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* [U-Boot] [PATCH v3] u-boot: remove driver lookup loop from env_save()
@ 2018-07-13  9:03 Nicholas Faustini
  2018-07-13  9:15 ` Simon Goldschmidt
  0 siblings, 1 reply; 3+ messages in thread
From: Nicholas Faustini @ 2018-07-13  9:03 UTC (permalink / raw)
  To: u-boot

When called with ENVOP_SAVE, env_get_location() only returns the
gd->env_load_location variable without actually checking for
the environment location and priority.

This behaviour causes env_save() to fall into an infinite loop when
the low-level drv->save() call fails.

The env_save() function should not loop through the environment
location list but it should save the environment into the location
stored in gd->env_load_location by the last env_load() call.

Signed-off-by: Nicholas Faustini <nicholas.faustini@azcomtech.com>
---

Changes in v3:
- Add comment when env_load() fails and the env location is restored
- Introduce env_load_prio into gd struct. It stores the current
  priority of the environment location. Refactor of env_get_location()
  which acts the same on all the 'env_operation'

Changes in v2:
- Restore gd->env_load_location to the highest priority location when
  env_load() fails

 env/env.c                         | 35 +++++++++++++++++------------------
 include/asm-generic/global_data.h |  1 +
 2 files changed, 18 insertions(+), 18 deletions(-)

diff --git a/env/env.c b/env/env.c
index 5c0842a..ba13ba8 100644
--- a/env/env.c
+++ b/env/env.c
@@ -119,21 +119,13 @@ static void env_set_inited(enum env_location location)
  */
 __weak enum env_location env_get_location(enum env_operation op, int prio)
 {
-	switch (op) {
-	case ENVOP_GET_CHAR:
-	case ENVOP_INIT:
-	case ENVOP_LOAD:
-		if (prio >= ARRAY_SIZE(env_locations))
-			return ENVL_UNKNOWN;
-
-		gd->env_load_location = env_locations[prio];
-		return gd->env_load_location;
-
-	case ENVOP_SAVE:
-		return gd->env_load_location;
-	}
+	if (prio >= ARRAY_SIZE(env_locations))
+		return ENVL_UNKNOWN;
+
+	gd->env_load_location = env_locations[prio];
+	gd->env_load_prio = prio;
 
-	return ENVL_UNKNOWN;
+	return gd->env_load_location;
 }
 
 
@@ -205,22 +197,29 @@ int env_load(void)
 			return 0;
 	}
 
+	/*
+	 * In case of invalid environment, we set the 'default' env location
+	 * to the highest priority. In this way, next calls to env_save()
+	 * will restore the environment at the right place.
+	 */
+	env_get_location(ENVOP_LOAD, 0);
+
 	return -ENODEV;
 }
 
 int env_save(void)
 {
 	struct env_driver *drv;
-	int prio;
 
-	for (prio = 0; (drv = env_driver_lookup(ENVOP_SAVE, prio)); prio++) {
+	drv = env_driver_lookup(ENVOP_SAVE, gd->env_load_prio);
+	if (drv) {
 		int ret;
 
 		if (!drv->save)
-			continue;
+			return -ENODEV;
 
 		if (!env_has_inited(drv->location))
-			continue;
+			return -ENODEV;
 
 		printf("Saving Environment to %s... ", drv->name);
 		ret = drv->save();
diff --git a/include/asm-generic/global_data.h b/include/asm-generic/global_data.h
index 2d451f8..319810a 100644
--- a/include/asm-generic/global_data.h
+++ b/include/asm-generic/global_data.h
@@ -51,6 +51,7 @@ typedef struct global_data {
 	unsigned long env_valid;	/* Environment valid? enum env_valid */
 	unsigned long env_has_init;	/* Bitmask of boolean of struct env_location offsets */
 	int env_load_location;
+	int env_load_prio;
 
 	unsigned long ram_top;		/* Top address of RAM used by U-Boot */
 	unsigned long relocaddr;	/* Start address of U-Boot in RAM */
-- 
2.7.4

^ permalink raw reply related	[flat|nested] 3+ messages in thread

* [U-Boot] [PATCH v3] u-boot: remove driver lookup loop from env_save()
  2018-07-13  9:03 [U-Boot] [PATCH v3] u-boot: remove driver lookup loop from env_save() Nicholas Faustini
@ 2018-07-13  9:15 ` Simon Goldschmidt
  2018-07-13  9:25   ` Nicholas
  0 siblings, 1 reply; 3+ messages in thread
From: Simon Goldschmidt @ 2018-07-13  9:15 UTC (permalink / raw)
  To: u-boot



On 13.07.2018 11:03, Nicholas Faustini wrote:
> When called with ENVOP_SAVE, env_get_location() only returns the
> gd->env_load_location variable without actually checking for
> the environment location and priority.
> 
> This behaviour causes env_save() to fall into an infinite loop when
> the low-level drv->save() call fails.
> 
> The env_save() function should not loop through the environment
> location list but it should save the environment into the location
> stored in gd->env_load_location by the last env_load() call.
> 
> Signed-off-by: Nicholas Faustini <nicholas.faustini@azcomtech.com>
> ---
> 
> Changes in v3:
> - Add comment when env_load() fails and the env location is restored
> - Introduce env_load_prio into gd struct. It stores the current
>    priority of the environment location. Refactor of env_get_location()
>    which acts the same on all the 'env_operation'
> 
> Changes in v2:
> - Restore gd->env_load_location to the highest priority location when
>    env_load() fails
> 
>   env/env.c                         | 35 +++++++++++++++++------------------
>   include/asm-generic/global_data.h |  1 +
>   2 files changed, 18 insertions(+), 18 deletions(-)
> 
> diff --git a/env/env.c b/env/env.c
> index 5c0842a..ba13ba8 100644
> --- a/env/env.c
> +++ b/env/env.c
> @@ -119,21 +119,13 @@ static void env_set_inited(enum env_location location)
>    */
>   __weak enum env_location env_get_location(enum env_operation op, int prio)
>   {
> -	switch (op) {
> -	case ENVOP_GET_CHAR:
> -	case ENVOP_INIT:
> -	case ENVOP_LOAD:
> -		if (prio >= ARRAY_SIZE(env_locations))
> -			return ENVL_UNKNOWN;
> -
> -		gd->env_load_location = env_locations[prio];
> -		return gd->env_load_location;
> -
> -	case ENVOP_SAVE:
> -		return gd->env_load_location;
> -	}
> +	if (prio >= ARRAY_SIZE(env_locations))
> +		return ENVL_UNKNOWN;
> +
> +	gd->env_load_location = env_locations[prio];
> +	gd->env_load_prio = prio;
>   
> -	return ENVL_UNKNOWN;
> +	return gd->env_load_location;

Ehrm, I just saw gd->env_load_location is now unused...
Other than that:

Reviewed-by: Simon Goldschmidt <goldsimon@gmx.de>

>   }
>   
>   
> @@ -205,22 +197,29 @@ int env_load(void)
>   			return 0;
>   	}
>   
> +	/*
> +	 * In case of invalid environment, we set the 'default' env location
> +	 * to the highest priority. In this way, next calls to env_save()
> +	 * will restore the environment at the right place.
> +	 */
> +	env_get_location(ENVOP_LOAD, 0);
> +
>   	return -ENODEV;
>   }
>   
>   int env_save(void)
>   {
>   	struct env_driver *drv;
> -	int prio;
>   
> -	for (prio = 0; (drv = env_driver_lookup(ENVOP_SAVE, prio)); prio++) {
> +	drv = env_driver_lookup(ENVOP_SAVE, gd->env_load_prio);
> +	if (drv) {
>   		int ret;
>   
>   		if (!drv->save)
> -			continue;
> +			return -ENODEV;
>   
>   		if (!env_has_inited(drv->location))
> -			continue;
> +			return -ENODEV;
>   
>   		printf("Saving Environment to %s... ", drv->name);
>   		ret = drv->save();
> diff --git a/include/asm-generic/global_data.h b/include/asm-generic/global_data.h
> index 2d451f8..319810a 100644
> --- a/include/asm-generic/global_data.h
> +++ b/include/asm-generic/global_data.h
> @@ -51,6 +51,7 @@ typedef struct global_data {
>   	unsigned long env_valid;	/* Environment valid? enum env_valid */
>   	unsigned long env_has_init;	/* Bitmask of boolean of struct env_location offsets */
>   	int env_load_location;
> +	int env_load_prio;
>   
>   	unsigned long ram_top;		/* Top address of RAM used by U-Boot */
>   	unsigned long relocaddr;	/* Start address of U-Boot in RAM */
> 

^ permalink raw reply	[flat|nested] 3+ messages in thread

* [U-Boot] [PATCH v3] u-boot: remove driver lookup loop from env_save()
  2018-07-13  9:15 ` Simon Goldschmidt
@ 2018-07-13  9:25   ` Nicholas
  0 siblings, 0 replies; 3+ messages in thread
From: Nicholas @ 2018-07-13  9:25 UTC (permalink / raw)
  To: u-boot

On ven, 2018-07-13 at 11:15 +0200, Simon Goldschmidt wrote:
> 
> On 13.07.2018 11:03, Nicholas Faustini wrote:
> > 
> > When called with ENVOP_SAVE, env_get_location() only returns the
> > gd->env_load_location variable without actually checking for
> > the environment location and priority.
> > 
> > This behaviour causes env_save() to fall into an infinite loop when
> > the low-level drv->save() call fails.
> > 
> > The env_save() function should not loop through the environment
> > location list but it should save the environment into the location
> > stored in gd->env_load_location by the last env_load() call.
> > 
> > Signed-off-by: Nicholas Faustini <nicholas.faustini@azcomtech.com>
> > ---
> > 
> > Changes in v3:
> > - Add comment when env_load() fails and the env location is
> > restored
> > - Introduce env_load_prio into gd struct. It stores the current
> >    priority of the environment location. Refactor of
> > env_get_location()
> >    which acts the same on all the 'env_operation'
> > 
> > Changes in v2:
> > - Restore gd->env_load_location to the highest priority location
> > when
> >    env_load() fails
> > 
> >   env/env.c                         | 35 +++++++++++++++++---------
> > ---------
> >   include/asm-generic/global_data.h |  1 +
> >   2 files changed, 18 insertions(+), 18 deletions(-)
> > 
> > diff --git a/env/env.c b/env/env.c
> > index 5c0842a..ba13ba8 100644
> > --- a/env/env.c
> > +++ b/env/env.c
> > @@ -119,21 +119,13 @@ static void env_set_inited(enum env_location
> > location)
> >    */
> >   __weak enum env_location env_get_location(enum env_operation op,
> > int prio)
> >   {
> > -	switch (op) {
> > -	case ENVOP_GET_CHAR:
> > -	case ENVOP_INIT:
> > -	case ENVOP_LOAD:
> > -		if (prio >= ARRAY_SIZE(env_locations))
> > -			return ENVL_UNKNOWN;
> > -
> > -		gd->env_load_location = env_locations[prio];
> > -		return gd->env_load_location;
> > -
> > -	case ENVOP_SAVE:
> > -		return gd->env_load_location;
> > -	}
> > +	if (prio >= ARRAY_SIZE(env_locations))
> > +		return ENVL_UNKNOWN;
> > +
> > +	gd->env_load_location = env_locations[prio];
> > +	gd->env_load_prio = prio;
> >   
> > -	return ENVL_UNKNOWN;
> > +	return gd->env_load_location;
> Ehrm, I just saw gd->env_load_location is now unused...
> Other than that:
> 
> Reviewed-by: Simon Goldschmidt <goldsimon@gmx.de>

I didn't notice that.. :blush:
I remove it from gd. 
env_load_prio is actually enough to get the information about the
location if someone will need it.

> 
> > 
> >   }
> >   
> >   
> > @@ -205,22 +197,29 @@ int env_load(void)
> >   			return 0;
> >   	}
> >   
> > +	/*
> > +	 * In case of invalid environment, we set the 'default'
> > env location
> > +	 * to the highest priority. In this way, next calls to
> > env_save()
> > +	 * will restore the environment at the right place.
> > +	 */
> > +	env_get_location(ENVOP_LOAD, 0);
> > +
> >   	return -ENODEV;
> >   }
> >   
> >   int env_save(void)
> >   {
> >   	struct env_driver *drv;
> > -	int prio;
> >   
> > -	for (prio = 0; (drv = env_driver_lookup(ENVOP_SAVE,
> > prio)); prio++) {
> > +	drv = env_driver_lookup(ENVOP_SAVE, gd->env_load_prio);
> > +	if (drv) {
> >   		int ret;
> >   
> >   		if (!drv->save)
> > -			continue;
> > +			return -ENODEV;
> >   
> >   		if (!env_has_inited(drv->location))
> > -			continue;
> > +			return -ENODEV;
> >   
> >   		printf("Saving Environment to %s... ", drv-
> > >name);
> >   		ret = drv->save();
> > diff --git a/include/asm-generic/global_data.h b/include/asm-
> > generic/global_data.h
> > index 2d451f8..319810a 100644
> > --- a/include/asm-generic/global_data.h
> > +++ b/include/asm-generic/global_data.h
> > @@ -51,6 +51,7 @@ typedef struct global_data {
> >   	unsigned long env_valid;	/* Environment valid?
> > enum env_valid */
> >   	unsigned long env_has_init;	/* Bitmask of boolean
> > of struct env_location offsets */
> >   	int env_load_location;
> > +	int env_load_prio;
> >   
> >   	unsigned long ram_top;		/* Top address of
> > RAM used by U-Boot */
> >   	unsigned long relocaddr;	/* Start address of U-
> > Boot in RAM */
> > 

^ permalink raw reply	[flat|nested] 3+ messages in thread

end of thread, other threads:[~2018-07-13  9:25 UTC | newest]

Thread overview: 3+ messages (download: mbox.gz / follow: Atom feed)
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2018-07-13  9:03 [U-Boot] [PATCH v3] u-boot: remove driver lookup loop from env_save() Nicholas Faustini
2018-07-13  9:15 ` Simon Goldschmidt
2018-07-13  9:25   ` Nicholas

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