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From: Oscar Mateo <oscar.mateo@intel.com>
To: Chris Wilson <chris@chris-wilson.co.uk>,
	intel-gfx@lists.freedesktop.org,
	Tvrtko Ursulin <tvrtko.ursulin@intel.com>,
	Paulo Zanoni <paulo.r.zanoni@intel.com>,
	Rodrigo Vivi <rodrigo.vivi@intel.com>,
	Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com>
Subject: Re: [PATCH 3/5] drm/i915: Generate the engine name based on the instance number
Date: Thu, 6 Apr 2017 06:15:10 -0700	[thread overview]
Message-ID: <162be16f-79a0-32ef-f990-336f8af3fa28@intel.com> (raw)
In-Reply-To: <20170406201059.GP10496@nuc-i3427.alporthouse.com>



On 04/06/2017 01:10 PM, Chris Wilson wrote:
> On Thu, Apr 06, 2017 at 05:55:42AM -0700, Oscar Mateo wrote:
>> Not really needed, but makes the next change a little bit more compact.
>>
>> v2:
>>    - Use zero-based numbering for engine names: xcs0, xcs1.. xcsN (Tvrtko, Chris)
>>    - Make sure the mock engine name is null-terminated (Tvrtko, Chris)
>>
>> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
>> Cc: Paulo Zanoni <paulo.r.zanoni@intel.com>
>> Cc: Rodrigo Vivi <rodrigo.vivi@intel.com>
>> Cc: Chris Wilson <chris@chris-wilson.co.uk>
>> Cc: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com>
>> Signed-off-by: Oscar Mateo <oscar.mateo@intel.com>
>> ---
>>   drivers/gpu/drm/i915/intel_engine_cs.c       | 6 ++++--
>>   drivers/gpu/drm/i915/intel_ringbuffer.h      | 4 +++-
>>   drivers/gpu/drm/i915/selftests/mock_engine.c | 2 +-
>>   3 files changed, 8 insertions(+), 4 deletions(-)
>>
>> diff --git a/drivers/gpu/drm/i915/intel_engine_cs.c b/drivers/gpu/drm/i915/intel_engine_cs.c
>> index bb10847..2409908 100644
>> --- a/drivers/gpu/drm/i915/intel_engine_cs.c
>> +++ b/drivers/gpu/drm/i915/intel_engine_cs.c
>> @@ -71,7 +71,7 @@
>>   		.init_legacy = intel_init_bsd_ring_buffer,
>>   	},
>>   	[VCS2] = {
>> -		.name = "vcs2",
>> +		.name = "vcs",
>>   		.hw_id = VCS2_HW,
>>   		.exec_id = I915_EXEC_BSD,
>>   		.class = VIDEO_DECODE_CLASS,
>> @@ -100,6 +100,7 @@
>>   {
>>   	const struct engine_info *info = &intel_engines[id];
>>   	struct intel_engine_cs *engine;
>> +	char instance[3] = "";
>>   
>>   	GEM_BUG_ON(dev_priv->engine[id]);
>>   	engine = kzalloc(sizeof(*engine), GFP_KERNEL);
>> @@ -108,7 +109,8 @@
>>   
>>   	engine->id = id;
>>   	engine->i915 = dev_priv;
>> -	engine->name = info->name;
>> +	snprintf(instance, sizeof(instance), "%u", info->instance);
>> +	snprintf(engine->name, sizeof(engine->name), "%s%s", info->name, instance);
> Huh? Please explain why not "%s%u", I'm feeling stupid.
> -Chris
>
No, I am the one feeling stupid. Please ignore...
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  reply	other threads:[~2017-04-06 20:14 UTC|newest]

Thread overview: 27+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2017-04-06 12:55 [PATCH 0/5] Classify the engines in class + instance (v2) Oscar Mateo
2017-04-06 12:55 ` [PATCH 1/5] drm/i915: Classify the engines in class + instance Oscar Mateo
2017-04-06 12:55 ` [PATCH 2/5] drm/i915: Use the same vfunc for BSD2 ring init Oscar Mateo
2017-04-06 12:55 ` [PATCH 3/5] drm/i915: Generate the engine name based on the instance number Oscar Mateo
2017-04-06 20:10   ` Chris Wilson
2017-04-06 13:15     ` Oscar Mateo [this message]
2017-04-06 13:36     ` [PATCH v3] " Oscar Mateo
2017-04-06 12:55 ` [PATCH 4/5] drm/i915: Split the engine info table in two levels, using class + instance Oscar Mateo
2017-04-06 20:12   ` Chris Wilson
2017-04-06 13:29     ` Oscar Mateo
2017-04-06 12:55 ` [PATCH 5/5] drm/i915: Use the engine class to get the context size Oscar Mateo
2017-04-06 20:30 ` ✓ Fi.CI.BAT: success for Classify the engines in class + instance (rev2) Patchwork
2017-04-06 20:40 ` ✗ Fi.CI.BAT: failure for Classify the engines in class + instance (rev3) Patchwork
  -- strict thread matches above, loose matches on Subject: below --
2017-04-10 14:34 [PATCH 0/5] Classify the engines in class + instance (v5) Oscar Mateo
2017-04-10 14:34 ` [PATCH 3/5] drm/i915: Generate the engine name based on the instance number Oscar Mateo
2017-04-07  9:15 [PATCH 0/5] Classify the engines in class + instance (v4) Oscar Mateo
2017-04-07  9:15 ` [PATCH 3/5] drm/i915: Generate the engine name based on the instance number Oscar Mateo
2017-04-07 16:23   ` Michal Wajdeczko
2017-04-07 17:11     ` Chris Wilson
2017-04-07 12:08       ` Oscar Mateo
2017-04-06 15:00 [PATCH 0/5] Classify the engines in class + instance (v3) Oscar Mateo
2017-04-06 15:00 ` [PATCH 3/5] drm/i915: Generate the engine name based on the instance number Oscar Mateo
2017-04-07  8:12   ` Tvrtko Ursulin
2017-04-07 10:31   ` Michal Wajdeczko
2017-04-05  9:30 [PATCH 0/5] Classify the engines in class + instance Oscar Mateo
2017-04-05  9:30 ` [PATCH 3/5] drm/i915: Generate the engine name based on the instance number Oscar Mateo
2017-04-06 18:02   ` Tvrtko Ursulin
2017-04-06 11:22     ` Oscar Mateo
2017-04-06 18:37       ` Tvrtko Ursulin
2017-04-06 18:44         ` Chris Wilson
2017-04-06 18:10     ` Chris Wilson

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