* [Bug 27507] OpenGL applications crash with drmRadeonCmdBuffer: -22. Kernel failed to parse or rejected command stream
2010-04-07 8:19 [Bug 27507] New: OpenGL applications crash with drmRadeonCmdBuffer: -22. Kernel failed to parse or rejected command stream bugzilla-daemon
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From: bugzilla-daemon @ 2010-04-07 12:29 UTC (permalink / raw)
To: dri-devel
https://bugs.freedesktop.org/show_bug.cgi?id=27507
Fabio Pedretti <fabio.ped@libero.it> changed:
What |Removed |Added
----------------------------------------------------------------------------
URL| |https://bugs.launchpad.net/
| |linux/+bug/557266
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* [Bug 27507] OpenGL applications crash with drmRadeonCmdBuffer: -22. Kernel failed to parse or rejected command stream
2010-04-07 8:19 [Bug 27507] New: OpenGL applications crash with drmRadeonCmdBuffer: -22. Kernel failed to parse or rejected command stream bugzilla-daemon
2010-04-07 12:29 ` [Bug 27507] " bugzilla-daemon
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From: bugzilla-daemon @ 2010-04-08 7:10 UTC (permalink / raw)
To: dri-devel
https://bugs.freedesktop.org/show_bug.cgi?id=27507
--- Comment #1 from Pauli <suokkos@gmail.com> 2010-04-08 00:10:18 PDT ---
Created an attachment (id=34797)
--> (https://bugs.freedesktop.org/attachment.cgi?id=34797)
Debug patch or scissor bug.
Here is 2 different error messages so 2 different bugs. It would be better if
there was only one bug per report.
0ad problem is that mesa sets wrong height for rendering area (1023 instead
768). Could you apply the attached patch to mesa and run 0ad with
RADEON_DEBUG=all ./0ad &> debug.log
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* [Bug 27507] OpenGL applications crash with drmRadeonCmdBuffer: -22. Kernel failed to parse or rejected command stream
2010-04-07 8:19 [Bug 27507] New: OpenGL applications crash with drmRadeonCmdBuffer: -22. Kernel failed to parse or rejected command stream bugzilla-daemon
2010-04-07 12:29 ` [Bug 27507] " bugzilla-daemon
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From: bugzilla-daemon @ 2010-04-08 8:26 UTC (permalink / raw)
To: dri-devel
https://bugs.freedesktop.org/show_bug.cgi?id=27507
Michel Dänzer <michel@daenzer.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |adres7@gmail.com
--- Comment #2 from Michel Dänzer <michel@daenzer.net> 2010-04-08 01:26:10 PDT ---
*** Bug 27446 has been marked as a duplicate of this bug. ***
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* [Bug 27507] OpenGL applications crash with drmRadeonCmdBuffer: -22. Kernel failed to parse or rejected command stream
2010-04-07 8:19 [Bug 27507] New: OpenGL applications crash with drmRadeonCmdBuffer: -22. Kernel failed to parse or rejected command stream bugzilla-daemon
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2010-04-20 15:49 ` [Bug 27507] [KMS] 0ad crashes with drmRadeonCmdBuffer: -22 -> Buffer too small for color buffer 0 bugzilla-daemon
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From: bugzilla-daemon @ 2010-04-08 8:44 UTC (permalink / raw)
To: dri-devel
https://bugs.freedesktop.org/show_bug.cgi?id=27507
--- Comment #3 from Fabio Pedretti <fabio.ped@libero.it> 2010-04-08 01:44:33 PDT ---
> 0ad problem is that mesa sets wrong height for rendering area (1023 instead
> 768). Could you apply the attached patch to mesa and run 0ad with
> RADEON_DEBUG=all ./0ad &> debug.log
debug file created as requested with patch (note: compressed: 3MB,
uncompressed: 152MB):
http://rapidshare.com/files/373364294/debug.log.bz2.html
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* [Bug 27507] [KMS] 0ad crashes with drmRadeonCmdBuffer: -22 -> Buffer too small for color buffer 0
2010-04-07 8:19 [Bug 27507] New: OpenGL applications crash with drmRadeonCmdBuffer: -22. Kernel failed to parse or rejected command stream bugzilla-daemon
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From: bugzilla-daemon @ 2010-04-20 15:49 UTC (permalink / raw)
To: dri-devel
https://bugs.freedesktop.org/show_bug.cgi?id=27507
Fabio Pedretti <fabio.ped@libero.it> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|OpenGL applications crash |[KMS] 0ad crashes with
|with drmRadeonCmdBuffer: |drmRadeonCmdBuffer: -22 ->
|-22. Kernel failed to parse |Buffer too small for color
|or rejected command stream |buffer 0
--- Comment #4 from Fabio Pedretti <fabio.ped@libero.it> 2010-04-20 08:49:33 PDT ---
sauerbraten bugs filed at:
https://bugs.freedesktop.org/show_bug.cgi?id=27755
https://bugs.freedesktop.org/show_bug.cgi?id=27756
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* [Bug 27507] [KMS] 0ad crashes with drmRadeonCmdBuffer: -22 -> Buffer too small for color buffer 0
2010-04-07 8:19 [Bug 27507] New: OpenGL applications crash with drmRadeonCmdBuffer: -22. Kernel failed to parse or rejected command stream bugzilla-daemon
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2010-04-20 15:49 ` [Bug 27507] [KMS] 0ad crashes with drmRadeonCmdBuffer: -22 -> Buffer too small for color buffer 0 bugzilla-daemon
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From: bugzilla-daemon @ 2010-09-12 4:38 UTC (permalink / raw)
To: dri-devel
https://bugs.freedesktop.org/show_bug.cgi?id=27507
--- Comment #5 from Marek Olšák <maraeo@gmail.com> 2010-09-11 21:38:25 PDT ---
Could you possibly test this kernel patch:
http://lists.freedesktop.org/archives/dri-devel/2010-September/003830.html
And please let me know if it fixes 0ad for you.
You might also try the Gallium driver instead in case the patch doesn't help.
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* [Bug 27507] [KMS] 0ad crashes with drmRadeonCmdBuffer: -22 -> Buffer too small for color buffer 0
2010-04-07 8:19 [Bug 27507] New: OpenGL applications crash with drmRadeonCmdBuffer: -22. Kernel failed to parse or rejected command stream bugzilla-daemon
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2010-09-12 4:38 ` bugzilla-daemon
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2010-09-14 18:31 ` [Bug 27507] [r300c] " bugzilla-daemon
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From: bugzilla-daemon @ 2010-09-13 10:04 UTC (permalink / raw)
To: dri-devel
https://bugs.freedesktop.org/show_bug.cgi?id=27507
--- Comment #6 from Fabio Pedretti <fabio.ped@libero.it> 2010-09-13 03:04:26 PDT ---
(In reply to comment #5)
> Could you possibly test this kernel patch:
>
> http://lists.freedesktop.org/archives/dri-devel/2010-September/003830.html
>
> And please let me know if it fixes 0ad for you.
>
> You might also try the Gallium driver instead in case the patch doesn't help.
It's still the same with the patch (applied against 2.6.34.6).
Note, however, that (with or without the patch) now the game stucks where
previously crashed and I have to kill -9 it. There is nothing interesting in
dmesg.
(r300g is working since a month)
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* [Bug 27507] [r300c] 0ad crashes with drmRadeonCmdBuffer: -22 -> Buffer too small for color buffer 0
2010-04-07 8:19 [Bug 27507] New: OpenGL applications crash with drmRadeonCmdBuffer: -22. Kernel failed to parse or rejected command stream bugzilla-daemon
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2010-09-13 10:04 ` bugzilla-daemon
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2010-09-15 7:48 ` [Bug 27507] [r300c] 0ad stuck while loading a game bugzilla-daemon
2010-10-04 11:28 ` bugzilla-daemon
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From: bugzilla-daemon @ 2010-09-14 18:31 UTC (permalink / raw)
To: dri-devel
https://bugs.freedesktop.org/show_bug.cgi?id=27507
Marek Olšák <maraeo@gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|[KMS] 0ad crashes with |[r300c] 0ad crashes with
|drmRadeonCmdBuffer: -22 -> |drmRadeonCmdBuffer: -22 ->
|Buffer too small for color |Buffer too small for color
|buffer 0 |buffer 0
Product|DRI |Mesa
Version|DRI CVS |unspecified
Component|DRM/Radeon |Drivers/DRI/r300
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* [Bug 27507] [r300c] 0ad stuck while loading a game
2010-04-07 8:19 [Bug 27507] New: OpenGL applications crash with drmRadeonCmdBuffer: -22. Kernel failed to parse or rejected command stream bugzilla-daemon
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2010-09-14 18:31 ` [Bug 27507] [r300c] " bugzilla-daemon
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From: bugzilla-daemon @ 2010-09-15 7:48 UTC (permalink / raw)
To: dri-devel
https://bugs.freedesktop.org/show_bug.cgi?id=27507
Fabio Pedretti <fabio.ped@libero.it> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|[r300c] 0ad crashes with |[r300c] 0ad stuck while
|drmRadeonCmdBuffer: -22 -> |loading a game
|Buffer too small for color |
|buffer 0 |
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* [Bug 27507] [r300c] 0ad stuck while loading a game
2010-04-07 8:19 [Bug 27507] New: OpenGL applications crash with drmRadeonCmdBuffer: -22. Kernel failed to parse or rejected command stream bugzilla-daemon
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2010-09-15 7:48 ` [Bug 27507] [r300c] 0ad stuck while loading a game bugzilla-daemon
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From: bugzilla-daemon @ 2010-10-04 11:28 UTC (permalink / raw)
To: dri-devel
https://bugs.freedesktop.org/show_bug.cgi?id=27507
Fabio Pedretti <fabio.ped@libero.it> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #7 from Fabio Pedretti <fabio.ped@libero.it> 2010-10-04 04:28:17 PDT ---
This is fixed now. Note however that with r300c unless you disable shadows the
game runs at 20 second per frame. Works fast with r300g.
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