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* [PATCH 0/2] Apply BDW workarounds using LRIs in render init fn
@ 2014-08-26  9:33 Arun Siluvery
  2014-08-26  9:33 ` [PATCH 1/2] drm/i915/bdw: Apply workarounds in render ring init function Arun Siluvery
  2014-08-26  9:33 ` [PATCH 2/2] drm/i915/bdw: Export workaround data to debugfs Arun Siluvery
  0 siblings, 2 replies; 15+ messages in thread
From: Arun Siluvery @ 2014-08-26  9:33 UTC (permalink / raw)
  To: intel-gfx

Workarounds for BDW are applied using LRIs during render ring initialization.
Only those WA registers that are part of register state are initialized
in this fn, remaining are still in its current place init_clock_gating() which
are not affected by a gpu reset. I can send another patch where they can be
moved to render ring init function but during testing I found their state
doesn't change after reset.

Arun Siluvery (2):
  drm/i915/bdw: Apply workarounds in render ring init function
  drm/i915/bdw: Export workaround data to debugfs

 drivers/gpu/drm/i915/i915_debugfs.c     |  40 +++++++++++++
 drivers/gpu/drm/i915/i915_drv.h         |  14 +++++
 drivers/gpu/drm/i915/i915_gem_context.c |   6 ++
 drivers/gpu/drm/i915/intel_pm.c         |  48 ---------------
 drivers/gpu/drm/i915/intel_ringbuffer.c | 101 ++++++++++++++++++++++++++++++++
 drivers/gpu/drm/i915/intel_ringbuffer.h |   1 +
 6 files changed, 162 insertions(+), 48 deletions(-)

-- 
2.0.4

^ permalink raw reply	[flat|nested] 15+ messages in thread

* [PATCH 1/2] drm/i915/bdw: Apply workarounds in render ring init function
  2014-08-26  9:33 [PATCH 0/2] Apply BDW workarounds using LRIs in render init fn Arun Siluvery
@ 2014-08-26  9:33 ` Arun Siluvery
  2014-08-26 10:09   ` Chris Wilson
  2014-08-26  9:33 ` [PATCH 2/2] drm/i915/bdw: Export workaround data to debugfs Arun Siluvery
  1 sibling, 1 reply; 15+ messages in thread
From: Arun Siluvery @ 2014-08-26  9:33 UTC (permalink / raw)
  To: intel-gfx

For BDW workarounds are currently initialized in init_clock_gating() but
they are lost during reset, suspend/resume etc; this patch moves the WAs
that are part of register state context to render ring init fn otherwise
default context ends up with incorrect values as they don't get initialized
until init_clock_gating fn.

v2: Add workarounds to golden render state
This method has its own issues, first of all this is different for
each gen and it is generated using a tool so adding new workaround
and mainitaining them across gens is not a straightforward process.

v3: Use LRIs to emit these workarounds (Ville)
Instead of modifying the golden render state the same LRIs are
emitted from within the driver.

For: VIZ-4092
Signed-off-by: Arun Siluvery <arun.siluvery@linux.intel.com>
---
 drivers/gpu/drm/i915/i915_gem_context.c |  6 +++
 drivers/gpu/drm/i915/intel_pm.c         | 48 --------------------
 drivers/gpu/drm/i915/intel_ringbuffer.c | 78 +++++++++++++++++++++++++++++++++
 drivers/gpu/drm/i915/intel_ringbuffer.h |  1 +
 4 files changed, 85 insertions(+), 48 deletions(-)

diff --git a/drivers/gpu/drm/i915/i915_gem_context.c b/drivers/gpu/drm/i915/i915_gem_context.c
index 9683e62..2debce4 100644
--- a/drivers/gpu/drm/i915/i915_gem_context.c
+++ b/drivers/gpu/drm/i915/i915_gem_context.c
@@ -631,20 +631,26 @@ static int do_switch(struct intel_engine_cs *ring,
 	}
 
 	uninitialized = !to->legacy_hw_ctx.initialized && from == NULL;
 	to->legacy_hw_ctx.initialized = true;
 
 done:
 	i915_gem_context_reference(to);
 	ring->last_context = to;
 
 	if (uninitialized) {
+		if (IS_BROADWELL(ring->dev)) {
+			ret = bdw_init_workarounds(ring);
+			if (ret)
+				DRM_ERROR("init workarounds: %d\n", ret);
+		}
+
 		ret = i915_gem_render_state_init(ring);
 		if (ret)
 			DRM_ERROR("init render state: %d\n", ret);
 	}
 
 	return 0;
 
 unpin_out:
 	if (ring->id == RCS)
 		i915_gem_object_ggtt_unpin(to->legacy_hw_ctx.rcs_state);
diff --git a/drivers/gpu/drm/i915/intel_pm.c b/drivers/gpu/drm/i915/intel_pm.c
index c8f744c..668acd9 100644
--- a/drivers/gpu/drm/i915/intel_pm.c
+++ b/drivers/gpu/drm/i915/intel_pm.c
@@ -5507,101 +5507,53 @@ static void gen8_init_clock_gating(struct drm_device *dev)
 	struct drm_i915_private *dev_priv = dev->dev_private;
 	enum pipe pipe;
 
 	I915_WRITE(WM3_LP_ILK, 0);
 	I915_WRITE(WM2_LP_ILK, 0);
 	I915_WRITE(WM1_LP_ILK, 0);
 
 	/* FIXME(BDW): Check all the w/a, some might only apply to
 	 * pre-production hw. */
 
-	/* WaDisablePartialInstShootdown:bdw */
-	I915_WRITE(GEN8_ROW_CHICKEN,
-		   _MASKED_BIT_ENABLE(PARTIAL_INSTRUCTION_SHOOTDOWN_DISABLE));
-
-	/* WaDisableThreadStallDopClockGating:bdw */
-	/* FIXME: Unclear whether we really need this on production bdw. */
-	I915_WRITE(GEN8_ROW_CHICKEN,
-		   _MASKED_BIT_ENABLE(STALL_DOP_GATING_DISABLE));
 
-	/*
-	 * This GEN8_CENTROID_PIXEL_OPT_DIS W/A is only needed for
-	 * pre-production hardware
-	 */
-	I915_WRITE(HALF_SLICE_CHICKEN3,
-		   _MASKED_BIT_ENABLE(GEN8_CENTROID_PIXEL_OPT_DIS));
-	I915_WRITE(HALF_SLICE_CHICKEN3,
-		   _MASKED_BIT_ENABLE(GEN8_SAMPLER_POWER_BYPASS_DIS));
 	I915_WRITE(GAMTARBMODE, _MASKED_BIT_ENABLE(ARB_MODE_BWGTLB_DISABLE));
 
 	I915_WRITE(_3D_CHICKEN3,
 		   _MASKED_BIT_ENABLE(_3D_CHICKEN_SDE_LIMIT_FIFO_POLY_DEPTH(2)));
 
-	I915_WRITE(COMMON_SLICE_CHICKEN2,
-		   _MASKED_BIT_ENABLE(GEN8_CSC2_SBE_VUE_CACHE_CONSERVATIVE));
-
-	I915_WRITE(GEN7_HALF_SLICE_CHICKEN1,
-		   _MASKED_BIT_ENABLE(GEN7_SINGLE_SUBSCAN_DISPATCH_ENABLE));
-
-	/* WaDisableDopClockGating:bdw May not be needed for production */
-	I915_WRITE(GEN7_ROW_CHICKEN2,
-		   _MASKED_BIT_ENABLE(DOP_CLOCK_GATING_DISABLE));
 
 	/* WaSwitchSolVfFArbitrationPriority:bdw */
 	I915_WRITE(GAM_ECOCHK, I915_READ(GAM_ECOCHK) | HSW_ECOCHK_ARB_PRIO_SOL);
 
 	/* WaPsrDPAMaskVBlankInSRD:bdw */
 	I915_WRITE(CHICKEN_PAR1_1,
 		   I915_READ(CHICKEN_PAR1_1) | DPA_MASK_VBLANK_SRD);
 
 	/* WaPsrDPRSUnmaskVBlankInSRD:bdw */
 	for_each_pipe(pipe) {
 		I915_WRITE(CHICKEN_PIPESL_1(pipe),
 			   I915_READ(CHICKEN_PIPESL_1(pipe)) |
 			   BDW_DPRS_MASK_VBLANK_SRD);
 	}
 
-	/* Use Force Non-Coherent whenever executing a 3D context. This is a
-	 * workaround for for a possible hang in the unlikely event a TLB
-	 * invalidation occurs during a PSD flush.
-	 */
-	I915_WRITE(HDC_CHICKEN0,
-		   I915_READ(HDC_CHICKEN0) |
-		   _MASKED_BIT_ENABLE(HDC_FORCE_NON_COHERENT));
-
 	/* WaVSRefCountFullforceMissDisable:bdw */
 	/* WaDSRefCountFullforceMissDisable:bdw */
 	I915_WRITE(GEN7_FF_THREAD_MODE,
 		   I915_READ(GEN7_FF_THREAD_MODE) &
 		   ~(GEN8_FF_DS_REF_CNT_FFME | GEN7_FF_VS_REF_CNT_FFME));
 
-	/*
-	 * BSpec recommends 8x4 when MSAA is used,
-	 * however in practice 16x4 seems fastest.
-	 *
-	 * Note that PS/WM thread counts depend on the WIZ hashing
-	 * disable bit, which we don't touch here, but it's good
-	 * to keep in mind (see 3DSTATE_PS and 3DSTATE_WM).
-	 */
-	I915_WRITE(GEN7_GT_MODE,
-		   GEN6_WIZ_HASHING_MASK | GEN6_WIZ_HASHING_16x4);
-
 	I915_WRITE(GEN6_RC_SLEEP_PSMI_CONTROL,
 		   _MASKED_BIT_ENABLE(GEN8_RC_SEMA_IDLE_MSG_DISABLE));
 
 	/* WaDisableSDEUnitClockGating:bdw */
 	I915_WRITE(GEN8_UCGCTL6, I915_READ(GEN8_UCGCTL6) |
 		   GEN8_SDEUNIT_CLOCK_GATE_DISABLE);
-
-	/* Wa4x4STCOptimizationDisable:bdw */
-	I915_WRITE(CACHE_MODE_1,
-		   _MASKED_BIT_ENABLE(GEN8_4x4_STC_OPTIMIZATION_DISABLE));
 }
 
 static void haswell_init_clock_gating(struct drm_device *dev)
 {
 	struct drm_i915_private *dev_priv = dev->dev_private;
 
 	ilk_init_lp_watermarks(dev);
 
 	/* L3 caching of data atomics doesn't work -- disable it. */
 	I915_WRITE(HSW_SCRATCH1, HSW_SCRATCH1_L3_DATA_ATOMICS_DISABLE);
diff --git a/drivers/gpu/drm/i915/intel_ringbuffer.c b/drivers/gpu/drm/i915/intel_ringbuffer.c
index 13543f8..c1e7da6 100644
--- a/drivers/gpu/drm/i915/intel_ringbuffer.c
+++ b/drivers/gpu/drm/i915/intel_ringbuffer.c
@@ -643,20 +643,98 @@ intel_init_pipe_control(struct intel_engine_cs *ring)
 	return 0;
 
 err_unpin:
 	i915_gem_object_ggtt_unpin(ring->scratch.obj);
 err_unref:
 	drm_gem_object_unreference(&ring->scratch.obj->base);
 err:
 	return ret;
 }
 
+static inline void intel_ring_emit_wa(struct intel_engine_cs *ring,
+				       u32 addr, u32 value)
+{
+	intel_ring_emit(ring, MI_LOAD_REGISTER_IMM(1));
+	intel_ring_emit(ring, addr);
+	intel_ring_emit(ring, value);
+}
+
+int bdw_init_workarounds(struct intel_engine_cs *ring)
+{
+	int ret;
+
+	/*
+	 * workarounds applied in this fn are part of register state context,
+	 * they need to be re-initialized followed by gpu reset, suspend/resume,
+	 * module reload.
+	 */
+
+	/*
+	 * update the number of dwords required based on the
+	 * actual number of workarounds applied
+	 */
+	ret = intel_ring_begin(ring, 24);
+	if (ret)
+		return ret;
+
+	/* WaDisablePartialInstShootdown:bdw */
+	/* WaDisableThreadStallDopClockGating:bdw */
+	/* FIXME: Unclear whether we really need this on production bdw. */
+	intel_ring_emit_wa(ring, GEN8_ROW_CHICKEN,
+			   _MASKED_BIT_ENABLE(PARTIAL_INSTRUCTION_SHOOTDOWN_DISABLE
+					     | STALL_DOP_GATING_DISABLE));
+
+	/* WaDisableDopClockGating:bdw May not be needed for production */
+	intel_ring_emit_wa(ring, GEN7_ROW_CHICKEN2,
+			   _MASKED_BIT_ENABLE(DOP_CLOCK_GATING_DISABLE));
+
+	/*
+	 * This GEN8_CENTROID_PIXEL_OPT_DIS W/A is only needed for
+	 * pre-production hardware
+	 */
+	intel_ring_emit_wa(ring, HALF_SLICE_CHICKEN3,
+			   _MASKED_BIT_ENABLE(GEN8_CENTROID_PIXEL_OPT_DIS
+					      | GEN8_SAMPLER_POWER_BYPASS_DIS));
+
+	intel_ring_emit_wa(ring, GEN7_HALF_SLICE_CHICKEN1,
+			   _MASKED_BIT_ENABLE(GEN7_SINGLE_SUBSCAN_DISPATCH_ENABLE));
+
+	intel_ring_emit_wa(ring, COMMON_SLICE_CHICKEN2,
+			   _MASKED_BIT_ENABLE(GEN8_CSC2_SBE_VUE_CACHE_CONSERVATIVE));
+
+	/* Use Force Non-Coherent whenever executing a 3D context. This is a
+	 * workaround for for a possible hang in the unlikely event a TLB
+	 * invalidation occurs during a PSD flush.
+	 */
+	intel_ring_emit_wa(ring, HDC_CHICKEN0,
+			   _MASKED_BIT_ENABLE(HDC_FORCE_NON_COHERENT));
+
+	/* Wa4x4STCOptimizationDisable:bdw */
+	intel_ring_emit_wa(ring, CACHE_MODE_1,
+			   _MASKED_BIT_ENABLE(GEN8_4x4_STC_OPTIMIZATION_DISABLE));
+
+	/*
+	 * BSpec recommends 8x4 when MSAA is used,
+	 * however in practice 16x4 seems fastest.
+	 *
+	 * Note that PS/WM thread counts depend on the WIZ hashing
+	 * disable bit, which we don't touch here, but it's good
+	 * to keep in mind (see 3DSTATE_PS and 3DSTATE_WM).
+	 */
+	intel_ring_emit_wa(ring, GEN7_GT_MODE,
+			   GEN6_WIZ_HASHING_MASK | GEN6_WIZ_HASHING_16x4);
+
+	intel_ring_advance(ring);
+
+	return 0;
+}
+
 static int init_render_ring(struct intel_engine_cs *ring)
 {
 	struct drm_device *dev = ring->dev;
 	struct drm_i915_private *dev_priv = dev->dev_private;
 	int ret = init_ring_common(ring);
 	if (ret)
 		return ret;
 
 	/* WaTimedSingleVertexDispatch:cl,bw,ctg,elk,ilk,snb */
 	if (INTEL_INFO(dev)->gen >= 4 && INTEL_INFO(dev)->gen < 7)
diff --git a/drivers/gpu/drm/i915/intel_ringbuffer.h b/drivers/gpu/drm/i915/intel_ringbuffer.h
index 9cbf7b0..9da4107 100644
--- a/drivers/gpu/drm/i915/intel_ringbuffer.h
+++ b/drivers/gpu/drm/i915/intel_ringbuffer.h
@@ -411,20 +411,21 @@ int intel_ring_flush_all_caches(struct intel_engine_cs *ring);
 int intel_ring_invalidate_all_caches(struct intel_engine_cs *ring);
 
 void intel_fini_pipe_control(struct intel_engine_cs *ring);
 int intel_init_pipe_control(struct intel_engine_cs *ring);
 
 int intel_init_render_ring_buffer(struct drm_device *dev);
 int intel_init_bsd_ring_buffer(struct drm_device *dev);
 int intel_init_bsd2_ring_buffer(struct drm_device *dev);
 int intel_init_blt_ring_buffer(struct drm_device *dev);
 int intel_init_vebox_ring_buffer(struct drm_device *dev);
+int bdw_init_workarounds(struct intel_engine_cs *ring);
 
 u64 intel_ring_get_active_head(struct intel_engine_cs *ring);
 void intel_ring_setup_status_page(struct intel_engine_cs *ring);
 
 static inline u32 intel_ring_get_tail(struct intel_ringbuffer *ringbuf)
 {
 	return ringbuf->tail;
 }
 
 static inline u32 intel_ring_get_seqno(struct intel_engine_cs *ring)
-- 
2.0.4

^ permalink raw reply related	[flat|nested] 15+ messages in thread

* [PATCH 2/2] drm/i915/bdw: Export workaround data to debugfs
  2014-08-26  9:33 [PATCH 0/2] Apply BDW workarounds using LRIs in render init fn Arun Siluvery
  2014-08-26  9:33 ` [PATCH 1/2] drm/i915/bdw: Apply workarounds in render ring init function Arun Siluvery
@ 2014-08-26  9:33 ` Arun Siluvery
  1 sibling, 0 replies; 15+ messages in thread
From: Arun Siluvery @ 2014-08-26  9:33 UTC (permalink / raw)
  To: intel-gfx

The workarounds that are applied are exported to a debugfs file;
this is used to verify their state after the test case (reset or
suspend/resume etc). This patch is only required to support i-g-t.

Signed-off-by: Arun Siluvery <arun.siluvery@linux.intel.com>
---
 drivers/gpu/drm/i915/i915_debugfs.c     | 40 +++++++++++++++++++++++++++++++++
 drivers/gpu/drm/i915/i915_drv.h         | 14 ++++++++++++
 drivers/gpu/drm/i915/intel_ringbuffer.c | 23 +++++++++++++++++++
 3 files changed, 77 insertions(+)

diff --git a/drivers/gpu/drm/i915/i915_debugfs.c b/drivers/gpu/drm/i915/i915_debugfs.c
index d42db6b..f0d63f6 100644
--- a/drivers/gpu/drm/i915/i915_debugfs.c
+++ b/drivers/gpu/drm/i915/i915_debugfs.c
@@ -2451,20 +2451,59 @@ static int i915_shared_dplls_info(struct seq_file *m, void *unused)
 		seq_printf(m, " dpll_md: 0x%08x\n", pll->hw_state.dpll_md);
 		seq_printf(m, " fp0:     0x%08x\n", pll->hw_state.fp0);
 		seq_printf(m, " fp1:     0x%08x\n", pll->hw_state.fp1);
 		seq_printf(m, " wrpll:   0x%08x\n", pll->hw_state.wrpll);
 	}
 	drm_modeset_unlock_all(dev);
 
 	return 0;
 }
 
+static int intel_wa_registers(struct seq_file *m, void *unused)
+{
+	int i;
+	int ret;
+	struct drm_info_node *node = (struct drm_info_node *) m->private;
+	struct drm_device *dev = node->minor->dev;
+	struct drm_i915_private *dev_priv = dev->dev_private;
+
+	if (!IS_BROADWELL(dev)) {
+		DRM_DEBUG_DRIVER("Workaround table not available !!\n");
+		return -EINVAL;
+	}
+
+	ret = mutex_lock_interruptible(&dev->struct_mutex);
+	if (ret)
+		return ret;
+
+	intel_runtime_pm_get(dev_priv);
+
+	seq_printf(m, "Workarounds applied: %d\n", dev_priv->num_wa_regs);
+	for (i = 0; i < dev_priv->num_wa_regs; ++i) {
+		u32 addr, mask;
+
+		addr = dev_priv->intel_wa_regs[i].addr;
+		mask = dev_priv->intel_wa_regs[i].mask;
+		dev_priv->intel_wa_regs[i].value = I915_READ(addr) | mask;
+		if (dev_priv->intel_wa_regs[i].addr)
+			seq_printf(m, "0x%X: 0x%08X, mask: 0x%08X\n",
+				   dev_priv->intel_wa_regs[i].addr,
+				   dev_priv->intel_wa_regs[i].value,
+				   dev_priv->intel_wa_regs[i].mask);
+	}
+
+	intel_runtime_pm_put(dev_priv);
+	mutex_unlock(&dev->struct_mutex);
+
+	return 0;
+}
+
 struct pipe_crc_info {
 	const char *name;
 	struct drm_device *dev;
 	enum pipe pipe;
 };
 
 static int i915_dp_mst_info(struct seq_file *m, void *unused)
 {
 	struct drm_info_node *node = (struct drm_info_node *) m->private;
 	struct drm_device *dev = node->minor->dev;
@@ -3980,20 +4019,21 @@ static const struct drm_info_list i915_debugfs_list[] = {
 	{"i915_llc", i915_llc, 0},
 	{"i915_edp_psr_status", i915_edp_psr_status, 0},
 	{"i915_sink_crc_eDP1", i915_sink_crc, 0},
 	{"i915_energy_uJ", i915_energy_uJ, 0},
 	{"i915_pc8_status", i915_pc8_status, 0},
 	{"i915_power_domain_info", i915_power_domain_info, 0},
 	{"i915_display_info", i915_display_info, 0},
 	{"i915_semaphore_status", i915_semaphore_status, 0},
 	{"i915_shared_dplls_info", i915_shared_dplls_info, 0},
 	{"i915_dp_mst_info", i915_dp_mst_info, 0},
+	{"intel_wa_registers", intel_wa_registers, 0}
 };
 #define I915_DEBUGFS_ENTRIES ARRAY_SIZE(i915_debugfs_list)
 
 static const struct i915_debugfs_files {
 	const char *name;
 	const struct file_operations *fops;
 } i915_debugfs_files[] = {
 	{"i915_wedged", &i915_wedged_fops},
 	{"i915_max_freq", &i915_max_freq_fops},
 	{"i915_min_freq", &i915_min_freq_fops},
diff --git a/drivers/gpu/drm/i915/i915_drv.h b/drivers/gpu/drm/i915/i915_drv.h
index bcf79f0..49b7be7 100644
--- a/drivers/gpu/drm/i915/i915_drv.h
+++ b/drivers/gpu/drm/i915/i915_drv.h
@@ -1546,20 +1546,34 @@ struct drm_i915_private {
 	wait_queue_head_t pending_flip_queue;
 
 #ifdef CONFIG_DEBUG_FS
 	struct intel_pipe_crc pipe_crc[I915_MAX_PIPES];
 #endif
 
 	int num_shared_dpll;
 	struct intel_shared_dpll shared_dplls[I915_NUM_PLLS];
 	int dpio_phy_iosf_port[I915_NUM_PHYS_VLV];
 
+	/*
+	 * workarounds are currently applied at different places and
+	 * changes are being done to consolidate them so exact count is
+	 * not clear at this point, use a max value for now.
+	 */
+#define I915_MAX_WA_REGS  16
+	struct {
+		u32 addr;
+		u32 value;
+		/* bitmask representing WA bits */
+		u32 mask;
+	} intel_wa_regs[I915_MAX_WA_REGS];
+	u32 num_wa_regs;
+
 	/* Reclocking support */
 	bool render_reclock_avail;
 	bool lvds_downclock_avail;
 	/* indicates the reduced downclock for LVDS*/
 	int lvds_downclock;
 
 	struct i915_frontbuffer_tracking fb_tracking;
 
 	u16 orig_clock;
 
diff --git a/drivers/gpu/drm/i915/intel_ringbuffer.c b/drivers/gpu/drm/i915/intel_ringbuffer.c
index c1e7da6..0e496d2 100644
--- a/drivers/gpu/drm/i915/intel_ringbuffer.c
+++ b/drivers/gpu/drm/i915/intel_ringbuffer.c
@@ -646,34 +646,54 @@ err_unpin:
 	i915_gem_object_ggtt_unpin(ring->scratch.obj);
 err_unref:
 	drm_gem_object_unreference(&ring->scratch.obj->base);
 err:
 	return ret;
 }
 
 static inline void intel_ring_emit_wa(struct intel_engine_cs *ring,
 				       u32 addr, u32 value)
 {
+	struct drm_device *dev = ring->dev;
+	struct drm_i915_private *dev_priv = dev->dev_private;
+
+	if (dev_priv->num_wa_regs > I915_MAX_WA_REGS)
+		return;
+
 	intel_ring_emit(ring, MI_LOAD_REGISTER_IMM(1));
 	intel_ring_emit(ring, addr);
 	intel_ring_emit(ring, value);
+
+	dev_priv->intel_wa_regs[dev_priv->num_wa_regs].addr = addr;
+	dev_priv->intel_wa_regs[dev_priv->num_wa_regs].mask = (value) & 0xFFFF;
+	/* value is updated with the status of remaining bits of this
+	 * register when it is read from debugfs file
+	 */
+	dev_priv->intel_wa_regs[dev_priv->num_wa_regs].value = value;
+	dev_priv->num_wa_regs++;
+
+	return;
 }
 
 int bdw_init_workarounds(struct intel_engine_cs *ring)
 {
 	int ret;
+	struct drm_device *dev = ring->dev;
+	struct drm_i915_private *dev_priv = dev->dev_private;
 
 	/*
 	 * workarounds applied in this fn are part of register state context,
 	 * they need to be re-initialized followed by gpu reset, suspend/resume,
 	 * module reload.
 	 */
+	dev_priv->num_wa_regs = 0;
+	memset(dev_priv->intel_wa_regs, 0, sizeof(dev_priv->intel_wa_regs));
 
 	/*
 	 * update the number of dwords required based on the
 	 * actual number of workarounds applied
 	 */
 	ret = intel_ring_begin(ring, 24);
 	if (ret)
 		return ret;
 
 	/* WaDisablePartialInstShootdown:bdw */
@@ -718,20 +738,23 @@ int bdw_init_workarounds(struct intel_engine_cs *ring)
 	 *
 	 * Note that PS/WM thread counts depend on the WIZ hashing
 	 * disable bit, which we don't touch here, but it's good
 	 * to keep in mind (see 3DSTATE_PS and 3DSTATE_WM).
 	 */
 	intel_ring_emit_wa(ring, GEN7_GT_MODE,
 			   GEN6_WIZ_HASHING_MASK | GEN6_WIZ_HASHING_16x4);
 
 	intel_ring_advance(ring);
 
+	DRM_DEBUG_DRIVER("Number of Workarounds applied: %d\n",
+			 dev_priv->num_wa_regs);
+
 	return 0;
 }
 
 static int init_render_ring(struct intel_engine_cs *ring)
 {
 	struct drm_device *dev = ring->dev;
 	struct drm_i915_private *dev_priv = dev->dev_private;
 	int ret = init_ring_common(ring);
 	if (ret)
 		return ret;
-- 
2.0.4

^ permalink raw reply related	[flat|nested] 15+ messages in thread

* Re: [PATCH 1/2] drm/i915/bdw: Apply workarounds in render ring init function
  2014-08-26  9:33 ` [PATCH 1/2] drm/i915/bdw: Apply workarounds in render ring init function Arun Siluvery
@ 2014-08-26 10:09   ` Chris Wilson
  2014-08-26 10:16     ` Siluvery, Arun
  0 siblings, 1 reply; 15+ messages in thread
From: Chris Wilson @ 2014-08-26 10:09 UTC (permalink / raw)
  To: Arun Siluvery; +Cc: intel-gfx

On Tue, Aug 26, 2014 at 10:33:16AM +0100, Arun Siluvery wrote:
> For BDW workarounds are currently initialized in init_clock_gating() but
> they are lost during reset, suspend/resume etc; this patch moves the WAs
> that are part of register state context to render ring init fn otherwise
> default context ends up with incorrect values as they don't get initialized
> until init_clock_gating fn.
> 
> v2: Add workarounds to golden render state
> This method has its own issues, first of all this is different for
> each gen and it is generated using a tool so adding new workaround
> and mainitaining them across gens is not a straightforward process.
> 
> v3: Use LRIs to emit these workarounds (Ville)
> Instead of modifying the golden render state the same LRIs are
> emitted from within the driver.
> 
> For: VIZ-4092
> Signed-off-by: Arun Siluvery <arun.siluvery@linux.intel.com>
> ---
>  drivers/gpu/drm/i915/i915_gem_context.c |  6 +++
>  drivers/gpu/drm/i915/intel_pm.c         | 48 --------------------
>  drivers/gpu/drm/i915/intel_ringbuffer.c | 78 +++++++++++++++++++++++++++++++++
>  drivers/gpu/drm/i915/intel_ringbuffer.h |  1 +
>  4 files changed, 85 insertions(+), 48 deletions(-)
> 
> diff --git a/drivers/gpu/drm/i915/i915_gem_context.c b/drivers/gpu/drm/i915/i915_gem_context.c
> index 9683e62..2debce4 100644
> --- a/drivers/gpu/drm/i915/i915_gem_context.c
> +++ b/drivers/gpu/drm/i915/i915_gem_context.c
> @@ -631,20 +631,26 @@ static int do_switch(struct intel_engine_cs *ring,
>  	}
>  
>  	uninitialized = !to->legacy_hw_ctx.initialized && from == NULL;
>  	to->legacy_hw_ctx.initialized = true;
>  
>  done:
>  	i915_gem_context_reference(to);
>  	ring->last_context = to;
>  
>  	if (uninitialized) {
> +		if (IS_BROADWELL(ring->dev)) {
> +			ret = bdw_init_workarounds(ring);
> +			if (ret)
> +				DRM_ERROR("init workarounds: %d\n", ret);

A good rule of thumb is that if you are exporting gen specific routines,
the layering and abstraction is fishy.
-Chris

-- 
Chris Wilson, Intel Open Source Technology Centre

^ permalink raw reply	[flat|nested] 15+ messages in thread

* Re: [PATCH 1/2] drm/i915/bdw: Apply workarounds in render ring init function
  2014-08-26 10:09   ` Chris Wilson
@ 2014-08-26 10:16     ` Siluvery, Arun
  2014-08-26 10:34       ` Chris Wilson
  0 siblings, 1 reply; 15+ messages in thread
From: Siluvery, Arun @ 2014-08-26 10:16 UTC (permalink / raw)
  To: Chris Wilson, intel-gfx

On 26/08/2014 11:09, Chris Wilson wrote:
> On Tue, Aug 26, 2014 at 10:33:16AM +0100, Arun Siluvery wrote:
>> For BDW workarounds are currently initialized in init_clock_gating() but
>> they are lost during reset, suspend/resume etc; this patch moves the WAs
>> that are part of register state context to render ring init fn otherwise
>> default context ends up with incorrect values as they don't get initialized
>> until init_clock_gating fn.
>>
>> v2: Add workarounds to golden render state
>> This method has its own issues, first of all this is different for
>> each gen and it is generated using a tool so adding new workaround
>> and mainitaining them across gens is not a straightforward process.
>>
>> v3: Use LRIs to emit these workarounds (Ville)
>> Instead of modifying the golden render state the same LRIs are
>> emitted from within the driver.
>>
>> For: VIZ-4092
>> Signed-off-by: Arun Siluvery <arun.siluvery@linux.intel.com>
>> ---
>>   drivers/gpu/drm/i915/i915_gem_context.c |  6 +++
>>   drivers/gpu/drm/i915/intel_pm.c         | 48 --------------------
>>   drivers/gpu/drm/i915/intel_ringbuffer.c | 78 +++++++++++++++++++++++++++++++++
>>   drivers/gpu/drm/i915/intel_ringbuffer.h |  1 +
>>   4 files changed, 85 insertions(+), 48 deletions(-)
>>
>> diff --git a/drivers/gpu/drm/i915/i915_gem_context.c b/drivers/gpu/drm/i915/i915_gem_context.c
>> index 9683e62..2debce4 100644
>> --- a/drivers/gpu/drm/i915/i915_gem_context.c
>> +++ b/drivers/gpu/drm/i915/i915_gem_context.c
>> @@ -631,20 +631,26 @@ static int do_switch(struct intel_engine_cs *ring,
>>   	}
>>
>>   	uninitialized = !to->legacy_hw_ctx.initialized && from == NULL;
>>   	to->legacy_hw_ctx.initialized = true;
>>
>>   done:
>>   	i915_gem_context_reference(to);
>>   	ring->last_context = to;
>>
>>   	if (uninitialized) {
>> +		if (IS_BROADWELL(ring->dev)) {
>> +			ret = bdw_init_workarounds(ring);
>> +			if (ret)
>> +				DRM_ERROR("init workarounds: %d\n", ret);
>
> A good rule of thumb is that if you are exporting gen specific routines,
> the layering and abstraction is fishy.
> -Chris
>
ok, so something like i915_init_workarounds() is ok? with a check for 
bdw/gen8 done inside that function.

regards
Arun

^ permalink raw reply	[flat|nested] 15+ messages in thread

* Re: [PATCH 1/2] drm/i915/bdw: Apply workarounds in render ring init function
  2014-08-26 10:16     ` Siluvery, Arun
@ 2014-08-26 10:34       ` Chris Wilson
  2014-08-26 11:42         ` Siluvery, Arun
  0 siblings, 1 reply; 15+ messages in thread
From: Chris Wilson @ 2014-08-26 10:34 UTC (permalink / raw)
  To: Siluvery, Arun; +Cc: intel-gfx

On Tue, Aug 26, 2014 at 11:16:29AM +0100, Siluvery, Arun wrote:
> On 26/08/2014 11:09, Chris Wilson wrote:
> >On Tue, Aug 26, 2014 at 10:33:16AM +0100, Arun Siluvery wrote:
> >>For BDW workarounds are currently initialized in init_clock_gating() but
> >>they are lost during reset, suspend/resume etc; this patch moves the WAs
> >>that are part of register state context to render ring init fn otherwise
> >>default context ends up with incorrect values as they don't get initialized
> >>until init_clock_gating fn.
> >>
> >>v2: Add workarounds to golden render state
> >>This method has its own issues, first of all this is different for
> >>each gen and it is generated using a tool so adding new workaround
> >>and mainitaining them across gens is not a straightforward process.
> >>
> >>v3: Use LRIs to emit these workarounds (Ville)
> >>Instead of modifying the golden render state the same LRIs are
> >>emitted from within the driver.
> >>
> >>For: VIZ-4092
> >>Signed-off-by: Arun Siluvery <arun.siluvery@linux.intel.com>
> >>---
> >>  drivers/gpu/drm/i915/i915_gem_context.c |  6 +++
> >>  drivers/gpu/drm/i915/intel_pm.c         | 48 --------------------
> >>  drivers/gpu/drm/i915/intel_ringbuffer.c | 78 +++++++++++++++++++++++++++++++++
> >>  drivers/gpu/drm/i915/intel_ringbuffer.h |  1 +
> >>  4 files changed, 85 insertions(+), 48 deletions(-)
> >>
> >>diff --git a/drivers/gpu/drm/i915/i915_gem_context.c b/drivers/gpu/drm/i915/i915_gem_context.c
> >>index 9683e62..2debce4 100644
> >>--- a/drivers/gpu/drm/i915/i915_gem_context.c
> >>+++ b/drivers/gpu/drm/i915/i915_gem_context.c
> >>@@ -631,20 +631,26 @@ static int do_switch(struct intel_engine_cs *ring,
> >>  	}
> >>
> >>  	uninitialized = !to->legacy_hw_ctx.initialized && from == NULL;
> >>  	to->legacy_hw_ctx.initialized = true;
> >>
> >>  done:
> >>  	i915_gem_context_reference(to);
> >>  	ring->last_context = to;
> >>
> >>  	if (uninitialized) {
> >>+		if (IS_BROADWELL(ring->dev)) {
> >>+			ret = bdw_init_workarounds(ring);
> >>+			if (ret)
> >>+				DRM_ERROR("init workarounds: %d\n", ret);
> >
> >A good rule of thumb is that if you are exporting gen specific routines,
> >the layering and abstraction is fishy.
> >-Chris
> >
> ok, so something like i915_init_workarounds() is ok? with a check
> for bdw/gen8 done inside that function.

Except for init_workarounds is quite useless as a function name and we
already have a structure that is already customised per-engine and
per-gen that you could hook into.
engine->ring_init_context() ?
-Chris

-- 
Chris Wilson, Intel Open Source Technology Centre

^ permalink raw reply	[flat|nested] 15+ messages in thread

* Re: [PATCH 1/2] drm/i915/bdw: Apply workarounds in render ring init function
  2014-08-26 10:34       ` Chris Wilson
@ 2014-08-26 11:42         ` Siluvery, Arun
  0 siblings, 0 replies; 15+ messages in thread
From: Siluvery, Arun @ 2014-08-26 11:42 UTC (permalink / raw)
  To: Chris Wilson, intel-gfx

On 26/08/2014 11:34, Chris Wilson wrote:
> On Tue, Aug 26, 2014 at 11:16:29AM +0100, Siluvery, Arun wrote:
>> On 26/08/2014 11:09, Chris Wilson wrote:
>>> On Tue, Aug 26, 2014 at 10:33:16AM +0100, Arun Siluvery wrote:
>>>> For BDW workarounds are currently initialized in init_clock_gating() but
>>>> they are lost during reset, suspend/resume etc; this patch moves the WAs
>>>> that are part of register state context to render ring init fn otherwise
>>>> default context ends up with incorrect values as they don't get initialized
>>>> until init_clock_gating fn.
>>>>
>>>> v2: Add workarounds to golden render state
>>>> This method has its own issues, first of all this is different for
>>>> each gen and it is generated using a tool so adding new workaround
>>>> and mainitaining them across gens is not a straightforward process.
>>>>
>>>> v3: Use LRIs to emit these workarounds (Ville)
>>>> Instead of modifying the golden render state the same LRIs are
>>>> emitted from within the driver.
>>>>
>>>> For: VIZ-4092
>>>> Signed-off-by: Arun Siluvery <arun.siluvery@linux.intel.com>
>>>> ---
>>>>   drivers/gpu/drm/i915/i915_gem_context.c |  6 +++
>>>>   drivers/gpu/drm/i915/intel_pm.c         | 48 --------------------
>>>>   drivers/gpu/drm/i915/intel_ringbuffer.c | 78 +++++++++++++++++++++++++++++++++
>>>>   drivers/gpu/drm/i915/intel_ringbuffer.h |  1 +
>>>>   4 files changed, 85 insertions(+), 48 deletions(-)
>>>>
>>>> diff --git a/drivers/gpu/drm/i915/i915_gem_context.c b/drivers/gpu/drm/i915/i915_gem_context.c
>>>> index 9683e62..2debce4 100644
>>>> --- a/drivers/gpu/drm/i915/i915_gem_context.c
>>>> +++ b/drivers/gpu/drm/i915/i915_gem_context.c
>>>> @@ -631,20 +631,26 @@ static int do_switch(struct intel_engine_cs *ring,
>>>>   	}
>>>>
>>>>   	uninitialized = !to->legacy_hw_ctx.initialized && from == NULL;
>>>>   	to->legacy_hw_ctx.initialized = true;
>>>>
>>>>   done:
>>>>   	i915_gem_context_reference(to);
>>>>   	ring->last_context = to;
>>>>
>>>>   	if (uninitialized) {
>>>> +		if (IS_BROADWELL(ring->dev)) {
>>>> +			ret = bdw_init_workarounds(ring);
>>>> +			if (ret)
>>>> +				DRM_ERROR("init workarounds: %d\n", ret);
>>>
>>> A good rule of thumb is that if you are exporting gen specific routines,
>>> the layering and abstraction is fishy.
>>> -Chris
>>>
>> ok, so something like i915_init_workarounds() is ok? with a check
>> for bdw/gen8 done inside that function.
>
> Except for init_workarounds is quite useless as a function name and we
> already have a structure that is already customised per-engine and
> per-gen that you could hook into.
> engine->ring_init_context() ?
> -Chris
>

Ok thanks, I can create a new fn ring_init_context().

regards
Arun

^ permalink raw reply	[flat|nested] 15+ messages in thread

* Re: [PATCH 1/2] drm/i915/bdw: Apply workarounds in render ring init function
  2014-08-26 14:37   ` Ville Syrjälä
  2014-08-26 14:47     ` Siluvery, Arun
@ 2014-08-26 16:06     ` Chris Wilson
  1 sibling, 0 replies; 15+ messages in thread
From: Chris Wilson @ 2014-08-26 16:06 UTC (permalink / raw)
  To: Ville Syrjälä; +Cc: intel-gfx

On Tue, Aug 26, 2014 at 05:37:05PM +0300, Ville Syrjälä wrote:
> On Tue, Aug 26, 2014 at 02:44:50PM +0100, Arun Siluvery wrote:
> > For BDW workarounds are currently initialized in init_clock_gating() but
> > they are lost during reset, suspend/resume etc; this patch moves the WAs
> > that are part of register state context to render ring init fn otherwise
> > default context ends up with incorrect values as they don't get initialized
> > until init_clock_gating fn.

I am dubious here. How does the default context end up with incorrect
values if the registers are loaded afterwards and the default context is
*never* restored from memory? Could you explain how this exactly fails?
Could you explain why only gen8 is affected?
-Chris

-- 
Chris Wilson, Intel Open Source Technology Centre

^ permalink raw reply	[flat|nested] 15+ messages in thread

* Re: [PATCH 1/2] drm/i915/bdw: Apply workarounds in render ring init function
  2014-08-26 14:47     ` Siluvery, Arun
@ 2014-08-26 15:32       ` Ville Syrjälä
  0 siblings, 0 replies; 15+ messages in thread
From: Ville Syrjälä @ 2014-08-26 15:32 UTC (permalink / raw)
  To: Siluvery, Arun; +Cc: intel-gfx

On Tue, Aug 26, 2014 at 03:47:52PM +0100, Siluvery, Arun wrote:
> On 26/08/2014 15:37, Ville Syrjälä wrote:
> > On Tue, Aug 26, 2014 at 02:44:50PM +0100, Arun Siluvery wrote:
> >> For BDW workarounds are currently initialized in init_clock_gating() but
> >> they are lost during reset, suspend/resume etc; this patch moves the WAs
> >> that are part of register state context to render ring init fn otherwise
> >> default context ends up with incorrect values as they don't get initialized
> >> until init_clock_gating fn.
> >>
> >> v2: Add workarounds to golden render state
> >> This method has its own issues, first of all this is different for
> >> each gen and it is generated using a tool so adding new workaround
> >> and mainitaining them across gens is not a straightforward process.
> >>
> >> v3: Use LRIs to emit these workarounds (Ville)
> >> Instead of modifying the golden render state the same LRIs are
> >> emitted from within the driver.
> >>
> >> v4: Use abstract name when exporting gen specific routines (Chris)
> >>
> >> For: VIZ-4092
> >> Signed-off-by: Arun Siluvery <arun.siluvery@linux.intel.com>
> >
> > This one looks good as far as I'm concerned.
> > Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
> >
> > Do you plan to give other platforms the same treatment? We need at least
> > CHV converted ASAP. But if you don't have a test machine I can take care
> > of that myself.
> >
> I don't have hardware for CHV, I can borrow and try to do but since it 
> is required at the earliest could you please modify it for CHV?

Sure, I can take care of it.

-- 
Ville Syrjälä
Intel OTC

^ permalink raw reply	[flat|nested] 15+ messages in thread

* Re: [PATCH 1/2] drm/i915/bdw: Apply workarounds in render ring init function
  2014-08-26 14:37   ` Ville Syrjälä
@ 2014-08-26 14:47     ` Siluvery, Arun
  2014-08-26 15:32       ` Ville Syrjälä
  2014-08-26 16:06     ` Chris Wilson
  1 sibling, 1 reply; 15+ messages in thread
From: Siluvery, Arun @ 2014-08-26 14:47 UTC (permalink / raw)
  To: Ville Syrjälä; +Cc: intel-gfx

On 26/08/2014 15:37, Ville Syrjälä wrote:
> On Tue, Aug 26, 2014 at 02:44:50PM +0100, Arun Siluvery wrote:
>> For BDW workarounds are currently initialized in init_clock_gating() but
>> they are lost during reset, suspend/resume etc; this patch moves the WAs
>> that are part of register state context to render ring init fn otherwise
>> default context ends up with incorrect values as they don't get initialized
>> until init_clock_gating fn.
>>
>> v2: Add workarounds to golden render state
>> This method has its own issues, first of all this is different for
>> each gen and it is generated using a tool so adding new workaround
>> and mainitaining them across gens is not a straightforward process.
>>
>> v3: Use LRIs to emit these workarounds (Ville)
>> Instead of modifying the golden render state the same LRIs are
>> emitted from within the driver.
>>
>> v4: Use abstract name when exporting gen specific routines (Chris)
>>
>> For: VIZ-4092
>> Signed-off-by: Arun Siluvery <arun.siluvery@linux.intel.com>
>
> This one looks good as far as I'm concerned.
> Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
>
> Do you plan to give other platforms the same treatment? We need at least
> CHV converted ASAP. But if you don't have a test machine I can take care
> of that myself.
>
I don't have hardware for CHV, I can borrow and try to do but since it 
is required at the earliest could you please modify it for CHV?

regards
Arun

>> ---
>>   drivers/gpu/drm/i915/i915_gem_context.c |  6 +++
>>   drivers/gpu/drm/i915/intel_pm.c         | 48 --------------------
>>   drivers/gpu/drm/i915/intel_ringbuffer.c | 79 +++++++++++++++++++++++++++++++++
>>   drivers/gpu/drm/i915/intel_ringbuffer.h |  2 +
>>   4 files changed, 87 insertions(+), 48 deletions(-)
>>
>> diff --git a/drivers/gpu/drm/i915/i915_gem_context.c b/drivers/gpu/drm/i915/i915_gem_context.c
>> index 9683e62..0a9bb0e 100644
>> --- a/drivers/gpu/drm/i915/i915_gem_context.c
>> +++ b/drivers/gpu/drm/i915/i915_gem_context.c
>> @@ -631,20 +631,26 @@ static int do_switch(struct intel_engine_cs *ring,
>>   	}
>>
>>   	uninitialized = !to->legacy_hw_ctx.initialized && from == NULL;
>>   	to->legacy_hw_ctx.initialized = true;
>>
>>   done:
>>   	i915_gem_context_reference(to);
>>   	ring->last_context = to;
>>
>>   	if (uninitialized) {
>> +		if (ring->init_context) {
>> +			ret = ring->init_context(ring);
>> +			if (ret)
>> +				DRM_ERROR("ring init context: %d\n", ret);
>> +		}
>> +
>>   		ret = i915_gem_render_state_init(ring);
>>   		if (ret)
>>   			DRM_ERROR("init render state: %d\n", ret);
>>   	}
>>
>>   	return 0;
>>
>>   unpin_out:
>>   	if (ring->id == RCS)
>>   		i915_gem_object_ggtt_unpin(to->legacy_hw_ctx.rcs_state);
>> diff --git a/drivers/gpu/drm/i915/intel_pm.c b/drivers/gpu/drm/i915/intel_pm.c
>> index c8f744c..668acd9 100644
>> --- a/drivers/gpu/drm/i915/intel_pm.c
>> +++ b/drivers/gpu/drm/i915/intel_pm.c
>> @@ -5507,101 +5507,53 @@ static void gen8_init_clock_gating(struct drm_device *dev)
>>   	struct drm_i915_private *dev_priv = dev->dev_private;
>>   	enum pipe pipe;
>>
>>   	I915_WRITE(WM3_LP_ILK, 0);
>>   	I915_WRITE(WM2_LP_ILK, 0);
>>   	I915_WRITE(WM1_LP_ILK, 0);
>>
>>   	/* FIXME(BDW): Check all the w/a, some might only apply to
>>   	 * pre-production hw. */
>>
>> -	/* WaDisablePartialInstShootdown:bdw */
>> -	I915_WRITE(GEN8_ROW_CHICKEN,
>> -		   _MASKED_BIT_ENABLE(PARTIAL_INSTRUCTION_SHOOTDOWN_DISABLE));
>> -
>> -	/* WaDisableThreadStallDopClockGating:bdw */
>> -	/* FIXME: Unclear whether we really need this on production bdw. */
>> -	I915_WRITE(GEN8_ROW_CHICKEN,
>> -		   _MASKED_BIT_ENABLE(STALL_DOP_GATING_DISABLE));
>>
>> -	/*
>> -	 * This GEN8_CENTROID_PIXEL_OPT_DIS W/A is only needed for
>> -	 * pre-production hardware
>> -	 */
>> -	I915_WRITE(HALF_SLICE_CHICKEN3,
>> -		   _MASKED_BIT_ENABLE(GEN8_CENTROID_PIXEL_OPT_DIS));
>> -	I915_WRITE(HALF_SLICE_CHICKEN3,
>> -		   _MASKED_BIT_ENABLE(GEN8_SAMPLER_POWER_BYPASS_DIS));
>>   	I915_WRITE(GAMTARBMODE, _MASKED_BIT_ENABLE(ARB_MODE_BWGTLB_DISABLE));
>>
>>   	I915_WRITE(_3D_CHICKEN3,
>>   		   _MASKED_BIT_ENABLE(_3D_CHICKEN_SDE_LIMIT_FIFO_POLY_DEPTH(2)));
>>
>> -	I915_WRITE(COMMON_SLICE_CHICKEN2,
>> -		   _MASKED_BIT_ENABLE(GEN8_CSC2_SBE_VUE_CACHE_CONSERVATIVE));
>> -
>> -	I915_WRITE(GEN7_HALF_SLICE_CHICKEN1,
>> -		   _MASKED_BIT_ENABLE(GEN7_SINGLE_SUBSCAN_DISPATCH_ENABLE));
>> -
>> -	/* WaDisableDopClockGating:bdw May not be needed for production */
>> -	I915_WRITE(GEN7_ROW_CHICKEN2,
>> -		   _MASKED_BIT_ENABLE(DOP_CLOCK_GATING_DISABLE));
>>
>>   	/* WaSwitchSolVfFArbitrationPriority:bdw */
>>   	I915_WRITE(GAM_ECOCHK, I915_READ(GAM_ECOCHK) | HSW_ECOCHK_ARB_PRIO_SOL);
>>
>>   	/* WaPsrDPAMaskVBlankInSRD:bdw */
>>   	I915_WRITE(CHICKEN_PAR1_1,
>>   		   I915_READ(CHICKEN_PAR1_1) | DPA_MASK_VBLANK_SRD);
>>
>>   	/* WaPsrDPRSUnmaskVBlankInSRD:bdw */
>>   	for_each_pipe(pipe) {
>>   		I915_WRITE(CHICKEN_PIPESL_1(pipe),
>>   			   I915_READ(CHICKEN_PIPESL_1(pipe)) |
>>   			   BDW_DPRS_MASK_VBLANK_SRD);
>>   	}
>>
>> -	/* Use Force Non-Coherent whenever executing a 3D context. This is a
>> -	 * workaround for for a possible hang in the unlikely event a TLB
>> -	 * invalidation occurs during a PSD flush.
>> -	 */
>> -	I915_WRITE(HDC_CHICKEN0,
>> -		   I915_READ(HDC_CHICKEN0) |
>> -		   _MASKED_BIT_ENABLE(HDC_FORCE_NON_COHERENT));
>> -
>>   	/* WaVSRefCountFullforceMissDisable:bdw */
>>   	/* WaDSRefCountFullforceMissDisable:bdw */
>>   	I915_WRITE(GEN7_FF_THREAD_MODE,
>>   		   I915_READ(GEN7_FF_THREAD_MODE) &
>>   		   ~(GEN8_FF_DS_REF_CNT_FFME | GEN7_FF_VS_REF_CNT_FFME));
>>
>> -	/*
>> -	 * BSpec recommends 8x4 when MSAA is used,
>> -	 * however in practice 16x4 seems fastest.
>> -	 *
>> -	 * Note that PS/WM thread counts depend on the WIZ hashing
>> -	 * disable bit, which we don't touch here, but it's good
>> -	 * to keep in mind (see 3DSTATE_PS and 3DSTATE_WM).
>> -	 */
>> -	I915_WRITE(GEN7_GT_MODE,
>> -		   GEN6_WIZ_HASHING_MASK | GEN6_WIZ_HASHING_16x4);
>> -
>>   	I915_WRITE(GEN6_RC_SLEEP_PSMI_CONTROL,
>>   		   _MASKED_BIT_ENABLE(GEN8_RC_SEMA_IDLE_MSG_DISABLE));
>>
>>   	/* WaDisableSDEUnitClockGating:bdw */
>>   	I915_WRITE(GEN8_UCGCTL6, I915_READ(GEN8_UCGCTL6) |
>>   		   GEN8_SDEUNIT_CLOCK_GATE_DISABLE);
>> -
>> -	/* Wa4x4STCOptimizationDisable:bdw */
>> -	I915_WRITE(CACHE_MODE_1,
>> -		   _MASKED_BIT_ENABLE(GEN8_4x4_STC_OPTIMIZATION_DISABLE));
>>   }
>>
>>   static void haswell_init_clock_gating(struct drm_device *dev)
>>   {
>>   	struct drm_i915_private *dev_priv = dev->dev_private;
>>
>>   	ilk_init_lp_watermarks(dev);
>>
>>   	/* L3 caching of data atomics doesn't work -- disable it. */
>>   	I915_WRITE(HSW_SCRATCH1, HSW_SCRATCH1_L3_DATA_ATOMICS_DISABLE);
>> diff --git a/drivers/gpu/drm/i915/intel_ringbuffer.c b/drivers/gpu/drm/i915/intel_ringbuffer.c
>> index 13543f8..4146582 100644
>> --- a/drivers/gpu/drm/i915/intel_ringbuffer.c
>> +++ b/drivers/gpu/drm/i915/intel_ringbuffer.c
>> @@ -643,20 +643,98 @@ intel_init_pipe_control(struct intel_engine_cs *ring)
>>   	return 0;
>>
>>   err_unpin:
>>   	i915_gem_object_ggtt_unpin(ring->scratch.obj);
>>   err_unref:
>>   	drm_gem_object_unreference(&ring->scratch.obj->base);
>>   err:
>>   	return ret;
>>   }
>>
>> +static inline void intel_ring_emit_wa(struct intel_engine_cs *ring,
>> +				       u32 addr, u32 value)
>> +{
>> +	intel_ring_emit(ring, MI_LOAD_REGISTER_IMM(1));
>> +	intel_ring_emit(ring, addr);
>> +	intel_ring_emit(ring, value);
>> +}
>> +
>> +static int gen8_init_workarounds(struct intel_engine_cs *ring)
>> +{
>> +	int ret;
>> +
>> +	/*
>> +	 * workarounds applied in this fn are part of register state context,
>> +	 * they need to be re-initialized followed by gpu reset, suspend/resume,
>> +	 * module reload.
>> +	 */
>> +
>> +	/*
>> +	 * update the number of dwords required based on the
>> +	 * actual number of workarounds applied
>> +	 */
>> +	ret = intel_ring_begin(ring, 24);
>> +	if (ret)
>> +		return ret;
>> +
>> +	/* WaDisablePartialInstShootdown:bdw */
>> +	/* WaDisableThreadStallDopClockGating:bdw */
>> +	/* FIXME: Unclear whether we really need this on production bdw. */
>> +	intel_ring_emit_wa(ring, GEN8_ROW_CHICKEN,
>> +			   _MASKED_BIT_ENABLE(PARTIAL_INSTRUCTION_SHOOTDOWN_DISABLE
>> +					     | STALL_DOP_GATING_DISABLE));
>> +
>> +	/* WaDisableDopClockGating:bdw May not be needed for production */
>> +	intel_ring_emit_wa(ring, GEN7_ROW_CHICKEN2,
>> +			   _MASKED_BIT_ENABLE(DOP_CLOCK_GATING_DISABLE));
>> +
>> +	/*
>> +	 * This GEN8_CENTROID_PIXEL_OPT_DIS W/A is only needed for
>> +	 * pre-production hardware
>> +	 */
>> +	intel_ring_emit_wa(ring, HALF_SLICE_CHICKEN3,
>> +			   _MASKED_BIT_ENABLE(GEN8_CENTROID_PIXEL_OPT_DIS
>> +					      | GEN8_SAMPLER_POWER_BYPASS_DIS));
>> +
>> +	intel_ring_emit_wa(ring, GEN7_HALF_SLICE_CHICKEN1,
>> +			   _MASKED_BIT_ENABLE(GEN7_SINGLE_SUBSCAN_DISPATCH_ENABLE));
>> +
>> +	intel_ring_emit_wa(ring, COMMON_SLICE_CHICKEN2,
>> +			   _MASKED_BIT_ENABLE(GEN8_CSC2_SBE_VUE_CACHE_CONSERVATIVE));
>> +
>> +	/* Use Force Non-Coherent whenever executing a 3D context. This is a
>> +	 * workaround for for a possible hang in the unlikely event a TLB
>> +	 * invalidation occurs during a PSD flush.
>> +	 */
>> +	intel_ring_emit_wa(ring, HDC_CHICKEN0,
>> +			   _MASKED_BIT_ENABLE(HDC_FORCE_NON_COHERENT));
>> +
>> +	/* Wa4x4STCOptimizationDisable:bdw */
>> +	intel_ring_emit_wa(ring, CACHE_MODE_1,
>> +			   _MASKED_BIT_ENABLE(GEN8_4x4_STC_OPTIMIZATION_DISABLE));
>> +
>> +	/*
>> +	 * BSpec recommends 8x4 when MSAA is used,
>> +	 * however in practice 16x4 seems fastest.
>> +	 *
>> +	 * Note that PS/WM thread counts depend on the WIZ hashing
>> +	 * disable bit, which we don't touch here, but it's good
>> +	 * to keep in mind (see 3DSTATE_PS and 3DSTATE_WM).
>> +	 */
>> +	intel_ring_emit_wa(ring, GEN7_GT_MODE,
>> +			   GEN6_WIZ_HASHING_MASK | GEN6_WIZ_HASHING_16x4);
>> +
>> +	intel_ring_advance(ring);
>> +
>> +	return 0;
>> +}
>> +
>>   static int init_render_ring(struct intel_engine_cs *ring)
>>   {
>>   	struct drm_device *dev = ring->dev;
>>   	struct drm_i915_private *dev_priv = dev->dev_private;
>>   	int ret = init_ring_common(ring);
>>   	if (ret)
>>   		return ret;
>>
>>   	/* WaTimedSingleVertexDispatch:cl,bw,ctg,elk,ilk,snb */
>>   	if (INTEL_INFO(dev)->gen >= 4 && INTEL_INFO(dev)->gen < 7)
>> @@ -2128,20 +2206,21 @@ int intel_init_render_ring_buffer(struct drm_device *dev)
>>   				i915_gem_object_set_cache_level(obj, I915_CACHE_LLC);
>>   				ret = i915_gem_obj_ggtt_pin(obj, 0, PIN_NONBLOCK);
>>   				if (ret != 0) {
>>   					drm_gem_object_unreference(&obj->base);
>>   					DRM_ERROR("Failed to pin semaphore bo. Disabling semaphores\n");
>>   					i915.semaphores = 0;
>>   				} else
>>   					dev_priv->semaphore_obj = obj;
>>   			}
>>   		}
>> +		ring->init_context = gen8_init_workarounds;
>>   		ring->add_request = gen6_add_request;
>>   		ring->flush = gen8_render_ring_flush;
>>   		ring->irq_get = gen8_ring_get_irq;
>>   		ring->irq_put = gen8_ring_put_irq;
>>   		ring->irq_enable_mask = GT_RENDER_USER_INTERRUPT;
>>   		ring->get_seqno = gen6_ring_get_seqno;
>>   		ring->set_seqno = ring_set_seqno;
>>   		if (i915_semaphore_is_enabled(dev)) {
>>   			WARN_ON(!dev_priv->semaphore_obj);
>>   			ring->semaphore.sync_to = gen8_ring_sync;
>> diff --git a/drivers/gpu/drm/i915/intel_ringbuffer.h b/drivers/gpu/drm/i915/intel_ringbuffer.h
>> index 9cbf7b0..96479c8 100644
>> --- a/drivers/gpu/drm/i915/intel_ringbuffer.h
>> +++ b/drivers/gpu/drm/i915/intel_ringbuffer.h
>> @@ -141,20 +141,22 @@ struct  intel_engine_cs {
>>   	struct intel_hw_status_page status_page;
>>
>>   	unsigned irq_refcount; /* protected by dev_priv->irq_lock */
>>   	u32		irq_enable_mask;	/* bitmask to enable ring interrupt */
>>   	u32		trace_irq_seqno;
>>   	bool __must_check (*irq_get)(struct intel_engine_cs *ring);
>>   	void		(*irq_put)(struct intel_engine_cs *ring);
>>
>>   	int		(*init)(struct intel_engine_cs *ring);
>>
>> +	int		(*init_context)(struct intel_engine_cs *ring);
>> +
>>   	void		(*write_tail)(struct intel_engine_cs *ring,
>>   				      u32 value);
>>   	int __must_check (*flush)(struct intel_engine_cs *ring,
>>   				  u32	invalidate_domains,
>>   				  u32	flush_domains);
>>   	int		(*add_request)(struct intel_engine_cs *ring);
>>   	/* Some chipsets are not quite as coherent as advertised and need
>>   	 * an expensive kick to force a true read of the up-to-date seqno.
>>   	 * However, the up-to-date seqno is not always required and the last
>>   	 * seen value is good enough. Note that the seqno will always be
>> --
>> 2.0.4
>>
>> _______________________________________________
>> Intel-gfx mailing list
>> Intel-gfx@lists.freedesktop.org
>> http://lists.freedesktop.org/mailman/listinfo/intel-gfx
>

^ permalink raw reply	[flat|nested] 15+ messages in thread

* Re: [PATCH 1/2] drm/i915/bdw: Apply workarounds in render ring init function
  2014-08-26 13:44 ` [PATCH 1/2] drm/i915/bdw: Apply workarounds in render ring init function Arun Siluvery
@ 2014-08-26 14:37   ` Ville Syrjälä
  2014-08-26 14:47     ` Siluvery, Arun
  2014-08-26 16:06     ` Chris Wilson
  0 siblings, 2 replies; 15+ messages in thread
From: Ville Syrjälä @ 2014-08-26 14:37 UTC (permalink / raw)
  To: Arun Siluvery; +Cc: intel-gfx

On Tue, Aug 26, 2014 at 02:44:50PM +0100, Arun Siluvery wrote:
> For BDW workarounds are currently initialized in init_clock_gating() but
> they are lost during reset, suspend/resume etc; this patch moves the WAs
> that are part of register state context to render ring init fn otherwise
> default context ends up with incorrect values as they don't get initialized
> until init_clock_gating fn.
> 
> v2: Add workarounds to golden render state
> This method has its own issues, first of all this is different for
> each gen and it is generated using a tool so adding new workaround
> and mainitaining them across gens is not a straightforward process.
> 
> v3: Use LRIs to emit these workarounds (Ville)
> Instead of modifying the golden render state the same LRIs are
> emitted from within the driver.
> 
> v4: Use abstract name when exporting gen specific routines (Chris)
> 
> For: VIZ-4092
> Signed-off-by: Arun Siluvery <arun.siluvery@linux.intel.com>

This one looks good as far as I'm concerned.
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>

Do you plan to give other platforms the same treatment? We need at least
CHV converted ASAP. But if you don't have a test machine I can take care
of that myself.

> ---
>  drivers/gpu/drm/i915/i915_gem_context.c |  6 +++
>  drivers/gpu/drm/i915/intel_pm.c         | 48 --------------------
>  drivers/gpu/drm/i915/intel_ringbuffer.c | 79 +++++++++++++++++++++++++++++++++
>  drivers/gpu/drm/i915/intel_ringbuffer.h |  2 +
>  4 files changed, 87 insertions(+), 48 deletions(-)
> 
> diff --git a/drivers/gpu/drm/i915/i915_gem_context.c b/drivers/gpu/drm/i915/i915_gem_context.c
> index 9683e62..0a9bb0e 100644
> --- a/drivers/gpu/drm/i915/i915_gem_context.c
> +++ b/drivers/gpu/drm/i915/i915_gem_context.c
> @@ -631,20 +631,26 @@ static int do_switch(struct intel_engine_cs *ring,
>  	}
>  
>  	uninitialized = !to->legacy_hw_ctx.initialized && from == NULL;
>  	to->legacy_hw_ctx.initialized = true;
>  
>  done:
>  	i915_gem_context_reference(to);
>  	ring->last_context = to;
>  
>  	if (uninitialized) {
> +		if (ring->init_context) {
> +			ret = ring->init_context(ring);
> +			if (ret)
> +				DRM_ERROR("ring init context: %d\n", ret);
> +		}
> +
>  		ret = i915_gem_render_state_init(ring);
>  		if (ret)
>  			DRM_ERROR("init render state: %d\n", ret);
>  	}
>  
>  	return 0;
>  
>  unpin_out:
>  	if (ring->id == RCS)
>  		i915_gem_object_ggtt_unpin(to->legacy_hw_ctx.rcs_state);
> diff --git a/drivers/gpu/drm/i915/intel_pm.c b/drivers/gpu/drm/i915/intel_pm.c
> index c8f744c..668acd9 100644
> --- a/drivers/gpu/drm/i915/intel_pm.c
> +++ b/drivers/gpu/drm/i915/intel_pm.c
> @@ -5507,101 +5507,53 @@ static void gen8_init_clock_gating(struct drm_device *dev)
>  	struct drm_i915_private *dev_priv = dev->dev_private;
>  	enum pipe pipe;
>  
>  	I915_WRITE(WM3_LP_ILK, 0);
>  	I915_WRITE(WM2_LP_ILK, 0);
>  	I915_WRITE(WM1_LP_ILK, 0);
>  
>  	/* FIXME(BDW): Check all the w/a, some might only apply to
>  	 * pre-production hw. */
>  
> -	/* WaDisablePartialInstShootdown:bdw */
> -	I915_WRITE(GEN8_ROW_CHICKEN,
> -		   _MASKED_BIT_ENABLE(PARTIAL_INSTRUCTION_SHOOTDOWN_DISABLE));
> -
> -	/* WaDisableThreadStallDopClockGating:bdw */
> -	/* FIXME: Unclear whether we really need this on production bdw. */
> -	I915_WRITE(GEN8_ROW_CHICKEN,
> -		   _MASKED_BIT_ENABLE(STALL_DOP_GATING_DISABLE));
>  
> -	/*
> -	 * This GEN8_CENTROID_PIXEL_OPT_DIS W/A is only needed for
> -	 * pre-production hardware
> -	 */
> -	I915_WRITE(HALF_SLICE_CHICKEN3,
> -		   _MASKED_BIT_ENABLE(GEN8_CENTROID_PIXEL_OPT_DIS));
> -	I915_WRITE(HALF_SLICE_CHICKEN3,
> -		   _MASKED_BIT_ENABLE(GEN8_SAMPLER_POWER_BYPASS_DIS));
>  	I915_WRITE(GAMTARBMODE, _MASKED_BIT_ENABLE(ARB_MODE_BWGTLB_DISABLE));
>  
>  	I915_WRITE(_3D_CHICKEN3,
>  		   _MASKED_BIT_ENABLE(_3D_CHICKEN_SDE_LIMIT_FIFO_POLY_DEPTH(2)));
>  
> -	I915_WRITE(COMMON_SLICE_CHICKEN2,
> -		   _MASKED_BIT_ENABLE(GEN8_CSC2_SBE_VUE_CACHE_CONSERVATIVE));
> -
> -	I915_WRITE(GEN7_HALF_SLICE_CHICKEN1,
> -		   _MASKED_BIT_ENABLE(GEN7_SINGLE_SUBSCAN_DISPATCH_ENABLE));
> -
> -	/* WaDisableDopClockGating:bdw May not be needed for production */
> -	I915_WRITE(GEN7_ROW_CHICKEN2,
> -		   _MASKED_BIT_ENABLE(DOP_CLOCK_GATING_DISABLE));
>  
>  	/* WaSwitchSolVfFArbitrationPriority:bdw */
>  	I915_WRITE(GAM_ECOCHK, I915_READ(GAM_ECOCHK) | HSW_ECOCHK_ARB_PRIO_SOL);
>  
>  	/* WaPsrDPAMaskVBlankInSRD:bdw */
>  	I915_WRITE(CHICKEN_PAR1_1,
>  		   I915_READ(CHICKEN_PAR1_1) | DPA_MASK_VBLANK_SRD);
>  
>  	/* WaPsrDPRSUnmaskVBlankInSRD:bdw */
>  	for_each_pipe(pipe) {
>  		I915_WRITE(CHICKEN_PIPESL_1(pipe),
>  			   I915_READ(CHICKEN_PIPESL_1(pipe)) |
>  			   BDW_DPRS_MASK_VBLANK_SRD);
>  	}
>  
> -	/* Use Force Non-Coherent whenever executing a 3D context. This is a
> -	 * workaround for for a possible hang in the unlikely event a TLB
> -	 * invalidation occurs during a PSD flush.
> -	 */
> -	I915_WRITE(HDC_CHICKEN0,
> -		   I915_READ(HDC_CHICKEN0) |
> -		   _MASKED_BIT_ENABLE(HDC_FORCE_NON_COHERENT));
> -
>  	/* WaVSRefCountFullforceMissDisable:bdw */
>  	/* WaDSRefCountFullforceMissDisable:bdw */
>  	I915_WRITE(GEN7_FF_THREAD_MODE,
>  		   I915_READ(GEN7_FF_THREAD_MODE) &
>  		   ~(GEN8_FF_DS_REF_CNT_FFME | GEN7_FF_VS_REF_CNT_FFME));
>  
> -	/*
> -	 * BSpec recommends 8x4 when MSAA is used,
> -	 * however in practice 16x4 seems fastest.
> -	 *
> -	 * Note that PS/WM thread counts depend on the WIZ hashing
> -	 * disable bit, which we don't touch here, but it's good
> -	 * to keep in mind (see 3DSTATE_PS and 3DSTATE_WM).
> -	 */
> -	I915_WRITE(GEN7_GT_MODE,
> -		   GEN6_WIZ_HASHING_MASK | GEN6_WIZ_HASHING_16x4);
> -
>  	I915_WRITE(GEN6_RC_SLEEP_PSMI_CONTROL,
>  		   _MASKED_BIT_ENABLE(GEN8_RC_SEMA_IDLE_MSG_DISABLE));
>  
>  	/* WaDisableSDEUnitClockGating:bdw */
>  	I915_WRITE(GEN8_UCGCTL6, I915_READ(GEN8_UCGCTL6) |
>  		   GEN8_SDEUNIT_CLOCK_GATE_DISABLE);
> -
> -	/* Wa4x4STCOptimizationDisable:bdw */
> -	I915_WRITE(CACHE_MODE_1,
> -		   _MASKED_BIT_ENABLE(GEN8_4x4_STC_OPTIMIZATION_DISABLE));
>  }
>  
>  static void haswell_init_clock_gating(struct drm_device *dev)
>  {
>  	struct drm_i915_private *dev_priv = dev->dev_private;
>  
>  	ilk_init_lp_watermarks(dev);
>  
>  	/* L3 caching of data atomics doesn't work -- disable it. */
>  	I915_WRITE(HSW_SCRATCH1, HSW_SCRATCH1_L3_DATA_ATOMICS_DISABLE);
> diff --git a/drivers/gpu/drm/i915/intel_ringbuffer.c b/drivers/gpu/drm/i915/intel_ringbuffer.c
> index 13543f8..4146582 100644
> --- a/drivers/gpu/drm/i915/intel_ringbuffer.c
> +++ b/drivers/gpu/drm/i915/intel_ringbuffer.c
> @@ -643,20 +643,98 @@ intel_init_pipe_control(struct intel_engine_cs *ring)
>  	return 0;
>  
>  err_unpin:
>  	i915_gem_object_ggtt_unpin(ring->scratch.obj);
>  err_unref:
>  	drm_gem_object_unreference(&ring->scratch.obj->base);
>  err:
>  	return ret;
>  }
>  
> +static inline void intel_ring_emit_wa(struct intel_engine_cs *ring,
> +				       u32 addr, u32 value)
> +{
> +	intel_ring_emit(ring, MI_LOAD_REGISTER_IMM(1));
> +	intel_ring_emit(ring, addr);
> +	intel_ring_emit(ring, value);
> +}
> +
> +static int gen8_init_workarounds(struct intel_engine_cs *ring)
> +{
> +	int ret;
> +
> +	/*
> +	 * workarounds applied in this fn are part of register state context,
> +	 * they need to be re-initialized followed by gpu reset, suspend/resume,
> +	 * module reload.
> +	 */
> +
> +	/*
> +	 * update the number of dwords required based on the
> +	 * actual number of workarounds applied
> +	 */
> +	ret = intel_ring_begin(ring, 24);
> +	if (ret)
> +		return ret;
> +
> +	/* WaDisablePartialInstShootdown:bdw */
> +	/* WaDisableThreadStallDopClockGating:bdw */
> +	/* FIXME: Unclear whether we really need this on production bdw. */
> +	intel_ring_emit_wa(ring, GEN8_ROW_CHICKEN,
> +			   _MASKED_BIT_ENABLE(PARTIAL_INSTRUCTION_SHOOTDOWN_DISABLE
> +					     | STALL_DOP_GATING_DISABLE));
> +
> +	/* WaDisableDopClockGating:bdw May not be needed for production */
> +	intel_ring_emit_wa(ring, GEN7_ROW_CHICKEN2,
> +			   _MASKED_BIT_ENABLE(DOP_CLOCK_GATING_DISABLE));
> +
> +	/*
> +	 * This GEN8_CENTROID_PIXEL_OPT_DIS W/A is only needed for
> +	 * pre-production hardware
> +	 */
> +	intel_ring_emit_wa(ring, HALF_SLICE_CHICKEN3,
> +			   _MASKED_BIT_ENABLE(GEN8_CENTROID_PIXEL_OPT_DIS
> +					      | GEN8_SAMPLER_POWER_BYPASS_DIS));
> +
> +	intel_ring_emit_wa(ring, GEN7_HALF_SLICE_CHICKEN1,
> +			   _MASKED_BIT_ENABLE(GEN7_SINGLE_SUBSCAN_DISPATCH_ENABLE));
> +
> +	intel_ring_emit_wa(ring, COMMON_SLICE_CHICKEN2,
> +			   _MASKED_BIT_ENABLE(GEN8_CSC2_SBE_VUE_CACHE_CONSERVATIVE));
> +
> +	/* Use Force Non-Coherent whenever executing a 3D context. This is a
> +	 * workaround for for a possible hang in the unlikely event a TLB
> +	 * invalidation occurs during a PSD flush.
> +	 */
> +	intel_ring_emit_wa(ring, HDC_CHICKEN0,
> +			   _MASKED_BIT_ENABLE(HDC_FORCE_NON_COHERENT));
> +
> +	/* Wa4x4STCOptimizationDisable:bdw */
> +	intel_ring_emit_wa(ring, CACHE_MODE_1,
> +			   _MASKED_BIT_ENABLE(GEN8_4x4_STC_OPTIMIZATION_DISABLE));
> +
> +	/*
> +	 * BSpec recommends 8x4 when MSAA is used,
> +	 * however in practice 16x4 seems fastest.
> +	 *
> +	 * Note that PS/WM thread counts depend on the WIZ hashing
> +	 * disable bit, which we don't touch here, but it's good
> +	 * to keep in mind (see 3DSTATE_PS and 3DSTATE_WM).
> +	 */
> +	intel_ring_emit_wa(ring, GEN7_GT_MODE,
> +			   GEN6_WIZ_HASHING_MASK | GEN6_WIZ_HASHING_16x4);
> +
> +	intel_ring_advance(ring);
> +
> +	return 0;
> +}
> +
>  static int init_render_ring(struct intel_engine_cs *ring)
>  {
>  	struct drm_device *dev = ring->dev;
>  	struct drm_i915_private *dev_priv = dev->dev_private;
>  	int ret = init_ring_common(ring);
>  	if (ret)
>  		return ret;
>  
>  	/* WaTimedSingleVertexDispatch:cl,bw,ctg,elk,ilk,snb */
>  	if (INTEL_INFO(dev)->gen >= 4 && INTEL_INFO(dev)->gen < 7)
> @@ -2128,20 +2206,21 @@ int intel_init_render_ring_buffer(struct drm_device *dev)
>  				i915_gem_object_set_cache_level(obj, I915_CACHE_LLC);
>  				ret = i915_gem_obj_ggtt_pin(obj, 0, PIN_NONBLOCK);
>  				if (ret != 0) {
>  					drm_gem_object_unreference(&obj->base);
>  					DRM_ERROR("Failed to pin semaphore bo. Disabling semaphores\n");
>  					i915.semaphores = 0;
>  				} else
>  					dev_priv->semaphore_obj = obj;
>  			}
>  		}
> +		ring->init_context = gen8_init_workarounds;
>  		ring->add_request = gen6_add_request;
>  		ring->flush = gen8_render_ring_flush;
>  		ring->irq_get = gen8_ring_get_irq;
>  		ring->irq_put = gen8_ring_put_irq;
>  		ring->irq_enable_mask = GT_RENDER_USER_INTERRUPT;
>  		ring->get_seqno = gen6_ring_get_seqno;
>  		ring->set_seqno = ring_set_seqno;
>  		if (i915_semaphore_is_enabled(dev)) {
>  			WARN_ON(!dev_priv->semaphore_obj);
>  			ring->semaphore.sync_to = gen8_ring_sync;
> diff --git a/drivers/gpu/drm/i915/intel_ringbuffer.h b/drivers/gpu/drm/i915/intel_ringbuffer.h
> index 9cbf7b0..96479c8 100644
> --- a/drivers/gpu/drm/i915/intel_ringbuffer.h
> +++ b/drivers/gpu/drm/i915/intel_ringbuffer.h
> @@ -141,20 +141,22 @@ struct  intel_engine_cs {
>  	struct intel_hw_status_page status_page;
>  
>  	unsigned irq_refcount; /* protected by dev_priv->irq_lock */
>  	u32		irq_enable_mask;	/* bitmask to enable ring interrupt */
>  	u32		trace_irq_seqno;
>  	bool __must_check (*irq_get)(struct intel_engine_cs *ring);
>  	void		(*irq_put)(struct intel_engine_cs *ring);
>  
>  	int		(*init)(struct intel_engine_cs *ring);
>  
> +	int		(*init_context)(struct intel_engine_cs *ring);
> +
>  	void		(*write_tail)(struct intel_engine_cs *ring,
>  				      u32 value);
>  	int __must_check (*flush)(struct intel_engine_cs *ring,
>  				  u32	invalidate_domains,
>  				  u32	flush_domains);
>  	int		(*add_request)(struct intel_engine_cs *ring);
>  	/* Some chipsets are not quite as coherent as advertised and need
>  	 * an expensive kick to force a true read of the up-to-date seqno.
>  	 * However, the up-to-date seqno is not always required and the last
>  	 * seen value is good enough. Note that the seqno will always be
> -- 
> 2.0.4
> 
> _______________________________________________
> Intel-gfx mailing list
> Intel-gfx@lists.freedesktop.org
> http://lists.freedesktop.org/mailman/listinfo/intel-gfx

-- 
Ville Syrjälä
Intel OTC

^ permalink raw reply	[flat|nested] 15+ messages in thread

* [PATCH 1/2] drm/i915/bdw: Apply workarounds in render ring init function
  2014-08-26 13:44 [PATCH 0/2] Apply BDW workarounds using LRIs in render init fn Arun Siluvery
@ 2014-08-26 13:44 ` Arun Siluvery
  2014-08-26 14:37   ` Ville Syrjälä
  0 siblings, 1 reply; 15+ messages in thread
From: Arun Siluvery @ 2014-08-26 13:44 UTC (permalink / raw)
  To: intel-gfx

For BDW workarounds are currently initialized in init_clock_gating() but
they are lost during reset, suspend/resume etc; this patch moves the WAs
that are part of register state context to render ring init fn otherwise
default context ends up with incorrect values as they don't get initialized
until init_clock_gating fn.

v2: Add workarounds to golden render state
This method has its own issues, first of all this is different for
each gen and it is generated using a tool so adding new workaround
and mainitaining them across gens is not a straightforward process.

v3: Use LRIs to emit these workarounds (Ville)
Instead of modifying the golden render state the same LRIs are
emitted from within the driver.

v4: Use abstract name when exporting gen specific routines (Chris)

For: VIZ-4092
Signed-off-by: Arun Siluvery <arun.siluvery@linux.intel.com>
---
 drivers/gpu/drm/i915/i915_gem_context.c |  6 +++
 drivers/gpu/drm/i915/intel_pm.c         | 48 --------------------
 drivers/gpu/drm/i915/intel_ringbuffer.c | 79 +++++++++++++++++++++++++++++++++
 drivers/gpu/drm/i915/intel_ringbuffer.h |  2 +
 4 files changed, 87 insertions(+), 48 deletions(-)

diff --git a/drivers/gpu/drm/i915/i915_gem_context.c b/drivers/gpu/drm/i915/i915_gem_context.c
index 9683e62..0a9bb0e 100644
--- a/drivers/gpu/drm/i915/i915_gem_context.c
+++ b/drivers/gpu/drm/i915/i915_gem_context.c
@@ -631,20 +631,26 @@ static int do_switch(struct intel_engine_cs *ring,
 	}
 
 	uninitialized = !to->legacy_hw_ctx.initialized && from == NULL;
 	to->legacy_hw_ctx.initialized = true;
 
 done:
 	i915_gem_context_reference(to);
 	ring->last_context = to;
 
 	if (uninitialized) {
+		if (ring->init_context) {
+			ret = ring->init_context(ring);
+			if (ret)
+				DRM_ERROR("ring init context: %d\n", ret);
+		}
+
 		ret = i915_gem_render_state_init(ring);
 		if (ret)
 			DRM_ERROR("init render state: %d\n", ret);
 	}
 
 	return 0;
 
 unpin_out:
 	if (ring->id == RCS)
 		i915_gem_object_ggtt_unpin(to->legacy_hw_ctx.rcs_state);
diff --git a/drivers/gpu/drm/i915/intel_pm.c b/drivers/gpu/drm/i915/intel_pm.c
index c8f744c..668acd9 100644
--- a/drivers/gpu/drm/i915/intel_pm.c
+++ b/drivers/gpu/drm/i915/intel_pm.c
@@ -5507,101 +5507,53 @@ static void gen8_init_clock_gating(struct drm_device *dev)
 	struct drm_i915_private *dev_priv = dev->dev_private;
 	enum pipe pipe;
 
 	I915_WRITE(WM3_LP_ILK, 0);
 	I915_WRITE(WM2_LP_ILK, 0);
 	I915_WRITE(WM1_LP_ILK, 0);
 
 	/* FIXME(BDW): Check all the w/a, some might only apply to
 	 * pre-production hw. */
 
-	/* WaDisablePartialInstShootdown:bdw */
-	I915_WRITE(GEN8_ROW_CHICKEN,
-		   _MASKED_BIT_ENABLE(PARTIAL_INSTRUCTION_SHOOTDOWN_DISABLE));
-
-	/* WaDisableThreadStallDopClockGating:bdw */
-	/* FIXME: Unclear whether we really need this on production bdw. */
-	I915_WRITE(GEN8_ROW_CHICKEN,
-		   _MASKED_BIT_ENABLE(STALL_DOP_GATING_DISABLE));
 
-	/*
-	 * This GEN8_CENTROID_PIXEL_OPT_DIS W/A is only needed for
-	 * pre-production hardware
-	 */
-	I915_WRITE(HALF_SLICE_CHICKEN3,
-		   _MASKED_BIT_ENABLE(GEN8_CENTROID_PIXEL_OPT_DIS));
-	I915_WRITE(HALF_SLICE_CHICKEN3,
-		   _MASKED_BIT_ENABLE(GEN8_SAMPLER_POWER_BYPASS_DIS));
 	I915_WRITE(GAMTARBMODE, _MASKED_BIT_ENABLE(ARB_MODE_BWGTLB_DISABLE));
 
 	I915_WRITE(_3D_CHICKEN3,
 		   _MASKED_BIT_ENABLE(_3D_CHICKEN_SDE_LIMIT_FIFO_POLY_DEPTH(2)));
 
-	I915_WRITE(COMMON_SLICE_CHICKEN2,
-		   _MASKED_BIT_ENABLE(GEN8_CSC2_SBE_VUE_CACHE_CONSERVATIVE));
-
-	I915_WRITE(GEN7_HALF_SLICE_CHICKEN1,
-		   _MASKED_BIT_ENABLE(GEN7_SINGLE_SUBSCAN_DISPATCH_ENABLE));
-
-	/* WaDisableDopClockGating:bdw May not be needed for production */
-	I915_WRITE(GEN7_ROW_CHICKEN2,
-		   _MASKED_BIT_ENABLE(DOP_CLOCK_GATING_DISABLE));
 
 	/* WaSwitchSolVfFArbitrationPriority:bdw */
 	I915_WRITE(GAM_ECOCHK, I915_READ(GAM_ECOCHK) | HSW_ECOCHK_ARB_PRIO_SOL);
 
 	/* WaPsrDPAMaskVBlankInSRD:bdw */
 	I915_WRITE(CHICKEN_PAR1_1,
 		   I915_READ(CHICKEN_PAR1_1) | DPA_MASK_VBLANK_SRD);
 
 	/* WaPsrDPRSUnmaskVBlankInSRD:bdw */
 	for_each_pipe(pipe) {
 		I915_WRITE(CHICKEN_PIPESL_1(pipe),
 			   I915_READ(CHICKEN_PIPESL_1(pipe)) |
 			   BDW_DPRS_MASK_VBLANK_SRD);
 	}
 
-	/* Use Force Non-Coherent whenever executing a 3D context. This is a
-	 * workaround for for a possible hang in the unlikely event a TLB
-	 * invalidation occurs during a PSD flush.
-	 */
-	I915_WRITE(HDC_CHICKEN0,
-		   I915_READ(HDC_CHICKEN0) |
-		   _MASKED_BIT_ENABLE(HDC_FORCE_NON_COHERENT));
-
 	/* WaVSRefCountFullforceMissDisable:bdw */
 	/* WaDSRefCountFullforceMissDisable:bdw */
 	I915_WRITE(GEN7_FF_THREAD_MODE,
 		   I915_READ(GEN7_FF_THREAD_MODE) &
 		   ~(GEN8_FF_DS_REF_CNT_FFME | GEN7_FF_VS_REF_CNT_FFME));
 
-	/*
-	 * BSpec recommends 8x4 when MSAA is used,
-	 * however in practice 16x4 seems fastest.
-	 *
-	 * Note that PS/WM thread counts depend on the WIZ hashing
-	 * disable bit, which we don't touch here, but it's good
-	 * to keep in mind (see 3DSTATE_PS and 3DSTATE_WM).
-	 */
-	I915_WRITE(GEN7_GT_MODE,
-		   GEN6_WIZ_HASHING_MASK | GEN6_WIZ_HASHING_16x4);
-
 	I915_WRITE(GEN6_RC_SLEEP_PSMI_CONTROL,
 		   _MASKED_BIT_ENABLE(GEN8_RC_SEMA_IDLE_MSG_DISABLE));
 
 	/* WaDisableSDEUnitClockGating:bdw */
 	I915_WRITE(GEN8_UCGCTL6, I915_READ(GEN8_UCGCTL6) |
 		   GEN8_SDEUNIT_CLOCK_GATE_DISABLE);
-
-	/* Wa4x4STCOptimizationDisable:bdw */
-	I915_WRITE(CACHE_MODE_1,
-		   _MASKED_BIT_ENABLE(GEN8_4x4_STC_OPTIMIZATION_DISABLE));
 }
 
 static void haswell_init_clock_gating(struct drm_device *dev)
 {
 	struct drm_i915_private *dev_priv = dev->dev_private;
 
 	ilk_init_lp_watermarks(dev);
 
 	/* L3 caching of data atomics doesn't work -- disable it. */
 	I915_WRITE(HSW_SCRATCH1, HSW_SCRATCH1_L3_DATA_ATOMICS_DISABLE);
diff --git a/drivers/gpu/drm/i915/intel_ringbuffer.c b/drivers/gpu/drm/i915/intel_ringbuffer.c
index 13543f8..4146582 100644
--- a/drivers/gpu/drm/i915/intel_ringbuffer.c
+++ b/drivers/gpu/drm/i915/intel_ringbuffer.c
@@ -643,20 +643,98 @@ intel_init_pipe_control(struct intel_engine_cs *ring)
 	return 0;
 
 err_unpin:
 	i915_gem_object_ggtt_unpin(ring->scratch.obj);
 err_unref:
 	drm_gem_object_unreference(&ring->scratch.obj->base);
 err:
 	return ret;
 }
 
+static inline void intel_ring_emit_wa(struct intel_engine_cs *ring,
+				       u32 addr, u32 value)
+{
+	intel_ring_emit(ring, MI_LOAD_REGISTER_IMM(1));
+	intel_ring_emit(ring, addr);
+	intel_ring_emit(ring, value);
+}
+
+static int gen8_init_workarounds(struct intel_engine_cs *ring)
+{
+	int ret;
+
+	/*
+	 * workarounds applied in this fn are part of register state context,
+	 * they need to be re-initialized followed by gpu reset, suspend/resume,
+	 * module reload.
+	 */
+
+	/*
+	 * update the number of dwords required based on the
+	 * actual number of workarounds applied
+	 */
+	ret = intel_ring_begin(ring, 24);
+	if (ret)
+		return ret;
+
+	/* WaDisablePartialInstShootdown:bdw */
+	/* WaDisableThreadStallDopClockGating:bdw */
+	/* FIXME: Unclear whether we really need this on production bdw. */
+	intel_ring_emit_wa(ring, GEN8_ROW_CHICKEN,
+			   _MASKED_BIT_ENABLE(PARTIAL_INSTRUCTION_SHOOTDOWN_DISABLE
+					     | STALL_DOP_GATING_DISABLE));
+
+	/* WaDisableDopClockGating:bdw May not be needed for production */
+	intel_ring_emit_wa(ring, GEN7_ROW_CHICKEN2,
+			   _MASKED_BIT_ENABLE(DOP_CLOCK_GATING_DISABLE));
+
+	/*
+	 * This GEN8_CENTROID_PIXEL_OPT_DIS W/A is only needed for
+	 * pre-production hardware
+	 */
+	intel_ring_emit_wa(ring, HALF_SLICE_CHICKEN3,
+			   _MASKED_BIT_ENABLE(GEN8_CENTROID_PIXEL_OPT_DIS
+					      | GEN8_SAMPLER_POWER_BYPASS_DIS));
+
+	intel_ring_emit_wa(ring, GEN7_HALF_SLICE_CHICKEN1,
+			   _MASKED_BIT_ENABLE(GEN7_SINGLE_SUBSCAN_DISPATCH_ENABLE));
+
+	intel_ring_emit_wa(ring, COMMON_SLICE_CHICKEN2,
+			   _MASKED_BIT_ENABLE(GEN8_CSC2_SBE_VUE_CACHE_CONSERVATIVE));
+
+	/* Use Force Non-Coherent whenever executing a 3D context. This is a
+	 * workaround for for a possible hang in the unlikely event a TLB
+	 * invalidation occurs during a PSD flush.
+	 */
+	intel_ring_emit_wa(ring, HDC_CHICKEN0,
+			   _MASKED_BIT_ENABLE(HDC_FORCE_NON_COHERENT));
+
+	/* Wa4x4STCOptimizationDisable:bdw */
+	intel_ring_emit_wa(ring, CACHE_MODE_1,
+			   _MASKED_BIT_ENABLE(GEN8_4x4_STC_OPTIMIZATION_DISABLE));
+
+	/*
+	 * BSpec recommends 8x4 when MSAA is used,
+	 * however in practice 16x4 seems fastest.
+	 *
+	 * Note that PS/WM thread counts depend on the WIZ hashing
+	 * disable bit, which we don't touch here, but it's good
+	 * to keep in mind (see 3DSTATE_PS and 3DSTATE_WM).
+	 */
+	intel_ring_emit_wa(ring, GEN7_GT_MODE,
+			   GEN6_WIZ_HASHING_MASK | GEN6_WIZ_HASHING_16x4);
+
+	intel_ring_advance(ring);
+
+	return 0;
+}
+
 static int init_render_ring(struct intel_engine_cs *ring)
 {
 	struct drm_device *dev = ring->dev;
 	struct drm_i915_private *dev_priv = dev->dev_private;
 	int ret = init_ring_common(ring);
 	if (ret)
 		return ret;
 
 	/* WaTimedSingleVertexDispatch:cl,bw,ctg,elk,ilk,snb */
 	if (INTEL_INFO(dev)->gen >= 4 && INTEL_INFO(dev)->gen < 7)
@@ -2128,20 +2206,21 @@ int intel_init_render_ring_buffer(struct drm_device *dev)
 				i915_gem_object_set_cache_level(obj, I915_CACHE_LLC);
 				ret = i915_gem_obj_ggtt_pin(obj, 0, PIN_NONBLOCK);
 				if (ret != 0) {
 					drm_gem_object_unreference(&obj->base);
 					DRM_ERROR("Failed to pin semaphore bo. Disabling semaphores\n");
 					i915.semaphores = 0;
 				} else
 					dev_priv->semaphore_obj = obj;
 			}
 		}
+		ring->init_context = gen8_init_workarounds;
 		ring->add_request = gen6_add_request;
 		ring->flush = gen8_render_ring_flush;
 		ring->irq_get = gen8_ring_get_irq;
 		ring->irq_put = gen8_ring_put_irq;
 		ring->irq_enable_mask = GT_RENDER_USER_INTERRUPT;
 		ring->get_seqno = gen6_ring_get_seqno;
 		ring->set_seqno = ring_set_seqno;
 		if (i915_semaphore_is_enabled(dev)) {
 			WARN_ON(!dev_priv->semaphore_obj);
 			ring->semaphore.sync_to = gen8_ring_sync;
diff --git a/drivers/gpu/drm/i915/intel_ringbuffer.h b/drivers/gpu/drm/i915/intel_ringbuffer.h
index 9cbf7b0..96479c8 100644
--- a/drivers/gpu/drm/i915/intel_ringbuffer.h
+++ b/drivers/gpu/drm/i915/intel_ringbuffer.h
@@ -141,20 +141,22 @@ struct  intel_engine_cs {
 	struct intel_hw_status_page status_page;
 
 	unsigned irq_refcount; /* protected by dev_priv->irq_lock */
 	u32		irq_enable_mask;	/* bitmask to enable ring interrupt */
 	u32		trace_irq_seqno;
 	bool __must_check (*irq_get)(struct intel_engine_cs *ring);
 	void		(*irq_put)(struct intel_engine_cs *ring);
 
 	int		(*init)(struct intel_engine_cs *ring);
 
+	int		(*init_context)(struct intel_engine_cs *ring);
+
 	void		(*write_tail)(struct intel_engine_cs *ring,
 				      u32 value);
 	int __must_check (*flush)(struct intel_engine_cs *ring,
 				  u32	invalidate_domains,
 				  u32	flush_domains);
 	int		(*add_request)(struct intel_engine_cs *ring);
 	/* Some chipsets are not quite as coherent as advertised and need
 	 * an expensive kick to force a true read of the up-to-date seqno.
 	 * However, the up-to-date seqno is not always required and the last
 	 * seen value is good enough. Note that the seqno will always be
-- 
2.0.4

^ permalink raw reply related	[flat|nested] 15+ messages in thread

* Re: [PATCH 1/2] drm/i915/bdw: Apply workarounds in render ring init function
  2014-08-25 12:18   ` Ville Syrjälä
@ 2014-08-26  9:27     ` Siluvery, Arun
  0 siblings, 0 replies; 15+ messages in thread
From: Siluvery, Arun @ 2014-08-26  9:27 UTC (permalink / raw)
  To: Ville Syrjälä; +Cc: intel-gfx

On 25/08/2014 13:18, Ville Syrjälä wrote:
> On Fri, Aug 22, 2014 at 08:39:11PM +0100, Arun Siluvery wrote:
>> For BDW workarounds are currently initialized in init_clock_gating() but
>> they are lost during reset, suspend/resume etc; this patch moves the WAs
>> that are part of register state context to render ring init fn otherwise
>> default context ends up with incorrect values as they don't get initialized
>> until init_clock_gating fn.
>>
>> v2: Add workarounds to golden render state
>> This method has its own issues, first of all this is different for
>> each gen and it is generated using a tool so adding new workaround
>> and mainitaining them across gens is not a straightforward process.
>>
>> v3: Use LRIs to emit these workarounds (Ville)
>> Instead of modifying the golden render state the same LRIs are
>> emitted from within the driver.
>>
>> For: VIZ-4092
>> Signed-off-by: Arun Siluvery <arun.siluvery@linux.intel.com>
>> ---
>>   drivers/gpu/drm/i915/i915_gem_context.c |  6 +++
>>   drivers/gpu/drm/i915/intel_pm.c         | 48 ----------------------
>>   drivers/gpu/drm/i915/intel_ringbuffer.c | 70 +++++++++++++++++++++++++++++++++
>>   drivers/gpu/drm/i915/intel_ringbuffer.h |  7 ++++
>>   4 files changed, 83 insertions(+), 48 deletions(-)
>>
>> diff --git a/drivers/gpu/drm/i915/i915_gem_context.c b/drivers/gpu/drm/i915/i915_gem_context.c
>> index 9683e62..2debce4 100644
>> --- a/drivers/gpu/drm/i915/i915_gem_context.c
>> +++ b/drivers/gpu/drm/i915/i915_gem_context.c
>> @@ -631,20 +631,26 @@ static int do_switch(struct intel_engine_cs *ring,
>>   	}
>>
>>   	uninitialized = !to->legacy_hw_ctx.initialized && from == NULL;
>>   	to->legacy_hw_ctx.initialized = true;
>>
>>   done:
>>   	i915_gem_context_reference(to);
>>   	ring->last_context = to;
>>
>>   	if (uninitialized) {
>> +		if (IS_BROADWELL(ring->dev)) {
>> +			ret = bdw_init_workarounds(ring);
>> +			if (ret)
>> +				DRM_ERROR("init workarounds: %d\n", ret);
>> +		}
>> +
>>   		ret = i915_gem_render_state_init(ring);
>>   		if (ret)
>>   			DRM_ERROR("init render state: %d\n", ret);
>>   	}
>>
>>   	return 0;
>>
>>   unpin_out:
>>   	if (ring->id == RCS)
>>   		i915_gem_object_ggtt_unpin(to->legacy_hw_ctx.rcs_state);
>> diff --git a/drivers/gpu/drm/i915/intel_pm.c b/drivers/gpu/drm/i915/intel_pm.c
>> index c8f744c..668acd9 100644
>> --- a/drivers/gpu/drm/i915/intel_pm.c
>> +++ b/drivers/gpu/drm/i915/intel_pm.c
>> @@ -5507,101 +5507,53 @@ static void gen8_init_clock_gating(struct drm_device *dev)
>>   	struct drm_i915_private *dev_priv = dev->dev_private;
>>   	enum pipe pipe;
>>
>>   	I915_WRITE(WM3_LP_ILK, 0);
>>   	I915_WRITE(WM2_LP_ILK, 0);
>>   	I915_WRITE(WM1_LP_ILK, 0);
>>
>>   	/* FIXME(BDW): Check all the w/a, some might only apply to
>>   	 * pre-production hw. */
>>
>> -	/* WaDisablePartialInstShootdown:bdw */
>> -	I915_WRITE(GEN8_ROW_CHICKEN,
>> -		   _MASKED_BIT_ENABLE(PARTIAL_INSTRUCTION_SHOOTDOWN_DISABLE));
>> -
>> -	/* WaDisableThreadStallDopClockGating:bdw */
>> -	/* FIXME: Unclear whether we really need this on production bdw. */
>> -	I915_WRITE(GEN8_ROW_CHICKEN,
>> -		   _MASKED_BIT_ENABLE(STALL_DOP_GATING_DISABLE));
>>
>> -	/*
>> -	 * This GEN8_CENTROID_PIXEL_OPT_DIS W/A is only needed for
>> -	 * pre-production hardware
>> -	 */
>> -	I915_WRITE(HALF_SLICE_CHICKEN3,
>> -		   _MASKED_BIT_ENABLE(GEN8_CENTROID_PIXEL_OPT_DIS));
>> -	I915_WRITE(HALF_SLICE_CHICKEN3,
>> -		   _MASKED_BIT_ENABLE(GEN8_SAMPLER_POWER_BYPASS_DIS));
>>   	I915_WRITE(GAMTARBMODE, _MASKED_BIT_ENABLE(ARB_MODE_BWGTLB_DISABLE));
>>
>>   	I915_WRITE(_3D_CHICKEN3,
>>   		   _MASKED_BIT_ENABLE(_3D_CHICKEN_SDE_LIMIT_FIFO_POLY_DEPTH(2)));
>>
>> -	I915_WRITE(COMMON_SLICE_CHICKEN2,
>> -		   _MASKED_BIT_ENABLE(GEN8_CSC2_SBE_VUE_CACHE_CONSERVATIVE));
>> -
>> -	I915_WRITE(GEN7_HALF_SLICE_CHICKEN1,
>> -		   _MASKED_BIT_ENABLE(GEN7_SINGLE_SUBSCAN_DISPATCH_ENABLE));
>> -
>> -	/* WaDisableDopClockGating:bdw May not be needed for production */
>> -	I915_WRITE(GEN7_ROW_CHICKEN2,
>> -		   _MASKED_BIT_ENABLE(DOP_CLOCK_GATING_DISABLE));
>>
>>   	/* WaSwitchSolVfFArbitrationPriority:bdw */
>>   	I915_WRITE(GAM_ECOCHK, I915_READ(GAM_ECOCHK) | HSW_ECOCHK_ARB_PRIO_SOL);
>>
>>   	/* WaPsrDPAMaskVBlankInSRD:bdw */
>>   	I915_WRITE(CHICKEN_PAR1_1,
>>   		   I915_READ(CHICKEN_PAR1_1) | DPA_MASK_VBLANK_SRD);
>>
>>   	/* WaPsrDPRSUnmaskVBlankInSRD:bdw */
>>   	for_each_pipe(pipe) {
>>   		I915_WRITE(CHICKEN_PIPESL_1(pipe),
>>   			   I915_READ(CHICKEN_PIPESL_1(pipe)) |
>>   			   BDW_DPRS_MASK_VBLANK_SRD);
>>   	}
>>
>> -	/* Use Force Non-Coherent whenever executing a 3D context. This is a
>> -	 * workaround for for a possible hang in the unlikely event a TLB
>> -	 * invalidation occurs during a PSD flush.
>> -	 */
>> -	I915_WRITE(HDC_CHICKEN0,
>> -		   I915_READ(HDC_CHICKEN0) |
>> -		   _MASKED_BIT_ENABLE(HDC_FORCE_NON_COHERENT));
>> -
>>   	/* WaVSRefCountFullforceMissDisable:bdw */
>>   	/* WaDSRefCountFullforceMissDisable:bdw */
>>   	I915_WRITE(GEN7_FF_THREAD_MODE,
>>   		   I915_READ(GEN7_FF_THREAD_MODE) &
>>   		   ~(GEN8_FF_DS_REF_CNT_FFME | GEN7_FF_VS_REF_CNT_FFME));
>>
>> -	/*
>> -	 * BSpec recommends 8x4 when MSAA is used,
>> -	 * however in practice 16x4 seems fastest.
>> -	 *
>> -	 * Note that PS/WM thread counts depend on the WIZ hashing
>> -	 * disable bit, which we don't touch here, but it's good
>> -	 * to keep in mind (see 3DSTATE_PS and 3DSTATE_WM).
>> -	 */
>> -	I915_WRITE(GEN7_GT_MODE,
>> -		   GEN6_WIZ_HASHING_MASK | GEN6_WIZ_HASHING_16x4);
>> -
>>   	I915_WRITE(GEN6_RC_SLEEP_PSMI_CONTROL,
>>   		   _MASKED_BIT_ENABLE(GEN8_RC_SEMA_IDLE_MSG_DISABLE));
>>
>>   	/* WaDisableSDEUnitClockGating:bdw */
>>   	I915_WRITE(GEN8_UCGCTL6, I915_READ(GEN8_UCGCTL6) |
>>   		   GEN8_SDEUNIT_CLOCK_GATE_DISABLE);
>> -
>> -	/* Wa4x4STCOptimizationDisable:bdw */
>> -	I915_WRITE(CACHE_MODE_1,
>> -		   _MASKED_BIT_ENABLE(GEN8_4x4_STC_OPTIMIZATION_DISABLE));
>>   }
>>
>>   static void haswell_init_clock_gating(struct drm_device *dev)
>>   {
>>   	struct drm_i915_private *dev_priv = dev->dev_private;
>>
>>   	ilk_init_lp_watermarks(dev);
>>
>>   	/* L3 caching of data atomics doesn't work -- disable it. */
>>   	I915_WRITE(HSW_SCRATCH1, HSW_SCRATCH1_L3_DATA_ATOMICS_DISABLE);
>> diff --git a/drivers/gpu/drm/i915/intel_ringbuffer.c b/drivers/gpu/drm/i915/intel_ringbuffer.c
>> index 13543f8..9e24073 100644
>> --- a/drivers/gpu/drm/i915/intel_ringbuffer.c
>> +++ b/drivers/gpu/drm/i915/intel_ringbuffer.c
>> @@ -643,20 +643,90 @@ intel_init_pipe_control(struct intel_engine_cs *ring)
>>   	return 0;
>>
>>   err_unpin:
>>   	i915_gem_object_ggtt_unpin(ring->scratch.obj);
>>   err_unref:
>>   	drm_gem_object_unreference(&ring->scratch.obj->base);
>>   err:
>>   	return ret;
>>   }
>>
>> +int bdw_init_workarounds(struct intel_engine_cs *ring)
>> +{
>> +	int ret;
>> +
>> +	/*
>> +	 * workarounds applied in this fn are part of register state context,
>> +	 * they need to be re-initialized followed by gpu reset, suspend/resume,
>> +	 * module reload.
>> +	 */
>> +
>> +	/*
>> +	 * update the number of dwords required based on the
>> +	 * actual number of workarounds applied
>> +	 */
>> +	ret = intel_ring_begin(ring, 24);
>> +	if (ret)
>> +		return ret;
>> +
>> +	/* WaDisablePartialInstShootdown:bdw */
>> +	/* WaDisableThreadStallDopClockGating:bdw */
>> +	/* FIXME: Unclear whether we really need this on production bdw. */
>> +	INTEL_RING_EMIT_WA(ring, GEN8_ROW_CHICKEN,
>> +			   _MASKED_BIT_ENABLE(PARTIAL_INSTRUCTION_SHOOTDOWN_DISABLE
>> +					     | STALL_DOP_GATING_DISABLE));
>> +
>> +	/* WaDisableDopClockGating:bdw May not be needed for production */
>> +	INTEL_RING_EMIT_WA(ring, GEN7_ROW_CHICKEN2,
>> +			   _MASKED_BIT_ENABLE(DOP_CLOCK_GATING_DISABLE));
>> +
>> +	/*
>> +	 * This GEN8_CENTROID_PIXEL_OPT_DIS W/A is only needed for
>> +	 * pre-production hardware
>> +	 */
>> +	INTEL_RING_EMIT_WA(ring, HALF_SLICE_CHICKEN3,
>> +			   _MASKED_BIT_ENABLE(GEN8_CENTROID_PIXEL_OPT_DIS
>> +					      | GEN8_SAMPLER_POWER_BYPASS_DIS));
>> +
>> +	INTEL_RING_EMIT_WA(ring, GEN7_HALF_SLICE_CHICKEN1,
>> +			   _MASKED_BIT_ENABLE(GEN7_SINGLE_SUBSCAN_DISPATCH_ENABLE));
>> +
>> +	INTEL_RING_EMIT_WA(ring, COMMON_SLICE_CHICKEN2,
>> +			   _MASKED_BIT_ENABLE(GEN8_CSC2_SBE_VUE_CACHE_CONSERVATIVE));
>> +
>> +	/* Use Force Non-Coherent whenever executing a 3D context. This is a
>> +	 * workaround for for a possible hang in the unlikely event a TLB
>> +	 * invalidation occurs during a PSD flush.
>> +	 */
>> +	INTEL_RING_EMIT_WA(ring, HDC_CHICKEN0,
>> +			   _MASKED_BIT_ENABLE(HDC_FORCE_NON_COHERENT));
>> +
>> +	/* Wa4x4STCOptimizationDisable:bdw */
>> +	INTEL_RING_EMIT_WA(ring, CACHE_MODE_1,
>> +			   _MASKED_BIT_ENABLE(GEN8_4x4_STC_OPTIMIZATION_DISABLE));
>> +
>> +	/*
>> +	 * BSpec recommends 8x4 when MSAA is used,
>> +	 * however in practice 16x4 seems fastest.
>> +	 *
>> +	 * Note that PS/WM thread counts depend on the WIZ hashing
>> +	 * disable bit, which we don't touch here, but it's good
>> +	 * to keep in mind (see 3DSTATE_PS and 3DSTATE_WM).
>> +	 */
>> +	INTEL_RING_EMIT_WA(ring, GEN7_GT_MODE,
>> +			   GEN6_WIZ_HASHING_MASK | GEN6_WIZ_HASHING_16x4);
>> +
>> +	intel_ring_advance(ring);
>> +
>> +	return 0;
>> +}
>> +
>>   static int init_render_ring(struct intel_engine_cs *ring)
>>   {
>>   	struct drm_device *dev = ring->dev;
>>   	struct drm_i915_private *dev_priv = dev->dev_private;
>>   	int ret = init_ring_common(ring);
>>   	if (ret)
>>   		return ret;
>>
>>   	/* WaTimedSingleVertexDispatch:cl,bw,ctg,elk,ilk,snb */
>>   	if (INTEL_INFO(dev)->gen >= 4 && INTEL_INFO(dev)->gen < 7)
>> diff --git a/drivers/gpu/drm/i915/intel_ringbuffer.h b/drivers/gpu/drm/i915/intel_ringbuffer.h
>> index 9cbf7b0..77fe667 100644
>> --- a/drivers/gpu/drm/i915/intel_ringbuffer.h
>> +++ b/drivers/gpu/drm/i915/intel_ringbuffer.h
>> @@ -66,20 +66,26 @@ struct  intel_hw_status_page {
>>   		break; \
>>   	} \
>>   	ring->semaphore.signal_ggtt[RCS] = GEN8_SIGNAL_OFFSET(ring, RCS); \
>>   	ring->semaphore.signal_ggtt[VCS] = GEN8_SIGNAL_OFFSET(ring, VCS); \
>>   	ring->semaphore.signal_ggtt[BCS] = GEN8_SIGNAL_OFFSET(ring, BCS); \
>>   	ring->semaphore.signal_ggtt[VECS] = GEN8_SIGNAL_OFFSET(ring, VECS); \
>>   	ring->semaphore.signal_ggtt[VCS2] = GEN8_SIGNAL_OFFSET(ring, VCS2); \
>>   	ring->semaphore.signal_ggtt[ring->id] = MI_SEMAPHORE_SYNC_INVALID; \
>>   	} while(0)
>>
>> +#define INTEL_RING_EMIT_WA(_ring, _wa_reg, _wa_val) ({			\
>> +			intel_ring_emit(_ring, MI_LOAD_REGISTER_IMM(1)); \
>> +			intel_ring_emit(_ring, _wa_reg);		\
>> +			intel_ring_emit(_ring, _wa_val);		\
>> +		})
>
> do {} while (0) would suffice since the macro doesn't return anything.
> Not sure why it's a macro actually. A static function in intel_ringbuffer.c
> would do just as well. If you want to keep it a macro, the argument
> evaluations should have () around them.
>
> I was also going to say that you could just call it ring_emit_lri() or
> something, but I guess you plan to add the debugfs w/a stuff there which
> makes the current name more appropriate. I'll let others bikeshed the
> debugfs stuff since I have no real opinion on it.
>
> Apart from that the patch seems good to me.
>
It was started as a macro because I wanted to keep it similar as 
I915_WRITE() as initially these workarounds are applied using register 
writes, as you mentioned it could be a fn as well. I will change it as a 
fn and send updated patch.

The debugfs part is mainly added to support testing. In i-g-t we need 
the list of workarounds applied to compare their state before and after 
test and adding them in i-g-t itself is not so nice; Daniel suggested to 
generate the list from within the driver and export them to a debugfs file.

regards
Arun

>> +
>>   enum intel_ring_hangcheck_action {
>>   	HANGCHECK_IDLE = 0,
>>   	HANGCHECK_WAIT,
>>   	HANGCHECK_ACTIVE,
>>   	HANGCHECK_ACTIVE_LOOP,
>>   	HANGCHECK_KICK,
>>   	HANGCHECK_HUNG,
>>   };
>>
>>   #define HANGCHECK_SCORE_RING_HUNG 31
>> @@ -411,20 +417,21 @@ int intel_ring_flush_all_caches(struct intel_engine_cs *ring);
>>   int intel_ring_invalidate_all_caches(struct intel_engine_cs *ring);
>>
>>   void intel_fini_pipe_control(struct intel_engine_cs *ring);
>>   int intel_init_pipe_control(struct intel_engine_cs *ring);
>>
>>   int intel_init_render_ring_buffer(struct drm_device *dev);
>>   int intel_init_bsd_ring_buffer(struct drm_device *dev);
>>   int intel_init_bsd2_ring_buffer(struct drm_device *dev);
>>   int intel_init_blt_ring_buffer(struct drm_device *dev);
>>   int intel_init_vebox_ring_buffer(struct drm_device *dev);
>> +int bdw_init_workarounds(struct intel_engine_cs *ring);
>>
>>   u64 intel_ring_get_active_head(struct intel_engine_cs *ring);
>>   void intel_ring_setup_status_page(struct intel_engine_cs *ring);
>>
>>   static inline u32 intel_ring_get_tail(struct intel_ringbuffer *ringbuf)
>>   {
>>   	return ringbuf->tail;
>>   }
>>
>>   static inline u32 intel_ring_get_seqno(struct intel_engine_cs *ring)
>> --
>> 2.0.4
>>
>> _______________________________________________
>> Intel-gfx mailing list
>> Intel-gfx@lists.freedesktop.org
>> http://lists.freedesktop.org/mailman/listinfo/intel-gfx
>

^ permalink raw reply	[flat|nested] 15+ messages in thread

* Re: [PATCH 1/2] drm/i915/bdw: Apply workarounds in render ring init function
  2014-08-22 19:39 ` [PATCH 1/2] drm/i915/bdw: Apply workarounds in render ring init function Arun Siluvery
@ 2014-08-25 12:18   ` Ville Syrjälä
  2014-08-26  9:27     ` Siluvery, Arun
  0 siblings, 1 reply; 15+ messages in thread
From: Ville Syrjälä @ 2014-08-25 12:18 UTC (permalink / raw)
  To: Arun Siluvery; +Cc: intel-gfx

On Fri, Aug 22, 2014 at 08:39:11PM +0100, Arun Siluvery wrote:
> For BDW workarounds are currently initialized in init_clock_gating() but
> they are lost during reset, suspend/resume etc; this patch moves the WAs
> that are part of register state context to render ring init fn otherwise
> default context ends up with incorrect values as they don't get initialized
> until init_clock_gating fn.
> 
> v2: Add workarounds to golden render state
> This method has its own issues, first of all this is different for
> each gen and it is generated using a tool so adding new workaround
> and mainitaining them across gens is not a straightforward process.
> 
> v3: Use LRIs to emit these workarounds (Ville)
> Instead of modifying the golden render state the same LRIs are
> emitted from within the driver.
> 
> For: VIZ-4092
> Signed-off-by: Arun Siluvery <arun.siluvery@linux.intel.com>
> ---
>  drivers/gpu/drm/i915/i915_gem_context.c |  6 +++
>  drivers/gpu/drm/i915/intel_pm.c         | 48 ----------------------
>  drivers/gpu/drm/i915/intel_ringbuffer.c | 70 +++++++++++++++++++++++++++++++++
>  drivers/gpu/drm/i915/intel_ringbuffer.h |  7 ++++
>  4 files changed, 83 insertions(+), 48 deletions(-)
> 
> diff --git a/drivers/gpu/drm/i915/i915_gem_context.c b/drivers/gpu/drm/i915/i915_gem_context.c
> index 9683e62..2debce4 100644
> --- a/drivers/gpu/drm/i915/i915_gem_context.c
> +++ b/drivers/gpu/drm/i915/i915_gem_context.c
> @@ -631,20 +631,26 @@ static int do_switch(struct intel_engine_cs *ring,
>  	}
>  
>  	uninitialized = !to->legacy_hw_ctx.initialized && from == NULL;
>  	to->legacy_hw_ctx.initialized = true;
>  
>  done:
>  	i915_gem_context_reference(to);
>  	ring->last_context = to;
>  
>  	if (uninitialized) {
> +		if (IS_BROADWELL(ring->dev)) {
> +			ret = bdw_init_workarounds(ring);
> +			if (ret)
> +				DRM_ERROR("init workarounds: %d\n", ret);
> +		}
> +
>  		ret = i915_gem_render_state_init(ring);
>  		if (ret)
>  			DRM_ERROR("init render state: %d\n", ret);
>  	}
>  
>  	return 0;
>  
>  unpin_out:
>  	if (ring->id == RCS)
>  		i915_gem_object_ggtt_unpin(to->legacy_hw_ctx.rcs_state);
> diff --git a/drivers/gpu/drm/i915/intel_pm.c b/drivers/gpu/drm/i915/intel_pm.c
> index c8f744c..668acd9 100644
> --- a/drivers/gpu/drm/i915/intel_pm.c
> +++ b/drivers/gpu/drm/i915/intel_pm.c
> @@ -5507,101 +5507,53 @@ static void gen8_init_clock_gating(struct drm_device *dev)
>  	struct drm_i915_private *dev_priv = dev->dev_private;
>  	enum pipe pipe;
>  
>  	I915_WRITE(WM3_LP_ILK, 0);
>  	I915_WRITE(WM2_LP_ILK, 0);
>  	I915_WRITE(WM1_LP_ILK, 0);
>  
>  	/* FIXME(BDW): Check all the w/a, some might only apply to
>  	 * pre-production hw. */
>  
> -	/* WaDisablePartialInstShootdown:bdw */
> -	I915_WRITE(GEN8_ROW_CHICKEN,
> -		   _MASKED_BIT_ENABLE(PARTIAL_INSTRUCTION_SHOOTDOWN_DISABLE));
> -
> -	/* WaDisableThreadStallDopClockGating:bdw */
> -	/* FIXME: Unclear whether we really need this on production bdw. */
> -	I915_WRITE(GEN8_ROW_CHICKEN,
> -		   _MASKED_BIT_ENABLE(STALL_DOP_GATING_DISABLE));
>  
> -	/*
> -	 * This GEN8_CENTROID_PIXEL_OPT_DIS W/A is only needed for
> -	 * pre-production hardware
> -	 */
> -	I915_WRITE(HALF_SLICE_CHICKEN3,
> -		   _MASKED_BIT_ENABLE(GEN8_CENTROID_PIXEL_OPT_DIS));
> -	I915_WRITE(HALF_SLICE_CHICKEN3,
> -		   _MASKED_BIT_ENABLE(GEN8_SAMPLER_POWER_BYPASS_DIS));
>  	I915_WRITE(GAMTARBMODE, _MASKED_BIT_ENABLE(ARB_MODE_BWGTLB_DISABLE));
>  
>  	I915_WRITE(_3D_CHICKEN3,
>  		   _MASKED_BIT_ENABLE(_3D_CHICKEN_SDE_LIMIT_FIFO_POLY_DEPTH(2)));
>  
> -	I915_WRITE(COMMON_SLICE_CHICKEN2,
> -		   _MASKED_BIT_ENABLE(GEN8_CSC2_SBE_VUE_CACHE_CONSERVATIVE));
> -
> -	I915_WRITE(GEN7_HALF_SLICE_CHICKEN1,
> -		   _MASKED_BIT_ENABLE(GEN7_SINGLE_SUBSCAN_DISPATCH_ENABLE));
> -
> -	/* WaDisableDopClockGating:bdw May not be needed for production */
> -	I915_WRITE(GEN7_ROW_CHICKEN2,
> -		   _MASKED_BIT_ENABLE(DOP_CLOCK_GATING_DISABLE));
>  
>  	/* WaSwitchSolVfFArbitrationPriority:bdw */
>  	I915_WRITE(GAM_ECOCHK, I915_READ(GAM_ECOCHK) | HSW_ECOCHK_ARB_PRIO_SOL);
>  
>  	/* WaPsrDPAMaskVBlankInSRD:bdw */
>  	I915_WRITE(CHICKEN_PAR1_1,
>  		   I915_READ(CHICKEN_PAR1_1) | DPA_MASK_VBLANK_SRD);
>  
>  	/* WaPsrDPRSUnmaskVBlankInSRD:bdw */
>  	for_each_pipe(pipe) {
>  		I915_WRITE(CHICKEN_PIPESL_1(pipe),
>  			   I915_READ(CHICKEN_PIPESL_1(pipe)) |
>  			   BDW_DPRS_MASK_VBLANK_SRD);
>  	}
>  
> -	/* Use Force Non-Coherent whenever executing a 3D context. This is a
> -	 * workaround for for a possible hang in the unlikely event a TLB
> -	 * invalidation occurs during a PSD flush.
> -	 */
> -	I915_WRITE(HDC_CHICKEN0,
> -		   I915_READ(HDC_CHICKEN0) |
> -		   _MASKED_BIT_ENABLE(HDC_FORCE_NON_COHERENT));
> -
>  	/* WaVSRefCountFullforceMissDisable:bdw */
>  	/* WaDSRefCountFullforceMissDisable:bdw */
>  	I915_WRITE(GEN7_FF_THREAD_MODE,
>  		   I915_READ(GEN7_FF_THREAD_MODE) &
>  		   ~(GEN8_FF_DS_REF_CNT_FFME | GEN7_FF_VS_REF_CNT_FFME));
>  
> -	/*
> -	 * BSpec recommends 8x4 when MSAA is used,
> -	 * however in practice 16x4 seems fastest.
> -	 *
> -	 * Note that PS/WM thread counts depend on the WIZ hashing
> -	 * disable bit, which we don't touch here, but it's good
> -	 * to keep in mind (see 3DSTATE_PS and 3DSTATE_WM).
> -	 */
> -	I915_WRITE(GEN7_GT_MODE,
> -		   GEN6_WIZ_HASHING_MASK | GEN6_WIZ_HASHING_16x4);
> -
>  	I915_WRITE(GEN6_RC_SLEEP_PSMI_CONTROL,
>  		   _MASKED_BIT_ENABLE(GEN8_RC_SEMA_IDLE_MSG_DISABLE));
>  
>  	/* WaDisableSDEUnitClockGating:bdw */
>  	I915_WRITE(GEN8_UCGCTL6, I915_READ(GEN8_UCGCTL6) |
>  		   GEN8_SDEUNIT_CLOCK_GATE_DISABLE);
> -
> -	/* Wa4x4STCOptimizationDisable:bdw */
> -	I915_WRITE(CACHE_MODE_1,
> -		   _MASKED_BIT_ENABLE(GEN8_4x4_STC_OPTIMIZATION_DISABLE));
>  }
>  
>  static void haswell_init_clock_gating(struct drm_device *dev)
>  {
>  	struct drm_i915_private *dev_priv = dev->dev_private;
>  
>  	ilk_init_lp_watermarks(dev);
>  
>  	/* L3 caching of data atomics doesn't work -- disable it. */
>  	I915_WRITE(HSW_SCRATCH1, HSW_SCRATCH1_L3_DATA_ATOMICS_DISABLE);
> diff --git a/drivers/gpu/drm/i915/intel_ringbuffer.c b/drivers/gpu/drm/i915/intel_ringbuffer.c
> index 13543f8..9e24073 100644
> --- a/drivers/gpu/drm/i915/intel_ringbuffer.c
> +++ b/drivers/gpu/drm/i915/intel_ringbuffer.c
> @@ -643,20 +643,90 @@ intel_init_pipe_control(struct intel_engine_cs *ring)
>  	return 0;
>  
>  err_unpin:
>  	i915_gem_object_ggtt_unpin(ring->scratch.obj);
>  err_unref:
>  	drm_gem_object_unreference(&ring->scratch.obj->base);
>  err:
>  	return ret;
>  }
>  
> +int bdw_init_workarounds(struct intel_engine_cs *ring)
> +{
> +	int ret;
> +
> +	/*
> +	 * workarounds applied in this fn are part of register state context,
> +	 * they need to be re-initialized followed by gpu reset, suspend/resume,
> +	 * module reload.
> +	 */
> +
> +	/*
> +	 * update the number of dwords required based on the
> +	 * actual number of workarounds applied
> +	 */
> +	ret = intel_ring_begin(ring, 24);
> +	if (ret)
> +		return ret;
> +
> +	/* WaDisablePartialInstShootdown:bdw */
> +	/* WaDisableThreadStallDopClockGating:bdw */
> +	/* FIXME: Unclear whether we really need this on production bdw. */
> +	INTEL_RING_EMIT_WA(ring, GEN8_ROW_CHICKEN,
> +			   _MASKED_BIT_ENABLE(PARTIAL_INSTRUCTION_SHOOTDOWN_DISABLE
> +					     | STALL_DOP_GATING_DISABLE));
> +
> +	/* WaDisableDopClockGating:bdw May not be needed for production */
> +	INTEL_RING_EMIT_WA(ring, GEN7_ROW_CHICKEN2,
> +			   _MASKED_BIT_ENABLE(DOP_CLOCK_GATING_DISABLE));
> +
> +	/*
> +	 * This GEN8_CENTROID_PIXEL_OPT_DIS W/A is only needed for
> +	 * pre-production hardware
> +	 */
> +	INTEL_RING_EMIT_WA(ring, HALF_SLICE_CHICKEN3,
> +			   _MASKED_BIT_ENABLE(GEN8_CENTROID_PIXEL_OPT_DIS
> +					      | GEN8_SAMPLER_POWER_BYPASS_DIS));
> +
> +	INTEL_RING_EMIT_WA(ring, GEN7_HALF_SLICE_CHICKEN1,
> +			   _MASKED_BIT_ENABLE(GEN7_SINGLE_SUBSCAN_DISPATCH_ENABLE));
> +
> +	INTEL_RING_EMIT_WA(ring, COMMON_SLICE_CHICKEN2,
> +			   _MASKED_BIT_ENABLE(GEN8_CSC2_SBE_VUE_CACHE_CONSERVATIVE));
> +
> +	/* Use Force Non-Coherent whenever executing a 3D context. This is a
> +	 * workaround for for a possible hang in the unlikely event a TLB
> +	 * invalidation occurs during a PSD flush.
> +	 */
> +	INTEL_RING_EMIT_WA(ring, HDC_CHICKEN0,
> +			   _MASKED_BIT_ENABLE(HDC_FORCE_NON_COHERENT));
> +
> +	/* Wa4x4STCOptimizationDisable:bdw */
> +	INTEL_RING_EMIT_WA(ring, CACHE_MODE_1,
> +			   _MASKED_BIT_ENABLE(GEN8_4x4_STC_OPTIMIZATION_DISABLE));
> +
> +	/*
> +	 * BSpec recommends 8x4 when MSAA is used,
> +	 * however in practice 16x4 seems fastest.
> +	 *
> +	 * Note that PS/WM thread counts depend on the WIZ hashing
> +	 * disable bit, which we don't touch here, but it's good
> +	 * to keep in mind (see 3DSTATE_PS and 3DSTATE_WM).
> +	 */
> +	INTEL_RING_EMIT_WA(ring, GEN7_GT_MODE,
> +			   GEN6_WIZ_HASHING_MASK | GEN6_WIZ_HASHING_16x4);
> +
> +	intel_ring_advance(ring);
> +
> +	return 0;
> +}
> +
>  static int init_render_ring(struct intel_engine_cs *ring)
>  {
>  	struct drm_device *dev = ring->dev;
>  	struct drm_i915_private *dev_priv = dev->dev_private;
>  	int ret = init_ring_common(ring);
>  	if (ret)
>  		return ret;
>  
>  	/* WaTimedSingleVertexDispatch:cl,bw,ctg,elk,ilk,snb */
>  	if (INTEL_INFO(dev)->gen >= 4 && INTEL_INFO(dev)->gen < 7)
> diff --git a/drivers/gpu/drm/i915/intel_ringbuffer.h b/drivers/gpu/drm/i915/intel_ringbuffer.h
> index 9cbf7b0..77fe667 100644
> --- a/drivers/gpu/drm/i915/intel_ringbuffer.h
> +++ b/drivers/gpu/drm/i915/intel_ringbuffer.h
> @@ -66,20 +66,26 @@ struct  intel_hw_status_page {
>  		break; \
>  	} \
>  	ring->semaphore.signal_ggtt[RCS] = GEN8_SIGNAL_OFFSET(ring, RCS); \
>  	ring->semaphore.signal_ggtt[VCS] = GEN8_SIGNAL_OFFSET(ring, VCS); \
>  	ring->semaphore.signal_ggtt[BCS] = GEN8_SIGNAL_OFFSET(ring, BCS); \
>  	ring->semaphore.signal_ggtt[VECS] = GEN8_SIGNAL_OFFSET(ring, VECS); \
>  	ring->semaphore.signal_ggtt[VCS2] = GEN8_SIGNAL_OFFSET(ring, VCS2); \
>  	ring->semaphore.signal_ggtt[ring->id] = MI_SEMAPHORE_SYNC_INVALID; \
>  	} while(0)
>  
> +#define INTEL_RING_EMIT_WA(_ring, _wa_reg, _wa_val) ({			\
> +			intel_ring_emit(_ring, MI_LOAD_REGISTER_IMM(1)); \
> +			intel_ring_emit(_ring, _wa_reg);		\
> +			intel_ring_emit(_ring, _wa_val);		\
> +		})

do {} while (0) would suffice since the macro doesn't return anything.
Not sure why it's a macro actually. A static function in intel_ringbuffer.c
would do just as well. If you want to keep it a macro, the argument
evaluations should have () around them.

I was also going to say that you could just call it ring_emit_lri() or
something, but I guess you plan to add the debugfs w/a stuff there which
makes the current name more appropriate. I'll let others bikeshed the
debugfs stuff since I have no real opinion on it.

Apart from that the patch seems good to me.

> +
>  enum intel_ring_hangcheck_action {
>  	HANGCHECK_IDLE = 0,
>  	HANGCHECK_WAIT,
>  	HANGCHECK_ACTIVE,
>  	HANGCHECK_ACTIVE_LOOP,
>  	HANGCHECK_KICK,
>  	HANGCHECK_HUNG,
>  };
>  
>  #define HANGCHECK_SCORE_RING_HUNG 31
> @@ -411,20 +417,21 @@ int intel_ring_flush_all_caches(struct intel_engine_cs *ring);
>  int intel_ring_invalidate_all_caches(struct intel_engine_cs *ring);
>  
>  void intel_fini_pipe_control(struct intel_engine_cs *ring);
>  int intel_init_pipe_control(struct intel_engine_cs *ring);
>  
>  int intel_init_render_ring_buffer(struct drm_device *dev);
>  int intel_init_bsd_ring_buffer(struct drm_device *dev);
>  int intel_init_bsd2_ring_buffer(struct drm_device *dev);
>  int intel_init_blt_ring_buffer(struct drm_device *dev);
>  int intel_init_vebox_ring_buffer(struct drm_device *dev);
> +int bdw_init_workarounds(struct intel_engine_cs *ring);
>  
>  u64 intel_ring_get_active_head(struct intel_engine_cs *ring);
>  void intel_ring_setup_status_page(struct intel_engine_cs *ring);
>  
>  static inline u32 intel_ring_get_tail(struct intel_ringbuffer *ringbuf)
>  {
>  	return ringbuf->tail;
>  }
>  
>  static inline u32 intel_ring_get_seqno(struct intel_engine_cs *ring)
> -- 
> 2.0.4
> 
> _______________________________________________
> Intel-gfx mailing list
> Intel-gfx@lists.freedesktop.org
> http://lists.freedesktop.org/mailman/listinfo/intel-gfx

-- 
Ville Syrjälä
Intel OTC

^ permalink raw reply	[flat|nested] 15+ messages in thread

* [PATCH 1/2] drm/i915/bdw: Apply workarounds in render ring init function
  2014-08-22 19:39 [PATCH 0/2] Apply BDW workarounds using LRIs in render init fn Arun Siluvery
@ 2014-08-22 19:39 ` Arun Siluvery
  2014-08-25 12:18   ` Ville Syrjälä
  0 siblings, 1 reply; 15+ messages in thread
From: Arun Siluvery @ 2014-08-22 19:39 UTC (permalink / raw)
  To: intel-gfx

For BDW workarounds are currently initialized in init_clock_gating() but
they are lost during reset, suspend/resume etc; this patch moves the WAs
that are part of register state context to render ring init fn otherwise
default context ends up with incorrect values as they don't get initialized
until init_clock_gating fn.

v2: Add workarounds to golden render state
This method has its own issues, first of all this is different for
each gen and it is generated using a tool so adding new workaround
and mainitaining them across gens is not a straightforward process.

v3: Use LRIs to emit these workarounds (Ville)
Instead of modifying the golden render state the same LRIs are
emitted from within the driver.

For: VIZ-4092
Signed-off-by: Arun Siluvery <arun.siluvery@linux.intel.com>
---
 drivers/gpu/drm/i915/i915_gem_context.c |  6 +++
 drivers/gpu/drm/i915/intel_pm.c         | 48 ----------------------
 drivers/gpu/drm/i915/intel_ringbuffer.c | 70 +++++++++++++++++++++++++++++++++
 drivers/gpu/drm/i915/intel_ringbuffer.h |  7 ++++
 4 files changed, 83 insertions(+), 48 deletions(-)

diff --git a/drivers/gpu/drm/i915/i915_gem_context.c b/drivers/gpu/drm/i915/i915_gem_context.c
index 9683e62..2debce4 100644
--- a/drivers/gpu/drm/i915/i915_gem_context.c
+++ b/drivers/gpu/drm/i915/i915_gem_context.c
@@ -631,20 +631,26 @@ static int do_switch(struct intel_engine_cs *ring,
 	}
 
 	uninitialized = !to->legacy_hw_ctx.initialized && from == NULL;
 	to->legacy_hw_ctx.initialized = true;
 
 done:
 	i915_gem_context_reference(to);
 	ring->last_context = to;
 
 	if (uninitialized) {
+		if (IS_BROADWELL(ring->dev)) {
+			ret = bdw_init_workarounds(ring);
+			if (ret)
+				DRM_ERROR("init workarounds: %d\n", ret);
+		}
+
 		ret = i915_gem_render_state_init(ring);
 		if (ret)
 			DRM_ERROR("init render state: %d\n", ret);
 	}
 
 	return 0;
 
 unpin_out:
 	if (ring->id == RCS)
 		i915_gem_object_ggtt_unpin(to->legacy_hw_ctx.rcs_state);
diff --git a/drivers/gpu/drm/i915/intel_pm.c b/drivers/gpu/drm/i915/intel_pm.c
index c8f744c..668acd9 100644
--- a/drivers/gpu/drm/i915/intel_pm.c
+++ b/drivers/gpu/drm/i915/intel_pm.c
@@ -5507,101 +5507,53 @@ static void gen8_init_clock_gating(struct drm_device *dev)
 	struct drm_i915_private *dev_priv = dev->dev_private;
 	enum pipe pipe;
 
 	I915_WRITE(WM3_LP_ILK, 0);
 	I915_WRITE(WM2_LP_ILK, 0);
 	I915_WRITE(WM1_LP_ILK, 0);
 
 	/* FIXME(BDW): Check all the w/a, some might only apply to
 	 * pre-production hw. */
 
-	/* WaDisablePartialInstShootdown:bdw */
-	I915_WRITE(GEN8_ROW_CHICKEN,
-		   _MASKED_BIT_ENABLE(PARTIAL_INSTRUCTION_SHOOTDOWN_DISABLE));
-
-	/* WaDisableThreadStallDopClockGating:bdw */
-	/* FIXME: Unclear whether we really need this on production bdw. */
-	I915_WRITE(GEN8_ROW_CHICKEN,
-		   _MASKED_BIT_ENABLE(STALL_DOP_GATING_DISABLE));
 
-	/*
-	 * This GEN8_CENTROID_PIXEL_OPT_DIS W/A is only needed for
-	 * pre-production hardware
-	 */
-	I915_WRITE(HALF_SLICE_CHICKEN3,
-		   _MASKED_BIT_ENABLE(GEN8_CENTROID_PIXEL_OPT_DIS));
-	I915_WRITE(HALF_SLICE_CHICKEN3,
-		   _MASKED_BIT_ENABLE(GEN8_SAMPLER_POWER_BYPASS_DIS));
 	I915_WRITE(GAMTARBMODE, _MASKED_BIT_ENABLE(ARB_MODE_BWGTLB_DISABLE));
 
 	I915_WRITE(_3D_CHICKEN3,
 		   _MASKED_BIT_ENABLE(_3D_CHICKEN_SDE_LIMIT_FIFO_POLY_DEPTH(2)));
 
-	I915_WRITE(COMMON_SLICE_CHICKEN2,
-		   _MASKED_BIT_ENABLE(GEN8_CSC2_SBE_VUE_CACHE_CONSERVATIVE));
-
-	I915_WRITE(GEN7_HALF_SLICE_CHICKEN1,
-		   _MASKED_BIT_ENABLE(GEN7_SINGLE_SUBSCAN_DISPATCH_ENABLE));
-
-	/* WaDisableDopClockGating:bdw May not be needed for production */
-	I915_WRITE(GEN7_ROW_CHICKEN2,
-		   _MASKED_BIT_ENABLE(DOP_CLOCK_GATING_DISABLE));
 
 	/* WaSwitchSolVfFArbitrationPriority:bdw */
 	I915_WRITE(GAM_ECOCHK, I915_READ(GAM_ECOCHK) | HSW_ECOCHK_ARB_PRIO_SOL);
 
 	/* WaPsrDPAMaskVBlankInSRD:bdw */
 	I915_WRITE(CHICKEN_PAR1_1,
 		   I915_READ(CHICKEN_PAR1_1) | DPA_MASK_VBLANK_SRD);
 
 	/* WaPsrDPRSUnmaskVBlankInSRD:bdw */
 	for_each_pipe(pipe) {
 		I915_WRITE(CHICKEN_PIPESL_1(pipe),
 			   I915_READ(CHICKEN_PIPESL_1(pipe)) |
 			   BDW_DPRS_MASK_VBLANK_SRD);
 	}
 
-	/* Use Force Non-Coherent whenever executing a 3D context. This is a
-	 * workaround for for a possible hang in the unlikely event a TLB
-	 * invalidation occurs during a PSD flush.
-	 */
-	I915_WRITE(HDC_CHICKEN0,
-		   I915_READ(HDC_CHICKEN0) |
-		   _MASKED_BIT_ENABLE(HDC_FORCE_NON_COHERENT));
-
 	/* WaVSRefCountFullforceMissDisable:bdw */
 	/* WaDSRefCountFullforceMissDisable:bdw */
 	I915_WRITE(GEN7_FF_THREAD_MODE,
 		   I915_READ(GEN7_FF_THREAD_MODE) &
 		   ~(GEN8_FF_DS_REF_CNT_FFME | GEN7_FF_VS_REF_CNT_FFME));
 
-	/*
-	 * BSpec recommends 8x4 when MSAA is used,
-	 * however in practice 16x4 seems fastest.
-	 *
-	 * Note that PS/WM thread counts depend on the WIZ hashing
-	 * disable bit, which we don't touch here, but it's good
-	 * to keep in mind (see 3DSTATE_PS and 3DSTATE_WM).
-	 */
-	I915_WRITE(GEN7_GT_MODE,
-		   GEN6_WIZ_HASHING_MASK | GEN6_WIZ_HASHING_16x4);
-
 	I915_WRITE(GEN6_RC_SLEEP_PSMI_CONTROL,
 		   _MASKED_BIT_ENABLE(GEN8_RC_SEMA_IDLE_MSG_DISABLE));
 
 	/* WaDisableSDEUnitClockGating:bdw */
 	I915_WRITE(GEN8_UCGCTL6, I915_READ(GEN8_UCGCTL6) |
 		   GEN8_SDEUNIT_CLOCK_GATE_DISABLE);
-
-	/* Wa4x4STCOptimizationDisable:bdw */
-	I915_WRITE(CACHE_MODE_1,
-		   _MASKED_BIT_ENABLE(GEN8_4x4_STC_OPTIMIZATION_DISABLE));
 }
 
 static void haswell_init_clock_gating(struct drm_device *dev)
 {
 	struct drm_i915_private *dev_priv = dev->dev_private;
 
 	ilk_init_lp_watermarks(dev);
 
 	/* L3 caching of data atomics doesn't work -- disable it. */
 	I915_WRITE(HSW_SCRATCH1, HSW_SCRATCH1_L3_DATA_ATOMICS_DISABLE);
diff --git a/drivers/gpu/drm/i915/intel_ringbuffer.c b/drivers/gpu/drm/i915/intel_ringbuffer.c
index 13543f8..9e24073 100644
--- a/drivers/gpu/drm/i915/intel_ringbuffer.c
+++ b/drivers/gpu/drm/i915/intel_ringbuffer.c
@@ -643,20 +643,90 @@ intel_init_pipe_control(struct intel_engine_cs *ring)
 	return 0;
 
 err_unpin:
 	i915_gem_object_ggtt_unpin(ring->scratch.obj);
 err_unref:
 	drm_gem_object_unreference(&ring->scratch.obj->base);
 err:
 	return ret;
 }
 
+int bdw_init_workarounds(struct intel_engine_cs *ring)
+{
+	int ret;
+
+	/*
+	 * workarounds applied in this fn are part of register state context,
+	 * they need to be re-initialized followed by gpu reset, suspend/resume,
+	 * module reload.
+	 */
+
+	/*
+	 * update the number of dwords required based on the
+	 * actual number of workarounds applied
+	 */
+	ret = intel_ring_begin(ring, 24);
+	if (ret)
+		return ret;
+
+	/* WaDisablePartialInstShootdown:bdw */
+	/* WaDisableThreadStallDopClockGating:bdw */
+	/* FIXME: Unclear whether we really need this on production bdw. */
+	INTEL_RING_EMIT_WA(ring, GEN8_ROW_CHICKEN,
+			   _MASKED_BIT_ENABLE(PARTIAL_INSTRUCTION_SHOOTDOWN_DISABLE
+					     | STALL_DOP_GATING_DISABLE));
+
+	/* WaDisableDopClockGating:bdw May not be needed for production */
+	INTEL_RING_EMIT_WA(ring, GEN7_ROW_CHICKEN2,
+			   _MASKED_BIT_ENABLE(DOP_CLOCK_GATING_DISABLE));
+
+	/*
+	 * This GEN8_CENTROID_PIXEL_OPT_DIS W/A is only needed for
+	 * pre-production hardware
+	 */
+	INTEL_RING_EMIT_WA(ring, HALF_SLICE_CHICKEN3,
+			   _MASKED_BIT_ENABLE(GEN8_CENTROID_PIXEL_OPT_DIS
+					      | GEN8_SAMPLER_POWER_BYPASS_DIS));
+
+	INTEL_RING_EMIT_WA(ring, GEN7_HALF_SLICE_CHICKEN1,
+			   _MASKED_BIT_ENABLE(GEN7_SINGLE_SUBSCAN_DISPATCH_ENABLE));
+
+	INTEL_RING_EMIT_WA(ring, COMMON_SLICE_CHICKEN2,
+			   _MASKED_BIT_ENABLE(GEN8_CSC2_SBE_VUE_CACHE_CONSERVATIVE));
+
+	/* Use Force Non-Coherent whenever executing a 3D context. This is a
+	 * workaround for for a possible hang in the unlikely event a TLB
+	 * invalidation occurs during a PSD flush.
+	 */
+	INTEL_RING_EMIT_WA(ring, HDC_CHICKEN0,
+			   _MASKED_BIT_ENABLE(HDC_FORCE_NON_COHERENT));
+
+	/* Wa4x4STCOptimizationDisable:bdw */
+	INTEL_RING_EMIT_WA(ring, CACHE_MODE_1,
+			   _MASKED_BIT_ENABLE(GEN8_4x4_STC_OPTIMIZATION_DISABLE));
+
+	/*
+	 * BSpec recommends 8x4 when MSAA is used,
+	 * however in practice 16x4 seems fastest.
+	 *
+	 * Note that PS/WM thread counts depend on the WIZ hashing
+	 * disable bit, which we don't touch here, but it's good
+	 * to keep in mind (see 3DSTATE_PS and 3DSTATE_WM).
+	 */
+	INTEL_RING_EMIT_WA(ring, GEN7_GT_MODE,
+			   GEN6_WIZ_HASHING_MASK | GEN6_WIZ_HASHING_16x4);
+
+	intel_ring_advance(ring);
+
+	return 0;
+}
+
 static int init_render_ring(struct intel_engine_cs *ring)
 {
 	struct drm_device *dev = ring->dev;
 	struct drm_i915_private *dev_priv = dev->dev_private;
 	int ret = init_ring_common(ring);
 	if (ret)
 		return ret;
 
 	/* WaTimedSingleVertexDispatch:cl,bw,ctg,elk,ilk,snb */
 	if (INTEL_INFO(dev)->gen >= 4 && INTEL_INFO(dev)->gen < 7)
diff --git a/drivers/gpu/drm/i915/intel_ringbuffer.h b/drivers/gpu/drm/i915/intel_ringbuffer.h
index 9cbf7b0..77fe667 100644
--- a/drivers/gpu/drm/i915/intel_ringbuffer.h
+++ b/drivers/gpu/drm/i915/intel_ringbuffer.h
@@ -66,20 +66,26 @@ struct  intel_hw_status_page {
 		break; \
 	} \
 	ring->semaphore.signal_ggtt[RCS] = GEN8_SIGNAL_OFFSET(ring, RCS); \
 	ring->semaphore.signal_ggtt[VCS] = GEN8_SIGNAL_OFFSET(ring, VCS); \
 	ring->semaphore.signal_ggtt[BCS] = GEN8_SIGNAL_OFFSET(ring, BCS); \
 	ring->semaphore.signal_ggtt[VECS] = GEN8_SIGNAL_OFFSET(ring, VECS); \
 	ring->semaphore.signal_ggtt[VCS2] = GEN8_SIGNAL_OFFSET(ring, VCS2); \
 	ring->semaphore.signal_ggtt[ring->id] = MI_SEMAPHORE_SYNC_INVALID; \
 	} while(0)
 
+#define INTEL_RING_EMIT_WA(_ring, _wa_reg, _wa_val) ({			\
+			intel_ring_emit(_ring, MI_LOAD_REGISTER_IMM(1)); \
+			intel_ring_emit(_ring, _wa_reg);		\
+			intel_ring_emit(_ring, _wa_val);		\
+		})
+
 enum intel_ring_hangcheck_action {
 	HANGCHECK_IDLE = 0,
 	HANGCHECK_WAIT,
 	HANGCHECK_ACTIVE,
 	HANGCHECK_ACTIVE_LOOP,
 	HANGCHECK_KICK,
 	HANGCHECK_HUNG,
 };
 
 #define HANGCHECK_SCORE_RING_HUNG 31
@@ -411,20 +417,21 @@ int intel_ring_flush_all_caches(struct intel_engine_cs *ring);
 int intel_ring_invalidate_all_caches(struct intel_engine_cs *ring);
 
 void intel_fini_pipe_control(struct intel_engine_cs *ring);
 int intel_init_pipe_control(struct intel_engine_cs *ring);
 
 int intel_init_render_ring_buffer(struct drm_device *dev);
 int intel_init_bsd_ring_buffer(struct drm_device *dev);
 int intel_init_bsd2_ring_buffer(struct drm_device *dev);
 int intel_init_blt_ring_buffer(struct drm_device *dev);
 int intel_init_vebox_ring_buffer(struct drm_device *dev);
+int bdw_init_workarounds(struct intel_engine_cs *ring);
 
 u64 intel_ring_get_active_head(struct intel_engine_cs *ring);
 void intel_ring_setup_status_page(struct intel_engine_cs *ring);
 
 static inline u32 intel_ring_get_tail(struct intel_ringbuffer *ringbuf)
 {
 	return ringbuf->tail;
 }
 
 static inline u32 intel_ring_get_seqno(struct intel_engine_cs *ring)
-- 
2.0.4

^ permalink raw reply related	[flat|nested] 15+ messages in thread

end of thread, other threads:[~2014-08-26 16:06 UTC | newest]

Thread overview: 15+ messages (download: mbox.gz / follow: Atom feed)
-- links below jump to the message on this page --
2014-08-26  9:33 [PATCH 0/2] Apply BDW workarounds using LRIs in render init fn Arun Siluvery
2014-08-26  9:33 ` [PATCH 1/2] drm/i915/bdw: Apply workarounds in render ring init function Arun Siluvery
2014-08-26 10:09   ` Chris Wilson
2014-08-26 10:16     ` Siluvery, Arun
2014-08-26 10:34       ` Chris Wilson
2014-08-26 11:42         ` Siluvery, Arun
2014-08-26  9:33 ` [PATCH 2/2] drm/i915/bdw: Export workaround data to debugfs Arun Siluvery
  -- strict thread matches above, loose matches on Subject: below --
2014-08-26 13:44 [PATCH 0/2] Apply BDW workarounds using LRIs in render init fn Arun Siluvery
2014-08-26 13:44 ` [PATCH 1/2] drm/i915/bdw: Apply workarounds in render ring init function Arun Siluvery
2014-08-26 14:37   ` Ville Syrjälä
2014-08-26 14:47     ` Siluvery, Arun
2014-08-26 15:32       ` Ville Syrjälä
2014-08-26 16:06     ` Chris Wilson
2014-08-22 19:39 [PATCH 0/2] Apply BDW workarounds using LRIs in render init fn Arun Siluvery
2014-08-22 19:39 ` [PATCH 1/2] drm/i915/bdw: Apply workarounds in render ring init function Arun Siluvery
2014-08-25 12:18   ` Ville Syrjälä
2014-08-26  9:27     ` Siluvery, Arun

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