNER(i0)			       (0x00000334 + 0x4*(i0))
-#define NVC0_3D_TESS_LEVEL_INNER__ESIZE				0x00000004
+#define NVC0_3D_TESS_LEVEL_INNER__ESIZE			0x00000004
 #define NVC0_3D_TESS_LEVEL_INNER__LEN				0x00000002
 
 #define NVC0_3D_UNK033C(i0)				       (0x0000033c + 0x4*(i0))
 #define NVC0_3D_UNK033C__ESIZE					0x00000004
 #define NVC0_3D_UNK033C__LEN					0x00000009
 
-#define NVC0_3D_UNK0360						0x00000360
+#define NVC0_3D_UNK0360					0x00000360
+
+#define NVC0_3D_UNK0364					0x00000364
 
-#define NVC0_3D_UNK0364						0x00000364
+#define NVC0_3D_UNK0368					0x00000368
 
-#define NVC0_3D_UNK0368						0x00000368
+#define NVC8_3D_UNK036C					0x0000036c
+
+#define NVC8_3D_UNK0370					0x00000370
+
+#define NVC8_3D_UNK0374					0x00000374
+
+#define NVC8_3D_UNK0378					0x00000378
 
 #define NVC0_3D_RASTERIZE_ENABLE				0x0000037c
 
-#define NVC0_3D_TFB(i0)					       (0x00000380 + 0x20*(i0))
+#define NVC0_3D_TFB(i0)				       (0x00000380 + 0x20*(i0))
 #define NVC0_3D_TFB__ESIZE					0x00000020
 #define NVC0_3D_TFB__LEN					0x00000004
 
@@ -223,7 +280,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 
 #define NVC0_3D_TFB_STREAM(i0)				       (0x00000700 + 0x10*(i0))
 #define NVC0_3D_TFB_STREAM__ESIZE				0x00000010
-#define NVC0_3D_TFB_STREAM__LEN					0x00000004
+#define NVC0_3D_TFB_STREAM__LEN				0x00000004
 
 #define NVC0_3D_TFB_VARYING_COUNT(i0)			       (0x00000704 + 0x10*(i0))
 #define NVC0_3D_TFB_VARYING_COUNT__ESIZE			0x00000010
@@ -233,22 +290,22 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #define NVC0_3D_TFB_BUFFER_STRIDE__ESIZE			0x00000010
 #define NVC0_3D_TFB_BUFFER_STRIDE__LEN				0x00000004
 
-#define NVC0_3D_UNK0740						0x00000740
+#define NVC0_3D_UNK0740					0x00000740
 
 #define NVC0_3D_TFB_ENABLE					0x00000744
 
-#define NVC0_3D_UNK0748						0x00000748
+#define NVC0_3D_UNK0748					0x00000748
 
-#define NVC0_3D_UNK074C						0x0000074c
+#define NVC0_3D_UNK074C					0x0000074c
 
-#define NVC0_3D_UNK0750						0x00000750
+#define NVC0_3D_UNK0750					0x00000750
 
 #define NVC0_3D_SAMPLE_SHADING					0x00000754
 #define NVC0_3D_SAMPLE_SHADING_MIN_SAMPLES__MASK		0x0000000f
 #define NVC0_3D_SAMPLE_SHADING_MIN_SAMPLES__SHIFT		0
 #define NVC0_3D_SAMPLE_SHADING_ENABLE				0x00000010
 
-#define NVC0_3D_UNK075C						0x0000075c
+#define NVC0_3D_UNK075C					0x0000075c
 
 #define NVC0_3D_UNK0760(i0)				       (0x00000760 + 0x4*(i0))
 #define NVC0_3D_UNK0760__ESIZE					0x00000004
@@ -280,7 +337,13 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 
 #define NVC0_3D_TEMP_SIZE_LOW					0x0000079c
 
-#define NVC0_3D_WARP_TEMP_ALLOC					0x000007a0
+#define NVC0_3D_WARP_TEMP_ALLOC				0x000007a0
+
+#define NVC8_3D_UNK07A4(i0)				       (0x000007a4 + 0x4*(i0))
+#define NVC8_3D_UNK07A4__ESIZE					0x00000004
+#define NVC8_3D_UNK07A4__LEN					0x00000002
+
+#define NVE4_3D_UNK07AC					0x000007ac
 
 #define NVC0_3D_UNK07B0(i0)				       (0x000007b0 + 0x4*(i0))
 #define NVC0_3D_UNK07B0__ESIZE					0x00000004
@@ -306,11 +369,11 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #define NVC0_3D_UNK07D0_UNK28__MASK				0xf0000000
 #define NVC0_3D_UNK07D0_UNK28__SHIFT				28
 
-#define NVC0_3D_UNK07DC						0x000007dc
+#define NVC0_3D_UNK07DC					0x000007dc
 
-#define NVC0_3D_UNK07E0						0x000007e0
+#define NVC0_3D_UNK07E0					0x000007e0
 
-#define NVC0_3D_UNK07E4						0x000007e4
+#define NVC0_3D_UNK07E4					0x000007e4
 
 #define NVC0_3D_ZCULL_ADDRESS_HIGH				0x000007e8
 
@@ -318,15 +381,17 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 
 #define NVC0_3D_ZCULL_LIMIT_HIGH				0x000007f0
 
-#define NVC0_3D_ZCULL_LIMIT_LOW					0x000007f4
+#define NVC0_3D_ZCULL_LIMIT_LOW				0x000007f4
 
-#define NVC0_3D_UNK07F8						0x000007f8
+#define NVC0_3D_UNK07F8					0x000007f8
 #define NVC0_3D_UNK07F8_UNK0					0x00000001
 #define NVC0_3D_UNK07F8_UNK1					0x00000010
 
+#define NVE4_3D_UNK07FC					0x000007fc
+
 #define NVC0_3D_RT(i0)					       (0x00000800 + 0x40*(i0))
 #define NVC0_3D_RT__ESIZE					0x00000040
-#define NVC0_3D_RT__LEN						0x00000008
+#define NVC0_3D_RT__LEN					0x00000008
 
 #define NVC0_3D_RT_ADDRESS_HIGH(i0)			       (0x00000800 + 0x40*(i0))
 
@@ -359,15 +424,15 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #define NVC0_3D_RT_UNK14(i0)				       (0x00000824 + 0x40*(i0))
 
 #define NVC0_3D_VIEWPORT_SCALE_X(i0)			       (0x00000a00 + 0x20*(i0))
-#define NVC0_3D_VIEWPORT_SCALE_X__ESIZE				0x00000020
+#define NVC0_3D_VIEWPORT_SCALE_X__ESIZE			0x00000020
 #define NVC0_3D_VIEWPORT_SCALE_X__LEN				0x00000010
 
 #define NVC0_3D_VIEWPORT_SCALE_Y(i0)			       (0x00000a04 + 0x20*(i0))
-#define NVC0_3D_VIEWPORT_SCALE_Y__ESIZE				0x00000020
+#define NVC0_3D_VIEWPORT_SCALE_Y__ESIZE			0x00000020
 #define NVC0_3D_VIEWPORT_SCALE_Y__LEN				0x00000010
 
 #define NVC0_3D_VIEWPORT_SCALE_Z(i0)			       (0x00000a08 + 0x20*(i0))
-#define NVC0_3D_VIEWPORT_SCALE_Z__ESIZE				0x00000020
+#define NVC0_3D_VIEWPORT_SCALE_Z__ESIZE			0x00000020
 #define NVC0_3D_VIEWPORT_SCALE_Z__LEN				0x00000010
 
 #define NVC0_3D_VIEWPORT_TRANSLATE_X(i0)		       (0x00000a0c + 0x20*(i0))
@@ -386,9 +451,9 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #define NVC0_3D_VIEWPORT_HORIZ__ESIZE				0x00000010
 #define NVC0_3D_VIEWPORT_HORIZ__LEN				0x00000010
 #define NVC0_3D_VIEWPORT_HORIZ_X__MASK				0x0000ffff
-#define NVC0_3D_VIEWPORT_HORIZ_X__SHIFT				0
+#define NVC0_3D_VIEWPORT_HORIZ_X__SHIFT			0
 #define NVC0_3D_VIEWPORT_HORIZ_W__MASK				0xffff0000
-#define NVC0_3D_VIEWPORT_HORIZ_W__SHIFT				16
+#define NVC0_3D_VIEWPORT_HORIZ_W__SHIFT			16
 
 #define NVC0_3D_VIEWPORT_VERT(i0)			       (0x00000c04 + 0x10*(i0))
 #define NVC0_3D_VIEWPORT_VERT__ESIZE				0x00000010
@@ -399,7 +464,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #define NVC0_3D_VIEWPORT_VERT_H__SHIFT				16
 
 #define NVC0_3D_DEPTH_RANGE_NEAR(i0)			       (0x00000c08 + 0x10*(i0))
-#define NVC0_3D_DEPTH_RANGE_NEAR__ESIZE				0x00000010
+#define NVC0_3D_DEPTH_RANGE_NEAR__ESIZE			0x00000010
 #define NVC0_3D_DEPTH_RANGE_NEAR__LEN				0x00000010
 
 #define NVC0_3D_DEPTH_RANGE_FAR(i0)			       (0x00000c0c + 0x10*(i0))
@@ -422,7 +487,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #define NVC0_3D_CLIP_RECT_VERT_MAX__MASK			0xffff0000
 #define NVC0_3D_CLIP_RECT_VERT_MAX__SHIFT			16
 
-#define NVC0_3D_CLIPID_REGION_HORIZ(i0)			       (0x00000d40 + 0x8*(i0))
+#define NVC0_3D_CLIPID_REGION_HORIZ(i0)		       (0x00000d40 + 0x8*(i0))
 #define NVC0_3D_CLIPID_REGION_HORIZ__ESIZE			0x00000008
 #define NVC0_3D_CLIPID_REGION_HORIZ__LEN			0x00000004
 #define NVC0_3D_CLIPID_REGION_HORIZ_X__MASK			0x0000ffff
@@ -432,13 +497,13 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 
 #define NVC0_3D_CLIPID_REGION_VERT(i0)			       (0x00000d44 + 0x8*(i0))
 #define NVC0_3D_CLIPID_REGION_VERT__ESIZE			0x00000008
-#define NVC0_3D_CLIPID_REGION_VERT__LEN				0x00000004
+#define NVC0_3D_CLIPID_REGION_VERT__LEN			0x00000004
 #define NVC0_3D_CLIPID_REGION_VERT_Y__MASK			0x0000ffff
 #define NVC0_3D_CLIPID_REGION_VERT_Y__SHIFT			0
 #define NVC0_3D_CLIPID_REGION_VERT_H__MASK			0xffff0000
 #define NVC0_3D_CLIPID_REGION_VERT_H__SHIFT			16
 
-#define NVC0_3D_UNK0D60						0x00000d60
+#define NVC0_3D_UNK0D60					0x00000d60
 
 #define NVC0_3D_CALL_LIMIT_LOG					0x00000d64
 
@@ -463,32 +528,49 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #define NVC0_3D_UNK0D6C(i0)				       (0x00000d6c + 0x4*(i0))
 #define NVC0_3D_UNK0D6C__ESIZE					0x00000004
 #define NVC0_3D_UNK0D6C__LEN					0x00000002
-#define NVC0_3D_UNK0D6C_X__MASK					0x0000ffff
+#define NVC0_3D_UNK0D6C_X__MASK				0x0000ffff
 #define NVC0_3D_UNK0D6C_X__SHIFT				0
-#define NVC0_3D_UNK0D6C_Y__MASK					0xffff0000
+#define NVC0_3D_UNK0D6C_Y__MASK				0xffff0000
 #define NVC0_3D_UNK0D6C_Y__SHIFT				16
 
 #define NVC0_3D_VERTEX_BUFFER_FIRST				0x00000d74
 
 #define NVC0_3D_VERTEX_BUFFER_COUNT				0x00000d78
 
-#define NVC0_3D_UNK0D7C						0x00000d7c
+#define NVC0_3D_DEPTH_CLIP_NEGATIVE_Z				0x00000d7c
 
-#define NVC0_3D_CLEAR_COLOR(i0)				       (0x00000d80 + 0x4*(i0))
+#define NVC0_3D_CLEAR_COLOR(i0)			       (0x00000d80 + 0x4*(i0))
 #define NVC0_3D_CLEAR_COLOR__ESIZE				0x00000004
 #define NVC0_3D_CLEAR_COLOR__LEN				0x00000004
 
 #define NVC0_3D_CLEAR_DEPTH					0x00000d90
 
-#define NVC0_3D_UNK0D94						0x00000d94
+#define NVC0_3D_UNK0D94					0x00000d94
 
-#define NVC0_3D_UNK0D9C						0x00000d9c
+#define NVE4_3D_UNK0D98					0x00000d98
+
+#define NVC0_3D_UNK0D9C					0x00000d9c
 
 #define NVC0_3D_CLEAR_STENCIL					0x00000da0
 
+#define NVE4_3D_UNK0DA4					0x00000da4
+#define NVE4_3D_UNK0DA4_UNK0					0x00000001
+#define NVE4_3D_UNK0DA4_UNK4					0x00000010
+#define NVE4_3D_UNK0DA4_UNK12					0x00001000
+
+#define NVC0_3D_POLYGON_MODE_FRONT				0x00000dac
+#define NVC0_3D_POLYGON_MODE_FRONT_POINT			0x00001b00
+#define NVC0_3D_POLYGON_MODE_FRONT_LINE			0x00001b01
+#define NVC0_3D_POLYGON_MODE_FRONT_FILL			0x00001b02
+
+#define NVC0_3D_POLYGON_MODE_BACK				0x00000db0
+#define NVC0_3D_POLYGON_MODE_BACK_POINT			0x00001b00
+#define NVC0_3D_POLYGON_MODE_BACK_LINE				0x00001b01
+#define NVC0_3D_POLYGON_MODE_BACK_FILL				0x00001b02
+
 #define NVC0_3D_POLYGON_SMOOTH_ENABLE				0x00000db4
 
-#define NVC0_3D_UNK0DB8						0x00000db8
+#define NVC0_3D_UNK0DB8					0x00000db8
 
 #define NVC0_3D_ZCULL_UNK0DBC					0x00000dbc
 #define NVC0_3D_ZCULL_UNK0DBC_UNK0				0x00000001
@@ -511,19 +593,19 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #define NVC0_3D_ZCULL_UNK0DD8_UNK16__MASK			0xffff0000
 #define NVC0_3D_ZCULL_UNK0DD8_UNK16__SHIFT			16
 
-#define NVC0_3D_UNK0DDC						0x00000ddc
+#define NVC0_3D_UNK0DDC					0x00000ddc
 
 #define NVC0_3D_WATCHDOG_TIMER					0x00000de4
 
-#define NVC0_3D_UNK0DE8						0x00000de8
+#define NVC0_3D_PRIM_RESTART_WITH_DRAW_ARRAYS			0x00000de8
 
-#define NVC0_3D_UNK0DEC						0x00000dec
+#define NVC0_3D_UNK0DEC					0x00000dec
 
-#define NVC0_3D_UNK0DF4						0x00000df4
+#define NVC0_3D_UNK0DF4					0x00000df4
 
-#define NVC0_3D_WINDOW_OFFSET_X					0x00000df8
+#define NVC0_3D_WINDOW_OFFSET_X				0x00000df8
 
-#define NVC0_3D_WINDOW_OFFSET_Y					0x00000dfc
+#define NVC0_3D_WINDOW_OFFSET_Y				0x00000dfc
 
 #define NVC0_3D_SCISSOR_ENABLE(i0)			       (0x00000e00 + 0x10*(i0))
 #define NVC0_3D_SCISSOR_ENABLE__ESIZE				0x00000010
@@ -532,23 +614,27 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #define NVC0_3D_SCISSOR_HORIZ(i0)			       (0x00000e04 + 0x10*(i0))
 #define NVC0_3D_SCISSOR_HORIZ__ESIZE				0x00000010
 #define NVC0_3D_SCISSOR_HORIZ__LEN				0x00000010
-#define NVC0_3D_SCISSOR_HORIZ_MIN__MASK				0x0000ffff
+#define NVC0_3D_SCISSOR_HORIZ_MIN__MASK			0x0000ffff
 #define NVC0_3D_SCISSOR_HORIZ_MIN__SHIFT			0
-#define NVC0_3D_SCISSOR_HORIZ_MAX__MASK				0xffff0000
+#define NVC0_3D_SCISSOR_HORIZ_MAX__MASK			0xffff0000
 #define NVC0_3D_SCISSOR_HORIZ_MAX__SHIFT			16
 
 #define NVC0_3D_SCISSOR_VERT(i0)			       (0x00000e08 + 0x10*(i0))
 #define NVC0_3D_SCISSOR_VERT__ESIZE				0x00000010
 #define NVC0_3D_SCISSOR_VERT__LEN				0x00000010
 #define NVC0_3D_SCISSOR_VERT_MIN__MASK				0x0000ffff
-#define NVC0_3D_SCISSOR_VERT_MIN__SHIFT				0
+#define NVC0_3D_SCISSOR_VERT_MIN__SHIFT			0
 #define NVC0_3D_SCISSOR_VERT_MAX__MASK				0xffff0000
-#define NVC0_3D_SCISSOR_VERT_MAX__SHIFT				16
+#define NVC0_3D_SCISSOR_VERT_MAX__SHIFT			16
 
 #define NVC0_3D_UNK0F00(i0)				       (0x00000f00 + 0x4*(i0))
 #define NVC0_3D_UNK0F00__ESIZE					0x00000004
 #define NVC0_3D_UNK0F00__LEN					0x00000004
 
+#define NVE4_3D_UNK0F20(i0)				       (0x00000f20 + 0x4*(i0))
+#define NVE4_3D_UNK0F20__ESIZE					0x00000004
+#define NVE4_3D_UNK0F20__LEN					0x00000005
+
 #define NVC0_3D_STENCIL_BACK_FUNC_REF				0x00000f54
 
 #define NVC0_3D_STENCIL_BACK_MASK				0x00000f58
@@ -559,11 +645,11 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 
 #define NVC0_3D_VERTEX_RUNOUT_ADDRESS_LOW			0x00000f88
 
-#define NVC0_3D_UNK0F8C						0x00000f8c
+#define NVC0_3D_UNK0F8C					0x00000f8c
 
 #define NVC0_3D_COLOR_MASK_COMMON				0x00000f90
 
-#define NVC0_3D_UNK0F98						0x00000f98
+#define NVC0_3D_UNK0F98					0x00000f98
 
 #define NVC0_3D_DEPTH_BOUNDS(i0)			       (0x00000f9c + 0x4*(i0))
 #define NVC0_3D_DEPTH_BOUNDS__ESIZE				0x00000004
@@ -571,7 +657,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 
 #define NVC0_3D_RT_SEPARATE_FRAG_DATA				0x00000fac
 
-#define NVC0_3D_UNK0FB0						0x00000fb0
+#define NVC0_3D_UNK0FB0					0x00000fb0
 
 #define NVC0_3D_MSAA_MASK(i0)				       (0x00000fbc + 0x4*(i0))
 #define NVC0_3D_MSAA_MASK__ESIZE				0x00000004
@@ -581,7 +667,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 
 #define NVC0_3D_CLIPID_ADDRESS_LOW				0x00000fd0
 
-#define NVC0_3D_UNK0FDC						0x00000fdc
+#define NVC0_3D_UNK0FDC					0x00000fdc
 
 #define NVC0_3D_ZETA_ADDRESS_HIGH				0x00000fe0
 
@@ -605,59 +691,63 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #define NVC0_3D_SCREEN_SCISSOR_VERT_Y__MASK			0x0000ffff
 #define NVC0_3D_SCREEN_SCISSOR_VERT_Y__SHIFT			0
 
-#define NVC0_3D_UNK1000						0x00001000
+#define NVC0_3D_UNK1000					0x00001000
 
-#define NVC0_3D_UNK1008						0x00001008
+#define NVC0_3D_UNK1008					0x00001008
 
-#define NVC0_3D_UNK100C						0x0000100c
+#define NVC0_3D_UNK100C					0x0000100c
 
-#define NVC0_3D_UNK1010						0x00001010
+#define NVC0_3D_UNK1010					0x00001010
 
-#define NVC0_3D_UNK1018						0x00001018
+#define NVC0_3D_UNK1018					0x00001018
 
-#define NVC0_3D_UNK101C						0x0000101c
+#define NVC0_3D_UNK101C					0x0000101c
 
-#define NVC0_3D_UNK1020						0x00001020
+#define NVC0_3D_UNK1020					0x00001020
 
-#define NVC0_3D_UNK1024						0x00001024
+#define NVC0_3D_UNK1024					0x00001024
 
-#define NVC0_3D_UNK10CC						0x000010cc
+#define NVC0_3D_UNK1040(i0)				       (0x00001040 + 0x4*(i0))
+#define NVC0_3D_UNK1040__ESIZE					0x00000004
+#define NVC0_3D_UNK1040__LEN					0x00000010
+
+#define NVC0_3D_UNK10CC					0x000010cc
 #define NVC0_3D_UNK10CC_UNK0__MASK				0x000000ff
 #define NVC0_3D_UNK10CC_UNK0__SHIFT				0
 #define NVC0_3D_UNK10CC_UNK16__MASK				0x00ff0000
 #define NVC0_3D_UNK10CC_UNK16__SHIFT				16
 
-#define NVC0_3D_UNK10E0						0x000010e0
+#define NVC0_3D_UNK10E0					0x000010e0
 #define NVC0_3D_UNK10E0_UNK0__MASK				0x000000ff
 #define NVC0_3D_UNK10E0_UNK0__SHIFT				0
 #define NVC0_3D_UNK10E0_UNK16__MASK				0x00ff0000
 #define NVC0_3D_UNK10E0_UNK16__SHIFT				16
 
-#define NVC0_3D_UNK10E4						0x000010e4
+#define NVC0_3D_UNK10E4					0x000010e4
 #define NVC0_3D_UNK10E4_UNK0__MASK				0x000000ff
 #define NVC0_3D_UNK10E4_UNK0__SHIFT				0
 #define NVC0_3D_UNK10E4_UNK16__MASK				0x00ff0000
 #define NVC0_3D_UNK10E4_UNK16__SHIFT				16
 
-#define NVC0_3D_UNK10E8						0x000010e8
+#define NVC0_3D_UNK10E8					0x000010e8
 #define NVC0_3D_UNK10E8_UNK0__MASK				0x0000003f
 #define NVC0_3D_UNK10E8_UNK0__SHIFT				0
 #define NVC0_3D_UNK10E8_UNK16__MASK				0x003f0000
 #define NVC0_3D_UNK10E8_UNK16__SHIFT				16
 
-#define NVC0_3D_UNK10EC						0x000010ec
+#define NVC0_3D_UNK10EC					0x000010ec
 #define NVC0_3D_UNK10EC_UNK0__MASK				0x000000ff
 #define NVC0_3D_UNK10EC_UNK0__SHIFT				0
 #define NVC0_3D_UNK10EC_UNK16__MASK				0x00ff0000
 #define NVC0_3D_UNK10EC_UNK16__SHIFT				16
 
-#define NVC0_3D_UNK10F0						0x000010f0
+#define NVC0_3D_UNK10F0					0x000010f0
 #define NVC0_3D_UNK10F0_UNK0__MASK				0x000000ff
 #define NVC0_3D_UNK10F0_UNK0__SHIFT				0
 #define NVC0_3D_UNK10F0_UNK16__MASK				0x00ff0000
 #define NVC0_3D_UNK10F0_UNK16__SHIFT				16
 
-#define NVC0_3D_UNK10F4						0x000010f4
+#define NVC0_3D_UNK10F4					0x000010f4
 #define NVC0_3D_UNK10F4_UNK0					0x00000001
 #define NVC0_3D_UNK10F4_UNK4					0x00000010
 #define NVC0_3D_UNK10F4_UNK8					0x00000100
@@ -668,11 +758,11 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #define NVC0_3D_CLEAR_FLAGS_SCISSOR				0x00000100
 #define NVC0_3D_CLEAR_FLAGS_VIEWPORT				0x00001000
 
-#define NVC0_3D_UNK10FC						0x000010fc
+#define NVC0_3D_UNK10FC					0x000010fc
 
-#define NVC0_3D_UNK110C						0x0000110c
+#define NVC0_3D_UNK110C					0x0000110c
 
-#define NVC0_3D_UNK1110						0x00001110
+#define NVC0_3D_UNK1110					0x00001110
 
 #define NVC0_3D_WRCACHE_FLUSH					0x00001114
 
@@ -682,11 +772,11 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #define NVC0_3D_VTX_ATTR_MASK_UNK0DD0_ALT__ESIZE		0x00000004
 #define NVC0_3D_VTX_ATTR_MASK_UNK0DD0_ALT__LEN			0x00000004
 
-#define NVC0_3D_UNK1140						0x00001140
+#define NVC0_3D_UNK1140					0x00001140
 
-#define NVC0_3D_UNK1144						0x00001144
+#define NVC0_3D_UNK1144					0x00001144
 
-#define NVC0_3D_VTX_ATTR_DEFINE					0x0000114c
+#define NVC0_3D_VTX_ATTR_DEFINE				0x0000114c
 #define NVC0_3D_VTX_ATTR_DEFINE_ATTR__MASK			0x000000ff
 #define NVC0_3D_VTX_ATTR_DEFINE_ATTR__SHIFT			0
 #define NVC0_3D_VTX_ATTR_DEFINE_COMP__MASK			0x00000700
@@ -696,8 +786,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #define NVC0_3D_VTX_ATTR_DEFINE_SIZE__MASK			0x00007000
 #define NVC0_3D_VTX_ATTR_DEFINE_SIZE__SHIFT			12
 #define NVC0_3D_VTX_ATTR_DEFINE_SIZE_8				0x00001000
-#define NVC0_3D_VTX_ATTR_DEFINE_SIZE_16				0x00002000
-#define NVC0_3D_VTX_ATTR_DEFINE_SIZE_32				0x00004000
+#define NVC0_3D_VTX_ATTR_DEFINE_SIZE_16			0x00002000
+#define NVC0_3D_VTX_ATTR_DEFINE_SIZE_32			0x00004000
 #define NVC0_3D_VTX_ATTR_DEFINE_TYPE__MASK			0x00070000
 #define NVC0_3D_VTX_ATTR_DEFINE_TYPE__SHIFT			16
 #define NVC0_3D_VTX_ATTR_DEFINE_TYPE_SNORM			0x00010000
@@ -720,39 +810,40 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #define NVC0_3D_VERTEX_ATTRIB_FORMAT_CONST			0x00000040
 #define NVC0_3D_VERTEX_ATTRIB_FORMAT_OFFSET__MASK		0x001fff80
 #define NVC0_3D_VERTEX_ATTRIB_FORMAT_OFFSET__SHIFT		7
-#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE__MASK			0x07e00000
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE__MASK		0x07e00000
 #define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE__SHIFT		21
 #define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_32_32_32_32		0x00200000
 #define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_32_32_32		0x00400000
 #define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_16_16_16_16		0x00600000
-#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_32_32			0x00800000
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_32_32		0x00800000
 #define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_16_16_16		0x00a00000
 #define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_8_8_8_8		0x01400000
-#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_16_16			0x01e00000
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_16_16		0x01e00000
 #define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_32			0x02400000
-#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_8_8_8			0x02600000
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_8_8_8		0x02600000
 #define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_8_8			0x03000000
 #define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_16			0x03600000
 #define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_8			0x03a00000
 #define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_10_10_10_2		0x06000000
-#define NVC0_3D_VERTEX_ATTRIB_FORMAT_TYPE__MASK			0x38000000
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_11_11_10		0x06200000
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT_TYPE__MASK		0x38000000
 #define NVC0_3D_VERTEX_ATTRIB_FORMAT_TYPE__SHIFT		27
-#define NVC0_3D_VERTEX_ATTRIB_FORMAT_TYPE_SNORM			0x08000000
-#define NVC0_3D_VERTEX_ATTRIB_FORMAT_TYPE_UNORM			0x10000000
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT_TYPE_SNORM		0x08000000
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT_TYPE_UNORM		0x10000000
 #define NVC0_3D_VERTEX_ATTRIB_FORMAT_TYPE_SINT			0x18000000
 #define NVC0_3D_VERTEX_ATTRIB_FORMAT_TYPE_UINT			0x20000000
 #define NVC0_3D_VERTEX_ATTRIB_FORMAT_TYPE_USCALED		0x28000000
 #define NVC0_3D_VERTEX_ATTRIB_FORMAT_TYPE_SSCALED		0x30000000
-#define NVC0_3D_VERTEX_ATTRIB_FORMAT_TYPE_FLOAT			0x38000000
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT_TYPE_FLOAT		0x38000000
 #define NVC0_3D_VERTEX_ATTRIB_FORMAT_BGRA			0x80000000
 
-#define NVC0_3D_UNK1214						0x00001214
+#define NVC0_3D_UNK1214					0x00001214
 
-#define NVC0_3D_UNK1218						0x00001218
+#define NVC0_3D_UNK1218					0x00001218
 
 #define NVC0_3D_RT_CONTROL					0x0000121c
 #define NVC0_3D_RT_CONTROL_COUNT__MASK				0x0000000f
-#define NVC0_3D_RT_CONTROL_COUNT__SHIFT				0
+#define NVC0_3D_RT_CONTROL_COUNT__SHIFT			0
 #define NVC0_3D_RT_CONTROL_MAP0__MASK				0x00000070
 #define NVC0_3D_RT_CONTROL_MAP0__SHIFT				4
 #define NVC0_3D_RT_CONTROL_MAP1__MASK				0x00000380
@@ -770,13 +861,13 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #define NVC0_3D_RT_CONTROL_MAP7__MASK				0x0e000000
 #define NVC0_3D_RT_CONTROL_MAP7__SHIFT				25
 
-#define NVC0_3D_UNK1220						0x00001220
+#define NVC0_3D_UNK1220					0x00001220
 
 #define NVC0_3D_ZETA_HORIZ					0x00001228
 
 #define NVC0_3D_ZETA_VERT					0x0000122c
 
-#define NVC0_3D_ZETA_ARRAY_MODE					0x00001230
+#define NVC0_3D_ZETA_ARRAY_MODE				0x00001230
 #define NVC0_3D_ZETA_ARRAY_MODE_LAYERS__MASK			0x0000ffff
 #define NVC0_3D_ZETA_ARRAY_MODE_LAYERS__SHIFT			0
 #define NVC0_3D_ZETA_ARRAY_MODE_UNK				0x00010000
@@ -785,23 +876,23 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 
 #define NVC0_3D_DRAW_TFB_BYTES					0x0000123c
 
-#define NVC0_3D_UNK1284						0x00001284
+#define NVC0_3D_UNK1284					0x00001284
 
 #define NVC0_3D_UNK1288_TIC_FLUSH				0x00001288
 
-#define NVC0_3D_UNK1290						0x00001290
+#define NVC0_3D_UNK1290					0x00001290
 
-#define NVC0_3D_UNK12A4						0x000012a4
+#define NVC0_3D_UNK12A4					0x000012a4
 
-#define NVC0_3D_UNK12AC						0x000012ac
+#define NVC0_3D_UNK12AC					0x000012ac
 
-#define NVC0_3D_UNK12C8						0x000012c8
+#define NVC0_3D_UNK12C8					0x000012c8
 
 #define NVC0_3D_DEPTH_TEST_ENABLE				0x000012cc
 
 #define NVC0_3D_D3D_FILL_MODE					0x000012d0
 #define NVC0_3D_D3D_FILL_MODE_POINT				0x00000001
-#define NVC0_3D_D3D_FILL_MODE_WIREFRAME				0x00000002
+#define NVC0_3D_D3D_FILL_MODE_WIREFRAME			0x00000002
 #define NVC0_3D_D3D_FILL_MODE_SOLID				0x00000003
 
 #define NVC0_3D_SHADE_MODEL					0x000012d4
@@ -812,7 +903,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #define NVC0_3D_UNK12D8__ESIZE					0x00000004
 #define NVC0_3D_UNK12D8__LEN					0x00000002
 
-#define NVC0_3D_UNK12E0						0x000012e0
+#define NVC0_3D_UNK12E0					0x000012e0
 
 #define NVC0_3D_BLEND_INDEPENDENT				0x000012e4
 
@@ -823,51 +914,51 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #define NVC0_3D_VB_ELEMENT_U8_SETUP				0x00001300
 #define NVC0_3D_VB_ELEMENT_U8_SETUP_OFFSET__MASK		0xc0000000
 #define NVC0_3D_VB_ELEMENT_U8_SETUP_OFFSET__SHIFT		30
-#define NVC0_3D_VB_ELEMENT_U8_SETUP_COUNT__MASK			0x3fffffff
+#define NVC0_3D_VB_ELEMENT_U8_SETUP_COUNT__MASK		0x3fffffff
 #define NVC0_3D_VB_ELEMENT_U8_SETUP_COUNT__SHIFT		0
 
 #define NVC0_3D_VB_ELEMENT_U8					0x00001304
 #define NVC0_3D_VB_ELEMENT_U8_I0__MASK				0x000000ff
-#define NVC0_3D_VB_ELEMENT_U8_I0__SHIFT				0
+#define NVC0_3D_VB_ELEMENT_U8_I0__SHIFT			0
 #define NVC0_3D_VB_ELEMENT_U8_I1__MASK				0x0000ff00
-#define NVC0_3D_VB_ELEMENT_U8_I1__SHIFT				8
+#define NVC0_3D_VB_ELEMENT_U8_I1__SHIFT			8
 #define NVC0_3D_VB_ELEMENT_U8_I2__MASK				0x00ff0000
-#define NVC0_3D_VB_ELEMENT_U8_I2__SHIFT				16
+#define NVC0_3D_VB_ELEMENT_U8_I2__SHIFT			16
 #define NVC0_3D_VB_ELEMENT_U8_I3__MASK				0xff000000
-#define NVC0_3D_VB_ELEMENT_U8_I3__SHIFT				24
+#define NVC0_3D_VB_ELEMENT_U8_I3__SHIFT			24
 
 #define NVC0_3D_D3D_CULL_MODE					0x00001308
 #define NVC0_3D_D3D_CULL_MODE_NONE				0x00000001
 #define NVC0_3D_D3D_CULL_MODE_FRONT				0x00000002
 #define NVC0_3D_D3D_CULL_MODE_BACK				0x00000003
 
-#define NVC0_3D_DEPTH_TEST_FUNC					0x0000130c
+#define NVC0_3D_DEPTH_TEST_FUNC				0x0000130c
 #define NVC0_3D_DEPTH_TEST_FUNC_NEVER				0x00000200
 #define NVC0_3D_DEPTH_TEST_FUNC_LESS				0x00000201
 #define NVC0_3D_DEPTH_TEST_FUNC_EQUAL				0x00000202
 #define NVC0_3D_DEPTH_TEST_FUNC_LEQUAL				0x00000203
-#define NVC0_3D_DEPTH_TEST_FUNC_GREATER				0x00000204
+#define NVC0_3D_DEPTH_TEST_FUNC_GREATER			0x00000204
 #define NVC0_3D_DEPTH_TEST_FUNC_NOTEQUAL			0x00000205
 #define NVC0_3D_DEPTH_TEST_FUNC_GEQUAL				0x00000206
 #define NVC0_3D_DEPTH_TEST_FUNC_ALWAYS				0x00000207
 
 #define NVC0_3D_ALPHA_TEST_REF					0x00001310
 
-#define NVC0_3D_ALPHA_TEST_FUNC					0x00001314
+#define NVC0_3D_ALPHA_TEST_FUNC				0x00001314
 #define NVC0_3D_ALPHA_TEST_FUNC_NEVER				0x00000200
 #define NVC0_3D_ALPHA_TEST_FUNC_LESS				0x00000201
 #define NVC0_3D_ALPHA_TEST_FUNC_EQUAL				0x00000202
 #define NVC0_3D_ALPHA_TEST_FUNC_LEQUAL				0x00000203
-#define NVC0_3D_ALPHA_TEST_FUNC_GREATER				0x00000204
+#define NVC0_3D_ALPHA_TEST_FUNC_GREATER			0x00000204
 #define NVC0_3D_ALPHA_TEST_FUNC_NOTEQUAL			0x00000205
 #define NVC0_3D_ALPHA_TEST_FUNC_GEQUAL				0x00000206
 #define NVC0_3D_ALPHA_TEST_FUNC_ALWAYS				0x00000207
 
-#define NVC0_3D_DRAW_TFB_STRIDE					0x00001318
+#define NVC0_3D_DRAW_TFB_STRIDE				0x00001318
 #define NVC0_3D_DRAW_TFB_STRIDE__MIN				0x00000001
 #define NVC0_3D_DRAW_TFB_STRIDE__MAX				0x00000fff
 
-#define NVC0_3D_BLEND_COLOR(i0)				       (0x0000131c + 0x4*(i0))
+#define NVC0_3D_BLEND_COLOR(i0)			       (0x0000131c + 0x4*(i0))
 #define NVC0_3D_BLEND_COLOR__ESIZE				0x00000004
 #define NVC0_3D_BLEND_COLOR__LEN				0x00000004
 
@@ -884,6 +975,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #define NVC0_3D_TEX_CACHE_CTL					0x00001338
 #define NVC0_3D_TEX_CACHE_CTL_UNK0__MASK			0x00000007
 #define NVC0_3D_TEX_CACHE_CTL_UNK0__SHIFT			0
+#define NVE4_3D_TEX_CACHE_CTL_UNK0				0x00000001
 #define NVC0_3D_TEX_CACHE_CTL_ENTRY__MASK			0x03fffff0
 #define NVC0_3D_TEX_CACHE_CTL_ENTRY__SHIFT			4
 
@@ -909,7 +1001,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 
 #define NVC0_3D_BLEND_FUNC_SRC_ALPHA				0x00001350
 
-#define NVC0_3D_UNK1354						0x00001354
+#define NVC0_3D_UNK1354					0x00001354
 
 #define NVC0_3D_BLEND_FUNC_DST_ALPHA				0x00001358
 
@@ -928,8 +1020,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #define NVC0_3D_STENCIL_FRONT_OP_FAIL_REPLACE			0x00001e01
 #define NVC0_3D_STENCIL_FRONT_OP_FAIL_INCR			0x00001e02
 #define NVC0_3D_STENCIL_FRONT_OP_FAIL_DECR			0x00001e03
-#define NVC0_3D_STENCIL_FRONT_OP_FAIL_INCR_WRAP			0x00008507
-#define NVC0_3D_STENCIL_FRONT_OP_FAIL_DECR_WRAP			0x00008508
+#define NVC0_3D_STENCIL_FRONT_OP_FAIL_INCR_WRAP		0x00008507
+#define NVC0_3D_STENCIL_FRONT_OP_FAIL_DECR_WRAP		0x00008508
 
 #define NVC0_3D_STENCIL_FRONT_OP_ZFAIL				0x00001388
 #define NVC0_3D_STENCIL_FRONT_OP_ZFAIL_ZERO			0x00000000
@@ -951,19 +1043,19 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #define NVC0_3D_STENCIL_FRONT_OP_ZPASS_INCR_WRAP		0x00008507
 #define NVC0_3D_STENCIL_FRONT_OP_ZPASS_DECR_WRAP		0x00008508
 
-#define NVC0_3D_STENCIL_FRONT_FUNC_FUNC				0x00001390
+#define NVC0_3D_STENCIL_FRONT_FUNC_FUNC			0x00001390
 #define NVC0_3D_STENCIL_FRONT_FUNC_FUNC_NEVER			0x00000200
 #define NVC0_3D_STENCIL_FRONT_FUNC_FUNC_LESS			0x00000201
 #define NVC0_3D_STENCIL_FRONT_FUNC_FUNC_EQUAL			0x00000202
 #define NVC0_3D_STENCIL_FRONT_FUNC_FUNC_LEQUAL			0x00000203
-#define NVC0_3D_STENCIL_FRONT_FUNC_FUNC_GREATER			0x00000204
+#define NVC0_3D_STENCIL_FRONT_FUNC_FUNC_GREATER		0x00000204
 #define NVC0_3D_STENCIL_FRONT_FUNC_FUNC_NOTEQUAL		0x00000205
 #define NVC0_3D_STENCIL_FRONT_FUNC_FUNC_GEQUAL			0x00000206
 #define NVC0_3D_STENCIL_FRONT_FUNC_FUNC_ALWAYS			0x00000207
 
 #define NVC0_3D_STENCIL_FRONT_FUNC_REF				0x00001394
 
-#define NVC0_3D_STENCIL_FRONT_FUNC_MASK				0x00001398
+#define NVC0_3D_STENCIL_FRONT_FUNC_MASK			0x00001398
 
 #define NVC0_3D_STENCIL_FRONT_MASK				0x0000139c
 
@@ -987,9 +1079,9 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 
 #define NVC0_3D_LINE_WIDTH_ALIASED				0x000013b4
 
-#define NVC0_3D_UNK1418						0x00001418
+#define NVC0_3D_UNK1418					0x00001418
 
-#define NVC0_3D_UNK1420						0x00001420
+#define NVC0_3D_UNK1420					0x00001420
 
 #define NVC0_3D_UNK1424_TSC_FLUSH				0x00001424
 
@@ -997,11 +1089,11 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 
 #define NVC0_3D_VERTEX_ARRAY_FLUSH				0x0000142c
 
-#define NVC0_3D_UNK1430						0x00001430
+#define NVC0_3D_UNK1430					0x00001430
 #define NVC0_3D_UNK1430_UNK0					0x00000010
 #define NVC0_3D_UNK1430_UNK1					0x00000100
 
-#define NVC0_3D_VB_ELEMENT_BASE					0x00001434
+#define NVC0_3D_VB_ELEMENT_BASE				0x00001434
 
 #define NVC0_3D_VB_INSTANCE_BASE				0x00001438
 
@@ -1010,21 +1102,21 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #define NVC0_3D_UNK143C_CLEAR_FLAGS_CLEAR_RECT__MASK		0x00000010
 #define NVC0_3D_UNK143C_CLEAR_FLAGS_CLEAR_RECT__SHIFT		4
 #define NVC0_3D_UNK143C_CLEAR_FLAGS_CLEAR_RECT_SCISSOR		0x00000000
-#define NVC0_3D_UNK143C_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT		0x00000000
+#define NVC0_3D_UNK143C_CLEAR_FLAGS_CLEAR_RECT_VIEWPORT	0x00000000
 
-#define NVC0_3D_UNK1444						0x00001444
+#define NVC0_3D_UNK1444					0x00001444
 
-#define NVC0_3D_UNK1448						0x00001448
+#define NVC0_3D_UNK1448					0x00001448
 
-#define NVC0_3D_UNK144C						0x0000144c
+#define NVC0_3D_UNK144C					0x0000144c
 
-#define NVC0_3D_UNK1450						0x00001450
+#define NVC0_3D_UNK1450					0x00001450
 
-#define NVC0_3D_UNK1454						0x00001454
+#define NVC0_3D_UNK1454					0x00001454
 
-#define NVC0_3D_UNK1464						0x00001464
+#define NVC0_3D_UNK1464					0x00001464
 
-#define NVC0_3D_UNK1500						0x00001500
+#define NVC0_3D_UNK1500					0x00001500
 
 #define NVC0_3D_CLIPID_HEIGHT					0x00001504
 #define NVC0_3D_CLIPID_HEIGHT__MAX				0x00004000
@@ -1036,7 +1128,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #define NVC0_3D_CLIPID_FILL_RECT_HORIZ_HIGH__SHIFT		16
 
 #define NVC0_3D_CLIPID_FILL_RECT_VERT				0x0000150c
-#define NVC0_3D_CLIPID_FILL_RECT_VERT_LOW__MASK			0x0000ffff
+#define NVC0_3D_CLIPID_FILL_RECT_VERT_LOW__MASK		0x0000ffff
 #define NVC0_3D_CLIPID_FILL_RECT_VERT_LOW__SHIFT		0
 #define NVC0_3D_CLIPID_FILL_RECT_VERT_HIGH__MASK		0xffff0000
 #define NVC0_3D_CLIPID_FILL_RECT_VERT_HIGH__SHIFT		16
@@ -1060,7 +1152,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #define NVC0_3D_POINT_SPRITE_ENABLE				0x00001520
 
 #define NVC0_3D_COUNTER_RESET					0x00001530
-#define NVC0_3D_COUNTER_RESET_SAMPLECNT				0x00000001
+#define NVC0_3D_COUNTER_RESET_SAMPLECNT			0x00000001
 #define NVC0_3D_COUNTER_RESET_UNK02				0x00000002
 #define NVC0_3D_COUNTER_RESET_UNK03				0x00000003
 #define NVC0_3D_COUNTER_RESET_UNK04				0x00000004
@@ -1092,15 +1184,15 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #define NVC0_3D_COND_ADDRESS_LOW				0x00001554
 
 #define NVC0_3D_COND_MODE					0x00001558
-#define NVC0_3D_COND_MODE_NEVER					0x00000000
+#define NVC0_3D_COND_MODE_NEVER				0x00000000
 #define NVC0_3D_COND_MODE_ALWAYS				0x00000001
 #define NVC0_3D_COND_MODE_RES_NON_ZERO				0x00000002
-#define NVC0_3D_COND_MODE_EQUAL					0x00000003
+#define NVC0_3D_COND_MODE_EQUAL				0x00000003
 #define NVC0_3D_COND_MODE_NOT_EQUAL				0x00000004
 
 #define NVC0_3D_TSC_ADDRESS_HIGH				0x0000155c
 
-#define NVC0_3D_TSC_ADDRESS_LOW					0x00001560
+#define NVC0_3D_TSC_ADDRESS_LOW				0x00001560
 #define NVC0_3D_TSC_ADDRESS_LOW__ALIGN				0x00000020
 
 #define NVC0_3D_TSC_LIMIT					0x00001564
@@ -1112,13 +1204,13 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 
 #define NVC0_3D_TIC_ADDRESS_HIGH				0x00001574
 
-#define NVC0_3D_TIC_ADDRESS_LOW					0x00001578
+#define NVC0_3D_TIC_ADDRESS_LOW				0x00001578
 
 #define NVC0_3D_TIC_LIMIT					0x0000157c
 
 #define NVC0_3D_ZCULL_REGION					0x00001590
 
-#define NVC0_3D_STENCIL_TWO_SIDE_ENABLE				0x00001594
+#define NVC0_3D_STENCIL_TWO_SIDE_ENABLE			0x00001594
 
 #define NVC0_3D_STENCIL_BACK_OP_FAIL				0x00001598
 #define NVC0_3D_STENCIL_BACK_OP_FAIL_ZERO			0x00000000
@@ -1137,8 +1229,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #define NVC0_3D_STENCIL_BACK_OP_ZFAIL_REPLACE			0x00001e01
 #define NVC0_3D_STENCIL_BACK_OP_ZFAIL_INCR			0x00001e02
 #define NVC0_3D_STENCIL_BACK_OP_ZFAIL_DECR			0x00001e03
-#define NVC0_3D_STENCIL_BACK_OP_ZFAIL_INCR_WRAP			0x00008507
-#define NVC0_3D_STENCIL_BACK_OP_ZFAIL_DECR_WRAP			0x00008508
+#define NVC0_3D_STENCIL_BACK_OP_ZFAIL_INCR_WRAP		0x00008507
+#define NVC0_3D_STENCIL_BACK_OP_ZFAIL_DECR_WRAP		0x00008508
 
 #define NVC0_3D_STENCIL_BACK_OP_ZPASS				0x000015a0
 #define NVC0_3D_STENCIL_BACK_OP_ZPASS_ZERO			0x00000000
@@ -1147,8 +1239,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #define NVC0_3D_STENCIL_BACK_OP_ZPASS_REPLACE			0x00001e01
 #define NVC0_3D_STENCIL_BACK_OP_ZPASS_INCR			0x00001e02
 #define NVC0_3D_STENCIL_BACK_OP_ZPASS_DECR			0x00001e03
-#define NVC0_3D_STENCIL_BACK_OP_ZPASS_INCR_WRAP			0x00008507
-#define NVC0_3D_STENCIL_BACK_OP_ZPASS_DECR_WRAP			0x00008508
+#define NVC0_3D_STENCIL_BACK_OP_ZPASS_INCR_WRAP		0x00008507
+#define NVC0_3D_STENCIL_BACK_OP_ZPASS_DECR_WRAP		0x00008508
 
 #define NVC0_3D_STENCIL_BACK_FUNC_FUNC				0x000015a4
 #define NVC0_3D_STENCIL_BACK_FUNC_FUNC_NEVER			0x00000200
@@ -1156,7 +1248,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #define NVC0_3D_STENCIL_BACK_FUNC_FUNC_EQUAL			0x00000202
 #define NVC0_3D_STENCIL_BACK_FUNC_FUNC_LEQUAL			0x00000203
 #define NVC0_3D_STENCIL_BACK_FUNC_FUNC_GREATER			0x00000204
-#define NVC0_3D_STENCIL_BACK_FUNC_FUNC_NOTEQUAL			0x00000205
+#define NVC0_3D_STENCIL_BACK_FUNC_FUNC_NOTEQUAL		0x00000205
 #define NVC0_3D_STENCIL_BACK_FUNC_FUNC_GEQUAL			0x00000206
 #define NVC0_3D_STENCIL_BACK_FUNC_FUNC_ALWAYS			0x00000207
 
@@ -1166,10 +1258,10 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 
 #define NVC0_3D_POLYGON_OFFSET_UNITS				0x000015bc
 
-#define NVC0_3D_UNK15C8						0x000015c8
+#define NVC0_3D_UNK15C8					0x000015c8
 
 #define NVC0_3D_LAYER						0x000015cc
-#define NVC0_3D_LAYER_IDX__MASK					0x0000ffff
+#define NVC0_3D_LAYER_IDX__MASK				0x0000ffff
 #define NVC0_3D_LAYER_IDX__SHIFT				0
 #define NVC0_3D_LAYER_USE_GP					0x00010000
 
@@ -1186,7 +1278,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #define NVC0_3D_MULTISAMPLE_MODE_MS8_CS8			0x0000000a
 #define NVC0_3D_MULTISAMPLE_MODE_MS8_CS24			0x0000000b
 
-#define NVC0_3D_EDGEFLAG_ENABLE					0x000015e4
+#define NVC0_3D_EDGEFLAG					0x000015e4
 
 #define NVC0_3D_VB_ELEMENT_U32					0x000015e8
 
@@ -1197,14 +1289,14 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #define NVC0_3D_VB_ELEMENT_U16_SETUP_COUNT__SHIFT		0
 
 #define NVC0_3D_VB_ELEMENT_U16					0x000015f0
-#define NVC0_3D_VB_ELEMENT_U16_I0__MASK				0x0000ffff
+#define NVC0_3D_VB_ELEMENT_U16_I0__MASK			0x0000ffff
 #define NVC0_3D_VB_ELEMENT_U16_I0__SHIFT			0
-#define NVC0_3D_VB_ELEMENT_U16_I1__MASK				0xffff0000
+#define NVC0_3D_VB_ELEMENT_U16_I1__MASK			0xffff0000
 #define NVC0_3D_VB_ELEMENT_U16_I1__SHIFT			16
 
 #define NVC0_3D_VERTEX_BASE_HIGH				0x000015f4
 
-#define NVC0_3D_VERTEX_BASE_LOW					0x000015f8
+#define NVC0_3D_VERTEX_BASE_LOW				0x000015f8
 
 #define NVC0_3D_ZCULL_WINDOW_OFFSET_X				0x000015fc
 
@@ -1212,12 +1304,12 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 
 #define NVC0_3D_POINT_COORD_REPLACE				0x00001604
 #define NVC0_3D_POINT_COORD_REPLACE_UNK0__MASK			0x00000003
-#define NVC0_3D_POINT_COORD_REPLACE_UNK0__SHIFT			0
+#define NVC0_3D_POINT_COORD_REPLACE_UNK0__SHIFT		0
 #define NVC0_3D_POINT_COORD_REPLACE_UNK0_UNK0			0x00000000
 #define NVC0_3D_POINT_COORD_REPLACE_UNK0_UNK1			0x00000001
 #define NVC0_3D_POINT_COORD_REPLACE_UNK0_UNK2			0x00000002
 #define NVC0_3D_POINT_COORD_REPLACE_COORD_ORIGIN__MASK		0x00000004
-#define NVC0_3D_POINT_COORD_REPLACE_COORD_ORIGIN__SHIFT		2
+#define NVC0_3D_POINT_COORD_REPLACE_COORD_ORIGIN__SHIFT	2
 #define NVC0_3D_POINT_COORD_REPLACE_COORD_ORIGIN_LOWER_LEFT	0x00000000
 #define NVC0_3D_POINT_COORD_REPLACE_COORD_ORIGIN_UPPER_LEFT	0x00000004
 #define NVC0_3D_POINT_COORD_REPLACE_ENABLE__MASK		0x00001ff8
@@ -1227,22 +1319,22 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 
 #define NVC0_3D_CODE_ADDRESS_LOW				0x0000160c
 
-#define NVC0_3D_UNK1610						0x00001610
+#define NVC0_3D_UNK1610					0x00001610
 
 #define NVC0_3D_VERTEX_END_GL					0x00001614
 #define NVC0_3D_VERTEX_END_GL_UNK0				0x00000001
 
-#define NVC0_3D_VERTEX_BEGIN_GL					0x00001618
-#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE__MASK			0x0000ffff
+#define NVC0_3D_VERTEX_BEGIN_GL				0x00001618
+#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE__MASK		0x0000ffff
 #define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE__SHIFT		0
 #define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_POINTS		0x00000000
-#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_LINES			0x00000001
+#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_LINES		0x00000001
 #define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_LINE_LOOP		0x00000002
 #define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_LINE_STRIP		0x00000003
 #define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_TRIANGLES		0x00000004
 #define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_TRIANGLE_STRIP	0x00000005
 #define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_TRIANGLE_FAN		0x00000006
-#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_QUADS			0x00000007
+#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_QUADS		0x00000007
 #define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_QUAD_STRIP		0x00000008
 #define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_POLYGON		0x00000009
 #define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_LINES_ADJACENCY	0x0000000a
@@ -1256,22 +1348,22 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #define NVC0_3D_VERTEX_BEGIN_GL_UNK29				0x20000000
 #define NVC0_3D_VERTEX_BEGIN_GL_UNK30				0x40000000
 
-#define NVC0_3D_UNK161C						0x0000161c
-#define NVC0_3D_UNK161C_UNK0					0x00000001
-#define NVC0_3D_UNK161C_UNK4__MASK				0x00000ff0
-#define NVC0_3D_UNK161C_UNK4__SHIFT				4
+#define NVC0_3D_VERTEX_ID_REPLACE				0x0000161c
+#define NVC0_3D_VERTEX_ID_REPLACE_ENABLE			0x00000001
+#define NVC0_3D_VERTEX_ID_REPLACE_SOURCE__MASK			0x00000ff0
+#define NVC0_3D_VERTEX_ID_REPLACE_SOURCE__SHIFT		4
 
-#define NVC0_3D_UNK1620						0x00001620
+#define NVC0_3D_UNK1620					0x00001620
 
-#define NVC0_3D_UNK1624						0x00001624
+#define NVC0_3D_UNK1624					0x00001624
 
-#define NVC0_3D_UNK162C						0x0000162c
+#define NVC0_3D_UNK162C					0x0000162c
 
-#define NVC0_3D_UNK1634						0x00001634
+#define NVC0_3D_UNK1634					0x00001634
 
-#define NVC0_3D_UNK1638						0x00001638
+#define NVC0_3D_UNK1638					0x00001638
 
-#define NVC0_3D_UNK163C						0x0000163c
+#define NVC0_3D_UNK163C					0x0000163c
 
 #define NVC0_3D_VERTEX_DATA					0x00001640
 
@@ -1279,8 +1371,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 
 #define NVC0_3D_PRIM_RESTART_INDEX				0x00001648
 
-#define NVC0_3D_VP_GP_BUILTIN_ATTR_EN				0x0000164c
-#define NVC0_3D_VP_GP_BUILTIN_ATTR_EN_UNK12			0x00001000
+#define NVC0_3D_VERTEX_ID_GEN_MODE				0x0000164c
+#define NVC0_3D_VERTEX_ID_GEN_MODE_DRAW_ARRAYS_ADD_START	0x00001000
 
 #define NVC0_3D_POINT_SMOOTH_ENABLE				0x00001658
 
@@ -1294,7 +1386,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 
 #define NVC0_3D_LINE_SMOOTH_BLUR				0x00001668
 #define NVC0_3D_LINE_SMOOTH_BLUR_LOW				0x00000000
-#define NVC0_3D_LINE_SMOOTH_BLUR_MEDIUM				0x00000001
+#define NVC0_3D_LINE_SMOOTH_BLUR_MEDIUM			0x00000001
 #define NVC0_3D_LINE_SMOOTH_BLUR_HIGH				0x00000002
 
 #define NVC0_3D_LINE_STIPPLE_ENABLE				0x0000166c
@@ -1319,19 +1411,21 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 
 #define NVC0_3D_POLYGON_STIPPLE_ENABLE				0x0000168c
 
-#define NVC0_3D_UNK1690						0x00001690
+#define NVC0_3D_UNK1690					0x00001690
 #define NVC0_3D_UNK1690_ALWAYS_DERIV				0x00000001
 #define NVC0_3D_UNK1690_UNK16					0x00010000
 
-#define NVC0_3D_UNK169C						0x0000169c
+#define NVE4_3D_UNK1690					0x00001690
+
+#define NVC0_3D_UNK169C					0x0000169c
 
-#define NVC0_3D_UNK16A0						0x000016a0
+#define NVC0_3D_UNK16A0					0x000016a0
 
-#define NVC0_3D_UNK16A4						0x000016a4
+#define NVC0_3D_UNK16A4					0x000016a4
 
-#define NVC0_3D_UNK16A8						0x000016a8
+#define NVC0_3D_UNK16A8					0x000016a8
 
-#define NVC0_3D_UNK16B4						0x000016b4
+#define NVC0_3D_UNK16B4					0x000016b4
 #define NVC0_3D_UNK16B4_UNK0					0x00000001
 #define NVC0_3D_UNK16B4_UNK1					0x00000002
 
@@ -1339,11 +1433,11 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #define NVC0_3D_POLYGON_STIPPLE_PATTERN__ESIZE			0x00000004
 #define NVC0_3D_POLYGON_STIPPLE_PATTERN__LEN			0x00000020
 
-#define NVC0_3D_UNK1790						0x00001790
+#define NVC0_3D_UNK1790					0x00001790
 
-#define NVC0_3D_UNK1794						0x00001794
+#define NVC0_3D_UNK1794					0x00001794
 
-#define NVC0_3D_ZETA_BASE_LAYER					0x0000179c
+#define NVC0_3D_ZETA_BASE_LAYER				0x0000179c
 
 #define NVC0_3D_VERTEX_QUARANTINE_ADDRESS_HIGH			0x000017bc
 
@@ -1363,7 +1457,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #define NVC0_3D_INDEX_ARRAY_LIMIT_LOW				0x000017d4
 
 #define NVC0_3D_INDEX_FORMAT					0x000017d8
-#define NVC0_3D_INDEX_FORMAT_I8					0x00000000
+#define NVC0_3D_INDEX_FORMAT_I8				0x00000000
 #define NVC0_3D_INDEX_FORMAT_I16				0x00000001
 #define NVC0_3D_INDEX_FORMAT_I32				0x00000002
 
@@ -1393,23 +1487,23 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #define NVC0_3D_FRONT_FACE_CCW					0x00000901
 
 #define NVC0_3D_CULL_FACE					0x00001920
-#define NVC0_3D_CULL_FACE_FRONT					0x00000404
+#define NVC0_3D_CULL_FACE_FRONT				0x00000404
 #define NVC0_3D_CULL_FACE_BACK					0x00000405
 #define NVC0_3D_CULL_FACE_FRONT_AND_BACK			0x00000408
 
-#define NVC0_3D_LINE_LAST_PIXEL					0x00001924
+#define NVC0_3D_PIXEL_CENTER_INTEGER				0x00001924
 
 #define NVC0_3D_VIEWPORT_TRANSFORM_EN				0x0000192c
 
-#define NVC0_3D_UNK1930						0x00001930
+#define NVC0_3D_UNK1930					0x00001930
 
 #define NVC0_3D_VIEW_VOLUME_CLIP_CTRL				0x0000193c
-#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK0			0x00000001
+#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_DEPTH_RANGE_0_1		0x00000001
 #define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1__MASK		0x00000006
 #define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1__SHIFT		1
-#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK0			0x00000000
-#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1			0x00000002
-#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK2			0x00000004
+#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK0		0x00000000
+#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1		0x00000002
+#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK2		0x00000004
 #define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_DEPTH_CLAMP_NEAR		0x00000008
 #define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_DEPTH_CLAMP_FAR		0x00000010
 #define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK7			0x00000080
@@ -1455,13 +1549,13 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #define NVC0_3D_CLIP_DISTANCE_MODE_7_CLIP			0x00000000
 #define NVC0_3D_CLIP_DISTANCE_MODE_7_CULL			0x10000000
 
-#define NVC0_3D_UNK1944						0x00001944
+#define NVC0_3D_UNK1944					0x00001944
 
-#define NVC0_3D_UNK1948						0x00001948
+#define NVC0_3D_UNK1948					0x00001948
 
 #define NVC0_3D_CLIP_RECTS_EN					0x0000194c
 
-#define NVC0_3D_CLIP_RECTS_MODE					0x00001950
+#define NVC0_3D_CLIP_RECTS_MODE				0x00001950
 #define NVC0_3D_CLIP_RECTS_MODE_INSIDE_ANY			0x00000000
 #define NVC0_3D_CLIP_RECTS_MODE_OUTSIDE_ALL			0x00000001
 #define NVC0_3D_CLIP_RECTS_MODE_NEVER				0x00000002
@@ -1472,9 +1566,9 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #define NVC0_3D_ZCULL_UNK1968_TESTS_ENABLE			0x00000001
 #define NVC0_3D_ZCULL_UNK1968_UNK4				0x00000010
 
-#define NVC0_3D_ZCULL_TEST_MASK					0x0000196c
-#define NVC0_3D_ZCULL_TEST_MASK_FAIL_GT_PASS_LT			0x00000001
-#define NVC0_3D_ZCULL_TEST_MASK_PASS_GT_FAIL_LT			0x00000010
+#define NVC0_3D_ZCULL_TEST_MASK				0x0000196c
+#define NVC0_3D_ZCULL_TEST_MASK_FAIL_GT_PASS_LT		0x00000001
+#define NVC0_3D_ZCULL_TEST_MASK_PASS_GT_FAIL_LT		0x00000010
 
 #define NVC0_3D_UNK1970_D3D					0x00001970
 #define NVC0_3D_UNK1970_D3D_POINTS				0x00000001
@@ -1484,11 +1578,11 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #define NVC0_3D_UNK1970_D3D_TRIANGLE_STRIP			0x00000005
 #define NVC0_3D_UNK1970_D3D_LINES_ADJACENCY			0x0000000a
 #define NVC0_3D_UNK1970_D3D_LINE_STRIP_ADJACENCY		0x0000000b
-#define NVC0_3D_UNK1970_D3D_TRIANGLES_ADJACENCY			0x0000000c
+#define NVC0_3D_UNK1970_D3D_TRIANGLES_ADJACENCY		0x0000000c
 #define NVC0_3D_UNK1970_D3D_TRIANGLE_STRIP_ADJACENCY		0x0000000d
 #define NVC0_3D_UNK1970_D3D_PATCHES				0x0000000e
 
-#define NVC0_3D_UNK1978						0x00001978
+#define NVC0_3D_UNK1978					0x00001978
 
 #define NVC0_3D_CLIPID_ENABLE					0x0000197c
 
@@ -1498,11 +1592,11 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 
 #define NVC0_3D_CLIPID_ID					0x00001984
 
-#define NVC0_3D_DEPTH_BOUNDS_EN					0x000019bc
+#define NVC0_3D_DEPTH_BOUNDS_EN				0x000019bc
 
-#define NVC0_3D_UNK19C0						0x000019c0
+#define NVC0_3D_UNK19C0					0x000019c0
 
-#define NVC0_3D_LOGIC_OP_ENABLE					0x000019c4
+#define NVC0_3D_LOGIC_OP_ENABLE				0x000019c4
 
 #define NVC0_3D_LOGIC_OP					0x000019c8
 #define NVC0_3D_LOGIC_OP_CLEAR					0x00001500
@@ -1515,7 +1609,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #define NVC0_3D_LOGIC_OP_OR					0x00001507
 #define NVC0_3D_LOGIC_OP_NOR					0x00001508
 #define NVC0_3D_LOGIC_OP_EQUIV					0x00001509
-#define NVC0_3D_LOGIC_OP_INVERT					0x0000150a
+#define NVC0_3D_LOGIC_OP_INVERT				0x0000150a
 #define NVC0_3D_LOGIC_OP_OR_REVERSE				0x0000150b
 #define NVC0_3D_LOGIC_OP_COPY_INVERTED				0x0000150c
 #define NVC0_3D_LOGIC_OP_OR_INVERTED				0x0000150d
@@ -1525,14 +1619,14 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #define NVC0_3D_ZETA_COMP_ENABLE				0x000019cc
 
 #define NVC0_3D_CLEAR_BUFFERS					0x000019d0
-#define NVC0_3D_CLEAR_BUFFERS_Z					0x00000001
-#define NVC0_3D_CLEAR_BUFFERS_S					0x00000002
-#define NVC0_3D_CLEAR_BUFFERS_R					0x00000004
-#define NVC0_3D_CLEAR_BUFFERS_G					0x00000008
-#define NVC0_3D_CLEAR_BUFFERS_B					0x00000010
-#define NVC0_3D_CLEAR_BUFFERS_A					0x00000020
+#define NVC0_3D_CLEAR_BUFFERS_Z				0x00000001
+#define NVC0_3D_CLEAR_BUFFERS_S				0x00000002
+#define NVC0_3D_CLEAR_BUFFERS_R				0x00000004
+#define NVC0_3D_CLEAR_BUFFERS_G				0x00000008
+#define NVC0_3D_CLEAR_BUFFERS_B				0x00000010
+#define NVC0_3D_CLEAR_BUFFERS_A				0x00000020
 #define NVC0_3D_CLEAR_BUFFERS_RT__MASK				0x000003c0
-#define NVC0_3D_CLEAR_BUFFERS_RT__SHIFT				6
+#define NVC0_3D_CLEAR_BUFFERS_RT__SHIFT			6
 #define NVC0_3D_CLEAR_BUFFERS_LAYER__MASK			0x001ffc00
 #define NVC0_3D_CLEAR_BUFFERS_LAYER__SHIFT			10
 
@@ -1544,7 +1638,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 
 #define NVC0_3D_COLOR_MASK(i0)				       (0x00001a00 + 0x4*(i0))
 #define NVC0_3D_COLOR_MASK__ESIZE				0x00000004
-#define NVC0_3D_COLOR_MASK__LEN					0x00000008
+#define NVC0_3D_COLOR_MASK__LEN				0x00000008
 #define NVC0_3D_COLOR_MASK_R					0x0000000f
 #define NVC0_3D_COLOR_MASK_G					0x000000f0
 #define NVC0_3D_COLOR_MASK_B					0x00000f00
@@ -1568,11 +1662,11 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #define NVC0_3D_QUERY_GET_MODE_WRITE				0x00000000
 #define NVC0_3D_QUERY_GET_MODE_SYNC				0x00000001
 #define NVC0_3D_QUERY_GET_MODE_WRITE_UNK2			0x00000002
-#define NVC0_3D_QUERY_GET_MODE_WRITE_INTR_UNK1			0x00000003
+#define NVC0_3D_QUERY_GET_MODE_WRITE_INTR_NRHOST		0x00000003
 #define NVC0_3D_QUERY_GET_UNK2					0x00000004
-#define NVC0_3D_QUERY_GET_FENCE					0x00000010
+#define NVC0_3D_QUERY_GET_FENCE				0x00000010
 #define NVC0_3D_QUERY_GET_STREAM__MASK				0x000000e0
-#define NVC0_3D_QUERY_GET_STREAM__SHIFT				5
+#define NVC0_3D_QUERY_GET_STREAM__SHIFT			5
 #define NVC0_3D_QUERY_GET_UNK8					0x00000100
 #define NVC0_3D_QUERY_GET_UNIT__MASK				0x0000f000
 #define NVC0_3D_QUERY_GET_UNIT__SHIFT				12
@@ -1581,19 +1675,19 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #define NVC0_3D_QUERY_GET_SYNC_COND_NEQUAL			0x00000000
 #define NVC0_3D_QUERY_GET_SYNC_COND_GREATER			0x00010000
 #define NVC0_3D_QUERY_GET_INTR					0x00100000
-#define NVC0_3D_QUERY_GET_UNK21					0x00200000
+#define NVC0_3D_QUERY_GET_UNK21				0x00200000
 #define NVC0_3D_QUERY_GET_SELECT__MASK				0x0f800000
-#define NVC0_3D_QUERY_GET_SELECT__SHIFT				23
+#define NVC0_3D_QUERY_GET_SELECT__SHIFT			23
 #define NVC0_3D_QUERY_GET_SELECT_ZERO				0x00000000
 #define NVC0_3D_QUERY_GET_SELECT_SAMPLECNT			0x01000000
 #define NVC0_3D_QUERY_GET_SELECT_EMITTED_PRIMS			0x05800000
 #define NVC0_3D_QUERY_GET_SELECT_GENERATED_PRIMS		0x09000000
-#define NVC0_3D_QUERY_GET_SHORT					0x10000000
+#define NVC0_3D_QUERY_GET_SHORT				0x10000000
 
 #define NVC0_3D_VERTEX_ARRAY_FETCH(i0)			       (0x00001c00 + 0x10*(i0))
 #define NVC0_3D_VERTEX_ARRAY_FETCH__ESIZE			0x00000010
-#define NVC0_3D_VERTEX_ARRAY_FETCH__LEN				0x00000020
-#define NVC0_3D_VERTEX_ARRAY_FETCH_STRIDE__MASK			0x00000fff
+#define NVC0_3D_VERTEX_ARRAY_FETCH__LEN			0x00000020
+#define NVC0_3D_VERTEX_ARRAY_FETCH_STRIDE__MASK		0x00000fff
 #define NVC0_3D_VERTEX_ARRAY_FETCH_STRIDE__SHIFT		0
 #define NVC0_3D_VERTEX_ARRAY_FETCH_ENABLE			0x00001000
 
@@ -1615,16 +1709,16 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 
 #define NVC0_3D_IBLEND_SEPARATE_ALPHA(i0)		       (0x00001e00 + 0x20*(i0))
 
-#define NVC0_3D_IBLEND_EQUATION_RGB(i0)			       (0x00001e04 + 0x20*(i0))
+#define NVC0_3D_IBLEND_EQUATION_RGB(i0)		       (0x00001e04 + 0x20*(i0))
 #define NVC0_3D_IBLEND_EQUATION_RGB_FUNC_ADD			0x00008006
-#define NVC0_3D_IBLEND_EQUATION_RGB_MIN				0x00008007
-#define NVC0_3D_IBLEND_EQUATION_RGB_MAX				0x00008008
+#define NVC0_3D_IBLEND_EQUATION_RGB_MIN			0x00008007
+#define NVC0_3D_IBLEND_EQUATION_RGB_MAX			0x00008008
 #define NVC0_3D_IBLEND_EQUATION_RGB_FUNC_SUBTRACT		0x0000800a
 #define NVC0_3D_IBLEND_EQUATION_RGB_FUNC_REVERSE_SUBTRACT	0x0000800b
 
-#define NVC0_3D_IBLEND_FUNC_SRC_RGB(i0)			       (0x00001e08 + 0x20*(i0))
+#define NVC0_3D_IBLEND_FUNC_SRC_RGB(i0)		       (0x00001e08 + 0x20*(i0))
 
-#define NVC0_3D_IBLEND_FUNC_DST_RGB(i0)			       (0x00001e0c + 0x20*(i0))
+#define NVC0_3D_IBLEND_FUNC_DST_RGB(i0)		       (0x00001e0c + 0x20*(i0))
 
 #define NVC0_3D_IBLEND_EQUATION_ALPHA(i0)		       (0x00001e10 + 0x20*(i0))
 #define NVC0_3D_IBLEND_EQUATION_ALPHA_FUNC_ADD			0x00008006
@@ -1647,11 +1741,11 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 
 #define NVC0_3D_SP(i0)					       (0x00002000 + 0x40*(i0))
 #define NVC0_3D_SP__ESIZE					0x00000040
-#define NVC0_3D_SP__LEN						0x00000006
+#define NVC0_3D_SP__LEN					0x00000006
 
 #define NVC0_3D_SP_SELECT(i0)				       (0x00002000 + 0x40*(i0))
 #define NVC0_3D_SP_SELECT_ENABLE				0x00000001
-#define NVC0_3D_SP_SELECT_PROGRAM__MASK				0x000000f0
+#define NVC0_3D_SP_SELECT_PROGRAM__MASK			0x000000f0
 #define NVC0_3D_SP_SELECT_PROGRAM__SHIFT			4
 #define NVC0_3D_SP_SELECT_PROGRAM_VP_A				0x00000000
 #define NVC0_3D_SP_SELECT_PROGRAM_VP_B				0x00000010
@@ -1660,7 +1754,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #define NVC0_3D_SP_SELECT_PROGRAM_GP				0x00000040
 #define NVC0_3D_SP_SELECT_PROGRAM_FP				0x00000050
 
-#define NVC0_3D_SP_START_ID(i0)				       (0x00002004 + 0x40*(i0))
+#define NVC0_3D_SP_START_ID(i0)			       (0x00002004 + 0x40*(i0))
 
 #define NVC0_3D_SP_UNK08(i0)				       (0x00002008 + 0x40*(i0))
 
@@ -1674,18 +1768,18 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #define NVC0_3D_SP_TYPE_FP					0x00000004
 
 #define NVC0_3D_SP_UNK14(i0, i1)			       (0x00002014 + 0x40*(i0) + 0x4*(i1))
-#define NVC0_3D_SP_UNK14__ESIZE					0x00000004
+#define NVC0_3D_SP_UNK14__ESIZE				0x00000004
 #define NVC0_3D_SP_UNK14__LEN					0x00000004
 
 #define NVC0_3D_TEX_LIMITS(i0)				       (0x00002200 + 0x10*(i0))
 #define NVC0_3D_TEX_LIMITS__ESIZE				0x00000010
-#define NVC0_3D_TEX_LIMITS__LEN					0x00000005
+#define NVC0_3D_TEX_LIMITS__LEN				0x00000005
 #define NVC0_3D_TEX_LIMITS_SAMPLERS_LOG2__MASK			0x0000000f
-#define NVC0_3D_TEX_LIMITS_SAMPLERS_LOG2__SHIFT			0
+#define NVC0_3D_TEX_LIMITS_SAMPLERS_LOG2__SHIFT		0
 #define NVC0_3D_TEX_LIMITS_SAMPLERS_LOG2__MIN			0x00000000
 #define NVC0_3D_TEX_LIMITS_SAMPLERS_LOG2__MAX			0x00000004
 #define NVC0_3D_TEX_LIMITS_TEXTURES_LOG2__MASK			0x000000f0
-#define NVC0_3D_TEX_LIMITS_TEXTURES_LOG2__SHIFT			4
+#define NVC0_3D_TEX_LIMITS_TEXTURES_LOG2__SHIFT		4
 #define NVC0_3D_TEX_LIMITS_TEXTURES_LOG2__MIN			0x00000000
 #define NVC0_3D_TEX_LIMITS_TEXTURES_LOG2__MAX			0x00000007
 
@@ -1698,12 +1792,12 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #define NVC0_3D_UNK2208__LEN					0x00000005
 
 #define NVC0_3D_FIRMWARE(i0)				       (0x00002300 + 0x4*(i0))
-#define NVC0_3D_FIRMWARE__ESIZE					0x00000004
+#define NVC0_3D_FIRMWARE__ESIZE				0x00000004
 #define NVC0_3D_FIRMWARE__LEN					0x00000020
 
-#define NVC0_3D_CB_SIZE						0x00002380
+#define NVC0_3D_CB_SIZE					0x00002380
 
-#define NVC0_3D_CB_ADDRESS_HIGH					0x00002384
+#define NVC0_3D_CB_ADDRESS_HIGH				0x00002384
 
 #define NVC0_3D_CB_ADDRESS_LOW					0x00002388
 
@@ -1714,20 +1808,20 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #define NVC0_3D_CB_DATA__LEN					0x00000010
 
 #define NVC0_3D_BIND_TSC(i0)				       (0x00002400 + 0x20*(i0))
-#define NVC0_3D_BIND_TSC__ESIZE					0x00000020
+#define NVC0_3D_BIND_TSC__ESIZE				0x00000020
 #define NVC0_3D_BIND_TSC__LEN					0x00000005
-#define NVC0_3D_BIND_TSC_ACTIVE					0x00000001
+#define NVC0_3D_BIND_TSC_ACTIVE				0x00000001
 #define NVC0_3D_BIND_TSC_SAMPLER__MASK				0x00000ff0
-#define NVC0_3D_BIND_TSC_SAMPLER__SHIFT				4
+#define NVC0_3D_BIND_TSC_SAMPLER__SHIFT			4
 #define NVC0_3D_BIND_TSC_TSC__MASK				0x01fff000
 #define NVC0_3D_BIND_TSC_TSC__SHIFT				12
 
 #define NVC0_3D_BIND_TIC(i0)				       (0x00002404 + 0x20*(i0))
-#define NVC0_3D_BIND_TIC__ESIZE					0x00000020
+#define NVC0_3D_BIND_TIC__ESIZE				0x00000020
 #define NVC0_3D_BIND_TIC__LEN					0x00000005
-#define NVC0_3D_BIND_TIC_ACTIVE					0x00000001
+#define NVC0_3D_BIND_TIC_ACTIVE				0x00000001
 #define NVC0_3D_BIND_TIC_TEXTURE__MASK				0x000001fe
-#define NVC0_3D_BIND_TIC_TEXTURE__SHIFT				1
+#define NVC0_3D_BIND_TIC_TEXTURE__SHIFT			1
 #define NVC0_3D_BIND_TIC_TIC__MASK				0x7ffffe00
 #define NVC0_3D_BIND_TIC_TIC__SHIFT				9
 
@@ -1735,7 +1829,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #define NVC0_3D_BIND_TSC2__ESIZE				0x00000020
 #define NVC0_3D_BIND_TSC2__LEN					0x00000005
 #define NVC0_3D_BIND_TSC2_ACTIVE				0x00000001
-#define NVC0_3D_BIND_TSC2_SAMPLER__MASK				0x00000010
+#define NVC0_3D_BIND_TSC2_SAMPLER__MASK			0x00000010
 #define NVC0_3D_BIND_TSC2_SAMPLER__SHIFT			4
 #define NVC0_3D_BIND_TSC2_TSC__MASK				0x01fff000
 #define NVC0_3D_BIND_TSC2_TSC__SHIFT				12
@@ -1744,11 +1838,27 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #define NVC0_3D_BIND_TIC2__ESIZE				0x00000020
 #define NVC0_3D_BIND_TIC2__LEN					0x00000005
 #define NVC0_3D_BIND_TIC2_ACTIVE				0x00000001
-#define NVC0_3D_BIND_TIC2_TEXTURE__MASK				0x00000002
+#define NVC0_3D_BIND_TIC2_TEXTURE__MASK			0x00000002
 #define NVC0_3D_BIND_TIC2_TEXTURE__SHIFT			1
 #define NVC0_3D_BIND_TIC2_TIC__MASK				0x7ffffe00
 #define NVC0_3D_BIND_TIC2_TIC__SHIFT				9
 
+#define NVE4_3D_UNK2400_TSC(i0)			       (0x00002400 + 0x20*(i0))
+#define NVE4_3D_UNK2400_TSC__ESIZE				0x00000020
+#define NVE4_3D_UNK2400_TSC__LEN				0x00000005
+
+#define NVE4_3D_UNK2400_TIC(i0)			       (0x00002404 + 0x20*(i0))
+#define NVE4_3D_UNK2400_TIC__ESIZE				0x00000020
+#define NVE4_3D_UNK2400_TIC__LEN				0x00000005
+
+#define NVE4_3D_UNK2400_TSC2(i0)			       (0x00002408 + 0x20*(i0))
+#define NVE4_3D_UNK2400_TSC2__ESIZE				0x00000020
+#define NVE4_3D_UNK2400_TSC2__LEN				0x00000005
+
+#define NVE4_3D_UNK2400_TIC2(i0)			       (0x0000240c + 0x20*(i0))
+#define NVE4_3D_UNK2400_TIC2__ESIZE				0x00000020
+#define NVE4_3D_UNK2400_TIC2__LEN				0x00000005
+
 #define NVC0_3D_CB_BIND(i0)				       (0x00002410 + 0x20*(i0))
 #define NVC0_3D_CB_BIND__ESIZE					0x00000020
 #define NVC0_3D_CB_BIND__LEN					0x00000005
@@ -1778,6 +1888,14 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 
 #define NVC0_3D_VERT_COLOR_CLAMP_EN				0x00002600
 
+#define NVE4_3D_UNK2604					0x00002604
+
+#define NVE4_3D_TEX_CB_INDEX					0x00002608
+#define NVE4_3D_TEX_CB_INDEX__MIN				0x00000000
+#define NVE4_3D_TEX_CB_INDEX__MAX				0x00000010
+
+#define NVE4_3D_UNK260C					0x0000260c
+
 #define NVC0_3D_IMAGE(i0)				       (0x00002700 + 0x20*(i0))
 #define NVC0_3D_IMAGE__ESIZE					0x00000020
 #define NVC0_3D_IMAGE__LEN					0x00000008
@@ -1786,7 +1904,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 
 #define NVC0_3D_IMAGE_ADDRESS_LOW(i0)			       (0x00002704 + 0x20*(i0))
 
-#define NVC0_3D_IMAGE_WIDTH(i0)				       (0x00002708 + 0x20*(i0))
+#define NVC0_3D_IMAGE_WIDTH(i0)			       (0x00002708 + 0x20*(i0))
 
 #define NVC0_3D_IMAGE_HEIGHT(i0)			       (0x0000270c + 0x20*(i0))
 #define NVC0_3D_IMAGE_HEIGHT_HEIGHT__MASK			0x0000ffff
@@ -1796,72 +1914,141 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 
 #define NVC0_3D_IMAGE_FORMAT(i0)			       (0x00002710 + 0x20*(i0))
 #define NVC0_3D_IMAGE_FORMAT_UNK0				0x00000001
-#define NVC0_3D_IMAGE_FORMAT_FORMAT_COLOR__MASK			0x00000ff0
+#define NVC0_3D_IMAGE_FORMAT_FORMAT_COLOR__MASK		0x00000ff0
 #define NVC0_3D_IMAGE_FORMAT_FORMAT_COLOR__SHIFT		4
 #define NVC0_3D_IMAGE_FORMAT_FORMAT_ZETA__MASK			0x0001f000
-#define NVC0_3D_IMAGE_FORMAT_FORMAT_ZETA__SHIFT			12
+#define NVC0_3D_IMAGE_FORMAT_FORMAT_ZETA__SHIFT		12
 
 #define NVC0_3D_IMAGE_TILE_MODE(i0)			       (0x00002714 + 0x20*(i0))
 
 
 #define NVC0_3D_TFB_VARYING_LOCS(i0, i1)		       (0x00002800 + 0x80*(i0) + 0x4*(i1))
-#define NVC0_3D_TFB_VARYING_LOCS__ESIZE				0x00000004
+#define NVC0_3D_TFB_VARYING_LOCS__ESIZE			0x00000004
 #define NVC0_3D_TFB_VARYING_LOCS__LEN				0x00000020
 
-#define NVC0_3D_PM_SET(i0)				       (0x0000335c + 0x4*(i0))
-#define NVC0_3D_PM_SET__ESIZE					0x00000004
-#define NVC0_3D_PM_SET__LEN					0x00000008
-
-#define NVC0_3D_PM_UNK337C(i0)				       (0x0000337c + 0x4*(i0))
-#define NVC0_3D_PM_UNK337C__ESIZE				0x00000004
-#define NVC0_3D_PM_UNK337C__LEN					0x00000008
-
-#define NVC0_3D_PM_UNK339C(i0)				       (0x0000339c + 0x4*(i0))
-#define NVC0_3D_PM_UNK339C__ESIZE				0x00000004
-#define NVC0_3D_PM_UNK339C__LEN					0x00000008
-#define NVC0_3D_PM_UNK339C_0__MASK				0x00000007
-#define NVC0_3D_PM_UNK339C_0__SHIFT				0
-#define NVC0_3D_PM_UNK339C_1__MASK				0x00000070
-#define NVC0_3D_PM_UNK339C_1__SHIFT				4
-#define NVC0_3D_PM_UNK339C_2__MASK				0x00000700
-#define NVC0_3D_PM_UNK339C_2__SHIFT				8
-#define NVC0_3D_PM_UNK339C_3__MASK				0x00007000
-#define NVC0_3D_PM_UNK339C_3__SHIFT				12
-#define NVC0_3D_PM_UNK339C_4__MASK				0x00070000
-#define NVC0_3D_PM_UNK339C_4__SHIFT				16
-#define NVC0_3D_PM_UNK339C_5__MASK				0x00700000
-#define NVC0_3D_PM_UNK339C_5__SHIFT				20
-#define NVC0_3D_PM_UNK339C_6__MASK				0x07000000
-#define NVC0_3D_PM_UNK339C_6__SHIFT				24
-#define NVC0_3D_PM_UNK339C_7__MASK				0x70000000
-#define NVC0_3D_PM_UNK339C_7__SHIFT				28
-
-#define NVC0_3D_PM_UNK33BC(i0)				       (0x000033bc + 0x4*(i0))
-#define NVC0_3D_PM_UNK33BC__ESIZE				0x00000004
-#define NVC0_3D_PM_UNK33BC__LEN					0x00000008
-#define NVC0_3D_PM_UNK33BC_0					0x00000001
-#define NVC0_3D_PM_UNK33BC_4__MASK				0x0000fff0
-#define NVC0_3D_PM_UNK33BC_4__SHIFT				4
-
-#define NVC0_3D_PM_UNK33DC					0x000033dc
-
-#define NVC0_3D_VERTEX_ARRAY_SELECT				0x00003820
-
-#define NVC0_3D_BLEND_ENABLES					0x00003858
-
-#define NVC0_3D_POLYGON_MODE_FRONT				0x00003868
-#define NVC0_3D_POLYGON_MODE_FRONT_POINT			0x00001b00
-#define NVC0_3D_POLYGON_MODE_FRONT_LINE				0x00001b01
-#define NVC0_3D_POLYGON_MODE_FRONT_FILL				0x00001b02
-
-#define NVC0_3D_POLYGON_MODE_BACK				0x00003870
-#define NVC0_3D_POLYGON_MODE_BACK_POINT				0x00001b00
-#define NVC0_3D_POLYGON_MODE_BACK_LINE				0x00001b01
-#define NVC0_3D_POLYGON_MODE_BACK_FILL				0x00001b02
-
-#define NVC0_3D_GP_SELECT					0x00003878
-
-#define NVC0_3D_TEP_SELECT					0x00003880
-
-
-#endif /* _HOME_SKEGGSB_GIT_ENVYTOOLS_RNNDB_NVC0_3D_XML */
+#define NVC0_3D_MP_PM_SET(i0)				       (0x0000335c + 0x4*(i0))
+#define NVC0_3D_MP_PM_SET__ESIZE				0x00000004
+#define NVC0_3D_MP_PM_SET__LEN					0x00000008
+
+#define NVC0_3D_MP_PM_SIGSEL(i0)			       (0x0000337c + 0x4*(i0))
+#define NVC0_3D_MP_PM_SIGSEL__ESIZE				0x00000004
+#define NVC0_3D_MP_PM_SIGSEL__LEN				0x00000008
+
+#define NVE4_3D_MP_PM_A_SIGSEL(i0)			       (0x0000337c + 0x4*(i0))
+#define NVE4_3D_MP_PM_A_SIGSEL__ESIZE				0x00000004
+#define NVE4_3D_MP_PM_A_SIGSEL__LEN				0x00000004
+#define NVE4_3D_MP_PM_A_SIGSEL_NONE				0x00000000
+#define NVE4_3D_MP_PM_A_SIGSEL_USER				0x00000001
+#define NVE4_3D_MP_PM_A_SIGSEL_LAUNCH				0x00000003
+#define NVE4_3D_MP_PM_A_SIGSEL_EXEC				0x00000004
+#define NVE4_3D_MP_PM_A_SIGSEL_ISSUE				0x00000005
+#define NVE4_3D_MP_PM_A_SIGSEL_LDST				0x0000001b
+#define NVE4_3D_MP_PM_A_SIGSEL_BRANCH				0x0000001c
+
+#define NVE4_3D_MP_PM_B_SIGSEL(i0)			       (0x0000338c + 0x4*(i0))
+#define NVE4_3D_MP_PM_B_SIGSEL__ESIZE				0x00000004
+#define NVE4_3D_MP_PM_B_SIGSEL__LEN				0x00000004
+#define NVE4_3D_MP_PM_B_SIGSEL_NONE				0x00000000
+#define NVE4_3D_MP_PM_B_SIGSEL_WARP				0x00000002
+#define NVE4_3D_MP_PM_B_SIGSEL_REPLAY				0x00000008
+#define NVE4_3D_MP_PM_B_SIGSEL_TRANSACTION			0x0000000e
+#define NVE4_3D_MP_PM_B_SIGSEL_L1				0x00000010
+#define NVE4_3D_MP_PM_B_SIGSEL_MEM				0x00000011
+
+#define NVC0_3D_MP_PM_SRCSEL(i0)			       (0x0000339c + 0x4*(i0))
+#define NVC0_3D_MP_PM_SRCSEL__ESIZE				0x00000004
+#define NVC0_3D_MP_PM_SRCSEL__LEN				0x00000008
+#define NVC0_3D_MP_PM_SRCSEL_GRP0__MASK			0x00000007
+#define NVC0_3D_MP_PM_SRCSEL_GRP0__SHIFT			0
+#define NVC0_3D_MP_PM_SRCSEL_SIG0__MASK			0x00000070
+#define NVC0_3D_MP_PM_SRCSEL_SIG0__SHIFT			4
+#define NVC0_3D_MP_PM_SRCSEL_GRP1__MASK			0x00000700
+#define NVC0_3D_MP_PM_SRCSEL_GRP1__SHIFT			8
+#define NVC0_3D_MP_PM_SRCSEL_SIG1__MASK			0x00007000
+#define NVC0_3D_MP_PM_SRCSEL_SIG1__SHIFT			12
+#define NVC0_3D_MP_PM_SRCSEL_GRP2__MASK			0x00070000
+#define NVC0_3D_MP_PM_SRCSEL_GRP2__SHIFT			16
+#define NVC0_3D_MP_PM_SRCSEL_SIG2__MASK			0x00700000
+#define NVC0_3D_MP_PM_SRCSEL_SIG2__SHIFT			20
+#define NVC0_3D_MP_PM_SRCSEL_GRP3__MASK			0x07000000
+#define NVC0_3D_MP_PM_SRCSEL_GRP3__SHIFT			24
+#define NVC0_3D_MP_PM_SRCSEL_SIG3__MASK			0x70000000
+#define NVC0_3D_MP_PM_SRCSEL_SIG3__SHIFT			28
+
+#define NVE4_3D_MP_PM_SRCSEL(i0)			       (0x0000339c + 0x4*(i0))
+#define NVE4_3D_MP_PM_SRCSEL__ESIZE				0x00000004
+#define NVE4_3D_MP_PM_SRCSEL__LEN				0x00000008
+#define NVE4_3D_MP_PM_SRCSEL_GRP0__MASK			0x00000003
+#define NVE4_3D_MP_PM_SRCSEL_GRP0__SHIFT			0
+#define NVE4_3D_MP_PM_SRCSEL_SIG0__MASK			0x0000001c
+#define NVE4_3D_MP_PM_SRCSEL_SIG0__SHIFT			2
+#define NVE4_3D_MP_PM_SRCSEL_GRP1__MASK			0x00000060
+#define NVE4_3D_MP_PM_SRCSEL_GRP1__SHIFT			5
+#define NVE4_3D_MP_PM_SRCSEL_SIG1__MASK			0x00000380
+#define NVE4_3D_MP_PM_SRCSEL_SIG1__SHIFT			7
+#define NVE4_3D_MP_PM_SRCSEL_GRP2__MASK			0x00000c00
+#define NVE4_3D_MP_PM_SRCSEL_GRP2__SHIFT			10
+#define NVE4_3D_MP_PM_SRCSEL_SIG2__MASK			0x00007000
+#define NVE4_3D_MP_PM_SRCSEL_SIG2__SHIFT			12
+#define NVE4_3D_MP_PM_SRCSEL_GRP3__MASK			0x00018000
+#define NVE4_3D_MP_PM_SRCSEL_GRP3__SHIFT			15
+#define NVE4_3D_MP_PM_SRCSEL_SIG3__MASK			0x000e0000
+#define NVE4_3D_MP_PM_SRCSEL_SIG3__SHIFT			17
+#define NVE4_3D_MP_PM_SRCSEL_GRP4__MASK			0x00300000
+#define NVE4_3D_MP_PM_SRCSEL_GRP4__SHIFT			20
+#define NVE4_3D_MP_PM_SRCSEL_SIG4__MASK			0x01c00000
+#define NVE4_3D_MP_PM_SRCSEL_SIG4__SHIFT			22
+#define NVE4_3D_MP_PM_SRCSEL_GRP5__MASK			0x06000000
+#define NVE4_3D_MP_PM_SRCSEL_GRP5__SHIFT			25
+#define NVE4_3D_MP_PM_SRCSEL_SIG5__MASK			0x38000000
+#define NVE4_3D_MP_PM_SRCSEL_SIG5__SHIFT			27
+
+#define NVC0_3D_MP_PM_OP(i0)				       (0x000033bc + 0x4*(i0))
+#define NVC0_3D_MP_PM_OP__ESIZE				0x00000004
+#define NVC0_3D_MP_PM_OP__LEN					0x00000008
+#define NVC0_3D_MP_PM_OP_MODE__MASK				0x00000001
+#define NVC0_3D_MP_PM_OP_MODE__SHIFT				0
+#define NVC0_3D_MP_PM_OP_MODE_LOGOP				0x00000000
+#define NVC0_3D_MP_PM_OP_MODE_LOGOP_PULSE			0x00000001
+#define NVC0_3D_MP_PM_OP_FUNC__MASK				0x000ffff0
+#define NVC0_3D_MP_PM_OP_FUNC__SHIFT				4
+
+#define NVE4_3D_MP_PM_FUNC(i0)				       (0x000033bc + 0x4*(i0))
+#define NVE4_3D_MP_PM_FUNC__ESIZE				0x00000004
+#define NVE4_3D_MP_PM_FUNC__LEN				0x00000008
+#define NVE4_3D_MP_PM_FUNC_MODE__MASK				0x0000000f
+#define NVE4_3D_MP_PM_FUNC_MODE__SHIFT				0
+#define NVE4_3D_MP_PM_FUNC_MODE_LOGOP				0x00000000
+#define NVE4_3D_MP_PM_FUNC_MODE_LOGOP_PULSE			0x00000001
+#define NVE4_3D_MP_PM_FUNC_MODE_B6				0x00000002
+#define NVE4_3D_MP_PM_FUNC_MODE_UNK3				0x00000003
+#define NVE4_3D_MP_PM_FUNC_MODE_LOGOP_B6			0x00000004
+#define NVE4_3D_MP_PM_FUNC_MODE_LOGOP_B6_PULSE			0x00000005
+#define NVE4_3D_MP_PM_FUNC_MODE_UNK6				0x00000006
+#define NVE4_3D_MP_PM_FUNC_MODE_UNK7				0x00000007
+#define NVE4_3D_MP_PM_FUNC_MODE_UNK8				0x00000008
+#define NVE4_3D_MP_PM_FUNC_FUNC__MASK				0x000ffff0
+#define NVE4_3D_MP_PM_FUNC_FUNC__SHIFT				4
+
+#define NVC0_3D_MP_PM_UNK33DC					0x000033dc
+
+#define NVC0_3D_NVRM_MACRO_VERTEX_ARRAY_SELECT			0x00003820
+
+#define NVC0_3D_NVRM_MACRO_BLEND_ENABLES			0x00003858
+
+#define NVC0_3D_NVRM_MACRO_POLYGON_MODE_FRONT			0x00003868
+#define NVC0_3D_NVRM_MACRO_POLYGON_MODE_FRONT_POINT		0x00001b00
+#define NVC0_3D_NVRM_MACRO_POLYGON_MODE_FRONT_LINE		0x00001b01
+#define NVC0_3D_NVRM_MACRO_POLYGON_MODE_FRONT_FILL		0x00001b02
+
+#define NVC0_3D_NVRM_MACRO_POLYGON_MODE_BACK			0x00003870
+#define NVC0_3D_NVRM_MACRO_POLYGON_MODE_BACK_POINT		0x00001b00
+#define NVC0_3D_NVRM_MACRO_POLYGON_MODE_BACK_LINE		0x00001b01
+#define NVC0_3D_NVRM_MACRO_POLYGON_MODE_BACK_FILL		0x00001b02
+
+#define NVC0_3D_NVRM_MACRO_GP_SELECT				0x00003878
+
+#define NVC0_3D_NVRM_MACRO_TEP_SELECT				0x00003880
+
+
+#endif /* NVC0_3D_XML */
-- 
2.7.3

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^ permalink raw reply related	[flat|nested] 15+ messages in thread

* [PATCH v2 3/7] nvc0: make use of the new hwdefs for TEX_CB_INDEX
       [not found] ` <1477576980-7962-1-git-send-email-imirkin-FrUbXkNCsVf2fBVCVOL8/A@public.gmane.org>
  2016-10-27 14:02   ` [PATCH v2 1/7] exa: add GM10x acceleration support Ilia Mirkin
  2016-10-27 14:02   ` [PATCH v2 2/7] hwdefs: update nvc0_3d, add gm107_texture for new TIC format Ilia Mirkin
@ 2016-10-27 14:02   ` Ilia Mirkin
  2016-10-27 14:02   ` [PATCH v2 4/7] nvc0: rename BEGIN_IMC0 to IMMED_NVC0 Ilia Mirkin
                     ` (3 subsequent siblings)
  6 siblings, 0 replies; 15+ messages in thread
From: Ilia Mirkin @ 2016-10-27 14:02 UTC (permalink / raw)
  To: nouveau-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
---
 src/nvc0_accel.c | 2 +-
 src/nvc0_accel.h | 1 +
 2 files changed, 2 insertions(+), 1 deletion(-)

diff --git a/src/nvc0_accel.c b/src/nvc0_accel.c
index 52a17db..0682806 100644
--- a/src/nvc0_accel.c
+++ b/src/nvc0_accel.c
@@ -313,7 +313,7 @@ NVAccelInit3D_NVC0(ScrnInfoPtr pScrn)
 		PUSH_DATA (push, 0x00000001);
 		BEGIN_NVC0(push, NVC0_3D(CB_BIND(4)), 1);
 		PUSH_DATA (push, 0x11);
-		BEGIN_NVC0(push, SUBC_3D(0x2608), 1);
+		BEGIN_NVC0(push, NVE4_3D(TEX_CB_INDEX), 1);
 		PUSH_DATA (push, 1);
 	}
 
diff --git a/src/nvc0_accel.h b/src/nvc0_accel.h
index 4c3bb0f..607e97b 100644
--- a/src/nvc0_accel.h
+++ b/src/nvc0_accel.h
@@ -12,6 +12,7 @@
 /* subchannel assignments, compatible with kepler's fixed layout  */
 #define SUBC_3D(mthd)    0, (mthd)
 #define NVC0_3D(mthd)    SUBC_3D(NVC0_3D_##mthd)
+#define NVE4_3D(mthd)    SUBC_3D(NVE4_3D_##mthd)
 #define SUBC_M2MF(mthd)  2, (mthd)
 #define SUBC_P2MF(mthd)  2, (mthd)
 #define NVC0_M2MF(mthd)  SUBC_M2MF(NVC0_M2MF_##mthd)
-- 
2.7.3

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^ permalink raw reply related	[flat|nested] 15+ messages in thread

* [PATCH v2 4/7] nvc0: rename BEGIN_IMC0 to IMMED_NVC0
       [not found] ` <1477576980-7962-1-git-send-email-imirkin-FrUbXkNCsVf2fBVCVOL8/A@public.gmane.org>
                     ` (2 preceding siblings ...)
  2016-10-27 14:02   ` [PATCH v2 3/7] nvc0: make use of the new hwdefs for TEX_CB_INDEX Ilia Mirkin
@ 2016-10-27 14:02   ` Ilia Mirkin
  2016-10-27 14:02   ` [PATCH v2 5/7] nvc0: refactor TIC uploads to allow different specifics per generation Ilia Mirkin
                     ` (2 subsequent siblings)
  6 siblings, 0 replies; 15+ messages in thread
From: Ilia Mirkin @ 2016-10-27 14:02 UTC (permalink / raw)
  To: nouveau-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW

For consistency with mesa. It wasn't used anywhere previously.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
---
 src/nouveau_local.h | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/nouveau_local.h b/src/nouveau_local.h
index 3de69a2..dd49395 100644
--- a/src/nouveau_local.h
+++ b/src/nouveau_local.h
@@ -237,7 +237,7 @@ BEGIN_NIC0(struct nouveau_pushbuf *push, int subc, int mthd, int size)
 }
 
 static inline void
-BEGIN_IMC0(struct nouveau_pushbuf *push, int subc, int mthd, int data)
+IMMED_NVC0(struct nouveau_pushbuf *push, int subc, int mthd, int data)
 {
 	PUSH_DATA (push, 0x80000000 | (data << 16) | (subc << 13) | (mthd / 4));
 }
-- 
2.7.3

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^ permalink raw reply related	[flat|nested] 15+ messages in thread

* [PATCH v2 5/7] nvc0: refactor TIC uploads to allow different specifics per generation
       [not found] ` <1477576980-7962-1-git-send-email-imirkin-FrUbXkNCsVf2fBVCVOL8/A@public.gmane.org>
                     ` (3 preceding siblings ...)
  2016-10-27 14:02   ` [PATCH v2 4/7] nvc0: rename BEGIN_IMC0 to IMMED_NVC0 Ilia Mirkin
@ 2016-10-27 14:02   ` Ilia Mirkin
       [not found]     ` <1477576980-7962-6-git-send-email-imirkin-FrUbXkNCsVf2fBVCVOL8/A@public.gmane.org>
  2016-10-27 14:02   ` [PATCH v2 6/7] copy: add maxwell/pascal copy engine classes Ilia Mirkin
  2016-10-27 14:03   ` [PATCH v2 7/7] recognize and accelerate GM20x Ilia Mirkin
  6 siblings, 1 reply; 15+ messages in thread
From: Ilia Mirkin @ 2016-10-27 14:02 UTC (permalink / raw)
  To: nouveau-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW

This flips GM10x to using the updated format, which is what I tested
with. However GM20x and GP10x also use this TIC format.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
---
 src/nvc0_accel.c | 11 ++++++++++
 src/nvc0_accel.h | 56 ++++++++++++++++++++++++++++++++++++++++++++++
 src/nvc0_exa.c   | 23 ++++---------------
 src/nvc0_xv.c    | 67 +++++++++++++++++++-------------------------------------
 4 files changed, 93 insertions(+), 64 deletions(-)

diff --git a/src/nvc0_accel.c b/src/nvc0_accel.c
index 0682806..8da5051 100644
--- a/src/nvc0_accel.c
+++ b/src/nvc0_accel.c
@@ -322,6 +322,17 @@ NVAccelInit3D_NVC0(ScrnInfoPtr pScrn)
 		PUSH_DATA (push, (bo->offset + MISC_OFFSET) >> 32);
 		PUSH_DATA (push, (bo->offset + MISC_OFFSET));
 		PUSH_DATA (push, 1);
+	} else {
+		/* Use new TIC format. Not strictly necessary for GM20x+ */
+		IMMED_NVC0(push, SUBC_3D(0x0f10), 1);
+		if (pNv->dev->chipset >= 0x120) {
+			/* Use center sample locations. */
+			BEGIN_NVC0(push, SUBC_3D(0x11e0), 4);
+			PUSH_DATA (push, 0x88888888);
+			PUSH_DATA (push, 0x88888888);
+			PUSH_DATA (push, 0x88888888);
+			PUSH_DATA (push, 0x88888888);
+		}
 	}
 
 	BEGIN_NVC0(push, NVC0_3D(CODE_ADDRESS_HIGH), 2);
diff --git a/src/nvc0_accel.h b/src/nvc0_accel.h
index 607e97b..959f67f 100644
--- a/src/nvc0_accel.h
+++ b/src/nvc0_accel.h
@@ -7,6 +7,7 @@
 #include "hwdefs/nvc0_m2mf.xml.h"
 #include "hwdefs/nv50_defs.xml.h"
 #include "hwdefs/nv50_texture.h"
+#include "hwdefs/gm107_texture.xml.h"
 #include "hwdefs/nv_3ddefs.xml.h"
 
 /* subchannel assignments, compatible with kepler's fixed layout  */
@@ -108,4 +109,59 @@ PUSH_DATAu(struct nouveau_pushbuf *push, struct nouveau_bo *bo,
 	}
 }
 
+static __inline__ void
+PUSH_TIC(struct nouveau_pushbuf *push, struct nouveau_bo *bo, unsigned offset,
+	 unsigned width, unsigned height, unsigned pitch, unsigned format)
+{
+	if (push->client->device->chipset < 0x110) {
+		unsigned tic2 = 0xd0001000;
+		if (pitch == 0)
+			tic2 |= 0x00004000;
+		else
+			tic2 |= 0x0005c000;
+		PUSH_DATA(push, format);
+		PUSH_DATA(push, bo->offset + offset);
+		PUSH_DATA(push, ((bo->offset + offset) >> 32) |
+			        (bo->config.nvc0.tile_mode << 18) |
+			        tic2);
+		PUSH_DATA(push, 0x00300000);
+		PUSH_DATA(push, 0x80000000 | width);
+		PUSH_DATA(push, 0x00010000 | height);
+		PUSH_DATA(push, 0x03000000);
+		PUSH_DATA(push, 0x00000000);
+	} else {
+		unsigned tile_mode = bo->config.nvc0.tile_mode;
+		PUSH_DATA(push, (format & 0x3f) | ((format & ~0x3f) << 1));
+		PUSH_DATA(push, bo->offset + offset);
+		if (pitch == 0) {
+			PUSH_DATA(push, ((bo->offset + offset) >> 32) |
+				  GM107_TIC2_2_HEADER_VERSION_BLOCKLINEAR);
+			PUSH_DATA(push, GM107_TIC2_3_LOD_ANISO_QUALITY_2 |
+				  ((tile_mode & 0x007)) |
+				  ((tile_mode & 0x070) >> (4 - 3)) |
+				  ((tile_mode & 0x700) >> (8 - 6)));
+			PUSH_DATA(push, GM107_TIC2_4_SECTOR_PROMOTION_PROMOTE_TO_2_V |
+				  GM107_TIC2_4_BORDER_SIZE_SAMPLER_COLOR |
+				  GM107_TIC2_4_TEXTURE_TYPE_TWO_D |
+				  (width - 1));
+			PUSH_DATA(push, GM107_TIC2_5_NORMALIZED_COORDS |
+				        ((height - 1) & 0xffff));
+			PUSH_DATA(push, GM107_TIC2_6_ANISO_FINE_SPREAD_FUNC_TWO |
+				        GM107_TIC2_6_ANISO_COARSE_SPREAD_FUNC_ONE);
+			PUSH_DATA(push, 0x00000000);
+		} else {
+			PUSH_DATA(push, ((bo->offset + offset) >> 32) |
+				        GM107_TIC2_2_HEADER_VERSION_PITCH);
+			PUSH_DATA(push, GM107_TIC2_3_LOD_ANISO_QUALITY_2 |
+				        (pitch >> 5));
+			PUSH_DATA(push, GM107_TIC2_4_BORDER_SIZE_SAMPLER_COLOR |
+				  GM107_TIC2_4_TEXTURE_TYPE_TWO_D_NO_MIPMAP |
+				  (width - 1));
+			PUSH_DATA(push, GM107_TIC2_5_NORMALIZED_COORDS | (height - 1));
+			PUSH_DATA(push, 0x000000000);
+			PUSH_DATA(push, 0x000000000);
+		}
+	}
+}
+
 #endif
diff --git a/src/nvc0_exa.c b/src/nvc0_exa.c
index a53dfe6..017a7da 100644
--- a/src/nvc0_exa.c
+++ b/src/nvc0_exa.c
@@ -532,20 +532,13 @@ NVC0EXACheckTexture(PicturePtr ppict, PicturePtr pdpict, int op)
 static Bool
 NVC0EXAPictSolid(NVPtr pNv, PicturePtr ppict, unsigned unit)
 {
-	uint64_t offset = pNv->scratch->offset + SOLID(unit);
 	struct nouveau_pushbuf *push = pNv->pushbuf;
 
 	PUSH_DATAu(push, pNv->scratch, SOLID(unit), 1);
 	PUSH_DATA (push, ppict->pSourcePict->solidFill.color);
 	PUSH_DATAu(push, pNv->scratch, TIC_OFFSET + (unit * 32), 8);
-	PUSH_DATA (push, _(B_C0, G_C1, R_C2, A_C3, 8_8_8_8));
-	PUSH_DATA (push,  offset);
-	PUSH_DATA (push, (offset >> 32) | 0xd005d000);
-	PUSH_DATA (push, 0x00300000);
-	PUSH_DATA (push, 0x00000001);
-	PUSH_DATA (push, 0x00010001);
-	PUSH_DATA (push, 0x03000000);
-	PUSH_DATA (push, 0x00000000);
+	PUSH_TIC  (push, pNv->scratch, SOLID(unit), 1, 1, 4,
+		   _(B_C0, G_C1, R_C2, A_C3, 8_8_8_8));
 	PUSH_DATAu(push, pNv->scratch, TSC_OFFSET + (unit * 32), 8);
 	PUSH_DATA (push, NV50TSC_1_0_WRAPS_REPEAT |
 			 NV50TSC_1_0_WRAPT_REPEAT |
@@ -651,16 +644,8 @@ NVC0EXAPictTexture(NVPtr pNv, PixmapPtr ppix, PicturePtr ppict, unsigned unit)
 
 	PUSH_REFN (push, bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
 	PUSH_DATAu(push, pNv->scratch, TIC_OFFSET + (unit * 32), 8);
-	PUSH_DATA (push, format);
-	PUSH_DATA (push, bo->offset);
-	PUSH_DATA (push, (bo->offset >> 32) |
-			 (bo->config.nvc0.tile_mode << 18) |
-			 0xd0005000);
-	PUSH_DATA (push, 0x00300000);
-	PUSH_DATA (push, (1 << 31) | ppix->drawable.width);
-	PUSH_DATA (push, (1 << 16) | ppix->drawable.height);
-	PUSH_DATA (push, 0x03000000);
-	PUSH_DATA (push, 0x00000000);
+	PUSH_TIC  (push, bo, 0, ppix->drawable.width, ppix->drawable.height, 0,
+		   format);
 
 	PUSH_DATAu(push, pNv->scratch, TSC_OFFSET + (unit * 32), 8);
 	if (ppict->repeat) {
diff --git a/src/nvc0_xv.c b/src/nvc0_xv.c
index 129c505..c3e58da 100644
--- a/src/nvc0_xv.c
+++ b/src/nvc0_xv.c
@@ -74,7 +74,6 @@ nvc0_xv_image_put(ScrnInfoPtr pScrn,
 		{ dst, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR },
 	};
 	struct nouveau_pushbuf *push = pNv->pushbuf;
-	uint32_t mode = 0xd0005000 | (src->config.nvc0.tile_mode << 18);
 	float X1, X2, Y1, Y2;
 	BoxPtr pbox;
 	int nbox;
@@ -105,71 +104,49 @@ nvc0_xv_image_put(ScrnInfoPtr pScrn,
 
 	PUSH_DATAu(push, pNv->scratch, TIC_OFFSET, 16);
 	if (id == FOURCC_YV12 || id == FOURCC_I420) {
-	PUSH_DATA (push, NV50TIC_0_0_MAPA_C0 | NV50TIC_0_0_TYPEA_UNORM |
+		PUSH_TIC(push, src, packed_y, width, height, 0,
+			 NV50TIC_0_0_MAPA_C0 | NV50TIC_0_0_TYPEA_UNORM |
 			 NV50TIC_0_0_MAPB_ZERO | NV50TIC_0_0_TYPEB_UNORM |
 			 NV50TIC_0_0_MAPG_ZERO | NV50TIC_0_0_TYPEG_UNORM |
 			 NV50TIC_0_0_MAPR_ZERO | NV50TIC_0_0_TYPER_UNORM |
 			 NV50TIC_0_0_FMT_8);
-	PUSH_DATA (push, ((src->offset + packed_y)));
-	PUSH_DATA (push, ((src->offset + packed_y) >> 32) | mode);
-	PUSH_DATA (push, 0x00300000);
-	PUSH_DATA (push, width);
-	PUSH_DATA (push, (1 << NV50TIC_0_5_DEPTH_SHIFT) | height);
-	PUSH_DATA (push, 0x03000000);
-	PUSH_DATA (push, 0x00000000);
-	PUSH_DATA (push, NV50TIC_0_0_MAPA_C1 | NV50TIC_0_0_TYPEA_UNORM |
+		PUSH_TIC(push, src, uv, width >> 1, height >> 1, 0,
+			 NV50TIC_0_0_MAPA_C1 | NV50TIC_0_0_TYPEA_UNORM |
 			 NV50TIC_0_0_MAPB_C0 | NV50TIC_0_0_TYPEB_UNORM |
 			 NV50TIC_0_0_MAPG_ZERO | NV50TIC_0_0_TYPEG_UNORM |
 			 NV50TIC_0_0_MAPR_ZERO | NV50TIC_0_0_TYPER_UNORM |
 			 NV50TIC_0_0_FMT_8_8);
-	PUSH_DATA (push, ((src->offset + uv)));
-	PUSH_DATA (push, ((src->offset + uv) >> 32) | mode);
-	PUSH_DATA (push, 0x00300000);
-	PUSH_DATA (push, width >> 1);
-	PUSH_DATA (push, (1 << NV50TIC_0_5_DEPTH_SHIFT) | (height >> 1));
-	PUSH_DATA (push, 0x03000000);
-	PUSH_DATA (push, 0x00000000);
 	} else {
-	if (id == FOURCC_UYVY) {
-	PUSH_DATA (push, NV50TIC_0_0_MAPA_C1 | NV50TIC_0_0_TYPEA_UNORM |
+		unsigned format;
+		if (id == FOURCC_UYVY) {
+		format = NV50TIC_0_0_MAPA_C1 | NV50TIC_0_0_TYPEA_UNORM |
 			 NV50TIC_0_0_MAPB_ZERO | NV50TIC_0_0_TYPEB_UNORM |
 			 NV50TIC_0_0_MAPG_ZERO | NV50TIC_0_0_TYPEG_UNORM |
 			 NV50TIC_0_0_MAPR_ZERO | NV50TIC_0_0_TYPER_UNORM |
-			 NV50TIC_0_0_FMT_8_8);
-	} else {
-	PUSH_DATA (push, NV50TIC_0_0_MAPA_C0 | NV50TIC_0_0_TYPEA_UNORM |
+			 NV50TIC_0_0_FMT_8_8;
+		} else {
+		format = NV50TIC_0_0_MAPA_C0 | NV50TIC_0_0_TYPEA_UNORM |
 			 NV50TIC_0_0_MAPB_ZERO | NV50TIC_0_0_TYPEB_UNORM |
 			 NV50TIC_0_0_MAPG_ZERO | NV50TIC_0_0_TYPEG_UNORM |
 			 NV50TIC_0_0_MAPR_ZERO | NV50TIC_0_0_TYPER_UNORM |
-			 NV50TIC_0_0_FMT_8_8);
-	}
-	PUSH_DATA (push, ((src->offset + packed_y)));
-	PUSH_DATA (push, ((src->offset + packed_y) >> 32) | mode);
-	PUSH_DATA (push, 0x00300000);
-	PUSH_DATA (push, width);
-	PUSH_DATA (push, (1 << NV50TIC_0_5_DEPTH_SHIFT) | height);
-	PUSH_DATA (push, 0x03000000);
-	PUSH_DATA (push, 0x00000000);
-	if (id == FOURCC_UYVY) {
-	PUSH_DATA (push, NV50TIC_0_0_MAPA_C2 | NV50TIC_0_0_TYPEA_UNORM |
+			 NV50TIC_0_0_FMT_8_8;
+		}
+		PUSH_TIC(push, src, packed_y, width, height, 0, format);
+
+		if (id == FOURCC_UYVY) {
+		format = NV50TIC_0_0_MAPA_C2 | NV50TIC_0_0_TYPEA_UNORM |
 			 NV50TIC_0_0_MAPB_C0 | NV50TIC_0_0_TYPEB_UNORM |
 			 NV50TIC_0_0_MAPG_ZERO | NV50TIC_0_0_TYPEG_UNORM |
 			 NV50TIC_0_0_MAPR_ZERO | NV50TIC_0_0_TYPER_UNORM |
-			 NV50TIC_0_0_FMT_8_8_8_8);
-	} else {
-	PUSH_DATA (push, NV50TIC_0_0_MAPA_C3 | NV50TIC_0_0_TYPEA_UNORM |
+			 NV50TIC_0_0_FMT_8_8_8_8;
+		} else {
+		format = NV50TIC_0_0_MAPA_C3 | NV50TIC_0_0_TYPEA_UNORM |
 			 NV50TIC_0_0_MAPB_C1 | NV50TIC_0_0_TYPEB_UNORM |
 			 NV50TIC_0_0_MAPG_ZERO | NV50TIC_0_0_TYPEG_UNORM |
 			 NV50TIC_0_0_MAPR_ZERO | NV50TIC_0_0_TYPER_UNORM |
-			 NV50TIC_0_0_FMT_8_8_8_8);
-	}
-	PUSH_DATA (push, ((src->offset + packed_y)));
-	PUSH_DATA (push, ((src->offset + packed_y) >> 32) | mode);
-	PUSH_DATA (push, 0x00300000);
-	PUSH_DATA (push, (width >> 1));
-	PUSH_DATA (push, (1 << NV50TIC_0_5_DEPTH_SHIFT) | height);
-	PUSH_DATA (push, 0x03000000);
-	PUSH_DATA (push, 0x00000000);
+			 NV50TIC_0_0_FMT_8_8_8_8;
+		}
+		PUSH_TIC(push, src, packed_y, width >> 1, height, 0, format);
 	}
 
 	PUSH_DATAu(push, pNv->scratch, TSC_OFFSET, 16);
-- 
2.7.3

_______________________________________________
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Nouveau@lists.freedesktop.org
https://lists.freedesktop.org/mailman/listinfo/nouveau

^ permalink raw reply related	[flat|nested] 15+ messages in thread

* [PATCH v2 6/7] copy: add maxwell/pascal copy engine classes
       [not found] ` <1477576980-7962-1-git-send-email-imirkin-FrUbXkNCsVf2fBVCVOL8/A@public.gmane.org>
                     ` (4 preceding siblings ...)
  2016-10-27 14:02   ` [PATCH v2 5/7] nvc0: refactor TIC uploads to allow different specifics per generation Ilia Mirkin
@ 2016-10-27 14:02   ` Ilia Mirkin
       [not found]     ` <1477576980-7962-7-git-send-email-imirkin-FrUbXkNCsVf2fBVCVOL8/A@public.gmane.org>
  2016-10-27 14:03   ` [PATCH v2 7/7] recognize and accelerate GM20x Ilia Mirkin
  6 siblings, 1 reply; 15+ messages in thread
From: Ilia Mirkin @ 2016-10-27 14:02 UTC (permalink / raw)
  To: nouveau-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
---
 src/nouveau_copy.c |  2 ++
 src/nvc0_accel.c   | 10 +++++++++-
 2 files changed, 11 insertions(+), 1 deletion(-)

diff --git a/src/nouveau_copy.c b/src/nouveau_copy.c
index c139de6..7118a7a 100644
--- a/src/nouveau_copy.c
+++ b/src/nouveau_copy.c
@@ -42,6 +42,8 @@ nouveau_copy_init(ScreenPtr pScreen)
 		int engine;
 		Bool (*init)(NVPtr);
 	} methods[] = {
+		{ 0xc0b5, 0, nouveau_copya0b5_init },
+		{ 0xb0b5, 0, nouveau_copya0b5_init },
 		{ 0xa0b5, 0, nouveau_copya0b5_init },
 		{ 0x90b8, 5, nouveau_copy90b5_init },
 		{ 0x90b5, 4, nouveau_copy90b5_init },
diff --git a/src/nvc0_accel.c b/src/nvc0_accel.c
index 8da5051..d0a835e 100644
--- a/src/nvc0_accel.c
+++ b/src/nvc0_accel.c
@@ -156,9 +156,17 @@ NVAccelInitCOPY_NVE0(ScrnInfoPtr pScrn)
 {
 	NVPtr pNv = NVPTR(pScrn);
 	struct nouveau_pushbuf *push = pNv->pushbuf;
+	uint32_t class;
 	int ret;
 
-	ret = nouveau_object_new(pNv->channel, 0x0000a0b5, 0xa0b5,
+	if (pNv->dev->chipset < 0x110)
+		class = 0xa0b5;
+	else if (pNv->dev->chipset < 0x130)
+		class = 0xb0b5;
+	else
+		class = 0xc0b5;
+
+	ret = nouveau_object_new(pNv->channel, class, class,
 				 NULL, 0, &pNv->NvCOPY);
 	if (ret)
 		return FALSE;
-- 
2.7.3

_______________________________________________
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Nouveau@lists.freedesktop.org
https://lists.freedesktop.org/mailman/listinfo/nouveau

^ permalink raw reply related	[flat|nested] 15+ messages in thread

* [PATCH v2 7/7] recognize and accelerate GM20x
       [not found] ` <1477576980-7962-1-git-send-email-imirkin-FrUbXkNCsVf2fBVCVOL8/A@public.gmane.org>
                     ` (5 preceding siblings ...)
  2016-10-27 14:02   ` [PATCH v2 6/7] copy: add maxwell/pascal copy engine classes Ilia Mirkin
@ 2016-10-27 14:03   ` Ilia Mirkin
       [not found]     ` <1477576980-7962-8-git-send-email-imirkin-FrUbXkNCsVf2fBVCVOL8/A@public.gmane.org>
  6 siblings, 1 reply; 15+ messages in thread
From: Ilia Mirkin @ 2016-10-27 14:03 UTC (permalink / raw)
  To: nouveau-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
---
 src/nv_driver.c  |  2 ++
 src/nvc0_accel.c | 10 +++++++++-
 2 files changed, 11 insertions(+), 1 deletion(-)

diff --git a/src/nv_driver.c b/src/nv_driver.c
index fff83f8..61940a8 100644
--- a/src/nv_driver.c
+++ b/src/nv_driver.c
@@ -390,6 +390,7 @@ NVHasKMS(struct pci_device *pci_dev, struct xf86_platform_device *platform_dev)
 	case 0xf0:
 	case 0x100:
 	case 0x110:
+	case 0x120:
 		break;
 	default:
 		xf86DrvMsg(-1, X_ERROR, "Unknown chipset: NV%02X\n", chipset);
@@ -941,6 +942,7 @@ NVPreInit(ScrnInfoPtr pScrn, int flags)
 		pNv->Architecture = NV_KEPLER;
 		break;
 	case 0x110:
+	case 0x120:
 		pNv->Architecture = NV_MAXWELL;
 		break;
 	default:
diff --git a/src/nvc0_accel.c b/src/nvc0_accel.c
index d0a835e..6c2bae8 100644
--- a/src/nvc0_accel.c
+++ b/src/nvc0_accel.c
@@ -244,9 +244,17 @@ NVAccelInit3D_NVC0(ScrnInfoPtr pScrn)
 	} else if (pNv->dev->chipset < 0x110) {
 		class  = 0xa197;
 		handle = 0x0000906e;
-	} else {
+	} else if (pNv->dev->chipset < 0x120) {
 		class  = 0xb097;
 		handle = 0x0000906e;
+	} else if (pNv->dev->chipset < 0x130) {
+		class  = 0xb197;
+		handle = 0x0000906e;
+	} else {
+		xf86DrvMsg(pScrn->scrnIndex, X_INFO,
+			   "No 3D acceleration support for NV%X\n",
+			   pNv->dev->chipset);
+		return FALSE;
 	}
 
 	ret = nouveau_object_new(pNv->channel, class, class,
-- 
2.7.3

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Nouveau@lists.freedesktop.org
https://lists.freedesktop.org/mailman/listinfo/nouveau

^ permalink raw reply related	[flat|nested] 15+ messages in thread

* Re: [PATCH v2 6/7] copy: add maxwell/pascal copy engine classes
       [not found]     ` <1477576980-7962-7-git-send-email-imirkin-FrUbXkNCsVf2fBVCVOL8/A@public.gmane.org>
@ 2016-10-27 17:10       ` Samuel Pitoiset
       [not found]         ` <555d9fc2-f543-d29b-ef17-ded5013ae410-Re5JQEeQqe8AvxtiuMwx3w@public.gmane.org>
  0 siblings, 1 reply; 15+ messages in thread
From: Samuel Pitoiset @ 2016-10-27 17:10 UTC (permalink / raw)
  To: Ilia Mirkin, nouveau-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW

0xc0b5 is not in rnndb, I guess it should be GP100_COPY, right?

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>

On 10/27/2016 04:02 PM, Ilia Mirkin wrote:
> Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
> ---
>  src/nouveau_copy.c |  2 ++
>  src/nvc0_accel.c   | 10 +++++++++-
>  2 files changed, 11 insertions(+), 1 deletion(-)
>
> diff --git a/src/nouveau_copy.c b/src/nouveau_copy.c
> index c139de6..7118a7a 100644
> --- a/src/nouveau_copy.c
> +++ b/src/nouveau_copy.c
> @@ -42,6 +42,8 @@ nouveau_copy_init(ScreenPtr pScreen)
>  		int engine;
>  		Bool (*init)(NVPtr);
>  	} methods[] = {
> +		{ 0xc0b5, 0, nouveau_copya0b5_init },
> +		{ 0xb0b5, 0, nouveau_copya0b5_init },
>  		{ 0xa0b5, 0, nouveau_copya0b5_init },
>  		{ 0x90b8, 5, nouveau_copy90b5_init },
>  		{ 0x90b5, 4, nouveau_copy90b5_init },
> diff --git a/src/nvc0_accel.c b/src/nvc0_accel.c
> index 8da5051..d0a835e 100644
> --- a/src/nvc0_accel.c
> +++ b/src/nvc0_accel.c
> @@ -156,9 +156,17 @@ NVAccelInitCOPY_NVE0(ScrnInfoPtr pScrn)
>  {
>  	NVPtr pNv = NVPTR(pScrn);
>  	struct nouveau_pushbuf *push = pNv->pushbuf;
> +	uint32_t class;
>  	int ret;
>
> -	ret = nouveau_object_new(pNv->channel, 0x0000a0b5, 0xa0b5,
> +	if (pNv->dev->chipset < 0x110)
> +		class = 0xa0b5;
> +	else if (pNv->dev->chipset < 0x130)
> +		class = 0xb0b5;
> +	else
> +		class = 0xc0b5;
> +
> +	ret = nouveau_object_new(pNv->channel, class, class,
>  				 NULL, 0, &pNv->NvCOPY);
>  	if (ret)
>  		return FALSE;
>
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Nouveau@lists.freedesktop.org
https://lists.freedesktop.org/mailman/listinfo/nouveau

^ permalink raw reply	[flat|nested] 15+ messages in thread

* Re: [PATCH v2 7/7] recognize and accelerate GM20x
       [not found]     ` <1477576980-7962-8-git-send-email-imirkin-FrUbXkNCsVf2fBVCVOL8/A@public.gmane.org>
@ 2016-10-27 17:11       ` Samuel Pitoiset
  0 siblings, 0 replies; 15+ messages in thread
From: Samuel Pitoiset @ 2016-10-27 17:11 UTC (permalink / raw)
  To: Ilia Mirkin, nouveau-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>

On 10/27/2016 04:03 PM, Ilia Mirkin wrote:
> Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
> ---
>  src/nv_driver.c  |  2 ++
>  src/nvc0_accel.c | 10 +++++++++-
>  2 files changed, 11 insertions(+), 1 deletion(-)
>
> diff --git a/src/nv_driver.c b/src/nv_driver.c
> index fff83f8..61940a8 100644
> --- a/src/nv_driver.c
> +++ b/src/nv_driver.c
> @@ -390,6 +390,7 @@ NVHasKMS(struct pci_device *pci_dev, struct xf86_platform_device *platform_dev)
>  	case 0xf0:
>  	case 0x100:
>  	case 0x110:
> +	case 0x120:
>  		break;
>  	default:
>  		xf86DrvMsg(-1, X_ERROR, "Unknown chipset: NV%02X\n", chipset);
> @@ -941,6 +942,7 @@ NVPreInit(ScrnInfoPtr pScrn, int flags)
>  		pNv->Architecture = NV_KEPLER;
>  		break;
>  	case 0x110:
> +	case 0x120:
>  		pNv->Architecture = NV_MAXWELL;
>  		break;
>  	default:
> diff --git a/src/nvc0_accel.c b/src/nvc0_accel.c
> index d0a835e..6c2bae8 100644
> --- a/src/nvc0_accel.c
> +++ b/src/nvc0_accel.c
> @@ -244,9 +244,17 @@ NVAccelInit3D_NVC0(ScrnInfoPtr pScrn)
>  	} else if (pNv->dev->chipset < 0x110) {
>  		class  = 0xa197;
>  		handle = 0x0000906e;
> -	} else {
> +	} else if (pNv->dev->chipset < 0x120) {
>  		class  = 0xb097;
>  		handle = 0x0000906e;
> +	} else if (pNv->dev->chipset < 0x130) {
> +		class  = 0xb197;
> +		handle = 0x0000906e;
> +	} else {
> +		xf86DrvMsg(pScrn->scrnIndex, X_INFO,
> +			   "No 3D acceleration support for NV%X\n",
> +			   pNv->dev->chipset);
> +		return FALSE;
>  	}
>
>  	ret = nouveau_object_new(pNv->channel, class, class,
>
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https://lists.freedesktop.org/mailman/listinfo/nouveau

^ permalink raw reply	[flat|nested] 15+ messages in thread

* Re: [PATCH v2 6/7] copy: add maxwell/pascal copy engine classes
       [not found]         ` <555d9fc2-f543-d29b-ef17-ded5013ae410-Re5JQEeQqe8AvxtiuMwx3w@public.gmane.org>
@ 2016-10-27 17:11           ` Ilia Mirkin
  0 siblings, 0 replies; 15+ messages in thread
From: Ilia Mirkin @ 2016-10-27 17:11 UTC (permalink / raw)
  To: Samuel Pitoiset; +Cc: nouveau-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW

Yep. It's in the nouveau codebase, check ce/gp100.c.

On Thu, Oct 27, 2016 at 1:10 PM, Samuel Pitoiset
<samuel.pitoiset@gmail.com> wrote:
> 0xc0b5 is not in rnndb, I guess it should be GP100_COPY, right?
>
> Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
>
>
> On 10/27/2016 04:02 PM, Ilia Mirkin wrote:
>>
>> Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
>> ---
>>  src/nouveau_copy.c |  2 ++
>>  src/nvc0_accel.c   | 10 +++++++++-
>>  2 files changed, 11 insertions(+), 1 deletion(-)
>>
>> diff --git a/src/nouveau_copy.c b/src/nouveau_copy.c
>> index c139de6..7118a7a 100644
>> --- a/src/nouveau_copy.c
>> +++ b/src/nouveau_copy.c
>> @@ -42,6 +42,8 @@ nouveau_copy_init(ScreenPtr pScreen)
>>                 int engine;
>>                 Bool (*init)(NVPtr);
>>         } methods[] = {
>> +               { 0xc0b5, 0, nouveau_copya0b5_init },
>> +               { 0xb0b5, 0, nouveau_copya0b5_init },
>>                 { 0xa0b5, 0, nouveau_copya0b5_init },
>>                 { 0x90b8, 5, nouveau_copy90b5_init },
>>                 { 0x90b5, 4, nouveau_copy90b5_init },
>> diff --git a/src/nvc0_accel.c b/src/nvc0_accel.c
>> index 8da5051..d0a835e 100644
>> --- a/src/nvc0_accel.c
>> +++ b/src/nvc0_accel.c
>> @@ -156,9 +156,17 @@ NVAccelInitCOPY_NVE0(ScrnInfoPtr pScrn)
>>  {
>>         NVPtr pNv = NVPTR(pScrn);
>>         struct nouveau_pushbuf *push = pNv->pushbuf;
>> +       uint32_t class;
>>         int ret;
>>
>> -       ret = nouveau_object_new(pNv->channel, 0x0000a0b5, 0xa0b5,
>> +       if (pNv->dev->chipset < 0x110)
>> +               class = 0xa0b5;
>> +       else if (pNv->dev->chipset < 0x130)
>> +               class = 0xb0b5;
>> +       else
>> +               class = 0xc0b5;
>> +
>> +       ret = nouveau_object_new(pNv->channel, class, class,
>>                                  NULL, 0, &pNv->NvCOPY);
>>         if (ret)
>>                 return FALSE;
>>
>
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^ permalink raw reply	[flat|nested] 15+ messages in thread

* Re: [PATCH v2 5/7] nvc0: refactor TIC uploads to allow different specifics per generation
       [not found]     ` <1477576980-7962-6-git-send-email-imirkin-FrUbXkNCsVf2fBVCVOL8/A@public.gmane.org>
@ 2016-10-27 17:19       ` Samuel Pitoiset
       [not found]         ` <0e027351-d919-6f0c-5d81-0b7328e8e98e-Re5JQEeQqe8AvxtiuMwx3w@public.gmane.org>
  0 siblings, 1 reply; 15+ messages in thread
From: Samuel Pitoiset @ 2016-10-27 17:19 UTC (permalink / raw)
  To: Ilia Mirkin, nouveau-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW

Are you sure this refactoring doesn't break anything?

Few comments inline.

On 10/27/2016 04:02 PM, Ilia Mirkin wrote:
> This flips GM10x to using the updated format, which is what I tested
> with. However GM20x and GP10x also use this TIC format.
>
> Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
> ---
>  src/nvc0_accel.c | 11 ++++++++++
>  src/nvc0_accel.h | 56 ++++++++++++++++++++++++++++++++++++++++++++++
>  src/nvc0_exa.c   | 23 ++++---------------
>  src/nvc0_xv.c    | 67 +++++++++++++++++++-------------------------------------
>  4 files changed, 93 insertions(+), 64 deletions(-)
>
> diff --git a/src/nvc0_accel.c b/src/nvc0_accel.c
> index 0682806..8da5051 100644
> --- a/src/nvc0_accel.c
> +++ b/src/nvc0_accel.c
> @@ -322,6 +322,17 @@ NVAccelInit3D_NVC0(ScrnInfoPtr pScrn)
>  		PUSH_DATA (push, (bo->offset + MISC_OFFSET) >> 32);
>  		PUSH_DATA (push, (bo->offset + MISC_OFFSET));
>  		PUSH_DATA (push, 1);
> +	} else {
> +		/* Use new TIC format. Not strictly necessary for GM20x+ */
> +		IMMED_NVC0(push, SUBC_3D(0x0f10), 1);
> +		if (pNv->dev->chipset >= 0x120) {
> +			/* Use center sample locations. */
> +			BEGIN_NVC0(push, SUBC_3D(0x11e0), 4);
> +			PUSH_DATA (push, 0x88888888);
> +			PUSH_DATA (push, 0x88888888);
> +			PUSH_DATA (push, 0x88888888);
> +			PUSH_DATA (push, 0x88888888);
> +		}
>  	}
>
>  	BEGIN_NVC0(push, NVC0_3D(CODE_ADDRESS_HIGH), 2);
> diff --git a/src/nvc0_accel.h b/src/nvc0_accel.h
> index 607e97b..959f67f 100644
> --- a/src/nvc0_accel.h
> +++ b/src/nvc0_accel.h
> @@ -7,6 +7,7 @@
>  #include "hwdefs/nvc0_m2mf.xml.h"
>  #include "hwdefs/nv50_defs.xml.h"
>  #include "hwdefs/nv50_texture.h"
> +#include "hwdefs/gm107_texture.xml.h"
>  #include "hwdefs/nv_3ddefs.xml.h"
>
>  /* subchannel assignments, compatible with kepler's fixed layout  */
> @@ -108,4 +109,59 @@ PUSH_DATAu(struct nouveau_pushbuf *push, struct nouveau_bo *bo,
>  	}
>  }
>
> +static __inline__ void
> +PUSH_TIC(struct nouveau_pushbuf *push, struct nouveau_bo *bo, unsigned offset,
> +	 unsigned width, unsigned height, unsigned pitch, unsigned format)
> +{
> +	if (push->client->device->chipset < 0x110) {
> +		unsigned tic2 = 0xd0001000;
> +		if (pitch == 0)
> +			tic2 |= 0x00004000;
> +		else
> +			tic2 |= 0x0005c000;
> +		PUSH_DATA(push, format);
> +		PUSH_DATA(push, bo->offset + offset);
> +		PUSH_DATA(push, ((bo->offset + offset) >> 32) |
> +			        (bo->config.nvc0.tile_mode << 18) |
> +			        tic2);
> +		PUSH_DATA(push, 0x00300000);
> +		PUSH_DATA(push, 0x80000000 | width);
> +		PUSH_DATA(push, 0x00010000 | height);
> +		PUSH_DATA(push, 0x03000000);
> +		PUSH_DATA(push, 0x00000000);
> +	} else {
> +		unsigned tile_mode = bo->config.nvc0.tile_mode;
> +		PUSH_DATA(push, (format & 0x3f) | ((format & ~0x3f) << 1));
> +		PUSH_DATA(push, bo->offset + offset);
> +		if (pitch == 0) {
> +			PUSH_DATA(push, ((bo->offset + offset) >> 32) |
> +				  GM107_TIC2_2_HEADER_VERSION_BLOCKLINEAR);
> +			PUSH_DATA(push, GM107_TIC2_3_LOD_ANISO_QUALITY_2 |
> +				  ((tile_mode & 0x007)) |
> +				  ((tile_mode & 0x070) >> (4 - 3)) |
> +				  ((tile_mode & 0x700) >> (8 - 6)));
> +			PUSH_DATA(push, GM107_TIC2_4_SECTOR_PROMOTION_PROMOTE_TO_2_V |
> +				  GM107_TIC2_4_BORDER_SIZE_SAMPLER_COLOR |
> +				  GM107_TIC2_4_TEXTURE_TYPE_TWO_D |
> +				  (width - 1));
> +			PUSH_DATA(push, GM107_TIC2_5_NORMALIZED_COORDS |
> +				        ((height - 1) & 0xffff));
> +			PUSH_DATA(push, GM107_TIC2_6_ANISO_FINE_SPREAD_FUNC_TWO |
> +				        GM107_TIC2_6_ANISO_COARSE_SPREAD_FUNC_ONE);
> +			PUSH_DATA(push, 0x00000000);
> +		} else {
> +			PUSH_DATA(push, ((bo->offset + offset) >> 32) |
> +				        GM107_TIC2_2_HEADER_VERSION_PITCH);
> +			PUSH_DATA(push, GM107_TIC2_3_LOD_ANISO_QUALITY_2 |
> +				        (pitch >> 5));
> +			PUSH_DATA(push, GM107_TIC2_4_BORDER_SIZE_SAMPLER_COLOR |
> +				  GM107_TIC2_4_TEXTURE_TYPE_TWO_D_NO_MIPMAP |
> +				  (width - 1));
> +			PUSH_DATA(push, GM107_TIC2_5_NORMALIZED_COORDS | (height - 1));
> +			PUSH_DATA(push, 0x000000000);
> +			PUSH_DATA(push, 0x000000000);
> +		}
> +	}
> +}
> +
>  #endif
> diff --git a/src/nvc0_exa.c b/src/nvc0_exa.c
> index a53dfe6..017a7da 100644
> --- a/src/nvc0_exa.c
> +++ b/src/nvc0_exa.c
> @@ -532,20 +532,13 @@ NVC0EXACheckTexture(PicturePtr ppict, PicturePtr pdpict, int op)
>  static Bool
>  NVC0EXAPictSolid(NVPtr pNv, PicturePtr ppict, unsigned unit)
>  {
> -	uint64_t offset = pNv->scratch->offset + SOLID(unit);
>  	struct nouveau_pushbuf *push = pNv->pushbuf;
>
>  	PUSH_DATAu(push, pNv->scratch, SOLID(unit), 1);
>  	PUSH_DATA (push, ppict->pSourcePict->solidFill.color);
>  	PUSH_DATAu(push, pNv->scratch, TIC_OFFSET + (unit * 32), 8);
> -	PUSH_DATA (push, _(B_C0, G_C1, R_C2, A_C3, 8_8_8_8));
> -	PUSH_DATA (push,  offset);
> -	PUSH_DATA (push, (offset >> 32) | 0xd005d000);
> -	PUSH_DATA (push, 0x00300000);
> -	PUSH_DATA (push, 0x00000001);

You always set bit-31 in PUSH_TIC, but it's not set here, is that intended?

> -	PUSH_DATA (push, 0x00010001);
> -	PUSH_DATA (push, 0x03000000);
> -	PUSH_DATA (push, 0x00000000);
> +	PUSH_TIC  (push, pNv->scratch, SOLID(unit), 1, 1, 4,
> +		   _(B_C0, G_C1, R_C2, A_C3, 8_8_8_8));
>  	PUSH_DATAu(push, pNv->scratch, TSC_OFFSET + (unit * 32), 8);
>  	PUSH_DATA (push, NV50TSC_1_0_WRAPS_REPEAT |
>  			 NV50TSC_1_0_WRAPT_REPEAT |
> @@ -651,16 +644,8 @@ NVC0EXAPictTexture(NVPtr pNv, PixmapPtr ppix, PicturePtr ppict, unsigned unit)
>
>  	PUSH_REFN (push, bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
>  	PUSH_DATAu(push, pNv->scratch, TIC_OFFSET + (unit * 32), 8);
> -	PUSH_DATA (push, format);
> -	PUSH_DATA (push, bo->offset);
> -	PUSH_DATA (push, (bo->offset >> 32) |
> -			 (bo->config.nvc0.tile_mode << 18) |
> -			 0xd0005000);
> -	PUSH_DATA (push, 0x00300000);
> -	PUSH_DATA (push, (1 << 31) | ppix->drawable.width);
> -	PUSH_DATA (push, (1 << 16) | ppix->drawable.height);
> -	PUSH_DATA (push, 0x03000000);
> -	PUSH_DATA (push, 0x00000000);
> +	PUSH_TIC  (push, bo, 0, ppix->drawable.width, ppix->drawable.height, 0,
> +		   format);
>
>  	PUSH_DATAu(push, pNv->scratch, TSC_OFFSET + (unit * 32), 8);
>  	if (ppict->repeat) {
> diff --git a/src/nvc0_xv.c b/src/nvc0_xv.c
> index 129c505..c3e58da 100644
> --- a/src/nvc0_xv.c
> +++ b/src/nvc0_xv.c
> @@ -74,7 +74,6 @@ nvc0_xv_image_put(ScrnInfoPtr pScrn,
>  		{ dst, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR },
>  	};
>  	struct nouveau_pushbuf *push = pNv->pushbuf;
> -	uint32_t mode = 0xd0005000 | (src->config.nvc0.tile_mode << 18);
>  	float X1, X2, Y1, Y2;
>  	BoxPtr pbox;
>  	int nbox;
> @@ -105,71 +104,49 @@ nvc0_xv_image_put(ScrnInfoPtr pScrn,
>
>  	PUSH_DATAu(push, pNv->scratch, TIC_OFFSET, 16);
>  	if (id == FOURCC_YV12 || id == FOURCC_I420) {
> -	PUSH_DATA (push, NV50TIC_0_0_MAPA_C0 | NV50TIC_0_0_TYPEA_UNORM |
> +		PUSH_TIC(push, src, packed_y, width, height, 0,
> +			 NV50TIC_0_0_MAPA_C0 | NV50TIC_0_0_TYPEA_UNORM |
>  			 NV50TIC_0_0_MAPB_ZERO | NV50TIC_0_0_TYPEB_UNORM |
>  			 NV50TIC_0_0_MAPG_ZERO | NV50TIC_0_0_TYPEG_UNORM |
>  			 NV50TIC_0_0_MAPR_ZERO | NV50TIC_0_0_TYPER_UNORM |
>  			 NV50TIC_0_0_FMT_8);
> -	PUSH_DATA (push, ((src->offset + packed_y)));
> -	PUSH_DATA (push, ((src->offset + packed_y) >> 32) | mode);
> -	PUSH_DATA (push, 0x00300000);
> -	PUSH_DATA (push, width);

Same here, I bet bit-31 is not set. :-)

> -	PUSH_DATA (push, (1 << NV50TIC_0_5_DEPTH_SHIFT) | height);
> -	PUSH_DATA (push, 0x03000000);
> -	PUSH_DATA (push, 0x00000000);
> -	PUSH_DATA (push, NV50TIC_0_0_MAPA_C1 | NV50TIC_0_0_TYPEA_UNORM |
> +		PUSH_TIC(push, src, uv, width >> 1, height >> 1, 0,
> +			 NV50TIC_0_0_MAPA_C1 | NV50TIC_0_0_TYPEA_UNORM |
>  			 NV50TIC_0_0_MAPB_C0 | NV50TIC_0_0_TYPEB_UNORM |
>  			 NV50TIC_0_0_MAPG_ZERO | NV50TIC_0_0_TYPEG_UNORM |
>  			 NV50TIC_0_0_MAPR_ZERO | NV50TIC_0_0_TYPER_UNORM |
>  			 NV50TIC_0_0_FMT_8_8);
> -	PUSH_DATA (push, ((src->offset + uv)));
> -	PUSH_DATA (push, ((src->offset + uv) >> 32) | mode);
> -	PUSH_DATA (push, 0x00300000);
> -	PUSH_DATA (push, width >> 1);
> -	PUSH_DATA (push, (1 << NV50TIC_0_5_DEPTH_SHIFT) | (height >> 1));
> -	PUSH_DATA (push, 0x03000000);
> -	PUSH_DATA (push, 0x00000000);
>  	} else {
> -	if (id == FOURCC_UYVY) {
> -	PUSH_DATA (push, NV50TIC_0_0_MAPA_C1 | NV50TIC_0_0_TYPEA_UNORM |
> +		unsigned format;
> +		if (id == FOURCC_UYVY) {
> +		format = NV50TIC_0_0_MAPA_C1 | NV50TIC_0_0_TYPEA_UNORM |
>  			 NV50TIC_0_0_MAPB_ZERO | NV50TIC_0_0_TYPEB_UNORM |
>  			 NV50TIC_0_0_MAPG_ZERO | NV50TIC_0_0_TYPEG_UNORM |
>  			 NV50TIC_0_0_MAPR_ZERO | NV50TIC_0_0_TYPER_UNORM |
> -			 NV50TIC_0_0_FMT_8_8);
> -	} else {
> -	PUSH_DATA (push, NV50TIC_0_0_MAPA_C0 | NV50TIC_0_0_TYPEA_UNORM |
> +			 NV50TIC_0_0_FMT_8_8;
> +		} else {
> +		format = NV50TIC_0_0_MAPA_C0 | NV50TIC_0_0_TYPEA_UNORM |
>  			 NV50TIC_0_0_MAPB_ZERO | NV50TIC_0_0_TYPEB_UNORM |
>  			 NV50TIC_0_0_MAPG_ZERO | NV50TIC_0_0_TYPEG_UNORM |
>  			 NV50TIC_0_0_MAPR_ZERO | NV50TIC_0_0_TYPER_UNORM |
> -			 NV50TIC_0_0_FMT_8_8);
> -	}
> -	PUSH_DATA (push, ((src->offset + packed_y)));
> -	PUSH_DATA (push, ((src->offset + packed_y) >> 32) | mode);
> -	PUSH_DATA (push, 0x00300000);
> -	PUSH_DATA (push, width);
> -	PUSH_DATA (push, (1 << NV50TIC_0_5_DEPTH_SHIFT) | height);
> -	PUSH_DATA (push, 0x03000000);
> -	PUSH_DATA (push, 0x00000000);
> -	if (id == FOURCC_UYVY) {
> -	PUSH_DATA (push, NV50TIC_0_0_MAPA_C2 | NV50TIC_0_0_TYPEA_UNORM |
> +			 NV50TIC_0_0_FMT_8_8;
> +		}
> +		PUSH_TIC(push, src, packed_y, width, height, 0, format);
> +
> +		if (id == FOURCC_UYVY) {
> +		format = NV50TIC_0_0_MAPA_C2 | NV50TIC_0_0_TYPEA_UNORM |
>  			 NV50TIC_0_0_MAPB_C0 | NV50TIC_0_0_TYPEB_UNORM |
>  			 NV50TIC_0_0_MAPG_ZERO | NV50TIC_0_0_TYPEG_UNORM |
>  			 NV50TIC_0_0_MAPR_ZERO | NV50TIC_0_0_TYPER_UNORM |
> -			 NV50TIC_0_0_FMT_8_8_8_8);
> -	} else {
> -	PUSH_DATA (push, NV50TIC_0_0_MAPA_C3 | NV50TIC_0_0_TYPEA_UNORM |
> +			 NV50TIC_0_0_FMT_8_8_8_8;
> +		} else {
> +		format = NV50TIC_0_0_MAPA_C3 | NV50TIC_0_0_TYPEA_UNORM |
>  			 NV50TIC_0_0_MAPB_C1 | NV50TIC_0_0_TYPEB_UNORM |
>  			 NV50TIC_0_0_MAPG_ZERO | NV50TIC_0_0_TYPEG_UNORM |
>  			 NV50TIC_0_0_MAPR_ZERO | NV50TIC_0_0_TYPER_UNORM |
> -			 NV50TIC_0_0_FMT_8_8_8_8);
> -	}
> -	PUSH_DATA (push, ((src->offset + packed_y)));
> -	PUSH_DATA (push, ((src->offset + packed_y) >> 32) | mode);
> -	PUSH_DATA (push, 0x00300000);
> -	PUSH_DATA (push, (width >> 1));
> -	PUSH_DATA (push, (1 << NV50TIC_0_5_DEPTH_SHIFT) | height);
> -	PUSH_DATA (push, 0x03000000);
> -	PUSH_DATA (push, 0x00000000);
> +			 NV50TIC_0_0_FMT_8_8_8_8;
> +		}
> +		PUSH_TIC(push, src, packed_y, width >> 1, height, 0, format);
>  	}
>
>  	PUSH_DATAu(push, pNv->scratch, TSC_OFFSET, 16);
>
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^ permalink raw reply	[flat|nested] 15+ messages in thread

* Re: [PATCH v2 5/7] nvc0: refactor TIC uploads to allow different specifics per generation
       [not found]         ` <0e027351-d919-6f0c-5d81-0b7328e8e98e-Re5JQEeQqe8AvxtiuMwx3w@public.gmane.org>
@ 2016-10-27 17:28           ` Ilia Mirkin
       [not found]             ` <CAKb7Uvg7=njU-JUSnE2CvM8LfGuGBwwi1ttC7LEbpmsnLQdV0Q-JsoAwUIsXosN+BqQ9rBEUg@public.gmane.org>
  0 siblings, 1 reply; 15+ messages in thread
From: Ilia Mirkin @ 2016-10-27 17:28 UTC (permalink / raw)
  To: Samuel Pitoiset; +Cc: nouveau-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW

On Thu, Oct 27, 2016 at 1:19 PM, Samuel Pitoiset
<samuel.pitoiset@gmail.com> wrote:
> Are you sure this refactoring doesn't break anything?
>
> Few comments inline.
>
>
> On 10/27/2016 04:02 PM, Ilia Mirkin wrote:
>>
>> This flips GM10x to using the updated format, which is what I tested
>> with. However GM20x and GP10x also use this TIC format.
>>
>> Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
>> ---
>>  src/nvc0_accel.c | 11 ++++++++++
>>  src/nvc0_accel.h | 56 ++++++++++++++++++++++++++++++++++++++++++++++
>>  src/nvc0_exa.c   | 23 ++++---------------
>>  src/nvc0_xv.c    | 67
>> +++++++++++++++++++-------------------------------------
>>  4 files changed, 93 insertions(+), 64 deletions(-)
>>
>> diff --git a/src/nvc0_accel.c b/src/nvc0_accel.c
>> index 0682806..8da5051 100644
>> --- a/src/nvc0_accel.c
>> +++ b/src/nvc0_accel.c
>> @@ -322,6 +322,17 @@ NVAccelInit3D_NVC0(ScrnInfoPtr pScrn)
>>                 PUSH_DATA (push, (bo->offset + MISC_OFFSET) >> 32);
>>                 PUSH_DATA (push, (bo->offset + MISC_OFFSET));
>>                 PUSH_DATA (push, 1);
>> +       } else {
>> +               /* Use new TIC format. Not strictly necessary for GM20x+
>> */
>> +               IMMED_NVC0(push, SUBC_3D(0x0f10), 1);
>> +               if (pNv->dev->chipset >= 0x120) {
>> +                       /* Use center sample locations. */
>> +                       BEGIN_NVC0(push, SUBC_3D(0x11e0), 4);
>> +                       PUSH_DATA (push, 0x88888888);
>> +                       PUSH_DATA (push, 0x88888888);
>> +                       PUSH_DATA (push, 0x88888888);
>> +                       PUSH_DATA (push, 0x88888888);
>> +               }
>>         }
>>
>>         BEGIN_NVC0(push, NVC0_3D(CODE_ADDRESS_HIGH), 2);
>> diff --git a/src/nvc0_accel.h b/src/nvc0_accel.h
>> index 607e97b..959f67f 100644
>> --- a/src/nvc0_accel.h
>> +++ b/src/nvc0_accel.h
>> @@ -7,6 +7,7 @@
>>  #include "hwdefs/nvc0_m2mf.xml.h"
>>  #include "hwdefs/nv50_defs.xml.h"
>>  #include "hwdefs/nv50_texture.h"
>> +#include "hwdefs/gm107_texture.xml.h"
>>  #include "hwdefs/nv_3ddefs.xml.h"
>>
>>  /* subchannel assignments, compatible with kepler's fixed layout  */
>> @@ -108,4 +109,59 @@ PUSH_DATAu(struct nouveau_pushbuf *push, struct
>> nouveau_bo *bo,
>>         }
>>  }
>>
>> +static __inline__ void
>> +PUSH_TIC(struct nouveau_pushbuf *push, struct nouveau_bo *bo, unsigned
>> offset,
>> +        unsigned width, unsigned height, unsigned pitch, unsigned format)
>> +{
>> +       if (push->client->device->chipset < 0x110) {
>> +               unsigned tic2 = 0xd0001000;
>> +               if (pitch == 0)
>> +                       tic2 |= 0x00004000;
>> +               else
>> +                       tic2 |= 0x0005c000;
>> +               PUSH_DATA(push, format);
>> +               PUSH_DATA(push, bo->offset + offset);
>> +               PUSH_DATA(push, ((bo->offset + offset) >> 32) |
>> +                               (bo->config.nvc0.tile_mode << 18) |
>> +                               tic2);
>> +               PUSH_DATA(push, 0x00300000);
>> +               PUSH_DATA(push, 0x80000000 | width);
>> +               PUSH_DATA(push, 0x00010000 | height);
>> +               PUSH_DATA(push, 0x03000000);
>> +               PUSH_DATA(push, 0x00000000);
>> +       } else {
>> +               unsigned tile_mode = bo->config.nvc0.tile_mode;
>> +               PUSH_DATA(push, (format & 0x3f) | ((format & ~0x3f) <<
>> 1));
>> +               PUSH_DATA(push, bo->offset + offset);
>> +               if (pitch == 0) {
>> +                       PUSH_DATA(push, ((bo->offset + offset) >> 32) |
>> +
>> GM107_TIC2_2_HEADER_VERSION_BLOCKLINEAR);
>> +                       PUSH_DATA(push, GM107_TIC2_3_LOD_ANISO_QUALITY_2 |
>> +                                 ((tile_mode & 0x007)) |
>> +                                 ((tile_mode & 0x070) >> (4 - 3)) |
>> +                                 ((tile_mode & 0x700) >> (8 - 6)));
>> +                       PUSH_DATA(push,
>> GM107_TIC2_4_SECTOR_PROMOTION_PROMOTE_TO_2_V |
>> +                                 GM107_TIC2_4_BORDER_SIZE_SAMPLER_COLOR |
>> +                                 GM107_TIC2_4_TEXTURE_TYPE_TWO_D |
>> +                                 (width - 1));
>> +                       PUSH_DATA(push, GM107_TIC2_5_NORMALIZED_COORDS |
>> +                                       ((height - 1) & 0xffff));
>> +                       PUSH_DATA(push,
>> GM107_TIC2_6_ANISO_FINE_SPREAD_FUNC_TWO |
>> +
>> GM107_TIC2_6_ANISO_COARSE_SPREAD_FUNC_ONE);
>> +                       PUSH_DATA(push, 0x00000000);
>> +               } else {
>> +                       PUSH_DATA(push, ((bo->offset + offset) >> 32) |
>> +
>> GM107_TIC2_2_HEADER_VERSION_PITCH);
>> +                       PUSH_DATA(push, GM107_TIC2_3_LOD_ANISO_QUALITY_2 |
>> +                                       (pitch >> 5));
>> +                       PUSH_DATA(push,
>> GM107_TIC2_4_BORDER_SIZE_SAMPLER_COLOR |
>> +
>> GM107_TIC2_4_TEXTURE_TYPE_TWO_D_NO_MIPMAP |
>> +                                 (width - 1));
>> +                       PUSH_DATA(push, GM107_TIC2_5_NORMALIZED_COORDS |
>> (height - 1));
>> +                       PUSH_DATA(push, 0x000000000);
>> +                       PUSH_DATA(push, 0x000000000);
>> +               }
>> +       }
>> +}
>> +
>>  #endif
>> diff --git a/src/nvc0_exa.c b/src/nvc0_exa.c
>> index a53dfe6..017a7da 100644
>> --- a/src/nvc0_exa.c
>> +++ b/src/nvc0_exa.c
>> @@ -532,20 +532,13 @@ NVC0EXACheckTexture(PicturePtr ppict, PicturePtr
>> pdpict, int op)
>>  static Bool
>>  NVC0EXAPictSolid(NVPtr pNv, PicturePtr ppict, unsigned unit)
>>  {
>> -       uint64_t offset = pNv->scratch->offset + SOLID(unit);
>>         struct nouveau_pushbuf *push = pNv->pushbuf;
>>
>>         PUSH_DATAu(push, pNv->scratch, SOLID(unit), 1);
>>         PUSH_DATA (push, ppict->pSourcePict->solidFill.color);
>>         PUSH_DATAu(push, pNv->scratch, TIC_OFFSET + (unit * 32), 8);
>> -       PUSH_DATA (push, _(B_C0, G_C1, R_C2, A_C3, 8_8_8_8));
>> -       PUSH_DATA (push,  offset);
>> -       PUSH_DATA (push, (offset >> 32) | 0xd005d000);
>> -       PUSH_DATA (push, 0x00300000);
>> -       PUSH_DATA (push, 0x00000001);
>
>
> You always set bit-31 in PUSH_TIC, but it's not set here, is that intended?

Yep, that's fine. That bit 31 controls the meaning of the last TIC
word. (Which is technically only supported on G84+). However in
practice, we don't use any of those features, and setting that bit on
G80 doesn't hurt anything (I'm pretty sure). On G80 (and without that
word set), that last word is some colorkey-related thing. I don't know
exactly... that mode is never used for anything useful.

  -ilia
_______________________________________________
Nouveau mailing list
Nouveau@lists.freedesktop.org
https://lists.freedesktop.org/mailman/listinfo/nouveau

^ permalink raw reply	[flat|nested] 15+ messages in thread

* Re: [PATCH v2 5/7] nvc0: refactor TIC uploads to allow different specifics per generation
       [not found]             ` <CAKb7Uvg7=njU-JUSnE2CvM8LfGuGBwwi1ttC7LEbpmsnLQdV0Q-JsoAwUIsXosN+BqQ9rBEUg@public.gmane.org>
@ 2016-10-27 17:32               ` Samuel Pitoiset
  0 siblings, 0 replies; 15+ messages in thread
From: Samuel Pitoiset @ 2016-10-27 17:32 UTC (permalink / raw)
  To: Ilia Mirkin; +Cc: nouveau-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW



On 10/27/2016 07:28 PM, Ilia Mirkin wrote:
> On Thu, Oct 27, 2016 at 1:19 PM, Samuel Pitoiset
> <samuel.pitoiset@gmail.com> wrote:
>> Are you sure this refactoring doesn't break anything?
>>
>> Few comments inline.
>>
>>
>> On 10/27/2016 04:02 PM, Ilia Mirkin wrote:
>>>
>>> This flips GM10x to using the updated format, which is what I tested
>>> with. However GM20x and GP10x also use this TIC format.
>>>
>>> Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
>>> ---
>>>  src/nvc0_accel.c | 11 ++++++++++
>>>  src/nvc0_accel.h | 56 ++++++++++++++++++++++++++++++++++++++++++++++
>>>  src/nvc0_exa.c   | 23 ++++---------------
>>>  src/nvc0_xv.c    | 67
>>> +++++++++++++++++++-------------------------------------
>>>  4 files changed, 93 insertions(+), 64 deletions(-)
>>>
>>> diff --git a/src/nvc0_accel.c b/src/nvc0_accel.c
>>> index 0682806..8da5051 100644
>>> --- a/src/nvc0_accel.c
>>> +++ b/src/nvc0_accel.c
>>> @@ -322,6 +322,17 @@ NVAccelInit3D_NVC0(ScrnInfoPtr pScrn)
>>>                 PUSH_DATA (push, (bo->offset + MISC_OFFSET) >> 32);
>>>                 PUSH_DATA (push, (bo->offset + MISC_OFFSET));
>>>                 PUSH_DATA (push, 1);
>>> +       } else {
>>> +               /* Use new TIC format. Not strictly necessary for GM20x+
>>> */
>>> +               IMMED_NVC0(push, SUBC_3D(0x0f10), 1);
>>> +               if (pNv->dev->chipset >= 0x120) {
>>> +                       /* Use center sample locations. */
>>> +                       BEGIN_NVC0(push, SUBC_3D(0x11e0), 4);
>>> +                       PUSH_DATA (push, 0x88888888);
>>> +                       PUSH_DATA (push, 0x88888888);
>>> +                       PUSH_DATA (push, 0x88888888);
>>> +                       PUSH_DATA (push, 0x88888888);
>>> +               }
>>>         }
>>>
>>>         BEGIN_NVC0(push, NVC0_3D(CODE_ADDRESS_HIGH), 2);
>>> diff --git a/src/nvc0_accel.h b/src/nvc0_accel.h
>>> index 607e97b..959f67f 100644
>>> --- a/src/nvc0_accel.h
>>> +++ b/src/nvc0_accel.h
>>> @@ -7,6 +7,7 @@
>>>  #include "hwdefs/nvc0_m2mf.xml.h"
>>>  #include "hwdefs/nv50_defs.xml.h"
>>>  #include "hwdefs/nv50_texture.h"
>>> +#include "hwdefs/gm107_texture.xml.h"
>>>  #include "hwdefs/nv_3ddefs.xml.h"
>>>
>>>  /* subchannel assignments, compatible with kepler's fixed layout  */
>>> @@ -108,4 +109,59 @@ PUSH_DATAu(struct nouveau_pushbuf *push, struct
>>> nouveau_bo *bo,
>>>         }
>>>  }
>>>
>>> +static __inline__ void
>>> +PUSH_TIC(struct nouveau_pushbuf *push, struct nouveau_bo *bo, unsigned
>>> offset,
>>> +        unsigned width, unsigned height, unsigned pitch, unsigned format)
>>> +{
>>> +       if (push->client->device->chipset < 0x110) {
>>> +               unsigned tic2 = 0xd0001000;
>>> +               if (pitch == 0)
>>> +                       tic2 |= 0x00004000;
>>> +               else
>>> +                       tic2 |= 0x0005c000;
>>> +               PUSH_DATA(push, format);
>>> +               PUSH_DATA(push, bo->offset + offset);
>>> +               PUSH_DATA(push, ((bo->offset + offset) >> 32) |
>>> +                               (bo->config.nvc0.tile_mode << 18) |
>>> +                               tic2);
>>> +               PUSH_DATA(push, 0x00300000);
>>> +               PUSH_DATA(push, 0x80000000 | width);
>>> +               PUSH_DATA(push, 0x00010000 | height);
>>> +               PUSH_DATA(push, 0x03000000);
>>> +               PUSH_DATA(push, 0x00000000);
>>> +       } else {
>>> +               unsigned tile_mode = bo->config.nvc0.tile_mode;
>>> +               PUSH_DATA(push, (format & 0x3f) | ((format & ~0x3f) <<
>>> 1));
>>> +               PUSH_DATA(push, bo->offset + offset);
>>> +               if (pitch == 0) {
>>> +                       PUSH_DATA(push, ((bo->offset + offset) >> 32) |
>>> +
>>> GM107_TIC2_2_HEADER_VERSION_BLOCKLINEAR);
>>> +                       PUSH_DATA(push, GM107_TIC2_3_LOD_ANISO_QUALITY_2 |
>>> +                                 ((tile_mode & 0x007)) |
>>> +                                 ((tile_mode & 0x070) >> (4 - 3)) |
>>> +                                 ((tile_mode & 0x700) >> (8 - 6)));
>>> +                       PUSH_DATA(push,
>>> GM107_TIC2_4_SECTOR_PROMOTION_PROMOTE_TO_2_V |
>>> +                                 GM107_TIC2_4_BORDER_SIZE_SAMPLER_COLOR |
>>> +                                 GM107_TIC2_4_TEXTURE_TYPE_TWO_D |
>>> +                                 (width - 1));
>>> +                       PUSH_DATA(push, GM107_TIC2_5_NORMALIZED_COORDS |
>>> +                                       ((height - 1) & 0xffff));
>>> +                       PUSH_DATA(push,
>>> GM107_TIC2_6_ANISO_FINE_SPREAD_FUNC_TWO |
>>> +
>>> GM107_TIC2_6_ANISO_COARSE_SPREAD_FUNC_ONE);
>>> +                       PUSH_DATA(push, 0x00000000);
>>> +               } else {
>>> +                       PUSH_DATA(push, ((bo->offset + offset) >> 32) |
>>> +
>>> GM107_TIC2_2_HEADER_VERSION_PITCH);
>>> +                       PUSH_DATA(push, GM107_TIC2_3_LOD_ANISO_QUALITY_2 |
>>> +                                       (pitch >> 5));
>>> +                       PUSH_DATA(push,
>>> GM107_TIC2_4_BORDER_SIZE_SAMPLER_COLOR |
>>> +
>>> GM107_TIC2_4_TEXTURE_TYPE_TWO_D_NO_MIPMAP |
>>> +                                 (width - 1));
>>> +                       PUSH_DATA(push, GM107_TIC2_5_NORMALIZED_COORDS |
>>> (height - 1));
>>> +                       PUSH_DATA(push, 0x000000000);
>>> +                       PUSH_DATA(push, 0x000000000);
>>> +               }
>>> +       }
>>> +}
>>> +
>>>  #endif
>>> diff --git a/src/nvc0_exa.c b/src/nvc0_exa.c
>>> index a53dfe6..017a7da 100644
>>> --- a/src/nvc0_exa.c
>>> +++ b/src/nvc0_exa.c
>>> @@ -532,20 +532,13 @@ NVC0EXACheckTexture(PicturePtr ppict, PicturePtr
>>> pdpict, int op)
>>>  static Bool
>>>  NVC0EXAPictSolid(NVPtr pNv, PicturePtr ppict, unsigned unit)
>>>  {
>>> -       uint64_t offset = pNv->scratch->offset + SOLID(unit);
>>>         struct nouveau_pushbuf *push = pNv->pushbuf;
>>>
>>>         PUSH_DATAu(push, pNv->scratch, SOLID(unit), 1);
>>>         PUSH_DATA (push, ppict->pSourcePict->solidFill.color);
>>>         PUSH_DATAu(push, pNv->scratch, TIC_OFFSET + (unit * 32), 8);
>>> -       PUSH_DATA (push, _(B_C0, G_C1, R_C2, A_C3, 8_8_8_8));
>>> -       PUSH_DATA (push,  offset);
>>> -       PUSH_DATA (push, (offset >> 32) | 0xd005d000);
>>> -       PUSH_DATA (push, 0x00300000);
>>> -       PUSH_DATA (push, 0x00000001);
>>
>>
>> You always set bit-31 in PUSH_TIC, but it's not set here, is that intended?
>
> Yep, that's fine. That bit 31 controls the meaning of the last TIC
> word. (Which is technically only supported on G84+). However in
> practice, we don't use any of those features, and setting that bit on
> G80 doesn't hurt anything (I'm pretty sure). On G80 (and without that
> word set), that last word is some colorkey-related thing. I don't know
> exactly... that mode is never used for anything useful.

Okay, hopefully it will work as expected.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>

>
>   -ilia
>
_______________________________________________
Nouveau mailing list
Nouveau@lists.freedesktop.org
https://lists.freedesktop.org/mailman/listinfo/nouveau

^ permalink raw reply	[flat|nested] 15+ messages in thread

* Re: [PATCH v2 1/7] exa: add GM10x acceleration support
       [not found]     ` <1477576980-7962-2-git-send-email-imirkin-FrUbXkNCsVf2fBVCVOL8/A@public.gmane.org>
@ 2016-10-27 17:37       ` Samuel Pitoiset
  0 siblings, 0 replies; 15+ messages in thread
From: Samuel Pitoiset @ 2016-10-27 17:37 UTC (permalink / raw)
  To: Ilia Mirkin, nouveau-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW

Two minor nitpicks below.

I didn't read all shaders carefully because it's a pain, but I didn't 
see any obvious things. :-)

Thanks for that great work Ilia!

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>

On 10/27/2016 04:02 PM, Ilia Mirkin wrote:
> rendercheck -f a8r8g8b8 passes as much as on a GK208, and xv appears to
> work. Very lightly tested.
>
> Instead of sticking coordinates into pushbufs, the vertex shader is
> modified to read them from a constbuf, indexed by vertex id. This
> approach could be used for all nvc0 generations, but I didn't want to
> rock the boat.
>
> Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
> ---
>  src/Makefile.am           |  16 ++++++++
>  src/nouveau_copy.c        |   1 +
>  src/nouveau_exa.c         |   2 +-
>  src/nouveau_xv.c          |   2 +-
>  src/nv_accel_common.c     |   1 +
>  src/nv_driver.c           |   1 +
>  src/nvc0_accel.c          |  37 ++++++++++++++---
>  src/nvc0_exa.c            |  48 ++++++++++++++++++++--
>  src/nvc0_xv.c             |  48 ++++++++++++++++++++--
>  src/shader/Makefile       |  23 ++++++++---
>  src/shader/exac8nv110.fp  |  47 +++++++++++++++++++++
>  src/shader/exac8nv110.fpc |  38 +++++++++++++++++
>  src/shader/exacanv110.fp  |  47 +++++++++++++++++++++
>  src/shader/exacanv110.fpc |  38 +++++++++++++++++
>  src/shader/exacmnv110.fp  |  47 +++++++++++++++++++++
>  src/shader/exacmnv110.fpc |  38 +++++++++++++++++
>  src/shader/exas8nv110.fp  |  42 +++++++++++++++++++
>  src/shader/exas8nv110.fpc |  28 +++++++++++++
>  src/shader/exasanv110.fp  |  47 +++++++++++++++++++++
>  src/shader/exasanv110.fpc |  38 +++++++++++++++++
>  src/shader/exascnv110.fp  |  38 +++++++++++++++++
>  src/shader/exascnv110.fpc |  20 +++++++++
>  src/shader/videonv110.fp  |  54 ++++++++++++++++++++++++
>  src/shader/videonv110.fpc |  52 +++++++++++++++++++++++
>  src/shader/xfrm2nv110.vp  |  82 +++++++++++++++++++++++++++++++++++++
>  src/shader/xfrm2nv110.vpc | 102 ++++++++++++++++++++++++++++++++++++++++++++++
>  26 files changed, 918 insertions(+), 19 deletions(-)
>  create mode 100644 src/shader/exac8nv110.fp
>  create mode 100644 src/shader/exac8nv110.fpc
>  create mode 100644 src/shader/exacanv110.fp
>  create mode 100644 src/shader/exacanv110.fpc
>  create mode 100644 src/shader/exacmnv110.fp
>  create mode 100644 src/shader/exacmnv110.fpc
>  create mode 100644 src/shader/exas8nv110.fp
>  create mode 100644 src/shader/exas8nv110.fpc
>  create mode 100644 src/shader/exasanv110.fp
>  create mode 100644 src/shader/exasanv110.fpc
>  create mode 100644 src/shader/exascnv110.fp
>  create mode 100644 src/shader/exascnv110.fpc
>  create mode 100644 src/shader/videonv110.fp
>  create mode 100644 src/shader/videonv110.fpc
>  create mode 100644 src/shader/xfrm2nv110.vp
>  create mode 100644 src/shader/xfrm2nv110.vpc
>
> diff --git a/src/Makefile.am b/src/Makefile.am
> index 1e04ddf..6ba8d87 100644
> --- a/src/Makefile.am
> +++ b/src/Makefile.am
> @@ -77,48 +77,64 @@ EXTRA_DIST = hwdefs/nv_3ddefs.xml.h \
>  	     shader/exac8nve0.fpc \
>  	     shader/exac8nvf0.fp \
>  	     shader/exac8nvf0.fpc \
> +	     shader/exac8nv110.fp \
> +	     shader/exac8nv110.fpc \
>  	     shader/exacanvc0.fp \
>  	     shader/exacanvc0.fpc \
>  	     shader/exacanve0.fp \
>  	     shader/exacanve0.fpc \
>  	     shader/exacanvf0.fp \
>  	     shader/exacanvf0.fpc \
> +	     shader/exacanv110.fp \
> +	     shader/exacanv110.fpc \
>  	     shader/exacmnvc0.fp \
>  	     shader/exacmnvc0.fpc \
>  	     shader/exacmnve0.fp \
>  	     shader/exacmnve0.fpc \
>  	     shader/exacmnvf0.fp \
>  	     shader/exacmnvf0.fpc \
> +	     shader/exacmnv110.fp \
> +	     shader/exacmnv110.fpc \
>  	     shader/exas8nvc0.fp \
>  	     shader/exas8nvc0.fpc \
>  	     shader/exas8nve0.fp \
>  	     shader/exas8nve0.fpc \
>  	     shader/exas8nvf0.fp \
>  	     shader/exas8nvf0.fpc \
> +	     shader/exas8nv110.fp \
> +	     shader/exas8nv110.fpc \
>  	     shader/exasanvc0.fp \
>  	     shader/exasanvc0.fpc \
>  	     shader/exasanve0.fp \
>  	     shader/exasanve0.fpc \
>  	     shader/exasanvf0.fp \
>  	     shader/exasanvf0.fpc \
> +	     shader/exasanv110.fp \
> +	     shader/exasanv110.fpc \
>  	     shader/exascnvc0.fp \
>  	     shader/exascnvc0.fpc \
>  	     shader/exascnve0.fp \
>  	     shader/exascnve0.fpc \
>  	     shader/exascnvf0.fp \
>  	     shader/exascnvf0.fpc \
> +	     shader/exascnv110.fp \
> +	     shader/exascnv110.fpc \
>  	     shader/videonvc0.fp \
>  	     shader/videonvc0.fpc \
>  	     shader/videonve0.fp \
>  	     shader/videonve0.fpc \
>  	     shader/videonvf0.fp \
>  	     shader/videonvf0.fpc \
> +	     shader/videonv110.fp \
> +	     shader/videonv110.fpc \
>  	     shader/xfrm2nvc0.vp \
>  	     shader/xfrm2nvc0.vpc \
>  	     shader/xfrm2nve0.vp \
>  	     shader/xfrm2nve0.vpc \
>  	     shader/xfrm2nvf0.vp \
>  	     shader/xfrm2nvf0.vpc \
> +	     shader/xfrm2nv110.vp \
> +	     shader/xfrm2nv110.vpc \
>  	     shader/Makefile \
>  	     nouveau_local.h \
>  	     nouveau_copy.h \
> diff --git a/src/nouveau_copy.c b/src/nouveau_copy.c
> index e152a53..c139de6 100644
> --- a/src/nouveau_copy.c
> +++ b/src/nouveau_copy.c
> @@ -81,6 +81,7 @@ nouveau_copy_init(ScreenPtr pScreen)
>  					 &pNv->ce_channel);
>  		break;
>  	case NV_KEPLER:
> +	case NV_MAXWELL:
>  		ret = nouveau_object_new(&pNv->dev->object, 0,
>  					 NOUVEAU_FIFO_CHANNEL_CLASS,
>  					 &(struct nve0_fifo) {
> diff --git a/src/nouveau_exa.c b/src/nouveau_exa.c
> index def66ac..0f02b99 100644
> --- a/src/nouveau_exa.c
> +++ b/src/nouveau_exa.c
> @@ -514,12 +514,12 @@ nouveau_exa_init(ScreenPtr pScreen)
>  		break;
>  	case NV_FERMI:
>  	case NV_KEPLER:
> +	case NV_MAXWELL:
>  		exa->CheckComposite   = NVC0EXACheckComposite;
>  		exa->PrepareComposite = NVC0EXAPrepareComposite;
>  		exa->Composite        = NVC0EXAComposite;
>  		exa->DoneComposite    = NVC0EXADoneComposite;
>  		break;
> -	case NV_MAXWELL:
>  	default:
>  		break;
>  	}
> diff --git a/src/nouveau_xv.c b/src/nouveau_xv.c
> index d514dbf..716b18d 100644
> --- a/src/nouveau_xv.c
> +++ b/src/nouveau_xv.c
> @@ -2142,7 +2142,7 @@ NVSetupTexturedVideo (ScreenPtr pScreen, XF86VideoAdaptorPtr *textureAdaptor)
>  		textureAdaptor[0] = NV40SetupTexturedVideo(pScreen, FALSE);
>  		textureAdaptor[1] = NV40SetupTexturedVideo(pScreen, TRUE);
>  	} else
> -	if (pNv->Architecture >= NV_TESLA && pNv->Architecture < NV_MAXWELL) {
> +	if (pNv->Architecture >= NV_TESLA) {
>  		textureAdaptor[0] = NV50SetupTexturedVideo(pScreen);
>  	}
>  }
> diff --git a/src/nv_accel_common.c b/src/nv_accel_common.c
> index 9361ce8..5d12dd8 100644
> --- a/src/nv_accel_common.c
> +++ b/src/nv_accel_common.c
> @@ -722,6 +722,7 @@ NVAccelCommonInit(ScrnInfoPtr pScrn)
>  	switch (pNv->Architecture) {
>  	case NV_FERMI:
>  	case NV_KEPLER:
> +	case NV_MAXWELL:
>  		INIT_CONTEXT_OBJECT(3D_NVC0);
>  		break;
>  	case NV_TESLA:
> diff --git a/src/nv_driver.c b/src/nv_driver.c
> index 4dde8e0..fff83f8 100644
> --- a/src/nv_driver.c
> +++ b/src/nv_driver.c
> @@ -389,6 +389,7 @@ NVHasKMS(struct pci_device *pci_dev, struct xf86_platform_device *platform_dev)
>  	case 0xe0:
>  	case 0xf0:
>  	case 0x100:
> +	case 0x110:
>  		break;
>  	default:
>  		xf86DrvMsg(-1, X_ERROR, "Unknown chipset: NV%02X\n", chipset);
> diff --git a/src/nvc0_accel.c b/src/nvc0_accel.c
> index d2a3b93..52a17db 100644
> --- a/src/nvc0_accel.c
> +++ b/src/nvc0_accel.c
> @@ -53,6 +53,16 @@
>  #include "shader/exas8nvf0.fp"
>  #include "shader/exac8nvf0.fp"
>
> +#include "shader/xfrm2nv110.vp"
> +#include "shader/videonv110.fp"
> +
> +#include "shader/exascnv110.fp"
> +#include "shader/exacmnv110.fp"
> +#include "shader/exacanv110.fp"
> +#include "shader/exasanv110.fp"
> +#include "shader/exas8nv110.fp"
> +#include "shader/exac8nv110.fp"
> +
>  #define NVC0PushProgram(pNv,addr,code) do {                                    \
>  	const unsigned size = sizeof(code) / sizeof(code[0]);                  \
>  	PUSH_DATAu((pNv)->pushbuf, (pNv)->scratch, (addr), size);              \
> @@ -223,9 +233,12 @@ NVAccelInit3D_NVC0(ScrnInfoPtr pScrn)
>  	} else if (pNv->dev->chipset < 0xf0) {
>  		class  = 0xa097;
>  		handle = 0x0000906e;
> -	} else {
> +	} else if (pNv->dev->chipset < 0x110) {
>  		class  = 0xa197;
>  		handle = 0x0000906e;
> +	} else {
> +		class  = 0xb097;
> +		handle = 0x0000906e;
>  	}
>
>  	ret = nouveau_object_new(pNv->channel, class, class,
> @@ -304,10 +317,12 @@ NVAccelInit3D_NVC0(ScrnInfoPtr pScrn)
>  		PUSH_DATA (push, 1);
>  	}
>
> -	BEGIN_NVC0(push, NVC0_3D(VERTEX_QUARANTINE_ADDRESS_HIGH), 3);
> -	PUSH_DATA (push, (bo->offset + MISC_OFFSET) >> 32);
> -	PUSH_DATA (push, (bo->offset + MISC_OFFSET));
> -	PUSH_DATA (push, 1);
> +	if (pNv->Architecture < NV_MAXWELL) {
> +		BEGIN_NVC0(push, NVC0_3D(VERTEX_QUARANTINE_ADDRESS_HIGH), 3);
> +		PUSH_DATA (push, (bo->offset + MISC_OFFSET) >> 32);
> +		PUSH_DATA (push, (bo->offset + MISC_OFFSET));
> +		PUSH_DATA (push, 1);
> +	}
>
>  	BEGIN_NVC0(push, NVC0_3D(CODE_ADDRESS_HIGH), 2);
>  	PUSH_DATA (push, (bo->offset + CODE_OFFSET) >> 32);
> @@ -334,7 +349,8 @@ NVAccelInit3D_NVC0(ScrnInfoPtr pScrn)
>  		NVC0PushProgram(pNv, PFP_S_A8, NVE0FP_Source_A8);
>  		NVC0PushProgram(pNv, PFP_C_A8, NVE0FP_Composite_A8);
>  		NVC0PushProgram(pNv, PFP_NV12, NVE0FP_NV12);
> -	} else {
> +	} else
> +	if (pNv->dev->chipset < 0x110) {
>  		NVC0PushProgram(pNv, PVP_PASS, NVF0VP_Transform2);
>  		NVC0PushProgram(pNv, PFP_S, NVF0FP_Source);
>  		NVC0PushProgram(pNv, PFP_C, NVF0FP_Composite);
> @@ -343,6 +359,15 @@ NVAccelInit3D_NVC0(ScrnInfoPtr pScrn)
>  		NVC0PushProgram(pNv, PFP_S_A8, NVF0FP_Source_A8);
>  		NVC0PushProgram(pNv, PFP_C_A8, NVF0FP_Composite_A8);
>  		NVC0PushProgram(pNv, PFP_NV12, NVF0FP_NV12);
> +	} else {
> +		NVC0PushProgram(pNv, PVP_PASS, NV110VP_Transform2);
> +		NVC0PushProgram(pNv, PFP_S, NV110FP_Source);
> +		NVC0PushProgram(pNv, PFP_C, NV110FP_Composite);
> +		NVC0PushProgram(pNv, PFP_CCA, NV110FP_CAComposite);
> +		NVC0PushProgram(pNv, PFP_CCASA, NV110FP_CACompositeSrcAlpha);
> +		NVC0PushProgram(pNv, PFP_S_A8, NV110FP_Source_A8);
> +		NVC0PushProgram(pNv, PFP_C_A8, NV110FP_Composite_A8);
> +		NVC0PushProgram(pNv, PFP_NV12, NV110FP_NV12);
>  	}
>
>  	BEGIN_NVC0(push, NVC0_3D(SP_SELECT(1)), 4);
> diff --git a/src/nvc0_exa.c b/src/nvc0_exa.c
> index 6add60b..a53dfe6 100644
> --- a/src/nvc0_exa.c
> +++ b/src/nvc0_exa.c
> @@ -914,14 +914,56 @@ NVC0EXAComposite(PixmapPtr pdpix,
>  	if (!PUSH_SPACE(push, 64))
>  		return;
>
> +	if (pNv->dev->chipset >= 0x110) {
> +		BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
> +		PUSH_DATA (push, 256);
> +		PUSH_DATA (push, (pNv->scratch->offset + PVP_DATA) >> 32);
> +		PUSH_DATA (push, (pNv->scratch->offset + PVP_DATA));
> +		BEGIN_1IC0(push, NVC0_3D(CB_POS), 3 * (4 + 2 + 2) + 1);

I would suggest only "1 + 24" here, but your call.

> +		PUSH_DATA (push, 0x80);
> +
> +		PUSH_DATAf(push, dx);
> +		PUSH_DATAf(push, dy + (h * 2));
> +		PUSH_DATAf(push, 0);
> +		PUSH_DATAf(push, 1);
> +		PUSH_DATAf(push, sx);
> +		PUSH_DATAf(push, sy + (h * 2));
> +		PUSH_DATAf(push, mx);
> +		PUSH_DATAf(push, my + (h * 2));
> +
> +		PUSH_DATAf(push, dx);
> +		PUSH_DATAf(push, dy);
> +		PUSH_DATAf(push, 0);
> +		PUSH_DATAf(push, 1);
> +		PUSH_DATAf(push, sx);
> +		PUSH_DATAf(push, sy);
> +		PUSH_DATAf(push, mx);
> +		PUSH_DATAf(push, my);
> +
> +		PUSH_DATAf(push, dx + (w * 2));
> +		PUSH_DATAf(push, dy);
> +		PUSH_DATAf(push, 0);
> +		PUSH_DATAf(push, 1);
> +		PUSH_DATAf(push, sx + (w * 2));
> +		PUSH_DATAf(push, sy);
> +		PUSH_DATAf(push, mx + (w * 2));
> +		PUSH_DATAf(push, my);
> +	}
> +
>  	BEGIN_NVC0(push, NVC0_3D(SCISSOR_HORIZ(0)), 2);
>  	PUSH_DATA (push, ((dx + w) << 16) | dx);
>  	PUSH_DATA (push, ((dy + h) << 16) | dy);
>  	BEGIN_NVC0(push, NVC0_3D(VERTEX_BEGIN_GL), 1);
>  	PUSH_DATA (push, NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_TRIANGLES);
> -	PUSH_VTX2s(push, sx, sy + (h * 2), mx, my + (h * 2), dx, dy + (h * 2));
> -	PUSH_VTX2s(push, sx, sy, mx, my, dx, dy);
> -	PUSH_VTX2s(push, sx + (w * 2), sy, mx + (w * 2), my, dx + (w * 2), dy);
> +	if (pNv->dev->chipset < 0x110) {
> +		PUSH_VTX2s(push, sx, sy + (h * 2), mx, my + (h * 2), dx, dy + (h * 2));
> +		PUSH_VTX2s(push, sx, sy, mx, my, dx, dy);
> +		PUSH_VTX2s(push, sx + (w * 2), sy, mx + (w * 2), my, dx + (w * 2), dy);
> +	} else {
> +		BEGIN_NVC0(push, NVC0_3D(VERTEX_BUFFER_FIRST), 2);
> +		PUSH_DATA (push, 0);
> +		PUSH_DATA (push, 3);
> +	}
>  	BEGIN_NVC0(push, NVC0_3D(VERTEX_END_GL), 1);
>  	PUSH_DATA (push, 0);
>  }
> diff --git a/src/nvc0_xv.c b/src/nvc0_xv.c
> index d1d8f18..129c505 100644
> --- a/src/nvc0_xv.c
> +++ b/src/nvc0_xv.c
> @@ -247,15 +247,57 @@ nvc0_xv_image_put(ScrnInfoPtr pScrn,
>  		    nouveau_pushbuf_refn (push, refs, 3))
>  			return BadImplementation;
>
> +		if (pNv->dev->chipset >= 0x110) {
> +			BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
> +			PUSH_DATA (push, 256);
> +			PUSH_DATA (push, (pNv->scratch->offset + PVP_DATA) >> 32);
> +			PUSH_DATA (push, (pNv->scratch->offset + PVP_DATA));
> +			BEGIN_1IC0(push, NVC0_3D(CB_POS), 3 * (4 + 2 + 2) + 1);

And here as well.

> +			PUSH_DATA (push, 0x80);
> +
> +			PUSH_DATAf(push, sx1);
> +			PUSH_DATAf(push, sy1);
> +			PUSH_DATAf(push, 0);
> +			PUSH_DATAf(push, 1);
> +			PUSH_DATAf(push, tx1);
> +			PUSH_DATAf(push, ty1);
> +			PUSH_DATAf(push, 0);
> +			PUSH_DATAf(push, 0);
> +
> +			PUSH_DATAf(push, sx2+(sx2-sx1));
> +			PUSH_DATAf(push, sy1);
> +			PUSH_DATAf(push, 0);
> +			PUSH_DATAf(push, 1);
> +			PUSH_DATAf(push, tx2+(tx2-tx1));
> +			PUSH_DATAf(push, ty1);
> +			PUSH_DATAf(push, 0);
> +			PUSH_DATAf(push, 0);
> +
> +			PUSH_DATAf(push, sx1);
> +			PUSH_DATAf(push, sy2+(sy2-sy1));
> +			PUSH_DATAf(push, 0);
> +			PUSH_DATAf(push, 1);
> +			PUSH_DATAf(push, tx1);
> +			PUSH_DATAf(push, ty2+(ty2-ty1));
> +			PUSH_DATAf(push, 0);
> +			PUSH_DATAf(push, 0);
> +		}
> +
>  		BEGIN_NVC0(push, NVC0_3D(SCISSOR_HORIZ(0)), 2);
>  		PUSH_DATA (push, sx2 << NVC0_3D_SCISSOR_HORIZ_MAX__SHIFT | sx1);
>  		PUSH_DATA (push, sy2 << NVC0_3D_SCISSOR_VERT_MAX__SHIFT | sy1 );
>
>  		BEGIN_NVC0(push, NVC0_3D(VERTEX_BEGIN_GL), 1);
>  		PUSH_DATA (push, NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_TRIANGLES);
> -		PUSH_VTX1s(push, tx1, ty1, sx1, sy1);
> -		PUSH_VTX1s(push, tx2+(tx2-tx1), ty1, sx2+(sx2-sx1), sy1);
> -		PUSH_VTX1s(push, tx1, ty2+(ty2-ty1), sx1, sy2+(sy2-sy1));
> +		if (pNv->dev->chipset < 0x110) {
> +			PUSH_VTX1s(push, tx1, ty1, sx1, sy1);
> +			PUSH_VTX1s(push, tx2+(tx2-tx1), ty1, sx2+(sx2-sx1), sy1);
> +			PUSH_VTX1s(push, tx1, ty2+(ty2-ty1), sx1, sy2+(sy2-sy1));
> +		} else {
> +			BEGIN_NVC0(push, NVC0_3D(VERTEX_BUFFER_FIRST), 2);
> +			PUSH_DATA (push, 0);
> +			PUSH_DATA (push, 3);
> +		}
>  		BEGIN_NVC0(push, NVC0_3D(VERTEX_END_GL), 1);
>  		PUSH_DATA (push, 0);
>
> diff --git a/src/shader/Makefile b/src/shader/Makefile
> index 2d789be..12bf455 100644
> --- a/src/shader/Makefile
> +++ b/src/shader/Makefile
> @@ -22,23 +22,36 @@ NVF0_SHADERS = xfrm2nvf0.vpc \
>  	       exas8nvf0.fpc \
>  	       exac8nvf0.fpc \
>  	       videonvf0.fpc
> +NV110_SHADERS = xfrm2nv110.vpc \
> +	       exascnv110.fpc \
> +	       exacmnv110.fpc \
> +	       exacanv110.fpc \
> +	       exasanv110.fpc \
> +	       exas8nv110.fpc \
> +	       exac8nv110.fpc \
> +	       videonv110.fpc
>
> -SHADERS = $(NVC0_SHADERS) $(NVE0_SHADERS) $(NVF0_SHADERS)
> +SHADERS = $(NVC0_SHADERS) $(NVE0_SHADERS) $(NVF0_SHADERS) $(NV110_SHADERS)
>  ENVYAS ?= envyas
>
>  all: $(SHADERS)
>
>  $(filter %nvc0.vpc,$(SHADERS)): %.vpc: %.vp
> -	cpp -DENVYAS $< | sed -e '/^#/d' | $(ENVYAS) -w -m nvc0 -o $@
> +	cpp -DENVYAS $< | sed -e '/^#/d' | $(ENVYAS) -w -m gf100 -V gf100 -o $@
>  $(filter %nvc0.fpc,$(SHADERS)): %.fpc: %.fp
> -	cpp -DENVYAS $< | sed -e '/^#/d' | $(ENVYAS) -w -m nvc0 -o $@
> +	cpp -DENVYAS $< | sed -e '/^#/d' | $(ENVYAS) -w -m gf100 -V gf100 -o $@
>
>  $(filter %nve0.vpc,$(SHADERS)): %.vpc: %.vp
> -	cpp -DENVYAS $< | sed -e '/^#/d' | $(ENVYAS) -w -m nvc0 -V nve4 -o $@
> +	cpp -DENVYAS $< | sed -e '/^#/d' | $(ENVYAS) -w -m gf100 -V gk104 -o $@
>  $(filter %nve0.fpc,$(SHADERS)): %.fpc: %.fp
> -	cpp -DENVYAS $< | sed -e '/^#/d' | $(ENVYAS) -w -m nvc0 -V nve4 -o $@
> +	cpp -DENVYAS $< | sed -e '/^#/d' | $(ENVYAS) -w -m gf100 -V gk104 -o $@
>
>  $(filter %nvf0.vpc,$(SHADERS)): %.vpc: %.vp
>  	cpp -DENVYAS $< | sed -e '/^#/d' | $(ENVYAS) -w -m gk110 -o $@
>  $(filter %nvf0.fpc,$(SHADERS)): %.fpc: %.fp
>  	cpp -DENVYAS $< | sed -e '/^#/d' | $(ENVYAS) -w -m gk110 -o $@
> +
> +$(filter %nv110.vpc,$(SHADERS)): %.vpc: %.vp
> +	cpp -DENVYAS $< | sed -e '/^#/d' | $(ENVYAS) -w -m gm107 -o $@
> +$(filter %nv110.fpc,$(SHADERS)): %.fpc: %.fp
> +	cpp -DENVYAS $< | sed -e '/^#/d' | $(ENVYAS) -w -m gm107 -o $@
> diff --git a/src/shader/exac8nv110.fp b/src/shader/exac8nv110.fp
> new file mode 100644
> index 0000000..ce78036
> --- /dev/null
> +++ b/src/shader/exac8nv110.fp
> @@ -0,0 +1,47 @@
> +#ifndef ENVYAS
> +static uint32_t
> +NV110FP_Composite_A8[] = {
> +	0x00001462,
> +	0x00000000,
> +	0x00000000,
> +	0x00000000,
> +	0x00000000,
> +	0x80000000,
> +	0x00000a0a,
> +	0x00000000,
> +	0x00000000,
> +	0x00000000,
> +	0x00000000,
> +	0x00000000,
> +	0x00000000,
> +	0x00000000,
> +	0x00000000,
> +	0x00000000,
> +	0x00000000,
> +	0x00000000,
> +	0x0000000f,
> +	0x00000000,
> +#include "exac8nv110.fpc"
> +};
> +#else
> +
> +sched (st 0x0) (st 0x0) (st 0x0)
> +ipa pass $r0 a[0x7c] 0x0 0x0 0x1
> +mufu rcp $r0 $r0
> +ipa $r3 a[0x94] $r0 0x0 0x1
> +sched (st 0x0) (st 0x0) (st 0x0)
> +ipa $r2 a[0x90] $r0 0x0 0x1
> +tex nodep $r1 $r2 0x0 0x1 t2d 0x8
> +ipa $r3 a[0x84] $r0 0x0 0x1
> +sched (st 0x0) (st 0x0) (st 0x0)
> +ipa $r2 a[0x80] $r0 0x0 0x1
> +tex nodep $r0 $r2 0x0 0x0 t2d 0x8
> +depbar le 0x5 0x0 0x0
> +sched (st 0x0) (st 0x0) (st 0x0)
> +fmul ftz $r3 $r0 $r1
> +mov $r2 $r3 0xf
> +mov $r1 $r3 0xf
> +sched (st 0x0) (st 0x0) (st 0x0)
> +mov $r0 $r3 0xf
> +exit
> +#endif
> diff --git a/src/shader/exac8nv110.fpc b/src/shader/exac8nv110.fpc
> new file mode 100644
> index 0000000..4aa1368
> --- /dev/null
> +++ b/src/shader/exac8nv110.fpc
> @@ -0,0 +1,38 @@
> +0xfc0007e0,
> +0x001f8000,
> +0xcff7ff00,
> +0xe003ff87,
> +0x00470000,
> +0x50800000,
> +0x4007ff03,
> +0xe043ff89,
> +0xfc0007e0,
> +0x001f8000,
> +0x0007ff02,
> +0xe043ff89,
> +0x2ff70201,
> +0xc03a0014,
> +0x4007ff03,
> +0xe043ff88,
> +0xfc0007e0,
> +0x001f8000,
> +0x0007ff02,
> +0xe043ff88,
> +0x2ff70200,
> +0xc03a0004,
> +0x34070000,
> +0xf0f00000,
> +0xfc0007e0,
> +0x001f8000,
> +0x00170003,
> +0x5c681000,
> +0x00370002,
> +0x5c980780,
> +0x00370001,
> +0x5c980780,
> +0xfc0007e0,
> +0x001f8000,
> +0x00370000,
> +0x5c980780,
> +0x0007000f,
> +0xe3000000,
> diff --git a/src/shader/exacanv110.fp b/src/shader/exacanv110.fp
> new file mode 100644
> index 0000000..a70d5c5
> --- /dev/null
> +++ b/src/shader/exacanv110.fp
> @@ -0,0 +1,47 @@
> +#ifndef ENVYAS
> +static uint32_t
> +NV110FP_CAComposite[] = {
> +	0x00001462, /* 0x0000c000 = USES_KIL, MULTI_COLORS */
> +	0x00000000,
> +	0x00000000,
> +	0x00000000,
> +	0x00000000,
> +	0x80000000, /* FRAG_COORD_UMASK = 0x8 */
> +	0x00000a0a, /* FP_INTERP[0x080], 0022 0022 */
> +	0x00000000, /* FP_INTERP[0x0c0], 0 = OFF */
> +	0x00000000, /* FP_INTERP[0x100], 1 = FLAT */
> +	0x00000000, /* FP_INTERP[0x140], 2 = PERSPECTIVE */
> +	0x00000000, /* FP_INTERP[0x180], 3 = LINEAR */
> +	0x00000000, /* FP_INTERP[0x1c0] */
> +	0x00000000, /* FP_INTERP[0x200] */
> +	0x00000000, /* FP_INTERP[0x240] */
> +	0x00000000, /* FP_INTERP[0x280] */
> +	0x00000000, /* FP_INTERP[0x2c0] */
> +	0x00000000, /* FP_INTERP[0x300] */
> +	0x00000000,
> +	0x0000000f, /* FP_RESULT_MASK (0x8000 Face ?) */
> +	0x00000000, /* 0x2 = FragDepth, 0x1 = SampleMask */
> +#include "exacanv110.fpc"
> +};
> +#else
> +
> +sched (st 0x0) (st 0x0) (st 0x0)
> +ipa pass $r0 a[0x7c] 0x0 0x0 0x1
> +mufu rcp $r0 $r0
> +ipa $r3 a[0x94] $r0 0x0 0x1
> +sched (st 0x0) (st 0x0) (st 0x0)
> +ipa $r2 a[0x90] $r0 0x0 0x1
> +tex nodep $r4 $r2 0x0 0x1 t2d 0xf
> +ipa $r1 a[0x84] $r0 0x0 0x1
> +sched (st 0x0) (st 0x0) (st 0x0)
> +ipa $r0 a[0x80] $r0 0x0 0x1
> +tex nodep $r0 $r0 0x0 0x0 t2d 0xf
> +depbar le 0x5 0x0 0x0
> +sched (st 0x0) (st 0x0) (st 0x0)
> +fmul ftz $r3 $r3 $r7
> +fmul ftz $r2 $r2 $r6
> +fmul ftz $r1 $r1 $r5
> +sched (st 0x0) (st 0x0) (st 0x0)
> +fmul ftz $r0 $r0 $r4
> +exit
> +#endif
> diff --git a/src/shader/exacanv110.fpc b/src/shader/exacanv110.fpc
> new file mode 100644
> index 0000000..7c0ca5e
> --- /dev/null
> +++ b/src/shader/exacanv110.fpc
> @@ -0,0 +1,38 @@
> +0xfc0007e0,
> +0x001f8000,
> +0xcff7ff00,
> +0xe003ff87,
> +0x00470000,
> +0x50800000,
> +0x4007ff03,
> +0xe043ff89,
> +0xfc0007e0,
> +0x001f8000,
> +0x0007ff02,
> +0xe043ff89,
> +0xaff70204,
> +0xc03a0017,
> +0x4007ff01,
> +0xe043ff88,
> +0xfc0007e0,
> +0x001f8000,
> +0x0007ff00,
> +0xe043ff88,
> +0xaff70000,
> +0xc03a0007,
> +0x34070000,
> +0xf0f00000,
> +0xfc0007e0,
> +0x001f8000,
> +0x00770303,
> +0x5c681000,
> +0x00670202,
> +0x5c681000,
> +0x00570101,
> +0x5c681000,
> +0xfc0007e0,
> +0x001f8000,
> +0x00470000,
> +0x5c681000,
> +0x0007000f,
> +0xe3000000,
> diff --git a/src/shader/exacmnv110.fp b/src/shader/exacmnv110.fp
> new file mode 100644
> index 0000000..fe5c294
> --- /dev/null
> +++ b/src/shader/exacmnv110.fp
> @@ -0,0 +1,47 @@
> +#ifndef ENVYAS
> +static uint32_t
> +NV110FP_Composite[] = {
> +	0x00001462,
> +	0x00000000,
> +	0x00000000,
> +	0x00000000,
> +	0x00000000,
> +	0x80000000,
> +	0x00000a0a,
> +	0x00000000,
> +	0x00000000,
> +	0x00000000,
> +	0x00000000,
> +	0x00000000,
> +	0x00000000,
> +	0x00000000,
> +	0x00000000,
> +	0x00000000,
> +	0x00000000,
> +	0x00000000,
> +	0x0000000f,
> +	0x00000000,
> +#include "exacmnv110.fpc"
> +};
> +#else
> +
> +sched (st 0x0) (st 0x0) (st 0x0)
> +ipa pass $r0 a[0x7c] 0x0 0x0 0x1
> +mufu rcp $r0 $r0
> +ipa $r3 a[0x94] $r0 0x0 0x1
> +sched (st 0x0) (st 0x0) (st 0x0)
> +ipa $r2 a[0x90] $r0 0x0 0x1
> +tex nodep $r4 $r2 0x0 0x1 t2d 0x8
> +ipa $r1 a[0x84] $r0 0x0 0x1
> +sched (st 0x0) (st 0x0) (st 0x0)
> +ipa $r0 a[0x80] $r0 0x0 0x1
> +tex nodep $r0 $r0 0x0 0x0 t2d 0xf
> +depbar le 0x5 0x0 0x0
> +sched (st 0x0) (st 0x0) (st 0x0)
> +fmul ftz $r3 $r3 $r4
> +fmul ftz $r2 $r2 $r4
> +fmul ftz $r1 $r1 $r4
> +sched (st 0x0) (st 0x0) (st 0x0)
> +fmul ftz $r0 $r0 $r4
> +exit
> +#endif
> diff --git a/src/shader/exacmnv110.fpc b/src/shader/exacmnv110.fpc
> new file mode 100644
> index 0000000..9d62c1a
> --- /dev/null
> +++ b/src/shader/exacmnv110.fpc
> @@ -0,0 +1,38 @@
> +0xfc0007e0,
> +0x001f8000,
> +0xcff7ff00,
> +0xe003ff87,
> +0x00470000,
> +0x50800000,
> +0x4007ff03,
> +0xe043ff89,
> +0xfc0007e0,
> +0x001f8000,
> +0x0007ff02,
> +0xe043ff89,
> +0x2ff70204,
> +0xc03a0014,
> +0x4007ff01,
> +0xe043ff88,
> +0xfc0007e0,
> +0x001f8000,
> +0x0007ff00,
> +0xe043ff88,
> +0xaff70000,
> +0xc03a0007,
> +0x34070000,
> +0xf0f00000,
> +0xfc0007e0,
> +0x001f8000,
> +0x00470303,
> +0x5c681000,
> +0x00470202,
> +0x5c681000,
> +0x00470101,
> +0x5c681000,
> +0xfc0007e0,
> +0x001f8000,
> +0x00470000,
> +0x5c681000,
> +0x0007000f,
> +0xe3000000,
> diff --git a/src/shader/exas8nv110.fp b/src/shader/exas8nv110.fp
> new file mode 100644
> index 0000000..4fe2e19
> --- /dev/null
> +++ b/src/shader/exas8nv110.fp
> @@ -0,0 +1,42 @@
> +#ifndef ENVYAS
> +static uint32_t
> +NV110FP_Source_A8[] = {
> +	0x00001462,
> +	0x00000000,
> +	0x00000000,
> +	0x00000000,
> +	0x00000000,
> +	0x80000000,
> +	0x0000000a,
> +	0x00000000,
> +	0x00000000,
> +	0x00000000,
> +	0x00000000,
> +	0x00000000,
> +	0x00000000,
> +	0x00000000,
> +	0x00000000,
> +	0x00000000,
> +	0x00000000,
> +	0x00000000,
> +	0x0000000f,
> +	0x00000000,
> +#include "exas8nv110.fpc"
> +};
> +#else
> +
> +sched (st 0x0) (st 0x0) (st 0x0)
> +ipa pass $r0 a[0x7c] 0x0 0x0 0x1
> +mufu rcp $r0 $r0
> +ipa $r1 a[0x84] $r0 0x0 0x1
> +sched (st 0x0) (st 0x0) (st 0x0)
> +ipa $r0 a[0x80] $r0 0x0 0x1
> +tex nodep $r0 $r0 0x0 0x0 t2d 0x8
> +depbar le 0x5 0x0 0x0
> +sched (st 0x0) (st 0x0) (st 0x0)
> +mov $r3 $r0 0xf
> +mov $r2 $r0 0xf
> +mov $r1 $r0 0xf
> +sched (st 0x0) (st 0x0) (st 0x0)
> +exit
> +#endif
> diff --git a/src/shader/exas8nv110.fpc b/src/shader/exas8nv110.fpc
> new file mode 100644
> index 0000000..1181c41
> --- /dev/null
> +++ b/src/shader/exas8nv110.fpc
> @@ -0,0 +1,28 @@
> +0xfc0007e0,
> +0x001f8000,
> +0xcff7ff00,
> +0xe003ff87,
> +0x00470000,
> +0x50800000,
> +0x4007ff01,
> +0xe043ff88,
> +0xfc0007e0,
> +0x001f8000,
> +0x0007ff00,
> +0xe043ff88,
> +0x2ff70000,
> +0xc03a0004,
> +0x34070000,
> +0xf0f00000,
> +0xfc0007e0,
> +0x001f8000,
> +0x00070003,
> +0x5c980780,
> +0x00070002,
> +0x5c980780,
> +0x00070001,
> +0x5c980780,
> +0xfc0007e0,
> +0x001f8000,
> +0x0007000f,
> +0xe3000000,
> diff --git a/src/shader/exasanv110.fp b/src/shader/exasanv110.fp
> new file mode 100644
> index 0000000..61374a6
> --- /dev/null
> +++ b/src/shader/exasanv110.fp
> @@ -0,0 +1,47 @@
> +#ifndef ENVYAS
> +static uint32_t
> +NV110FP_CACompositeSrcAlpha[] = {
> +	0x00001462,
> +	0x00000000,
> +	0x00000000,
> +	0x00000000,
> +	0x00000000,
> +	0x80000000,
> +	0x00000a0a,
> +	0x00000000,
> +	0x00000000,
> +	0x00000000,
> +	0x00000000,
> +	0x00000000,
> +	0x00000000,
> +	0x00000000,
> +	0x00000000,
> +	0x00000000,
> +	0x00000000,
> +	0x00000000,
> +	0x0000000f,
> +	0x00000000,
> +#include "exasanv110.fpc"
> +};
> +#else
> +
> +sched (st 0x0) (st 0x0) (st 0x0)
> +ipa pass $r0 a[0x7c] 0x0 0x0 0x1
> +mufu rcp $r0 $r0
> +ipa $r3 a[0x84] $r0 0x0 0x1
> +sched (st 0x0) (st 0x0) (st 0x0)
> +ipa $r2 a[0x80] $r0 0x0 0x1
> +tex nodep $r4 $r2 0x0 0x0 t2d 0x8
> +ipa $r1 a[0x94] $r0 0x0 0x1
> +sched (st 0x0) (st 0x0) (st 0x0)
> +ipa $r0 a[0x90] $r0 0x0 0x1
> +tex nodep $r0 $r0 0x0 0x1 t2d 0xf
> +depbar le 0x5 0x0 0x0
> +sched (st 0x0) (st 0x0) (st 0x0)
> +fmul ftz $r3 $r3 $r4
> +fmul ftz $r2 $r2 $r4
> +fmul ftz $r1 $r1 $r4
> +sched (st 0x0) (st 0x0) (st 0x0)
> +fmul ftz $r0 $r0 $r4
> +exit
> +#endif
> diff --git a/src/shader/exasanv110.fpc b/src/shader/exasanv110.fpc
> new file mode 100644
> index 0000000..5516a03
> --- /dev/null
> +++ b/src/shader/exasanv110.fpc
> @@ -0,0 +1,38 @@
> +0xfc0007e0,
> +0x001f8000,
> +0xcff7ff00,
> +0xe003ff87,
> +0x00470000,
> +0x50800000,
> +0x4007ff03,
> +0xe043ff88,
> +0xfc0007e0,
> +0x001f8000,
> +0x0007ff02,
> +0xe043ff88,
> +0x2ff70204,
> +0xc03a0004,
> +0x4007ff01,
> +0xe043ff89,
> +0xfc0007e0,
> +0x001f8000,
> +0x0007ff00,
> +0xe043ff89,
> +0xaff70000,
> +0xc03a0017,
> +0x34070000,
> +0xf0f00000,
> +0xfc0007e0,
> +0x001f8000,
> +0x00470303,
> +0x5c681000,
> +0x00470202,
> +0x5c681000,
> +0x00470101,
> +0x5c681000,
> +0xfc0007e0,
> +0x001f8000,
> +0x00470000,
> +0x5c681000,
> +0x0007000f,
> +0xe3000000,
> diff --git a/src/shader/exascnv110.fp b/src/shader/exascnv110.fp
> new file mode 100644
> index 0000000..90bbb55
> --- /dev/null
> +++ b/src/shader/exascnv110.fp
> @@ -0,0 +1,38 @@
> +#ifndef ENVYAS
> +static uint32_t
> +NV110FP_Source[] = {
> +	0x00001462,
> +	0x00000000,
> +	0x00000000,
> +	0x00000000,
> +	0x00000000,
> +	0x80000000,
> +	0x0000000a,
> +	0x00000000,
> +	0x00000000,
> +	0x00000000,
> +	0x00000000,
> +	0x00000000,
> +	0x00000000,
> +	0x00000000,
> +	0x00000000,
> +	0x00000000,
> +	0x00000000,
> +	0x00000000,
> +	0x0000000f,
> +	0x00000000,
> +#include "exascnv110.fpc"
> +};
> +#else
> +
> +sched (st 0x0) (st 0x0) (st 0x0)
> +ipa pass $r0 a[0x7c] 0x0 0x0 0x1
> +mufu rcp $r0 $r0
> +ipa $r1 a[0x84] $r0 0x0 0x1
> +sched (st 0x0) (st 0x0) (st 0x0)
> +ipa $r0 a[0x80] $r0 0x0 0x1
> +tex nodep $r0 $r0 0x0 0x0 t2d 0xf
> +depbar le 0x5 0x0 0x0
> +sched (st 0x0) (st 0x0) (st 0x0)
> +exit
> +#endif
> diff --git a/src/shader/exascnv110.fpc b/src/shader/exascnv110.fpc
> new file mode 100644
> index 0000000..2dba15d
> --- /dev/null
> +++ b/src/shader/exascnv110.fpc
> @@ -0,0 +1,20 @@
> +0xfc0007e0,
> +0x001f8000,
> +0xcff7ff00,
> +0xe003ff87,
> +0x00470000,
> +0x50800000,
> +0x4007ff01,
> +0xe043ff88,
> +0xfc0007e0,
> +0x001f8000,
> +0x0007ff00,
> +0xe043ff88,
> +0xaff70000,
> +0xc03a0007,
> +0x34070000,
> +0xf0f00000,
> +0xfc0007e0,
> +0x001f8000,
> +0x0007000f,
> +0xe3000000,
> diff --git a/src/shader/videonv110.fp b/src/shader/videonv110.fp
> new file mode 100644
> index 0000000..2728311
> --- /dev/null
> +++ b/src/shader/videonv110.fp
> @@ -0,0 +1,54 @@
> +#ifndef ENVYAS
> +static uint32_t
> +NV110FP_NV12[] = {
> +	0x00001462,
> +	0x00000000,
> +	0x00000000,
> +	0x00000000,
> +	0x00000000,
> +	0x80000000,
> +	0x0000000a,
> +	0x00000000,
> +	0x00000000,
> +	0x00000000,
> +	0x00000000,
> +	0x00000000,
> +	0x00000000,
> +	0x00000000,
> +	0x00000000,
> +	0x00000000,
> +	0x00000000,
> +	0x00000000,
> +	0x0000000f,
> +	0x00000000,
> +#include "videonv110.fpc"
> +};
> +#else
> +
> +sched (st 0x0) (st 0x0) (st 0x0)
> +ipa pass $r2 a[0x7c] 0x0 0x0 0x1
> +mufu rcp $r2 $r2
> +ipa $r0 a[0x80] $r2 0x0 0x1
> +sched (st 0x0) (st 0x0) (st 0x0)
> +ipa $r1 a[0x84] $r2 0x0 0x1
> +tex nodep $r4 $r0 0x0 0x0 t2d 0x8
> +tex nodep $r0 $r0 0x0 0x1 t2d 0xc
> +sched (st 0x0) (st 0x0) (st 0x0)
> +depbar le 0x5 0x1 0x1
> +fmul ftz $r5 $r4 c0[0x0]
> +fadd ftz $r3 $r5 c0[0x4]
> +sched (st 0x0) (st 0x0) (st 0x0)
> +fadd ftz $r4 $r5 c0[0x8]
> +fadd ftz $r5 $r5 c0[0xc]
> +depbar le 0x5 0x0 0x0
> +sched (st 0x0) (st 0x0) (st 0x0)
> +ffma ftz $r3 $r0 c0[0x10] $r3
> +ffma ftz $r4 $r0 c0[0x14] $r4
> +ffma ftz $r5 $r0 c0[0x18] $r5
> +sched (st 0x0) (st 0x0) (st 0x0)
> +ffma ftz $r0 $r1 c0[0x1c] $r3
> +ffma ftz $r2 $r1 c0[0x24] $r5
> +ffma ftz $r1 $r1 c0[0x20] $r4
> +sched (st 0x0) (st 0x0) (st 0x0)
> +exit
> +#endif
> diff --git a/src/shader/videonv110.fpc b/src/shader/videonv110.fpc
> new file mode 100644
> index 0000000..31d745a
> --- /dev/null
> +++ b/src/shader/videonv110.fpc
> @@ -0,0 +1,52 @@
> +0xfc0007e0,
> +0x001f8000,
> +0xcff7ff02,
> +0xe003ff87,
> +0x00470202,
> +0x50800000,
> +0x0027ff00,
> +0xe043ff88,
> +0xfc0007e0,
> +0x001f8000,
> +0x4027ff01,
> +0xe043ff88,
> +0x2ff70004,
> +0xc03a0004,
> +0x2ff70000,
> +0xc03a0016,
> +0xfc0007e0,
> +0x001f8000,
> +0x34170001,
> +0xf0f00000,
> +0x00070405,
> +0x4c681000,
> +0x00170503,
> +0x4c581000,
> +0xfc0007e0,
> +0x001f8000,
> +0x00270504,
> +0x4c581000,
> +0x00370505,
> +0x4c581000,
> +0x34070000,
> +0xf0f00000,
> +0xfc0007e0,
> +0x001f8000,
> +0x00470003,
> +0x49a00180,
> +0x00570004,
> +0x49a00200,
> +0x00670005,
> +0x49a00280,
> +0xfc0007e0,
> +0x001f8000,
> +0x00770100,
> +0x49a00180,
> +0x00970102,
> +0x49a00280,
> +0x00870101,
> +0x49a00200,
> +0xfc0007e0,
> +0x001f8000,
> +0x0007000f,
> +0xe3000000,
> diff --git a/src/shader/xfrm2nv110.vp b/src/shader/xfrm2nv110.vp
> new file mode 100644
> index 0000000..bbfc527
> --- /dev/null
> +++ b/src/shader/xfrm2nv110.vp
> @@ -0,0 +1,82 @@
> +#ifndef ENVYAS
> +static uint32_t
> +NV110VP_Transform2[] = {
> +	0x02000461,
> +	0x00000000,
> +	0x00000000,
> +	0x00000000,
> +	0x000ff000,
> +	0x00000000, /* VP_ATTR_EN[0x000] */
> +	0x00000000, /* VP_ATTR_EN[0x080] */
> +	0x00000000, /* VP_ATTR_EN[0x100] */
> +	0x00000000,
> +	0x00000000, /* VP_ATTR_EN[0x200] */
> +	0x80000000, /* VERTEXID */
> +	0x00000000, /* VP_ATTR_EN[0x300] */
> +	0x00000000,
> +	0x0033f000, /* VP_EXPORT_EN[0x040] */
> +	0x00000000, /* VP_EXPORT_EN[0x0c0] */
> +	0x00000000,
> +	0x00000000,
> +	0x00000000,
> +	0x00000000, /* VP_EXPORT_EN[0x2c0] */
> +	0x00000000,
> +#include "xfrm2nv110.vpc"
> +};
> +#else
> +
> +sched (st 0x0) (st 0x0) (st 0x0)
> +ld b32 $r5 a[0x2fc] 0x0
> +shl $r5 $r5 0x5
> +ld b64 $r0 c0[$r5+0x80]
> +sched (st 0x0) (st 0x0) (st 0x0)
> +ld b64 $r2 c0[$r5+0x88]
> +st b128 a[0x70] $r0 0x0
> +
> +ld b64 $r0 c0[$r5+0x90]
> +sched (st 0x0) (st 0x0) (st 0x0)
> +fmul ftz $r2 $r0 c0[0x0]
> +fmul ftz $r3 $r0 c0[0xc]
> +fmul ftz $r4 $r0 c0[0x18]
> +sched (st 0x0) (st 0x0) (st 0x0)
> +ffma ftz $r2 $r1 c0[0x4] $r2
> +ffma ftz $r3 $r1 c0[0x10] $r3
> +ffma ftz $r4 $r1 c0[0x1c] $r4
> +sched (st 0x0) (st 0x0) (st 0x0)
> +fadd ftz $r2 $r2 c0[0x8]
> +fadd ftz $r3 $r3 c0[0x14]
> +fadd ftz $r4 $r4 c0[0x20]
> +sched (st 0x0) (st 0x0) (st 0x0)
> +mufu rcp $r4 $r4
> +fmul ftz $r2 $r2 $r4
> +fmul ftz $r3 $r3 $r4
> +sched (st 0x0) (st 0x0) (st 0x0)
> +fmul ftz $r0 $r2 c0[0x24]
> +fmul ftz $r1 $r3 c0[0x28]
> +st b64 a[0x80] $r0 0x0
> +
> +sched (st 0x0) (st 0x0) (st 0x0)
> +ld b64 $r0 c0[$r5+0x98]
> +fmul ftz $r2 $r0 c0[0x2c]
> +fmul ftz $r3 $r0 c0[0x38]
> +sched (st 0x0) (st 0x0) (st 0x0)
> +fmul ftz $r4 $r0 c0[0x44]
> +ffma ftz $r2 $r1 c0[0x30] $r2
> +ffma ftz $r3 $r1 c0[0x3c] $r3
> +sched (st 0x0) (st 0x0) (st 0x0)
> +ffma ftz $r4 $r1 c0[0x48] $r4
> +fadd ftz $r2 $r2 c0[0x34]
> +fadd ftz $r3 $r3 c0[0x40]
> +sched (st 0x0) (st 0x0) (st 0x0)
> +fadd ftz $r4 $r4 c0[0x4c]
> +mufu rcp $r4 $r4
> +fmul ftz $r2 $r2 $r4
> +sched (st 0x0) (st 0x0) (st 0x0)
> +fmul ftz $r3 $r3 $r4
> +fmul ftz $r0 $r2 c0[0x50]
> +fmul ftz $r1 $r3 c0[0x54]
> +sched (st 0x0) (st 0x0) (st 0x0)
> +st b64 a[0x90] $r0 0x0
> +
> +exit
> +#endif
> diff --git a/src/shader/xfrm2nv110.vpc b/src/shader/xfrm2nv110.vpc
> new file mode 100644
> index 0000000..0d9ebfd
> --- /dev/null
> +++ b/src/shader/xfrm2nv110.vpc
> @@ -0,0 +1,102 @@
> +0xfc0007e0,
> +0x001f8000,
> +0x2fc7ff05,
> +0xefd87f80,
> +0x00570505,
> +0x38480000,
> +0x08070500,
> +0xef950000,
> +0xfc0007e0,
> +0x001f8000,
> +0x08870502,
> +0xef950000,
> +0x0707ff00,
> +0xeff1ff80,
> +0x09070500,
> +0xef950000,
> +0xfc0007e0,
> +0x001f8000,
> +0x00070002,
> +0x4c681000,
> +0x00370003,
> +0x4c681000,
> +0x00670004,
> +0x4c681000,
> +0xfc0007e0,
> +0x001f8000,
> +0x00170102,
> +0x49a00100,
> +0x00470103,
> +0x49a00180,
> +0x00770104,
> +0x49a00200,
> +0xfc0007e0,
> +0x001f8000,
> +0x00270202,
> +0x4c581000,
> +0x00570303,
> +0x4c581000,
> +0x00870404,
> +0x4c581000,
> +0xfc0007e0,
> +0x001f8000,
> +0x00470404,
> +0x50800000,
> +0x00470202,
> +0x5c681000,
> +0x00470303,
> +0x5c681000,
> +0xfc0007e0,
> +0x001f8000,
> +0x00970200,
> +0x4c681000,
> +0x00a70301,
> +0x4c681000,
> +0x0807ff00,
> +0xeff0ff80,
> +0xfc0007e0,
> +0x001f8000,
> +0x09870500,
> +0xef950000,
> +0x00b70002,
> +0x4c681000,
> +0x00e70003,
> +0x4c681000,
> +0xfc0007e0,
> +0x001f8000,
> +0x01170004,
> +0x4c681000,
> +0x00c70102,
> +0x49a00100,
> +0x00f70103,
> +0x49a00180,
> +0xfc0007e0,
> +0x001f8000,
> +0x01270104,
> +0x49a00200,
> +0x00d70202,
> +0x4c581000,
> +0x01070303,
> +0x4c581000,
> +0xfc0007e0,
> +0x001f8000,
> +0x01370404,
> +0x4c581000,
> +0x00470404,
> +0x50800000,
> +0x00470202,
> +0x5c681000,
> +0xfc0007e0,
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Nouveau mailing list
Nouveau@lists.freedesktop.org
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^ permalink raw reply	[flat|nested] 15+ messages in thread

end of thread, other threads:[~2016-10-27 17:37 UTC | newest]

Thread overview: 15+ messages (download: mbox.gz / follow: Atom feed)
-- links below jump to the message on this page --
2016-10-27 14:02 [PATCH v2 0/7] Add Maxwell support Ilia Mirkin
     [not found] ` <1477576980-7962-1-git-send-email-imirkin-FrUbXkNCsVf2fBVCVOL8/A@public.gmane.org>
2016-10-27 14:02   ` [PATCH v2 1/7] exa: add GM10x acceleration support Ilia Mirkin
     [not found]     ` <1477576980-7962-2-git-send-email-imirkin-FrUbXkNCsVf2fBVCVOL8/A@public.gmane.org>
2016-10-27 17:37       ` Samuel Pitoiset
2016-10-27 14:02   ` [PATCH v2 2/7] hwdefs: update nvc0_3d, add gm107_texture for new TIC format Ilia Mirkin
2016-10-27 14:02   ` [PATCH v2 3/7] nvc0: make use of the new hwdefs for TEX_CB_INDEX Ilia Mirkin
2016-10-27 14:02   ` [PATCH v2 4/7] nvc0: rename BEGIN_IMC0 to IMMED_NVC0 Ilia Mirkin
2016-10-27 14:02   ` [PATCH v2 5/7] nvc0: refactor TIC uploads to allow different specifics per generation Ilia Mirkin
     [not found]     ` <1477576980-7962-6-git-send-email-imirkin-FrUbXkNCsVf2fBVCVOL8/A@public.gmane.org>
2016-10-27 17:19       ` Samuel Pitoiset
     [not found]         ` <0e027351-d919-6f0c-5d81-0b7328e8e98e-Re5JQEeQqe8AvxtiuMwx3w@public.gmane.org>
2016-10-27 17:28           ` Ilia Mirkin
     [not found]             ` <CAKb7Uvg7=njU-JUSnE2CvM8LfGuGBwwi1ttC7LEbpmsnLQdV0Q-JsoAwUIsXosN+BqQ9rBEUg@public.gmane.org>
2016-10-27 17:32               ` Samuel Pitoiset
2016-10-27 14:02   ` [PATCH v2 6/7] copy: add maxwell/pascal copy engine classes Ilia Mirkin
     [not found]     ` <1477576980-7962-7-git-send-email-imirkin-FrUbXkNCsVf2fBVCVOL8/A@public.gmane.org>
2016-10-27 17:10       ` Samuel Pitoiset
     [not found]         ` <555d9fc2-f543-d29b-ef17-ded5013ae410-Re5JQEeQqe8AvxtiuMwx3w@public.gmane.org>
2016-10-27 17:11           ` Ilia Mirkin
2016-10-27 14:03   ` [PATCH v2 7/7] recognize and accelerate GM20x Ilia Mirkin
     [not found]     ` <1477576980-7962-8-git-send-email-imirkin-FrUbXkNCsVf2fBVCVOL8/A@public.gmane.org>
2016-10-27 17:11       ` Samuel Pitoiset

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