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* [Buildroot] [PATCH 1/1] nvidia-tegra23: new package
@ 2014-11-05 15:52 Nicolas Serafini
  2014-11-18 20:22 ` Yann E. MORIN
                   ` (3 more replies)
  0 siblings, 4 replies; 13+ messages in thread
From: Nicolas Serafini @ 2014-11-05 15:52 UTC (permalink / raw)
  To: buildroot

This patch adds a new package for all libraries, drivers and codecs
provided by Nvidia Linux 4 Tegra release 16.4.0.

Signed-off-by: Nicolas Serafini <nicolas.serafini@sensefly.com>
---
 package/Config.in                                  |     1 +
 package/jpeg/Config.in                             |    10 +
 package/nvidia-tegra23/Config.in                   |     2 +
 .../nvidia-tegra23-binaries/Config.in              |   119 +
 .../nvidia-tegra23-binaries-000-headers.patch      | 14047 +++++++++++++++++++
 .../nvidia-tegra23-binaries-001-pkgconfig.patch    |    42 +
 .../nvidia-tegra23-binaries.hash                   |     3 +
 .../nvidia-tegra23-binaries.mk                     |   187 +
 .../nvidia-tegra23/nvidia-tegra23-codecs/Config.in |     9 +
 .../nvidia-tegra23-codecs.hash                     |     3 +
 .../nvidia-tegra23-codecs/nvidia-tegra23-codecs.mk |    42 +
 package/nvidia-tegra23/nvidia-tegra23.mk           |    10 +
 12 files changed, 14475 insertions(+)
 create mode 100644 package/nvidia-tegra23/Config.in
 create mode 100644 package/nvidia-tegra23/nvidia-tegra23-binaries/Config.in
 create mode 100644 package/nvidia-tegra23/nvidia-tegra23-binaries/nvidia-tegra23-binaries-000-headers.patch
 create mode 100644 package/nvidia-tegra23/nvidia-tegra23-binaries/nvidia-tegra23-binaries-001-pkgconfig.patch
 create mode 100644 package/nvidia-tegra23/nvidia-tegra23-binaries/nvidia-tegra23-binaries.hash
 create mode 100644 package/nvidia-tegra23/nvidia-tegra23-binaries/nvidia-tegra23-binaries.mk
 create mode 100644 package/nvidia-tegra23/nvidia-tegra23-codecs/Config.in
 create mode 100644 package/nvidia-tegra23/nvidia-tegra23-codecs/nvidia-tegra23-codecs.hash
 create mode 100644 package/nvidia-tegra23/nvidia-tegra23-codecs/nvidia-tegra23-codecs.mk
 create mode 100644 package/nvidia-tegra23/nvidia-tegra23.mk

diff --git a/package/Config.in b/package/Config.in
index 28cf703..47d2dcd 100644
--- a/package/Config.in
+++ b/package/Config.in
@@ -344,6 +344,7 @@ endif
 	source "package/minicom/Config.in"
 	source "package/nanocom/Config.in"
 	source "package/neard/Config.in"
+	source "package/nvidia-tegra23/Config.in"
 	source "package/ofono/Config.in"
 	source "package/ola/Config.in"
 	source "package/on2-8170-modules/Config.in"
diff --git a/package/jpeg/Config.in b/package/jpeg/Config.in
index f337aeb..a1a99aa 100644
--- a/package/jpeg/Config.in
+++ b/package/jpeg/Config.in
@@ -30,6 +30,15 @@ config BR2_PACKAGE_JPEG_TURBO
 
 	  http://www.libjpeg-turbo.org
 
+config BR2_PACKAGE_JPEG_TEGRA23
+	bool "jpeg accelerated for tegra2 or tegra3"
+	depends on BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES
+	select BR2_PACKAGE_HAS_JPEG
+	help
+	  Accelerated libjpeg for tegra
+
+	  https://developer.nvidia.com/linux-tegra
+
 endchoice
 
 config BR2_PACKAGE_HAS_JPEG
@@ -39,5 +48,6 @@ config BR2_PACKAGE_PROVIDES_JPEG
 	string
 	default "libjpeg"    if BR2_PACKAGE_LIBJPEG
 	default "jpeg-turbo" if BR2_PACKAGE_JPEG_TURBO
+	default "nvidia-tegra23-binaries" if BR2_PACKAGE_JPEG_TEGRA23
 
 endif
diff --git a/package/nvidia-tegra23/Config.in b/package/nvidia-tegra23/Config.in
new file mode 100644
index 0000000..0bc28c2
--- /dev/null
+++ b/package/nvidia-tegra23/Config.in
@@ -0,0 +1,2 @@
+source "package/nvidia-tegra23/nvidia-tegra23-binaries/Config.in"
+source "package/nvidia-tegra23/nvidia-tegra23-codecs/Config.in"
diff --git a/package/nvidia-tegra23/nvidia-tegra23-binaries/Config.in b/package/nvidia-tegra23/nvidia-tegra23-binaries/Config.in
new file mode 100644
index 0000000..a5a0681
--- /dev/null
+++ b/package/nvidia-tegra23/nvidia-tegra23-binaries/Config.in
@@ -0,0 +1,119 @@
+config BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES
+	bool "nvidia-tegra23"
+	depends on BR2_arm && BR2_cortex_a9
+	depends on BR2_ARM_EABIHF && BR2_TOOLCHAIN_USES_GLIBC
+	depends on BR2_PACKAGE_XORG7
+	select BR2_PACKAGE_XLIB_LIBXT
+	select BR2_PACKAGE_XLIB_LIBXEXT
+	select BR2_PACKAGE_XLIB_LIBXV
+	select BR2_PACKAGE_HAS_LIBEGL
+	select BR2_PACKAGE_HAS_LIBGLES
+	select BR2_PACKAGE_HAS_LIBOPENMAX
+	help
+	  Those packages provide libraries, drivers and firmware that comes from
+	  NVIDIA Linux For Tegra.
+
+	  https://developer.nvidia.com/linux-tegra
+
+if BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES
+
+config BR2_PACKAGE_PROVIDES_LIBEGL
+	default "nvidia-tegra23-binaries"
+
+config BR2_PACKAGE_PROVIDES_LIBGLES
+	default "nvidia-tegra23-binaries"
+
+config BR2_PACKAGE_PROVIDES_LIBOPENMAX
+	default "nvidia-tegra23-binaries"
+
+config BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_GSTREAMER_PLUGINS
+	bool "GStreamer 0.10.x plugins"
+	select BR2_PACKAGE_GSTREAMER
+	help
+	  GStreamer 0.10.x plugins
+
+config BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_NV_SAMPLE_APPS
+	bool "NVIDIA multimedia sample apps"
+	depends on BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_GSTREAMER_PLUGINS
+	help
+	  nvgstplayer and nvgstcapture multimedia test applications.
+
+choice
+	prompt "Tegra platform"
+	help
+	  Select the SOC platform.
+
+config BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_TEGRA2
+	bool "Tegra 2"
+	depends on !BR2_ARM_CPU_HAS_NEON
+	help
+	  NVIDIA Tegra 2 is a dual cores Cortex-A9 without NEON.
+
+config BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_TEGRA3
+	bool "Tegra 3"
+	help
+	  NVIDIA Tegra 3 is a quad cores Cortex-A9 with NEON.
+
+endchoice
+
+choice
+	prompt "X11 ABI version"
+	default BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_X11ABI_V11
+	help
+	  Select Tegra X11 ABI version.
+
+config BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_X11ABI_V5
+	bool "X11 ABI 5"
+	help
+	  Tegra X11 ABI 5.
+
+config BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_X11ABI_V6
+	bool "X11 ABI 6"
+	help
+	  Tegra X11 ABI 6.
+
+config BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_X11ABI_V7
+	bool "X11 ABI 7"
+	help
+	  Tegra X11 ABI 7.
+
+config BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_X11ABI_V8
+	bool "X11 ABI 8"
+	help
+	  Tegra X11 ABI 8.
+
+config BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_X11ABI_V10
+	bool "X11 ABI 10"
+	help
+	  Tegra X11 ABI 10.
+
+config BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_X11ABI_V11
+	bool "X11 ABI 11"
+	help
+	  Tegra X11 ABI 11.
+
+config BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_X11ABI_V12
+	bool "X11 ABI 12"
+	help
+	  Tegra X11 ABI 12.
+
+config BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_X11ABI_V13
+	bool "X11 ABI 13"
+	help
+	  Tegra X11 ABI 13.
+
+config BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_X11ABI_V14
+	bool "X11 ABI 14"
+	help
+	  Tegra X11 ABI 14.
+
+endchoice
+
+comment "tegra2 platform need NEON SIMD disabled"
+	depends on BR2_ARM_CPU_HAS_NEON
+
+endif
+
+comment "nvidia-tegra23-binaries needs a (e)glibc toolchain w/ EABIhf"
+	depends on BR2_arm && BR2_cortex_a9
+	depends on !(BR2_ARM_EABIHF && BR2_TOOLCHAIN_USES_GLIBC)
diff --git a/package/nvidia-tegra23/nvidia-tegra23-binaries/nvidia-tegra23-binaries-000-headers.patch b/package/nvidia-tegra23/nvidia-tegra23-binaries/nvidia-tegra23-binaries-000-headers.patch
new file mode 100644
index 0000000..e7fb106
--- /dev/null
+++ b/package/nvidia-tegra23/nvidia-tegra23-binaries/nvidia-tegra23-binaries-000-headers.patch
@@ -0,0 +1,14047 @@
+diff -rupN a/usr/include/EGL/eglext.h b/usr/include/EGL/eglext.h
+--- a/usr/include/EGL/eglext.h	1970-01-01 01:00:00.000000000 +0100
++++ b/usr/include/EGL/eglext.h	2013-10-09 09:57:33.000000000 +0200
+@@ -0,0 +1,618 @@
++#ifndef __eglext_h_
++#define __eglext_h_ 1
++
++#ifdef __cplusplus
++extern "C" {
++#endif
++
++/*
++** Copyright (c) 2013 The Khronos Group Inc.
++**
++** Permission is hereby granted, free of charge, to any person obtaining a
++** copy of this software and/or associated documentation files (the
++** "Materials"), to deal in the Materials without restriction, including
++** without limitation the rights to use, copy, modify, merge, publish,
++** distribute, sublicense, and/or sell copies of the Materials, and to
++** permit persons to whom the Materials are furnished to do so, subject to
++** the following conditions:
++**
++** The above copyright notice and this permission notice shall be included
++** in all copies or substantial portions of the Materials.
++**
++** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
++** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
++** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
++** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
++** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
++** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
++** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
++*/
++/*
++** This header is generated from the Khronos OpenGL / OpenGL ES XML
++** API Registry. The current version of the Registry, generator scripts
++** used to make the header, and the header can be found at
++**   http://www.opengl.org/registry/
++**
++** Khronos $Revision: 23328 $ on $Date: 2013-10-02 02:28:28 -0700 (Wed, 02 Oct 2013) $
++*/
++
++#include <EGL/eglplatform.h>
++
++#define EGL_EGLEXT_VERSION 20130917
++
++/* Generated C header for:
++ * API: egl
++ * Versions considered: .*
++ * Versions emitted: _nomatch_^
++ * Default extensions included: egl
++ * Additional extensions included: _nomatch_^
++ * Extensions removed: _nomatch_^
++ */
++
++#ifndef EGL_KHR_cl_event
++#define EGL_KHR_cl_event 1
++#define EGL_CL_EVENT_HANDLE_KHR           0x309C
++#define EGL_SYNC_CL_EVENT_KHR             0x30FE
++#define EGL_SYNC_CL_EVENT_COMPLETE_KHR    0x30FF
++#endif /* EGL_KHR_cl_event */
++
++#ifndef EGL_KHR_client_get_all_proc_addresses
++#define EGL_KHR_client_get_all_proc_addresses 1
++#endif /* EGL_KHR_client_get_all_proc_addresses */
++
++#ifndef EGL_KHR_config_attribs
++#define EGL_KHR_config_attribs 1
++#define EGL_CONFORMANT_KHR                0x3042
++#define EGL_VG_COLORSPACE_LINEAR_BIT_KHR  0x0020
++#define EGL_VG_ALPHA_FORMAT_PRE_BIT_KHR   0x0040
++#endif /* EGL_KHR_config_attribs */
++
++#ifndef EGL_KHR_create_context
++#define EGL_KHR_create_context 1
++#define EGL_CONTEXT_MAJOR_VERSION_KHR     0x3098
++#define EGL_CONTEXT_MINOR_VERSION_KHR     0x30FB
++#define EGL_CONTEXT_FLAGS_KHR             0x30FC
++#define EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR 0x30FD
++#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR 0x31BD
++#define EGL_NO_RESET_NOTIFICATION_KHR     0x31BE
++#define EGL_LOSE_CONTEXT_ON_RESET_KHR     0x31BF
++#define EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR  0x00000001
++#define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR 0x00000002
++#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR 0x00000004
++#define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR 0x00000001
++#define EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR 0x00000002
++#define EGL_OPENGL_ES3_BIT_KHR            0x00000040
++#endif /* EGL_KHR_create_context */
++
++#ifndef EGL_KHR_fence_sync
++#define EGL_KHR_fence_sync 1
++#ifdef KHRONOS_SUPPORT_INT64
++#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR 0x30F0
++#define EGL_SYNC_CONDITION_KHR            0x30F8
++#define EGL_SYNC_FENCE_KHR                0x30F9
++#endif /* KHRONOS_SUPPORT_INT64 */
++#endif /* EGL_KHR_fence_sync */
++
++#ifndef EGL_KHR_get_all_proc_addresses
++#define EGL_KHR_get_all_proc_addresses 1
++#endif /* EGL_KHR_get_all_proc_addresses */
++
++#ifndef EGL_KHR_gl_renderbuffer_image
++#define EGL_KHR_gl_renderbuffer_image 1
++#define EGL_GL_RENDERBUFFER_KHR           0x30B9
++#endif /* EGL_KHR_gl_renderbuffer_image */
++
++#ifndef EGL_KHR_gl_texture_2D_image
++#define EGL_KHR_gl_texture_2D_image 1
++#define EGL_GL_TEXTURE_2D_KHR             0x30B1
++#define EGL_GL_TEXTURE_LEVEL_KHR          0x30BC
++#endif /* EGL_KHR_gl_texture_2D_image */
++
++#ifndef EGL_KHR_gl_texture_3D_image
++#define EGL_KHR_gl_texture_3D_image 1
++#define EGL_GL_TEXTURE_3D_KHR             0x30B2
++#define EGL_GL_TEXTURE_ZOFFSET_KHR        0x30BD
++#endif /* EGL_KHR_gl_texture_3D_image */
++
++#ifndef EGL_KHR_gl_texture_cubemap_image
++#define EGL_KHR_gl_texture_cubemap_image 1
++#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR 0x30B3
++#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR 0x30B4
++#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR 0x30B5
++#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR 0x30B6
++#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR 0x30B7
++#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR 0x30B8
++#endif /* EGL_KHR_gl_texture_cubemap_image */
++
++#ifndef EGL_KHR_image
++#define EGL_KHR_image 1
++typedef void *EGLImageKHR;
++#define EGL_NATIVE_PIXMAP_KHR             0x30B0
++#define EGL_NO_IMAGE_KHR                  ((EGLImageKHR)0)
++typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEIMAGEKHRPROC) (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list);
++typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYIMAGEKHRPROC) (EGLDisplay dpy, EGLImageKHR image);
++#ifdef EGL_EGLEXT_PROTOTYPES
++EGLAPI EGLImageKHR EGLAPIENTRY eglCreateImageKHR (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list);
++EGLAPI EGLBoolean EGLAPIENTRY eglDestroyImageKHR (EGLDisplay dpy, EGLImageKHR image);
++#endif
++#endif /* EGL_KHR_image */
++
++#ifndef EGL_KHR_image_base
++#define EGL_KHR_image_base 1
++#define EGL_IMAGE_PRESERVED_KHR           0x30D2
++#endif /* EGL_KHR_image_base */
++
++#ifndef EGL_KHR_image_pixmap
++#define EGL_KHR_image_pixmap 1
++#endif /* EGL_KHR_image_pixmap */
++
++#ifndef EGL_KHR_lock_surface
++#define EGL_KHR_lock_surface 1
++#define EGL_READ_SURFACE_BIT_KHR          0x0001
++#define EGL_WRITE_SURFACE_BIT_KHR         0x0002
++#define EGL_LOCK_SURFACE_BIT_KHR          0x0080
++#define EGL_OPTIMAL_FORMAT_BIT_KHR        0x0100
++#define EGL_MATCH_FORMAT_KHR              0x3043
++#define EGL_FORMAT_RGB_565_EXACT_KHR      0x30C0
++#define EGL_FORMAT_RGB_565_KHR            0x30C1
++#define EGL_FORMAT_RGBA_8888_EXACT_KHR    0x30C2
++#define EGL_FORMAT_RGBA_8888_KHR          0x30C3
++#define EGL_MAP_PRESERVE_PIXELS_KHR       0x30C4
++#define EGL_LOCK_USAGE_HINT_KHR           0x30C5
++#define EGL_BITMAP_POINTER_KHR            0x30C6
++#define EGL_BITMAP_PITCH_KHR              0x30C7
++#define EGL_BITMAP_ORIGIN_KHR             0x30C8
++#define EGL_BITMAP_PIXEL_RED_OFFSET_KHR   0x30C9
++#define EGL_BITMAP_PIXEL_GREEN_OFFSET_KHR 0x30CA
++#define EGL_BITMAP_PIXEL_BLUE_OFFSET_KHR  0x30CB
++#define EGL_BITMAP_PIXEL_ALPHA_OFFSET_KHR 0x30CC
++#define EGL_BITMAP_PIXEL_LUMINANCE_OFFSET_KHR 0x30CD
++#define EGL_LOWER_LEFT_KHR                0x30CE
++#define EGL_UPPER_LEFT_KHR                0x30CF
++typedef EGLBoolean (EGLAPIENTRYP PFNEGLLOCKSURFACEKHRPROC) (EGLDisplay display, EGLSurface surface, const EGLint *attrib_list);
++typedef EGLBoolean (EGLAPIENTRYP PFNEGLUNLOCKSURFACEKHRPROC) (EGLDisplay display, EGLSurface surface);
++#ifdef EGL_EGLEXT_PROTOTYPES
++EGLAPI EGLBoolean EGLAPIENTRY eglLockSurfaceKHR (EGLDisplay display, EGLSurface surface, const EGLint *attrib_list);
++EGLAPI EGLBoolean EGLAPIENTRY eglUnlockSurfaceKHR (EGLDisplay display, EGLSurface surface);
++#endif
++#endif /* EGL_KHR_lock_surface */
++
++#ifndef EGL_KHR_lock_surface2
++#define EGL_KHR_lock_surface2 1
++#define EGL_BITMAP_PIXEL_SIZE_KHR         0x3110
++#endif /* EGL_KHR_lock_surface2 */
++
++#ifndef EGL_KHR_reusable_sync
++#define EGL_KHR_reusable_sync 1
++typedef void *EGLSyncKHR;
++typedef khronos_utime_nanoseconds_t EGLTimeKHR;
++#ifdef KHRONOS_SUPPORT_INT64
++#define EGL_SYNC_STATUS_KHR               0x30F1
++#define EGL_SIGNALED_KHR                  0x30F2
++#define EGL_UNSIGNALED_KHR                0x30F3
++#define EGL_TIMEOUT_EXPIRED_KHR           0x30F5
++#define EGL_CONDITION_SATISFIED_KHR       0x30F6
++#define EGL_SYNC_TYPE_KHR                 0x30F7
++#define EGL_SYNC_REUSABLE_KHR             0x30FA
++#define EGL_SYNC_FLUSH_COMMANDS_BIT_KHR   0x0001
++#define EGL_FOREVER_KHR                   0xFFFFFFFFFFFFFFFFull
++#define EGL_NO_SYNC_KHR                   ((EGLSyncKHR)0)
++typedef EGLSyncKHR (EGLAPIENTRYP PFNEGLCREATESYNCKHRPROC) (EGLDisplay dpy, EGLenum type, const EGLint *attrib_list);
++typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync);
++typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout);
++typedef EGLBoolean (EGLAPIENTRYP PFNEGLSIGNALSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode);
++typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value);
++#ifdef EGL_EGLEXT_PROTOTYPES
++EGLAPI EGLSyncKHR EGLAPIENTRY eglCreateSyncKHR (EGLDisplay dpy, EGLenum type, const EGLint *attrib_list);
++EGLAPI EGLBoolean EGLAPIENTRY eglDestroySyncKHR (EGLDisplay dpy, EGLSyncKHR sync);
++EGLAPI EGLint EGLAPIENTRY eglClientWaitSyncKHR (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout);
++EGLAPI EGLBoolean EGLAPIENTRY eglSignalSyncKHR (EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode);
++EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttribKHR (EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value);
++#endif
++#endif /* KHRONOS_SUPPORT_INT64 */
++#endif /* EGL_KHR_reusable_sync */
++
++#ifndef EGL_KHR_stream
++#define EGL_KHR_stream 1
++typedef void *EGLStreamKHR;
++typedef khronos_uint64_t EGLuint64KHR;
++#ifdef KHRONOS_SUPPORT_INT64
++#define EGL_NO_STREAM_KHR                 ((EGLStreamKHR)0)
++#define EGL_CONSUMER_LATENCY_USEC_KHR     0x3210
++#define EGL_PRODUCER_FRAME_KHR            0x3212
++#define EGL_CONSUMER_FRAME_KHR            0x3213
++#define EGL_STREAM_STATE_KHR              0x3214
++#define EGL_STREAM_STATE_CREATED_KHR      0x3215
++#define EGL_STREAM_STATE_CONNECTING_KHR   0x3216
++#define EGL_STREAM_STATE_EMPTY_KHR        0x3217
++#define EGL_STREAM_STATE_NEW_FRAME_AVAILABLE_KHR 0x3218
++#define EGL_STREAM_STATE_OLD_FRAME_AVAILABLE_KHR 0x3219
++#define EGL_STREAM_STATE_DISCONNECTED_KHR 0x321A
++#define EGL_BAD_STREAM_KHR                0x321B
++#define EGL_BAD_STATE_KHR                 0x321C
++typedef EGLStreamKHR (EGLAPIENTRYP PFNEGLCREATESTREAMKHRPROC) (EGLDisplay dpy, const EGLint *attrib_list);
++typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSTREAMKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream);
++typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMATTRIBKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint value);
++typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint *value);
++typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMU64KHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLuint64KHR *value);
++#ifdef EGL_EGLEXT_PROTOTYPES
++EGLAPI EGLStreamKHR EGLAPIENTRY eglCreateStreamKHR (EGLDisplay dpy, const EGLint *attrib_list);
++EGLAPI EGLBoolean EGLAPIENTRY eglDestroyStreamKHR (EGLDisplay dpy, EGLStreamKHR stream);
++EGLAPI EGLBoolean EGLAPIENTRY eglStreamAttribKHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint value);
++EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamKHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint *value);
++EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamu64KHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLuint64KHR *value);
++#endif
++#endif /* KHRONOS_SUPPORT_INT64 */
++#endif /* EGL_KHR_stream */
++
++#ifndef EGL_KHR_stream_consumer_gltexture
++#define EGL_KHR_stream_consumer_gltexture 1
++#ifdef EGL_KHR_stream
++#define EGL_CONSUMER_ACQUIRE_TIMEOUT_USEC_KHR 0x321E
++typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream);
++typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERACQUIREKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream);
++typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERRELEASEKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream);
++#ifdef EGL_EGLEXT_PROTOTYPES
++EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerGLTextureExternalKHR (EGLDisplay dpy, EGLStreamKHR stream);
++EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerAcquireKHR (EGLDisplay dpy, EGLStreamKHR stream);
++EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerReleaseKHR (EGLDisplay dpy, EGLStreamKHR stream);
++#endif
++#endif /* EGL_KHR_stream */
++#endif /* EGL_KHR_stream_consumer_gltexture */
++
++#ifndef EGL_KHR_stream_cross_process_fd
++#define EGL_KHR_stream_cross_process_fd 1
++typedef int EGLNativeFileDescriptorKHR;
++#ifdef EGL_KHR_stream
++#define EGL_NO_FILE_DESCRIPTOR_KHR        ((EGLNativeFileDescriptorKHR)(-1))
++typedef EGLNativeFileDescriptorKHR (EGLAPIENTRYP PFNEGLGETSTREAMFILEDESCRIPTORKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream);
++typedef EGLStreamKHR (EGLAPIENTRYP PFNEGLCREATESTREAMFROMFILEDESCRIPTORKHRPROC) (EGLDisplay dpy, EGLNativeFileDescriptorKHR file_descriptor);
++#ifdef EGL_EGLEXT_PROTOTYPES
++EGLAPI EGLNativeFileDescriptorKHR EGLAPIENTRY eglGetStreamFileDescriptorKHR (EGLDisplay dpy, EGLStreamKHR stream);
++EGLAPI EGLStreamKHR EGLAPIENTRY eglCreateStreamFromFileDescriptorKHR (EGLDisplay dpy, EGLNativeFileDescriptorKHR file_descriptor);
++#endif
++#endif /* EGL_KHR_stream */
++#endif /* EGL_KHR_stream_cross_process_fd */
++
++#ifndef EGL_KHR_stream_fifo
++#define EGL_KHR_stream_fifo 1
++#ifdef EGL_KHR_stream
++#define EGL_STREAM_FIFO_LENGTH_KHR        0x31FC
++#define EGL_STREAM_TIME_NOW_KHR           0x31FD
++#define EGL_STREAM_TIME_CONSUMER_KHR      0x31FE
++#define EGL_STREAM_TIME_PRODUCER_KHR      0x31FF
++typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMTIMEKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLTimeKHR *value);
++#ifdef EGL_EGLEXT_PROTOTYPES
++EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamTimeKHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLTimeKHR *value);
++#endif
++#endif /* EGL_KHR_stream */
++#endif /* EGL_KHR_stream_fifo */
++
++#ifndef EGL_KHR_stream_producer_aldatalocator
++#define EGL_KHR_stream_producer_aldatalocator 1
++#ifdef EGL_KHR_stream
++#endif /* EGL_KHR_stream */
++#endif /* EGL_KHR_stream_producer_aldatalocator */
++
++#ifndef EGL_KHR_stream_producer_eglsurface
++#define EGL_KHR_stream_producer_eglsurface 1
++#ifdef EGL_KHR_stream
++#define EGL_STREAM_BIT_KHR                0x0800
++typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATESTREAMPRODUCERSURFACEKHRPROC) (EGLDisplay dpy, EGLConfig config, EGLStreamKHR stream, const EGLint *attrib_list);
++#ifdef EGL_EGLEXT_PROTOTYPES
++EGLAPI EGLSurface EGLAPIENTRY eglCreateStreamProducerSurfaceKHR (EGLDisplay dpy, EGLConfig config, EGLStreamKHR stream, const EGLint *attrib_list);
++#endif
++#endif /* EGL_KHR_stream */
++#endif /* EGL_KHR_stream_producer_eglsurface */
++
++#ifndef EGL_KHR_surfaceless_context
++#define EGL_KHR_surfaceless_context 1
++#endif /* EGL_KHR_surfaceless_context */
++
++#ifndef EGL_KHR_vg_parent_image
++#define EGL_KHR_vg_parent_image 1
++#define EGL_VG_PARENT_IMAGE_KHR           0x30BA
++#endif /* EGL_KHR_vg_parent_image */
++
++#ifndef EGL_KHR_wait_sync
++#define EGL_KHR_wait_sync 1
++typedef EGLint (EGLAPIENTRYP PFNEGLWAITSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags);
++#ifdef EGL_EGLEXT_PROTOTYPES
++EGLAPI EGLint EGLAPIENTRY eglWaitSyncKHR (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags);
++#endif
++#endif /* EGL_KHR_wait_sync */
++
++#ifndef EGL_ANDROID_blob_cache
++#define EGL_ANDROID_blob_cache 1
++typedef khronos_ssize_t EGLsizeiANDROID;
++typedef void (*EGLSetBlobFuncANDROID) (const void *key, EGLsizeiANDROID keySize, const void *value, EGLsizeiANDROID valueSize);
++typedef EGLsizeiANDROID (*EGLGetBlobFuncANDROID) (const void *key, EGLsizeiANDROID keySize, void *value, EGLsizeiANDROID valueSize);
++typedef void (EGLAPIENTRYP PFNEGLSETBLOBCACHEFUNCSANDROIDPROC) (EGLDisplay dpy, EGLSetBlobFuncANDROID set, EGLGetBlobFuncANDROID get);
++#ifdef EGL_EGLEXT_PROTOTYPES
++EGLAPI void EGLAPIENTRY eglSetBlobCacheFuncsANDROID (EGLDisplay dpy, EGLSetBlobFuncANDROID set, EGLGetBlobFuncANDROID get);
++#endif
++#endif /* EGL_ANDROID_blob_cache */
++
++#ifndef EGL_ANDROID_framebuffer_target
++#define EGL_ANDROID_framebuffer_target 1
++#define EGL_FRAMEBUFFER_TARGET_ANDROID    0x3147
++#endif /* EGL_ANDROID_framebuffer_target */
++
++#ifndef EGL_ANDROID_image_native_buffer
++#define EGL_ANDROID_image_native_buffer 1
++#define EGL_NATIVE_BUFFER_ANDROID         0x3140
++#endif /* EGL_ANDROID_image_native_buffer */
++
++#ifndef EGL_ANDROID_native_fence_sync
++#define EGL_ANDROID_native_fence_sync 1
++#define EGL_SYNC_NATIVE_FENCE_ANDROID     0x3144
++#define EGL_SYNC_NATIVE_FENCE_FD_ANDROID  0x3145
++#define EGL_SYNC_NATIVE_FENCE_SIGNALED_ANDROID 0x3146
++#define EGL_NO_NATIVE_FENCE_FD_ANDROID    -1
++typedef EGLint (EGLAPIENTRYP PFNEGLDUPNATIVEFENCEFDANDROIDPROC) (EGLDisplay dpy, EGLSyncKHR sync);
++#ifdef EGL_EGLEXT_PROTOTYPES
++EGLAPI EGLint EGLAPIENTRY eglDupNativeFenceFDANDROID (EGLDisplay dpy, EGLSyncKHR sync);
++#endif
++#endif /* EGL_ANDROID_native_fence_sync */
++
++#ifndef EGL_ANDROID_recordable
++#define EGL_ANDROID_recordable 1
++#define EGL_RECORDABLE_ANDROID            0x3142
++#endif /* EGL_ANDROID_recordable */
++
++#ifndef EGL_ANGLE_d3d_share_handle_client_buffer
++#define EGL_ANGLE_d3d_share_handle_client_buffer 1
++#define EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE 0x3200
++#endif /* EGL_ANGLE_d3d_share_handle_client_buffer */
++
++#ifndef EGL_ANGLE_query_surface_pointer
++#define EGL_ANGLE_query_surface_pointer 1
++typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSURFACEPOINTERANGLEPROC) (EGLDisplay dpy, EGLSurface surface, EGLint attribute, void **value);
++#ifdef EGL_EGLEXT_PROTOTYPES
++EGLAPI EGLBoolean EGLAPIENTRY eglQuerySurfacePointerANGLE (EGLDisplay dpy, EGLSurface surface, EGLint attribute, void **value);
++#endif
++#endif /* EGL_ANGLE_query_surface_pointer */
++
++#ifndef EGL_ANGLE_surface_d3d_texture_2d_share_handle
++#define EGL_ANGLE_surface_d3d_texture_2d_share_handle 1
++#endif /* EGL_ANGLE_surface_d3d_texture_2d_share_handle */
++
++#ifndef EGL_ARM_pixmap_multisample_discard
++#define EGL_ARM_pixmap_multisample_discard 1
++#define EGL_DISCARD_SAMPLES_ARM           0x3286
++#endif /* EGL_ARM_pixmap_multisample_discard */
++
++#ifndef EGL_EXT_buffer_age
++#define EGL_EXT_buffer_age 1
++#define EGL_BUFFER_AGE_EXT                0x313D
++#endif /* EGL_EXT_buffer_age */
++
++#ifndef EGL_EXT_client_extensions
++#define EGL_EXT_client_extensions 1
++#endif /* EGL_EXT_client_extensions */
++
++#ifndef EGL_EXT_create_context_robustness
++#define EGL_EXT_create_context_robustness 1
++#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT 0x30BF
++#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT 0x3138
++#define EGL_NO_RESET_NOTIFICATION_EXT     0x31BE
++#define EGL_LOSE_CONTEXT_ON_RESET_EXT     0x31BF
++#endif /* EGL_EXT_create_context_robustness */
++
++#ifndef EGL_EXT_image_dma_buf_import
++#define EGL_EXT_image_dma_buf_import 1
++#define EGL_LINUX_DMA_BUF_EXT             0x3270
++#define EGL_LINUX_DRM_FOURCC_EXT          0x3271
++#define EGL_DMA_BUF_PLANE0_FD_EXT         0x3272
++#define EGL_DMA_BUF_PLANE0_OFFSET_EXT     0x3273
++#define EGL_DMA_BUF_PLANE0_PITCH_EXT      0x3274
++#define EGL_DMA_BUF_PLANE1_FD_EXT         0x3275
++#define EGL_DMA_BUF_PLANE1_OFFSET_EXT     0x3276
++#define EGL_DMA_BUF_PLANE1_PITCH_EXT      0x3277
++#define EGL_DMA_BUF_PLANE2_FD_EXT         0x3278
++#define EGL_DMA_BUF_PLANE2_OFFSET_EXT     0x3279
++#define EGL_DMA_BUF_PLANE2_PITCH_EXT      0x327A
++#define EGL_YUV_COLOR_SPACE_HINT_EXT      0x327B
++#define EGL_SAMPLE_RANGE_HINT_EXT         0x327C
++#define EGL_YUV_CHROMA_HORIZONTAL_SITING_HINT_EXT 0x327D
++#define EGL_YUV_CHROMA_VERTICAL_SITING_HINT_EXT 0x327E
++#define EGL_ITU_REC601_EXT                0x327F
++#define EGL_ITU_REC709_EXT                0x3280
++#define EGL_ITU_REC2020_EXT               0x3281
++#define EGL_YUV_FULL_RANGE_EXT            0x3282
++#define EGL_YUV_NARROW_RANGE_EXT          0x3283
++#define EGL_YUV_CHROMA_SITING_0_EXT       0x3284
++#define EGL_YUV_CHROMA_SITING_0_5_EXT     0x3285
++#endif /* EGL_EXT_image_dma_buf_import */
++
++#ifndef EGL_EXT_multiview_window
++#define EGL_EXT_multiview_window 1
++#define EGL_MULTIVIEW_VIEW_COUNT_EXT      0x3134
++#endif /* EGL_EXT_multiview_window */
++
++#ifndef EGL_EXT_platform_base
++#define EGL_EXT_platform_base 1
++typedef EGLDisplay (EGLAPIENTRYP PFNEGLGETPLATFORMDISPLAYEXTPROC) (EGLenum platform, void *native_display, const EGLint *attrib_list);
++typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC) (EGLDisplay dpy, EGLConfig config, void *native_window, const EGLint *attrib_list);
++typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPLATFORMPIXMAPSURFACEEXTPROC) (EGLDisplay dpy, EGLConfig config, void *native_pixmap, const EGLint *attrib_list);
++#ifdef EGL_EGLEXT_PROTOTYPES
++EGLAPI EGLDisplay EGLAPIENTRY eglGetPlatformDisplayEXT (EGLenum platform, void *native_display, const EGLint *attrib_list);
++EGLAPI EGLSurface EGLAPIENTRY eglCreatePlatformWindowSurfaceEXT (EGLDisplay dpy, EGLConfig config, void *native_window, const EGLint *attrib_list);
++EGLAPI EGLSurface EGLAPIENTRY eglCreatePlatformPixmapSurfaceEXT (EGLDisplay dpy, EGLConfig config, void *native_pixmap, const EGLint *attrib_list);
++#endif
++#endif /* EGL_EXT_platform_base */
++
++#ifndef EGL_EXT_platform_x11
++#define EGL_EXT_platform_x11 1
++#define EGL_PLATFORM_X11_EXT              0x31D5
++#define EGL_PLATFORM_X11_SCREEN_EXT       0x31D6
++#endif /* EGL_EXT_platform_x11 */
++
++#ifndef EGL_EXT_swap_buffers_with_damage
++#define EGL_EXT_swap_buffers_with_damage 1
++typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC) (EGLDisplay dpy, EGLSurface surface, EGLint *rects, EGLint n_rects);
++#ifdef EGL_EGLEXT_PROTOTYPES
++EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffersWithDamageEXT (EGLDisplay dpy, EGLSurface surface, EGLint *rects, EGLint n_rects);
++#endif
++#endif /* EGL_EXT_swap_buffers_with_damage */
++
++#ifndef EGL_HI_clientpixmap
++#define EGL_HI_clientpixmap 1
++struct EGLClientPixmapHI {
++    void  *pData;
++    EGLint iWidth;
++    EGLint iHeight;
++    EGLint iStride;
++};
++#define EGL_CLIENT_PIXMAP_POINTER_HI      0x8F74
++typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPIXMAPSURFACEHIPROC) (EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI *pixmap);
++#ifdef EGL_EGLEXT_PROTOTYPES
++EGLAPI EGLSurface EGLAPIENTRY eglCreatePixmapSurfaceHI (EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI *pixmap);
++#endif
++#endif /* EGL_HI_clientpixmap */
++
++#ifndef EGL_HI_colorformats
++#define EGL_HI_colorformats 1
++#define EGL_COLOR_FORMAT_HI               0x8F70
++#define EGL_COLOR_RGB_HI                  0x8F71
++#define EGL_COLOR_RGBA_HI                 0x8F72
++#define EGL_COLOR_ARGB_HI                 0x8F73
++#endif /* EGL_HI_colorformats */
++
++#ifndef EGL_IMG_context_priority
++#define EGL_IMG_context_priority 1
++#define EGL_CONTEXT_PRIORITY_LEVEL_IMG    0x3100
++#define EGL_CONTEXT_PRIORITY_HIGH_IMG     0x3101
++#define EGL_CONTEXT_PRIORITY_MEDIUM_IMG   0x3102
++#define EGL_CONTEXT_PRIORITY_LOW_IMG      0x3103
++#endif /* EGL_IMG_context_priority */
++
++#ifndef EGL_MESA_drm_image
++#define EGL_MESA_drm_image 1
++#define EGL_DRM_BUFFER_FORMAT_MESA        0x31D0
++#define EGL_DRM_BUFFER_USE_MESA           0x31D1
++#define EGL_DRM_BUFFER_FORMAT_ARGB32_MESA 0x31D2
++#define EGL_DRM_BUFFER_MESA               0x31D3
++#define EGL_DRM_BUFFER_STRIDE_MESA        0x31D4
++#define EGL_DRM_BUFFER_USE_SCANOUT_MESA   0x00000001
++#define EGL_DRM_BUFFER_USE_SHARE_MESA     0x00000002
++typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEDRMIMAGEMESAPROC) (EGLDisplay dpy, const EGLint *attrib_list);
++typedef EGLBoolean (EGLAPIENTRYP PFNEGLEXPORTDRMIMAGEMESAPROC) (EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride);
++#ifdef EGL_EGLEXT_PROTOTYPES
++EGLAPI EGLImageKHR EGLAPIENTRY eglCreateDRMImageMESA (EGLDisplay dpy, const EGLint *attrib_list);
++EGLAPI EGLBoolean EGLAPIENTRY eglExportDRMImageMESA (EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride);
++#endif
++#endif /* EGL_MESA_drm_image */
++
++#ifndef EGL_NV_3dvision_surface
++#define EGL_NV_3dvision_surface 1
++#define EGL_AUTO_STEREO_NV                0x3136
++#endif /* EGL_NV_3dvision_surface */
++
++#ifndef EGL_NV_coverage_sample
++#define EGL_NV_coverage_sample 1
++#define EGL_COVERAGE_BUFFERS_NV           0x30E0
++#define EGL_COVERAGE_SAMPLES_NV           0x30E1
++#endif /* EGL_NV_coverage_sample */
++
++#ifndef EGL_NV_coverage_sample_resolve
++#define EGL_NV_coverage_sample_resolve 1
++#define EGL_COVERAGE_SAMPLE_RESOLVE_NV    0x3131
++#define EGL_COVERAGE_SAMPLE_RESOLVE_DEFAULT_NV 0x3132
++#define EGL_COVERAGE_SAMPLE_RESOLVE_NONE_NV 0x3133
++#endif /* EGL_NV_coverage_sample_resolve */
++
++#ifndef EGL_NV_depth_nonlinear
++#define EGL_NV_depth_nonlinear 1
++#define EGL_DEPTH_ENCODING_NV             0x30E2
++#define EGL_DEPTH_ENCODING_NONE_NV        0
++#define EGL_DEPTH_ENCODING_NONLINEAR_NV   0x30E3
++#endif /* EGL_NV_depth_nonlinear */
++
++#ifndef EGL_NV_native_query
++#define EGL_NV_native_query 1
++typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYNATIVEDISPLAYNVPROC) (EGLDisplay dpy, EGLNativeDisplayType *display_id);
++typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYNATIVEWINDOWNVPROC) (EGLDisplay dpy, EGLSurface surf, EGLNativeWindowType *window);
++typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYNATIVEPIXMAPNVPROC) (EGLDisplay dpy, EGLSurface surf, EGLNativePixmapType *pixmap);
++#ifdef EGL_EGLEXT_PROTOTYPES
++EGLAPI EGLBoolean EGLAPIENTRY eglQueryNativeDisplayNV (EGLDisplay dpy, EGLNativeDisplayType *display_id);
++EGLAPI EGLBoolean EGLAPIENTRY eglQueryNativeWindowNV (EGLDisplay dpy, EGLSurface surf, EGLNativeWindowType *window);
++EGLAPI EGLBoolean EGLAPIENTRY eglQueryNativePixmapNV (EGLDisplay dpy, EGLSurface surf, EGLNativePixmapType *pixmap);
++#endif
++#endif /* EGL_NV_native_query */
++
++#ifndef EGL_NV_post_convert_rounding
++#define EGL_NV_post_convert_rounding 1
++#endif /* EGL_NV_post_convert_rounding */
++
++#ifndef EGL_NV_post_sub_buffer
++#define EGL_NV_post_sub_buffer 1
++#define EGL_POST_SUB_BUFFER_SUPPORTED_NV  0x30BE
++typedef EGLBoolean (EGLAPIENTRYP PFNEGLPOSTSUBBUFFERNVPROC) (EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height);
++#ifdef EGL_EGLEXT_PROTOTYPES
++EGLAPI EGLBoolean EGLAPIENTRY eglPostSubBufferNV (EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height);
++#endif
++#endif /* EGL_NV_post_sub_buffer */
++
++#ifndef EGL_NV_stream_sync
++#define EGL_NV_stream_sync 1
++#define EGL_SYNC_NEW_FRAME_NV             0x321F
++typedef EGLSyncKHR (EGLAPIENTRYP PFNEGLCREATESTREAMSYNCNVPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum type, const EGLint *attrib_list);
++#ifdef EGL_EGLEXT_PROTOTYPES
++EGLAPI EGLSyncKHR EGLAPIENTRY eglCreateStreamSyncNV (EGLDisplay dpy, EGLStreamKHR stream, EGLenum type, const EGLint *attrib_list);
++#endif
++#endif /* EGL_NV_stream_sync */
++
++#ifndef EGL_NV_sync
++#define EGL_NV_sync 1
++typedef void *EGLSyncNV;
++typedef khronos_utime_nanoseconds_t EGLTimeNV;
++#ifdef KHRONOS_SUPPORT_INT64
++#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_NV 0x30E6
++#define EGL_SYNC_STATUS_NV                0x30E7
++#define EGL_SIGNALED_NV                   0x30E8
++#define EGL_UNSIGNALED_NV                 0x30E9
++#define EGL_SYNC_FLUSH_COMMANDS_BIT_NV    0x0001
++#define EGL_FOREVER_NV                    0xFFFFFFFFFFFFFFFFull
++#define EGL_ALREADY_SIGNALED_NV           0x30EA
++#define EGL_TIMEOUT_EXPIRED_NV            0x30EB
++#define EGL_CONDITION_SATISFIED_NV        0x30EC
++#define EGL_SYNC_TYPE_NV                  0x30ED
++#define EGL_SYNC_CONDITION_NV             0x30EE
++#define EGL_SYNC_FENCE_NV                 0x30EF
++#define EGL_NO_SYNC_NV                    ((EGLSyncNV)0)
++typedef EGLSyncNV (EGLAPIENTRYP PFNEGLCREATEFENCESYNCNVPROC) (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list);
++typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCNVPROC) (EGLSyncNV sync);
++typedef EGLBoolean (EGLAPIENTRYP PFNEGLFENCENVPROC) (EGLSyncNV sync);
++typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCNVPROC) (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout);
++typedef EGLBoolean (EGLAPIENTRYP PFNEGLSIGNALSYNCNVPROC) (EGLSyncNV sync, EGLenum mode);
++typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBNVPROC) (EGLSyncNV sync, EGLint attribute, EGLint *value);
++#ifdef EGL_EGLEXT_PROTOTYPES
++EGLAPI EGLSyncNV EGLAPIENTRY eglCreateFenceSyncNV (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list);
++EGLAPI EGLBoolean EGLAPIENTRY eglDestroySyncNV (EGLSyncNV sync);
++EGLAPI EGLBoolean EGLAPIENTRY eglFenceNV (EGLSyncNV sync);
++EGLAPI EGLint EGLAPIENTRY eglClientWaitSyncNV (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout);
++EGLAPI EGLBoolean EGLAPIENTRY eglSignalSyncNV (EGLSyncNV sync, EGLenum mode);
++EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttribNV (EGLSyncNV sync, EGLint attribute, EGLint *value);
++#endif
++#endif /* KHRONOS_SUPPORT_INT64 */
++#endif /* EGL_NV_sync */
++
++#ifndef EGL_NV_system_time
++#define EGL_NV_system_time 1
++typedef khronos_utime_nanoseconds_t EGLuint64NV;
++#ifdef KHRONOS_SUPPORT_INT64
++typedef EGLuint64NV (EGLAPIENTRYP PFNEGLGETSYSTEMTIMEFREQUENCYNVPROC) (void);
++typedef EGLuint64NV (EGLAPIENTRYP PFNEGLGETSYSTEMTIMENVPROC) (void);
++#ifdef EGL_EGLEXT_PROTOTYPES
++EGLAPI EGLuint64NV EGLAPIENTRY eglGetSystemTimeFrequencyNV (void);
++EGLAPI EGLuint64NV EGLAPIENTRY eglGetSystemTimeNV (void);
++#endif
++#endif /* KHRONOS_SUPPORT_INT64 */
++#endif /* EGL_NV_system_time */
++
++#ifdef __cplusplus
++}
++#endif
++
++#endif
+diff -rupN a/usr/include/EGL/egl.h b/usr/include/EGL/egl.h
+--- a/usr/include/EGL/egl.h	1970-01-01 01:00:00.000000000 +0100
++++ b/usr/include/EGL/egl.h	2013-10-09 09:57:33.000000000 +0200
+@@ -0,0 +1,329 @@
++/* -*- mode: c; tab-width: 8; -*- */
++/* vi: set sw=4 ts=8: */
++/* Reference version of egl.h for EGL 1.4.
++ * $Revision: 9356 $ on $Date: 2009-10-21 02:52:25 -0700 (Wed, 21 Oct 2009) $
++ */
++
++/*
++** Copyright (c) 2007-2009 The Khronos Group Inc.
++**
++** Permission is hereby granted, free of charge, to any person obtaining a
++** copy of this software and/or associated documentation files (the
++** "Materials"), to deal in the Materials without restriction, including
++** without limitation the rights to use, copy, modify, merge, publish,
++** distribute, sublicense, and/or sell copies of the Materials, and to
++** permit persons to whom the Materials are furnished to do so, subject to
++** the following conditions:
++**
++** The above copyright notice and this permission notice shall be included
++** in all copies or substantial portions of the Materials.
++**
++** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
++** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
++** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
++** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
++** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
++** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
++** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
++*/
++
++#ifndef __egl_h_
++#define __egl_h_
++
++/* All platform-dependent types and macro boilerplate (such as EGLAPI
++ * and EGLAPIENTRY) should go in eglplatform.h.
++ */
++#include <EGL/eglplatform.h>
++
++#ifdef __cplusplus
++extern "C" {
++#endif
++
++/* EGL Types */
++/* EGLint is defined in eglplatform.h */
++typedef unsigned int EGLBoolean;
++typedef unsigned int EGLenum;
++typedef void *EGLConfig;
++typedef void *EGLContext;
++typedef void *EGLDisplay;
++typedef void *EGLSurface;
++typedef void *EGLClientBuffer;
++
++/* EGL Versioning */
++#define EGL_VERSION_1_0			1
++#define EGL_VERSION_1_1			1
++#define EGL_VERSION_1_2			1
++#define EGL_VERSION_1_3			1
++#define EGL_VERSION_1_4			1
++
++/* EGL Enumerants. Bitmasks and other exceptional cases aside, most
++ * enums are assigned unique values starting at 0x3000.
++ */
++
++/* EGL aliases */
++#define EGL_FALSE			0
++#define EGL_TRUE			1
++
++/* Out-of-band handle values */
++#define EGL_DEFAULT_DISPLAY		((EGLNativeDisplayType)0)
++#define EGL_NO_CONTEXT			((EGLContext)0)
++#define EGL_NO_DISPLAY			((EGLDisplay)0)
++#define EGL_NO_SURFACE			((EGLSurface)0)
++
++/* Out-of-band attribute value */
++#define EGL_DONT_CARE			((EGLint)-1)
++
++/* Errors / GetError return values */
++#define EGL_SUCCESS			0x3000
++#define EGL_NOT_INITIALIZED		0x3001
++#define EGL_BAD_ACCESS			0x3002
++#define EGL_BAD_ALLOC			0x3003
++#define EGL_BAD_ATTRIBUTE		0x3004
++#define EGL_BAD_CONFIG			0x3005
++#define EGL_BAD_CONTEXT			0x3006
++#define EGL_BAD_CURRENT_SURFACE		0x3007
++#define EGL_BAD_DISPLAY			0x3008
++#define EGL_BAD_MATCH			0x3009
++#define EGL_BAD_NATIVE_PIXMAP		0x300A
++#define EGL_BAD_NATIVE_WINDOW		0x300B
++#define EGL_BAD_PARAMETER		0x300C
++#define EGL_BAD_SURFACE			0x300D
++#define EGL_CONTEXT_LOST		0x300E	/* EGL 1.1 - IMG_power_management */
++
++/* Reserved 0x300F-0x301F for additional errors */
++
++/* Config attributes */
++#define EGL_BUFFER_SIZE			0x3020
++#define EGL_ALPHA_SIZE			0x3021
++#define EGL_BLUE_SIZE			0x3022
++#define EGL_GREEN_SIZE			0x3023
++#define EGL_RED_SIZE			0x3024
++#define EGL_DEPTH_SIZE			0x3025
++#define EGL_STENCIL_SIZE		0x3026
++#define EGL_CONFIG_CAVEAT		0x3027
++#define EGL_CONFIG_ID			0x3028
++#define EGL_LEVEL			0x3029
++#define EGL_MAX_PBUFFER_HEIGHT		0x302A
++#define EGL_MAX_PBUFFER_PIXELS		0x302B
++#define EGL_MAX_PBUFFER_WIDTH		0x302C
++#define EGL_NATIVE_RENDERABLE		0x302D
++#define EGL_NATIVE_VISUAL_ID		0x302E
++#define EGL_NATIVE_VISUAL_TYPE		0x302F
++#define EGL_SAMPLES			0x3031
++#define EGL_SAMPLE_BUFFERS		0x3032
++#define EGL_SURFACE_TYPE		0x3033
++#define EGL_TRANSPARENT_TYPE		0x3034
++#define EGL_TRANSPARENT_BLUE_VALUE	0x3035
++#define EGL_TRANSPARENT_GREEN_VALUE	0x3036
++#define EGL_TRANSPARENT_RED_VALUE	0x3037
++#define EGL_NONE			0x3038	/* Attrib list terminator */
++#define EGL_BIND_TO_TEXTURE_RGB		0x3039
++#define EGL_BIND_TO_TEXTURE_RGBA	0x303A
++#define EGL_MIN_SWAP_INTERVAL		0x303B
++#define EGL_MAX_SWAP_INTERVAL		0x303C
++#define EGL_LUMINANCE_SIZE		0x303D
++#define EGL_ALPHA_MASK_SIZE		0x303E
++#define EGL_COLOR_BUFFER_TYPE		0x303F
++#define EGL_RENDERABLE_TYPE		0x3040
++#define EGL_MATCH_NATIVE_PIXMAP		0x3041	/* Pseudo-attribute (not queryable) */
++#define EGL_CONFORMANT			0x3042
++
++/* Reserved 0x3041-0x304F for additional config attributes */
++
++/* Config attribute values */
++#define EGL_SLOW_CONFIG			0x3050	/* EGL_CONFIG_CAVEAT value */
++#define EGL_NON_CONFORMANT_CONFIG	0x3051	/* EGL_CONFIG_CAVEAT value */
++#define EGL_TRANSPARENT_RGB		0x3052	/* EGL_TRANSPARENT_TYPE value */
++#define EGL_RGB_BUFFER			0x308E	/* EGL_COLOR_BUFFER_TYPE value */
++#define EGL_LUMINANCE_BUFFER		0x308F	/* EGL_COLOR_BUFFER_TYPE value */
++
++/* More config attribute values, for EGL_TEXTURE_FORMAT */
++#define EGL_NO_TEXTURE			0x305C
++#define EGL_TEXTURE_RGB			0x305D
++#define EGL_TEXTURE_RGBA		0x305E
++#define EGL_TEXTURE_2D			0x305F
++
++/* Config attribute mask bits */
++#define EGL_PBUFFER_BIT			0x0001	/* EGL_SURFACE_TYPE mask bits */
++#define EGL_PIXMAP_BIT			0x0002	/* EGL_SURFACE_TYPE mask bits */
++#define EGL_WINDOW_BIT			0x0004	/* EGL_SURFACE_TYPE mask bits */
++#define EGL_VG_COLORSPACE_LINEAR_BIT	0x0020	/* EGL_SURFACE_TYPE mask bits */
++#define EGL_VG_ALPHA_FORMAT_PRE_BIT	0x0040	/* EGL_SURFACE_TYPE mask bits */
++#define EGL_MULTISAMPLE_RESOLVE_BOX_BIT 0x0200	/* EGL_SURFACE_TYPE mask bits */
++#define EGL_SWAP_BEHAVIOR_PRESERVED_BIT 0x0400	/* EGL_SURFACE_TYPE mask bits */
++
++#define EGL_OPENGL_ES_BIT		0x0001	/* EGL_RENDERABLE_TYPE mask bits */
++#define EGL_OPENVG_BIT			0x0002	/* EGL_RENDERABLE_TYPE mask bits */
++#define EGL_OPENGL_ES2_BIT		0x0004	/* EGL_RENDERABLE_TYPE mask bits */
++#define EGL_OPENGL_BIT			0x0008	/* EGL_RENDERABLE_TYPE mask bits */
++
++/* QueryString targets */
++#define EGL_VENDOR			0x3053
++#define EGL_VERSION			0x3054
++#define EGL_EXTENSIONS			0x3055
++#define EGL_CLIENT_APIS			0x308D
++
++/* QuerySurface / SurfaceAttrib / CreatePbufferSurface targets */
++#define EGL_HEIGHT			0x3056
++#define EGL_WIDTH			0x3057
++#define EGL_LARGEST_PBUFFER		0x3058
++#define EGL_TEXTURE_FORMAT		0x3080
++#define EGL_TEXTURE_TARGET		0x3081
++#define EGL_MIPMAP_TEXTURE		0x3082
++#define EGL_MIPMAP_LEVEL		0x3083
++#define EGL_RENDER_BUFFER		0x3086
++#define EGL_VG_COLORSPACE		0x3087
++#define EGL_VG_ALPHA_FORMAT		0x3088
++#define EGL_HORIZONTAL_RESOLUTION	0x3090
++#define EGL_VERTICAL_RESOLUTION		0x3091
++#define EGL_PIXEL_ASPECT_RATIO		0x3092
++#define EGL_SWAP_BEHAVIOR		0x3093
++#define EGL_MULTISAMPLE_RESOLVE		0x3099
++
++/* EGL_RENDER_BUFFER values / BindTexImage / ReleaseTexImage buffer targets */
++#define EGL_BACK_BUFFER			0x3084
++#define EGL_SINGLE_BUFFER		0x3085
++
++/* OpenVG color spaces */
++#define EGL_VG_COLORSPACE_sRGB		0x3089	/* EGL_VG_COLORSPACE value */
++#define EGL_VG_COLORSPACE_LINEAR	0x308A	/* EGL_VG_COLORSPACE value */
++
++/* OpenVG alpha formats */
++#define EGL_VG_ALPHA_FORMAT_NONPRE	0x308B	/* EGL_ALPHA_FORMAT value */
++#define EGL_VG_ALPHA_FORMAT_PRE		0x308C	/* EGL_ALPHA_FORMAT value */
++
++/* Constant scale factor by which fractional display resolutions &
++ * aspect ratio are scaled when queried as integer values.
++ */
++#define EGL_DISPLAY_SCALING		10000
++
++/* Unknown display resolution/aspect ratio */
++#define EGL_UNKNOWN			((EGLint)-1)
++
++/* Back buffer swap behaviors */
++#define EGL_BUFFER_PRESERVED		0x3094	/* EGL_SWAP_BEHAVIOR value */
++#define EGL_BUFFER_DESTROYED		0x3095	/* EGL_SWAP_BEHAVIOR value */
++
++/* CreatePbufferFromClientBuffer buffer types */
++#define EGL_OPENVG_IMAGE		0x3096
++
++/* QueryContext targets */
++#define EGL_CONTEXT_CLIENT_TYPE		0x3097
++
++/* CreateContext attributes */
++#define EGL_CONTEXT_CLIENT_VERSION	0x3098
++
++/* Multisample resolution behaviors */
++#define EGL_MULTISAMPLE_RESOLVE_DEFAULT 0x309A	/* EGL_MULTISAMPLE_RESOLVE value */
++#define EGL_MULTISAMPLE_RESOLVE_BOX	0x309B	/* EGL_MULTISAMPLE_RESOLVE value */
++
++/* BindAPI/QueryAPI targets */
++#define EGL_OPENGL_ES_API		0x30A0
++#define EGL_OPENVG_API			0x30A1
++#define EGL_OPENGL_API			0x30A2
++
++/* GetCurrentSurface targets */
++#define EGL_DRAW			0x3059
++#define EGL_READ			0x305A
++
++/* WaitNative engines */
++#define EGL_CORE_NATIVE_ENGINE		0x305B
++
++/* EGL 1.2 tokens renamed for consistency in EGL 1.3 */
++#define EGL_COLORSPACE			EGL_VG_COLORSPACE
++#define EGL_ALPHA_FORMAT		EGL_VG_ALPHA_FORMAT
++#define EGL_COLORSPACE_sRGB		EGL_VG_COLORSPACE_sRGB
++#define EGL_COLORSPACE_LINEAR		EGL_VG_COLORSPACE_LINEAR
++#define EGL_ALPHA_FORMAT_NONPRE		EGL_VG_ALPHA_FORMAT_NONPRE
++#define EGL_ALPHA_FORMAT_PRE		EGL_VG_ALPHA_FORMAT_PRE
++
++/* EGL extensions must request enum blocks from the Khronos
++ * API Registrar, who maintains the enumerant registry. Submit
++ * a bug in Khronos Bugzilla against task "Registry".
++ */
++
++
++
++/* EGL Functions */
++
++EGLAPI EGLint EGLAPIENTRY eglGetError(void);
++
++EGLAPI EGLDisplay EGLAPIENTRY eglGetDisplay(EGLNativeDisplayType display_id);
++EGLAPI EGLBoolean EGLAPIENTRY eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor);
++EGLAPI EGLBoolean EGLAPIENTRY eglTerminate(EGLDisplay dpy);
++
++EGLAPI const char * EGLAPIENTRY eglQueryString(EGLDisplay dpy, EGLint name);
++
++EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigs(EGLDisplay dpy, EGLConfig *configs,
++			 EGLint config_size, EGLint *num_config);
++EGLAPI EGLBoolean EGLAPIENTRY eglChooseConfig(EGLDisplay dpy, const EGLint *attrib_list,
++			   EGLConfig *configs, EGLint config_size,
++			   EGLint *num_config);
++EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config,
++			      EGLint attribute, EGLint *value);
++
++EGLAPI EGLSurface EGLAPIENTRY eglCreateWindowSurface(EGLDisplay dpy, EGLConfig config,
++				  EGLNativeWindowType win,
++				  const EGLint *attrib_list);
++EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferSurface(EGLDisplay dpy, EGLConfig config,
++				   const EGLint *attrib_list);
++EGLAPI EGLSurface EGLAPIENTRY eglCreatePixmapSurface(EGLDisplay dpy, EGLConfig config,
++				  EGLNativePixmapType pixmap,
++				  const EGLint *attrib_list);
++EGLAPI EGLBoolean EGLAPIENTRY eglDestroySurface(EGLDisplay dpy, EGLSurface surface);
++EGLAPI EGLBoolean EGLAPIENTRY eglQuerySurface(EGLDisplay dpy, EGLSurface surface,
++			   EGLint attribute, EGLint *value);
++
++EGLAPI EGLBoolean EGLAPIENTRY eglBindAPI(EGLenum api);
++EGLAPI EGLenum EGLAPIENTRY eglQueryAPI(void);
++
++EGLAPI EGLBoolean EGLAPIENTRY eglWaitClient(void);
++
++EGLAPI EGLBoolean EGLAPIENTRY eglReleaseThread(void);
++
++EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferFromClientBuffer(
++	      EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer,
++	      EGLConfig config, const EGLint *attrib_list);
++
++EGLAPI EGLBoolean EGLAPIENTRY eglSurfaceAttrib(EGLDisplay dpy, EGLSurface surface,
++			    EGLint attribute, EGLint value);
++EGLAPI EGLBoolean EGLAPIENTRY eglBindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
++EGLAPI EGLBoolean EGLAPIENTRY eglReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
++
++
++EGLAPI EGLBoolean EGLAPIENTRY eglSwapInterval(EGLDisplay dpy, EGLint interval);
++
++
++EGLAPI EGLContext EGLAPIENTRY eglCreateContext(EGLDisplay dpy, EGLConfig config,
++			    EGLContext share_context,
++			    const EGLint *attrib_list);
++EGLAPI EGLBoolean EGLAPIENTRY eglDestroyContext(EGLDisplay dpy, EGLContext ctx);
++EGLAPI EGLBoolean EGLAPIENTRY eglMakeCurrent(EGLDisplay dpy, EGLSurface draw,
++			  EGLSurface read, EGLContext ctx);
++
++EGLAPI EGLContext EGLAPIENTRY eglGetCurrentContext(void);
++EGLAPI EGLSurface EGLAPIENTRY eglGetCurrentSurface(EGLint readdraw);
++EGLAPI EGLDisplay EGLAPIENTRY eglGetCurrentDisplay(void);
++EGLAPI EGLBoolean EGLAPIENTRY eglQueryContext(EGLDisplay dpy, EGLContext ctx,
++			   EGLint attribute, EGLint *value);
++
++EGLAPI EGLBoolean EGLAPIENTRY eglWaitGL(void);
++EGLAPI EGLBoolean EGLAPIENTRY eglWaitNative(EGLint engine);
++EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffers(EGLDisplay dpy, EGLSurface surface);
++EGLAPI EGLBoolean EGLAPIENTRY eglCopyBuffers(EGLDisplay dpy, EGLSurface surface,
++			  EGLNativePixmapType target);
++
++/* This is a generic function pointer type, whose name indicates it must
++ * be cast to the proper type *and calling convention* before use.
++ */
++typedef void (*__eglMustCastToProperFunctionPointerType)(void);
++
++/* Now, define eglGetProcAddress using the generic function ptr. type */
++EGLAPI __eglMustCastToProperFunctionPointerType EGLAPIENTRY
++       eglGetProcAddress(const char *procname);
++
++#ifdef __cplusplus
++}
++#endif
++
++#endif /* __egl_h_ */
+diff -rupN a/usr/include/EGL/eglplatform.h b/usr/include/EGL/eglplatform.h
+--- a/usr/include/EGL/eglplatform.h	1970-01-01 01:00:00.000000000 +0100
++++ b/usr/include/EGL/eglplatform.h	2014-11-03 15:56:55.376739000 +0100
+@@ -0,0 +1,146 @@
++#ifndef __eglplatform_h_
++#define __eglplatform_h_
++
++/*
++** Copyright (c) 2007-2009 The Khronos Group Inc.
++**
++** Permission is hereby granted, free of charge, to any person obtaining a
++** copy of this software and/or associated documentation files (the
++** "Materials"), to deal in the Materials without restriction, including
++** without limitation the rights to use, copy, modify, merge, publish,
++** distribute, sublicense, and/or sell copies of the Materials, and to
++** permit persons to whom the Materials are furnished to do so, subject to
++** the following conditions:
++**
++** The above copyright notice and this permission notice shall be included
++** in all copies or substantial portions of the Materials.
++**
++** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
++** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
++** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
++** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
++** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
++** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
++** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
++*/
++
++/* Platform-specific types and definitions for egl.h
++ * $Revision: 12306 $ on $Date: 2010-08-25 09:51:28 -0700 (Wed, 25 Aug 2010) $
++ *
++ * Adopters may modify khrplatform.h and this file to suit their platform.
++ * You are encouraged to submit all modifications to the Khronos group so that
++ * they can be included in future versions of this file.  Please submit changes
++ * by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla)
++ * by filing a bug against product "EGL" component "Registry".
++ */
++
++#include <KHR/khrplatform.h>
++
++/* Macros used in EGL function prototype declarations.
++ *
++ * EGL functions should be prototyped as:
++ *
++ * EGLAPI return-type EGLAPIENTRY eglFunction(arguments);
++ * typedef return-type (EXPAPIENTRYP PFNEGLFUNCTIONPROC) (arguments);
++ *
++ * KHRONOS_APICALL and KHRONOS_APIENTRY are defined in KHR/khrplatform.h
++ */
++
++#ifndef EGLAPI
++#define EGLAPI KHRONOS_APICALL
++#endif
++
++#ifndef EGLAPIENTRY
++#define EGLAPIENTRY  KHRONOS_APIENTRY
++#endif
++#define EGLAPIENTRYP EGLAPIENTRY*
++
++/* The types NativeDisplayType, NativeWindowType, and NativePixmapType
++ * are aliases of window-system-dependent types, such as X Display * or
++ * Windows Device Context. They must be defined in platform-specific
++ * code below. The EGL-prefixed versions of Native*Type are the same
++ * types, renamed in EGL 1.3 so all types in the API start with "EGL".
++ *
++ * Khronos STRONGLY RECOMMENDS that you use the default definitions
++ * provided below, since these changes affect both binary and source
++ * portability of applications using EGL running on different EGL
++ * implementations.
++ */
++
++#if defined(_WIN32) || defined(__VC32__) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) /* Win32 and WinCE */
++#ifndef WIN32_LEAN_AND_MEAN
++#define WIN32_LEAN_AND_MEAN 1
++#endif
++#include <windows.h>
++
++typedef HDC     EGLNativeDisplayType;
++typedef HBITMAP EGLNativePixmapType;
++typedef HWND    EGLNativeWindowType;
++
++#elif defined(__WINSCW__) || defined(__SYMBIAN32__)  /* Symbian */
++
++typedef int   EGLNativeDisplayType;
++typedef void *EGLNativeWindowType;
++typedef void *EGLNativePixmapType;
++
++#elif defined(WL_EGL_PLATFORM)
++
++typedef struct wl_display     *EGLNativeDisplayType;
++typedef struct wl_egl_pixmap  *EGLNativePixmapType;
++typedef struct wl_egl_window  *EGLNativeWindowType;
++
++#elif defined(__GBM__)
++
++typedef struct gbm_device  *EGLNativeDisplayType;
++typedef struct gbm_bo      *EGLNativePixmapType;
++typedef void               *EGLNativeWindowType;
++
++#elif defined(ANDROID) /* Android */
++
++struct ANativeWindow;
++struct egl_native_pixmap_t;
++
++typedef struct ANativeWindow        *EGLNativeWindowType;
++typedef struct egl_native_pixmap_t  *EGLNativePixmapType;
++typedef void                        *EGLNativeDisplayType;
++
++#elif defined(__unix__)
++
++#if 1
++
++typedef void            *EGLNativeDisplayType;
++typedef khronos_uint32_t EGLNativePixmapType;
++typedef khronos_uint32_t EGLNativeWindowType;
++
++#else
++
++/* X11 (tentative)  */
++#include <X11/Xlib.h>
++#include <X11/Xutil.h>
++
++typedef Display *EGLNativeDisplayType;
++typedef Pixmap   EGLNativePixmapType;
++typedef Window   EGLNativeWindowType;
++
++#endif /* MESA_EGL_NO_X11_HEADERS */
++
++#else
++#error "Platform not recognized"
++#endif
++
++/* EGL 1.2 types, renamed for consistency in EGL 1.3 */
++typedef EGLNativeDisplayType NativeDisplayType;
++typedef EGLNativePixmapType  NativePixmapType;
++typedef EGLNativeWindowType  NativeWindowType;
++
++
++/* Define EGLint. This must be a signed integral type large enough to contain
++ * all legal attribute names and values passed into and out of EGL, whether
++ * their type is boolean, bitmask, enumerant (symbolic constant), integer,
++ * handle, or other.  While in general a 32-bit integer will suffice, if
++ * handles are 64 bit types, then EGLint should be defined as a signed 64-bit
++ * integer type.
++ */
++typedef khronos_int32_t EGLint;
++
++#endif /* __eglplatform_h */
+diff -rupN a/usr/include/GLES/egl.h b/usr/include/GLES/egl.h
+--- a/usr/include/GLES/egl.h	1970-01-01 01:00:00.000000000 +0100
++++ b/usr/include/GLES/egl.h	2013-10-12 03:05:04.000000000 +0200
+@@ -0,0 +1,15 @@
++/*
++ * Skeleton egl.h to provide compatibility for early GLES 1.0
++ * applications. Several early implementations included gl.h
++ * in egl.h leading applications to include only egl.h
++ *
++ * $Revision: 6252 $ on $Date:: 2008-08-06 16:35:08 -0700 #$
++ */
++
++#ifndef __legacy_egl_h_
++#define __legacy_egl_h_
++
++#include <EGL/egl.h>
++#include <GLES/gl.h>
++
++#endif /* __legacy_egl_h_ */
+diff -rupN a/usr/include/GLES/glext.h b/usr/include/GLES/glext.h
+--- a/usr/include/GLES/glext.h	1970-01-01 01:00:00.000000000 +0100
++++ b/usr/include/GLES/glext.h	2013-10-12 03:05:04.000000000 +0200
+@@ -0,0 +1,1278 @@
++#ifndef __glext_h_
++#define __glext_h_
++
++/* $Revision: 20798 $ on $Date:: 2013-03-07 01:19:34 -0800 #$ */
++
++#ifdef __cplusplus
++extern "C" {
++#endif
++
++/*
++ * This document is licensed under the SGI Free Software B License Version
++ * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
++ */
++
++#ifndef GL_APIENTRYP
++#   define GL_APIENTRYP GL_APIENTRY*
++#endif
++
++/*------------------------------------------------------------------------*
++ * OES extension tokens
++ *------------------------------------------------------------------------*/
++
++/* GL_OES_blend_equation_separate */
++#ifndef GL_OES_blend_equation_separate
++/* BLEND_EQUATION_RGB_OES same as BLEND_EQUATION_OES */
++#define GL_BLEND_EQUATION_RGB_OES                               0x8009
++#define GL_BLEND_EQUATION_ALPHA_OES                             0x883D
++#endif
++
++/* GL_OES_blend_func_separate */
++#ifndef GL_OES_blend_func_separate
++#define GL_BLEND_DST_RGB_OES                                    0x80C8
++#define GL_BLEND_SRC_RGB_OES                                    0x80C9
++#define GL_BLEND_DST_ALPHA_OES                                  0x80CA
++#define GL_BLEND_SRC_ALPHA_OES                                  0x80CB
++#endif
++
++/* GL_OES_blend_subtract */
++#ifndef GL_OES_blend_subtract
++#define GL_BLEND_EQUATION_OES                                   0x8009
++#define GL_FUNC_ADD_OES                                         0x8006
++#define GL_FUNC_SUBTRACT_OES                                    0x800A
++#define GL_FUNC_REVERSE_SUBTRACT_OES                            0x800B
++#endif
++
++/* GL_OES_compressed_ETC1_RGB8_texture */
++#ifndef GL_OES_compressed_ETC1_RGB8_texture
++#define GL_ETC1_RGB8_OES                                        0x8D64
++#endif
++
++/* GL_OES_depth24 */
++#ifndef GL_OES_depth24
++#define GL_DEPTH_COMPONENT24_OES                                0x81A6
++#endif
++
++/* GL_OES_depth32 */
++#ifndef GL_OES_depth32
++#define GL_DEPTH_COMPONENT32_OES                                0x81A7
++#endif
++
++/* GL_OES_draw_texture */
++#ifndef GL_OES_draw_texture
++#define GL_TEXTURE_CROP_RECT_OES                                0x8B9D
++#endif
++
++/* GL_OES_EGL_image */
++#ifndef GL_OES_EGL_image
++typedef void* GLeglImageOES;
++#endif
++
++/* GL_OES_EGL_image_external */
++#ifndef GL_OES_EGL_image_external
++/* GLeglImageOES defined in GL_OES_EGL_image already. */
++#define GL_TEXTURE_EXTERNAL_OES                                 0x8D65
++#define GL_TEXTURE_BINDING_EXTERNAL_OES                         0x8D67
++#define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES                     0x8D68
++#endif
++
++/* GL_OES_element_index_uint */
++#ifndef GL_OES_element_index_uint
++#define GL_UNSIGNED_INT                                         0x1405
++#endif
++
++/* GL_OES_fixed_point */
++#ifndef GL_OES_fixed_point
++#define GL_FIXED_OES                                            0x140C
++#endif
++
++/* GL_OES_framebuffer_object */
++#ifndef GL_OES_framebuffer_object
++#define GL_NONE_OES                                             0
++#define GL_FRAMEBUFFER_OES                                      0x8D40
++#define GL_RENDERBUFFER_OES                                     0x8D41
++#define GL_RGBA4_OES                                            0x8056
++#define GL_RGB5_A1_OES                                          0x8057
++#define GL_RGB565_OES                                           0x8D62
++#define GL_DEPTH_COMPONENT16_OES                                0x81A5
++#define GL_RENDERBUFFER_WIDTH_OES                               0x8D42
++#define GL_RENDERBUFFER_HEIGHT_OES                              0x8D43
++#define GL_RENDERBUFFER_INTERNAL_FORMAT_OES                     0x8D44
++#define GL_RENDERBUFFER_RED_SIZE_OES                            0x8D50
++#define GL_RENDERBUFFER_GREEN_SIZE_OES                          0x8D51
++#define GL_RENDERBUFFER_BLUE_SIZE_OES                           0x8D52
++#define GL_RENDERBUFFER_ALPHA_SIZE_OES                          0x8D53
++#define GL_RENDERBUFFER_DEPTH_SIZE_OES                          0x8D54
++#define GL_RENDERBUFFER_STENCIL_SIZE_OES                        0x8D55
++#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES               0x8CD0
++#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES               0x8CD1
++#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES             0x8CD2
++#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES     0x8CD3
++#define GL_COLOR_ATTACHMENT0_OES                                0x8CE0
++#define GL_DEPTH_ATTACHMENT_OES                                 0x8D00
++#define GL_STENCIL_ATTACHMENT_OES                               0x8D20
++#define GL_FRAMEBUFFER_COMPLETE_OES                             0x8CD5
++#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES                0x8CD6
++#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES        0x8CD7
++#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES                0x8CD9
++#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES                   0x8CDA
++#define GL_FRAMEBUFFER_UNSUPPORTED_OES                          0x8CDD
++#define GL_FRAMEBUFFER_BINDING_OES                              0x8CA6
++#define GL_RENDERBUFFER_BINDING_OES                             0x8CA7
++#define GL_MAX_RENDERBUFFER_SIZE_OES                            0x84E8
++#define GL_INVALID_FRAMEBUFFER_OPERATION_OES                    0x0506
++#endif
++
++/* GL_OES_mapbuffer */
++#ifndef GL_OES_mapbuffer
++#define GL_WRITE_ONLY_OES                                       0x88B9
++#define GL_BUFFER_ACCESS_OES                                    0x88BB
++#define GL_BUFFER_MAPPED_OES                                    0x88BC
++#define GL_BUFFER_MAP_POINTER_OES                               0x88BD
++#endif
++
++/* GL_OES_matrix_get */
++#ifndef GL_OES_matrix_get
++#define GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES               0x898D
++#define GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES              0x898E
++#define GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES                 0x898F
++#endif
++
++/* GL_OES_matrix_palette */
++#ifndef GL_OES_matrix_palette
++#define GL_MAX_VERTEX_UNITS_OES                                 0x86A4
++#define GL_MAX_PALETTE_MATRICES_OES                             0x8842
++#define GL_MATRIX_PALETTE_OES                                   0x8840
++#define GL_MATRIX_INDEX_ARRAY_OES                               0x8844
++#define GL_WEIGHT_ARRAY_OES                                     0x86AD
++#define GL_CURRENT_PALETTE_MATRIX_OES                           0x8843
++#define GL_MATRIX_INDEX_ARRAY_SIZE_OES                          0x8846
++#define GL_MATRIX_INDEX_ARRAY_TYPE_OES                          0x8847
++#define GL_MATRIX_INDEX_ARRAY_STRIDE_OES                        0x8848
++#define GL_MATRIX_INDEX_ARRAY_POINTER_OES                       0x8849
++#define GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES                0x8B9E
++#define GL_WEIGHT_ARRAY_SIZE_OES                                0x86AB
++#define GL_WEIGHT_ARRAY_TYPE_OES                                0x86A9
++#define GL_WEIGHT_ARRAY_STRIDE_OES                              0x86AA
++#define GL_WEIGHT_ARRAY_POINTER_OES                             0x86AC
++#define GL_WEIGHT_ARRAY_BUFFER_BINDING_OES                      0x889E
++#endif
++
++/* GL_OES_packed_depth_stencil */
++#ifndef GL_OES_packed_depth_stencil
++#define GL_DEPTH_STENCIL_OES                                    0x84F9
++#define GL_UNSIGNED_INT_24_8_OES                                0x84FA
++#define GL_DEPTH24_STENCIL8_OES                                 0x88F0
++#endif
++
++/* GL_OES_required_internalformat */
++/* No new tokens introduced by this extension. */
++
++/* GL_OES_rgb8_rgba8 */
++#ifndef GL_OES_rgb8_rgba8
++#define GL_RGB8_OES                                             0x8051
++#define GL_RGBA8_OES                                            0x8058
++#endif
++
++/* GL_OES_stencil1 */
++#ifndef GL_OES_stencil1
++#define GL_STENCIL_INDEX1_OES                                   0x8D46
++#endif
++
++/* GL_OES_stencil4 */
++#ifndef GL_OES_stencil4
++#define GL_STENCIL_INDEX4_OES                                   0x8D47
++#endif
++
++/* GL_OES_stencil8 */
++#ifndef GL_OES_stencil8
++#define GL_STENCIL_INDEX8_OES                                   0x8D48
++#endif
++
++/* GL_OES_stencil_wrap */
++#ifndef GL_OES_stencil_wrap
++#define GL_INCR_WRAP_OES                                        0x8507
++#define GL_DECR_WRAP_OES                                        0x8508
++#endif
++
++/* GL_OES_texture_cube_map */
++#ifndef GL_OES_texture_cube_map
++#define GL_NORMAL_MAP_OES                                       0x8511
++#define GL_REFLECTION_MAP_OES                                   0x8512
++#define GL_TEXTURE_CUBE_MAP_OES                                 0x8513
++#define GL_TEXTURE_BINDING_CUBE_MAP_OES                         0x8514
++#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES                      0x8515
++#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES                      0x8516
++#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES                      0x8517
++#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES                      0x8518
++#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES                      0x8519
++#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES                      0x851A
++#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES                        0x851C
++#define GL_TEXTURE_GEN_MODE_OES                                 0x2500
++#define GL_TEXTURE_GEN_STR_OES                                  0x8D60
++#endif
++
++/* GL_OES_texture_mirrored_repeat */
++#ifndef GL_OES_texture_mirrored_repeat
++#define GL_MIRRORED_REPEAT_OES                                  0x8370
++#endif
++
++/* GL_OES_vertex_array_object */
++#ifndef GL_OES_vertex_array_object
++#define GL_VERTEX_ARRAY_BINDING_OES                             0x85B5
++#endif
++
++/*------------------------------------------------------------------------*
++ * AMD extension tokens
++ *------------------------------------------------------------------------*/
++
++/* GL_AMD_compressed_3DC_texture */
++#ifndef GL_AMD_compressed_3DC_texture
++#define GL_3DC_X_AMD                                            0x87F9
++#define GL_3DC_XY_AMD                                           0x87FA
++#endif
++
++/* GL_AMD_compressed_ATC_texture */
++#ifndef GL_AMD_compressed_ATC_texture
++#define GL_ATC_RGB_AMD                                          0x8C92
++#define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD                          0x8C93
++#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD                      0x87EE
++#endif
++
++/*------------------------------------------------------------------------*
++ * APPLE extension tokens
++ *------------------------------------------------------------------------*/
++
++/* GL_APPLE_copy_texture_levels */
++/* No new tokens introduced by this extension. */
++
++/* GL_APPLE_framebuffer_multisample */
++#ifndef GL_APPLE_framebuffer_multisample
++#define GL_RENDERBUFFER_SAMPLES_APPLE                           0x8CAB
++#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE             0x8D56
++#define GL_MAX_SAMPLES_APPLE                                    0x8D57
++#define GL_READ_FRAMEBUFFER_APPLE                               0x8CA8
++#define GL_DRAW_FRAMEBUFFER_APPLE                               0x8CA9
++#define GL_DRAW_FRAMEBUFFER_BINDING_APPLE                       0x8CA6
++#define GL_READ_FRAMEBUFFER_BINDING_APPLE                       0x8CAA
++#endif
++
++/* GL_APPLE_sync */
++#ifndef GL_APPLE_sync
++
++/* These types are defined with reference to <inttypes.h>
++ * in the Apple extension spec, but here we use the Khronos
++ * portable types in khrplatform.h, and assume those types
++ * are always defined.
++ * If any other extensions using these types are defined,
++ * the typedefs must move out of this block and be shared.
++ */
++typedef khronos_int64_t GLint64;
++typedef khronos_uint64_t GLuint64;
++typedef struct __GLsync *GLsync;
++
++#define GL_SYNC_OBJECT_APPLE                                    0x8A53
++#define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE                        0x9111
++#define GL_OBJECT_TYPE_APPLE                                    0x9112
++#define GL_SYNC_CONDITION_APPLE                                 0x9113
++#define GL_SYNC_STATUS_APPLE                                    0x9114
++#define GL_SYNC_FLAGS_APPLE                                     0x9115
++#define GL_SYNC_FENCE_APPLE                                     0x9116
++#define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE                     0x9117
++#define GL_UNSIGNALED_APPLE                                     0x9118
++#define GL_SIGNALED_APPLE                                       0x9119
++#define GL_ALREADY_SIGNALED_APPLE                               0x911A
++#define GL_TIMEOUT_EXPIRED_APPLE                                0x911B
++#define GL_CONDITION_SATISFIED_APPLE                            0x911C
++#define GL_WAIT_FAILED_APPLE                                    0x911D
++#define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE                        0x00000001
++#define GL_TIMEOUT_IGNORED_APPLE                                0xFFFFFFFFFFFFFFFFull
++#endif
++
++/* GL_APPLE_texture_2D_limited_npot */
++/* No new tokens introduced by this extension. */
++
++/* GL_APPLE_texture_format_BGRA8888 */
++#ifndef GL_APPLE_texture_format_BGRA8888
++#define GL_BGRA_EXT                                             0x80E1
++#endif
++
++/* GL_APPLE_texture_max_level */
++#ifndef GL_APPLE_texture_max_level
++#define GL_TEXTURE_MAX_LEVEL_APPLE                              0x813D
++#endif
++
++/*------------------------------------------------------------------------*
++ * ARM extension tokens
++ *------------------------------------------------------------------------*/
++
++/* GL_ARM_rgba8 */
++/* No new tokens introduced by this extension. */
++
++/*------------------------------------------------------------------------*
++ * EXT extension tokens
++ *------------------------------------------------------------------------*/
++
++/* GL_EXT_blend_minmax */
++#ifndef GL_EXT_blend_minmax
++#define GL_MIN_EXT                                              0x8007
++#define GL_MAX_EXT                                              0x8008
++#endif
++
++/* GL_EXT_discard_framebuffer */
++#ifndef GL_EXT_discard_framebuffer
++#define GL_COLOR_EXT                                            0x1800
++#define GL_DEPTH_EXT                                            0x1801
++#define GL_STENCIL_EXT                                          0x1802
++#endif
++
++/* GL_EXT_map_buffer_range */
++#ifndef GL_EXT_map_buffer_range
++#define GL_MAP_READ_BIT_EXT                                     0x0001
++#define GL_MAP_WRITE_BIT_EXT                                    0x0002
++#define GL_MAP_INVALIDATE_RANGE_BIT_EXT                         0x0004
++#define GL_MAP_INVALIDATE_BUFFER_BIT_EXT                        0x0008
++#define GL_MAP_FLUSH_EXPLICIT_BIT_EXT                           0x0010
++#define GL_MAP_UNSYNCHRONIZED_BIT_EXT                           0x0020
++#endif
++
++/* GL_EXT_multisampled_render_to_texture */
++#ifndef GL_EXT_multisampled_render_to_texture
++#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT           0x8D6C
++/* reuse values from GL_EXT_framebuffer_multisample (desktop extension) */
++#define GL_RENDERBUFFER_SAMPLES_EXT                             0x8CAB
++#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT               0x8D56
++#define GL_MAX_SAMPLES_EXT                                      0x8D57
++#endif
++
++/* GL_EXT_multi_draw_arrays */
++/* No new tokens introduced by this extension. */
++
++/* GL_EXT_read_format_bgra */
++#ifndef GL_EXT_read_format_bgra
++#define GL_BGRA_EXT                                             0x80E1
++#define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT                       0x8365
++#define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT                       0x8366
++#endif
++
++/* GL_EXT_robustness */
++#ifndef GL_EXT_robustness
++/* reuse GL_NO_ERROR */
++#define GL_GUILTY_CONTEXT_RESET_EXT                             0x8253
++#define GL_INNOCENT_CONTEXT_RESET_EXT                           0x8254
++#define GL_UNKNOWN_CONTEXT_RESET_EXT                            0x8255
++#define GL_CONTEXT_ROBUST_ACCESS_EXT                            0x90F3
++#define GL_RESET_NOTIFICATION_STRATEGY_EXT                      0x8256
++#define GL_LOSE_CONTEXT_ON_RESET_EXT                            0x8252
++#define GL_NO_RESET_NOTIFICATION_EXT                            0x8261
++#endif
++
++/* GL_EXT_sRGB */
++#ifndef GL_EXT_sRGB
++#define GL_SRGB_EXT                                             0x8C40
++#define GL_SRGB_ALPHA_EXT                                       0x8C42
++#define GL_SRGB8_ALPHA8_EXT                                     0x8C43
++#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT            0x8210
++#endif
++
++/* GL_EXT_texture_compression_dxt1 */
++#ifndef GL_EXT_texture_compression_dxt1
++#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT                         0x83F0
++#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT                        0x83F1
++#endif
++
++/* GL_EXT_texture_filter_anisotropic */
++#ifndef GL_EXT_texture_filter_anisotropic
++#define GL_TEXTURE_MAX_ANISOTROPY_EXT                           0x84FE
++#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT                       0x84FF
++#endif
++
++/* GL_EXT_texture_format_BGRA8888 */
++#ifndef GL_EXT_texture_format_BGRA8888
++#define GL_BGRA_EXT                                             0x80E1
++#endif
++
++/* GL_EXT_texture_lod_bias */
++#ifndef GL_EXT_texture_lod_bias
++#define GL_MAX_TEXTURE_LOD_BIAS_EXT                             0x84FD
++#define GL_TEXTURE_FILTER_CONTROL_EXT                           0x8500
++#define GL_TEXTURE_LOD_BIAS_EXT                                 0x8501
++#endif
++
++/* GL_EXT_texture_storage */
++#ifndef GL_EXT_texture_storage
++#define GL_TEXTURE_IMMUTABLE_FORMAT_EXT                         0x912F
++#define GL_ALPHA8_EXT                                           0x803C
++#define GL_LUMINANCE8_EXT                                       0x8040
++#define GL_LUMINANCE8_ALPHA8_EXT                                0x8045
++#define GL_RGBA32F_EXT                                          0x8814
++#define GL_RGB32F_EXT                                           0x8815
++#define GL_ALPHA32F_EXT                                         0x8816
++#define GL_LUMINANCE32F_EXT                                     0x8818
++#define GL_LUMINANCE_ALPHA32F_EXT                               0x8819
++/* reuse GL_RGBA16F_EXT */
++#define GL_RGB16F_EXT                                           0x881B
++#define GL_ALPHA16F_EXT                                         0x881C
++#define GL_LUMINANCE16F_EXT                                     0x881E
++#define GL_LUMINANCE_ALPHA16F_EXT                               0x881F
++#define GL_RGB10_A2_EXT                                         0x8059
++#define GL_RGB10_EXT                                            0x8052
++#define GL_BGRA8_EXT                                            0x93A1
++#endif
++
++/*------------------------------------------------------------------------*
++ * IMG extension tokens
++ *------------------------------------------------------------------------*/
++
++/* GL_IMG_read_format */
++#ifndef GL_IMG_read_format
++#define GL_BGRA_IMG                                             0x80E1
++#define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG                       0x8365
++#endif
++
++/* GL_IMG_texture_compression_pvrtc */
++#ifndef GL_IMG_texture_compression_pvrtc
++#define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG                      0x8C00
++#define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG                      0x8C01
++#define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG                     0x8C02
++#define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG                     0x8C03
++#endif
++
++/* GL_IMG_texture_env_enhanced_fixed_function */
++#ifndef GL_IMG_texture_env_enhanced_fixed_function
++#define GL_MODULATE_COLOR_IMG                                   0x8C04
++#define GL_RECIP_ADD_SIGNED_ALPHA_IMG                           0x8C05
++#define GL_TEXTURE_ALPHA_MODULATE_IMG                           0x8C06
++#define GL_FACTOR_ALPHA_MODULATE_IMG                            0x8C07
++#define GL_FRAGMENT_ALPHA_MODULATE_IMG                          0x8C08
++#define GL_ADD_BLEND_IMG                                        0x8C09
++#define GL_DOT3_RGBA_IMG                                        0x86AF
++#endif
++
++/* GL_IMG_user_clip_plane */
++#ifndef GL_IMG_user_clip_plane
++#define GL_CLIP_PLANE0_IMG                                      0x3000
++#define GL_CLIP_PLANE1_IMG                                      0x3001
++#define GL_CLIP_PLANE2_IMG                                      0x3002
++#define GL_CLIP_PLANE3_IMG                                      0x3003
++#define GL_CLIP_PLANE4_IMG                                      0x3004
++#define GL_CLIP_PLANE5_IMG                                      0x3005
++#define GL_MAX_CLIP_PLANES_IMG                                  0x0D32
++#endif
++
++/* GL_IMG_multisampled_render_to_texture */
++#ifndef GL_IMG_multisampled_render_to_texture
++#define GL_RENDERBUFFER_SAMPLES_IMG                             0x9133
++#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG               0x9134
++#define GL_MAX_SAMPLES_IMG                                      0x9135
++#define GL_TEXTURE_SAMPLES_IMG                                  0x9136
++#endif
++
++/*------------------------------------------------------------------------*
++ * NV extension tokens
++ *------------------------------------------------------------------------*/
++
++/* GL_NV_fence */
++#ifndef GL_NV_fence
++#define GL_ALL_COMPLETED_NV                                     0x84F2
++#define GL_FENCE_STATUS_NV                                      0x84F3
++#define GL_FENCE_CONDITION_NV                                   0x84F4
++#endif
++
++/*------------------------------------------------------------------------*
++ * QCOM extension tokens
++ *------------------------------------------------------------------------*/
++
++/* GL_QCOM_driver_control */
++/* No new tokens introduced by this extension. */
++
++/* GL_QCOM_extended_get */
++#ifndef GL_QCOM_extended_get
++#define GL_TEXTURE_WIDTH_QCOM                                   0x8BD2
++#define GL_TEXTURE_HEIGHT_QCOM                                  0x8BD3
++#define GL_TEXTURE_DEPTH_QCOM                                   0x8BD4
++#define GL_TEXTURE_INTERNAL_FORMAT_QCOM                         0x8BD5
++#define GL_TEXTURE_FORMAT_QCOM                                  0x8BD6
++#define GL_TEXTURE_TYPE_QCOM                                    0x8BD7
++#define GL_TEXTURE_IMAGE_VALID_QCOM                             0x8BD8
++#define GL_TEXTURE_NUM_LEVELS_QCOM                              0x8BD9
++#define GL_TEXTURE_TARGET_QCOM                                  0x8BDA
++#define GL_TEXTURE_OBJECT_VALID_QCOM                            0x8BDB
++#define GL_STATE_RESTORE                                        0x8BDC
++#endif
++
++/* GL_QCOM_extended_get2 */
++/* No new tokens introduced by this extension. */
++
++/* GL_QCOM_perfmon_global_mode */
++#ifndef GL_QCOM_perfmon_global_mode
++#define GL_PERFMON_GLOBAL_MODE_QCOM                             0x8FA0
++#endif
++
++/* GL_QCOM_writeonly_rendering */
++#ifndef GL_QCOM_writeonly_rendering
++#define GL_WRITEONLY_RENDERING_QCOM                             0x8823
++#endif
++
++/* GL_QCOM_tiled_rendering */
++#ifndef GL_QCOM_tiled_rendering
++#define GL_COLOR_BUFFER_BIT0_QCOM                               0x00000001
++#define GL_COLOR_BUFFER_BIT1_QCOM                               0x00000002
++#define GL_COLOR_BUFFER_BIT2_QCOM                               0x00000004
++#define GL_COLOR_BUFFER_BIT3_QCOM                               0x00000008
++#define GL_COLOR_BUFFER_BIT4_QCOM                               0x00000010
++#define GL_COLOR_BUFFER_BIT5_QCOM                               0x00000020
++#define GL_COLOR_BUFFER_BIT6_QCOM                               0x00000040
++#define GL_COLOR_BUFFER_BIT7_QCOM                               0x00000080
++#define GL_DEPTH_BUFFER_BIT0_QCOM                               0x00000100
++#define GL_DEPTH_BUFFER_BIT1_QCOM                               0x00000200
++#define GL_DEPTH_BUFFER_BIT2_QCOM                               0x00000400
++#define GL_DEPTH_BUFFER_BIT3_QCOM                               0x00000800
++#define GL_DEPTH_BUFFER_BIT4_QCOM                               0x00001000
++#define GL_DEPTH_BUFFER_BIT5_QCOM                               0x00002000
++#define GL_DEPTH_BUFFER_BIT6_QCOM                               0x00004000
++#define GL_DEPTH_BUFFER_BIT7_QCOM                               0x00008000
++#define GL_STENCIL_BUFFER_BIT0_QCOM                             0x00010000
++#define GL_STENCIL_BUFFER_BIT1_QCOM                             0x00020000
++#define GL_STENCIL_BUFFER_BIT2_QCOM                             0x00040000
++#define GL_STENCIL_BUFFER_BIT3_QCOM                             0x00080000
++#define GL_STENCIL_BUFFER_BIT4_QCOM                             0x00100000
++#define GL_STENCIL_BUFFER_BIT5_QCOM                             0x00200000
++#define GL_STENCIL_BUFFER_BIT6_QCOM                             0x00400000
++#define GL_STENCIL_BUFFER_BIT7_QCOM                             0x00800000
++#define GL_MULTISAMPLE_BUFFER_BIT0_QCOM                         0x01000000
++#define GL_MULTISAMPLE_BUFFER_BIT1_QCOM                         0x02000000
++#define GL_MULTISAMPLE_BUFFER_BIT2_QCOM                         0x04000000
++#define GL_MULTISAMPLE_BUFFER_BIT3_QCOM                         0x08000000
++#define GL_MULTISAMPLE_BUFFER_BIT4_QCOM                         0x10000000
++#define GL_MULTISAMPLE_BUFFER_BIT5_QCOM                         0x20000000
++#define GL_MULTISAMPLE_BUFFER_BIT6_QCOM                         0x40000000
++#define GL_MULTISAMPLE_BUFFER_BIT7_QCOM                         0x80000000
++#endif
++
++/*------------------------------------------------------------------------*
++ * End of extension tokens, start of corresponding extension functions
++ *------------------------------------------------------------------------*/
++
++/*------------------------------------------------------------------------*
++ * OES extension functions
++ *------------------------------------------------------------------------*/
++
++/* GL_OES_blend_equation_separate */
++#ifndef GL_OES_blend_equation_separate
++#define GL_OES_blend_equation_separate 1
++#ifdef GL_GLEXT_PROTOTYPES
++GL_API void GL_APIENTRY glBlendEquationSeparateOES (GLenum modeRGB, GLenum modeAlpha);
++#endif
++typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEOESPROC) (GLenum modeRGB, GLenum modeAlpha);
++#endif
++
++/* GL_OES_blend_func_separate */
++#ifndef GL_OES_blend_func_separate
++#define GL_OES_blend_func_separate 1
++#ifdef GL_GLEXT_PROTOTYPES
++GL_API void GL_APIENTRY glBlendFuncSeparateOES (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
++#endif
++typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEOESPROC) (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
++#endif
++
++/* GL_OES_blend_subtract */
++#ifndef GL_OES_blend_subtract
++#define GL_OES_blend_subtract 1
++#ifdef GL_GLEXT_PROTOTYPES
++GL_API void GL_APIENTRY glBlendEquationOES (GLenum mode);
++#endif
++typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONOESPROC) (GLenum mode);
++#endif
++
++/* GL_OES_byte_coordinates */
++#ifndef GL_OES_byte_coordinates
++#define GL_OES_byte_coordinates 1
++#endif
++
++/* GL_OES_compressed_ETC1_RGB8_texture */
++#ifndef GL_OES_compressed_ETC1_RGB8_texture
++#define GL_OES_compressed_ETC1_RGB8_texture 1
++#endif
++
++/* GL_OES_depth24 */
++#ifndef GL_OES_depth24
++#define GL_OES_depth24 1
++#endif
++
++/* GL_OES_depth32 */
++#ifndef GL_OES_depth32
++#define GL_OES_depth32 1
++#endif
++
++/* GL_OES_draw_texture */
++#ifndef GL_OES_draw_texture
++#define GL_OES_draw_texture 1
++#ifdef GL_GLEXT_PROTOTYPES
++GL_API void GL_APIENTRY glDrawTexsOES (GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
++GL_API void GL_APIENTRY glDrawTexiOES (GLint x, GLint y, GLint z, GLint width, GLint height);
++GL_API void GL_APIENTRY glDrawTexxOES (GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
++GL_API void GL_APIENTRY glDrawTexsvOES (const GLshort *coords);
++GL_API void GL_APIENTRY glDrawTexivOES (const GLint *coords);
++GL_API void GL_APIENTRY glDrawTexxvOES (const GLfixed *coords);
++GL_API void GL_APIENTRY glDrawTexfOES (GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
++GL_API void GL_APIENTRY glDrawTexfvOES (const GLfloat *coords);
++#endif
++typedef void (GL_APIENTRYP PFNGLDRAWTEXSOESPROC) (GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
++typedef void (GL_APIENTRYP PFNGLDRAWTEXIOESPROC) (GLint x, GLint y, GLint z, GLint width, GLint height);
++typedef void (GL_APIENTRYP PFNGLDRAWTEXXOESPROC) (GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
++typedef void (GL_APIENTRYP PFNGLDRAWTEXSVOESPROC) (const GLshort *coords);
++typedef void (GL_APIENTRYP PFNGLDRAWTEXIVOESPROC) (const GLint *coords);
++typedef void (GL_APIENTRYP PFNGLDRAWTEXXVOESPROC) (const GLfixed *coords);
++typedef void (GL_APIENTRYP PFNGLDRAWTEXFOESPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
++typedef void (GL_APIENTRYP PFNGLDRAWTEXFVOESPROC) (const GLfloat *coords);
++#endif
++
++/* GL_OES_EGL_image */
++#ifndef GL_OES_EGL_image
++#define GL_OES_EGL_image 1
++#ifdef GL_GLEXT_PROTOTYPES
++GL_API void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
++GL_API void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
++#endif
++typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
++typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
++#endif
++
++/* GL_OES_EGL_image_external */
++#ifndef GL_OES_EGL_image_external
++#define GL_OES_EGL_image_external 1
++/* glEGLImageTargetTexture2DOES defined in GL_OES_EGL_image already. */
++#endif
++
++/* GL_OES_element_index_uint */
++#ifndef GL_OES_element_index_uint
++#define GL_OES_element_index_uint 1
++#endif
++
++/* GL_OES_extended_matrix_palette */
++#ifndef GL_OES_extended_matrix_palette
++#define GL_OES_extended_matrix_palette 1
++#endif
++
++/* GL_OES_fbo_render_mipmap */
++#ifndef GL_OES_fbo_render_mipmap
++#define GL_OES_fbo_render_mipmap 1
++#endif
++
++/* GL_OES_fixed_point */
++#ifndef GL_OES_fixed_point
++#define GL_OES_fixed_point 1
++#ifdef GL_GLEXT_PROTOTYPES
++GL_API void GL_APIENTRY glAlphaFuncxOES (GLenum func, GLclampx ref);
++GL_API void GL_APIENTRY glClearColorxOES (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
++GL_API void GL_APIENTRY glClearDepthxOES (GLclampx depth);
++GL_API void GL_APIENTRY glClipPlanexOES (GLenum plane, const GLfixed *equation);
++GL_API void GL_APIENTRY glColor4xOES (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
++GL_API void GL_APIENTRY glDepthRangexOES (GLclampx zNear, GLclampx zFar);
++GL_API void GL_APIENTRY glFogxOES (GLenum pname, GLfixed param);
++GL_API void GL_APIENTRY glFogxvOES (GLenum pname, const GLfixed *params);
++GL_API void GL_APIENTRY glFrustumxOES (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
++GL_API void GL_APIENTRY glGetClipPlanexOES (GLenum pname, GLfixed eqn[4]);
++GL_API void GL_APIENTRY glGetFixedvOES (GLenum pname, GLfixed *params);
++GL_API void GL_APIENTRY glGetLightxvOES (GLenum light, GLenum pname, GLfixed *params);
++GL_API void GL_APIENTRY glGetMaterialxvOES (GLenum face, GLenum pname, GLfixed *params);
++GL_API void GL_APIENTRY glGetTexEnvxvOES (GLenum env, GLenum pname, GLfixed *params);
++GL_API void GL_APIENTRY glGetTexParameterxvOES (GLenum target, GLenum pname, GLfixed *params);
++GL_API void GL_APIENTRY glLightModelxOES (GLenum pname, GLfixed param);
++GL_API void GL_APIENTRY glLightModelxvOES (GLenum pname, const GLfixed *params);
++GL_API void GL_APIENTRY glLightxOES (GLenum light, GLenum pname, GLfixed param);
++GL_API void GL_APIENTRY glLightxvOES (GLenum light, GLenum pname, const GLfixed *params);
++GL_API void GL_APIENTRY glLineWidthxOES (GLfixed width);
++GL_API void GL_APIENTRY glLoadMatrixxOES (const GLfixed *m);
++GL_API void GL_APIENTRY glMaterialxOES (GLenum face, GLenum pname, GLfixed param);
++GL_API void GL_APIENTRY glMaterialxvOES (GLenum face, GLenum pname, const GLfixed *params);
++GL_API void GL_APIENTRY glMultMatrixxOES (const GLfixed *m);
++GL_API void GL_APIENTRY glMultiTexCoord4xOES (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
++GL_API void GL_APIENTRY glNormal3xOES (GLfixed nx, GLfixed ny, GLfixed nz);
++GL_API void GL_APIENTRY glOrthoxOES (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
++GL_API void GL_APIENTRY glPointParameterxOES (GLenum pname, GLfixed param);
++GL_API void GL_APIENTRY glPointParameterxvOES (GLenum pname, const GLfixed *params);
++GL_API void GL_APIENTRY glPointSizexOES (GLfixed size);
++GL_API void GL_APIENTRY glPolygonOffsetxOES (GLfixed factor, GLfixed units);
++GL_API void GL_APIENTRY glRotatexOES (GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
++GL_API void GL_APIENTRY glSampleCoveragexOES (GLclampx value, GLboolean invert);
++GL_API void GL_APIENTRY glScalexOES (GLfixed x, GLfixed y, GLfixed z);
++GL_API void GL_APIENTRY glTexEnvxOES (GLenum target, GLenum pname, GLfixed param);
++GL_API void GL_APIENTRY glTexEnvxvOES (GLenum target, GLenum pname, const GLfixed *params);
++GL_API void GL_APIENTRY glTexParameterxOES (GLenum target, GLenum pname, GLfixed param);
++GL_API void GL_APIENTRY glTexParameterxvOES (GLenum target, GLenum pname, const GLfixed *params);
++GL_API void GL_APIENTRY glTranslatexOES (GLfixed x, GLfixed y, GLfixed z);
++#endif
++typedef void (GL_APIENTRYP PFNGLALPHAFUNCXOESPROC) (GLenum func, GLclampx ref);
++typedef void (GL_APIENTRYP PFNGLCLEARCOLORXOESPROC) (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
++typedef void (GL_APIENTRYP PFNGLCLEARDEPTHXOESPROC) (GLclampx depth);
++typedef void (GL_APIENTRYP PFNGLCLIPPLANEXOESPROC) (GLenum plane, const GLfixed *equation);
++typedef void (GL_APIENTRYP PFNGLCOLOR4XOESPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
++typedef void (GL_APIENTRYP PFNGLDEPTHRANGEXOESPROC) (GLclampx zNear, GLclampx zFar);
++typedef void (GL_APIENTRYP PFNGLFOGXOESPROC) (GLenum pname, GLfixed param);
++typedef void (GL_APIENTRYP PFNGLFOGXVOESPROC) (GLenum pname, const GLfixed *params);
++typedef void (GL_APIENTRYP PFNGLFRUSTUMXOESPROC) (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
++typedef void (GL_APIENTRYP PFNGLGETCLIPPLANEXOESPROC) (GLenum pname, GLfixed eqn[4]);
++typedef void (GL_APIENTRYP PFNGLGETFIXEDVOESPROC) (GLenum pname, GLfixed *params);
++typedef void (GL_APIENTRYP PFNGLGETLIGHTXVOESPROC) (GLenum light, GLenum pname, GLfixed *params);
++typedef void (GL_APIENTRYP PFNGLGETMATERIALXVOESPROC) (GLenum face, GLenum pname, GLfixed *params);
++typedef void (GL_APIENTRYP PFNGLGETTEXENVXVOESPROC) (GLenum env, GLenum pname, GLfixed *params);
++typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERXVOESPROC) (GLenum target, GLenum pname, GLfixed *params);
++typedef void (GL_APIENTRYP PFNGLLIGHTMODELXOESPROC) (GLenum pname, GLfixed param);
++typedef void (GL_APIENTRYP PFNGLLIGHTMODELXVOESPROC) (GLenum pname, const GLfixed *params);
++typedef void (GL_APIENTRYP PFNGLLIGHTXOESPROC) (GLenum light, GLenum pname, GLfixed param);
++typedef void (GL_APIENTRYP PFNGLLIGHTXVOESPROC) (GLenum light, GLenum pname, const GLfixed *params);
++typedef void (GL_APIENTRYP PFNGLLINEWIDTHXOESPROC) (GLfixed width);
++typedef void (GL_APIENTRYP PFNGLLOADMATRIXXOESPROC) (const GLfixed *m);
++typedef void (GL_APIENTRYP PFNGLMATERIALXOESPROC) (GLenum face, GLenum pname, GLfixed param);
++typedef void (GL_APIENTRYP PFNGLMATERIALXVOESPROC) (GLenum face, GLenum pname, const GLfixed *params);
++typedef void (GL_APIENTRYP PFNGLMULTMATRIXXOESPROC) (const GLfixed *m);
++typedef void (GL_APIENTRYP PFNGLMULTITEXCOORD4XOESPROC) (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
++typedef void (GL_APIENTRYP PFNGLNORMAL3XOESPROC) (GLfixed nx, GLfixed ny, GLfixed nz);
++typedef void (GL_APIENTRYP PFNGLORTHOXOESPROC) (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
++typedef void (GL_APIENTRYP PFNGLPOINTPARAMETERXOESPROC) (GLenum pname, GLfixed param);
++typedef void (GL_APIENTRYP PFNGLPOINTPARAMETERXVOESPROC) (GLenum pname, const GLfixed *params);
++typedef void (GL_APIENTRYP PFNGLPOINTSIZEXOESPROC) (GLfixed size);
++typedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETXOESPROC) (GLfixed factor, GLfixed units);
++typedef void (GL_APIENTRYP PFNGLROTATEXOESPROC) (GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
++typedef void (GL_APIENTRYP PFNGLSAMPLECOVERAGEXOESPROC) (GLclampx value, GLboolean invert);
++typedef void (GL_APIENTRYP PFNGLSCALEXOESPROC) (GLfixed x, GLfixed y, GLfixed z);
++typedef void (GL_APIENTRYP PFNGLTEXENVXOESPROC) (GLenum target, GLenum pname, GLfixed param);
++typedef void (GL_APIENTRYP PFNGLTEXENVXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params);
++typedef void (GL_APIENTRYP PFNGLTEXPARAMETERXOESPROC) (GLenum target, GLenum pname, GLfixed param);
++typedef void (GL_APIENTRYP PFNGLTEXPARAMETERXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params);
++typedef void (GL_APIENTRYP PFNGLTRANSLATEXOESPROC) (GLfixed x, GLfixed y, GLfixed z);
++#endif
++
++/* GL_OES_framebuffer_object */
++#ifndef GL_OES_framebuffer_object
++#define GL_OES_framebuffer_object 1
++#ifdef GL_GLEXT_PROTOTYPES
++GL_API GLboolean GL_APIENTRY glIsRenderbufferOES (GLuint renderbuffer);
++GL_API void GL_APIENTRY glBindRenderbufferOES (GLenum target, GLuint renderbuffer);
++GL_API void GL_APIENTRY glDeleteRenderbuffersOES (GLsizei n, const GLuint* renderbuffers);
++GL_API void GL_APIENTRY glGenRenderbuffersOES (GLsizei n, GLuint* renderbuffers);
++GL_API void GL_APIENTRY glRenderbufferStorageOES (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
++GL_API void GL_APIENTRY glGetRenderbufferParameterivOES (GLenum target, GLenum pname, GLint* params);
++GL_API GLboolean GL_APIENTRY glIsFramebufferOES (GLuint framebuffer);
++GL_API void GL_APIENTRY glBindFramebufferOES (GLenum target, GLuint framebuffer);
++GL_API void GL_APIENTRY glDeleteFramebuffersOES (GLsizei n, const GLuint* framebuffers);
++GL_API void GL_APIENTRY glGenFramebuffersOES (GLsizei n, GLuint* framebuffers);
++GL_API GLenum GL_APIENTRY glCheckFramebufferStatusOES (GLenum target);
++GL_API void GL_APIENTRY glFramebufferRenderbufferOES (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
++GL_API void GL_APIENTRY glFramebufferTexture2DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
++GL_API void GL_APIENTRY glGetFramebufferAttachmentParameterivOES (GLenum target, GLenum attachment, GLenum pname, GLint* params);
++GL_API void GL_APIENTRY glGenerateMipmapOES (GLenum target);
++#endif
++typedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFEROESPROC) (GLuint renderbuffer);
++typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFEROESPROC) (GLenum target, GLuint renderbuffer);
++typedef void (GL_APIENTRYP PFNGLDELETERENDERBUFFERSOESPROC) (GLsizei n, const GLuint* renderbuffers);
++typedef void (GL_APIENTRYP PFNGLGENRENDERBUFFERSOESPROC) (GLsizei n, GLuint* renderbuffers);
++typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
++typedef void (GL_APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVOESPROC) (GLenum target, GLenum pname, GLint* params);
++typedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFEROESPROC) (GLuint framebuffer);
++typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFEROESPROC) (GLenum target, GLuint framebuffer);
++typedef void (GL_APIENTRYP PFNGLDELETEFRAMEBUFFERSOESPROC) (GLsizei n, const GLuint* framebuffers);
++typedef void (GL_APIENTRYP PFNGLGENFRAMEBUFFERSOESPROC) (GLsizei n, GLuint* framebuffers);
++typedef GLenum (GL_APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSOESPROC) (GLenum target);
++typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFEROESPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
++typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DOESPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
++typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC) (GLenum target, GLenum attachment, GLenum pname, GLint* params);
++typedef void (GL_APIENTRYP PFNGLGENERATEMIPMAPOESPROC) (GLenum target);
++#endif
++
++/* GL_OES_mapbuffer */
++#ifndef GL_OES_mapbuffer
++#define GL_OES_mapbuffer 1
++#ifdef GL_GLEXT_PROTOTYPES
++GL_API void* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access);
++GL_API GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);
++GL_API void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, GLvoid ** params);
++#endif
++typedef void* (GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access);
++typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);
++typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, GLvoid ** params);
++#endif
++
++/* GL_OES_matrix_get */
++#ifndef GL_OES_matrix_get
++#define GL_OES_matrix_get 1
++#endif
++
++/* GL_OES_matrix_palette */
++#ifndef GL_OES_matrix_palette
++#define GL_OES_matrix_palette 1
++#ifdef GL_GLEXT_PROTOTYPES
++GL_API void GL_APIENTRY glCurrentPaletteMatrixOES (GLuint matrixpaletteindex);
++GL_API void GL_APIENTRY glLoadPaletteFromModelViewMatrixOES (void);
++GL_API void GL_APIENTRY glMatrixIndexPointerOES (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
++GL_API void GL_APIENTRY glWeightPointerOES (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
++#endif
++typedef void (GL_APIENTRYP PFNGLCURRENTPALETTEMATRIXOESPROC) (GLuint matrixpaletteindex);
++typedef void (GL_APIENTRYP PFNGLLOADPALETTEFROMMODELVIEWMATRIXOESPROC) (void);
++typedef void (GL_APIENTRYP PFNGLMATRIXINDEXPOINTEROESPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
++typedef void (GL_APIENTRYP PFNGLWEIGHTPOINTEROESPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
++#endif
++
++/* GL_OES_packed_depth_stencil */
++#ifndef GL_OES_packed_depth_stencil
++#define GL_OES_packed_depth_stencil 1
++#endif
++
++/* GL_OES_required_internalformat */
++#ifndef GL_OES_required_internalformat
++#define GL_OES_required_internalformat 1
++#endif
++
++/* GL_OES_query_matrix */
++#ifndef GL_OES_query_matrix
++#define GL_OES_query_matrix 1
++#ifdef GL_GLEXT_PROTOTYPES
++GL_API GLbitfield GL_APIENTRY glQueryMatrixxOES (GLfixed mantissa[16], GLint exponent[16]);
++#endif
++typedef GLbitfield (GL_APIENTRYP PFNGLQUERYMATRIXXOESPROC) (GLfixed mantissa[16], GLint exponent[16]);
++#endif
++
++/* GL_OES_rgb8_rgba8 */
++#ifndef GL_OES_rgb8_rgba8
++#define GL_OES_rgb8_rgba8 1
++#endif
++
++/* GL_OES_single_precision */
++#ifndef GL_OES_single_precision
++#define GL_OES_single_precision 1
++#ifdef GL_GLEXT_PROTOTYPES
++GL_API void GL_APIENTRY glDepthRangefOES (GLclampf zNear, GLclampf zFar);
++GL_API void GL_APIENTRY glFrustumfOES (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
++GL_API void GL_APIENTRY glOrthofOES (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
++GL_API void GL_APIENTRY glClipPlanefOES (GLenum plane, const GLfloat *equation);
++GL_API void GL_APIENTRY glGetClipPlanefOES (GLenum pname, GLfloat eqn[4]);
++GL_API void GL_APIENTRY glClearDepthfOES (GLclampf depth);
++#endif
++typedef void (GL_APIENTRYP PFNGLDEPTHRANGEFOESPROC) (GLclampf zNear, GLclampf zFar);
++typedef void (GL_APIENTRYP PFNGLFRUSTUMFOESPROC) (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
++typedef void (GL_APIENTRYP PFNGLORTHOFOESPROC) (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
++typedef void (GL_APIENTRYP PFNGLCLIPPLANEFOESPROC) (GLenum plane, const GLfloat *equation);
++typedef void (GL_APIENTRYP PFNGLGETCLIPPLANEFOESPROC) (GLenum pname, GLfloat eqn[4]);
++typedef void (GL_APIENTRYP PFNGLCLEARDEPTHFOESPROC) (GLclampf depth);
++#endif
++
++/* GL_OES_stencil1 */
++#ifndef GL_OES_stencil1
++#define GL_OES_stencil1 1
++#endif
++
++/* GL_OES_stencil4 */
++#ifndef GL_OES_stencil4
++#define GL_OES_stencil4 1
++#endif
++
++/* GL_OES_stencil8 */
++#ifndef GL_OES_stencil8
++#define GL_OES_stencil8 1
++#endif
++
++/* GL_OES_stencil_wrap */
++#ifndef GL_OES_stencil_wrap
++#define GL_OES_stencil_wrap 1
++#endif
++
++/* GL_OES_texture_cube_map */
++#ifndef GL_OES_texture_cube_map
++#define GL_OES_texture_cube_map 1
++#ifdef GL_GLEXT_PROTOTYPES
++GL_API void GL_APIENTRY glTexGenfOES (GLenum coord, GLenum pname, GLfloat param);
++GL_API void GL_APIENTRY glTexGenfvOES (GLenum coord, GLenum pname, const GLfloat *params);
++GL_API void GL_APIENTRY glTexGeniOES (GLenum coord, GLenum pname, GLint param);
++GL_API void GL_APIENTRY glTexGenivOES (GLenum coord, GLenum pname, const GLint *params);
++GL_API void GL_APIENTRY glTexGenxOES (GLenum coord, GLenum pname, GLfixed param);
++GL_API void GL_APIENTRY glTexGenxvOES (GLenum coord, GLenum pname, const GLfixed *params);
++GL_API void GL_APIENTRY glGetTexGenfvOES (GLenum coord, GLenum pname, GLfloat *params);
++GL_API void GL_APIENTRY glGetTexGenivOES (GLenum coord, GLenum pname, GLint *params);
++GL_API void GL_APIENTRY glGetTexGenxvOES (GLenum coord, GLenum pname, GLfixed *params);
++#endif
++typedef void (GL_APIENTRYP PFNGLTEXGENFOESPROC) (GLenum coord, GLenum pname, GLfloat param);
++typedef void (GL_APIENTRYP PFNGLTEXGENFVOESPROC) (GLenum coord, GLenum pname, const GLfloat *params);
++typedef void (GL_APIENTRYP PFNGLTEXGENIOESPROC) (GLenum coord, GLenum pname, GLint param);
++typedef void (GL_APIENTRYP PFNGLTEXGENIVOESPROC) (GLenum coord, GLenum pname, const GLint *params);
++typedef void (GL_APIENTRYP PFNGLTEXGENXOESPROC) (GLenum coord, GLenum pname, GLfixed param);
++typedef void (GL_APIENTRYP PFNGLTEXGENXVOESPROC) (GLenum coord, GLenum pname, const GLfixed *params);
++typedef void (GL_APIENTRYP PFNGLGETTEXGENFVOESPROC) (GLenum coord, GLenum pname, GLfloat *params);
++typedef void (GL_APIENTRYP PFNGLGETTEXGENIVOESPROC) (GLenum coord, GLenum pname, GLint *params);
++typedef void (GL_APIENTRYP PFNGLGETTEXGENXVOESPROC) (GLenum coord, GLenum pname, GLfixed *params);
++#endif
++
++/* GL_OES_texture_env_crossbar */
++#ifndef GL_OES_texture_env_crossbar
++#define GL_OES_texture_env_crossbar 1
++#endif
++
++/* GL_OES_texture_mirrored_repeat */
++#ifndef GL_OES_texture_mirrored_repeat
++#define GL_OES_texture_mirrored_repeat 1
++#endif
++
++/* GL_OES_vertex_array_object */
++#ifndef GL_OES_vertex_array_object
++#define GL_OES_vertex_array_object 1
++#ifdef GL_GLEXT_PROTOTYPES
++GL_API void GL_APIENTRY glBindVertexArrayOES (GLuint array);
++GL_API void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays);
++GL_API void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays);
++GL_API GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array);
++#endif
++typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array);
++typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays);
++typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays);
++typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array);
++#endif
++
++/*------------------------------------------------------------------------*
++ * AMD extension functions
++ *------------------------------------------------------------------------*/
++
++/* GL_AMD_compressed_3DC_texture */
++#ifndef GL_AMD_compressed_3DC_texture
++#define GL_AMD_compressed_3DC_texture 1
++#endif
++
++/* GL_AMD_compressed_ATC_texture */
++#ifndef GL_AMD_compressed_ATC_texture
++#define GL_AMD_compressed_ATC_texture 1
++#endif
++
++/*------------------------------------------------------------------------*
++ * APPLE extension functions
++ *------------------------------------------------------------------------*/
++
++/* GL_APPLE_copy_texture_levels */
++#ifndef GL_APPLE_copy_texture_levels
++#define GL_APPLE_copy_texture_levels 1
++#ifdef GL_GLEXT_PROTOTYPES
++GL_API void GL_APIENTRY glCopyTextureLevelsAPPLE (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
++#endif
++typedef void (GL_APIENTRYP PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
++#endif
++
++/* GL_APPLE_framebuffer_multisample */
++#ifndef GL_APPLE_framebuffer_multisample
++#define GL_APPLE_framebuffer_multisample 1
++#ifdef GL_GLEXT_PROTOTYPES
++GL_API void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
++GL_API void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void);
++#endif /* GL_GLEXT_PROTOTYPES */
++typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
++typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void);
++#endif
++
++/* GL_APPLE_sync */
++#ifndef GL_APPLE_sync
++#define GL_APPLE_sync 1
++#ifdef GL_GLEXT_PROTOTYPES
++GL_API GLsync GL_APIENTRY glFenceSyncAPPLE (GLenum condition, GLbitfield flags);
++GL_API GLboolean GL_APIENTRY glIsSyncAPPLE (GLsync sync);
++GL_API void GL_APIENTRY glDeleteSyncAPPLE (GLsync sync);
++GL_API GLenum GL_APIENTRY glClientWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
++GL_API void GL_APIENTRY glWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
++GL_API void GL_APIENTRY glGetInteger64vAPPLE (GLenum pname, GLint64 *params);
++GL_API void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
++#endif
++typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCAPPLEPROC) (GLenum condition, GLbitfield flags);
++typedef GLboolean (GL_APIENTRYP PFNGLISSYNCAPPLEPROC) (GLsync sync);
++typedef void (GL_APIENTRYP PFNGLDELETESYNCAPPLEPROC) (GLsync sync);
++typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
++typedef void (GL_APIENTRYP PFNGLWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
++typedef void (GL_APIENTRYP PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64 *params);
++typedef void (GL_APIENTRYP PFNGLGETSYNCIVAPPLEPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
++#endif
++
++/* GL_APPLE_texture_2D_limited_npot */
++#ifndef GL_APPLE_texture_2D_limited_npot
++#define GL_APPLE_texture_2D_limited_npot 1
++#endif
++
++/* GL_APPLE_texture_format_BGRA8888 */
++#ifndef GL_APPLE_texture_format_BGRA8888
++#define GL_APPLE_texture_format_BGRA8888 1
++#endif
++
++/* GL_APPLE_texture_max_level */
++#ifndef GL_APPLE_texture_max_level
++#define GL_APPLE_texture_max_level 1
++#endif
++
++/*------------------------------------------------------------------------*
++ * ARM extension functions
++ *------------------------------------------------------------------------*/
++
++/* GL_ARM_rgba8 */
++#ifndef GL_ARM_rgba8
++#define GL_ARM_rgba8 1
++#endif
++
++/*------------------------------------------------------------------------*
++ * EXT extension functions
++ *------------------------------------------------------------------------*/
++
++/* GL_EXT_blend_minmax */
++#ifndef GL_EXT_blend_minmax
++#define GL_EXT_blend_minmax 1
++#endif
++
++/* GL_EXT_discard_framebuffer */
++#ifndef GL_EXT_discard_framebuffer
++#define GL_EXT_discard_framebuffer 1
++#ifdef GL_GLEXT_PROTOTYPES
++GL_API void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments);
++#endif
++typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
++#endif
++
++/* GL_EXT_map_buffer_range */
++#ifndef GL_EXT_map_buffer_range
++#define GL_EXT_map_buffer_range 1
++#ifdef GL_GLEXT_PROTOTYPES
++GL_API void GL_APIENTRY *glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
++GL_API void GL_APIENTRY glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length);
++#endif
++typedef void* (GL_APIENTRYP PFNGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
++typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
++#endif
++
++/* GL_EXT_multisampled_render_to_texture */
++#ifndef GL_EXT_multisampled_render_to_texture
++#define GL_EXT_multisampled_render_to_texture 1
++#ifdef GL_GLEXT_PROTOTYPES
++GL_API void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
++GL_API void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei);
++#endif
++typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
++typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
++#endif
++
++/* GL_EXT_multi_draw_arrays */
++#ifndef GL_EXT_multi_draw_arrays
++#define GL_EXT_multi_draw_arrays 1
++#ifdef GL_GLEXT_PROTOTYPES
++GL_API void GL_APIENTRY glMultiDrawArraysEXT (GLenum, const GLint *, const GLsizei *, GLsizei);
++GL_API void GL_APIENTRY glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei);
++#endif /* GL_GLEXT_PROTOTYPES */
++typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
++typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
++#endif
++
++/* GL_EXT_read_format_bgra */
++#ifndef GL_EXT_read_format_bgra
++#define GL_EXT_read_format_bgra 1
++#endif
++
++/* GL_EXT_robustness */
++#ifndef GL_EXT_robustness
++#define GL_EXT_robustness 1
++#ifdef GL_GLEXT_PROTOTYPES
++GL_API GLenum GL_APIENTRY glGetGraphicsResetStatusEXT (void);
++GL_API void GL_APIENTRY glReadnPixelsEXT (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
++GL_API void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, float *params);
++GL_API void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params);
++#endif
++typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSEXTPROC) (void);
++typedef void (GL_APIENTRYP PFNGLREADNPIXELSEXTPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
++typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, float *params);
++typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
++#endif
++
++/* GL_EXT_sRGB */
++#ifndef GL_EXT_sRGB
++#define GL_EXT_sRGB 1
++#endif
++
++/* GL_EXT_texture_compression_dxt1 */
++#ifndef GL_EXT_texture_compression_dxt1
++#define GL_EXT_texture_compression_dxt1 1
++#endif
++
++/* GL_EXT_texture_filter_anisotropic */
++#ifndef GL_EXT_texture_filter_anisotropic
++#define GL_EXT_texture_filter_anisotropic 1
++#endif
++
++/* GL_EXT_texture_format_BGRA8888 */
++#ifndef GL_EXT_texture_format_BGRA8888
++#define GL_EXT_texture_format_BGRA8888 1
++#endif
++
++/* GL_EXT_texture_lod_bias */
++#ifndef GL_EXT_texture_lod_bias
++#define GL_EXT_texture_lod_bias 1
++#endif
++
++/* GL_EXT_texture_storage */
++#ifndef GL_EXT_texture_storage
++#define GL_EXT_texture_storage 1
++#ifdef GL_GLEXT_PROTOTYPES
++GL_API void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
++GL_API void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
++GL_API void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
++GL_API void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
++GL_API void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
++GL_API void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
++#endif
++typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
++typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
++typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
++typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
++typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
++typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
++#endif
++
++/*------------------------------------------------------------------------*
++ * IMG extension functions
++ *------------------------------------------------------------------------*/
++
++/* GL_IMG_read_format */
++#ifndef GL_IMG_read_format
++#define GL_IMG_read_format 1
++#endif
++
++/* GL_IMG_texture_compression_pvrtc */
++#ifndef GL_IMG_texture_compression_pvrtc
++#define GL_IMG_texture_compression_pvrtc 1
++#endif
++
++/* GL_IMG_texture_env_enhanced_fixed_function */
++#ifndef GL_IMG_texture_env_enhanced_fixed_function
++#define GL_IMG_texture_env_enhanced_fixed_function 1
++#endif
++
++/* GL_IMG_user_clip_plane */
++#ifndef GL_IMG_user_clip_plane
++#define GL_IMG_user_clip_plane 1
++#ifdef GL_GLEXT_PROTOTYPES
++GL_API void GL_APIENTRY glClipPlanefIMG (GLenum, const GLfloat *);
++GL_API void GL_APIENTRY glClipPlanexIMG (GLenum, const GLfixed *);
++#endif
++typedef void (GL_APIENTRYP PFNGLCLIPPLANEFIMGPROC) (GLenum p, const GLfloat *eqn);
++typedef void (GL_APIENTRYP PFNGLCLIPPLANEXIMGPROC) (GLenum p, const GLfixed *eqn);
++#endif
++
++/* GL_IMG_multisampled_render_to_texture */
++#ifndef GL_IMG_multisampled_render_to_texture
++#define GL_IMG_multisampled_render_to_texture 1
++#ifdef GL_GLEXT_PROTOTYPES
++GL_API void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
++GL_API void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei);
++#endif
++typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
++typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
++#endif
++
++/*------------------------------------------------------------------------*
++ * NV extension functions
++ *------------------------------------------------------------------------*/
++
++/* NV_fence */
++#ifndef GL_NV_fence
++#define GL_NV_fence 1
++#ifdef GL_GLEXT_PROTOTYPES
++GL_API void GL_APIENTRY glDeleteFencesNV (GLsizei, const GLuint *);
++GL_API void GL_APIENTRY glGenFencesNV (GLsizei, GLuint *);
++GL_API GLboolean GL_APIENTRY glIsFenceNV (GLuint);
++GL_API GLboolean GL_APIENTRY glTestFenceNV (GLuint);
++GL_API void GL_APIENTRY glGetFenceivNV (GLuint, GLenum, GLint *);
++GL_API void GL_APIENTRY glFinishFenceNV (GLuint);
++GL_API void GL_APIENTRY glSetFenceNV (GLuint, GLenum);
++#endif
++typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
++typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
++typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence);
++typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence);
++typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params);
++typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
++typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
++#endif
++
++/*------------------------------------------------------------------------*
++ * QCOM extension functions
++ *------------------------------------------------------------------------*/
++
++/* GL_QCOM_driver_control */
++#ifndef GL_QCOM_driver_control
++#define GL_QCOM_driver_control 1
++#ifdef GL_GLEXT_PROTOTYPES
++GL_API void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls);
++GL_API void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
++GL_API void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl);
++GL_API void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl);
++#endif
++typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls);
++typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
++typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
++typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
++#endif
++
++/* GL_QCOM_extended_get */
++#ifndef GL_QCOM_extended_get
++#define GL_QCOM_extended_get 1
++#ifdef GL_GLEXT_PROTOTYPES
++GL_API void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures);
++GL_API void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
++GL_API void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
++GL_API void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
++GL_API void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
++GL_API void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param);
++GL_API void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
++GL_API void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, GLvoid **params);
++#endif
++typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures);
++typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
++typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
++typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
++typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
++typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param);
++typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
++typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, GLvoid **params);
++#endif
++
++/* GL_QCOM_extended_get2 */
++#ifndef GL_QCOM_extended_get2
++#define GL_QCOM_extended_get2 1
++#ifdef GL_GLEXT_PROTOTYPES
++GL_API void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
++GL_API void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
++GL_API GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program);
++GL_API void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
++#endif
++typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
++typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
++typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program);
++typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
++#endif
++
++/* GL_QCOM_perfmon_global_mode */
++#ifndef GL_QCOM_perfmon_global_mode
++#define GL_QCOM_perfmon_global_mode 1
++#endif
++
++/* GL_QCOM_writeonly_rendering */
++#ifndef GL_QCOM_writeonly_rendering
++#define GL_QCOM_writeonly_rendering 1
++#endif
++
++/* GL_QCOM_tiled_rendering */
++#ifndef GL_QCOM_tiled_rendering
++#define GL_QCOM_tiled_rendering 1
++#ifdef GL_GLEXT_PROTOTYPES
++GL_API void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
++GL_API void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask);
++#endif
++typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
++typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask);
++#endif
++
++#ifdef __cplusplus
++}
++#endif
++
++#endif /* __glext_h_ */
++
+diff -rupN a/usr/include/GLES/gl.h b/usr/include/GLES/gl.h
+--- a/usr/include/GLES/gl.h	1970-01-01 01:00:00.000000000 +0100
++++ b/usr/include/GLES/gl.h	2013-10-12 03:05:04.000000000 +0200
+@@ -0,0 +1,770 @@
++#ifndef __gl_h_
++#define __gl_h_
++
++/* $Revision: 10601 $ on $Date:: 2010-03-04 22:15:27 -0800 #$ */
++
++#include <GLES/glplatform.h>
++
++#ifdef __cplusplus
++extern "C" {
++#endif
++
++/*
++ * This document is licensed under the SGI Free Software B License Version
++ * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
++ */
++
++typedef void             GLvoid;
++typedef char             GLchar;
++typedef unsigned int     GLenum;
++typedef unsigned char    GLboolean;
++typedef unsigned int     GLbitfield;
++typedef khronos_int8_t   GLbyte;
++typedef short            GLshort;
++typedef int              GLint;
++typedef int              GLsizei;
++typedef khronos_uint8_t  GLubyte;
++typedef unsigned short   GLushort;
++typedef unsigned int     GLuint;
++typedef khronos_float_t  GLfloat;
++typedef khronos_float_t  GLclampf;
++typedef khronos_int32_t  GLfixed;
++typedef khronos_int32_t  GLclampx;
++
++typedef khronos_intptr_t GLintptr;
++typedef khronos_ssize_t  GLsizeiptr;
++
++
++/*************************************************************/
++
++/* OpenGL ES core versions */
++#define GL_VERSION_ES_CM_1_0          1
++#define GL_VERSION_ES_CL_1_0          1
++#define GL_VERSION_ES_CM_1_1          1
++#define GL_VERSION_ES_CL_1_1          1
++
++/* ClearBufferMask */
++#define GL_DEPTH_BUFFER_BIT               0x00000100
++#define GL_STENCIL_BUFFER_BIT             0x00000400
++#define GL_COLOR_BUFFER_BIT               0x00004000
++
++/* Boolean */
++#define GL_FALSE                          0
++#define GL_TRUE                           1
++
++/* BeginMode */
++#define GL_POINTS                         0x0000
++#define GL_LINES                          0x0001
++#define GL_LINE_LOOP                      0x0002
++#define GL_LINE_STRIP                     0x0003
++#define GL_TRIANGLES                      0x0004
++#define GL_TRIANGLE_STRIP                 0x0005
++#define GL_TRIANGLE_FAN                   0x0006
++
++/* AlphaFunction */
++#define GL_NEVER                          0x0200
++#define GL_LESS                           0x0201
++#define GL_EQUAL                          0x0202
++#define GL_LEQUAL                         0x0203
++#define GL_GREATER                        0x0204
++#define GL_NOTEQUAL                       0x0205
++#define GL_GEQUAL                         0x0206
++#define GL_ALWAYS                         0x0207
++
++/* BlendingFactorDest */
++#define GL_ZERO                           0
++#define GL_ONE                            1
++#define GL_SRC_COLOR                      0x0300
++#define GL_ONE_MINUS_SRC_COLOR            0x0301
++#define GL_SRC_ALPHA                      0x0302
++#define GL_ONE_MINUS_SRC_ALPHA            0x0303
++#define GL_DST_ALPHA                      0x0304
++#define GL_ONE_MINUS_DST_ALPHA            0x0305
++
++/* BlendingFactorSrc */
++/*      GL_ZERO */
++/*      GL_ONE */
++#define GL_DST_COLOR                      0x0306
++#define GL_ONE_MINUS_DST_COLOR            0x0307
++#define GL_SRC_ALPHA_SATURATE             0x0308
++/*      GL_SRC_ALPHA */
++/*      GL_ONE_MINUS_SRC_ALPHA */
++/*      GL_DST_ALPHA */
++/*      GL_ONE_MINUS_DST_ALPHA */
++
++/* ClipPlaneName */
++#define GL_CLIP_PLANE0                    0x3000
++#define GL_CLIP_PLANE1                    0x3001
++#define GL_CLIP_PLANE2                    0x3002
++#define GL_CLIP_PLANE3                    0x3003
++#define GL_CLIP_PLANE4                    0x3004
++#define GL_CLIP_PLANE5                    0x3005
++
++/* ColorMaterialFace */
++/*      GL_FRONT_AND_BACK */
++
++/* ColorMaterialParameter */
++/*      GL_AMBIENT_AND_DIFFUSE */
++
++/* ColorPointerType */
++/*      GL_UNSIGNED_BYTE */
++/*      GL_FLOAT */
++/*      GL_FIXED */
++
++/* CullFaceMode */
++#define GL_FRONT                          0x0404
++#define GL_BACK                           0x0405
++#define GL_FRONT_AND_BACK                 0x0408
++
++/* DepthFunction */
++/*      GL_NEVER */
++/*      GL_LESS */
++/*      GL_EQUAL */
++/*      GL_LEQUAL */
++/*      GL_GREATER */
++/*      GL_NOTEQUAL */
++/*      GL_GEQUAL */
++/*      GL_ALWAYS */
++
++/* EnableCap */
++#define GL_FOG                            0x0B60
++#define GL_LIGHTING                       0x0B50
++#define GL_TEXTURE_2D                     0x0DE1
++#define GL_CULL_FACE                      0x0B44
++#define GL_ALPHA_TEST                     0x0BC0
++#define GL_BLEND                          0x0BE2
++#define GL_COLOR_LOGIC_OP                 0x0BF2
++#define GL_DITHER                         0x0BD0
++#define GL_STENCIL_TEST                   0x0B90
++#define GL_DEPTH_TEST                     0x0B71
++/*      GL_LIGHT0 */
++/*      GL_LIGHT1 */
++/*      GL_LIGHT2 */
++/*      GL_LIGHT3 */
++/*      GL_LIGHT4 */
++/*      GL_LIGHT5 */
++/*      GL_LIGHT6 */
++/*      GL_LIGHT7 */
++#define GL_POINT_SMOOTH                   0x0B10
++#define GL_LINE_SMOOTH                    0x0B20
++#define GL_SCISSOR_TEST                   0x0C11
++#define GL_COLOR_MATERIAL                 0x0B57
++#define GL_NORMALIZE                      0x0BA1
++#define GL_RESCALE_NORMAL                 0x803A
++#define GL_POLYGON_OFFSET_FILL            0x8037
++#define GL_VERTEX_ARRAY                   0x8074
++#define GL_NORMAL_ARRAY                   0x8075
++#define GL_COLOR_ARRAY                    0x8076
++#define GL_TEXTURE_COORD_ARRAY            0x8078
++#define GL_MULTISAMPLE                    0x809D
++#define GL_SAMPLE_ALPHA_TO_COVERAGE       0x809E
++#define GL_SAMPLE_ALPHA_TO_ONE            0x809F
++#define GL_SAMPLE_COVERAGE                0x80A0
++
++/* ErrorCode */
++#define GL_NO_ERROR                       0
++#define GL_INVALID_ENUM                   0x0500
++#define GL_INVALID_VALUE                  0x0501
++#define GL_INVALID_OPERATION              0x0502
++#define GL_STACK_OVERFLOW                 0x0503
++#define GL_STACK_UNDERFLOW                0x0504
++#define GL_OUT_OF_MEMORY                  0x0505
++
++/* FogMode */
++/*      GL_LINEAR */
++#define GL_EXP                            0x0800
++#define GL_EXP2                           0x0801
++
++/* FogParameter */
++#define GL_FOG_DENSITY                    0x0B62
++#define GL_FOG_START                      0x0B63
++#define GL_FOG_END                        0x0B64
++#define GL_FOG_MODE                       0x0B65
++#define GL_FOG_COLOR                      0x0B66
++
++/* FrontFaceDirection */
++#define GL_CW                             0x0900
++#define GL_CCW                            0x0901
++
++/* GetPName */
++#define GL_CURRENT_COLOR                  0x0B00
++#define GL_CURRENT_NORMAL                 0x0B02
++#define GL_CURRENT_TEXTURE_COORDS         0x0B03
++#define GL_POINT_SIZE                     0x0B11
++#define GL_POINT_SIZE_MIN                 0x8126
++#define GL_POINT_SIZE_MAX                 0x8127
++#define GL_POINT_FADE_THRESHOLD_SIZE      0x8128
++#define GL_POINT_DISTANCE_ATTENUATION     0x8129
++#define GL_SMOOTH_POINT_SIZE_RANGE        0x0B12
++#define GL_LINE_WIDTH                     0x0B21
++#define GL_SMOOTH_LINE_WIDTH_RANGE        0x0B22
++#define GL_ALIASED_POINT_SIZE_RANGE       0x846D
++#define GL_ALIASED_LINE_WIDTH_RANGE       0x846E
++#define GL_CULL_FACE_MODE                 0x0B45
++#define GL_FRONT_FACE                     0x0B46
++#define GL_SHADE_MODEL                    0x0B54
++#define GL_DEPTH_RANGE                    0x0B70
++#define GL_DEPTH_WRITEMASK                0x0B72
++#define GL_DEPTH_CLEAR_VALUE              0x0B73
++#define GL_DEPTH_FUNC                     0x0B74
++#define GL_STENCIL_CLEAR_VALUE            0x0B91
++#define GL_STENCIL_FUNC                   0x0B92
++#define GL_STENCIL_VALUE_MASK             0x0B93
++#define GL_STENCIL_FAIL                   0x0B94
++#define GL_STENCIL_PASS_DEPTH_FAIL        0x0B95
++#define GL_STENCIL_PASS_DEPTH_PASS        0x0B96
++#define GL_STENCIL_REF                    0x0B97
++#define GL_STENCIL_WRITEMASK              0x0B98
++#define GL_MATRIX_MODE                    0x0BA0
++#define GL_VIEWPORT                       0x0BA2
++#define GL_MODELVIEW_STACK_DEPTH          0x0BA3
++#define GL_PROJECTION_STACK_DEPTH         0x0BA4
++#define GL_TEXTURE_STACK_DEPTH            0x0BA5
++#define GL_MODELVIEW_MATRIX               0x0BA6
++#define GL_PROJECTION_MATRIX              0x0BA7
++#define GL_TEXTURE_MATRIX                 0x0BA8
++#define GL_ALPHA_TEST_FUNC                0x0BC1
++#define GL_ALPHA_TEST_REF                 0x0BC2
++#define GL_BLEND_DST                      0x0BE0
++#define GL_BLEND_SRC                      0x0BE1
++#define GL_LOGIC_OP_MODE                  0x0BF0
++#define GL_SCISSOR_BOX                    0x0C10
++#define GL_SCISSOR_TEST                   0x0C11
++#define GL_COLOR_CLEAR_VALUE              0x0C22
++#define GL_COLOR_WRITEMASK                0x0C23
++#define GL_UNPACK_ALIGNMENT               0x0CF5
++#define GL_PACK_ALIGNMENT                 0x0D05
++#define GL_MAX_LIGHTS                     0x0D31
++#define GL_MAX_CLIP_PLANES                0x0D32
++#define GL_MAX_TEXTURE_SIZE               0x0D33
++#define GL_MAX_MODELVIEW_STACK_DEPTH      0x0D36
++#define GL_MAX_PROJECTION_STACK_DEPTH     0x0D38
++#define GL_MAX_TEXTURE_STACK_DEPTH        0x0D39
++#define GL_MAX_VIEWPORT_DIMS              0x0D3A
++#define GL_MAX_TEXTURE_UNITS              0x84E2
++#define GL_SUBPIXEL_BITS                  0x0D50
++#define GL_RED_BITS                       0x0D52
++#define GL_GREEN_BITS                     0x0D53
++#define GL_BLUE_BITS                      0x0D54
++#define GL_ALPHA_BITS                     0x0D55
++#define GL_DEPTH_BITS                     0x0D56
++#define GL_STENCIL_BITS                   0x0D57
++#define GL_POLYGON_OFFSET_UNITS           0x2A00
++#define GL_POLYGON_OFFSET_FILL            0x8037
++#define GL_POLYGON_OFFSET_FACTOR          0x8038
++#define GL_TEXTURE_BINDING_2D             0x8069
++#define GL_VERTEX_ARRAY_SIZE              0x807A
++#define GL_VERTEX_ARRAY_TYPE              0x807B
++#define GL_VERTEX_ARRAY_STRIDE            0x807C
++#define GL_NORMAL_ARRAY_TYPE              0x807E
++#define GL_NORMAL_ARRAY_STRIDE            0x807F
++#define GL_COLOR_ARRAY_SIZE               0x8081
++#define GL_COLOR_ARRAY_TYPE               0x8082
++#define GL_COLOR_ARRAY_STRIDE             0x8083
++#define GL_TEXTURE_COORD_ARRAY_SIZE       0x8088
++#define GL_TEXTURE_COORD_ARRAY_TYPE       0x8089
++#define GL_TEXTURE_COORD_ARRAY_STRIDE     0x808A
++#define GL_VERTEX_ARRAY_POINTER           0x808E
++#define GL_NORMAL_ARRAY_POINTER           0x808F
++#define GL_COLOR_ARRAY_POINTER            0x8090
++#define GL_TEXTURE_COORD_ARRAY_POINTER    0x8092
++#define GL_SAMPLE_BUFFERS                 0x80A8
++#define GL_SAMPLES                        0x80A9
++#define GL_SAMPLE_COVERAGE_VALUE          0x80AA
++#define GL_SAMPLE_COVERAGE_INVERT         0x80AB
++
++/* GetTextureParameter */
++/*      GL_TEXTURE_MAG_FILTER */
++/*      GL_TEXTURE_MIN_FILTER */
++/*      GL_TEXTURE_WRAP_S */
++/*      GL_TEXTURE_WRAP_T */
++
++#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
++#define GL_COMPRESSED_TEXTURE_FORMATS     0x86A3
++
++/* HintMode */
++#define GL_DONT_CARE                      0x1100
++#define GL_FASTEST                        0x1101
++#define GL_NICEST                         0x1102
++
++/* HintTarget */
++#define GL_PERSPECTIVE_CORRECTION_HINT    0x0C50
++#define GL_POINT_SMOOTH_HINT              0x0C51
++#define GL_LINE_SMOOTH_HINT               0x0C52
++#define GL_FOG_HINT                       0x0C54
++#define GL_GENERATE_MIPMAP_HINT           0x8192
++
++/* LightModelParameter */
++#define GL_LIGHT_MODEL_AMBIENT            0x0B53
++#define GL_LIGHT_MODEL_TWO_SIDE           0x0B52
++
++/* LightParameter */
++#define GL_AMBIENT                        0x1200
++#define GL_DIFFUSE                        0x1201
++#define GL_SPECULAR                       0x1202
++#define GL_POSITION                       0x1203
++#define GL_SPOT_DIRECTION                 0x1204
++#define GL_SPOT_EXPONENT                  0x1205
++#define GL_SPOT_CUTOFF                    0x1206
++#define GL_CONSTANT_ATTENUATION           0x1207
++#define GL_LINEAR_ATTENUATION             0x1208
++#define GL_QUADRATIC_ATTENUATION          0x1209
++
++/* DataType */
++#define GL_BYTE                           0x1400
++#define GL_UNSIGNED_BYTE                  0x1401
++#define GL_SHORT                          0x1402
++#define GL_UNSIGNED_SHORT                 0x1403
++#define GL_FLOAT                          0x1406
++#define GL_FIXED                          0x140C
++
++/* LogicOp */
++#define GL_CLEAR                          0x1500
++#define GL_AND                            0x1501
++#define GL_AND_REVERSE                    0x1502
++#define GL_COPY                           0x1503
++#define GL_AND_INVERTED                   0x1504
++#define GL_NOOP                           0x1505
++#define GL_XOR                            0x1506
++#define GL_OR                             0x1507
++#define GL_NOR                            0x1508
++#define GL_EQUIV                          0x1509
++#define GL_INVERT                         0x150A
++#define GL_OR_REVERSE                     0x150B
++#define GL_COPY_INVERTED                  0x150C
++#define GL_OR_INVERTED                    0x150D
++#define GL_NAND                           0x150E
++#define GL_SET                            0x150F
++
++/* MaterialFace */
++/*      GL_FRONT_AND_BACK */
++
++/* MaterialParameter */
++#define GL_EMISSION                       0x1600
++#define GL_SHININESS                      0x1601
++#define GL_AMBIENT_AND_DIFFUSE            0x1602
++/*      GL_AMBIENT */
++/*      GL_DIFFUSE */
++/*      GL_SPECULAR */
++
++/* MatrixMode */
++#define GL_MODELVIEW                      0x1700
++#define GL_PROJECTION                     0x1701
++#define GL_TEXTURE                        0x1702
++
++/* NormalPointerType */
++/*      GL_BYTE */
++/*      GL_SHORT */
++/*      GL_FLOAT */
++/*      GL_FIXED */
++
++/* PixelFormat */
++#define GL_ALPHA                          0x1906
++#define GL_RGB                            0x1907
++#define GL_RGBA                           0x1908
++#define GL_LUMINANCE                      0x1909
++#define GL_LUMINANCE_ALPHA                0x190A
++
++/* PixelStoreParameter */
++#define GL_UNPACK_ALIGNMENT               0x0CF5
++#define GL_PACK_ALIGNMENT                 0x0D05
++
++/* PixelType */
++/*      GL_UNSIGNED_BYTE */
++#define GL_UNSIGNED_SHORT_4_4_4_4         0x8033
++#define GL_UNSIGNED_SHORT_5_5_5_1         0x8034
++#define GL_UNSIGNED_SHORT_5_6_5           0x8363
++
++/* ShadingModel */
++#define GL_FLAT                           0x1D00
++#define GL_SMOOTH                         0x1D01
++
++/* StencilFunction */
++/*      GL_NEVER */
++/*      GL_LESS */
++/*      GL_EQUAL */
++/*      GL_LEQUAL */
++/*      GL_GREATER */
++/*      GL_NOTEQUAL */
++/*      GL_GEQUAL */
++/*      GL_ALWAYS */
++
++/* StencilOp */
++/*      GL_ZERO */
++#define GL_KEEP                           0x1E00
++#define GL_REPLACE                        0x1E01
++#define GL_INCR                           0x1E02
++#define GL_DECR                           0x1E03
++/*      GL_INVERT */
++
++/* StringName */
++#define GL_VENDOR                         0x1F00
++#define GL_RENDERER                       0x1F01
++#define GL_VERSION                        0x1F02
++#define GL_EXTENSIONS                     0x1F03
++
++/* TexCoordPointerType */
++/*      GL_SHORT */
++/*      GL_FLOAT */
++/*      GL_FIXED */
++/*      GL_BYTE */
++
++/* TextureEnvMode */
++#define GL_MODULATE                       0x2100
++#define GL_DECAL                          0x2101
++/*      GL_BLEND */
++#define GL_ADD                            0x0104
++/*      GL_REPLACE */
++
++/* TextureEnvParameter */
++#define GL_TEXTURE_ENV_MODE               0x2200
++#define GL_TEXTURE_ENV_COLOR              0x2201
++
++/* TextureEnvTarget */
++#define GL_TEXTURE_ENV                    0x2300
++
++/* TextureMagFilter */
++#define GL_NEAREST                        0x2600
++#define GL_LINEAR                         0x2601
++
++/* TextureMinFilter */
++/*      GL_NEAREST */
++/*      GL_LINEAR */
++#define GL_NEAREST_MIPMAP_NEAREST         0x2700
++#define GL_LINEAR_MIPMAP_NEAREST          0x2701
++#define GL_NEAREST_MIPMAP_LINEAR          0x2702
++#define GL_LINEAR_MIPMAP_LINEAR           0x2703
++
++/* TextureParameterName */
++#define GL_TEXTURE_MAG_FILTER             0x2800
++#define GL_TEXTURE_MIN_FILTER             0x2801
++#define GL_TEXTURE_WRAP_S                 0x2802
++#define GL_TEXTURE_WRAP_T                 0x2803
++#define GL_GENERATE_MIPMAP                0x8191
++
++/* TextureTarget */
++/*      GL_TEXTURE_2D */
++
++/* TextureUnit */
++#define GL_TEXTURE0                       0x84C0
++#define GL_TEXTURE1                       0x84C1
++#define GL_TEXTURE2                       0x84C2
++#define GL_TEXTURE3                       0x84C3
++#define GL_TEXTURE4                       0x84C4
++#define GL_TEXTURE5                       0x84C5
++#define GL_TEXTURE6                       0x84C6
++#define GL_TEXTURE7                       0x84C7
++#define GL_TEXTURE8                       0x84C8
++#define GL_TEXTURE9                       0x84C9
++#define GL_TEXTURE10                      0x84CA
++#define GL_TEXTURE11                      0x84CB
++#define GL_TEXTURE12                      0x84CC
++#define GL_TEXTURE13                      0x84CD
++#define GL_TEXTURE14                      0x84CE
++#define GL_TEXTURE15                      0x84CF
++#define GL_TEXTURE16                      0x84D0
++#define GL_TEXTURE17                      0x84D1
++#define GL_TEXTURE18                      0x84D2
++#define GL_TEXTURE19                      0x84D3
++#define GL_TEXTURE20                      0x84D4
++#define GL_TEXTURE21                      0x84D5
++#define GL_TEXTURE22                      0x84D6
++#define GL_TEXTURE23                      0x84D7
++#define GL_TEXTURE24                      0x84D8
++#define GL_TEXTURE25                      0x84D9
++#define GL_TEXTURE26                      0x84DA
++#define GL_TEXTURE27                      0x84DB
++#define GL_TEXTURE28                      0x84DC
++#define GL_TEXTURE29                      0x84DD
++#define GL_TEXTURE30                      0x84DE
++#define GL_TEXTURE31                      0x84DF
++#define GL_ACTIVE_TEXTURE                 0x84E0
++#define GL_CLIENT_ACTIVE_TEXTURE          0x84E1
++
++/* TextureWrapMode */
++#define GL_REPEAT                         0x2901
++#define GL_CLAMP_TO_EDGE                  0x812F
++
++/* VertexPointerType */
++/*      GL_SHORT */
++/*      GL_FLOAT */
++/*      GL_FIXED */
++/*      GL_BYTE */
++
++/* LightName */
++#define GL_LIGHT0                         0x4000
++#define GL_LIGHT1                         0x4001
++#define GL_LIGHT2                         0x4002
++#define GL_LIGHT3                         0x4003
++#define GL_LIGHT4                         0x4004
++#define GL_LIGHT5                         0x4005
++#define GL_LIGHT6                         0x4006
++#define GL_LIGHT7                         0x4007
++
++/* Buffer Objects */
++#define GL_ARRAY_BUFFER                   0x8892
++#define GL_ELEMENT_ARRAY_BUFFER           0x8893
++
++#define GL_ARRAY_BUFFER_BINDING               0x8894
++#define GL_ELEMENT_ARRAY_BUFFER_BINDING       0x8895
++#define GL_VERTEX_ARRAY_BUFFER_BINDING        0x8896
++#define GL_NORMAL_ARRAY_BUFFER_BINDING        0x8897
++#define GL_COLOR_ARRAY_BUFFER_BINDING         0x8898
++#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
++
++#define GL_STATIC_DRAW                    0x88E4
++#define GL_DYNAMIC_DRAW                   0x88E8
++
++#define GL_BUFFER_SIZE                    0x8764
++#define GL_BUFFER_USAGE                   0x8765
++
++/* Texture combine + dot3 */
++#define GL_SUBTRACT                       0x84E7
++#define GL_COMBINE                        0x8570
++#define GL_COMBINE_RGB                    0x8571
++#define GL_COMBINE_ALPHA                  0x8572
++#define GL_RGB_SCALE                      0x8573
++#define GL_ADD_SIGNED                     0x8574
++#define GL_INTERPOLATE                    0x8575
++#define GL_CONSTANT                       0x8576
++#define GL_PRIMARY_COLOR                  0x8577
++#define GL_PREVIOUS                       0x8578
++#define GL_OPERAND0_RGB                   0x8590
++#define GL_OPERAND1_RGB                   0x8591
++#define GL_OPERAND2_RGB                   0x8592
++#define GL_OPERAND0_ALPHA                 0x8598
++#define GL_OPERAND1_ALPHA                 0x8599
++#define GL_OPERAND2_ALPHA                 0x859A
++
++#define GL_ALPHA_SCALE                    0x0D1C
++
++#define GL_SRC0_RGB                       0x8580
++#define GL_SRC1_RGB                       0x8581
++#define GL_SRC2_RGB                       0x8582
++#define GL_SRC0_ALPHA                     0x8588
++#define GL_SRC1_ALPHA                     0x8589
++#define GL_SRC2_ALPHA                     0x858A
++
++#define GL_DOT3_RGB                       0x86AE
++#define GL_DOT3_RGBA                      0x86AF
++
++/*------------------------------------------------------------------------*
++ * required OES extension tokens
++ *------------------------------------------------------------------------*/
++
++/* OES_read_format */
++#ifndef GL_OES_read_format
++#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES                   0x8B9A
++#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES                 0x8B9B
++#endif
++
++/* GL_OES_compressed_paletted_texture */
++#ifndef GL_OES_compressed_paletted_texture
++#define GL_PALETTE4_RGB8_OES                                    0x8B90
++#define GL_PALETTE4_RGBA8_OES                                   0x8B91
++#define GL_PALETTE4_R5_G6_B5_OES                                0x8B92
++#define GL_PALETTE4_RGBA4_OES                                   0x8B93
++#define GL_PALETTE4_RGB5_A1_OES                                 0x8B94
++#define GL_PALETTE8_RGB8_OES                                    0x8B95
++#define GL_PALETTE8_RGBA8_OES                                   0x8B96
++#define GL_PALETTE8_R5_G6_B5_OES                                0x8B97
++#define GL_PALETTE8_RGBA4_OES                                   0x8B98
++#define GL_PALETTE8_RGB5_A1_OES                                 0x8B99
++#endif
++
++/* OES_point_size_array */
++#ifndef GL_OES_point_size_array
++#define GL_POINT_SIZE_ARRAY_OES                                 0x8B9C
++#define GL_POINT_SIZE_ARRAY_TYPE_OES                            0x898A
++#define GL_POINT_SIZE_ARRAY_STRIDE_OES                          0x898B
++#define GL_POINT_SIZE_ARRAY_POINTER_OES                         0x898C
++#define GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES                  0x8B9F
++#endif
++
++/* GL_OES_point_sprite */
++#ifndef GL_OES_point_sprite
++#define GL_POINT_SPRITE_OES                                     0x8861
++#define GL_COORD_REPLACE_OES                                    0x8862
++#endif
++
++/*************************************************************/
++
++/* Available only in Common profile */
++GL_API void GL_APIENTRY glAlphaFunc (GLenum func, GLclampf ref);
++GL_API void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
++GL_API void GL_APIENTRY glClearDepthf (GLclampf depth);
++GL_API void GL_APIENTRY glClipPlanef (GLenum plane, const GLfloat *equation);
++GL_API void GL_APIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
++GL_API void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
++GL_API void GL_APIENTRY glFogf (GLenum pname, GLfloat param);
++GL_API void GL_APIENTRY glFogfv (GLenum pname, const GLfloat *params);
++GL_API void GL_APIENTRY glFrustumf (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
++GL_API void GL_APIENTRY glGetClipPlanef (GLenum pname, GLfloat eqn[4]);
++GL_API void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *params);
++GL_API void GL_APIENTRY glGetLightfv (GLenum light, GLenum pname, GLfloat *params);
++GL_API void GL_APIENTRY glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params);
++GL_API void GL_APIENTRY glGetTexEnvfv (GLenum env, GLenum pname, GLfloat *params);
++GL_API void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);
++GL_API void GL_APIENTRY glLightModelf (GLenum pname, GLfloat param);
++GL_API void GL_APIENTRY glLightModelfv (GLenum pname, const GLfloat *params);
++GL_API void GL_APIENTRY glLightf (GLenum light, GLenum pname, GLfloat param);
++GL_API void GL_APIENTRY glLightfv (GLenum light, GLenum pname, const GLfloat *params);
++GL_API void GL_APIENTRY glLineWidth (GLfloat width);
++GL_API void GL_APIENTRY glLoadMatrixf (const GLfloat *m);
++GL_API void GL_APIENTRY glMaterialf (GLenum face, GLenum pname, GLfloat param);
++GL_API void GL_APIENTRY glMaterialfv (GLenum face, GLenum pname, const GLfloat *params);
++GL_API void GL_APIENTRY glMultMatrixf (const GLfloat *m);
++GL_API void GL_APIENTRY glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
++GL_API void GL_APIENTRY glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz);
++GL_API void GL_APIENTRY glOrthof (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
++GL_API void GL_APIENTRY glPointParameterf (GLenum pname, GLfloat param);
++GL_API void GL_APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params);
++GL_API void GL_APIENTRY glPointSize (GLfloat size);
++GL_API void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
++GL_API void GL_APIENTRY glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
++GL_API void GL_APIENTRY glScalef (GLfloat x, GLfloat y, GLfloat z);
++GL_API void GL_APIENTRY glTexEnvf (GLenum target, GLenum pname, GLfloat param);
++GL_API void GL_APIENTRY glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params);
++GL_API void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
++GL_API void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);
++GL_API void GL_APIENTRY glTranslatef (GLfloat x, GLfloat y, GLfloat z);
++
++/* Available in both Common and Common-Lite profiles */
++GL_API void GL_APIENTRY glActiveTexture (GLenum texture);
++GL_API void GL_APIENTRY glAlphaFuncx (GLenum func, GLclampx ref);
++GL_API void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
++GL_API void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
++GL_API void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
++GL_API void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
++GL_API void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
++GL_API void GL_APIENTRY glClear (GLbitfield mask);
++GL_API void GL_APIENTRY glClearColorx (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
++GL_API void GL_APIENTRY glClearDepthx (GLclampx depth);
++GL_API void GL_APIENTRY glClearStencil (GLint s);
++GL_API void GL_APIENTRY glClientActiveTexture (GLenum texture);
++GL_API void GL_APIENTRY glClipPlanex (GLenum plane, const GLfixed *equation);
++GL_API void GL_APIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
++GL_API void GL_APIENTRY glColor4x (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
++GL_API void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
++GL_API void GL_APIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
++GL_API void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
++GL_API void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
++GL_API void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
++GL_API void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
++GL_API void GL_APIENTRY glCullFace (GLenum mode);
++GL_API void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
++GL_API void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
++GL_API void GL_APIENTRY glDepthFunc (GLenum func);
++GL_API void GL_APIENTRY glDepthMask (GLboolean flag);
++GL_API void GL_APIENTRY glDepthRangex (GLclampx zNear, GLclampx zFar);
++GL_API void GL_APIENTRY glDisable (GLenum cap);
++GL_API void GL_APIENTRY glDisableClientState (GLenum array);
++GL_API void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
++GL_API void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
++GL_API void GL_APIENTRY glEnable (GLenum cap);
++GL_API void GL_APIENTRY glEnableClientState (GLenum array);
++GL_API void GL_APIENTRY glFinish (void);
++GL_API void GL_APIENTRY glFlush (void);
++GL_API void GL_APIENTRY glFogx (GLenum pname, GLfixed param);
++GL_API void GL_APIENTRY glFogxv (GLenum pname, const GLfixed *params);
++GL_API void GL_APIENTRY glFrontFace (GLenum mode);
++GL_API void GL_APIENTRY glFrustumx (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
++GL_API void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *params);
++GL_API void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);
++GL_API void GL_APIENTRY glGetClipPlanex (GLenum pname, GLfixed eqn[4]);
++GL_API void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
++GL_API void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures);
++GL_API GLenum GL_APIENTRY glGetError (void);
++GL_API void GL_APIENTRY glGetFixedv (GLenum pname, GLfixed *params);
++GL_API void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *params);
++GL_API void GL_APIENTRY glGetLightxv (GLenum light, GLenum pname, GLfixed *params);
++GL_API void GL_APIENTRY glGetMaterialxv (GLenum face, GLenum pname, GLfixed *params);
++GL_API void GL_APIENTRY glGetPointerv (GLenum pname, GLvoid **params);
++GL_API const GLubyte * GL_APIENTRY glGetString (GLenum name);
++GL_API void GL_APIENTRY glGetTexEnviv (GLenum env, GLenum pname, GLint *params);
++GL_API void GL_APIENTRY glGetTexEnvxv (GLenum env, GLenum pname, GLfixed *params);
++GL_API void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);
++GL_API void GL_APIENTRY glGetTexParameterxv (GLenum target, GLenum pname, GLfixed *params);
++GL_API void GL_APIENTRY glHint (GLenum target, GLenum mode);
++GL_API GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
++GL_API GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
++GL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture);
++GL_API void GL_APIENTRY glLightModelx (GLenum pname, GLfixed param);
++GL_API void GL_APIENTRY glLightModelxv (GLenum pname, const GLfixed *params);
++GL_API void GL_APIENTRY glLightx (GLenum light, GLenum pname, GLfixed param);
++GL_API void GL_APIENTRY glLightxv (GLenum light, GLenum pname, const GLfixed *params);
++GL_API void GL_APIENTRY glLineWidthx (GLfixed width);
++GL_API void GL_APIENTRY glLoadIdentity (void);
++GL_API void GL_APIENTRY glLoadMatrixx (const GLfixed *m);
++GL_API void GL_APIENTRY glLogicOp (GLenum opcode);
++GL_API void GL_APIENTRY glMaterialx (GLenum face, GLenum pname, GLfixed param);
++GL_API void GL_APIENTRY glMaterialxv (GLenum face, GLenum pname, const GLfixed *params);
++GL_API void GL_APIENTRY glMatrixMode (GLenum mode);
++GL_API void GL_APIENTRY glMultMatrixx (const GLfixed *m);
++GL_API void GL_APIENTRY glMultiTexCoord4x (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
++GL_API void GL_APIENTRY glNormal3x (GLfixed nx, GLfixed ny, GLfixed nz);
++GL_API void GL_APIENTRY glNormalPointer (GLenum type, GLsizei stride, const GLvoid *pointer);
++GL_API void GL_APIENTRY glOrthox (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
++GL_API void GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
++GL_API void GL_APIENTRY glPointParameterx (GLenum pname, GLfixed param);
++GL_API void GL_APIENTRY glPointParameterxv (GLenum pname, const GLfixed *params);
++GL_API void GL_APIENTRY glPointSizex (GLfixed size);
++GL_API void GL_APIENTRY glPolygonOffsetx (GLfixed factor, GLfixed units);
++GL_API void GL_APIENTRY glPopMatrix (void);
++GL_API void GL_APIENTRY glPushMatrix (void);
++GL_API void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
++GL_API void GL_APIENTRY glRotatex (GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
++GL_API void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
++GL_API void GL_APIENTRY glSampleCoveragex (GLclampx value, GLboolean invert);
++GL_API void GL_APIENTRY glScalex (GLfixed x, GLfixed y, GLfixed z);
++GL_API void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
++GL_API void GL_APIENTRY glShadeModel (GLenum mode);
++GL_API void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
++GL_API void GL_APIENTRY glStencilMask (GLuint mask);
++GL_API void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
++GL_API void GL_APIENTRY glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
++GL_API void GL_APIENTRY glTexEnvi (GLenum target, GLenum pname, GLint param);
++GL_API void GL_APIENTRY glTexEnvx (GLenum target, GLenum pname, GLfixed param);
++GL_API void GL_APIENTRY glTexEnviv (GLenum target, GLenum pname, const GLint *params);
++GL_API void GL_APIENTRY glTexEnvxv (GLenum target, GLenum pname, const GLfixed *params);
++GL_API void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
++GL_API void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
++GL_API void GL_APIENTRY glTexParameterx (GLenum target, GLenum pname, GLfixed param);
++GL_API void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params);
++GL_API void GL_APIENTRY glTexParameterxv (GLenum target, GLenum pname, const GLfixed *params);
++GL_API void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
++GL_API void GL_APIENTRY glTranslatex (GLfixed x, GLfixed y, GLfixed z);
++GL_API void GL_APIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
++GL_API void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
++
++/*------------------------------------------------------------------------*
++ * Required OES extension functions
++ *------------------------------------------------------------------------*/
++
++/* GL_OES_read_format */
++#ifndef GL_OES_read_format
++#define GL_OES_read_format 1
++#endif
++
++/* GL_OES_compressed_paletted_texture */
++#ifndef GL_OES_compressed_paletted_texture
++#define GL_OES_compressed_paletted_texture 1
++#endif
++
++/* GL_OES_point_size_array */
++#ifndef GL_OES_point_size_array
++#define GL_OES_point_size_array 1
++GL_API void GL_APIENTRY glPointSizePointerOES (GLenum type, GLsizei stride, const GLvoid *pointer);
++#endif
++
++/* GL_OES_point_sprite */
++#ifndef GL_OES_point_sprite
++#define GL_OES_point_sprite 1
++#endif
++
++#ifdef __cplusplus
++}
++#endif
++
++#endif /* __gl_h_ */
++
+diff -rupN a/usr/include/GLES/glplatform.h b/usr/include/GLES/glplatform.h
+--- a/usr/include/GLES/glplatform.h	1970-01-01 01:00:00.000000000 +0100
++++ b/usr/include/GLES/glplatform.h	2013-10-12 03:05:04.000000000 +0200
+@@ -0,0 +1,30 @@
++#ifndef __glplatform_h_
++#define __glplatform_h_
++
++/* $Revision: 10601 $ on $Date:: 2010-03-04 22:15:27 -0800 #$ */
++
++/*
++ * This document is licensed under the SGI Free Software B License Version
++ * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
++ */
++
++/* Platform-specific types and definitions for OpenGL ES 1.X  gl.h
++ *
++ * Adopters may modify khrplatform.h and this file to suit their platform.
++ * You are encouraged to submit all modifications to the Khronos group so that
++ * they can be included in future versions of this file.  Please submit changes
++ * by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla)
++ * by filing a bug against product "OpenGL-ES" component "Registry".
++ */
++
++#include <KHR/khrplatform.h>
++
++#ifndef GL_API
++#define GL_API      KHRONOS_APICALL
++#endif
++
++#ifndef GL_APIENTRY
++#define GL_APIENTRY KHRONOS_APIENTRY
++#endif
++
++#endif /* __glplatform_h_ */
+diff -rupN a/usr/include/GLES2/gl2ext.h b/usr/include/GLES2/gl2ext.h
+--- a/usr/include/GLES2/gl2ext.h	1970-01-01 01:00:00.000000000 +0100
++++ b/usr/include/GLES2/gl2ext.h	2013-10-12 03:05:04.000000000 +0200
+@@ -0,0 +1,1494 @@
++#ifndef __gl2ext_h_
++#define __gl2ext_h_ 1
++
++#ifdef __cplusplus
++extern "C" {
++#endif
++
++/*
++** Copyright (c) 2013 The Khronos Group Inc.
++**
++** Permission is hereby granted, free of charge, to any person obtaining a
++** copy of this software and/or associated documentation files (the
++** "Materials"), to deal in the Materials without restriction, including
++** without limitation the rights to use, copy, modify, merge, publish,
++** distribute, sublicense, and/or sell copies of the Materials, and to
++** permit persons to whom the Materials are furnished to do so, subject to
++** the following conditions:
++**
++** The above copyright notice and this permission notice shall be included
++** in all copies or substantial portions of the Materials.
++**
++** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
++** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
++** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
++** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
++** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
++** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
++** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
++*/
++/*
++** This header is generated from the Khronos OpenGL / OpenGL ES XML
++** API Registry. The current version of the Registry, generator scripts
++** used to make the header, and the header can be found at
++**   http://www.opengl.org/registry/
++**
++** Khronos $Revision: 23422 $ on $Date: 2013-10-08 15:40:45 -0700 (Tue, 08 Oct 2013) $
++*/
++
++#ifndef GL_APIENTRYP
++#define GL_APIENTRYP GL_APIENTRY*
++#endif
++
++/* Generated C header for:
++ * API: gles2
++ * Profile: common
++ * Versions considered: 2\.[0-9]
++ * Versions emitted: _nomatch_^
++ * Default extensions included: gles2
++ * Additional extensions included: _nomatch_^
++ * Extensions removed: _nomatch_^
++ */
++
++#ifndef GL_KHR_debug
++#define GL_KHR_debug 1
++typedef void (GL_APIENTRY  *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
++#define GL_SAMPLER                        0x82E6
++#define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR   0x8242
++#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 0x8243
++#define GL_DEBUG_CALLBACK_FUNCTION_KHR    0x8244
++#define GL_DEBUG_CALLBACK_USER_PARAM_KHR  0x8245
++#define GL_DEBUG_SOURCE_API_KHR           0x8246
++#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 0x8247
++#define GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 0x8248
++#define GL_DEBUG_SOURCE_THIRD_PARTY_KHR   0x8249
++#define GL_DEBUG_SOURCE_APPLICATION_KHR   0x824A
++#define GL_DEBUG_SOURCE_OTHER_KHR         0x824B
++#define GL_DEBUG_TYPE_ERROR_KHR           0x824C
++#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 0x824D
++#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 0x824E
++#define GL_DEBUG_TYPE_PORTABILITY_KHR     0x824F
++#define GL_DEBUG_TYPE_PERFORMANCE_KHR     0x8250
++#define GL_DEBUG_TYPE_OTHER_KHR           0x8251
++#define GL_DEBUG_TYPE_MARKER_KHR          0x8268
++#define GL_DEBUG_TYPE_PUSH_GROUP_KHR      0x8269
++#define GL_DEBUG_TYPE_POP_GROUP_KHR       0x826A
++#define GL_DEBUG_SEVERITY_NOTIFICATION_KHR 0x826B
++#define GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 0x826C
++#define GL_DEBUG_GROUP_STACK_DEPTH_KHR    0x826D
++#define GL_BUFFER_KHR                     0x82E0
++#define GL_SHADER_KHR                     0x82E1
++#define GL_PROGRAM_KHR                    0x82E2
++#define GL_VERTEX_ARRAY_KHR               0x8074
++#define GL_QUERY_KHR                      0x82E3
++#define GL_SAMPLER_KHR                    0x82E6
++#define GL_MAX_LABEL_LENGTH_KHR           0x82E8
++#define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR   0x9143
++#define GL_MAX_DEBUG_LOGGED_MESSAGES_KHR  0x9144
++#define GL_DEBUG_LOGGED_MESSAGES_KHR      0x9145
++#define GL_DEBUG_SEVERITY_HIGH_KHR        0x9146
++#define GL_DEBUG_SEVERITY_MEDIUM_KHR      0x9147
++#define GL_DEBUG_SEVERITY_LOW_KHR         0x9148
++#define GL_DEBUG_OUTPUT_KHR               0x92E0
++#define GL_CONTEXT_FLAG_DEBUG_BIT_KHR     0x00000002
++#define GL_STACK_OVERFLOW_KHR             0x0503
++#define GL_STACK_UNDERFLOW_KHR            0x0504
++typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLKHRPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
++typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTKHRPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
++typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECALLBACKKHRPROC) (GLDEBUGPROCKHR callback, const void *userParam);
++typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGKHRPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
++typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPKHRPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message);
++typedef void (GL_APIENTRYP PFNGLPOPDEBUGGROUPKHRPROC) (void);
++typedef void (GL_APIENTRYP PFNGLOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
++typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
++typedef void (GL_APIENTRYP PFNGLOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei length, const GLchar *label);
++typedef void (GL_APIENTRYP PFNGLGETOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
++typedef void (GL_APIENTRYP PFNGLGETPOINTERVKHRPROC) (GLenum pname, void **params);
++#ifdef GL_GLEXT_PROTOTYPES
++GL_APICALL void GL_APIENTRY glDebugMessageControlKHR (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
++GL_APICALL void GL_APIENTRY glDebugMessageInsertKHR (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
++GL_APICALL void GL_APIENTRY glDebugMessageCallbackKHR (GLDEBUGPROCKHR callback, const void *userParam);
++GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLogKHR (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
++GL_APICALL void GL_APIENTRY glPushDebugGroupKHR (GLenum source, GLuint id, GLsizei length, const GLchar *message);
++GL_APICALL void GL_APIENTRY glPopDebugGroupKHR (void);
++GL_APICALL void GL_APIENTRY glObjectLabelKHR (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
++GL_APICALL void GL_APIENTRY glGetObjectLabelKHR (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
++GL_APICALL void GL_APIENTRY glObjectPtrLabelKHR (const void *ptr, GLsizei length, const GLchar *label);
++GL_APICALL void GL_APIENTRY glGetObjectPtrLabelKHR (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
++GL_APICALL void GL_APIENTRY glGetPointervKHR (GLenum pname, void **params);
++#endif
++#endif /* GL_KHR_debug */
++
++#ifndef GL_KHR_texture_compression_astc_hdr
++#define GL_KHR_texture_compression_astc_hdr 1
++#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR   0x93B0
++#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR   0x93B1
++#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR   0x93B2
++#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR   0x93B3
++#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR   0x93B4
++#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR   0x93B5
++#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR   0x93B6
++#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR   0x93B7
++#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR  0x93B8
++#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR  0x93B9
++#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR  0x93BA
++#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB
++#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC
++#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD
++#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0
++#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1
++#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2
++#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3
++#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4
++#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5
++#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6
++#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7
++#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8
++#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9
++#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA
++#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB
++#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC
++#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD
++#endif /* GL_KHR_texture_compression_astc_hdr */
++
++#ifndef GL_KHR_texture_compression_astc_ldr
++#define GL_KHR_texture_compression_astc_ldr 1
++#endif /* GL_KHR_texture_compression_astc_ldr */
++
++#ifndef GL_OES_EGL_image
++#define GL_OES_EGL_image 1
++typedef void *GLeglImageOES;
++typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
++typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
++#ifdef GL_GLEXT_PROTOTYPES
++GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
++GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
++#endif
++#endif /* GL_OES_EGL_image */
++
++#ifndef GL_OES_EGL_image_external
++#define GL_OES_EGL_image_external 1
++#define GL_TEXTURE_EXTERNAL_OES           0x8D65
++#define GL_TEXTURE_BINDING_EXTERNAL_OES   0x8D67
++#define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68
++#define GL_SAMPLER_EXTERNAL_OES           0x8D66
++#endif /* GL_OES_EGL_image_external */
++
++#ifndef GL_OES_compressed_ETC1_RGB8_texture
++#define GL_OES_compressed_ETC1_RGB8_texture 1
++#define GL_ETC1_RGB8_OES                  0x8D64
++#endif /* GL_OES_compressed_ETC1_RGB8_texture */
++
++#ifndef GL_OES_compressed_paletted_texture
++#define GL_OES_compressed_paletted_texture 1
++#define GL_PALETTE4_RGB8_OES              0x8B90
++#define GL_PALETTE4_RGBA8_OES             0x8B91
++#define GL_PALETTE4_R5_G6_B5_OES          0x8B92
++#define GL_PALETTE4_RGBA4_OES             0x8B93
++#define GL_PALETTE4_RGB5_A1_OES           0x8B94
++#define GL_PALETTE8_RGB8_OES              0x8B95
++#define GL_PALETTE8_RGBA8_OES             0x8B96
++#define GL_PALETTE8_R5_G6_B5_OES          0x8B97
++#define GL_PALETTE8_RGBA4_OES             0x8B98
++#define GL_PALETTE8_RGB5_A1_OES           0x8B99
++#endif /* GL_OES_compressed_paletted_texture */
++
++#ifndef GL_OES_depth24
++#define GL_OES_depth24 1
++#define GL_DEPTH_COMPONENT24_OES          0x81A6
++#endif /* GL_OES_depth24 */
++
++#ifndef GL_OES_depth32
++#define GL_OES_depth32 1
++#define GL_DEPTH_COMPONENT32_OES          0x81A7
++#endif /* GL_OES_depth32 */
++
++#ifndef GL_OES_depth_texture
++#define GL_OES_depth_texture 1
++#endif /* GL_OES_depth_texture */
++
++#ifndef GL_OES_element_index_uint
++#define GL_OES_element_index_uint 1
++#endif /* GL_OES_element_index_uint */
++
++#ifndef GL_OES_fbo_render_mipmap
++#define GL_OES_fbo_render_mipmap 1
++#endif /* GL_OES_fbo_render_mipmap */
++
++#ifndef GL_OES_fragment_precision_high
++#define GL_OES_fragment_precision_high 1
++#endif /* GL_OES_fragment_precision_high */
++
++#ifndef GL_OES_get_program_binary
++#define GL_OES_get_program_binary 1
++#define GL_PROGRAM_BINARY_LENGTH_OES      0x8741
++#define GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE
++#define GL_PROGRAM_BINARY_FORMATS_OES     0x87FF
++typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary);
++typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLint length);
++#ifdef GL_GLEXT_PROTOTYPES
++GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary);
++GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const void *binary, GLint length);
++#endif
++#endif /* GL_OES_get_program_binary */
++
++#ifndef GL_OES_mapbuffer
++#define GL_OES_mapbuffer 1
++#define GL_WRITE_ONLY_OES                 0x88B9
++#define GL_BUFFER_ACCESS_OES              0x88BB
++#define GL_BUFFER_MAPPED_OES              0x88BC
++#define GL_BUFFER_MAP_POINTER_OES         0x88BD
++typedef void *(GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access);
++typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);
++typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, void **params);
++#ifdef GL_GLEXT_PROTOTYPES
++GL_APICALL void *GL_APIENTRY glMapBufferOES (GLenum target, GLenum access);
++GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);
++GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, void **params);
++#endif
++#endif /* GL_OES_mapbuffer */
++
++#ifndef GL_OES_packed_depth_stencil
++#define GL_OES_packed_depth_stencil 1
++#define GL_DEPTH_STENCIL_OES              0x84F9
++#define GL_UNSIGNED_INT_24_8_OES          0x84FA
++#define GL_DEPTH24_STENCIL8_OES           0x88F0
++#endif /* GL_OES_packed_depth_stencil */
++
++#ifndef GL_OES_required_internalformat
++#define GL_OES_required_internalformat 1
++#define GL_ALPHA8_OES                     0x803C
++#define GL_DEPTH_COMPONENT16_OES          0x81A5
++#define GL_LUMINANCE4_ALPHA4_OES          0x8043
++#define GL_LUMINANCE8_ALPHA8_OES          0x8045
++#define GL_LUMINANCE8_OES                 0x8040
++#define GL_RGBA4_OES                      0x8056
++#define GL_RGB5_A1_OES                    0x8057
++#define GL_RGB565_OES                     0x8D62
++#define GL_RGB8_OES                       0x8051
++#define GL_RGBA8_OES                      0x8058
++#define GL_RGB10_EXT                      0x8052
++#define GL_RGB10_A2_EXT                   0x8059
++#endif /* GL_OES_required_internalformat */
++
++#ifndef GL_OES_rgb8_rgba8
++#define GL_OES_rgb8_rgba8 1
++#endif /* GL_OES_rgb8_rgba8 */
++
++#ifndef GL_OES_standard_derivatives
++#define GL_OES_standard_derivatives 1
++#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B
++#endif /* GL_OES_standard_derivatives */
++
++#ifndef GL_OES_stencil1
++#define GL_OES_stencil1 1
++#define GL_STENCIL_INDEX1_OES             0x8D46
++#endif /* GL_OES_stencil1 */
++
++#ifndef GL_OES_stencil4
++#define GL_OES_stencil4 1
++#define GL_STENCIL_INDEX4_OES             0x8D47
++#endif /* GL_OES_stencil4 */
++
++#ifndef GL_OES_surfaceless_context
++#define GL_OES_surfaceless_context 1
++#define GL_FRAMEBUFFER_UNDEFINED_OES      0x8219
++#endif /* GL_OES_surfaceless_context */
++
++#ifndef GL_OES_texture_3D
++#define GL_OES_texture_3D 1
++#define GL_TEXTURE_WRAP_R_OES             0x8072
++#define GL_TEXTURE_3D_OES                 0x806F
++#define GL_TEXTURE_BINDING_3D_OES         0x806A
++#define GL_MAX_3D_TEXTURE_SIZE_OES        0x8073
++#define GL_SAMPLER_3D_OES                 0x8B5F
++#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4
++typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
++typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
++typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
++typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
++typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
++typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOESPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
++#ifdef GL_GLEXT_PROTOTYPES
++GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
++GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
++GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
++GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
++GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
++GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
++#endif
++#endif /* GL_OES_texture_3D */
++
++#ifndef GL_OES_texture_compression_astc
++#define GL_OES_texture_compression_astc 1
++#endif /* GL_OES_texture_compression_astc */
++
++#ifndef GL_OES_texture_float
++#define GL_OES_texture_float 1
++#endif /* GL_OES_texture_float */
++
++#ifndef GL_OES_texture_float_linear
++#define GL_OES_texture_float_linear 1
++#endif /* GL_OES_texture_float_linear */
++
++#ifndef GL_OES_texture_half_float
++#define GL_OES_texture_half_float 1
++#define GL_HALF_FLOAT_OES                 0x8D61
++#endif /* GL_OES_texture_half_float */
++
++#ifndef GL_OES_texture_half_float_linear
++#define GL_OES_texture_half_float_linear 1
++#endif /* GL_OES_texture_half_float_linear */
++
++#ifndef GL_OES_texture_npot
++#define GL_OES_texture_npot 1
++#endif /* GL_OES_texture_npot */
++
++#ifndef GL_OES_vertex_array_object
++#define GL_OES_vertex_array_object 1
++#define GL_VERTEX_ARRAY_BINDING_OES       0x85B5
++typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array);
++typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays);
++typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays);
++typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array);
++#ifdef GL_GLEXT_PROTOTYPES
++GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array);
++GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays);
++GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays);
++GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array);
++#endif
++#endif /* GL_OES_vertex_array_object */
++
++#ifndef GL_OES_vertex_half_float
++#define GL_OES_vertex_half_float 1
++#endif /* GL_OES_vertex_half_float */
++
++#ifndef GL_OES_vertex_type_10_10_10_2
++#define GL_OES_vertex_type_10_10_10_2 1
++#define GL_UNSIGNED_INT_10_10_10_2_OES    0x8DF6
++#define GL_INT_10_10_10_2_OES             0x8DF7
++#endif /* GL_OES_vertex_type_10_10_10_2 */
++
++#ifndef GL_AMD_compressed_3DC_texture
++#define GL_AMD_compressed_3DC_texture 1
++#define GL_3DC_X_AMD                      0x87F9
++#define GL_3DC_XY_AMD                     0x87FA
++#endif /* GL_AMD_compressed_3DC_texture */
++
++#ifndef GL_AMD_compressed_ATC_texture
++#define GL_AMD_compressed_ATC_texture 1
++#define GL_ATC_RGB_AMD                    0x8C92
++#define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD    0x8C93
++#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE
++#endif /* GL_AMD_compressed_ATC_texture */
++
++#ifndef GL_AMD_performance_monitor
++#define GL_AMD_performance_monitor 1
++#define GL_COUNTER_TYPE_AMD               0x8BC0
++#define GL_COUNTER_RANGE_AMD              0x8BC1
++#define GL_UNSIGNED_INT64_AMD             0x8BC2
++#define GL_PERCENTAGE_AMD                 0x8BC3
++#define GL_PERFMON_RESULT_AVAILABLE_AMD   0x8BC4
++#define GL_PERFMON_RESULT_SIZE_AMD        0x8BC5
++#define GL_PERFMON_RESULT_AMD             0x8BC6
++typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
++typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
++typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
++typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
++typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, void *data);
++typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
++typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
++typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList);
++typedef void (GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor);
++typedef void (GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor);
++typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
++#ifdef GL_GLEXT_PROTOTYPES
++GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
++GL_APICALL void GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
++GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
++GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
++GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, void *data);
++GL_APICALL void GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors);
++GL_APICALL void GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors);
++GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList);
++GL_APICALL void GL_APIENTRY glBeginPerfMonitorAMD (GLuint monitor);
++GL_APICALL void GL_APIENTRY glEndPerfMonitorAMD (GLuint monitor);
++GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
++#endif
++#endif /* GL_AMD_performance_monitor */
++
++#ifndef GL_AMD_program_binary_Z400
++#define GL_AMD_program_binary_Z400 1
++#define GL_Z400_BINARY_AMD                0x8740
++#endif /* GL_AMD_program_binary_Z400 */
++
++#ifndef GL_ANGLE_depth_texture
++#define GL_ANGLE_depth_texture 1
++#endif /* GL_ANGLE_depth_texture */
++
++#ifndef GL_ANGLE_framebuffer_blit
++#define GL_ANGLE_framebuffer_blit 1
++#define GL_READ_FRAMEBUFFER_ANGLE         0x8CA8
++#define GL_DRAW_FRAMEBUFFER_ANGLE         0x8CA9
++#define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6
++#define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA
++typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
++#ifdef GL_GLEXT_PROTOTYPES
++GL_APICALL void GL_APIENTRY glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
++#endif
++#endif /* GL_ANGLE_framebuffer_blit */
++
++#ifndef GL_ANGLE_framebuffer_multisample
++#define GL_ANGLE_framebuffer_multisample 1
++#define GL_RENDERBUFFER_SAMPLES_ANGLE     0x8CAB
++#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56
++#define GL_MAX_SAMPLES_ANGLE              0x8D57
++typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
++#ifdef GL_GLEXT_PROTOTYPES
++GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
++#endif
++#endif /* GL_ANGLE_framebuffer_multisample */
++
++#ifndef GL_ANGLE_instanced_arrays
++#define GL_ANGLE_instanced_arrays 1
++#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE
++typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
++typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
++typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLuint divisor);
++#ifdef GL_GLEXT_PROTOTYPES
++GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
++GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
++GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GLuint divisor);
++#endif
++#endif /* GL_ANGLE_instanced_arrays */
++
++#ifndef GL_ANGLE_pack_reverse_row_order
++#define GL_ANGLE_pack_reverse_row_order 1
++#define GL_PACK_REVERSE_ROW_ORDER_ANGLE   0x93A4
++#endif /* GL_ANGLE_pack_reverse_row_order */
++
++#ifndef GL_ANGLE_program_binary
++#define GL_ANGLE_program_binary 1
++#define GL_PROGRAM_BINARY_ANGLE           0x93A6
++#endif /* GL_ANGLE_program_binary */
++
++#ifndef GL_ANGLE_texture_compression_dxt3
++#define GL_ANGLE_texture_compression_dxt3 1
++#define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2
++#endif /* GL_ANGLE_texture_compression_dxt3 */
++
++#ifndef GL_ANGLE_texture_compression_dxt5
++#define GL_ANGLE_texture_compression_dxt5 1
++#define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3
++#endif /* GL_ANGLE_texture_compression_dxt5 */
++
++#ifndef GL_ANGLE_texture_usage
++#define GL_ANGLE_texture_usage 1
++#define GL_TEXTURE_USAGE_ANGLE            0x93A2
++#define GL_FRAMEBUFFER_ATTACHMENT_ANGLE   0x93A3
++#endif /* GL_ANGLE_texture_usage */
++
++#ifndef GL_ANGLE_translated_shader_source
++#define GL_ANGLE_translated_shader_source 1
++#define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0
++typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source);
++#ifdef GL_GLEXT_PROTOTYPES
++GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source);
++#endif
++#endif /* GL_ANGLE_translated_shader_source */
++
++#ifndef GL_APPLE_copy_texture_levels
++#define GL_APPLE_copy_texture_levels 1
++typedef void (GL_APIENTRYP PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
++#ifdef GL_GLEXT_PROTOTYPES
++GL_APICALL void GL_APIENTRY glCopyTextureLevelsAPPLE (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
++#endif
++#endif /* GL_APPLE_copy_texture_levels */
++
++#ifndef GL_APPLE_framebuffer_multisample
++#define GL_APPLE_framebuffer_multisample 1
++#define GL_RENDERBUFFER_SAMPLES_APPLE     0x8CAB
++#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56
++#define GL_MAX_SAMPLES_APPLE              0x8D57
++#define GL_READ_FRAMEBUFFER_APPLE         0x8CA8
++#define GL_DRAW_FRAMEBUFFER_APPLE         0x8CA9
++#define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6
++#define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA
++typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
++typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void);
++#ifdef GL_GLEXT_PROTOTYPES
++GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
++GL_APICALL void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void);
++#endif
++#endif /* GL_APPLE_framebuffer_multisample */
++
++#ifndef GL_APPLE_rgb_422
++#define GL_APPLE_rgb_422 1
++#define GL_RGB_422_APPLE                  0x8A1F
++#define GL_UNSIGNED_SHORT_8_8_APPLE       0x85BA
++#define GL_UNSIGNED_SHORT_8_8_REV_APPLE   0x85BB
++#define GL_RGB_RAW_422_APPLE              0x8A51
++#endif /* GL_APPLE_rgb_422 */
++
++#ifndef GL_APPLE_sync
++#define GL_APPLE_sync 1
++#define GL_SYNC_OBJECT_APPLE              0x8A53
++#define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE  0x9111
++#define GL_OBJECT_TYPE_APPLE              0x9112
++#define GL_SYNC_CONDITION_APPLE           0x9113
++#define GL_SYNC_STATUS_APPLE              0x9114
++#define GL_SYNC_FLAGS_APPLE               0x9115
++#define GL_SYNC_FENCE_APPLE               0x9116
++#define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117
++#define GL_UNSIGNALED_APPLE               0x9118
++#define GL_SIGNALED_APPLE                 0x9119
++#define GL_ALREADY_SIGNALED_APPLE         0x911A
++#define GL_TIMEOUT_EXPIRED_APPLE          0x911B
++#define GL_CONDITION_SATISFIED_APPLE      0x911C
++#define GL_WAIT_FAILED_APPLE              0x911D
++#define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE  0x00000001
++#define GL_TIMEOUT_IGNORED_APPLE          0xFFFFFFFFFFFFFFFFull
++typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCAPPLEPROC) (GLenum condition, GLbitfield flags);
++typedef GLboolean (GL_APIENTRYP PFNGLISSYNCAPPLEPROC) (GLsync sync);
++typedef void (GL_APIENTRYP PFNGLDELETESYNCAPPLEPROC) (GLsync sync);
++typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
++typedef void (GL_APIENTRYP PFNGLWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
++typedef void (GL_APIENTRYP PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64 *params);
++typedef void (GL_APIENTRYP PFNGLGETSYNCIVAPPLEPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
++#ifdef GL_GLEXT_PROTOTYPES
++GL_APICALL GLsync GL_APIENTRY glFenceSyncAPPLE (GLenum condition, GLbitfield flags);
++GL_APICALL GLboolean GL_APIENTRY glIsSyncAPPLE (GLsync sync);
++GL_APICALL void GL_APIENTRY glDeleteSyncAPPLE (GLsync sync);
++GL_APICALL GLenum GL_APIENTRY glClientWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
++GL_APICALL void GL_APIENTRY glWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
++GL_APICALL void GL_APIENTRY glGetInteger64vAPPLE (GLenum pname, GLint64 *params);
++GL_APICALL void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
++#endif
++#endif /* GL_APPLE_sync */
++
++#ifndef GL_APPLE_texture_format_BGRA8888
++#define GL_APPLE_texture_format_BGRA8888 1
++#define GL_BGRA_EXT                       0x80E1
++#define GL_BGRA8_EXT                      0x93A1
++#endif /* GL_APPLE_texture_format_BGRA8888 */
++
++#ifndef GL_APPLE_texture_max_level
++#define GL_APPLE_texture_max_level 1
++#define GL_TEXTURE_MAX_LEVEL_APPLE        0x813D
++#endif /* GL_APPLE_texture_max_level */
++
++#ifndef GL_ARM_mali_program_binary
++#define GL_ARM_mali_program_binary 1
++#define GL_MALI_PROGRAM_BINARY_ARM        0x8F61
++#endif /* GL_ARM_mali_program_binary */
++
++#ifndef GL_ARM_mali_shader_binary
++#define GL_ARM_mali_shader_binary 1
++#define GL_MALI_SHADER_BINARY_ARM         0x8F60
++#endif /* GL_ARM_mali_shader_binary */
++
++#ifndef GL_ARM_rgba8
++#define GL_ARM_rgba8 1
++#endif /* GL_ARM_rgba8 */
++
++#ifndef GL_DMP_shader_binary
++#define GL_DMP_shader_binary 1
++#define GL_SHADER_BINARY_DMP              0x9250
++#endif /* GL_DMP_shader_binary */
++
++#ifndef GL_EXT_blend_minmax
++#define GL_EXT_blend_minmax 1
++#define GL_MIN_EXT                        0x8007
++#define GL_MAX_EXT                        0x8008
++#endif /* GL_EXT_blend_minmax */
++
++#ifndef GL_EXT_color_buffer_half_float
++#define GL_EXT_color_buffer_half_float 1
++#define GL_RGBA16F_EXT                    0x881A
++#define GL_RGB16F_EXT                     0x881B
++#define GL_RG16F_EXT                      0x822F
++#define GL_R16F_EXT                       0x822D
++#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT 0x8211
++#define GL_UNSIGNED_NORMALIZED_EXT        0x8C17
++#endif /* GL_EXT_color_buffer_half_float */
++
++#ifndef GL_EXT_debug_label
++#define GL_EXT_debug_label 1
++#define GL_PROGRAM_PIPELINE_OBJECT_EXT    0x8A4F
++#define GL_PROGRAM_OBJECT_EXT             0x8B40
++#define GL_SHADER_OBJECT_EXT              0x8B48
++#define GL_BUFFER_OBJECT_EXT              0x9151
++#define GL_QUERY_OBJECT_EXT               0x9153
++#define GL_VERTEX_ARRAY_OBJECT_EXT        0x9154
++#define GL_TRANSFORM_FEEDBACK             0x8E22
++typedef void (GL_APIENTRYP PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar *label);
++typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
++#ifdef GL_GLEXT_PROTOTYPES
++GL_APICALL void GL_APIENTRY glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label);
++GL_APICALL void GL_APIENTRY glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
++#endif
++#endif /* GL_EXT_debug_label */
++
++#ifndef GL_EXT_debug_marker
++#define GL_EXT_debug_marker 1
++typedef void (GL_APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker);
++typedef void (GL_APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker);
++typedef void (GL_APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void);
++#ifdef GL_GLEXT_PROTOTYPES
++GL_APICALL void GL_APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar *marker);
++GL_APICALL void GL_APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar *marker);
++GL_APICALL void GL_APIENTRY glPopGroupMarkerEXT (void);
++#endif
++#endif /* GL_EXT_debug_marker */
++
++#ifndef GL_EXT_discard_framebuffer
++#define GL_EXT_discard_framebuffer 1
++#define GL_COLOR_EXT                      0x1800
++#define GL_DEPTH_EXT                      0x1801
++#define GL_STENCIL_EXT                    0x1802
++typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
++#ifdef GL_GLEXT_PROTOTYPES
++GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments);
++#endif
++#endif /* GL_EXT_discard_framebuffer */
++
++#ifndef GL_EXT_disjoint_timer_query
++#define GL_EXT_disjoint_timer_query 1
++#define GL_QUERY_COUNTER_BITS_EXT         0x8864
++#define GL_CURRENT_QUERY_EXT              0x8865
++#define GL_QUERY_RESULT_EXT               0x8866
++#define GL_QUERY_RESULT_AVAILABLE_EXT     0x8867
++#define GL_TIME_ELAPSED_EXT               0x88BF
++#define GL_TIMESTAMP_EXT                  0x8E28
++#define GL_GPU_DISJOINT_EXT               0x8FBB
++typedef void (GL_APIENTRYP PFNGLGENQUERIESEXTPROC) (GLsizei n, GLuint *ids);
++typedef void (GL_APIENTRYP PFNGLDELETEQUERIESEXTPROC) (GLsizei n, const GLuint *ids);
++typedef GLboolean (GL_APIENTRYP PFNGLISQUERYEXTPROC) (GLuint id);
++typedef void (GL_APIENTRYP PFNGLBEGINQUERYEXTPROC) (GLenum target, GLuint id);
++typedef void (GL_APIENTRYP PFNGLENDQUERYEXTPROC) (GLenum target);
++typedef void (GL_APIENTRYP PFNGLQUERYCOUNTEREXTPROC) (GLuint id, GLenum target);
++typedef void (GL_APIENTRYP PFNGLGETQUERYIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
++typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTIVEXTPROC) (GLuint id, GLenum pname, GLint *params);
++typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC) (GLuint id, GLenum pname, GLuint *params);
++typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64 *params);
++typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64 *params);
++#ifdef GL_GLEXT_PROTOTYPES
++GL_APICALL void GL_APIENTRY glGenQueriesEXT (GLsizei n, GLuint *ids);
++GL_APICALL void GL_APIENTRY glDeleteQueriesEXT (GLsizei n, const GLuint *ids);
++GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLuint id);
++GL_APICALL void GL_APIENTRY glBeginQueryEXT (GLenum target, GLuint id);
++GL_APICALL void GL_APIENTRY glEndQueryEXT (GLenum target);
++GL_APICALL void GL_APIENTRY glQueryCounterEXT (GLuint id, GLenum target);
++GL_APICALL void GL_APIENTRY glGetQueryivEXT (GLenum target, GLenum pname, GLint *params);
++GL_APICALL void GL_APIENTRY glGetQueryObjectivEXT (GLuint id, GLenum pname, GLint *params);
++GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT (GLuint id, GLenum pname, GLuint *params);
++GL_APICALL void GL_APIENTRY glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64 *params);
++GL_APICALL void GL_APIENTRY glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64 *params);
++#endif
++#endif /* GL_EXT_disjoint_timer_query */
++
++#ifndef GL_EXT_draw_buffers
++#define GL_EXT_draw_buffers 1
++#define GL_MAX_COLOR_ATTACHMENTS_EXT      0x8CDF
++#define GL_MAX_DRAW_BUFFERS_EXT           0x8824
++#define GL_DRAW_BUFFER0_EXT               0x8825
++#define GL_DRAW_BUFFER1_EXT               0x8826
++#define GL_DRAW_BUFFER2_EXT               0x8827
++#define GL_DRAW_BUFFER3_EXT               0x8828
++#define GL_DRAW_BUFFER4_EXT               0x8829
++#define GL_DRAW_BUFFER5_EXT               0x882A
++#define GL_DRAW_BUFFER6_EXT               0x882B
++#define GL_DRAW_BUFFER7_EXT               0x882C
++#define GL_DRAW_BUFFER8_EXT               0x882D
++#define GL_DRAW_BUFFER9_EXT               0x882E
++#define GL_DRAW_BUFFER10_EXT              0x882F
++#define GL_DRAW_BUFFER11_EXT              0x8830
++#define GL_DRAW_BUFFER12_EXT              0x8831
++#define GL_DRAW_BUFFER13_EXT              0x8832
++#define GL_DRAW_BUFFER14_EXT              0x8833
++#define GL_DRAW_BUFFER15_EXT              0x8834
++#define GL_COLOR_ATTACHMENT0_EXT          0x8CE0
++#define GL_COLOR_ATTACHMENT1_EXT          0x8CE1
++#define GL_COLOR_ATTACHMENT2_EXT          0x8CE2
++#define GL_COLOR_ATTACHMENT3_EXT          0x8CE3
++#define GL_COLOR_ATTACHMENT4_EXT          0x8CE4
++#define GL_COLOR_ATTACHMENT5_EXT          0x8CE5
++#define GL_COLOR_ATTACHMENT6_EXT          0x8CE6
++#define GL_COLOR_ATTACHMENT7_EXT          0x8CE7
++#define GL_COLOR_ATTACHMENT8_EXT          0x8CE8
++#define GL_COLOR_ATTACHMENT9_EXT          0x8CE9
++#define GL_COLOR_ATTACHMENT10_EXT         0x8CEA
++#define GL_COLOR_ATTACHMENT11_EXT         0x8CEB
++#define GL_COLOR_ATTACHMENT12_EXT         0x8CEC
++#define GL_COLOR_ATTACHMENT13_EXT         0x8CED
++#define GL_COLOR_ATTACHMENT14_EXT         0x8CEE
++#define GL_COLOR_ATTACHMENT15_EXT         0x8CEF
++typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSEXTPROC) (GLsizei n, const GLenum *bufs);
++#ifdef GL_GLEXT_PROTOTYPES
++GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei n, const GLenum *bufs);
++#endif
++#endif /* GL_EXT_draw_buffers */
++
++#ifndef GL_EXT_draw_instanced
++#define GL_EXT_draw_instanced 1
++typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount);
++typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
++#ifdef GL_GLEXT_PROTOTYPES
++GL_APICALL void GL_APIENTRY glDrawArraysInstancedEXT (GLenum mode, GLint start, GLsizei count, GLsizei primcount);
++GL_APICALL void GL_APIENTRY glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
++#endif
++#endif /* GL_EXT_draw_instanced */
++
++#ifndef GL_EXT_instanced_arrays
++#define GL_EXT_instanced_arrays 1
++#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT 0x88FE
++typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISOREXTPROC) (GLuint index, GLuint divisor);
++#ifdef GL_GLEXT_PROTOTYPES
++GL_APICALL void GL_APIENTRY glVertexAttribDivisorEXT (GLuint index, GLuint divisor);
++#endif
++#endif /* GL_EXT_instanced_arrays */
++
++#ifndef GL_EXT_map_buffer_range
++#define GL_EXT_map_buffer_range 1
++#define GL_MAP_READ_BIT_EXT               0x0001
++#define GL_MAP_WRITE_BIT_EXT              0x0002
++#define GL_MAP_INVALIDATE_RANGE_BIT_EXT   0x0004
++#define GL_MAP_INVALIDATE_BUFFER_BIT_EXT  0x0008
++#define GL_MAP_FLUSH_EXPLICIT_BIT_EXT     0x0010
++#define GL_MAP_UNSYNCHRONIZED_BIT_EXT     0x0020
++typedef void *(GL_APIENTRYP PFNGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
++typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
++#ifdef GL_GLEXT_PROTOTYPES
++GL_APICALL void *GL_APIENTRY glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
++GL_APICALL void GL_APIENTRY glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length);
++#endif
++#endif /* GL_EXT_map_buffer_range */
++
++#ifndef GL_EXT_multi_draw_arrays
++#define GL_EXT_multi_draw_arrays 1
++typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
++typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount);
++#ifdef GL_GLEXT_PROTOTYPES
++GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
++GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount);
++#endif
++#endif /* GL_EXT_multi_draw_arrays */
++
++#ifndef GL_EXT_multisampled_render_to_texture
++#define GL_EXT_multisampled_render_to_texture 1
++#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C
++#define GL_RENDERBUFFER_SAMPLES_EXT       0x8CAB
++#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
++#define GL_MAX_SAMPLES_EXT                0x8D57
++typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
++typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
++#ifdef GL_GLEXT_PROTOTYPES
++GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
++GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
++#endif
++#endif /* GL_EXT_multisampled_render_to_texture */
++
++#ifndef GL_EXT_multiview_draw_buffers
++#define GL_EXT_multiview_draw_buffers 1
++#define GL_COLOR_ATTACHMENT_EXT           0x90F0
++#define GL_MULTIVIEW_EXT                  0x90F1
++#define GL_DRAW_BUFFER_EXT                0x0C01
++#define GL_READ_BUFFER_EXT                0x0C02
++#define GL_MAX_MULTIVIEW_BUFFERS_EXT      0x90F2
++typedef void (GL_APIENTRYP PFNGLREADBUFFERINDEXEDEXTPROC) (GLenum src, GLint index);
++typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSINDEXEDEXTPROC) (GLint n, const GLenum *location, const GLint *indices);
++typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VEXTPROC) (GLenum target, GLuint index, GLint *data);
++#ifdef GL_GLEXT_PROTOTYPES
++GL_APICALL void GL_APIENTRY glReadBufferIndexedEXT (GLenum src, GLint index);
++GL_APICALL void GL_APIENTRY glDrawBuffersIndexedEXT (GLint n, const GLenum *location, const GLint *indices);
++GL_APICALL void GL_APIENTRY glGetIntegeri_vEXT (GLenum target, GLuint index, GLint *data);
++#endif
++#endif /* GL_EXT_multiview_draw_buffers */
++
++#ifndef GL_EXT_occlusion_query_boolean
++#define GL_EXT_occlusion_query_boolean 1
++#define GL_ANY_SAMPLES_PASSED_EXT         0x8C2F
++#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A
++#endif /* GL_EXT_occlusion_query_boolean */
++
++#ifndef GL_EXT_pvrtc_sRGB
++#define GL_EXT_pvrtc_sRGB 1
++#define GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT 0x8A54
++#define GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT 0x8A55
++#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT 0x8A56
++#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT 0x8A57
++#endif /* GL_EXT_pvrtc_sRGB */
++
++#ifndef GL_EXT_read_format_bgra
++#define GL_EXT_read_format_bgra 1
++#define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365
++#define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366
++#endif /* GL_EXT_read_format_bgra */
++
++#ifndef GL_EXT_robustness
++#define GL_EXT_robustness 1
++#define GL_GUILTY_CONTEXT_RESET_EXT       0x8253
++#define GL_INNOCENT_CONTEXT_RESET_EXT     0x8254
++#define GL_UNKNOWN_CONTEXT_RESET_EXT      0x8255
++#define GL_CONTEXT_ROBUST_ACCESS_EXT      0x90F3
++#define GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256
++#define GL_LOSE_CONTEXT_ON_RESET_EXT      0x8252
++#define GL_NO_RESET_NOTIFICATION_EXT      0x8261
++typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSEXTPROC) (void);
++typedef void (GL_APIENTRYP PFNGLREADNPIXELSEXTPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
++typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
++typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
++#ifdef GL_GLEXT_PROTOTYPES
++GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusEXT (void);
++GL_APICALL void GL_APIENTRY glReadnPixelsEXT (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
++GL_APICALL void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
++GL_APICALL void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params);
++#endif
++#endif /* GL_EXT_robustness */
++
++#ifndef GL_EXT_sRGB
++#define GL_EXT_sRGB 1
++#define GL_SRGB_EXT                       0x8C40
++#define GL_SRGB_ALPHA_EXT                 0x8C42
++#define GL_SRGB8_ALPHA8_EXT               0x8C43
++#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210
++#endif /* GL_EXT_sRGB */
++
++#ifndef GL_EXT_sRGB_write_control
++#define GL_EXT_sRGB_write_control 1
++#define GL_FRAMEBUFFER_SRGB_EXT           0x8DB9
++#endif /* GL_EXT_sRGB_write_control */
++
++#ifndef GL_EXT_separate_shader_objects
++#define GL_EXT_separate_shader_objects 1
++#define GL_ACTIVE_PROGRAM_EXT             0x8259
++#define GL_VERTEX_SHADER_BIT_EXT          0x00000001
++#define GL_FRAGMENT_SHADER_BIT_EXT        0x00000002
++#define GL_ALL_SHADER_BITS_EXT            0xFFFFFFFF
++#define GL_PROGRAM_SEPARABLE_EXT          0x8258
++#define GL_PROGRAM_PIPELINE_BINDING_EXT   0x825A
++typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMEXTPROC) (GLuint pipeline, GLuint program);
++typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
++typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVEXTPROC) (GLenum type, GLsizei count, const GLchar **strings);
++typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESEXTPROC) (GLsizei n, const GLuint *pipelines);
++typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESEXTPROC) (GLsizei n, GLuint *pipelines);
++typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
++typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVEXTPROC) (GLuint pipeline, GLenum pname, GLint *params);
++typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
++typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value);
++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0);
++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0);
++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1);
++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1);
++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
++typedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESEXTPROC) (GLuint pipeline, GLbitfield stages, GLuint program);
++typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0);
++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1);
++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
++#ifdef GL_GLEXT_PROTOTYPES
++GL_APICALL void GL_APIENTRY glActiveShaderProgramEXT (GLuint pipeline, GLuint program);
++GL_APICALL void GL_APIENTRY glBindProgramPipelineEXT (GLuint pipeline);
++GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramvEXT (GLenum type, GLsizei count, const GLchar **strings);
++GL_APICALL void GL_APIENTRY glDeleteProgramPipelinesEXT (GLsizei n, const GLuint *pipelines);
++GL_APICALL void GL_APIENTRY glGenProgramPipelinesEXT (GLsizei n, GLuint *pipelines);
++GL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLogEXT (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
++GL_APICALL void GL_APIENTRY glGetProgramPipelineivEXT (GLuint pipeline, GLenum pname, GLint *params);
++GL_APICALL GLboolean GL_APIENTRY glIsProgramPipelineEXT (GLuint pipeline);
++GL_APICALL void GL_APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value);
++GL_APICALL void GL_APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat v0);
++GL_APICALL void GL_APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
++GL_APICALL void GL_APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint v0);
++GL_APICALL void GL_APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
++GL_APICALL void GL_APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1);
++GL_APICALL void GL_APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
++GL_APICALL void GL_APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint v0, GLint v1);
++GL_APICALL void GL_APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
++GL_APICALL void GL_APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
++GL_APICALL void GL_APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
++GL_APICALL void GL_APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
++GL_APICALL void GL_APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
++GL_APICALL void GL_APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
++GL_APICALL void GL_APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
++GL_APICALL void GL_APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
++GL_APICALL void GL_APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
++GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
++GL_APICALL void GL_APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
++GL_APICALL void GL_APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
++GL_APICALL void GL_APIENTRY glUseProgramStagesEXT (GLuint pipeline, GLbitfield stages, GLuint program);
++GL_APICALL void GL_APIENTRY glValidateProgramPipelineEXT (GLuint pipeline);
++GL_APICALL void GL_APIENTRY glProgramUniform1uiEXT (GLuint program, GLint location, GLuint v0);
++GL_APICALL void GL_APIENTRY glProgramUniform2uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1);
++GL_APICALL void GL_APIENTRY glProgramUniform3uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
++GL_APICALL void GL_APIENTRY glProgramUniform4uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
++GL_APICALL void GL_APIENTRY glProgramUniform1uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
++GL_APICALL void GL_APIENTRY glProgramUniform2uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
++GL_APICALL void GL_APIENTRY glProgramUniform3uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
++GL_APICALL void GL_APIENTRY glProgramUniform4uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
++GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
++GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
++GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
++GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
++GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
++GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
++#endif
++#endif /* GL_EXT_separate_shader_objects */
++
++#ifndef GL_EXT_shader_framebuffer_fetch
++#define GL_EXT_shader_framebuffer_fetch 1
++#define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52
++#endif /* GL_EXT_shader_framebuffer_fetch */
++
++#ifndef GL_EXT_shader_integer_mix
++#define GL_EXT_shader_integer_mix 1
++#endif /* GL_EXT_shader_integer_mix */
++
++#ifndef GL_EXT_shader_texture_lod
++#define GL_EXT_shader_texture_lod 1
++#endif /* GL_EXT_shader_texture_lod */
++
++#ifndef GL_EXT_shadow_samplers
++#define GL_EXT_shadow_samplers 1
++#define GL_TEXTURE_COMPARE_MODE_EXT       0x884C
++#define GL_TEXTURE_COMPARE_FUNC_EXT       0x884D
++#define GL_COMPARE_REF_TO_TEXTURE_EXT     0x884E
++#define GL_SAMPLER_2D_SHADOW_EXT          0x8B62
++#endif /* GL_EXT_shadow_samplers */
++
++#ifndef GL_EXT_texture_compression_dxt1
++#define GL_EXT_texture_compression_dxt1 1
++#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT   0x83F0
++#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT  0x83F1
++#endif /* GL_EXT_texture_compression_dxt1 */
++
++#ifndef GL_EXT_texture_compression_s3tc
++#define GL_EXT_texture_compression_s3tc 1
++#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT  0x83F2
++#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT  0x83F3
++#endif /* GL_EXT_texture_compression_s3tc */
++
++#ifndef GL_EXT_texture_filter_anisotropic
++#define GL_EXT_texture_filter_anisotropic 1
++#define GL_TEXTURE_MAX_ANISOTROPY_EXT     0x84FE
++#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
++#endif /* GL_EXT_texture_filter_anisotropic */
++
++#ifndef GL_EXT_texture_format_BGRA8888
++#define GL_EXT_texture_format_BGRA8888 1
++#endif /* GL_EXT_texture_format_BGRA8888 */
++
++#ifndef GL_EXT_texture_rg
++#define GL_EXT_texture_rg 1
++#define GL_RED_EXT                        0x1903
++#define GL_RG_EXT                         0x8227
++#define GL_R8_EXT                         0x8229
++#define GL_RG8_EXT                        0x822B
++#endif /* GL_EXT_texture_rg */
++
++#ifndef GL_EXT_texture_sRGB_decode
++#define GL_EXT_texture_sRGB_decode 1
++#define GL_TEXTURE_SRGB_DECODE_EXT        0x8A48
++#define GL_DECODE_EXT                     0x8A49
++#define GL_SKIP_DECODE_EXT                0x8A4A
++#endif /* GL_EXT_texture_sRGB_decode */
++
++#ifndef GL_EXT_texture_storage
++#define GL_EXT_texture_storage 1
++#define GL_TEXTURE_IMMUTABLE_FORMAT_EXT   0x912F
++#define GL_ALPHA8_EXT                     0x803C
++#define GL_LUMINANCE8_EXT                 0x8040
++#define GL_LUMINANCE8_ALPHA8_EXT          0x8045
++#define GL_RGBA32F_EXT                    0x8814
++#define GL_RGB32F_EXT                     0x8815
++#define GL_ALPHA32F_EXT                   0x8816
++#define GL_LUMINANCE32F_EXT               0x8818
++#define GL_LUMINANCE_ALPHA32F_EXT         0x8819
++#define GL_ALPHA16F_EXT                   0x881C
++#define GL_LUMINANCE16F_EXT               0x881E
++#define GL_LUMINANCE_ALPHA16F_EXT         0x881F
++#define GL_R32F_EXT                       0x822E
++#define GL_RG32F_EXT                      0x8230
++typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
++typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
++typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
++typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
++typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
++typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
++#ifdef GL_GLEXT_PROTOTYPES
++GL_APICALL void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
++GL_APICALL void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
++GL_APICALL void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
++GL_APICALL void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
++GL_APICALL void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
++GL_APICALL void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
++#endif
++#endif /* GL_EXT_texture_storage */
++
++#ifndef GL_EXT_texture_type_2_10_10_10_REV
++#define GL_EXT_texture_type_2_10_10_10_REV 1
++#define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368
++#endif /* GL_EXT_texture_type_2_10_10_10_REV */
++
++#ifndef GL_EXT_unpack_subimage
++#define GL_EXT_unpack_subimage 1
++#define GL_UNPACK_ROW_LENGTH_EXT          0x0CF2
++#define GL_UNPACK_SKIP_ROWS_EXT           0x0CF3
++#define GL_UNPACK_SKIP_PIXELS_EXT         0x0CF4
++#endif /* GL_EXT_unpack_subimage */
++
++#ifndef GL_FJ_shader_binary_GCCSO
++#define GL_FJ_shader_binary_GCCSO 1
++#define GL_GCCSO_SHADER_BINARY_FJ         0x9260
++#endif /* GL_FJ_shader_binary_GCCSO */
++
++#ifndef GL_IMG_multisampled_render_to_texture
++#define GL_IMG_multisampled_render_to_texture 1
++#define GL_RENDERBUFFER_SAMPLES_IMG       0x9133
++#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134
++#define GL_MAX_SAMPLES_IMG                0x9135
++#define GL_TEXTURE_SAMPLES_IMG            0x9136
++typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
++typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
++#ifdef GL_GLEXT_PROTOTYPES
++GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
++GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
++#endif
++#endif /* GL_IMG_multisampled_render_to_texture */
++
++#ifndef GL_IMG_program_binary
++#define GL_IMG_program_binary 1
++#define GL_SGX_PROGRAM_BINARY_IMG         0x9130
++#endif /* GL_IMG_program_binary */
++
++#ifndef GL_IMG_read_format
++#define GL_IMG_read_format 1
++#define GL_BGRA_IMG                       0x80E1
++#define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365
++#endif /* GL_IMG_read_format */
++
++#ifndef GL_IMG_shader_binary
++#define GL_IMG_shader_binary 1
++#define GL_SGX_BINARY_IMG                 0x8C0A
++#endif /* GL_IMG_shader_binary */
++
++#ifndef GL_IMG_texture_compression_pvrtc
++#define GL_IMG_texture_compression_pvrtc 1
++#define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00
++#define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01
++#define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02
++#define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03
++#endif /* GL_IMG_texture_compression_pvrtc */
++
++#ifndef GL_IMG_texture_compression_pvrtc2
++#define GL_IMG_texture_compression_pvrtc2 1
++#define GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137
++#define GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138
++#endif /* GL_IMG_texture_compression_pvrtc2 */
++
++#ifndef GL_NV_copy_buffer
++#define GL_NV_copy_buffer 1
++#define GL_COPY_READ_BUFFER_NV            0x8F36
++#define GL_COPY_WRITE_BUFFER_NV           0x8F37
++typedef void (GL_APIENTRYP PFNGLCOPYBUFFERSUBDATANVPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
++#ifdef GL_GLEXT_PROTOTYPES
++GL_APICALL void GL_APIENTRY glCopyBufferSubDataNV (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
++#endif
++#endif /* GL_NV_copy_buffer */
++
++#ifndef GL_NV_coverage_sample
++#define GL_NV_coverage_sample 1
++#define GL_COVERAGE_COMPONENT_NV          0x8ED0
++#define GL_COVERAGE_COMPONENT4_NV         0x8ED1
++#define GL_COVERAGE_ATTACHMENT_NV         0x8ED2
++#define GL_COVERAGE_BUFFERS_NV            0x8ED3
++#define GL_COVERAGE_SAMPLES_NV            0x8ED4
++#define GL_COVERAGE_ALL_FRAGMENTS_NV      0x8ED5
++#define GL_COVERAGE_EDGE_FRAGMENTS_NV     0x8ED6
++#define GL_COVERAGE_AUTOMATIC_NV          0x8ED7
++#define GL_COVERAGE_BUFFER_BIT_NV         0x00008000
++typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask);
++typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation);
++#ifdef GL_GLEXT_PROTOTYPES
++GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask);
++GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation);
++#endif
++#endif /* GL_NV_coverage_sample */
++
++#ifndef GL_NV_depth_nonlinear
++#define GL_NV_depth_nonlinear 1
++#define GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C
++#endif /* GL_NV_depth_nonlinear */
++
++#ifndef GL_NV_draw_buffers
++#define GL_NV_draw_buffers 1
++#define GL_MAX_DRAW_BUFFERS_NV            0x8824
++#define GL_DRAW_BUFFER0_NV                0x8825
++#define GL_DRAW_BUFFER1_NV                0x8826
++#define GL_DRAW_BUFFER2_NV                0x8827
++#define GL_DRAW_BUFFER3_NV                0x8828
++#define GL_DRAW_BUFFER4_NV                0x8829
++#define GL_DRAW_BUFFER5_NV                0x882A
++#define GL_DRAW_BUFFER6_NV                0x882B
++#define GL_DRAW_BUFFER7_NV                0x882C
++#define GL_DRAW_BUFFER8_NV                0x882D
++#define GL_DRAW_BUFFER9_NV                0x882E
++#define GL_DRAW_BUFFER10_NV               0x882F
++#define GL_DRAW_BUFFER11_NV               0x8830
++#define GL_DRAW_BUFFER12_NV               0x8831
++#define GL_DRAW_BUFFER13_NV               0x8832
++#define GL_DRAW_BUFFER14_NV               0x8833
++#define GL_DRAW_BUFFER15_NV               0x8834
++#define GL_COLOR_ATTACHMENT0_NV           0x8CE0
++#define GL_COLOR_ATTACHMENT1_NV           0x8CE1
++#define GL_COLOR_ATTACHMENT2_NV           0x8CE2
++#define GL_COLOR_ATTACHMENT3_NV           0x8CE3
++#define GL_COLOR_ATTACHMENT4_NV           0x8CE4
++#define GL_COLOR_ATTACHMENT5_NV           0x8CE5
++#define GL_COLOR_ATTACHMENT6_NV           0x8CE6
++#define GL_COLOR_ATTACHMENT7_NV           0x8CE7
++#define GL_COLOR_ATTACHMENT8_NV           0x8CE8
++#define GL_COLOR_ATTACHMENT9_NV           0x8CE9
++#define GL_COLOR_ATTACHMENT10_NV          0x8CEA
++#define GL_COLOR_ATTACHMENT11_NV          0x8CEB
++#define GL_COLOR_ATTACHMENT12_NV          0x8CEC
++#define GL_COLOR_ATTACHMENT13_NV          0x8CED
++#define GL_COLOR_ATTACHMENT14_NV          0x8CEE
++#define GL_COLOR_ATTACHMENT15_NV          0x8CEF
++typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC) (GLsizei n, const GLenum *bufs);
++#ifdef GL_GLEXT_PROTOTYPES
++GL_APICALL void GL_APIENTRY glDrawBuffersNV (GLsizei n, const GLenum *bufs);
++#endif
++#endif /* GL_NV_draw_buffers */
++
++#ifndef GL_NV_draw_instanced
++#define GL_NV_draw_instanced 1
++typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDNVPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
++typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDNVPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
++#ifdef GL_GLEXT_PROTOTYPES
++GL_APICALL void GL_APIENTRY glDrawArraysInstancedNV (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
++GL_APICALL void GL_APIENTRY glDrawElementsInstancedNV (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
++#endif
++#endif /* GL_NV_draw_instanced */
++
++#ifndef GL_NV_explicit_attrib_location
++#define GL_NV_explicit_attrib_location 1
++#endif /* GL_NV_explicit_attrib_location */
++
++#ifndef GL_NV_fbo_color_attachments
++#define GL_NV_fbo_color_attachments 1
++#define GL_MAX_COLOR_ATTACHMENTS_NV       0x8CDF
++#endif /* GL_NV_fbo_color_attachments */
++
++#ifndef GL_NV_fence
++#define GL_NV_fence 1
++#define GL_ALL_COMPLETED_NV               0x84F2
++#define GL_FENCE_STATUS_NV                0x84F3
++#define GL_FENCE_CONDITION_NV             0x84F4
++typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
++typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
++typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence);
++typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence);
++typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params);
++typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
++typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
++#ifdef GL_GLEXT_PROTOTYPES
++GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences);
++GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei n, GLuint *fences);
++GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint fence);
++GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint fence);
++GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint fence, GLenum pname, GLint *params);
++GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint fence);
++GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint fence, GLenum condition);
++#endif
++#endif /* GL_NV_fence */
++
++#ifndef GL_NV_framebuffer_blit
++#define GL_NV_framebuffer_blit 1
++#define GL_READ_FRAMEBUFFER_NV            0x8CA8
++#define GL_DRAW_FRAMEBUFFER_NV            0x8CA9
++#define GL_DRAW_FRAMEBUFFER_BINDING_NV    0x8CA6
++#define GL_READ_FRAMEBUFFER_BINDING_NV    0x8CAA
++typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERNVPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
++#ifdef GL_GLEXT_PROTOTYPES
++GL_APICALL void GL_APIENTRY glBlitFramebufferNV (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
++#endif
++#endif /* GL_NV_framebuffer_blit */
++
++#ifndef GL_NV_framebuffer_multisample
++#define GL_NV_framebuffer_multisample 1
++#define GL_RENDERBUFFER_SAMPLES_NV        0x8CAB
++#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV 0x8D56
++#define GL_MAX_SAMPLES_NV                 0x8D57
++typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
++#ifdef GL_GLEXT_PROTOTYPES
++GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleNV (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
++#endif
++#endif /* GL_NV_framebuffer_multisample */
++
++#ifndef GL_NV_generate_mipmap_sRGB
++#define GL_NV_generate_mipmap_sRGB 1
++#endif /* GL_NV_generate_mipmap_sRGB */
++
++#ifndef GL_NV_instanced_arrays
++#define GL_NV_instanced_arrays 1
++#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV 0x88FE
++typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORNVPROC) (GLuint index, GLuint divisor);
++#ifdef GL_GLEXT_PROTOTYPES
++GL_APICALL void GL_APIENTRY glVertexAttribDivisorNV (GLuint index, GLuint divisor);
++#endif
++#endif /* GL_NV_instanced_arrays */
++
++#ifndef GL_NV_non_square_matrices
++#define GL_NV_non_square_matrices 1
++#define GL_FLOAT_MAT2x3_NV                0x8B65
++#define GL_FLOAT_MAT2x4_NV                0x8B66
++#define GL_FLOAT_MAT3x2_NV                0x8B67
++#define GL_FLOAT_MAT3x4_NV                0x8B68
++#define GL_FLOAT_MAT4x2_NV                0x8B69
++#define GL_FLOAT_MAT4x3_NV                0x8B6A
++typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X3FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
++typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X2FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
++typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X4FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
++typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X2FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
++typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X4FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
++typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X3FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
++#ifdef GL_GLEXT_PROTOTYPES
++GL_APICALL void GL_APIENTRY glUniformMatrix2x3fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
++GL_APICALL void GL_APIENTRY glUniformMatrix3x2fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
++GL_APICALL void GL_APIENTRY glUniformMatrix2x4fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
++GL_APICALL void GL_APIENTRY glUniformMatrix4x2fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
++GL_APICALL void GL_APIENTRY glUniformMatrix3x4fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
++GL_APICALL void GL_APIENTRY glUniformMatrix4x3fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
++#endif
++#endif /* GL_NV_non_square_matrices */
++
++#ifndef GL_NV_read_buffer
++#define GL_NV_read_buffer 1
++#define GL_READ_BUFFER_NV                 0x0C02
++typedef void (GL_APIENTRYP PFNGLREADBUFFERNVPROC) (GLenum mode);
++#ifdef GL_GLEXT_PROTOTYPES
++GL_APICALL void GL_APIENTRY glReadBufferNV (GLenum mode);
++#endif
++#endif /* GL_NV_read_buffer */
++
++#ifndef GL_NV_read_buffer_front
++#define GL_NV_read_buffer_front 1
++#endif /* GL_NV_read_buffer_front */
++
++#ifndef GL_NV_read_depth
++#define GL_NV_read_depth 1
++#endif /* GL_NV_read_depth */
++
++#ifndef GL_NV_read_depth_stencil
++#define GL_NV_read_depth_stencil 1
++#endif /* GL_NV_read_depth_stencil */
++
++#ifndef GL_NV_read_stencil
++#define GL_NV_read_stencil 1
++#endif /* GL_NV_read_stencil */
++
++#ifndef GL_NV_sRGB_formats
++#define GL_NV_sRGB_formats 1
++#define GL_SLUMINANCE_NV                  0x8C46
++#define GL_SLUMINANCE_ALPHA_NV            0x8C44
++#define GL_SRGB8_NV                       0x8C41
++#define GL_SLUMINANCE8_NV                 0x8C47
++#define GL_SLUMINANCE8_ALPHA8_NV          0x8C45
++#define GL_COMPRESSED_SRGB_S3TC_DXT1_NV   0x8C4C
++#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV 0x8C4D
++#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV 0x8C4E
++#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV 0x8C4F
++#define GL_ETC1_SRGB8_NV                  0x88EE
++#endif /* GL_NV_sRGB_formats */
++
++#ifndef GL_NV_shadow_samplers_array
++#define GL_NV_shadow_samplers_array 1
++#define GL_SAMPLER_2D_ARRAY_SHADOW_NV     0x8DC4
++#endif /* GL_NV_shadow_samplers_array */
++
++#ifndef GL_NV_shadow_samplers_cube
++#define GL_NV_shadow_samplers_cube 1
++#define GL_SAMPLER_CUBE_SHADOW_NV         0x8DC5
++#endif /* GL_NV_shadow_samplers_cube */
++
++#ifndef GL_NV_texture_border_clamp
++#define GL_NV_texture_border_clamp 1
++#define GL_TEXTURE_BORDER_COLOR_NV        0x1004
++#define GL_CLAMP_TO_BORDER_NV             0x812D
++#endif /* GL_NV_texture_border_clamp */
++
++#ifndef GL_NV_texture_compression_s3tc_update
++#define GL_NV_texture_compression_s3tc_update 1
++#endif /* GL_NV_texture_compression_s3tc_update */
++
++#ifndef GL_NV_texture_npot_2D_mipmap
++#define GL_NV_texture_npot_2D_mipmap 1
++#endif /* GL_NV_texture_npot_2D_mipmap */
++
++#ifndef GL_QCOM_alpha_test
++#define GL_QCOM_alpha_test 1
++#define GL_ALPHA_TEST_QCOM                0x0BC0
++#define GL_ALPHA_TEST_FUNC_QCOM           0x0BC1
++#define GL_ALPHA_TEST_REF_QCOM            0x0BC2
++typedef void (GL_APIENTRYP PFNGLALPHAFUNCQCOMPROC) (GLenum func, GLclampf ref);
++#ifdef GL_GLEXT_PROTOTYPES
++GL_APICALL void GL_APIENTRY glAlphaFuncQCOM (GLenum func, GLclampf ref);
++#endif
++#endif /* GL_QCOM_alpha_test */
++
++#ifndef GL_QCOM_binning_control
++#define GL_QCOM_binning_control 1
++#define GL_BINNING_CONTROL_HINT_QCOM      0x8FB0
++#define GL_CPU_OPTIMIZED_QCOM             0x8FB1
++#define GL_GPU_OPTIMIZED_QCOM             0x8FB2
++#define GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM 0x8FB3
++#endif /* GL_QCOM_binning_control */
++
++#ifndef GL_QCOM_driver_control
++#define GL_QCOM_driver_control 1
++typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls);
++typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
++typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
++typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
++#ifdef GL_GLEXT_PROTOTYPES
++GL_APICALL void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls);
++GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
++GL_APICALL void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl);
++GL_APICALL void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl);
++#endif
++#endif /* GL_QCOM_driver_control */
++
++#ifndef GL_QCOM_extended_get
++#define GL_QCOM_extended_get 1
++#define GL_TEXTURE_WIDTH_QCOM             0x8BD2
++#define GL_TEXTURE_HEIGHT_QCOM            0x8BD3
++#define GL_TEXTURE_DEPTH_QCOM             0x8BD4
++#define GL_TEXTURE_INTERNAL_FORMAT_QCOM   0x8BD5
++#define GL_TEXTURE_FORMAT_QCOM            0x8BD6
++#define GL_TEXTURE_TYPE_QCOM              0x8BD7
++#define GL_TEXTURE_IMAGE_VALID_QCOM       0x8BD8
++#define GL_TEXTURE_NUM_LEVELS_QCOM        0x8BD9
++#define GL_TEXTURE_TARGET_QCOM            0x8BDA
++#define GL_TEXTURE_OBJECT_VALID_QCOM      0x8BDB
++#define GL_STATE_RESTORE                  0x8BDC
++typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures);
++typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
++typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
++typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
++typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
++typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param);
++typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels);
++typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, void **params);
++#ifdef GL_GLEXT_PROTOTYPES
++GL_APICALL void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures);
++GL_APICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
++GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
++GL_APICALL void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
++GL_APICALL void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
++GL_APICALL void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param);
++GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels);
++GL_APICALL void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, void **params);
++#endif
++#endif /* GL_QCOM_extended_get */
++
++#ifndef GL_QCOM_extended_get2
++#define GL_QCOM_extended_get2 1
++typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
++typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
++typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program);
++typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
++#ifdef GL_GLEXT_PROTOTYPES
++GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
++GL_APICALL void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
++GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program);
++GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
++#endif
++#endif /* GL_QCOM_extended_get2 */
++
++#ifndef GL_QCOM_perfmon_global_mode
++#define GL_QCOM_perfmon_global_mode 1
++#define GL_PERFMON_GLOBAL_MODE_QCOM       0x8FA0
++#endif /* GL_QCOM_perfmon_global_mode */
++
++#ifndef GL_QCOM_tiled_rendering
++#define GL_QCOM_tiled_rendering 1
++#define GL_COLOR_BUFFER_BIT0_QCOM         0x00000001
++#define GL_COLOR_BUFFER_BIT1_QCOM         0x00000002
++#define GL_COLOR_BUFFER_BIT2_QCOM         0x00000004
++#define GL_COLOR_BUFFER_BIT3_QCOM         0x00000008
++#define GL_COLOR_BUFFER_BIT4_QCOM         0x00000010
++#define GL_COLOR_BUFFER_BIT5_QCOM         0x00000020
++#define GL_COLOR_BUFFER_BIT6_QCOM         0x00000040
++#define GL_COLOR_BUFFER_BIT7_QCOM         0x00000080
++#define GL_DEPTH_BUFFER_BIT0_QCOM         0x00000100
++#define GL_DEPTH_BUFFER_BIT1_QCOM         0x00000200
++#define GL_DEPTH_BUFFER_BIT2_QCOM         0x00000400
++#define GL_DEPTH_BUFFER_BIT3_QCOM         0x00000800
++#define GL_DEPTH_BUFFER_BIT4_QCOM         0x00001000
++#define GL_DEPTH_BUFFER_BIT5_QCOM         0x00002000
++#define GL_DEPTH_BUFFER_BIT6_QCOM         0x00004000
++#define GL_DEPTH_BUFFER_BIT7_QCOM         0x00008000
++#define GL_STENCIL_BUFFER_BIT0_QCOM       0x00010000
++#define GL_STENCIL_BUFFER_BIT1_QCOM       0x00020000
++#define GL_STENCIL_BUFFER_BIT2_QCOM       0x00040000
++#define GL_STENCIL_BUFFER_BIT3_QCOM       0x00080000
++#define GL_STENCIL_BUFFER_BIT4_QCOM       0x00100000
++#define GL_STENCIL_BUFFER_BIT5_QCOM       0x00200000
++#define GL_STENCIL_BUFFER_BIT6_QCOM       0x00400000
++#define GL_STENCIL_BUFFER_BIT7_QCOM       0x00800000
++#define GL_MULTISAMPLE_BUFFER_BIT0_QCOM   0x01000000
++#define GL_MULTISAMPLE_BUFFER_BIT1_QCOM   0x02000000
++#define GL_MULTISAMPLE_BUFFER_BIT2_QCOM   0x04000000
++#define GL_MULTISAMPLE_BUFFER_BIT3_QCOM   0x08000000
++#define GL_MULTISAMPLE_BUFFER_BIT4_QCOM   0x10000000
++#define GL_MULTISAMPLE_BUFFER_BIT5_QCOM   0x20000000
++#define GL_MULTISAMPLE_BUFFER_BIT6_QCOM   0x40000000
++#define GL_MULTISAMPLE_BUFFER_BIT7_QCOM   0x80000000
++typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
++typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask);
++#ifdef GL_GLEXT_PROTOTYPES
++GL_APICALL void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
++GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask);
++#endif
++#endif /* GL_QCOM_tiled_rendering */
++
++#ifndef GL_QCOM_writeonly_rendering
++#define GL_QCOM_writeonly_rendering 1
++#define GL_WRITEONLY_RENDERING_QCOM       0x8823
++#endif /* GL_QCOM_writeonly_rendering */
++
++#ifndef GL_VIV_shader_binary
++#define GL_VIV_shader_binary 1
++#define GL_SHADER_BINARY_VIV              0x8FC4
++#endif /* GL_VIV_shader_binary */
++
++#ifdef __cplusplus
++}
++#endif
++
++#endif
+diff -rupN a/usr/include/GLES2/gl2.h b/usr/include/GLES2/gl2.h
+--- a/usr/include/GLES2/gl2.h	1970-01-01 01:00:00.000000000 +0100
++++ b/usr/include/GLES2/gl2.h	2013-10-12 03:05:04.000000000 +0200
+@@ -0,0 +1,523 @@
++#ifndef __gl2_h_
++#define __gl2_h_ 1
++
++#ifdef __cplusplus
++extern "C" {
++#endif
++
++/*
++** Copyright (c) 2013 The Khronos Group Inc.
++**
++** Permission is hereby granted, free of charge, to any person obtaining a
++** copy of this software and/or associated documentation files (the
++** "Materials"), to deal in the Materials without restriction, including
++** without limitation the rights to use, copy, modify, merge, publish,
++** distribute, sublicense, and/or sell copies of the Materials, and to
++** permit persons to whom the Materials are furnished to do so, subject to
++** the following conditions:
++**
++** The above copyright notice and this permission notice shall be included
++** in all copies or substantial portions of the Materials.
++**
++** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
++** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
++** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
++** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
++** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
++** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
++** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
++*/
++/*
++** This header is generated from the Khronos OpenGL / OpenGL ES XML
++** API Registry. The current version of the Registry, generator scripts
++** used to make the header, and the header can be found at
++**   http://www.opengl.org/registry/
++**
++** Khronos $Revision: 23422 $ on $Date: 2013-10-08 15:40:45 -0700 (Tue, 08 Oct 2013) $
++*/
++
++#include <GLES2/gl2platform.h>
++
++/* Generated C header for:
++ * API: gles2
++ * Profile: common
++ * Versions considered: 2\.[0-9]
++ * Versions emitted: .*
++ * Default extensions included: None
++ * Additional extensions included: _nomatch_^
++ * Extensions removed: _nomatch_^
++ */
++
++#ifndef GL_ES_VERSION_2_0
++#define GL_ES_VERSION_2_0 1
++#include <KHR/khrplatform.h>
++typedef khronos_int8_t GLbyte;
++typedef khronos_float_t GLclampf;
++typedef khronos_int32_t GLfixed;
++typedef short GLshort;
++typedef unsigned short GLushort;
++typedef void GLvoid;
++typedef struct __GLsync *GLsync;
++typedef khronos_int64_t GLint64;
++typedef khronos_uint64_t GLuint64;
++typedef unsigned int GLenum;
++typedef unsigned int GLuint;
++typedef char GLchar;
++typedef khronos_float_t GLfloat;
++typedef khronos_ssize_t GLsizeiptr;
++typedef khronos_intptr_t GLintptr;
++typedef unsigned int GLbitfield;
++typedef int GLint;
++typedef unsigned char GLboolean;
++typedef int GLsizei;
++typedef khronos_uint8_t GLubyte;
++#define GL_DEPTH_BUFFER_BIT               0x00000100
++#define GL_STENCIL_BUFFER_BIT             0x00000400
++#define GL_COLOR_BUFFER_BIT               0x00004000
++#define GL_FALSE                          0
++#define GL_TRUE                           1
++#define GL_POINTS                         0x0000
++#define GL_LINES                          0x0001
++#define GL_LINE_LOOP                      0x0002
++#define GL_LINE_STRIP                     0x0003
++#define GL_TRIANGLES                      0x0004
++#define GL_TRIANGLE_STRIP                 0x0005
++#define GL_TRIANGLE_FAN                   0x0006
++#define GL_ZERO                           0
++#define GL_ONE                            1
++#define GL_SRC_COLOR                      0x0300
++#define GL_ONE_MINUS_SRC_COLOR            0x0301
++#define GL_SRC_ALPHA                      0x0302
++#define GL_ONE_MINUS_SRC_ALPHA            0x0303
++#define GL_DST_ALPHA                      0x0304
++#define GL_ONE_MINUS_DST_ALPHA            0x0305
++#define GL_DST_COLOR                      0x0306
++#define GL_ONE_MINUS_DST_COLOR            0x0307
++#define GL_SRC_ALPHA_SATURATE             0x0308
++#define GL_FUNC_ADD                       0x8006
++#define GL_BLEND_EQUATION                 0x8009
++#define GL_BLEND_EQUATION_RGB             0x8009
++#define GL_BLEND_EQUATION_ALPHA           0x883D
++#define GL_FUNC_SUBTRACT                  0x800A
++#define GL_FUNC_REVERSE_SUBTRACT          0x800B
++#define GL_BLEND_DST_RGB                  0x80C8
++#define GL_BLEND_SRC_RGB                  0x80C9
++#define GL_BLEND_DST_ALPHA                0x80CA
++#define GL_BLEND_SRC_ALPHA                0x80CB
++#define GL_CONSTANT_COLOR                 0x8001
++#define GL_ONE_MINUS_CONSTANT_COLOR       0x8002
++#define GL_CONSTANT_ALPHA                 0x8003
++#define GL_ONE_MINUS_CONSTANT_ALPHA       0x8004
++#define GL_BLEND_COLOR                    0x8005
++#define GL_ARRAY_BUFFER                   0x8892
++#define GL_ELEMENT_ARRAY_BUFFER           0x8893
++#define GL_ARRAY_BUFFER_BINDING           0x8894
++#define GL_ELEMENT_ARRAY_BUFFER_BINDING   0x8895
++#define GL_STREAM_DRAW                    0x88E0
++#define GL_STATIC_DRAW                    0x88E4
++#define GL_DYNAMIC_DRAW                   0x88E8
++#define GL_BUFFER_SIZE                    0x8764
++#define GL_BUFFER_USAGE                   0x8765
++#define GL_CURRENT_VERTEX_ATTRIB          0x8626
++#define GL_FRONT                          0x0404
++#define GL_BACK                           0x0405
++#define GL_FRONT_AND_BACK                 0x0408
++#define GL_TEXTURE_2D                     0x0DE1
++#define GL_CULL_FACE                      0x0B44
++#define GL_BLEND                          0x0BE2
++#define GL_DITHER                         0x0BD0
++#define GL_STENCIL_TEST                   0x0B90
++#define GL_DEPTH_TEST                     0x0B71
++#define GL_SCISSOR_TEST                   0x0C11
++#define GL_POLYGON_OFFSET_FILL            0x8037
++#define GL_SAMPLE_ALPHA_TO_COVERAGE       0x809E
++#define GL_SAMPLE_COVERAGE                0x80A0
++#define GL_NO_ERROR                       0
++#define GL_INVALID_ENUM                   0x0500
++#define GL_INVALID_VALUE                  0x0501
++#define GL_INVALID_OPERATION              0x0502
++#define GL_OUT_OF_MEMORY                  0x0505
++#define GL_CW                             0x0900
++#define GL_CCW                            0x0901
++#define GL_LINE_WIDTH                     0x0B21
++#define GL_ALIASED_POINT_SIZE_RANGE       0x846D
++#define GL_ALIASED_LINE_WIDTH_RANGE       0x846E
++#define GL_CULL_FACE_MODE                 0x0B45
++#define GL_FRONT_FACE                     0x0B46
++#define GL_DEPTH_RANGE                    0x0B70
++#define GL_DEPTH_WRITEMASK                0x0B72
++#define GL_DEPTH_CLEAR_VALUE              0x0B73
++#define GL_DEPTH_FUNC                     0x0B74
++#define GL_STENCIL_CLEAR_VALUE            0x0B91
++#define GL_STENCIL_FUNC                   0x0B92
++#define GL_STENCIL_FAIL                   0x0B94
++#define GL_STENCIL_PASS_DEPTH_FAIL        0x0B95
++#define GL_STENCIL_PASS_DEPTH_PASS        0x0B96
++#define GL_STENCIL_REF                    0x0B97
++#define GL_STENCIL_VALUE_MASK             0x0B93
++#define GL_STENCIL_WRITEMASK              0x0B98
++#define GL_STENCIL_BACK_FUNC              0x8800
++#define GL_STENCIL_BACK_FAIL              0x8801
++#define GL_STENCIL_BACK_PASS_DEPTH_FAIL   0x8802
++#define GL_STENCIL_BACK_PASS_DEPTH_PASS   0x8803
++#define GL_STENCIL_BACK_REF               0x8CA3
++#define GL_STENCIL_BACK_VALUE_MASK        0x8CA4
++#define GL_STENCIL_BACK_WRITEMASK         0x8CA5
++#define GL_VIEWPORT                       0x0BA2
++#define GL_SCISSOR_BOX                    0x0C10
++#define GL_COLOR_CLEAR_VALUE              0x0C22
++#define GL_COLOR_WRITEMASK                0x0C23
++#define GL_UNPACK_ALIGNMENT               0x0CF5
++#define GL_PACK_ALIGNMENT                 0x0D05
++#define GL_MAX_TEXTURE_SIZE               0x0D33
++#define GL_MAX_VIEWPORT_DIMS              0x0D3A
++#define GL_SUBPIXEL_BITS                  0x0D50
++#define GL_RED_BITS                       0x0D52
++#define GL_GREEN_BITS                     0x0D53
++#define GL_BLUE_BITS                      0x0D54
++#define GL_ALPHA_BITS                     0x0D55
++#define GL_DEPTH_BITS                     0x0D56
++#define GL_STENCIL_BITS                   0x0D57
++#define GL_POLYGON_OFFSET_UNITS           0x2A00
++#define GL_POLYGON_OFFSET_FACTOR          0x8038
++#define GL_TEXTURE_BINDING_2D             0x8069
++#define GL_SAMPLE_BUFFERS                 0x80A8
++#define GL_SAMPLES                        0x80A9
++#define GL_SAMPLE_COVERAGE_VALUE          0x80AA
++#define GL_SAMPLE_COVERAGE_INVERT         0x80AB
++#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
++#define GL_COMPRESSED_TEXTURE_FORMATS     0x86A3
++#define GL_DONT_CARE                      0x1100
++#define GL_FASTEST                        0x1101
++#define GL_NICEST                         0x1102
++#define GL_GENERATE_MIPMAP_HINT           0x8192
++#define GL_BYTE                           0x1400
++#define GL_UNSIGNED_BYTE                  0x1401
++#define GL_SHORT                          0x1402
++#define GL_UNSIGNED_SHORT                 0x1403
++#define GL_INT                            0x1404
++#define GL_UNSIGNED_INT                   0x1405
++#define GL_FLOAT                          0x1406
++#define GL_FIXED                          0x140C
++#define GL_DEPTH_COMPONENT                0x1902
++#define GL_ALPHA                          0x1906
++#define GL_RGB                            0x1907
++#define GL_RGBA                           0x1908
++#define GL_LUMINANCE                      0x1909
++#define GL_LUMINANCE_ALPHA                0x190A
++#define GL_UNSIGNED_SHORT_4_4_4_4         0x8033
++#define GL_UNSIGNED_SHORT_5_5_5_1         0x8034
++#define GL_UNSIGNED_SHORT_5_6_5           0x8363
++#define GL_FRAGMENT_SHADER                0x8B30
++#define GL_VERTEX_SHADER                  0x8B31
++#define GL_MAX_VERTEX_ATTRIBS             0x8869
++#define GL_MAX_VERTEX_UNIFORM_VECTORS     0x8DFB
++#define GL_MAX_VARYING_VECTORS            0x8DFC
++#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
++#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
++#define GL_MAX_TEXTURE_IMAGE_UNITS        0x8872
++#define GL_MAX_FRAGMENT_UNIFORM_VECTORS   0x8DFD
++#define GL_SHADER_TYPE                    0x8B4F
++#define GL_DELETE_STATUS                  0x8B80
++#define GL_LINK_STATUS                    0x8B82
++#define GL_VALIDATE_STATUS                0x8B83
++#define GL_ATTACHED_SHADERS               0x8B85
++#define GL_ACTIVE_UNIFORMS                0x8B86
++#define GL_ACTIVE_UNIFORM_MAX_LENGTH      0x8B87
++#define GL_ACTIVE_ATTRIBUTES              0x8B89
++#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH    0x8B8A
++#define GL_SHADING_LANGUAGE_VERSION       0x8B8C
++#define GL_CURRENT_PROGRAM                0x8B8D
++#define GL_NEVER                          0x0200
++#define GL_LESS                           0x0201
++#define GL_EQUAL                          0x0202
++#define GL_LEQUAL                         0x0203
++#define GL_GREATER                        0x0204
++#define GL_NOTEQUAL                       0x0205
++#define GL_GEQUAL                         0x0206
++#define GL_ALWAYS                         0x0207
++#define GL_KEEP                           0x1E00
++#define GL_REPLACE                        0x1E01
++#define GL_INCR                           0x1E02
++#define GL_DECR                           0x1E03
++#define GL_INVERT                         0x150A
++#define GL_INCR_WRAP                      0x8507
++#define GL_DECR_WRAP                      0x8508
++#define GL_VENDOR                         0x1F00
++#define GL_RENDERER                       0x1F01
++#define GL_VERSION                        0x1F02
++#define GL_EXTENSIONS                     0x1F03
++#define GL_NEAREST                        0x2600
++#define GL_LINEAR                         0x2601
++#define GL_NEAREST_MIPMAP_NEAREST         0x2700
++#define GL_LINEAR_MIPMAP_NEAREST          0x2701
++#define GL_NEAREST_MIPMAP_LINEAR          0x2702
++#define GL_LINEAR_MIPMAP_LINEAR           0x2703
++#define GL_TEXTURE_MAG_FILTER             0x2800
++#define GL_TEXTURE_MIN_FILTER             0x2801
++#define GL_TEXTURE_WRAP_S                 0x2802
++#define GL_TEXTURE_WRAP_T                 0x2803
++#define GL_TEXTURE                        0x1702
++#define GL_TEXTURE_CUBE_MAP               0x8513
++#define GL_TEXTURE_BINDING_CUBE_MAP       0x8514
++#define GL_TEXTURE_CUBE_MAP_POSITIVE_X    0x8515
++#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X    0x8516
++#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y    0x8517
++#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y    0x8518
++#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z    0x8519
++#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z    0x851A
++#define GL_MAX_CUBE_MAP_TEXTURE_SIZE      0x851C
++#define GL_TEXTURE0                       0x84C0
++#define GL_TEXTURE1                       0x84C1
++#define GL_TEXTURE2                       0x84C2
++#define GL_TEXTURE3                       0x84C3
++#define GL_TEXTURE4                       0x84C4
++#define GL_TEXTURE5                       0x84C5
++#define GL_TEXTURE6                       0x84C6
++#define GL_TEXTURE7                       0x84C7
++#define GL_TEXTURE8                       0x84C8
++#define GL_TEXTURE9                       0x84C9
++#define GL_TEXTURE10                      0x84CA
++#define GL_TEXTURE11                      0x84CB
++#define GL_TEXTURE12                      0x84CC
++#define GL_TEXTURE13                      0x84CD
++#define GL_TEXTURE14                      0x84CE
++#define GL_TEXTURE15                      0x84CF
++#define GL_TEXTURE16                      0x84D0
++#define GL_TEXTURE17                      0x84D1
++#define GL_TEXTURE18                      0x84D2
++#define GL_TEXTURE19                      0x84D3
++#define GL_TEXTURE20                      0x84D4
++#define GL_TEXTURE21                      0x84D5
++#define GL_TEXTURE22                      0x84D6
++#define GL_TEXTURE23                      0x84D7
++#define GL_TEXTURE24                      0x84D8
++#define GL_TEXTURE25                      0x84D9
++#define GL_TEXTURE26                      0x84DA
++#define GL_TEXTURE27                      0x84DB
++#define GL_TEXTURE28                      0x84DC
++#define GL_TEXTURE29                      0x84DD
++#define GL_TEXTURE30                      0x84DE
++#define GL_TEXTURE31                      0x84DF
++#define GL_ACTIVE_TEXTURE                 0x84E0
++#define GL_REPEAT                         0x2901
++#define GL_CLAMP_TO_EDGE                  0x812F
++#define GL_MIRRORED_REPEAT                0x8370
++#define GL_FLOAT_VEC2                     0x8B50
++#define GL_FLOAT_VEC3                     0x8B51
++#define GL_FLOAT_VEC4                     0x8B52
++#define GL_INT_VEC2                       0x8B53
++#define GL_INT_VEC3                       0x8B54
++#define GL_INT_VEC4                       0x8B55
++#define GL_BOOL                           0x8B56
++#define GL_BOOL_VEC2                      0x8B57
++#define GL_BOOL_VEC3                      0x8B58
++#define GL_BOOL_VEC4                      0x8B59
++#define GL_FLOAT_MAT2                     0x8B5A
++#define GL_FLOAT_MAT3                     0x8B5B
++#define GL_FLOAT_MAT4                     0x8B5C
++#define GL_SAMPLER_2D                     0x8B5E
++#define GL_SAMPLER_CUBE                   0x8B60
++#define GL_VERTEX_ATTRIB_ARRAY_ENABLED    0x8622
++#define GL_VERTEX_ATTRIB_ARRAY_SIZE       0x8623
++#define GL_VERTEX_ATTRIB_ARRAY_STRIDE     0x8624
++#define GL_VERTEX_ATTRIB_ARRAY_TYPE       0x8625
++#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
++#define GL_VERTEX_ATTRIB_ARRAY_POINTER    0x8645
++#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
++#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
++#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
++#define GL_COMPILE_STATUS                 0x8B81
++#define GL_INFO_LOG_LENGTH                0x8B84
++#define GL_SHADER_SOURCE_LENGTH           0x8B88
++#define GL_SHADER_COMPILER                0x8DFA
++#define GL_SHADER_BINARY_FORMATS          0x8DF8
++#define GL_NUM_SHADER_BINARY_FORMATS      0x8DF9
++#define GL_LOW_FLOAT                      0x8DF0
++#define GL_MEDIUM_FLOAT                   0x8DF1
++#define GL_HIGH_FLOAT                     0x8DF2
++#define GL_LOW_INT                        0x8DF3
++#define GL_MEDIUM_INT                     0x8DF4
++#define GL_HIGH_INT                       0x8DF5
++#define GL_FRAMEBUFFER                    0x8D40
++#define GL_RENDERBUFFER                   0x8D41
++#define GL_RGBA4                          0x8056
++#define GL_RGB5_A1                        0x8057
++#define GL_RGB565                         0x8D62
++#define GL_DEPTH_COMPONENT16              0x81A5
++#define GL_STENCIL_INDEX8                 0x8D48
++#define GL_RENDERBUFFER_WIDTH             0x8D42
++#define GL_RENDERBUFFER_HEIGHT            0x8D43
++#define GL_RENDERBUFFER_INTERNAL_FORMAT   0x8D44
++#define GL_RENDERBUFFER_RED_SIZE          0x8D50
++#define GL_RENDERBUFFER_GREEN_SIZE        0x8D51
++#define GL_RENDERBUFFER_BLUE_SIZE         0x8D52
++#define GL_RENDERBUFFER_ALPHA_SIZE        0x8D53
++#define GL_RENDERBUFFER_DEPTH_SIZE        0x8D54
++#define GL_RENDERBUFFER_STENCIL_SIZE      0x8D55
++#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
++#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
++#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
++#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
++#define GL_COLOR_ATTACHMENT0              0x8CE0
++#define GL_DEPTH_ATTACHMENT               0x8D00
++#define GL_STENCIL_ATTACHMENT             0x8D20
++#define GL_NONE                           0
++#define GL_FRAMEBUFFER_COMPLETE           0x8CD5
++#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
++#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
++#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9
++#define GL_FRAMEBUFFER_UNSUPPORTED        0x8CDD
++#define GL_FRAMEBUFFER_BINDING            0x8CA6
++#define GL_RENDERBUFFER_BINDING           0x8CA7
++#define GL_MAX_RENDERBUFFER_SIZE          0x84E8
++#define GL_INVALID_FRAMEBUFFER_OPERATION  0x0506
++GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
++GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
++GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);
++GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
++GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
++GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
++GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
++GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
++GL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode);
++GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
++GL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
++GL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
++GL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage);
++GL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
++GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target);
++GL_APICALL void GL_APIENTRY glClear (GLbitfield mask);
++GL_APICALL void GL_APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
++GL_APICALL void GL_APIENTRY glClearDepthf (GLfloat d);
++GL_APICALL void GL_APIENTRY glClearStencil (GLint s);
++GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
++GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader);
++GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
++GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
++GL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
++GL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
++GL_APICALL GLuint GL_APIENTRY glCreateProgram (void);
++GL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type);
++GL_APICALL void GL_APIENTRY glCullFace (GLenum mode);
++GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
++GL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers);
++GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program);
++GL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers);
++GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader);
++GL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
++GL_APICALL void GL_APIENTRY glDepthFunc (GLenum func);
++GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag);
++GL_APICALL void GL_APIENTRY glDepthRangef (GLfloat n, GLfloat f);
++GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
++GL_APICALL void GL_APIENTRY glDisable (GLenum cap);
++GL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index);
++GL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
++GL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices);
++GL_APICALL void GL_APIENTRY glEnable (GLenum cap);
++GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index);
++GL_APICALL void GL_APIENTRY glFinish (void);
++GL_APICALL void GL_APIENTRY glFlush (void);
++GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
++GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
++GL_APICALL void GL_APIENTRY glFrontFace (GLenum mode);
++GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
++GL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target);
++GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers);
++GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers);
++GL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures);
++GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
++GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
++GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
++GL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar *name);
++GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *params);
++GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);
++GL_APICALL GLenum GL_APIENTRY glGetError (void);
++GL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *params);
++GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params);
++GL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *params);
++GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params);
++GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
++GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params);
++GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
++GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
++GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
++GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
++GL_APICALL const GLubyte *GL_APIENTRY glGetString (GLenum name);
++GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);
++GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);
++GL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params);
++GL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params);
++GL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar *name);
++GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params);
++GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params);
++GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, void **pointer);
++GL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode);
++GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
++GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
++GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer);
++GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program);
++GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer);
++GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
++GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture);
++GL_APICALL void GL_APIENTRY glLineWidth (GLfloat width);
++GL_APICALL void GL_APIENTRY glLinkProgram (GLuint program);
++GL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
++GL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
++GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
++GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void);
++GL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
++GL_APICALL void GL_APIENTRY glSampleCoverage (GLfloat value, GLboolean invert);
++GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
++GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length);
++GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
++GL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
++GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
++GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask);
++GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
++GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
++GL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
++GL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
++GL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
++GL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);
++GL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
++GL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params);
++GL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
++GL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat v0);
++GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value);
++GL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint v0);
++GL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value);
++GL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1);
++GL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value);
++GL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint v0, GLint v1);
++GL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value);
++GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
++GL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value);
++GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2);
++GL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value);
++GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
++GL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value);
++GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
++GL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value);
++GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
++GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
++GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
++GL_APICALL void GL_APIENTRY glUseProgram (GLuint program);
++GL_APICALL void GL_APIENTRY glValidateProgram (GLuint program);
++GL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint index, GLfloat x);
++GL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v);
++GL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y);
++GL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v);
++GL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z);
++GL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v);
++GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
++GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v);
++GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
++GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
++#endif /* GL_ES_VERSION_2_0 */
++
++#ifdef __cplusplus
++}
++#endif
++
++#endif
+diff -rupN a/usr/include/GLES2/gl2platform.h b/usr/include/GLES2/gl2platform.h
+--- a/usr/include/GLES2/gl2platform.h	1970-01-01 01:00:00.000000000 +0100
++++ b/usr/include/GLES2/gl2platform.h	2013-10-12 03:05:04.000000000 +0200
+@@ -0,0 +1,30 @@
++#ifndef __gl2platform_h_
++#define __gl2platform_h_
++
++/* $Revision: 23328 $ on $Date:: 2013-10-02 02:28:28 -0700 #$ */
++
++/*
++ * This document is licensed under the SGI Free Software B License Version
++ * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
++ */
++
++/* Platform-specific types and definitions for OpenGL ES 2.X  gl2.h
++ *
++ * Adopters may modify khrplatform.h and this file to suit their platform.
++ * You are encouraged to submit all modifications to the Khronos group so that
++ * they can be included in future versions of this file.  Please submit changes
++ * by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla)
++ * by filing a bug against product "OpenGL-ES" component "Registry".
++ */
++
++#include <KHR/khrplatform.h>
++
++#ifndef GL_APICALL
++#define GL_APICALL  KHRONOS_APICALL
++#endif
++
++#ifndef GL_APIENTRY
++#define GL_APIENTRY KHRONOS_APIENTRY
++#endif
++
++#endif /* __gl2platform_h_ */
+diff -rupN a/usr/include/KD/kd.h b/usr/include/KD/kd.h
+--- a/usr/include/KD/kd.h	1970-01-01 01:00:00.000000000 +0100
++++ b/usr/include/KD/kd.h	2013-10-02 03:16:58.000000000 +0200
+@@ -0,0 +1,991 @@
++/* Reference KD/kd.h for OpenKODE Core 1.0.3  */
++#ifndef __kd_h_
++#define __kd_h_
++
++#ifdef __cplusplus
++extern "C" {
++#endif
++
++#include "kdplatform.h"
++
++
++
++/*******************************************************
++ * Introduction
++ *******************************************************/
++
++/*******************************************************
++ * OpenKODE conformance
++ *******************************************************/
++
++/*******************************************************
++ * Overview
++ *******************************************************/
++
++/*******************************************************
++ * Programming environment
++ *******************************************************/
++#define KD_VERSION_1_0 1
++typedef char KDchar;
++typedef signed char KDint8;
++typedef unsigned char KDuint8;
++typedef int KDint;
++typedef unsigned int KDuint;
++typedef float KDfloat32;
++typedef KDint KDboolean;
++typedef KDint64 KDtime;
++typedef KDint64 KDust;
++typedef KDint64 KDoff;
++typedef KDuint32 KDmode;
++#define KDINT32_MIN (-0x7fffffff-1)
++#define KDINT32_MAX 0x7fffffff
++#define KDUINT32_MAX 0xffffffffU
++#define KD_TRUE 1
++#define KD_FALSE 0
++#ifdef __cplusplus
++  const int KD_NULL = 0; /* Yes, int. See Stroustrup 3rd edition. */
++#else
++  #define KD_NULL ((void *)0)
++#endif
++
++/*******************************************************
++ * Errors
++ *******************************************************/
++#define KD_EACCES 1
++#define KD_EADDRINUSE 2
++#define KD_EADDRNOTAVAIL 3
++#define KD_EAFNOSUPPORT 4
++#define KD_EAGAIN (5)
++#define KD_EALREADY 6
++#define KD_EBADF 7
++#define KD_EBUSY 8
++#define KD_ECONNREFUSED 9
++#define KD_ECONNRESET 10
++#define KD_EDEADLK 11
++#define KD_EDESTADDRREQ 12
++#define KD_EEXIST 13
++#define KD_EFBIG 14
++#define KD_EHOSTUNREACH 15
++#define KD_EHOST_NOT_FOUND 16
++#define KD_EINVAL 17
++#define KD_EIO 18
++#define KD_EILSEQ 19
++#define KD_EISCONN 20
++#define KD_EISDIR 21
++#define KD_EMFILE 22
++#define KD_ENAMETOOLONG 23
++#define KD_ENOENT 24
++#define KD_ENOMEM 25
++#define KD_ENOSPC 26
++#define KD_ENOSYS 27
++#define KD_ENOTCONN 28
++#define KD_ENO_DATA 29
++#define KD_ENO_RECOVERY 30
++#define KD_EOPNOTSUPP 31
++#define KD_EOVERFLOW 32
++#define KD_EPERM 33
++#define KD_ERANGE 35
++#define KD_ETIMEDOUT (36)
++#define KD_ETRY_AGAIN 37
++
++/* kdGetError: Get last error indication. */
++KD_API KDint KD_APIENTRY kdGetError(void);
++
++/* kdSetError: Set last error indication. */
++KD_API void KD_APIENTRY kdSetError(KDint error);
++
++/*******************************************************
++ * Versioning and attribute queries
++ *******************************************************/
++
++/* kdQueryAttribi: Obtain the value of a numeric OpenKODE Core attribute. */
++KD_API KDint KD_APIENTRY kdQueryAttribi(KDint attribute, KDint *value);
++
++/* kdQueryAttribcv: Obtain the value of a string OpenKODE Core attribute. */
++KD_API const KDchar *KD_APIENTRY kdQueryAttribcv(KDint attribute);
++#define KD_ATTRIB_VENDOR 39
++#define KD_ATTRIB_VERSION 40
++#define KD_ATTRIB_PLATFORM 41
++
++/* kdQueryIndexedAttribcv: Obtain the value of an indexed string OpenKODE Core attribute. */
++KD_API const KDchar *KD_APIENTRY kdQueryIndexedAttribcv(KDint attribute, KDint index);
++
++/*******************************************************
++ * Threads and synchronization
++ *******************************************************/
++
++/* kdThreadAttrCreate: Create a thread attribute object. */
++typedef struct KDThreadAttr KDThreadAttr;
++KD_API KDThreadAttr *KD_APIENTRY kdThreadAttrCreate(void);
++
++/* kdThreadAttrFree: Free a thread attribute object. */
++KD_API KDint KD_APIENTRY kdThreadAttrFree(KDThreadAttr *attr);
++
++/* kdThreadAttrSetDetachState: Set detachstate attribute. */
++#define KD_THREAD_CREATE_JOINABLE 0
++#define KD_THREAD_CREATE_DETACHED 1
++KD_API KDint KD_APIENTRY kdThreadAttrSetDetachState(KDThreadAttr *attr, KDint detachstate);
++
++/* kdThreadAttrSetStackSize: Set stacksize attribute. */
++KD_API KDint KD_APIENTRY kdThreadAttrSetStackSize(KDThreadAttr *attr, KDsize stacksize);
++
++/* kdThreadCreate: Create a new thread. */
++typedef struct KDThread KDThread;
++KD_API KDThread *KD_APIENTRY kdThreadCreate(const KDThreadAttr *attr, void *(*start_routine)(void *), void *arg);
++
++/* kdThreadExit: Terminate this thread. */
++KD_API KD_NORETURN void KD_APIENTRY kdThreadExit(void *retval);
++
++/* kdThreadJoin: Wait for termination of another thread. */
++KD_API KDint KD_APIENTRY kdThreadJoin(KDThread *thread, void **retval);
++
++/* kdThreadDetach: Allow resources to be freed as soon as a thread terminates. */
++KD_API KDint KD_APIENTRY kdThreadDetach(KDThread *thread);
++
++/* kdThreadSelf: Return calling thread&#8217;s ID. */
++KD_API KDThread *KD_APIENTRY kdThreadSelf(void);
++
++/* kdThreadOnce: Wrap initialization code so it is executed only once. */
++#ifndef KD_NO_STATIC_DATA
++typedef struct KDThreadOnce {
++    void *impl;
++} KDThreadOnce;
++#define KD_THREAD_ONCE_INIT { 0 }
++KD_API KDint KD_APIENTRY kdThreadOnce(KDThreadOnce *once_control, void (*init_routine)(void));
++#endif /* ndef KD_NO_STATIC_DATA */
++
++/* kdThreadMutexCreate: Create a mutex. */
++typedef struct KDThreadMutex KDThreadMutex;
++KD_API KDThreadMutex *KD_APIENTRY kdThreadMutexCreate(const void *mutexattr);
++
++/* kdThreadMutexFree: Free a mutex. */
++KD_API KDint KD_APIENTRY kdThreadMutexFree(KDThreadMutex *mutex);
++
++/* kdThreadMutexLock: Lock a mutex. */
++KD_API KDint KD_APIENTRY kdThreadMutexLock(KDThreadMutex *mutex);
++
++/* kdThreadMutexUnlock: Unlock a mutex. */
++KD_API KDint KD_APIENTRY kdThreadMutexUnlock(KDThreadMutex *mutex);
++
++/* kdThreadCondCreate: Create a condition variable. */
++typedef struct KDThreadCond KDThreadCond;
++KD_API KDThreadCond *KD_APIENTRY kdThreadCondCreate(const void *attr);
++
++/* kdThreadCondFree: Free a condition variable. */
++KD_API KDint KD_APIENTRY kdThreadCondFree(KDThreadCond *cond);
++
++/* kdThreadCondSignal, kdThreadCondBroadcast: Signal a condition variable. */
++KD_API KDint KD_APIENTRY kdThreadCondSignal(KDThreadCond *cond);
++KD_API KDint KD_APIENTRY kdThreadCondBroadcast(KDThreadCond *cond);
++
++/* kdThreadCondWait: Wait for a condition variable to be signalled. */
++KD_API KDint KD_APIENTRY kdThreadCondWait(KDThreadCond *cond, KDThreadMutex *mutex);
++
++/* kdThreadSemCreate: Create a semaphore. */
++typedef struct KDThreadSem KDThreadSem;
++KD_API KDThreadSem *KD_APIENTRY kdThreadSemCreate(KDuint value);
++
++/* kdThreadSemFree: Free a semaphore. */
++KD_API KDint KD_APIENTRY kdThreadSemFree(KDThreadSem *sem);
++
++/* kdThreadSemWait: Lock a semaphore. */
++KD_API KDint KD_APIENTRY kdThreadSemWait(KDThreadSem *sem);
++
++/* kdThreadSemPost: Unlock a semaphore. */
++KD_API KDint KD_APIENTRY kdThreadSemPost(KDThreadSem *sem);
++
++/*******************************************************
++ * Events
++ *******************************************************/
++
++/* KDEvent: Struct type containing an event. */
++typedef struct KDEvent KDEvent;
++#define KD_EVENT_USER 0x40000000
++
++/* kdWaitEvent: Get next event from thread&#8217;s event queue. */
++KD_API const KDEvent *KD_APIENTRY kdWaitEvent(KDust timeout);
++
++/* kdSetEventUserptr: Set the userptr for global events. */
++KD_API void KD_APIENTRY kdSetEventUserptr(void *userptr);
++
++/* kdDefaultEvent: Perform default processing on an unrecognized event. */
++KD_API void KD_APIENTRY kdDefaultEvent(const KDEvent *event);
++
++/* kdPumpEvents: Pump the thread&#8217;s event queue, performing callbacks. */
++KD_API KDint KD_APIENTRY kdPumpEvents(void);
++
++/* kdInstallCallback: Install or remove a callback function for event processing. */
++typedef void (KD_APIENTRY KDCallbackFunc)(const KDEvent *event);
++KD_API KDint KD_APIENTRY kdInstallCallback(KDCallbackFunc *func, KDint eventtype, void *eventuserptr);
++
++/* kdCreateEvent: Create an event for posting. */
++KD_API KDEvent *KD_APIENTRY kdCreateEvent(void);
++
++/* kdPostEvent, kdPostThreadEvent: Post an event into a queue. */
++KD_API KDint KD_APIENTRY kdPostEvent(KDEvent *event);
++KD_API KDint KD_APIENTRY kdPostThreadEvent(KDEvent *event, KDThread *thread);
++typedef struct KDEventUser {
++    union {
++        KDint64 i64;
++        void *p;
++        struct {
++            KDint32 a;
++            KDint32 b;
++        } i32pair;
++    } value1;
++    union {
++        KDint64 i64;
++        struct {
++            union {
++                KDint32 i32;
++                void *p;
++            } value2;
++            union {
++                KDint32 i32;
++                void *p;
++            } value3;
++        } i32orp;
++    } value23;
++} KDEventUser;
++
++/* kdFreeEvent: Abandon an event instead of posting it. */
++KD_API void KD_APIENTRY kdFreeEvent(KDEvent *event);
++
++/*******************************************************
++ * System events
++ *******************************************************/
++
++/* KD_EVENT_QUIT: Event to request to quit application. */
++#define KD_EVENT_QUIT 43
++
++/* KD_EVENT_PAUSE: Application pause event. */
++#define KD_EVENT_PAUSE 45
++
++/* KD_EVENT_RESUME: Application resume event. */
++#define KD_EVENT_RESUME 46
++
++/* KD_EVENT_ORIENTATION: Orientation change event. */
++#define KD_EVENT_ORIENTATION 48
++
++/* KD_IOGROUP_EVENT: I/O group for OpenKODE Core system events implemented as state values. */
++#define KD_IOGROUP_EVENT 0x100
++#define KD_STATE_EVENT_USING_BATTERY       (KD_IOGROUP_EVENT + 0)
++#define KD_STATE_EVENT_LOW_BATTERY         (KD_IOGROUP_EVENT + 1)
++
++
++/* KD_IOGROUP_ORIENTATION: I/O group for OpenKODE Core orientation state. */
++#define KD_IOGROUP_ORIENTATION 0x200
++#define KD_STATE_ORIENTATION_OVERALL       (KD_IOGROUP_ORIENTATION + 0)
++#define KD_STATE_ORIENTATION_SCREEN        (KD_IOGROUP_ORIENTATION + 1)
++#define KD_STATE_ORIENTATION_RENDERING     (KD_IOGROUP_ORIENTATION + 2)
++#define KD_STATE_ORIENTATION_LOCKSURFACE   (KD_IOGROUP_ORIENTATION + 3)
++
++
++/*******************************************************
++ * Application startup and exit.
++ *******************************************************/
++
++/* kdMain: The application-defined main function. */
++KDint KD_APIENTRY kdMain(KDint argc, const KDchar *const *argv);
++
++/* kdExit: Exit the application. */
++KD_API KD_NORETURN void KD_APIENTRY kdExit(KDint status);
++
++/*******************************************************
++ * Utility library functions
++ *******************************************************/
++
++/* kdAbs: Compute the absolute value of an integer. */
++KD_API KDint KD_APIENTRY kdAbs(KDint i);
++
++/* kdStrtof: Convert a string to a floating point number. */
++KD_API KDfloat32 KD_APIENTRY kdStrtof(const KDchar *s, KDchar **endptr);
++
++/* kdStrtol, kdStrtoul: Convert a string to an integer. */
++KD_API KDint KD_APIENTRY kdStrtol(const KDchar *s, KDchar **endptr, KDint base);
++KD_API KDuint KD_APIENTRY kdStrtoul(const KDchar *s, KDchar **endptr, KDint base);
++
++/* kdLtostr, kdUltostr: Convert an integer to a string. */
++#define KD_LTOSTR_MAXLEN ((sizeof(KDint)*8*3+6)/10+2)
++#define KD_ULTOSTR_MAXLEN ((sizeof(KDint)*8+2)/3+1)
++KD_API KDssize KD_APIENTRY kdLtostr(KDchar *buffer, KDsize buflen, KDint number);
++KD_API KDssize KD_APIENTRY kdUltostr(KDchar *buffer, KDsize buflen, KDuint number, KDint base);
++
++/* kdFtostr: Convert a float to a string. */
++#define KD_FTOSTR_MAXLEN 16
++KD_API KDssize KD_APIENTRY kdFtostr(KDchar *buffer, KDsize buflen, KDfloat32 number);
++
++/* kdCryptoRandom: Return random data. */
++KD_API KDint KD_APIENTRY kdCryptoRandom(KDuint8 *buf, KDsize buflen);
++
++/*******************************************************
++ * Locale specific functions
++ *******************************************************/
++
++/* kdGetLocale: Determine the current language and locale. */
++KD_API const KDchar *KD_APIENTRY kdGetLocale(void);
++
++/*******************************************************
++ * Memory allocation
++ *******************************************************/
++
++/* kdMalloc: Allocate memory. */
++KD_API void *KD_APIENTRY kdMalloc(KDsize size);
++
++/* kdFree: Free allocated memory block. */
++KD_API void KD_APIENTRY kdFree(void *ptr);
++
++/* kdRealloc: Resize memory block. */
++KD_API void *KD_APIENTRY kdRealloc(void *ptr, KDsize size);
++
++/*******************************************************
++ * Thread-local storage.
++ *******************************************************/
++
++/* kdGetTLS: Get the thread-local storage pointer. */
++KD_API void *KD_APIENTRY kdGetTLS(void);
++
++/* kdSetTLS: Set the thread-local storage pointer. */
++KD_API void KD_APIENTRY kdSetTLS(void *ptr);
++
++/*******************************************************
++ * Mathematical functions
++ *******************************************************/
++#define KD_E_F 2.71828175F
++#define KD_PI_F 3.14159274F
++#define KD_PI_2_F 1.57079637F
++#define KD_2PI_F 6.28318548F
++#define KD_LOG2E_F 1.44269502F
++#define KD_LOG10E_F 0.434294492F
++#define KD_LN2_F 0.693147182F
++#define KD_LN10_F 2.30258512F
++#define KD_PI_4_F 0.785398185F
++#define KD_1_PI_F 0.318309873F
++#define KD_2_PI_F 0.636619747F
++#define KD_2_SQRTPI_F 1.12837923F
++#define KD_SQRT2_F 1.41421354F
++#define KD_SQRT1_2_F 0.707106769F
++#define KD_FLT_EPSILON 1.19209290E-07F
++#define KD_FLT_MAX 3.40282346638528860e+38F
++#define KD_FLT_MIN 1.17549435e-38F
++/* KD_INFINITY is defined in kdplatform.h since no portable definition
++ * is possible. */
++#define kdIsNan(x) (((x) != (x)) ? 1 : 0)
++#define KD_HUGE_VALF KD_INFINITY
++#define KD_DEG_TO_RAD_F 0.0174532924F
++#define KD_RAD_TO_DEG_F 57.2957802F
++
++/* kdAcosf: Arc cosine function. */
++KD_API KDfloat32 KD_APIENTRY kdAcosf(KDfloat32 x);
++
++/* kdAsinf: Arc sine function. */
++KD_API KDfloat32 KD_APIENTRY kdAsinf(KDfloat32 x);
++
++/* kdAtanf: Arc tangent function. */
++KD_API KDfloat32 KD_APIENTRY kdAtanf(KDfloat32 x);
++
++/* kdAtan2f: Arc tangent function. */
++KD_API KDfloat32 KD_APIENTRY kdAtan2f(KDfloat32 y, KDfloat32 x);
++
++/* kdCosf: Cosine function. */
++KD_API KDfloat32 KD_APIENTRY kdCosf(KDfloat32 x);
++
++/* kdSinf: Sine function. */
++KD_API KDfloat32 KD_APIENTRY kdSinf(KDfloat32 x);
++
++/* kdTanf: Tangent function. */
++KD_API KDfloat32 KD_APIENTRY kdTanf(KDfloat32 x);
++
++/* kdExpf: Exponential function. */
++KD_API KDfloat32 KD_APIENTRY kdExpf(KDfloat32 x);
++
++/* kdLogf: Natural logarithm function. */
++KD_API KDfloat32 KD_APIENTRY kdLogf(KDfloat32 x);
++
++/* kdFabsf: Absolute value. */
++KD_API KDfloat32 KD_APIENTRY kdFabsf(KDfloat32 x);
++
++/* kdPowf: Power function. */
++KD_API KDfloat32 KD_APIENTRY kdPowf(KDfloat32 x, KDfloat32 y);
++
++/* kdSqrtf: Square root function. */
++KD_API KDfloat32 KD_APIENTRY kdSqrtf(KDfloat32 x);
++
++/* kdCeilf: Return ceiling value. */
++KD_API KDfloat32 KD_APIENTRY kdCeilf(KDfloat32 x);
++
++/* kdFloorf: Return floor value. */
++KD_API KDfloat32 KD_APIENTRY kdFloorf(KDfloat32 x);
++
++/* kdRoundf: Round value to nearest integer. */
++KD_API KDfloat32 KD_APIENTRY kdRoundf(KDfloat32 x);
++
++/* kdInvsqrtf: Inverse square root function. */
++KD_API KDfloat32 KD_APIENTRY kdInvsqrtf(KDfloat32 x);
++
++/* kdFmodf: Calculate floating point remainder. */
++KD_API KDfloat32 KD_APIENTRY kdFmodf(KDfloat32 x, KDfloat32 y);
++
++/*******************************************************
++ * String and memory functions
++ *******************************************************/
++
++/* kdMemchr: Scan memory for a byte value. */
++KD_API void *KD_APIENTRY kdMemchr(const void *src, KDint byte, KDsize len);
++
++/* kdMemcmp: Compare two memory regions. */
++KD_API KDint KD_APIENTRY kdMemcmp(const void *src1, const void *src2, KDsize len);
++
++/* kdMemcpy: Copy a memory region, no overlapping. */
++KD_API void *KD_APIENTRY kdMemcpy(void *buf, const void *src, KDsize len);
++
++/* kdMemmove: Copy a memory region, overlapping allowed. */
++KD_API void *KD_APIENTRY kdMemmove(void *buf, const void *src, KDsize len);
++
++/* kdMemset: Set bytes in memory to a value. */
++KD_API void *KD_APIENTRY kdMemset(void *buf, KDint byte, KDsize len);
++
++/* kdStrchr: Scan string for a byte value. */
++KD_API KDchar *KD_APIENTRY kdStrchr(const KDchar *str, KDint ch);
++
++/* kdStrcmp: Compares two strings. */
++KD_API KDint KD_APIENTRY kdStrcmp(const KDchar *str1, const KDchar *str2);
++
++/* kdStrlen: Determine the length of a string. */
++KD_API KDsize KD_APIENTRY kdStrlen(const KDchar *str);
++
++/* kdStrnlen: Determine the length of a string. */
++KD_API KDsize KD_APIENTRY kdStrnlen(const KDchar *str, KDsize maxlen);
++
++/* kdStrncat_s: Concatenate two strings. */
++KD_API KDint KD_APIENTRY kdStrncat_s(KDchar *buf, KDsize buflen, const KDchar *src, KDsize srcmaxlen);
++
++/* kdStrncmp: Compares two strings with length limit. */
++KD_API KDint KD_APIENTRY kdStrncmp(const KDchar *str1, const KDchar *str2, KDsize maxlen);
++
++/* kdStrcpy_s: Copy a string with an overrun check. */
++KD_API KDint KD_APIENTRY kdStrcpy_s(KDchar *buf, KDsize buflen, const KDchar *src);
++
++/* kdStrncpy_s: Copy a string with an overrun check. */
++KD_API KDint KD_APIENTRY kdStrncpy_s(KDchar *buf, KDsize buflen, const KDchar *src, KDsize srclen);
++
++/*******************************************************
++ * Time functions
++ *******************************************************/
++
++/* kdGetTimeUST: Get the current unadjusted system time. */
++KD_API KDust KD_APIENTRY kdGetTimeUST(void);
++
++/* kdTime: Get the current wall clock time. */
++KD_API KDtime KD_APIENTRY kdTime(KDtime *timep);
++
++/* kdGmtime_r, kdLocaltime_r: Convert a seconds-since-epoch time into broken-down time. */
++typedef struct KDTm {
++    KDint32 tm_sec;
++    KDint32 tm_min;
++    KDint32 tm_hour;
++    KDint32 tm_mday;
++    KDint32 tm_mon;
++    KDint32 tm_year;
++    KDint32 tm_wday;
++    KDint32 tm_yday;
++} KDTm;
++KD_API KDTm *KD_APIENTRY kdGmtime_r(const KDtime *timep, KDTm *result);
++KD_API KDTm *KD_APIENTRY kdLocaltime_r(const KDtime *timep, KDTm *result);
++
++/* kdUSTAtEpoch: Get the UST corresponding to KDtime 0. */
++KD_API KDust KD_APIENTRY kdUSTAtEpoch(void);
++
++/*******************************************************
++ * Timer functions
++ *******************************************************/
++
++/* kdSetTimer: Set timer. */
++#define KD_TIMER_ONESHOT 61
++#define KD_TIMER_PERIODIC_AVERAGE 62
++#define KD_TIMER_PERIODIC_MINIMUM 63
++typedef struct KDTimer KDTimer;
++KD_API KDTimer *KD_APIENTRY kdSetTimer(KDint64 interval, KDint periodic, void *eventuserptr);
++
++/* kdCancelTimer: Cancel and free a timer. */
++KD_API KDint KD_APIENTRY kdCancelTimer(KDTimer *timer);
++
++/* KD_EVENT_TIMER: Timer fire event. */
++#define KD_EVENT_TIMER 42
++
++/*******************************************************
++ * File system
++ *******************************************************/
++#define KD_EOF (-1)
++
++/* kdFopen: Open a file from the file system. */
++typedef struct KDFile KDFile;
++KD_API KDFile *KD_APIENTRY kdFopen(const KDchar *pathname, const KDchar *mode);
++
++/* kdFclose: Close an open file. */
++KD_API KDint KD_APIENTRY kdFclose(KDFile *file);
++
++/* kdFflush: Flush an open file. */
++KD_API KDint KD_APIENTRY kdFflush(KDFile *file);
++
++/* kdFread: Read from a file. */
++KD_API KDsize KD_APIENTRY kdFread(void *buffer, KDsize size, KDsize count, KDFile *file);
++
++/* kdFwrite: Write to a file. */
++KD_API KDsize KD_APIENTRY kdFwrite(const void *buffer, KDsize size, KDsize count, KDFile *file);
++
++/* kdGetc: Read next byte from an open file. */
++KD_API KDint KD_APIENTRY kdGetc(KDFile *file);
++
++/* kdPutc: Write a byte to an open file. */
++KD_API KDint KD_APIENTRY kdPutc(KDint c, KDFile *file);
++
++/* kdFgets: Read a line of text from an open file. */
++KD_API KDchar *KD_APIENTRY kdFgets(KDchar *buffer, KDsize buflen, KDFile *file);
++
++/* kdFEOF: Check for end of file. */
++KD_API KDint KD_APIENTRY kdFEOF(KDFile *file);
++
++/* kdFerror: Check for an error condition on an open file. */
++KD_API KDint KD_APIENTRY kdFerror(KDFile *file);
++
++/* kdClearerr: Clear a file&#8217;s error and end-of-file indicators. */
++KD_API void KD_APIENTRY kdClearerr(KDFile *file);
++
++/* kdFseek: Reposition the file position indicator in a file. */
++typedef enum {
++    KD_SEEK_SET =  0,
++    KD_SEEK_CUR =  1,
++    KD_SEEK_END =  2
++} KDfileSeekOrigin;
++KD_API KDint KD_APIENTRY kdFseek(KDFile *file, KDoff offset, KDfileSeekOrigin origin);
++
++/* kdFtell: Get the file position of an open file. */
++KD_API KDoff KD_APIENTRY kdFtell(KDFile *file);
++
++/* kdMkdir: Create new directory. */
++KD_API KDint KD_APIENTRY kdMkdir(const KDchar *pathname);
++
++/* kdRmdir: Delete a directory. */
++KD_API KDint KD_APIENTRY kdRmdir(const KDchar *pathname);
++
++/* kdRename: Rename a file. */
++KD_API KDint KD_APIENTRY kdRename(const KDchar *src, const KDchar *dest);
++
++/* kdRemove: Delete a file. */
++KD_API KDint KD_APIENTRY kdRemove(const KDchar *pathname);
++
++/* kdTruncate: Truncate or extend a file. */
++KD_API KDint KD_APIENTRY kdTruncate(const KDchar *pathname, KDoff length);
++
++/* kdStat, kdFstat: Return information about a file. */
++typedef struct KDStat {
++    KDmode st_mode;
++    KDoff st_size;
++    KDtime st_mtime;
++} KDStat;
++KD_API KDint KD_APIENTRY kdStat(const KDchar *pathname, struct KDStat *buf);
++KD_API KDint KD_APIENTRY kdFstat(KDFile *file, struct KDStat *buf);
++#define KD_ISREG(m) ((m) & 0x8000)
++#define KD_ISDIR(m) ((m) & 0x4000)
++
++/* kdAccess: Determine whether the application can access a file or directory. */
++KD_API KDint KD_APIENTRY kdAccess(const KDchar *pathname, KDint amode);
++#define KD_R_OK 4
++#define KD_W_OK 2
++#define KD_X_OK 1
++
++/* kdOpenDir: Open a directory ready for listing. */
++typedef struct KDDir KDDir;
++KD_API KDDir *KD_APIENTRY kdOpenDir(const KDchar *pathname);
++
++/* kdReadDir: Return the next file in a directory. */
++typedef struct KDDirent {
++    const KDchar *d_name;
++} KDDirent;
++KD_API KDDirent *KD_APIENTRY kdReadDir(KDDir *dir);
++
++/* kdCloseDir: Close a directory. */
++KD_API KDint KD_APIENTRY kdCloseDir(KDDir *dir);
++
++/* kdGetFree: Get free space on a drive. */
++KD_API KDoff KD_APIENTRY kdGetFree(const KDchar *pathname);
++
++/*******************************************************
++ * Network sockets
++ *******************************************************/
++
++/* KDSockaddr: Struct type for socket address. */
++typedef struct KDSockaddr {
++    KDuint16 family;
++    union {
++#define KD_AF_INET 70
++        struct {
++            KDuint16 port;
++            KDuint32 address;
++        } sin;
++    } data;
++} KDSockaddr;
++
++/* kdNameLookup: Look up a hostname. */
++KD_API KDint KD_APIENTRY kdNameLookup(KDint af, const KDchar *hostname, void *eventuserptr);
++
++/* kdNameLookupCancel: Selectively cancels ongoing kdNameLookup operations. */
++KD_API void KD_APIENTRY kdNameLookupCancel(void *eventuserptr);
++
++/* kdSocketCreate: Creates a socket. */
++typedef struct KDSocket KDSocket;
++KD_API KDSocket *KD_APIENTRY kdSocketCreate(KDint type, void *eventuserptr);
++#define KD_SOCK_TCP 64
++#define KD_SOCK_UDP 65
++
++/* kdSocketClose: Closes a socket. */
++KD_API KDint KD_APIENTRY kdSocketClose(KDSocket *socket);
++
++/* kdSocketBind: Bind a socket. */
++KD_API KDint KD_APIENTRY kdSocketBind(KDSocket *socket, const struct KDSockaddr *addr, KDboolean reuse);
++#define KD_INADDR_ANY 0
++
++/* kdSocketGetName: Get the local address of a socket. */
++KD_API KDint KD_APIENTRY kdSocketGetName(KDSocket *socket, struct KDSockaddr *addr);
++
++/* kdSocketConnect: Connects a socket. */
++KD_API KDint KD_APIENTRY kdSocketConnect(KDSocket *socket, const KDSockaddr *addr);
++
++/* kdSocketListen: Listen on a socket. */
++KD_API KDint KD_APIENTRY kdSocketListen(KDSocket *socket, KDint backlog);
++
++/* kdSocketAccept: Accept an incoming connection. */
++KD_API KDSocket *KD_APIENTRY kdSocketAccept(KDSocket *socket, KDSockaddr *addr, void *eventuserptr);
++
++/* kdSocketSend, kdSocketSendTo: Send data to a socket. */
++KD_API KDint KD_APIENTRY kdSocketSend(KDSocket *socket, const void *buf, KDint len);
++KD_API KDint KD_APIENTRY kdSocketSendTo(KDSocket *socket, const void *buf, KDint len, const KDSockaddr *addr);
++
++/* kdSocketRecv, kdSocketRecvFrom: Receive data from a socket. */
++KD_API KDint KD_APIENTRY kdSocketRecv(KDSocket *socket, void *buf, KDint len);
++KD_API KDint KD_APIENTRY kdSocketRecvFrom(KDSocket *socket, void *buf, KDint len, KDSockaddr *addr);
++
++/* kdHtonl: Convert a 32-bit integer from host to network byte order. */
++KD_API KDuint32 KD_APIENTRY kdHtonl(KDuint32 hostlong);
++
++/* kdHtons: Convert a 16-bit integer from host to network byte order. */
++KD_API KDuint16 KD_APIENTRY kdHtons(KDuint16 hostshort);
++
++/* kdNtohl: Convert a 32-bit integer from network to host byte order. */
++KD_API KDuint32 KD_APIENTRY kdNtohl(KDuint32 netlong);
++
++/* kdNtohs: Convert a 16-bit integer from network to host byte order. */
++KD_API KDuint16 KD_APIENTRY kdNtohs(KDuint16 netshort);
++
++/* kdInetAton: Convert a &#8220;dotted quad&#8221; format address to an integer. */
++KD_API KDint KD_APIENTRY kdInetAton(const KDchar *cp, KDuint32 *inp);
++
++/* kdInetNtop: Convert a network address to textual form. */
++#define KD_INET_ADDRSTRLEN 16
++typedef struct KDInAddr {
++    KDuint32 s_addr;
++} KDInAddr;
++KD_API const KDchar *KD_APIENTRY kdInetNtop(KDuint af, const void *src, KDchar *dst, KDsize cnt);
++
++/* KD_EVENT_SOCKET_READABLE: Event to indicate that a socket is readable. */
++#define KD_EVENT_SOCKET_READABLE 49
++typedef struct KDEventSocketReadable {
++    KDSocket *socket;
++} KDEventSocketReadable;
++
++/* KD_EVENT_SOCKET_WRITABLE: Event to indicate that a socket is writable. */
++#define KD_EVENT_SOCKET_WRITABLE 50
++typedef struct KDEventSocketWritable {
++    KDSocket *socket;
++} KDEventSocketWritable;
++
++/* KD_EVENT_SOCKET_CONNECT_COMPLETE: Event generated when a socket connect is complete */
++#define KD_EVENT_SOCKET_CONNECT_COMPLETE 51
++typedef struct KDEventSocketConnect {
++    KDSocket *socket;
++    KDint32 error;
++} KDEventSocketConnect;
++
++/* KD_EVENT_SOCKET_INCOMING: Event generated when a listening socket detects an incoming connection or an error. */
++#define KD_EVENT_SOCKET_INCOMING 52
++typedef struct KDEventSocketIncoming {
++    KDSocket *socket;
++} KDEventSocketIncoming;
++
++/* KD_EVENT_NAME_LOOKUP_COMPLETE: kdNameLookup complete event. */
++#define KD_EVENT_NAME_LOOKUP_COMPLETE 53
++typedef struct KDEventNameLookup {
++    KDint32 error;
++    KDint32 resultlen;
++    const KDSockaddr *result;
++    KDboolean more;
++} KDEventNameLookup;
++
++/*******************************************************
++ * Input/output
++ *******************************************************/
++
++/* KD_EVENT_STATE: State changed event. */
++#define KD_EVENT_STATE 55
++
++typedef struct KDEventState {
++    KDint32 index;
++    union {
++        KDint32 i;
++        KDint64 l;
++        KDfloat32 f;
++    } value;
++} KDEventState;
++
++/* KD_EVENT_INPUT: Input changed event. */
++#define KD_EVENT_INPUT 56
++
++typedef struct KDEventInput {
++    KDint32 index;
++    union {
++        KDint32 i;
++        KDint64 l;
++        KDfloat32 f;
++    } value;
++} KDEventInput;
++
++/* KD_EVENT_INPUT_JOG: Jogdial jog event. */
++#define KD_EVENT_INPUT_JOG 71
++typedef struct KDEventInputJog {
++    KDint32 index;
++    KDint32 count;
++} KDEventInputJog;
++
++/* KD_EVENT_INPUT_POINTER: Pointer input changed event. */
++#define KD_EVENT_INPUT_POINTER 57
++typedef struct KDEventInputPointer {
++    KDint32 index;
++    KDint32 select;
++    KDint32 x;
++    KDint32 y;
++} KDEventInputPointer;
++
++/* KD_EVENT_INPUT_STICK: Joystick stick changed event. */
++#define KD_EVENT_INPUT_STICK 58
++typedef struct KDEventInputStick {
++    KDint32 index;
++    KDint32 x;
++    KDint32 y;
++    KDint32 z;
++} KDEventInputStick;
++
++/* kdStateGeti, kdStateGetl, kdStateGetf: get state value(s) */
++KD_API KDint KD_APIENTRY kdStateGeti(KDint startidx, KDuint numidxs, KDint32 *buffer);
++KD_API KDint KD_APIENTRY kdStateGetl(KDint startidx, KDuint numidxs, KDint64 *buffer);
++KD_API KDint KD_APIENTRY kdStateGetf(KDint startidx, KDuint numidxs, KDfloat32 *buffer);
++
++/* kdOutputSeti, kdOutputSetf: set outputs */
++KD_API KDint KD_APIENTRY kdOutputSeti(KDint startidx, KDuint numidxs, const KDint32 *buffer);
++KD_API KDint KD_APIENTRY kdOutputSetf(KDint startidx, KDuint numidxs, const KDfloat32 *buffer);
++#define KD_IO_CONTROLLER_STRIDE 64
++
++/* KD_IOGROUP_GAMEKEYS: I/O group for game keys. */
++#define KD_IOGROUP_GAMEKEYS 0x1000
++#define KD_STATE_GAMEKEYS_AVAILABILITY    (KD_IOGROUP_GAMEKEYS + 0)
++#define KD_INPUT_GAMEKEYS_UP              (KD_IOGROUP_GAMEKEYS + 1)
++#define KD_INPUT_GAMEKEYS_LEFT            (KD_IOGROUP_GAMEKEYS + 2)
++#define KD_INPUT_GAMEKEYS_RIGHT           (KD_IOGROUP_GAMEKEYS + 3)
++#define KD_INPUT_GAMEKEYS_DOWN            (KD_IOGROUP_GAMEKEYS + 4)
++#define KD_INPUT_GAMEKEYS_FIRE            (KD_IOGROUP_GAMEKEYS + 5)
++#define KD_INPUT_GAMEKEYS_A               (KD_IOGROUP_GAMEKEYS + 6)
++#define KD_INPUT_GAMEKEYS_B               (KD_IOGROUP_GAMEKEYS + 7)
++#define KD_INPUT_GAMEKEYS_C               (KD_IOGROUP_GAMEKEYS + 8)
++#define KD_INPUT_GAMEKEYS_D               (KD_IOGROUP_GAMEKEYS + 9)
++
++/* KD_IOGROUP_GAMEKEYSNC: I/O group for game keys, no chording. */
++#define KD_IOGROUP_GAMEKEYSNC 0x1100
++#define KD_STATE_GAMEKEYSNC_AVAILABILITY  (KD_IOGROUP_GAMEKEYSNC + 0)
++#define KD_INPUT_GAMEKEYSNC_UP            (KD_IOGROUP_GAMEKEYSNC + 1)
++#define KD_INPUT_GAMEKEYSNC_LEFT          (KD_IOGROUP_GAMEKEYSNC + 2)
++#define KD_INPUT_GAMEKEYSNC_RIGHT         (KD_IOGROUP_GAMEKEYSNC + 3)
++#define KD_INPUT_GAMEKEYSNC_DOWN          (KD_IOGROUP_GAMEKEYSNC + 4)
++#define KD_INPUT_GAMEKEYSNC_FIRE          (KD_IOGROUP_GAMEKEYSNC + 5)
++#define KD_INPUT_GAMEKEYSNC_A             (KD_IOGROUP_GAMEKEYSNC + 6)
++#define KD_INPUT_GAMEKEYSNC_B             (KD_IOGROUP_GAMEKEYSNC + 7)
++#define KD_INPUT_GAMEKEYSNC_C             (KD_IOGROUP_GAMEKEYSNC + 8)
++#define KD_INPUT_GAMEKEYSNC_D             (KD_IOGROUP_GAMEKEYSNC + 9)
++
++/* KD_IOGROUP_PHONEKEYPAD: I/O group for phone keypad. */
++#define KD_IOGROUP_PHONEKEYPAD 0x2000
++#define KD_STATE_PHONEKEYPAD_AVAILABILITY  (KD_IOGROUP_PHONEKEYPAD + 0)
++#define KD_INPUT_PHONEKEYPAD_0             (KD_IOGROUP_PHONEKEYPAD + 1)
++#define KD_INPUT_PHONEKEYPAD_1             (KD_IOGROUP_PHONEKEYPAD + 2)
++#define KD_INPUT_PHONEKEYPAD_2             (KD_IOGROUP_PHONEKEYPAD + 3)
++#define KD_INPUT_PHONEKEYPAD_3             (KD_IOGROUP_PHONEKEYPAD + 4)
++#define KD_INPUT_PHONEKEYPAD_4             (KD_IOGROUP_PHONEKEYPAD + 5)
++#define KD_INPUT_PHONEKEYPAD_5             (KD_IOGROUP_PHONEKEYPAD + 6)
++#define KD_INPUT_PHONEKEYPAD_6             (KD_IOGROUP_PHONEKEYPAD + 7)
++#define KD_INPUT_PHONEKEYPAD_7             (KD_IOGROUP_PHONEKEYPAD + 8)
++#define KD_INPUT_PHONEKEYPAD_8             (KD_IOGROUP_PHONEKEYPAD + 9)
++#define KD_INPUT_PHONEKEYPAD_9             (KD_IOGROUP_PHONEKEYPAD + 10)
++#define KD_INPUT_PHONEKEYPAD_STAR          (KD_IOGROUP_PHONEKEYPAD + 11)
++#define KD_INPUT_PHONEKEYPAD_HASH          (KD_IOGROUP_PHONEKEYPAD + 12)
++#define KD_INPUT_PHONEKEYPAD_LEFTSOFT      (KD_IOGROUP_PHONEKEYPAD + 13)
++#define KD_INPUT_PHONEKEYPAD_RIGHTSOFT     (KD_IOGROUP_PHONEKEYPAD + 14)
++#define KD_STATE_PHONEKEYPAD_ORIENTATION   (KD_IOGROUP_PHONEKEYPAD + 15)
++
++/* KD_IOGROUP_VIBRATE: I/O group for vibrate. */
++#define KD_IOGROUP_VIBRATE 0x3000
++#define KD_STATE_VIBRATE_AVAILABILITY  (KD_IOGROUP_VIBRATE + 0)
++#define KD_STATE_VIBRATE_MINFREQUENCY  (KD_IOGROUP_VIBRATE + 1)
++#define KD_STATE_VIBRATE_MAXFREQUENCY  (KD_IOGROUP_VIBRATE + 2)
++#define KD_OUTPUT_VIBRATE_VOLUME        (KD_IOGROUP_VIBRATE + 3)
++#define KD_OUTPUT_VIBRATE_FREQUENCY     (KD_IOGROUP_VIBRATE + 4)
++
++/* KD_IOGROUP_POINTER: I/O group for pointer. */
++#define KD_IOGROUP_POINTER 0x4000
++#define KD_STATE_POINTER_AVAILABILITY  (KD_IOGROUP_POINTER + 0)
++#define KD_INPUT_POINTER_X             (KD_IOGROUP_POINTER + 1)
++#define KD_INPUT_POINTER_Y             (KD_IOGROUP_POINTER + 2)
++#define KD_INPUT_POINTER_SELECT        (KD_IOGROUP_POINTER + 3)
++
++/* KD_IOGROUP_BACKLIGHT: I/O group for backlight. */
++#define KD_IOGROUP_BACKLIGHT 0x5000
++#define KD_STATE_BACKLIGHT_AVAILABILITY (KD_IOGROUP_BACKLIGHT + 0)
++#define KD_OUTPUT_BACKLIGHT_FORCE (KD_IOGROUP_BACKLIGHT + 1)
++
++/* KD_IOGROUP_JOGDIAL: I/O group for a jog dial. */
++#define KD_IOGROUP_JOGDIAL 0x6000
++#define KD_STATE_JOGDIAL_AVAILABILITY  (KD_IOGROUP_JOGDIAL + 0)
++#define KD_INPUT_JOGDIAL_UP            (KD_IOGROUP_JOGDIAL + 1)
++#define KD_INPUT_JOGDIAL_LEFT          (KD_IOGROUP_JOGDIAL + 2)
++#define KD_INPUT_JOGDIAL_RIGHT         (KD_IOGROUP_JOGDIAL + 3)
++#define KD_INPUT_JOGDIAL_DOWN          (KD_IOGROUP_JOGDIAL + 4)
++#define KD_INPUT_JOGDIAL_SELECT        (KD_IOGROUP_JOGDIAL + 5)
++
++/* KD_IOGROUP_STICK: I/O group for joystick. */
++#define KD_IOGROUP_STICK 0x7000
++#define KD_STATE_STICK_AVAILABILITY    (KD_IOGROUP_STICK + 0)
++#define KD_INPUT_STICK_X               (KD_IOGROUP_STICK + 1)
++#define KD_INPUT_STICK_Y               (KD_IOGROUP_STICK + 2)
++#define KD_INPUT_STICK_Z               (KD_IOGROUP_STICK + 3)
++#define KD_INPUT_STICK_BUTTON          (KD_IOGROUP_STICK + 4)
++#define KD_IO_STICK_STRIDE 8
++
++/* KD_IOGROUP_DPAD: I/O group for D-pad. */
++#define KD_IOGROUP_DPAD 0x8000
++#define KD_STATE_DPAD_AVAILABILITY     (KD_IOGROUP_DPAD + 0)
++#define KD_STATE_DPAD_COPY             (KD_IOGROUP_DPAD + 1)
++#define KD_INPUT_DPAD_UP               (KD_IOGROUP_DPAD + 2)
++#define KD_INPUT_DPAD_LEFT             (KD_IOGROUP_DPAD + 3)
++#define KD_INPUT_DPAD_RIGHT            (KD_IOGROUP_DPAD + 4)
++#define KD_INPUT_DPAD_DOWN             (KD_IOGROUP_DPAD + 5)
++#define KD_INPUT_DPAD_SELECT           (KD_IOGROUP_DPAD + 6)
++#define KD_IO_DPAD_STRIDE 8
++
++/* KD_IOGROUP_BUTTONS: I/O group for buttons associated with joystick or D-pad. */
++#define KD_IOGROUP_BUTTONS 0x9000
++#define KD_STATE_BUTTONS_AVAILABILITY  (KD_IOGROUP_BUTTONS + 0)
++#define KD_INPUT_BUTTONS_0             (KD_IOGROUP_BUTTONS + 1)
++
++/* KD_IO_UNDEFINED: I/O items reserved for implementation-dependent use. */
++#define KD_IO_UNDEFINED 0x40000000
++
++/*******************************************************
++ * Windowing
++ *******************************************************/
++#ifdef KD_WINDOW_SUPPORTED
++#include <EGL/egl.h>
++typedef struct KDWindow KDWindow;
++
++/* kdCreateWindow: Create a window. */
++KD_API KDWindow *KD_APIENTRY kdCreateWindow(EGLDisplay display, EGLConfig config, void *eventuserptr);
++
++/* kdDestroyWindow: Destroy a window. */
++KD_API KDint KD_APIENTRY kdDestroyWindow(KDWindow *window);
++
++/* kdSetWindowPropertybv, kdSetWindowPropertyiv, kdSetWindowPropertycv: Set a window property to request a change in the on-screen representation of the window. */
++KD_API KDint KD_APIENTRY kdSetWindowPropertybv(KDWindow *window, KDint pname, const KDboolean *param);
++KD_API KDint KD_APIENTRY kdSetWindowPropertyiv(KDWindow *window, KDint pname, const KDint32 *param);
++KD_API KDint KD_APIENTRY kdSetWindowPropertycv(KDWindow *window, KDint pname, const KDchar *param);
++
++/* kdGetWindowPropertybv, kdGetWindowPropertyiv, kdGetWindowPropertycv: Get the current value of a window property. */
++KD_API KDint KD_APIENTRY kdGetWindowPropertybv(KDWindow *window, KDint pname, KDboolean *param);
++KD_API KDint KD_APIENTRY kdGetWindowPropertyiv(KDWindow *window, KDint pname, KDint32 *param);
++KD_API KDint KD_APIENTRY kdGetWindowPropertycv(KDWindow *window, KDint pname, KDchar *param, KDsize *size);
++
++/* kdRealizeWindow: Realize the window as a displayable entity and get the native window handle for passing to EGL. */
++KD_API KDint KD_APIENTRY kdRealizeWindow(KDWindow *window, EGLNativeWindowType *nativewindow);
++
++/* KD_WINDOWPROPERTY_SIZE: Window client area width and height. */
++#define KD_WINDOWPROPERTY_SIZE 66
++
++/* KD_WINDOWPROPERTY_VISIBILITY: Window visibility status. */
++#define KD_WINDOWPROPERTY_VISIBILITY 67
++
++/* KD_WINDOWPROPERTY_FOCUS: Window input focus status. */
++#define KD_WINDOWPROPERTY_FOCUS 68
++
++/* KD_WINDOWPROPERTY_CAPTION: Window caption. */
++#define KD_WINDOWPROPERTY_CAPTION 69
++
++/* KD_EVENT_WINDOW_CLOSE: Event to request to close window. */
++#define KD_EVENT_WINDOW_CLOSE 44
++
++/* KD_EVENT_WINDOWPROPERTY_CHANGE: Notification about realized window property change. */
++#define KD_EVENT_WINDOWPROPERTY_CHANGE 47
++typedef struct KDEventWindowProperty {
++    KDint32 pname;
++} KDEventWindowProperty;
++
++/* KD_EVENT_WINDOW_FOCUS: Event for change of window&#8217;s focus state. */
++#define KD_EVENT_WINDOW_FOCUS 60
++typedef struct KDEventWindowFocus {
++    KDint32 focusstate;
++} KDEventWindowFocus;
++
++/* KD_EVENT_WINDOW_REDRAW: Event to notify need to redraw the window. */
++#define KD_EVENT_WINDOW_REDRAW 59
++#endif /* KD_WINDOW_SUPPORTED */
++
++/*******************************************************
++ * Assertions and logging
++ *******************************************************/
++
++/* kdHandleAssertion: Handle assertion failure. */
++KD_API void KD_APIENTRY kdHandleAssertion(const KDchar *condition, const KDchar *filename, KDint linenumber);
++
++/* kdLogMessage: Output a log message. */
++#ifdef KD_NDEBUG
++#define kdLogMessage(s)
++#else
++KD_API void KD_APIENTRY kdLogMessage(const KDchar *string);
++#endif
++
++/* struct KDEvent delayed to the end as it uses event data structs from
++ * other parts of the .h file. */
++struct KDEvent {
++    KDust timestamp;
++    KDint32 type;
++    void *userptr;
++    union KDEventData {
++        KDEventState state;
++        KDEventInput input;
++        KDEventInputJog inputjog;
++        KDEventInputPointer inputpointer;
++        KDEventInputStick inputstick;
++        KDEventSocketReadable socketreadable;
++        KDEventSocketWritable socketwritable;
++        KDEventSocketConnect socketconnect;
++        KDEventSocketIncoming socketincoming;
++        KDEventNameLookup namelookup;
++#ifdef KD_WINDOW_SUPPORTED
++        KDEventWindowProperty windowproperty;
++        KDEventWindowFocus windowfocus;
++#endif /* KD_WINDOW_SUPPORTED */
++        KDEventUser user;
++    } data;
++};
++
++#ifdef __cplusplus
++}
++#endif
++
++#endif /* __kd_h_ */
++
+diff -rupN a/usr/include/KD/kdplatform.h b/usr/include/KD/kdplatform.h
+--- a/usr/include/KD/kdplatform.h	1970-01-01 01:00:00.000000000 +0100
++++ b/usr/include/KD/kdplatform.h	2013-10-02 03:16:58.000000000 +0200
+@@ -0,0 +1,37 @@
++/* Sample KD/kdplatform.h for OpenKODE Core 1.0.3  */
++#ifndef __kdplatform_h_
++#define __kdplatform_h_
++
++#define KD_API
++#define KD_APIENTRY
++
++typedef int KDint32;
++typedef unsigned int KDuint32;
++typedef long long KDint64;
++typedef unsigned long long KDuint64;
++typedef short KDint16;
++typedef unsigned short KDuint16;
++typedef unsigned long KDuintptr;
++typedef unsigned long KDsize;
++typedef long KDssize;
++#define KDINT_MIN (-0x7fffffff-1)
++#define KDINT_MAX 0x7fffffff
++#define KDUINT_MAX 0xffffffffU
++#define KDINT64_MIN (-0x7fffffffffffffffLL-1)
++#define KDINT64_MAX 0x7fffffffffffffffLL
++#define KDUINT64_MAX 0xffffffffffffffffULL
++#define KDSSIZE_MIN (-0x7fffffff-1)
++#define KDSSIZE_MAX 0x7fffffff
++#define KDSIZE_MAX 0xffffffffU
++#define KDUINTPTR_MAX 0xffffffffU
++#define KD_NORETURN
++#define KD_INFINITY (1.0F/0.0F)
++#define KD_WINDOW_SUPPORTED
++#ifdef KD_NDEBUG
++#define kdAssert(c)
++#else
++#define kdAssert(c) ((void)( (c) ? 0 : (kdHandleAssertion(#c, __FILE__, __LINE__), 0)))
++#endif
++
++#endif /* __kdplatform_h_ */
++
+diff -rupN a/usr/include/KD/KHR_float64.h b/usr/include/KD/KHR_float64.h
+--- a/usr/include/KD/KHR_float64.h	1970-01-01 01:00:00.000000000 +0100
++++ b/usr/include/KD/KHR_float64.h	2013-10-02 03:16:58.000000000 +0200
+@@ -0,0 +1,66 @@
++
++/*******************************************************
++ * OpenKODE Core extension: KD_KHR_float64
++ *******************************************************/
++/* Sample KD/KHR_float64.h for OpenKODE Core */
++#ifndef __kd_KHR_float64_h_
++#define __kd_KHR_float64_h_
++#include <KD/kd.h>
++
++#ifdef __cplusplus
++extern "C" {
++#endif
++
++
++typedef double KDfloat64KHR;
++#define KD_E_KHR 2.718281828459045235
++#define KD_PI_KHR 3.141592653589793239
++#define KD_PI_2_KHR 1.570796326794896619
++#define KD_2PI_KHR 6.283185307179586477
++#define KD_LOG2E_KHR 1.442695040888963407
++#define KD_LOG10E_KHR 0.4342944819032518276
++#define KD_LN2_KHR 0.6931471805599453094
++#define KD_LN10_KHR 2.302585092994045684
++#define KD_PI_4_KHR 0.7853981633974483096
++#define KD_1_PI_KHR 0.3183098861837906715
++#define KD_2_PI_KHR 0.6366197723675813431
++#define KD_2_SQRTPI_KHR 1.128379167095512574
++#define KD_SQRT2_KHR 1.414213562373095049
++#define KD_SQRT1_2_KHR 0.7071067811865475244
++#define KD_DBL_EPSILON_KHR 2.2204460492503131e-16
++#define KD_DBL_MAX_KHR 1.7976931348623157e+308
++#define KD_DBL_MIN_KHR 2.2250738585072014e-308
++#define KD_HUGE_VAL_KHR (1.0/0.0)
++#define KD_DEG_TO_RAD_KHR 0.01745329251994329577
++#define KD_RAD_TO_DEG_KHR 57.29577951308232088
++KD_API KDfloat64KHR KD_APIENTRY kdAcosKHR(KDfloat64KHR x);
++KD_API KDfloat64KHR KD_APIENTRY kdAsinKHR(KDfloat64KHR x);
++KD_API KDfloat64KHR KD_APIENTRY kdAtanKHR(KDfloat64KHR x);
++KD_API KDfloat64KHR KD_APIENTRY kdAtan2KHR(KDfloat64KHR y, KDfloat64KHR x);
++KD_API KDfloat64KHR KD_APIENTRY kdCosKHR(KDfloat64KHR x);
++KD_API KDfloat64KHR KD_APIENTRY kdSinKHR(KDfloat64KHR x);
++KD_API KDfloat64KHR KD_APIENTRY kdTanKHR(KDfloat64KHR x);
++KD_API KDfloat64KHR KD_APIENTRY kdExpKHR(KDfloat64KHR x);
++KD_API KDfloat64KHR KD_APIENTRY kdLogKHR(KDfloat64KHR x);
++KD_API KDfloat64KHR KD_APIENTRY kdFabsKHR(KDfloat64KHR x);
++KD_API KDfloat64KHR KD_APIENTRY kdPowKHR(KDfloat64KHR x, KDfloat64KHR y);
++KD_API KDfloat64KHR KD_APIENTRY kdSqrtKHR(KDfloat64KHR x);
++KD_API KDfloat64KHR KD_APIENTRY kdCeilKHR(KDfloat64KHR x);
++KD_API KDfloat64KHR KD_APIENTRY kdFloorKHR(KDfloat64KHR x);
++KD_API KDfloat64KHR KD_APIENTRY kdRoundKHR(KDfloat64KHR x);
++KD_API KDfloat64KHR KD_APIENTRY kdInvsqrtKHR(KDfloat64KHR x);
++KD_API KDfloat64KHR KD_APIENTRY kdFmodKHR(KDfloat64KHR x, KDfloat64KHR y);
++
++/* kdStrtodKHR: Convert a string to a 64-bit floating point number. */
++KD_API KDfloat64KHR KD_APIENTRY kdStrtodKHR(const KDchar *s, KDchar **endptr);
++
++/* kdDtostrKHR: Convert a 64-bit float to a string. */
++#define KD_DTOSTR_MAXLEN_KHR 25
++KD_API KDssize KD_APIENTRY kdDtostrKHR(KDchar *buffer, KDsize buflen, KDfloat64KHR number);
++
++#ifdef __cplusplus
++}
++#endif
++
++#endif /* __kd_KHR_float64_h_ */
++
+diff -rupN a/usr/include/KD/KHR_formatted.h b/usr/include/KD/KHR_formatted.h
+--- a/usr/include/KD/KHR_formatted.h	1970-01-01 01:00:00.000000000 +0100
++++ b/usr/include/KD/KHR_formatted.h	2013-10-02 03:16:58.000000000 +0200
+@@ -0,0 +1,43 @@
++
++/*******************************************************
++ * OpenKODE Core extension: KD_KHR_formatted
++ *******************************************************/
++/* Sample KD/KHR_formatted.h for OpenKODE Core */
++#ifndef __kd_KHR_formatted_h_
++#define __kd_KHR_formatted_h_
++#include <KD/kd.h>
++
++#ifdef __cplusplus
++extern "C" {
++#endif
++
++
++typedef void *KDVaListKHR; /* example implementation only */
++
++/* kdSnprintfKHR, kdVsnprintfKHR, kdSprintfKHR, kdVsprintfKHR: Formatted output to a buffer. */
++KD_API KDint KD_APIENTRY kdSnprintfKHR(KDchar *buf, KDsize bufsize, const KDchar *format, ...);
++KD_API KDint KD_APIENTRY kdVsnprintfKHR(KDchar *buf, KDsize bufsize, const KDchar *format, KDVaListKHR ap);
++KD_API KDint KD_APIENTRY kdSprintfKHR(KDchar *buf, const KDchar *format, ...);
++KD_API KDint KD_APIENTRY kdVsprintfKHR(KDchar *buf, const KDchar *format, KDVaListKHR ap);
++
++/* kdFprintfKHR, kdVfprintfKHR: Formatted output to an open file. */
++KD_API KDint KD_APIENTRY kdFprintfKHR(KDFile *file, const KDchar *format, ...);
++KD_API KDint KD_APIENTRY kdVfprintfKHR(KDFile *file, const KDchar *format, KDVaListKHR ap);
++
++/* kdLogMessagefKHR: Formatted output to the platform&#8217;s debug logging facility. */
++KD_API KDint KD_APIENTRY kdLogMessagefKHR(const KDchar *format, ...);
++
++/* kdSscanfKHR, kdVsscanfKHR: Read formatted input from a buffer. */
++KD_API KDint KD_APIENTRY kdSscanfKHR(const KDchar *str, const KDchar *format, ...);
++KD_API KDint KD_APIENTRY kdVsscanfKHR(const KDchar *str, const KDchar *format, KDVaListKHR ap);
++
++/* kdFscanfKHR, kdVfscanfKHR: Read formatted input from a file. */
++KD_API KDint KD_APIENTRY kdFscanfKHR(KDFile *file, const KDchar *format, ...);
++KD_API KDint KD_APIENTRY kdVfscanfKHR(KDFile *file, const KDchar *format, KDVaListKHR ap);
++
++#ifdef __cplusplus
++}
++#endif
++
++#endif /* __kd_KHR_formatted_h_ */
++
+diff -rupN a/usr/include/KD/KHR_perfcounter.h b/usr/include/KD/KHR_perfcounter.h
+--- a/usr/include/KD/KHR_perfcounter.h	1970-01-01 01:00:00.000000000 +0100
++++ b/usr/include/KD/KHR_perfcounter.h	2013-10-02 03:16:58.000000000 +0200
+@@ -0,0 +1,54 @@
++
++/*******************************************************
++ * OpenKODE Core extension: KD_KHR_perfcounter
++ *******************************************************/
++/* Sample KD/KHR_perfcounter.h for OpenKODE Core */
++#ifndef __kd_KHR_perfcounter_h_
++#define __kd_KHR_perfcounter_h_
++#include <KD/kd.h>
++
++#ifdef __cplusplus
++extern "C" {
++#endif
++
++
++#define KD_INFINITE_COUNTER_VAL_KHR (KDINT64_MAX)
++#define KD_UNKNOWN_COUNTER_VAL_KHR (-1)
++
++/* KDCounterInfoKHR: Information on a single performance counter. */
++typedef struct KDCounterInfoKHR {
++    const KDchar *vendorName;
++    const KDchar *name;
++    const KDchar *description;
++    KDint64 minValue;
++    KDint64 maxValue;
++    KDfloat32 defaultScale;
++} KDCounterInfoKHR;
++
++/* kdGetNumberOfCountersKHR: Return the number of performance counters. */
++KD_API KDint KD_APIENTRY kdGetNumberOfCountersKHR(void);
++
++/* kdGetCounterInformationKHR: Retrieve information on a performance counter. */
++KD_API const KDCounterInfoKHR *KD_APIENTRY kdGetCounterInformationKHR(KDint index);
++
++/* kdActivateCountersKHR: Make counters active. */
++KD_API KDint KD_APIENTRY kdActivateCountersKHR(const KDint *indexes, KDint numindexes);
++
++/* kdDeactivateCountersKHR: Makes counters inactive. */
++KD_API KDint KD_APIENTRY kdDeactivateCountersKHR(const KDint *indexes, KDint numindexes);
++
++/* kdStartSamplingKHR: Start the performance counters sampling. */
++KD_API KDint KD_APIENTRY kdStartSamplingKHR(void);
++
++/* kdStopSamplingKHR: Stop the performance counters sampling. */
++KD_API KDint KD_APIENTRY kdStopSamplingKHR(void);
++
++/* kdGetCounterValuesKHR: Retrieves list of counter values. */
++KD_API KDint KD_APIENTRY kdGetCounterValuesKHR(const KDint *indexes, KDint numindexes, KDint64 *values);
++
++#ifdef __cplusplus
++}
++#endif
++
++#endif /* __kd_KHR_perfcounter_h_ */
++
+diff -rupN a/usr/include/KD/KHR_thread_storage.h b/usr/include/KD/KHR_thread_storage.h
+--- a/usr/include/KD/KHR_thread_storage.h	1970-01-01 01:00:00.000000000 +0100
++++ b/usr/include/KD/KHR_thread_storage.h	2013-10-02 03:16:58.000000000 +0200
+@@ -0,0 +1,33 @@
++
++/*******************************************************
++ * OpenKODE Core extension: KD_KHR_thread_storage
++ *******************************************************/
++/* Sample KD/KHR_thread_storage.h for OpenKODE Core */
++#ifndef __kd_KHR_thread_storage_h_
++#define __kd_KHR_thread_storage_h_
++#include <KD/kd.h>
++
++#ifdef __cplusplus
++extern "C" {
++#endif
++
++
++
++/* KDThreadStorageKeyKHR: The representation of a thread storage key. */
++typedef KDuint32 KDThreadStorageKeyKHR;
++
++/* kdMapThreadStorageKHR: Maps an arbitrary pointer to a global thread storage key. */
++KD_API KDThreadStorageKeyKHR KD_APIENTRY KD_APIENTRY kdMapThreadStorageKHR(const void * id);
++
++/* kdSetThreadStorageKHR: Stores thread-local data. */
++KD_API KDint KD_APIENTRY KD_APIENTRY kdSetThreadStorageKHR(KDThreadStorageKeyKHR key, void * data);
++
++/* kdGetThreadStorageKHR: Retrieves previously stored thread-local data. */
++KD_API void * KD_APIENTRY KD_APIENTRY kdGetThreadStorageKHR(KDThreadStorageKeyKHR key);
++
++#ifdef __cplusplus
++}
++#endif
++
++#endif /* __kd_KHR_thread_storage_h_ */
++
+diff -rupN a/usr/include/KHR/khrplatform.h b/usr/include/KHR/khrplatform.h
+--- a/usr/include/KHR/khrplatform.h	1970-01-01 01:00:00.000000000 +0100
++++ b/usr/include/KHR/khrplatform.h	2013-10-09 09:57:33.000000000 +0200
+@@ -0,0 +1,282 @@
++#ifndef __khrplatform_h_
++#define __khrplatform_h_
++
++/*
++** Copyright (c) 2008-2009 The Khronos Group Inc.
++**
++** Permission is hereby granted, free of charge, to any person obtaining a
++** copy of this software and/or associated documentation files (the
++** "Materials"), to deal in the Materials without restriction, including
++** without limitation the rights to use, copy, modify, merge, publish,
++** distribute, sublicense, and/or sell copies of the Materials, and to
++** permit persons to whom the Materials are furnished to do so, subject to
++** the following conditions:
++**
++** The above copyright notice and this permission notice shall be included
++** in all copies or substantial portions of the Materials.
++**
++** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
++** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
++** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
++** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
++** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
++** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
++** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
++*/
++
++/* Khronos platform-specific types and definitions.
++ *
++ * $Revision: 23298 $ on $Date: 2013-09-30 17:07:13 -0700 (Mon, 30 Sep 2013) $
++ *
++ * Adopters may modify this file to suit their platform. Adopters are
++ * encouraged to submit platform specific modifications to the Khronos
++ * group so that they can be included in future versions of this file.
++ * Please submit changes by sending them to the public Khronos Bugzilla
++ * (http://khronos.org/bugzilla) by filing a bug against product
++ * "Khronos (general)" component "Registry".
++ *
++ * A predefined template which fills in some of the bug fields can be
++ * reached using http://tinyurl.com/khrplatform-h-bugreport, but you
++ * must create a Bugzilla login first.
++ *
++ *
++ * See the Implementer's Guidelines for information about where this file
++ * should be located on your system and for more details of its use:
++ *    http://www.khronos.org/registry/implementers_guide.pdf
++ *
++ * This file should be included as
++ *        #include <KHR/khrplatform.h>
++ * by Khronos client API header files that use its types and defines.
++ *
++ * The types in khrplatform.h should only be used to define API-specific types.
++ *
++ * Types defined in khrplatform.h:
++ *    khronos_int8_t              signed   8  bit
++ *    khronos_uint8_t             unsigned 8  bit
++ *    khronos_int16_t             signed   16 bit
++ *    khronos_uint16_t            unsigned 16 bit
++ *    khronos_int32_t             signed   32 bit
++ *    khronos_uint32_t            unsigned 32 bit
++ *    khronos_int64_t             signed   64 bit
++ *    khronos_uint64_t            unsigned 64 bit
++ *    khronos_intptr_t            signed   same number of bits as a pointer
++ *    khronos_uintptr_t           unsigned same number of bits as a pointer
++ *    khronos_ssize_t             signed   size
++ *    khronos_usize_t             unsigned size
++ *    khronos_float_t             signed   32 bit floating point
++ *    khronos_time_ns_t           unsigned 64 bit time in nanoseconds
++ *    khronos_utime_nanoseconds_t unsigned time interval or absolute time in
++ *                                         nanoseconds
++ *    khronos_stime_nanoseconds_t signed time interval in nanoseconds
++ *    khronos_boolean_enum_t      enumerated boolean type. This should
++ *      only be used as a base type when a client API's boolean type is
++ *      an enum. Client APIs which use an integer or other type for
++ *      booleans cannot use this as the base type for their boolean.
++ *
++ * Tokens defined in khrplatform.h:
++ *
++ *    KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values.
++ *
++ *    KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0.
++ *    KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0.
++ *
++ * Calling convention macros defined in this file:
++ *    KHRONOS_APICALL
++ *    KHRONOS_APIENTRY
++ *    KHRONOS_APIATTRIBUTES
++ *
++ * These may be used in function prototypes as:
++ *
++ *      KHRONOS_APICALL void KHRONOS_APIENTRY funcname(
++ *                                  int arg1,
++ *                                  int arg2) KHRONOS_APIATTRIBUTES;
++ */
++
++/*-------------------------------------------------------------------------
++ * Definition of KHRONOS_APICALL
++ *-------------------------------------------------------------------------
++ * This precedes the return type of the function in the function prototype.
++ */
++#if defined(_WIN32) && !defined(__SCITECH_SNAP__)
++#   define KHRONOS_APICALL __declspec(dllimport)
++#elif defined (__SYMBIAN32__)
++#   define KHRONOS_APICALL IMPORT_C
++#else
++#   define KHRONOS_APICALL
++#endif
++
++/*-------------------------------------------------------------------------
++ * Definition of KHRONOS_APIENTRY
++ *-------------------------------------------------------------------------
++ * This follows the return type of the function  and precedes the function
++ * name in the function prototype.
++ */
++#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__)
++    /* Win32 but not WinCE */
++#   define KHRONOS_APIENTRY __stdcall
++#else
++#   define KHRONOS_APIENTRY
++#endif
++
++/*-------------------------------------------------------------------------
++ * Definition of KHRONOS_APIATTRIBUTES
++ *-------------------------------------------------------------------------
++ * This follows the closing parenthesis of the function prototype arguments.
++ */
++#if defined (__ARMCC_2__)
++#define KHRONOS_APIATTRIBUTES __softfp
++#else
++#define KHRONOS_APIATTRIBUTES
++#endif
++
++/*-------------------------------------------------------------------------
++ * basic type definitions
++ *-----------------------------------------------------------------------*/
++#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__)
++
++
++/*
++ * Using <stdint.h>
++ */
++#include <stdint.h>
++typedef int32_t                 khronos_int32_t;
++typedef uint32_t                khronos_uint32_t;
++typedef int64_t                 khronos_int64_t;
++typedef uint64_t                khronos_uint64_t;
++#define KHRONOS_SUPPORT_INT64   1
++#define KHRONOS_SUPPORT_FLOAT   1
++
++#elif defined(__VMS ) || defined(__sgi)
++
++/*
++ * Using <inttypes.h>
++ */
++#include <inttypes.h>
++typedef int32_t                 khronos_int32_t;
++typedef uint32_t                khronos_uint32_t;
++typedef int64_t                 khronos_int64_t;
++typedef uint64_t                khronos_uint64_t;
++#define KHRONOS_SUPPORT_INT64   1
++#define KHRONOS_SUPPORT_FLOAT   1
++
++#elif defined(_WIN32) && !defined(__SCITECH_SNAP__)
++
++/*
++ * Win32
++ */
++typedef __int32                 khronos_int32_t;
++typedef unsigned __int32        khronos_uint32_t;
++typedef __int64                 khronos_int64_t;
++typedef unsigned __int64        khronos_uint64_t;
++#define KHRONOS_SUPPORT_INT64   1
++#define KHRONOS_SUPPORT_FLOAT   1
++
++#elif defined(__sun__) || defined(__digital__)
++
++/*
++ * Sun or Digital
++ */
++typedef int                     khronos_int32_t;
++typedef unsigned int            khronos_uint32_t;
++#if defined(__arch64__) || defined(_LP64)
++typedef long int                khronos_int64_t;
++typedef unsigned long int       khronos_uint64_t;
++#else
++typedef long long int           khronos_int64_t;
++typedef unsigned long long int  khronos_uint64_t;
++#endif /* __arch64__ */
++#define KHRONOS_SUPPORT_INT64   1
++#define KHRONOS_SUPPORT_FLOAT   1
++
++#elif 0
++
++/*
++ * Hypothetical platform with no float or int64 support
++ */
++typedef int                     khronos_int32_t;
++typedef unsigned int            khronos_uint32_t;
++#define KHRONOS_SUPPORT_INT64   0
++#define KHRONOS_SUPPORT_FLOAT   0
++
++#else
++
++/*
++ * Generic fallback
++ */
++#include <stdint.h>
++typedef int32_t                 khronos_int32_t;
++typedef uint32_t                khronos_uint32_t;
++typedef int64_t                 khronos_int64_t;
++typedef uint64_t                khronos_uint64_t;
++#define KHRONOS_SUPPORT_INT64   1
++#define KHRONOS_SUPPORT_FLOAT   1
++
++#endif
++
++
++/*
++ * Types that are (so far) the same on all platforms
++ */
++typedef signed   char          khronos_int8_t;
++typedef unsigned char          khronos_uint8_t;
++typedef signed   short int     khronos_int16_t;
++typedef unsigned short int     khronos_uint16_t;
++
++/*
++ * Types that differ between LLP64 and LP64 architectures - in LLP64,
++ * pointers are 64 bits, but 'long' is still 32 bits. Win64 appears
++ * to be the only LLP64 architecture in current use.
++ */
++#ifdef _WIN64
++typedef signed   long long int khronos_intptr_t;
++typedef unsigned long long int khronos_uintptr_t;
++typedef signed   long long int khronos_ssize_t;
++typedef unsigned long long int khronos_usize_t;
++#else
++typedef signed   long  int     khronos_intptr_t;
++typedef unsigned long  int     khronos_uintptr_t;
++typedef signed   long  int     khronos_ssize_t;
++typedef unsigned long  int     khronos_usize_t;
++#endif
++
++#if KHRONOS_SUPPORT_FLOAT
++/*
++ * Float type
++ */
++typedef          float         khronos_float_t;
++#endif
++
++#if KHRONOS_SUPPORT_INT64
++/* Time types
++ *
++ * These types can be used to represent a time interval in nanoseconds or
++ * an absolute Unadjusted System Time.  Unadjusted System Time is the number
++ * of nanoseconds since some arbitrary system event (e.g. since the last
++ * time the system booted).  The Unadjusted System Time is an unsigned
++ * 64 bit value that wraps back to 0 every 584 years.  Time intervals
++ * may be either signed or unsigned.
++ */
++typedef khronos_uint64_t       khronos_utime_nanoseconds_t;
++typedef khronos_int64_t        khronos_stime_nanoseconds_t;
++#endif
++
++/*
++ * Dummy value used to pad enum types to 32 bits.
++ */
++#ifndef KHRONOS_MAX_ENUM
++#define KHRONOS_MAX_ENUM 0x7FFFFFFF
++#endif
++
++/*
++ * Enumerated boolean type
++ *
++ * Values other than zero should be considered to be true.  Therefore
++ * comparisons should not be made against KHRONOS_TRUE.
++ */
++typedef enum {
++    KHRONOS_FALSE = 0,
++    KHRONOS_TRUE  = 1,
++    KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM
++} khronos_boolean_enum_t;
++
++#endif /* __khrplatform_h_ */
+diff -rupN a/usr/include/OpenMAX/il/OMX_Audio.h b/usr/include/OpenMAX/il/OMX_Audio.h
+--- a/usr/include/OpenMAX/il/OMX_Audio.h	1970-01-01 01:00:00.000000000 +0100
++++ b/usr/include/OpenMAX/il/OMX_Audio.h	2011-08-09 09:08:06.000000000 +0200
+@@ -0,0 +1,1311 @@
++/*
++ * Copyright (c) 2008 The Khronos Group Inc.
++ *
++ * Permission is hereby granted, free of charge, to any person obtaining
++ * a copy of this software and associated documentation files (the
++ * "Software"), to deal in the Software without restriction, including
++ * without limitation the rights to use, copy, modify, merge, publish,
++ * distribute, sublicense, and/or sell copies of the Software, and to
++ * permit persons to whom the Software is furnished to do so, subject
++ * to the following conditions:
++ * The above copyright notice and this permission notice shall be included
++ * in all copies or substantial portions of the Software.
++ *
++ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
++ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
++ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
++ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
++ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
++ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
++ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
++ *
++ */
++
++/** @file OMX_Audio.h - OpenMax IL version 1.1.2
++ *  The structures needed by Audio components to exchange
++ *  parameters and configuration data with the componenmilts.
++ */
++
++#ifndef OMX_Audio_h
++#define OMX_Audio_h
++
++#ifdef __cplusplus
++extern "C" {
++#endif /* __cplusplus */
++
++
++/* Each OMX header must include all required header files to allow the
++ *  header to compile without errors.  The includes below are required
++ *  for this header file to compile successfully
++ */
++
++#include <OMX_Core.h>
++
++/** @defgroup midi MIDI
++ * @ingroup audio
++ */
++
++/** @defgroup effects Audio effects
++ * @ingroup audio
++ */
++
++/** @defgroup audio OpenMAX IL Audio Domain
++ * Structures for OpenMAX IL Audio domain
++ * @{
++ */
++
++/** Enumeration used to define the possible audio codings.
++ *  If "OMX_AUDIO_CodingUnused" is selected, the coding selection must
++ *  be done in a vendor specific way.  Since this is for an audio
++ *  processing element this enum is relevant.  However, for another
++ *  type of component other enums would be in this area.
++ */
++typedef enum OMX_AUDIO_CODINGTYPE {
++    OMX_AUDIO_CodingUnused = 0,  /**< Placeholder value when coding is N/A  */
++    OMX_AUDIO_CodingAutoDetect,  /**< auto detection of audio format */
++    OMX_AUDIO_CodingPCM,         /**< Any variant of PCM coding */
++    OMX_AUDIO_CodingADPCM,       /**< Any variant of ADPCM encoded data */
++    OMX_AUDIO_CodingAMR,         /**< Any variant of AMR encoded data */
++    OMX_AUDIO_CodingGSMFR,       /**< Any variant of GSM fullrate (i.e. GSM610) */
++    OMX_AUDIO_CodingGSMEFR,      /**< Any variant of GSM Enhanced Fullrate encoded data*/
++    OMX_AUDIO_CodingGSMHR,       /**< Any variant of GSM Halfrate encoded data */
++    OMX_AUDIO_CodingPDCFR,       /**< Any variant of PDC Fullrate encoded data */
++    OMX_AUDIO_CodingPDCEFR,      /**< Any variant of PDC Enhanced Fullrate encoded data */
++    OMX_AUDIO_CodingPDCHR,       /**< Any variant of PDC Halfrate encoded data */
++    OMX_AUDIO_CodingTDMAFR,      /**< Any variant of TDMA Fullrate encoded data (TIA/EIA-136-420) */
++    OMX_AUDIO_CodingTDMAEFR,     /**< Any variant of TDMA Enhanced Fullrate encoded data (TIA/EIA-136-410) */
++    OMX_AUDIO_CodingQCELP8,      /**< Any variant of QCELP 8kbps encoded data */
++    OMX_AUDIO_CodingQCELP13,     /**< Any variant of QCELP 13kbps encoded data */
++    OMX_AUDIO_CodingEVRC,        /**< Any variant of EVRC encoded data */
++    OMX_AUDIO_CodingSMV,         /**< Any variant of SMV encoded data */
++    OMX_AUDIO_CodingG711,        /**< Any variant of G.711 encoded data */
++    OMX_AUDIO_CodingG723,        /**< Any variant of G.723 dot 1 encoded data */
++    OMX_AUDIO_CodingG726,        /**< Any variant of G.726 encoded data */
++    OMX_AUDIO_CodingG729,        /**< Any variant of G.729 encoded data */
++    OMX_AUDIO_CodingAAC,         /**< Any variant of AAC encoded data */
++    OMX_AUDIO_CodingMP3,         /**< Any variant of MP3 encoded data */
++    OMX_AUDIO_CodingSBC,         /**< Any variant of SBC encoded data */
++    OMX_AUDIO_CodingVORBIS,      /**< Any variant of VORBIS encoded data */
++    OMX_AUDIO_CodingWMA,         /**< Any variant of WMA encoded data */
++    OMX_AUDIO_CodingRA,          /**< Any variant of RA encoded data */
++    OMX_AUDIO_CodingMIDI,        /**< Any variant of MIDI encoded data */
++    OMX_AUDIO_CodingKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++    OMX_AUDIO_CodingVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++    OMX_AUDIO_CodingMax = 0x7FFFFFFF
++} OMX_AUDIO_CODINGTYPE;
++
++
++/** The PortDefinition structure is used to define all of the parameters
++ *  necessary for the compliant component to setup an input or an output audio
++ *  path.  If additional information is needed to define the parameters of the
++ *  port (such as frequency), additional structures must be sent such as the
++ *  OMX_AUDIO_PARAM_PCMMODETYPE structure to supply the extra parameters for the port.
++ */
++typedef struct OMX_AUDIO_PORTDEFINITIONTYPE {
++    OMX_STRING cMIMEType;            /**< MIME type of data for the port */
++    OMX_NATIVE_DEVICETYPE pNativeRender; /** < platform specific reference
++                                               for an output device,
++                                               otherwise this field is 0 */
++    OMX_BOOL bFlagErrorConcealment;  /**< Turns on error concealment if it is
++                                          supported by the OMX component */
++    OMX_AUDIO_CODINGTYPE eEncoding;  /**< Type of data expected for this
++                                          port (e.g. PCM, AMR, MP3, etc) */
++} OMX_AUDIO_PORTDEFINITIONTYPE;
++
++
++/**  Port format parameter.  This structure is used to enumerate
++  *  the various data input/output format supported by the port.
++  */
++typedef struct OMX_AUDIO_PARAM_PORTFORMATTYPE {
++    OMX_U32 nSize;                  /**< size of the structure in bytes */
++    OMX_VERSIONTYPE nVersion;       /**< OMX specification version information */
++    OMX_U32 nPortIndex;             /**< Indicates which port to set */
++    OMX_U32 nIndex;                 /**< Indicates the enumeration index for the format from 0x0 to N-1 */
++    OMX_AUDIO_CODINGTYPE eEncoding; /**< Type of data expected for this port (e.g. PCM, AMR, MP3, etc) */
++} OMX_AUDIO_PARAM_PORTFORMATTYPE;
++
++
++/** PCM mode type  */
++typedef enum OMX_AUDIO_PCMMODETYPE {
++    OMX_AUDIO_PCMModeLinear = 0,  /**< Linear PCM encoded data */
++    OMX_AUDIO_PCMModeALaw,        /**< A law PCM encoded data (G.711) */
++    OMX_AUDIO_PCMModeMULaw,       /**< Mu law PCM encoded data (G.711)  */
++    OMX_AUDIO_PCMModeKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++    OMX_AUDIO_PCMModeVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++    OMX_AUDIO_PCMModeMax = 0x7FFFFFFF
++} OMX_AUDIO_PCMMODETYPE;
++
++
++typedef enum OMX_AUDIO_CHANNELTYPE {
++    OMX_AUDIO_ChannelNone = 0x0,    /**< Unused or empty */
++    OMX_AUDIO_ChannelLF   = 0x1,    /**< Left front */
++    OMX_AUDIO_ChannelRF   = 0x2,    /**< Right front */
++    OMX_AUDIO_ChannelCF   = 0x3,    /**< Center front */
++    OMX_AUDIO_ChannelLS   = 0x4,    /**< Left surround */
++    OMX_AUDIO_ChannelRS   = 0x5,    /**< Right surround */
++    OMX_AUDIO_ChannelLFE  = 0x6,    /**< Low frequency effects */
++    OMX_AUDIO_ChannelCS   = 0x7,    /**< Back surround */
++    OMX_AUDIO_ChannelLR   = 0x8,    /**< Left rear. */
++    OMX_AUDIO_ChannelRR   = 0x9,    /**< Right rear. */
++    OMX_AUDIO_ChannelKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++    OMX_AUDIO_ChannelVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++    OMX_AUDIO_ChannelMax  = 0x7FFFFFFF
++} OMX_AUDIO_CHANNELTYPE;
++
++#define OMX_AUDIO_MAXCHANNELS 16  /**< maximum number distinct audio channels that a buffer may contain */
++#define OMX_MIN_PCMPAYLOAD_MSEC 5 /**< Minimum audio buffer payload size for uncompressed (PCM) audio */
++
++/** PCM format description */
++typedef struct OMX_AUDIO_PARAM_PCMMODETYPE {
++    OMX_U32 nSize;                    /**< Size of this structure, in Bytes */
++    OMX_VERSIONTYPE nVersion;         /**< OMX specification version information */
++    OMX_U32 nPortIndex;               /**< port that this structure applies to */
++    OMX_U32 nChannels;                /**< Number of channels (e.g. 2 for stereo) */
++    OMX_NUMERICALDATATYPE eNumData;   /**< indicates PCM data as signed or unsigned */
++    OMX_ENDIANTYPE eEndian;           /**< indicates PCM data as little or big endian */
++    OMX_BOOL bInterleaved;            /**< True for normal interleaved data; false for
++                                           non-interleaved data (e.g. block data) */
++    OMX_U32 nBitPerSample;            /**< Bit per sample */
++    OMX_U32 nSamplingRate;            /**< Sampling rate of the source data.  Use 0 for
++                                           variable or unknown sampling rate. */
++    OMX_AUDIO_PCMMODETYPE ePCMMode;   /**< PCM mode enumeration */
++    OMX_AUDIO_CHANNELTYPE eChannelMapping[OMX_AUDIO_MAXCHANNELS]; /**< Slot i contains channel defined by eChannelMap[i] */
++
++} OMX_AUDIO_PARAM_PCMMODETYPE;
++
++
++/** Audio channel mode.  This is used by both AAC and MP3, although the names are more appropriate
++ * for the MP3.  For example, JointStereo for MP3 is CouplingChannels for AAC.
++ */
++typedef enum OMX_AUDIO_CHANNELMODETYPE {
++    OMX_AUDIO_ChannelModeStereo = 0,  /**< 2 channels, the bitrate allocation between those
++                                          two channels changes accordingly to each channel information */
++    OMX_AUDIO_ChannelModeJointStereo, /**< mode that takes advantage of what is common between
++                                           2 channels for higher compression gain */
++    OMX_AUDIO_ChannelModeDual,        /**< 2 mono-channels, each channel is encoded with half
++                                           the bitrate of the overall bitrate */
++    OMX_AUDIO_ChannelModeMono,        /**< Mono channel mode */
++    OMX_AUDIO_ChannelModeKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++    OMX_AUDIO_ChannelModeVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++    OMX_AUDIO_ChannelModeMax = 0x7FFFFFFF
++} OMX_AUDIO_CHANNELMODETYPE;
++
++
++typedef enum OMX_AUDIO_MP3STREAMFORMATTYPE {
++    OMX_AUDIO_MP3StreamFormatMP1Layer3 = 0, /**< MP3 Audio MPEG 1 Layer 3 Stream format */
++    OMX_AUDIO_MP3StreamFormatMP2Layer3,     /**< MP3 Audio MPEG 2 Layer 3 Stream format */
++    OMX_AUDIO_MP3StreamFormatMP2_5Layer3,   /**< MP3 Audio MPEG2.5 Layer 3 Stream format */
++    OMX_AUDIO_MP3StreamFormatKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++    OMX_AUDIO_MP3StreamFormatVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++    OMX_AUDIO_MP3StreamFormatMax = 0x7FFFFFFF
++} OMX_AUDIO_MP3STREAMFORMATTYPE;
++
++/** MP3 params */
++typedef struct OMX_AUDIO_PARAM_MP3TYPE {
++    OMX_U32 nSize;                 /**< size of the structure in bytes */
++    OMX_VERSIONTYPE nVersion;      /**< OMX specification version information */
++    OMX_U32 nPortIndex;            /**< port that this structure applies to */
++    OMX_U32 nChannels;             /**< Number of channels */
++    OMX_U32 nBitRate;              /**< Bit rate of the input data.  Use 0 for variable
++                                        rate or unknown bit rates */
++    OMX_U32 nSampleRate;           /**< Sampling rate of the source data.  Use 0 for
++                                        variable or unknown sampling rate. */
++    OMX_U32 nAudioBandWidth;       /**< Audio band width (in Hz) to which an encoder should
++                                        limit the audio signal. Use 0 to let encoder decide */
++    OMX_AUDIO_CHANNELMODETYPE eChannelMode;   /**< Channel mode enumeration */
++    OMX_AUDIO_MP3STREAMFORMATTYPE eFormat;  /**< MP3 stream format */
++} OMX_AUDIO_PARAM_MP3TYPE;
++
++
++typedef enum OMX_AUDIO_AACSTREAMFORMATTYPE {
++    OMX_AUDIO_AACStreamFormatMP2ADTS = 0, /**< AAC Audio Data Transport Stream 2 format */
++    OMX_AUDIO_AACStreamFormatMP4ADTS,     /**< AAC Audio Data Transport Stream 4 format */
++    OMX_AUDIO_AACStreamFormatMP4LOAS,     /**< AAC Low Overhead Audio Stream format */
++    OMX_AUDIO_AACStreamFormatMP4LATM,     /**< AAC Low overhead Audio Transport Multiplex */
++    OMX_AUDIO_AACStreamFormatADIF,        /**< AAC Audio Data Interchange Format */
++    OMX_AUDIO_AACStreamFormatMP4FF,       /**< AAC inside MPEG-4/ISO File Format */
++    OMX_AUDIO_AACStreamFormatRAW,         /**< AAC Raw Format */
++    OMX_AUDIO_AACStreamFormatKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++    OMX_AUDIO_AACStreamFormatVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++    OMX_AUDIO_AACStreamFormatMax = 0x7FFFFFFF
++} OMX_AUDIO_AACSTREAMFORMATTYPE;
++
++
++/** AAC mode type.  Note that the term profile is used with the MPEG-2
++ * standard and the term object type and profile is used with MPEG-4 */
++typedef enum OMX_AUDIO_AACPROFILETYPE{
++  OMX_AUDIO_AACObjectNull = 0,      /**< Null, not used */
++  OMX_AUDIO_AACObjectMain = 1,      /**< AAC Main object */
++  OMX_AUDIO_AACObjectLC,            /**< AAC Low Complexity object (AAC profile) */
++  OMX_AUDIO_AACObjectSSR,           /**< AAC Scalable Sample Rate object */
++  OMX_AUDIO_AACObjectLTP,           /**< AAC Long Term Prediction object */
++  OMX_AUDIO_AACObjectHE,            /**< AAC High Efficiency (object type SBR, HE-AAC profile) */
++  OMX_AUDIO_AACObjectScalable,      /**< AAC Scalable object */
++  OMX_AUDIO_AACObjectERLC = 17,     /**< ER AAC Low Complexity object (Error Resilient AAC-LC) */
++  OMX_AUDIO_AACObjectLD = 23,       /**< AAC Low Delay object (Error Resilient) */
++  OMX_AUDIO_AACObjectHE_PS = 29,    /**< AAC High Efficiency with Parametric Stereo coding (HE-AAC v2, object type PS) */
++  OMX_AUDIO_AACObjectKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++  OMX_AUDIO_AACObjectVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++  OMX_AUDIO_AACObjectMax = 0x7FFFFFFF
++} OMX_AUDIO_AACPROFILETYPE;
++
++
++/** AAC tool usage (for nAACtools in OMX_AUDIO_PARAM_AACPROFILETYPE).
++ * Required for encoder configuration and optional as decoder info output.
++ * For MP3, OMX_AUDIO_CHANNELMODETYPE is sufficient. */
++#define OMX_AUDIO_AACToolNone 0x00000000 /**< no AAC tools allowed (encoder config) or active (decoder info output) */
++#define OMX_AUDIO_AACToolMS   0x00000001 /**< MS: Mid/side joint coding tool allowed or active */
++#define OMX_AUDIO_AACToolIS   0x00000002 /**< IS: Intensity stereo tool allowed or active */
++#define OMX_AUDIO_AACToolTNS  0x00000004 /**< TNS: Temporal Noise Shaping tool allowed or active */
++#define OMX_AUDIO_AACToolPNS  0x00000008 /**< PNS: MPEG-4 Perceptual Noise substitution tool allowed or active */
++#define OMX_AUDIO_AACToolLTP  0x00000010 /**< LTP: MPEG-4 Long Term Prediction tool allowed or active */
++#define OMX_AUDIO_AACToolAll  0x7FFFFFFF /**< all AAC tools allowed or active (*/
++
++/** MPEG-4 AAC error resilience (ER) tool usage (for nAACERtools in OMX_AUDIO_PARAM_AACPROFILETYPE).
++ * Required for ER encoder configuration and optional as decoder info output */
++#define OMX_AUDIO_AACERNone  0x00000000  /**< no AAC ER tools allowed/used */
++#define OMX_AUDIO_AACERVCB11 0x00000001  /**< VCB11: Virtual Code Books for AAC section data */
++#define OMX_AUDIO_AACERRVLC  0x00000002  /**< RVLC: Reversible Variable Length Coding */
++#define OMX_AUDIO_AACERHCR   0x00000004  /**< HCR: Huffman Codeword Reordering */
++#define OMX_AUDIO_AACERAll   0x7FFFFFFF  /**< all AAC ER tools allowed/used */
++
++
++/** AAC params */
++typedef struct OMX_AUDIO_PARAM_AACPROFILETYPE {
++    OMX_U32 nSize;                 /**< Size of this structure, in Bytes */
++    OMX_VERSIONTYPE nVersion;      /**< OMX specification version information */
++    OMX_U32 nPortIndex;            /**< Port that this structure applies to */
++    OMX_U32 nChannels;             /**< Number of channels */
++    OMX_U32 nSampleRate;           /**< Sampling rate of the source data.  Use 0 for
++                                        variable or unknown sampling rate. */
++    OMX_U32 nBitRate;              /**< Bit rate of the input data.  Use 0 for variable
++                                        rate or unknown bit rates */
++    OMX_U32 nAudioBandWidth;       /**< Audio band width (in Hz) to which an encoder should
++                                        limit the audio signal. Use 0 to let encoder decide */
++    OMX_U32 nFrameLength;          /**< Frame length (in audio samples per channel) of the codec.
++                                        Can be 1024 or 960 (AAC-LC), 2048 (HE-AAC), 480 or 512 (AAC-LD).
++                                        Use 0 to let encoder decide */
++    OMX_U32 nAACtools;             /**< AAC tool usage */
++    OMX_U32 nAACERtools;           /**< MPEG-4 AAC error resilience tool usage */
++    OMX_AUDIO_AACPROFILETYPE eAACProfile;   /**< AAC profile enumeration */
++    OMX_AUDIO_AACSTREAMFORMATTYPE eAACStreamFormat; /**< AAC stream format enumeration */
++    OMX_AUDIO_CHANNELMODETYPE eChannelMode;   /**< Channel mode enumeration */
++} OMX_AUDIO_PARAM_AACPROFILETYPE;
++
++
++/** VORBIS params */
++typedef struct OMX_AUDIO_PARAM_VORBISTYPE {
++    OMX_U32 nSize;            /**< size of the structure in bytes */
++    OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
++    OMX_U32 nPortIndex;       /**< port that this structure applies to */
++    OMX_U32 nChannels;        /**< Number of channels */
++    OMX_U32 nBitRate;         /**< Bit rate of the encoded data data.  Use 0 for variable
++                                   rate or unknown bit rates. Encoding is set to the
++                                   bitrate closest to specified  value (in bps) */
++    OMX_U32 nMinBitRate;      /**< Sets minimum bitrate (in bps). */
++    OMX_U32 nMaxBitRate;      /**< Sets maximum bitrate (in bps). */
++
++    OMX_U32 nSampleRate;      /**< Sampling rate of the source data.  Use 0 for
++                                   variable or unknown sampling rate. */
++    OMX_U32 nAudioBandWidth;  /**< Audio band width (in Hz) to which an encoder should
++                                   limit the audio signal. Use 0 to let encoder decide */
++    OMX_S32 nQuality;		  /**< Sets encoding quality to n, between -1 (low) and 10 (high).
++                                   In the default mode of operation, teh quality level is 3.
++                                   Normal quality range is 0 - 10. */
++    OMX_BOOL bManaged;		  /**< Set  bitrate  management  mode. This turns off the
++                                   normal VBR encoding, but allows hard or soft bitrate
++                                   constraints to be enforced by the encoder. This mode can
++                                   be slower, and may also be lower quality. It is
++                                   primarily useful for streaming. */
++    OMX_BOOL bDownmix;		  /**< Downmix input from stereo to mono (has no effect on
++                                   non-stereo streams). Useful for lower-bitrate encoding. */
++} OMX_AUDIO_PARAM_VORBISTYPE;
++
++
++/** WMA Version */
++typedef enum OMX_AUDIO_WMAFORMATTYPE {
++  OMX_AUDIO_WMAFormatUnused = 0, /**< format unused or unknown */
++  OMX_AUDIO_WMAFormat7,          /**< Windows Media Audio format 7 */
++  OMX_AUDIO_WMAFormat8,          /**< Windows Media Audio format 8 */
++  OMX_AUDIO_WMAFormat9,          /**< Windows Media Audio format 9 */
++  OMX_AUDIO_WMAFormatKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++  OMX_AUDIO_WMAFormatVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++  OMX_AUDIO_WMAFormatMax = 0x7FFFFFFF
++} OMX_AUDIO_WMAFORMATTYPE;
++
++
++/** WMA Profile */
++typedef enum OMX_AUDIO_WMAPROFILETYPE {
++  OMX_AUDIO_WMAProfileUnused = 0,  /**< profile unused or unknown */
++  OMX_AUDIO_WMAProfileL1,          /**< Windows Media audio version 9 profile L1 */
++  OMX_AUDIO_WMAProfileL2,          /**< Windows Media audio version 9 profile L2 */
++  OMX_AUDIO_WMAProfileL3,          /**< Windows Media audio version 9 profile L3 */
++  OMX_AUDIO_WMAProfileKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++  OMX_AUDIO_WMAProfileVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++  OMX_AUDIO_WMAProfileMax = 0x7FFFFFFF
++} OMX_AUDIO_WMAPROFILETYPE;
++
++
++/** WMA params */
++typedef struct OMX_AUDIO_PARAM_WMATYPE {
++    OMX_U32 nSize;            /**< size of the structure in bytes */
++    OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
++    OMX_U32 nPortIndex;       /**< port that this structure applies to */
++    OMX_U16 nChannels;        /**< Number of channels */
++    OMX_U32 nBitRate;         /**< Bit rate of the input data.  Use 0 for variable
++                                   rate or unknown bit rates */
++    OMX_AUDIO_WMAFORMATTYPE eFormat; /**< Version of WMA stream / data */
++	OMX_AUDIO_WMAPROFILETYPE eProfile;  /**< Profile of WMA stream / data */
++    OMX_U32 nSamplingRate;    /**< Sampling rate of the source data */
++    OMX_U16 nBlockAlign;      /**< is the block alignment, or block size, in bytes of the audio codec */
++    OMX_U16 nEncodeOptions;   /**< WMA Type-specific data */
++    OMX_U32 nSuperBlockAlign; /**< WMA Type-specific data */
++} OMX_AUDIO_PARAM_WMATYPE;
++
++/**
++ * RealAudio format
++ */
++typedef enum OMX_AUDIO_RAFORMATTYPE {
++    OMX_AUDIO_RAFormatUnused = 0, /**< Format unused or unknown */
++    OMX_AUDIO_RA8,                /**< RealAudio 8 codec */
++    OMX_AUDIO_RA9,                /**< RealAudio 9 codec */
++    OMX_AUDIO_RA10_AAC,           /**< MPEG-4 AAC codec for bitrates of more than 128kbps */
++    OMX_AUDIO_RA10_CODEC,         /**< RealAudio codec for bitrates less than 128 kbps */
++    OMX_AUDIO_RA10_LOSSLESS,      /**< RealAudio Lossless */
++    OMX_AUDIO_RA10_MULTICHANNEL,  /**< RealAudio Multichannel */
++    OMX_AUDIO_RA10_VOICE,         /**< RealAudio Voice for bitrates below 15 kbps */
++    OMX_AUDIO_RAFormatKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++    OMX_AUDIO_RAFormatVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++    OMX_VIDEO_RAFormatMax = 0x7FFFFFFF
++} OMX_AUDIO_RAFORMATTYPE;
++
++/** RA (Real Audio) params */
++typedef struct OMX_AUDIO_PARAM_RATYPE {
++    OMX_U32 nSize;              /**< Size of this structure, in Bytes */
++    OMX_VERSIONTYPE nVersion;   /**< OMX specification version information */
++    OMX_U32 nPortIndex;         /**< Port that this structure applies to */
++    OMX_U32 nChannels;          /**< Number of channels */
++    OMX_U32 nSamplingRate;      /**< is the sampling rate of the source data */
++    OMX_U32 nBitsPerFrame;      /**< is the value for bits per frame  */
++    OMX_U32 nSamplePerFrame;    /**< is the value for samples per frame */
++    OMX_U32 nCouplingQuantBits; /**< is the number of coupling quantization bits in the stream */
++    OMX_U32 nCouplingStartRegion;   /**< is the coupling start region in the stream  */
++    OMX_U32 nNumRegions;        /**< is the number of regions value */
++    OMX_AUDIO_RAFORMATTYPE eFormat; /**< is the RealAudio audio format */
++} OMX_AUDIO_PARAM_RATYPE;
++
++
++/** SBC Allocation Method Type */
++typedef enum OMX_AUDIO_SBCALLOCMETHODTYPE {
++  OMX_AUDIO_SBCAllocMethodLoudness, /**< Loudness allocation method */
++  OMX_AUDIO_SBCAllocMethodSNR,      /**< SNR allocation method */
++  OMX_AUDIO_SBCAllocMethodKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++  OMX_AUDIO_SBCAllocMethodVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++  OMX_AUDIO_SBCAllocMethodMax = 0x7FFFFFFF
++} OMX_AUDIO_SBCALLOCMETHODTYPE;
++
++
++/** SBC params */
++typedef struct OMX_AUDIO_PARAM_SBCTYPE {
++    OMX_U32 nSize;             /**< size of the structure in bytes */
++    OMX_VERSIONTYPE nVersion;  /**< OMX specification version information */
++    OMX_U32 nPortIndex;        /**< port that this structure applies to */
++    OMX_U32 nChannels;         /**< Number of channels */
++    OMX_U32 nBitRate;          /**< Bit rate of the input data.  Use 0 for variable
++                                    rate or unknown bit rates */
++    OMX_U32 nSampleRate;       /**< Sampling rate of the source data.  Use 0 for
++                                    variable or unknown sampling rate. */
++    OMX_U32 nBlocks;           /**< Number of blocks */
++    OMX_U32 nSubbands;         /**< Number of subbands */
++    OMX_U32 nBitPool;          /**< Bitpool value */
++    OMX_BOOL bEnableBitrate;   /**< Use bitrate value instead of bitpool */
++    OMX_AUDIO_CHANNELMODETYPE eChannelMode; /**< Channel mode enumeration */
++    OMX_AUDIO_SBCALLOCMETHODTYPE eSBCAllocType;   /**< SBC Allocation method type */
++} OMX_AUDIO_PARAM_SBCTYPE;
++
++
++/** ADPCM stream format parameters */
++typedef struct OMX_AUDIO_PARAM_ADPCMTYPE {
++    OMX_U32 nSize;              /**< size of the structure in bytes */
++    OMX_VERSIONTYPE nVersion;   /**< OMX specification version information */
++    OMX_U32 nPortIndex;         /**< port that this structure applies to */
++    OMX_U32 nChannels;          /**< Number of channels in the data stream (not
++                                     necessarily the same as the number of channels
++                                     to be rendered. */
++    OMX_U32 nBitsPerSample;     /**< Number of bits in each sample */
++    OMX_U32 nSampleRate;        /**< Sampling rate of the source data.  Use 0 for
++                                    variable or unknown sampling rate. */
++} OMX_AUDIO_PARAM_ADPCMTYPE;
++
++
++/** G723 rate */
++typedef enum OMX_AUDIO_G723RATE {
++    OMX_AUDIO_G723ModeUnused = 0,  /**< AMRNB Mode unused / unknown */
++    OMX_AUDIO_G723ModeLow,         /**< 5300 bps */
++    OMX_AUDIO_G723ModeHigh,        /**< 6300 bps */
++    OMX_AUDIO_G723ModeKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++    OMX_AUDIO_G723ModeVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++    OMX_AUDIO_G723ModeMax = 0x7FFFFFFF
++} OMX_AUDIO_G723RATE;
++
++
++/** G723 - Sample rate must be 8 KHz */
++typedef struct OMX_AUDIO_PARAM_G723TYPE {
++    OMX_U32 nSize;                /**< size of the structure in bytes */
++    OMX_VERSIONTYPE nVersion;     /**< OMX specification version information */
++    OMX_U32 nPortIndex;           /**< port that this structure applies to */
++    OMX_U32 nChannels;            /**< Number of channels in the data stream (not
++                                       necessarily the same as the number of channels
++                                       to be rendered. */
++    OMX_BOOL bDTX;                /**< Enable Discontinuous Transmisssion */
++    OMX_AUDIO_G723RATE eBitRate;  /**< todo: Should this be moved to a config? */
++    OMX_BOOL bHiPassFilter;       /**< Enable High Pass Filter */
++    OMX_BOOL bPostFilter;         /**< Enable Post Filter */
++} OMX_AUDIO_PARAM_G723TYPE;
++
++
++/** ITU G726 (ADPCM) rate */
++typedef enum OMX_AUDIO_G726MODE {
++    OMX_AUDIO_G726ModeUnused = 0,  /**< G726 Mode unused / unknown */
++    OMX_AUDIO_G726Mode16,          /**< 16 kbps */
++    OMX_AUDIO_G726Mode24,          /**< 24 kbps */
++    OMX_AUDIO_G726Mode32,          /**< 32 kbps, most common rate, also G721 */
++    OMX_AUDIO_G726Mode40,          /**< 40 kbps */
++    OMX_AUDIO_G726ModeKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++    OMX_AUDIO_G726ModeVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++    OMX_AUDIO_G726ModeMax = 0x7FFFFFFF
++} OMX_AUDIO_G726MODE;
++
++
++/** G.726 stream format parameters - must be at 8KHz */
++typedef struct OMX_AUDIO_PARAM_G726TYPE {
++    OMX_U32 nSize;              /**< size of the structure in bytes */
++    OMX_VERSIONTYPE nVersion;   /**< OMX specification version information */
++    OMX_U32 nPortIndex;         /**< port that this structure applies to */
++    OMX_U32 nChannels;          /**< Number of channels in the data stream (not
++                                     necessarily the same as the number of channels
++                                     to be rendered. */
++     OMX_AUDIO_G726MODE eG726Mode;
++} OMX_AUDIO_PARAM_G726TYPE;
++
++
++/** G729 coder type */
++typedef enum OMX_AUDIO_G729TYPE {
++    OMX_AUDIO_G729 = 0,           /**< ITU G.729  encoded data */
++    OMX_AUDIO_G729A,              /**< ITU G.729 annex A  encoded data */
++    OMX_AUDIO_G729B,              /**< ITU G.729 with annex B encoded data */
++    OMX_AUDIO_G729AB,             /**< ITU G.729 annexes A and B encoded data */
++    OMX_AUDIO_G729KhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++    OMX_AUDIO_G729VendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++    OMX_AUDIO_G729Max = 0x7FFFFFFF
++} OMX_AUDIO_G729TYPE;
++
++
++/** G729 stream format parameters - fixed 6KHz sample rate */
++typedef struct OMX_AUDIO_PARAM_G729TYPE {
++    OMX_U32 nSize;            /**< size of the structure in bytes */
++    OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
++    OMX_U32 nPortIndex;       /**< port that this structure applies to */
++    OMX_U32 nChannels;        /**< Number of channels in the data stream (not
++                                   necessarily the same as the number of channels
++                                   to be rendered. */
++    OMX_BOOL bDTX;            /**< Enable Discontinuous Transmisssion */
++    OMX_AUDIO_G729TYPE eBitType;
++} OMX_AUDIO_PARAM_G729TYPE;
++
++
++/** AMR Frame format */
++typedef enum OMX_AUDIO_AMRFRAMEFORMATTYPE {
++    OMX_AUDIO_AMRFrameFormatConformance = 0,  /**< Frame Format is AMR Conformance
++                                                   (Standard) Format */
++    OMX_AUDIO_AMRFrameFormatIF1,              /**< Frame Format is AMR Interface
++                                                   Format 1 */
++    OMX_AUDIO_AMRFrameFormatIF2,              /**< Frame Format is AMR Interface
++                                                   Format 2*/
++    OMX_AUDIO_AMRFrameFormatFSF,              /**< Frame Format is AMR File Storage
++                                                   Format */
++    OMX_AUDIO_AMRFrameFormatRTPPayload,       /**< Frame Format is AMR Real-Time
++                                                   Transport Protocol Payload Format */
++    OMX_AUDIO_AMRFrameFormatITU,              /**< Frame Format is ITU Format (added at Motorola request) */
++    OMX_AUDIO_AMRFrameFormatKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++    OMX_AUDIO_AMRFrameFormatVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++    OMX_AUDIO_AMRFrameFormatMax = 0x7FFFFFFF
++} OMX_AUDIO_AMRFRAMEFORMATTYPE;
++
++
++/** AMR band mode */
++typedef enum OMX_AUDIO_AMRBANDMODETYPE {
++    OMX_AUDIO_AMRBandModeUnused = 0,          /**< AMRNB Mode unused / unknown */
++    OMX_AUDIO_AMRBandModeNB0,                 /**< AMRNB Mode 0 =  4750 bps */
++    OMX_AUDIO_AMRBandModeNB1,                 /**< AMRNB Mode 1 =  5150 bps */
++    OMX_AUDIO_AMRBandModeNB2,                 /**< AMRNB Mode 2 =  5900 bps */
++    OMX_AUDIO_AMRBandModeNB3,                 /**< AMRNB Mode 3 =  6700 bps */
++    OMX_AUDIO_AMRBandModeNB4,                 /**< AMRNB Mode 4 =  7400 bps */
++    OMX_AUDIO_AMRBandModeNB5,                 /**< AMRNB Mode 5 =  7950 bps */
++    OMX_AUDIO_AMRBandModeNB6,                 /**< AMRNB Mode 6 = 10200 bps */
++    OMX_AUDIO_AMRBandModeNB7,                 /**< AMRNB Mode 7 = 12200 bps */
++    OMX_AUDIO_AMRBandModeWB0,                 /**< AMRWB Mode 0 =  6600 bps */
++    OMX_AUDIO_AMRBandModeWB1,                 /**< AMRWB Mode 1 =  8850 bps */
++    OMX_AUDIO_AMRBandModeWB2,                 /**< AMRWB Mode 2 = 12650 bps */
++    OMX_AUDIO_AMRBandModeWB3,                 /**< AMRWB Mode 3 = 14250 bps */
++    OMX_AUDIO_AMRBandModeWB4,                 /**< AMRWB Mode 4 = 15850 bps */
++    OMX_AUDIO_AMRBandModeWB5,                 /**< AMRWB Mode 5 = 18250 bps */
++    OMX_AUDIO_AMRBandModeWB6,                 /**< AMRWB Mode 6 = 19850 bps */
++    OMX_AUDIO_AMRBandModeWB7,                 /**< AMRWB Mode 7 = 23050 bps */
++    OMX_AUDIO_AMRBandModeWB8,                 /**< AMRWB Mode 8 = 23850 bps */
++    OMX_AUDIO_AMRBandModeKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++    OMX_AUDIO_AMRBandModeVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++    OMX_AUDIO_AMRBandModeMax = 0x7FFFFFFF
++} OMX_AUDIO_AMRBANDMODETYPE;
++
++
++/** AMR Discontinuous Transmission mode */
++typedef enum OMX_AUDIO_AMRDTXMODETYPE {
++    OMX_AUDIO_AMRDTXModeOff = 0,        /**< AMR Discontinuous Transmission Mode is disabled */
++    OMX_AUDIO_AMRDTXModeOnVAD1,         /**< AMR Discontinuous Transmission Mode using
++                                             Voice Activity Detector 1 (VAD1) is enabled */
++    OMX_AUDIO_AMRDTXModeOnVAD2,         /**< AMR Discontinuous Transmission Mode using
++                                             Voice Activity Detector 2 (VAD2) is enabled */
++    OMX_AUDIO_AMRDTXModeOnAuto,         /**< The codec will automatically select between
++                                             Off, VAD1 or VAD2 modes */
++
++    OMX_AUDIO_AMRDTXasEFR,             /**< DTX as EFR instead of AMR standard (3GPP 26.101, frame type =8,9,10) */
++
++    OMX_AUDIO_AMRDTXModeKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++    OMX_AUDIO_AMRDTXModeVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++    OMX_AUDIO_AMRDTXModeMax = 0x7FFFFFFF
++} OMX_AUDIO_AMRDTXMODETYPE;
++
++
++/** AMR params */
++typedef struct OMX_AUDIO_PARAM_AMRTYPE {
++    OMX_U32 nSize;                          /**< size of the structure in bytes */
++    OMX_VERSIONTYPE nVersion;               /**< OMX specification version information */
++    OMX_U32 nPortIndex;                     /**< port that this structure applies to */
++    OMX_U32 nChannels;                      /**< Number of channels */
++    OMX_U32 nBitRate;                       /**< Bit rate read only field */
++    OMX_AUDIO_AMRBANDMODETYPE eAMRBandMode; /**< AMR Band Mode enumeration */
++    OMX_AUDIO_AMRDTXMODETYPE  eAMRDTXMode;  /**< AMR DTX Mode enumeration */
++    OMX_AUDIO_AMRFRAMEFORMATTYPE eAMRFrameFormat; /**< AMR frame format enumeration */
++} OMX_AUDIO_PARAM_AMRTYPE;
++
++
++/** GSM_FR (ETSI 06.10, 3GPP 46.010) stream format parameters */
++typedef struct OMX_AUDIO_PARAM_GSMFRTYPE {
++    OMX_U32 nSize;            /**< size of the structure in bytes */
++    OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
++    OMX_U32 nPortIndex;       /**< port that this structure applies to */
++    OMX_BOOL bDTX;            /**< Enable Discontinuous Transmisssion */
++    OMX_BOOL bHiPassFilter;   /**< Enable High Pass Filter */
++} OMX_AUDIO_PARAM_GSMFRTYPE;
++
++
++/** GSM-HR (ETSI 06.20, 3GPP 46.020) stream format parameters */
++typedef struct OMX_AUDIO_PARAM_GSMHRTYPE {
++    OMX_U32 nSize;            /**< size of the structure in bytes */
++    OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
++    OMX_U32 nPortIndex;       /**< port that this structure applies to */
++    OMX_BOOL bDTX;            /**< Enable Discontinuous Transmisssion */
++    OMX_BOOL bHiPassFilter;   /**< Enable High Pass Filter */
++} OMX_AUDIO_PARAM_GSMHRTYPE;
++
++
++/** GSM-EFR (ETSI 06.60, 3GPP 46.060) stream format parameters */
++typedef struct OMX_AUDIO_PARAM_GSMEFRTYPE {
++    OMX_U32 nSize;            /**< size of the structure in bytes */
++    OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
++    OMX_U32 nPortIndex;       /**< port that this structure applies to */
++    OMX_BOOL bDTX;            /**< Enable Discontinuous Transmisssion */
++    OMX_BOOL bHiPassFilter;   /**< Enable High Pass Filter */
++} OMX_AUDIO_PARAM_GSMEFRTYPE;
++
++
++/** TDMA FR (TIA/EIA-136-420, VSELP 7.95kbps coder) stream format parameters */
++typedef struct OMX_AUDIO_PARAM_TDMAFRTYPE {
++    OMX_U32 nSize;                /**< size of the structure in bytes */
++    OMX_VERSIONTYPE nVersion;     /**< OMX specification version information */
++    OMX_U32 nPortIndex;           /**< port that this structure applies to */
++    OMX_U32 nChannels;            /**< Number of channels in the data stream (not
++                                       necessarily the same as the number of channels
++                                       to be rendered. */
++    OMX_BOOL bDTX;                /**< Enable Discontinuous Transmisssion */
++    OMX_BOOL bHiPassFilter;       /**< Enable High Pass Filter */
++} OMX_AUDIO_PARAM_TDMAFRTYPE;
++
++
++/** TDMA EFR (TIA/EIA-136-410, ACELP 7.4kbps coder) stream format parameters */
++typedef struct OMX_AUDIO_PARAM_TDMAEFRTYPE {
++    OMX_U32 nSize;                /**< size of the structure in bytes */
++    OMX_VERSIONTYPE nVersion;     /**< OMX specification version information */
++    OMX_U32 nPortIndex;           /**< port that this structure applies to */
++    OMX_U32 nChannels;            /**< Number of channels in the data stream (not
++                                       necessarily the same as the number of channels
++                                       to be rendered. */
++    OMX_BOOL bDTX;                /**< Enable Discontinuous Transmisssion */
++    OMX_BOOL bHiPassFilter;       /**< Enable High Pass Filter */
++} OMX_AUDIO_PARAM_TDMAEFRTYPE;
++
++
++/** PDC FR ( RCR-27, VSELP 6.7kbps coder) stream format parameters */
++typedef struct OMX_AUDIO_PARAM_PDCFRTYPE {
++    OMX_U32 nSize;                /**< size of the structure in bytes */
++    OMX_VERSIONTYPE nVersion;     /**< OMX specification version information */
++    OMX_U32 nPortIndex;           /**< port that this structure applies to */
++    OMX_U32 nChannels;            /**< Number of channels in the data stream (not
++                                       necessarily the same as the number of channels
++                                       to be rendered. */
++    OMX_BOOL bDTX;                /**< Enable Discontinuous Transmisssion */
++    OMX_BOOL bHiPassFilter;       /**< Enable High Pass Filter */
++} OMX_AUDIO_PARAM_PDCFRTYPE;
++
++
++/** PDC EFR ( RCR-27, ACELP 6.7kbps coder) stream format parameters */
++typedef struct OMX_AUDIO_PARAM_PDCEFRTYPE {
++    OMX_U32 nSize;                /**< size of the structure in bytes */
++    OMX_VERSIONTYPE nVersion;     /**< OMX specification version information */
++    OMX_U32 nPortIndex;           /**< port that this structure applies to */
++    OMX_U32 nChannels;            /**< Number of channels in the data stream (not
++                                       necessarily the same as the number of channels
++                                       to be rendered. */
++    OMX_BOOL bDTX;                /**< Enable Discontinuous Transmisssion */
++    OMX_BOOL bHiPassFilter;       /**< Enable High Pass Filter */
++} OMX_AUDIO_PARAM_PDCEFRTYPE;
++
++/** PDC HR ( RCR-27, PSI-CELP 3.45kbps coder) stream format parameters */
++typedef struct OMX_AUDIO_PARAM_PDCHRTYPE {
++    OMX_U32 nSize;                /**< size of the structure in bytes */
++    OMX_VERSIONTYPE nVersion;     /**< OMX specification version information */
++    OMX_U32 nPortIndex;           /**< port that this structure applies to */
++    OMX_U32 nChannels;            /**< Number of channels in the data stream (not
++                                       necessarily the same as the number of channels
++                                       to be rendered. */
++    OMX_BOOL bDTX;                /**< Enable Discontinuous Transmisssion */
++    OMX_BOOL bHiPassFilter;       /**< Enable High Pass Filter */
++} OMX_AUDIO_PARAM_PDCHRTYPE;
++
++
++/** CDMA Rate types */
++typedef enum OMX_AUDIO_CDMARATETYPE {
++    OMX_AUDIO_CDMARateBlank = 0,          /**< CDMA encoded frame is blank */
++    OMX_AUDIO_CDMARateFull,               /**< CDMA encoded frame in full rate */
++    OMX_AUDIO_CDMARateHalf,               /**< CDMA encoded frame in half rate */
++    OMX_AUDIO_CDMARateQuarter,            /**< CDMA encoded frame in quarter rate */
++    OMX_AUDIO_CDMARateEighth,             /**< CDMA encoded frame in eighth rate (DTX)*/
++    OMX_AUDIO_CDMARateErasure,            /**< CDMA erasure frame */
++    OMX_AUDIO_CDMARateKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++    OMX_AUDIO_CDMARateVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++    OMX_AUDIO_CDMARateMax = 0x7FFFFFFF
++} OMX_AUDIO_CDMARATETYPE;
++
++
++/** QCELP8 (TIA/EIA-96, up to 8kbps coder) stream format parameters */
++typedef struct OMX_AUDIO_PARAM_QCELP8TYPE {
++    OMX_U32 nSize;                /**< size of the structure in bytes */
++    OMX_VERSIONTYPE nVersion;     /**< OMX specification version information */
++    OMX_U32 nPortIndex;           /**< port that this structure applies to */
++    OMX_U32 nChannels;            /**< Number of channels in the data stream (not
++                                       necessarily the same as the number of channels
++                                       to be rendered. */
++    OMX_U32 nBitRate;             /**< Bit rate of the input data.  Use 0 for variable
++                                       rate or unknown bit rates */
++    OMX_AUDIO_CDMARATETYPE eCDMARate; /**< Frame rate */
++    OMX_U32 nMinBitRate;          /**< minmal rate for the encoder = 1,2,3,4, default = 1 */
++    OMX_U32 nMaxBitRate;          /**< maximal rate for the encoder = 1,2,3,4, default = 4 */
++} OMX_AUDIO_PARAM_QCELP8TYPE;
++
++
++/** QCELP13 ( CDMA, EIA/TIA-733, 13.3kbps coder) stream format parameters */
++typedef struct OMX_AUDIO_PARAM_QCELP13TYPE {
++    OMX_U32 nSize;                /**< size of the structure in bytes */
++    OMX_VERSIONTYPE nVersion;     /**< OMX specification version information */
++    OMX_U32 nPortIndex;           /**< port that this structure applies to */
++    OMX_U32 nChannels;            /**< Number of channels in the data stream (not
++                                       necessarily the same as the number of channels
++                                       to be rendered. */
++    OMX_AUDIO_CDMARATETYPE eCDMARate; /**< Frame rate */
++    OMX_U32 nMinBitRate;          /**< minmal rate for the encoder = 1,2,3,4, default = 1 */
++    OMX_U32 nMaxBitRate;          /**< maximal rate for the encoder = 1,2,3,4, default = 4 */
++} OMX_AUDIO_PARAM_QCELP13TYPE;
++
++
++/** EVRC ( CDMA, EIA/TIA-127, RCELP up to 8.55kbps coder) stream format parameters */
++typedef struct OMX_AUDIO_PARAM_EVRCTYPE {
++    OMX_U32 nSize;                /**< size of the structure in bytes */
++    OMX_VERSIONTYPE nVersion;     /**< OMX specification version information */
++    OMX_U32 nPortIndex;           /**< port that this structure applies to */
++    OMX_U32 nChannels;            /**< Number of channels in the data stream (not
++                                       necessarily the same as the number of channels
++                                       to be rendered. */
++    OMX_AUDIO_CDMARATETYPE eCDMARate; /**< actual Frame rate */
++    OMX_BOOL bRATE_REDUCon;       /**< RATE_REDUCtion is requested for this frame */
++    OMX_U32 nMinBitRate;          /**< minmal rate for the encoder = 1,2,3,4, default = 1 */
++    OMX_U32 nMaxBitRate;          /**< maximal rate for the encoder = 1,2,3,4, default = 4 */
++    OMX_BOOL bHiPassFilter;       /**< Enable encoder's High Pass Filter */
++    OMX_BOOL bNoiseSuppressor;    /**< Enable encoder's noise suppressor pre-processing */
++    OMX_BOOL bPostFilter;         /**< Enable decoder's post Filter */
++} OMX_AUDIO_PARAM_EVRCTYPE;
++
++
++/** SMV ( up to 8.55kbps coder) stream format parameters */
++typedef struct OMX_AUDIO_PARAM_SMVTYPE {
++    OMX_U32 nSize;                /**< size of the structure in bytes */
++    OMX_VERSIONTYPE nVersion;     /**< OMX specification version information */
++    OMX_U32 nPortIndex;           /**< port that this structure applies to */
++    OMX_U32 nChannels;            /**< Number of channels in the data stream (not
++                                       necessarily the same as the number of channels
++                                       to be rendered. */
++    OMX_AUDIO_CDMARATETYPE eCDMARate; /**< Frame rate */
++    OMX_BOOL bRATE_REDUCon;           /**< RATE_REDUCtion is requested for this frame */
++    OMX_U32 nMinBitRate;          /**< minmal rate for the encoder = 1,2,3,4, default = 1 ??*/
++    OMX_U32 nMaxBitRate;          /**< maximal rate for the encoder = 1,2,3,4, default = 4 ??*/
++    OMX_BOOL bHiPassFilter;       /**< Enable encoder's High Pass Filter ??*/
++    OMX_BOOL bNoiseSuppressor;    /**< Enable encoder's noise suppressor pre-processing */
++    OMX_BOOL bPostFilter;         /**< Enable decoder's post Filter ??*/
++} OMX_AUDIO_PARAM_SMVTYPE;
++
++
++/** MIDI Format
++ * @ingroup midi
++ */
++typedef enum OMX_AUDIO_MIDIFORMATTYPE
++{
++    OMX_AUDIO_MIDIFormatUnknown = 0, /**< MIDI Format unknown or don't care */
++    OMX_AUDIO_MIDIFormatSMF0,        /**< Standard MIDI File Type 0 */
++    OMX_AUDIO_MIDIFormatSMF1,        /**< Standard MIDI File Type 1 */
++    OMX_AUDIO_MIDIFormatSMF2,        /**< Standard MIDI File Type 2 */
++    OMX_AUDIO_MIDIFormatSPMIDI,      /**< SP-MIDI */
++    OMX_AUDIO_MIDIFormatXMF0,        /**< eXtensible Music Format type 0 */
++    OMX_AUDIO_MIDIFormatXMF1,        /**< eXtensible Music Format type 1 */
++    OMX_AUDIO_MIDIFormatMobileXMF,   /**< Mobile XMF (eXtensible Music Format type 2) */
++    OMX_AUDIO_MIDIFormatKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++    OMX_AUDIO_MIDIFormatVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++    OMX_AUDIO_MIDIFormatMax = 0x7FFFFFFF
++} OMX_AUDIO_MIDIFORMATTYPE;
++
++
++/** MIDI params
++ * @ingroup midi
++ */
++typedef struct OMX_AUDIO_PARAM_MIDITYPE {
++    OMX_U32 nSize;                 /**< size of the structure in bytes */
++    OMX_VERSIONTYPE nVersion;      /**< OMX specification version information */
++    OMX_U32 nPortIndex;            /**< port that this structure applies to */
++    OMX_U32 nFileSize;             /**< size of the MIDI file in bytes, where the entire
++                                        MIDI file passed in, otherwise if 0x0, the MIDI data
++                                        is merged and streamed (instead of passed as an
++                                        entire MIDI file) */
++    OMX_BU32 sMaxPolyphony;        /**< Specifies the maximum simultaneous polyphonic
++                                        voices. A value of zero indicates that the default
++                                        polyphony of the device is used  */
++    OMX_BOOL bLoadDefaultSound;    /**< Whether to load default sound
++                                        bank at initialization */
++    OMX_AUDIO_MIDIFORMATTYPE eMidiFormat; /**< Version of the MIDI file */
++} OMX_AUDIO_PARAM_MIDITYPE;
++
++
++/** Type of the MIDI sound bank
++ * @ingroup midi
++ */
++typedef enum OMX_AUDIO_MIDISOUNDBANKTYPE {
++    OMX_AUDIO_MIDISoundBankUnused = 0,           /**< unused/unknown soundbank type */
++    OMX_AUDIO_MIDISoundBankDLS1,                 /**< DLS version 1 */
++    OMX_AUDIO_MIDISoundBankDLS2,                 /**< DLS version 2 */
++    OMX_AUDIO_MIDISoundBankMobileDLSBase,        /**< Mobile DLS, using the base functionality */
++    OMX_AUDIO_MIDISoundBankMobileDLSPlusOptions, /**< Mobile DLS, using the specification-defined optional feature set */
++    OMX_AUDIO_MIDISoundBankKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++    OMX_AUDIO_MIDISoundBankVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++    OMX_AUDIO_MIDISoundBankMax = 0x7FFFFFFF
++} OMX_AUDIO_MIDISOUNDBANKTYPE;
++
++
++/** Bank Layout describes how bank MSB & LSB are used in the DLS instrument definitions sound bank
++ * @ingroup midi
++ */
++typedef enum OMX_AUDIO_MIDISOUNDBANKLAYOUTTYPE {
++   OMX_AUDIO_MIDISoundBankLayoutUnused = 0,   /**< unused/unknown soundbank type */
++   OMX_AUDIO_MIDISoundBankLayoutGM,           /**< GS layout (based on bank MSB 0x00) */
++   OMX_AUDIO_MIDISoundBankLayoutGM2,          /**< General MIDI 2 layout (using MSB 0x78/0x79, LSB 0x00) */
++   OMX_AUDIO_MIDISoundBankLayoutUser,         /**< Does not conform to any bank numbering standards */
++   OMX_AUDIO_MIDISoundBankLayoutKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++   OMX_AUDIO_MIDISoundBankLayoutVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++   OMX_AUDIO_MIDISoundBankLayoutMax = 0x7FFFFFFF
++} OMX_AUDIO_MIDISOUNDBANKLAYOUTTYPE;
++
++
++/** MIDI params to load/unload user soundbank
++ * @ingroup midi
++ */
++typedef struct OMX_AUDIO_PARAM_MIDILOADUSERSOUNDTYPE {
++    OMX_U32 nSize;            /**< size of the structure in bytes */
++    OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
++    OMX_U32 nPortIndex;       /**< port that this structure applies to */
++    OMX_U32 nDLSIndex;        /**< DLS file index to be loaded */
++    OMX_U32 nDLSSize;         /**< Size in bytes */
++    OMX_PTR pDLSData;         /**< Pointer to DLS file data */
++    OMX_AUDIO_MIDISOUNDBANKTYPE eMidiSoundBank;   /**< Midi sound bank type enumeration */
++    OMX_AUDIO_MIDISOUNDBANKLAYOUTTYPE eMidiSoundBankLayout; /**< Midi sound bank layout enumeration */
++} OMX_AUDIO_PARAM_MIDILOADUSERSOUNDTYPE;
++
++
++/** Structure for Live MIDI events and MIP messages.
++ * (MIP = Maximum Instantaneous Polyphony; part of the SP-MIDI standard.)
++ * @ingroup midi
++ */
++typedef struct OMX_AUDIO_CONFIG_MIDIIMMEDIATEEVENTTYPE {
++    OMX_U32 nSize;            /**< size of the structure in bytes */
++    OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
++    OMX_U32 nPortIndex;       /**< Port that this structure applies to */
++    OMX_U32 nMidiEventSize;   /**< Size of immediate MIDI events or MIP message in bytes  */
++    OMX_U8 nMidiEvents[1];    /**< MIDI event array to be rendered immediately, or an
++                                   array for the MIP message buffer, where the size is
++                                   indicated by nMidiEventSize */
++} OMX_AUDIO_CONFIG_MIDIIMMEDIATEEVENTTYPE;
++
++
++/** MIDI sound bank/ program pair in a given channel
++ * @ingroup midi
++ */
++typedef struct OMX_AUDIO_CONFIG_MIDISOUNDBANKPROGRAMTYPE {
++    OMX_U32 nSize;              /**< size of the structure in bytes */
++    OMX_VERSIONTYPE nVersion;   /**< OMX specification version information */
++    OMX_U32 nPortIndex;         /**< Port that this structure applies to */
++    OMX_U32 nChannel;           /**< Valid channel values range from 1 to 16 */
++    OMX_U16 nIDProgram;         /**< Valid program ID range is 1 to 128 */
++    OMX_U16 nIDSoundBank;       /**< Sound bank ID */
++    OMX_U32 nUserSoundBankIndex;/**< User soundbank index, easier to access soundbanks
++                                     by index if multiple banks are present */
++} OMX_AUDIO_CONFIG_MIDISOUNDBANKPROGRAMTYPE;
++
++
++/** MIDI control
++ * @ingroup midi
++ */
++typedef struct OMX_AUDIO_CONFIG_MIDICONTROLTYPE {
++    OMX_U32 nSize;                /**< size of the structure in bytes */
++    OMX_VERSIONTYPE nVersion;     /**< OMX specification version information */
++    OMX_U32 nPortIndex;           /**< port that this structure applies to */
++    OMX_BS32 sPitchTransposition; /**< Pitch transposition in semitones, stored as Q22.10
++                                       format based on JAVA MMAPI (JSR-135) requirement */
++    OMX_BU32 sPlayBackRate;       /**< Relative playback rate, stored as Q14.17 fixed-point
++                                       number based on JSR-135 requirement */
++    OMX_BU32 sTempo ;             /**< Tempo in beats per minute (BPM), stored as Q22.10
++                                       fixed-point number based on JSR-135 requirement */
++    OMX_U32 nMaxPolyphony;        /**< Specifies the maximum simultaneous polyphonic
++                                       voices. A value of zero indicates that the default
++                                       polyphony of the device is used  */
++    OMX_U32 nNumRepeat;           /**< Number of times to repeat playback */
++    OMX_U32 nStopTime;            /**< Time in milliseconds to indicate when playback
++                                       will stop automatically.  Set to zero if not used */
++    OMX_U16 nChannelMuteMask;     /**< 16 bit mask for channel mute status */
++    OMX_U16 nChannelSoloMask;     /**< 16 bit mask for channel solo status */
++    OMX_U32 nTrack0031MuteMask;   /**< 32 bit mask for track mute status. Note: This is for tracks 0-31 */
++    OMX_U32 nTrack3263MuteMask;   /**< 32 bit mask for track mute status. Note: This is for tracks 32-63 */
++    OMX_U32 nTrack0031SoloMask;   /**< 32 bit mask for track solo status. Note: This is for tracks 0-31 */
++    OMX_U32 nTrack3263SoloMask;   /**< 32 bit mask for track solo status. Note: This is for tracks 32-63 */
++
++} OMX_AUDIO_CONFIG_MIDICONTROLTYPE;
++
++
++/** MIDI Playback States
++ * @ingroup midi
++ */
++typedef enum OMX_AUDIO_MIDIPLAYBACKSTATETYPE {
++  OMX_AUDIO_MIDIPlayBackStateUnknown = 0,      /**< Unknown state or state does not map to
++													other defined states */
++  OMX_AUDIO_MIDIPlayBackStateClosedEngaged,    /**< No MIDI resource is currently open.
++                                                    The MIDI engine is currently processing
++                                                    MIDI events. */
++  OMX_AUDIO_MIDIPlayBackStateParsing,          /**< A MIDI resource is open and is being
++                                                    primed. The MIDI engine is currently
++                                                    processing MIDI events. */
++  OMX_AUDIO_MIDIPlayBackStateOpenEngaged,      /**< A MIDI resource is open and primed but
++                                                    not playing. The MIDI engine is currently
++                                                    processing MIDI events. The transition to
++                                                    this state is only possible from the
++                                                    OMX_AUDIO_MIDIPlayBackStatePlaying state,
++                                                    when the 'playback head' reaches the end
++                                                    of media data or the playback stops due
++                                                    to stop time set.*/
++  OMX_AUDIO_MIDIPlayBackStatePlaying,          /**< A MIDI resource is open and currently
++                                                    playing. The MIDI engine is currently
++                                                    processing MIDI events.*/
++  OMX_AUDIO_MIDIPlayBackStatePlayingPartially, /**< Best-effort playback due to SP-MIDI/DLS
++                                                    resource constraints */
++  OMX_AUDIO_MIDIPlayBackStatePlayingSilently,  /**< Due to system resource constraints and
++                                                    SP-MIDI content constraints, there is
++                                                    no audible MIDI content during playback
++                                                    currently. The situation may change if
++                                                    resources are freed later.*/
++  OMX_AUDIO_MIDIPlayBackStateKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++  OMX_AUDIO_MIDIPlayBackStateVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++  OMX_AUDIO_MIDIPlayBackStateMax = 0x7FFFFFFF
++} OMX_AUDIO_MIDIPLAYBACKSTATETYPE;
++
++
++/** MIDI status
++ * @ingroup midi
++ */
++typedef struct OMX_AUDIO_CONFIG_MIDISTATUSTYPE {
++    OMX_U32 nSize;              /**< size of the structure in bytes */
++    OMX_VERSIONTYPE nVersion;   /**< OMX specification version information */
++    OMX_U32 nPortIndex;         /**< port that this structure applies to */
++    OMX_U16 nNumTracks;         /**< Number of MIDI tracks in the file, read only field.
++                                     NOTE: May not return a meaningful value until the entire
++                                     file is parsed and buffered.  */
++    OMX_U32 nDuration;          /**< The length of the currently open MIDI resource
++                                     in milliseconds. NOTE: May not return a meaningful value
++                                     until the entire file is parsed and buffered.  */
++    OMX_U32 nPosition;          /**< Current Position of the MIDI resource being played
++                                     in milliseconds */
++    OMX_BOOL bVibra;            /**< Does Vibra track exist? NOTE: May not return a meaningful
++                                     value until the entire file is parsed and buffered. */
++    OMX_U32 nNumMetaEvents;     /**< Total number of MIDI Meta Events in the currently
++                                     open MIDI resource. NOTE: May not return a meaningful value
++                                     until the entire file is parsed and buffered.  */
++    OMX_U32 nNumActiveVoices;   /**< Number of active voices in the currently playing
++                                     MIDI resource. NOTE: May not return a meaningful value until
++                                     the entire file is parsed and buffered. */
++    OMX_AUDIO_MIDIPLAYBACKSTATETYPE eMIDIPlayBackState;  /**< MIDI playback state enumeration, read only field */
++} OMX_AUDIO_CONFIG_MIDISTATUSTYPE;
++
++
++/** MIDI Meta Event structure one per Meta Event.
++ *  MIDI Meta Events are like audio metadata, except that they are interspersed
++ *  with the MIDI content throughout the file and are not localized in the header.
++ *  As such, it is necessary to retrieve information about these Meta Events from
++ *  the engine, as it encounters these Meta Events within the MIDI content.
++ *  For example, SMF files can have up to 14 types of MIDI Meta Events (copyright,
++ *  author, default tempo, etc.) scattered throughout the file.
++ *  @ingroup midi
++ */
++typedef struct OMX_AUDIO_CONFIG_MIDIMETAEVENTTYPE{
++    OMX_U32 nSize;            /**< size of the structure in bytes */
++    OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
++    OMX_U32 nPortIndex;       /**< port that this structure applies to */
++    OMX_U32 nIndex;           /**< Index of Meta Event */
++    OMX_U8 nMetaEventType;    /**< Meta Event Type, 7bits (i.e. 0 - 127) */
++    OMX_U32 nMetaEventSize;   /**< size of the Meta Event in bytes */
++    OMX_U32 nTrack;           /**< track number for the meta event */
++    OMX_U32 nPosition;        /**< Position of the meta-event in milliseconds */
++} OMX_AUDIO_CONFIG_MIDIMETAEVENTTYPE;
++
++
++/** MIDI Meta Event Data structure - one per Meta Event.
++ * @ingroup midi
++ */
++typedef struct OMX_AUDIO_CONFIG_MIDIMETAEVENTDATATYPE{
++    OMX_U32 nSize;            /**< size of the structure in bytes */
++    OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
++    OMX_U32 nPortIndex;       /**< port that this structure applies to */
++    OMX_U32 nIndex;           /**< Index of Meta Event */
++    OMX_U32 nMetaEventSize;   /**< size of the Meta Event in bytes */
++    OMX_U8 nData[1];          /**< array of one or more bytes of meta data
++                                   as indicated by the nMetaEventSize field */
++} OMX_AUDIO_CONFIG__MIDIMETAEVENTDATATYPE;
++
++
++/** Audio Volume adjustment for a port */
++typedef struct OMX_AUDIO_CONFIG_VOLUMETYPE {
++    OMX_U32 nSize;              /**< size of the structure in bytes */
++    OMX_VERSIONTYPE nVersion;   /**< OMX specification version information */
++    OMX_U32 nPortIndex;         /**< Port index indicating which port to
++                                     set.  Select the input port to set
++                                     just that port's volume.  Select the
++                                     output port to adjust the master
++                                     volume. */
++    OMX_BOOL bLinear;           /**< Is the volume to be set in linear (0.100)
++                                     or logarithmic scale (mB) */
++    OMX_BS32 sVolume;           /**< Volume linear setting in the 0..100 range, OR
++                                     Volume logarithmic setting for this port.  The values
++                                     for volume are in mB (millibels = 1/100 dB) relative
++                                     to a gain of 1 (e.g. the output is the same as the
++                                     input level).  Values are in mB from nMax
++                                     (maximum volume) to nMin mB (typically negative).
++                                     Since the volume is "voltage"
++                                     and not a "power", it takes a setting of
++                                     -600 mB to decrease the volume by 1/2.  If
++                                     a component cannot accurately set the
++                                     volume to the requested value, it must
++                                     set the volume to the closest value BELOW
++                                     the requested value.  When getting the
++                                     volume setting, the current actual volume
++                                     must be returned. */
++} OMX_AUDIO_CONFIG_VOLUMETYPE;
++
++
++/** Audio Volume adjustment for a channel */
++typedef struct OMX_AUDIO_CONFIG_CHANNELVOLUMETYPE {
++    OMX_U32 nSize;              /**< size of the structure in bytes */
++    OMX_VERSIONTYPE nVersion;   /**< OMX specification version information */
++    OMX_U32 nPortIndex;         /**< Port index indicating which port to
++                                     set.  Select the input port to set
++                                     just that port's volume.  Select the
++                                     output port to adjust the master
++                                     volume. */
++    OMX_U32 nChannel;           /**< channel to select from 0 to N-1,
++                                     using OMX_ALL to apply volume settings
++                                     to all channels */
++    OMX_BOOL bLinear;           /**< Is the volume to be set in linear (0.100) or
++                                     logarithmic scale (mB) */
++    OMX_BS32 sVolume;           /**< Volume linear setting in the 0..100 range, OR
++                                     Volume logarithmic setting for this port.
++                                     The values for volume are in mB
++                                     (millibels = 1/100 dB) relative to a gain
++                                     of 1 (e.g. the output is the same as the
++                                     input level).  Values are in mB from nMax
++                                     (maximum volume) to nMin mB (typically negative).
++                                     Since the volume is "voltage"
++                                     and not a "power", it takes a setting of
++                                     -600 mB to decrease the volume by 1/2.  If
++                                     a component cannot accurately set the
++                                     volume to the requested value, it must
++                                     set the volume to the closest value BELOW
++                                     the requested value.  When getting the
++                                     volume setting, the current actual volume
++                                     must be returned. */
++    OMX_BOOL bIsMIDI;           /**< TRUE if nChannel refers to a MIDI channel,
++                                     FALSE otherwise */
++} OMX_AUDIO_CONFIG_CHANNELVOLUMETYPE;
++
++
++/** Audio balance setting */
++typedef struct OMX_AUDIO_CONFIG_BALANCETYPE {
++    OMX_U32 nSize;              /**< size of the structure in bytes */
++    OMX_VERSIONTYPE nVersion;   /**< OMX specification version information */
++    OMX_U32 nPortIndex;         /**< Port index indicating which port to
++                                     set.  Select the input port to set
++                                     just that port's balance.  Select the
++                                     output port to adjust the master
++                                     balance. */
++    OMX_S32 nBalance;           /**< balance setting for this port
++                                     (-100 to 100, where -100 indicates
++                                     all left, and no right */
++} OMX_AUDIO_CONFIG_BALANCETYPE;
++
++
++/** Audio Port mute */
++typedef struct OMX_AUDIO_CONFIG_MUTETYPE {
++    OMX_U32 nSize;              /**< size of the structure in bytes */
++    OMX_VERSIONTYPE nVersion;   /**< OMX specification version information */
++    OMX_U32 nPortIndex;         /**< Port index indicating which port to
++                                     set.  Select the input port to set
++                                     just that port's mute.  Select the
++                                     output port to adjust the master
++                                     mute. */
++    OMX_BOOL bMute;             /**< Mute setting for this port */
++} OMX_AUDIO_CONFIG_MUTETYPE;
++
++
++/** Audio Channel mute */
++typedef struct OMX_AUDIO_CONFIG_CHANNELMUTETYPE {
++    OMX_U32 nSize;              /**< size of the structure in bytes */
++    OMX_VERSIONTYPE nVersion;   /**< OMX specification version information */
++    OMX_U32 nPortIndex;         /**< port that this structure applies to */
++    OMX_U32 nChannel;           /**< channel to select from 0 to N-1,
++                                     using OMX_ALL to apply mute settings
++                                     to all channels */
++    OMX_BOOL bMute;             /**< Mute setting for this channel */
++    OMX_BOOL bIsMIDI;           /**< TRUE if nChannel refers to a MIDI channel,
++                                     FALSE otherwise */
++} OMX_AUDIO_CONFIG_CHANNELMUTETYPE;
++
++
++
++/** Enable / Disable for loudness control, which boosts bass and to a
++ *  smaller extent high end frequencies to compensate for hearing
++ *  ability at the extreme ends of the audio spectrum
++ */
++typedef struct OMX_AUDIO_CONFIG_LOUDNESSTYPE {
++    OMX_U32 nSize;             /**< size of the structure in bytes */
++    OMX_VERSIONTYPE nVersion;  /**< OMX specification version information */
++    OMX_U32 nPortIndex;        /**< port that this structure applies to */
++    OMX_BOOL bLoudness;        /**< Enable/disable for loudness */
++} OMX_AUDIO_CONFIG_LOUDNESSTYPE;
++
++
++/** Enable / Disable for bass, which controls low frequencies
++ */
++typedef struct OMX_AUDIO_CONFIG_BASSTYPE {
++    OMX_U32 nSize;             /**< size of the structure in bytes */
++    OMX_VERSIONTYPE nVersion;  /**< OMX specification version information */
++    OMX_U32 nPortIndex;        /**< port that this structure applies to */
++    OMX_BOOL bEnable;          /**< Enable/disable for bass control */
++    OMX_S32 nBass;             /**< bass setting for the port, as a
++                                    continuous value from -100 to 100
++                                    (0 means no change in bass level)*/
++} OMX_AUDIO_CONFIG_BASSTYPE;
++
++
++/** Enable / Disable for treble, which controls high frequencies tones
++ */
++typedef struct OMX_AUDIO_CONFIG_TREBLETYPE {
++    OMX_U32 nSize;             /**< size of the structure in bytes */
++    OMX_VERSIONTYPE nVersion;  /**< OMX specification version information */
++    OMX_U32 nPortIndex;        /**< port that this structure applies to */
++    OMX_BOOL bEnable;          /**< Enable/disable for treble control */
++    OMX_S32  nTreble;          /**< treble setting for the port, as a
++                                    continuous value from -100 to 100
++                                    (0 means no change in treble level) */
++} OMX_AUDIO_CONFIG_TREBLETYPE;
++
++
++/** An equalizer is typically used for two reasons: to compensate for an
++ *  sub-optimal frequency response of a system to make it sound more natural
++ *  or to create intentionally some unnatural coloring to the sound to create
++ *  an effect.
++ *  @ingroup effects
++ */
++typedef struct OMX_AUDIO_CONFIG_EQUALIZERTYPE {
++    OMX_U32 nSize;             /**< size of the structure in bytes */
++    OMX_VERSIONTYPE nVersion;  /**< OMX specification version information */
++    OMX_U32 nPortIndex;        /**< port that this structure applies to */
++    OMX_BOOL bEnable;          /**< Enable/disable for equalizer */
++    OMX_BU32 sBandIndex;       /**< Band number to be set.  Upper Limit is
++                                    N-1, where N is the number of bands, lower limit is 0 */
++    OMX_BU32 sCenterFreq;      /**< Center frequecies in Hz.  This is a
++                                    read only element and is used to determine
++                                    the lower, center and upper frequency of
++                                    this band.  */
++    OMX_BS32 sBandLevel;       /**< band level in millibels */
++} OMX_AUDIO_CONFIG_EQUALIZERTYPE;
++
++
++/** Stereo widening mode type
++ * @ingroup effects
++ */
++typedef enum OMX_AUDIO_STEREOWIDENINGTYPE {
++    OMX_AUDIO_StereoWideningHeadphones,    /**< Stereo widening for loudspeakers */
++    OMX_AUDIO_StereoWideningLoudspeakers,  /**< Stereo widening for closely spaced loudspeakers */
++    OMX_AUDIO_StereoWideningKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++    OMX_AUDIO_StereoWideningVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++    OMX_AUDIO_StereoWideningMax = 0x7FFFFFFF
++} OMX_AUDIO_STEREOWIDENINGTYPE;
++
++
++/** Control for stereo widening, which is a special 2-channel
++ *  case of the audio virtualizer effect. For example, for 5.1-channel
++ *  output, it translates to virtual surround sound.
++ * @ingroup effects
++ */
++typedef struct OMX_AUDIO_CONFIG_STEREOWIDENINGTYPE {
++    OMX_U32 nSize;             /**< size of the structure in bytes */
++    OMX_VERSIONTYPE nVersion;  /**< OMX specification version information */
++    OMX_U32 nPortIndex;        /**< port that this structure applies to */
++    OMX_BOOL bEnable;          /**< Enable/disable for stereo widening control */
++    OMX_AUDIO_STEREOWIDENINGTYPE eWideningType; /**< Stereo widening algorithm type */
++    OMX_U32  nStereoWidening;  /**< stereo widening setting for the port,
++                                    as a continuous value from 0 to 100  */
++} OMX_AUDIO_CONFIG_STEREOWIDENINGTYPE;
++
++
++/** The chorus effect (or ``choralizer'') is any signal processor which makes
++ *  one sound source (such as a voice) sound like many such sources singing
++ *  (or playing) in unison. Since performance in unison is never exact, chorus
++ *  effects simulate this by making independently modified copies of the input
++ *  signal. Modifications may include (1) delay, (2) frequency shift, and
++ *  (3) amplitude modulation.
++ * @ingroup effects
++ */
++typedef struct OMX_AUDIO_CONFIG_CHORUSTYPE {
++    OMX_U32 nSize;             /**< size of the structure in bytes */
++    OMX_VERSIONTYPE nVersion;  /**< OMX specification version information */
++    OMX_U32 nPortIndex;        /**< port that this structure applies to */
++    OMX_BOOL bEnable;          /**< Enable/disable for chorus */
++    OMX_BU32 sDelay;           /**< average delay in milliseconds */
++    OMX_BU32 sModulationRate;  /**< rate of modulation in millihertz */
++    OMX_U32 nModulationDepth;  /**< depth of modulation as a percentage of
++                                    delay (i.e. 0 to 100) */
++    OMX_BU32 nFeedback;        /**< Feedback from chorus output to input in percentage */
++} OMX_AUDIO_CONFIG_CHORUSTYPE;
++
++
++/** Reverberation is part of the reflected sound that follows the early
++ *  reflections. In a typical room, this consists of a dense succession of
++ *  echoes whose energy decays exponentially. The reverberation effect structure
++ *  as defined here includes both (early) reflections as well as (late) reverberations.
++ * @ingroup effects
++ */
++typedef struct OMX_AUDIO_CONFIG_REVERBERATIONTYPE {
++    OMX_U32 nSize;                /**< size of the structure in bytes */
++    OMX_VERSIONTYPE nVersion;     /**< OMX specification version information */
++    OMX_U32 nPortIndex;           /**< port that this structure applies to */
++    OMX_BOOL bEnable;             /**< Enable/disable for reverberation control */
++    OMX_BS32 sRoomLevel;          /**< Intensity level for the whole room effect
++                                       (i.e. both early reflections and late
++                                       reverberation) in millibels */
++    OMX_BS32 sRoomHighFreqLevel;  /**< Attenuation at high frequencies
++                                       relative to the intensity at low
++                                       frequencies in millibels */
++    OMX_BS32 sReflectionsLevel;   /**< Intensity level of early reflections
++                                       (relative to room value), in millibels */
++    OMX_BU32 sReflectionsDelay;   /**< Delay time of the first reflection relative
++                                       to the direct path, in milliseconds */
++    OMX_BS32 sReverbLevel;        /**< Intensity level of late reverberation
++                                       relative to room level, in millibels */
++    OMX_BU32 sReverbDelay;        /**< Time delay from the first early reflection
++                                       to the beginning of the late reverberation
++                                       section, in milliseconds */
++    OMX_BU32 sDecayTime;          /**< Late reverberation decay time@low
++                                       frequencies, in milliseconds */
++    OMX_BU32 nDecayHighFreqRatio; /**< Ratio of high frequency decay time relative
++                                       to low frequency decay time in percent  */
++    OMX_U32 nDensity;             /**< Modal density in the late reverberation decay,
++                                       in percent (i.e. 0 - 100) */
++    OMX_U32 nDiffusion;           /**< Echo density in the late reverberation decay,
++                                       in percent (i.e. 0 - 100) */
++    OMX_BU32 sReferenceHighFreq;  /**< Reference high frequency in Hertz. This is
++                                       the frequency used as the reference for all
++                                       the high-frequency settings above */
++
++} OMX_AUDIO_CONFIG_REVERBERATIONTYPE;
++
++
++/** Possible settings for the Echo Cancelation structure to use
++ * @ingroup effects
++ */
++typedef enum OMX_AUDIO_ECHOCANTYPE {
++   OMX_AUDIO_EchoCanOff = 0,    /**< Echo Cancellation is disabled */
++   OMX_AUDIO_EchoCanNormal,     /**< Echo Cancellation normal operation -
++                                     echo from plastics and face */
++   OMX_AUDIO_EchoCanHFree,      /**< Echo Cancellation optimized for
++                                     Hands Free operation */
++   OMX_AUDIO_EchoCanCarKit,    /**< Echo Cancellation optimized for
++                                     Car Kit (longer echo) */
++   OMX_AUDIO_EchoCanKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++   OMX_AUDIO_EchoCanVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++   OMX_AUDIO_EchoCanMax = 0x7FFFFFFF
++} OMX_AUDIO_ECHOCANTYPE;
++
++
++/** Enable / Disable for echo cancelation, which removes undesired echo's
++ *  from the audio
++ * @ingroup effects
++ */
++typedef struct OMX_AUDIO_CONFIG_ECHOCANCELATIONTYPE {
++    OMX_U32 nSize;             /**< size of the structure in bytes */
++    OMX_VERSIONTYPE nVersion;  /**< OMX specification version information */
++    OMX_U32 nPortIndex;        /**< port that this structure applies to */
++    OMX_AUDIO_ECHOCANTYPE eEchoCancelation; /**< Echo cancelation settings */
++} OMX_AUDIO_CONFIG_ECHOCANCELATIONTYPE;
++
++
++/** Enable / Disable for noise reduction, which undesired noise from
++ * the audio
++ * @ingroup effects
++ */
++typedef struct OMX_AUDIO_CONFIG_NOISEREDUCTIONTYPE {
++    OMX_U32 nSize;             /**< size of the structure in bytes */
++    OMX_VERSIONTYPE nVersion;  /**< OMX specification version information */
++    OMX_U32 nPortIndex;        /**< port that this structure applies to */
++    OMX_BOOL bNoiseReduction;  /**< Enable/disable for noise reduction */
++} OMX_AUDIO_CONFIG_NOISEREDUCTIONTYPE;
++
++/** @} */
++
++#ifdef __cplusplus
++}
++#endif /* __cplusplus */
++
++#endif
++/* File EOF */
++
+diff -rupN a/usr/include/OpenMAX/il/OMX_ComponentExt.h b/usr/include/OpenMAX/il/OMX_ComponentExt.h
+--- a/usr/include/OpenMAX/il/OMX_ComponentExt.h	1970-01-01 01:00:00.000000000 +0100
++++ b/usr/include/OpenMAX/il/OMX_ComponentExt.h	2011-08-09 09:07:36.000000000 +0200
+@@ -0,0 +1,61 @@
++/*
++ * Copyright (c) 2010 The Khronos Group Inc.
++ *
++ * Permission is hereby granted, free of charge, to any person obtaining
++ * a copy of this software and associated documentation files (the
++ * "Software"), to deal in the Software without restriction, including
++ * without limitation the rights to use, copy, modify, merge, publish,
++ * distribute, sublicense, and/or sell copies of the Software, and to
++ * permit persons to whom the Software is furnished to do so, subject
++ * to the following conditions:
++ * The above copyright notice and this permission notice shall be included
++ * in all copies or substantial portions of the Software.
++ *
++ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
++ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
++ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
++ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
++ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
++ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
++ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
++ *
++ */
++
++/** OMX_ComponentExt.h - OpenMax IL version 1.1.2
++ * The OMX_ComponentExt header file contains extensions to the definitions used
++ * by both the application and the component to access common items.
++ */
++
++#ifndef OMX_ComponentExt_h
++#define OMX_ComponentExt_h
++
++#ifdef __cplusplus
++extern "C" {
++#endif /* __cplusplus */
++
++/* Each OMX header must include all required header files to allow the
++ * header to compile without errors.  The includes below are required
++ * for this header file to compile successfully 
++ */
++#include <OMX_Types.h>
++
++
++/** Set/query the commit mode */
++typedef struct OMX_CONFIG_COMMITMODETYPE {
++    OMX_U32 nSize;
++    OMX_VERSIONTYPE nVersion;
++    OMX_BOOL bDeferred;
++} OMX_CONFIG_COMMITMODETYPE;
++
++/** Explicit commit */
++typedef struct OMX_CONFIG_COMMITTYPE {
++    OMX_U32 nSize;
++    OMX_VERSIONTYPE nVersion;
++} OMX_CONFIG_COMMITTYPE;
++
++
++#ifdef __cplusplus
++}
++#endif /* __cplusplus */
++
++#endif /* OMX_ComponentExt_h */
+diff -rupN a/usr/include/OpenMAX/il/OMX_Component.h b/usr/include/OpenMAX/il/OMX_Component.h
+--- a/usr/include/OpenMAX/il/OMX_Component.h	1970-01-01 01:00:00.000000000 +0100
++++ b/usr/include/OpenMAX/il/OMX_Component.h	2011-08-09 09:08:06.000000000 +0200
+@@ -0,0 +1,579 @@
++/*
++ * Copyright (c) 2008 The Khronos Group Inc.
++ *
++ * Permission is hereby granted, free of charge, to any person obtaining
++ * a copy of this software and associated documentation files (the
++ * "Software"), to deal in the Software without restriction, including
++ * without limitation the rights to use, copy, modify, merge, publish,
++ * distribute, sublicense, and/or sell copies of the Software, and to
++ * permit persons to whom the Software is furnished to do so, subject
++ * to the following conditions:
++ * The above copyright notice and this permission notice shall be included
++ * in all copies or substantial portions of the Software.
++ *
++ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
++ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
++ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
++ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
++ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
++ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
++ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
++ *
++ */
++
++/** OMX_Component.h - OpenMax IL version 1.1.2
++ *  The OMX_Component header file contains the definitions used to define
++ *  the public interface of a component.  This header file is intended to
++ *  be used by both the application and the component.
++ */
++
++#ifndef OMX_Component_h
++#define OMX_Component_h
++
++#ifdef __cplusplus
++extern "C" {
++#endif /* __cplusplus */
++
++
++
++/* Each OMX header must include all required header files to allow the
++ *  header to compile without errors.  The includes below are required
++ *  for this header file to compile successfully
++ */
++
++#include <OMX_Audio.h>
++#include <OMX_Video.h>
++#include <OMX_Image.h>
++#include <OMX_Other.h>
++
++/** @ingroup comp */
++typedef enum OMX_PORTDOMAINTYPE {
++    OMX_PortDomainAudio,
++    OMX_PortDomainVideo,
++    OMX_PortDomainImage,
++    OMX_PortDomainOther,
++    OMX_PortDomainKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++    OMX_PortDomainVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++    OMX_PortDomainMax = 0x7ffffff
++} OMX_PORTDOMAINTYPE;
++
++/** @ingroup comp */
++typedef struct OMX_PARAM_PORTDEFINITIONTYPE {
++    OMX_U32 nSize;                 /**< Size of the structure in bytes */
++    OMX_VERSIONTYPE nVersion;      /**< OMX specification version information */
++    OMX_U32 nPortIndex;            /**< Port number the structure applies to */
++    OMX_DIRTYPE eDir;              /**< Direction (input or output) of this port */
++    OMX_U32 nBufferCountActual;    /**< The actual number of buffers allocated on this port */
++    OMX_U32 nBufferCountMin;       /**< The minimum number of buffers this port requires */
++    OMX_U32 nBufferSize;           /**< Size, in bytes, for buffers to be used for this channel */
++    OMX_BOOL bEnabled;             /**< Ports default to enabled and are enabled/disabled by
++                                        OMX_CommandPortEnable/OMX_CommandPortDisable.
++                                        When disabled a port is unpopulated. A disabled port
++                                        is not populated with buffers on a transition to IDLE. */
++    OMX_BOOL bPopulated;           /**< Port is populated with all of its buffers as indicated by
++                                        nBufferCountActual. A disabled port is always unpopulated.
++                                        An enabled port is populated on a transition to OMX_StateIdle
++                                        and unpopulated on a transition to loaded. */
++    OMX_PORTDOMAINTYPE eDomain;    /**< Domain of the port. Determines the contents of metadata below. */
++    union {
++        OMX_AUDIO_PORTDEFINITIONTYPE audio;
++        OMX_VIDEO_PORTDEFINITIONTYPE video;
++        OMX_IMAGE_PORTDEFINITIONTYPE image;
++        OMX_OTHER_PORTDEFINITIONTYPE other;
++    } format;
++    OMX_BOOL bBuffersContiguous;
++    OMX_U32 nBufferAlignment;
++} OMX_PARAM_PORTDEFINITIONTYPE;
++
++/** @ingroup comp */
++typedef struct OMX_PARAM_U32TYPE {
++    OMX_U32 nSize;                    /**< Size of this structure, in Bytes */
++    OMX_VERSIONTYPE nVersion;         /**< OMX specification version information */
++    OMX_U32 nPortIndex;               /**< port that this structure applies to */
++    OMX_U32 nU32;                     /**< U32 value */
++} OMX_PARAM_U32TYPE;
++
++/** @ingroup rpm */
++typedef enum OMX_SUSPENSIONPOLICYTYPE {
++    OMX_SuspensionDisabled, /**< No suspension; v1.0 behavior */
++    OMX_SuspensionEnabled,  /**< Suspension allowed */
++    OMX_SuspensionPolicyKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++    OMX_SuspensionPolicyStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++    OMX_SuspensionPolicyMax = 0x7fffffff
++} OMX_SUSPENSIONPOLICYTYPE;
++
++/** @ingroup rpm */
++typedef struct OMX_PARAM_SUSPENSIONPOLICYTYPE {
++    OMX_U32 nSize;
++    OMX_VERSIONTYPE nVersion;
++    OMX_SUSPENSIONPOLICYTYPE ePolicy;
++} OMX_PARAM_SUSPENSIONPOLICYTYPE;
++
++/** @ingroup rpm */
++typedef enum OMX_SUSPENSIONTYPE {
++    OMX_NotSuspended, /**< component is not suspended */
++    OMX_Suspended,    /**< component is suspended */
++    OMX_SuspensionKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++    OMX_SuspensionVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++    OMX_SuspendMax = 0x7FFFFFFF
++} OMX_SUSPENSIONTYPE;
++
++/** @ingroup rpm */
++typedef struct OMX_PARAM_SUSPENSIONTYPE {
++    OMX_U32 nSize;
++    OMX_VERSIONTYPE nVersion;
++    OMX_SUSPENSIONTYPE eType;
++} OMX_PARAM_SUSPENSIONTYPE ;
++
++typedef struct OMX_CONFIG_BOOLEANTYPE {
++    OMX_U32 nSize;
++    OMX_VERSIONTYPE nVersion;
++    OMX_BOOL bEnabled;
++} OMX_CONFIG_BOOLEANTYPE;
++
++/* Parameter specifying the content uri to use. */
++/** @ingroup cp */
++typedef struct OMX_PARAM_CONTENTURITYPE
++{
++    OMX_U32 nSize;                      /**< size of the structure in bytes, including
++                                             actual URI name */
++    OMX_VERSIONTYPE nVersion;           /**< OMX specification version information */
++    OMX_U8 contentURI[1];               /**< The URI name */
++} OMX_PARAM_CONTENTURITYPE;
++
++/* Parameter specifying the pipe to use. */
++/** @ingroup cp */
++typedef struct OMX_PARAM_CONTENTPIPETYPE
++{
++    OMX_U32 nSize;              /**< size of the structure in bytes */
++    OMX_VERSIONTYPE nVersion;   /**< OMX specification version information */
++    OMX_HANDLETYPE hPipe;       /**< The pipe handle*/
++} OMX_PARAM_CONTENTPIPETYPE;
++
++/** @ingroup rpm */
++typedef struct OMX_RESOURCECONCEALMENTTYPE {
++    OMX_U32 nSize;             /**< size of the structure in bytes */
++    OMX_VERSIONTYPE nVersion;  /**< OMX specification version information */
++    OMX_BOOL bResourceConcealmentForbidden; /**< disallow the use of resource concealment
++                                            methods (like degrading algorithm quality to
++                                            lower resource consumption or functional bypass)
++                                            on a component as a resolution to resource conflicts. */
++} OMX_RESOURCECONCEALMENTTYPE;
++
++
++/** @ingroup metadata */
++typedef enum OMX_METADATACHARSETTYPE {
++    OMX_MetadataCharsetUnknown = 0,
++    OMX_MetadataCharsetASCII,
++    OMX_MetadataCharsetBinary,
++    OMX_MetadataCharsetCodePage1252,
++    OMX_MetadataCharsetUTF8,
++    OMX_MetadataCharsetJavaConformantUTF8,
++    OMX_MetadataCharsetUTF7,
++    OMX_MetadataCharsetImapUTF7,
++    OMX_MetadataCharsetUTF16LE,
++    OMX_MetadataCharsetUTF16BE,
++    OMX_MetadataCharsetGB12345,
++    OMX_MetadataCharsetHZGB2312,
++    OMX_MetadataCharsetGB2312,
++    OMX_MetadataCharsetGB18030,
++    OMX_MetadataCharsetGBK,
++    OMX_MetadataCharsetBig5,
++    OMX_MetadataCharsetISO88591,
++    OMX_MetadataCharsetISO88592,
++    OMX_MetadataCharsetISO88593,
++    OMX_MetadataCharsetISO88594,
++    OMX_MetadataCharsetISO88595,
++    OMX_MetadataCharsetISO88596,
++    OMX_MetadataCharsetISO88597,
++    OMX_MetadataCharsetISO88598,
++    OMX_MetadataCharsetISO88599,
++    OMX_MetadataCharsetISO885910,
++    OMX_MetadataCharsetISO885913,
++    OMX_MetadataCharsetISO885914,
++    OMX_MetadataCharsetISO885915,
++    OMX_MetadataCharsetShiftJIS,
++    OMX_MetadataCharsetISO2022JP,
++    OMX_MetadataCharsetISO2022JP1,
++    OMX_MetadataCharsetISOEUCJP,
++    OMX_MetadataCharsetSMS7Bit,
++    OMX_MetadataCharsetKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++    OMX_MetadataCharsetVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++    OMX_MetadataCharsetTypeMax= 0x7FFFFFFF
++} OMX_METADATACHARSETTYPE;
++
++/** @ingroup metadata */
++typedef enum OMX_METADATASCOPETYPE
++{
++    OMX_MetadataScopeAllLevels,
++    OMX_MetadataScopeTopLevel,
++    OMX_MetadataScopePortLevel,
++    OMX_MetadataScopeNodeLevel,
++    OMX_MetadataScopeKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++    OMX_MetadataScopeVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++    OMX_MetadataScopeTypeMax = 0x7fffffff
++} OMX_METADATASCOPETYPE;
++
++/** @ingroup metadata */
++typedef enum OMX_METADATASEARCHMODETYPE
++{
++    OMX_MetadataSearchValueSizeByIndex,
++    OMX_MetadataSearchItemByIndex,
++    OMX_MetadataSearchNextItemByKey,
++    OMX_MetadataSearchKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++    OMX_MetadataSearchVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++    OMX_MetadataSearchTypeMax = 0x7fffffff
++} OMX_METADATASEARCHMODETYPE;
++/** @ingroup metadata */
++typedef struct OMX_CONFIG_METADATAITEMCOUNTTYPE
++{
++    OMX_U32 nSize;
++    OMX_VERSIONTYPE nVersion;
++    OMX_METADATASCOPETYPE eScopeMode;
++    OMX_U32 nScopeSpecifier;
++    OMX_U32 nMetadataItemCount;
++} OMX_CONFIG_METADATAITEMCOUNTTYPE;
++
++/** @ingroup metadata */
++typedef struct OMX_CONFIG_METADATAITEMTYPE
++{
++    OMX_U32 nSize;
++    OMX_VERSIONTYPE nVersion;
++    OMX_METADATASCOPETYPE eScopeMode;
++    OMX_U32 nScopeSpecifier;
++    OMX_U32 nMetadataItemIndex;
++    OMX_METADATASEARCHMODETYPE eSearchMode;
++    OMX_METADATACHARSETTYPE eKeyCharset;
++    OMX_U8 nKeySizeUsed;
++    OMX_U8 nKey[128];
++    OMX_METADATACHARSETTYPE eValueCharset;
++    OMX_STRING sLanguageCountry;
++    OMX_U32 nValueMaxSize;
++    OMX_U32 nValueSizeUsed;
++    OMX_U8 nValue[1];
++} OMX_CONFIG_METADATAITEMTYPE;
++
++/* @ingroup metadata */
++typedef struct OMX_CONFIG_CONTAINERNODECOUNTTYPE
++{
++    OMX_U32 nSize;
++    OMX_VERSIONTYPE nVersion;
++    OMX_BOOL bAllKeys;
++    OMX_U32 nParentNodeID;
++    OMX_U32 nNumNodes;
++} OMX_CONFIG_CONTAINERNODECOUNTTYPE;
++
++/** @ingroup metadata */
++typedef struct OMX_CONFIG_CONTAINERNODEIDTYPE
++{
++    OMX_U32 nSize;
++    OMX_VERSIONTYPE nVersion;
++    OMX_BOOL bAllKeys;
++    OMX_U32 nParentNodeID;
++    OMX_U32 nNodeIndex;
++    OMX_U32 nNodeID;
++    OMX_STRING cNodeName;
++    OMX_BOOL bIsLeafType;
++} OMX_CONFIG_CONTAINERNODEIDTYPE;
++
++/** @ingroup metadata */
++typedef struct OMX_PARAM_METADATAFILTERTYPE
++{
++    OMX_U32 nSize;
++    OMX_VERSIONTYPE nVersion;
++    OMX_BOOL bAllKeys;	/* if true then this structure refers to all keys and
++                         * the three key fields below are ignored */
++    OMX_METADATACHARSETTYPE eKeyCharset;
++    OMX_U32 nKeySizeUsed;
++    OMX_U8   nKey [128];
++    OMX_U32 nLanguageCountrySizeUsed;
++    OMX_U8 nLanguageCountry[128];
++    OMX_BOOL bEnabled;	/* if true then key is part of filter (e.g.
++                         * retained for query later). If false then
++                         * key is not part of filter */
++} OMX_PARAM_METADATAFILTERTYPE;
++
++/** The OMX_HANDLETYPE structure defines the component handle.  The component
++ *  handle is used to access all of the component's public methods and also
++ *  contains pointers to the component's private data area.  The component
++ *  handle is initialized by the OMX core (with help from the component)
++ *  during the process of loading the component.  After the component is
++ *  successfully loaded, the application can safely access any of the
++ *  component's public functions (although some may return an error because
++ *  the state is inappropriate for the access).
++ *
++ *  @ingroup comp
++ */
++typedef struct OMX_COMPONENTTYPE
++{
++    /** The size of this structure, in bytes.  It is the responsibility
++        of the allocator of this structure to fill in this value.  Since
++        this structure is allocated by the GetHandle function, this
++        function will fill in this value. */
++    OMX_U32 nSize;
++
++    /** nVersion is the version of the OMX specification that the structure
++        is built against.  It is the responsibility of the creator of this
++        structure to initialize this value and every user of this structure
++        should verify that it knows how to use the exact version of
++        this structure found herein. */
++    OMX_VERSIONTYPE nVersion;
++
++    /** pComponentPrivate is a pointer to the component private data area.
++        This member is allocated and initialized by the component when the
++        component is first loaded.  The application should not access this
++        data area. */
++    OMX_PTR pComponentPrivate;
++
++    /** pApplicationPrivate is a pointer that is a parameter to the
++        OMX_GetHandle method, and contains an application private value
++        provided by the IL client.  This application private data is
++        returned to the IL Client by OMX in all callbacks */
++    OMX_PTR pApplicationPrivate;
++
++    /** refer to OMX_GetComponentVersion in OMX_core.h or the OMX IL
++        specification for details on the GetComponentVersion method.
++     */
++    OMX_ERRORTYPE (*GetComponentVersion)(
++            OMX_IN  OMX_HANDLETYPE hComponent,
++            OMX_OUT OMX_STRING pComponentName,
++            OMX_OUT OMX_VERSIONTYPE* pComponentVersion,
++            OMX_OUT OMX_VERSIONTYPE* pSpecVersion,
++            OMX_OUT OMX_UUIDTYPE* pComponentUUID);
++
++    /** refer to OMX_SendCommand in OMX_core.h or the OMX IL
++        specification for details on the SendCommand method.
++     */
++    OMX_ERRORTYPE (*SendCommand)(
++            OMX_IN  OMX_HANDLETYPE hComponent,
++            OMX_IN  OMX_COMMANDTYPE Cmd,
++            OMX_IN  OMX_U32 nParam1,
++            OMX_IN  OMX_PTR pCmdData);
++
++    /** refer to OMX_GetParameter in OMX_core.h or the OMX IL
++        specification for details on the GetParameter method.
++     */
++    OMX_ERRORTYPE (*GetParameter)(
++            OMX_IN  OMX_HANDLETYPE hComponent,
++            OMX_IN  OMX_INDEXTYPE nParamIndex,
++            OMX_INOUT OMX_PTR pComponentParameterStructure);
++
++
++    /** refer to OMX_SetParameter in OMX_core.h or the OMX IL
++        specification for details on the SetParameter method.
++     */
++    OMX_ERRORTYPE (*SetParameter)(
++            OMX_IN  OMX_HANDLETYPE hComponent,
++            OMX_IN  OMX_INDEXTYPE nIndex,
++            OMX_IN  OMX_PTR pComponentParameterStructure);
++
++
++    /** refer to OMX_GetConfig in OMX_core.h or the OMX IL
++        specification for details on the GetConfig method.
++     */
++    OMX_ERRORTYPE (*GetConfig)(
++            OMX_IN  OMX_HANDLETYPE hComponent,
++            OMX_IN  OMX_INDEXTYPE nIndex,
++            OMX_INOUT OMX_PTR pComponentConfigStructure);
++
++
++    /** refer to OMX_SetConfig in OMX_core.h or the OMX IL
++        specification for details on the SetConfig method.
++     */
++    OMX_ERRORTYPE (*SetConfig)(
++            OMX_IN  OMX_HANDLETYPE hComponent,
++            OMX_IN  OMX_INDEXTYPE nIndex,
++            OMX_IN  OMX_PTR pComponentConfigStructure);
++
++
++    /** refer to OMX_GetExtensionIndex in OMX_core.h or the OMX IL
++        specification for details on the GetExtensionIndex method.
++     */
++    OMX_ERRORTYPE (*GetExtensionIndex)(
++            OMX_IN  OMX_HANDLETYPE hComponent,
++            OMX_IN  OMX_STRING cParameterName,
++            OMX_OUT OMX_INDEXTYPE* pIndexType);
++
++
++    /** refer to OMX_GetState in OMX_core.h or the OMX IL
++        specification for details on the GetState method.
++     */
++    OMX_ERRORTYPE (*GetState)(
++            OMX_IN  OMX_HANDLETYPE hComponent,
++            OMX_OUT OMX_STATETYPE* pState);
++
++
++    /** The ComponentTunnelRequest method will interact with another OMX
++        component to determine if tunneling is possible and to setup the
++        tunneling.  The return codes for this method can be used to
++        determine if tunneling is not possible, or if tunneling is not
++        supported.
++
++        Base profile components (i.e. non-interop) do not support this
++        method and should return OMX_ErrorNotImplemented
++
++        The interop profile component MUST support tunneling to another
++        interop profile component with a compatible port parameters.
++        A component may also support proprietary communication.
++
++        If proprietary communication is supported the negotiation of
++        proprietary communication is done outside of OMX in a vendor
++        specific way. It is only required that the proper result be
++        returned and the details of how the setup is done is left
++        to the component implementation.
++
++        When this method is invoked when nPort in an output port, the
++        component will:
++        1.  Populate the pTunnelSetup structure with the output port's
++            requirements and constraints for the tunnel.
++
++        When this method is invoked when nPort in an input port, the
++        component will:
++        1.  Query the necessary parameters from the output port to
++            determine if the ports are compatible for tunneling
++        2.  If the ports are compatible, the component should store
++            the tunnel step provided by the output port
++        3.  Determine which port (either input or output) is the buffer
++            supplier, and call OMX_SetParameter on the output port to
++            indicate this selection.
++
++        The component will return from this call within 5 msec.
++
++        @param [in] hComp
++            Handle of the component to be accessed.  This is the component
++            handle returned by the call to the OMX_GetHandle method.
++        @param [in] nPort
++            nPort is used to select the port on the component to be used
++            for tunneling.
++        @param [in] hTunneledComp
++            Handle of the component to tunnel with.  This is the component
++            handle returned by the call to the OMX_GetHandle method.  When
++            this parameter is 0x0 the component should setup the port for
++            communication with the application / IL Client.
++        @param [in] nPortOutput
++            nPortOutput is used indicate the port the component should
++            tunnel with.
++        @param [in] pTunnelSetup
++            Pointer to the tunnel setup structure.  When nPort is an output port
++            the component should populate the fields of this structure.  When
++            When nPort is an input port the component should review the setup
++            provided by the component with the output port.
++        @return OMX_ERRORTYPE
++            If the command successfully executes, the return code will be
++            OMX_ErrorNone.  Otherwise the appropriate OMX error will be returned.
++        @ingroup tun
++    */
++
++    OMX_ERRORTYPE (*ComponentTunnelRequest)(
++        OMX_IN  OMX_HANDLETYPE hComp,
++        OMX_IN  OMX_U32 nPort,
++        OMX_IN  OMX_HANDLETYPE hTunneledComp,
++        OMX_IN  OMX_U32 nTunneledPort,
++        OMX_INOUT  OMX_TUNNELSETUPTYPE* pTunnelSetup);
++
++    /** refer to OMX_UseBuffer in OMX_core.h or the OMX IL
++        specification for details on the UseBuffer method.
++        @ingroup buf
++     */
++    OMX_ERRORTYPE (*UseBuffer)(
++            OMX_IN OMX_HANDLETYPE hComponent,
++            OMX_INOUT OMX_BUFFERHEADERTYPE** ppBufferHdr,
++            OMX_IN OMX_U32 nPortIndex,
++            OMX_IN OMX_PTR pAppPrivate,
++            OMX_IN OMX_U32 nSizeBytes,
++            OMX_IN OMX_U8* pBuffer);
++
++    /** refer to OMX_AllocateBuffer in OMX_core.h or the OMX IL
++        specification for details on the AllocateBuffer method.
++        @ingroup buf
++     */
++    OMX_ERRORTYPE (*AllocateBuffer)(
++            OMX_IN OMX_HANDLETYPE hComponent,
++            OMX_INOUT OMX_BUFFERHEADERTYPE** ppBuffer,
++            OMX_IN OMX_U32 nPortIndex,
++            OMX_IN OMX_PTR pAppPrivate,
++            OMX_IN OMX_U32 nSizeBytes);
++
++    /** refer to OMX_FreeBuffer in OMX_core.h or the OMX IL
++        specification for details on the FreeBuffer method.
++        @ingroup buf
++     */
++    OMX_ERRORTYPE (*FreeBuffer)(
++            OMX_IN  OMX_HANDLETYPE hComponent,
++            OMX_IN  OMX_U32 nPortIndex,
++            OMX_IN  OMX_BUFFERHEADERTYPE* pBuffer);
++
++    /** refer to OMX_EmptyThisBuffer in OMX_core.h or the OMX IL
++        specification for details on the EmptyThisBuffer method.
++        @ingroup buf
++     */
++    OMX_ERRORTYPE (*EmptyThisBuffer)(
++            OMX_IN  OMX_HANDLETYPE hComponent,
++            OMX_IN  OMX_BUFFERHEADERTYPE* pBuffer);
++
++    /** refer to OMX_FillThisBuffer in OMX_core.h or the OMX IL
++        specification for details on the FillThisBuffer method.
++        @ingroup buf
++     */
++    OMX_ERRORTYPE (*FillThisBuffer)(
++            OMX_IN  OMX_HANDLETYPE hComponent,
++            OMX_IN  OMX_BUFFERHEADERTYPE* pBuffer);
++
++    /** The SetCallbacks method is used by the core to specify the callback
++        structure from the application to the component.  This is a blocking
++        call.  The component will return from this call within 5 msec.
++        @param [in] hComponent
++            Handle of the component to be accessed.  This is the component
++            handle returned by the call to the GetHandle function.
++        @param [in] pCallbacks
++            pointer to an OMX_CALLBACKTYPE structure used to provide the
++            callback information to the component
++        @param [in] pAppData
++            pointer to an application defined value.  It is anticipated that
++            the application will pass a pointer to a data structure or a "this
++            pointer" in this area to allow the callback (in the application)
++            to determine the context of the call
++        @return OMX_ERRORTYPE
++            If the command successfully executes, the return code will be
++            OMX_ErrorNone.  Otherwise the appropriate OMX error will be returned.
++     */
++    OMX_ERRORTYPE (*SetCallbacks)(
++            OMX_IN  OMX_HANDLETYPE hComponent,
++            OMX_IN  OMX_CALLBACKTYPE* pCallbacks,
++            OMX_IN  OMX_PTR pAppData);
++
++    /** ComponentDeInit method is used to deinitialize the component
++        providing a means to free any resources allocated at component
++        initialization.  NOTE:  After this call the component handle is
++        not valid for further use.
++        @param [in] hComponent
++            Handle of the component to be accessed.  This is the component
++            handle returned by the call to the GetHandle function.
++        @return OMX_ERRORTYPE
++            If the command successfully executes, the return code will be
++            OMX_ErrorNone.  Otherwise the appropriate OMX error will be returned.
++     */
++    OMX_ERRORTYPE (*ComponentDeInit)(
++            OMX_IN  OMX_HANDLETYPE hComponent);
++
++    /** @ingroup buf */
++    OMX_ERRORTYPE (*UseEGLImage)(
++            OMX_IN OMX_HANDLETYPE hComponent,
++            OMX_INOUT OMX_BUFFERHEADERTYPE** ppBufferHdr,
++            OMX_IN OMX_U32 nPortIndex,
++            OMX_IN OMX_PTR pAppPrivate,
++            OMX_IN void* eglImage);
++
++    OMX_ERRORTYPE (*ComponentRoleEnum)(
++        OMX_IN OMX_HANDLETYPE hComponent,
++		OMX_OUT OMX_U8 *cRole,
++		OMX_IN OMX_U32 nIndex);
++
++} OMX_COMPONENTTYPE;
++
++#ifdef __cplusplus
++}
++#endif /* __cplusplus */
++
++#endif
++/* File EOF */
+diff -rupN a/usr/include/OpenMAX/il/OMX_ContentPipe.h b/usr/include/OpenMAX/il/OMX_ContentPipe.h
+--- a/usr/include/OpenMAX/il/OMX_ContentPipe.h	1970-01-01 01:00:00.000000000 +0100
++++ b/usr/include/OpenMAX/il/OMX_ContentPipe.h	2011-08-09 09:08:06.000000000 +0200
+@@ -0,0 +1,195 @@
++/*
++ * Copyright (c) 2008 The Khronos Group Inc.
++ *
++ * Permission is hereby granted, free of charge, to any person obtaining
++ * a copy of this software and associated documentation files (the
++ * "Software"), to deal in the Software without restriction, including
++ * without limitation the rights to use, copy, modify, merge, publish,
++ * distribute, sublicense, and/or sell copies of the Software, and to
++ * permit persons to whom the Software is furnished to do so, subject
++ * to the following conditions:
++ * The above copyright notice and this permission notice shall be included
++ * in all copies or substantial portions of the Software.
++ *
++ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
++ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
++ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
++ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
++ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
++ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
++ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
++ *
++ */
++
++/** OMX_ContentPipe.h - OpenMax IL version 1.1.2
++ *  The OMX_ContentPipe header file contains the definitions used to define
++ *  the public interface for content piples.  This header file is intended to
++ *  be used by the component.
++ */
++
++#ifndef OMX_CONTENTPIPE_H
++#define OMX_CONTENTPIPE_H
++
++#ifndef KD_EACCES
++/* OpenKODE error codes. CPResult values may be zero (indicating success
++   or one of the following values) */
++#define KD_EACCES (1)
++#define KD_EADDRINUSE (2)
++#define KD_EAGAIN (5)
++#define KD_EBADF (7)
++#define KD_EBUSY (8)
++#define KD_ECONNREFUSED (9)
++#define KD_ECONNRESET (10)
++#define KD_EDEADLK (11)
++#define KD_EDESTADDRREQ (12)
++#define KD_ERANGE (35)
++#define KD_EEXIST (13)
++#define KD_EFBIG (14)
++#define KD_EHOSTUNREACH (15)
++#define KD_EINVAL (17)
++#define KD_EIO (18)
++#define KD_EISCONN (20)
++#define KD_EISDIR (21)
++#define KD_EMFILE (22)
++#define KD_ENAMETOOLONG (23)
++#define KD_ENOENT (24)
++#define KD_ENOMEM (25)
++#define KD_ENOSPC (26)
++#define KD_ENOSYS (27)
++#define KD_ENOTCONN (28)
++#define KD_EPERM (33)
++#define KD_ETIMEDOUT (36)
++#define KD_EILSEQ (19)
++#endif
++
++/** Map types from OMX standard types only here so interface is as generic as possible. */
++typedef OMX_U32    CPresult;
++typedef char *     CPstring;
++typedef void *     CPhandle;
++typedef OMX_U32    CPuint;
++typedef OMX_S32    CPint;
++typedef char       CPbyte;
++typedef OMX_BOOL   CPbool;
++
++/** enumeration of origin types used in the CP_PIPETYPE's Seek function
++ * @ingroup cp
++ */
++typedef enum CP_ORIGINTYPE {
++    CP_OriginBegin,
++    CP_OriginCur,
++    CP_OriginEnd,
++    CP_OriginKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++    CP_OriginVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++    CP_OriginMax = 0X7FFFFFFF
++} CP_ORIGINTYPE;
++
++/** enumeration of contact access types used in the CP_PIPETYPE's Open function
++ * @ingroup cp
++ */
++typedef enum CP_ACCESSTYPE {
++    CP_AccessRead,
++    CP_AccessWrite,
++    CP_AccessReadWrite ,
++    CP_AccessKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++    CP_AccessVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++    CP_AccessMax = 0X7FFFFFFF
++} CP_ACCESSTYPE;
++
++/** enumeration of results returned by the CP_PIPETYPE's CheckAvailableBytes function
++ * @ingroup cp
++ */
++typedef enum CP_CHECKBYTESRESULTTYPE
++{
++    CP_CheckBytesOk,                    /**< There are@least the request number
++                                              of bytes available */
++    CP_CheckBytesNotReady,              /**< The pipe is still retrieving bytes
++                                              and presently lacks sufficient bytes.
++                                              Client will be called when they are
++                                              sufficient bytes are available. */
++    CP_CheckBytesInsufficientBytes  ,     /**< The pipe has retrieved all bytes
++                                              but those available are less than those
++                                              requested */
++    CP_CheckBytesAtEndOfStream,         /**< The pipe has reached the end of stream
++                                              and no more bytes are available. */
++    CP_CheckBytesOutOfBuffers,          /**< All read/write buffers are currently in use. */
++    CP_CheckBytesKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++    CP_CheckBytesVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++    CP_CheckBytesMax = 0X7FFFFFFF
++} CP_CHECKBYTESRESULTTYPE;
++
++/** enumeration of content pipe events sent to the client callback.
++ * @ingroup cp
++ */
++typedef enum CP_EVENTTYPE{
++    CP_BytesAvailable,	    /** bytes requested in a CheckAvailableBytes call are now available*/
++    CP_Overflow,		           /** enumeration of content pipe events sent to the client callback*/
++    CP_PipeDisconnected  ,		    /** enumeration of content pipe events sent to the client callback*/
++    CP_EventKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++    CP_EventVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++    CP_EventMax = 0X7FFFFFFF
++} CP_EVENTTYPE;
++
++/** content pipe definition
++ * @ingroup cp
++ */
++typedef struct CP_PIPETYPE
++{
++    /** Open a content stream for reading or writing. */
++    CPresult (*Open)( CPhandle* hContent, CPstring szURI, CP_ACCESSTYPE eAccess );
++
++    /** Close a content stream. */
++    CPresult (*Close)( CPhandle hContent );
++
++    /** Create a content source and open it for writing. */
++    CPresult (*Create)( CPhandle *hContent, CPstring szURI );
++
++    /** Check the that specified number of bytes are available for reading or writing (depending on access type).*/
++    CPresult (*CheckAvailableBytes)( CPhandle hContent, CPuint nBytesRequested, CP_CHECKBYTESRESULTTYPE *eResult );
++
++    /** Seek to certain position in the content relative to the specified origin. */
++    CPresult (*SetPosition)( CPhandle  hContent, CPint nOffset, CP_ORIGINTYPE eOrigin);
++
++    /** Retrieve the current position relative to the start of the content. */
++    CPresult (*GetPosition)( CPhandle hContent, CPuint *pPosition);
++
++    /** Retrieve data of the specified size from the content stream (advance content pointer by size of data).
++       Note: pipe client provides pointer. This function is appropriate for small high frequency reads. */
++    CPresult (*Read)( CPhandle hContent, CPbyte *pData, CPuint nSize);
++
++    /** Retrieve a buffer allocated by the pipe that contains the requested number of bytes.
++       Buffer contains the next block of bytes, as specified by nSize, of the content. nSize also
++       returns the size of the block actually read. Content pointer advances the by the returned size.
++       Note: pipe provides pointer. This function is appropriate for large reads. The client must call
++       ReleaseReadBuffer when done with buffer.
++
++       In some cases the requested block may not reside in contiguous memory within the
++       pipe implementation. For instance if the pipe leverages a circular buffer then the requested
++       block may straddle the boundary of the circular buffer. By default a pipe implementation
++       performs a copy in this case to provide the block to the pipe client in one contiguous buffer.
++       If, however, the client sets bForbidCopy, then the pipe returns only those bytes preceding the memory
++       boundary. Here the client may retrieve the data in segments over successive calls. */
++    CPresult (*ReadBuffer)( CPhandle hContent, CPbyte **ppBuffer, CPuint *nSize, CPbool bForbidCopy);
++
++    /** Release a buffer obtained by ReadBuffer back to the pipe. */
++    CPresult (*ReleaseReadBuffer)(CPhandle hContent, CPbyte *pBuffer);
++
++    /** Write data of the specified size to the content (advance content pointer by size of data).
++       Note: pipe client provides pointer. This function is appropriate for small high frequency writes. */
++    CPresult (*Write)( CPhandle hContent, CPbyte *data, CPuint nSize);
++
++    /** Retrieve a buffer allocated by the pipe used to write data to the content.
++       Client will fill buffer with output data. Note: pipe provides pointer. This function is appropriate
++       for large writes. The client must call WriteBuffer when done it has filled the buffer with data.*/
++    CPresult (*GetWriteBuffer)( CPhandle hContent, CPbyte **ppBuffer, CPuint nSize);
++
++    /** Deliver a buffer obtained via GetWriteBuffer to the pipe. Pipe will write the
++       the contents of the buffer to content and advance content pointer by the size of the buffer */
++    CPresult (*WriteBuffer)( CPhandle hContent, CPbyte *pBuffer, CPuint nFilledSize);
++
++    /** Register a per-handle client callback with the content pipe. */
++    CPresult (*RegisterCallback)( CPhandle hContent, CPresult (*ClientCallback)(CP_EVENTTYPE eEvent, CPuint iParam));
++
++} CP_PIPETYPE;
++
++#endif
++
+diff -rupN a/usr/include/OpenMAX/il/OMX_CoreExt.h b/usr/include/OpenMAX/il/OMX_CoreExt.h
+--- a/usr/include/OpenMAX/il/OMX_CoreExt.h	1970-01-01 01:00:00.000000000 +0100
++++ b/usr/include/OpenMAX/il/OMX_CoreExt.h	2011-08-09 09:07:36.000000000 +0200
+@@ -0,0 +1,73 @@
++/*
++ * Copyright (c) 2010 The Khronos Group Inc.
++ *
++ * Permission is hereby granted, free of charge, to any person obtaining
++ * a copy of this software and associated documentation files (the
++ * "Software"), to deal in the Software without restriction, including
++ * without limitation the rights to use, copy, modify, merge, publish,
++ * distribute, sublicense, and/or sell copies of the Software, and to
++ * permit persons to whom the Software is furnished to do so, subject
++ * to the following conditions:
++ * The above copyright notice and this permission notice shall be included
++ * in all copies or substantial portions of the Software.
++ *
++ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
++ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
++ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
++ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
++ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
++ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
++ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
++ *
++ */
++
++/** OMX_CoreExt.h - OpenMax IL version 1.1.2
++ * The OMX_CoreExt header file contains extensions to the definitions used
++ * by both the application and the component to access common items.
++ */
++
++#ifndef OMX_CoreExt_h
++#define OMX_CoreExt_h
++
++#ifdef __cplusplus
++extern "C" {
++#endif /* __cplusplus */
++
++/* Each OMX header shall include all required header files to allow the
++ * header to compile without errors.  The includes below are required
++ * for this header file to compile successfully
++ */
++#include <OMX_Core.h>
++
++/** Extensions to the standard IL errors. */ 
++typedef enum OMX_ERROREXTTYPE 
++{
++    OMX_ErrorInvalidMode = (OMX_S32) (OMX_ErrorKhronosExtensions + 0x00000001),
++    OMX_ErrorExtMax = 0x7FFFFFFF
++} OMX_ERROREXTTYPE;
++
++
++/** Event type extensions. */
++typedef enum OMX_EVENTEXTTYPE
++{
++    OMX_EventIndexSettingChanged = OMX_EventKhronosExtensions, /**< component signals the IL client of a change
++                                                                    in a param, config, or extension */
++    OMX_EventExtMax = 0x7FFFFFFF
++} OMX_EVENTEXTTYPE;
++
++
++/** Enable or disable a callback event. */
++typedef struct OMX_CONFIG_CALLBACKREQUESTTYPE {
++    OMX_U32 nSize;              /**< size of the structure in bytes */
++    OMX_VERSIONTYPE nVersion;   /**< OMX specification version information */
++    OMX_U32 nPortIndex;         /**< port that this structure applies to */
++    OMX_INDEXTYPE nIndex;       /**< the index the callback is requested for */
++    OMX_BOOL bEnable;           /**< enable (OMX_TRUE) or disable (OMX_FALSE) the callback */
++} OMX_CONFIG_CALLBACKREQUESTTYPE;
++
++#ifdef __cplusplus
++}
++#endif /* __cplusplus */
++
++#endif /* OMX_CoreExt_h */
++/* File EOF */
+diff -rupN a/usr/include/OpenMAX/il/OMX_Core.h b/usr/include/OpenMAX/il/OMX_Core.h
+--- a/usr/include/OpenMAX/il/OMX_Core.h	1970-01-01 01:00:00.000000000 +0100
++++ b/usr/include/OpenMAX/il/OMX_Core.h	2011-08-09 09:08:06.000000000 +0200
+@@ -0,0 +1,1431 @@
++/*
++ * Copyright (c) 2008 The Khronos Group Inc.
++ *
++ * Permission is hereby granted, free of charge, to any person obtaining
++ * a copy of this software and associated documentation files (the
++ * "Software"), to deal in the Software without restriction, including
++ * without limitation the rights to use, copy, modify, merge, publish,
++ * distribute, sublicense, and/or sell copies of the Software, and to
++ * permit persons to whom the Software is furnished to do so, subject
++ * to the following conditions:
++ * The above copyright notice and this permission notice shall be included
++ * in all copies or substantial portions of the Software.
++ *
++ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
++ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
++ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
++ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
++ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
++ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
++ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
++ *
++ */
++
++/** OMX_Core.h - OpenMax IL version 1.1.2
++ *  The OMX_Core header file contains the definitions used by both the
++ *  application and the component to access common items.
++ */
++
++#ifndef OMX_Core_h
++#define OMX_Core_h
++
++#ifdef __cplusplus
++extern "C" {
++#endif /* __cplusplus */
++
++
++/* Each OMX header shall include all required header files to allow the
++ *  header to compile without errors.  The includes below are required
++ *  for this header file to compile successfully
++ */
++
++#include <OMX_Index.h>
++
++
++/** The OMX_COMMANDTYPE enumeration is used to specify the action in the
++ *  OMX_SendCommand macro.
++ *  @ingroup core
++ */
++typedef enum OMX_COMMANDTYPE
++{
++    OMX_CommandStateSet,    /**< Change the component state */
++    OMX_CommandFlush,       /**< Flush the data queue(s) of a component */
++    OMX_CommandPortDisable, /**< Disable a port on a component. */
++    OMX_CommandPortEnable,  /**< Enable a port on a component. */
++    OMX_CommandMarkBuffer,  /**< Mark a component/buffer for observation */
++    OMX_CommandKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++    OMX_CommandVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++    OMX_CommandMax = 0X7FFFFFFF
++} OMX_COMMANDTYPE;
++
++
++
++/** The OMX_STATETYPE enumeration is used to indicate or change the component
++ *  state.  This enumeration reflects the current state of the component when
++ *  used with the OMX_GetState macro or becomes the parameter in a state change
++ *  command when used with the OMX_SendCommand macro.
++ *
++ *  The component will be in the Loaded state after the component is initially
++ *  loaded into memory.  In the Loaded state, the component is not allowed to
++ *  allocate or hold resources other than to build it's internal parameter
++ *  and configuration tables.  The application will send one or more
++ *  SetParameters/GetParameters and SetConfig/GetConfig commands to the
++ *  component and the component will record each of these parameter and
++ *  configuration changes for use later.  When the application sends the
++ *  Idle command, the component will acquire the resources needed for the
++ *  specified configuration and will transition to the idle state if the
++ *  allocation is successful.  If the component cannot successfully
++ *  transition to the idle state for any reason, the state of the component
++ *  shall be fully rolled back to the Loaded state (e.g. all allocated
++ *  resources shall be released).  When the component receives the command
++ *  to go to the Executing state, it shall begin processing buffers by
++ *  sending all input buffers it holds to the application.  While
++ *  the component is in the Idle state, the application may also send the
++ *  Pause command.  If the component receives the pause command while in the
++ *  Idle state, the component shall send all input buffers it holds to the
++ *  application, but shall not begin processing buffers.  This will allow the
++ *  application to prefill buffers.
++ *
++ *  @ingroup comp
++ */
++
++typedef enum OMX_STATETYPE
++{
++    OMX_StateInvalid,      /**< component has detected that it's internal data
++                                structures are corrupted to the point that
++                                it cannot determine it's state properly */
++    OMX_StateLoaded,      /**< component has been loaded but has not completed
++                                initialization.  The OMX_SetParameter macro
++                                and the OMX_GetParameter macro are the only
++                                valid macros allowed to be sent to the
++                                component in this state. */
++    OMX_StateIdle,        /**< component initialization has been completed
++                                successfully and the component is ready to
++                                to start. */
++    OMX_StateExecuting,   /**< component has accepted the start command and
++                                is processing data (if data is available) */
++    OMX_StatePause,       /**< component has received pause command */
++    OMX_StateWaitForResources, /**< component is waiting for resources, either after
++                                preemption or before it gets the resources requested.
++                                See specification for complete details. */
++    OMX_StateKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++    OMX_StateVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++    OMX_StateMax = 0X7FFFFFFF
++} OMX_STATETYPE;
++
++/** The OMX_ERRORTYPE enumeration defines the standard OMX Errors.  These
++ *  errors should cover most of the common failure cases.  However,
++ *  vendors are free to add additional error messages of their own as
++ *  long as they follow these rules:
++ *  1.  Vendor error messages shall be in the range of 0x90000000 to
++ *      0x9000FFFF.
++ *  2.  Vendor error messages shall be defined in a header file provided
++ *      with the component.  No error messages are allowed that are
++ *      not defined.
++ */
++typedef enum OMX_ERRORTYPE
++{
++  OMX_ErrorNone = 0,
++
++  /** There were insufficient resources to perform the requested operation */
++  OMX_ErrorInsufficientResources = (OMX_S32) 0x80001000,
++
++  /** There was an error, but the cause of the error could not be determined */
++  OMX_ErrorUndefined = (OMX_S32) 0x80001001,
++
++  /** The component name string was not valid */
++  OMX_ErrorInvalidComponentName = (OMX_S32) 0x80001002,
++
++  /** No component with the specified name string was found */
++  OMX_ErrorComponentNotFound = (OMX_S32) 0x80001003,
++
++  /** The component specified did not have a "OMX_ComponentInit" or
++      "OMX_ComponentDeInit entry point */
++  OMX_ErrorInvalidComponent = (OMX_S32) 0x80001004,
++
++  /** One or more parameters were not valid */
++  OMX_ErrorBadParameter = (OMX_S32) 0x80001005,
++
++  /** The requested function is not implemented */
++  OMX_ErrorNotImplemented = (OMX_S32) 0x80001006,
++
++  /** The buffer was emptied before the next buffer was ready */
++  OMX_ErrorUnderflow = (OMX_S32) 0x80001007,
++
++  /** The buffer was not available when it was needed */
++  OMX_ErrorOverflow = (OMX_S32) 0x80001008,
++
++  /** The hardware failed to respond as expected */
++  OMX_ErrorHardware = (OMX_S32) 0x80001009,
++
++  /** The component is in the state OMX_StateInvalid */
++  OMX_ErrorInvalidState = (OMX_S32) 0x8000100A,
++
++  /** Stream is found to be corrupt */
++  OMX_ErrorStreamCorrupt = (OMX_S32) 0x8000100B,
++
++  /** Ports being connected are not compatible */
++  OMX_ErrorPortsNotCompatible = (OMX_S32) 0x8000100C,
++
++  /** Resources allocated to an idle component have been
++      lost resulting in the component returning to the loaded state */
++  OMX_ErrorResourcesLost = (OMX_S32) 0x8000100D,
++
++  /** No more indicies can be enumerated */
++  OMX_ErrorNoMore = (OMX_S32) 0x8000100E,
++
++  /** The component detected a version mismatch */
++  OMX_ErrorVersionMismatch = (OMX_S32) 0x8000100F,
++
++  /** The component is not ready to return data at this time */
++  OMX_ErrorNotReady = (OMX_S32) 0x80001010,
++
++  /** There was a timeout that occurred */
++  OMX_ErrorTimeout = (OMX_S32) 0x80001011,
++
++  /** This error occurs when trying to transition into the state you are already in */
++  OMX_ErrorSameState = (OMX_S32) 0x80001012,
++
++  /** Resources allocated to an executing or paused component have been
++      preempted, causing the component to return to the idle state */
++  OMX_ErrorResourcesPreempted = (OMX_S32) 0x80001013,
++
++  /** A non-supplier port sends this error to the IL client (via the EventHandler callback)
++      during the allocation of buffers (on a transition from the LOADED to the IDLE state or
++      on a port restart) when it deems that it has waited an unusually long time for the supplier
++      to send it an allocated buffer via a UseBuffer call. */
++  OMX_ErrorPortUnresponsiveDuringAllocation = (OMX_S32) 0x80001014,
++
++  /** A non-supplier port sends this error to the IL client (via the EventHandler callback)
++      during the deallocation of buffers (on a transition from the IDLE to LOADED state or
++      on a port stop) when it deems that it has waited an unusually long time for the supplier
++      to request the deallocation of a buffer header via a FreeBuffer call. */
++  OMX_ErrorPortUnresponsiveDuringDeallocation = (OMX_S32) 0x80001015,
++
++  /** A supplier port sends this error to the IL client (via the EventHandler callback)
++      during the stopping of a port (either on a transition from the IDLE to LOADED
++      state or a port stop) when it deems that it has waited an unusually long time for
++      the non-supplier to return a buffer via an EmptyThisBuffer or FillThisBuffer call. */
++  OMX_ErrorPortUnresponsiveDuringStop = (OMX_S32) 0x80001016,
++
++  /** Attempting a state transtion that is not allowed */
++  OMX_ErrorIncorrectStateTransition = (OMX_S32) 0x80001017,
++
++  /* Attempting a command that is not allowed during the present state. */
++  OMX_ErrorIncorrectStateOperation = (OMX_S32) 0x80001018,
++
++  /** The values encapsulated in the parameter or config structure are not supported. */
++  OMX_ErrorUnsupportedSetting = (OMX_S32) 0x80001019,
++
++  /** The parameter or config indicated by the given index is not supported. */
++  OMX_ErrorUnsupportedIndex = (OMX_S32) 0x8000101A,
++
++  /** The port index supplied is incorrect. */
++  OMX_ErrorBadPortIndex = (OMX_S32) 0x8000101B,
++
++  /** The port has lost one or more of its buffers and it thus unpopulated. */
++  OMX_ErrorPortUnpopulated = (OMX_S32) 0x8000101C,
++
++  /** Component suspended due to temporary loss of resources */
++  OMX_ErrorComponentSuspended = (OMX_S32) 0x8000101D,
++
++  /** Component suspended due to an inability to acquire dynamic resources */
++  OMX_ErrorDynamicResourcesUnavailable = (OMX_S32) 0x8000101E,
++
++  /** When the macroblock error reporting is enabled the component returns new error
++  for every frame that has errors */
++  OMX_ErrorMbErrorsInFrame = (OMX_S32) 0x8000101F,
++
++  /** A component reports this error when it cannot parse or determine the format of an input stream. */
++  OMX_ErrorFormatNotDetected = (OMX_S32) 0x80001020,
++
++  /** The content open operation failed. */
++  OMX_ErrorContentPipeOpenFailed = (OMX_S32) 0x80001021,
++
++  /** The content creation operation failed. */
++  OMX_ErrorContentPipeCreationFailed = (OMX_S32) 0x80001022,
++
++  /** Separate table information is being used */
++  OMX_ErrorSeperateTablesUsed = (OMX_S32) 0x80001023,
++
++  /** Tunneling is unsupported by the component*/
++  OMX_ErrorTunnelingUnsupported = (OMX_S32) 0x80001024,
++
++  OMX_ErrorKhronosExtensions = (OMX_S32)0x8F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++  OMX_ErrorVendorStartUnused = (OMX_S32)0x90000000, /**< Reserved region for introducing Vendor Extensions */
++  OMX_ErrorMax = 0x7FFFFFFF
++} OMX_ERRORTYPE;
++
++/** @ingroup core */
++typedef OMX_ERRORTYPE (* OMX_COMPONENTINITTYPE)(OMX_IN  OMX_HANDLETYPE hComponent);
++
++/** @ingroup core */
++typedef struct OMX_COMPONENTREGISTERTYPE
++{
++  const char          * pName;       /* Component name, 128 byte limit (including '\0') applies */
++  OMX_COMPONENTINITTYPE pInitialize; /* Component instance initialization function */
++} OMX_COMPONENTREGISTERTYPE;
++
++/** @ingroup core */
++extern OMX_COMPONENTREGISTERTYPE OMX_ComponentRegistered[];
++
++/** @ingroup rpm */
++typedef struct OMX_PRIORITYMGMTTYPE {
++ OMX_U32 nSize;             /**< size of the structure in bytes */
++ OMX_VERSIONTYPE nVersion;  /**< OMX specification version information */
++ OMX_U32 nGroupPriority;            /**< Priority of the component group */
++ OMX_U32 nGroupID;                  /**< ID of the component group */
++} OMX_PRIORITYMGMTTYPE;
++
++/* Component name and Role names are limited to 128 characters including the terminating '\0'. */
++#define OMX_MAX_STRINGNAME_SIZE 128
++
++/** @ingroup comp */
++typedef struct OMX_PARAM_COMPONENTROLETYPE {
++    OMX_U32 nSize;              /**< size of the structure in bytes */
++    OMX_VERSIONTYPE nVersion;   /**< OMX specification version information */
++    OMX_U8 cRole[OMX_MAX_STRINGNAME_SIZE];  /**< name of standard component which defines component role */
++} OMX_PARAM_COMPONENTROLETYPE;
++
++/** End of Stream Buffer Flag:
++  *
++  * A component sets EOS when it has no more data to emit on a particular
++  * output port. Thus an output port shall set EOS on the last buffer it
++  * emits. A component's determination of when an output port should
++  * cease sending data is implemenation specific.
++  * @ingroup buf
++  */
++
++#define OMX_BUFFERFLAG_EOS 0x00000001
++
++/** Start Time Buffer Flag:
++ *
++ * The source of a stream (e.g. a demux component) sets the STARTTIME
++ * flag on the buffer that contains the starting timestamp for the
++ * stream. The starting timestamp corresponds to the first data that
++ * should be displayed at startup or after a seek.
++ * The first timestamp of the stream is not necessarily the start time.
++ * For instance, in the case of a seek to a particular video frame,
++ * the target frame may be an interframe. Thus the first buffer of
++ * the stream will be the intra-frame preceding the target frame and
++ * the starttime will occur with the target frame (with any other
++ * required frames required to reconstruct the target intervening).
++ *
++ * The STARTTIME flag is directly associated with the buffer's
++ * timestamp ' thus its association to buffer data and its
++ * propagation is identical to the timestamp's.
++ *
++ * When a Sync Component client receives a buffer with the
++ * STARTTIME flag it shall perform a SetConfig on its sync port
++ * using OMX_ConfigTimeClientStartTime and passing the buffer's
++ * timestamp.
++ *
++ * @ingroup buf
++ */
++
++#define OMX_BUFFERFLAG_STARTTIME 0x00000002
++
++
++
++/** Decode Only Buffer Flag:
++ *
++ * The source of a stream (e.g. a demux component) sets the DECODEONLY
++ * flag on any buffer that should shall be decoded but should not be
++ * displayed. This flag is used, for instance, when a source seeks to
++ * a target interframe that requires the decode of frames preceding the
++ * target to facilitate the target's reconstruction. In this case the
++ * source would emit the frames preceding the target downstream
++ * but mark them as decode only.
++ *
++ * The DECODEONLY is associated with buffer data and propagated in a
++ * manner identical to the buffer timestamp.
++ *
++ * A component that renders data should ignore all buffers with
++ * the DECODEONLY flag set.
++ *
++ * @ingroup buf
++ */
++
++#define OMX_BUFFERFLAG_DECODEONLY 0x00000004
++
++
++/* Data Corrupt Flag: This flag is set when the IL client believes the data in the associated buffer is corrupt
++ * @ingroup buf
++ */
++
++#define OMX_BUFFERFLAG_DATACORRUPT 0x00000008
++
++/* End of Frame: The buffer contains exactly one end of frame and no data
++ *  occurs after the end of frame. This flag is an optional hint. The absence
++ *  of this flag does not imply the absence of an end of frame within the buffer.
++ * @ingroup buf
++*/
++#define OMX_BUFFERFLAG_ENDOFFRAME 0x00000010
++
++/* Sync Frame Flag: This flag is set when the buffer content contains a coded sync frame '
++ *  a frame that has no dependency on any other frame information
++ *  @ingroup buf
++ */
++#define OMX_BUFFERFLAG_SYNCFRAME 0x00000020
++
++/* Extra data present flag: there is extra data appended to the data stream
++ * residing in the buffer
++ * @ingroup buf
++ */
++#define OMX_BUFFERFLAG_EXTRADATA 0x00000040
++
++/** Codec Config Buffer Flag:
++* OMX_BUFFERFLAG_CODECCONFIG is an optional flag that is set by an
++* output port when all bytes in the buffer form part or all of a set of
++* codec specific configuration data.  Examples include SPS/PPS nal units
++* for OMX_VIDEO_CodingAVC or AudioSpecificConfig data for
++* OMX_AUDIO_CodingAAC.  Any component that for a given stream sets
++* OMX_BUFFERFLAG_CODECCONFIG shall not mix codec configuration bytes
++* with frame data in the same buffer, and shall send all buffers
++* containing codec configuration bytes before any buffers containing
++* frame data that those configurations bytes describe.
++* If the stream format for a particular codec has a frame specific
++* header at the start of each frame, for example OMX_AUDIO_CodingMP3 or
++* OMX_AUDIO_CodingAAC in ADTS mode, then these shall be presented as
++* normal without setting OMX_BUFFERFLAG_CODECCONFIG.
++ * @ingroup buf
++ */
++#define OMX_BUFFERFLAG_CODECCONFIG 0x00000080
++
++
++
++/** @ingroup buf */
++typedef struct OMX_BUFFERHEADERTYPE
++{
++    OMX_U32 nSize;              /**< size of the structure in bytes */
++    OMX_VERSIONTYPE nVersion;   /**< OMX specification version information */
++    OMX_U8* pBuffer;            /**< Pointer to actual block of memory
++                                     that is acting as the buffer */
++    OMX_U32 nAllocLen;          /**< size of the buffer allocated, in bytes */
++    OMX_U32 nFilledLen;         /**< number of bytes currently in the
++                                     buffer */
++    OMX_U32 nOffset;            /**< start offset of valid data in bytes from
++                                     the start of the buffer */
++    OMX_PTR pAppPrivate;        /**< pointer to any data the application
++                                     wants to associate with this buffer */
++    OMX_PTR pPlatformPrivate;   /**< pointer to any data the platform
++                                     wants to associate with this buffer */
++    OMX_PTR pInputPortPrivate;  /**< pointer to any data the input port
++                                     wants to associate with this buffer */
++    OMX_PTR pOutputPortPrivate; /**< pointer to any data the output port
++                                     wants to associate with this buffer */
++    OMX_HANDLETYPE hMarkTargetComponent; /**< The component that will generate a
++                                              mark event upon processing this buffer. */
++    OMX_PTR pMarkData;          /**< Application specific data associated with
++                                     the mark sent on a mark event to disambiguate
++                                     this mark from others. */
++    OMX_U32 nTickCount;         /**< Optional entry that the component and
++                                     application can update with a tick count
++                                     when they access the component.  This
++                                     value should be in microseconds.  Since
++                                     this is a value relative to an arbitrary
++                                     starting point, this value cannot be used
++                                     to determine absolute time.  This is an
++                                     optional entry and not all components
++                                     will update it.*/
++ OMX_TICKS nTimeStamp;          /**< Timestamp corresponding to the sample
++                                     starting@the first logical sample
++                                     boundary in the buffer. Timestamps of
++                                     successive samples within the buffer may
++                                     be inferred by adding the duration of the
++                                     of the preceding buffer to the timestamp
++                                     of the preceding buffer.*/
++  OMX_U32     nFlags;           /**< buffer specific flags */
++  OMX_U32 nOutputPortIndex;     /**< The index of the output port (if any) using
++                                     this buffer */
++  OMX_U32 nInputPortIndex;      /**< The index of the input port (if any) using
++                                     this buffer */
++} OMX_BUFFERHEADERTYPE;
++
++/** The OMX_EXTRADATATYPE enumeration is used to define the
++ * possible extra data payload types.
++ * NB: this enum is binary backwards compatible with the previous
++ * OMX_EXTRADATA_QUANT define.  This should be replaced with
++ * OMX_ExtraDataQuantization.
++ */
++typedef enum OMX_EXTRADATATYPE
++{
++   OMX_ExtraDataNone = 0,                       /**< Indicates that no more extra data sections follow */
++   OMX_ExtraDataQuantization,                   /**< The data payload contains quantization data */
++   OMX_ExtraDataKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++   OMX_ExtraDataVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++   OMX_ExtraDataMax = 0x7FFFFFFF
++} OMX_EXTRADATATYPE;
++
++
++typedef struct OMX_OTHER_EXTRADATATYPE  {
++    OMX_U32 nSize;
++    OMX_VERSIONTYPE nVersion;
++    OMX_U32 nPortIndex;
++    OMX_EXTRADATATYPE eType;       /* Extra Data type */
++    OMX_U32 nDataSize;   /* Size of the supporting data to follow */
++    OMX_U8  data[1];     /* Supporting data hint  */
++} OMX_OTHER_EXTRADATATYPE;
++
++/** @ingroup comp */
++typedef struct OMX_PORT_PARAM_TYPE {
++    OMX_U32 nSize;              /**< size of the structure in bytes */
++    OMX_VERSIONTYPE nVersion;   /**< OMX specification version information */
++    OMX_U32 nPorts;             /**< The number of ports for this component */
++    OMX_U32 nStartPortNumber;   /** first port number for this type of port */
++} OMX_PORT_PARAM_TYPE;
++
++/** @ingroup comp */
++typedef enum OMX_EVENTTYPE
++{
++    OMX_EventCmdComplete,         /**< component has sucessfully completed a command */
++    OMX_EventError,               /**< component has detected an error condition */
++    OMX_EventMark,                /**< component has detected a buffer mark */
++    OMX_EventPortSettingsChanged, /**< component is reported a port settings change */
++    OMX_EventBufferFlag,          /**< component has detected an EOS */
++    OMX_EventResourcesAcquired,   /**< component has been granted resources and is
++                                       automatically starting the state change from
++                                       OMX_StateWaitForResources to OMX_StateIdle. */
++   OMX_EventComponentResumed,     /**< Component resumed due to reacquisition of resources */
++   OMX_EventDynamicResourcesAvailable, /**< Component has acquired previously unavailable dynamic resources */
++   OMX_EventPortFormatDetected,      /**< Component has detected a supported format. */
++   OMX_EventKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++   OMX_EventVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++   OMX_EventMax = 0x7FFFFFFF
++} OMX_EVENTTYPE;
++
++typedef struct OMX_CALLBACKTYPE
++{
++    /** The EventHandler method is used to notify the application when an
++        event of interest occurs.  Events are defined in the OMX_EVENTTYPE
++        enumeration.  Please see that enumeration for details of what will
++        be returned for each type of event. Callbacks should not return
++        an error to the component, so if an error occurs, the application
++        shall handle it internally.  This is a blocking call.
++
++        The application should return from this call within 5 msec to avoid
++        blocking the component for an excessively long period of time.
++
++        @param hComponent
++            handle of the component to access.  This is the component
++            handle returned by the call to the GetHandle function.
++        @param pAppData
++            pointer to an application defined value that was provided in the
++            pAppData parameter to the OMX_GetHandle method for the component.
++            This application defined value is provided so that the application
++            can have a component specific context when receiving the callback.
++        @param eEvent
++            Event that the component wants to notify the application about.
++        @param nData1
++            nData will be the OMX_ERRORTYPE for an error event and will be
++            an OMX_COMMANDTYPE for a command complete event and OMX_INDEXTYPE for a OMX_PortSettingsChanged event.
++         @param nData2
++            nData2 will hold further information related to the event. Can be OMX_STATETYPE for
++            a OMX_CommandStateSet command or port index for a OMX_PortSettingsChanged event.
++            Default value is 0 if not used. )
++        @param pEventData
++            Pointer to additional event-specific data (see spec for meaning).
++      */
++
++   OMX_ERRORTYPE (*EventHandler)(
++        OMX_IN OMX_HANDLETYPE hComponent,
++        OMX_IN OMX_PTR pAppData,
++        OMX_IN OMX_EVENTTYPE eEvent,
++        OMX_IN OMX_U32 nData1,
++        OMX_IN OMX_U32 nData2,
++        OMX_IN OMX_PTR pEventData);
++
++    /** The EmptyBufferDone method is used to return emptied buffers from an
++        input port back to the application for reuse.  This is a blocking call
++        so the application should not attempt to refill the buffers during this
++        call, but should queue them and refill them in another thread.  There
++        is no error return, so the application shall handle any errors generated
++        internally.
++
++        The application should return from this call within 5 msec.
++
++        @param hComponent
++            handle of the component to access.  This is the component
++            handle returned by the call to the GetHandle function.
++        @param pAppData
++            pointer to an application defined value that was provided in the
++            pAppData parameter to the OMX_GetHandle method for the component.
++            This application defined value is provided so that the application
++            can have a component specific context when receiving the callback.
++        @param pBuffer
++            pointer to an OMX_BUFFERHEADERTYPE structure allocated with UseBuffer
++            or AllocateBuffer indicating the buffer that was emptied.
++        @ingroup buf
++     */
++    OMX_ERRORTYPE (*EmptyBufferDone)(
++        OMX_IN OMX_HANDLETYPE hComponent,
++        OMX_IN OMX_PTR pAppData,
++        OMX_IN OMX_BUFFERHEADERTYPE* pBuffer);
++
++    /** The FillBufferDone method is used to return filled buffers from an
++        output port back to the application for emptying and then reuse.
++        This is a blocking call so the application should not attempt to
++        empty the buffers during this call, but should queue the buffers
++        and empty them in another thread.  There is no error return, so
++        the application shall handle any errors generated internally.  The
++        application shall also update the buffer header to indicate the
++        number of bytes placed into the buffer.
++
++        The application should return from this call within 5 msec.
++
++        @param hComponent
++            handle of the component to access.  This is the component
++            handle returned by the call to the GetHandle function.
++        @param pAppData
++            pointer to an application defined value that was provided in the
++            pAppData parameter to the OMX_GetHandle method for the component.
++            This application defined value is provided so that the application
++            can have a component specific context when receiving the callback.
++        @param pBuffer
++            pointer to an OMX_BUFFERHEADERTYPE structure allocated with UseBuffer
++            or AllocateBuffer indicating the buffer that was filled.
++        @ingroup buf
++     */
++    OMX_ERRORTYPE (*FillBufferDone)(
++        OMX_OUT OMX_HANDLETYPE hComponent,
++        OMX_OUT OMX_PTR pAppData,
++        OMX_OUT OMX_BUFFERHEADERTYPE* pBuffer);
++
++} OMX_CALLBACKTYPE;
++
++/** The OMX_BUFFERSUPPLIERTYPE enumeration is used to dictate port supplier
++    preference when tunneling between two ports.
++    @ingroup tun buf
++*/
++typedef enum OMX_BUFFERSUPPLIERTYPE
++{
++    OMX_BufferSupplyUnspecified = 0x0, /**< port supplying the buffers is unspecified,
++                                              or don't care */
++    OMX_BufferSupplyInput,             /**< input port supplies the buffers */
++    OMX_BufferSupplyOutput,            /**< output port supplies the buffers */
++    OMX_BufferSupplyKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++    OMX_BufferSupplyVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++    OMX_BufferSupplyMax = 0x7FFFFFFF
++} OMX_BUFFERSUPPLIERTYPE;
++
++
++/** buffer supplier parameter
++ * @ingroup tun
++ */
++typedef struct OMX_PARAM_BUFFERSUPPLIERTYPE {
++    OMX_U32 nSize; /**< size of the structure in bytes */
++    OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
++    OMX_U32 nPortIndex; /**< port that this structure applies to */
++    OMX_BUFFERSUPPLIERTYPE eBufferSupplier; /**< buffer supplier */
++} OMX_PARAM_BUFFERSUPPLIERTYPE;
++
++
++/**< indicates that buffers received by an input port of a tunnel
++     may not modify the data in the buffers
++     @ingroup tun
++ */
++#define OMX_PORTTUNNELFLAG_READONLY 0x00000001
++
++
++/** The OMX_TUNNELSETUPTYPE structure is used to pass data from an output
++    port to an input port as part the two ComponentTunnelRequest calls
++    resulting from a OMX_SetupTunnel call from the IL Client.
++    @ingroup tun
++ */
++typedef struct OMX_TUNNELSETUPTYPE
++{
++    OMX_U32 nTunnelFlags;             /**< bit flags for tunneling */
++    OMX_BUFFERSUPPLIERTYPE eSupplier; /**< supplier preference */
++} OMX_TUNNELSETUPTYPE;
++
++/* OMX Component headers is included to enable the core to use
++   macros for functions into the component for OMX release 1.0.
++   Developers should not access any structures or data from within
++   the component header directly */
++/* TO BE REMOVED - #include <OMX_Component.h> */
++
++/** GetComponentVersion will return information about the component.
++    This is a blocking call.  This macro will go directly from the
++    application to the component (via a core macro).  The
++    component will return from this call within 5 msec.
++    @param [in] hComponent
++        handle of component to execute the command
++    @param [out] pComponentName
++        pointer to an empty string of length 128 bytes.  The component
++        will write its name into this string.  The name will be
++        terminated by a single zero byte.  The name of a component will
++        be 127 bytes or less to leave room for the trailing zero byte.
++        An example of a valid component name is "OMX.ABC.ChannelMixer\0".
++    @param [out] pComponentVersion
++        pointer to an OMX Version structure that the component will fill
++        in.  The component will fill in a value that indicates the
++        component version.  NOTE: the component version is NOT the same
++        as the OMX Specification version (found in all structures).  The
++        component version is defined by the vendor of the component and
++        its value is entirely up to the component vendor.
++    @param [out] pSpecVersion
++        pointer to an OMX Version structure that the component will fill
++        in.  The SpecVersion is the version of the specification that the
++        component was built against.  Please note that this value may or
++        may not match the structure's version.  For example, if the
++        component was built against the 2.0 specification, but the
++        application (which creates the structure is built against the
++        1.0 specification the versions would be different.
++    @param [out] pComponentUUID
++        pointer to the UUID of the component which will be filled in by
++        the component.  The UUID is a unique identifier that is set at
++        RUN time for the component and is unique to each instantion of
++        the component.
++    @return OMX_ERRORTYPE
++        If the command successfully executes, the return code will be
++        OMX_ErrorNone.  Otherwise the appropriate OMX error will be returned.
++    @ingroup comp
++ */
++#define OMX_GetComponentVersion(                            \
++        hComponent,                                         \
++        pComponentName,                                     \
++        pComponentVersion,                                  \
++        pSpecVersion,                                       \
++        pComponentUUID)                                     \
++    ((OMX_COMPONENTTYPE*)hComponent)->GetComponentVersion(  \
++        hComponent,                                         \
++        pComponentName,                                     \
++        pComponentVersion,                                  \
++        pSpecVersion,                                       \
++        pComponentUUID)                 /* Macro End */
++
++
++/** Send a command to the component.  This call is a non-blocking call.
++    The component should check the parameters and then queue the command
++    to the component thread to be executed.  The component thread shall
++    send the EventHandler() callback at the conclusion of the command.
++    This macro will go directly from the application to the component (via
++    a core macro).  The component will return from this call within 5 msec.
++
++    When the command is "OMX_CommandStateSet" the component will queue a
++    state transition to the new state idenfied in nParam.
++
++    When the command is "OMX_CommandFlush", to flush a port's buffer queues,
++    the command will force the component to return all buffers NOT CURRENTLY
++    BEING PROCESSED to the application, in the order in which the buffers
++    were received.
++
++    When the command is "OMX_CommandPortDisable" or
++    "OMX_CommandPortEnable", the component's port (given by the value of
++    nParam) will be stopped or restarted.
++
++    When the command "OMX_CommandMarkBuffer" is used to mark a buffer, the
++    pCmdData will point to a OMX_MARKTYPE structure containing the component
++    handle of the component to examine the buffer chain for the mark.  nParam1
++    contains the index of the port on which the buffer mark is applied.
++
++    Specification text for more details.
++
++    @param [in] hComponent
++        handle of component to execute the command
++    @param [in] Cmd
++        Command for the component to execute
++    @param [in] nParam
++        Parameter for the command to be executed.  When Cmd has the value
++        OMX_CommandStateSet, value is a member of OMX_STATETYPE.  When Cmd has
++        the value OMX_CommandFlush, value of nParam indicates which port(s)
++        to flush. -1 is used to flush all ports a single port index will
++        only flush that port.  When Cmd has the value "OMX_CommandPortDisable"
++        or "OMX_CommandPortEnable", the component's port is given by
++        the value of nParam.  When Cmd has the value "OMX_CommandMarkBuffer"
++        the components pot is given by the value of nParam.
++    @param [in] pCmdData
++        Parameter pointing to the OMX_MARKTYPE structure when Cmd has the value
++        "OMX_CommandMarkBuffer".
++    @return OMX_ERRORTYPE
++        If the command successfully executes, the return code will be
++        OMX_ErrorNone.  Otherwise the appropriate OMX error will be returned.
++    @ingroup comp
++ */
++#define OMX_SendCommand(                                    \
++         hComponent,                                        \
++         Cmd,                                               \
++         nParam,                                            \
++         pCmdData)                                          \
++     ((OMX_COMPONENTTYPE*)hComponent)->SendCommand(         \
++         hComponent,                                        \
++         Cmd,                                               \
++         nParam,                                            \
++         pCmdData)                          /* Macro End */
++
++
++/** The OMX_GetParameter macro will get one of the current parameter
++    settings from the component.  This macro cannot only be invoked when
++    the component is in the OMX_StateInvalid state.  The nParamIndex
++    parameter is used to indicate which structure is being requested from
++    the component.  The application shall allocate the correct structure
++    and shall fill in the structure size and version information before
++    invoking this macro.  When the parameter applies to a port, the
++    caller shall fill in the appropriate nPortIndex value indicating the
++    port on which the parameter applies. If the component has not had
++    any settings changed, then the component should return a set of
++    valid DEFAULT  parameters for the component.  This is a blocking
++    call.
++
++    The component should return from this call within 20 msec.
++
++    @param [in] hComponent
++        Handle of the component to be accessed.  This is the component
++        handle returned by the call to the OMX_GetHandle function.
++    @param [in] nParamIndex
++        Index of the structure to be filled.  This value is from the
++        OMX_INDEXTYPE enumeration.
++    @param [in,out] pComponentParameterStructure
++        Pointer to application allocated structure to be filled by the
++        component.
++    @return OMX_ERRORTYPE
++        If the command successfully executes, the return code will be
++        OMX_ErrorNone.  Otherwise the appropriate OMX error will be returned.
++    @ingroup comp
++ */
++#define OMX_GetParameter(                                   \
++        hComponent,                                         \
++        nParamIndex,                                        \
++        pComponentParameterStructure)                        \
++    ((OMX_COMPONENTTYPE*)hComponent)->GetParameter(         \
++        hComponent,                                         \
++        nParamIndex,                                        \
++        pComponentParameterStructure)    /* Macro End */
++
++
++/** The OMX_SetParameter macro will send an initialization parameter
++    structure to a component.  Each structure shall be sent one at a time,
++    in a separate invocation of the macro.  This macro can only be
++    invoked when the component is in the OMX_StateLoaded state, or the
++    port is disabled (when the parameter applies to a port). The
++    nParamIndex parameter is used to indicate which structure is being
++    passed to the component.  The application shall allocate the
++    correct structure and shall fill in the structure size and version
++    information (as well as the actual data) before invoking this macro.
++    The application is free to dispose of this structure after the call
++    as the component is required to copy any data it shall retain.  This
++    is a blocking call.
++
++    The component should return from this call within 20 msec.
++
++    @param [in] hComponent
++        Handle of the component to be accessed.  This is the component
++        handle returned by the call to the OMX_GetHandle function.
++    @param [in] nIndex
++        Index of the structure to be sent.  This value is from the
++        OMX_INDEXTYPE enumeration.
++    @param [in] pComponentParameterStructure
++        pointer to application allocated structure to be used for
++        initialization by the component.
++    @return OMX_ERRORTYPE
++        If the command successfully executes, the return code will be
++        OMX_ErrorNone.  Otherwise the appropriate OMX error will be returned.
++    @ingroup comp
++ */
++#define OMX_SetParameter(                                   \
++        hComponent,                                         \
++        nParamIndex,                                        \
++        pComponentParameterStructure)                        \
++    ((OMX_COMPONENTTYPE*)hComponent)->SetParameter(         \
++        hComponent,                                         \
++        nParamIndex,                                        \
++        pComponentParameterStructure)    /* Macro End */
++
++
++/** The OMX_GetConfig macro will get one of the configuration structures
++    from a component.  This macro can be invoked anytime after the
++    component has been loaded.  The nParamIndex call parameter is used to
++    indicate which structure is being requested from the component.  The
++    application shall allocate the correct structure and shall fill in the
++    structure size and version information before invoking this macro.
++    If the component has not had this configuration parameter sent before,
++    then the component should return a set of valid DEFAULT values for the
++    component.  This is a blocking call.
++
++    The component should return from this call within 5 msec.
++
++    @param [in] hComponent
++        Handle of the component to be accessed.  This is the component
++        handle returned by the call to the OMX_GetHandle function.
++    @param [in] nIndex
++        Index of the structure to be filled.  This value is from the
++        OMX_INDEXTYPE enumeration.
++    @param [in,out] pComponentConfigStructure
++        pointer to application allocated structure to be filled by the
++        component.
++    @return OMX_ERRORTYPE
++        If the command successfully executes, the return code will be
++        OMX_ErrorNone.  Otherwise the appropriate OMX error will be returned.
++    @ingroup comp
++*/
++#define OMX_GetConfig(                                      \
++        hComponent,                                         \
++        nConfigIndex,                                       \
++        pComponentConfigStructure)                           \
++    ((OMX_COMPONENTTYPE*)hComponent)->GetConfig(            \
++        hComponent,                                         \
++        nConfigIndex,                                       \
++        pComponentConfigStructure)       /* Macro End */
++
++
++/** The OMX_SetConfig macro will send one of the configuration
++    structures to a component.  Each structure shall be sent one at a time,
++    each in a separate invocation of the macro.  This macro can be invoked
++    anytime after the component has been loaded.  The application shall
++    allocate the correct structure and shall fill in the structure size
++    and version information (as well as the actual data) before invoking
++    this macro.  The application is free to dispose of this structure after
++    the call as the component is required to copy any data it shall retain.
++    This is a blocking call.
++
++    The component should return from this call within 5 msec.
++
++    @param [in] hComponent
++        Handle of the component to be accessed.  This is the component
++        handle returned by the call to the OMX_GetHandle function.
++    @param [in] nConfigIndex
++        Index of the structure to be sent.  This value is from the
++        OMX_INDEXTYPE enumeration above.
++    @param [in] pComponentConfigStructure
++        pointer to application allocated structure to be used for
++        initialization by the component.
++    @return OMX_ERRORTYPE
++        If the command successfully executes, the return code will be
++        OMX_ErrorNone.  Otherwise the appropriate OMX error will be returned.
++    @ingroup comp
++ */
++#define OMX_SetConfig(                                      \
++        hComponent,                                         \
++        nConfigIndex,                                       \
++        pComponentConfigStructure)                           \
++    ((OMX_COMPONENTTYPE*)hComponent)->SetConfig(            \
++        hComponent,                                         \
++        nConfigIndex,                                       \
++        pComponentConfigStructure)       /* Macro End */
++
++
++/** The OMX_GetExtensionIndex macro will invoke a component to translate
++    a vendor specific configuration or parameter string into an OMX
++    structure index.  There is no requirement for the vendor to support
++    this command for the indexes already found in the OMX_INDEXTYPE
++    enumeration (this is done to save space in small components).  The
++    component shall support all vendor supplied extension indexes not found
++    in the master OMX_INDEXTYPE enumeration.  This is a blocking call.
++
++    The component should return from this call within 5 msec.
++
++    @param [in] hComponent
++        Handle of the component to be accessed.  This is the component
++        handle returned by the call to the GetHandle function.
++    @param [in] cParameterName
++        OMX_STRING that shall be less than 128 characters long including
++        the trailing null byte.  This is the string that will get
++        translated by the component into a configuration index.
++    @param [out] pIndexType
++        a pointer to a OMX_INDEXTYPE to receive the index value.
++    @return OMX_ERRORTYPE
++        If the command successfully executes, the return code will be
++        OMX_ErrorNone.  Otherwise the appropriate OMX error will be returned.
++    @ingroup comp
++ */
++#define OMX_GetExtensionIndex(                              \
++        hComponent,                                         \
++        cParameterName,                                     \
++        pIndexType)                                         \
++    ((OMX_COMPONENTTYPE*)hComponent)->GetExtensionIndex(    \
++        hComponent,                                         \
++        cParameterName,                                     \
++        pIndexType)                     /* Macro End */
++
++
++/** The OMX_GetState macro will invoke the component to get the current
++    state of the component and place the state value into the location
++    pointed to by pState.
++
++    The component should return from this call within 5 msec.
++
++    @param [in] hComponent
++        Handle of the component to be accessed.  This is the component
++        handle returned by the call to the OMX_GetHandle function.
++    @param [out] pState
++        pointer to the location to receive the state.  The value returned
++        is one of the OMX_STATETYPE members
++    @return OMX_ERRORTYPE
++        If the command successfully executes, the return code will be
++        OMX_ErrorNone.  Otherwise the appropriate OMX error will be returned.
++    @ingroup comp
++ */
++#define OMX_GetState(                                       \
++        hComponent,                                         \
++        pState)                                             \
++    ((OMX_COMPONENTTYPE*)hComponent)->GetState(             \
++        hComponent,                                         \
++        pState)                         /* Macro End */
++
++
++/** The OMX_UseBuffer macro will request that the component use
++    a buffer (and allocate its own buffer header) already allocated
++    by another component, or by the IL Client. This is a blocking
++    call.
++
++    The component should return from this call within 20 msec.
++
++    @param [in] hComponent
++        Handle of the component to be accessed.  This is the component
++        handle returned by the call to the OMX_GetHandle function.
++    @param [out] ppBuffer
++        pointer to an OMX_BUFFERHEADERTYPE structure used to receive the
++        pointer to the buffer header
++    @return OMX_ERRORTYPE
++        If the command successfully executes, the return code will be
++        OMX_ErrorNone.  Otherwise the appropriate OMX error will be returned.
++    @ingroup comp buf
++ */
++
++#define OMX_UseBuffer(                                      \
++           hComponent,                                      \
++           ppBufferHdr,                                     \
++           nPortIndex,                                      \
++           pAppPrivate,                                     \
++           nSizeBytes,                                      \
++           pBuffer)                                         \
++    ((OMX_COMPONENTTYPE*)hComponent)->UseBuffer(            \
++           hComponent,                                      \
++           ppBufferHdr,                                     \
++           nPortIndex,                                      \
++           pAppPrivate,                                     \
++           nSizeBytes,                                      \
++           pBuffer)
++
++
++/** The OMX_AllocateBuffer macro will request that the component allocate
++    a new buffer and buffer header.  The component will allocate the
++    buffer and the buffer header and return a pointer to the buffer
++    header.  This is a blocking call.
++
++    The component should return from this call within 5 msec.
++
++    @param [in] hComponent
++        Handle of the component to be accessed.  This is the component
++        handle returned by the call to the OMX_GetHandle function.
++    @param [out] ppBuffer
++        pointer to an OMX_BUFFERHEADERTYPE structure used to receive
++        the pointer to the buffer header
++    @param [in] nPortIndex
++        nPortIndex is used to select the port on the component the buffer will
++        be used with.  The port can be found by using the nPortIndex
++        value as an index into the Port Definition array of the component.
++    @param [in] pAppPrivate
++        pAppPrivate is used to initialize the pAppPrivate member of the
++        buffer header structure.
++    @param [in] nSizeBytes
++        size of the buffer to allocate.  Used when bAllocateNew is true.
++    @return OMX_ERRORTYPE
++        If the command successfully executes, the return code will be
++        OMX_ErrorNone.  Otherwise the appropriate OMX error will be returned.
++    @ingroup comp buf
++ */
++#define OMX_AllocateBuffer(                                 \
++        hComponent,                                         \
++        ppBuffer,                                           \
++        nPortIndex,                                         \
++        pAppPrivate,                                        \
++        nSizeBytes)                                         \
++    ((OMX_COMPONENTTYPE*)hComponent)->AllocateBuffer(       \
++        hComponent,                                         \
++        ppBuffer,                                           \
++        nPortIndex,                                         \
++        pAppPrivate,                                        \
++        nSizeBytes)                     /* Macro End */
++
++
++/** The OMX_FreeBuffer macro will release a buffer header from the component
++    which was allocated using either OMX_AllocateBuffer or OMX_UseBuffer. If
++    the component allocated the buffer (see the OMX_UseBuffer macro) then
++    the component shall free the buffer and buffer header. This is a
++    blocking call.
++
++    The component should return from this call within 20 msec.
++
++    @param [in] hComponent
++        Handle of the component to be accessed.  This is the component
++        handle returned by the call to the OMX_GetHandle function.
++    @param [in] nPortIndex
++        nPortIndex is used to select the port on the component the buffer will
++        be used with.
++    @param [in] pBuffer
++        pointer to an OMX_BUFFERHEADERTYPE structure allocated with UseBuffer
++        or AllocateBuffer.
++    @return OMX_ERRORTYPE
++        If the command successfully executes, the return code will be
++        OMX_ErrorNone.  Otherwise the appropriate OMX error will be returned.
++    @ingroup comp buf
++ */
++#define OMX_FreeBuffer(                                     \
++        hComponent,                                         \
++        nPortIndex,                                         \
++        pBuffer)                                            \
++    ((OMX_COMPONENTTYPE*)hComponent)->FreeBuffer(           \
++        hComponent,                                         \
++        nPortIndex,                                         \
++        pBuffer)                        /* Macro End */
++
++
++/** The OMX_EmptyThisBuffer macro will send a buffer full of data to an
++    input port of a component.  The buffer will be emptied by the component
++    and returned to the application via the EmptyBufferDone call back.
++    This is a non-blocking call in that the component will record the buffer
++    and return immediately and then empty the buffer, later, at the proper
++    time.  As expected, this macro may be invoked only while the component
++    is in the OMX_StateExecuting.  If nPortIndex does not specify an input
++    port, the component shall return an error.
++
++    The component should return from this call within 5 msec.
++
++    @param [in] hComponent
++        Handle of the component to be accessed.  This is the component
++        handle returned by the call to the OMX_GetHandle function.
++    @param [in] pBuffer
++        pointer to an OMX_BUFFERHEADERTYPE structure allocated with UseBuffer
++        or AllocateBuffer.
++    @return OMX_ERRORTYPE
++        If the command successfully executes, the return code will be
++        OMX_ErrorNone.  Otherwise the appropriate OMX error will be returned.
++    @ingroup comp buf
++ */
++#define OMX_EmptyThisBuffer(                                \
++        hComponent,                                         \
++        pBuffer)                                            \
++    ((OMX_COMPONENTTYPE*)hComponent)->EmptyThisBuffer(      \
++        hComponent,                                         \
++        pBuffer)                        /* Macro End */
++
++
++/** The OMX_FillThisBuffer macro will send an empty buffer to an
++    output port of a component.  The buffer will be filled by the component
++    and returned to the application via the FillBufferDone call back.
++    This is a non-blocking call in that the component will record the buffer
++    and return immediately and then fill the buffer, later, at the proper
++    time.  As expected, this macro may be invoked only while the component
++    is in the OMX_ExecutingState.  If nPortIndex does not specify an output
++    port, the component shall return an error.
++
++    The component should return from this call within 5 msec.
++
++    @param [in] hComponent
++        Handle of the component to be accessed.  This is the component
++        handle returned by the call to the OMX_GetHandle function.
++    @param [in] pBuffer
++        pointer to an OMX_BUFFERHEADERTYPE structure allocated with UseBuffer
++        or AllocateBuffer.
++    @return OMX_ERRORTYPE
++        If the command successfully executes, the return code will be
++        OMX_ErrorNone.  Otherwise the appropriate OMX error will be returned.
++    @ingroup comp buf
++ */
++#define OMX_FillThisBuffer(                                 \
++        hComponent,                                         \
++        pBuffer)                                            \
++    ((OMX_COMPONENTTYPE*)hComponent)->FillThisBuffer(       \
++        hComponent,                                         \
++        pBuffer)                        /* Macro End */
++
++
++
++/** The OMX_UseEGLImage macro will request that the component use
++    a EGLImage provided by EGL (and allocate its own buffer header)
++    This is a blocking call.
++
++    The component should return from this call within 20 msec.
++
++    @param [in] hComponent
++        Handle of the component to be accessed.  This is the component
++        handle returned by the call to the OMX_GetHandle function.
++    @param [out] ppBuffer
++        pointer to an OMX_BUFFERHEADERTYPE structure used to receive the
++        pointer to the buffer header.  Note that the memory location used
++        for this buffer is NOT visible to the IL Client.
++    @param [in] nPortIndex
++        nPortIndex is used to select the port on the component the buffer will
++        be used with.  The port can be found by using the nPortIndex
++        value as an index into the Port Definition array of the component.
++    @param [in] pAppPrivate
++        pAppPrivate is used to initialize the pAppPrivate member of the
++        buffer header structure.
++    @param [in] eglImage
++        eglImage contains the handle of the EGLImage to use as a buffer on the
++        specified port.  The component is expected to validate properties of
++        the EGLImage against the configuration of the port to ensure the component
++        can use the EGLImage as a buffer.
++    @return OMX_ERRORTYPE
++        If the command successfully executes, the return code will be
++        OMX_ErrorNone.  Otherwise the appropriate OMX error will be returned.
++    @ingroup comp buf
++ */
++#define OMX_UseEGLImage(                                    \
++           hComponent,                                      \
++           ppBufferHdr,                                     \
++           nPortIndex,                                      \
++           pAppPrivate,                                     \
++           eglImage)                                        \
++    ((OMX_COMPONENTTYPE*)hComponent)->UseEGLImage(          \
++           hComponent,                                      \
++           ppBufferHdr,                                     \
++           nPortIndex,                                      \
++           pAppPrivate,                                     \
++           eglImage)
++
++/** The OMX_Init method is used to initialize the OMX core.  It shall be the
++    first call made into OMX and it should only be executed one time without
++    an interviening OMX_Deinit call.
++
++    The core should return from this call within 20 msec.
++
++    @return OMX_ERRORTYPE
++        If the command successfully executes, the return code will be
++        OMX_ErrorNone.  Otherwise the appropriate OMX error will be returned.
++    @ingroup core
++ */
++OMX_API OMX_ERRORTYPE OMX_APIENTRY OMX_Init(void);
++
++
++/** The OMX_Deinit method is used to deinitialize the OMX core.  It shall be
++    the last call made into OMX. In the event that the core determines that
++    thare are components loaded when this call is made, the core may return
++    with an error rather than try to unload the components.
++
++    The core should return from this call within 20 msec.
++
++    @return OMX_ERRORTYPE
++        If the command successfully executes, the return code will be
++        OMX_ErrorNone.  Otherwise the appropriate OMX error will be returned.
++    @ingroup core
++ */
++OMX_API OMX_ERRORTYPE OMX_APIENTRY OMX_Deinit(void);
++
++
++/** The OMX_ComponentNameEnum method will enumerate through all the names of
++    recognised valid components in the system. This function is provided
++    as a means to detect all the components in the system run-time. There is
++    no strict ordering to the enumeration order of component names, although
++    each name will only be enumerated once.  If the OMX core supports run-time
++    installation of new components, it is only requried to detect newly
++    installed components when the first call to enumerate component names
++    is made (i.e. when nIndex is 0x0).
++
++    The core should return from this call in 20 msec.
++
++    @param [out] cComponentName
++        pointer to a null terminated string with the component name.  The
++        names of the components are strings less than 127 bytes in length
++        plus the trailing null for a maximum size of 128 bytes.  An example
++        of a valid component name is "OMX.TI.AUDIO.DSP.MIXER\0".  Names are
++        assigned by the vendor, but shall start with "OMX." and then have
++        the Vendor designation next.
++    @param [in] nNameLength
++        number of characters in the cComponentName string.  With all
++        component name strings restricted to less than 128 characters
++        (including the trailing null) it is recomended that the caller
++        provide a input string for the cComponentName of 128 characters.
++    @param [in] nIndex
++        number containing the enumeration index for the component.
++        Multiple calls to OMX_ComponentNameEnum with increasing values
++        of nIndex will enumerate through the component names in the
++        system until OMX_ErrorNoMore is returned.  The value of nIndex
++        is 0 to (N-1), where N is the number of valid installed components
++        in the system.
++    @return OMX_ERRORTYPE
++        If the command successfully executes, the return code will be
++        OMX_ErrorNone.  When the value of nIndex exceeds the number of
++        components in the system minus 1, OMX_ErrorNoMore will be
++        returned. Otherwise the appropriate OMX error will be returned.
++    @ingroup core
++ */
++OMX_API OMX_ERRORTYPE OMX_APIENTRY OMX_ComponentNameEnum(
++    OMX_OUT OMX_STRING cComponentName,
++    OMX_IN  OMX_U32 nNameLength,
++    OMX_IN  OMX_U32 nIndex);
++
++
++/** The OMX_GetHandle method will locate the component specified by the
++    component name given, load that component into memory and then invoke
++    the component's methods to create an instance of the component.
++
++    The core should return from this call within 20 msec.
++
++    @param [out] pHandle
++        pointer to an OMX_HANDLETYPE pointer to be filled in by this method.
++    @param [in] cComponentName
++        pointer to a null terminated string with the component name.  The
++        names of the components are strings less than 127 bytes in length
++        plus the trailing null for a maximum size of 128 bytes.  An example
++        of a valid component name is "OMX.TI.AUDIO.DSP.MIXER\0".  Names are
++        assigned by the vendor, but shall start with "OMX." and then have
++        the Vendor designation next.
++    @param [in] pAppData
++        pointer to an application defined value that will be returned
++        during callbacks so that the application can identify the source
++        of the callback.
++    @param [in] pCallBacks
++        pointer to a OMX_CALLBACKTYPE structure that will be passed to the
++        component to initialize it with.
++    @return OMX_ERRORTYPE
++        If the command successfully executes, the return code will be
++        OMX_ErrorNone.  Otherwise the appropriate OMX error will be returned.
++    @ingroup core
++ */
++OMX_API OMX_ERRORTYPE OMX_APIENTRY OMX_GetHandle(
++    OMX_OUT OMX_HANDLETYPE* pHandle,
++    OMX_IN  OMX_STRING cComponentName,
++    OMX_IN  OMX_PTR pAppData,
++    OMX_IN  OMX_CALLBACKTYPE* pCallBacks);
++
++
++/** The OMX_FreeHandle method will free a handle allocated by the OMX_GetHandle
++    method.  If the component reference count goes to zero, the component will
++    be unloaded from memory.
++
++    The core should return from this call within 20 msec when the component is
++    in the OMX_StateLoaded state.
++
++    @param [in] hComponent
++        Handle of the component to be accessed.  This is the component
++        handle returned by the call to the GetHandle function.
++    @return OMX_ERRORTYPE
++        If the command successfully executes, the return code will be
++        OMX_ErrorNone.  Otherwise the appropriate OMX error will be returned.
++    @ingroup core
++ */
++OMX_API OMX_ERRORTYPE OMX_APIENTRY OMX_FreeHandle(
++    OMX_IN  OMX_HANDLETYPE hComponent);
++
++
++
++/** The OMX_SetupTunnel method will handle the necessary calls to the components
++    to setup the specified tunnel the two components.  NOTE: This is
++    an actual method (not a #define macro).  This method will make calls into
++    the component ComponentTunnelRequest method to do the actual tunnel
++    connection.
++
++    The ComponentTunnelRequest method on both components will be called.
++    This method shall not be called unless the component is in the
++    OMX_StateLoaded state except when the ports used for the tunnel are
++    disabled. In this case, the component may be in the OMX_StateExecuting,
++    OMX_StatePause, or OMX_StateIdle states.
++
++    The core should return from this call within 20 msec.
++
++    @param [in] hOutput
++        Handle of the component to be accessed.  Also this is the handle
++        of the component whose port, specified in the nPortOutput parameter
++        will be used the source for the tunnel. This is the component handle
++        returned by the call to the OMX_GetHandle function.  There is a
++        requirement that hOutput be the source for the data when
++        tunelling (i.e. nPortOutput is an output port).  If 0x0, the component
++        specified in hInput will have it's port specified in nPortInput
++        setup for communication with the application / IL client.
++    @param [in] nPortOutput
++        nPortOutput is used to select the source port on component to be
++        used in the tunnel.
++    @param [in] hInput
++        This is the component to setup the tunnel with. This is the handle
++        of the component whose port, specified in the nPortInput parameter
++        will be used the destination for the tunnel. This is the component handle
++        returned by the call to the OMX_GetHandle function.  There is a
++        requirement that hInput be the destination for the data when
++        tunelling (i.e. nPortInut is an input port).   If 0x0, the component
++        specified in hOutput will have it's port specified in nPortPOutput
++        setup for communication with the application / IL client.
++    @param [in] nPortInput
++        nPortInput is used to select the destination port on component to be
++        used in the tunnel.
++    @return OMX_ERRORTYPE
++        If the command successfully executes, the return code will be
++        OMX_ErrorNone.  Otherwise the appropriate OMX error will be returned.
++        When OMX_ErrorNotImplemented is returned, one or both components is
++        a non-interop component and does not support tunneling.
++
++        On failure, the ports of both components are setup for communication
++        with the application / IL Client.
++    @ingroup core tun
++ */
++OMX_API OMX_ERRORTYPE OMX_APIENTRY OMX_SetupTunnel(
++    OMX_IN  OMX_HANDLETYPE hOutput,
++    OMX_IN  OMX_U32 nPortOutput,
++    OMX_IN  OMX_HANDLETYPE hInput,
++    OMX_IN  OMX_U32 nPortInput);
++
++/** @ingroup cp */
++OMX_API OMX_ERRORTYPE   OMX_GetContentPipe(
++    OMX_OUT OMX_HANDLETYPE *hPipe,
++    OMX_IN OMX_STRING szURI);
++
++/** The OMX_GetComponentsOfRole method will return the number of components that support the given
++    role and (if the compNames field is non-NULL) the names of those components. The call will fail if
++    an insufficiently sized array of names is supplied. To ensure the array is sufficiently sized the
++    client should:
++        * first call this function with the compNames field NULL to determine the number of component names
++        * second call this function with the compNames field pointing to an array of names allocated
++          according to the number returned by the first call.
++
++    The core should return from this call within 5 msec.
++
++    @param [in] role
++        This is generic standard component name consisting only of component class
++        name and the type within that class (e.g. 'audio_decoder.aac').
++    @param [inout] pNumComps
++        This is used both as input and output.
++
++        If compNames is NULL, the input is ignored and the output specifies how many components support
++        the given role.
++
++        If compNames is not NULL, on input it bounds the size of the input structure and
++        on output, it specifies the number of components string names listed within the compNames parameter.
++    @param [inout] compNames
++        If NULL this field is ignored. If non-NULL this points to an array of 128-byte strings which accepts
++        a list of the names of all physical components that implement the specified standard component name.
++        Each name is NULL terminated. numComps indicates the number of names.
++    @ingroup core
++ */
++OMX_API OMX_ERRORTYPE OMX_GetComponentsOfRole (
++	OMX_IN      OMX_STRING role,
++    OMX_INOUT   OMX_U32 *pNumComps,
++    OMX_INOUT   OMX_U8  **compNames);
++
++/** The OMX_GetRolesOfComponent method will return the number of roles supported by the given
++    component and (if the roles field is non-NULL) the names of those roles. The call will fail if
++    an insufficiently sized array of names is supplied. To ensure the array is sufficiently sized the
++    client should:
++        * first call this function with the roles field NULL to determine the number of role names
++        * second call this function with the roles field pointing to an array of names allocated
++          according to the number returned by the first call.
++
++    The core should return from this call within 5 msec.
++
++    @param [in] compName
++        This is the name of the component being queried about.
++    @param [inout] pNumRoles
++        This is used both as input and output.
++
++        If roles is NULL, the input is ignored and the output specifies how many roles the component supports.
++
++        If compNames is not NULL, on input it bounds the size of the input structure and
++        on output, it specifies the number of roles string names listed within the roles parameter.
++    @param [out] roles
++        If NULL this field is ignored. If non-NULL this points to an array of 128-byte strings
++        which accepts a list of the names of all standard components roles implemented on the
++        specified component name. numComps indicates the number of names.
++    @ingroup core
++ */
++OMX_API OMX_ERRORTYPE OMX_GetRolesOfComponent (
++	OMX_IN      OMX_STRING compName,
++    OMX_INOUT   OMX_U32 *pNumRoles,
++    OMX_OUT     OMX_U8 **roles);
++
++#ifdef __cplusplus
++}
++#endif /* __cplusplus */
++
++#endif
++/* File EOF */
++
+diff -rupN a/usr/include/OpenMAX/il/OMX_ImageExt.h b/usr/include/OpenMAX/il/OMX_ImageExt.h
+--- a/usr/include/OpenMAX/il/OMX_ImageExt.h	1970-01-01 01:00:00.000000000 +0100
++++ b/usr/include/OpenMAX/il/OMX_ImageExt.h	2011-08-09 12:28:16.000000000 +0200
+@@ -0,0 +1,55 @@
++/*
++ * Copyright (c) 2011 The Khronos Group Inc.
++ *
++ * Permission is hereby granted, free of charge, to any person obtaining
++ * a copy of this software and associated documentation files (the
++ * "Software"), to deal in the Software without restriction, including
++ * without limitation the rights to use, copy, modify, merge, publish,
++ * distribute, sublicense, and/or sell copies of the Software, and to
++ * permit persons to whom the Software is furnished to do so, subject
++ * to the following conditions:
++ * The above copyright notice and this permission notice shall be included
++ * in all copies or substantial portions of the Software.
++ *
++ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
++ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
++ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
++ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
++ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
++ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
++ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
++ *
++ */
++
++/** OMX_ImageExt.h - OpenMax IL version 1.1.2
++ * The OMX_ImageExt header file contains extensions to the
++ * definitions used by both the application and the component to
++ * access image items.
++ */
++
++#ifndef OMX_ImageExt_h
++#define OMX_ImageExt_h
++
++#ifdef __cplusplus
++extern "C" {
++#endif /* __cplusplus */
++
++/* Each OMX header shall include all required header files to allow the
++ * header to compile without errors.  The includes below are required
++ * for this header file to compile successfully
++ */
++#include <OMX_Core.h>
++
++/** Enum for standard image codingtype extensions */
++typedef enum OMX_IMAGE_CODINGEXTTYPE {
++    OMX_IMAGE_CodingExtUnused = OMX_IMAGE_CodingKhronosExtensions,
++    OMX_IMAGE_CodingWEBP,         /**< WebP image format */
++} OMX_IMAGE_CODINGEXTTYPE;
++
++
++#ifdef __cplusplus
++}
++#endif /* __cplusplus */
++
++#endif /* OMX_ImageExt_h */
++/* File EOF */
+diff -rupN a/usr/include/OpenMAX/il/OMX_Image.h b/usr/include/OpenMAX/il/OMX_Image.h
+--- a/usr/include/OpenMAX/il/OMX_Image.h	1970-01-01 01:00:00.000000000 +0100
++++ b/usr/include/OpenMAX/il/OMX_Image.h	2011-08-16 11:38:40.000000000 +0200
+@@ -0,0 +1,328 @@
++/**
++ * Copyright (c) 2008 The Khronos Group Inc.
++ *
++ * Permission is hereby granted, free of charge, to any person obtaining
++ * a copy of this software and associated documentation files (the
++ * "Software"), to deal in the Software without restriction, including
++ * without limitation the rights to use, copy, modify, merge, publish,
++ * distribute, sublicense, and/or sell copies of the Software, and to
++ * permit persons to whom the Software is furnished to do so, subject
++ * to the following conditions:
++ * The above copyright notice and this permission notice shall be included
++ * in all copies or substantial portions of the Software.
++ *
++ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
++ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
++ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
++ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
++ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
++ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
++ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
++ */
++
++/**
++ * @file OMX_Image.h - OpenMax IL version 1.1.2
++ * The structures needed by Image components to exchange parameters and
++ * configuration data with the components.
++ */
++#ifndef OMX_Image_h
++#define OMX_Image_h
++
++#ifdef __cplusplus
++extern "C" {
++#endif /* __cplusplus */
++
++
++/**
++ * Each OMX header must include all required header files to allow the
++ * header to compile without errors.  The includes below are required
++ * for this header file to compile successfully
++ */
++
++#include <OMX_IVCommon.h>
++
++/** @defgroup imaging OpenMAX IL Imaging Domain
++ * @ingroup iv
++ * Structures for OpenMAX IL Imaging domain
++ * @{
++ */
++
++/**
++ * Enumeration used to define the possible image compression coding.
++ */
++typedef enum OMX_IMAGE_CODINGTYPE {
++    OMX_IMAGE_CodingUnused,      /**< Value when format is N/A */
++    OMX_IMAGE_CodingAutoDetect,  /**< Auto detection of image format */
++    OMX_IMAGE_CodingJPEG,        /**< JPEG/JFIF image format */
++    OMX_IMAGE_CodingJPEG2K,      /**< JPEG 2000 image format */
++    OMX_IMAGE_CodingEXIF,        /**< EXIF image format */
++    OMX_IMAGE_CodingTIFF,        /**< TIFF image format */
++    OMX_IMAGE_CodingGIF,         /**< Graphics image format */
++    OMX_IMAGE_CodingPNG,         /**< PNG image format */
++    OMX_IMAGE_CodingLZW,         /**< LZW image format */
++    OMX_IMAGE_CodingBMP,         /**< Windows Bitmap format */
++    OMX_IMAGE_CodingKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++    OMX_IMAGE_CodingVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++    OMX_IMAGE_CodingMax = 0x7FFFFFFF
++} OMX_IMAGE_CODINGTYPE;
++
++
++/**
++ * Data structure used to define an image path. The number of image paths
++ * for input and output will vary by type of the image component.
++ *
++ *  Input (aka Source) : Zero Inputs, one Output,
++ *  Splitter           : One Input, 2 or more Outputs,
++ *  Processing Element : One Input, one output,
++ *  Mixer              : 2 or more inputs, one output,
++ *  Output (aka Sink)  : One Input, zero outputs.
++ *
++ * The PortDefinition structure is used to define all of the parameters
++ * necessary for the compliant component to setup an input or an output
++ * image path.  If additional vendor specific data is required, it should
++ * be transmitted to the component using the CustomCommand function.
++ * Compliant components will prepopulate this structure with optimal
++ * values during the OMX_GetParameter() command.
++ *
++ * STRUCT MEMBERS:
++ *  cMIMEType             : MIME type of data for the port
++ *  pNativeRender         : Platform specific reference for a display if a
++ *                          sync, otherwise this field is 0
++ *  nFrameWidth           : Width of frame to be used on port if
++ *                          uncompressed format is used.  Use 0 for
++ *                          unknown, don't care or variable
++ *  nFrameHeight          : Height of frame to be used on port if
++ *                          uncompressed format is used. Use 0 for
++ *                          unknown, don't care or variable
++ *  nStride               : Number of bytes per span of an image (i.e.
++ *                          indicates the number of bytes to get from
++ *                          span N to span N+1, where negative stride
++ *                          indicates the image is bottom up
++ *  nSliceHeight          : Height used when encoding in slices
++ *  bFlagErrorConcealment : Turns on error concealment if it is supported by
++ *                          the OMX component
++ *  eCompressionFormat    : Compression format used in this instance of
++ *                          the component. When OMX_IMAGE_CodingUnused is
++ *                          specified, eColorFormat is valid
++ *  eColorFormat          : Decompressed format used by this component
++ *  pNativeWindow         : Platform specific reference for a window object if a
++ *                          display sink , otherwise this field is 0x0.
++ */
++typedef struct OMX_IMAGE_PORTDEFINITIONTYPE {
++    OMX_STRING cMIMEType;
++    OMX_NATIVE_DEVICETYPE pNativeRender;
++    OMX_U32 nFrameWidth;
++    OMX_U32 nFrameHeight;
++    OMX_S32 nStride;
++    OMX_U32 nSliceHeight;
++    OMX_BOOL bFlagErrorConcealment;
++    OMX_IMAGE_CODINGTYPE eCompressionFormat;
++    OMX_COLOR_FORMATTYPE eColorFormat;
++    OMX_NATIVE_WINDOWTYPE pNativeWindow;
++} OMX_IMAGE_PORTDEFINITIONTYPE;
++
++
++/**
++ * Port format parameter.  This structure is used to enumerate the various
++ * data input/output format supported by the port.
++ *
++ * STRUCT MEMBERS:
++ *  nSize              : Size of the structure in bytes
++ *  nVersion           : OMX specification version information
++ *  nPortIndex         : Indicates which port to set
++ *  nIndex             : Indicates the enumeration index for the format from
++ *                       0x0 to N-1
++ *  eCompressionFormat : Compression format used in this instance of the
++ *                       component. When OMX_IMAGE_CodingUnused is specified,
++ *                       eColorFormat is valid
++ *  eColorFormat       : Decompressed format used by this component
++ */
++typedef struct OMX_IMAGE_PARAM_PORTFORMATTYPE {
++    OMX_U32 nSize;
++    OMX_VERSIONTYPE nVersion;
++    OMX_U32 nPortIndex;
++    OMX_U32 nIndex;
++    OMX_IMAGE_CODINGTYPE eCompressionFormat;
++    OMX_COLOR_FORMATTYPE eColorFormat;
++} OMX_IMAGE_PARAM_PORTFORMATTYPE;
++
++
++/**
++ * Flash control type
++ *
++ * ENUMS
++ *  Torch : Flash forced constantly on
++ */
++typedef enum OMX_IMAGE_FLASHCONTROLTYPE {
++    OMX_IMAGE_FlashControlOn = 0,
++    OMX_IMAGE_FlashControlOff,
++    OMX_IMAGE_FlashControlAuto,
++    OMX_IMAGE_FlashControlRedEyeReduction,
++    OMX_IMAGE_FlashControlFillin,
++    OMX_IMAGE_FlashControlTorch,
++    OMX_IMAGE_FlashControlKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++    OMX_IMAGE_FlashControlVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++    OMX_IMAGE_FlashControlMax = 0x7FFFFFFF
++} OMX_IMAGE_FLASHCONTROLTYPE;
++
++
++/**
++ * Flash control configuration
++ *
++ * STRUCT MEMBERS:
++ *  nSize         : Size of the structure in bytes
++ *  nVersion      : OMX specification version information
++ *  nPortIndex    : Port that this structure applies to
++ *  eFlashControl : Flash control type
++ */
++typedef struct OMX_IMAGE_PARAM_FLASHCONTROLTYPE {
++    OMX_U32 nSize;
++    OMX_VERSIONTYPE nVersion;
++    OMX_U32 nPortIndex;
++    OMX_IMAGE_FLASHCONTROLTYPE eFlashControl;
++} OMX_IMAGE_PARAM_FLASHCONTROLTYPE;
++
++
++/**
++ * Focus control type
++ */
++typedef enum OMX_IMAGE_FOCUSCONTROLTYPE {
++    OMX_IMAGE_FocusControlOn = 0,
++    OMX_IMAGE_FocusControlOff,
++    OMX_IMAGE_FocusControlAuto,
++    OMX_IMAGE_FocusControlAutoLock,
++    OMX_IMAGE_FocusControlKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++    OMX_IMAGE_FocusControlVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++    OMX_IMAGE_FocusControlMax = 0x7FFFFFFF
++} OMX_IMAGE_FOCUSCONTROLTYPE;
++
++
++/**
++ * Focus control configuration
++ *
++ * STRUCT MEMBERS:
++ *  nSize           : Size of the structure in bytes
++ *  nVersion        : OMX specification version information
++ *  nPortIndex      : Port that this structure applies to
++ *  eFocusControl   : Focus control
++ *  nFocusSteps     : Focus can take on values from 0 mm to infinity.
++ *                    Interest is only in number of steps over this range.
++ *  nFocusStepIndex : Current focus step index
++ */
++typedef struct OMX_IMAGE_CONFIG_FOCUSCONTROLTYPE {
++    OMX_U32 nSize;
++    OMX_VERSIONTYPE nVersion;
++    OMX_U32 nPortIndex;
++    OMX_IMAGE_FOCUSCONTROLTYPE eFocusControl;
++    OMX_U32 nFocusSteps;
++    OMX_U32 nFocusStepIndex;
++} OMX_IMAGE_CONFIG_FOCUSCONTROLTYPE;
++
++
++/**
++ * Q Factor for JPEG compression, which controls the tradeoff between image
++ * quality and size.  Q Factor provides a more simple means of controlling
++ * JPEG compression quality, without directly programming Quantization
++ * tables for chroma and luma
++ *
++ * STRUCT MEMBERS:
++ *  nSize      : Size of the structure in bytes
++ *  nVersion   : OMX specification version information
++ *  nPortIndex : Port that this structure applies to
++ *  nQFactor   : JPEG Q factor value in the range of 1-100. A factor of 1
++ *               produces the smallest, worst quality images, and a factor
++ *               of 100 produces the largest, best quality images.  A
++ *               typical default is 75 for small good quality images
++ */
++typedef struct OMX_IMAGE_PARAM_QFACTORTYPE {
++    OMX_U32 nSize;
++    OMX_VERSIONTYPE nVersion;
++    OMX_U32 nPortIndex;
++    OMX_U32 nQFactor;
++} OMX_IMAGE_PARAM_QFACTORTYPE;
++
++/**
++ * Quantization table type
++ */
++
++typedef enum OMX_IMAGE_QUANTIZATIONTABLETYPE {
++    OMX_IMAGE_QuantizationTableLuma = 0,
++    OMX_IMAGE_QuantizationTableChroma,
++    OMX_IMAGE_QuantizationTableChromaCb,
++    OMX_IMAGE_QuantizationTableChromaCr,
++    OMX_IMAGE_QuantizationTableKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++    OMX_IMAGE_QuantizationTableVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++    OMX_IMAGE_QuantizationTableMax = 0x7FFFFFFF
++} OMX_IMAGE_QUANTIZATIONTABLETYPE;
++
++/**
++ * JPEG quantization tables are used to determine DCT compression for
++ * YUV data, as an alternative to specifying Q factor, providing exact
++ * control of compression
++ *
++ * STRUCT MEMBERS:
++ *  nSize                   : Size of the structure in bytes
++ *  nVersion                : OMX specification version information
++ *  nPortIndex              : Port that this structure applies to
++ *  eQuantizationTable      : Quantization table type
++ *  nQuantizationMatrix[64] : JPEG quantization table of coefficients stored
++ *                            in increasing columns then by rows of data (i.e.
++ *                            row 1, ... row 8). Quantization values are in
++ *                            the range 0-255 and stored in linear order
++ *                            (i.e. the component will zig-zag the
++ *                            quantization table data if required internally)
++ */
++typedef struct OMX_IMAGE_PARAM_QUANTIZATIONTABLETYPE {
++    OMX_U32 nSize;
++    OMX_VERSIONTYPE nVersion;
++    OMX_U32 nPortIndex;
++    OMX_IMAGE_QUANTIZATIONTABLETYPE eQuantizationTable;
++    OMX_U8 nQuantizationMatrix[64];
++} OMX_IMAGE_PARAM_QUANTIZATIONTABLETYPE;
++
++
++/**
++ * Huffman table type, the same Huffman table is applied for chroma and
++ * luma component
++ */
++typedef enum OMX_IMAGE_HUFFMANTABLETYPE {
++    OMX_IMAGE_HuffmanTableAC = 0,
++    OMX_IMAGE_HuffmanTableDC,
++    OMX_IMAGE_HuffmanTableACLuma,
++    OMX_IMAGE_HuffmanTableACChroma,
++    OMX_IMAGE_HuffmanTableDCLuma,
++    OMX_IMAGE_HuffmanTableDCChroma,
++    OMX_IMAGE_HuffmanTableKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++    OMX_IMAGE_HuffmanTableVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++    OMX_IMAGE_HuffmanTableMax = 0x7FFFFFFF
++} OMX_IMAGE_HUFFMANTABLETYPE;
++
++/**
++ * JPEG Huffman table
++ *
++ * STRUCT MEMBERS:
++ *  nSize                            : Size of the structure in bytes
++ *  nVersion                         : OMX specification version information
++ *  nPortIndex                       : Port that this structure applies to
++ *  eHuffmanTable                    : Huffman table type
++ *  nNumberOfHuffmanCodeOfLength[16] : 0-16, number of Huffman codes of each
++ *                                     possible length
++ *  nHuffmanTable[256]               : 0-255, the size used for AC and DC
++ *                                     HuffmanTable are 16 and 162
++ */
++typedef struct OMX_IMAGE_PARAM_HUFFMANTTABLETYPE {
++    OMX_U32 nSize;
++    OMX_VERSIONTYPE nVersion;
++    OMX_U32 nPortIndex;
++    OMX_IMAGE_HUFFMANTABLETYPE eHuffmanTable;
++    OMX_U8 nNumberOfHuffmanCodeOfLength[16];
++    OMX_U8 nHuffmanTable[256];
++}OMX_IMAGE_PARAM_HUFFMANTTABLETYPE;
++
++/** @} */
++#ifdef __cplusplus
++}
++#endif /* __cplusplus */
++
++#endif
++/* File EOF */
+diff -rupN a/usr/include/OpenMAX/il/OMX_IndexExt.h b/usr/include/OpenMAX/il/OMX_IndexExt.h
+--- a/usr/include/OpenMAX/il/OMX_IndexExt.h	1970-01-01 01:00:00.000000000 +0100
++++ b/usr/include/OpenMAX/il/OMX_IndexExt.h	2011-08-18 13:48:18.000000000 +0200
+@@ -0,0 +1,90 @@
++/*
++ * Copyright (c) 2010 The Khronos Group Inc. 
++ * 
++ * Permission is hereby granted, free of charge, to any person obtaining
++ * a copy of this software and associated documentation files (the
++ * "Software"), to deal in the Software without restriction, including
++ * without limitation the rights to use, copy, modify, merge, publish,
++ * distribute, sublicense, and/or sell copies of the Software, and to
++ * permit persons to whom the Software is furnished to do so, subject
++ * to the following conditions: 
++ * The above copyright notice and this permission notice shall be included
++ * in all copies or substantial portions of the Software. 
++ * 
++ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
++ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
++ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
++ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
++ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
++ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
++ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 
++ *
++ */
++
++/** @file OMX_IndexExt.h - OpenMax IL version 1.1.2
++ * The OMX_IndexExt header file contains extensions to the definitions 
++ * for both applications and components .
++ */
++
++#ifndef OMX_IndexExt_h
++#define OMX_IndexExt_h
++
++#ifdef __cplusplus
++extern "C" {
++#endif /* __cplusplus */
++
++/* Each OMX header shall include all required header files to allow the
++ * header to compile without errors.  The includes below are required
++ * for this header file to compile successfully
++ */
++#include <OMX_Index.h>
++
++
++/** Khronos standard extension indices.
++
++This enum lists the current Khronos extension indices to OpenMAX IL.
++*/
++typedef enum OMX_INDEXEXTTYPE {
++
++    /* Component parameters and configurations */
++    OMX_IndexExtComponentStartUnused = OMX_IndexKhronosExtensions + 0x00100000,
++    OMX_IndexConfigCallbackRequest,                 /**< reference: OMX_CONFIG_CALLBACKREQUESTTYPE */
++    OMX_IndexConfigCommitMode,                      /**< reference: OMX_CONFIG_COMMITMODETYPE */
++    OMX_IndexConfigCommit,                          /**< reference: OMX_CONFIG_COMMITTYPE */
++
++    /* Port parameters and configurations */
++    OMX_IndexExtPortStartUnused = OMX_IndexKhronosExtensions + 0x00200000,
++
++    /* Audio parameters and configurations */
++    OMX_IndexExtAudioStartUnused = OMX_IndexKhronosExtensions + 0x00400000,
++
++    /* Image parameters and configurations */
++    OMX_IndexExtImageStartUnused = OMX_IndexKhronosExtensions + 0x00500000,
++
++    /* Video parameters and configurations */
++    OMX_IndexExtVideoStartUnused = OMX_IndexKhronosExtensions + 0x00600000,
++    OMX_IndexParamNalStreamFormatSupported,         /**< reference: OMX_NALSTREAMFORMATTYPE */
++    OMX_IndexParamNalStreamFormat,                  /**< reference: OMX_NALSTREAMFORMATTYPE */
++    OMX_IndexParamNalStreamFormatSelect,            /**< reference: OMX_NALSTREAMFORMATTYPE */
++    OMX_IndexParamVideoVp8,                         /**< reference: OMX_VIDEO_PARAM_VP8TYPE */
++    OMX_IndexConfigVideoVp8ReferenceFrame,          /**< reference: OMX_VIDEO_VP8REFERENCEFRAMETYPE */
++    OMX_IndexConfigVideoVp8ReferenceFrameType,      /**< reference: OMX_VIDEO_VP8REFERENCEFRAMEINFOTYPE */
++
++    /* Image & Video common configurations */
++    OMX_IndexExtCommonStartUnused = OMX_IndexKhronosExtensions + 0x00700000,
++
++    /* Other configurations */
++    OMX_IndexExtOtherStartUnused = OMX_IndexKhronosExtensions + 0x00800000,
++
++    /* Time configurations */
++    OMX_IndexExtTimeStartUnused = OMX_IndexKhronosExtensions + 0x00900000,
++
++    OMX_IndexExtMax = 0x7FFFFFFF
++} OMX_INDEXEXTTYPE;
++
++#ifdef __cplusplus
++}
++#endif /* __cplusplus */
++
++#endif /* OMX_IndexExt_h */
++/* File EOF */
+diff -rupN a/usr/include/OpenMAX/il/OMX_Index.h b/usr/include/OpenMAX/il/OMX_Index.h
+--- a/usr/include/OpenMAX/il/OMX_Index.h	1970-01-01 01:00:00.000000000 +0100
++++ b/usr/include/OpenMAX/il/OMX_Index.h	2011-08-09 09:08:06.000000000 +0200
+@@ -0,0 +1,258 @@
++/*
++ * Copyright (c) 2008 The Khronos Group Inc.
++ *
++ * Permission is hereby granted, free of charge, to any person obtaining
++ * a copy of this software and associated documentation files (the
++ * "Software"), to deal in the Software without restriction, including
++ * without limitation the rights to use, copy, modify, merge, publish,
++ * distribute, sublicense, and/or sell copies of the Software, and to
++ * permit persons to whom the Software is furnished to do so, subject
++ * to the following conditions:
++ * The above copyright notice and this permission notice shall be included
++ * in all copies or substantial portions of the Software.
++ *
++ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
++ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
++ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
++ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
++ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
++ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
++ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
++ *
++ */
++
++/** @file OMX_Index.h - OpenMax IL version 1.1.2
++ *  The OMX_Index header file contains the definitions for both applications
++ *  and components .
++ */
++
++
++#ifndef OMX_Index_h
++#define OMX_Index_h
++
++#ifdef __cplusplus
++extern "C" {
++#endif /* __cplusplus */
++
++
++/* Each OMX header must include all required header files to allow the
++ *  header to compile without errors.  The includes below are required
++ *  for this header file to compile successfully
++ */
++#include <OMX_Types.h>
++
++
++/** The OMX_INDEXTYPE enumeration is used to select a structure when either
++ *  getting or setting parameters and/or configuration data.  Each entry in
++ *  this enumeration maps to an OMX specified structure.  When the
++ *  OMX_GetParameter, OMX_SetParameter, OMX_GetConfig or OMX_SetConfig methods
++ *  are used, the second parameter will always be an entry from this enumeration
++ *  and the third entry will be the structure shown in the comments for the entry.
++ *  For example, if the application is initializing a cropping function, the
++ *  OMX_SetConfig command would have OMX_IndexConfigCommonInputCrop as the second parameter
++ *  and would send a pointer to an initialized OMX_RECTTYPE structure as the
++ *  third parameter.
++ *
++ *  The enumeration entries named with the OMX_Config prefix are sent using
++ *  the OMX_SetConfig command and the enumeration entries named with the
++ *  OMX_PARAM_ prefix are sent using the OMX_SetParameter command.
++ */
++typedef enum OMX_INDEXTYPE {
++
++    OMX_IndexComponentStartUnused = 0x01000000,
++    OMX_IndexParamPriorityMgmt,             /**< reference: OMX_PRIORITYMGMTTYPE */
++    OMX_IndexParamAudioInit,                /**< reference: OMX_PORT_PARAM_TYPE */
++    OMX_IndexParamImageInit,                /**< reference: OMX_PORT_PARAM_TYPE */
++    OMX_IndexParamVideoInit,                /**< reference: OMX_PORT_PARAM_TYPE */
++    OMX_IndexParamOtherInit,                /**< reference: OMX_PORT_PARAM_TYPE */
++    OMX_IndexParamNumAvailableStreams,      /**< reference: OMX_PARAM_U32TYPE */
++    OMX_IndexParamActiveStream,             /**< reference: OMX_PARAM_U32TYPE */
++    OMX_IndexParamSuspensionPolicy,         /**< reference: OMX_PARAM_SUSPENSIONPOLICYTYPE */
++    OMX_IndexParamComponentSuspended,       /**< reference: OMX_PARAM_SUSPENSIONTYPE */
++    OMX_IndexConfigCapturing,               /**< reference: OMX_CONFIG_BOOLEANTYPE */
++    OMX_IndexConfigCaptureMode,             /**< reference: OMX_CONFIG_CAPTUREMODETYPE */
++    OMX_IndexAutoPauseAfterCapture,         /**< reference: OMX_CONFIG_BOOLEANTYPE */
++    OMX_IndexParamContentURI,               /**< reference: OMX_PARAM_CONTENTURITYPE */
++    OMX_IndexParamCustomContentPipe,        /**< reference: OMX_PARAM_CONTENTPIPETYPE */
++    OMX_IndexParamDisableResourceConcealment, /**< reference: OMX_RESOURCECONCEALMENTTYPE */
++    OMX_IndexConfigMetadataItemCount,       /**< reference: OMX_CONFIG_METADATAITEMCOUNTTYPE */
++    OMX_IndexConfigContainerNodeCount,      /**< reference: OMX_CONFIG_CONTAINERNODECOUNTTYPE */
++    OMX_IndexConfigMetadataItem,            /**< reference: OMX_CONFIG_METADATAITEMTYPE */
++    OMX_IndexConfigCounterNodeID,           /**< reference: OMX_CONFIG_CONTAINERNODEIDTYPE */
++    OMX_IndexParamMetadataFilterType,       /**< reference: OMX_PARAM_METADATAFILTERTYPE */
++    OMX_IndexParamMetadataKeyFilter,        /**< reference: OMX_PARAM_METADATAFILTERTYPE */
++    OMX_IndexConfigPriorityMgmt,            /**< reference: OMX_PRIORITYMGMTTYPE */
++    OMX_IndexParamStandardComponentRole,    /**< reference: OMX_PARAM_COMPONENTROLETYPE */
++
++    OMX_IndexPortStartUnused = 0x02000000,
++    OMX_IndexParamPortDefinition,           /**< reference: OMX_PARAM_PORTDEFINITIONTYPE */
++    OMX_IndexParamCompBufferSupplier,       /**< reference: OMX_PARAM_BUFFERSUPPLIERTYPE */
++    OMX_IndexReservedStartUnused = 0x03000000,
++
++    /* Audio parameters and configurations */
++    OMX_IndexAudioStartUnused = 0x04000000,
++    OMX_IndexParamAudioPortFormat,          /**< reference: OMX_AUDIO_PARAM_PORTFORMATTYPE */
++    OMX_IndexParamAudioPcm,                 /**< reference: OMX_AUDIO_PARAM_PCMMODETYPE */
++    OMX_IndexParamAudioAac,                 /**< reference: OMX_AUDIO_PARAM_AACPROFILETYPE */
++    OMX_IndexParamAudioRa,                  /**< reference: OMX_AUDIO_PARAM_RATYPE */
++    OMX_IndexParamAudioMp3,                 /**< reference: OMX_AUDIO_PARAM_MP3TYPE */
++    OMX_IndexParamAudioAdpcm,               /**< reference: OMX_AUDIO_PARAM_ADPCMTYPE */
++    OMX_IndexParamAudioG723,                /**< reference: OMX_AUDIO_PARAM_G723TYPE */
++    OMX_IndexParamAudioG729,                /**< reference: OMX_AUDIO_PARAM_G729TYPE */
++    OMX_IndexParamAudioAmr,                 /**< reference: OMX_AUDIO_PARAM_AMRTYPE */
++    OMX_IndexParamAudioWma,                 /**< reference: OMX_AUDIO_PARAM_WMATYPE */
++    OMX_IndexParamAudioSbc,                 /**< reference: OMX_AUDIO_PARAM_SBCTYPE */
++    OMX_IndexParamAudioMidi,                /**< reference: OMX_AUDIO_PARAM_MIDITYPE */
++    OMX_IndexParamAudioGsm_FR,              /**< reference: OMX_AUDIO_PARAM_GSMFRTYPE */
++    OMX_IndexParamAudioMidiLoadUserSound,   /**< reference: OMX_AUDIO_PARAM_MIDILOADUSERSOUNDTYPE */
++    OMX_IndexParamAudioG726,                /**< reference: OMX_AUDIO_PARAM_G726TYPE */
++    OMX_IndexParamAudioGsm_EFR,             /**< reference: OMX_AUDIO_PARAM_GSMEFRTYPE */
++    OMX_IndexParamAudioGsm_HR,              /**< reference: OMX_AUDIO_PARAM_GSMHRTYPE */
++    OMX_IndexParamAudioPdc_FR,              /**< reference: OMX_AUDIO_PARAM_PDCFRTYPE */
++    OMX_IndexParamAudioPdc_EFR,             /**< reference: OMX_AUDIO_PARAM_PDCEFRTYPE */
++    OMX_IndexParamAudioPdc_HR,              /**< reference: OMX_AUDIO_PARAM_PDCHRTYPE */
++    OMX_IndexParamAudioTdma_FR,             /**< reference: OMX_AUDIO_PARAM_TDMAFRTYPE */
++    OMX_IndexParamAudioTdma_EFR,            /**< reference: OMX_AUDIO_PARAM_TDMAEFRTYPE */
++    OMX_IndexParamAudioQcelp8,              /**< reference: OMX_AUDIO_PARAM_QCELP8TYPE */
++    OMX_IndexParamAudioQcelp13,             /**< reference: OMX_AUDIO_PARAM_QCELP13TYPE */
++    OMX_IndexParamAudioEvrc,                /**< reference: OMX_AUDIO_PARAM_EVRCTYPE */
++    OMX_IndexParamAudioSmv,                 /**< reference: OMX_AUDIO_PARAM_SMVTYPE */
++    OMX_IndexParamAudioVorbis,              /**< reference: OMX_AUDIO_PARAM_VORBISTYPE */
++
++    OMX_IndexConfigAudioMidiImmediateEvent, /**< reference: OMX_AUDIO_CONFIG_MIDIIMMEDIATEEVENTTYPE */
++    OMX_IndexConfigAudioMidiControl,        /**< reference: OMX_AUDIO_CONFIG_MIDICONTROLTYPE */
++    OMX_IndexConfigAudioMidiSoundBankProgram, /**< reference: OMX_AUDIO_CONFIG_MIDISOUNDBANKPROGRAMTYPE */
++    OMX_IndexConfigAudioMidiStatus,         /**< reference: OMX_AUDIO_CONFIG_MIDISTATUSTYPE */
++    OMX_IndexConfigAudioMidiMetaEvent,      /**< reference: OMX_AUDIO_CONFIG_MIDIMETAEVENTTYPE */
++    OMX_IndexConfigAudioMidiMetaEventData,  /**< reference: OMX_AUDIO_CONFIG_MIDIMETAEVENTDATATYPE */
++    OMX_IndexConfigAudioVolume,             /**< reference: OMX_AUDIO_CONFIG_VOLUMETYPE */
++    OMX_IndexConfigAudioBalance,            /**< reference: OMX_AUDIO_CONFIG_BALANCETYPE */
++    OMX_IndexConfigAudioChannelMute,        /**< reference: OMX_AUDIO_CONFIG_CHANNELMUTETYPE */
++    OMX_IndexConfigAudioMute,               /**< reference: OMX_AUDIO_CONFIG_MUTETYPE */
++    OMX_IndexConfigAudioLoudness,           /**< reference: OMX_AUDIO_CONFIG_LOUDNESSTYPE */
++    OMX_IndexConfigAudioEchoCancelation,    /**< reference: OMX_AUDIO_CONFIG_ECHOCANCELATIONTYPE */
++    OMX_IndexConfigAudioNoiseReduction,     /**< reference: OMX_AUDIO_CONFIG_NOISEREDUCTIONTYPE */
++    OMX_IndexConfigAudioBass,               /**< reference: OMX_AUDIO_CONFIG_BASSTYPE */
++    OMX_IndexConfigAudioTreble,             /**< reference: OMX_AUDIO_CONFIG_TREBLETYPE */
++    OMX_IndexConfigAudioStereoWidening,     /**< reference: OMX_AUDIO_CONFIG_STEREOWIDENINGTYPE */
++    OMX_IndexConfigAudioChorus,             /**< reference: OMX_AUDIO_CONFIG_CHORUSTYPE */
++    OMX_IndexConfigAudioEqualizer,          /**< reference: OMX_AUDIO_CONFIG_EQUALIZERTYPE */
++    OMX_IndexConfigAudioReverberation,      /**< reference: OMX_AUDIO_CONFIG_REVERBERATIONTYPE */
++    OMX_IndexConfigAudioChannelVolume,      /**< reference: OMX_AUDIO_CONFIG_CHANNELVOLUMETYPE */
++
++    /* Image specific parameters and configurations */
++    OMX_IndexImageStartUnused = 0x05000000,
++    OMX_IndexParamImagePortFormat,          /**< reference: OMX_IMAGE_PARAM_PORTFORMATTYPE */
++    OMX_IndexParamFlashControl,             /**< reference: OMX_IMAGE_PARAM_FLASHCONTROLTYPE */
++    OMX_IndexConfigFocusControl,            /**< reference: OMX_IMAGE_CONFIG_FOCUSCONTROLTYPE */
++    OMX_IndexParamQFactor,                  /**< reference: OMX_IMAGE_PARAM_QFACTORTYPE */
++    OMX_IndexParamQuantizationTable,        /**< reference: OMX_IMAGE_PARAM_QUANTIZATIONTABLETYPE */
++    OMX_IndexParamHuffmanTable,             /**< reference: OMX_IMAGE_PARAM_HUFFMANTTABLETYPE */
++    OMX_IndexConfigFlashControl,            /**< reference: OMX_IMAGE_PARAM_FLASHCONTROLTYPE */
++
++    /* Video specific parameters and configurations */
++    OMX_IndexVideoStartUnused = 0x06000000,
++    OMX_IndexParamVideoPortFormat,          /**< reference: OMX_VIDEO_PARAM_PORTFORMATTYPE */
++    OMX_IndexParamVideoQuantization,        /**< reference: OMX_VIDEO_PARAM_QUANTIZATIONTYPE */
++    OMX_IndexParamVideoFastUpdate,          /**< reference: OMX_VIDEO_PARAM_VIDEOFASTUPDATETYPE */
++    OMX_IndexParamVideoBitrate,             /**< reference: OMX_VIDEO_PARAM_BITRATETYPE */
++    OMX_IndexParamVideoMotionVector,        /**< reference: OMX_VIDEO_PARAM_MOTIONVECTORTYPE */
++    OMX_IndexParamVideoIntraRefresh,        /**< reference: OMX_VIDEO_PARAM_INTRAREFRESHTYPE */
++    OMX_IndexParamVideoErrorCorrection,     /**< reference: OMX_VIDEO_PARAM_ERRORCORRECTIONTYPE */
++    OMX_IndexParamVideoVBSMC,               /**< reference: OMX_VIDEO_PARAM_VBSMCTYPE */
++    OMX_IndexParamVideoMpeg2,               /**< reference: OMX_VIDEO_PARAM_MPEG2TYPE */
++    OMX_IndexParamVideoMpeg4,               /**< reference: OMX_VIDEO_PARAM_MPEG4TYPE */
++    OMX_IndexParamVideoWmv,                 /**< reference: OMX_VIDEO_PARAM_WMVTYPE */
++    OMX_IndexParamVideoRv,                  /**< reference: OMX_VIDEO_PARAM_RVTYPE */
++    OMX_IndexParamVideoAvc,                 /**< reference: OMX_VIDEO_PARAM_AVCTYPE */
++    OMX_IndexParamVideoH263,                /**< reference: OMX_VIDEO_PARAM_H263TYPE */
++    OMX_IndexParamVideoProfileLevelQuerySupported, /**< reference: OMX_VIDEO_PARAM_PROFILELEVELTYPE */
++    OMX_IndexParamVideoProfileLevelCurrent, /**< reference: OMX_VIDEO_PARAM_PROFILELEVELTYPE */
++    OMX_IndexConfigVideoBitrate,            /**< reference: OMX_VIDEO_CONFIG_BITRATETYPE */
++    OMX_IndexConfigVideoFramerate,          /**< reference: OMX_CONFIG_FRAMERATETYPE */
++    OMX_IndexConfigVideoIntraVOPRefresh,    /**< reference: OMX_CONFIG_INTRAREFRESHVOPTYPE */
++    OMX_IndexConfigVideoIntraMBRefresh,     /**< reference: OMX_CONFIG_MACROBLOCKERRORMAPTYPE */
++    OMX_IndexConfigVideoMBErrorReporting,   /**< reference: OMX_CONFIG_MBERRORREPORTINGTYPE */
++    OMX_IndexParamVideoMacroblocksPerFrame, /**< reference: OMX_PARAM_MACROBLOCKSTYPE */
++    OMX_IndexConfigVideoMacroBlockErrorMap, /**< reference: OMX_CONFIG_MACROBLOCKERRORMAPTYPE */
++    OMX_IndexParamVideoSliceFMO,            /**< reference: OMX_VIDEO_PARAM_AVCSLICEFMO */
++    OMX_IndexConfigVideoAVCIntraPeriod,     /**< reference: OMX_VIDEO_CONFIG_AVCINTRAPERIOD */
++    OMX_IndexConfigVideoNalSize,            /**< reference: OMX_VIDEO_CONFIG_NALSIZE */
++
++    /* Image & Video common Configurations */
++    OMX_IndexCommonStartUnused = 0x07000000,
++    OMX_IndexParamCommonDeblocking,         /**< reference: OMX_PARAM_DEBLOCKINGTYPE */
++    OMX_IndexParamCommonSensorMode,         /**< reference: OMX_PARAM_SENSORMODETYPE */
++    OMX_IndexParamCommonInterleave,         /**< reference: OMX_PARAM_INTERLEAVETYPE */
++    OMX_IndexConfigCommonColorFormatConversion, /**< reference: OMX_CONFIG_COLORCONVERSIONTYPE */
++    OMX_IndexConfigCommonScale,             /**< reference: OMX_CONFIG_SCALEFACTORTYPE */
++    OMX_IndexConfigCommonImageFilter,       /**< reference: OMX_CONFIG_IMAGEFILTERTYPE */
++    OMX_IndexConfigCommonColorEnhancement,  /**< reference: OMX_CONFIG_COLORENHANCEMENTTYPE */
++    OMX_IndexConfigCommonColorKey,          /**< reference: OMX_CONFIG_COLORKEYTYPE */
++    OMX_IndexConfigCommonColorBlend,        /**< reference: OMX_CONFIG_COLORBLENDTYPE */
++    OMX_IndexConfigCommonFrameStabilisation,/**< reference: OMX_CONFIG_FRAMESTABTYPE */
++    OMX_IndexConfigCommonRotate,            /**< reference: OMX_CONFIG_ROTATIONTYPE */
++    OMX_IndexConfigCommonMirror,            /**< reference: OMX_CONFIG_MIRRORTYPE */
++    OMX_IndexConfigCommonOutputPosition,    /**< reference: OMX_CONFIG_POINTTYPE */
++    OMX_IndexConfigCommonInputCrop,         /**< reference: OMX_CONFIG_RECTTYPE */
++    OMX_IndexConfigCommonOutputCrop,        /**< reference: OMX_CONFIG_RECTTYPE */
++    OMX_IndexConfigCommonDigitalZoom,       /**< reference: OMX_CONFIG_SCALEFACTORTYPE */
++    OMX_IndexConfigCommonOpticalZoom,       /**< reference: OMX_CONFIG_SCALEFACTORTYPE*/
++    OMX_IndexConfigCommonWhiteBalance,      /**< reference: OMX_CONFIG_WHITEBALCONTROLTYPE */
++    OMX_IndexConfigCommonExposure,          /**< reference: OMX_CONFIG_EXPOSURECONTROLTYPE */
++    OMX_IndexConfigCommonContrast,          /**< reference: OMX_CONFIG_CONTRASTTYPE */
++    OMX_IndexConfigCommonBrightness,        /**< reference: OMX_CONFIG_BRIGHTNESSTYPE */
++    OMX_IndexConfigCommonBacklight,         /**< reference: OMX_CONFIG_BACKLIGHTTYPE */
++    OMX_IndexConfigCommonGamma,             /**< reference: OMX_CONFIG_GAMMATYPE */
++    OMX_IndexConfigCommonSaturation,        /**< reference: OMX_CONFIG_SATURATIONTYPE */
++    OMX_IndexConfigCommonLightness,         /**< reference: OMX_CONFIG_LIGHTNESSTYPE */
++    OMX_IndexConfigCommonExclusionRect,     /**< reference: OMX_CONFIG_RECTTYPE */
++    OMX_IndexConfigCommonDithering,         /**< reference: OMX_CONFIG_DITHERTYPE */
++    OMX_IndexConfigCommonPlaneBlend,        /**< reference: OMX_CONFIG_PLANEBLENDTYPE */
++    OMX_IndexConfigCommonExposureValue,     /**< reference: OMX_CONFIG_EXPOSUREVALUETYPE */
++    OMX_IndexConfigCommonOutputSize,        /**< reference: OMX_FRAMESIZETYPE */
++    OMX_IndexParamCommonExtraQuantData,     /**< reference: OMX_OTHER_EXTRADATATYPE */
++    OMX_IndexConfigCommonFocusRegion,       /**< reference: OMX_CONFIG_FOCUSREGIONTYPE */
++    OMX_IndexConfigCommonFocusStatus,       /**< reference: OMX_PARAM_FOCUSSTATUSTYPE */
++    OMX_IndexConfigCommonTransitionEffect,  /**< reference: OMX_CONFIG_TRANSITIONEFFECTTYPE */
++
++    /* Reserved Configuration range */
++    OMX_IndexOtherStartUnused = 0x08000000,
++    OMX_IndexParamOtherPortFormat,          /**< reference: OMX_OTHER_PARAM_PORTFORMATTYPE */
++    OMX_IndexConfigOtherPower,              /**< reference: OMX_OTHER_CONFIG_POWERTYPE */
++    OMX_IndexConfigOtherStats,              /**< reference: OMX_OTHER_CONFIG_STATSTYPE */
++
++
++    /* Reserved Time range */
++    OMX_IndexTimeStartUnused = 0x09000000,
++    OMX_IndexConfigTimeScale,               /**< reference: OMX_TIME_CONFIG_SCALETYPE */
++    OMX_IndexConfigTimeClockState,          /**< reference: OMX_TIME_CONFIG_CLOCKSTATETYPE */
++    OMX_IndexConfigTimeActiveRefClock,      /**< reference: OMX_TIME_CONFIG_ACTIVEREFCLOCKTYPE */
++    OMX_IndexConfigTimeCurrentMediaTime,    /**< reference: OMX_TIME_CONFIG_TIMESTAMPTYPE (read only) */
++    OMX_IndexConfigTimeCurrentWallTime,     /**< reference: OMX_TIME_CONFIG_TIMESTAMPTYPE (read only) */
++    OMX_IndexConfigTimeCurrentAudioReference, /**< reference: OMX_TIME_CONFIG_TIMESTAMPTYPE (write only) */
++    OMX_IndexConfigTimeCurrentVideoReference, /**< reference: OMX_TIME_CONFIG_TIMESTAMPTYPE (write only) */
++    OMX_IndexConfigTimeMediaTimeRequest,    /**< reference: OMX_TIME_CONFIG_MEDIATIMEREQUESTTYPE (write only) */
++    OMX_IndexConfigTimeClientStartTime,     /**<reference:  OMX_TIME_CONFIG_TIMESTAMPTYPE (write only) */
++    OMX_IndexConfigTimePosition,            /**< reference: OMX_TIME_CONFIG_TIMESTAMPTYPE */
++    OMX_IndexConfigTimeSeekMode,            /**< reference: OMX_TIME_CONFIG_SEEKMODETYPE */
++
++
++    OMX_IndexKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++    /* Vendor specific area */
++    OMX_IndexVendorStartUnused = 0x7F000000,
++    /* Vendor specific structures should be in the range of 0x7F000000
++       to 0x7FFFFFFE.  This range is not broken out by vendor, so
++       private indexes are not guaranteed unique and therefore should
++       only be sent to the appropriate component. */
++
++    OMX_IndexMax = 0x7FFFFFFF
++
++} OMX_INDEXTYPE;
++
++#ifdef __cplusplus
++}
++#endif /* __cplusplus */
++
++#endif
++/* File EOF */
+diff -rupN a/usr/include/OpenMAX/il/OMX_IVCommon.h b/usr/include/OpenMAX/il/OMX_IVCommon.h
+--- a/usr/include/OpenMAX/il/OMX_IVCommon.h	1970-01-01 01:00:00.000000000 +0100
++++ b/usr/include/OpenMAX/il/OMX_IVCommon.h	2011-08-09 09:08:06.000000000 +0200
+@@ -0,0 +1,920 @@
++/**
++ * Copyright (c) 2008 The Khronos Group Inc.
++ *
++ * Permission is hereby granted, free of charge, to any person obtaining
++ * a copy of this software and associated documentation files (the
++ * "Software"), to deal in the Software without restriction, including
++ * without limitation the rights to use, copy, modify, merge, publish,
++ * distribute, sublicense, and/or sell copies of the Software, and to
++ * permit persons to whom the Software is furnished to do so, subject
++ * to the following conditions:
++ * The above copyright notice and this permission notice shall be included
++ * in all copies or substantial portions of the Software.
++ *
++ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
++ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
++ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
++ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
++ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
++ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
++ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
++ *
++ */
++
++/**
++ * @file OMX_IVCommon.h - OpenMax IL version 1.1.2
++ *  The structures needed by Video and Image components to exchange
++ *  parameters and configuration data with the components.
++ */
++#ifndef OMX_IVCommon_h
++#define OMX_IVCommon_h
++
++#ifdef __cplusplus
++extern "C" {
++#endif /* __cplusplus */
++
++/**
++ * Each OMX header must include all required header files to allow the header
++ * to compile without errors.  The includes below are required for this header
++ * file to compile successfully
++ */
++
++#include <OMX_Core.h>
++
++/** @defgroup iv OpenMAX IL Imaging and Video Domain
++ * Common structures for OpenMAX IL Imaging and Video domains
++ * @{
++ */
++
++
++/**
++ * Enumeration defining possible uncompressed image/video formats.
++ *
++ * ENUMS:
++ *  Unused                 : Placeholder value when format is N/A
++ *  Monochrome             : black and white
++ *  8bitRGB332             : Red 7:5, Green 4:2, Blue 1:0
++ *  12bitRGB444            : Red 11:8, Green 7:4, Blue 3:0
++ *  16bitARGB4444          : Alpha 15:12, Red 11:8, Green 7:4, Blue 3:0
++ *  16bitARGB1555          : Alpha 15, Red 14:10, Green 9:5, Blue 4:0
++ *  16bitRGB565            : Red 15:11, Green 10:5, Blue 4:0
++ *  16bitBGR565            : Blue 15:11, Green 10:5, Red 4:0
++ *  18bitRGB666            : Red 17:12, Green 11:6, Blue 5:0
++ *  18bitARGB1665          : Alpha 17, Red 16:11, Green 10:5, Blue 4:0
++ *  19bitARGB1666          : Alpha 18, Red 17:12, Green 11:6, Blue 5:0
++ *  24bitRGB888            : Red 24:16, Green 15:8, Blue 7:0
++ *  24bitBGR888            : Blue 24:16, Green 15:8, Red 7:0
++ *  24bitARGB1887          : Alpha 23, Red 22:15, Green 14:7, Blue 6:0
++ *  25bitARGB1888          : Alpha 24, Red 23:16, Green 15:8, Blue 7:0
++ *  32bitBGRA8888          : Blue 31:24, Green 23:16, Red 15:8, Alpha 7:0
++ *  32bitARGB8888          : Alpha 31:24, Red 23:16, Green 15:8, Blue 7:0
++ *  YUV411Planar           : U,Y are subsampled by a factor of 4 horizontally
++ *  YUV411PackedPlanar     : packed per payload in planar slices
++ *  YUV420Planar           : Three arrays Y,U,V.
++ *  YUV420PackedPlanar     : packed per payload in planar slices
++ *  YUV420SemiPlanar       : Two arrays, one is all Y, the other is U and V
++ *  YUV422Planar           : Three arrays Y,U,V.
++ *  YUV422PackedPlanar     : packed per payload in planar slices
++ *  YUV422SemiPlanar       : Two arrays, one is all Y, the other is U and V
++ *  YCbYCr                 : Organized as 16bit YUYV (i.e. YCbYCr)
++ *  YCrYCb                 : Organized as 16bit YVYU (i.e. YCrYCb)
++ *  CbYCrY                 : Organized as 16bit UYVY (i.e. CbYCrY)
++ *  CrYCbY                 : Organized as 16bit VYUY (i.e. CrYCbY)
++ *  YUV444Interleaved      : Each pixel contains equal parts YUV
++ *  RawBayer8bit           : SMIA camera output format
++ *  RawBayer10bit          : SMIA camera output format
++ *  RawBayer8bitcompressed : SMIA camera output format
++ */
++typedef enum OMX_COLOR_FORMATTYPE {
++    OMX_COLOR_FormatUnused,
++    OMX_COLOR_FormatMonochrome,
++    OMX_COLOR_Format8bitRGB332,
++    OMX_COLOR_Format12bitRGB444,
++    OMX_COLOR_Format16bitARGB4444,
++    OMX_COLOR_Format16bitARGB1555,
++    OMX_COLOR_Format16bitRGB565,
++    OMX_COLOR_Format16bitBGR565,
++    OMX_COLOR_Format18bitRGB666,
++    OMX_COLOR_Format18bitARGB1665,
++    OMX_COLOR_Format19bitARGB1666,
++    OMX_COLOR_Format24bitRGB888,
++    OMX_COLOR_Format24bitBGR888,
++    OMX_COLOR_Format24bitARGB1887,
++    OMX_COLOR_Format25bitARGB1888,
++    OMX_COLOR_Format32bitBGRA8888,
++    OMX_COLOR_Format32bitARGB8888,
++    OMX_COLOR_FormatYUV411Planar,
++    OMX_COLOR_FormatYUV411PackedPlanar,
++    OMX_COLOR_FormatYUV420Planar,
++    OMX_COLOR_FormatYUV420PackedPlanar,
++    OMX_COLOR_FormatYUV420SemiPlanar,
++    OMX_COLOR_FormatYUV422Planar,
++    OMX_COLOR_FormatYUV422PackedPlanar,
++    OMX_COLOR_FormatYUV422SemiPlanar,
++    OMX_COLOR_FormatYCbYCr,
++    OMX_COLOR_FormatYCrYCb,
++    OMX_COLOR_FormatCbYCrY,
++    OMX_COLOR_FormatCrYCbY,
++    OMX_COLOR_FormatYUV444Interleaved,
++    OMX_COLOR_FormatRawBayer8bit,
++    OMX_COLOR_FormatRawBayer10bit,
++    OMX_COLOR_FormatRawBayer8bitcompressed,
++    OMX_COLOR_FormatL2,
++    OMX_COLOR_FormatL4,
++    OMX_COLOR_FormatL8,
++    OMX_COLOR_FormatL16,
++    OMX_COLOR_FormatL24,
++    OMX_COLOR_FormatL32,
++    OMX_COLOR_FormatYUV420PackedSemiPlanar,
++    OMX_COLOR_FormatYUV422PackedSemiPlanar,
++    OMX_COLOR_Format18BitBGR666,
++    OMX_COLOR_Format24BitARGB6666,
++    OMX_COLOR_Format24BitABGR6666,
++    OMX_COLOR_FormatKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++    OMX_COLOR_FormatVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++    OMX_COLOR_FormatMax = 0x7FFFFFFF
++} OMX_COLOR_FORMATTYPE;
++
++
++/**
++ * Defines the matrix for conversion from RGB to YUV or vice versa.
++ * iColorMatrix should be initialized with the fixed point values
++ * used in converting between formats.
++ */
++typedef struct OMX_CONFIG_COLORCONVERSIONTYPE {
++    OMX_U32 nSize;              /**< Size of the structure in bytes */
++    OMX_VERSIONTYPE nVersion;   /**< OMX specification version info */
++    OMX_U32 nPortIndex;         /**< Port that this struct applies to */
++    OMX_S32 xColorMatrix[3][3]; /**< Stored in signed Q16 format */
++    OMX_S32 xColorOffset[4];    /**< Stored in signed Q16 format */
++}OMX_CONFIG_COLORCONVERSIONTYPE;
++
++
++/**
++ * Structure defining percent to scale each frame dimension.  For example:
++ * To make the width 50% larger, use fWidth = 1.5 and to make the width
++ * 1/2 the original size, use fWidth = 0.5
++ */
++typedef struct OMX_CONFIG_SCALEFACTORTYPE {
++    OMX_U32 nSize;            /**< Size of the structure in bytes */
++    OMX_VERSIONTYPE nVersion; /**< OMX specification version info */
++    OMX_U32 nPortIndex;       /**< Port that this struct applies to */
++    OMX_S32 xWidth;           /**< Fixed point value stored as Q16 */
++    OMX_S32 xHeight;          /**< Fixed point value stored as Q16 */
++}OMX_CONFIG_SCALEFACTORTYPE;
++
++
++/**
++ * Enumeration of possible image filter types
++ */
++typedef enum OMX_IMAGEFILTERTYPE {
++    OMX_ImageFilterNone,
++    OMX_ImageFilterNoise,
++    OMX_ImageFilterEmboss,
++    OMX_ImageFilterNegative,
++    OMX_ImageFilterSketch,
++    OMX_ImageFilterOilPaint,
++    OMX_ImageFilterHatch,
++    OMX_ImageFilterGpen,
++    OMX_ImageFilterAntialias,
++    OMX_ImageFilterDeRing,
++    OMX_ImageFilterSolarize,
++    OMX_ImageFilterKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++    OMX_ImageFilterVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++    OMX_ImageFilterMax = 0x7FFFFFFF
++} OMX_IMAGEFILTERTYPE;
++
++
++/**
++ * Image filter configuration
++ *
++ * STRUCT MEMBERS:
++ *  nSize        : Size of the structure in bytes
++ *  nVersion     : OMX specification version information
++ *  nPortIndex   : Port that this structure applies to
++ *  eImageFilter : Image filter type enumeration
++ */
++typedef struct OMX_CONFIG_IMAGEFILTERTYPE {
++    OMX_U32 nSize;
++    OMX_VERSIONTYPE nVersion;
++    OMX_U32 nPortIndex;
++    OMX_IMAGEFILTERTYPE eImageFilter;
++} OMX_CONFIG_IMAGEFILTERTYPE;
++
++
++/**
++ * Customized U and V for color enhancement
++ *
++ * STRUCT MEMBERS:
++ *  nSize             : Size of the structure in bytes
++ *  nVersion          : OMX specification version information
++ *  nPortIndex        : Port that this structure applies to
++ *  bColorEnhancement : Enable/disable color enhancement
++ *  nCustomizedU      : Practical values: 16-240, range: 0-255, value set for
++ *                      U component
++ *  nCustomizedV      : Practical values: 16-240, range: 0-255, value set for
++ *                      V component
++ */
++typedef struct OMX_CONFIG_COLORENHANCEMENTTYPE {
++    OMX_U32 nSize;
++    OMX_VERSIONTYPE nVersion;
++    OMX_U32 nPortIndex;
++    OMX_BOOL bColorEnhancement;
++    OMX_U8 nCustomizedU;
++    OMX_U8 nCustomizedV;
++} OMX_CONFIG_COLORENHANCEMENTTYPE;
++
++
++/**
++ * Define color key and color key mask
++ *
++ * STRUCT MEMBERS:
++ *  nSize      : Size of the structure in bytes
++ *  nVersion   : OMX specification version information
++ *  nPortIndex : Port that this structure applies to
++ *  nARGBColor : 32bit Alpha, Red, Green, Blue Color
++ *  nARGBMask  : 32bit Mask for Alpha, Red, Green, Blue channels
++ */
++typedef struct OMX_CONFIG_COLORKEYTYPE {
++    OMX_U32 nSize;
++    OMX_VERSIONTYPE nVersion;
++    OMX_U32 nPortIndex;
++    OMX_U32 nARGBColor;
++    OMX_U32 nARGBMask;
++} OMX_CONFIG_COLORKEYTYPE;
++
++
++/**
++ * List of color blend types for pre/post processing
++ *
++ * ENUMS:
++ *  None          : No color blending present
++ *  AlphaConstant : Function is (alpha_constant * src) +
++ *                  (1 - alpha_constant) * dst)
++ *  AlphaPerPixel : Function is (alpha * src) + (1 - alpha) * dst)
++ *  Alternate     : Function is alternating pixels from src and dst
++ *  And           : Function is (src & dst)
++ *  Or            : Function is (src | dst)
++ *  Invert        : Function is ~src
++ */
++typedef enum OMX_COLORBLENDTYPE {
++    OMX_ColorBlendNone,
++    OMX_ColorBlendAlphaConstant,
++    OMX_ColorBlendAlphaPerPixel,
++    OMX_ColorBlendAlternate,
++    OMX_ColorBlendAnd,
++    OMX_ColorBlendOr,
++    OMX_ColorBlendInvert,
++    OMX_ColorBlendKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++    OMX_ColorBlendVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++    OMX_ColorBlendMax = 0x7FFFFFFF
++} OMX_COLORBLENDTYPE;
++
++
++/**
++ * Color blend configuration
++ *
++ * STRUCT MEMBERS:
++ *  nSize             : Size of the structure in bytes
++ *  nVersion          : OMX specification version information
++ *  nPortIndex        : Port that this structure applies to
++ *  nRGBAlphaConstant : Constant global alpha values when global alpha is used
++ *  eColorBlend       : Color blend type enumeration
++ */
++typedef struct OMX_CONFIG_COLORBLENDTYPE {
++    OMX_U32 nSize;
++    OMX_VERSIONTYPE nVersion;
++    OMX_U32 nPortIndex;
++    OMX_U32 nRGBAlphaConstant;
++    OMX_COLORBLENDTYPE  eColorBlend;
++} OMX_CONFIG_COLORBLENDTYPE;
++
++
++/**
++ * Hold frame dimension
++ *
++ * STRUCT MEMBERS:
++ *  nSize      : Size of the structure in bytes
++ *  nVersion   : OMX specification version information
++ *  nPortIndex : Port that this structure applies to
++ *  nWidth     : Frame width in pixels
++ *  nHeight    : Frame height in pixels
++ */
++typedef struct OMX_FRAMESIZETYPE {
++    OMX_U32 nSize;
++    OMX_VERSIONTYPE nVersion;
++    OMX_U32 nPortIndex;
++    OMX_U32 nWidth;
++    OMX_U32 nHeight;
++} OMX_FRAMESIZETYPE;
++
++
++/**
++ * Rotation configuration
++ *
++ * STRUCT MEMBERS:
++ *  nSize      : Size of the structure in bytes
++ *  nVersion   : OMX specification version information
++ *  nPortIndex : Port that this structure applies to
++ *  nRotation  : +/- integer rotation value
++ */
++typedef struct OMX_CONFIG_ROTATIONTYPE {
++    OMX_U32 nSize;
++    OMX_VERSIONTYPE nVersion;
++    OMX_U32 nPortIndex;
++    OMX_S32 nRotation;
++} OMX_CONFIG_ROTATIONTYPE;
++
++
++/**
++ * Possible mirroring directions for pre/post processing
++ *
++ * ENUMS:
++ *  None       : No mirroring
++ *  Vertical   : Vertical mirroring, flip on X axis
++ *  Horizontal : Horizontal mirroring, flip on Y axis
++ *  Both       : Both vertical and horizontal mirroring
++ */
++typedef enum OMX_MIRRORTYPE {
++    OMX_MirrorNone = 0,
++    OMX_MirrorVertical,
++    OMX_MirrorHorizontal,
++    OMX_MirrorBoth,
++    OMX_MirrorKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++    OMX_MirrorVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++    OMX_MirrorMax = 0x7FFFFFFF
++} OMX_MIRRORTYPE;
++
++
++/**
++ * Mirroring configuration
++ *
++ * STRUCT MEMBERS:
++ *  nSize      : Size of the structure in bytes
++ *  nVersion   : OMX specification version information
++ *  nPortIndex : Port that this structure applies to
++ *  eMirror    : Mirror type enumeration
++ */
++typedef struct OMX_CONFIG_MIRRORTYPE {
++    OMX_U32 nSize;
++    OMX_VERSIONTYPE nVersion;
++    OMX_U32 nPortIndex;
++    OMX_MIRRORTYPE  eMirror;
++} OMX_CONFIG_MIRRORTYPE;
++
++
++/**
++ * Position information only
++ *
++ * STRUCT MEMBERS:
++ *  nSize      : Size of the structure in bytes
++ *  nVersion   : OMX specification version information
++ *  nPortIndex : Port that this structure applies to
++ *  nX         : X coordinate for the point
++ *  nY         : Y coordinate for the point
++ */
++typedef struct OMX_CONFIG_POINTTYPE {
++    OMX_U32 nSize;
++    OMX_VERSIONTYPE nVersion;
++    OMX_U32 nPortIndex;
++    OMX_S32 nX;
++    OMX_S32 nY;
++} OMX_CONFIG_POINTTYPE;
++
++
++/**
++ * Frame size plus position
++ *
++ * STRUCT MEMBERS:
++ *  nSize      : Size of the structure in bytes
++ *  nVersion   : OMX specification version information
++ *  nPortIndex : Port that this structure applies to
++ *  nLeft      : X Coordinate of the top left corner of the rectangle
++ *  nTop       : Y Coordinate of the top left corner of the rectangle
++ *  nWidth     : Width of the rectangle
++ *  nHeight    : Height of the rectangle
++ */
++typedef struct OMX_CONFIG_RECTTYPE {
++    OMX_U32 nSize;
++    OMX_VERSIONTYPE nVersion;
++    OMX_U32 nPortIndex;
++    OMX_S32 nLeft;
++    OMX_S32 nTop;
++    OMX_U32 nWidth;
++    OMX_U32 nHeight;
++} OMX_CONFIG_RECTTYPE;
++
++
++/**
++ * Deblocking state; it is required to be set up before starting the codec
++ *
++ * STRUCT MEMBERS:
++ *  nSize       : Size of the structure in bytes
++ *  nVersion    : OMX specification version information
++ *  nPortIndex  : Port that this structure applies to
++ *  bDeblocking : Enable/disable deblocking mode
++ */
++typedef struct OMX_PARAM_DEBLOCKINGTYPE {
++    OMX_U32 nSize;
++    OMX_VERSIONTYPE nVersion;
++    OMX_U32 nPortIndex;
++    OMX_BOOL bDeblocking;
++} OMX_PARAM_DEBLOCKINGTYPE;
++
++
++/**
++ * Stabilization state
++ *
++ * STRUCT MEMBERS:
++ *  nSize      : Size of the structure in bytes
++ *  nVersion   : OMX specification version information
++ *  nPortIndex : Port that this structure applies to
++ *  bStab      : Enable/disable frame stabilization state
++ */
++typedef struct OMX_CONFIG_FRAMESTABTYPE {
++    OMX_U32 nSize;
++    OMX_VERSIONTYPE nVersion;
++    OMX_U32 nPortIndex;
++    OMX_BOOL bStab;
++} OMX_CONFIG_FRAMESTABTYPE;
++
++
++/**
++ * White Balance control type
++ *
++ * STRUCT MEMBERS:
++ *  SunLight : Referenced in JSR-234
++ *  Flash    : Optimal for device's integrated flash
++ */
++typedef enum OMX_WHITEBALCONTROLTYPE {
++    OMX_WhiteBalControlOff = 0,
++    OMX_WhiteBalControlAuto,
++    OMX_WhiteBalControlSunLight,
++    OMX_WhiteBalControlCloudy,
++    OMX_WhiteBalControlShade,
++    OMX_WhiteBalControlTungsten,
++    OMX_WhiteBalControlFluorescent,
++    OMX_WhiteBalControlIncandescent,
++    OMX_WhiteBalControlFlash,
++    OMX_WhiteBalControlHorizon,
++    OMX_WhiteBalControlKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++    OMX_WhiteBalControlVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++    OMX_WhiteBalControlMax = 0x7FFFFFFF
++} OMX_WHITEBALCONTROLTYPE;
++
++
++/**
++ * White Balance control configuration
++ *
++ * STRUCT MEMBERS:
++ *  nSize            : Size of the structure in bytes
++ *  nVersion         : OMX specification version information
++ *  nPortIndex       : Port that this structure applies to
++ *  eWhiteBalControl : White balance enumeration
++ */
++typedef struct OMX_CONFIG_WHITEBALCONTROLTYPE {
++    OMX_U32 nSize;
++    OMX_VERSIONTYPE nVersion;
++    OMX_U32 nPortIndex;
++    OMX_WHITEBALCONTROLTYPE eWhiteBalControl;
++} OMX_CONFIG_WHITEBALCONTROLTYPE;
++
++
++/**
++ * Exposure control type
++ */
++typedef enum OMX_EXPOSURECONTROLTYPE {
++    OMX_ExposureControlOff = 0,
++    OMX_ExposureControlAuto,
++    OMX_ExposureControlNight,
++    OMX_ExposureControlBackLight,
++    OMX_ExposureControlSpotLight,
++    OMX_ExposureControlSports,
++    OMX_ExposureControlSnow,
++    OMX_ExposureControlBeach,
++    OMX_ExposureControlLargeAperture,
++    OMX_ExposureControlSmallApperture,
++    OMX_ExposureControlKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++    OMX_ExposureControlVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++    OMX_ExposureControlMax = 0x7FFFFFFF
++} OMX_EXPOSURECONTROLTYPE;
++
++
++/**
++ * White Balance control configuration
++ *
++ * STRUCT MEMBERS:
++ *  nSize            : Size of the structure in bytes
++ *  nVersion         : OMX specification version information
++ *  nPortIndex       : Port that this structure applies to
++ *  eExposureControl : Exposure control enumeration
++ */
++typedef struct OMX_CONFIG_EXPOSURECONTROLTYPE {
++    OMX_U32 nSize;
++    OMX_VERSIONTYPE nVersion;
++    OMX_U32 nPortIndex;
++    OMX_EXPOSURECONTROLTYPE eExposureControl;
++} OMX_CONFIG_EXPOSURECONTROLTYPE;
++
++
++/**
++ * Defines sensor supported mode.
++ *
++ * STRUCT MEMBERS:
++ *  nSize      : Size of the structure in bytes
++ *  nVersion   : OMX specification version information
++ *  nPortIndex : Port that this structure applies to
++ *  nFrameRate : Single shot mode is indicated by a 0
++ *  bOneShot   : Enable for single shot, disable for streaming
++ *  sFrameSize : Framesize
++ */
++typedef struct OMX_PARAM_SENSORMODETYPE {
++    OMX_U32 nSize;
++    OMX_VERSIONTYPE nVersion;
++    OMX_U32 nPortIndex;
++    OMX_U32 nFrameRate;
++    OMX_BOOL bOneShot;
++    OMX_FRAMESIZETYPE sFrameSize;
++} OMX_PARAM_SENSORMODETYPE;
++
++
++/**
++ * Defines contrast level
++ *
++ * STRUCT MEMBERS:
++ *  nSize      : Size of the structure in bytes
++ *  nVersion   : OMX specification version information
++ *  nPortIndex : Port that this structure applies to
++ *  nContrast  : Values allowed for contrast -100 to 100, zero means no change
++ */
++typedef struct OMX_CONFIG_CONTRASTTYPE {
++    OMX_U32 nSize;
++    OMX_VERSIONTYPE nVersion;
++    OMX_U32 nPortIndex;
++    OMX_S32 nContrast;
++} OMX_CONFIG_CONTRASTTYPE;
++
++
++/**
++ * Defines brightness level
++ *
++ * STRUCT MEMBERS:
++ *  nSize       : Size of the structure in bytes
++ *  nVersion    : OMX specification version information
++ *  nPortIndex  : Port that this structure applies to
++ *  nBrightness : 0-100%
++ */
++typedef struct OMX_CONFIG_BRIGHTNESSTYPE {
++    OMX_U32 nSize;
++    OMX_VERSIONTYPE nVersion;
++    OMX_U32 nPortIndex;
++    OMX_U32 nBrightness;
++} OMX_CONFIG_BRIGHTNESSTYPE;
++
++
++/**
++ * Defines backlight level configuration for a video sink, e.g. LCD panel
++ *
++ * STRUCT MEMBERS:
++ *  nSize      : Size of the structure in bytes
++ *  nVersion   : OMX specification version information
++ *  nPortIndex : Port that this structure applies to
++ *  nBacklight : Values allowed for backlight 0-100%
++ *  nTimeout   : Number of milliseconds before backlight automatically turns
++ *               off.  A value of 0x0 disables backight timeout
++ */
++typedef struct OMX_CONFIG_BACKLIGHTTYPE {
++    OMX_U32 nSize;
++    OMX_VERSIONTYPE nVersion;
++    OMX_U32 nPortIndex;
++    OMX_U32 nBacklight;
++    OMX_U32 nTimeout;
++} OMX_CONFIG_BACKLIGHTTYPE;
++
++
++/**
++ * Defines setting for Gamma
++ *
++ * STRUCT MEMBERS:
++ *  nSize      : Size of the structure in bytes
++ *  nVersion   : OMX specification version information
++ *  nPortIndex : Port that this structure applies to
++ *  nGamma     : Values allowed for gamma -100 to 100, zero means no change
++ */
++typedef struct OMX_CONFIG_GAMMATYPE {
++    OMX_U32 nSize;
++    OMX_VERSIONTYPE nVersion;
++    OMX_U32 nPortIndex;
++    OMX_S32 nGamma;
++} OMX_CONFIG_GAMMATYPE;
++
++
++/**
++ * Define for setting saturation
++ *
++ * STRUCT MEMBERS:
++ *  nSize       : Size of the structure in bytes
++ *  nVersion    : OMX specification version information
++ *  nPortIndex  : Port that this structure applies to
++ *  nSaturation : Values allowed for saturation -100 to 100, zero means
++ *                no change
++ */
++typedef struct OMX_CONFIG_SATURATIONTYPE {
++    OMX_U32 nSize;
++    OMX_VERSIONTYPE nVersion;
++    OMX_U32 nPortIndex;
++    OMX_S32 nSaturation;
++} OMX_CONFIG_SATURATIONTYPE;
++
++
++/**
++ * Define for setting Lightness
++ *
++ * STRUCT MEMBERS:
++ *  nSize      : Size of the structure in bytes
++ *  nVersion   : OMX specification version information
++ *  nPortIndex : Port that this structure applies to
++ *  nLightness : Values allowed for lightness -100 to 100, zero means no
++ *               change
++ */
++typedef struct OMX_CONFIG_LIGHTNESSTYPE {
++    OMX_U32 nSize;
++    OMX_VERSIONTYPE nVersion;
++    OMX_U32 nPortIndex;
++    OMX_S32 nLightness;
++} OMX_CONFIG_LIGHTNESSTYPE;
++
++
++/**
++ * Plane blend configuration
++ *
++ * STRUCT MEMBERS:
++ *  nSize      : Size of the structure in bytes
++ *  nVersion   : OMX specification version information
++ *  nPortIndex : Index of input port associated with the plane.
++ *  nDepth     : Depth of the plane in relation to the screen. Higher
++ *               numbered depths are "behind" lower number depths.
++ *               This number defaults to the Port Index number.
++ *  nAlpha     : Transparency blending component for the entire plane.
++ *               See blending modes for more detail.
++ */
++typedef struct OMX_CONFIG_PLANEBLENDTYPE {
++    OMX_U32 nSize;
++    OMX_VERSIONTYPE nVersion;
++    OMX_U32 nPortIndex;
++    OMX_U32 nDepth;
++    OMX_U32 nAlpha;
++} OMX_CONFIG_PLANEBLENDTYPE;
++
++
++/**
++ * Define interlace type
++ *
++ * STRUCT MEMBERS:
++ *  nSize                 : Size of the structure in bytes
++ *  nVersion              : OMX specification version information
++ *  nPortIndex            : Port that this structure applies to
++ *  bEnable               : Enable control variable for this functionality
++ *                          (see below)
++ *  nInterleavePortIndex  : Index of input or output port associated with
++ *                          the interleaved plane.
++ *  pPlanarPortIndexes[4] : Index of input or output planar ports.
++ */
++typedef struct OMX_PARAM_INTERLEAVETYPE {
++    OMX_U32 nSize;
++    OMX_VERSIONTYPE nVersion;
++    OMX_U32 nPortIndex;
++    OMX_BOOL bEnable;
++    OMX_U32 nInterleavePortIndex;
++} OMX_PARAM_INTERLEAVETYPE;
++
++
++/**
++ * Defines the picture effect used for an input picture
++ */
++typedef enum OMX_TRANSITIONEFFECTTYPE {
++    OMX_EffectNone,
++    OMX_EffectFadeFromBlack,
++    OMX_EffectFadeToBlack,
++    OMX_EffectUnspecifiedThroughConstantColor,
++    OMX_EffectDissolve,
++    OMX_EffectWipe,
++    OMX_EffectUnspecifiedMixOfTwoScenes,
++    OMX_EffectKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++    OMX_EffectVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++    OMX_EffectMax = 0x7FFFFFFF
++} OMX_TRANSITIONEFFECTTYPE;
++
++
++/**
++ * Structure used to configure current transition effect
++ *
++ * STRUCT MEMBERS:
++ * nSize      : Size of the structure in bytes
++ * nVersion   : OMX specification version information
++ * nPortIndex : Port that this structure applies to
++ * eEffect    : Effect to enable
++ */
++typedef struct OMX_CONFIG_TRANSITIONEFFECTTYPE {
++    OMX_U32 nSize;
++    OMX_VERSIONTYPE nVersion;
++    OMX_U32 nPortIndex;
++    OMX_TRANSITIONEFFECTTYPE eEffect;
++} OMX_CONFIG_TRANSITIONEFFECTTYPE;
++
++
++/**
++ * Defines possible data unit types for encoded video data. The data unit
++ * types are used both for encoded video input for playback as well as
++ * encoded video output from recording.
++ */
++typedef enum OMX_DATAUNITTYPE {
++    OMX_DataUnitCodedPicture,
++    OMX_DataUnitVideoSegment,
++    OMX_DataUnitSeveralSegments,
++    OMX_DataUnitArbitraryStreamSection,
++    OMX_DataUnitKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++    OMX_DataUnitVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++    OMX_DataUnitMax = 0x7FFFFFFF
++} OMX_DATAUNITTYPE;
++
++
++/**
++ * Defines possible encapsulation types for coded video data unit. The
++ * encapsulation information is used both for encoded video input for
++ * playback as well as encoded video output from recording.
++ */
++typedef enum OMX_DATAUNITENCAPSULATIONTYPE {
++    OMX_DataEncapsulationElementaryStream,
++    OMX_DataEncapsulationGenericPayload,
++    OMX_DataEncapsulationRtpPayload,
++    OMX_DataEncapsulationKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++    OMX_DataEncapsulationVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++    OMX_DataEncapsulationMax = 0x7FFFFFFF
++} OMX_DATAUNITENCAPSULATIONTYPE;
++
++
++/**
++ * Structure used to configure the type of being decoded/encoded
++ */
++typedef struct OMX_PARAM_DATAUNITTYPE {
++    OMX_U32 nSize;            /**< Size of the structure in bytes */
++    OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
++    OMX_U32 nPortIndex;       /**< Port that this structure applies to */
++    OMX_DATAUNITTYPE eUnitType;
++    OMX_DATAUNITENCAPSULATIONTYPE eEncapsulationType;
++} OMX_PARAM_DATAUNITTYPE;
++
++
++/**
++ * Defines dither types
++ */
++typedef enum OMX_DITHERTYPE {
++    OMX_DitherNone,
++    OMX_DitherOrdered,
++    OMX_DitherErrorDiffusion,
++    OMX_DitherOther,
++    OMX_DitherKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++    OMX_DitherVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++    OMX_DitherMax = 0x7FFFFFFF
++} OMX_DITHERTYPE;
++
++
++/**
++ * Structure used to configure current type of dithering
++ */
++typedef struct OMX_CONFIG_DITHERTYPE {
++    OMX_U32 nSize;            /**< Size of the structure in bytes */
++    OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
++    OMX_U32 nPortIndex;       /**< Port that this structure applies to */
++    OMX_DITHERTYPE eDither;   /**< Type of dithering to use */
++} OMX_CONFIG_DITHERTYPE;
++
++typedef struct OMX_CONFIG_CAPTUREMODETYPE {
++    OMX_U32 nSize;
++    OMX_VERSIONTYPE nVersion;
++    OMX_U32 nPortIndex;     /**< Port that this structure applies to */
++    OMX_BOOL bContinuous;   /**< If true then ignore frame rate and emit capture
++                             *   data as fast as possible (otherwise obey port's frame rate). */
++    OMX_BOOL bFrameLimited; /**< If true then terminate capture after the port emits the
++                             *   specified number of frames (otherwise the port does not
++                             *   terminate the capture until instructed to do so by the client).
++                             *   Even if set, the client may manually terminate the capture prior
++                             *   to reaching the limit. */
++    OMX_U32 nFrameLimit;      /**< Limit on number of frames emitted during a capture (only
++                               *   valid if bFrameLimited is set). */
++} OMX_CONFIG_CAPTUREMODETYPE;
++
++typedef enum OMX_METERINGTYPE {
++
++    OMX_MeteringModeAverage,     /**< Center-weighted average metering. */
++    OMX_MeteringModeSpot,	      /**< Spot (partial) metering. */
++    OMX_MeteringModeMatrix,      /**< Matrix or evaluative metering. */
++
++    OMX_MeteringKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++    OMX_MeteringVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++    OMX_EVModeMax = 0x7fffffff
++} OMX_METERINGTYPE;
++
++typedef struct OMX_CONFIG_EXPOSUREVALUETYPE {
++    OMX_U32 nSize;
++    OMX_VERSIONTYPE nVersion;
++    OMX_U32 nPortIndex;
++    OMX_METERINGTYPE eMetering;
++    OMX_S32 xEVCompensation;      /**< Fixed point value stored as Q16 */
++    OMX_U32 nApertureFNumber;     /**< e.g. nApertureFNumber = 2 implies "f/2" - Q16 format */
++    OMX_BOOL bAutoAperture;		/**< Whether aperture number is defined automatically */
++    OMX_U32 nShutterSpeedMsec;    /**< Shutterspeed in milliseconds */
++    OMX_BOOL bAutoShutterSpeed;	/**< Whether shutter speed is defined automatically */
++    OMX_U32 nSensitivity;         /**< e.g. nSensitivity = 100 implies "ISO 100" */
++    OMX_BOOL bAutoSensitivity;	/**< Whether sensitivity is defined automatically */
++} OMX_CONFIG_EXPOSUREVALUETYPE;
++
++/**
++ * Focus region configuration
++ *
++ * STRUCT MEMBERS:
++ *  nSize           : Size of the structure in bytes
++ *  nVersion        : OMX specification version information
++ *  nPortIndex      : Port that this structure applies to
++ *  bCenter         : Use center region as focus region of interest
++ *  bLeft           : Use left region as focus region of interest
++ *  bRight          : Use right region as focus region of interest
++ *  bTop            : Use top region as focus region of interest
++ *  bBottom         : Use bottom region as focus region of interest
++ *  bTopLeft        : Use top left region as focus region of interest
++ *  bTopRight       : Use top right region as focus region of interest
++ *  bBottomLeft     : Use bottom left region as focus region of interest
++ *  bBottomRight    : Use bottom right region as focus region of interest
++ */
++typedef struct OMX_CONFIG_FOCUSREGIONTYPE {
++    OMX_U32 nSize;
++    OMX_VERSIONTYPE nVersion;
++    OMX_U32 nPortIndex;
++    OMX_BOOL bCenter;
++    OMX_BOOL bLeft;
++    OMX_BOOL bRight;
++    OMX_BOOL bTop;
++    OMX_BOOL bBottom;
++    OMX_BOOL bTopLeft;
++    OMX_BOOL bTopRight;
++    OMX_BOOL bBottomLeft;
++    OMX_BOOL bBottomRight;
++} OMX_CONFIG_FOCUSREGIONTYPE;
++
++/**
++ * Focus Status type
++ */
++typedef enum OMX_FOCUSSTATUSTYPE {
++    OMX_FocusStatusOff = 0,
++    OMX_FocusStatusRequest,
++    OMX_FocusStatusReached,
++    OMX_FocusStatusUnableToReach,
++    OMX_FocusStatusLost,
++    OMX_FocusStatusKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++    OMX_FocusStatusVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++    OMX_FocusStatusMax = 0x7FFFFFFF
++} OMX_FOCUSSTATUSTYPE;
++
++/**
++ * Focus status configuration
++ *
++ * STRUCT MEMBERS:
++ *  nSize               : Size of the structure in bytes
++ *  nVersion            : OMX specification version information
++ *  nPortIndex          : Port that this structure applies to
++ *  eFocusStatus        : Specifies the focus status
++ *  bCenterStatus       : Use center region as focus region of interest
++ *  bLeftStatus         : Use left region as focus region of interest
++ *  bRightStatus        : Use right region as focus region of interest
++ *  bTopStatus          : Use top region as focus region of interest
++ *  bBottomStatus       : Use bottom region as focus region of interest
++ *  bTopLeftStatus      : Use top left region as focus region of interest
++ *  bTopRightStatus     : Use top right region as focus region of interest
++ *  bBottomLeftStatus   : Use bottom left region as focus region of interest
++ *  bBottomRightStatus  : Use bottom right region as focus region of interest
++ */
++typedef struct OMX_PARAM_FOCUSSTATUSTYPE {
++    OMX_U32 nSize;
++    OMX_VERSIONTYPE nVersion;
++    OMX_U32 nPortIndex;
++    OMX_FOCUSSTATUSTYPE eFocusStatus;
++    OMX_BOOL bCenterStatus;
++    OMX_BOOL bLeftStatus;
++    OMX_BOOL bRightStatus;
++    OMX_BOOL bTopStatus;
++    OMX_BOOL bBottomStatus;
++    OMX_BOOL bTopLeftStatus;
++    OMX_BOOL bTopRightStatus;
++    OMX_BOOL bBottomLeftStatus;
++    OMX_BOOL bBottomRightStatus;
++} OMX_PARAM_FOCUSSTATUSTYPE;
++
++/** @} */
++
++#ifdef __cplusplus
++}
++#endif /* __cplusplus */
++
++#endif
++/* File EOF */
+diff -rupN a/usr/include/OpenMAX/il/OMX_Other.h b/usr/include/OpenMAX/il/OMX_Other.h
+--- a/usr/include/OpenMAX/il/OMX_Other.h	1970-01-01 01:00:00.000000000 +0100
++++ b/usr/include/OpenMAX/il/OMX_Other.h	2011-08-09 09:08:06.000000000 +0200
+@@ -0,0 +1,337 @@
++/*
++ * Copyright (c) 2008 The Khronos Group Inc.
++ *
++ * Permission is hereby granted, free of charge, to any person obtaining
++ * a copy of this software and associated documentation files (the
++ * "Software"), to deal in the Software without restriction, including
++ * without limitation the rights to use, copy, modify, merge, publish,
++ * distribute, sublicense, and/or sell copies of the Software, and to
++ * permit persons to whom the Software is furnished to do so, subject
++ * to the following conditions:
++ * The above copyright notice and this permission notice shall be included
++ * in all copies or substantial portions of the Software.
++ *
++ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
++ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
++ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
++ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
++ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
++ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
++ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
++ *
++ */
++
++/** @file OMX_Other.h - OpenMax IL version 1.1.2
++ *  The structures needed by Other components to exchange
++ *  parameters and configuration data with the components.
++ */
++
++#ifndef OMX_Other_h
++#define OMX_Other_h
++
++#ifdef __cplusplus
++extern "C" {
++#endif /* __cplusplus */
++
++
++/* Each OMX header must include all required header files to allow the
++ *  header to compile without errors.  The includes below are required
++ *  for this header file to compile successfully
++ */
++
++#include <OMX_Core.h>
++
++
++/**
++ * Enumeration of possible data types which match to multiple domains or no
++ * domain at all.  For types which are vendor specific, a value above
++ * OMX_OTHER_VENDORTSTART should be used.
++ */
++typedef enum OMX_OTHER_FORMATTYPE {
++    OMX_OTHER_FormatTime = 0, /**< Transmission of various timestamps, elapsed time,
++                                   time deltas, etc */
++    OMX_OTHER_FormatPower,    /**< Perhaps used for enabling/disabling power
++                                   management, setting clocks? */
++    OMX_OTHER_FormatStats,    /**< Could be things such as frame rate, frames
++                                   dropped, etc */
++    OMX_OTHER_FormatBinary,   /**< Arbitrary binary data */
++    OMX_OTHER_FormatVendorReserved = 1000, /**< Starting value for vendor specific
++                                                formats */
++
++    OMX_OTHER_FormatKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++    OMX_OTHER_FormatVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++    OMX_OTHER_FormatMax = 0x7FFFFFFF
++} OMX_OTHER_FORMATTYPE;
++
++/**
++ * Enumeration of seek modes.
++ */
++typedef enum OMX_TIME_SEEKMODETYPE {
++    OMX_TIME_SeekModeFast = 0, /**< Prefer seeking to an approximation
++                                * of the requested seek position over
++                                * the actual seek position if it
++                                * results in a faster seek. */
++    OMX_TIME_SeekModeAccurate, /**< Prefer seeking to the actual seek
++                                * position over an approximation
++                                * of the requested seek position even
++                                * if it results in a slower seek. */
++    OMX_TIME_SeekModeKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++    OMX_TIME_SeekModeVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++    OMX_TIME_SeekModeMax = 0x7FFFFFFF
++} OMX_TIME_SEEKMODETYPE;
++
++/* Structure representing the seekmode of the component */
++typedef struct OMX_TIME_CONFIG_SEEKMODETYPE {
++    OMX_U32 nSize;                  /**< size of the structure in bytes */
++    OMX_VERSIONTYPE nVersion;       /**< OMX specification version information */
++    OMX_TIME_SEEKMODETYPE eType;    /**< The seek mode */
++} OMX_TIME_CONFIG_SEEKMODETYPE;
++
++/** Structure representing a time stamp used with the following configs
++ * on the Clock Component (CC):
++ *
++ * OMX_IndexConfigTimeCurrentWallTime: query of the CC?s current wall
++ *     time
++ * OMX_IndexConfigTimeCurrentMediaTime: query of the CC?s current media
++ *     time
++ * OMX_IndexConfigTimeCurrentAudioReference and
++ * OMX_IndexConfigTimeCurrentVideoReference: audio/video reference
++ *     clock sending SC its reference time
++ * OMX_IndexConfigTimeClientStartTime: a Clock Component client sends
++ *     this structure to the Clock Component via a SetConfig on its
++ *     client port when it receives a buffer with
++ *     OMX_BUFFERFLAG_STARTTIME set. It must use the timestamp
++ *     specified by that buffer for nStartTimestamp.
++ *
++ * It?s also used with the following config on components in general:
++ *
++ * OMX_IndexConfigTimePosition: IL client querying component position
++ * (GetConfig) or commanding a component to seek to the given location
++ * (SetConfig)
++ */
++typedef struct OMX_TIME_CONFIG_TIMESTAMPTYPE {
++    OMX_U32 nSize;               /**< size of the structure in bytes */
++    OMX_VERSIONTYPE nVersion;    /**< OMX specification version
++                                  *   information */
++    OMX_U32 nPortIndex;     /**< port that this structure applies to */
++    OMX_TICKS nTimestamp;	     /**< timestamp .*/
++} OMX_TIME_CONFIG_TIMESTAMPTYPE;
++
++/** Enumeration of possible reference clocks to the media time. */
++typedef enum OMX_TIME_UPDATETYPE {
++      OMX_TIME_UpdateRequestFulfillment,    /**< Update is the fulfillment of a media time request. */
++      OMX_TIME_UpdateScaleChanged,	        /**< Update was generated because the scale chagned. */
++      OMX_TIME_UpdateClockStateChanged,     /**< Update was generated because the clock state changed. */
++      OMX_TIME_UpdateKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++      OMX_TIME_UpdateVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++      OMX_TIME_UpdateMax = 0x7FFFFFFF
++} OMX_TIME_UPDATETYPE;
++
++/** Enumeration of possible reference clocks to the media time. */
++typedef enum OMX_TIME_REFCLOCKTYPE {
++      OMX_TIME_RefClockNone,    /**< Use no references. */
++      OMX_TIME_RefClockAudio,	/**< Use references sent through OMX_IndexConfigTimeCurrentAudioReference */
++      OMX_TIME_RefClockVideo,   /**< Use references sent through OMX_IndexConfigTimeCurrentVideoReference */
++      OMX_TIME_RefClockKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++      OMX_TIME_RefClockVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++      OMX_TIME_RefClockMax = 0x7FFFFFFF
++} OMX_TIME_REFCLOCKTYPE;
++
++/** Enumeration of clock states. */
++typedef enum OMX_TIME_CLOCKSTATE {
++      OMX_TIME_ClockStateRunning,             /**< Clock running. */
++      OMX_TIME_ClockStateWaitingForStartTime, /**< Clock waiting until the
++                                               *   prescribed clients emit their
++                                               *   start time. */
++      OMX_TIME_ClockStateStopped,             /**< Clock stopped. */
++      OMX_TIME_ClockStateKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++      OMX_TIME_ClockStateVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++      OMX_TIME_ClockStateMax = 0x7FFFFFFF
++} OMX_TIME_CLOCKSTATE;
++
++/** Structure representing a media time request to the clock component.
++ *
++ *  A client component sends this structure to the Clock Component via a SetConfig
++ *  on its client port to specify a media timestamp the Clock Component
++ *  should emit.  The Clock Component should fulfill the request by sending a
++ *  OMX_TIME_MEDIATIMETYPE when its media clock matches the requested
++ *  timestamp.
++ *
++ *  The client may require a media time request be fulfilled slightly
++ *  earlier than the media time specified. In this case the client specifies
++ *  an offset which is equal to the difference between wall time corresponding
++ *  to the requested media time and the wall time when it will be
++ *  fulfilled.
++ *
++ *  A client component may uses these requests and the OMX_TIME_MEDIATIMETYPE to
++ *  time events according to timestamps. If a client must perform an operation O at
++ *  a time T (e.g. deliver a video frame at its corresponding timestamp), it makes a
++ *  media time request at T (perhaps specifying an offset to ensure the request fulfillment
++ *  is a little early). When the clock component passes the resulting OMX_TIME_MEDIATIMETYPE
++ *  structure back to the client component, the client may perform operation O (perhaps having
++ *  to wait a slight amount more time itself as specified by the return values).
++ */
++
++typedef struct OMX_TIME_CONFIG_MEDIATIMEREQUESTTYPE {
++    OMX_U32 nSize;              /**< size of the structure in bytes */
++    OMX_VERSIONTYPE nVersion;   /**< OMX specification version information */
++    OMX_U32 nPortIndex;         /**< port that this structure applies to */
++    OMX_PTR pClientPrivate;     /**< Client private data to disabiguate this media time
++                                 *   from others (e.g. the number of the frame to deliver).
++                                 *   Duplicated in the media time structure that fulfills
++                                 *   this request. A value of zero is reserved for time scale
++                                 *   updates. */
++    OMX_TICKS nMediaTimestamp;  /**< Media timestamp requested.*/
++    OMX_TICKS nOffset;          /**< Amount of wall clock time by which this
++                                 *   request should be fulfilled early */
++} OMX_TIME_CONFIG_MEDIATIMEREQUESTTYPE;
++
++/**< Structure sent from the clock component client either when fulfilling
++ *   a media time request or when the time scale has changed.
++ *
++ *   In the former case the Clock Component fills this structure and times its emission
++ *   to a client component (via the client port) according to the corresponding media
++ *   time request sent by the client. The Clock Component should time the emission to occur
++ *   when the requested timestamp matches the Clock Component's media time but also the
++ *   prescribed offset early.
++ *
++ *   Upon scale changes the clock component clears the nClientPrivate data, sends the current
++ *   media time and sets the nScale to the new scale via the client port. It emits a
++ *   OMX_TIME_MEDIATIMETYPE to all clients independent of any requests. This allows clients to
++ *   alter processing to accomodate scaling. For instance a video component might skip inter-frames
++ *   in the case of extreme fastforward. Likewise an audio component might add or remove samples
++ *   from an audio frame to scale audio data.
++ *
++ *   It is expected that some clock components may not be able to fulfill requests
++ *   at exactly the prescribed time. This is acceptable so long as the request is
++ *   fulfilled at least as early as described and not later. This structure provides
++ *   fields the client may use to wait for the remaining time.
++ *
++ *   The client may use either the nOffset or nWallTimeAtMedia fields to determine the
++ *   wall time until the nMediaTimestamp actually occurs. In the latter case the
++ *   client can get a more accurate value for offset by getting the current wall
++ *   from the cloc component and subtracting it from nWallTimeAtMedia.
++ */
++
++typedef struct OMX_TIME_MEDIATIMETYPE {
++    OMX_U32 nSize;                  /**< size of the structure in bytes */
++    OMX_VERSIONTYPE nVersion;       /**< OMX specification version information */
++    OMX_U32 nClientPrivate;         /**< Client private data to disabiguate this media time
++                                     *   from others. Copied from the media time request.
++                                     *   A value of zero is reserved for time scale updates. */
++    OMX_TIME_UPDATETYPE eUpdateType; /**< Reason for the update */
++    OMX_TICKS nMediaTimestamp;      /**< Media time requested. If no media time was
++                                     *   requested then this is the current media time. */
++    OMX_TICKS nOffset;              /**< Amount of wall clock time by which this
++                                     *   request was actually fulfilled early */
++
++    OMX_TICKS nWallTimeAtMediaTime; /**< Wall time corresponding to nMediaTimeStamp.
++                                     *   A client may compare this value to current
++                                     *   media time obtained from the Clock Component to determine
++                                     *   the wall time until the media timestamp is really
++                                     *   current. */
++    OMX_S32 xScale;                 /**< Current media time scale in Q16 format. */
++    OMX_TIME_CLOCKSTATE eState;     /* Seeking Change. Added 7/12.*/
++                                    /**< State of the media time. */
++} OMX_TIME_MEDIATIMETYPE;
++
++/** Structure representing the current media time scale factor. Applicable only to clock
++ *  component, other components see scale changes via OMX_TIME_MEDIATIMETYPE buffers sent via
++ *  the clock component client ports. Upon recieving this config the clock component changes
++ *  the rate by which the media time increases or decreases effectively implementing trick modes.
++ */
++typedef struct OMX_TIME_CONFIG_SCALETYPE {
++    OMX_U32 nSize;                  /**< size of the structure in bytes */
++    OMX_VERSIONTYPE nVersion;       /**< OMX specification version information */
++    OMX_S32 xScale;                 /**< This is a value in Q16 format which is used for
++                                     * scaling the media time */
++} OMX_TIME_CONFIG_SCALETYPE;
++
++/** Bits used to identify a clock port. Used in OMX_TIME_CONFIG_CLOCKSTATETYPE?s nWaitMask field */
++#define OMX_CLOCKPORT0 0x00000001
++#define OMX_CLOCKPORT1 0x00000002
++#define OMX_CLOCKPORT2 0x00000004
++#define OMX_CLOCKPORT3 0x00000008
++#define OMX_CLOCKPORT4 0x00000010
++#define OMX_CLOCKPORT5 0x00000020
++#define OMX_CLOCKPORT6 0x00000040
++#define OMX_CLOCKPORT7 0x00000080
++
++/** Structure representing the current mode of the media clock.
++ *  IL Client uses this config to change or query the mode of the
++ *  media clock of the clock component. Applicable only to clock
++ *  component.
++ *
++ *  On a SetConfig if eState is OMX_TIME_ClockStateRunning media time
++ *  starts immediately at the prescribed start time. If
++ *  OMX_TIME_ClockStateWaitingForStartTime the Clock Component ignores
++ *  the given nStartTime and waits for all clients specified in the
++ *  nWaitMask to send starttimes (via
++ *  OMX_IndexConfigTimeClientStartTime). The Clock Component then starts
++ *  the media clock using the earliest start time supplied. */
++typedef struct OMX_TIME_CONFIG_CLOCKSTATETYPE {
++    OMX_U32 nSize;              /**< size of the structure in bytes */
++    OMX_VERSIONTYPE nVersion;   /**< OMX specification version
++                                 *   information */
++    OMX_TIME_CLOCKSTATE eState; /**< State of the media time. */
++    OMX_TICKS nStartTime;       /**< Start time of the media time. */
++    OMX_TICKS nOffset;          /**< Time to offset the media time by
++                                 * (e.g. preroll). Media time will be
++                                 * reported to be nOffset ticks earlier.
++                                 */
++    OMX_U32 nWaitMask;          /**< Mask of OMX_CLOCKPORT values. */
++} OMX_TIME_CONFIG_CLOCKSTATETYPE;
++
++/** Structure representing the reference clock currently being used to
++ *  compute media time. IL client uses this config to change or query the
++ *  clock component's active reference clock */
++typedef struct OMX_TIME_CONFIG_ACTIVEREFCLOCKTYPE {
++    OMX_U32 nSize;                  /**< size of the structure in bytes */
++    OMX_VERSIONTYPE nVersion;       /**< OMX specification version information */
++    OMX_TIME_REFCLOCKTYPE eClock;   /**< Reference clock used to compute media time */
++} OMX_TIME_CONFIG_ACTIVEREFCLOCKTYPE;
++
++/** Descriptor for setting specifics of power type.
++ *  Note: this structure is listed for backwards compatibility. */
++typedef struct OMX_OTHER_CONFIG_POWERTYPE {
++    OMX_U32 nSize;            /**< size of the structure in bytes */
++    OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
++    OMX_BOOL bEnablePM;       /**< Flag to enable Power Management */
++} OMX_OTHER_CONFIG_POWERTYPE;
++
++
++/** Descriptor for setting specifics of stats type.
++ *  Note: this structure is listed for backwards compatibility. */
++typedef struct OMX_OTHER_CONFIG_STATSTYPE {
++    OMX_U32 nSize;            /**< size of the structure in bytes */
++    OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
++    /* what goes here */
++} OMX_OTHER_CONFIG_STATSTYPE;
++
++
++/**
++ * The PortDefinition structure is used to define all of the parameters
++ * necessary for the compliant component to setup an input or an output other
++ * path.
++ */
++typedef struct OMX_OTHER_PORTDEFINITIONTYPE {
++    OMX_OTHER_FORMATTYPE eFormat;  /**< Type of data expected for this channel */
++} OMX_OTHER_PORTDEFINITIONTYPE;
++
++/**  Port format parameter.  This structure is used to enumerate
++  *  the various data input/output format supported by the port.
++  */
++typedef struct OMX_OTHER_PARAM_PORTFORMATTYPE {
++    OMX_U32 nSize; /**< size of the structure in bytes */
++    OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
++    OMX_U32 nPortIndex; /**< Indicates which port to set */
++    OMX_U32 nIndex; /**< Indicates the enumeration index for the format from 0x0 to N-1 */
++    OMX_OTHER_FORMATTYPE eFormat; /**< Type of data expected for this channel */
++} OMX_OTHER_PARAM_PORTFORMATTYPE;
++
++#ifdef __cplusplus
++}
++#endif /* __cplusplus */
++
++#endif
++/* File EOF */
+diff -rupN a/usr/include/OpenMAX/il/OMX_Types.h b/usr/include/OpenMAX/il/OMX_Types.h
+--- a/usr/include/OpenMAX/il/OMX_Types.h	1970-01-01 01:00:00.000000000 +0100
++++ b/usr/include/OpenMAX/il/OMX_Types.h	2011-08-09 09:08:06.000000000 +0200
+@@ -0,0 +1,359 @@
++/*
++ * Copyright (c) 2008 The Khronos Group Inc.
++ *
++ * Permission is hereby granted, free of charge, to any person obtaining
++ * a copy of this software and associated documentation files (the
++ * "Software"), to deal in the Software without restriction, including
++ * without limitation the rights to use, copy, modify, merge, publish,
++ * distribute, sublicense, and/or sell copies of the Software, and to
++ * permit persons to whom the Software is furnished to do so, subject
++ * to the following conditions:
++ * The above copyright notice and this permission notice shall be included
++ * in all copies or substantial portions of the Software.
++ *
++ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
++ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
++ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
++ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
++ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
++ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
++ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
++ *
++ */
++
++/** OMX_Types.h - OpenMax IL version 1.1.2
++ *  The OMX_Types header file contains the primitive type definitions used by
++ *  the core, the application and the component.  This file may need to be
++ *  modified to be used on systems that do not have "char" set to 8 bits,
++ *  "short" set to 16 bits and "long" set to 32 bits.
++ */
++
++#ifndef OMX_Types_h
++#define OMX_Types_h
++
++#ifdef __cplusplus
++extern "C" {
++#endif /* __cplusplus */
++
++/** The OMX_API and OMX_APIENTRY are platform specific definitions used
++ *  to declare OMX function prototypes.  They are modified to meet the
++ *  requirements for a particular platform */
++#ifdef __SYMBIAN32__
++#   ifdef __OMX_EXPORTS
++#       define OMX_API __declspec(dllexport)
++#   else
++#       ifdef _WIN32
++#           define OMX_API __declspec(dllexport)
++#       else
++#           define OMX_API __declspec(dllimport)
++#       endif
++#   endif
++#else
++#   ifdef _WIN32
++#      ifdef __OMX_EXPORTS
++#          define OMX_API __declspec(dllexport)
++#      else
++#          define OMX_API __declspec(dllimport)
++#      endif
++#   else
++#      ifdef __OMX_EXPORTS
++#          define OMX_API
++#      else
++#          define OMX_API extern
++#      endif
++#   endif
++#endif
++
++#ifndef OMX_APIENTRY
++#define OMX_APIENTRY
++#endif
++
++/** OMX_IN is used to identify inputs to an OMX function.  This designation
++    will also be used in the case of a pointer that points to a parameter
++    that is used as an output. */
++#ifndef OMX_IN
++#define OMX_IN
++#endif
++
++/** OMX_OUT is used to identify outputs from an OMX function.  This
++    designation will also be used in the case of a pointer that points
++    to a parameter that is used as an input. */
++#ifndef OMX_OUT
++#define OMX_OUT
++#endif
++
++
++/** OMX_INOUT is used to identify parameters that may be either inputs or
++    outputs from an OMX function at the same time.  This designation will
++    also be used in the case of a pointer that  points to a parameter that
++    is used both as an input and an output. */
++#ifndef OMX_INOUT
++#define OMX_INOUT
++#endif
++
++/** OMX_ALL is used to as a wildcard to select all entities of the same type
++ *  when specifying the index, or referring to a object by an index.  (i.e.
++ *  use OMX_ALL to indicate all N channels). When used as a port index
++ *  for a config or parameter this OMX_ALL denotes that the config or
++ *  parameter applies to the entire component not just one port. */
++#define OMX_ALL 0xFFFFFFFF
++
++/** In the following we define groups that help building doxygen documentation */
++
++/** @defgroup core OpenMAX IL core
++ * Functions and structure related to the OMX IL core
++ */
++
++ /** @defgroup comp OpenMAX IL component
++ * Functions and structure related to the OMX IL component
++ */
++
++/** @defgroup rpm Resource and Policy Management
++ * Structures for resource and policy management of components
++ */
++
++/** @defgroup buf Buffer Management
++ * Buffer handling functions and structures
++ */
++
++/** @defgroup tun Tunneling
++ * @ingroup core comp
++ * Structures and functions to manage tunnels among component ports
++ */
++
++/** @defgroup cp Content Pipes
++ *  @ingroup core
++ */
++
++ /** @defgroup metadata Metadata handling
++  *
++  */
++
++/** OMX_U8 is an 8 bit unsigned quantity that is byte aligned */
++typedef unsigned char OMX_U8;
++
++/** OMX_S8 is an 8 bit signed quantity that is byte aligned */
++typedef signed char OMX_S8;
++
++/** OMX_U16 is a 16 bit unsigned quantity that is 16 bit word aligned */
++typedef unsigned short OMX_U16;
++
++/** OMX_S16 is a 16 bit signed quantity that is 16 bit word aligned */
++typedef signed short OMX_S16;
++
++/** OMX_U32 is a 32 bit unsigned quantity that is 32 bit word aligned */
++typedef unsigned long OMX_U32;
++
++/** OMX_S32 is a 32 bit signed quantity that is 32 bit word aligned */
++typedef signed long OMX_S32;
++
++
++/* Users with compilers that cannot accept the "long long" designation should
++   define the OMX_SKIP64BIT macro.  It should be noted that this may cause
++   some components to fail to compile if the component was written to require
++   64 bit integral types.  However, these components would NOT compile anyway
++   since the compiler does not support the way the component was written.
++*/
++#ifndef OMX_SKIP64BIT
++#ifdef __SYMBIAN32__
++/** OMX_U64 is a 64 bit unsigned quantity that is 64 bit word aligned */
++typedef unsigned long long OMX_U64;
++
++/** OMX_S64 is a 64 bit signed quantity that is 64 bit word aligned */
++typedef signed long long OMX_S64;
++
++#elif defined(WIN32)
++
++/** OMX_U64 is a 64 bit unsigned quantity that is 64 bit word aligned */
++typedef unsigned __int64  OMX_U64;
++
++/** OMX_S64 is a 64 bit signed quantity that is 64 bit word aligned */
++typedef signed   __int64  OMX_S64;
++
++#else /* WIN32 */
++
++/** OMX_U64 is a 64 bit unsigned quantity that is 64 bit word aligned */
++typedef unsigned long long OMX_U64;
++
++/** OMX_S64 is a 64 bit signed quantity that is 64 bit word aligned */
++typedef signed long long OMX_S64;
++
++#endif /* WIN32 */
++#endif
++
++
++/** The OMX_BOOL type is intended to be used to represent a true or a false
++    value when passing parameters to and from the OMX core and components.  The
++    OMX_BOOL is a 32 bit quantity and is aligned on a 32 bit word boundary.
++ */
++typedef enum OMX_BOOL {
++    OMX_FALSE = 0,
++    OMX_TRUE = !OMX_FALSE,
++    OMX_BOOL_MAX = 0x7FFFFFFF
++} OMX_BOOL;
++
++/** The OMX_PTR type is intended to be used to pass pointers between the OMX
++    applications and the OMX Core and components.  This is a 32 bit pointer and
++    is aligned on a 32 bit boundary.
++ */
++typedef void* OMX_PTR;
++
++/** The OMX_STRING type is intended to be used to pass "C" type strings between
++    the application and the core and component.  The OMX_STRING type is a 32
++    bit pointer to a zero terminated string.  The  pointer is word aligned and
++    the string is byte aligned.
++ */
++typedef char* OMX_STRING;
++
++/** The OMX_BYTE type is intended to be used to pass arrays of bytes such as
++    buffers between the application and the component and core.  The OMX_BYTE
++    type is a 32 bit pointer to a zero terminated string.  The  pointer is word
++    aligned and the string is byte aligned.
++ */
++typedef unsigned char* OMX_BYTE;
++
++/** OMX_UUIDTYPE is a very long unique identifier to uniquely identify
++   @runtime.  This identifier should be generated by a component in a way
++    that guarantees that every instance of the identifier running on the system
++    is unique. */
++typedef unsigned char OMX_UUIDTYPE[128];
++
++/** The OMX_DIRTYPE enumeration is used to indicate if a port is an input or
++    an output port.  This enumeration is common across all component types.
++ */
++typedef enum OMX_DIRTYPE
++{
++    OMX_DirInput,              /**< Port is an input port */
++    OMX_DirOutput,             /**< Port is an output port */
++    OMX_DirMax = 0x7FFFFFFF
++} OMX_DIRTYPE;
++
++/** The OMX_ENDIANTYPE enumeration is used to indicate the bit ordering
++    for numerical data (i.e. big endian, or little endian).
++ */
++typedef enum OMX_ENDIANTYPE
++{
++    OMX_EndianBig, /**< big endian */
++    OMX_EndianLittle, /**< little endian */
++    OMX_EndianMax = 0x7FFFFFFF
++} OMX_ENDIANTYPE;
++
++
++/** The OMX_NUMERICALDATATYPE enumeration is used to indicate if data
++    is signed or unsigned
++ */
++typedef enum OMX_NUMERICALDATATYPE
++{
++    OMX_NumericalDataSigned, /**< signed data */
++    OMX_NumericalDataUnsigned, /**< unsigned data */
++    OMX_NumercialDataMax = 0x7FFFFFFF
++} OMX_NUMERICALDATATYPE;
++
++
++/** Unsigned bounded value type */
++typedef struct OMX_BU32 {
++    OMX_U32 nValue; /**< actual value */
++    OMX_U32 nMin;   /**< minimum for value (i.e. nValue >= nMin) */
++    OMX_U32 nMax;   /**< maximum for value (i.e. nValue <= nMax) */
++} OMX_BU32;
++
++
++/** Signed bounded value type */
++typedef struct OMX_BS32 {
++    OMX_S32 nValue; /**< actual value */
++    OMX_S32 nMin;   /**< minimum for value (i.e. nValue >= nMin) */
++    OMX_S32 nMax;   /**< maximum for value (i.e. nValue <= nMax) */
++} OMX_BS32;
++
++
++/** Structure representing some time or duration in microseconds. This structure
++  *  must be interpreted as a signed 64 bit value. The quantity is signed to accommodate
++  *  negative deltas and preroll scenarios. The quantity is represented in microseconds
++  *  to accomodate high resolution timestamps (e.g. DVD presentation timestamps based
++  *  on a 90kHz clock) and to allow more accurate and synchronized delivery (e.g.
++  *  individual audio samples delivered@192 kHz). The quantity is 64 bit to
++  *  accommodate a large dynamic range (signed 32 bit values would allow only for plus
++  *  or minus 35 minutes).
++  *
++  *  Implementations with limited precision may convert the signed 64 bit value to
++  *  a signed 32 bit value internally but risk loss of precision.
++  */
++#ifndef OMX_SKIP64BIT
++typedef OMX_S64 OMX_TICKS;
++#else
++typedef struct OMX_TICKS
++{
++    OMX_U32 nLowPart;    /** low bits of the signed 64 bit tick value */
++    OMX_U32 nHighPart;   /** high bits of the signed 64 bit tick value */
++} OMX_TICKS;
++#endif
++#define OMX_TICKS_PER_SECOND 1000000
++
++/** Define the public interface for the OMX Handle.  The core will not use
++    this value internally, but the application should only use this value.
++ */
++typedef void* OMX_HANDLETYPE;
++
++typedef struct OMX_MARKTYPE
++{
++    OMX_HANDLETYPE hMarkTargetComponent;   /**< The component that will
++                                                generate a mark event upon
++                                                processing the mark. */
++    OMX_PTR pMarkData;   /**< Application specific data associated with
++                              the mark sent on a mark event to disambiguate
++                              this mark from others. */
++} OMX_MARKTYPE;
++
++
++/** OMX_NATIVE_DEVICETYPE is used to map a OMX video port to the
++ *  platform & operating specific object used to reference the display
++ *  or can be used by a audio port for native audio rendering */
++typedef void* OMX_NATIVE_DEVICETYPE;
++
++/** OMX_NATIVE_WINDOWTYPE is used to map a OMX video port to the
++ *  platform & operating specific object used to reference the window */
++typedef void* OMX_NATIVE_WINDOWTYPE;
++
++
++/** Define the OMX IL version that corresponds to this set of header files.
++ *  We also define a combined version that can be used to write or compare
++ *  values of the 32bit nVersion field, assuming a little endian architecture */
++#define OMX_VERSION_MAJOR 1
++#define OMX_VERSION_MINOR 1
++#define OMX_VERSION_REVISION 2
++#define OMX_VERSION_STEP 0
++
++#define OMX_VERSION ((OMX_VERSION_STEP<<24) | (OMX_VERSION_REVISION<<16) | (OMX_VERSION_MINOR<<8) | OMX_VERSION_MAJOR)
++
++
++/** The OMX_VERSIONTYPE union is used to specify the version for
++    a structure or component.  For a component, the version is entirely
++    specified by the component vendor.  Components doing the same function
++    from different vendors may or may not have the same version.  For
++    structures, the version shall be set by the entity that allocates the
++    structure.  For structures specified in the OMX 1.1 specification, the
++    value of the version shall be set to 1.1.0.0 in all cases.  Access to the
++    OMX_VERSIONTYPE can be by a single 32 bit access (e.g. by nVersion) or
++    by accessing one of the structure elements to, for example, check only
++    the Major revision.
++ */
++typedef union OMX_VERSIONTYPE
++{
++    struct
++    {
++        OMX_U8 nVersionMajor;   /**< Major version accessor element */
++        OMX_U8 nVersionMinor;   /**< Minor version accessor element */
++        OMX_U8 nRevision;       /**< Revision version accessor element */
++        OMX_U8 nStep;           /**< Step version accessor element */
++    } s;
++    OMX_U32 nVersion;           /**< 32 bit value to make accessing the
++                                    version easily done in a single word
++                                    size copy/compare operation */
++} OMX_VERSIONTYPE;
++
++#ifdef __cplusplus
++}
++#endif /* __cplusplus */
++
++#endif
++/* File EOF */
+diff -rupN a/usr/include/OpenMAX/il/OMX_VideoExt.h b/usr/include/OpenMAX/il/OMX_VideoExt.h
+--- a/usr/include/OpenMAX/il/OMX_VideoExt.h	1970-01-01 01:00:00.000000000 +0100
++++ b/usr/include/OpenMAX/il/OMX_VideoExt.h	2011-08-18 13:29:40.000000000 +0200
+@@ -0,0 +1,123 @@
++/*
++ * Copyright (c) 2010 The Khronos Group Inc.
++ *
++ * Permission is hereby granted, free of charge, to any person obtaining
++ * a copy of this software and associated documentation files (the
++ * "Software"), to deal in the Software without restriction, including
++ * without limitation the rights to use, copy, modify, merge, publish,
++ * distribute, sublicense, and/or sell copies of the Software, and to
++ * permit persons to whom the Software is furnished to do so, subject
++ * to the following conditions:
++ * The above copyright notice and this permission notice shall be included
++ * in all copies or substantial portions of the Software.
++ *
++ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
++ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
++ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
++ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
++ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
++ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
++ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
++ *
++ */
++
++/** OMX_VideoExt.h - OpenMax IL version 1.1.2
++ * The OMX_VideoExt header file contains extensions to the
++ * definitions used by both the application and the component to
++ * access video items.
++ */
++
++#ifndef OMX_VideoExt_h
++#define OMX_VideoExt_h
++
++#ifdef __cplusplus
++extern "C" {
++#endif /* __cplusplus */
++
++/* Each OMX header shall include all required header files to allow the
++ * header to compile without errors.  The includes below are required
++ * for this header file to compile successfully
++ */
++#include <OMX_Core.h>
++
++/** NALU Formats */
++typedef enum OMX_NALUFORMATSTYPE {
++    OMX_NaluFormatStartCodes = 1,
++    OMX_NaluFormatOneNaluPerBuffer = 2,
++    OMX_NaluFormatOneByteInterleaveLength = 4,
++    OMX_NaluFormatTwoByteInterleaveLength = 8,
++    OMX_NaluFormatFourByteInterleaveLength = 16,
++    OMX_NaluFormatCodingMax = 0x7FFFFFFF
++} OMX_NALUFORMATSTYPE;
++
++/** NAL Stream Format */
++typedef struct OMX_NALSTREAMFORMATTYPE{
++    OMX_U32 nSize;
++    OMX_VERSIONTYPE nVersion;
++    OMX_U32 nPortIndex;
++    OMX_NALUFORMATSTYPE eNaluFormat;
++} OMX_NALSTREAMFORMATTYPE;
++
++/** Enum for standard video codingtype extensions */
++typedef enum OMX_VIDEO_CODINGEXTTYPE {
++    OMX_VIDEO_ExtCodingUnused = OMX_VIDEO_CodingKhronosExtensions,
++    OMX_VIDEO_CodingVP8,        /**< VP8/WebM */ 
++} OMX_VIDEO_CODINGEXTTYPE;
++
++/** VP8 profiles */
++typedef enum OMX_VIDEO_VP8PROFILETYPE {
++    OMX_VIDEO_VP8ProfileMain = 0x01,
++    OMX_VIDEO_VP8ProfileUnknown = 0x6EFFFFFF,
++    OMX_VIDEO_VP8ProfileMax = 0x7FFFFFFF
++} OMX_VIDEO_VP8PROFILETYPE;
++
++/** VP8 levels */
++typedef enum OMX_VIDEO_VP8LEVELTYPE {
++    OMX_VIDEO_VP8Level_Version0 = 0x01,
++    OMX_VIDEO_VP8Level_Version1 = 0x02,
++    OMX_VIDEO_VP8Level_Version2 = 0x04,
++    OMX_VIDEO_VP8Level_Version3 = 0x08,
++    OMX_VIDEO_VP8LevelUnknown = 0x6EFFFFFF,
++    OMX_VIDEO_VP8LevelMax = 0x7FFFFFFF
++} OMX_VIDEO_VP8LEVELTYPE;
++
++/** VP8 Param */
++typedef struct OMX_VIDEO_PARAM_VP8TYPE {
++    OMX_U32 nSize;
++    OMX_VERSIONTYPE nVersion;
++    OMX_U32 nPortIndex;
++    OMX_VIDEO_VP8PROFILETYPE eProfile;
++    OMX_VIDEO_VP8LEVELTYPE eLevel;
++    OMX_U32 nDCTPartitions;
++    OMX_BOOL bErrorResilientMode;
++} OMX_VIDEO_PARAM_VP8TYPE;
++
++/** Structure for configuring VP8 reference frames */
++typedef struct OMX_VIDEO_VP8REFERENCEFRAMETYPE {
++    OMX_U32 nSize;
++    OMX_VERSIONTYPE nVersion;
++    OMX_U32 nPortIndex;
++    OMX_BOOL bPreviousFrameRefresh;
++    OMX_BOOL bGoldenFrameRefresh;
++    OMX_BOOL bAlternateFrameRefresh;
++    OMX_BOOL bUsePreviousFrame;
++    OMX_BOOL bUseGoldenFrame;
++    OMX_BOOL bUseAlternateFrame;
++} OMX_VIDEO_VP8REFERENCEFRAMETYPE;
++
++/** Structure for querying VP8 reference frame type */
++typedef struct OMX_VIDEO_VP8REFERENCEFRAMEINFOTYPE {
++    OMX_U32 nSize;
++    OMX_VERSIONTYPE nVersion;
++    OMX_U32 nPortIndex;
++    OMX_BOOL bIsIntraFrame;
++    OMX_BOOL bIsGoldenOrAlternateFrame;
++} OMX_VIDEO_VP8REFERENCEFRAMEINFOTYPE;
++
++
++#ifdef __cplusplus
++}
++#endif /* __cplusplus */
++
++#endif /* OMX_VideoExt_h */
++/* File EOF */
+diff -rupN a/usr/include/OpenMAX/il/OMX_Video.h b/usr/include/OpenMAX/il/OMX_Video.h
+--- a/usr/include/OpenMAX/il/OMX_Video.h	1970-01-01 01:00:00.000000000 +0100
++++ b/usr/include/OpenMAX/il/OMX_Video.h	2011-08-09 09:08:06.000000000 +0200
+@@ -0,0 +1,1060 @@
++/**
++ * Copyright (c) 2008 The Khronos Group Inc.
++ *
++ * Permission is hereby granted, free of charge, to any person obtaining
++ * a copy of this software and associated documentation files (the
++ * "Software"), to deal in the Software without restriction, including
++ * without limitation the rights to use, copy, modify, merge, publish,
++ * distribute, sublicense, and/or sell copies of the Software, and to
++ * permit persons to whom the Software is furnished to do so, subject
++ * to the following conditions:
++ * The above copyright notice and this permission notice shall be included
++ * in all copies or substantial portions of the Software.
++ *
++ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
++ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
++ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
++ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
++ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
++ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
++ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
++ *
++ */
++
++/**
++ *  @file OMX_Video.h - OpenMax IL version 1.1.2
++ *  The structures is needed by Video components to exchange parameters
++ *  and configuration data with OMX components.
++ */
++#ifndef OMX_Video_h
++#define OMX_Video_h
++
++/** @defgroup video OpenMAX IL Video Domain
++ * @ingroup iv
++ * Structures for OpenMAX IL Video domain
++ * @{
++ */
++
++#ifdef __cplusplus
++extern "C" {
++#endif /* __cplusplus */
++
++
++/**
++ * Each OMX header must include all required header files to allow the
++ * header to compile without errors.  The includes below are required
++ * for this header file to compile successfully
++ */
++
++#include <OMX_IVCommon.h>
++
++
++/**
++ * Enumeration used to define the possible video compression codings.
++ * NOTE:  This essentially refers to file extensions. If the coding is
++ *        being used to specify the ENCODE type, then additional work
++ *        must be done to configure the exact flavor of the compression
++ *        to be used.  For decode cases where the user application can
++ *        not differentiate between MPEG-4 and H.264 bit streams, it is
++ *        up to the codec to handle this.
++ */
++typedef enum OMX_VIDEO_CODINGTYPE {
++    OMX_VIDEO_CodingUnused,     /**< Value when coding is N/A */
++    OMX_VIDEO_CodingAutoDetect, /**< Autodetection of coding type */
++    OMX_VIDEO_CodingMPEG2,      /**< AKA: H.262 */
++    OMX_VIDEO_CodingH263,       /**< H.263 */
++    OMX_VIDEO_CodingMPEG4,      /**< MPEG-4 */
++    OMX_VIDEO_CodingWMV,        /**< all versions of Windows Media Video */
++    OMX_VIDEO_CodingRV,         /**< all versions of Real Video */
++    OMX_VIDEO_CodingAVC,        /**< H.264/AVC */
++    OMX_VIDEO_CodingMJPEG,      /**< Motion JPEG */
++    OMX_VIDEO_CodingKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++    OMX_VIDEO_CodingVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++    OMX_VIDEO_CodingMax = 0x7FFFFFFF
++} OMX_VIDEO_CODINGTYPE;
++
++
++/**
++ * Data structure used to define a video path.  The number of Video paths for
++ * input and output will vary by type of the Video component.
++ *
++ *    Input (aka Source) : zero Inputs, one Output,
++ *    Splitter           : one Input, 2 or more Outputs,
++ *    Processing Element : one Input, one output,
++ *    Mixer              : 2 or more inputs, one output,
++ *    Output (aka Sink)  : one Input, zero outputs.
++ *
++ * The PortDefinition structure is used to define all of the parameters
++ * necessary for the compliant component to setup an input or an output video
++ * path.  If additional vendor specific data is required, it should be
++ * transmitted to the component using the CustomCommand function.  Compliant
++ * components will prepopulate this structure with optimal values during the
++ * GetDefaultInitParams command.
++ *
++ * STRUCT MEMBERS:
++ *  cMIMEType             : MIME type of data for the port
++ *  pNativeRender         : Platform specific reference for a display if a
++ *                          sync, otherwise this field is 0
++ *  nFrameWidth           : Width of frame to be used on channel if
++ *                          uncompressed format is used.  Use 0 for unknown,
++ *                          don't care or variable
++ *  nFrameHeight          : Height of frame to be used on channel if
++ *                          uncompressed format is used. Use 0 for unknown,
++ *                          don't care or variable
++ *  nStride               : Number of bytes per span of an image
++ *                          (i.e. indicates the number of bytes to get
++ *                          from span N to span N+1, where negative stride
++ *                          indicates the image is bottom up
++ *  nSliceHeight          : Height used when encoding in slices
++ *  nBitrate              : Bit rate of frame to be used on channel if
++ *                          compressed format is used. Use 0 for unknown,
++ *                          don't care or variable
++ *  xFramerate            : Frame rate to be used on channel if uncompressed
++ *                          format is used. Use 0 for unknown, don't care or
++ *                          variable.  Units are Q16 frames per second.
++ *  bFlagErrorConcealment : Turns on error concealment if it is supported by
++ *                          the OMX component
++ *  eCompressionFormat    : Compression format used in this instance of the
++ *                          component. When OMX_VIDEO_CodingUnused is
++ *                          specified, eColorFormat is used
++ *  eColorFormat : Decompressed format used by this component
++ *  pNativeWindow : Platform specific reference for a window object if a
++ *                          display sink , otherwise this field is 0x0.
++ */
++typedef struct OMX_VIDEO_PORTDEFINITIONTYPE {
++    OMX_STRING cMIMEType;
++    OMX_NATIVE_DEVICETYPE pNativeRender;
++    OMX_U32 nFrameWidth;
++    OMX_U32 nFrameHeight;
++    OMX_S32 nStride;
++    OMX_U32 nSliceHeight;
++    OMX_U32 nBitrate;
++    OMX_U32 xFramerate;
++    OMX_BOOL bFlagErrorConcealment;
++    OMX_VIDEO_CODINGTYPE eCompressionFormat;
++    OMX_COLOR_FORMATTYPE eColorFormat;
++    OMX_NATIVE_WINDOWTYPE pNativeWindow;
++} OMX_VIDEO_PORTDEFINITIONTYPE;
++
++/**
++ * Port format parameter.  This structure is used to enumerate the various
++ * data input/output format supported by the port.
++ *
++ * STRUCT MEMBERS:
++ *  nSize              : Size of the structure in bytes
++ *  nVersion           : OMX specification version information
++ *  nPortIndex         : Indicates which port to set
++ *  nIndex             : Indicates the enumeration index for the format from
++ *                       0x0 to N-1
++ *  eCompressionFormat : Compression format used in this instance of the
++ *                       component. When OMX_VIDEO_CodingUnused is specified,
++ *                       eColorFormat is used
++ *  eColorFormat       : Decompressed format used by this component
++ *  xFrameRate         : Indicates the video frame rate in Q16 format
++ */
++typedef struct OMX_VIDEO_PARAM_PORTFORMATTYPE {
++    OMX_U32 nSize;
++    OMX_VERSIONTYPE nVersion;
++    OMX_U32 nPortIndex;
++    OMX_U32 nIndex;
++    OMX_VIDEO_CODINGTYPE eCompressionFormat;
++    OMX_COLOR_FORMATTYPE eColorFormat;
++    OMX_U32 xFramerate;
++} OMX_VIDEO_PARAM_PORTFORMATTYPE;
++
++
++/**
++ * This is a structure for configuring video compression quantization
++ * parameter values.  Codecs may support different QP values for different
++ * frame types.
++ *
++ * STRUCT MEMBERS:
++ *  nSize      : Size of the structure in bytes
++ *  nVersion   : OMX specification version info
++ *  nPortIndex : Port that this structure applies to
++ *  nQpI       : QP value to use for index frames
++ *  nQpP       : QP value to use for P frames
++ *  nQpB       : QP values to use for bidirectional frames
++ */
++typedef struct OMX_VIDEO_PARAM_QUANTIZATIONTYPE {
++    OMX_U32 nSize;
++    OMX_VERSIONTYPE nVersion;
++    OMX_U32 nPortIndex;
++    OMX_U32 nQpI;
++    OMX_U32 nQpP;
++    OMX_U32 nQpB;
++} OMX_VIDEO_PARAM_QUANTIZATIONTYPE;
++
++
++/**
++ * Structure for configuration of video fast update parameters.
++ *
++ * STRUCT MEMBERS:
++ *  nSize      : Size of the structure in bytes
++ *  nVersion   : OMX specification version info
++ *  nPortIndex : Port that this structure applies to
++ *  bEnableVFU : Enable/Disable video fast update
++ *  nFirstGOB  : Specifies the number of the first macroblock row
++ *  nFirstMB   : specifies the first MB relative to the specified first GOB
++ *  nNumMBs    : Specifies the number of MBs to be refreshed from nFirstGOB
++ *               and nFirstMB
++ */
++typedef struct OMX_VIDEO_PARAM_VIDEOFASTUPDATETYPE {
++    OMX_U32 nSize;
++    OMX_VERSIONTYPE nVersion;
++    OMX_U32 nPortIndex;
++    OMX_BOOL bEnableVFU;
++    OMX_U32 nFirstGOB;
++    OMX_U32 nFirstMB;
++    OMX_U32 nNumMBs;
++} OMX_VIDEO_PARAM_VIDEOFASTUPDATETYPE;
++
++
++/**
++ * Enumeration of possible bitrate control types
++ */
++typedef enum OMX_VIDEO_CONTROLRATETYPE {
++    OMX_Video_ControlRateDisable,
++    OMX_Video_ControlRateVariable,
++    OMX_Video_ControlRateConstant,
++    OMX_Video_ControlRateVariableSkipFrames,
++    OMX_Video_ControlRateConstantSkipFrames,
++    OMX_Video_ControlRateKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++    OMX_Video_ControlRateVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++    OMX_Video_ControlRateMax = 0x7FFFFFFF
++} OMX_VIDEO_CONTROLRATETYPE;
++
++
++/**
++ * Structure for configuring bitrate mode of a codec.
++ *
++ * STRUCT MEMBERS:
++ *  nSize          : Size of the struct in bytes
++ *  nVersion       : OMX spec version info
++ *  nPortIndex     : Port that this struct applies to
++ *  eControlRate   : Control rate type enum
++ *  nTargetBitrate : Target bitrate to encode with
++ */
++typedef struct OMX_VIDEO_PARAM_BITRATETYPE {
++    OMX_U32 nSize;
++    OMX_VERSIONTYPE nVersion;
++    OMX_U32 nPortIndex;
++    OMX_VIDEO_CONTROLRATETYPE eControlRate;
++    OMX_U32 nTargetBitrate;
++} OMX_VIDEO_PARAM_BITRATETYPE;
++
++
++/**
++ * Enumeration of possible motion vector (MV) types
++ */
++typedef enum OMX_VIDEO_MOTIONVECTORTYPE {
++    OMX_Video_MotionVectorPixel,
++    OMX_Video_MotionVectorHalfPel,
++    OMX_Video_MotionVectorQuarterPel,
++    OMX_Video_MotionVectorEighthPel,
++    OMX_Video_MotionVectorKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++    OMX_Video_MotionVectorVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++    OMX_Video_MotionVectorMax = 0x7FFFFFFF
++} OMX_VIDEO_MOTIONVECTORTYPE;
++
++
++/**
++ * Structure for configuring the number of motion vectors used as well
++ * as their accuracy.
++ *
++ * STRUCT MEMBERS:
++ *  nSize            : Size of the struct in bytes
++ *  nVersion         : OMX spec version info
++ *  nPortIndex       : port that this structure applies to
++ *  eAccuracy        : Enumerated MV accuracy
++ *  bUnrestrictedMVs : Allow unrestricted MVs
++ *  bFourMV          : Allow use of 4 MVs
++ *  sXSearchRange    : Search range in horizontal direction for MVs
++ *  sYSearchRange    : Search range in vertical direction for MVs
++ */
++typedef struct OMX_VIDEO_PARAM_MOTIONVECTORTYPE {
++    OMX_U32 nSize;
++    OMX_VERSIONTYPE nVersion;
++    OMX_U32 nPortIndex;
++    OMX_VIDEO_MOTIONVECTORTYPE eAccuracy;
++    OMX_BOOL bUnrestrictedMVs;
++    OMX_BOOL bFourMV;
++    OMX_S32 sXSearchRange;
++    OMX_S32 sYSearchRange;
++} OMX_VIDEO_PARAM_MOTIONVECTORTYPE;
++
++
++/**
++ * Enumeration of possible methods to use for Intra Refresh
++ */
++typedef enum OMX_VIDEO_INTRAREFRESHTYPE {
++    OMX_VIDEO_IntraRefreshCyclic,
++    OMX_VIDEO_IntraRefreshAdaptive,
++    OMX_VIDEO_IntraRefreshBoth,
++    OMX_VIDEO_IntraRefreshKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++    OMX_VIDEO_IntraRefreshVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++    OMX_VIDEO_IntraRefreshMax = 0x7FFFFFFF
++} OMX_VIDEO_INTRAREFRESHTYPE;
++
++
++/**
++ * Structure for configuring intra refresh mode
++ *
++ * STRUCT MEMBERS:
++ *  nSize        : Size of the structure in bytes
++ *  nVersion     : OMX specification version information
++ *  nPortIndex   : Port that this structure applies to
++ *  eRefreshMode : Cyclic, Adaptive, or Both
++ *  nAirMBs      : Number of intra macroblocks to refresh in a frame when
++ *                 AIR is enabled
++ *  nAirRef      : Number of times a motion marked macroblock has to be
++ *                 intra coded
++ *  nCirMBs      : Number of consecutive macroblocks to be coded as "intra"
++ *                 when CIR is enabled
++ */
++typedef struct OMX_VIDEO_PARAM_INTRAREFRESHTYPE {
++    OMX_U32 nSize;
++    OMX_VERSIONTYPE nVersion;
++    OMX_U32 nPortIndex;
++    OMX_VIDEO_INTRAREFRESHTYPE eRefreshMode;
++    OMX_U32 nAirMBs;
++    OMX_U32 nAirRef;
++    OMX_U32 nCirMBs;
++} OMX_VIDEO_PARAM_INTRAREFRESHTYPE;
++
++
++/**
++ * Structure for enabling various error correction methods for video
++ * compression.
++ *
++ * STRUCT MEMBERS:
++ *  nSize                   : Size of the structure in bytes
++ *  nVersion                : OMX specification version information
++ *  nPortIndex              : Port that this structure applies to
++ *  bEnableHEC              : Enable/disable header extension codes (HEC)
++ *  bEnableResync           : Enable/disable resynchronization markers
++ *  nResynchMarkerSpacing   : Resynch markers interval (in bits) to be
++ *                            applied in the stream
++ *  bEnableDataPartitioning : Enable/disable data partitioning
++ *  bEnableRVLC             : Enable/disable reversible variable length
++ *                            coding
++ */
++typedef struct OMX_VIDEO_PARAM_ERRORCORRECTIONTYPE {
++    OMX_U32 nSize;
++    OMX_VERSIONTYPE nVersion;
++    OMX_U32 nPortIndex;
++    OMX_BOOL bEnableHEC;
++    OMX_BOOL bEnableResync;
++    OMX_U32  nResynchMarkerSpacing;
++    OMX_BOOL bEnableDataPartitioning;
++    OMX_BOOL bEnableRVLC;
++} OMX_VIDEO_PARAM_ERRORCORRECTIONTYPE;
++
++
++/**
++ * Configuration of variable block-size motion compensation (VBSMC)
++ *
++ * STRUCT MEMBERS:
++ *  nSize      : Size of the structure in bytes
++ *  nVersion   : OMX specification version information
++ *  nPortIndex : Port that this structure applies to
++ *  b16x16     : Enable inter block search 16x16
++ *  b16x8      : Enable inter block search 16x8
++ *  b8x16      : Enable inter block search 8x16
++ *  b8x8       : Enable inter block search 8x8
++ *  b8x4       : Enable inter block search 8x4
++ *  b4x8       : Enable inter block search 4x8
++ *  b4x4       : Enable inter block search 4x4
++ */
++typedef struct OMX_VIDEO_PARAM_VBSMCTYPE {
++    OMX_U32 nSize;
++    OMX_VERSIONTYPE nVersion;
++    OMX_U32 nPortIndex;
++    OMX_BOOL b16x16;
++    OMX_BOOL b16x8;
++    OMX_BOOL b8x16;
++    OMX_BOOL b8x8;
++    OMX_BOOL b8x4;
++    OMX_BOOL b4x8;
++    OMX_BOOL b4x4;
++} OMX_VIDEO_PARAM_VBSMCTYPE;
++
++
++/**
++ * H.263 profile types, each profile indicates support for various
++ * performance bounds and different annexes.
++ *
++ * ENUMS:
++ *  Baseline           : Baseline Profile: H.263 (V1), no optional modes
++ *  H320 Coding        : H.320 Coding Efficiency Backward Compatibility
++ *                       Profile: H.263+ (V2), includes annexes I, J, L.4
++ *                       and T
++ *  BackwardCompatible : Backward Compatibility Profile: H.263 (V1),
++ *                       includes annex F
++ *  ISWV2              : Interactive Streaming Wireless Profile: H.263+
++ *                       (V2), includes annexes I, J, K and T
++ *  ISWV3              : Interactive Streaming Wireless Profile: H.263++
++ *                       (V3), includes profile 3 and annexes V and W.6.3.8
++ *  HighCompression    : Conversational High Compression Profile: H.263++
++ *                       (V3), includes profiles 1 & 2 and annexes D and U
++ *  Internet           : Conversational Internet Profile: H.263++ (V3),
++ *                       includes profile 5 and annex K
++ *  Interlace          : Conversational Interlace Profile: H.263++ (V3),
++ *                       includes profile 5 and annex W.6.3.11
++ *  HighLatency        : High Latency Profile: H.263++ (V3), includes
++ *                       profile 6 and annexes O.1 and P.5
++ */
++typedef enum OMX_VIDEO_H263PROFILETYPE {
++    OMX_VIDEO_H263ProfileBaseline            = 0x01,
++    OMX_VIDEO_H263ProfileH320Coding          = 0x02,
++    OMX_VIDEO_H263ProfileBackwardCompatible  = 0x04,
++    OMX_VIDEO_H263ProfileISWV2               = 0x08,
++    OMX_VIDEO_H263ProfileISWV3               = 0x10,
++    OMX_VIDEO_H263ProfileHighCompression     = 0x20,
++    OMX_VIDEO_H263ProfileInternet            = 0x40,
++    OMX_VIDEO_H263ProfileInterlace           = 0x80,
++    OMX_VIDEO_H263ProfileHighLatency         = 0x100,
++    OMX_VIDEO_H263ProfileKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++    OMX_VIDEO_H263ProfileVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++    OMX_VIDEO_H263ProfileMax                 = 0x7FFFFFFF
++} OMX_VIDEO_H263PROFILETYPE;
++
++
++/**
++ * H.263 level types, each level indicates support for various frame sizes,
++ * bit rates, decoder frame rates.
++ */
++typedef enum OMX_VIDEO_H263LEVELTYPE {
++    OMX_VIDEO_H263Level10  = 0x01,
++    OMX_VIDEO_H263Level20  = 0x02,
++    OMX_VIDEO_H263Level30  = 0x04,
++    OMX_VIDEO_H263Level40  = 0x08,
++    OMX_VIDEO_H263Level45  = 0x10,
++    OMX_VIDEO_H263Level50  = 0x20,
++    OMX_VIDEO_H263Level60  = 0x40,
++    OMX_VIDEO_H263Level70  = 0x80,
++    OMX_VIDEO_H263LevelKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++    OMX_VIDEO_H263LevelVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++    OMX_VIDEO_H263LevelMax = 0x7FFFFFFF
++} OMX_VIDEO_H263LEVELTYPE;
++
++
++/**
++ * Specifies the picture type. These values should be OR'd to signal all
++ * pictures types which are allowed.
++ *
++ * ENUMS:
++ *  Generic Picture Types:          I, P and B
++ *  H.263 Specific Picture Types:   SI and SP
++ *  H.264 Specific Picture Types:   EI and EP
++ *  MPEG-4 Specific Picture Types:  S
++ */
++typedef enum OMX_VIDEO_PICTURETYPE {
++    OMX_VIDEO_PictureTypeI   = 0x01,
++    OMX_VIDEO_PictureTypeP   = 0x02,
++    OMX_VIDEO_PictureTypeB   = 0x04,
++    OMX_VIDEO_PictureTypeSI  = 0x08,
++    OMX_VIDEO_PictureTypeSP  = 0x10,
++    OMX_VIDEO_PictureTypeEI  = 0x11,
++    OMX_VIDEO_PictureTypeEP  = 0x12,
++    OMX_VIDEO_PictureTypeS   = 0x14,
++    OMX_VIDEO_PictureTypeKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++    OMX_VIDEO_PictureTypeVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++    OMX_VIDEO_PictureTypeMax = 0x7FFFFFFF
++} OMX_VIDEO_PICTURETYPE;
++
++
++/**
++ * H.263 Params
++ *
++ * STRUCT MEMBERS:
++ *  nSize                    : Size of the structure in bytes
++ *  nVersion                 : OMX specification version information
++ *  nPortIndex               : Port that this structure applies to
++ *  nPFrames                 : Number of P frames between each I frame
++ *  nBFrames                 : Number of B frames between each I frame
++ *  eProfile                 : H.263 profile(s) to use
++ *  eLevel                   : H.263 level(s) to use
++ *  bPLUSPTYPEAllowed        : Indicating that it is allowed to use PLUSPTYPE
++ *                             (specified in the 1998 version of H.263) to
++ *                             indicate custom picture sizes or clock
++ *                             frequencies
++ *  nAllowedPictureTypes     : Specifies the picture types allowed in the
++ *                             bitstream
++ *  bForceRoundingTypeToZero : value of the RTYPE bit (bit 6 of MPPTYPE) is
++ *                             not constrained. It is recommended to change
++ *                             the value of the RTYPE bit for each reference
++ *                             picture in error-free communication
++ *  nPictureHeaderRepetition : Specifies the frequency of picture header
++ *                             repetition
++ *  nGOBHeaderInterval       : Specifies the interval of non-empty GOB
++ *                             headers in units of GOBs
++ */
++typedef struct OMX_VIDEO_PARAM_H263TYPE {
++    OMX_U32 nSize;
++    OMX_VERSIONTYPE nVersion;
++    OMX_U32 nPortIndex;
++    OMX_U32 nPFrames;
++    OMX_U32 nBFrames;
++    OMX_VIDEO_H263PROFILETYPE eProfile;
++	OMX_VIDEO_H263LEVELTYPE eLevel;
++    OMX_BOOL bPLUSPTYPEAllowed;
++    OMX_U32 nAllowedPictureTypes;
++    OMX_BOOL bForceRoundingTypeToZero;
++    OMX_U32 nPictureHeaderRepetition;
++    OMX_U32 nGOBHeaderInterval;
++} OMX_VIDEO_PARAM_H263TYPE;
++
++
++/**
++ * MPEG-2 profile types, each profile indicates support for various
++ * performance bounds and different annexes.
++ */
++typedef enum OMX_VIDEO_MPEG2PROFILETYPE {
++    OMX_VIDEO_MPEG2ProfileSimple = 0,  /**< Simple Profile */
++    OMX_VIDEO_MPEG2ProfileMain,        /**< Main Profile */
++    OMX_VIDEO_MPEG2Profile422,         /**< 4:2:2 Profile */
++    OMX_VIDEO_MPEG2ProfileSNR,         /**< SNR Profile */
++    OMX_VIDEO_MPEG2ProfileSpatial,     /**< Spatial Profile */
++    OMX_VIDEO_MPEG2ProfileHigh,        /**< High Profile */
++    OMX_VIDEO_MPEG2ProfileKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++    OMX_VIDEO_MPEG2ProfileVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++    OMX_VIDEO_MPEG2ProfileMax = 0x7FFFFFFF
++} OMX_VIDEO_MPEG2PROFILETYPE;
++
++
++/**
++ * MPEG-2 level types, each level indicates support for various frame
++ * sizes, bit rates, decoder frame rates.  No need
++ */
++typedef enum OMX_VIDEO_MPEG2LEVELTYPE {
++    OMX_VIDEO_MPEG2LevelLL = 0,  /**< Low Level */
++    OMX_VIDEO_MPEG2LevelML,      /**< Main Level */
++    OMX_VIDEO_MPEG2LevelH14,     /**< High 1440 */
++    OMX_VIDEO_MPEG2LevelHL,      /**< High Level */
++    OMX_VIDEO_MPEG2LevelKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++    OMX_VIDEO_MPEG2LevelVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++    OMX_VIDEO_MPEG2LevelMax = 0x7FFFFFFF
++} OMX_VIDEO_MPEG2LEVELTYPE;
++
++
++/**
++ * MPEG-2 params
++ *
++ * STRUCT MEMBERS:
++ *  nSize      : Size of the structure in bytes
++ *  nVersion   : OMX specification version information
++ *  nPortIndex : Port that this structure applies to
++ *  nPFrames   : Number of P frames between each I frame
++ *  nBFrames   : Number of B frames between each I frame
++ *  eProfile   : MPEG-2 profile(s) to use
++ *  eLevel     : MPEG-2 levels(s) to use
++ */
++typedef struct OMX_VIDEO_PARAM_MPEG2TYPE {
++    OMX_U32 nSize;
++    OMX_VERSIONTYPE nVersion;
++    OMX_U32 nPortIndex;
++    OMX_U32 nPFrames;
++    OMX_U32 nBFrames;
++    OMX_VIDEO_MPEG2PROFILETYPE eProfile;
++	OMX_VIDEO_MPEG2LEVELTYPE eLevel;
++} OMX_VIDEO_PARAM_MPEG2TYPE;
++
++
++/**
++ * MPEG-4 profile types, each profile indicates support for various
++ * performance bounds and different annexes.
++ *
++ * ENUMS:
++ *  - Simple Profile, Levels 1-3
++ *  - Simple Scalable Profile, Levels 1-2
++ *  - Core Profile, Levels 1-2
++ *  - Main Profile, Levels 2-4
++ *  - N-bit Profile, Level 2
++ *  - Scalable Texture Profile, Level 1
++ *  - Simple Face Animation Profile, Levels 1-2
++ *  - Simple Face and Body Animation (FBA) Profile, Levels 1-2
++ *  - Basic Animated Texture Profile, Levels 1-2
++ *  - Hybrid Profile, Levels 1-2
++ *  - Advanced Real Time Simple Profiles, Levels 1-4
++ *  - Core Scalable Profile, Levels 1-3
++ *  - Advanced Coding Efficiency Profile, Levels 1-4
++ *  - Advanced Core Profile, Levels 1-2
++ *  - Advanced Scalable Texture, Levels 2-3
++ */
++typedef enum OMX_VIDEO_MPEG4PROFILETYPE {
++    OMX_VIDEO_MPEG4ProfileSimple           = 0x01,
++    OMX_VIDEO_MPEG4ProfileSimpleScalable   = 0x02,
++    OMX_VIDEO_MPEG4ProfileCore             = 0x04,
++    OMX_VIDEO_MPEG4ProfileMain             = 0x08,
++    OMX_VIDEO_MPEG4ProfileNbit             = 0x10,
++    OMX_VIDEO_MPEG4ProfileScalableTexture  = 0x20,
++    OMX_VIDEO_MPEG4ProfileSimpleFace       = 0x40,
++    OMX_VIDEO_MPEG4ProfileSimpleFBA        = 0x80,
++    OMX_VIDEO_MPEG4ProfileBasicAnimated    = 0x100,
++    OMX_VIDEO_MPEG4ProfileHybrid           = 0x200,
++    OMX_VIDEO_MPEG4ProfileAdvancedRealTime = 0x400,
++    OMX_VIDEO_MPEG4ProfileCoreScalable     = 0x800,
++    OMX_VIDEO_MPEG4ProfileAdvancedCoding   = 0x1000,
++    OMX_VIDEO_MPEG4ProfileAdvancedCore     = 0x2000,
++    OMX_VIDEO_MPEG4ProfileAdvancedScalable = 0x4000,
++    OMX_VIDEO_MPEG4ProfileAdvancedSimple   = 0x8000,
++    OMX_VIDEO_MPEG4ProfileKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++    OMX_VIDEO_MPEG4ProfileVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++    OMX_VIDEO_MPEG4ProfileMax              = 0x7FFFFFFF
++} OMX_VIDEO_MPEG4PROFILETYPE;
++
++
++/**
++ * MPEG-4 level types, each level indicates support for various frame
++ * sizes, bit rates, decoder frame rates.  No need
++ */
++typedef enum OMX_VIDEO_MPEG4LEVELTYPE {
++    OMX_VIDEO_MPEG4Level0  = 0x01,   /**< Level 0 */
++    OMX_VIDEO_MPEG4Level0b = 0x02,   /**< Level 0b */
++    OMX_VIDEO_MPEG4Level1  = 0x04,   /**< Level 1 */
++    OMX_VIDEO_MPEG4Level2  = 0x08,   /**< Level 2 */
++    OMX_VIDEO_MPEG4Level3  = 0x10,   /**< Level 3 */
++    OMX_VIDEO_MPEG4Level4  = 0x20,   /**< Level 4 */
++    OMX_VIDEO_MPEG4Level4a = 0x40,   /**< Level 4a */
++    OMX_VIDEO_MPEG4Level5  = 0x80,   /**< Level 5 */
++    OMX_VIDEO_MPEG4LevelKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++    OMX_VIDEO_MPEG4LevelVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++    OMX_VIDEO_MPEG4LevelMax = 0x7FFFFFFF
++} OMX_VIDEO_MPEG4LEVELTYPE;
++
++
++/**
++ * MPEG-4 configuration.  This structure handles configuration options
++ * which are specific to MPEG4 algorithms
++ *
++ * STRUCT MEMBERS:
++ *  nSize                : Size of the structure in bytes
++ *  nVersion             : OMX specification version information
++ *  nPortIndex           : Port that this structure applies to
++ *  nSliceHeaderSpacing  : Number of macroblocks between slice header (H263+
++ *                         Annex K). Put zero if not used
++ *  bSVH                 : Enable Short Video Header mode
++ *  bGov                 : Flag to enable GOV
++ *  nPFrames             : Number of P frames between each I frame (also called
++ *                         GOV period)
++ *  nBFrames             : Number of B frames between each I frame
++ *  nIDCVLCThreshold     : Value of intra DC VLC threshold
++ *  bACPred              : Flag to use ac prediction
++ *  nMaxPacketSize       : Maximum size of packet in bytes.
++ *  nTimeIncRes          : Used to pass VOP time increment resolution for MPEG4.
++ *                         Interpreted as described in MPEG4 standard.
++ *  eProfile             : MPEG-4 profile(s) to use.
++ *  eLevel               : MPEG-4 level(s) to use.
++ *  nAllowedPictureTypes : Specifies the picture types allowed in the bitstream
++ *  nHeaderExtension     : Specifies the number of consecutive video packet
++ *                         headers within a VOP
++ *  bReversibleVLC       : Specifies whether reversible variable length coding
++ *                         is in use
++ */
++typedef struct OMX_VIDEO_PARAM_MPEG4TYPE {
++    OMX_U32 nSize;
++    OMX_VERSIONTYPE nVersion;
++    OMX_U32 nPortIndex;
++    OMX_U32 nSliceHeaderSpacing;
++    OMX_BOOL bSVH;
++    OMX_BOOL bGov;
++    OMX_U32 nPFrames;
++    OMX_U32 nBFrames;
++    OMX_U32 nIDCVLCThreshold;
++    OMX_BOOL bACPred;
++    OMX_U32 nMaxPacketSize;
++    OMX_U32 nTimeIncRes;
++    OMX_VIDEO_MPEG4PROFILETYPE eProfile;
++    OMX_VIDEO_MPEG4LEVELTYPE eLevel;
++    OMX_U32 nAllowedPictureTypes;
++    OMX_U32 nHeaderExtension;
++    OMX_BOOL bReversibleVLC;
++} OMX_VIDEO_PARAM_MPEG4TYPE;
++
++
++/**
++ * WMV Versions
++ */
++typedef enum OMX_VIDEO_WMVFORMATTYPE {
++    OMX_VIDEO_WMVFormatUnused = 0x01,   /**< Format unused or unknown */
++    OMX_VIDEO_WMVFormat7      = 0x02,   /**< Windows Media Video format 7 */
++    OMX_VIDEO_WMVFormat8      = 0x04,   /**< Windows Media Video format 8 */
++    OMX_VIDEO_WMVFormat9      = 0x08,   /**< Windows Media Video format 9 */
++    OMX_VIDEO_WMFFormatKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++    OMX_VIDEO_WMFFormatVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++    OMX_VIDEO_WMVFormatMax    = 0x7FFFFFFF
++} OMX_VIDEO_WMVFORMATTYPE;
++
++
++/**
++ * WMV Params
++ *
++ * STRUCT MEMBERS:
++ *  nSize      : Size of the structure in bytes
++ *  nVersion   : OMX specification version information
++ *  nPortIndex : Port that this structure applies to
++ *  eFormat    : Version of WMV stream / data
++ */
++typedef struct OMX_VIDEO_PARAM_WMVTYPE {
++    OMX_U32 nSize;
++    OMX_VERSIONTYPE nVersion;
++    OMX_U32 nPortIndex;
++    OMX_VIDEO_WMVFORMATTYPE eFormat;
++} OMX_VIDEO_PARAM_WMVTYPE;
++
++
++/**
++ * Real Video Version
++ */
++typedef enum OMX_VIDEO_RVFORMATTYPE {
++    OMX_VIDEO_RVFormatUnused = 0, /**< Format unused or unknown */
++    OMX_VIDEO_RVFormat8,          /**< Real Video format 8 */
++    OMX_VIDEO_RVFormat9,          /**< Real Video format 9 */
++    OMX_VIDEO_RVFormatG2,         /**< Real Video Format G2 */
++    OMX_VIDEO_RVFormatKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++    OMX_VIDEO_RVFormatVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++    OMX_VIDEO_RVFormatMax = 0x7FFFFFFF
++} OMX_VIDEO_RVFORMATTYPE;
++
++
++/**
++ * Real Video Params
++ *
++ * STUCT MEMBERS:
++ *  nSize              : Size of the structure in bytes
++ *  nVersion           : OMX specification version information
++ *  nPortIndex         : Port that this structure applies to
++ *  eFormat            : Version of RV stream / data
++ *  nBitsPerPixel      : Bits per pixel coded in the frame
++ *  nPaddedWidth       : Padded width in pixel of a video frame
++ *  nPaddedHeight      : Padded Height in pixels of a video frame
++ *  nFrameRate         : Rate of video in frames per second
++ *  nBitstreamFlags    : Flags which internal information about the bitstream
++ *  nBitstreamVersion  : Bitstream version
++ *  nMaxEncodeFrameSize: Max encoded frame size
++ *  bEnablePostFilter  : Turn on/off post filter
++ *  bEnableTemporalInterpolation : Turn on/off temporal interpolation
++ *  bEnableLatencyMode : When enabled, the decoder does not display a decoded
++ *                       frame until it has detected that no enhancement layer
++ *					 frames or dependent B frames will be coming. This
++ *					 detection usually occurs when a subsequent non-B
++ *					 frame is encountered
++ */
++typedef struct OMX_VIDEO_PARAM_RVTYPE {
++    OMX_U32 nSize;
++    OMX_VERSIONTYPE nVersion;
++    OMX_U32 nPortIndex;
++    OMX_VIDEO_RVFORMATTYPE eFormat;
++    OMX_U16 nBitsPerPixel;
++    OMX_U16 nPaddedWidth;
++    OMX_U16 nPaddedHeight;
++    OMX_U32 nFrameRate;
++    OMX_U32 nBitstreamFlags;
++    OMX_U32 nBitstreamVersion;
++    OMX_U32 nMaxEncodeFrameSize;
++    OMX_BOOL bEnablePostFilter;
++    OMX_BOOL bEnableTemporalInterpolation;
++    OMX_BOOL bEnableLatencyMode;
++} OMX_VIDEO_PARAM_RVTYPE;
++
++
++/**
++ * AVC profile types, each profile indicates support for various
++ * performance bounds and different annexes.
++ */
++typedef enum OMX_VIDEO_AVCPROFILETYPE {
++    OMX_VIDEO_AVCProfileBaseline = 0x01,   /**< Baseline profile */
++    OMX_VIDEO_AVCProfileMain     = 0x02,   /**< Main profile */
++    OMX_VIDEO_AVCProfileExtended = 0x04,   /**< Extended profile */
++    OMX_VIDEO_AVCProfileHigh     = 0x08,   /**< High profile */
++    OMX_VIDEO_AVCProfileHigh10   = 0x10,   /**< High 10 profile */
++    OMX_VIDEO_AVCProfileHigh422  = 0x20,   /**< High 4:2:2 profile */
++    OMX_VIDEO_AVCProfileHigh444  = 0x40,   /**< High 4:4:4 profile */
++    OMX_VIDEO_AVCProfileKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++    OMX_VIDEO_AVCProfileVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++    OMX_VIDEO_AVCProfileMax      = 0x7FFFFFFF
++} OMX_VIDEO_AVCPROFILETYPE;
++
++
++/**
++ * AVC level types, each level indicates support for various frame sizes,
++ * bit rates, decoder frame rates.  No need
++ */
++typedef enum OMX_VIDEO_AVCLEVELTYPE {
++    OMX_VIDEO_AVCLevel1   = 0x01,     /**< Level 1 */
++    OMX_VIDEO_AVCLevel1b  = 0x02,     /**< Level 1b */
++    OMX_VIDEO_AVCLevel11  = 0x04,     /**< Level 1.1 */
++    OMX_VIDEO_AVCLevel12  = 0x08,     /**< Level 1.2 */
++    OMX_VIDEO_AVCLevel13  = 0x10,     /**< Level 1.3 */
++    OMX_VIDEO_AVCLevel2   = 0x20,     /**< Level 2 */
++    OMX_VIDEO_AVCLevel21  = 0x40,     /**< Level 2.1 */
++    OMX_VIDEO_AVCLevel22  = 0x80,     /**< Level 2.2 */
++    OMX_VIDEO_AVCLevel3   = 0x100,    /**< Level 3 */
++    OMX_VIDEO_AVCLevel31  = 0x200,    /**< Level 3.1 */
++    OMX_VIDEO_AVCLevel32  = 0x400,    /**< Level 3.2 */
++    OMX_VIDEO_AVCLevel4   = 0x800,    /**< Level 4 */
++    OMX_VIDEO_AVCLevel41  = 0x1000,   /**< Level 4.1 */
++    OMX_VIDEO_AVCLevel42  = 0x2000,   /**< Level 4.2 */
++    OMX_VIDEO_AVCLevel5   = 0x4000,   /**< Level 5 */
++    OMX_VIDEO_AVCLevel51  = 0x8000,   /**< Level 5.1 */
++    OMX_VIDEO_AVCLevelKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++    OMX_VIDEO_AVCLevelVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++    OMX_VIDEO_AVCLevelMax = 0x7FFFFFFF
++} OMX_VIDEO_AVCLEVELTYPE;
++
++
++/**
++ * AVC loop filter modes
++ *
++ * OMX_VIDEO_AVCLoopFilterEnable               : Enable
++ * OMX_VIDEO_AVCLoopFilterDisable              : Disable
++ * OMX_VIDEO_AVCLoopFilterDisableSliceBoundary : Disabled on slice boundaries
++ */
++typedef enum OMX_VIDEO_AVCLOOPFILTERTYPE {
++    OMX_VIDEO_AVCLoopFilterEnable = 0,
++    OMX_VIDEO_AVCLoopFilterDisable,
++    OMX_VIDEO_AVCLoopFilterDisableSliceBoundary,
++    OMX_VIDEO_AVCLoopFilterKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++    OMX_VIDEO_AVCLoopFilterVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++    OMX_VIDEO_AVCLoopFilterMax = 0x7FFFFFFF
++} OMX_VIDEO_AVCLOOPFILTERTYPE;
++
++
++/**
++ * AVC params
++ *
++ * STRUCT MEMBERS:
++ *  nSize                     : Size of the structure in bytes
++ *  nVersion                  : OMX specification version information
++ *  nPortIndex                : Port that this structure applies to
++ *  nSliceHeaderSpacing       : Number of macroblocks between slice header, put
++ *                              zero if not used
++ *  nPFrames                  : Number of P frames between each I frame
++ *  nBFrames                  : Number of B frames between each I frame
++ *  bUseHadamard              : Enable/disable Hadamard transform
++ *  nRefFrames                : Max number of reference frames to use for inter
++ *                              motion search (1-16)
++ *  nRefIdxTrailing           : Pic param set ref frame index (index into ref
++ *                              frame buffer of trailing frames list), B frame
++ *                              support
++ *  nRefIdxForward            : Pic param set ref frame index (index into ref
++ *                              frame buffer of forward frames list), B frame
++ *                              support
++ *  bEnableUEP                : Enable/disable unequal error protection. This
++ *                              is only valid of data partitioning is enabled.
++ *  bEnableFMO                : Enable/disable flexible macroblock ordering
++ *  bEnableASO                : Enable/disable arbitrary slice ordering
++ *  bEnableRS                 : Enable/disable sending of redundant slices
++ *  eProfile                  : AVC profile(s) to use
++ *  eLevel                    : AVC level(s) to use
++ *  nAllowedPictureTypes      : Specifies the picture types allowed in the
++ *                              bitstream
++ *  bFrameMBsOnly             : specifies that every coded picture of the
++ *                              coded video sequence is a coded frame
++ *                              containing only frame macroblocks
++ *  bMBAFF                    : Enable/disable switching between frame and
++ *                              field macroblocks within a picture
++ *  bEntropyCodingCABAC       : Entropy decoding method to be applied for the
++ *                              syntax elements for which two descriptors appear
++ *                              in the syntax tables
++ *  bWeightedPPrediction      : Enable/disable weighted prediction shall not
++ *                              be applied to P and SP slices
++ *  nWeightedBipredicitonMode : Default weighted prediction is applied to B
++ *                              slices
++ *  bconstIpred               : Enable/disable intra prediction
++ *  bDirect8x8Inference       : Specifies the method used in the derivation
++ *                              process for luma motion vectors for B_Skip,
++ *                              B_Direct_16x16 and B_Direct_8x8 as specified
++ *                              in subclause 8.4.1.2 of the AVC spec
++ *  bDirectSpatialTemporal    : Flag indicating spatial or temporal direct
++ *                              mode used in B slice coding (related to
++ *                              bDirect8x8Inference) . Spatial direct mode is
++ *                              more common and should be the default.
++ *  nCabacInitIdx             : Index used to init CABAC contexts
++ *  eLoopFilterMode           : Enable/disable loop filter
++ */
++typedef struct OMX_VIDEO_PARAM_AVCTYPE {
++    OMX_U32 nSize;
++    OMX_VERSIONTYPE nVersion;
++    OMX_U32 nPortIndex;
++    OMX_U32 nSliceHeaderSpacing;
++    OMX_U32 nPFrames;
++    OMX_U32 nBFrames;
++    OMX_BOOL bUseHadamard;
++    OMX_U32 nRefFrames;
++	OMX_U32 nRefIdx10ActiveMinus1;
++	OMX_U32 nRefIdx11ActiveMinus1;
++    OMX_BOOL bEnableUEP;
++    OMX_BOOL bEnableFMO;
++    OMX_BOOL bEnableASO;
++    OMX_BOOL bEnableRS;
++    OMX_VIDEO_AVCPROFILETYPE eProfile;
++	OMX_VIDEO_AVCLEVELTYPE eLevel;
++    OMX_U32 nAllowedPictureTypes;
++	OMX_BOOL bFrameMBsOnly;
++    OMX_BOOL bMBAFF;
++    OMX_BOOL bEntropyCodingCABAC;
++    OMX_BOOL bWeightedPPrediction;
++    OMX_U32 nWeightedBipredicitonMode;
++    OMX_BOOL bconstIpred ;
++    OMX_BOOL bDirect8x8Inference;
++	OMX_BOOL bDirectSpatialTemporal;
++	OMX_U32 nCabacInitIdc;
++	OMX_VIDEO_AVCLOOPFILTERTYPE eLoopFilterMode;
++} OMX_VIDEO_PARAM_AVCTYPE;
++
++typedef struct OMX_VIDEO_PARAM_PROFILELEVELTYPE {
++   OMX_U32 nSize;
++   OMX_VERSIONTYPE nVersion;
++   OMX_U32 nPortIndex;
++   OMX_U32 eProfile;      /**< type is OMX_VIDEO_AVCPROFILETYPE, OMX_VIDEO_H263PROFILETYPE,
++                                 or OMX_VIDEO_MPEG4PROFILETYPE depending on context */
++   OMX_U32 eLevel;        /**< type is OMX_VIDEO_AVCLEVELTYPE, OMX_VIDEO_H263LEVELTYPE,
++                                 or OMX_VIDEO_MPEG4PROFILETYPE depending on context */
++   OMX_U32 nProfileIndex; /**< Used to query for individual profile support information,
++                               This parameter is valid only for
++                               OMX_IndexParamVideoProfileLevelQuerySupported index,
++                               For all other indices this parameter is to be ignored. */
++} OMX_VIDEO_PARAM_PROFILELEVELTYPE;
++
++/**
++ * Structure for dynamically configuring bitrate mode of a codec.
++ *
++ * STRUCT MEMBERS:
++ *  nSize          : Size of the struct in bytes
++ *  nVersion       : OMX spec version info
++ *  nPortIndex     : Port that this struct applies to
++ *  nEncodeBitrate : Target average bitrate to be generated in bps
++ */
++typedef struct OMX_VIDEO_CONFIG_BITRATETYPE {
++    OMX_U32 nSize;
++    OMX_VERSIONTYPE nVersion;
++    OMX_U32 nPortIndex;
++    OMX_U32 nEncodeBitrate;
++} OMX_VIDEO_CONFIG_BITRATETYPE;
++
++/**
++ * Defines Encoder Frame Rate setting
++ *
++ * STRUCT MEMBERS:
++ *  nSize            : Size of the structure in bytes
++ *  nVersion         : OMX specification version information
++ *  nPortIndex       : Port that this structure applies to
++ *  xEncodeFramerate : Encoding framerate represented in Q16 format
++ */
++typedef struct OMX_CONFIG_FRAMERATETYPE {
++    OMX_U32 nSize;
++    OMX_VERSIONTYPE nVersion;
++    OMX_U32 nPortIndex;
++    OMX_U32 xEncodeFramerate; /* Q16 format */
++} OMX_CONFIG_FRAMERATETYPE;
++
++typedef struct OMX_CONFIG_INTRAREFRESHVOPTYPE {
++    OMX_U32 nSize;
++    OMX_VERSIONTYPE nVersion;
++    OMX_U32 nPortIndex;
++    OMX_BOOL IntraRefreshVOP;
++} OMX_CONFIG_INTRAREFRESHVOPTYPE;
++
++typedef struct OMX_CONFIG_MACROBLOCKERRORMAPTYPE {
++    OMX_U32 nSize;
++    OMX_VERSIONTYPE nVersion;
++    OMX_U32 nPortIndex;
++    OMX_U32 nErrMapSize;           /* Size of the Error Map in bytes */
++    OMX_U8  ErrMap[1];             /* Error map hint */
++} OMX_CONFIG_MACROBLOCKERRORMAPTYPE;
++
++typedef struct OMX_CONFIG_MBERRORREPORTINGTYPE {
++    OMX_U32 nSize;
++    OMX_VERSIONTYPE nVersion;
++    OMX_U32 nPortIndex;
++    OMX_BOOL bEnabled;
++} OMX_CONFIG_MBERRORREPORTINGTYPE;
++
++typedef struct OMX_PARAM_MACROBLOCKSTYPE {
++    OMX_U32 nSize;
++    OMX_VERSIONTYPE nVersion;
++    OMX_U32 nPortIndex;
++    OMX_U32 nMacroblocks;
++} OMX_PARAM_MACROBLOCKSTYPE;
++
++/**
++ * AVC Slice Mode modes
++ *
++ * OMX_VIDEO_SLICEMODE_AVCDefault   : Normal frame encoding, one slice per frame
++ * OMX_VIDEO_SLICEMODE_AVCMBSlice   : NAL mode, number of MBs per frame
++ * OMX_VIDEO_SLICEMODE_AVCByteSlice : NAL mode, number of bytes per frame
++ */
++typedef enum OMX_VIDEO_AVCSLICEMODETYPE {
++    OMX_VIDEO_SLICEMODE_AVCDefault = 0,
++    OMX_VIDEO_SLICEMODE_AVCMBSlice,
++    OMX_VIDEO_SLICEMODE_AVCByteSlice,
++    OMX_VIDEO_SLICEMODE_AVCKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
++    OMX_VIDEO_SLICEMODE_AVCVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
++    OMX_VIDEO_SLICEMODE_AVCLevelMax = 0x7FFFFFFF
++} OMX_VIDEO_AVCSLICEMODETYPE;
++
++/**
++ * AVC FMO Slice Mode Params
++ *
++ * STRUCT MEMBERS:
++ *  nSize      : Size of the structure in bytes
++ *  nVersion   : OMX specification version information
++ *  nPortIndex : Port that this structure applies to
++ *  nNumSliceGroups : Specifies the number of slice groups
++ *  nSliceGroupMapType : Specifies the type of slice groups
++ *  eSliceMode : Specifies the type of slice
++ */
++typedef struct OMX_VIDEO_PARAM_AVCSLICEFMO {
++    OMX_U32 nSize;
++    OMX_VERSIONTYPE nVersion;
++    OMX_U32 nPortIndex;
++    OMX_U8 nNumSliceGroups;
++    OMX_U8 nSliceGroupMapType;
++    OMX_VIDEO_AVCSLICEMODETYPE eSliceMode;
++} OMX_VIDEO_PARAM_AVCSLICEFMO;
++
++/**
++ * AVC IDR Period Configs
++ *
++ * STRUCT MEMBERS:
++ *  nSize      : Size of the structure in bytes
++ *  nVersion   : OMX specification version information
++ *  nPortIndex : Port that this structure applies to
++ *  nIDRPeriod : Specifies periodicity of IDR frames
++ *  nPFrames : Specifies internal of coding Intra frames
++ */
++typedef struct OMX_VIDEO_CONFIG_AVCINTRAPERIOD {
++    OMX_U32 nSize;
++    OMX_VERSIONTYPE nVersion;
++    OMX_U32 nPortIndex;
++    OMX_U32 nIDRPeriod;
++    OMX_U32 nPFrames;
++} OMX_VIDEO_CONFIG_AVCINTRAPERIOD;
++
++/**
++ * AVC NAL Size Configs
++ *
++ * STRUCT MEMBERS:
++ *  nSize      : Size of the structure in bytes
++ *  nVersion   : OMX specification version information
++ *  nPortIndex : Port that this structure applies to
++ *  nNaluBytes : Specifies the NAL unit size
++ */
++typedef struct OMX_VIDEO_CONFIG_NALSIZE {
++    OMX_U32 nSize;
++    OMX_VERSIONTYPE nVersion;
++    OMX_U32 nPortIndex;
++    OMX_U32 nNaluBytes;
++} OMX_VIDEO_CONFIG_NALSIZE;
++
++/** @} */
++
++#ifdef __cplusplus
++}
++#endif /* __cplusplus */
++
++#endif
++/* File EOF */
++
diff --git a/package/nvidia-tegra23/nvidia-tegra23-binaries/nvidia-tegra23-binaries-001-pkgconfig.patch b/package/nvidia-tegra23/nvidia-tegra23-binaries/nvidia-tegra23-binaries-001-pkgconfig.patch
new file mode 100644
index 0000000..7743c5c
--- /dev/null
+++ b/package/nvidia-tegra23/nvidia-tegra23-binaries/nvidia-tegra23-binaries-001-pkgconfig.patch
@@ -0,0 +1,42 @@
+diff -rupN a/usr/lib/pkgconfig/egl.pc b/usr/lib/pkgconfig/egl.pc
+--- a/usr/lib/pkgconfig/egl.pc	1970-01-01 01:00:00.000000000 +0100
++++ b/usr/lib/pkgconfig/egl.pc	2014-11-03 15:57:00.428740000 +0100
+@@ -0,0 +1,10 @@
++prefix=/usr
++exec_prefix=${prefix}
++libdir=/usr/lib
++includedir=/usr/include
++
++Name: egl
++Description: EGL implementation
++Version: 1
++Cflags: -I${includedir}/EGL
++Libs: -L${libdir} -lEGL
+diff -rupN a/usr/lib/pkgconfig/gles.pc b/usr/lib/pkgconfig/gles.pc
+--- a/usr/lib/pkgconfig/gles.pc	1970-01-01 01:00:00.000000000 +0100
++++ b/usr/lib/pkgconfig/gles.pc	2014-11-03 15:57:06.036740000 +0100
+@@ -0,0 +1,10 @@
++prefix=/usr
++exec_prefix=${prefix}
++libdir=/usr/lib
++includedir=/usr/include
++
++Name: glesv2
++Description: OpenGL ES 1.1 implementation
++Version: 1.1
++Cflags: -I${includedir}/GLES
++Libs: -L${libdir} -lGLESv1_CM
+diff -rupN a/usr/lib/pkgconfig/glesv2.pc b/usr/lib/pkgconfig/glesv2.pc
+--- a/usr/lib/pkgconfig/glesv2.pc	1970-01-01 01:00:00.000000000 +0100
++++ b/usr/lib/pkgconfig/glesv2.pc	2014-11-03 15:57:13.524740000 +0100
+@@ -0,0 +1,10 @@
++prefix=/usr
++exec_prefix=${prefix}
++libdir=/usr/lib
++includedir=/usr/include
++
++Name: glesv2
++Description: OpenGL ES 2 implementation
++Version: 2
++Cflags: -I${includedir}/GLESv2
++Libs: -L${libdir} -lGLESv2
diff --git a/package/nvidia-tegra23/nvidia-tegra23-binaries/nvidia-tegra23-binaries.hash b/package/nvidia-tegra23/nvidia-tegra23-binaries/nvidia-tegra23-binaries.hash
new file mode 100644
index 0000000..8185593
--- /dev/null
+++ b/package/nvidia-tegra23/nvidia-tegra23-binaries/nvidia-tegra23-binaries.hash
@@ -0,0 +1,3 @@
+# From https://developer.nvidia.com/linux-tegra-rel-16
+sha1 6b57b43f8f9c5b76fa3763144e57c0c16047b1a8 Tegra20_Linux_R16.4.0_armhf.tbz2
+sha1 44e7f84dd6e3b80d37ecddf9cc133031b2653004 Tegra30_Linux_R16.4.0_armhf.tbz2
diff --git a/package/nvidia-tegra23/nvidia-tegra23-binaries/nvidia-tegra23-binaries.mk b/package/nvidia-tegra23/nvidia-tegra23-binaries/nvidia-tegra23-binaries.mk
new file mode 100644
index 0000000..053480a
--- /dev/null
+++ b/package/nvidia-tegra23/nvidia-tegra23-binaries/nvidia-tegra23-binaries.mk
@@ -0,0 +1,187 @@
+################################################################################
+#
+# nvidia-tegra3-binaries
+#
+################################################################################
+
+NVIDIA_TEGRA23_BINARIES_VERSION	= $(NVIDIA_TEGRA23_VERSION)
+ifeq ($(BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_TEGRA2),y)
+NVIDIA_TEGRA23_BINARIES_SOURCE = Tegra20_Linux_R$(NVIDIA_TEGRA23_BINARIES_VERSION)_armhf.tbz2
+endif
+ifeq ($(BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_TEGRA3),y)
+NVIDIA_TEGRA23_BINARIES_SOURCE = Tegra30_Linux_R$(NVIDIA_TEGRA23_BINARIES_VERSION)_armhf.tbz2
+endif
+NVIDIA_TEGRA23_BINARIES_SITE = $(NVIDIA_TEGRA23_SITE)
+
+ifeq ($(BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_GSTREAMER_PLUGINS), y)
+NVIDIA_TEGRA23_BINARIES_LICENSE = License For Customer Use of NVIDIA Software, LGPLv2.1
+NVIDIA_TEGRA23_BINARIES_LICENSE_FILES = nv_tegra/LICENSE nv_tegra/nv_sample_apps/LICENSE.gst-openmax
+else
+NVIDIA_TEGRA23_BINARIES_LICENSE = License For Customer Use of NVIDIA Software
+NVIDIA_TEGRA23_BINARIES_LICENSE_FILES = nv_tegra/LICENSE
+endif
+
+NVIDIA_TEGRA23_BINARIES_INSTALL_STAGING = YES
+NVIDIA_TEGRA23_BINARIES_INSTALL_TARGET = YES
+
+NVIDIA_TEGRA23_BINARIES_DEPENDENCIES = xlib_libX11 xlib_libXext xlib_libXv
+NVIDIA_TEGRA23_BINARIES_PROVIDES = libegl libgles libopenmax
+
+NVIDIA_TEGRA23_BINARIES_LIBS_VERSION = nv_tegra_release
+
+ifeq ($(BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_TEGRA2),y)
+NVIDIA_TEGRA23_BINARIES_FIRMWARE = \
+		nvrm_avp.bin nvavp_vid_ucode_alt.bin nvavp_os_0ff00000.bin \
+		nvavp_os_eff00000.bin
+endif
+ifeq ($(BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_TEGRA3),y)
+NVIDIA_TEGRA23_BINARIES_FIRMWARE = \
+		nvrm_avp_0ff00000.bin nvrm_avp_8e000000.bin nvrm_avp_9e000000.bin \
+		nvrm_avp_be000000.bin nvrm_avp_eff00000.bin nvavp_vid_ucode_alt.bin \
+		nvavp_os_0ff00000.bin nvavp_os_eff00000.bin
+endif
+
+NVIDIA_TEGRA23_BINARIES_LIBRARIES = \
+		libardrv_dynamic.so libcgdrv.so libEGL.so.1 libGLESv1_CM.so.1 libGLESv2.so.2 \
+		libKD.so libnvapputil.so libnvavp.so libnvcwm.so libnvdc.so \
+		libnvddk_2d.so libnvddk_2d_v2.so libnvddk_disp.so libnvddk_kbc.so \
+		libnvddk_mipihsi.so libnvddk_nand.so libnvddk_se.so libnvddk_snor.so \
+		libnvddk_spif.so libnvddk_usbphy.so libnvdispatch_helper.so libnvglsi.so \
+		libnvmedia_audio.so libnvmm_audio.so libnvmm_camera.so libnvmm_contentpipe.so \
+		libnvmm_image.so libnvmmlite_audio.so libnvmmlite_image.so libnvmmlite.so \
+		libnvmmlite_utils.so libnvmmlite_video.so libnvmm_manager.so libnvmm_parser.so \
+		libnvmm_service.so libnvmm.so libnvmm_utils.so libnvmm_video.so libnvmm_writer.so \
+		libnvodm_disp.so libnvodm_dtvtuner.so libnvodm_imager.so libnvodm_misc.so \
+		libnvodm_query.so libnvomxilclient.so libnvomx.so libnvos.so libnvparser.so \
+		libnvrm_graphics.so libnvrm.so libnvsm.so libnvtestio.so libnvtestresults.so \
+		libnvtvmr.so libnvwinsys.so libnvwsi.so
+
+ifeq ($(BR2_PACKAGE_JPEG_TEGRA23),y)
+NVIDIA_TEGRA23_BINARIES_PROVIDES += jpeg
+NVIDIA_TEGRA23_BINARIES_LIBRARIES += libjpeg.so
+endif
+
+NVIDIA_TEGRA23_BINARIES_X11ABI_DRIVERS = \
+		tegra_drv.abi5.so tegra_drv.abi6.so tegra_drv.abi7.so tegra_drv.abi8.so \
+		tegra_drv.abi10.so tegra_drv.abi11.so tegra_drv.abi12.so tegra_drv.abi13.so \
+		tegra_drv.abi14.so
+
+NVIDIA_TEGRA23_BINARIES_GSTREAMER_PLUGINS = \
+		libgstnv4l2.so libgstnvvidconv.so libgstnvxvimagesink.so libgstomx.so
+
+NVIDIA_TEGRA23_BINARIES_MULTIMEDIA_APPS = nvgstplayer nvgstcapture
+
+NVIDIA_TEGRA23_BINARIES_PKGCONFIG = egl.pc gles.pc glesv2.pc
+
+NVIDIA_TEGRA23_BINARIES_HEADERS = OpenMAX/il KHR KD GLES2 GLES EGL
+
+ifeq ($(BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_X11ABI_V5),y)
+NVIDIA_TEGRA23_BINARIES_X_ABI_DRIVER = tegra_drv.abi5.so
+endif
+
+ifeq ($(BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_X11ABI_V6),y)
+NVIDIA_TEGRA23_BINARIES_X_ABI_DRIVER = tegra_drv.abi6.so
+endif
+
+ifeq ($(BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_X11ABI_V7),y)
+NVIDIA_TEGRA23_BINARIES_X_ABI_DRIVER = tegra_drv.abi7.so
+endif
+
+ifeq ($(BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_X11ABI_V8),y)
+NVIDIA_TEGRA23_BINARIES_X_ABI_DRIVER = tegra_drv.abi8.so
+endif
+
+ifeq ($(BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_X11ABI_V10),y)
+NVIDIA_TEGRA23_BINARIES_X_ABI_DRIVER = tegra_drv.abi10.so
+endif
+
+ifeq ($(BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_X11ABI_V11),y)
+NVIDIA_TEGRA23_BINARIES_X_ABI_DRIVER = tegra_drv.abi11.so
+endif
+
+ifeq ($(BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_X11ABI_V12),y)
+NVIDIA_TEGRA23_BINARIES_X_ABI_DRIVER = tegra_drv.abi12.so
+endif
+
+ifeq ($(BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_X11ABI_V13),y)
+NVIDIA_TEGRA23_BINARIES_X_ABI_DRIVER = tegra_drv.abi13.so
+endif
+
+ifeq ($(BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_X11ABI_V14),y)
+NVIDIA_TEGRA23_BINARIES_X_ABI_DRIVER = tegra_drv.abi14.so
+endif
+
+define NVIDIA_TEGRA23_BINARIES_EXTRACT_CMDS
+	bzcat $(DL_DIR)/$(NVIDIA_TEGRA23_BINARIES_SOURCE) | tar --strip-components=1 -C $(@D) -xf -
+	rm -rf $(@D)/nv_tegra/nvidia_drivers
+	mkdir $(@D)/nv_tegra/nvidia_drivers
+	tar -xvf $(@D)/nv_tegra/nvidia_drivers.tbz2 -C $(@D)/nv_tegra/nvidia_drivers/
+	rm -rf $(@D)/nv_tegra/nv_sample_apps/nvgstapps
+	mkdir $(@D)/nv_tegra/nv_sample_apps/nvgstapps
+	tar -xvf $(@D)/nv_tegra/nv_sample_apps/nvgstapps.tbz2 -C $(@D)/nv_tegra/nv_sample_apps/nvgstapps/
+endef
+
+define NVIDIA_TEGRA23_BINARIES_INSTALL_LIBS
+	$(foreach lib,$(NVIDIA_TEGRA23_BINARIES_LIBRARIES),
+		$(INSTALL) -D -m 0644 $(@D)/nv_tegra/nvidia_drivers/usr/lib/$(lib) \
+			$(1)/usr/lib/$(lib); \
+	)
+	(cd $(1)/usr/lib; \
+		ln -sf libGLESv2.so.2 libGLESv2.so; \
+		ln -sf libGLESv1_CM.so.1 libGLESv1_CM.so; \
+		ln -sf libEGL.so.1 libEGL.so \
+	)
+	$(INSTALL) -D -m 0644 $(@D)/nv_tegra/nvidia_drivers/etc/$(NVIDIA_TEGRA23_BINARIES_LIBS_VERSION) \
+		$(1)/etc/$(NVIDIA_TEGRA23_BINARIES_LIBS_VERSION)
+	$(foreach xabi,$(NVIDIA_TEGRA23_BINARIES_X11ABI_DRIVERS),
+		$(INSTALL) -D -m 0644 $(@D)/nv_tegra/nvidia_drivers/usr/lib/xorg/modules/drivers/$(xabi) \
+			$(1)/usr/lib/xorg/modules/drivers/$(xabi); \
+	)
+	(cd $(1)/usr/lib/xorg/modules/drivers; \
+		ln -sf $(NVIDIA_TEGRA23_BINARIES_X_ABI_DRIVER) tegra_drv.so \
+	)
+endef
+
+ifeq ($(BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_GSTREAMER_PLUGINS),y)
+define NVIDIA_TEGRA23_BINARIES_INSTALL_GST_PLUGINS
+	$(foreach gst_plug,$(NVIDIA_TEGRA23_BINARIES_GSTREAMER_PLUGINS),
+		$(INSTALL) -D -m 0644 $(@D)/nv_tegra/nv_sample_apps/nvgstapps/usr/lib/gstreamer-0.10/$(gst_plug) \
+			$(1)/usr/lib/gstreamer-0.10/$(gst_plug); \
+	)
+endef
+endif
+
+ifeq ($(BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_NV_SAMPLE_APPS),y)
+define NVIDIA_TEGRA23_BINARIES_INSTALL_APPS
+	$(foreach apps,$(NVIDIA_TEGRA23_BINARIES_MULTIMEDIA_APPS),
+		$(INSTALL) -D -m 0755 $(@D)/nv_tegra/nv_sample_apps/nvgstapps/usr/bin/$(apps) \
+			$(TARGET_DIR)/usr/bin/$(apps); \
+	)
+endef
+endif
+
+define NVIDIA_TEGRA23_BINARIES_INSTALL_STAGING_CMDS
+	$(call NVIDIA_TEGRA23_BINARIES_INSTALL_LIBS, $(STAGING_DIR))
+	$(foreach pkgconfig,$(NVIDIA_TEGRA23_BINARIES_PKGCONFIG),
+		$(INSTALL) -D -m 0644 $(@D)/usr/lib/pkgconfig/$(pkgconfig) \
+			$(STAGING_DIR)/usr/lib/pkgconfig/$(pkgconfig); \
+	)
+	$(foreach header,$(NVIDIA_TEGRA23_BINARIES_HEADERS),
+		$(INSTALL) -d $(STAGING_DIR)/usr/include/$(header);
+		$(INSTALL) -D -m 0644 $(@D)/usr/include/$(header)/* \
+			$(STAGING_DIR)/usr/include/$(header)/; \
+	)
+	$(call NVIDIA_TEGRA23_BINARIES_INSTALL_GST_PLUGINS, $(STAGING_DIR))
+endef
+
+define NVIDIA_TEGRA23_BINARIES_INSTALL_TARGET_CMDS
+	$(foreach firmware,$(NVIDIA_TEGRA23_BINARIES_FIRMWARE),
+		$(INSTALL) -D -m 0644 $(@D)/nv_tegra/nvidia_drivers/lib/firmware/$(firmware) \
+			$(TARGET_DIR)/lib/firmware/$(firmware); \
+	)
+	$(call NVIDIA_TEGRA23_BINARIES_INSTALL_LIBS, $(TARGET_DIR))
+	$(call NVIDIA_TEGRA23_BINARIES_INSTALL_GST_PLUGINS, $(TARGET_DIR))
+	$(NVIDIA_TEGRA23_BINARIES_INSTALL_APPS)
+endef
+
+$(eval $(generic-package))
diff --git a/package/nvidia-tegra23/nvidia-tegra23-codecs/Config.in b/package/nvidia-tegra23/nvidia-tegra23-codecs/Config.in
new file mode 100644
index 0000000..0ac5599
--- /dev/null
+++ b/package/nvidia-tegra23/nvidia-tegra23-codecs/Config.in
@@ -0,0 +1,9 @@
+config BR2_PACKAGE_NVIDIA_TEGRA23_CODECS
+	bool "nvidia-tegra23 codecs"
+	depends on BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES
+	help
+	  NVIDIA Tegra restricted codecs from Linux For Tegra 16.4.0
+	  These codecs are under
+	  NVIDIA(r) Tegra(r) Software License Agreement
+
+	  https://developer.nvidia.com/linux-tegra-rel-16
diff --git a/package/nvidia-tegra23/nvidia-tegra23-codecs/nvidia-tegra23-codecs.hash b/package/nvidia-tegra23/nvidia-tegra23-codecs/nvidia-tegra23-codecs.hash
new file mode 100644
index 0000000..de4a461
--- /dev/null
+++ b/package/nvidia-tegra23/nvidia-tegra23-codecs/nvidia-tegra23-codecs.hash
@@ -0,0 +1,3 @@
+# From https://developer.nvidia.com/linux-tegra-rel-16
+sha1 d0889bf0ca408583a1e88657c6fd18f3659ef1bb Tegra20_Linux-codecs_R16.4.0_armhf.tbz2
+sha1 a9f298222d3b6a618ef96a6bed9641929b152c8a Tegra30_Linux-codecs_R16.4.0_armhf.tbz2
diff --git a/package/nvidia-tegra23/nvidia-tegra23-codecs/nvidia-tegra23-codecs.mk b/package/nvidia-tegra23/nvidia-tegra23-codecs/nvidia-tegra23-codecs.mk
new file mode 100644
index 0000000..19bc663
--- /dev/null
+++ b/package/nvidia-tegra23/nvidia-tegra23-codecs/nvidia-tegra23-codecs.mk
@@ -0,0 +1,42 @@
+################################################################################
+#
+# nvidia-tegra23-codecs
+#
+################################################################################
+
+NVIDIA_TEGRA23_CODECS_VERSION = $(NVIDIA_TEGRA23_VERSION)
+ifeq ($(BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_TEGRA2),y)
+NVIDIA_TEGRA23_CODECS_SOURCE = Tegra20_Linux-codecs_R$(NVIDIA_TEGRA23_CODECS_VERSION)_armhf.tbz2
+endif
+ifeq ($(BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_TEGRA3),y)
+NVIDIA_TEGRA23_CODECS_SOURCE = Tegra30_Linux-codecs_R$(NVIDIA_TEGRA23_CODECS_VERSION)_armhf.tbz2
+endif
+NVIDIA_TEGRA23_CODECS_SITE = $(NVIDIA_TEGRA23_SITE)
+NVIDIA_TEGRA23_CODECS_LICENSE = NVIDIA(r) Tegra(r) Software License Agreement
+NVIDIA_TEGRA23_CODECS_LICENSE_FILES = Tegra_Software_License_Agreement-Tegra-Linux-codecs.txt
+NVIDIA_TEGRA23_CODECS_REDISTRIBUTE = NO
+NVIDIA_TEGRA23_CODECS_DEPENDENCIES = nvidia-tegra23-binaries
+NVIDIA_TEGRA23_CODECS_INSTALL_STAGING = NO
+NVIDIA_TEGRA23_CODECS_INSTALL_TARGET = YES
+
+NVIDIA_TEGRA23_CODECS_FIRMWARE = \
+		nvmm_aacdec.axf nvmm_adtsdec.axf nvmm_h264dec.axf nvmm_h264dec2x.axf \
+		nvmm_jpegdec.axf nvmm_jpegenc.axf nvmm_manager.axf nvmm_mp3dec.axf \
+		nvmm_mpeg4dec.axf nvmm_service.axf
+
+# The archive contains an archive with the firmware codecs
+define NVIDIA_TEGRA23_CODECS_EXTRACT_CMDS
+	bzcat $(DL_DIR)/$(NVIDIA_TEGRA23_CODECS_SOURCE) | tar -C $(@D) -xf -
+	rm -rf $(@D)/restricted_codecs
+	mkdir $(@D)/restricted_codecs
+	tar -xvf $(@D)/restricted_codecs.tbz2 -C $(@D)/restricted_codecs/
+endef
+
+define NVIDIA_TEGRA23_CODECS_INSTALL_TARGET_CMDS
+	$(foreach codec,$(NVIDIA_TEGRA23_CODECS_FIRMWARE),
+		$(INSTALL) -D -m 0644 $(@D)/restricted_codecs/lib/firmware/$(codec) \
+			$(TARGET_DIR)/lib/firmware/$(codec); \
+	)
+endef
+
+$(eval $(generic-package))
diff --git a/package/nvidia-tegra23/nvidia-tegra23.mk b/package/nvidia-tegra23/nvidia-tegra23.mk
new file mode 100644
index 0000000..2f645d8
--- /dev/null
+++ b/package/nvidia-tegra23/nvidia-tegra23.mk
@@ -0,0 +1,10 @@
+################################################################################
+#
+# nvidia-tegra23
+#
+################################################################################
+
+NVIDIA_TEGRA23_SITE = https://developer.nvidia.com/sites/default/files/akamai/mobile/files/L4T
+NVIDIA_TEGRA23_VERSION = 16.4.0
+
+include $(sort $(wildcard package/nvidia-tegra23/*/*.mk))
-- 
2.1.3

^ permalink raw reply related	[flat|nested] 13+ messages in thread

* [Buildroot] [PATCH 1/1] nvidia-tegra23: new package
  2014-11-05 15:52 [Buildroot] [PATCH 1/1] nvidia-tegra23: new package Nicolas Serafini
@ 2014-11-18 20:22 ` Yann E. MORIN
  2014-11-19  7:46   ` Nicolas Serafini
  2014-11-19 22:58 ` Yann E. MORIN
                   ` (2 subsequent siblings)
  3 siblings, 1 reply; 13+ messages in thread
From: Yann E. MORIN @ 2014-11-18 20:22 UTC (permalink / raw)
  To: buildroot

Nicolas, All,

On 2014-11-05 16:52 +0100, Nicolas Serafini spake thusly:
> This patch adds a new package for all libraries, drivers and codecs
> provided by Nvidia Linux 4 Tegra release 16.4.0.

I'm already working on a package for the Nvidia blobs for i386 and
x86_64, so I think your submision could fit in that effort.

I'll take a look at this patch and carry it in my branch to see if it
was posible to commonalise stuff between the Tegra and PC worlds.

Regards,
Yann E. MORIN.

> Signed-off-by: Nicolas Serafini <nicolas.serafini@sensefly.com>
> ---
>  package/Config.in                                  |     1 +
>  package/jpeg/Config.in                             |    10 +
>  package/nvidia-tegra23/Config.in                   |     2 +
>  .../nvidia-tegra23-binaries/Config.in              |   119 +
>  .../nvidia-tegra23-binaries-000-headers.patch      | 14047 +++++++++++++++++++
>  .../nvidia-tegra23-binaries-001-pkgconfig.patch    |    42 +
>  .../nvidia-tegra23-binaries.hash                   |     3 +
>  .../nvidia-tegra23-binaries.mk                     |   187 +
>  .../nvidia-tegra23/nvidia-tegra23-codecs/Config.in |     9 +
>  .../nvidia-tegra23-codecs.hash                     |     3 +
>  .../nvidia-tegra23-codecs/nvidia-tegra23-codecs.mk |    42 +
>  package/nvidia-tegra23/nvidia-tegra23.mk           |    10 +
>  12 files changed, 14475 insertions(+)
>  create mode 100644 package/nvidia-tegra23/Config.in
>  create mode 100644 package/nvidia-tegra23/nvidia-tegra23-binaries/Config.in
>  create mode 100644 package/nvidia-tegra23/nvidia-tegra23-binaries/nvidia-tegra23-binaries-000-headers.patch
>  create mode 100644 package/nvidia-tegra23/nvidia-tegra23-binaries/nvidia-tegra23-binaries-001-pkgconfig.patch
>  create mode 100644 package/nvidia-tegra23/nvidia-tegra23-binaries/nvidia-tegra23-binaries.hash
>  create mode 100644 package/nvidia-tegra23/nvidia-tegra23-binaries/nvidia-tegra23-binaries.mk
>  create mode 100644 package/nvidia-tegra23/nvidia-tegra23-codecs/Config.in
>  create mode 100644 package/nvidia-tegra23/nvidia-tegra23-codecs/nvidia-tegra23-codecs.hash
>  create mode 100644 package/nvidia-tegra23/nvidia-tegra23-codecs/nvidia-tegra23-codecs.mk
>  create mode 100644 package/nvidia-tegra23/nvidia-tegra23.mk
> 
> diff --git a/package/Config.in b/package/Config.in
> index 28cf703..47d2dcd 100644
> --- a/package/Config.in
> +++ b/package/Config.in
> @@ -344,6 +344,7 @@ endif
>  	source "package/minicom/Config.in"
>  	source "package/nanocom/Config.in"
>  	source "package/neard/Config.in"
> +	source "package/nvidia-tegra23/Config.in"
>  	source "package/ofono/Config.in"
>  	source "package/ola/Config.in"
>  	source "package/on2-8170-modules/Config.in"
> diff --git a/package/jpeg/Config.in b/package/jpeg/Config.in
> index f337aeb..a1a99aa 100644
> --- a/package/jpeg/Config.in
> +++ b/package/jpeg/Config.in
> @@ -30,6 +30,15 @@ config BR2_PACKAGE_JPEG_TURBO
>  
>  	  http://www.libjpeg-turbo.org
>  
> +config BR2_PACKAGE_JPEG_TEGRA23
> +	bool "jpeg accelerated for tegra2 or tegra3"
> +	depends on BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES
> +	select BR2_PACKAGE_HAS_JPEG
> +	help
> +	  Accelerated libjpeg for tegra
> +
> +	  https://developer.nvidia.com/linux-tegra
> +
>  endchoice
>  
>  config BR2_PACKAGE_HAS_JPEG
> @@ -39,5 +48,6 @@ config BR2_PACKAGE_PROVIDES_JPEG
>  	string
>  	default "libjpeg"    if BR2_PACKAGE_LIBJPEG
>  	default "jpeg-turbo" if BR2_PACKAGE_JPEG_TURBO
> +	default "nvidia-tegra23-binaries" if BR2_PACKAGE_JPEG_TEGRA23
>  
>  endif
> diff --git a/package/nvidia-tegra23/Config.in b/package/nvidia-tegra23/Config.in
> new file mode 100644
> index 0000000..0bc28c2
> --- /dev/null
> +++ b/package/nvidia-tegra23/Config.in
> @@ -0,0 +1,2 @@
> +source "package/nvidia-tegra23/nvidia-tegra23-binaries/Config.in"
> +source "package/nvidia-tegra23/nvidia-tegra23-codecs/Config.in"
> diff --git a/package/nvidia-tegra23/nvidia-tegra23-binaries/Config.in b/package/nvidia-tegra23/nvidia-tegra23-binaries/Config.in
> new file mode 100644
> index 0000000..a5a0681
> --- /dev/null
> +++ b/package/nvidia-tegra23/nvidia-tegra23-binaries/Config.in
> @@ -0,0 +1,119 @@
> +config BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES
> +	bool "nvidia-tegra23"
> +	depends on BR2_arm && BR2_cortex_a9
> +	depends on BR2_ARM_EABIHF && BR2_TOOLCHAIN_USES_GLIBC
> +	depends on BR2_PACKAGE_XORG7
> +	select BR2_PACKAGE_XLIB_LIBXT
> +	select BR2_PACKAGE_XLIB_LIBXEXT
> +	select BR2_PACKAGE_XLIB_LIBXV
> +	select BR2_PACKAGE_HAS_LIBEGL
> +	select BR2_PACKAGE_HAS_LIBGLES
> +	select BR2_PACKAGE_HAS_LIBOPENMAX
> +	help
> +	  Those packages provide libraries, drivers and firmware that comes from
> +	  NVIDIA Linux For Tegra.
> +
> +	  https://developer.nvidia.com/linux-tegra
> +
> +if BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES
> +
> +config BR2_PACKAGE_PROVIDES_LIBEGL
> +	default "nvidia-tegra23-binaries"
> +
> +config BR2_PACKAGE_PROVIDES_LIBGLES
> +	default "nvidia-tegra23-binaries"
> +
> +config BR2_PACKAGE_PROVIDES_LIBOPENMAX
> +	default "nvidia-tegra23-binaries"
> +
> +config BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_GSTREAMER_PLUGINS
> +	bool "GStreamer 0.10.x plugins"
> +	select BR2_PACKAGE_GSTREAMER
> +	help
> +	  GStreamer 0.10.x plugins
> +
> +config BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_NV_SAMPLE_APPS
> +	bool "NVIDIA multimedia sample apps"
> +	depends on BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_GSTREAMER_PLUGINS
> +	help
> +	  nvgstplayer and nvgstcapture multimedia test applications.
> +
> +choice
> +	prompt "Tegra platform"
> +	help
> +	  Select the SOC platform.
> +
> +config BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_TEGRA2
> +	bool "Tegra 2"
> +	depends on !BR2_ARM_CPU_HAS_NEON
> +	help
> +	  NVIDIA Tegra 2 is a dual cores Cortex-A9 without NEON.
> +
> +config BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_TEGRA3
> +	bool "Tegra 3"
> +	help
> +	  NVIDIA Tegra 3 is a quad cores Cortex-A9 with NEON.
> +
> +endchoice
> +
> +choice
> +	prompt "X11 ABI version"
> +	default BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_X11ABI_V11
> +	help
> +	  Select Tegra X11 ABI version.
> +
> +config BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_X11ABI_V5
> +	bool "X11 ABI 5"
> +	help
> +	  Tegra X11 ABI 5.
> +
> +config BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_X11ABI_V6
> +	bool "X11 ABI 6"
> +	help
> +	  Tegra X11 ABI 6.
> +
> +config BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_X11ABI_V7
> +	bool "X11 ABI 7"
> +	help
> +	  Tegra X11 ABI 7.
> +
> +config BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_X11ABI_V8
> +	bool "X11 ABI 8"
> +	help
> +	  Tegra X11 ABI 8.
> +
> +config BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_X11ABI_V10
> +	bool "X11 ABI 10"
> +	help
> +	  Tegra X11 ABI 10.
> +
> +config BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_X11ABI_V11
> +	bool "X11 ABI 11"
> +	help
> +	  Tegra X11 ABI 11.
> +
> +config BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_X11ABI_V12
> +	bool "X11 ABI 12"
> +	help
> +	  Tegra X11 ABI 12.
> +
> +config BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_X11ABI_V13
> +	bool "X11 ABI 13"
> +	help
> +	  Tegra X11 ABI 13.
> +
> +config BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_X11ABI_V14
> +	bool "X11 ABI 14"
> +	help
> +	  Tegra X11 ABI 14.
> +
> +endchoice
> +
> +comment "tegra2 platform need NEON SIMD disabled"
> +	depends on BR2_ARM_CPU_HAS_NEON
> +
> +endif
> +
> +comment "nvidia-tegra23-binaries needs a (e)glibc toolchain w/ EABIhf"
> +	depends on BR2_arm && BR2_cortex_a9
> +	depends on !(BR2_ARM_EABIHF && BR2_TOOLCHAIN_USES_GLIBC)
> diff --git a/package/nvidia-tegra23/nvidia-tegra23-binaries/nvidia-tegra23-binaries-000-headers.patch b/package/nvidia-tegra23/nvidia-tegra23-binaries/nvidia-tegra23-binaries-000-headers.patch
> new file mode 100644
> index 0000000..e7fb106
> --- /dev/null
> +++ b/package/nvidia-tegra23/nvidia-tegra23-binaries/nvidia-tegra23-binaries-000-headers.patch
> @@ -0,0 +1,14047 @@
> +diff -rupN a/usr/include/EGL/eglext.h b/usr/include/EGL/eglext.h
> +--- a/usr/include/EGL/eglext.h	1970-01-01 01:00:00.000000000 +0100
> ++++ b/usr/include/EGL/eglext.h	2013-10-09 09:57:33.000000000 +0200
> +@@ -0,0 +1,618 @@
> ++#ifndef __eglext_h_
> ++#define __eglext_h_ 1
> ++
> ++#ifdef __cplusplus
> ++extern "C" {
> ++#endif
> ++
> ++/*
> ++** Copyright (c) 2013 The Khronos Group Inc.
> ++**
> ++** Permission is hereby granted, free of charge, to any person obtaining a
> ++** copy of this software and/or associated documentation files (the
> ++** "Materials"), to deal in the Materials without restriction, including
> ++** without limitation the rights to use, copy, modify, merge, publish,
> ++** distribute, sublicense, and/or sell copies of the Materials, and to
> ++** permit persons to whom the Materials are furnished to do so, subject to
> ++** the following conditions:
> ++**
> ++** The above copyright notice and this permission notice shall be included
> ++** in all copies or substantial portions of the Materials.
> ++**
> ++** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
> ++** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
> ++** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
> ++** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
> ++** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
> ++** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
> ++** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
> ++*/
> ++/*
> ++** This header is generated from the Khronos OpenGL / OpenGL ES XML
> ++** API Registry. The current version of the Registry, generator scripts
> ++** used to make the header, and the header can be found at
> ++**   http://www.opengl.org/registry/
> ++**
> ++** Khronos $Revision: 23328 $ on $Date: 2013-10-02 02:28:28 -0700 (Wed, 02 Oct 2013) $
> ++*/
> ++
> ++#include <EGL/eglplatform.h>
> ++
> ++#define EGL_EGLEXT_VERSION 20130917
> ++
> ++/* Generated C header for:
> ++ * API: egl
> ++ * Versions considered: .*
> ++ * Versions emitted: _nomatch_^
> ++ * Default extensions included: egl
> ++ * Additional extensions included: _nomatch_^
> ++ * Extensions removed: _nomatch_^
> ++ */
> ++
> ++#ifndef EGL_KHR_cl_event
> ++#define EGL_KHR_cl_event 1
> ++#define EGL_CL_EVENT_HANDLE_KHR           0x309C
> ++#define EGL_SYNC_CL_EVENT_KHR             0x30FE
> ++#define EGL_SYNC_CL_EVENT_COMPLETE_KHR    0x30FF
> ++#endif /* EGL_KHR_cl_event */
> ++
> ++#ifndef EGL_KHR_client_get_all_proc_addresses
> ++#define EGL_KHR_client_get_all_proc_addresses 1
> ++#endif /* EGL_KHR_client_get_all_proc_addresses */
> ++
> ++#ifndef EGL_KHR_config_attribs
> ++#define EGL_KHR_config_attribs 1
> ++#define EGL_CONFORMANT_KHR                0x3042
> ++#define EGL_VG_COLORSPACE_LINEAR_BIT_KHR  0x0020
> ++#define EGL_VG_ALPHA_FORMAT_PRE_BIT_KHR   0x0040
> ++#endif /* EGL_KHR_config_attribs */
> ++
> ++#ifndef EGL_KHR_create_context
> ++#define EGL_KHR_create_context 1
> ++#define EGL_CONTEXT_MAJOR_VERSION_KHR     0x3098
> ++#define EGL_CONTEXT_MINOR_VERSION_KHR     0x30FB
> ++#define EGL_CONTEXT_FLAGS_KHR             0x30FC
> ++#define EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR 0x30FD
> ++#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR 0x31BD
> ++#define EGL_NO_RESET_NOTIFICATION_KHR     0x31BE
> ++#define EGL_LOSE_CONTEXT_ON_RESET_KHR     0x31BF
> ++#define EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR  0x00000001
> ++#define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR 0x00000002
> ++#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR 0x00000004
> ++#define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR 0x00000001
> ++#define EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR 0x00000002
> ++#define EGL_OPENGL_ES3_BIT_KHR            0x00000040
> ++#endif /* EGL_KHR_create_context */
> ++
> ++#ifndef EGL_KHR_fence_sync
> ++#define EGL_KHR_fence_sync 1
> ++#ifdef KHRONOS_SUPPORT_INT64
> ++#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR 0x30F0
> ++#define EGL_SYNC_CONDITION_KHR            0x30F8
> ++#define EGL_SYNC_FENCE_KHR                0x30F9
> ++#endif /* KHRONOS_SUPPORT_INT64 */
> ++#endif /* EGL_KHR_fence_sync */
> ++
> ++#ifndef EGL_KHR_get_all_proc_addresses
> ++#define EGL_KHR_get_all_proc_addresses 1
> ++#endif /* EGL_KHR_get_all_proc_addresses */
> ++
> ++#ifndef EGL_KHR_gl_renderbuffer_image
> ++#define EGL_KHR_gl_renderbuffer_image 1
> ++#define EGL_GL_RENDERBUFFER_KHR           0x30B9
> ++#endif /* EGL_KHR_gl_renderbuffer_image */
> ++
> ++#ifndef EGL_KHR_gl_texture_2D_image
> ++#define EGL_KHR_gl_texture_2D_image 1
> ++#define EGL_GL_TEXTURE_2D_KHR             0x30B1
> ++#define EGL_GL_TEXTURE_LEVEL_KHR          0x30BC
> ++#endif /* EGL_KHR_gl_texture_2D_image */
> ++
> ++#ifndef EGL_KHR_gl_texture_3D_image
> ++#define EGL_KHR_gl_texture_3D_image 1
> ++#define EGL_GL_TEXTURE_3D_KHR             0x30B2
> ++#define EGL_GL_TEXTURE_ZOFFSET_KHR        0x30BD
> ++#endif /* EGL_KHR_gl_texture_3D_image */
> ++
> ++#ifndef EGL_KHR_gl_texture_cubemap_image
> ++#define EGL_KHR_gl_texture_cubemap_image 1
> ++#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR 0x30B3
> ++#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR 0x30B4
> ++#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR 0x30B5
> ++#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR 0x30B6
> ++#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR 0x30B7
> ++#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR 0x30B8
> ++#endif /* EGL_KHR_gl_texture_cubemap_image */
> ++
> ++#ifndef EGL_KHR_image
> ++#define EGL_KHR_image 1
> ++typedef void *EGLImageKHR;
> ++#define EGL_NATIVE_PIXMAP_KHR             0x30B0
> ++#define EGL_NO_IMAGE_KHR                  ((EGLImageKHR)0)
> ++typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEIMAGEKHRPROC) (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list);
> ++typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYIMAGEKHRPROC) (EGLDisplay dpy, EGLImageKHR image);
> ++#ifdef EGL_EGLEXT_PROTOTYPES
> ++EGLAPI EGLImageKHR EGLAPIENTRY eglCreateImageKHR (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list);
> ++EGLAPI EGLBoolean EGLAPIENTRY eglDestroyImageKHR (EGLDisplay dpy, EGLImageKHR image);
> ++#endif
> ++#endif /* EGL_KHR_image */
> ++
> ++#ifndef EGL_KHR_image_base
> ++#define EGL_KHR_image_base 1
> ++#define EGL_IMAGE_PRESERVED_KHR           0x30D2
> ++#endif /* EGL_KHR_image_base */
> ++
> ++#ifndef EGL_KHR_image_pixmap
> ++#define EGL_KHR_image_pixmap 1
> ++#endif /* EGL_KHR_image_pixmap */
> ++
> ++#ifndef EGL_KHR_lock_surface
> ++#define EGL_KHR_lock_surface 1
> ++#define EGL_READ_SURFACE_BIT_KHR          0x0001
> ++#define EGL_WRITE_SURFACE_BIT_KHR         0x0002
> ++#define EGL_LOCK_SURFACE_BIT_KHR          0x0080
> ++#define EGL_OPTIMAL_FORMAT_BIT_KHR        0x0100
> ++#define EGL_MATCH_FORMAT_KHR              0x3043
> ++#define EGL_FORMAT_RGB_565_EXACT_KHR      0x30C0
> ++#define EGL_FORMAT_RGB_565_KHR            0x30C1
> ++#define EGL_FORMAT_RGBA_8888_EXACT_KHR    0x30C2
> ++#define EGL_FORMAT_RGBA_8888_KHR          0x30C3
> ++#define EGL_MAP_PRESERVE_PIXELS_KHR       0x30C4
> ++#define EGL_LOCK_USAGE_HINT_KHR           0x30C5
> ++#define EGL_BITMAP_POINTER_KHR            0x30C6
> ++#define EGL_BITMAP_PITCH_KHR              0x30C7
> ++#define EGL_BITMAP_ORIGIN_KHR             0x30C8
> ++#define EGL_BITMAP_PIXEL_RED_OFFSET_KHR   0x30C9
> ++#define EGL_BITMAP_PIXEL_GREEN_OFFSET_KHR 0x30CA
> ++#define EGL_BITMAP_PIXEL_BLUE_OFFSET_KHR  0x30CB
> ++#define EGL_BITMAP_PIXEL_ALPHA_OFFSET_KHR 0x30CC
> ++#define EGL_BITMAP_PIXEL_LUMINANCE_OFFSET_KHR 0x30CD
> ++#define EGL_LOWER_LEFT_KHR                0x30CE
> ++#define EGL_UPPER_LEFT_KHR                0x30CF
> ++typedef EGLBoolean (EGLAPIENTRYP PFNEGLLOCKSURFACEKHRPROC) (EGLDisplay display, EGLSurface surface, const EGLint *attrib_list);
> ++typedef EGLBoolean (EGLAPIENTRYP PFNEGLUNLOCKSURFACEKHRPROC) (EGLDisplay display, EGLSurface surface);
> ++#ifdef EGL_EGLEXT_PROTOTYPES
> ++EGLAPI EGLBoolean EGLAPIENTRY eglLockSurfaceKHR (EGLDisplay display, EGLSurface surface, const EGLint *attrib_list);
> ++EGLAPI EGLBoolean EGLAPIENTRY eglUnlockSurfaceKHR (EGLDisplay display, EGLSurface surface);
> ++#endif
> ++#endif /* EGL_KHR_lock_surface */
> ++
> ++#ifndef EGL_KHR_lock_surface2
> ++#define EGL_KHR_lock_surface2 1
> ++#define EGL_BITMAP_PIXEL_SIZE_KHR         0x3110
> ++#endif /* EGL_KHR_lock_surface2 */
> ++
> ++#ifndef EGL_KHR_reusable_sync
> ++#define EGL_KHR_reusable_sync 1
> ++typedef void *EGLSyncKHR;
> ++typedef khronos_utime_nanoseconds_t EGLTimeKHR;
> ++#ifdef KHRONOS_SUPPORT_INT64
> ++#define EGL_SYNC_STATUS_KHR               0x30F1
> ++#define EGL_SIGNALED_KHR                  0x30F2
> ++#define EGL_UNSIGNALED_KHR                0x30F3
> ++#define EGL_TIMEOUT_EXPIRED_KHR           0x30F5
> ++#define EGL_CONDITION_SATISFIED_KHR       0x30F6
> ++#define EGL_SYNC_TYPE_KHR                 0x30F7
> ++#define EGL_SYNC_REUSABLE_KHR             0x30FA
> ++#define EGL_SYNC_FLUSH_COMMANDS_BIT_KHR   0x0001
> ++#define EGL_FOREVER_KHR                   0xFFFFFFFFFFFFFFFFull
> ++#define EGL_NO_SYNC_KHR                   ((EGLSyncKHR)0)
> ++typedef EGLSyncKHR (EGLAPIENTRYP PFNEGLCREATESYNCKHRPROC) (EGLDisplay dpy, EGLenum type, const EGLint *attrib_list);
> ++typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync);
> ++typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout);
> ++typedef EGLBoolean (EGLAPIENTRYP PFNEGLSIGNALSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode);
> ++typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value);
> ++#ifdef EGL_EGLEXT_PROTOTYPES
> ++EGLAPI EGLSyncKHR EGLAPIENTRY eglCreateSyncKHR (EGLDisplay dpy, EGLenum type, const EGLint *attrib_list);
> ++EGLAPI EGLBoolean EGLAPIENTRY eglDestroySyncKHR (EGLDisplay dpy, EGLSyncKHR sync);
> ++EGLAPI EGLint EGLAPIENTRY eglClientWaitSyncKHR (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout);
> ++EGLAPI EGLBoolean EGLAPIENTRY eglSignalSyncKHR (EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode);
> ++EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttribKHR (EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value);
> ++#endif
> ++#endif /* KHRONOS_SUPPORT_INT64 */
> ++#endif /* EGL_KHR_reusable_sync */
> ++
> ++#ifndef EGL_KHR_stream
> ++#define EGL_KHR_stream 1
> ++typedef void *EGLStreamKHR;
> ++typedef khronos_uint64_t EGLuint64KHR;
> ++#ifdef KHRONOS_SUPPORT_INT64
> ++#define EGL_NO_STREAM_KHR                 ((EGLStreamKHR)0)
> ++#define EGL_CONSUMER_LATENCY_USEC_KHR     0x3210
> ++#define EGL_PRODUCER_FRAME_KHR            0x3212
> ++#define EGL_CONSUMER_FRAME_KHR            0x3213
> ++#define EGL_STREAM_STATE_KHR              0x3214
> ++#define EGL_STREAM_STATE_CREATED_KHR      0x3215
> ++#define EGL_STREAM_STATE_CONNECTING_KHR   0x3216
> ++#define EGL_STREAM_STATE_EMPTY_KHR        0x3217
> ++#define EGL_STREAM_STATE_NEW_FRAME_AVAILABLE_KHR 0x3218
> ++#define EGL_STREAM_STATE_OLD_FRAME_AVAILABLE_KHR 0x3219
> ++#define EGL_STREAM_STATE_DISCONNECTED_KHR 0x321A
> ++#define EGL_BAD_STREAM_KHR                0x321B
> ++#define EGL_BAD_STATE_KHR                 0x321C
> ++typedef EGLStreamKHR (EGLAPIENTRYP PFNEGLCREATESTREAMKHRPROC) (EGLDisplay dpy, const EGLint *attrib_list);
> ++typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSTREAMKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream);
> ++typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMATTRIBKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint value);
> ++typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint *value);
> ++typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMU64KHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLuint64KHR *value);
> ++#ifdef EGL_EGLEXT_PROTOTYPES
> ++EGLAPI EGLStreamKHR EGLAPIENTRY eglCreateStreamKHR (EGLDisplay dpy, const EGLint *attrib_list);
> ++EGLAPI EGLBoolean EGLAPIENTRY eglDestroyStreamKHR (EGLDisplay dpy, EGLStreamKHR stream);
> ++EGLAPI EGLBoolean EGLAPIENTRY eglStreamAttribKHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint value);
> ++EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamKHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint *value);
> ++EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamu64KHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLuint64KHR *value);
> ++#endif
> ++#endif /* KHRONOS_SUPPORT_INT64 */
> ++#endif /* EGL_KHR_stream */
> ++
> ++#ifndef EGL_KHR_stream_consumer_gltexture
> ++#define EGL_KHR_stream_consumer_gltexture 1
> ++#ifdef EGL_KHR_stream
> ++#define EGL_CONSUMER_ACQUIRE_TIMEOUT_USEC_KHR 0x321E
> ++typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream);
> ++typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERACQUIREKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream);
> ++typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERRELEASEKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream);
> ++#ifdef EGL_EGLEXT_PROTOTYPES
> ++EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerGLTextureExternalKHR (EGLDisplay dpy, EGLStreamKHR stream);
> ++EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerAcquireKHR (EGLDisplay dpy, EGLStreamKHR stream);
> ++EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerReleaseKHR (EGLDisplay dpy, EGLStreamKHR stream);
> ++#endif
> ++#endif /* EGL_KHR_stream */
> ++#endif /* EGL_KHR_stream_consumer_gltexture */
> ++
> ++#ifndef EGL_KHR_stream_cross_process_fd
> ++#define EGL_KHR_stream_cross_process_fd 1
> ++typedef int EGLNativeFileDescriptorKHR;
> ++#ifdef EGL_KHR_stream
> ++#define EGL_NO_FILE_DESCRIPTOR_KHR        ((EGLNativeFileDescriptorKHR)(-1))
> ++typedef EGLNativeFileDescriptorKHR (EGLAPIENTRYP PFNEGLGETSTREAMFILEDESCRIPTORKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream);
> ++typedef EGLStreamKHR (EGLAPIENTRYP PFNEGLCREATESTREAMFROMFILEDESCRIPTORKHRPROC) (EGLDisplay dpy, EGLNativeFileDescriptorKHR file_descriptor);
> ++#ifdef EGL_EGLEXT_PROTOTYPES
> ++EGLAPI EGLNativeFileDescriptorKHR EGLAPIENTRY eglGetStreamFileDescriptorKHR (EGLDisplay dpy, EGLStreamKHR stream);
> ++EGLAPI EGLStreamKHR EGLAPIENTRY eglCreateStreamFromFileDescriptorKHR (EGLDisplay dpy, EGLNativeFileDescriptorKHR file_descriptor);
> ++#endif
> ++#endif /* EGL_KHR_stream */
> ++#endif /* EGL_KHR_stream_cross_process_fd */
> ++
> ++#ifndef EGL_KHR_stream_fifo
> ++#define EGL_KHR_stream_fifo 1
> ++#ifdef EGL_KHR_stream
> ++#define EGL_STREAM_FIFO_LENGTH_KHR        0x31FC
> ++#define EGL_STREAM_TIME_NOW_KHR           0x31FD
> ++#define EGL_STREAM_TIME_CONSUMER_KHR      0x31FE
> ++#define EGL_STREAM_TIME_PRODUCER_KHR      0x31FF
> ++typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMTIMEKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLTimeKHR *value);
> ++#ifdef EGL_EGLEXT_PROTOTYPES
> ++EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamTimeKHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLTimeKHR *value);
> ++#endif
> ++#endif /* EGL_KHR_stream */
> ++#endif /* EGL_KHR_stream_fifo */
> ++
> ++#ifndef EGL_KHR_stream_producer_aldatalocator
> ++#define EGL_KHR_stream_producer_aldatalocator 1
> ++#ifdef EGL_KHR_stream
> ++#endif /* EGL_KHR_stream */
> ++#endif /* EGL_KHR_stream_producer_aldatalocator */
> ++
> ++#ifndef EGL_KHR_stream_producer_eglsurface
> ++#define EGL_KHR_stream_producer_eglsurface 1
> ++#ifdef EGL_KHR_stream
> ++#define EGL_STREAM_BIT_KHR                0x0800
> ++typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATESTREAMPRODUCERSURFACEKHRPROC) (EGLDisplay dpy, EGLConfig config, EGLStreamKHR stream, const EGLint *attrib_list);
> ++#ifdef EGL_EGLEXT_PROTOTYPES
> ++EGLAPI EGLSurface EGLAPIENTRY eglCreateStreamProducerSurfaceKHR (EGLDisplay dpy, EGLConfig config, EGLStreamKHR stream, const EGLint *attrib_list);
> ++#endif
> ++#endif /* EGL_KHR_stream */
> ++#endif /* EGL_KHR_stream_producer_eglsurface */
> ++
> ++#ifndef EGL_KHR_surfaceless_context
> ++#define EGL_KHR_surfaceless_context 1
> ++#endif /* EGL_KHR_surfaceless_context */
> ++
> ++#ifndef EGL_KHR_vg_parent_image
> ++#define EGL_KHR_vg_parent_image 1
> ++#define EGL_VG_PARENT_IMAGE_KHR           0x30BA
> ++#endif /* EGL_KHR_vg_parent_image */
> ++
> ++#ifndef EGL_KHR_wait_sync
> ++#define EGL_KHR_wait_sync 1
> ++typedef EGLint (EGLAPIENTRYP PFNEGLWAITSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags);
> ++#ifdef EGL_EGLEXT_PROTOTYPES
> ++EGLAPI EGLint EGLAPIENTRY eglWaitSyncKHR (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags);
> ++#endif
> ++#endif /* EGL_KHR_wait_sync */
> ++
> ++#ifndef EGL_ANDROID_blob_cache
> ++#define EGL_ANDROID_blob_cache 1
> ++typedef khronos_ssize_t EGLsizeiANDROID;
> ++typedef void (*EGLSetBlobFuncANDROID) (const void *key, EGLsizeiANDROID keySize, const void *value, EGLsizeiANDROID valueSize);
> ++typedef EGLsizeiANDROID (*EGLGetBlobFuncANDROID) (const void *key, EGLsizeiANDROID keySize, void *value, EGLsizeiANDROID valueSize);
> ++typedef void (EGLAPIENTRYP PFNEGLSETBLOBCACHEFUNCSANDROIDPROC) (EGLDisplay dpy, EGLSetBlobFuncANDROID set, EGLGetBlobFuncANDROID get);
> ++#ifdef EGL_EGLEXT_PROTOTYPES
> ++EGLAPI void EGLAPIENTRY eglSetBlobCacheFuncsANDROID (EGLDisplay dpy, EGLSetBlobFuncANDROID set, EGLGetBlobFuncANDROID get);
> ++#endif
> ++#endif /* EGL_ANDROID_blob_cache */
> ++
> ++#ifndef EGL_ANDROID_framebuffer_target
> ++#define EGL_ANDROID_framebuffer_target 1
> ++#define EGL_FRAMEBUFFER_TARGET_ANDROID    0x3147
> ++#endif /* EGL_ANDROID_framebuffer_target */
> ++
> ++#ifndef EGL_ANDROID_image_native_buffer
> ++#define EGL_ANDROID_image_native_buffer 1
> ++#define EGL_NATIVE_BUFFER_ANDROID         0x3140
> ++#endif /* EGL_ANDROID_image_native_buffer */
> ++
> ++#ifndef EGL_ANDROID_native_fence_sync
> ++#define EGL_ANDROID_native_fence_sync 1
> ++#define EGL_SYNC_NATIVE_FENCE_ANDROID     0x3144
> ++#define EGL_SYNC_NATIVE_FENCE_FD_ANDROID  0x3145
> ++#define EGL_SYNC_NATIVE_FENCE_SIGNALED_ANDROID 0x3146
> ++#define EGL_NO_NATIVE_FENCE_FD_ANDROID    -1
> ++typedef EGLint (EGLAPIENTRYP PFNEGLDUPNATIVEFENCEFDANDROIDPROC) (EGLDisplay dpy, EGLSyncKHR sync);
> ++#ifdef EGL_EGLEXT_PROTOTYPES
> ++EGLAPI EGLint EGLAPIENTRY eglDupNativeFenceFDANDROID (EGLDisplay dpy, EGLSyncKHR sync);
> ++#endif
> ++#endif /* EGL_ANDROID_native_fence_sync */
> ++
> ++#ifndef EGL_ANDROID_recordable
> ++#define EGL_ANDROID_recordable 1
> ++#define EGL_RECORDABLE_ANDROID            0x3142
> ++#endif /* EGL_ANDROID_recordable */
> ++
> ++#ifndef EGL_ANGLE_d3d_share_handle_client_buffer
> ++#define EGL_ANGLE_d3d_share_handle_client_buffer 1
> ++#define EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE 0x3200
> ++#endif /* EGL_ANGLE_d3d_share_handle_client_buffer */
> ++
> ++#ifndef EGL_ANGLE_query_surface_pointer
> ++#define EGL_ANGLE_query_surface_pointer 1
> ++typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSURFACEPOINTERANGLEPROC) (EGLDisplay dpy, EGLSurface surface, EGLint attribute, void **value);
> ++#ifdef EGL_EGLEXT_PROTOTYPES
> ++EGLAPI EGLBoolean EGLAPIENTRY eglQuerySurfacePointerANGLE (EGLDisplay dpy, EGLSurface surface, EGLint attribute, void **value);
> ++#endif
> ++#endif /* EGL_ANGLE_query_surface_pointer */
> ++
> ++#ifndef EGL_ANGLE_surface_d3d_texture_2d_share_handle
> ++#define EGL_ANGLE_surface_d3d_texture_2d_share_handle 1
> ++#endif /* EGL_ANGLE_surface_d3d_texture_2d_share_handle */
> ++
> ++#ifndef EGL_ARM_pixmap_multisample_discard
> ++#define EGL_ARM_pixmap_multisample_discard 1
> ++#define EGL_DISCARD_SAMPLES_ARM           0x3286
> ++#endif /* EGL_ARM_pixmap_multisample_discard */
> ++
> ++#ifndef EGL_EXT_buffer_age
> ++#define EGL_EXT_buffer_age 1
> ++#define EGL_BUFFER_AGE_EXT                0x313D
> ++#endif /* EGL_EXT_buffer_age */
> ++
> ++#ifndef EGL_EXT_client_extensions
> ++#define EGL_EXT_client_extensions 1
> ++#endif /* EGL_EXT_client_extensions */
> ++
> ++#ifndef EGL_EXT_create_context_robustness
> ++#define EGL_EXT_create_context_robustness 1
> ++#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT 0x30BF
> ++#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT 0x3138
> ++#define EGL_NO_RESET_NOTIFICATION_EXT     0x31BE
> ++#define EGL_LOSE_CONTEXT_ON_RESET_EXT     0x31BF
> ++#endif /* EGL_EXT_create_context_robustness */
> ++
> ++#ifndef EGL_EXT_image_dma_buf_import
> ++#define EGL_EXT_image_dma_buf_import 1
> ++#define EGL_LINUX_DMA_BUF_EXT             0x3270
> ++#define EGL_LINUX_DRM_FOURCC_EXT          0x3271
> ++#define EGL_DMA_BUF_PLANE0_FD_EXT         0x3272
> ++#define EGL_DMA_BUF_PLANE0_OFFSET_EXT     0x3273
> ++#define EGL_DMA_BUF_PLANE0_PITCH_EXT      0x3274
> ++#define EGL_DMA_BUF_PLANE1_FD_EXT         0x3275
> ++#define EGL_DMA_BUF_PLANE1_OFFSET_EXT     0x3276
> ++#define EGL_DMA_BUF_PLANE1_PITCH_EXT      0x3277
> ++#define EGL_DMA_BUF_PLANE2_FD_EXT         0x3278
> ++#define EGL_DMA_BUF_PLANE2_OFFSET_EXT     0x3279
> ++#define EGL_DMA_BUF_PLANE2_PITCH_EXT      0x327A
> ++#define EGL_YUV_COLOR_SPACE_HINT_EXT      0x327B
> ++#define EGL_SAMPLE_RANGE_HINT_EXT         0x327C
> ++#define EGL_YUV_CHROMA_HORIZONTAL_SITING_HINT_EXT 0x327D
> ++#define EGL_YUV_CHROMA_VERTICAL_SITING_HINT_EXT 0x327E
> ++#define EGL_ITU_REC601_EXT                0x327F
> ++#define EGL_ITU_REC709_EXT                0x3280
> ++#define EGL_ITU_REC2020_EXT               0x3281
> ++#define EGL_YUV_FULL_RANGE_EXT            0x3282
> ++#define EGL_YUV_NARROW_RANGE_EXT          0x3283
> ++#define EGL_YUV_CHROMA_SITING_0_EXT       0x3284
> ++#define EGL_YUV_CHROMA_SITING_0_5_EXT     0x3285
> ++#endif /* EGL_EXT_image_dma_buf_import */
> ++
> ++#ifndef EGL_EXT_multiview_window
> ++#define EGL_EXT_multiview_window 1
> ++#define EGL_MULTIVIEW_VIEW_COUNT_EXT      0x3134
> ++#endif /* EGL_EXT_multiview_window */
> ++
> ++#ifndef EGL_EXT_platform_base
> ++#define EGL_EXT_platform_base 1
> ++typedef EGLDisplay (EGLAPIENTRYP PFNEGLGETPLATFORMDISPLAYEXTPROC) (EGLenum platform, void *native_display, const EGLint *attrib_list);
> ++typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC) (EGLDisplay dpy, EGLConfig config, void *native_window, const EGLint *attrib_list);
> ++typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPLATFORMPIXMAPSURFACEEXTPROC) (EGLDisplay dpy, EGLConfig config, void *native_pixmap, const EGLint *attrib_list);
> ++#ifdef EGL_EGLEXT_PROTOTYPES
> ++EGLAPI EGLDisplay EGLAPIENTRY eglGetPlatformDisplayEXT (EGLenum platform, void *native_display, const EGLint *attrib_list);
> ++EGLAPI EGLSurface EGLAPIENTRY eglCreatePlatformWindowSurfaceEXT (EGLDisplay dpy, EGLConfig config, void *native_window, const EGLint *attrib_list);
> ++EGLAPI EGLSurface EGLAPIENTRY eglCreatePlatformPixmapSurfaceEXT (EGLDisplay dpy, EGLConfig config, void *native_pixmap, const EGLint *attrib_list);
> ++#endif
> ++#endif /* EGL_EXT_platform_base */
> ++
> ++#ifndef EGL_EXT_platform_x11
> ++#define EGL_EXT_platform_x11 1
> ++#define EGL_PLATFORM_X11_EXT              0x31D5
> ++#define EGL_PLATFORM_X11_SCREEN_EXT       0x31D6
> ++#endif /* EGL_EXT_platform_x11 */
> ++
> ++#ifndef EGL_EXT_swap_buffers_with_damage
> ++#define EGL_EXT_swap_buffers_with_damage 1
> ++typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC) (EGLDisplay dpy, EGLSurface surface, EGLint *rects, EGLint n_rects);
> ++#ifdef EGL_EGLEXT_PROTOTYPES
> ++EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffersWithDamageEXT (EGLDisplay dpy, EGLSurface surface, EGLint *rects, EGLint n_rects);
> ++#endif
> ++#endif /* EGL_EXT_swap_buffers_with_damage */
> ++
> ++#ifndef EGL_HI_clientpixmap
> ++#define EGL_HI_clientpixmap 1
> ++struct EGLClientPixmapHI {
> ++    void  *pData;
> ++    EGLint iWidth;
> ++    EGLint iHeight;
> ++    EGLint iStride;
> ++};
> ++#define EGL_CLIENT_PIXMAP_POINTER_HI      0x8F74
> ++typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPIXMAPSURFACEHIPROC) (EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI *pixmap);
> ++#ifdef EGL_EGLEXT_PROTOTYPES
> ++EGLAPI EGLSurface EGLAPIENTRY eglCreatePixmapSurfaceHI (EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI *pixmap);
> ++#endif
> ++#endif /* EGL_HI_clientpixmap */
> ++
> ++#ifndef EGL_HI_colorformats
> ++#define EGL_HI_colorformats 1
> ++#define EGL_COLOR_FORMAT_HI               0x8F70
> ++#define EGL_COLOR_RGB_HI                  0x8F71
> ++#define EGL_COLOR_RGBA_HI                 0x8F72
> ++#define EGL_COLOR_ARGB_HI                 0x8F73
> ++#endif /* EGL_HI_colorformats */
> ++
> ++#ifndef EGL_IMG_context_priority
> ++#define EGL_IMG_context_priority 1
> ++#define EGL_CONTEXT_PRIORITY_LEVEL_IMG    0x3100
> ++#define EGL_CONTEXT_PRIORITY_HIGH_IMG     0x3101
> ++#define EGL_CONTEXT_PRIORITY_MEDIUM_IMG   0x3102
> ++#define EGL_CONTEXT_PRIORITY_LOW_IMG      0x3103
> ++#endif /* EGL_IMG_context_priority */
> ++
> ++#ifndef EGL_MESA_drm_image
> ++#define EGL_MESA_drm_image 1
> ++#define EGL_DRM_BUFFER_FORMAT_MESA        0x31D0
> ++#define EGL_DRM_BUFFER_USE_MESA           0x31D1
> ++#define EGL_DRM_BUFFER_FORMAT_ARGB32_MESA 0x31D2
> ++#define EGL_DRM_BUFFER_MESA               0x31D3
> ++#define EGL_DRM_BUFFER_STRIDE_MESA        0x31D4
> ++#define EGL_DRM_BUFFER_USE_SCANOUT_MESA   0x00000001
> ++#define EGL_DRM_BUFFER_USE_SHARE_MESA     0x00000002
> ++typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEDRMIMAGEMESAPROC) (EGLDisplay dpy, const EGLint *attrib_list);
> ++typedef EGLBoolean (EGLAPIENTRYP PFNEGLEXPORTDRMIMAGEMESAPROC) (EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride);
> ++#ifdef EGL_EGLEXT_PROTOTYPES
> ++EGLAPI EGLImageKHR EGLAPIENTRY eglCreateDRMImageMESA (EGLDisplay dpy, const EGLint *attrib_list);
> ++EGLAPI EGLBoolean EGLAPIENTRY eglExportDRMImageMESA (EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride);
> ++#endif
> ++#endif /* EGL_MESA_drm_image */
> ++
> ++#ifndef EGL_NV_3dvision_surface
> ++#define EGL_NV_3dvision_surface 1
> ++#define EGL_AUTO_STEREO_NV                0x3136
> ++#endif /* EGL_NV_3dvision_surface */
> ++
> ++#ifndef EGL_NV_coverage_sample
> ++#define EGL_NV_coverage_sample 1
> ++#define EGL_COVERAGE_BUFFERS_NV           0x30E0
> ++#define EGL_COVERAGE_SAMPLES_NV           0x30E1
> ++#endif /* EGL_NV_coverage_sample */
> ++
> ++#ifndef EGL_NV_coverage_sample_resolve
> ++#define EGL_NV_coverage_sample_resolve 1
> ++#define EGL_COVERAGE_SAMPLE_RESOLVE_NV    0x3131
> ++#define EGL_COVERAGE_SAMPLE_RESOLVE_DEFAULT_NV 0x3132
> ++#define EGL_COVERAGE_SAMPLE_RESOLVE_NONE_NV 0x3133
> ++#endif /* EGL_NV_coverage_sample_resolve */
> ++
> ++#ifndef EGL_NV_depth_nonlinear
> ++#define EGL_NV_depth_nonlinear 1
> ++#define EGL_DEPTH_ENCODING_NV             0x30E2
> ++#define EGL_DEPTH_ENCODING_NONE_NV        0
> ++#define EGL_DEPTH_ENCODING_NONLINEAR_NV   0x30E3
> ++#endif /* EGL_NV_depth_nonlinear */
> ++
> ++#ifndef EGL_NV_native_query
> ++#define EGL_NV_native_query 1
> ++typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYNATIVEDISPLAYNVPROC) (EGLDisplay dpy, EGLNativeDisplayType *display_id);
> ++typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYNATIVEWINDOWNVPROC) (EGLDisplay dpy, EGLSurface surf, EGLNativeWindowType *window);
> ++typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYNATIVEPIXMAPNVPROC) (EGLDisplay dpy, EGLSurface surf, EGLNativePixmapType *pixmap);
> ++#ifdef EGL_EGLEXT_PROTOTYPES
> ++EGLAPI EGLBoolean EGLAPIENTRY eglQueryNativeDisplayNV (EGLDisplay dpy, EGLNativeDisplayType *display_id);
> ++EGLAPI EGLBoolean EGLAPIENTRY eglQueryNativeWindowNV (EGLDisplay dpy, EGLSurface surf, EGLNativeWindowType *window);
> ++EGLAPI EGLBoolean EGLAPIENTRY eglQueryNativePixmapNV (EGLDisplay dpy, EGLSurface surf, EGLNativePixmapType *pixmap);
> ++#endif
> ++#endif /* EGL_NV_native_query */
> ++
> ++#ifndef EGL_NV_post_convert_rounding
> ++#define EGL_NV_post_convert_rounding 1
> ++#endif /* EGL_NV_post_convert_rounding */
> ++
> ++#ifndef EGL_NV_post_sub_buffer
> ++#define EGL_NV_post_sub_buffer 1
> ++#define EGL_POST_SUB_BUFFER_SUPPORTED_NV  0x30BE
> ++typedef EGLBoolean (EGLAPIENTRYP PFNEGLPOSTSUBBUFFERNVPROC) (EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height);
> ++#ifdef EGL_EGLEXT_PROTOTYPES
> ++EGLAPI EGLBoolean EGLAPIENTRY eglPostSubBufferNV (EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height);
> ++#endif
> ++#endif /* EGL_NV_post_sub_buffer */
> ++
> ++#ifndef EGL_NV_stream_sync
> ++#define EGL_NV_stream_sync 1
> ++#define EGL_SYNC_NEW_FRAME_NV             0x321F
> ++typedef EGLSyncKHR (EGLAPIENTRYP PFNEGLCREATESTREAMSYNCNVPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum type, const EGLint *attrib_list);
> ++#ifdef EGL_EGLEXT_PROTOTYPES
> ++EGLAPI EGLSyncKHR EGLAPIENTRY eglCreateStreamSyncNV (EGLDisplay dpy, EGLStreamKHR stream, EGLenum type, const EGLint *attrib_list);
> ++#endif
> ++#endif /* EGL_NV_stream_sync */
> ++
> ++#ifndef EGL_NV_sync
> ++#define EGL_NV_sync 1
> ++typedef void *EGLSyncNV;
> ++typedef khronos_utime_nanoseconds_t EGLTimeNV;
> ++#ifdef KHRONOS_SUPPORT_INT64
> ++#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_NV 0x30E6
> ++#define EGL_SYNC_STATUS_NV                0x30E7
> ++#define EGL_SIGNALED_NV                   0x30E8
> ++#define EGL_UNSIGNALED_NV                 0x30E9
> ++#define EGL_SYNC_FLUSH_COMMANDS_BIT_NV    0x0001
> ++#define EGL_FOREVER_NV                    0xFFFFFFFFFFFFFFFFull
> ++#define EGL_ALREADY_SIGNALED_NV           0x30EA
> ++#define EGL_TIMEOUT_EXPIRED_NV            0x30EB
> ++#define EGL_CONDITION_SATISFIED_NV        0x30EC
> ++#define EGL_SYNC_TYPE_NV                  0x30ED
> ++#define EGL_SYNC_CONDITION_NV             0x30EE
> ++#define EGL_SYNC_FENCE_NV                 0x30EF
> ++#define EGL_NO_SYNC_NV                    ((EGLSyncNV)0)
> ++typedef EGLSyncNV (EGLAPIENTRYP PFNEGLCREATEFENCESYNCNVPROC) (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list);
> ++typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCNVPROC) (EGLSyncNV sync);
> ++typedef EGLBoolean (EGLAPIENTRYP PFNEGLFENCENVPROC) (EGLSyncNV sync);
> ++typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCNVPROC) (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout);
> ++typedef EGLBoolean (EGLAPIENTRYP PFNEGLSIGNALSYNCNVPROC) (EGLSyncNV sync, EGLenum mode);
> ++typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBNVPROC) (EGLSyncNV sync, EGLint attribute, EGLint *value);
> ++#ifdef EGL_EGLEXT_PROTOTYPES
> ++EGLAPI EGLSyncNV EGLAPIENTRY eglCreateFenceSyncNV (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list);
> ++EGLAPI EGLBoolean EGLAPIENTRY eglDestroySyncNV (EGLSyncNV sync);
> ++EGLAPI EGLBoolean EGLAPIENTRY eglFenceNV (EGLSyncNV sync);
> ++EGLAPI EGLint EGLAPIENTRY eglClientWaitSyncNV (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout);
> ++EGLAPI EGLBoolean EGLAPIENTRY eglSignalSyncNV (EGLSyncNV sync, EGLenum mode);
> ++EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttribNV (EGLSyncNV sync, EGLint attribute, EGLint *value);
> ++#endif
> ++#endif /* KHRONOS_SUPPORT_INT64 */
> ++#endif /* EGL_NV_sync */
> ++
> ++#ifndef EGL_NV_system_time
> ++#define EGL_NV_system_time 1
> ++typedef khronos_utime_nanoseconds_t EGLuint64NV;
> ++#ifdef KHRONOS_SUPPORT_INT64
> ++typedef EGLuint64NV (EGLAPIENTRYP PFNEGLGETSYSTEMTIMEFREQUENCYNVPROC) (void);
> ++typedef EGLuint64NV (EGLAPIENTRYP PFNEGLGETSYSTEMTIMENVPROC) (void);
> ++#ifdef EGL_EGLEXT_PROTOTYPES
> ++EGLAPI EGLuint64NV EGLAPIENTRY eglGetSystemTimeFrequencyNV (void);
> ++EGLAPI EGLuint64NV EGLAPIENTRY eglGetSystemTimeNV (void);
> ++#endif
> ++#endif /* KHRONOS_SUPPORT_INT64 */
> ++#endif /* EGL_NV_system_time */
> ++
> ++#ifdef __cplusplus
> ++}
> ++#endif
> ++
> ++#endif
> +diff -rupN a/usr/include/EGL/egl.h b/usr/include/EGL/egl.h
> +--- a/usr/include/EGL/egl.h	1970-01-01 01:00:00.000000000 +0100
> ++++ b/usr/include/EGL/egl.h	2013-10-09 09:57:33.000000000 +0200
> +@@ -0,0 +1,329 @@
> ++/* -*- mode: c; tab-width: 8; -*- */
> ++/* vi: set sw=4 ts=8: */
> ++/* Reference version of egl.h for EGL 1.4.
> ++ * $Revision: 9356 $ on $Date: 2009-10-21 02:52:25 -0700 (Wed, 21 Oct 2009) $
> ++ */
> ++
> ++/*
> ++** Copyright (c) 2007-2009 The Khronos Group Inc.
> ++**
> ++** Permission is hereby granted, free of charge, to any person obtaining a
> ++** copy of this software and/or associated documentation files (the
> ++** "Materials"), to deal in the Materials without restriction, including
> ++** without limitation the rights to use, copy, modify, merge, publish,
> ++** distribute, sublicense, and/or sell copies of the Materials, and to
> ++** permit persons to whom the Materials are furnished to do so, subject to
> ++** the following conditions:
> ++**
> ++** The above copyright notice and this permission notice shall be included
> ++** in all copies or substantial portions of the Materials.
> ++**
> ++** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
> ++** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
> ++** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
> ++** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
> ++** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
> ++** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
> ++** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
> ++*/
> ++
> ++#ifndef __egl_h_
> ++#define __egl_h_
> ++
> ++/* All platform-dependent types and macro boilerplate (such as EGLAPI
> ++ * and EGLAPIENTRY) should go in eglplatform.h.
> ++ */
> ++#include <EGL/eglplatform.h>
> ++
> ++#ifdef __cplusplus
> ++extern "C" {
> ++#endif
> ++
> ++/* EGL Types */
> ++/* EGLint is defined in eglplatform.h */
> ++typedef unsigned int EGLBoolean;
> ++typedef unsigned int EGLenum;
> ++typedef void *EGLConfig;
> ++typedef void *EGLContext;
> ++typedef void *EGLDisplay;
> ++typedef void *EGLSurface;
> ++typedef void *EGLClientBuffer;
> ++
> ++/* EGL Versioning */
> ++#define EGL_VERSION_1_0			1
> ++#define EGL_VERSION_1_1			1
> ++#define EGL_VERSION_1_2			1
> ++#define EGL_VERSION_1_3			1
> ++#define EGL_VERSION_1_4			1
> ++
> ++/* EGL Enumerants. Bitmasks and other exceptional cases aside, most
> ++ * enums are assigned unique values starting at 0x3000.
> ++ */
> ++
> ++/* EGL aliases */
> ++#define EGL_FALSE			0
> ++#define EGL_TRUE			1
> ++
> ++/* Out-of-band handle values */
> ++#define EGL_DEFAULT_DISPLAY		((EGLNativeDisplayType)0)
> ++#define EGL_NO_CONTEXT			((EGLContext)0)
> ++#define EGL_NO_DISPLAY			((EGLDisplay)0)
> ++#define EGL_NO_SURFACE			((EGLSurface)0)
> ++
> ++/* Out-of-band attribute value */
> ++#define EGL_DONT_CARE			((EGLint)-1)
> ++
> ++/* Errors / GetError return values */
> ++#define EGL_SUCCESS			0x3000
> ++#define EGL_NOT_INITIALIZED		0x3001
> ++#define EGL_BAD_ACCESS			0x3002
> ++#define EGL_BAD_ALLOC			0x3003
> ++#define EGL_BAD_ATTRIBUTE		0x3004
> ++#define EGL_BAD_CONFIG			0x3005
> ++#define EGL_BAD_CONTEXT			0x3006
> ++#define EGL_BAD_CURRENT_SURFACE		0x3007
> ++#define EGL_BAD_DISPLAY			0x3008
> ++#define EGL_BAD_MATCH			0x3009
> ++#define EGL_BAD_NATIVE_PIXMAP		0x300A
> ++#define EGL_BAD_NATIVE_WINDOW		0x300B
> ++#define EGL_BAD_PARAMETER		0x300C
> ++#define EGL_BAD_SURFACE			0x300D
> ++#define EGL_CONTEXT_LOST		0x300E	/* EGL 1.1 - IMG_power_management */
> ++
> ++/* Reserved 0x300F-0x301F for additional errors */
> ++
> ++/* Config attributes */
> ++#define EGL_BUFFER_SIZE			0x3020
> ++#define EGL_ALPHA_SIZE			0x3021
> ++#define EGL_BLUE_SIZE			0x3022
> ++#define EGL_GREEN_SIZE			0x3023
> ++#define EGL_RED_SIZE			0x3024
> ++#define EGL_DEPTH_SIZE			0x3025
> ++#define EGL_STENCIL_SIZE		0x3026
> ++#define EGL_CONFIG_CAVEAT		0x3027
> ++#define EGL_CONFIG_ID			0x3028
> ++#define EGL_LEVEL			0x3029
> ++#define EGL_MAX_PBUFFER_HEIGHT		0x302A
> ++#define EGL_MAX_PBUFFER_PIXELS		0x302B
> ++#define EGL_MAX_PBUFFER_WIDTH		0x302C
> ++#define EGL_NATIVE_RENDERABLE		0x302D
> ++#define EGL_NATIVE_VISUAL_ID		0x302E
> ++#define EGL_NATIVE_VISUAL_TYPE		0x302F
> ++#define EGL_SAMPLES			0x3031
> ++#define EGL_SAMPLE_BUFFERS		0x3032
> ++#define EGL_SURFACE_TYPE		0x3033
> ++#define EGL_TRANSPARENT_TYPE		0x3034
> ++#define EGL_TRANSPARENT_BLUE_VALUE	0x3035
> ++#define EGL_TRANSPARENT_GREEN_VALUE	0x3036
> ++#define EGL_TRANSPARENT_RED_VALUE	0x3037
> ++#define EGL_NONE			0x3038	/* Attrib list terminator */
> ++#define EGL_BIND_TO_TEXTURE_RGB		0x3039
> ++#define EGL_BIND_TO_TEXTURE_RGBA	0x303A
> ++#define EGL_MIN_SWAP_INTERVAL		0x303B
> ++#define EGL_MAX_SWAP_INTERVAL		0x303C
> ++#define EGL_LUMINANCE_SIZE		0x303D
> ++#define EGL_ALPHA_MASK_SIZE		0x303E
> ++#define EGL_COLOR_BUFFER_TYPE		0x303F
> ++#define EGL_RENDERABLE_TYPE		0x3040
> ++#define EGL_MATCH_NATIVE_PIXMAP		0x3041	/* Pseudo-attribute (not queryable) */
> ++#define EGL_CONFORMANT			0x3042
> ++
> ++/* Reserved 0x3041-0x304F for additional config attributes */
> ++
> ++/* Config attribute values */
> ++#define EGL_SLOW_CONFIG			0x3050	/* EGL_CONFIG_CAVEAT value */
> ++#define EGL_NON_CONFORMANT_CONFIG	0x3051	/* EGL_CONFIG_CAVEAT value */
> ++#define EGL_TRANSPARENT_RGB		0x3052	/* EGL_TRANSPARENT_TYPE value */
> ++#define EGL_RGB_BUFFER			0x308E	/* EGL_COLOR_BUFFER_TYPE value */
> ++#define EGL_LUMINANCE_BUFFER		0x308F	/* EGL_COLOR_BUFFER_TYPE value */
> ++
> ++/* More config attribute values, for EGL_TEXTURE_FORMAT */
> ++#define EGL_NO_TEXTURE			0x305C
> ++#define EGL_TEXTURE_RGB			0x305D
> ++#define EGL_TEXTURE_RGBA		0x305E
> ++#define EGL_TEXTURE_2D			0x305F
> ++
> ++/* Config attribute mask bits */
> ++#define EGL_PBUFFER_BIT			0x0001	/* EGL_SURFACE_TYPE mask bits */
> ++#define EGL_PIXMAP_BIT			0x0002	/* EGL_SURFACE_TYPE mask bits */
> ++#define EGL_WINDOW_BIT			0x0004	/* EGL_SURFACE_TYPE mask bits */
> ++#define EGL_VG_COLORSPACE_LINEAR_BIT	0x0020	/* EGL_SURFACE_TYPE mask bits */
> ++#define EGL_VG_ALPHA_FORMAT_PRE_BIT	0x0040	/* EGL_SURFACE_TYPE mask bits */
> ++#define EGL_MULTISAMPLE_RESOLVE_BOX_BIT 0x0200	/* EGL_SURFACE_TYPE mask bits */
> ++#define EGL_SWAP_BEHAVIOR_PRESERVED_BIT 0x0400	/* EGL_SURFACE_TYPE mask bits */
> ++
> ++#define EGL_OPENGL_ES_BIT		0x0001	/* EGL_RENDERABLE_TYPE mask bits */
> ++#define EGL_OPENVG_BIT			0x0002	/* EGL_RENDERABLE_TYPE mask bits */
> ++#define EGL_OPENGL_ES2_BIT		0x0004	/* EGL_RENDERABLE_TYPE mask bits */
> ++#define EGL_OPENGL_BIT			0x0008	/* EGL_RENDERABLE_TYPE mask bits */
> ++
> ++/* QueryString targets */
> ++#define EGL_VENDOR			0x3053
> ++#define EGL_VERSION			0x3054
> ++#define EGL_EXTENSIONS			0x3055
> ++#define EGL_CLIENT_APIS			0x308D
> ++
> ++/* QuerySurface / SurfaceAttrib / CreatePbufferSurface targets */
> ++#define EGL_HEIGHT			0x3056
> ++#define EGL_WIDTH			0x3057
> ++#define EGL_LARGEST_PBUFFER		0x3058
> ++#define EGL_TEXTURE_FORMAT		0x3080
> ++#define EGL_TEXTURE_TARGET		0x3081
> ++#define EGL_MIPMAP_TEXTURE		0x3082
> ++#define EGL_MIPMAP_LEVEL		0x3083
> ++#define EGL_RENDER_BUFFER		0x3086
> ++#define EGL_VG_COLORSPACE		0x3087
> ++#define EGL_VG_ALPHA_FORMAT		0x3088
> ++#define EGL_HORIZONTAL_RESOLUTION	0x3090
> ++#define EGL_VERTICAL_RESOLUTION		0x3091
> ++#define EGL_PIXEL_ASPECT_RATIO		0x3092
> ++#define EGL_SWAP_BEHAVIOR		0x3093
> ++#define EGL_MULTISAMPLE_RESOLVE		0x3099
> ++
> ++/* EGL_RENDER_BUFFER values / BindTexImage / ReleaseTexImage buffer targets */
> ++#define EGL_BACK_BUFFER			0x3084
> ++#define EGL_SINGLE_BUFFER		0x3085
> ++
> ++/* OpenVG color spaces */
> ++#define EGL_VG_COLORSPACE_sRGB		0x3089	/* EGL_VG_COLORSPACE value */
> ++#define EGL_VG_COLORSPACE_LINEAR	0x308A	/* EGL_VG_COLORSPACE value */
> ++
> ++/* OpenVG alpha formats */
> ++#define EGL_VG_ALPHA_FORMAT_NONPRE	0x308B	/* EGL_ALPHA_FORMAT value */
> ++#define EGL_VG_ALPHA_FORMAT_PRE		0x308C	/* EGL_ALPHA_FORMAT value */
> ++
> ++/* Constant scale factor by which fractional display resolutions &
> ++ * aspect ratio are scaled when queried as integer values.
> ++ */
> ++#define EGL_DISPLAY_SCALING		10000
> ++
> ++/* Unknown display resolution/aspect ratio */
> ++#define EGL_UNKNOWN			((EGLint)-1)
> ++
> ++/* Back buffer swap behaviors */
> ++#define EGL_BUFFER_PRESERVED		0x3094	/* EGL_SWAP_BEHAVIOR value */
> ++#define EGL_BUFFER_DESTROYED		0x3095	/* EGL_SWAP_BEHAVIOR value */
> ++
> ++/* CreatePbufferFromClientBuffer buffer types */
> ++#define EGL_OPENVG_IMAGE		0x3096
> ++
> ++/* QueryContext targets */
> ++#define EGL_CONTEXT_CLIENT_TYPE		0x3097
> ++
> ++/* CreateContext attributes */
> ++#define EGL_CONTEXT_CLIENT_VERSION	0x3098
> ++
> ++/* Multisample resolution behaviors */
> ++#define EGL_MULTISAMPLE_RESOLVE_DEFAULT 0x309A	/* EGL_MULTISAMPLE_RESOLVE value */
> ++#define EGL_MULTISAMPLE_RESOLVE_BOX	0x309B	/* EGL_MULTISAMPLE_RESOLVE value */
> ++
> ++/* BindAPI/QueryAPI targets */
> ++#define EGL_OPENGL_ES_API		0x30A0
> ++#define EGL_OPENVG_API			0x30A1
> ++#define EGL_OPENGL_API			0x30A2
> ++
> ++/* GetCurrentSurface targets */
> ++#define EGL_DRAW			0x3059
> ++#define EGL_READ			0x305A
> ++
> ++/* WaitNative engines */
> ++#define EGL_CORE_NATIVE_ENGINE		0x305B
> ++
> ++/* EGL 1.2 tokens renamed for consistency in EGL 1.3 */
> ++#define EGL_COLORSPACE			EGL_VG_COLORSPACE
> ++#define EGL_ALPHA_FORMAT		EGL_VG_ALPHA_FORMAT
> ++#define EGL_COLORSPACE_sRGB		EGL_VG_COLORSPACE_sRGB
> ++#define EGL_COLORSPACE_LINEAR		EGL_VG_COLORSPACE_LINEAR
> ++#define EGL_ALPHA_FORMAT_NONPRE		EGL_VG_ALPHA_FORMAT_NONPRE
> ++#define EGL_ALPHA_FORMAT_PRE		EGL_VG_ALPHA_FORMAT_PRE
> ++
> ++/* EGL extensions must request enum blocks from the Khronos
> ++ * API Registrar, who maintains the enumerant registry. Submit
> ++ * a bug in Khronos Bugzilla against task "Registry".
> ++ */
> ++
> ++
> ++
> ++/* EGL Functions */
> ++
> ++EGLAPI EGLint EGLAPIENTRY eglGetError(void);
> ++
> ++EGLAPI EGLDisplay EGLAPIENTRY eglGetDisplay(EGLNativeDisplayType display_id);
> ++EGLAPI EGLBoolean EGLAPIENTRY eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor);
> ++EGLAPI EGLBoolean EGLAPIENTRY eglTerminate(EGLDisplay dpy);
> ++
> ++EGLAPI const char * EGLAPIENTRY eglQueryString(EGLDisplay dpy, EGLint name);
> ++
> ++EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigs(EGLDisplay dpy, EGLConfig *configs,
> ++			 EGLint config_size, EGLint *num_config);
> ++EGLAPI EGLBoolean EGLAPIENTRY eglChooseConfig(EGLDisplay dpy, const EGLint *attrib_list,
> ++			   EGLConfig *configs, EGLint config_size,
> ++			   EGLint *num_config);
> ++EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config,
> ++			      EGLint attribute, EGLint *value);
> ++
> ++EGLAPI EGLSurface EGLAPIENTRY eglCreateWindowSurface(EGLDisplay dpy, EGLConfig config,
> ++				  EGLNativeWindowType win,
> ++				  const EGLint *attrib_list);
> ++EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferSurface(EGLDisplay dpy, EGLConfig config,
> ++				   const EGLint *attrib_list);
> ++EGLAPI EGLSurface EGLAPIENTRY eglCreatePixmapSurface(EGLDisplay dpy, EGLConfig config,
> ++				  EGLNativePixmapType pixmap,
> ++				  const EGLint *attrib_list);
> ++EGLAPI EGLBoolean EGLAPIENTRY eglDestroySurface(EGLDisplay dpy, EGLSurface surface);
> ++EGLAPI EGLBoolean EGLAPIENTRY eglQuerySurface(EGLDisplay dpy, EGLSurface surface,
> ++			   EGLint attribute, EGLint *value);
> ++
> ++EGLAPI EGLBoolean EGLAPIENTRY eglBindAPI(EGLenum api);
> ++EGLAPI EGLenum EGLAPIENTRY eglQueryAPI(void);
> ++
> ++EGLAPI EGLBoolean EGLAPIENTRY eglWaitClient(void);
> ++
> ++EGLAPI EGLBoolean EGLAPIENTRY eglReleaseThread(void);
> ++
> ++EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferFromClientBuffer(
> ++	      EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer,
> ++	      EGLConfig config, const EGLint *attrib_list);
> ++
> ++EGLAPI EGLBoolean EGLAPIENTRY eglSurfaceAttrib(EGLDisplay dpy, EGLSurface surface,
> ++			    EGLint attribute, EGLint value);
> ++EGLAPI EGLBoolean EGLAPIENTRY eglBindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
> ++EGLAPI EGLBoolean EGLAPIENTRY eglReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
> ++
> ++
> ++EGLAPI EGLBoolean EGLAPIENTRY eglSwapInterval(EGLDisplay dpy, EGLint interval);
> ++
> ++
> ++EGLAPI EGLContext EGLAPIENTRY eglCreateContext(EGLDisplay dpy, EGLConfig config,
> ++			    EGLContext share_context,
> ++			    const EGLint *attrib_list);
> ++EGLAPI EGLBoolean EGLAPIENTRY eglDestroyContext(EGLDisplay dpy, EGLContext ctx);
> ++EGLAPI EGLBoolean EGLAPIENTRY eglMakeCurrent(EGLDisplay dpy, EGLSurface draw,
> ++			  EGLSurface read, EGLContext ctx);
> ++
> ++EGLAPI EGLContext EGLAPIENTRY eglGetCurrentContext(void);
> ++EGLAPI EGLSurface EGLAPIENTRY eglGetCurrentSurface(EGLint readdraw);
> ++EGLAPI EGLDisplay EGLAPIENTRY eglGetCurrentDisplay(void);
> ++EGLAPI EGLBoolean EGLAPIENTRY eglQueryContext(EGLDisplay dpy, EGLContext ctx,
> ++			   EGLint attribute, EGLint *value);
> ++
> ++EGLAPI EGLBoolean EGLAPIENTRY eglWaitGL(void);
> ++EGLAPI EGLBoolean EGLAPIENTRY eglWaitNative(EGLint engine);
> ++EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffers(EGLDisplay dpy, EGLSurface surface);
> ++EGLAPI EGLBoolean EGLAPIENTRY eglCopyBuffers(EGLDisplay dpy, EGLSurface surface,
> ++			  EGLNativePixmapType target);
> ++
> ++/* This is a generic function pointer type, whose name indicates it must
> ++ * be cast to the proper type *and calling convention* before use.
> ++ */
> ++typedef void (*__eglMustCastToProperFunctionPointerType)(void);
> ++
> ++/* Now, define eglGetProcAddress using the generic function ptr. type */
> ++EGLAPI __eglMustCastToProperFunctionPointerType EGLAPIENTRY
> ++       eglGetProcAddress(const char *procname);
> ++
> ++#ifdef __cplusplus
> ++}
> ++#endif
> ++
> ++#endif /* __egl_h_ */
> +diff -rupN a/usr/include/EGL/eglplatform.h b/usr/include/EGL/eglplatform.h
> +--- a/usr/include/EGL/eglplatform.h	1970-01-01 01:00:00.000000000 +0100
> ++++ b/usr/include/EGL/eglplatform.h	2014-11-03 15:56:55.376739000 +0100
> +@@ -0,0 +1,146 @@
> ++#ifndef __eglplatform_h_
> ++#define __eglplatform_h_
> ++
> ++/*
> ++** Copyright (c) 2007-2009 The Khronos Group Inc.
> ++**
> ++** Permission is hereby granted, free of charge, to any person obtaining a
> ++** copy of this software and/or associated documentation files (the
> ++** "Materials"), to deal in the Materials without restriction, including
> ++** without limitation the rights to use, copy, modify, merge, publish,
> ++** distribute, sublicense, and/or sell copies of the Materials, and to
> ++** permit persons to whom the Materials are furnished to do so, subject to
> ++** the following conditions:
> ++**
> ++** The above copyright notice and this permission notice shall be included
> ++** in all copies or substantial portions of the Materials.
> ++**
> ++** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
> ++** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
> ++** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
> ++** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
> ++** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
> ++** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
> ++** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
> ++*/
> ++
> ++/* Platform-specific types and definitions for egl.h
> ++ * $Revision: 12306 $ on $Date: 2010-08-25 09:51:28 -0700 (Wed, 25 Aug 2010) $
> ++ *
> ++ * Adopters may modify khrplatform.h and this file to suit their platform.
> ++ * You are encouraged to submit all modifications to the Khronos group so that
> ++ * they can be included in future versions of this file.  Please submit changes
> ++ * by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla)
> ++ * by filing a bug against product "EGL" component "Registry".
> ++ */
> ++
> ++#include <KHR/khrplatform.h>
> ++
> ++/* Macros used in EGL function prototype declarations.
> ++ *
> ++ * EGL functions should be prototyped as:
> ++ *
> ++ * EGLAPI return-type EGLAPIENTRY eglFunction(arguments);
> ++ * typedef return-type (EXPAPIENTRYP PFNEGLFUNCTIONPROC) (arguments);
> ++ *
> ++ * KHRONOS_APICALL and KHRONOS_APIENTRY are defined in KHR/khrplatform.h
> ++ */
> ++
> ++#ifndef EGLAPI
> ++#define EGLAPI KHRONOS_APICALL
> ++#endif
> ++
> ++#ifndef EGLAPIENTRY
> ++#define EGLAPIENTRY  KHRONOS_APIENTRY
> ++#endif
> ++#define EGLAPIENTRYP EGLAPIENTRY*
> ++
> ++/* The types NativeDisplayType, NativeWindowType, and NativePixmapType
> ++ * are aliases of window-system-dependent types, such as X Display * or
> ++ * Windows Device Context. They must be defined in platform-specific
> ++ * code below. The EGL-prefixed versions of Native*Type are the same
> ++ * types, renamed in EGL 1.3 so all types in the API start with "EGL".
> ++ *
> ++ * Khronos STRONGLY RECOMMENDS that you use the default definitions
> ++ * provided below, since these changes affect both binary and source
> ++ * portability of applications using EGL running on different EGL
> ++ * implementations.
> ++ */
> ++
> ++#if defined(_WIN32) || defined(__VC32__) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) /* Win32 and WinCE */
> ++#ifndef WIN32_LEAN_AND_MEAN
> ++#define WIN32_LEAN_AND_MEAN 1
> ++#endif
> ++#include <windows.h>
> ++
> ++typedef HDC     EGLNativeDisplayType;
> ++typedef HBITMAP EGLNativePixmapType;
> ++typedef HWND    EGLNativeWindowType;
> ++
> ++#elif defined(__WINSCW__) || defined(__SYMBIAN32__)  /* Symbian */
> ++
> ++typedef int   EGLNativeDisplayType;
> ++typedef void *EGLNativeWindowType;
> ++typedef void *EGLNativePixmapType;
> ++
> ++#elif defined(WL_EGL_PLATFORM)
> ++
> ++typedef struct wl_display     *EGLNativeDisplayType;
> ++typedef struct wl_egl_pixmap  *EGLNativePixmapType;
> ++typedef struct wl_egl_window  *EGLNativeWindowType;
> ++
> ++#elif defined(__GBM__)
> ++
> ++typedef struct gbm_device  *EGLNativeDisplayType;
> ++typedef struct gbm_bo      *EGLNativePixmapType;
> ++typedef void               *EGLNativeWindowType;
> ++
> ++#elif defined(ANDROID) /* Android */
> ++
> ++struct ANativeWindow;
> ++struct egl_native_pixmap_t;
> ++
> ++typedef struct ANativeWindow        *EGLNativeWindowType;
> ++typedef struct egl_native_pixmap_t  *EGLNativePixmapType;
> ++typedef void                        *EGLNativeDisplayType;
> ++
> ++#elif defined(__unix__)
> ++
> ++#if 1
> ++
> ++typedef void            *EGLNativeDisplayType;
> ++typedef khronos_uint32_t EGLNativePixmapType;
> ++typedef khronos_uint32_t EGLNativeWindowType;
> ++
> ++#else
> ++
> ++/* X11 (tentative)  */
> ++#include <X11/Xlib.h>
> ++#include <X11/Xutil.h>
> ++
> ++typedef Display *EGLNativeDisplayType;
> ++typedef Pixmap   EGLNativePixmapType;
> ++typedef Window   EGLNativeWindowType;
> ++
> ++#endif /* MESA_EGL_NO_X11_HEADERS */
> ++
> ++#else
> ++#error "Platform not recognized"
> ++#endif
> ++
> ++/* EGL 1.2 types, renamed for consistency in EGL 1.3 */
> ++typedef EGLNativeDisplayType NativeDisplayType;
> ++typedef EGLNativePixmapType  NativePixmapType;
> ++typedef EGLNativeWindowType  NativeWindowType;
> ++
> ++
> ++/* Define EGLint. This must be a signed integral type large enough to contain
> ++ * all legal attribute names and values passed into and out of EGL, whether
> ++ * their type is boolean, bitmask, enumerant (symbolic constant), integer,
> ++ * handle, or other.  While in general a 32-bit integer will suffice, if
> ++ * handles are 64 bit types, then EGLint should be defined as a signed 64-bit
> ++ * integer type.
> ++ */
> ++typedef khronos_int32_t EGLint;
> ++
> ++#endif /* __eglplatform_h */
> +diff -rupN a/usr/include/GLES/egl.h b/usr/include/GLES/egl.h
> +--- a/usr/include/GLES/egl.h	1970-01-01 01:00:00.000000000 +0100
> ++++ b/usr/include/GLES/egl.h	2013-10-12 03:05:04.000000000 +0200
> +@@ -0,0 +1,15 @@
> ++/*
> ++ * Skeleton egl.h to provide compatibility for early GLES 1.0
> ++ * applications. Several early implementations included gl.h
> ++ * in egl.h leading applications to include only egl.h
> ++ *
> ++ * $Revision: 6252 $ on $Date:: 2008-08-06 16:35:08 -0700 #$
> ++ */
> ++
> ++#ifndef __legacy_egl_h_
> ++#define __legacy_egl_h_
> ++
> ++#include <EGL/egl.h>
> ++#include <GLES/gl.h>
> ++
> ++#endif /* __legacy_egl_h_ */
> +diff -rupN a/usr/include/GLES/glext.h b/usr/include/GLES/glext.h
> +--- a/usr/include/GLES/glext.h	1970-01-01 01:00:00.000000000 +0100
> ++++ b/usr/include/GLES/glext.h	2013-10-12 03:05:04.000000000 +0200
> +@@ -0,0 +1,1278 @@
> ++#ifndef __glext_h_
> ++#define __glext_h_
> ++
> ++/* $Revision: 20798 $ on $Date:: 2013-03-07 01:19:34 -0800 #$ */
> ++
> ++#ifdef __cplusplus
> ++extern "C" {
> ++#endif
> ++
> ++/*
> ++ * This document is licensed under the SGI Free Software B License Version
> ++ * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
> ++ */
> ++
> ++#ifndef GL_APIENTRYP
> ++#   define GL_APIENTRYP GL_APIENTRY*
> ++#endif
> ++
> ++/*------------------------------------------------------------------------*
> ++ * OES extension tokens
> ++ *------------------------------------------------------------------------*/
> ++
> ++/* GL_OES_blend_equation_separate */
> ++#ifndef GL_OES_blend_equation_separate
> ++/* BLEND_EQUATION_RGB_OES same as BLEND_EQUATION_OES */
> ++#define GL_BLEND_EQUATION_RGB_OES                               0x8009
> ++#define GL_BLEND_EQUATION_ALPHA_OES                             0x883D
> ++#endif
> ++
> ++/* GL_OES_blend_func_separate */
> ++#ifndef GL_OES_blend_func_separate
> ++#define GL_BLEND_DST_RGB_OES                                    0x80C8
> ++#define GL_BLEND_SRC_RGB_OES                                    0x80C9
> ++#define GL_BLEND_DST_ALPHA_OES                                  0x80CA
> ++#define GL_BLEND_SRC_ALPHA_OES                                  0x80CB
> ++#endif
> ++
> ++/* GL_OES_blend_subtract */
> ++#ifndef GL_OES_blend_subtract
> ++#define GL_BLEND_EQUATION_OES                                   0x8009
> ++#define GL_FUNC_ADD_OES                                         0x8006
> ++#define GL_FUNC_SUBTRACT_OES                                    0x800A
> ++#define GL_FUNC_REVERSE_SUBTRACT_OES                            0x800B
> ++#endif
> ++
> ++/* GL_OES_compressed_ETC1_RGB8_texture */
> ++#ifndef GL_OES_compressed_ETC1_RGB8_texture
> ++#define GL_ETC1_RGB8_OES                                        0x8D64
> ++#endif
> ++
> ++/* GL_OES_depth24 */
> ++#ifndef GL_OES_depth24
> ++#define GL_DEPTH_COMPONENT24_OES                                0x81A6
> ++#endif
> ++
> ++/* GL_OES_depth32 */
> ++#ifndef GL_OES_depth32
> ++#define GL_DEPTH_COMPONENT32_OES                                0x81A7
> ++#endif
> ++
> ++/* GL_OES_draw_texture */
> ++#ifndef GL_OES_draw_texture
> ++#define GL_TEXTURE_CROP_RECT_OES                                0x8B9D
> ++#endif
> ++
> ++/* GL_OES_EGL_image */
> ++#ifndef GL_OES_EGL_image
> ++typedef void* GLeglImageOES;
> ++#endif
> ++
> ++/* GL_OES_EGL_image_external */
> ++#ifndef GL_OES_EGL_image_external
> ++/* GLeglImageOES defined in GL_OES_EGL_image already. */
> ++#define GL_TEXTURE_EXTERNAL_OES                                 0x8D65
> ++#define GL_TEXTURE_BINDING_EXTERNAL_OES                         0x8D67
> ++#define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES                     0x8D68
> ++#endif
> ++
> ++/* GL_OES_element_index_uint */
> ++#ifndef GL_OES_element_index_uint
> ++#define GL_UNSIGNED_INT                                         0x1405
> ++#endif
> ++
> ++/* GL_OES_fixed_point */
> ++#ifndef GL_OES_fixed_point
> ++#define GL_FIXED_OES                                            0x140C
> ++#endif
> ++
> ++/* GL_OES_framebuffer_object */
> ++#ifndef GL_OES_framebuffer_object
> ++#define GL_NONE_OES                                             0
> ++#define GL_FRAMEBUFFER_OES                                      0x8D40
> ++#define GL_RENDERBUFFER_OES                                     0x8D41
> ++#define GL_RGBA4_OES                                            0x8056
> ++#define GL_RGB5_A1_OES                                          0x8057
> ++#define GL_RGB565_OES                                           0x8D62
> ++#define GL_DEPTH_COMPONENT16_OES                                0x81A5
> ++#define GL_RENDERBUFFER_WIDTH_OES                               0x8D42
> ++#define GL_RENDERBUFFER_HEIGHT_OES                              0x8D43
> ++#define GL_RENDERBUFFER_INTERNAL_FORMAT_OES                     0x8D44
> ++#define GL_RENDERBUFFER_RED_SIZE_OES                            0x8D50
> ++#define GL_RENDERBUFFER_GREEN_SIZE_OES                          0x8D51
> ++#define GL_RENDERBUFFER_BLUE_SIZE_OES                           0x8D52
> ++#define GL_RENDERBUFFER_ALPHA_SIZE_OES                          0x8D53
> ++#define GL_RENDERBUFFER_DEPTH_SIZE_OES                          0x8D54
> ++#define GL_RENDERBUFFER_STENCIL_SIZE_OES                        0x8D55
> ++#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES               0x8CD0
> ++#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES               0x8CD1
> ++#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES             0x8CD2
> ++#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES     0x8CD3
> ++#define GL_COLOR_ATTACHMENT0_OES                                0x8CE0
> ++#define GL_DEPTH_ATTACHMENT_OES                                 0x8D00
> ++#define GL_STENCIL_ATTACHMENT_OES                               0x8D20
> ++#define GL_FRAMEBUFFER_COMPLETE_OES                             0x8CD5
> ++#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES                0x8CD6
> ++#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES        0x8CD7
> ++#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES                0x8CD9
> ++#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES                   0x8CDA
> ++#define GL_FRAMEBUFFER_UNSUPPORTED_OES                          0x8CDD
> ++#define GL_FRAMEBUFFER_BINDING_OES                              0x8CA6
> ++#define GL_RENDERBUFFER_BINDING_OES                             0x8CA7
> ++#define GL_MAX_RENDERBUFFER_SIZE_OES                            0x84E8
> ++#define GL_INVALID_FRAMEBUFFER_OPERATION_OES                    0x0506
> ++#endif
> ++
> ++/* GL_OES_mapbuffer */
> ++#ifndef GL_OES_mapbuffer
> ++#define GL_WRITE_ONLY_OES                                       0x88B9
> ++#define GL_BUFFER_ACCESS_OES                                    0x88BB
> ++#define GL_BUFFER_MAPPED_OES                                    0x88BC
> ++#define GL_BUFFER_MAP_POINTER_OES                               0x88BD
> ++#endif
> ++
> ++/* GL_OES_matrix_get */
> ++#ifndef GL_OES_matrix_get
> ++#define GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES               0x898D
> ++#define GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES              0x898E
> ++#define GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES                 0x898F
> ++#endif
> ++
> ++/* GL_OES_matrix_palette */
> ++#ifndef GL_OES_matrix_palette
> ++#define GL_MAX_VERTEX_UNITS_OES                                 0x86A4
> ++#define GL_MAX_PALETTE_MATRICES_OES                             0x8842
> ++#define GL_MATRIX_PALETTE_OES                                   0x8840
> ++#define GL_MATRIX_INDEX_ARRAY_OES                               0x8844
> ++#define GL_WEIGHT_ARRAY_OES                                     0x86AD
> ++#define GL_CURRENT_PALETTE_MATRIX_OES                           0x8843
> ++#define GL_MATRIX_INDEX_ARRAY_SIZE_OES                          0x8846
> ++#define GL_MATRIX_INDEX_ARRAY_TYPE_OES                          0x8847
> ++#define GL_MATRIX_INDEX_ARRAY_STRIDE_OES                        0x8848
> ++#define GL_MATRIX_INDEX_ARRAY_POINTER_OES                       0x8849
> ++#define GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES                0x8B9E
> ++#define GL_WEIGHT_ARRAY_SIZE_OES                                0x86AB
> ++#define GL_WEIGHT_ARRAY_TYPE_OES                                0x86A9
> ++#define GL_WEIGHT_ARRAY_STRIDE_OES                              0x86AA
> ++#define GL_WEIGHT_ARRAY_POINTER_OES                             0x86AC
> ++#define GL_WEIGHT_ARRAY_BUFFER_BINDING_OES                      0x889E
> ++#endif
> ++
> ++/* GL_OES_packed_depth_stencil */
> ++#ifndef GL_OES_packed_depth_stencil
> ++#define GL_DEPTH_STENCIL_OES                                    0x84F9
> ++#define GL_UNSIGNED_INT_24_8_OES                                0x84FA
> ++#define GL_DEPTH24_STENCIL8_OES                                 0x88F0
> ++#endif
> ++
> ++/* GL_OES_required_internalformat */
> ++/* No new tokens introduced by this extension. */
> ++
> ++/* GL_OES_rgb8_rgba8 */
> ++#ifndef GL_OES_rgb8_rgba8
> ++#define GL_RGB8_OES                                             0x8051
> ++#define GL_RGBA8_OES                                            0x8058
> ++#endif
> ++
> ++/* GL_OES_stencil1 */
> ++#ifndef GL_OES_stencil1
> ++#define GL_STENCIL_INDEX1_OES                                   0x8D46
> ++#endif
> ++
> ++/* GL_OES_stencil4 */
> ++#ifndef GL_OES_stencil4
> ++#define GL_STENCIL_INDEX4_OES                                   0x8D47
> ++#endif
> ++
> ++/* GL_OES_stencil8 */
> ++#ifndef GL_OES_stencil8
> ++#define GL_STENCIL_INDEX8_OES                                   0x8D48
> ++#endif
> ++
> ++/* GL_OES_stencil_wrap */
> ++#ifndef GL_OES_stencil_wrap
> ++#define GL_INCR_WRAP_OES                                        0x8507
> ++#define GL_DECR_WRAP_OES                                        0x8508
> ++#endif
> ++
> ++/* GL_OES_texture_cube_map */
> ++#ifndef GL_OES_texture_cube_map
> ++#define GL_NORMAL_MAP_OES                                       0x8511
> ++#define GL_REFLECTION_MAP_OES                                   0x8512
> ++#define GL_TEXTURE_CUBE_MAP_OES                                 0x8513
> ++#define GL_TEXTURE_BINDING_CUBE_MAP_OES                         0x8514
> ++#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES                      0x8515
> ++#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES                      0x8516
> ++#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES                      0x8517
> ++#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES                      0x8518
> ++#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES                      0x8519
> ++#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES                      0x851A
> ++#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES                        0x851C
> ++#define GL_TEXTURE_GEN_MODE_OES                                 0x2500
> ++#define GL_TEXTURE_GEN_STR_OES                                  0x8D60
> ++#endif
> ++
> ++/* GL_OES_texture_mirrored_repeat */
> ++#ifndef GL_OES_texture_mirrored_repeat
> ++#define GL_MIRRORED_REPEAT_OES                                  0x8370
> ++#endif
> ++
> ++/* GL_OES_vertex_array_object */
> ++#ifndef GL_OES_vertex_array_object
> ++#define GL_VERTEX_ARRAY_BINDING_OES                             0x85B5
> ++#endif
> ++
> ++/*------------------------------------------------------------------------*
> ++ * AMD extension tokens
> ++ *------------------------------------------------------------------------*/
> ++
> ++/* GL_AMD_compressed_3DC_texture */
> ++#ifndef GL_AMD_compressed_3DC_texture
> ++#define GL_3DC_X_AMD                                            0x87F9
> ++#define GL_3DC_XY_AMD                                           0x87FA
> ++#endif
> ++
> ++/* GL_AMD_compressed_ATC_texture */
> ++#ifndef GL_AMD_compressed_ATC_texture
> ++#define GL_ATC_RGB_AMD                                          0x8C92
> ++#define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD                          0x8C93
> ++#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD                      0x87EE
> ++#endif
> ++
> ++/*------------------------------------------------------------------------*
> ++ * APPLE extension tokens
> ++ *------------------------------------------------------------------------*/
> ++
> ++/* GL_APPLE_copy_texture_levels */
> ++/* No new tokens introduced by this extension. */
> ++
> ++/* GL_APPLE_framebuffer_multisample */
> ++#ifndef GL_APPLE_framebuffer_multisample
> ++#define GL_RENDERBUFFER_SAMPLES_APPLE                           0x8CAB
> ++#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE             0x8D56
> ++#define GL_MAX_SAMPLES_APPLE                                    0x8D57
> ++#define GL_READ_FRAMEBUFFER_APPLE                               0x8CA8
> ++#define GL_DRAW_FRAMEBUFFER_APPLE                               0x8CA9
> ++#define GL_DRAW_FRAMEBUFFER_BINDING_APPLE                       0x8CA6
> ++#define GL_READ_FRAMEBUFFER_BINDING_APPLE                       0x8CAA
> ++#endif
> ++
> ++/* GL_APPLE_sync */
> ++#ifndef GL_APPLE_sync
> ++
> ++/* These types are defined with reference to <inttypes.h>
> ++ * in the Apple extension spec, but here we use the Khronos
> ++ * portable types in khrplatform.h, and assume those types
> ++ * are always defined.
> ++ * If any other extensions using these types are defined,
> ++ * the typedefs must move out of this block and be shared.
> ++ */
> ++typedef khronos_int64_t GLint64;
> ++typedef khronos_uint64_t GLuint64;
> ++typedef struct __GLsync *GLsync;
> ++
> ++#define GL_SYNC_OBJECT_APPLE                                    0x8A53
> ++#define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE                        0x9111
> ++#define GL_OBJECT_TYPE_APPLE                                    0x9112
> ++#define GL_SYNC_CONDITION_APPLE                                 0x9113
> ++#define GL_SYNC_STATUS_APPLE                                    0x9114
> ++#define GL_SYNC_FLAGS_APPLE                                     0x9115
> ++#define GL_SYNC_FENCE_APPLE                                     0x9116
> ++#define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE                     0x9117
> ++#define GL_UNSIGNALED_APPLE                                     0x9118
> ++#define GL_SIGNALED_APPLE                                       0x9119
> ++#define GL_ALREADY_SIGNALED_APPLE                               0x911A
> ++#define GL_TIMEOUT_EXPIRED_APPLE                                0x911B
> ++#define GL_CONDITION_SATISFIED_APPLE                            0x911C
> ++#define GL_WAIT_FAILED_APPLE                                    0x911D
> ++#define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE                        0x00000001
> ++#define GL_TIMEOUT_IGNORED_APPLE                                0xFFFFFFFFFFFFFFFFull
> ++#endif
> ++
> ++/* GL_APPLE_texture_2D_limited_npot */
> ++/* No new tokens introduced by this extension. */
> ++
> ++/* GL_APPLE_texture_format_BGRA8888 */
> ++#ifndef GL_APPLE_texture_format_BGRA8888
> ++#define GL_BGRA_EXT                                             0x80E1
> ++#endif
> ++
> ++/* GL_APPLE_texture_max_level */
> ++#ifndef GL_APPLE_texture_max_level
> ++#define GL_TEXTURE_MAX_LEVEL_APPLE                              0x813D
> ++#endif
> ++
> ++/*------------------------------------------------------------------------*
> ++ * ARM extension tokens
> ++ *------------------------------------------------------------------------*/
> ++
> ++/* GL_ARM_rgba8 */
> ++/* No new tokens introduced by this extension. */
> ++
> ++/*------------------------------------------------------------------------*
> ++ * EXT extension tokens
> ++ *------------------------------------------------------------------------*/
> ++
> ++/* GL_EXT_blend_minmax */
> ++#ifndef GL_EXT_blend_minmax
> ++#define GL_MIN_EXT                                              0x8007
> ++#define GL_MAX_EXT                                              0x8008
> ++#endif
> ++
> ++/* GL_EXT_discard_framebuffer */
> ++#ifndef GL_EXT_discard_framebuffer
> ++#define GL_COLOR_EXT                                            0x1800
> ++#define GL_DEPTH_EXT                                            0x1801
> ++#define GL_STENCIL_EXT                                          0x1802
> ++#endif
> ++
> ++/* GL_EXT_map_buffer_range */
> ++#ifndef GL_EXT_map_buffer_range
> ++#define GL_MAP_READ_BIT_EXT                                     0x0001
> ++#define GL_MAP_WRITE_BIT_EXT                                    0x0002
> ++#define GL_MAP_INVALIDATE_RANGE_BIT_EXT                         0x0004
> ++#define GL_MAP_INVALIDATE_BUFFER_BIT_EXT                        0x0008
> ++#define GL_MAP_FLUSH_EXPLICIT_BIT_EXT                           0x0010
> ++#define GL_MAP_UNSYNCHRONIZED_BIT_EXT                           0x0020
> ++#endif
> ++
> ++/* GL_EXT_multisampled_render_to_texture */
> ++#ifndef GL_EXT_multisampled_render_to_texture
> ++#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT           0x8D6C
> ++/* reuse values from GL_EXT_framebuffer_multisample (desktop extension) */
> ++#define GL_RENDERBUFFER_SAMPLES_EXT                             0x8CAB
> ++#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT               0x8D56
> ++#define GL_MAX_SAMPLES_EXT                                      0x8D57
> ++#endif
> ++
> ++/* GL_EXT_multi_draw_arrays */
> ++/* No new tokens introduced by this extension. */
> ++
> ++/* GL_EXT_read_format_bgra */
> ++#ifndef GL_EXT_read_format_bgra
> ++#define GL_BGRA_EXT                                             0x80E1
> ++#define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT                       0x8365
> ++#define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT                       0x8366
> ++#endif
> ++
> ++/* GL_EXT_robustness */
> ++#ifndef GL_EXT_robustness
> ++/* reuse GL_NO_ERROR */
> ++#define GL_GUILTY_CONTEXT_RESET_EXT                             0x8253
> ++#define GL_INNOCENT_CONTEXT_RESET_EXT                           0x8254
> ++#define GL_UNKNOWN_CONTEXT_RESET_EXT                            0x8255
> ++#define GL_CONTEXT_ROBUST_ACCESS_EXT                            0x90F3
> ++#define GL_RESET_NOTIFICATION_STRATEGY_EXT                      0x8256
> ++#define GL_LOSE_CONTEXT_ON_RESET_EXT                            0x8252
> ++#define GL_NO_RESET_NOTIFICATION_EXT                            0x8261
> ++#endif
> ++
> ++/* GL_EXT_sRGB */
> ++#ifndef GL_EXT_sRGB
> ++#define GL_SRGB_EXT                                             0x8C40
> ++#define GL_SRGB_ALPHA_EXT                                       0x8C42
> ++#define GL_SRGB8_ALPHA8_EXT                                     0x8C43
> ++#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT            0x8210
> ++#endif
> ++
> ++/* GL_EXT_texture_compression_dxt1 */
> ++#ifndef GL_EXT_texture_compression_dxt1
> ++#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT                         0x83F0
> ++#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT                        0x83F1
> ++#endif
> ++
> ++/* GL_EXT_texture_filter_anisotropic */
> ++#ifndef GL_EXT_texture_filter_anisotropic
> ++#define GL_TEXTURE_MAX_ANISOTROPY_EXT                           0x84FE
> ++#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT                       0x84FF
> ++#endif
> ++
> ++/* GL_EXT_texture_format_BGRA8888 */
> ++#ifndef GL_EXT_texture_format_BGRA8888
> ++#define GL_BGRA_EXT                                             0x80E1
> ++#endif
> ++
> ++/* GL_EXT_texture_lod_bias */
> ++#ifndef GL_EXT_texture_lod_bias
> ++#define GL_MAX_TEXTURE_LOD_BIAS_EXT                             0x84FD
> ++#define GL_TEXTURE_FILTER_CONTROL_EXT                           0x8500
> ++#define GL_TEXTURE_LOD_BIAS_EXT                                 0x8501
> ++#endif
> ++
> ++/* GL_EXT_texture_storage */
> ++#ifndef GL_EXT_texture_storage
> ++#define GL_TEXTURE_IMMUTABLE_FORMAT_EXT                         0x912F
> ++#define GL_ALPHA8_EXT                                           0x803C
> ++#define GL_LUMINANCE8_EXT                                       0x8040
> ++#define GL_LUMINANCE8_ALPHA8_EXT                                0x8045
> ++#define GL_RGBA32F_EXT                                          0x8814
> ++#define GL_RGB32F_EXT                                           0x8815
> ++#define GL_ALPHA32F_EXT                                         0x8816
> ++#define GL_LUMINANCE32F_EXT                                     0x8818
> ++#define GL_LUMINANCE_ALPHA32F_EXT                               0x8819
> ++/* reuse GL_RGBA16F_EXT */
> ++#define GL_RGB16F_EXT                                           0x881B
> ++#define GL_ALPHA16F_EXT                                         0x881C
> ++#define GL_LUMINANCE16F_EXT                                     0x881E
> ++#define GL_LUMINANCE_ALPHA16F_EXT                               0x881F
> ++#define GL_RGB10_A2_EXT                                         0x8059
> ++#define GL_RGB10_EXT                                            0x8052
> ++#define GL_BGRA8_EXT                                            0x93A1
> ++#endif
> ++
> ++/*------------------------------------------------------------------------*
> ++ * IMG extension tokens
> ++ *------------------------------------------------------------------------*/
> ++
> ++/* GL_IMG_read_format */
> ++#ifndef GL_IMG_read_format
> ++#define GL_BGRA_IMG                                             0x80E1
> ++#define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG                       0x8365
> ++#endif
> ++
> ++/* GL_IMG_texture_compression_pvrtc */
> ++#ifndef GL_IMG_texture_compression_pvrtc
> ++#define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG                      0x8C00
> ++#define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG                      0x8C01
> ++#define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG                     0x8C02
> ++#define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG                     0x8C03
> ++#endif
> ++
> ++/* GL_IMG_texture_env_enhanced_fixed_function */
> ++#ifndef GL_IMG_texture_env_enhanced_fixed_function
> ++#define GL_MODULATE_COLOR_IMG                                   0x8C04
> ++#define GL_RECIP_ADD_SIGNED_ALPHA_IMG                           0x8C05
> ++#define GL_TEXTURE_ALPHA_MODULATE_IMG                           0x8C06
> ++#define GL_FACTOR_ALPHA_MODULATE_IMG                            0x8C07
> ++#define GL_FRAGMENT_ALPHA_MODULATE_IMG                          0x8C08
> ++#define GL_ADD_BLEND_IMG                                        0x8C09
> ++#define GL_DOT3_RGBA_IMG                                        0x86AF
> ++#endif
> ++
> ++/* GL_IMG_user_clip_plane */
> ++#ifndef GL_IMG_user_clip_plane
> ++#define GL_CLIP_PLANE0_IMG                                      0x3000
> ++#define GL_CLIP_PLANE1_IMG                                      0x3001
> ++#define GL_CLIP_PLANE2_IMG                                      0x3002
> ++#define GL_CLIP_PLANE3_IMG                                      0x3003
> ++#define GL_CLIP_PLANE4_IMG                                      0x3004
> ++#define GL_CLIP_PLANE5_IMG                                      0x3005
> ++#define GL_MAX_CLIP_PLANES_IMG                                  0x0D32
> ++#endif
> ++
> ++/* GL_IMG_multisampled_render_to_texture */
> ++#ifndef GL_IMG_multisampled_render_to_texture
> ++#define GL_RENDERBUFFER_SAMPLES_IMG                             0x9133
> ++#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG               0x9134
> ++#define GL_MAX_SAMPLES_IMG                                      0x9135
> ++#define GL_TEXTURE_SAMPLES_IMG                                  0x9136
> ++#endif
> ++
> ++/*------------------------------------------------------------------------*
> ++ * NV extension tokens
> ++ *------------------------------------------------------------------------*/
> ++
> ++/* GL_NV_fence */
> ++#ifndef GL_NV_fence
> ++#define GL_ALL_COMPLETED_NV                                     0x84F2
> ++#define GL_FENCE_STATUS_NV                                      0x84F3
> ++#define GL_FENCE_CONDITION_NV                                   0x84F4
> ++#endif
> ++
> ++/*------------------------------------------------------------------------*
> ++ * QCOM extension tokens
> ++ *------------------------------------------------------------------------*/
> ++
> ++/* GL_QCOM_driver_control */
> ++/* No new tokens introduced by this extension. */
> ++
> ++/* GL_QCOM_extended_get */
> ++#ifndef GL_QCOM_extended_get
> ++#define GL_TEXTURE_WIDTH_QCOM                                   0x8BD2
> ++#define GL_TEXTURE_HEIGHT_QCOM                                  0x8BD3
> ++#define GL_TEXTURE_DEPTH_QCOM                                   0x8BD4
> ++#define GL_TEXTURE_INTERNAL_FORMAT_QCOM                         0x8BD5
> ++#define GL_TEXTURE_FORMAT_QCOM                                  0x8BD6
> ++#define GL_TEXTURE_TYPE_QCOM                                    0x8BD7
> ++#define GL_TEXTURE_IMAGE_VALID_QCOM                             0x8BD8
> ++#define GL_TEXTURE_NUM_LEVELS_QCOM                              0x8BD9
> ++#define GL_TEXTURE_TARGET_QCOM                                  0x8BDA
> ++#define GL_TEXTURE_OBJECT_VALID_QCOM                            0x8BDB
> ++#define GL_STATE_RESTORE                                        0x8BDC
> ++#endif
> ++
> ++/* GL_QCOM_extended_get2 */
> ++/* No new tokens introduced by this extension. */
> ++
> ++/* GL_QCOM_perfmon_global_mode */
> ++#ifndef GL_QCOM_perfmon_global_mode
> ++#define GL_PERFMON_GLOBAL_MODE_QCOM                             0x8FA0
> ++#endif
> ++
> ++/* GL_QCOM_writeonly_rendering */
> ++#ifndef GL_QCOM_writeonly_rendering
> ++#define GL_WRITEONLY_RENDERING_QCOM                             0x8823
> ++#endif
> ++
> ++/* GL_QCOM_tiled_rendering */
> ++#ifndef GL_QCOM_tiled_rendering
> ++#define GL_COLOR_BUFFER_BIT0_QCOM                               0x00000001
> ++#define GL_COLOR_BUFFER_BIT1_QCOM                               0x00000002
> ++#define GL_COLOR_BUFFER_BIT2_QCOM                               0x00000004
> ++#define GL_COLOR_BUFFER_BIT3_QCOM                               0x00000008
> ++#define GL_COLOR_BUFFER_BIT4_QCOM                               0x00000010
> ++#define GL_COLOR_BUFFER_BIT5_QCOM                               0x00000020
> ++#define GL_COLOR_BUFFER_BIT6_QCOM                               0x00000040
> ++#define GL_COLOR_BUFFER_BIT7_QCOM                               0x00000080
> ++#define GL_DEPTH_BUFFER_BIT0_QCOM                               0x00000100
> ++#define GL_DEPTH_BUFFER_BIT1_QCOM                               0x00000200
> ++#define GL_DEPTH_BUFFER_BIT2_QCOM                               0x00000400
> ++#define GL_DEPTH_BUFFER_BIT3_QCOM                               0x00000800
> ++#define GL_DEPTH_BUFFER_BIT4_QCOM                               0x00001000
> ++#define GL_DEPTH_BUFFER_BIT5_QCOM                               0x00002000
> ++#define GL_DEPTH_BUFFER_BIT6_QCOM                               0x00004000
> ++#define GL_DEPTH_BUFFER_BIT7_QCOM                               0x00008000
> ++#define GL_STENCIL_BUFFER_BIT0_QCOM                             0x00010000
> ++#define GL_STENCIL_BUFFER_BIT1_QCOM                             0x00020000
> ++#define GL_STENCIL_BUFFER_BIT2_QCOM                             0x00040000
> ++#define GL_STENCIL_BUFFER_BIT3_QCOM                             0x00080000
> ++#define GL_STENCIL_BUFFER_BIT4_QCOM                             0x00100000
> ++#define GL_STENCIL_BUFFER_BIT5_QCOM                             0x00200000
> ++#define GL_STENCIL_BUFFER_BIT6_QCOM                             0x00400000
> ++#define GL_STENCIL_BUFFER_BIT7_QCOM                             0x00800000
> ++#define GL_MULTISAMPLE_BUFFER_BIT0_QCOM                         0x01000000
> ++#define GL_MULTISAMPLE_BUFFER_BIT1_QCOM                         0x02000000
> ++#define GL_MULTISAMPLE_BUFFER_BIT2_QCOM                         0x04000000
> ++#define GL_MULTISAMPLE_BUFFER_BIT3_QCOM                         0x08000000
> ++#define GL_MULTISAMPLE_BUFFER_BIT4_QCOM                         0x10000000
> ++#define GL_MULTISAMPLE_BUFFER_BIT5_QCOM                         0x20000000
> ++#define GL_MULTISAMPLE_BUFFER_BIT6_QCOM                         0x40000000
> ++#define GL_MULTISAMPLE_BUFFER_BIT7_QCOM                         0x80000000
> ++#endif
> ++
> ++/*------------------------------------------------------------------------*
> ++ * End of extension tokens, start of corresponding extension functions
> ++ *------------------------------------------------------------------------*/
> ++
> ++/*------------------------------------------------------------------------*
> ++ * OES extension functions
> ++ *------------------------------------------------------------------------*/
> ++
> ++/* GL_OES_blend_equation_separate */
> ++#ifndef GL_OES_blend_equation_separate
> ++#define GL_OES_blend_equation_separate 1
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_API void GL_APIENTRY glBlendEquationSeparateOES (GLenum modeRGB, GLenum modeAlpha);
> ++#endif
> ++typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEOESPROC) (GLenum modeRGB, GLenum modeAlpha);
> ++#endif
> ++
> ++/* GL_OES_blend_func_separate */
> ++#ifndef GL_OES_blend_func_separate
> ++#define GL_OES_blend_func_separate 1
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_API void GL_APIENTRY glBlendFuncSeparateOES (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
> ++#endif
> ++typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEOESPROC) (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
> ++#endif
> ++
> ++/* GL_OES_blend_subtract */
> ++#ifndef GL_OES_blend_subtract
> ++#define GL_OES_blend_subtract 1
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_API void GL_APIENTRY glBlendEquationOES (GLenum mode);
> ++#endif
> ++typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONOESPROC) (GLenum mode);
> ++#endif
> ++
> ++/* GL_OES_byte_coordinates */
> ++#ifndef GL_OES_byte_coordinates
> ++#define GL_OES_byte_coordinates 1
> ++#endif
> ++
> ++/* GL_OES_compressed_ETC1_RGB8_texture */
> ++#ifndef GL_OES_compressed_ETC1_RGB8_texture
> ++#define GL_OES_compressed_ETC1_RGB8_texture 1
> ++#endif
> ++
> ++/* GL_OES_depth24 */
> ++#ifndef GL_OES_depth24
> ++#define GL_OES_depth24 1
> ++#endif
> ++
> ++/* GL_OES_depth32 */
> ++#ifndef GL_OES_depth32
> ++#define GL_OES_depth32 1
> ++#endif
> ++
> ++/* GL_OES_draw_texture */
> ++#ifndef GL_OES_draw_texture
> ++#define GL_OES_draw_texture 1
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_API void GL_APIENTRY glDrawTexsOES (GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
> ++GL_API void GL_APIENTRY glDrawTexiOES (GLint x, GLint y, GLint z, GLint width, GLint height);
> ++GL_API void GL_APIENTRY glDrawTexxOES (GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
> ++GL_API void GL_APIENTRY glDrawTexsvOES (const GLshort *coords);
> ++GL_API void GL_APIENTRY glDrawTexivOES (const GLint *coords);
> ++GL_API void GL_APIENTRY glDrawTexxvOES (const GLfixed *coords);
> ++GL_API void GL_APIENTRY glDrawTexfOES (GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
> ++GL_API void GL_APIENTRY glDrawTexfvOES (const GLfloat *coords);
> ++#endif
> ++typedef void (GL_APIENTRYP PFNGLDRAWTEXSOESPROC) (GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
> ++typedef void (GL_APIENTRYP PFNGLDRAWTEXIOESPROC) (GLint x, GLint y, GLint z, GLint width, GLint height);
> ++typedef void (GL_APIENTRYP PFNGLDRAWTEXXOESPROC) (GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
> ++typedef void (GL_APIENTRYP PFNGLDRAWTEXSVOESPROC) (const GLshort *coords);
> ++typedef void (GL_APIENTRYP PFNGLDRAWTEXIVOESPROC) (const GLint *coords);
> ++typedef void (GL_APIENTRYP PFNGLDRAWTEXXVOESPROC) (const GLfixed *coords);
> ++typedef void (GL_APIENTRYP PFNGLDRAWTEXFOESPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
> ++typedef void (GL_APIENTRYP PFNGLDRAWTEXFVOESPROC) (const GLfloat *coords);
> ++#endif
> ++
> ++/* GL_OES_EGL_image */
> ++#ifndef GL_OES_EGL_image
> ++#define GL_OES_EGL_image 1
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_API void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
> ++GL_API void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
> ++#endif
> ++typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
> ++typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
> ++#endif
> ++
> ++/* GL_OES_EGL_image_external */
> ++#ifndef GL_OES_EGL_image_external
> ++#define GL_OES_EGL_image_external 1
> ++/* glEGLImageTargetTexture2DOES defined in GL_OES_EGL_image already. */
> ++#endif
> ++
> ++/* GL_OES_element_index_uint */
> ++#ifndef GL_OES_element_index_uint
> ++#define GL_OES_element_index_uint 1
> ++#endif
> ++
> ++/* GL_OES_extended_matrix_palette */
> ++#ifndef GL_OES_extended_matrix_palette
> ++#define GL_OES_extended_matrix_palette 1
> ++#endif
> ++
> ++/* GL_OES_fbo_render_mipmap */
> ++#ifndef GL_OES_fbo_render_mipmap
> ++#define GL_OES_fbo_render_mipmap 1
> ++#endif
> ++
> ++/* GL_OES_fixed_point */
> ++#ifndef GL_OES_fixed_point
> ++#define GL_OES_fixed_point 1
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_API void GL_APIENTRY glAlphaFuncxOES (GLenum func, GLclampx ref);
> ++GL_API void GL_APIENTRY glClearColorxOES (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
> ++GL_API void GL_APIENTRY glClearDepthxOES (GLclampx depth);
> ++GL_API void GL_APIENTRY glClipPlanexOES (GLenum plane, const GLfixed *equation);
> ++GL_API void GL_APIENTRY glColor4xOES (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
> ++GL_API void GL_APIENTRY glDepthRangexOES (GLclampx zNear, GLclampx zFar);
> ++GL_API void GL_APIENTRY glFogxOES (GLenum pname, GLfixed param);
> ++GL_API void GL_APIENTRY glFogxvOES (GLenum pname, const GLfixed *params);
> ++GL_API void GL_APIENTRY glFrustumxOES (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
> ++GL_API void GL_APIENTRY glGetClipPlanexOES (GLenum pname, GLfixed eqn[4]);
> ++GL_API void GL_APIENTRY glGetFixedvOES (GLenum pname, GLfixed *params);
> ++GL_API void GL_APIENTRY glGetLightxvOES (GLenum light, GLenum pname, GLfixed *params);
> ++GL_API void GL_APIENTRY glGetMaterialxvOES (GLenum face, GLenum pname, GLfixed *params);
> ++GL_API void GL_APIENTRY glGetTexEnvxvOES (GLenum env, GLenum pname, GLfixed *params);
> ++GL_API void GL_APIENTRY glGetTexParameterxvOES (GLenum target, GLenum pname, GLfixed *params);
> ++GL_API void GL_APIENTRY glLightModelxOES (GLenum pname, GLfixed param);
> ++GL_API void GL_APIENTRY glLightModelxvOES (GLenum pname, const GLfixed *params);
> ++GL_API void GL_APIENTRY glLightxOES (GLenum light, GLenum pname, GLfixed param);
> ++GL_API void GL_APIENTRY glLightxvOES (GLenum light, GLenum pname, const GLfixed *params);
> ++GL_API void GL_APIENTRY glLineWidthxOES (GLfixed width);
> ++GL_API void GL_APIENTRY glLoadMatrixxOES (const GLfixed *m);
> ++GL_API void GL_APIENTRY glMaterialxOES (GLenum face, GLenum pname, GLfixed param);
> ++GL_API void GL_APIENTRY glMaterialxvOES (GLenum face, GLenum pname, const GLfixed *params);
> ++GL_API void GL_APIENTRY glMultMatrixxOES (const GLfixed *m);
> ++GL_API void GL_APIENTRY glMultiTexCoord4xOES (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
> ++GL_API void GL_APIENTRY glNormal3xOES (GLfixed nx, GLfixed ny, GLfixed nz);
> ++GL_API void GL_APIENTRY glOrthoxOES (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
> ++GL_API void GL_APIENTRY glPointParameterxOES (GLenum pname, GLfixed param);
> ++GL_API void GL_APIENTRY glPointParameterxvOES (GLenum pname, const GLfixed *params);
> ++GL_API void GL_APIENTRY glPointSizexOES (GLfixed size);
> ++GL_API void GL_APIENTRY glPolygonOffsetxOES (GLfixed factor, GLfixed units);
> ++GL_API void GL_APIENTRY glRotatexOES (GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
> ++GL_API void GL_APIENTRY glSampleCoveragexOES (GLclampx value, GLboolean invert);
> ++GL_API void GL_APIENTRY glScalexOES (GLfixed x, GLfixed y, GLfixed z);
> ++GL_API void GL_APIENTRY glTexEnvxOES (GLenum target, GLenum pname, GLfixed param);
> ++GL_API void GL_APIENTRY glTexEnvxvOES (GLenum target, GLenum pname, const GLfixed *params);
> ++GL_API void GL_APIENTRY glTexParameterxOES (GLenum target, GLenum pname, GLfixed param);
> ++GL_API void GL_APIENTRY glTexParameterxvOES (GLenum target, GLenum pname, const GLfixed *params);
> ++GL_API void GL_APIENTRY glTranslatexOES (GLfixed x, GLfixed y, GLfixed z);
> ++#endif
> ++typedef void (GL_APIENTRYP PFNGLALPHAFUNCXOESPROC) (GLenum func, GLclampx ref);
> ++typedef void (GL_APIENTRYP PFNGLCLEARCOLORXOESPROC) (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
> ++typedef void (GL_APIENTRYP PFNGLCLEARDEPTHXOESPROC) (GLclampx depth);
> ++typedef void (GL_APIENTRYP PFNGLCLIPPLANEXOESPROC) (GLenum plane, const GLfixed *equation);
> ++typedef void (GL_APIENTRYP PFNGLCOLOR4XOESPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
> ++typedef void (GL_APIENTRYP PFNGLDEPTHRANGEXOESPROC) (GLclampx zNear, GLclampx zFar);
> ++typedef void (GL_APIENTRYP PFNGLFOGXOESPROC) (GLenum pname, GLfixed param);
> ++typedef void (GL_APIENTRYP PFNGLFOGXVOESPROC) (GLenum pname, const GLfixed *params);
> ++typedef void (GL_APIENTRYP PFNGLFRUSTUMXOESPROC) (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
> ++typedef void (GL_APIENTRYP PFNGLGETCLIPPLANEXOESPROC) (GLenum pname, GLfixed eqn[4]);
> ++typedef void (GL_APIENTRYP PFNGLGETFIXEDVOESPROC) (GLenum pname, GLfixed *params);
> ++typedef void (GL_APIENTRYP PFNGLGETLIGHTXVOESPROC) (GLenum light, GLenum pname, GLfixed *params);
> ++typedef void (GL_APIENTRYP PFNGLGETMATERIALXVOESPROC) (GLenum face, GLenum pname, GLfixed *params);
> ++typedef void (GL_APIENTRYP PFNGLGETTEXENVXVOESPROC) (GLenum env, GLenum pname, GLfixed *params);
> ++typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERXVOESPROC) (GLenum target, GLenum pname, GLfixed *params);
> ++typedef void (GL_APIENTRYP PFNGLLIGHTMODELXOESPROC) (GLenum pname, GLfixed param);
> ++typedef void (GL_APIENTRYP PFNGLLIGHTMODELXVOESPROC) (GLenum pname, const GLfixed *params);
> ++typedef void (GL_APIENTRYP PFNGLLIGHTXOESPROC) (GLenum light, GLenum pname, GLfixed param);
> ++typedef void (GL_APIENTRYP PFNGLLIGHTXVOESPROC) (GLenum light, GLenum pname, const GLfixed *params);
> ++typedef void (GL_APIENTRYP PFNGLLINEWIDTHXOESPROC) (GLfixed width);
> ++typedef void (GL_APIENTRYP PFNGLLOADMATRIXXOESPROC) (const GLfixed *m);
> ++typedef void (GL_APIENTRYP PFNGLMATERIALXOESPROC) (GLenum face, GLenum pname, GLfixed param);
> ++typedef void (GL_APIENTRYP PFNGLMATERIALXVOESPROC) (GLenum face, GLenum pname, const GLfixed *params);
> ++typedef void (GL_APIENTRYP PFNGLMULTMATRIXXOESPROC) (const GLfixed *m);
> ++typedef void (GL_APIENTRYP PFNGLMULTITEXCOORD4XOESPROC) (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
> ++typedef void (GL_APIENTRYP PFNGLNORMAL3XOESPROC) (GLfixed nx, GLfixed ny, GLfixed nz);
> ++typedef void (GL_APIENTRYP PFNGLORTHOXOESPROC) (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
> ++typedef void (GL_APIENTRYP PFNGLPOINTPARAMETERXOESPROC) (GLenum pname, GLfixed param);
> ++typedef void (GL_APIENTRYP PFNGLPOINTPARAMETERXVOESPROC) (GLenum pname, const GLfixed *params);
> ++typedef void (GL_APIENTRYP PFNGLPOINTSIZEXOESPROC) (GLfixed size);
> ++typedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETXOESPROC) (GLfixed factor, GLfixed units);
> ++typedef void (GL_APIENTRYP PFNGLROTATEXOESPROC) (GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
> ++typedef void (GL_APIENTRYP PFNGLSAMPLECOVERAGEXOESPROC) (GLclampx value, GLboolean invert);
> ++typedef void (GL_APIENTRYP PFNGLSCALEXOESPROC) (GLfixed x, GLfixed y, GLfixed z);
> ++typedef void (GL_APIENTRYP PFNGLTEXENVXOESPROC) (GLenum target, GLenum pname, GLfixed param);
> ++typedef void (GL_APIENTRYP PFNGLTEXENVXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params);
> ++typedef void (GL_APIENTRYP PFNGLTEXPARAMETERXOESPROC) (GLenum target, GLenum pname, GLfixed param);
> ++typedef void (GL_APIENTRYP PFNGLTEXPARAMETERXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params);
> ++typedef void (GL_APIENTRYP PFNGLTRANSLATEXOESPROC) (GLfixed x, GLfixed y, GLfixed z);
> ++#endif
> ++
> ++/* GL_OES_framebuffer_object */
> ++#ifndef GL_OES_framebuffer_object
> ++#define GL_OES_framebuffer_object 1
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_API GLboolean GL_APIENTRY glIsRenderbufferOES (GLuint renderbuffer);
> ++GL_API void GL_APIENTRY glBindRenderbufferOES (GLenum target, GLuint renderbuffer);
> ++GL_API void GL_APIENTRY glDeleteRenderbuffersOES (GLsizei n, const GLuint* renderbuffers);
> ++GL_API void GL_APIENTRY glGenRenderbuffersOES (GLsizei n, GLuint* renderbuffers);
> ++GL_API void GL_APIENTRY glRenderbufferStorageOES (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
> ++GL_API void GL_APIENTRY glGetRenderbufferParameterivOES (GLenum target, GLenum pname, GLint* params);
> ++GL_API GLboolean GL_APIENTRY glIsFramebufferOES (GLuint framebuffer);
> ++GL_API void GL_APIENTRY glBindFramebufferOES (GLenum target, GLuint framebuffer);
> ++GL_API void GL_APIENTRY glDeleteFramebuffersOES (GLsizei n, const GLuint* framebuffers);
> ++GL_API void GL_APIENTRY glGenFramebuffersOES (GLsizei n, GLuint* framebuffers);
> ++GL_API GLenum GL_APIENTRY glCheckFramebufferStatusOES (GLenum target);
> ++GL_API void GL_APIENTRY glFramebufferRenderbufferOES (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
> ++GL_API void GL_APIENTRY glFramebufferTexture2DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
> ++GL_API void GL_APIENTRY glGetFramebufferAttachmentParameterivOES (GLenum target, GLenum attachment, GLenum pname, GLint* params);
> ++GL_API void GL_APIENTRY glGenerateMipmapOES (GLenum target);
> ++#endif
> ++typedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFEROESPROC) (GLuint renderbuffer);
> ++typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFEROESPROC) (GLenum target, GLuint renderbuffer);
> ++typedef void (GL_APIENTRYP PFNGLDELETERENDERBUFFERSOESPROC) (GLsizei n, const GLuint* renderbuffers);
> ++typedef void (GL_APIENTRYP PFNGLGENRENDERBUFFERSOESPROC) (GLsizei n, GLuint* renderbuffers);
> ++typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
> ++typedef void (GL_APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVOESPROC) (GLenum target, GLenum pname, GLint* params);
> ++typedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFEROESPROC) (GLuint framebuffer);
> ++typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFEROESPROC) (GLenum target, GLuint framebuffer);
> ++typedef void (GL_APIENTRYP PFNGLDELETEFRAMEBUFFERSOESPROC) (GLsizei n, const GLuint* framebuffers);
> ++typedef void (GL_APIENTRYP PFNGLGENFRAMEBUFFERSOESPROC) (GLsizei n, GLuint* framebuffers);
> ++typedef GLenum (GL_APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSOESPROC) (GLenum target);
> ++typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFEROESPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
> ++typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DOESPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
> ++typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC) (GLenum target, GLenum attachment, GLenum pname, GLint* params);
> ++typedef void (GL_APIENTRYP PFNGLGENERATEMIPMAPOESPROC) (GLenum target);
> ++#endif
> ++
> ++/* GL_OES_mapbuffer */
> ++#ifndef GL_OES_mapbuffer
> ++#define GL_OES_mapbuffer 1
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_API void* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access);
> ++GL_API GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);
> ++GL_API void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, GLvoid ** params);
> ++#endif
> ++typedef void* (GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access);
> ++typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);
> ++typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, GLvoid ** params);
> ++#endif
> ++
> ++/* GL_OES_matrix_get */
> ++#ifndef GL_OES_matrix_get
> ++#define GL_OES_matrix_get 1
> ++#endif
> ++
> ++/* GL_OES_matrix_palette */
> ++#ifndef GL_OES_matrix_palette
> ++#define GL_OES_matrix_palette 1
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_API void GL_APIENTRY glCurrentPaletteMatrixOES (GLuint matrixpaletteindex);
> ++GL_API void GL_APIENTRY glLoadPaletteFromModelViewMatrixOES (void);
> ++GL_API void GL_APIENTRY glMatrixIndexPointerOES (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
> ++GL_API void GL_APIENTRY glWeightPointerOES (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
> ++#endif
> ++typedef void (GL_APIENTRYP PFNGLCURRENTPALETTEMATRIXOESPROC) (GLuint matrixpaletteindex);
> ++typedef void (GL_APIENTRYP PFNGLLOADPALETTEFROMMODELVIEWMATRIXOESPROC) (void);
> ++typedef void (GL_APIENTRYP PFNGLMATRIXINDEXPOINTEROESPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
> ++typedef void (GL_APIENTRYP PFNGLWEIGHTPOINTEROESPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
> ++#endif
> ++
> ++/* GL_OES_packed_depth_stencil */
> ++#ifndef GL_OES_packed_depth_stencil
> ++#define GL_OES_packed_depth_stencil 1
> ++#endif
> ++
> ++/* GL_OES_required_internalformat */
> ++#ifndef GL_OES_required_internalformat
> ++#define GL_OES_required_internalformat 1
> ++#endif
> ++
> ++/* GL_OES_query_matrix */
> ++#ifndef GL_OES_query_matrix
> ++#define GL_OES_query_matrix 1
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_API GLbitfield GL_APIENTRY glQueryMatrixxOES (GLfixed mantissa[16], GLint exponent[16]);
> ++#endif
> ++typedef GLbitfield (GL_APIENTRYP PFNGLQUERYMATRIXXOESPROC) (GLfixed mantissa[16], GLint exponent[16]);
> ++#endif
> ++
> ++/* GL_OES_rgb8_rgba8 */
> ++#ifndef GL_OES_rgb8_rgba8
> ++#define GL_OES_rgb8_rgba8 1
> ++#endif
> ++
> ++/* GL_OES_single_precision */
> ++#ifndef GL_OES_single_precision
> ++#define GL_OES_single_precision 1
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_API void GL_APIENTRY glDepthRangefOES (GLclampf zNear, GLclampf zFar);
> ++GL_API void GL_APIENTRY glFrustumfOES (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
> ++GL_API void GL_APIENTRY glOrthofOES (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
> ++GL_API void GL_APIENTRY glClipPlanefOES (GLenum plane, const GLfloat *equation);
> ++GL_API void GL_APIENTRY glGetClipPlanefOES (GLenum pname, GLfloat eqn[4]);
> ++GL_API void GL_APIENTRY glClearDepthfOES (GLclampf depth);
> ++#endif
> ++typedef void (GL_APIENTRYP PFNGLDEPTHRANGEFOESPROC) (GLclampf zNear, GLclampf zFar);
> ++typedef void (GL_APIENTRYP PFNGLFRUSTUMFOESPROC) (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
> ++typedef void (GL_APIENTRYP PFNGLORTHOFOESPROC) (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
> ++typedef void (GL_APIENTRYP PFNGLCLIPPLANEFOESPROC) (GLenum plane, const GLfloat *equation);
> ++typedef void (GL_APIENTRYP PFNGLGETCLIPPLANEFOESPROC) (GLenum pname, GLfloat eqn[4]);
> ++typedef void (GL_APIENTRYP PFNGLCLEARDEPTHFOESPROC) (GLclampf depth);
> ++#endif
> ++
> ++/* GL_OES_stencil1 */
> ++#ifndef GL_OES_stencil1
> ++#define GL_OES_stencil1 1
> ++#endif
> ++
> ++/* GL_OES_stencil4 */
> ++#ifndef GL_OES_stencil4
> ++#define GL_OES_stencil4 1
> ++#endif
> ++
> ++/* GL_OES_stencil8 */
> ++#ifndef GL_OES_stencil8
> ++#define GL_OES_stencil8 1
> ++#endif
> ++
> ++/* GL_OES_stencil_wrap */
> ++#ifndef GL_OES_stencil_wrap
> ++#define GL_OES_stencil_wrap 1
> ++#endif
> ++
> ++/* GL_OES_texture_cube_map */
> ++#ifndef GL_OES_texture_cube_map
> ++#define GL_OES_texture_cube_map 1
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_API void GL_APIENTRY glTexGenfOES (GLenum coord, GLenum pname, GLfloat param);
> ++GL_API void GL_APIENTRY glTexGenfvOES (GLenum coord, GLenum pname, const GLfloat *params);
> ++GL_API void GL_APIENTRY glTexGeniOES (GLenum coord, GLenum pname, GLint param);
> ++GL_API void GL_APIENTRY glTexGenivOES (GLenum coord, GLenum pname, const GLint *params);
> ++GL_API void GL_APIENTRY glTexGenxOES (GLenum coord, GLenum pname, GLfixed param);
> ++GL_API void GL_APIENTRY glTexGenxvOES (GLenum coord, GLenum pname, const GLfixed *params);
> ++GL_API void GL_APIENTRY glGetTexGenfvOES (GLenum coord, GLenum pname, GLfloat *params);
> ++GL_API void GL_APIENTRY glGetTexGenivOES (GLenum coord, GLenum pname, GLint *params);
> ++GL_API void GL_APIENTRY glGetTexGenxvOES (GLenum coord, GLenum pname, GLfixed *params);
> ++#endif
> ++typedef void (GL_APIENTRYP PFNGLTEXGENFOESPROC) (GLenum coord, GLenum pname, GLfloat param);
> ++typedef void (GL_APIENTRYP PFNGLTEXGENFVOESPROC) (GLenum coord, GLenum pname, const GLfloat *params);
> ++typedef void (GL_APIENTRYP PFNGLTEXGENIOESPROC) (GLenum coord, GLenum pname, GLint param);
> ++typedef void (GL_APIENTRYP PFNGLTEXGENIVOESPROC) (GLenum coord, GLenum pname, const GLint *params);
> ++typedef void (GL_APIENTRYP PFNGLTEXGENXOESPROC) (GLenum coord, GLenum pname, GLfixed param);
> ++typedef void (GL_APIENTRYP PFNGLTEXGENXVOESPROC) (GLenum coord, GLenum pname, const GLfixed *params);
> ++typedef void (GL_APIENTRYP PFNGLGETTEXGENFVOESPROC) (GLenum coord, GLenum pname, GLfloat *params);
> ++typedef void (GL_APIENTRYP PFNGLGETTEXGENIVOESPROC) (GLenum coord, GLenum pname, GLint *params);
> ++typedef void (GL_APIENTRYP PFNGLGETTEXGENXVOESPROC) (GLenum coord, GLenum pname, GLfixed *params);
> ++#endif
> ++
> ++/* GL_OES_texture_env_crossbar */
> ++#ifndef GL_OES_texture_env_crossbar
> ++#define GL_OES_texture_env_crossbar 1
> ++#endif
> ++
> ++/* GL_OES_texture_mirrored_repeat */
> ++#ifndef GL_OES_texture_mirrored_repeat
> ++#define GL_OES_texture_mirrored_repeat 1
> ++#endif
> ++
> ++/* GL_OES_vertex_array_object */
> ++#ifndef GL_OES_vertex_array_object
> ++#define GL_OES_vertex_array_object 1
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_API void GL_APIENTRY glBindVertexArrayOES (GLuint array);
> ++GL_API void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays);
> ++GL_API void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays);
> ++GL_API GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array);
> ++#endif
> ++typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array);
> ++typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays);
> ++typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays);
> ++typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array);
> ++#endif
> ++
> ++/*------------------------------------------------------------------------*
> ++ * AMD extension functions
> ++ *------------------------------------------------------------------------*/
> ++
> ++/* GL_AMD_compressed_3DC_texture */
> ++#ifndef GL_AMD_compressed_3DC_texture
> ++#define GL_AMD_compressed_3DC_texture 1
> ++#endif
> ++
> ++/* GL_AMD_compressed_ATC_texture */
> ++#ifndef GL_AMD_compressed_ATC_texture
> ++#define GL_AMD_compressed_ATC_texture 1
> ++#endif
> ++
> ++/*------------------------------------------------------------------------*
> ++ * APPLE extension functions
> ++ *------------------------------------------------------------------------*/
> ++
> ++/* GL_APPLE_copy_texture_levels */
> ++#ifndef GL_APPLE_copy_texture_levels
> ++#define GL_APPLE_copy_texture_levels 1
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_API void GL_APIENTRY glCopyTextureLevelsAPPLE (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
> ++#endif
> ++typedef void (GL_APIENTRYP PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
> ++#endif
> ++
> ++/* GL_APPLE_framebuffer_multisample */
> ++#ifndef GL_APPLE_framebuffer_multisample
> ++#define GL_APPLE_framebuffer_multisample 1
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_API void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
> ++GL_API void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void);
> ++#endif /* GL_GLEXT_PROTOTYPES */
> ++typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
> ++typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void);
> ++#endif
> ++
> ++/* GL_APPLE_sync */
> ++#ifndef GL_APPLE_sync
> ++#define GL_APPLE_sync 1
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_API GLsync GL_APIENTRY glFenceSyncAPPLE (GLenum condition, GLbitfield flags);
> ++GL_API GLboolean GL_APIENTRY glIsSyncAPPLE (GLsync sync);
> ++GL_API void GL_APIENTRY glDeleteSyncAPPLE (GLsync sync);
> ++GL_API GLenum GL_APIENTRY glClientWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
> ++GL_API void GL_APIENTRY glWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
> ++GL_API void GL_APIENTRY glGetInteger64vAPPLE (GLenum pname, GLint64 *params);
> ++GL_API void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
> ++#endif
> ++typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCAPPLEPROC) (GLenum condition, GLbitfield flags);
> ++typedef GLboolean (GL_APIENTRYP PFNGLISSYNCAPPLEPROC) (GLsync sync);
> ++typedef void (GL_APIENTRYP PFNGLDELETESYNCAPPLEPROC) (GLsync sync);
> ++typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
> ++typedef void (GL_APIENTRYP PFNGLWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
> ++typedef void (GL_APIENTRYP PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64 *params);
> ++typedef void (GL_APIENTRYP PFNGLGETSYNCIVAPPLEPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
> ++#endif
> ++
> ++/* GL_APPLE_texture_2D_limited_npot */
> ++#ifndef GL_APPLE_texture_2D_limited_npot
> ++#define GL_APPLE_texture_2D_limited_npot 1
> ++#endif
> ++
> ++/* GL_APPLE_texture_format_BGRA8888 */
> ++#ifndef GL_APPLE_texture_format_BGRA8888
> ++#define GL_APPLE_texture_format_BGRA8888 1
> ++#endif
> ++
> ++/* GL_APPLE_texture_max_level */
> ++#ifndef GL_APPLE_texture_max_level
> ++#define GL_APPLE_texture_max_level 1
> ++#endif
> ++
> ++/*------------------------------------------------------------------------*
> ++ * ARM extension functions
> ++ *------------------------------------------------------------------------*/
> ++
> ++/* GL_ARM_rgba8 */
> ++#ifndef GL_ARM_rgba8
> ++#define GL_ARM_rgba8 1
> ++#endif
> ++
> ++/*------------------------------------------------------------------------*
> ++ * EXT extension functions
> ++ *------------------------------------------------------------------------*/
> ++
> ++/* GL_EXT_blend_minmax */
> ++#ifndef GL_EXT_blend_minmax
> ++#define GL_EXT_blend_minmax 1
> ++#endif
> ++
> ++/* GL_EXT_discard_framebuffer */
> ++#ifndef GL_EXT_discard_framebuffer
> ++#define GL_EXT_discard_framebuffer 1
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_API void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments);
> ++#endif
> ++typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
> ++#endif
> ++
> ++/* GL_EXT_map_buffer_range */
> ++#ifndef GL_EXT_map_buffer_range
> ++#define GL_EXT_map_buffer_range 1
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_API void GL_APIENTRY *glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
> ++GL_API void GL_APIENTRY glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length);
> ++#endif
> ++typedef void* (GL_APIENTRYP PFNGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
> ++typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
> ++#endif
> ++
> ++/* GL_EXT_multisampled_render_to_texture */
> ++#ifndef GL_EXT_multisampled_render_to_texture
> ++#define GL_EXT_multisampled_render_to_texture 1
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_API void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
> ++GL_API void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei);
> ++#endif
> ++typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
> ++typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
> ++#endif
> ++
> ++/* GL_EXT_multi_draw_arrays */
> ++#ifndef GL_EXT_multi_draw_arrays
> ++#define GL_EXT_multi_draw_arrays 1
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_API void GL_APIENTRY glMultiDrawArraysEXT (GLenum, const GLint *, const GLsizei *, GLsizei);
> ++GL_API void GL_APIENTRY glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei);
> ++#endif /* GL_GLEXT_PROTOTYPES */
> ++typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
> ++typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
> ++#endif
> ++
> ++/* GL_EXT_read_format_bgra */
> ++#ifndef GL_EXT_read_format_bgra
> ++#define GL_EXT_read_format_bgra 1
> ++#endif
> ++
> ++/* GL_EXT_robustness */
> ++#ifndef GL_EXT_robustness
> ++#define GL_EXT_robustness 1
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_API GLenum GL_APIENTRY glGetGraphicsResetStatusEXT (void);
> ++GL_API void GL_APIENTRY glReadnPixelsEXT (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
> ++GL_API void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, float *params);
> ++GL_API void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params);
> ++#endif
> ++typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSEXTPROC) (void);
> ++typedef void (GL_APIENTRYP PFNGLREADNPIXELSEXTPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
> ++typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, float *params);
> ++typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
> ++#endif
> ++
> ++/* GL_EXT_sRGB */
> ++#ifndef GL_EXT_sRGB
> ++#define GL_EXT_sRGB 1
> ++#endif
> ++
> ++/* GL_EXT_texture_compression_dxt1 */
> ++#ifndef GL_EXT_texture_compression_dxt1
> ++#define GL_EXT_texture_compression_dxt1 1
> ++#endif
> ++
> ++/* GL_EXT_texture_filter_anisotropic */
> ++#ifndef GL_EXT_texture_filter_anisotropic
> ++#define GL_EXT_texture_filter_anisotropic 1
> ++#endif
> ++
> ++/* GL_EXT_texture_format_BGRA8888 */
> ++#ifndef GL_EXT_texture_format_BGRA8888
> ++#define GL_EXT_texture_format_BGRA8888 1
> ++#endif
> ++
> ++/* GL_EXT_texture_lod_bias */
> ++#ifndef GL_EXT_texture_lod_bias
> ++#define GL_EXT_texture_lod_bias 1
> ++#endif
> ++
> ++/* GL_EXT_texture_storage */
> ++#ifndef GL_EXT_texture_storage
> ++#define GL_EXT_texture_storage 1
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_API void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
> ++GL_API void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
> ++GL_API void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
> ++GL_API void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
> ++GL_API void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
> ++GL_API void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
> ++#endif
> ++typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
> ++typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
> ++typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
> ++typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
> ++typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
> ++typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
> ++#endif
> ++
> ++/*------------------------------------------------------------------------*
> ++ * IMG extension functions
> ++ *------------------------------------------------------------------------*/
> ++
> ++/* GL_IMG_read_format */
> ++#ifndef GL_IMG_read_format
> ++#define GL_IMG_read_format 1
> ++#endif
> ++
> ++/* GL_IMG_texture_compression_pvrtc */
> ++#ifndef GL_IMG_texture_compression_pvrtc
> ++#define GL_IMG_texture_compression_pvrtc 1
> ++#endif
> ++
> ++/* GL_IMG_texture_env_enhanced_fixed_function */
> ++#ifndef GL_IMG_texture_env_enhanced_fixed_function
> ++#define GL_IMG_texture_env_enhanced_fixed_function 1
> ++#endif
> ++
> ++/* GL_IMG_user_clip_plane */
> ++#ifndef GL_IMG_user_clip_plane
> ++#define GL_IMG_user_clip_plane 1
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_API void GL_APIENTRY glClipPlanefIMG (GLenum, const GLfloat *);
> ++GL_API void GL_APIENTRY glClipPlanexIMG (GLenum, const GLfixed *);
> ++#endif
> ++typedef void (GL_APIENTRYP PFNGLCLIPPLANEFIMGPROC) (GLenum p, const GLfloat *eqn);
> ++typedef void (GL_APIENTRYP PFNGLCLIPPLANEXIMGPROC) (GLenum p, const GLfixed *eqn);
> ++#endif
> ++
> ++/* GL_IMG_multisampled_render_to_texture */
> ++#ifndef GL_IMG_multisampled_render_to_texture
> ++#define GL_IMG_multisampled_render_to_texture 1
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_API void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
> ++GL_API void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei);
> ++#endif
> ++typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
> ++typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
> ++#endif
> ++
> ++/*------------------------------------------------------------------------*
> ++ * NV extension functions
> ++ *------------------------------------------------------------------------*/
> ++
> ++/* NV_fence */
> ++#ifndef GL_NV_fence
> ++#define GL_NV_fence 1
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_API void GL_APIENTRY glDeleteFencesNV (GLsizei, const GLuint *);
> ++GL_API void GL_APIENTRY glGenFencesNV (GLsizei, GLuint *);
> ++GL_API GLboolean GL_APIENTRY glIsFenceNV (GLuint);
> ++GL_API GLboolean GL_APIENTRY glTestFenceNV (GLuint);
> ++GL_API void GL_APIENTRY glGetFenceivNV (GLuint, GLenum, GLint *);
> ++GL_API void GL_APIENTRY glFinishFenceNV (GLuint);
> ++GL_API void GL_APIENTRY glSetFenceNV (GLuint, GLenum);
> ++#endif
> ++typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
> ++typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
> ++typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence);
> ++typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence);
> ++typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params);
> ++typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
> ++typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
> ++#endif
> ++
> ++/*------------------------------------------------------------------------*
> ++ * QCOM extension functions
> ++ *------------------------------------------------------------------------*/
> ++
> ++/* GL_QCOM_driver_control */
> ++#ifndef GL_QCOM_driver_control
> ++#define GL_QCOM_driver_control 1
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_API void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls);
> ++GL_API void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
> ++GL_API void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl);
> ++GL_API void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl);
> ++#endif
> ++typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls);
> ++typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
> ++typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
> ++typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
> ++#endif
> ++
> ++/* GL_QCOM_extended_get */
> ++#ifndef GL_QCOM_extended_get
> ++#define GL_QCOM_extended_get 1
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_API void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures);
> ++GL_API void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
> ++GL_API void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
> ++GL_API void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
> ++GL_API void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
> ++GL_API void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param);
> ++GL_API void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
> ++GL_API void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, GLvoid **params);
> ++#endif
> ++typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures);
> ++typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
> ++typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
> ++typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
> ++typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
> ++typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param);
> ++typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
> ++typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, GLvoid **params);
> ++#endif
> ++
> ++/* GL_QCOM_extended_get2 */
> ++#ifndef GL_QCOM_extended_get2
> ++#define GL_QCOM_extended_get2 1
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_API void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
> ++GL_API void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
> ++GL_API GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program);
> ++GL_API void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
> ++#endif
> ++typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
> ++typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
> ++typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program);
> ++typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
> ++#endif
> ++
> ++/* GL_QCOM_perfmon_global_mode */
> ++#ifndef GL_QCOM_perfmon_global_mode
> ++#define GL_QCOM_perfmon_global_mode 1
> ++#endif
> ++
> ++/* GL_QCOM_writeonly_rendering */
> ++#ifndef GL_QCOM_writeonly_rendering
> ++#define GL_QCOM_writeonly_rendering 1
> ++#endif
> ++
> ++/* GL_QCOM_tiled_rendering */
> ++#ifndef GL_QCOM_tiled_rendering
> ++#define GL_QCOM_tiled_rendering 1
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_API void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
> ++GL_API void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask);
> ++#endif
> ++typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
> ++typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask);
> ++#endif
> ++
> ++#ifdef __cplusplus
> ++}
> ++#endif
> ++
> ++#endif /* __glext_h_ */
> ++
> +diff -rupN a/usr/include/GLES/gl.h b/usr/include/GLES/gl.h
> +--- a/usr/include/GLES/gl.h	1970-01-01 01:00:00.000000000 +0100
> ++++ b/usr/include/GLES/gl.h	2013-10-12 03:05:04.000000000 +0200
> +@@ -0,0 +1,770 @@
> ++#ifndef __gl_h_
> ++#define __gl_h_
> ++
> ++/* $Revision: 10601 $ on $Date:: 2010-03-04 22:15:27 -0800 #$ */
> ++
> ++#include <GLES/glplatform.h>
> ++
> ++#ifdef __cplusplus
> ++extern "C" {
> ++#endif
> ++
> ++/*
> ++ * This document is licensed under the SGI Free Software B License Version
> ++ * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
> ++ */
> ++
> ++typedef void             GLvoid;
> ++typedef char             GLchar;
> ++typedef unsigned int     GLenum;
> ++typedef unsigned char    GLboolean;
> ++typedef unsigned int     GLbitfield;
> ++typedef khronos_int8_t   GLbyte;
> ++typedef short            GLshort;
> ++typedef int              GLint;
> ++typedef int              GLsizei;
> ++typedef khronos_uint8_t  GLubyte;
> ++typedef unsigned short   GLushort;
> ++typedef unsigned int     GLuint;
> ++typedef khronos_float_t  GLfloat;
> ++typedef khronos_float_t  GLclampf;
> ++typedef khronos_int32_t  GLfixed;
> ++typedef khronos_int32_t  GLclampx;
> ++
> ++typedef khronos_intptr_t GLintptr;
> ++typedef khronos_ssize_t  GLsizeiptr;
> ++
> ++
> ++/*************************************************************/
> ++
> ++/* OpenGL ES core versions */
> ++#define GL_VERSION_ES_CM_1_0          1
> ++#define GL_VERSION_ES_CL_1_0          1
> ++#define GL_VERSION_ES_CM_1_1          1
> ++#define GL_VERSION_ES_CL_1_1          1
> ++
> ++/* ClearBufferMask */
> ++#define GL_DEPTH_BUFFER_BIT               0x00000100
> ++#define GL_STENCIL_BUFFER_BIT             0x00000400
> ++#define GL_COLOR_BUFFER_BIT               0x00004000
> ++
> ++/* Boolean */
> ++#define GL_FALSE                          0
> ++#define GL_TRUE                           1
> ++
> ++/* BeginMode */
> ++#define GL_POINTS                         0x0000
> ++#define GL_LINES                          0x0001
> ++#define GL_LINE_LOOP                      0x0002
> ++#define GL_LINE_STRIP                     0x0003
> ++#define GL_TRIANGLES                      0x0004
> ++#define GL_TRIANGLE_STRIP                 0x0005
> ++#define GL_TRIANGLE_FAN                   0x0006
> ++
> ++/* AlphaFunction */
> ++#define GL_NEVER                          0x0200
> ++#define GL_LESS                           0x0201
> ++#define GL_EQUAL                          0x0202
> ++#define GL_LEQUAL                         0x0203
> ++#define GL_GREATER                        0x0204
> ++#define GL_NOTEQUAL                       0x0205
> ++#define GL_GEQUAL                         0x0206
> ++#define GL_ALWAYS                         0x0207
> ++
> ++/* BlendingFactorDest */
> ++#define GL_ZERO                           0
> ++#define GL_ONE                            1
> ++#define GL_SRC_COLOR                      0x0300
> ++#define GL_ONE_MINUS_SRC_COLOR            0x0301
> ++#define GL_SRC_ALPHA                      0x0302
> ++#define GL_ONE_MINUS_SRC_ALPHA            0x0303
> ++#define GL_DST_ALPHA                      0x0304
> ++#define GL_ONE_MINUS_DST_ALPHA            0x0305
> ++
> ++/* BlendingFactorSrc */
> ++/*      GL_ZERO */
> ++/*      GL_ONE */
> ++#define GL_DST_COLOR                      0x0306
> ++#define GL_ONE_MINUS_DST_COLOR            0x0307
> ++#define GL_SRC_ALPHA_SATURATE             0x0308
> ++/*      GL_SRC_ALPHA */
> ++/*      GL_ONE_MINUS_SRC_ALPHA */
> ++/*      GL_DST_ALPHA */
> ++/*      GL_ONE_MINUS_DST_ALPHA */
> ++
> ++/* ClipPlaneName */
> ++#define GL_CLIP_PLANE0                    0x3000
> ++#define GL_CLIP_PLANE1                    0x3001
> ++#define GL_CLIP_PLANE2                    0x3002
> ++#define GL_CLIP_PLANE3                    0x3003
> ++#define GL_CLIP_PLANE4                    0x3004
> ++#define GL_CLIP_PLANE5                    0x3005
> ++
> ++/* ColorMaterialFace */
> ++/*      GL_FRONT_AND_BACK */
> ++
> ++/* ColorMaterialParameter */
> ++/*      GL_AMBIENT_AND_DIFFUSE */
> ++
> ++/* ColorPointerType */
> ++/*      GL_UNSIGNED_BYTE */
> ++/*      GL_FLOAT */
> ++/*      GL_FIXED */
> ++
> ++/* CullFaceMode */
> ++#define GL_FRONT                          0x0404
> ++#define GL_BACK                           0x0405
> ++#define GL_FRONT_AND_BACK                 0x0408
> ++
> ++/* DepthFunction */
> ++/*      GL_NEVER */
> ++/*      GL_LESS */
> ++/*      GL_EQUAL */
> ++/*      GL_LEQUAL */
> ++/*      GL_GREATER */
> ++/*      GL_NOTEQUAL */
> ++/*      GL_GEQUAL */
> ++/*      GL_ALWAYS */
> ++
> ++/* EnableCap */
> ++#define GL_FOG                            0x0B60
> ++#define GL_LIGHTING                       0x0B50
> ++#define GL_TEXTURE_2D                     0x0DE1
> ++#define GL_CULL_FACE                      0x0B44
> ++#define GL_ALPHA_TEST                     0x0BC0
> ++#define GL_BLEND                          0x0BE2
> ++#define GL_COLOR_LOGIC_OP                 0x0BF2
> ++#define GL_DITHER                         0x0BD0
> ++#define GL_STENCIL_TEST                   0x0B90
> ++#define GL_DEPTH_TEST                     0x0B71
> ++/*      GL_LIGHT0 */
> ++/*      GL_LIGHT1 */
> ++/*      GL_LIGHT2 */
> ++/*      GL_LIGHT3 */
> ++/*      GL_LIGHT4 */
> ++/*      GL_LIGHT5 */
> ++/*      GL_LIGHT6 */
> ++/*      GL_LIGHT7 */
> ++#define GL_POINT_SMOOTH                   0x0B10
> ++#define GL_LINE_SMOOTH                    0x0B20
> ++#define GL_SCISSOR_TEST                   0x0C11
> ++#define GL_COLOR_MATERIAL                 0x0B57
> ++#define GL_NORMALIZE                      0x0BA1
> ++#define GL_RESCALE_NORMAL                 0x803A
> ++#define GL_POLYGON_OFFSET_FILL            0x8037
> ++#define GL_VERTEX_ARRAY                   0x8074
> ++#define GL_NORMAL_ARRAY                   0x8075
> ++#define GL_COLOR_ARRAY                    0x8076
> ++#define GL_TEXTURE_COORD_ARRAY            0x8078
> ++#define GL_MULTISAMPLE                    0x809D
> ++#define GL_SAMPLE_ALPHA_TO_COVERAGE       0x809E
> ++#define GL_SAMPLE_ALPHA_TO_ONE            0x809F
> ++#define GL_SAMPLE_COVERAGE                0x80A0
> ++
> ++/* ErrorCode */
> ++#define GL_NO_ERROR                       0
> ++#define GL_INVALID_ENUM                   0x0500
> ++#define GL_INVALID_VALUE                  0x0501
> ++#define GL_INVALID_OPERATION              0x0502
> ++#define GL_STACK_OVERFLOW                 0x0503
> ++#define GL_STACK_UNDERFLOW                0x0504
> ++#define GL_OUT_OF_MEMORY                  0x0505
> ++
> ++/* FogMode */
> ++/*      GL_LINEAR */
> ++#define GL_EXP                            0x0800
> ++#define GL_EXP2                           0x0801
> ++
> ++/* FogParameter */
> ++#define GL_FOG_DENSITY                    0x0B62
> ++#define GL_FOG_START                      0x0B63
> ++#define GL_FOG_END                        0x0B64
> ++#define GL_FOG_MODE                       0x0B65
> ++#define GL_FOG_COLOR                      0x0B66
> ++
> ++/* FrontFaceDirection */
> ++#define GL_CW                             0x0900
> ++#define GL_CCW                            0x0901
> ++
> ++/* GetPName */
> ++#define GL_CURRENT_COLOR                  0x0B00
> ++#define GL_CURRENT_NORMAL                 0x0B02
> ++#define GL_CURRENT_TEXTURE_COORDS         0x0B03
> ++#define GL_POINT_SIZE                     0x0B11
> ++#define GL_POINT_SIZE_MIN                 0x8126
> ++#define GL_POINT_SIZE_MAX                 0x8127
> ++#define GL_POINT_FADE_THRESHOLD_SIZE      0x8128
> ++#define GL_POINT_DISTANCE_ATTENUATION     0x8129
> ++#define GL_SMOOTH_POINT_SIZE_RANGE        0x0B12
> ++#define GL_LINE_WIDTH                     0x0B21
> ++#define GL_SMOOTH_LINE_WIDTH_RANGE        0x0B22
> ++#define GL_ALIASED_POINT_SIZE_RANGE       0x846D
> ++#define GL_ALIASED_LINE_WIDTH_RANGE       0x846E
> ++#define GL_CULL_FACE_MODE                 0x0B45
> ++#define GL_FRONT_FACE                     0x0B46
> ++#define GL_SHADE_MODEL                    0x0B54
> ++#define GL_DEPTH_RANGE                    0x0B70
> ++#define GL_DEPTH_WRITEMASK                0x0B72
> ++#define GL_DEPTH_CLEAR_VALUE              0x0B73
> ++#define GL_DEPTH_FUNC                     0x0B74
> ++#define GL_STENCIL_CLEAR_VALUE            0x0B91
> ++#define GL_STENCIL_FUNC                   0x0B92
> ++#define GL_STENCIL_VALUE_MASK             0x0B93
> ++#define GL_STENCIL_FAIL                   0x0B94
> ++#define GL_STENCIL_PASS_DEPTH_FAIL        0x0B95
> ++#define GL_STENCIL_PASS_DEPTH_PASS        0x0B96
> ++#define GL_STENCIL_REF                    0x0B97
> ++#define GL_STENCIL_WRITEMASK              0x0B98
> ++#define GL_MATRIX_MODE                    0x0BA0
> ++#define GL_VIEWPORT                       0x0BA2
> ++#define GL_MODELVIEW_STACK_DEPTH          0x0BA3
> ++#define GL_PROJECTION_STACK_DEPTH         0x0BA4
> ++#define GL_TEXTURE_STACK_DEPTH            0x0BA5
> ++#define GL_MODELVIEW_MATRIX               0x0BA6
> ++#define GL_PROJECTION_MATRIX              0x0BA7
> ++#define GL_TEXTURE_MATRIX                 0x0BA8
> ++#define GL_ALPHA_TEST_FUNC                0x0BC1
> ++#define GL_ALPHA_TEST_REF                 0x0BC2
> ++#define GL_BLEND_DST                      0x0BE0
> ++#define GL_BLEND_SRC                      0x0BE1
> ++#define GL_LOGIC_OP_MODE                  0x0BF0
> ++#define GL_SCISSOR_BOX                    0x0C10
> ++#define GL_SCISSOR_TEST                   0x0C11
> ++#define GL_COLOR_CLEAR_VALUE              0x0C22
> ++#define GL_COLOR_WRITEMASK                0x0C23
> ++#define GL_UNPACK_ALIGNMENT               0x0CF5
> ++#define GL_PACK_ALIGNMENT                 0x0D05
> ++#define GL_MAX_LIGHTS                     0x0D31
> ++#define GL_MAX_CLIP_PLANES                0x0D32
> ++#define GL_MAX_TEXTURE_SIZE               0x0D33
> ++#define GL_MAX_MODELVIEW_STACK_DEPTH      0x0D36
> ++#define GL_MAX_PROJECTION_STACK_DEPTH     0x0D38
> ++#define GL_MAX_TEXTURE_STACK_DEPTH        0x0D39
> ++#define GL_MAX_VIEWPORT_DIMS              0x0D3A
> ++#define GL_MAX_TEXTURE_UNITS              0x84E2
> ++#define GL_SUBPIXEL_BITS                  0x0D50
> ++#define GL_RED_BITS                       0x0D52
> ++#define GL_GREEN_BITS                     0x0D53
> ++#define GL_BLUE_BITS                      0x0D54
> ++#define GL_ALPHA_BITS                     0x0D55
> ++#define GL_DEPTH_BITS                     0x0D56
> ++#define GL_STENCIL_BITS                   0x0D57
> ++#define GL_POLYGON_OFFSET_UNITS           0x2A00
> ++#define GL_POLYGON_OFFSET_FILL            0x8037
> ++#define GL_POLYGON_OFFSET_FACTOR          0x8038
> ++#define GL_TEXTURE_BINDING_2D             0x8069
> ++#define GL_VERTEX_ARRAY_SIZE              0x807A
> ++#define GL_VERTEX_ARRAY_TYPE              0x807B
> ++#define GL_VERTEX_ARRAY_STRIDE            0x807C
> ++#define GL_NORMAL_ARRAY_TYPE              0x807E
> ++#define GL_NORMAL_ARRAY_STRIDE            0x807F
> ++#define GL_COLOR_ARRAY_SIZE               0x8081
> ++#define GL_COLOR_ARRAY_TYPE               0x8082
> ++#define GL_COLOR_ARRAY_STRIDE             0x8083
> ++#define GL_TEXTURE_COORD_ARRAY_SIZE       0x8088
> ++#define GL_TEXTURE_COORD_ARRAY_TYPE       0x8089
> ++#define GL_TEXTURE_COORD_ARRAY_STRIDE     0x808A
> ++#define GL_VERTEX_ARRAY_POINTER           0x808E
> ++#define GL_NORMAL_ARRAY_POINTER           0x808F
> ++#define GL_COLOR_ARRAY_POINTER            0x8090
> ++#define GL_TEXTURE_COORD_ARRAY_POINTER    0x8092
> ++#define GL_SAMPLE_BUFFERS                 0x80A8
> ++#define GL_SAMPLES                        0x80A9
> ++#define GL_SAMPLE_COVERAGE_VALUE          0x80AA
> ++#define GL_SAMPLE_COVERAGE_INVERT         0x80AB
> ++
> ++/* GetTextureParameter */
> ++/*      GL_TEXTURE_MAG_FILTER */
> ++/*      GL_TEXTURE_MIN_FILTER */
> ++/*      GL_TEXTURE_WRAP_S */
> ++/*      GL_TEXTURE_WRAP_T */
> ++
> ++#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
> ++#define GL_COMPRESSED_TEXTURE_FORMATS     0x86A3
> ++
> ++/* HintMode */
> ++#define GL_DONT_CARE                      0x1100
> ++#define GL_FASTEST                        0x1101
> ++#define GL_NICEST                         0x1102
> ++
> ++/* HintTarget */
> ++#define GL_PERSPECTIVE_CORRECTION_HINT    0x0C50
> ++#define GL_POINT_SMOOTH_HINT              0x0C51
> ++#define GL_LINE_SMOOTH_HINT               0x0C52
> ++#define GL_FOG_HINT                       0x0C54
> ++#define GL_GENERATE_MIPMAP_HINT           0x8192
> ++
> ++/* LightModelParameter */
> ++#define GL_LIGHT_MODEL_AMBIENT            0x0B53
> ++#define GL_LIGHT_MODEL_TWO_SIDE           0x0B52
> ++
> ++/* LightParameter */
> ++#define GL_AMBIENT                        0x1200
> ++#define GL_DIFFUSE                        0x1201
> ++#define GL_SPECULAR                       0x1202
> ++#define GL_POSITION                       0x1203
> ++#define GL_SPOT_DIRECTION                 0x1204
> ++#define GL_SPOT_EXPONENT                  0x1205
> ++#define GL_SPOT_CUTOFF                    0x1206
> ++#define GL_CONSTANT_ATTENUATION           0x1207
> ++#define GL_LINEAR_ATTENUATION             0x1208
> ++#define GL_QUADRATIC_ATTENUATION          0x1209
> ++
> ++/* DataType */
> ++#define GL_BYTE                           0x1400
> ++#define GL_UNSIGNED_BYTE                  0x1401
> ++#define GL_SHORT                          0x1402
> ++#define GL_UNSIGNED_SHORT                 0x1403
> ++#define GL_FLOAT                          0x1406
> ++#define GL_FIXED                          0x140C
> ++
> ++/* LogicOp */
> ++#define GL_CLEAR                          0x1500
> ++#define GL_AND                            0x1501
> ++#define GL_AND_REVERSE                    0x1502
> ++#define GL_COPY                           0x1503
> ++#define GL_AND_INVERTED                   0x1504
> ++#define GL_NOOP                           0x1505
> ++#define GL_XOR                            0x1506
> ++#define GL_OR                             0x1507
> ++#define GL_NOR                            0x1508
> ++#define GL_EQUIV                          0x1509
> ++#define GL_INVERT                         0x150A
> ++#define GL_OR_REVERSE                     0x150B
> ++#define GL_COPY_INVERTED                  0x150C
> ++#define GL_OR_INVERTED                    0x150D
> ++#define GL_NAND                           0x150E
> ++#define GL_SET                            0x150F
> ++
> ++/* MaterialFace */
> ++/*      GL_FRONT_AND_BACK */
> ++
> ++/* MaterialParameter */
> ++#define GL_EMISSION                       0x1600
> ++#define GL_SHININESS                      0x1601
> ++#define GL_AMBIENT_AND_DIFFUSE            0x1602
> ++/*      GL_AMBIENT */
> ++/*      GL_DIFFUSE */
> ++/*      GL_SPECULAR */
> ++
> ++/* MatrixMode */
> ++#define GL_MODELVIEW                      0x1700
> ++#define GL_PROJECTION                     0x1701
> ++#define GL_TEXTURE                        0x1702
> ++
> ++/* NormalPointerType */
> ++/*      GL_BYTE */
> ++/*      GL_SHORT */
> ++/*      GL_FLOAT */
> ++/*      GL_FIXED */
> ++
> ++/* PixelFormat */
> ++#define GL_ALPHA                          0x1906
> ++#define GL_RGB                            0x1907
> ++#define GL_RGBA                           0x1908
> ++#define GL_LUMINANCE                      0x1909
> ++#define GL_LUMINANCE_ALPHA                0x190A
> ++
> ++/* PixelStoreParameter */
> ++#define GL_UNPACK_ALIGNMENT               0x0CF5
> ++#define GL_PACK_ALIGNMENT                 0x0D05
> ++
> ++/* PixelType */
> ++/*      GL_UNSIGNED_BYTE */
> ++#define GL_UNSIGNED_SHORT_4_4_4_4         0x8033
> ++#define GL_UNSIGNED_SHORT_5_5_5_1         0x8034
> ++#define GL_UNSIGNED_SHORT_5_6_5           0x8363
> ++
> ++/* ShadingModel */
> ++#define GL_FLAT                           0x1D00
> ++#define GL_SMOOTH                         0x1D01
> ++
> ++/* StencilFunction */
> ++/*      GL_NEVER */
> ++/*      GL_LESS */
> ++/*      GL_EQUAL */
> ++/*      GL_LEQUAL */
> ++/*      GL_GREATER */
> ++/*      GL_NOTEQUAL */
> ++/*      GL_GEQUAL */
> ++/*      GL_ALWAYS */
> ++
> ++/* StencilOp */
> ++/*      GL_ZERO */
> ++#define GL_KEEP                           0x1E00
> ++#define GL_REPLACE                        0x1E01
> ++#define GL_INCR                           0x1E02
> ++#define GL_DECR                           0x1E03
> ++/*      GL_INVERT */
> ++
> ++/* StringName */
> ++#define GL_VENDOR                         0x1F00
> ++#define GL_RENDERER                       0x1F01
> ++#define GL_VERSION                        0x1F02
> ++#define GL_EXTENSIONS                     0x1F03
> ++
> ++/* TexCoordPointerType */
> ++/*      GL_SHORT */
> ++/*      GL_FLOAT */
> ++/*      GL_FIXED */
> ++/*      GL_BYTE */
> ++
> ++/* TextureEnvMode */
> ++#define GL_MODULATE                       0x2100
> ++#define GL_DECAL                          0x2101
> ++/*      GL_BLEND */
> ++#define GL_ADD                            0x0104
> ++/*      GL_REPLACE */
> ++
> ++/* TextureEnvParameter */
> ++#define GL_TEXTURE_ENV_MODE               0x2200
> ++#define GL_TEXTURE_ENV_COLOR              0x2201
> ++
> ++/* TextureEnvTarget */
> ++#define GL_TEXTURE_ENV                    0x2300
> ++
> ++/* TextureMagFilter */
> ++#define GL_NEAREST                        0x2600
> ++#define GL_LINEAR                         0x2601
> ++
> ++/* TextureMinFilter */
> ++/*      GL_NEAREST */
> ++/*      GL_LINEAR */
> ++#define GL_NEAREST_MIPMAP_NEAREST         0x2700
> ++#define GL_LINEAR_MIPMAP_NEAREST          0x2701
> ++#define GL_NEAREST_MIPMAP_LINEAR          0x2702
> ++#define GL_LINEAR_MIPMAP_LINEAR           0x2703
> ++
> ++/* TextureParameterName */
> ++#define GL_TEXTURE_MAG_FILTER             0x2800
> ++#define GL_TEXTURE_MIN_FILTER             0x2801
> ++#define GL_TEXTURE_WRAP_S                 0x2802
> ++#define GL_TEXTURE_WRAP_T                 0x2803
> ++#define GL_GENERATE_MIPMAP                0x8191
> ++
> ++/* TextureTarget */
> ++/*      GL_TEXTURE_2D */
> ++
> ++/* TextureUnit */
> ++#define GL_TEXTURE0                       0x84C0
> ++#define GL_TEXTURE1                       0x84C1
> ++#define GL_TEXTURE2                       0x84C2
> ++#define GL_TEXTURE3                       0x84C3
> ++#define GL_TEXTURE4                       0x84C4
> ++#define GL_TEXTURE5                       0x84C5
> ++#define GL_TEXTURE6                       0x84C6
> ++#define GL_TEXTURE7                       0x84C7
> ++#define GL_TEXTURE8                       0x84C8
> ++#define GL_TEXTURE9                       0x84C9
> ++#define GL_TEXTURE10                      0x84CA
> ++#define GL_TEXTURE11                      0x84CB
> ++#define GL_TEXTURE12                      0x84CC
> ++#define GL_TEXTURE13                      0x84CD
> ++#define GL_TEXTURE14                      0x84CE
> ++#define GL_TEXTURE15                      0x84CF
> ++#define GL_TEXTURE16                      0x84D0
> ++#define GL_TEXTURE17                      0x84D1
> ++#define GL_TEXTURE18                      0x84D2
> ++#define GL_TEXTURE19                      0x84D3
> ++#define GL_TEXTURE20                      0x84D4
> ++#define GL_TEXTURE21                      0x84D5
> ++#define GL_TEXTURE22                      0x84D6
> ++#define GL_TEXTURE23                      0x84D7
> ++#define GL_TEXTURE24                      0x84D8
> ++#define GL_TEXTURE25                      0x84D9
> ++#define GL_TEXTURE26                      0x84DA
> ++#define GL_TEXTURE27                      0x84DB
> ++#define GL_TEXTURE28                      0x84DC
> ++#define GL_TEXTURE29                      0x84DD
> ++#define GL_TEXTURE30                      0x84DE
> ++#define GL_TEXTURE31                      0x84DF
> ++#define GL_ACTIVE_TEXTURE                 0x84E0
> ++#define GL_CLIENT_ACTIVE_TEXTURE          0x84E1
> ++
> ++/* TextureWrapMode */
> ++#define GL_REPEAT                         0x2901
> ++#define GL_CLAMP_TO_EDGE                  0x812F
> ++
> ++/* VertexPointerType */
> ++/*      GL_SHORT */
> ++/*      GL_FLOAT */
> ++/*      GL_FIXED */
> ++/*      GL_BYTE */
> ++
> ++/* LightName */
> ++#define GL_LIGHT0                         0x4000
> ++#define GL_LIGHT1                         0x4001
> ++#define GL_LIGHT2                         0x4002
> ++#define GL_LIGHT3                         0x4003
> ++#define GL_LIGHT4                         0x4004
> ++#define GL_LIGHT5                         0x4005
> ++#define GL_LIGHT6                         0x4006
> ++#define GL_LIGHT7                         0x4007
> ++
> ++/* Buffer Objects */
> ++#define GL_ARRAY_BUFFER                   0x8892
> ++#define GL_ELEMENT_ARRAY_BUFFER           0x8893
> ++
> ++#define GL_ARRAY_BUFFER_BINDING               0x8894
> ++#define GL_ELEMENT_ARRAY_BUFFER_BINDING       0x8895
> ++#define GL_VERTEX_ARRAY_BUFFER_BINDING        0x8896
> ++#define GL_NORMAL_ARRAY_BUFFER_BINDING        0x8897
> ++#define GL_COLOR_ARRAY_BUFFER_BINDING         0x8898
> ++#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
> ++
> ++#define GL_STATIC_DRAW                    0x88E4
> ++#define GL_DYNAMIC_DRAW                   0x88E8
> ++
> ++#define GL_BUFFER_SIZE                    0x8764
> ++#define GL_BUFFER_USAGE                   0x8765
> ++
> ++/* Texture combine + dot3 */
> ++#define GL_SUBTRACT                       0x84E7
> ++#define GL_COMBINE                        0x8570
> ++#define GL_COMBINE_RGB                    0x8571
> ++#define GL_COMBINE_ALPHA                  0x8572
> ++#define GL_RGB_SCALE                      0x8573
> ++#define GL_ADD_SIGNED                     0x8574
> ++#define GL_INTERPOLATE                    0x8575
> ++#define GL_CONSTANT                       0x8576
> ++#define GL_PRIMARY_COLOR                  0x8577
> ++#define GL_PREVIOUS                       0x8578
> ++#define GL_OPERAND0_RGB                   0x8590
> ++#define GL_OPERAND1_RGB                   0x8591
> ++#define GL_OPERAND2_RGB                   0x8592
> ++#define GL_OPERAND0_ALPHA                 0x8598
> ++#define GL_OPERAND1_ALPHA                 0x8599
> ++#define GL_OPERAND2_ALPHA                 0x859A
> ++
> ++#define GL_ALPHA_SCALE                    0x0D1C
> ++
> ++#define GL_SRC0_RGB                       0x8580
> ++#define GL_SRC1_RGB                       0x8581
> ++#define GL_SRC2_RGB                       0x8582
> ++#define GL_SRC0_ALPHA                     0x8588
> ++#define GL_SRC1_ALPHA                     0x8589
> ++#define GL_SRC2_ALPHA                     0x858A
> ++
> ++#define GL_DOT3_RGB                       0x86AE
> ++#define GL_DOT3_RGBA                      0x86AF
> ++
> ++/*------------------------------------------------------------------------*
> ++ * required OES extension tokens
> ++ *------------------------------------------------------------------------*/
> ++
> ++/* OES_read_format */
> ++#ifndef GL_OES_read_format
> ++#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES                   0x8B9A
> ++#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES                 0x8B9B
> ++#endif
> ++
> ++/* GL_OES_compressed_paletted_texture */
> ++#ifndef GL_OES_compressed_paletted_texture
> ++#define GL_PALETTE4_RGB8_OES                                    0x8B90
> ++#define GL_PALETTE4_RGBA8_OES                                   0x8B91
> ++#define GL_PALETTE4_R5_G6_B5_OES                                0x8B92
> ++#define GL_PALETTE4_RGBA4_OES                                   0x8B93
> ++#define GL_PALETTE4_RGB5_A1_OES                                 0x8B94
> ++#define GL_PALETTE8_RGB8_OES                                    0x8B95
> ++#define GL_PALETTE8_RGBA8_OES                                   0x8B96
> ++#define GL_PALETTE8_R5_G6_B5_OES                                0x8B97
> ++#define GL_PALETTE8_RGBA4_OES                                   0x8B98
> ++#define GL_PALETTE8_RGB5_A1_OES                                 0x8B99
> ++#endif
> ++
> ++/* OES_point_size_array */
> ++#ifndef GL_OES_point_size_array
> ++#define GL_POINT_SIZE_ARRAY_OES                                 0x8B9C
> ++#define GL_POINT_SIZE_ARRAY_TYPE_OES                            0x898A
> ++#define GL_POINT_SIZE_ARRAY_STRIDE_OES                          0x898B
> ++#define GL_POINT_SIZE_ARRAY_POINTER_OES                         0x898C
> ++#define GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES                  0x8B9F
> ++#endif
> ++
> ++/* GL_OES_point_sprite */
> ++#ifndef GL_OES_point_sprite
> ++#define GL_POINT_SPRITE_OES                                     0x8861
> ++#define GL_COORD_REPLACE_OES                                    0x8862
> ++#endif
> ++
> ++/*************************************************************/
> ++
> ++/* Available only in Common profile */
> ++GL_API void GL_APIENTRY glAlphaFunc (GLenum func, GLclampf ref);
> ++GL_API void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
> ++GL_API void GL_APIENTRY glClearDepthf (GLclampf depth);
> ++GL_API void GL_APIENTRY glClipPlanef (GLenum plane, const GLfloat *equation);
> ++GL_API void GL_APIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
> ++GL_API void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
> ++GL_API void GL_APIENTRY glFogf (GLenum pname, GLfloat param);
> ++GL_API void GL_APIENTRY glFogfv (GLenum pname, const GLfloat *params);
> ++GL_API void GL_APIENTRY glFrustumf (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
> ++GL_API void GL_APIENTRY glGetClipPlanef (GLenum pname, GLfloat eqn[4]);
> ++GL_API void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *params);
> ++GL_API void GL_APIENTRY glGetLightfv (GLenum light, GLenum pname, GLfloat *params);
> ++GL_API void GL_APIENTRY glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params);
> ++GL_API void GL_APIENTRY glGetTexEnvfv (GLenum env, GLenum pname, GLfloat *params);
> ++GL_API void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);
> ++GL_API void GL_APIENTRY glLightModelf (GLenum pname, GLfloat param);
> ++GL_API void GL_APIENTRY glLightModelfv (GLenum pname, const GLfloat *params);
> ++GL_API void GL_APIENTRY glLightf (GLenum light, GLenum pname, GLfloat param);
> ++GL_API void GL_APIENTRY glLightfv (GLenum light, GLenum pname, const GLfloat *params);
> ++GL_API void GL_APIENTRY glLineWidth (GLfloat width);
> ++GL_API void GL_APIENTRY glLoadMatrixf (const GLfloat *m);
> ++GL_API void GL_APIENTRY glMaterialf (GLenum face, GLenum pname, GLfloat param);
> ++GL_API void GL_APIENTRY glMaterialfv (GLenum face, GLenum pname, const GLfloat *params);
> ++GL_API void GL_APIENTRY glMultMatrixf (const GLfloat *m);
> ++GL_API void GL_APIENTRY glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
> ++GL_API void GL_APIENTRY glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz);
> ++GL_API void GL_APIENTRY glOrthof (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
> ++GL_API void GL_APIENTRY glPointParameterf (GLenum pname, GLfloat param);
> ++GL_API void GL_APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params);
> ++GL_API void GL_APIENTRY glPointSize (GLfloat size);
> ++GL_API void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
> ++GL_API void GL_APIENTRY glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
> ++GL_API void GL_APIENTRY glScalef (GLfloat x, GLfloat y, GLfloat z);
> ++GL_API void GL_APIENTRY glTexEnvf (GLenum target, GLenum pname, GLfloat param);
> ++GL_API void GL_APIENTRY glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params);
> ++GL_API void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
> ++GL_API void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);
> ++GL_API void GL_APIENTRY glTranslatef (GLfloat x, GLfloat y, GLfloat z);
> ++
> ++/* Available in both Common and Common-Lite profiles */
> ++GL_API void GL_APIENTRY glActiveTexture (GLenum texture);
> ++GL_API void GL_APIENTRY glAlphaFuncx (GLenum func, GLclampx ref);
> ++GL_API void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
> ++GL_API void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
> ++GL_API void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
> ++GL_API void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
> ++GL_API void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
> ++GL_API void GL_APIENTRY glClear (GLbitfield mask);
> ++GL_API void GL_APIENTRY glClearColorx (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
> ++GL_API void GL_APIENTRY glClearDepthx (GLclampx depth);
> ++GL_API void GL_APIENTRY glClearStencil (GLint s);
> ++GL_API void GL_APIENTRY glClientActiveTexture (GLenum texture);
> ++GL_API void GL_APIENTRY glClipPlanex (GLenum plane, const GLfixed *equation);
> ++GL_API void GL_APIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
> ++GL_API void GL_APIENTRY glColor4x (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
> ++GL_API void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
> ++GL_API void GL_APIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
> ++GL_API void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
> ++GL_API void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
> ++GL_API void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
> ++GL_API void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
> ++GL_API void GL_APIENTRY glCullFace (GLenum mode);
> ++GL_API void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
> ++GL_API void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
> ++GL_API void GL_APIENTRY glDepthFunc (GLenum func);
> ++GL_API void GL_APIENTRY glDepthMask (GLboolean flag);
> ++GL_API void GL_APIENTRY glDepthRangex (GLclampx zNear, GLclampx zFar);
> ++GL_API void GL_APIENTRY glDisable (GLenum cap);
> ++GL_API void GL_APIENTRY glDisableClientState (GLenum array);
> ++GL_API void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
> ++GL_API void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
> ++GL_API void GL_APIENTRY glEnable (GLenum cap);
> ++GL_API void GL_APIENTRY glEnableClientState (GLenum array);
> ++GL_API void GL_APIENTRY glFinish (void);
> ++GL_API void GL_APIENTRY glFlush (void);
> ++GL_API void GL_APIENTRY glFogx (GLenum pname, GLfixed param);
> ++GL_API void GL_APIENTRY glFogxv (GLenum pname, const GLfixed *params);
> ++GL_API void GL_APIENTRY glFrontFace (GLenum mode);
> ++GL_API void GL_APIENTRY glFrustumx (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
> ++GL_API void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *params);
> ++GL_API void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);
> ++GL_API void GL_APIENTRY glGetClipPlanex (GLenum pname, GLfixed eqn[4]);
> ++GL_API void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
> ++GL_API void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures);
> ++GL_API GLenum GL_APIENTRY glGetError (void);
> ++GL_API void GL_APIENTRY glGetFixedv (GLenum pname, GLfixed *params);
> ++GL_API void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *params);
> ++GL_API void GL_APIENTRY glGetLightxv (GLenum light, GLenum pname, GLfixed *params);
> ++GL_API void GL_APIENTRY glGetMaterialxv (GLenum face, GLenum pname, GLfixed *params);
> ++GL_API void GL_APIENTRY glGetPointerv (GLenum pname, GLvoid **params);
> ++GL_API const GLubyte * GL_APIENTRY glGetString (GLenum name);
> ++GL_API void GL_APIENTRY glGetTexEnviv (GLenum env, GLenum pname, GLint *params);
> ++GL_API void GL_APIENTRY glGetTexEnvxv (GLenum env, GLenum pname, GLfixed *params);
> ++GL_API void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);
> ++GL_API void GL_APIENTRY glGetTexParameterxv (GLenum target, GLenum pname, GLfixed *params);
> ++GL_API void GL_APIENTRY glHint (GLenum target, GLenum mode);
> ++GL_API GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
> ++GL_API GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
> ++GL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture);
> ++GL_API void GL_APIENTRY glLightModelx (GLenum pname, GLfixed param);
> ++GL_API void GL_APIENTRY glLightModelxv (GLenum pname, const GLfixed *params);
> ++GL_API void GL_APIENTRY glLightx (GLenum light, GLenum pname, GLfixed param);
> ++GL_API void GL_APIENTRY glLightxv (GLenum light, GLenum pname, const GLfixed *params);
> ++GL_API void GL_APIENTRY glLineWidthx (GLfixed width);
> ++GL_API void GL_APIENTRY glLoadIdentity (void);
> ++GL_API void GL_APIENTRY glLoadMatrixx (const GLfixed *m);
> ++GL_API void GL_APIENTRY glLogicOp (GLenum opcode);
> ++GL_API void GL_APIENTRY glMaterialx (GLenum face, GLenum pname, GLfixed param);
> ++GL_API void GL_APIENTRY glMaterialxv (GLenum face, GLenum pname, const GLfixed *params);
> ++GL_API void GL_APIENTRY glMatrixMode (GLenum mode);
> ++GL_API void GL_APIENTRY glMultMatrixx (const GLfixed *m);
> ++GL_API void GL_APIENTRY glMultiTexCoord4x (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
> ++GL_API void GL_APIENTRY glNormal3x (GLfixed nx, GLfixed ny, GLfixed nz);
> ++GL_API void GL_APIENTRY glNormalPointer (GLenum type, GLsizei stride, const GLvoid *pointer);
> ++GL_API void GL_APIENTRY glOrthox (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
> ++GL_API void GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
> ++GL_API void GL_APIENTRY glPointParameterx (GLenum pname, GLfixed param);
> ++GL_API void GL_APIENTRY glPointParameterxv (GLenum pname, const GLfixed *params);
> ++GL_API void GL_APIENTRY glPointSizex (GLfixed size);
> ++GL_API void GL_APIENTRY glPolygonOffsetx (GLfixed factor, GLfixed units);
> ++GL_API void GL_APIENTRY glPopMatrix (void);
> ++GL_API void GL_APIENTRY glPushMatrix (void);
> ++GL_API void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
> ++GL_API void GL_APIENTRY glRotatex (GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
> ++GL_API void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
> ++GL_API void GL_APIENTRY glSampleCoveragex (GLclampx value, GLboolean invert);
> ++GL_API void GL_APIENTRY glScalex (GLfixed x, GLfixed y, GLfixed z);
> ++GL_API void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
> ++GL_API void GL_APIENTRY glShadeModel (GLenum mode);
> ++GL_API void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
> ++GL_API void GL_APIENTRY glStencilMask (GLuint mask);
> ++GL_API void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
> ++GL_API void GL_APIENTRY glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
> ++GL_API void GL_APIENTRY glTexEnvi (GLenum target, GLenum pname, GLint param);
> ++GL_API void GL_APIENTRY glTexEnvx (GLenum target, GLenum pname, GLfixed param);
> ++GL_API void GL_APIENTRY glTexEnviv (GLenum target, GLenum pname, const GLint *params);
> ++GL_API void GL_APIENTRY glTexEnvxv (GLenum target, GLenum pname, const GLfixed *params);
> ++GL_API void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
> ++GL_API void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
> ++GL_API void GL_APIENTRY glTexParameterx (GLenum target, GLenum pname, GLfixed param);
> ++GL_API void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params);
> ++GL_API void GL_APIENTRY glTexParameterxv (GLenum target, GLenum pname, const GLfixed *params);
> ++GL_API void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
> ++GL_API void GL_APIENTRY glTranslatex (GLfixed x, GLfixed y, GLfixed z);
> ++GL_API void GL_APIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
> ++GL_API void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
> ++
> ++/*------------------------------------------------------------------------*
> ++ * Required OES extension functions
> ++ *------------------------------------------------------------------------*/
> ++
> ++/* GL_OES_read_format */
> ++#ifndef GL_OES_read_format
> ++#define GL_OES_read_format 1
> ++#endif
> ++
> ++/* GL_OES_compressed_paletted_texture */
> ++#ifndef GL_OES_compressed_paletted_texture
> ++#define GL_OES_compressed_paletted_texture 1
> ++#endif
> ++
> ++/* GL_OES_point_size_array */
> ++#ifndef GL_OES_point_size_array
> ++#define GL_OES_point_size_array 1
> ++GL_API void GL_APIENTRY glPointSizePointerOES (GLenum type, GLsizei stride, const GLvoid *pointer);
> ++#endif
> ++
> ++/* GL_OES_point_sprite */
> ++#ifndef GL_OES_point_sprite
> ++#define GL_OES_point_sprite 1
> ++#endif
> ++
> ++#ifdef __cplusplus
> ++}
> ++#endif
> ++
> ++#endif /* __gl_h_ */
> ++
> +diff -rupN a/usr/include/GLES/glplatform.h b/usr/include/GLES/glplatform.h
> +--- a/usr/include/GLES/glplatform.h	1970-01-01 01:00:00.000000000 +0100
> ++++ b/usr/include/GLES/glplatform.h	2013-10-12 03:05:04.000000000 +0200
> +@@ -0,0 +1,30 @@
> ++#ifndef __glplatform_h_
> ++#define __glplatform_h_
> ++
> ++/* $Revision: 10601 $ on $Date:: 2010-03-04 22:15:27 -0800 #$ */
> ++
> ++/*
> ++ * This document is licensed under the SGI Free Software B License Version
> ++ * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
> ++ */
> ++
> ++/* Platform-specific types and definitions for OpenGL ES 1.X  gl.h
> ++ *
> ++ * Adopters may modify khrplatform.h and this file to suit their platform.
> ++ * You are encouraged to submit all modifications to the Khronos group so that
> ++ * they can be included in future versions of this file.  Please submit changes
> ++ * by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla)
> ++ * by filing a bug against product "OpenGL-ES" component "Registry".
> ++ */
> ++
> ++#include <KHR/khrplatform.h>
> ++
> ++#ifndef GL_API
> ++#define GL_API      KHRONOS_APICALL
> ++#endif
> ++
> ++#ifndef GL_APIENTRY
> ++#define GL_APIENTRY KHRONOS_APIENTRY
> ++#endif
> ++
> ++#endif /* __glplatform_h_ */
> +diff -rupN a/usr/include/GLES2/gl2ext.h b/usr/include/GLES2/gl2ext.h
> +--- a/usr/include/GLES2/gl2ext.h	1970-01-01 01:00:00.000000000 +0100
> ++++ b/usr/include/GLES2/gl2ext.h	2013-10-12 03:05:04.000000000 +0200
> +@@ -0,0 +1,1494 @@
> ++#ifndef __gl2ext_h_
> ++#define __gl2ext_h_ 1
> ++
> ++#ifdef __cplusplus
> ++extern "C" {
> ++#endif
> ++
> ++/*
> ++** Copyright (c) 2013 The Khronos Group Inc.
> ++**
> ++** Permission is hereby granted, free of charge, to any person obtaining a
> ++** copy of this software and/or associated documentation files (the
> ++** "Materials"), to deal in the Materials without restriction, including
> ++** without limitation the rights to use, copy, modify, merge, publish,
> ++** distribute, sublicense, and/or sell copies of the Materials, and to
> ++** permit persons to whom the Materials are furnished to do so, subject to
> ++** the following conditions:
> ++**
> ++** The above copyright notice and this permission notice shall be included
> ++** in all copies or substantial portions of the Materials.
> ++**
> ++** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
> ++** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
> ++** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
> ++** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
> ++** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
> ++** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
> ++** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
> ++*/
> ++/*
> ++** This header is generated from the Khronos OpenGL / OpenGL ES XML
> ++** API Registry. The current version of the Registry, generator scripts
> ++** used to make the header, and the header can be found at
> ++**   http://www.opengl.org/registry/
> ++**
> ++** Khronos $Revision: 23422 $ on $Date: 2013-10-08 15:40:45 -0700 (Tue, 08 Oct 2013) $
> ++*/
> ++
> ++#ifndef GL_APIENTRYP
> ++#define GL_APIENTRYP GL_APIENTRY*
> ++#endif
> ++
> ++/* Generated C header for:
> ++ * API: gles2
> ++ * Profile: common
> ++ * Versions considered: 2\.[0-9]
> ++ * Versions emitted: _nomatch_^
> ++ * Default extensions included: gles2
> ++ * Additional extensions included: _nomatch_^
> ++ * Extensions removed: _nomatch_^
> ++ */
> ++
> ++#ifndef GL_KHR_debug
> ++#define GL_KHR_debug 1
> ++typedef void (GL_APIENTRY  *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
> ++#define GL_SAMPLER                        0x82E6
> ++#define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR   0x8242
> ++#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 0x8243
> ++#define GL_DEBUG_CALLBACK_FUNCTION_KHR    0x8244
> ++#define GL_DEBUG_CALLBACK_USER_PARAM_KHR  0x8245
> ++#define GL_DEBUG_SOURCE_API_KHR           0x8246
> ++#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 0x8247
> ++#define GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 0x8248
> ++#define GL_DEBUG_SOURCE_THIRD_PARTY_KHR   0x8249
> ++#define GL_DEBUG_SOURCE_APPLICATION_KHR   0x824A
> ++#define GL_DEBUG_SOURCE_OTHER_KHR         0x824B
> ++#define GL_DEBUG_TYPE_ERROR_KHR           0x824C
> ++#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 0x824D
> ++#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 0x824E
> ++#define GL_DEBUG_TYPE_PORTABILITY_KHR     0x824F
> ++#define GL_DEBUG_TYPE_PERFORMANCE_KHR     0x8250
> ++#define GL_DEBUG_TYPE_OTHER_KHR           0x8251
> ++#define GL_DEBUG_TYPE_MARKER_KHR          0x8268
> ++#define GL_DEBUG_TYPE_PUSH_GROUP_KHR      0x8269
> ++#define GL_DEBUG_TYPE_POP_GROUP_KHR       0x826A
> ++#define GL_DEBUG_SEVERITY_NOTIFICATION_KHR 0x826B
> ++#define GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 0x826C
> ++#define GL_DEBUG_GROUP_STACK_DEPTH_KHR    0x826D
> ++#define GL_BUFFER_KHR                     0x82E0
> ++#define GL_SHADER_KHR                     0x82E1
> ++#define GL_PROGRAM_KHR                    0x82E2
> ++#define GL_VERTEX_ARRAY_KHR               0x8074
> ++#define GL_QUERY_KHR                      0x82E3
> ++#define GL_SAMPLER_KHR                    0x82E6
> ++#define GL_MAX_LABEL_LENGTH_KHR           0x82E8
> ++#define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR   0x9143
> ++#define GL_MAX_DEBUG_LOGGED_MESSAGES_KHR  0x9144
> ++#define GL_DEBUG_LOGGED_MESSAGES_KHR      0x9145
> ++#define GL_DEBUG_SEVERITY_HIGH_KHR        0x9146
> ++#define GL_DEBUG_SEVERITY_MEDIUM_KHR      0x9147
> ++#define GL_DEBUG_SEVERITY_LOW_KHR         0x9148
> ++#define GL_DEBUG_OUTPUT_KHR               0x92E0
> ++#define GL_CONTEXT_FLAG_DEBUG_BIT_KHR     0x00000002
> ++#define GL_STACK_OVERFLOW_KHR             0x0503
> ++#define GL_STACK_UNDERFLOW_KHR            0x0504
> ++typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLKHRPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
> ++typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTKHRPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
> ++typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECALLBACKKHRPROC) (GLDEBUGPROCKHR callback, const void *userParam);
> ++typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGKHRPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
> ++typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPKHRPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message);
> ++typedef void (GL_APIENTRYP PFNGLPOPDEBUGGROUPKHRPROC) (void);
> ++typedef void (GL_APIENTRYP PFNGLOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
> ++typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
> ++typedef void (GL_APIENTRYP PFNGLOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei length, const GLchar *label);
> ++typedef void (GL_APIENTRYP PFNGLGETOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
> ++typedef void (GL_APIENTRYP PFNGLGETPOINTERVKHRPROC) (GLenum pname, void **params);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glDebugMessageControlKHR (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
> ++GL_APICALL void GL_APIENTRY glDebugMessageInsertKHR (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
> ++GL_APICALL void GL_APIENTRY glDebugMessageCallbackKHR (GLDEBUGPROCKHR callback, const void *userParam);
> ++GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLogKHR (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
> ++GL_APICALL void GL_APIENTRY glPushDebugGroupKHR (GLenum source, GLuint id, GLsizei length, const GLchar *message);
> ++GL_APICALL void GL_APIENTRY glPopDebugGroupKHR (void);
> ++GL_APICALL void GL_APIENTRY glObjectLabelKHR (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
> ++GL_APICALL void GL_APIENTRY glGetObjectLabelKHR (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
> ++GL_APICALL void GL_APIENTRY glObjectPtrLabelKHR (const void *ptr, GLsizei length, const GLchar *label);
> ++GL_APICALL void GL_APIENTRY glGetObjectPtrLabelKHR (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
> ++GL_APICALL void GL_APIENTRY glGetPointervKHR (GLenum pname, void **params);
> ++#endif
> ++#endif /* GL_KHR_debug */
> ++
> ++#ifndef GL_KHR_texture_compression_astc_hdr
> ++#define GL_KHR_texture_compression_astc_hdr 1
> ++#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR   0x93B0
> ++#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR   0x93B1
> ++#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR   0x93B2
> ++#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR   0x93B3
> ++#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR   0x93B4
> ++#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR   0x93B5
> ++#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR   0x93B6
> ++#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR   0x93B7
> ++#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR  0x93B8
> ++#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR  0x93B9
> ++#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR  0x93BA
> ++#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB
> ++#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC
> ++#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD
> ++#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0
> ++#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1
> ++#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2
> ++#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3
> ++#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4
> ++#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5
> ++#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6
> ++#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7
> ++#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8
> ++#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9
> ++#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA
> ++#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB
> ++#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC
> ++#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD
> ++#endif /* GL_KHR_texture_compression_astc_hdr */
> ++
> ++#ifndef GL_KHR_texture_compression_astc_ldr
> ++#define GL_KHR_texture_compression_astc_ldr 1
> ++#endif /* GL_KHR_texture_compression_astc_ldr */
> ++
> ++#ifndef GL_OES_EGL_image
> ++#define GL_OES_EGL_image 1
> ++typedef void *GLeglImageOES;
> ++typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
> ++typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
> ++GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
> ++#endif
> ++#endif /* GL_OES_EGL_image */
> ++
> ++#ifndef GL_OES_EGL_image_external
> ++#define GL_OES_EGL_image_external 1
> ++#define GL_TEXTURE_EXTERNAL_OES           0x8D65
> ++#define GL_TEXTURE_BINDING_EXTERNAL_OES   0x8D67
> ++#define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68
> ++#define GL_SAMPLER_EXTERNAL_OES           0x8D66
> ++#endif /* GL_OES_EGL_image_external */
> ++
> ++#ifndef GL_OES_compressed_ETC1_RGB8_texture
> ++#define GL_OES_compressed_ETC1_RGB8_texture 1
> ++#define GL_ETC1_RGB8_OES                  0x8D64
> ++#endif /* GL_OES_compressed_ETC1_RGB8_texture */
> ++
> ++#ifndef GL_OES_compressed_paletted_texture
> ++#define GL_OES_compressed_paletted_texture 1
> ++#define GL_PALETTE4_RGB8_OES              0x8B90
> ++#define GL_PALETTE4_RGBA8_OES             0x8B91
> ++#define GL_PALETTE4_R5_G6_B5_OES          0x8B92
> ++#define GL_PALETTE4_RGBA4_OES             0x8B93
> ++#define GL_PALETTE4_RGB5_A1_OES           0x8B94
> ++#define GL_PALETTE8_RGB8_OES              0x8B95
> ++#define GL_PALETTE8_RGBA8_OES             0x8B96
> ++#define GL_PALETTE8_R5_G6_B5_OES          0x8B97
> ++#define GL_PALETTE8_RGBA4_OES             0x8B98
> ++#define GL_PALETTE8_RGB5_A1_OES           0x8B99
> ++#endif /* GL_OES_compressed_paletted_texture */
> ++
> ++#ifndef GL_OES_depth24
> ++#define GL_OES_depth24 1
> ++#define GL_DEPTH_COMPONENT24_OES          0x81A6
> ++#endif /* GL_OES_depth24 */
> ++
> ++#ifndef GL_OES_depth32
> ++#define GL_OES_depth32 1
> ++#define GL_DEPTH_COMPONENT32_OES          0x81A7
> ++#endif /* GL_OES_depth32 */
> ++
> ++#ifndef GL_OES_depth_texture
> ++#define GL_OES_depth_texture 1
> ++#endif /* GL_OES_depth_texture */
> ++
> ++#ifndef GL_OES_element_index_uint
> ++#define GL_OES_element_index_uint 1
> ++#endif /* GL_OES_element_index_uint */
> ++
> ++#ifndef GL_OES_fbo_render_mipmap
> ++#define GL_OES_fbo_render_mipmap 1
> ++#endif /* GL_OES_fbo_render_mipmap */
> ++
> ++#ifndef GL_OES_fragment_precision_high
> ++#define GL_OES_fragment_precision_high 1
> ++#endif /* GL_OES_fragment_precision_high */
> ++
> ++#ifndef GL_OES_get_program_binary
> ++#define GL_OES_get_program_binary 1
> ++#define GL_PROGRAM_BINARY_LENGTH_OES      0x8741
> ++#define GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE
> ++#define GL_PROGRAM_BINARY_FORMATS_OES     0x87FF
> ++typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary);
> ++typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLint length);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary);
> ++GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const void *binary, GLint length);
> ++#endif
> ++#endif /* GL_OES_get_program_binary */
> ++
> ++#ifndef GL_OES_mapbuffer
> ++#define GL_OES_mapbuffer 1
> ++#define GL_WRITE_ONLY_OES                 0x88B9
> ++#define GL_BUFFER_ACCESS_OES              0x88BB
> ++#define GL_BUFFER_MAPPED_OES              0x88BC
> ++#define GL_BUFFER_MAP_POINTER_OES         0x88BD
> ++typedef void *(GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access);
> ++typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);
> ++typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, void **params);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void *GL_APIENTRY glMapBufferOES (GLenum target, GLenum access);
> ++GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);
> ++GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, void **params);
> ++#endif
> ++#endif /* GL_OES_mapbuffer */
> ++
> ++#ifndef GL_OES_packed_depth_stencil
> ++#define GL_OES_packed_depth_stencil 1
> ++#define GL_DEPTH_STENCIL_OES              0x84F9
> ++#define GL_UNSIGNED_INT_24_8_OES          0x84FA
> ++#define GL_DEPTH24_STENCIL8_OES           0x88F0
> ++#endif /* GL_OES_packed_depth_stencil */
> ++
> ++#ifndef GL_OES_required_internalformat
> ++#define GL_OES_required_internalformat 1
> ++#define GL_ALPHA8_OES                     0x803C
> ++#define GL_DEPTH_COMPONENT16_OES          0x81A5
> ++#define GL_LUMINANCE4_ALPHA4_OES          0x8043
> ++#define GL_LUMINANCE8_ALPHA8_OES          0x8045
> ++#define GL_LUMINANCE8_OES                 0x8040
> ++#define GL_RGBA4_OES                      0x8056
> ++#define GL_RGB5_A1_OES                    0x8057
> ++#define GL_RGB565_OES                     0x8D62
> ++#define GL_RGB8_OES                       0x8051
> ++#define GL_RGBA8_OES                      0x8058
> ++#define GL_RGB10_EXT                      0x8052
> ++#define GL_RGB10_A2_EXT                   0x8059
> ++#endif /* GL_OES_required_internalformat */
> ++
> ++#ifndef GL_OES_rgb8_rgba8
> ++#define GL_OES_rgb8_rgba8 1
> ++#endif /* GL_OES_rgb8_rgba8 */
> ++
> ++#ifndef GL_OES_standard_derivatives
> ++#define GL_OES_standard_derivatives 1
> ++#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B
> ++#endif /* GL_OES_standard_derivatives */
> ++
> ++#ifndef GL_OES_stencil1
> ++#define GL_OES_stencil1 1
> ++#define GL_STENCIL_INDEX1_OES             0x8D46
> ++#endif /* GL_OES_stencil1 */
> ++
> ++#ifndef GL_OES_stencil4
> ++#define GL_OES_stencil4 1
> ++#define GL_STENCIL_INDEX4_OES             0x8D47
> ++#endif /* GL_OES_stencil4 */
> ++
> ++#ifndef GL_OES_surfaceless_context
> ++#define GL_OES_surfaceless_context 1
> ++#define GL_FRAMEBUFFER_UNDEFINED_OES      0x8219
> ++#endif /* GL_OES_surfaceless_context */
> ++
> ++#ifndef GL_OES_texture_3D
> ++#define GL_OES_texture_3D 1
> ++#define GL_TEXTURE_WRAP_R_OES             0x8072
> ++#define GL_TEXTURE_3D_OES                 0x806F
> ++#define GL_TEXTURE_BINDING_3D_OES         0x806A
> ++#define GL_MAX_3D_TEXTURE_SIZE_OES        0x8073
> ++#define GL_SAMPLER_3D_OES                 0x8B5F
> ++#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4
> ++typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
> ++typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
> ++typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
> ++typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
> ++typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
> ++typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOESPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
> ++GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
> ++GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
> ++GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
> ++GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
> ++GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
> ++#endif
> ++#endif /* GL_OES_texture_3D */
> ++
> ++#ifndef GL_OES_texture_compression_astc
> ++#define GL_OES_texture_compression_astc 1
> ++#endif /* GL_OES_texture_compression_astc */
> ++
> ++#ifndef GL_OES_texture_float
> ++#define GL_OES_texture_float 1
> ++#endif /* GL_OES_texture_float */
> ++
> ++#ifndef GL_OES_texture_float_linear
> ++#define GL_OES_texture_float_linear 1
> ++#endif /* GL_OES_texture_float_linear */
> ++
> ++#ifndef GL_OES_texture_half_float
> ++#define GL_OES_texture_half_float 1
> ++#define GL_HALF_FLOAT_OES                 0x8D61
> ++#endif /* GL_OES_texture_half_float */
> ++
> ++#ifndef GL_OES_texture_half_float_linear
> ++#define GL_OES_texture_half_float_linear 1
> ++#endif /* GL_OES_texture_half_float_linear */
> ++
> ++#ifndef GL_OES_texture_npot
> ++#define GL_OES_texture_npot 1
> ++#endif /* GL_OES_texture_npot */
> ++
> ++#ifndef GL_OES_vertex_array_object
> ++#define GL_OES_vertex_array_object 1
> ++#define GL_VERTEX_ARRAY_BINDING_OES       0x85B5
> ++typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array);
> ++typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays);
> ++typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays);
> ++typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array);
> ++GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays);
> ++GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays);
> ++GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array);
> ++#endif
> ++#endif /* GL_OES_vertex_array_object */
> ++
> ++#ifndef GL_OES_vertex_half_float
> ++#define GL_OES_vertex_half_float 1
> ++#endif /* GL_OES_vertex_half_float */
> ++
> ++#ifndef GL_OES_vertex_type_10_10_10_2
> ++#define GL_OES_vertex_type_10_10_10_2 1
> ++#define GL_UNSIGNED_INT_10_10_10_2_OES    0x8DF6
> ++#define GL_INT_10_10_10_2_OES             0x8DF7
> ++#endif /* GL_OES_vertex_type_10_10_10_2 */
> ++
> ++#ifndef GL_AMD_compressed_3DC_texture
> ++#define GL_AMD_compressed_3DC_texture 1
> ++#define GL_3DC_X_AMD                      0x87F9
> ++#define GL_3DC_XY_AMD                     0x87FA
> ++#endif /* GL_AMD_compressed_3DC_texture */
> ++
> ++#ifndef GL_AMD_compressed_ATC_texture
> ++#define GL_AMD_compressed_ATC_texture 1
> ++#define GL_ATC_RGB_AMD                    0x8C92
> ++#define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD    0x8C93
> ++#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE
> ++#endif /* GL_AMD_compressed_ATC_texture */
> ++
> ++#ifndef GL_AMD_performance_monitor
> ++#define GL_AMD_performance_monitor 1
> ++#define GL_COUNTER_TYPE_AMD               0x8BC0
> ++#define GL_COUNTER_RANGE_AMD              0x8BC1
> ++#define GL_UNSIGNED_INT64_AMD             0x8BC2
> ++#define GL_PERCENTAGE_AMD                 0x8BC3
> ++#define GL_PERFMON_RESULT_AVAILABLE_AMD   0x8BC4
> ++#define GL_PERFMON_RESULT_SIZE_AMD        0x8BC5
> ++#define GL_PERFMON_RESULT_AMD             0x8BC6
> ++typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
> ++typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
> ++typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
> ++typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
> ++typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, void *data);
> ++typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
> ++typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
> ++typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList);
> ++typedef void (GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor);
> ++typedef void (GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor);
> ++typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
> ++GL_APICALL void GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
> ++GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
> ++GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
> ++GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, void *data);
> ++GL_APICALL void GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors);
> ++GL_APICALL void GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors);
> ++GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList);
> ++GL_APICALL void GL_APIENTRY glBeginPerfMonitorAMD (GLuint monitor);
> ++GL_APICALL void GL_APIENTRY glEndPerfMonitorAMD (GLuint monitor);
> ++GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
> ++#endif
> ++#endif /* GL_AMD_performance_monitor */
> ++
> ++#ifndef GL_AMD_program_binary_Z400
> ++#define GL_AMD_program_binary_Z400 1
> ++#define GL_Z400_BINARY_AMD                0x8740
> ++#endif /* GL_AMD_program_binary_Z400 */
> ++
> ++#ifndef GL_ANGLE_depth_texture
> ++#define GL_ANGLE_depth_texture 1
> ++#endif /* GL_ANGLE_depth_texture */
> ++
> ++#ifndef GL_ANGLE_framebuffer_blit
> ++#define GL_ANGLE_framebuffer_blit 1
> ++#define GL_READ_FRAMEBUFFER_ANGLE         0x8CA8
> ++#define GL_DRAW_FRAMEBUFFER_ANGLE         0x8CA9
> ++#define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6
> ++#define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA
> ++typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
> ++#endif
> ++#endif /* GL_ANGLE_framebuffer_blit */
> ++
> ++#ifndef GL_ANGLE_framebuffer_multisample
> ++#define GL_ANGLE_framebuffer_multisample 1
> ++#define GL_RENDERBUFFER_SAMPLES_ANGLE     0x8CAB
> ++#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56
> ++#define GL_MAX_SAMPLES_ANGLE              0x8D57
> ++typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
> ++#endif
> ++#endif /* GL_ANGLE_framebuffer_multisample */
> ++
> ++#ifndef GL_ANGLE_instanced_arrays
> ++#define GL_ANGLE_instanced_arrays 1
> ++#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE
> ++typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
> ++typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
> ++typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLuint divisor);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
> ++GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
> ++GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GLuint divisor);
> ++#endif
> ++#endif /* GL_ANGLE_instanced_arrays */
> ++
> ++#ifndef GL_ANGLE_pack_reverse_row_order
> ++#define GL_ANGLE_pack_reverse_row_order 1
> ++#define GL_PACK_REVERSE_ROW_ORDER_ANGLE   0x93A4
> ++#endif /* GL_ANGLE_pack_reverse_row_order */
> ++
> ++#ifndef GL_ANGLE_program_binary
> ++#define GL_ANGLE_program_binary 1
> ++#define GL_PROGRAM_BINARY_ANGLE           0x93A6
> ++#endif /* GL_ANGLE_program_binary */
> ++
> ++#ifndef GL_ANGLE_texture_compression_dxt3
> ++#define GL_ANGLE_texture_compression_dxt3 1
> ++#define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2
> ++#endif /* GL_ANGLE_texture_compression_dxt3 */
> ++
> ++#ifndef GL_ANGLE_texture_compression_dxt5
> ++#define GL_ANGLE_texture_compression_dxt5 1
> ++#define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3
> ++#endif /* GL_ANGLE_texture_compression_dxt5 */
> ++
> ++#ifndef GL_ANGLE_texture_usage
> ++#define GL_ANGLE_texture_usage 1
> ++#define GL_TEXTURE_USAGE_ANGLE            0x93A2
> ++#define GL_FRAMEBUFFER_ATTACHMENT_ANGLE   0x93A3
> ++#endif /* GL_ANGLE_texture_usage */
> ++
> ++#ifndef GL_ANGLE_translated_shader_source
> ++#define GL_ANGLE_translated_shader_source 1
> ++#define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0
> ++typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source);
> ++#endif
> ++#endif /* GL_ANGLE_translated_shader_source */
> ++
> ++#ifndef GL_APPLE_copy_texture_levels
> ++#define GL_APPLE_copy_texture_levels 1
> ++typedef void (GL_APIENTRYP PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glCopyTextureLevelsAPPLE (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
> ++#endif
> ++#endif /* GL_APPLE_copy_texture_levels */
> ++
> ++#ifndef GL_APPLE_framebuffer_multisample
> ++#define GL_APPLE_framebuffer_multisample 1
> ++#define GL_RENDERBUFFER_SAMPLES_APPLE     0x8CAB
> ++#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56
> ++#define GL_MAX_SAMPLES_APPLE              0x8D57
> ++#define GL_READ_FRAMEBUFFER_APPLE         0x8CA8
> ++#define GL_DRAW_FRAMEBUFFER_APPLE         0x8CA9
> ++#define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6
> ++#define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA
> ++typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
> ++typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
> ++GL_APICALL void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void);
> ++#endif
> ++#endif /* GL_APPLE_framebuffer_multisample */
> ++
> ++#ifndef GL_APPLE_rgb_422
> ++#define GL_APPLE_rgb_422 1
> ++#define GL_RGB_422_APPLE                  0x8A1F
> ++#define GL_UNSIGNED_SHORT_8_8_APPLE       0x85BA
> ++#define GL_UNSIGNED_SHORT_8_8_REV_APPLE   0x85BB
> ++#define GL_RGB_RAW_422_APPLE              0x8A51
> ++#endif /* GL_APPLE_rgb_422 */
> ++
> ++#ifndef GL_APPLE_sync
> ++#define GL_APPLE_sync 1
> ++#define GL_SYNC_OBJECT_APPLE              0x8A53
> ++#define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE  0x9111
> ++#define GL_OBJECT_TYPE_APPLE              0x9112
> ++#define GL_SYNC_CONDITION_APPLE           0x9113
> ++#define GL_SYNC_STATUS_APPLE              0x9114
> ++#define GL_SYNC_FLAGS_APPLE               0x9115
> ++#define GL_SYNC_FENCE_APPLE               0x9116
> ++#define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117
> ++#define GL_UNSIGNALED_APPLE               0x9118
> ++#define GL_SIGNALED_APPLE                 0x9119
> ++#define GL_ALREADY_SIGNALED_APPLE         0x911A
> ++#define GL_TIMEOUT_EXPIRED_APPLE          0x911B
> ++#define GL_CONDITION_SATISFIED_APPLE      0x911C
> ++#define GL_WAIT_FAILED_APPLE              0x911D
> ++#define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE  0x00000001
> ++#define GL_TIMEOUT_IGNORED_APPLE          0xFFFFFFFFFFFFFFFFull
> ++typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCAPPLEPROC) (GLenum condition, GLbitfield flags);
> ++typedef GLboolean (GL_APIENTRYP PFNGLISSYNCAPPLEPROC) (GLsync sync);
> ++typedef void (GL_APIENTRYP PFNGLDELETESYNCAPPLEPROC) (GLsync sync);
> ++typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
> ++typedef void (GL_APIENTRYP PFNGLWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
> ++typedef void (GL_APIENTRYP PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64 *params);
> ++typedef void (GL_APIENTRYP PFNGLGETSYNCIVAPPLEPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL GLsync GL_APIENTRY glFenceSyncAPPLE (GLenum condition, GLbitfield flags);
> ++GL_APICALL GLboolean GL_APIENTRY glIsSyncAPPLE (GLsync sync);
> ++GL_APICALL void GL_APIENTRY glDeleteSyncAPPLE (GLsync sync);
> ++GL_APICALL GLenum GL_APIENTRY glClientWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
> ++GL_APICALL void GL_APIENTRY glWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
> ++GL_APICALL void GL_APIENTRY glGetInteger64vAPPLE (GLenum pname, GLint64 *params);
> ++GL_APICALL void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
> ++#endif
> ++#endif /* GL_APPLE_sync */
> ++
> ++#ifndef GL_APPLE_texture_format_BGRA8888
> ++#define GL_APPLE_texture_format_BGRA8888 1
> ++#define GL_BGRA_EXT                       0x80E1
> ++#define GL_BGRA8_EXT                      0x93A1
> ++#endif /* GL_APPLE_texture_format_BGRA8888 */
> ++
> ++#ifndef GL_APPLE_texture_max_level
> ++#define GL_APPLE_texture_max_level 1
> ++#define GL_TEXTURE_MAX_LEVEL_APPLE        0x813D
> ++#endif /* GL_APPLE_texture_max_level */
> ++
> ++#ifndef GL_ARM_mali_program_binary
> ++#define GL_ARM_mali_program_binary 1
> ++#define GL_MALI_PROGRAM_BINARY_ARM        0x8F61
> ++#endif /* GL_ARM_mali_program_binary */
> ++
> ++#ifndef GL_ARM_mali_shader_binary
> ++#define GL_ARM_mali_shader_binary 1
> ++#define GL_MALI_SHADER_BINARY_ARM         0x8F60
> ++#endif /* GL_ARM_mali_shader_binary */
> ++
> ++#ifndef GL_ARM_rgba8
> ++#define GL_ARM_rgba8 1
> ++#endif /* GL_ARM_rgba8 */
> ++
> ++#ifndef GL_DMP_shader_binary
> ++#define GL_DMP_shader_binary 1
> ++#define GL_SHADER_BINARY_DMP              0x9250
> ++#endif /* GL_DMP_shader_binary */
> ++
> ++#ifndef GL_EXT_blend_minmax
> ++#define GL_EXT_blend_minmax 1
> ++#define GL_MIN_EXT                        0x8007
> ++#define GL_MAX_EXT                        0x8008
> ++#endif /* GL_EXT_blend_minmax */
> ++
> ++#ifndef GL_EXT_color_buffer_half_float
> ++#define GL_EXT_color_buffer_half_float 1
> ++#define GL_RGBA16F_EXT                    0x881A
> ++#define GL_RGB16F_EXT                     0x881B
> ++#define GL_RG16F_EXT                      0x822F
> ++#define GL_R16F_EXT                       0x822D
> ++#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT 0x8211
> ++#define GL_UNSIGNED_NORMALIZED_EXT        0x8C17
> ++#endif /* GL_EXT_color_buffer_half_float */
> ++
> ++#ifndef GL_EXT_debug_label
> ++#define GL_EXT_debug_label 1
> ++#define GL_PROGRAM_PIPELINE_OBJECT_EXT    0x8A4F
> ++#define GL_PROGRAM_OBJECT_EXT             0x8B40
> ++#define GL_SHADER_OBJECT_EXT              0x8B48
> ++#define GL_BUFFER_OBJECT_EXT              0x9151
> ++#define GL_QUERY_OBJECT_EXT               0x9153
> ++#define GL_VERTEX_ARRAY_OBJECT_EXT        0x9154
> ++#define GL_TRANSFORM_FEEDBACK             0x8E22
> ++typedef void (GL_APIENTRYP PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar *label);
> ++typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label);
> ++GL_APICALL void GL_APIENTRY glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
> ++#endif
> ++#endif /* GL_EXT_debug_label */
> ++
> ++#ifndef GL_EXT_debug_marker
> ++#define GL_EXT_debug_marker 1
> ++typedef void (GL_APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker);
> ++typedef void (GL_APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker);
> ++typedef void (GL_APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar *marker);
> ++GL_APICALL void GL_APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar *marker);
> ++GL_APICALL void GL_APIENTRY glPopGroupMarkerEXT (void);
> ++#endif
> ++#endif /* GL_EXT_debug_marker */
> ++
> ++#ifndef GL_EXT_discard_framebuffer
> ++#define GL_EXT_discard_framebuffer 1
> ++#define GL_COLOR_EXT                      0x1800
> ++#define GL_DEPTH_EXT                      0x1801
> ++#define GL_STENCIL_EXT                    0x1802
> ++typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments);
> ++#endif
> ++#endif /* GL_EXT_discard_framebuffer */
> ++
> ++#ifndef GL_EXT_disjoint_timer_query
> ++#define GL_EXT_disjoint_timer_query 1
> ++#define GL_QUERY_COUNTER_BITS_EXT         0x8864
> ++#define GL_CURRENT_QUERY_EXT              0x8865
> ++#define GL_QUERY_RESULT_EXT               0x8866
> ++#define GL_QUERY_RESULT_AVAILABLE_EXT     0x8867
> ++#define GL_TIME_ELAPSED_EXT               0x88BF
> ++#define GL_TIMESTAMP_EXT                  0x8E28
> ++#define GL_GPU_DISJOINT_EXT               0x8FBB
> ++typedef void (GL_APIENTRYP PFNGLGENQUERIESEXTPROC) (GLsizei n, GLuint *ids);
> ++typedef void (GL_APIENTRYP PFNGLDELETEQUERIESEXTPROC) (GLsizei n, const GLuint *ids);
> ++typedef GLboolean (GL_APIENTRYP PFNGLISQUERYEXTPROC) (GLuint id);
> ++typedef void (GL_APIENTRYP PFNGLBEGINQUERYEXTPROC) (GLenum target, GLuint id);
> ++typedef void (GL_APIENTRYP PFNGLENDQUERYEXTPROC) (GLenum target);
> ++typedef void (GL_APIENTRYP PFNGLQUERYCOUNTEREXTPROC) (GLuint id, GLenum target);
> ++typedef void (GL_APIENTRYP PFNGLGETQUERYIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
> ++typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTIVEXTPROC) (GLuint id, GLenum pname, GLint *params);
> ++typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC) (GLuint id, GLenum pname, GLuint *params);
> ++typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64 *params);
> ++typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64 *params);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glGenQueriesEXT (GLsizei n, GLuint *ids);
> ++GL_APICALL void GL_APIENTRY glDeleteQueriesEXT (GLsizei n, const GLuint *ids);
> ++GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLuint id);
> ++GL_APICALL void GL_APIENTRY glBeginQueryEXT (GLenum target, GLuint id);
> ++GL_APICALL void GL_APIENTRY glEndQueryEXT (GLenum target);
> ++GL_APICALL void GL_APIENTRY glQueryCounterEXT (GLuint id, GLenum target);
> ++GL_APICALL void GL_APIENTRY glGetQueryivEXT (GLenum target, GLenum pname, GLint *params);
> ++GL_APICALL void GL_APIENTRY glGetQueryObjectivEXT (GLuint id, GLenum pname, GLint *params);
> ++GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT (GLuint id, GLenum pname, GLuint *params);
> ++GL_APICALL void GL_APIENTRY glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64 *params);
> ++GL_APICALL void GL_APIENTRY glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64 *params);
> ++#endif
> ++#endif /* GL_EXT_disjoint_timer_query */
> ++
> ++#ifndef GL_EXT_draw_buffers
> ++#define GL_EXT_draw_buffers 1
> ++#define GL_MAX_COLOR_ATTACHMENTS_EXT      0x8CDF
> ++#define GL_MAX_DRAW_BUFFERS_EXT           0x8824
> ++#define GL_DRAW_BUFFER0_EXT               0x8825
> ++#define GL_DRAW_BUFFER1_EXT               0x8826
> ++#define GL_DRAW_BUFFER2_EXT               0x8827
> ++#define GL_DRAW_BUFFER3_EXT               0x8828
> ++#define GL_DRAW_BUFFER4_EXT               0x8829
> ++#define GL_DRAW_BUFFER5_EXT               0x882A
> ++#define GL_DRAW_BUFFER6_EXT               0x882B
> ++#define GL_DRAW_BUFFER7_EXT               0x882C
> ++#define GL_DRAW_BUFFER8_EXT               0x882D
> ++#define GL_DRAW_BUFFER9_EXT               0x882E
> ++#define GL_DRAW_BUFFER10_EXT              0x882F
> ++#define GL_DRAW_BUFFER11_EXT              0x8830
> ++#define GL_DRAW_BUFFER12_EXT              0x8831
> ++#define GL_DRAW_BUFFER13_EXT              0x8832
> ++#define GL_DRAW_BUFFER14_EXT              0x8833
> ++#define GL_DRAW_BUFFER15_EXT              0x8834
> ++#define GL_COLOR_ATTACHMENT0_EXT          0x8CE0
> ++#define GL_COLOR_ATTACHMENT1_EXT          0x8CE1
> ++#define GL_COLOR_ATTACHMENT2_EXT          0x8CE2
> ++#define GL_COLOR_ATTACHMENT3_EXT          0x8CE3
> ++#define GL_COLOR_ATTACHMENT4_EXT          0x8CE4
> ++#define GL_COLOR_ATTACHMENT5_EXT          0x8CE5
> ++#define GL_COLOR_ATTACHMENT6_EXT          0x8CE6
> ++#define GL_COLOR_ATTACHMENT7_EXT          0x8CE7
> ++#define GL_COLOR_ATTACHMENT8_EXT          0x8CE8
> ++#define GL_COLOR_ATTACHMENT9_EXT          0x8CE9
> ++#define GL_COLOR_ATTACHMENT10_EXT         0x8CEA
> ++#define GL_COLOR_ATTACHMENT11_EXT         0x8CEB
> ++#define GL_COLOR_ATTACHMENT12_EXT         0x8CEC
> ++#define GL_COLOR_ATTACHMENT13_EXT         0x8CED
> ++#define GL_COLOR_ATTACHMENT14_EXT         0x8CEE
> ++#define GL_COLOR_ATTACHMENT15_EXT         0x8CEF
> ++typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSEXTPROC) (GLsizei n, const GLenum *bufs);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei n, const GLenum *bufs);
> ++#endif
> ++#endif /* GL_EXT_draw_buffers */
> ++
> ++#ifndef GL_EXT_draw_instanced
> ++#define GL_EXT_draw_instanced 1
> ++typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount);
> ++typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glDrawArraysInstancedEXT (GLenum mode, GLint start, GLsizei count, GLsizei primcount);
> ++GL_APICALL void GL_APIENTRY glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
> ++#endif
> ++#endif /* GL_EXT_draw_instanced */
> ++
> ++#ifndef GL_EXT_instanced_arrays
> ++#define GL_EXT_instanced_arrays 1
> ++#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT 0x88FE
> ++typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISOREXTPROC) (GLuint index, GLuint divisor);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glVertexAttribDivisorEXT (GLuint index, GLuint divisor);
> ++#endif
> ++#endif /* GL_EXT_instanced_arrays */
> ++
> ++#ifndef GL_EXT_map_buffer_range
> ++#define GL_EXT_map_buffer_range 1
> ++#define GL_MAP_READ_BIT_EXT               0x0001
> ++#define GL_MAP_WRITE_BIT_EXT              0x0002
> ++#define GL_MAP_INVALIDATE_RANGE_BIT_EXT   0x0004
> ++#define GL_MAP_INVALIDATE_BUFFER_BIT_EXT  0x0008
> ++#define GL_MAP_FLUSH_EXPLICIT_BIT_EXT     0x0010
> ++#define GL_MAP_UNSYNCHRONIZED_BIT_EXT     0x0020
> ++typedef void *(GL_APIENTRYP PFNGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
> ++typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void *GL_APIENTRY glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
> ++GL_APICALL void GL_APIENTRY glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length);
> ++#endif
> ++#endif /* GL_EXT_map_buffer_range */
> ++
> ++#ifndef GL_EXT_multi_draw_arrays
> ++#define GL_EXT_multi_draw_arrays 1
> ++typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
> ++typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
> ++GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount);
> ++#endif
> ++#endif /* GL_EXT_multi_draw_arrays */
> ++
> ++#ifndef GL_EXT_multisampled_render_to_texture
> ++#define GL_EXT_multisampled_render_to_texture 1
> ++#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C
> ++#define GL_RENDERBUFFER_SAMPLES_EXT       0x8CAB
> ++#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
> ++#define GL_MAX_SAMPLES_EXT                0x8D57
> ++typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
> ++typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
> ++GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
> ++#endif
> ++#endif /* GL_EXT_multisampled_render_to_texture */
> ++
> ++#ifndef GL_EXT_multiview_draw_buffers
> ++#define GL_EXT_multiview_draw_buffers 1
> ++#define GL_COLOR_ATTACHMENT_EXT           0x90F0
> ++#define GL_MULTIVIEW_EXT                  0x90F1
> ++#define GL_DRAW_BUFFER_EXT                0x0C01
> ++#define GL_READ_BUFFER_EXT                0x0C02
> ++#define GL_MAX_MULTIVIEW_BUFFERS_EXT      0x90F2
> ++typedef void (GL_APIENTRYP PFNGLREADBUFFERINDEXEDEXTPROC) (GLenum src, GLint index);
> ++typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSINDEXEDEXTPROC) (GLint n, const GLenum *location, const GLint *indices);
> ++typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VEXTPROC) (GLenum target, GLuint index, GLint *data);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glReadBufferIndexedEXT (GLenum src, GLint index);
> ++GL_APICALL void GL_APIENTRY glDrawBuffersIndexedEXT (GLint n, const GLenum *location, const GLint *indices);
> ++GL_APICALL void GL_APIENTRY glGetIntegeri_vEXT (GLenum target, GLuint index, GLint *data);
> ++#endif
> ++#endif /* GL_EXT_multiview_draw_buffers */
> ++
> ++#ifndef GL_EXT_occlusion_query_boolean
> ++#define GL_EXT_occlusion_query_boolean 1
> ++#define GL_ANY_SAMPLES_PASSED_EXT         0x8C2F
> ++#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A
> ++#endif /* GL_EXT_occlusion_query_boolean */
> ++
> ++#ifndef GL_EXT_pvrtc_sRGB
> ++#define GL_EXT_pvrtc_sRGB 1
> ++#define GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT 0x8A54
> ++#define GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT 0x8A55
> ++#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT 0x8A56
> ++#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT 0x8A57
> ++#endif /* GL_EXT_pvrtc_sRGB */
> ++
> ++#ifndef GL_EXT_read_format_bgra
> ++#define GL_EXT_read_format_bgra 1
> ++#define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365
> ++#define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366
> ++#endif /* GL_EXT_read_format_bgra */
> ++
> ++#ifndef GL_EXT_robustness
> ++#define GL_EXT_robustness 1
> ++#define GL_GUILTY_CONTEXT_RESET_EXT       0x8253
> ++#define GL_INNOCENT_CONTEXT_RESET_EXT     0x8254
> ++#define GL_UNKNOWN_CONTEXT_RESET_EXT      0x8255
> ++#define GL_CONTEXT_ROBUST_ACCESS_EXT      0x90F3
> ++#define GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256
> ++#define GL_LOSE_CONTEXT_ON_RESET_EXT      0x8252
> ++#define GL_NO_RESET_NOTIFICATION_EXT      0x8261
> ++typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSEXTPROC) (void);
> ++typedef void (GL_APIENTRYP PFNGLREADNPIXELSEXTPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
> ++typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
> ++typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusEXT (void);
> ++GL_APICALL void GL_APIENTRY glReadnPixelsEXT (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
> ++GL_APICALL void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
> ++GL_APICALL void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params);
> ++#endif
> ++#endif /* GL_EXT_robustness */
> ++
> ++#ifndef GL_EXT_sRGB
> ++#define GL_EXT_sRGB 1
> ++#define GL_SRGB_EXT                       0x8C40
> ++#define GL_SRGB_ALPHA_EXT                 0x8C42
> ++#define GL_SRGB8_ALPHA8_EXT               0x8C43
> ++#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210
> ++#endif /* GL_EXT_sRGB */
> ++
> ++#ifndef GL_EXT_sRGB_write_control
> ++#define GL_EXT_sRGB_write_control 1
> ++#define GL_FRAMEBUFFER_SRGB_EXT           0x8DB9
> ++#endif /* GL_EXT_sRGB_write_control */
> ++
> ++#ifndef GL_EXT_separate_shader_objects
> ++#define GL_EXT_separate_shader_objects 1
> ++#define GL_ACTIVE_PROGRAM_EXT             0x8259
> ++#define GL_VERTEX_SHADER_BIT_EXT          0x00000001
> ++#define GL_FRAGMENT_SHADER_BIT_EXT        0x00000002
> ++#define GL_ALL_SHADER_BITS_EXT            0xFFFFFFFF
> ++#define GL_PROGRAM_SEPARABLE_EXT          0x8258
> ++#define GL_PROGRAM_PIPELINE_BINDING_EXT   0x825A
> ++typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMEXTPROC) (GLuint pipeline, GLuint program);
> ++typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
> ++typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVEXTPROC) (GLenum type, GLsizei count, const GLchar **strings);
> ++typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESEXTPROC) (GLsizei n, const GLuint *pipelines);
> ++typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESEXTPROC) (GLsizei n, GLuint *pipelines);
> ++typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
> ++typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVEXTPROC) (GLuint pipeline, GLenum pname, GLint *params);
> ++typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
> ++typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value);
> ++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0);
> ++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
> ++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0);
> ++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
> ++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1);
> ++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
> ++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1);
> ++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
> ++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
> ++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
> ++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
> ++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
> ++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
> ++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
> ++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
> ++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
> ++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
> ++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
> ++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
> ++typedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESEXTPROC) (GLuint pipeline, GLbitfield stages, GLuint program);
> ++typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
> ++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0);
> ++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1);
> ++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
> ++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
> ++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
> ++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
> ++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
> ++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
> ++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
> ++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
> ++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
> ++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
> ++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
> ++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glActiveShaderProgramEXT (GLuint pipeline, GLuint program);
> ++GL_APICALL void GL_APIENTRY glBindProgramPipelineEXT (GLuint pipeline);
> ++GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramvEXT (GLenum type, GLsizei count, const GLchar **strings);
> ++GL_APICALL void GL_APIENTRY glDeleteProgramPipelinesEXT (GLsizei n, const GLuint *pipelines);
> ++GL_APICALL void GL_APIENTRY glGenProgramPipelinesEXT (GLsizei n, GLuint *pipelines);
> ++GL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLogEXT (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
> ++GL_APICALL void GL_APIENTRY glGetProgramPipelineivEXT (GLuint pipeline, GLenum pname, GLint *params);
> ++GL_APICALL GLboolean GL_APIENTRY glIsProgramPipelineEXT (GLuint pipeline);
> ++GL_APICALL void GL_APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value);
> ++GL_APICALL void GL_APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat v0);
> ++GL_APICALL void GL_APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
> ++GL_APICALL void GL_APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint v0);
> ++GL_APICALL void GL_APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
> ++GL_APICALL void GL_APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1);
> ++GL_APICALL void GL_APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
> ++GL_APICALL void GL_APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint v0, GLint v1);
> ++GL_APICALL void GL_APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
> ++GL_APICALL void GL_APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
> ++GL_APICALL void GL_APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
> ++GL_APICALL void GL_APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
> ++GL_APICALL void GL_APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
> ++GL_APICALL void GL_APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
> ++GL_APICALL void GL_APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
> ++GL_APICALL void GL_APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
> ++GL_APICALL void GL_APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
> ++GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
> ++GL_APICALL void GL_APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
> ++GL_APICALL void GL_APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
> ++GL_APICALL void GL_APIENTRY glUseProgramStagesEXT (GLuint pipeline, GLbitfield stages, GLuint program);
> ++GL_APICALL void GL_APIENTRY glValidateProgramPipelineEXT (GLuint pipeline);
> ++GL_APICALL void GL_APIENTRY glProgramUniform1uiEXT (GLuint program, GLint location, GLuint v0);
> ++GL_APICALL void GL_APIENTRY glProgramUniform2uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1);
> ++GL_APICALL void GL_APIENTRY glProgramUniform3uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
> ++GL_APICALL void GL_APIENTRY glProgramUniform4uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
> ++GL_APICALL void GL_APIENTRY glProgramUniform1uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
> ++GL_APICALL void GL_APIENTRY glProgramUniform2uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
> ++GL_APICALL void GL_APIENTRY glProgramUniform3uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
> ++GL_APICALL void GL_APIENTRY glProgramUniform4uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
> ++GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
> ++GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
> ++GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
> ++GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
> ++GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
> ++GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
> ++#endif
> ++#endif /* GL_EXT_separate_shader_objects */
> ++
> ++#ifndef GL_EXT_shader_framebuffer_fetch
> ++#define GL_EXT_shader_framebuffer_fetch 1
> ++#define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52
> ++#endif /* GL_EXT_shader_framebuffer_fetch */
> ++
> ++#ifndef GL_EXT_shader_integer_mix
> ++#define GL_EXT_shader_integer_mix 1
> ++#endif /* GL_EXT_shader_integer_mix */
> ++
> ++#ifndef GL_EXT_shader_texture_lod
> ++#define GL_EXT_shader_texture_lod 1
> ++#endif /* GL_EXT_shader_texture_lod */
> ++
> ++#ifndef GL_EXT_shadow_samplers
> ++#define GL_EXT_shadow_samplers 1
> ++#define GL_TEXTURE_COMPARE_MODE_EXT       0x884C
> ++#define GL_TEXTURE_COMPARE_FUNC_EXT       0x884D
> ++#define GL_COMPARE_REF_TO_TEXTURE_EXT     0x884E
> ++#define GL_SAMPLER_2D_SHADOW_EXT          0x8B62
> ++#endif /* GL_EXT_shadow_samplers */
> ++
> ++#ifndef GL_EXT_texture_compression_dxt1
> ++#define GL_EXT_texture_compression_dxt1 1
> ++#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT   0x83F0
> ++#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT  0x83F1
> ++#endif /* GL_EXT_texture_compression_dxt1 */
> ++
> ++#ifndef GL_EXT_texture_compression_s3tc
> ++#define GL_EXT_texture_compression_s3tc 1
> ++#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT  0x83F2
> ++#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT  0x83F3
> ++#endif /* GL_EXT_texture_compression_s3tc */
> ++
> ++#ifndef GL_EXT_texture_filter_anisotropic
> ++#define GL_EXT_texture_filter_anisotropic 1
> ++#define GL_TEXTURE_MAX_ANISOTROPY_EXT     0x84FE
> ++#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
> ++#endif /* GL_EXT_texture_filter_anisotropic */
> ++
> ++#ifndef GL_EXT_texture_format_BGRA8888
> ++#define GL_EXT_texture_format_BGRA8888 1
> ++#endif /* GL_EXT_texture_format_BGRA8888 */
> ++
> ++#ifndef GL_EXT_texture_rg
> ++#define GL_EXT_texture_rg 1
> ++#define GL_RED_EXT                        0x1903
> ++#define GL_RG_EXT                         0x8227
> ++#define GL_R8_EXT                         0x8229
> ++#define GL_RG8_EXT                        0x822B
> ++#endif /* GL_EXT_texture_rg */
> ++
> ++#ifndef GL_EXT_texture_sRGB_decode
> ++#define GL_EXT_texture_sRGB_decode 1
> ++#define GL_TEXTURE_SRGB_DECODE_EXT        0x8A48
> ++#define GL_DECODE_EXT                     0x8A49
> ++#define GL_SKIP_DECODE_EXT                0x8A4A
> ++#endif /* GL_EXT_texture_sRGB_decode */
> ++
> ++#ifndef GL_EXT_texture_storage
> ++#define GL_EXT_texture_storage 1
> ++#define GL_TEXTURE_IMMUTABLE_FORMAT_EXT   0x912F
> ++#define GL_ALPHA8_EXT                     0x803C
> ++#define GL_LUMINANCE8_EXT                 0x8040
> ++#define GL_LUMINANCE8_ALPHA8_EXT          0x8045
> ++#define GL_RGBA32F_EXT                    0x8814
> ++#define GL_RGB32F_EXT                     0x8815
> ++#define GL_ALPHA32F_EXT                   0x8816
> ++#define GL_LUMINANCE32F_EXT               0x8818
> ++#define GL_LUMINANCE_ALPHA32F_EXT         0x8819
> ++#define GL_ALPHA16F_EXT                   0x881C
> ++#define GL_LUMINANCE16F_EXT               0x881E
> ++#define GL_LUMINANCE_ALPHA16F_EXT         0x881F
> ++#define GL_R32F_EXT                       0x822E
> ++#define GL_RG32F_EXT                      0x8230
> ++typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
> ++typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
> ++typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
> ++typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
> ++typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
> ++typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
> ++GL_APICALL void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
> ++GL_APICALL void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
> ++GL_APICALL void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
> ++GL_APICALL void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
> ++GL_APICALL void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
> ++#endif
> ++#endif /* GL_EXT_texture_storage */
> ++
> ++#ifndef GL_EXT_texture_type_2_10_10_10_REV
> ++#define GL_EXT_texture_type_2_10_10_10_REV 1
> ++#define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368
> ++#endif /* GL_EXT_texture_type_2_10_10_10_REV */
> ++
> ++#ifndef GL_EXT_unpack_subimage
> ++#define GL_EXT_unpack_subimage 1
> ++#define GL_UNPACK_ROW_LENGTH_EXT          0x0CF2
> ++#define GL_UNPACK_SKIP_ROWS_EXT           0x0CF3
> ++#define GL_UNPACK_SKIP_PIXELS_EXT         0x0CF4
> ++#endif /* GL_EXT_unpack_subimage */
> ++
> ++#ifndef GL_FJ_shader_binary_GCCSO
> ++#define GL_FJ_shader_binary_GCCSO 1
> ++#define GL_GCCSO_SHADER_BINARY_FJ         0x9260
> ++#endif /* GL_FJ_shader_binary_GCCSO */
> ++
> ++#ifndef GL_IMG_multisampled_render_to_texture
> ++#define GL_IMG_multisampled_render_to_texture 1
> ++#define GL_RENDERBUFFER_SAMPLES_IMG       0x9133
> ++#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134
> ++#define GL_MAX_SAMPLES_IMG                0x9135
> ++#define GL_TEXTURE_SAMPLES_IMG            0x9136
> ++typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
> ++typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
> ++GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
> ++#endif
> ++#endif /* GL_IMG_multisampled_render_to_texture */
> ++
> ++#ifndef GL_IMG_program_binary
> ++#define GL_IMG_program_binary 1
> ++#define GL_SGX_PROGRAM_BINARY_IMG         0x9130
> ++#endif /* GL_IMG_program_binary */
> ++
> ++#ifndef GL_IMG_read_format
> ++#define GL_IMG_read_format 1
> ++#define GL_BGRA_IMG                       0x80E1
> ++#define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365
> ++#endif /* GL_IMG_read_format */
> ++
> ++#ifndef GL_IMG_shader_binary
> ++#define GL_IMG_shader_binary 1
> ++#define GL_SGX_BINARY_IMG                 0x8C0A
> ++#endif /* GL_IMG_shader_binary */
> ++
> ++#ifndef GL_IMG_texture_compression_pvrtc
> ++#define GL_IMG_texture_compression_pvrtc 1
> ++#define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00
> ++#define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01
> ++#define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02
> ++#define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03
> ++#endif /* GL_IMG_texture_compression_pvrtc */
> ++
> ++#ifndef GL_IMG_texture_compression_pvrtc2
> ++#define GL_IMG_texture_compression_pvrtc2 1
> ++#define GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137
> ++#define GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138
> ++#endif /* GL_IMG_texture_compression_pvrtc2 */
> ++
> ++#ifndef GL_NV_copy_buffer
> ++#define GL_NV_copy_buffer 1
> ++#define GL_COPY_READ_BUFFER_NV            0x8F36
> ++#define GL_COPY_WRITE_BUFFER_NV           0x8F37
> ++typedef void (GL_APIENTRYP PFNGLCOPYBUFFERSUBDATANVPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glCopyBufferSubDataNV (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
> ++#endif
> ++#endif /* GL_NV_copy_buffer */
> ++
> ++#ifndef GL_NV_coverage_sample
> ++#define GL_NV_coverage_sample 1
> ++#define GL_COVERAGE_COMPONENT_NV          0x8ED0
> ++#define GL_COVERAGE_COMPONENT4_NV         0x8ED1
> ++#define GL_COVERAGE_ATTACHMENT_NV         0x8ED2
> ++#define GL_COVERAGE_BUFFERS_NV            0x8ED3
> ++#define GL_COVERAGE_SAMPLES_NV            0x8ED4
> ++#define GL_COVERAGE_ALL_FRAGMENTS_NV      0x8ED5
> ++#define GL_COVERAGE_EDGE_FRAGMENTS_NV     0x8ED6
> ++#define GL_COVERAGE_AUTOMATIC_NV          0x8ED7
> ++#define GL_COVERAGE_BUFFER_BIT_NV         0x00008000
> ++typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask);
> ++typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask);
> ++GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation);
> ++#endif
> ++#endif /* GL_NV_coverage_sample */
> ++
> ++#ifndef GL_NV_depth_nonlinear
> ++#define GL_NV_depth_nonlinear 1
> ++#define GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C
> ++#endif /* GL_NV_depth_nonlinear */
> ++
> ++#ifndef GL_NV_draw_buffers
> ++#define GL_NV_draw_buffers 1
> ++#define GL_MAX_DRAW_BUFFERS_NV            0x8824
> ++#define GL_DRAW_BUFFER0_NV                0x8825
> ++#define GL_DRAW_BUFFER1_NV                0x8826
> ++#define GL_DRAW_BUFFER2_NV                0x8827
> ++#define GL_DRAW_BUFFER3_NV                0x8828
> ++#define GL_DRAW_BUFFER4_NV                0x8829
> ++#define GL_DRAW_BUFFER5_NV                0x882A
> ++#define GL_DRAW_BUFFER6_NV                0x882B
> ++#define GL_DRAW_BUFFER7_NV                0x882C
> ++#define GL_DRAW_BUFFER8_NV                0x882D
> ++#define GL_DRAW_BUFFER9_NV                0x882E
> ++#define GL_DRAW_BUFFER10_NV               0x882F
> ++#define GL_DRAW_BUFFER11_NV               0x8830
> ++#define GL_DRAW_BUFFER12_NV               0x8831
> ++#define GL_DRAW_BUFFER13_NV               0x8832
> ++#define GL_DRAW_BUFFER14_NV               0x8833
> ++#define GL_DRAW_BUFFER15_NV               0x8834
> ++#define GL_COLOR_ATTACHMENT0_NV           0x8CE0
> ++#define GL_COLOR_ATTACHMENT1_NV           0x8CE1
> ++#define GL_COLOR_ATTACHMENT2_NV           0x8CE2
> ++#define GL_COLOR_ATTACHMENT3_NV           0x8CE3
> ++#define GL_COLOR_ATTACHMENT4_NV           0x8CE4
> ++#define GL_COLOR_ATTACHMENT5_NV           0x8CE5
> ++#define GL_COLOR_ATTACHMENT6_NV           0x8CE6
> ++#define GL_COLOR_ATTACHMENT7_NV           0x8CE7
> ++#define GL_COLOR_ATTACHMENT8_NV           0x8CE8
> ++#define GL_COLOR_ATTACHMENT9_NV           0x8CE9
> ++#define GL_COLOR_ATTACHMENT10_NV          0x8CEA
> ++#define GL_COLOR_ATTACHMENT11_NV          0x8CEB
> ++#define GL_COLOR_ATTACHMENT12_NV          0x8CEC
> ++#define GL_COLOR_ATTACHMENT13_NV          0x8CED
> ++#define GL_COLOR_ATTACHMENT14_NV          0x8CEE
> ++#define GL_COLOR_ATTACHMENT15_NV          0x8CEF
> ++typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC) (GLsizei n, const GLenum *bufs);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glDrawBuffersNV (GLsizei n, const GLenum *bufs);
> ++#endif
> ++#endif /* GL_NV_draw_buffers */
> ++
> ++#ifndef GL_NV_draw_instanced
> ++#define GL_NV_draw_instanced 1
> ++typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDNVPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
> ++typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDNVPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glDrawArraysInstancedNV (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
> ++GL_APICALL void GL_APIENTRY glDrawElementsInstancedNV (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
> ++#endif
> ++#endif /* GL_NV_draw_instanced */
> ++
> ++#ifndef GL_NV_explicit_attrib_location
> ++#define GL_NV_explicit_attrib_location 1
> ++#endif /* GL_NV_explicit_attrib_location */
> ++
> ++#ifndef GL_NV_fbo_color_attachments
> ++#define GL_NV_fbo_color_attachments 1
> ++#define GL_MAX_COLOR_ATTACHMENTS_NV       0x8CDF
> ++#endif /* GL_NV_fbo_color_attachments */
> ++
> ++#ifndef GL_NV_fence
> ++#define GL_NV_fence 1
> ++#define GL_ALL_COMPLETED_NV               0x84F2
> ++#define GL_FENCE_STATUS_NV                0x84F3
> ++#define GL_FENCE_CONDITION_NV             0x84F4
> ++typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
> ++typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
> ++typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence);
> ++typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence);
> ++typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params);
> ++typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
> ++typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences);
> ++GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei n, GLuint *fences);
> ++GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint fence);
> ++GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint fence);
> ++GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint fence, GLenum pname, GLint *params);
> ++GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint fence);
> ++GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint fence, GLenum condition);
> ++#endif
> ++#endif /* GL_NV_fence */
> ++
> ++#ifndef GL_NV_framebuffer_blit
> ++#define GL_NV_framebuffer_blit 1
> ++#define GL_READ_FRAMEBUFFER_NV            0x8CA8
> ++#define GL_DRAW_FRAMEBUFFER_NV            0x8CA9
> ++#define GL_DRAW_FRAMEBUFFER_BINDING_NV    0x8CA6
> ++#define GL_READ_FRAMEBUFFER_BINDING_NV    0x8CAA
> ++typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERNVPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glBlitFramebufferNV (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
> ++#endif
> ++#endif /* GL_NV_framebuffer_blit */
> ++
> ++#ifndef GL_NV_framebuffer_multisample
> ++#define GL_NV_framebuffer_multisample 1
> ++#define GL_RENDERBUFFER_SAMPLES_NV        0x8CAB
> ++#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV 0x8D56
> ++#define GL_MAX_SAMPLES_NV                 0x8D57
> ++typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleNV (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
> ++#endif
> ++#endif /* GL_NV_framebuffer_multisample */
> ++
> ++#ifndef GL_NV_generate_mipmap_sRGB
> ++#define GL_NV_generate_mipmap_sRGB 1
> ++#endif /* GL_NV_generate_mipmap_sRGB */
> ++
> ++#ifndef GL_NV_instanced_arrays
> ++#define GL_NV_instanced_arrays 1
> ++#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV 0x88FE
> ++typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORNVPROC) (GLuint index, GLuint divisor);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glVertexAttribDivisorNV (GLuint index, GLuint divisor);
> ++#endif
> ++#endif /* GL_NV_instanced_arrays */
> ++
> ++#ifndef GL_NV_non_square_matrices
> ++#define GL_NV_non_square_matrices 1
> ++#define GL_FLOAT_MAT2x3_NV                0x8B65
> ++#define GL_FLOAT_MAT2x4_NV                0x8B66
> ++#define GL_FLOAT_MAT3x2_NV                0x8B67
> ++#define GL_FLOAT_MAT3x4_NV                0x8B68
> ++#define GL_FLOAT_MAT4x2_NV                0x8B69
> ++#define GL_FLOAT_MAT4x3_NV                0x8B6A
> ++typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X3FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
> ++typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X2FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
> ++typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X4FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
> ++typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X2FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
> ++typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X4FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
> ++typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X3FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glUniformMatrix2x3fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
> ++GL_APICALL void GL_APIENTRY glUniformMatrix3x2fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
> ++GL_APICALL void GL_APIENTRY glUniformMatrix2x4fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
> ++GL_APICALL void GL_APIENTRY glUniformMatrix4x2fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
> ++GL_APICALL void GL_APIENTRY glUniformMatrix3x4fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
> ++GL_APICALL void GL_APIENTRY glUniformMatrix4x3fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
> ++#endif
> ++#endif /* GL_NV_non_square_matrices */
> ++
> ++#ifndef GL_NV_read_buffer
> ++#define GL_NV_read_buffer 1
> ++#define GL_READ_BUFFER_NV                 0x0C02
> ++typedef void (GL_APIENTRYP PFNGLREADBUFFERNVPROC) (GLenum mode);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glReadBufferNV (GLenum mode);
> ++#endif
> ++#endif /* GL_NV_read_buffer */
> ++
> ++#ifndef GL_NV_read_buffer_front
> ++#define GL_NV_read_buffer_front 1
> ++#endif /* GL_NV_read_buffer_front */
> ++
> ++#ifndef GL_NV_read_depth
> ++#define GL_NV_read_depth 1
> ++#endif /* GL_NV_read_depth */
> ++
> ++#ifndef GL_NV_read_depth_stencil
> ++#define GL_NV_read_depth_stencil 1
> ++#endif /* GL_NV_read_depth_stencil */
> ++
> ++#ifndef GL_NV_read_stencil
> ++#define GL_NV_read_stencil 1
> ++#endif /* GL_NV_read_stencil */
> ++
> ++#ifndef GL_NV_sRGB_formats
> ++#define GL_NV_sRGB_formats 1
> ++#define GL_SLUMINANCE_NV                  0x8C46
> ++#define GL_SLUMINANCE_ALPHA_NV            0x8C44
> ++#define GL_SRGB8_NV                       0x8C41
> ++#define GL_SLUMINANCE8_NV                 0x8C47
> ++#define GL_SLUMINANCE8_ALPHA8_NV          0x8C45
> ++#define GL_COMPRESSED_SRGB_S3TC_DXT1_NV   0x8C4C
> ++#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV 0x8C4D
> ++#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV 0x8C4E
> ++#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV 0x8C4F
> ++#define GL_ETC1_SRGB8_NV                  0x88EE
> ++#endif /* GL_NV_sRGB_formats */
> ++
> ++#ifndef GL_NV_shadow_samplers_array
> ++#define GL_NV_shadow_samplers_array 1
> ++#define GL_SAMPLER_2D_ARRAY_SHADOW_NV     0x8DC4
> ++#endif /* GL_NV_shadow_samplers_array */
> ++
> ++#ifndef GL_NV_shadow_samplers_cube
> ++#define GL_NV_shadow_samplers_cube 1
> ++#define GL_SAMPLER_CUBE_SHADOW_NV         0x8DC5
> ++#endif /* GL_NV_shadow_samplers_cube */
> ++
> ++#ifndef GL_NV_texture_border_clamp
> ++#define GL_NV_texture_border_clamp 1
> ++#define GL_TEXTURE_BORDER_COLOR_NV        0x1004
> ++#define GL_CLAMP_TO_BORDER_NV             0x812D
> ++#endif /* GL_NV_texture_border_clamp */
> ++
> ++#ifndef GL_NV_texture_compression_s3tc_update
> ++#define GL_NV_texture_compression_s3tc_update 1
> ++#endif /* GL_NV_texture_compression_s3tc_update */
> ++
> ++#ifndef GL_NV_texture_npot_2D_mipmap
> ++#define GL_NV_texture_npot_2D_mipmap 1
> ++#endif /* GL_NV_texture_npot_2D_mipmap */
> ++
> ++#ifndef GL_QCOM_alpha_test
> ++#define GL_QCOM_alpha_test 1
> ++#define GL_ALPHA_TEST_QCOM                0x0BC0
> ++#define GL_ALPHA_TEST_FUNC_QCOM           0x0BC1
> ++#define GL_ALPHA_TEST_REF_QCOM            0x0BC2
> ++typedef void (GL_APIENTRYP PFNGLALPHAFUNCQCOMPROC) (GLenum func, GLclampf ref);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glAlphaFuncQCOM (GLenum func, GLclampf ref);
> ++#endif
> ++#endif /* GL_QCOM_alpha_test */
> ++
> ++#ifndef GL_QCOM_binning_control
> ++#define GL_QCOM_binning_control 1
> ++#define GL_BINNING_CONTROL_HINT_QCOM      0x8FB0
> ++#define GL_CPU_OPTIMIZED_QCOM             0x8FB1
> ++#define GL_GPU_OPTIMIZED_QCOM             0x8FB2
> ++#define GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM 0x8FB3
> ++#endif /* GL_QCOM_binning_control */
> ++
> ++#ifndef GL_QCOM_driver_control
> ++#define GL_QCOM_driver_control 1
> ++typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls);
> ++typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
> ++typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
> ++typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls);
> ++GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
> ++GL_APICALL void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl);
> ++GL_APICALL void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl);
> ++#endif
> ++#endif /* GL_QCOM_driver_control */
> ++
> ++#ifndef GL_QCOM_extended_get
> ++#define GL_QCOM_extended_get 1
> ++#define GL_TEXTURE_WIDTH_QCOM             0x8BD2
> ++#define GL_TEXTURE_HEIGHT_QCOM            0x8BD3
> ++#define GL_TEXTURE_DEPTH_QCOM             0x8BD4
> ++#define GL_TEXTURE_INTERNAL_FORMAT_QCOM   0x8BD5
> ++#define GL_TEXTURE_FORMAT_QCOM            0x8BD6
> ++#define GL_TEXTURE_TYPE_QCOM              0x8BD7
> ++#define GL_TEXTURE_IMAGE_VALID_QCOM       0x8BD8
> ++#define GL_TEXTURE_NUM_LEVELS_QCOM        0x8BD9
> ++#define GL_TEXTURE_TARGET_QCOM            0x8BDA
> ++#define GL_TEXTURE_OBJECT_VALID_QCOM      0x8BDB
> ++#define GL_STATE_RESTORE                  0x8BDC
> ++typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures);
> ++typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
> ++typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
> ++typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
> ++typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
> ++typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param);
> ++typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels);
> ++typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, void **params);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures);
> ++GL_APICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
> ++GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
> ++GL_APICALL void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
> ++GL_APICALL void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
> ++GL_APICALL void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param);
> ++GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels);
> ++GL_APICALL void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, void **params);
> ++#endif
> ++#endif /* GL_QCOM_extended_get */
> ++
> ++#ifndef GL_QCOM_extended_get2
> ++#define GL_QCOM_extended_get2 1
> ++typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
> ++typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
> ++typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program);
> ++typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
> ++GL_APICALL void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
> ++GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program);
> ++GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
> ++#endif
> ++#endif /* GL_QCOM_extended_get2 */
> ++
> ++#ifndef GL_QCOM_perfmon_global_mode
> ++#define GL_QCOM_perfmon_global_mode 1
> ++#define GL_PERFMON_GLOBAL_MODE_QCOM       0x8FA0
> ++#endif /* GL_QCOM_perfmon_global_mode */
> ++
> ++#ifndef GL_QCOM_tiled_rendering
> ++#define GL_QCOM_tiled_rendering 1
> ++#define GL_COLOR_BUFFER_BIT0_QCOM         0x00000001
> ++#define GL_COLOR_BUFFER_BIT1_QCOM         0x00000002
> ++#define GL_COLOR_BUFFER_BIT2_QCOM         0x00000004
> ++#define GL_COLOR_BUFFER_BIT3_QCOM         0x00000008
> ++#define GL_COLOR_BUFFER_BIT4_QCOM         0x00000010
> ++#define GL_COLOR_BUFFER_BIT5_QCOM         0x00000020
> ++#define GL_COLOR_BUFFER_BIT6_QCOM         0x00000040
> ++#define GL_COLOR_BUFFER_BIT7_QCOM         0x00000080
> ++#define GL_DEPTH_BUFFER_BIT0_QCOM         0x00000100
> ++#define GL_DEPTH_BUFFER_BIT1_QCOM         0x00000200
> ++#define GL_DEPTH_BUFFER_BIT2_QCOM         0x00000400
> ++#define GL_DEPTH_BUFFER_BIT3_QCOM         0x00000800
> ++#define GL_DEPTH_BUFFER_BIT4_QCOM         0x00001000
> ++#define GL_DEPTH_BUFFER_BIT5_QCOM         0x00002000
> ++#define GL_DEPTH_BUFFER_BIT6_QCOM         0x00004000
> ++#define GL_DEPTH_BUFFER_BIT7_QCOM         0x00008000
> ++#define GL_STENCIL_BUFFER_BIT0_QCOM       0x00010000
> ++#define GL_STENCIL_BUFFER_BIT1_QCOM       0x00020000
> ++#define GL_STENCIL_BUFFER_BIT2_QCOM       0x00040000
> ++#define GL_STENCIL_BUFFER_BIT3_QCOM       0x00080000
> ++#define GL_STENCIL_BUFFER_BIT4_QCOM       0x00100000
> ++#define GL_STENCIL_BUFFER_BIT5_QCOM       0x00200000
> ++#define GL_STENCIL_BUFFER_BIT6_QCOM       0x00400000
> ++#define GL_STENCIL_BUFFER_BIT7_QCOM       0x00800000
> ++#define GL_MULTISAMPLE_BUFFER_BIT0_QCOM   0x01000000
> ++#define GL_MULTISAMPLE_BUFFER_BIT1_QCOM   0x02000000
> ++#define GL_MULTISAMPLE_BUFFER_BIT2_QCOM   0x04000000
> ++#define GL_MULTISAMPLE_BUFFER_BIT3_QCOM   0x08000000
> ++#define GL_MULTISAMPLE_BUFFER_BIT4_QCOM   0x10000000
> ++#define GL_MULTISAMPLE_BUFFER_BIT5_QCOM   0x20000000
> ++#define GL_MULTISAMPLE_BUFFER_BIT6_QCOM   0x40000000
> ++#define GL_MULTISAMPLE_BUFFER_BIT7_QCOM   0x80000000
> ++typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
> ++typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
> ++GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask);
> ++#endif
> ++#endif /* GL_QCOM_tiled_rendering */
> ++
> ++#ifndef GL_QCOM_writeonly_rendering
> ++#define GL_QCOM_writeonly_rendering 1
> ++#define GL_WRITEONLY_RENDERING_QCOM       0x8823
> ++#endif /* GL_QCOM_writeonly_rendering */
> ++
> ++#ifndef GL_VIV_shader_binary
> ++#define GL_VIV_shader_binary 1
> ++#define GL_SHADER_BINARY_VIV              0x8FC4
> ++#endif /* GL_VIV_shader_binary */
> ++
> ++#ifdef __cplusplus
> ++}
> ++#endif
> ++
> ++#endif
> +diff -rupN a/usr/include/GLES2/gl2.h b/usr/include/GLES2/gl2.h
> +--- a/usr/include/GLES2/gl2.h	1970-01-01 01:00:00.000000000 +0100
> ++++ b/usr/include/GLES2/gl2.h	2013-10-12 03:05:04.000000000 +0200
> +@@ -0,0 +1,523 @@
> ++#ifndef __gl2_h_
> ++#define __gl2_h_ 1
> ++
> ++#ifdef __cplusplus
> ++extern "C" {
> ++#endif
> ++
> ++/*
> ++** Copyright (c) 2013 The Khronos Group Inc.
> ++**
> ++** Permission is hereby granted, free of charge, to any person obtaining a
> ++** copy of this software and/or associated documentation files (the
> ++** "Materials"), to deal in the Materials without restriction, including
> ++** without limitation the rights to use, copy, modify, merge, publish,
> ++** distribute, sublicense, and/or sell copies of the Materials, and to
> ++** permit persons to whom the Materials are furnished to do so, subject to
> ++** the following conditions:
> ++**
> ++** The above copyright notice and this permission notice shall be included
> ++** in all copies or substantial portions of the Materials.
> ++**
> ++** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
> ++** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
> ++** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
> ++** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
> ++** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
> ++** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
> ++** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
> ++*/
> ++/*
> ++** This header is generated from the Khronos OpenGL / OpenGL ES XML
> ++** API Registry. The current version of the Registry, generator scripts
> ++** used to make the header, and the header can be found at
> ++**   http://www.opengl.org/registry/
> ++**
> ++** Khronos $Revision: 23422 $ on $Date: 2013-10-08 15:40:45 -0700 (Tue, 08 Oct 2013) $
> ++*/
> ++
> ++#include <GLES2/gl2platform.h>
> ++
> ++/* Generated C header for:
> ++ * API: gles2
> ++ * Profile: common
> ++ * Versions considered: 2\.[0-9]
> ++ * Versions emitted: .*
> ++ * Default extensions included: None
> ++ * Additional extensions included: _nomatch_^
> ++ * Extensions removed: _nomatch_^
> ++ */
> ++
> ++#ifndef GL_ES_VERSION_2_0
> ++#define GL_ES_VERSION_2_0 1
> ++#include <KHR/khrplatform.h>
> ++typedef khronos_int8_t GLbyte;
> ++typedef khronos_float_t GLclampf;
> ++typedef khronos_int32_t GLfixed;
> ++typedef short GLshort;
> ++typedef unsigned short GLushort;
> ++typedef void GLvoid;
> ++typedef struct __GLsync *GLsync;
> ++typedef khronos_int64_t GLint64;
> ++typedef khronos_uint64_t GLuint64;
> ++typedef unsigned int GLenum;
> ++typedef unsigned int GLuint;
> ++typedef char GLchar;
> ++typedef khronos_float_t GLfloat;
> ++typedef khronos_ssize_t GLsizeiptr;
> ++typedef khronos_intptr_t GLintptr;
> ++typedef unsigned int GLbitfield;
> ++typedef int GLint;
> ++typedef unsigned char GLboolean;
> ++typedef int GLsizei;
> ++typedef khronos_uint8_t GLubyte;
> ++#define GL_DEPTH_BUFFER_BIT               0x00000100
> ++#define GL_STENCIL_BUFFER_BIT             0x00000400
> ++#define GL_COLOR_BUFFER_BIT               0x00004000
> ++#define GL_FALSE                          0
> ++#define GL_TRUE                           1
> ++#define GL_POINTS                         0x0000
> ++#define GL_LINES                          0x0001
> ++#define GL_LINE_LOOP                      0x0002
> ++#define GL_LINE_STRIP                     0x0003
> ++#define GL_TRIANGLES                      0x0004
> ++#define GL_TRIANGLE_STRIP                 0x0005
> ++#define GL_TRIANGLE_FAN                   0x0006
> ++#define GL_ZERO                           0
> ++#define GL_ONE                            1
> ++#define GL_SRC_COLOR                      0x0300
> ++#define GL_ONE_MINUS_SRC_COLOR            0x0301
> ++#define GL_SRC_ALPHA                      0x0302
> ++#define GL_ONE_MINUS_SRC_ALPHA            0x0303
> ++#define GL_DST_ALPHA                      0x0304
> ++#define GL_ONE_MINUS_DST_ALPHA            0x0305
> ++#define GL_DST_COLOR                      0x0306
> ++#define GL_ONE_MINUS_DST_COLOR            0x0307
> ++#define GL_SRC_ALPHA_SATURATE             0x0308
> ++#define GL_FUNC_ADD                       0x8006
> ++#define GL_BLEND_EQUATION                 0x8009
> ++#define GL_BLEND_EQUATION_RGB             0x8009
> ++#define GL_BLEND_EQUATION_ALPHA           0x883D
> ++#define GL_FUNC_SUBTRACT                  0x800A
> ++#define GL_FUNC_REVERSE_SUBTRACT          0x800B
> ++#define GL_BLEND_DST_RGB                  0x80C8
> ++#define GL_BLEND_SRC_RGB                  0x80C9
> ++#define GL_BLEND_DST_ALPHA                0x80CA
> ++#define GL_BLEND_SRC_ALPHA                0x80CB
> ++#define GL_CONSTANT_COLOR                 0x8001
> ++#define GL_ONE_MINUS_CONSTANT_COLOR       0x8002
> ++#define GL_CONSTANT_ALPHA                 0x8003
> ++#define GL_ONE_MINUS_CONSTANT_ALPHA       0x8004
> ++#define GL_BLEND_COLOR                    0x8005
> ++#define GL_ARRAY_BUFFER                   0x8892
> ++#define GL_ELEMENT_ARRAY_BUFFER           0x8893
> ++#define GL_ARRAY_BUFFER_BINDING           0x8894
> ++#define GL_ELEMENT_ARRAY_BUFFER_BINDING   0x8895
> ++#define GL_STREAM_DRAW                    0x88E0
> ++#define GL_STATIC_DRAW                    0x88E4
> ++#define GL_DYNAMIC_DRAW                   0x88E8
> ++#define GL_BUFFER_SIZE                    0x8764
> ++#define GL_BUFFER_USAGE                   0x8765
> ++#define GL_CURRENT_VERTEX_ATTRIB          0x8626
> ++#define GL_FRONT                          0x0404
> ++#define GL_BACK                           0x0405
> ++#define GL_FRONT_AND_BACK                 0x0408
> ++#define GL_TEXTURE_2D                     0x0DE1
> ++#define GL_CULL_FACE                      0x0B44
> ++#define GL_BLEND                          0x0BE2
> ++#define GL_DITHER                         0x0BD0
> ++#define GL_STENCIL_TEST                   0x0B90
> ++#define GL_DEPTH_TEST                     0x0B71
> ++#define GL_SCISSOR_TEST                   0x0C11
> ++#define GL_POLYGON_OFFSET_FILL            0x8037
> ++#define GL_SAMPLE_ALPHA_TO_COVERAGE       0x809E
> ++#define GL_SAMPLE_COVERAGE                0x80A0
> ++#define GL_NO_ERROR                       0
> ++#define GL_INVALID_ENUM                   0x0500
> ++#define GL_INVALID_VALUE                  0x0501
> ++#define GL_INVALID_OPERATION              0x0502
> ++#define GL_OUT_OF_MEMORY                  0x0505
> ++#define GL_CW                             0x0900
> ++#define GL_CCW                            0x0901
> ++#define GL_LINE_WIDTH                     0x0B21
> ++#define GL_ALIASED_POINT_SIZE_RANGE       0x846D
> ++#define GL_ALIASED_LINE_WIDTH_RANGE       0x846E
> ++#define GL_CULL_FACE_MODE                 0x0B45
> ++#define GL_FRONT_FACE                     0x0B46
> ++#define GL_DEPTH_RANGE                    0x0B70
> ++#define GL_DEPTH_WRITEMASK                0x0B72
> ++#define GL_DEPTH_CLEAR_VALUE              0x0B73
> ++#define GL_DEPTH_FUNC                     0x0B74
> ++#define GL_STENCIL_CLEAR_VALUE            0x0B91
> ++#define GL_STENCIL_FUNC                   0x0B92
> ++#define GL_STENCIL_FAIL                   0x0B94
> ++#define GL_STENCIL_PASS_DEPTH_FAIL        0x0B95
> ++#define GL_STENCIL_PASS_DEPTH_PASS        0x0B96
> ++#define GL_STENCIL_REF                    0x0B97
> ++#define GL_STENCIL_VALUE_MASK             0x0B93
> ++#define GL_STENCIL_WRITEMASK              0x0B98
> ++#define GL_STENCIL_BACK_FUNC              0x8800
> ++#define GL_STENCIL_BACK_FAIL              0x8801
> ++#define GL_STENCIL_BACK_PASS_DEPTH_FAIL   0x8802
> ++#define GL_STENCIL_BACK_PASS_DEPTH_PASS   0x8803
> ++#define GL_STENCIL_BACK_REF               0x8CA3
> ++#define GL_STENCIL_BACK_VALUE_MASK        0x8CA4
> ++#define GL_STENCIL_BACK_WRITEMASK         0x8CA5
> ++#define GL_VIEWPORT                       0x0BA2
> ++#define GL_SCISSOR_BOX                    0x0C10
> ++#define GL_COLOR_CLEAR_VALUE              0x0C22
> ++#define GL_COLOR_WRITEMASK                0x0C23
> ++#define GL_UNPACK_ALIGNMENT               0x0CF5
> ++#define GL_PACK_ALIGNMENT                 0x0D05
> ++#define GL_MAX_TEXTURE_SIZE               0x0D33
> ++#define GL_MAX_VIEWPORT_DIMS              0x0D3A
> ++#define GL_SUBPIXEL_BITS                  0x0D50
> ++#define GL_RED_BITS                       0x0D52
> ++#define GL_GREEN_BITS                     0x0D53
> ++#define GL_BLUE_BITS                      0x0D54
> ++#define GL_ALPHA_BITS                     0x0D55
> ++#define GL_DEPTH_BITS                     0x0D56
> ++#define GL_STENCIL_BITS                   0x0D57
> ++#define GL_POLYGON_OFFSET_UNITS           0x2A00
> ++#define GL_POLYGON_OFFSET_FACTOR          0x8038
> ++#define GL_TEXTURE_BINDING_2D             0x8069
> ++#define GL_SAMPLE_BUFFERS                 0x80A8
> ++#define GL_SAMPLES                        0x80A9
> ++#define GL_SAMPLE_COVERAGE_VALUE          0x80AA
> ++#define GL_SAMPLE_COVERAGE_INVERT         0x80AB
> ++#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
> ++#define GL_COMPRESSED_TEXTURE_FORMATS     0x86A3
> ++#define GL_DONT_CARE                      0x1100
> ++#define GL_FASTEST                        0x1101
> ++#define GL_NICEST                         0x1102
> ++#define GL_GENERATE_MIPMAP_HINT           0x8192
> ++#define GL_BYTE                           0x1400
> ++#define GL_UNSIGNED_BYTE                  0x1401
> ++#define GL_SHORT                          0x1402
> ++#define GL_UNSIGNED_SHORT                 0x1403
> ++#define GL_INT                            0x1404
> ++#define GL_UNSIGNED_INT                   0x1405
> ++#define GL_FLOAT                          0x1406
> ++#define GL_FIXED                          0x140C
> ++#define GL_DEPTH_COMPONENT                0x1902
> ++#define GL_ALPHA                          0x1906
> ++#define GL_RGB                            0x1907
> ++#define GL_RGBA                           0x1908
> ++#define GL_LUMINANCE                      0x1909
> ++#define GL_LUMINANCE_ALPHA                0x190A
> ++#define GL_UNSIGNED_SHORT_4_4_4_4         0x8033
> ++#define GL_UNSIGNED_SHORT_5_5_5_1         0x8034
> ++#define GL_UNSIGNED_SHORT_5_6_5           0x8363
> ++#define GL_FRAGMENT_SHADER                0x8B30
> ++#define GL_VERTEX_SHADER                  0x8B31
> ++#define GL_MAX_VERTEX_ATTRIBS             0x8869
> ++#define GL_MAX_VERTEX_UNIFORM_VECTORS     0x8DFB
> ++#define GL_MAX_VARYING_VECTORS            0x8DFC
> ++#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
> ++#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
> ++#define GL_MAX_TEXTURE_IMAGE_UNITS        0x8872
> ++#define GL_MAX_FRAGMENT_UNIFORM_VECTORS   0x8DFD
> ++#define GL_SHADER_TYPE                    0x8B4F
> ++#define GL_DELETE_STATUS                  0x8B80
> ++#define GL_LINK_STATUS                    0x8B82
> ++#define GL_VALIDATE_STATUS                0x8B83
> ++#define GL_ATTACHED_SHADERS               0x8B85
> ++#define GL_ACTIVE_UNIFORMS                0x8B86
> ++#define GL_ACTIVE_UNIFORM_MAX_LENGTH      0x8B87
> ++#define GL_ACTIVE_ATTRIBUTES              0x8B89
> ++#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH    0x8B8A
> ++#define GL_SHADING_LANGUAGE_VERSION       0x8B8C
> ++#define GL_CURRENT_PROGRAM                0x8B8D
> ++#define GL_NEVER                          0x0200
> ++#define GL_LESS                           0x0201
> ++#define GL_EQUAL                          0x0202
> ++#define GL_LEQUAL                         0x0203
> ++#define GL_GREATER                        0x0204
> ++#define GL_NOTEQUAL                       0x0205
> ++#define GL_GEQUAL                         0x0206
> ++#define GL_ALWAYS                         0x0207
> ++#define GL_KEEP                           0x1E00
> ++#define GL_REPLACE                        0x1E01
> ++#define GL_INCR                           0x1E02
> ++#define GL_DECR                           0x1E03
> ++#define GL_INVERT                         0x150A
> ++#define GL_INCR_WRAP                      0x8507
> ++#define GL_DECR_WRAP                      0x8508
> ++#define GL_VENDOR                         0x1F00
> ++#define GL_RENDERER                       0x1F01
> ++#define GL_VERSION                        0x1F02
> ++#define GL_EXTENSIONS                     0x1F03
> ++#define GL_NEAREST                        0x2600
> ++#define GL_LINEAR                         0x2601
> ++#define GL_NEAREST_MIPMAP_NEAREST         0x2700
> ++#define GL_LINEAR_MIPMAP_NEAREST          0x2701
> ++#define GL_NEAREST_MIPMAP_LINEAR          0x2702
> ++#define GL_LINEAR_MIPMAP_LINEAR           0x2703
> ++#define GL_TEXTURE_MAG_FILTER             0x2800
> ++#define GL_TEXTURE_MIN_FILTER             0x2801
> ++#define GL_TEXTURE_WRAP_S                 0x2802
> ++#define GL_TEXTURE_WRAP_T                 0x2803
> ++#define GL_TEXTURE                        0x1702
> ++#define GL_TEXTURE_CUBE_MAP               0x8513
> ++#define GL_TEXTURE_BINDING_CUBE_MAP       0x8514
> ++#define GL_TEXTURE_CUBE_MAP_POSITIVE_X    0x8515
> ++#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X    0x8516
> ++#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y    0x8517
> ++#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y    0x8518
> ++#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z    0x8519
> ++#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z    0x851A
> ++#define GL_MAX_CUBE_MAP_TEXTURE_SIZE      0x851C
> ++#define GL_TEXTURE0                       0x84C0
> ++#define GL_TEXTURE1                       0x84C1
> ++#define GL_TEXTURE2                       0x84C2
> ++#define GL_TEXTURE3                       0x84C3
> ++#define GL_TEXTURE4                       0x84C4
> ++#define GL_TEXTURE5                       0x84C5
> ++#define GL_TEXTURE6                       0x84C6
> ++#define GL_TEXTURE7                       0x84C7
> ++#define GL_TEXTURE8                       0x84C8
> ++#define GL_TEXTURE9                       0x84C9
> ++#define GL_TEXTURE10                      0x84CA
> ++#define GL_TEXTURE11                      0x84CB
> ++#define GL_TEXTURE12                      0x84CC
> ++#define GL_TEXTURE13                      0x84CD
> ++#define GL_TEXTURE14                      0x84CE
> ++#define GL_TEXTURE15                      0x84CF
> ++#define GL_TEXTURE16                      0x84D0
> ++#define GL_TEXTURE17                      0x84D1
> ++#define GL_TEXTURE18                      0x84D2
> ++#define GL_TEXTURE19                      0x84D3
> ++#define GL_TEXTURE20                      0x84D4
> ++#define GL_TEXTURE21                      0x84D5
> ++#define GL_TEXTURE22                      0x84D6
> ++#define GL_TEXTURE23                      0x84D7
> ++#define GL_TEXTURE24                      0x84D8
> ++#define GL_TEXTURE25                      0x84D9
> ++#define GL_TEXTURE26                      0x84DA
> ++#define GL_TEXTURE27                      0x84DB
> ++#define GL_TEXTURE28                      0x84DC
> ++#define GL_TEXTURE29                      0x84DD
> ++#define GL_TEXTURE30                      0x84DE
> ++#define GL_TEXTURE31                      0x84DF
> ++#define GL_ACTIVE_TEXTURE                 0x84E0
> ++#define GL_REPEAT                         0x2901
> ++#define GL_CLAMP_TO_EDGE                  0x812F
> ++#define GL_MIRRORED_REPEAT                0x8370
> ++#define GL_FLOAT_VEC2                     0x8B50
> ++#define GL_FLOAT_VEC3                     0x8B51
> ++#define GL_FLOAT_VEC4                     0x8B52
> ++#define GL_INT_VEC2                       0x8B53
> ++#define GL_INT_VEC3                       0x8B54
> ++#define GL_INT_VEC4                       0x8B55
> ++#define GL_BOOL                           0x8B56
> ++#define GL_BOOL_VEC2                      0x8B57
> ++#define GL_BOOL_VEC3                      0x8B58
> ++#define GL_BOOL_VEC4                      0x8B59
> ++#define GL_FLOAT_MAT2                     0x8B5A
> ++#define GL_FLOAT_MAT3                     0x8B5B
> ++#define GL_FLOAT_MAT4                     0x8B5C
> ++#define GL_SAMPLER_2D                     0x8B5E
> ++#define GL_SAMPLER_CUBE                   0x8B60
> ++#define GL_VERTEX_ATTRIB_ARRAY_ENABLED    0x8622
> ++#define GL_VERTEX_ATTRIB_ARRAY_SIZE       0x8623
> ++#define GL_VERTEX_ATTRIB_ARRAY_STRIDE     0x8624
> ++#define GL_VERTEX_ATTRIB_ARRAY_TYPE       0x8625
> ++#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
> ++#define GL_VERTEX_ATTRIB_ARRAY_POINTER    0x8645
> ++#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
> ++#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
> ++#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
> ++#define GL_COMPILE_STATUS                 0x8B81
> ++#define GL_INFO_LOG_LENGTH                0x8B84
> ++#define GL_SHADER_SOURCE_LENGTH           0x8B88
> ++#define GL_SHADER_COMPILER                0x8DFA
> ++#define GL_SHADER_BINARY_FORMATS          0x8DF8
> ++#define GL_NUM_SHADER_BINARY_FORMATS      0x8DF9
> ++#define GL_LOW_FLOAT                      0x8DF0
> ++#define GL_MEDIUM_FLOAT                   0x8DF1
> ++#define GL_HIGH_FLOAT                     0x8DF2
> ++#define GL_LOW_INT                        0x8DF3
> ++#define GL_MEDIUM_INT                     0x8DF4
> ++#define GL_HIGH_INT                       0x8DF5
> ++#define GL_FRAMEBUFFER                    0x8D40
> ++#define GL_RENDERBUFFER                   0x8D41
> ++#define GL_RGBA4                          0x8056
> ++#define GL_RGB5_A1                        0x8057
> ++#define GL_RGB565                         0x8D62
> ++#define GL_DEPTH_COMPONENT16              0x81A5
> ++#define GL_STENCIL_INDEX8                 0x8D48
> ++#define GL_RENDERBUFFER_WIDTH             0x8D42
> ++#define GL_RENDERBUFFER_HEIGHT            0x8D43
> ++#define GL_RENDERBUFFER_INTERNAL_FORMAT   0x8D44
> ++#define GL_RENDERBUFFER_RED_SIZE          0x8D50
> ++#define GL_RENDERBUFFER_GREEN_SIZE        0x8D51
> ++#define GL_RENDERBUFFER_BLUE_SIZE         0x8D52
> ++#define GL_RENDERBUFFER_ALPHA_SIZE        0x8D53
> ++#define GL_RENDERBUFFER_DEPTH_SIZE        0x8D54
> ++#define GL_RENDERBUFFER_STENCIL_SIZE      0x8D55
> ++#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
> ++#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
> ++#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
> ++#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
> ++#define GL_COLOR_ATTACHMENT0              0x8CE0
> ++#define GL_DEPTH_ATTACHMENT               0x8D00
> ++#define GL_STENCIL_ATTACHMENT             0x8D20
> ++#define GL_NONE                           0
> ++#define GL_FRAMEBUFFER_COMPLETE           0x8CD5
> ++#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
> ++#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
> ++#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9
> ++#define GL_FRAMEBUFFER_UNSUPPORTED        0x8CDD
> ++#define GL_FRAMEBUFFER_BINDING            0x8CA6
> ++#define GL_RENDERBUFFER_BINDING           0x8CA7
> ++#define GL_MAX_RENDERBUFFER_SIZE          0x84E8
> ++#define GL_INVALID_FRAMEBUFFER_OPERATION  0x0506
> ++GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
> ++GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
> ++GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);
> ++GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
> ++GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
> ++GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
> ++GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
> ++GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
> ++GL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode);
> ++GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
> ++GL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
> ++GL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
> ++GL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage);
> ++GL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
> ++GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target);
> ++GL_APICALL void GL_APIENTRY glClear (GLbitfield mask);
> ++GL_APICALL void GL_APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
> ++GL_APICALL void GL_APIENTRY glClearDepthf (GLfloat d);
> ++GL_APICALL void GL_APIENTRY glClearStencil (GLint s);
> ++GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
> ++GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader);
> ++GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
> ++GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
> ++GL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
> ++GL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
> ++GL_APICALL GLuint GL_APIENTRY glCreateProgram (void);
> ++GL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type);
> ++GL_APICALL void GL_APIENTRY glCullFace (GLenum mode);
> ++GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
> ++GL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers);
> ++GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program);
> ++GL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers);
> ++GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader);
> ++GL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
> ++GL_APICALL void GL_APIENTRY glDepthFunc (GLenum func);
> ++GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag);
> ++GL_APICALL void GL_APIENTRY glDepthRangef (GLfloat n, GLfloat f);
> ++GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
> ++GL_APICALL void GL_APIENTRY glDisable (GLenum cap);
> ++GL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index);
> ++GL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
> ++GL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices);
> ++GL_APICALL void GL_APIENTRY glEnable (GLenum cap);
> ++GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index);
> ++GL_APICALL void GL_APIENTRY glFinish (void);
> ++GL_APICALL void GL_APIENTRY glFlush (void);
> ++GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
> ++GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
> ++GL_APICALL void GL_APIENTRY glFrontFace (GLenum mode);
> ++GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
> ++GL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target);
> ++GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers);
> ++GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers);
> ++GL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures);
> ++GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
> ++GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
> ++GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
> ++GL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar *name);
> ++GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *params);
> ++GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);
> ++GL_APICALL GLenum GL_APIENTRY glGetError (void);
> ++GL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *params);
> ++GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params);
> ++GL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *params);
> ++GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params);
> ++GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
> ++GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params);
> ++GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
> ++GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
> ++GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
> ++GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
> ++GL_APICALL const GLubyte *GL_APIENTRY glGetString (GLenum name);
> ++GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);
> ++GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);
> ++GL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params);
> ++GL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params);
> ++GL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar *name);
> ++GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params);
> ++GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params);
> ++GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, void **pointer);
> ++GL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode);
> ++GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
> ++GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
> ++GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer);
> ++GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program);
> ++GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer);
> ++GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
> ++GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture);
> ++GL_APICALL void GL_APIENTRY glLineWidth (GLfloat width);
> ++GL_APICALL void GL_APIENTRY glLinkProgram (GLuint program);
> ++GL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
> ++GL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
> ++GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
> ++GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void);
> ++GL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
> ++GL_APICALL void GL_APIENTRY glSampleCoverage (GLfloat value, GLboolean invert);
> ++GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
> ++GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length);
> ++GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
> ++GL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
> ++GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
> ++GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask);
> ++GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
> ++GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
> ++GL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
> ++GL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
> ++GL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
> ++GL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);
> ++GL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
> ++GL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params);
> ++GL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
> ++GL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat v0);
> ++GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value);
> ++GL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint v0);
> ++GL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value);
> ++GL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1);
> ++GL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value);
> ++GL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint v0, GLint v1);
> ++GL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value);
> ++GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
> ++GL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value);
> ++GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2);
> ++GL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value);
> ++GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
> ++GL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value);
> ++GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
> ++GL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value);
> ++GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
> ++GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
> ++GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
> ++GL_APICALL void GL_APIENTRY glUseProgram (GLuint program);
> ++GL_APICALL void GL_APIENTRY glValidateProgram (GLuint program);
> ++GL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint index, GLfloat x);
> ++GL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v);
> ++GL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y);
> ++GL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v);
> ++GL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z);
> ++GL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v);
> ++GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
> ++GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v);
> ++GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
> ++GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
> ++#endif /* GL_ES_VERSION_2_0 */
> ++
> ++#ifdef __cplusplus
> ++}
> ++#endif
> ++
> ++#endif
> +diff -rupN a/usr/include/GLES2/gl2platform.h b/usr/include/GLES2/gl2platform.h
> +--- a/usr/include/GLES2/gl2platform.h	1970-01-01 01:00:00.000000000 +0100
> ++++ b/usr/include/GLES2/gl2platform.h	2013-10-12 03:05:04.000000000 +0200
> +@@ -0,0 +1,30 @@
> ++#ifndef __gl2platform_h_
> ++#define __gl2platform_h_
> ++
> ++/* $Revision: 23328 $ on $Date:: 2013-10-02 02:28:28 -0700 #$ */
> ++
> ++/*
> ++ * This document is licensed under the SGI Free Software B License Version
> ++ * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
> ++ */
> ++
> ++/* Platform-specific types and definitions for OpenGL ES 2.X  gl2.h
> ++ *
> ++ * Adopters may modify khrplatform.h and this file to suit their platform.
> ++ * You are encouraged to submit all modifications to the Khronos group so that
> ++ * they can be included in future versions of this file.  Please submit changes
> ++ * by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla)
> ++ * by filing a bug against product "OpenGL-ES" component "Registry".
> ++ */
> ++
> ++#include <KHR/khrplatform.h>
> ++
> ++#ifndef GL_APICALL
> ++#define GL_APICALL  KHRONOS_APICALL
> ++#endif
> ++
> ++#ifndef GL_APIENTRY
> ++#define GL_APIENTRY KHRONOS_APIENTRY
> ++#endif
> ++
> ++#endif /* __gl2platform_h_ */
> +diff -rupN a/usr/include/KD/kd.h b/usr/include/KD/kd.h
> +--- a/usr/include/KD/kd.h	1970-01-01 01:00:00.000000000 +0100
> ++++ b/usr/include/KD/kd.h	2013-10-02 03:16:58.000000000 +0200
> +@@ -0,0 +1,991 @@
> ++/* Reference KD/kd.h for OpenKODE Core 1.0.3  */
> ++#ifndef __kd_h_
> ++#define __kd_h_
> ++
> ++#ifdef __cplusplus
> ++extern "C" {
> ++#endif
> ++
> ++#include "kdplatform.h"
> ++
> ++
> ++
> ++/*******************************************************
> ++ * Introduction
> ++ *******************************************************/
> ++
> ++/*******************************************************
> ++ * OpenKODE conformance
> ++ *******************************************************/
> ++
> ++/*******************************************************
> ++ * Overview
> ++ *******************************************************/
> ++
> ++/*******************************************************
> ++ * Programming environment
> ++ *******************************************************/
> ++#define KD_VERSION_1_0 1
> ++typedef char KDchar;
> ++typedef signed char KDint8;
> ++typedef unsigned char KDuint8;
> ++typedef int KDint;
> ++typedef unsigned int KDuint;
> ++typedef float KDfloat32;
> ++typedef KDint KDboolean;
> ++typedef KDint64 KDtime;
> ++typedef KDint64 KDust;
> ++typedef KDint64 KDoff;
> ++typedef KDuint32 KDmode;
> ++#define KDINT32_MIN (-0x7fffffff-1)
> ++#define KDINT32_MAX 0x7fffffff
> ++#define KDUINT32_MAX 0xffffffffU
> ++#define KD_TRUE 1
> ++#define KD_FALSE 0
> ++#ifdef __cplusplus
> ++  const int KD_NULL = 0; /* Yes, int. See Stroustrup 3rd edition. */
> ++#else
> ++  #define KD_NULL ((void *)0)
> ++#endif
> ++
> ++/*******************************************************
> ++ * Errors
> ++ *******************************************************/
> ++#define KD_EACCES 1
> ++#define KD_EADDRINUSE 2
> ++#define KD_EADDRNOTAVAIL 3
> ++#define KD_EAFNOSUPPORT 4
> ++#define KD_EAGAIN (5)
> ++#define KD_EALREADY 6
> ++#define KD_EBADF 7
> ++#define KD_EBUSY 8
> ++#define KD_ECONNREFUSED 9
> ++#define KD_ECONNRESET 10
> ++#define KD_EDEADLK 11
> ++#define KD_EDESTADDRREQ 12
> ++#define KD_EEXIST 13
> ++#define KD_EFBIG 14
> ++#define KD_EHOSTUNREACH 15
> ++#define KD_EHOST_NOT_FOUND 16
> ++#define KD_EINVAL 17
> ++#define KD_EIO 18
> ++#define KD_EILSEQ 19
> ++#define KD_EISCONN 20
> ++#define KD_EISDIR 21
> ++#define KD_EMFILE 22
> ++#define KD_ENAMETOOLONG 23
> ++#define KD_ENOENT 24
> ++#define KD_ENOMEM 25
> ++#define KD_ENOSPC 26
> ++#define KD_ENOSYS 27
> ++#define KD_ENOTCONN 28
> ++#define KD_ENO_DATA 29
> ++#define KD_ENO_RECOVERY 30
> ++#define KD_EOPNOTSUPP 31
> ++#define KD_EOVERFLOW 32
> ++#define KD_EPERM 33
> ++#define KD_ERANGE 35
> ++#define KD_ETIMEDOUT (36)
> ++#define KD_ETRY_AGAIN 37
> ++
> ++/* kdGetError: Get last error indication. */
> ++KD_API KDint KD_APIENTRY kdGetError(void);
> ++
> ++/* kdSetError: Set last error indication. */
> ++KD_API void KD_APIENTRY kdSetError(KDint error);
> ++
> ++/*******************************************************
> ++ * Versioning and attribute queries
> ++ *******************************************************/
> ++
> ++/* kdQueryAttribi: Obtain the value of a numeric OpenKODE Core attribute. */
> ++KD_API KDint KD_APIENTRY kdQueryAttribi(KDint attribute, KDint *value);
> ++
> ++/* kdQueryAttribcv: Obtain the value of a string OpenKODE Core attribute. */
> ++KD_API const KDchar *KD_APIENTRY kdQueryAttribcv(KDint attribute);
> ++#define KD_ATTRIB_VENDOR 39
> ++#define KD_ATTRIB_VERSION 40
> ++#define KD_ATTRIB_PLATFORM 41
> ++
> ++/* kdQueryIndexedAttribcv: Obtain the value of an indexed string OpenKODE Core attribute. */
> ++KD_API const KDchar *KD_APIENTRY kdQueryIndexedAttribcv(KDint attribute, KDint index);
> ++
> ++/*******************************************************
> ++ * Threads and synchronization
> ++ *******************************************************/
> ++
> ++/* kdThreadAttrCreate: Create a thread attribute object. */
> ++typedef struct KDThreadAttr KDThreadAttr;
> ++KD_API KDThreadAttr *KD_APIENTRY kdThreadAttrCreate(void);
> ++
> ++/* kdThreadAttrFree: Free a thread attribute object. */
> ++KD_API KDint KD_APIENTRY kdThreadAttrFree(KDThreadAttr *attr);
> ++
> ++/* kdThreadAttrSetDetachState: Set detachstate attribute. */
> ++#define KD_THREAD_CREATE_JOINABLE 0
> ++#define KD_THREAD_CREATE_DETACHED 1
> ++KD_API KDint KD_APIENTRY kdThreadAttrSetDetachState(KDThreadAttr *attr, KDint detachstate);
> ++
> ++/* kdThreadAttrSetStackSize: Set stacksize attribute. */
> ++KD_API KDint KD_APIENTRY kdThreadAttrSetStackSize(KDThreadAttr *attr, KDsize stacksize);
> ++
> ++/* kdThreadCreate: Create a new thread. */
> ++typedef struct KDThread KDThread;
> ++KD_API KDThread *KD_APIENTRY kdThreadCreate(const KDThreadAttr *attr, void *(*start_routine)(void *), void *arg);
> ++
> ++/* kdThreadExit: Terminate this thread. */
> ++KD_API KD_NORETURN void KD_APIENTRY kdThreadExit(void *retval);
> ++
> ++/* kdThreadJoin: Wait for termination of another thread. */
> ++KD_API KDint KD_APIENTRY kdThreadJoin(KDThread *thread, void **retval);
> ++
> ++/* kdThreadDetach: Allow resources to be freed as soon as a thread terminates. */
> ++KD_API KDint KD_APIENTRY kdThreadDetach(KDThread *thread);
> ++
> ++/* kdThreadSelf: Return calling thread&#8217;s ID. */
> ++KD_API KDThread *KD_APIENTRY kdThreadSelf(void);
> ++
> ++/* kdThreadOnce: Wrap initialization code so it is executed only once. */
> ++#ifndef KD_NO_STATIC_DATA
> ++typedef struct KDThreadOnce {
> ++    void *impl;
> ++} KDThreadOnce;
> ++#define KD_THREAD_ONCE_INIT { 0 }
> ++KD_API KDint KD_APIENTRY kdThreadOnce(KDThreadOnce *once_control, void (*init_routine)(void));
> ++#endif /* ndef KD_NO_STATIC_DATA */
> ++
> ++/* kdThreadMutexCreate: Create a mutex. */
> ++typedef struct KDThreadMutex KDThreadMutex;
> ++KD_API KDThreadMutex *KD_APIENTRY kdThreadMutexCreate(const void *mutexattr);
> ++
> ++/* kdThreadMutexFree: Free a mutex. */
> ++KD_API KDint KD_APIENTRY kdThreadMutexFree(KDThreadMutex *mutex);
> ++
> ++/* kdThreadMutexLock: Lock a mutex. */
> ++KD_API KDint KD_APIENTRY kdThreadMutexLock(KDThreadMutex *mutex);
> ++
> ++/* kdThreadMutexUnlock: Unlock a mutex. */
> ++KD_API KDint KD_APIENTRY kdThreadMutexUnlock(KDThreadMutex *mutex);
> ++
> ++/* kdThreadCondCreate: Create a condition variable. */
> ++typedef struct KDThreadCond KDThreadCond;
> ++KD_API KDThreadCond *KD_APIENTRY kdThreadCondCreate(const void *attr);
> ++
> ++/* kdThreadCondFree: Free a condition variable. */
> ++KD_API KDint KD_APIENTRY kdThreadCondFree(KDThreadCond *cond);
> ++
> ++/* kdThreadCondSignal, kdThreadCondBroadcast: Signal a condition variable. */
> ++KD_API KDint KD_APIENTRY kdThreadCondSignal(KDThreadCond *cond);
> ++KD_API KDint KD_APIENTRY kdThreadCondBroadcast(KDThreadCond *cond);
> ++
> ++/* kdThreadCondWait: Wait for a condition variable to be signalled. */
> ++KD_API KDint KD_APIENTRY kdThreadCondWait(KDThreadCond *cond, KDThreadMutex *mutex);
> ++
> ++/* kdThreadSemCreate: Create a semaphore. */
> ++typedef struct KDThreadSem KDThreadSem;
> ++KD_API KDThreadSem *KD_APIENTRY kdThreadSemCreate(KDuint value);
> ++
> ++/* kdThreadSemFree: Free a semaphore. */
> ++KD_API KDint KD_APIENTRY kdThreadSemFree(KDThreadSem *sem);
> ++
> ++/* kdThreadSemWait: Lock a semaphore. */
> ++KD_API KDint KD_APIENTRY kdThreadSemWait(KDThreadSem *sem);
> ++
> ++/* kdThreadSemPost: Unlock a semaphore. */
> ++KD_API KDint KD_APIENTRY kdThreadSemPost(KDThreadSem *sem);
> ++
> ++/*******************************************************
> ++ * Events
> ++ *******************************************************/
> ++
> ++/* KDEvent: Struct type containing an event. */
> ++typedef struct KDEvent KDEvent;
> ++#define KD_EVENT_USER 0x40000000
> ++
> ++/* kdWaitEvent: Get next event from thread&#8217;s event queue. */
> ++KD_API const KDEvent *KD_APIENTRY kdWaitEvent(KDust timeout);
> ++
> ++/* kdSetEventUserptr: Set the userptr for global events. */
> ++KD_API void KD_APIENTRY kdSetEventUserptr(void *userptr);
> ++
> ++/* kdDefaultEvent: Perform default processing on an unrecognized event. */
> ++KD_API void KD_APIENTRY kdDefaultEvent(const KDEvent *event);
> ++
> ++/* kdPumpEvents: Pump the thread&#8217;s event queue, performing callbacks. */
> ++KD_API KDint KD_APIENTRY kdPumpEvents(void);
> ++
> ++/* kdInstallCallback: Install or remove a callback function for event processing. */
> ++typedef void (KD_APIENTRY KDCallbackFunc)(const KDEvent *event);
> ++KD_API KDint KD_APIENTRY kdInstallCallback(KDCallbackFunc *func, KDint eventtype, void *eventuserptr);
> ++
> ++/* kdCreateEvent: Create an event for posting. */
> ++KD_API KDEvent *KD_APIENTRY kdCreateEvent(void);
> ++
> ++/* kdPostEvent, kdPostThreadEvent: Post an event into a queue. */
> ++KD_API KDint KD_APIENTRY kdPostEvent(KDEvent *event);
> ++KD_API KDint KD_APIENTRY kdPostThreadEvent(KDEvent *event, KDThread *thread);
> ++typedef struct KDEventUser {
> ++    union {
> ++        KDint64 i64;
> ++        void *p;
> ++        struct {
> ++            KDint32 a;
> ++            KDint32 b;
> ++        } i32pair;
> ++    } value1;
> ++    union {
> ++        KDint64 i64;
> ++        struct {
> ++            union {
> ++                KDint32 i32;
> ++                void *p;
> ++            } value2;
> ++            union {
> ++                KDint32 i32;
> ++                void *p;
> ++            } value3;
> ++        } i32orp;
> ++    } value23;
> ++} KDEventUser;
> ++
> ++/* kdFreeEvent: Abandon an event instead of posting it. */
> ++KD_API void KD_APIENTRY kdFreeEvent(KDEvent *event);
> ++
> ++/*******************************************************
> ++ * System events
> ++ *******************************************************/
> ++
> ++/* KD_EVENT_QUIT: Event to request to quit application. */
> ++#define KD_EVENT_QUIT 43
> ++
> ++/* KD_EVENT_PAUSE: Application pause event. */
> ++#define KD_EVENT_PAUSE 45
> ++
> ++/* KD_EVENT_RESUME: Application resume event. */
> ++#define KD_EVENT_RESUME 46
> ++
> ++/* KD_EVENT_ORIENTATION: Orientation change event. */
> ++#define KD_EVENT_ORIENTATION 48
> ++
> ++/* KD_IOGROUP_EVENT: I/O group for OpenKODE Core system events implemented as state values. */
> ++#define KD_IOGROUP_EVENT 0x100
> ++#define KD_STATE_EVENT_USING_BATTERY       (KD_IOGROUP_EVENT + 0)
> ++#define KD_STATE_EVENT_LOW_BATTERY         (KD_IOGROUP_EVENT + 1)
> ++
> ++
> ++/* KD_IOGROUP_ORIENTATION: I/O group for OpenKODE Core orientation state. */
> ++#define KD_IOGROUP_ORIENTATION 0x200
> ++#define KD_STATE_ORIENTATION_OVERALL       (KD_IOGROUP_ORIENTATION + 0)
> ++#define KD_STATE_ORIENTATION_SCREEN        (KD_IOGROUP_ORIENTATION + 1)
> ++#define KD_STATE_ORIENTATION_RENDERING     (KD_IOGROUP_ORIENTATION + 2)
> ++#define KD_STATE_ORIENTATION_LOCKSURFACE   (KD_IOGROUP_ORIENTATION + 3)
> ++
> ++
> ++/*******************************************************
> ++ * Application startup and exit.
> ++ *******************************************************/
> ++
> ++/* kdMain: The application-defined main function. */
> ++KDint KD_APIENTRY kdMain(KDint argc, const KDchar *const *argv);
> ++
> ++/* kdExit: Exit the application. */
> ++KD_API KD_NORETURN void KD_APIENTRY kdExit(KDint status);
> ++
> ++/*******************************************************
> ++ * Utility library functions
> ++ *******************************************************/
> ++
> ++/* kdAbs: Compute the absolute value of an integer. */
> ++KD_API KDint KD_APIENTRY kdAbs(KDint i);
> ++
> ++/* kdStrtof: Convert a string to a floating point number. */
> ++KD_API KDfloat32 KD_APIENTRY kdStrtof(const KDchar *s, KDchar **endptr);
> ++
> ++/* kdStrtol, kdStrtoul: Convert a string to an integer. */
> ++KD_API KDint KD_APIENTRY kdStrtol(const KDchar *s, KDchar **endptr, KDint base);
> ++KD_API KDuint KD_APIENTRY kdStrtoul(const KDchar *s, KDchar **endptr, KDint base);
> ++
> ++/* kdLtostr, kdUltostr: Convert an integer to a string. */
> ++#define KD_LTOSTR_MAXLEN ((sizeof(KDint)*8*3+6)/10+2)
> ++#define KD_ULTOSTR_MAXLEN ((sizeof(KDint)*8+2)/3+1)
> ++KD_API KDssize KD_APIENTRY kdLtostr(KDchar *buffer, KDsize buflen, KDint number);
> ++KD_API KDssize KD_APIENTRY kdUltostr(KDchar *buffer, KDsize buflen, KDuint number, KDint base);
> ++
> ++/* kdFtostr: Convert a float to a string. */
> ++#define KD_FTOSTR_MAXLEN 16
> ++KD_API KDssize KD_APIENTRY kdFtostr(KDchar *buffer, KDsize buflen, KDfloat32 number);
> ++
> ++/* kdCryptoRandom: Return random data. */
> ++KD_API KDint KD_APIENTRY kdCryptoRandom(KDuint8 *buf, KDsize buflen);
> ++
> ++/*******************************************************
> ++ * Locale specific functions
> ++ *******************************************************/
> ++
> ++/* kdGetLocale: Determine the current language and locale. */
> ++KD_API const KDchar *KD_APIENTRY kdGetLocale(void);
> ++
> ++/*******************************************************
> ++ * Memory allocation
> ++ *******************************************************/
> ++
> ++/* kdMalloc: Allocate memory. */
> ++KD_API void *KD_APIENTRY kdMalloc(KDsize size);
> ++
> ++/* kdFree: Free allocated memory block. */
> ++KD_API void KD_APIENTRY kdFree(void *ptr);
> ++
> ++/* kdRealloc: Resize memory block. */
> ++KD_API void *KD_APIENTRY kdRealloc(void *ptr, KDsize size);
> ++
> ++/*******************************************************
> ++ * Thread-local storage.
> ++ *******************************************************/
> ++
> ++/* kdGetTLS: Get the thread-local storage pointer. */
> ++KD_API void *KD_APIENTRY kdGetTLS(void);
> ++
> ++/* kdSetTLS: Set the thread-local storage pointer. */
> ++KD_API void KD_APIENTRY kdSetTLS(void *ptr);
> ++
> ++/*******************************************************
> ++ * Mathematical functions
> ++ *******************************************************/
> ++#define KD_E_F 2.71828175F
> ++#define KD_PI_F 3.14159274F
> ++#define KD_PI_2_F 1.57079637F
> ++#define KD_2PI_F 6.28318548F
> ++#define KD_LOG2E_F 1.44269502F
> ++#define KD_LOG10E_F 0.434294492F
> ++#define KD_LN2_F 0.693147182F
> ++#define KD_LN10_F 2.30258512F
> ++#define KD_PI_4_F 0.785398185F
> ++#define KD_1_PI_F 0.318309873F
> ++#define KD_2_PI_F 0.636619747F
> ++#define KD_2_SQRTPI_F 1.12837923F
> ++#define KD_SQRT2_F 1.41421354F
> ++#define KD_SQRT1_2_F 0.707106769F
> ++#define KD_FLT_EPSILON 1.19209290E-07F
> ++#define KD_FLT_MAX 3.40282346638528860e+38F
> ++#define KD_FLT_MIN 1.17549435e-38F
> ++/* KD_INFINITY is defined in kdplatform.h since no portable definition
> ++ * is possible. */
> ++#define kdIsNan(x) (((x) != (x)) ? 1 : 0)
> ++#define KD_HUGE_VALF KD_INFINITY
> ++#define KD_DEG_TO_RAD_F 0.0174532924F
> ++#define KD_RAD_TO_DEG_F 57.2957802F
> ++
> ++/* kdAcosf: Arc cosine function. */
> ++KD_API KDfloat32 KD_APIENTRY kdAcosf(KDfloat32 x);
> ++
> ++/* kdAsinf: Arc sine function. */
> ++KD_API KDfloat32 KD_APIENTRY kdAsinf(KDfloat32 x);
> ++
> ++/* kdAtanf: Arc tangent function. */
> ++KD_API KDfloat32 KD_APIENTRY kdAtanf(KDfloat32 x);
> ++
> ++/* kdAtan2f: Arc tangent function. */
> ++KD_API KDfloat32 KD_APIENTRY kdAtan2f(KDfloat32 y, KDfloat32 x);
> ++
> ++/* kdCosf: Cosine function. */
> ++KD_API KDfloat32 KD_APIENTRY kdCosf(KDfloat32 x);
> ++
> ++/* kdSinf: Sine function. */
> ++KD_API KDfloat32 KD_APIENTRY kdSinf(KDfloat32 x);
> ++
> ++/* kdTanf: Tangent function. */
> ++KD_API KDfloat32 KD_APIENTRY kdTanf(KDfloat32 x);
> ++
> ++/* kdExpf: Exponential function. */
> ++KD_API KDfloat32 KD_APIENTRY kdExpf(KDfloat32 x);
> ++
> ++/* kdLogf: Natural logarithm function. */
> ++KD_API KDfloat32 KD_APIENTRY kdLogf(KDfloat32 x);
> ++
> ++/* kdFabsf: Absolute value. */
> ++KD_API KDfloat32 KD_APIENTRY kdFabsf(KDfloat32 x);
> ++
> ++/* kdPowf: Power function. */
> ++KD_API KDfloat32 KD_APIENTRY kdPowf(KDfloat32 x, KDfloat32 y);
> ++
> ++/* kdSqrtf: Square root function. */
> ++KD_API KDfloat32 KD_APIENTRY kdSqrtf(KDfloat32 x);
> ++
> ++/* kdCeilf: Return ceiling value. */
> ++KD_API KDfloat32 KD_APIENTRY kdCeilf(KDfloat32 x);
> ++
> ++/* kdFloorf: Return floor value. */
> ++KD_API KDfloat32 KD_APIENTRY kdFloorf(KDfloat32 x);
> ++
> ++/* kdRoundf: Round value to nearest integer. */
> ++KD_API KDfloat32 KD_APIENTRY kdRoundf(KDfloat32 x);
> ++
> ++/* kdInvsqrtf: Inverse square root function. */
> ++KD_API KDfloat32 KD_APIENTRY kdInvsqrtf(KDfloat32 x);
> ++
> ++/* kdFmodf: Calculate floating point remainder. */
> ++KD_API KDfloat32 KD_APIENTRY kdFmodf(KDfloat32 x, KDfloat32 y);
> ++
> ++/*******************************************************
> ++ * String and memory functions
> ++ *******************************************************/
> ++
> ++/* kdMemchr: Scan memory for a byte value. */
> ++KD_API void *KD_APIENTRY kdMemchr(const void *src, KDint byte, KDsize len);
> ++
> ++/* kdMemcmp: Compare two memory regions. */
> ++KD_API KDint KD_APIENTRY kdMemcmp(const void *src1, const void *src2, KDsize len);
> ++
> ++/* kdMemcpy: Copy a memory region, no overlapping. */
> ++KD_API void *KD_APIENTRY kdMemcpy(void *buf, const void *src, KDsize len);
> ++
> ++/* kdMemmove: Copy a memory region, overlapping allowed. */
> ++KD_API void *KD_APIENTRY kdMemmove(void *buf, const void *src, KDsize len);
> ++
> ++/* kdMemset: Set bytes in memory to a value. */
> ++KD_API void *KD_APIENTRY kdMemset(void *buf, KDint byte, KDsize len);
> ++
> ++/* kdStrchr: Scan string for a byte value. */
> ++KD_API KDchar *KD_APIENTRY kdStrchr(const KDchar *str, KDint ch);
> ++
> ++/* kdStrcmp: Compares two strings. */
> ++KD_API KDint KD_APIENTRY kdStrcmp(const KDchar *str1, const KDchar *str2);
> ++
> ++/* kdStrlen: Determine the length of a string. */
> ++KD_API KDsize KD_APIENTRY kdStrlen(const KDchar *str);
> ++
> ++/* kdStrnlen: Determine the length of a string. */
> ++KD_API KDsize KD_APIENTRY kdStrnlen(const KDchar *str, KDsize maxlen);
> ++
> ++/* kdStrncat_s: Concatenate two strings. */
> ++KD_API KDint KD_APIENTRY kdStrncat_s(KDchar *buf, KDsize buflen, const KDchar *src, KDsize srcmaxlen);
> ++
> ++/* kdStrncmp: Compares two strings with length limit. */
> ++KD_API KDint KD_APIENTRY kdStrncmp(const KDchar *str1, const KDchar *str2, KDsize maxlen);
> ++
> ++/* kdStrcpy_s: Copy a string with an overrun check. */
> ++KD_API KDint KD_APIENTRY kdStrcpy_s(KDchar *buf, KDsize buflen, const KDchar *src);
> ++
> ++/* kdStrncpy_s: Copy a string with an overrun check. */
> ++KD_API KDint KD_APIENTRY kdStrncpy_s(KDchar *buf, KDsize buflen, const KDchar *src, KDsize srclen);
> ++
> ++/*******************************************************
> ++ * Time functions
> ++ *******************************************************/
> ++
> ++/* kdGetTimeUST: Get the current unadjusted system time. */
> ++KD_API KDust KD_APIENTRY kdGetTimeUST(void);
> ++
> ++/* kdTime: Get the current wall clock time. */
> ++KD_API KDtime KD_APIENTRY kdTime(KDtime *timep);
> ++
> ++/* kdGmtime_r, kdLocaltime_r: Convert a seconds-since-epoch time into broken-down time. */
> ++typedef struct KDTm {
> ++    KDint32 tm_sec;
> ++    KDint32 tm_min;
> ++    KDint32 tm_hour;
> ++    KDint32 tm_mday;
> ++    KDint32 tm_mon;
> ++    KDint32 tm_year;
> ++    KDint32 tm_wday;
> ++    KDint32 tm_yday;
> ++} KDTm;
> ++KD_API KDTm *KD_APIENTRY kdGmtime_r(const KDtime *timep, KDTm *result);
> ++KD_API KDTm *KD_APIENTRY kdLocaltime_r(const KDtime *timep, KDTm *result);
> ++
> ++/* kdUSTAtEpoch: Get the UST corresponding to KDtime 0. */
> ++KD_API KDust KD_APIENTRY kdUSTAtEpoch(void);
> ++
> ++/*******************************************************
> ++ * Timer functions
> ++ *******************************************************/
> ++
> ++/* kdSetTimer: Set timer. */
> ++#define KD_TIMER_ONESHOT 61
> ++#define KD_TIMER_PERIODIC_AVERAGE 62
> ++#define KD_TIMER_PERIODIC_MINIMUM 63
> ++typedef struct KDTimer KDTimer;
> ++KD_API KDTimer *KD_APIENTRY kdSetTimer(KDint64 interval, KDint periodic, void *eventuserptr);
> ++
> ++/* kdCancelTimer: Cancel and free a timer. */
> ++KD_API KDint KD_APIENTRY kdCancelTimer(KDTimer *timer);
> ++
> ++/* KD_EVENT_TIMER: Timer fire event. */
> ++#define KD_EVENT_TIMER 42
> ++
> ++/*******************************************************
> ++ * File system
> ++ *******************************************************/
> ++#define KD_EOF (-1)
> ++
> ++/* kdFopen: Open a file from the file system. */
> ++typedef struct KDFile KDFile;
> ++KD_API KDFile *KD_APIENTRY kdFopen(const KDchar *pathname, const KDchar *mode);
> ++
> ++/* kdFclose: Close an open file. */
> ++KD_API KDint KD_APIENTRY kdFclose(KDFile *file);
> ++
> ++/* kdFflush: Flush an open file. */
> ++KD_API KDint KD_APIENTRY kdFflush(KDFile *file);
> ++
> ++/* kdFread: Read from a file. */
> ++KD_API KDsize KD_APIENTRY kdFread(void *buffer, KDsize size, KDsize count, KDFile *file);
> ++
> ++/* kdFwrite: Write to a file. */
> ++KD_API KDsize KD_APIENTRY kdFwrite(const void *buffer, KDsize size, KDsize count, KDFile *file);
> ++
> ++/* kdGetc: Read next byte from an open file. */
> ++KD_API KDint KD_APIENTRY kdGetc(KDFile *file);
> ++
> ++/* kdPutc: Write a byte to an open file. */
> ++KD_API KDint KD_APIENTRY kdPutc(KDint c, KDFile *file);
> ++
> ++/* kdFgets: Read a line of text from an open file. */
> ++KD_API KDchar *KD_APIENTRY kdFgets(KDchar *buffer, KDsize buflen, KDFile *file);
> ++
> ++/* kdFEOF: Check for end of file. */
> ++KD_API KDint KD_APIENTRY kdFEOF(KDFile *file);
> ++
> ++/* kdFerror: Check for an error condition on an open file. */
> ++KD_API KDint KD_APIENTRY kdFerror(KDFile *file);
> ++
> ++/* kdClearerr: Clear a file&#8217;s error and end-of-file indicators. */
> ++KD_API void KD_APIENTRY kdClearerr(KDFile *file);
> ++
> ++/* kdFseek: Reposition the file position indicator in a file. */
> ++typedef enum {
> ++    KD_SEEK_SET =  0,
> ++    KD_SEEK_CUR =  1,
> ++    KD_SEEK_END =  2
> ++} KDfileSeekOrigin;
> ++KD_API KDint KD_APIENTRY kdFseek(KDFile *file, KDoff offset, KDfileSeekOrigin origin);
> ++
> ++/* kdFtell: Get the file position of an open file. */
> ++KD_API KDoff KD_APIENTRY kdFtell(KDFile *file);
> ++
> ++/* kdMkdir: Create new directory. */
> ++KD_API KDint KD_APIENTRY kdMkdir(const KDchar *pathname);
> ++
> ++/* kdRmdir: Delete a directory. */
> ++KD_API KDint KD_APIENTRY kdRmdir(const KDchar *pathname);
> ++
> ++/* kdRename: Rename a file. */
> ++KD_API KDint KD_APIENTRY kdRename(const KDchar *src, const KDchar *dest);
> ++
> ++/* kdRemove: Delete a file. */
> ++KD_API KDint KD_APIENTRY kdRemove(const KDchar *pathname);
> ++
> ++/* kdTruncate: Truncate or extend a file. */
> ++KD_API KDint KD_APIENTRY kdTruncate(const KDchar *pathname, KDoff length);
> ++
> ++/* kdStat, kdFstat: Return information about a file. */
> ++typedef struct KDStat {
> ++    KDmode st_mode;
> ++    KDoff st_size;
> ++    KDtime st_mtime;
> ++} KDStat;
> ++KD_API KDint KD_APIENTRY kdStat(const KDchar *pathname, struct KDStat *buf);
> ++KD_API KDint KD_APIENTRY kdFstat(KDFile *file, struct KDStat *buf);
> ++#define KD_ISREG(m) ((m) & 0x8000)
> ++#define KD_ISDIR(m) ((m) & 0x4000)
> ++
> ++/* kdAccess: Determine whether the application can access a file or directory. */
> ++KD_API KDint KD_APIENTRY kdAccess(const KDchar *pathname, KDint amode);
> ++#define KD_R_OK 4
> ++#define KD_W_OK 2
> ++#define KD_X_OK 1
> ++
> ++/* kdOpenDir: Open a directory ready for listing. */
> ++typedef struct KDDir KDDir;
> ++KD_API KDDir *KD_APIENTRY kdOpenDir(const KDchar *pathname);
> ++
> ++/* kdReadDir: Return the next file in a directory. */
> ++typedef struct KDDirent {
> ++    const KDchar *d_name;
> ++} KDDirent;
> ++KD_API KDDirent *KD_APIENTRY kdReadDir(KDDir *dir);
> ++
> ++/* kdCloseDir: Close a directory. */
> ++KD_API KDint KD_APIENTRY kdCloseDir(KDDir *dir);
> ++
> ++/* kdGetFree: Get free space on a drive. */
> ++KD_API KDoff KD_APIENTRY kdGetFree(const KDchar *pathname);
> ++
> ++/*******************************************************
> ++ * Network sockets
> ++ *******************************************************/
> ++
> ++/* KDSockaddr: Struct type for socket address. */
> ++typedef struct KDSockaddr {
> ++    KDuint16 family;
> ++    union {
> ++#define KD_AF_INET 70
> ++        struct {
> ++            KDuint16 port;
> ++            KDuint32 address;
> ++        } sin;
> ++    } data;
> ++} KDSockaddr;
> ++
> ++/* kdNameLookup: Look up a hostname. */
> ++KD_API KDint KD_APIENTRY kdNameLookup(KDint af, const KDchar *hostname, void *eventuserptr);
> ++
> ++/* kdNameLookupCancel: Selectively cancels ongoing kdNameLookup operations. */
> ++KD_API void KD_APIENTRY kdNameLookupCancel(void *eventuserptr);
> ++
> ++/* kdSocketCreate: Creates a socket. */
> ++typedef struct KDSocket KDSocket;
> ++KD_API KDSocket *KD_APIENTRY kdSocketCreate(KDint type, void *eventuserptr);
> ++#define KD_SOCK_TCP 64
> ++#define KD_SOCK_UDP 65
> ++
> ++/* kdSocketClose: Closes a socket. */
> ++KD_API KDint KD_APIENTRY kdSocketClose(KDSocket *socket);
> ++
> ++/* kdSocketBind: Bind a socket. */
> ++KD_API KDint KD_APIENTRY kdSocketBind(KDSocket *socket, const struct KDSockaddr *addr, KDboolean reuse);
> ++#define KD_INADDR_ANY 0
> ++
> ++/* kdSocketGetName: Get the local address of a socket. */
> ++KD_API KDint KD_APIENTRY kdSocketGetName(KDSocket *socket, struct KDSockaddr *addr);
> ++
> ++/* kdSocketConnect: Connects a socket. */
> ++KD_API KDint KD_APIENTRY kdSocketConnect(KDSocket *socket, const KDSockaddr *addr);
> ++
> ++/* kdSocketListen: Listen on a socket. */
> ++KD_API KDint KD_APIENTRY kdSocketListen(KDSocket *socket, KDint backlog);
> ++
> ++/* kdSocketAccept: Accept an incoming connection. */
> ++KD_API KDSocket *KD_APIENTRY kdSocketAccept(KDSocket *socket, KDSockaddr *addr, void *eventuserptr);
> ++
> ++/* kdSocketSend, kdSocketSendTo: Send data to a socket. */
> ++KD_API KDint KD_APIENTRY kdSocketSend(KDSocket *socket, const void *buf, KDint len);
> ++KD_API KDint KD_APIENTRY kdSocketSendTo(KDSocket *socket, const void *buf, KDint len, const KDSockaddr *addr);
> ++
> ++/* kdSocketRecv, kdSocketRecvFrom: Receive data from a socket. */
> ++KD_API KDint KD_APIENTRY kdSocketRecv(KDSocket *socket, void *buf, KDint len);
> ++KD_API KDint KD_APIENTRY kdSocketRecvFrom(KDSocket *socket, void *buf, KDint len, KDSockaddr *addr);
> ++
> ++/* kdHtonl: Convert a 32-bit integer from host to network byte order. */
> ++KD_API KDuint32 KD_APIENTRY kdHtonl(KDuint32 hostlong);
> ++
> ++/* kdHtons: Convert a 16-bit integer from host to network byte order. */
> ++KD_API KDuint16 KD_APIENTRY kdHtons(KDuint16 hostshort);
> ++
> ++/* kdNtohl: Convert a 32-bit integer from network to host byte order. */
> ++KD_API KDuint32 KD_APIENTRY kdNtohl(KDuint32 netlong);
> ++
> ++/* kdNtohs: Convert a 16-bit integer from network to host byte order. */
> ++KD_API KDuint16 KD_APIENTRY kdNtohs(KDuint16 netshort);
> ++
> ++/* kdInetAton: Convert a &#8220;dotted quad&#8221; format address to an integer. */
> ++KD_API KDint KD_APIENTRY kdInetAton(const KDchar *cp, KDuint32 *inp);
> ++
> ++/* kdInetNtop: Convert a network address to textual form. */
> ++#define KD_INET_ADDRSTRLEN 16
> ++typedef struct KDInAddr {
> ++    KDuint32 s_addr;
> ++} KDInAddr;
> ++KD_API const KDchar *KD_APIENTRY kdInetNtop(KDuint af, const void *src, KDchar *dst, KDsize cnt);
> ++
> ++/* KD_EVENT_SOCKET_READABLE: Event to indicate that a socket is readable. */
> ++#define KD_EVENT_SOCKET_READABLE 49
> ++typedef struct KDEventSocketReadable {
> ++    KDSocket *socket;
> ++} KDEventSocketReadable;
> ++
> ++/* KD_EVENT_SOCKET_WRITABLE: Event to indicate that a socket is writable. */
> ++#define KD_EVENT_SOCKET_WRITABLE 50
> ++typedef struct KDEventSocketWritable {
> ++    KDSocket *socket;
> ++} KDEventSocketWritable;
> ++
> ++/* KD_EVENT_SOCKET_CONNECT_COMPLETE: Event generated when a socket connect is complete */
> ++#define KD_EVENT_SOCKET_CONNECT_COMPLETE 51
> ++typedef struct KDEventSocketConnect {
> ++    KDSocket *socket;
> ++    KDint32 error;
> ++} KDEventSocketConnect;
> ++
> ++/* KD_EVENT_SOCKET_INCOMING: Event generated when a listening socket detects an incoming connection or an error. */
> ++#define KD_EVENT_SOCKET_INCOMING 52
> ++typedef struct KDEventSocketIncoming {
> ++    KDSocket *socket;
> ++} KDEventSocketIncoming;
> ++
> ++/* KD_EVENT_NAME_LOOKUP_COMPLETE: kdNameLookup complete event. */
> ++#define KD_EVENT_NAME_LOOKUP_COMPLETE 53
> ++typedef struct KDEventNameLookup {
> ++    KDint32 error;
> ++    KDint32 resultlen;
> ++    const KDSockaddr *result;
> ++    KDboolean more;
> ++} KDEventNameLookup;
> ++
> ++/*******************************************************
> ++ * Input/output
> ++ *******************************************************/
> ++
> ++/* KD_EVENT_STATE: State changed event. */
> ++#define KD_EVENT_STATE 55
> ++
> ++typedef struct KDEventState {
> ++    KDint32 index;
> ++    union {
> ++        KDint32 i;
> ++        KDint64 l;
> ++        KDfloat32 f;
> ++    } value;
> ++} KDEventState;
> ++
> ++/* KD_EVENT_INPUT: Input changed event. */
> ++#define KD_EVENT_INPUT 56
> ++
> ++typedef struct KDEventInput {
> ++    KDint32 index;
> ++    union {
> ++        KDint32 i;
> ++        KDint64 l;
> ++        KDfloat32 f;
> ++    } value;
> ++} KDEventInput;
> ++
> ++/* KD_EVENT_INPUT_JOG: Jogdial jog event. */
> ++#define KD_EVENT_INPUT_JOG 71
> ++typedef struct KDEventInputJog {
> ++    KDint32 index;
> ++    KDint32 count;
> ++} KDEventInputJog;
> ++
> ++/* KD_EVENT_INPUT_POINTER: Pointer input changed event. */
> ++#define KD_EVENT_INPUT_POINTER 57
> ++typedef struct KDEventInputPointer {
> ++    KDint32 index;
> ++    KDint32 select;
> ++    KDint32 x;
> ++    KDint32 y;
> ++} KDEventInputPointer;
> ++
> ++/* KD_EVENT_INPUT_STICK: Joystick stick changed event. */
> ++#define KD_EVENT_INPUT_STICK 58
> ++typedef struct KDEventInputStick {
> ++    KDint32 index;
> ++    KDint32 x;
> ++    KDint32 y;
> ++    KDint32 z;
> ++} KDEventInputStick;
> ++
> ++/* kdStateGeti, kdStateGetl, kdStateGetf: get state value(s) */
> ++KD_API KDint KD_APIENTRY kdStateGeti(KDint startidx, KDuint numidxs, KDint32 *buffer);
> ++KD_API KDint KD_APIENTRY kdStateGetl(KDint startidx, KDuint numidxs, KDint64 *buffer);
> ++KD_API KDint KD_APIENTRY kdStateGetf(KDint startidx, KDuint numidxs, KDfloat32 *buffer);
> ++
> ++/* kdOutputSeti, kdOutputSetf: set outputs */
> ++KD_API KDint KD_APIENTRY kdOutputSeti(KDint startidx, KDuint numidxs, const KDint32 *buffer);
> ++KD_API KDint KD_APIENTRY kdOutputSetf(KDint startidx, KDuint numidxs, const KDfloat32 *buffer);
> ++#define KD_IO_CONTROLLER_STRIDE 64
> ++
> ++/* KD_IOGROUP_GAMEKEYS: I/O group for game keys. */
> ++#define KD_IOGROUP_GAMEKEYS 0x1000
> ++#define KD_STATE_GAMEKEYS_AVAILABILITY    (KD_IOGROUP_GAMEKEYS + 0)
> ++#define KD_INPUT_GAMEKEYS_UP              (KD_IOGROUP_GAMEKEYS + 1)
> ++#define KD_INPUT_GAMEKEYS_LEFT            (KD_IOGROUP_GAMEKEYS + 2)
> ++#define KD_INPUT_GAMEKEYS_RIGHT           (KD_IOGROUP_GAMEKEYS + 3)
> ++#define KD_INPUT_GAMEKEYS_DOWN            (KD_IOGROUP_GAMEKEYS + 4)
> ++#define KD_INPUT_GAMEKEYS_FIRE            (KD_IOGROUP_GAMEKEYS + 5)
> ++#define KD_INPUT_GAMEKEYS_A               (KD_IOGROUP_GAMEKEYS + 6)
> ++#define KD_INPUT_GAMEKEYS_B               (KD_IOGROUP_GAMEKEYS + 7)
> ++#define KD_INPUT_GAMEKEYS_C               (KD_IOGROUP_GAMEKEYS + 8)
> ++#define KD_INPUT_GAMEKEYS_D               (KD_IOGROUP_GAMEKEYS + 9)
> ++
> ++/* KD_IOGROUP_GAMEKEYSNC: I/O group for game keys, no chording. */
> ++#define KD_IOGROUP_GAMEKEYSNC 0x1100
> ++#define KD_STATE_GAMEKEYSNC_AVAILABILITY  (KD_IOGROUP_GAMEKEYSNC + 0)
> ++#define KD_INPUT_GAMEKEYSNC_UP            (KD_IOGROUP_GAMEKEYSNC + 1)
> ++#define KD_INPUT_GAMEKEYSNC_LEFT          (KD_IOGROUP_GAMEKEYSNC + 2)
> ++#define KD_INPUT_GAMEKEYSNC_RIGHT         (KD_IOGROUP_GAMEKEYSNC + 3)
> ++#define KD_INPUT_GAMEKEYSNC_DOWN          (KD_IOGROUP_GAMEKEYSNC + 4)
> ++#define KD_INPUT_GAMEKEYSNC_FIRE          (KD_IOGROUP_GAMEKEYSNC + 5)
> ++#define KD_INPUT_GAMEKEYSNC_A             (KD_IOGROUP_GAMEKEYSNC + 6)
> ++#define KD_INPUT_GAMEKEYSNC_B             (KD_IOGROUP_GAMEKEYSNC + 7)
> ++#define KD_INPUT_GAMEKEYSNC_C             (KD_IOGROUP_GAMEKEYSNC + 8)
> ++#define KD_INPUT_GAMEKEYSNC_D             (KD_IOGROUP_GAMEKEYSNC + 9)
> ++
> ++/* KD_IOGROUP_PHONEKEYPAD: I/O group for phone keypad. */
> ++#define KD_IOGROUP_PHONEKEYPAD 0x2000
> ++#define KD_STATE_PHONEKEYPAD_AVAILABILITY  (KD_IOGROUP_PHONEKEYPAD + 0)
> ++#define KD_INPUT_PHONEKEYPAD_0             (KD_IOGROUP_PHONEKEYPAD + 1)
> ++#define KD_INPUT_PHONEKEYPAD_1             (KD_IOGROUP_PHONEKEYPAD + 2)
> ++#define KD_INPUT_PHONEKEYPAD_2             (KD_IOGROUP_PHONEKEYPAD + 3)
> ++#define KD_INPUT_PHONEKEYPAD_3             (KD_IOGROUP_PHONEKEYPAD + 4)
> ++#define KD_INPUT_PHONEKEYPAD_4             (KD_IOGROUP_PHONEKEYPAD + 5)
> ++#define KD_INPUT_PHONEKEYPAD_5             (KD_IOGROUP_PHONEKEYPAD + 6)
> ++#define KD_INPUT_PHONEKEYPAD_6             (KD_IOGROUP_PHONEKEYPAD + 7)
> ++#define KD_INPUT_PHONEKEYPAD_7             (KD_IOGROUP_PHONEKEYPAD + 8)
> ++#define KD_INPUT_PHONEKEYPAD_8             (KD_IOGROUP_PHONEKEYPAD + 9)
> ++#define KD_INPUT_PHONEKEYPAD_9             (KD_IOGROUP_PHONEKEYPAD + 10)
> ++#define KD_INPUT_PHONEKEYPAD_STAR          (KD_IOGROUP_PHONEKEYPAD + 11)
> ++#define KD_INPUT_PHONEKEYPAD_HASH          (KD_IOGROUP_PHONEKEYPAD + 12)
> ++#define KD_INPUT_PHONEKEYPAD_LEFTSOFT      (KD_IOGROUP_PHONEKEYPAD + 13)
> ++#define KD_INPUT_PHONEKEYPAD_RIGHTSOFT     (KD_IOGROUP_PHONEKEYPAD + 14)
> ++#define KD_STATE_PHONEKEYPAD_ORIENTATION   (KD_IOGROUP_PHONEKEYPAD + 15)
> ++
> ++/* KD_IOGROUP_VIBRATE: I/O group for vibrate. */
> ++#define KD_IOGROUP_VIBRATE 0x3000
> ++#define KD_STATE_VIBRATE_AVAILABILITY  (KD_IOGROUP_VIBRATE + 0)
> ++#define KD_STATE_VIBRATE_MINFREQUENCY  (KD_IOGROUP_VIBRATE + 1)
> ++#define KD_STATE_VIBRATE_MAXFREQUENCY  (KD_IOGROUP_VIBRATE + 2)
> ++#define KD_OUTPUT_VIBRATE_VOLUME        (KD_IOGROUP_VIBRATE + 3)
> ++#define KD_OUTPUT_VIBRATE_FREQUENCY     (KD_IOGROUP_VIBRATE + 4)
> ++
> ++/* KD_IOGROUP_POINTER: I/O group for pointer. */
> ++#define KD_IOGROUP_POINTER 0x4000
> ++#define KD_STATE_POINTER_AVAILABILITY  (KD_IOGROUP_POINTER + 0)
> ++#define KD_INPUT_POINTER_X             (KD_IOGROUP_POINTER + 1)
> ++#define KD_INPUT_POINTER_Y             (KD_IOGROUP_POINTER + 2)
> ++#define KD_INPUT_POINTER_SELECT        (KD_IOGROUP_POINTER + 3)
> ++
> ++/* KD_IOGROUP_BACKLIGHT: I/O group for backlight. */
> ++#define KD_IOGROUP_BACKLIGHT 0x5000
> ++#define KD_STATE_BACKLIGHT_AVAILABILITY (KD_IOGROUP_BACKLIGHT + 0)
> ++#define KD_OUTPUT_BACKLIGHT_FORCE (KD_IOGROUP_BACKLIGHT + 1)
> ++
> ++/* KD_IOGROUP_JOGDIAL: I/O group for a jog dial. */
> ++#define KD_IOGROUP_JOGDIAL 0x6000
> ++#define KD_STATE_JOGDIAL_AVAILABILITY  (KD_IOGROUP_JOGDIAL + 0)
> ++#define KD_INPUT_JOGDIAL_UP            (KD_IOGROUP_JOGDIAL + 1)
> ++#define KD_INPUT_JOGDIAL_LEFT          (KD_IOGROUP_JOGDIAL + 2)
> ++#define KD_INPUT_JOGDIAL_RIGHT         (KD_IOGROUP_JOGDIAL + 3)
> ++#define KD_INPUT_JOGDIAL_DOWN          (KD_IOGROUP_JOGDIAL + 4)
> ++#define KD_INPUT_JOGDIAL_SELECT        (KD_IOGROUP_JOGDIAL + 5)
> ++
> ++/* KD_IOGROUP_STICK: I/O group for joystick. */
> ++#define KD_IOGROUP_STICK 0x7000
> ++#define KD_STATE_STICK_AVAILABILITY    (KD_IOGROUP_STICK + 0)
> ++#define KD_INPUT_STICK_X               (KD_IOGROUP_STICK + 1)
> ++#define KD_INPUT_STICK_Y               (KD_IOGROUP_STICK + 2)
> ++#define KD_INPUT_STICK_Z               (KD_IOGROUP_STICK + 3)
> ++#define KD_INPUT_STICK_BUTTON          (KD_IOGROUP_STICK + 4)
> ++#define KD_IO_STICK_STRIDE 8
> ++
> ++/* KD_IOGROUP_DPAD: I/O group for D-pad. */
> ++#define KD_IOGROUP_DPAD 0x8000
> ++#define KD_STATE_DPAD_AVAILABILITY     (KD_IOGROUP_DPAD + 0)
> ++#define KD_STATE_DPAD_COPY             (KD_IOGROUP_DPAD + 1)
> ++#define KD_INPUT_DPAD_UP               (KD_IOGROUP_DPAD + 2)
> ++#define KD_INPUT_DPAD_LEFT             (KD_IOGROUP_DPAD + 3)
> ++#define KD_INPUT_DPAD_RIGHT            (KD_IOGROUP_DPAD + 4)
> ++#define KD_INPUT_DPAD_DOWN             (KD_IOGROUP_DPAD + 5)
> ++#define KD_INPUT_DPAD_SELECT           (KD_IOGROUP_DPAD + 6)
> ++#define KD_IO_DPAD_STRIDE 8
> ++
> ++/* KD_IOGROUP_BUTTONS: I/O group for buttons associated with joystick or D-pad. */
> ++#define KD_IOGROUP_BUTTONS 0x9000
> ++#define KD_STATE_BUTTONS_AVAILABILITY  (KD_IOGROUP_BUTTONS + 0)
> ++#define KD_INPUT_BUTTONS_0             (KD_IOGROUP_BUTTONS + 1)
> ++
> ++/* KD_IO_UNDEFINED: I/O items reserved for implementation-dependent use. */
> ++#define KD_IO_UNDEFINED 0x40000000
> ++
> ++/*******************************************************
> ++ * Windowing
> ++ *******************************************************/
> ++#ifdef KD_WINDOW_SUPPORTED
> ++#include <EGL/egl.h>
> ++typedef struct KDWindow KDWindow;
> ++
> ++/* kdCreateWindow: Create a window. */
> ++KD_API KDWindow *KD_APIENTRY kdCreateWindow(EGLDisplay display, EGLConfig config, void *eventuserptr);
> ++
> ++/* kdDestroyWindow: Destroy a window. */
> ++KD_API KDint KD_APIENTRY kdDestroyWindow(KDWindow *window);
> ++
> ++/* kdSetWindowPropertybv, kdSetWindowPropertyiv, kdSetWindowPropertycv: Set a window property to request a change in the on-screen representation of the window. */
> ++KD_API KDint KD_APIENTRY kdSetWindowPropertybv(KDWindow *window, KDint pname, const KDboolean *param);
> ++KD_API KDint KD_APIENTRY kdSetWindowPropertyiv(KDWindow *window, KDint pname, const KDint32 *param);
> ++KD_API KDint KD_APIENTRY kdSetWindowPropertycv(KDWindow *window, KDint pname, const KDchar *param);
> ++
> ++/* kdGetWindowPropertybv, kdGetWindowPropertyiv, kdGetWindowPropertycv: Get the current value of a window property. */
> ++KD_API KDint KD_APIENTRY kdGetWindowPropertybv(KDWindow *window, KDint pname, KDboolean *param);
> ++KD_API KDint KD_APIENTRY kdGetWindowPropertyiv(KDWindow *window, KDint pname, KDint32 *param);
> ++KD_API KDint KD_APIENTRY kdGetWindowPropertycv(KDWindow *window, KDint pname, KDchar *param, KDsize *size);
> ++
> ++/* kdRealizeWindow: Realize the window as a displayable entity and get the native window handle for passing to EGL. */
> ++KD_API KDint KD_APIENTRY kdRealizeWindow(KDWindow *window, EGLNativeWindowType *nativewindow);
> ++
> ++/* KD_WINDOWPROPERTY_SIZE: Window client area width and height. */
> ++#define KD_WINDOWPROPERTY_SIZE 66
> ++
> ++/* KD_WINDOWPROPERTY_VISIBILITY: Window visibility status. */
> ++#define KD_WINDOWPROPERTY_VISIBILITY 67
> ++
> ++/* KD_WINDOWPROPERTY_FOCUS: Window input focus status. */
> ++#define KD_WINDOWPROPERTY_FOCUS 68
> ++
> ++/* KD_WINDOWPROPERTY_CAPTION: Window caption. */
> ++#define KD_WINDOWPROPERTY_CAPTION 69
> ++
> ++/* KD_EVENT_WINDOW_CLOSE: Event to request to close window. */
> ++#define KD_EVENT_WINDOW_CLOSE 44
> ++
> ++/* KD_EVENT_WINDOWPROPERTY_CHANGE: Notification about realized window property change. */
> ++#define KD_EVENT_WINDOWPROPERTY_CHANGE 47
> ++typedef struct KDEventWindowProperty {
> ++    KDint32 pname;
> ++} KDEventWindowProperty;
> ++
> ++/* KD_EVENT_WINDOW_FOCUS: Event for change of window&#8217;s focus state. */
> ++#define KD_EVENT_WINDOW_FOCUS 60
> ++typedef struct KDEventWindowFocus {
> ++    KDint32 focusstate;
> ++} KDEventWindowFocus;
> ++
> ++/* KD_EVENT_WINDOW_REDRAW: Event to notify need to redraw the window. */
> ++#define KD_EVENT_WINDOW_REDRAW 59
> ++#endif /* KD_WINDOW_SUPPORTED */
> ++
> ++/*******************************************************
> ++ * Assertions and logging
> ++ *******************************************************/
> ++
> ++/* kdHandleAssertion: Handle assertion failure. */
> ++KD_API void KD_APIENTRY kdHandleAssertion(const KDchar *condition, const KDchar *filename, KDint linenumber);
> ++
> ++/* kdLogMessage: Output a log message. */
> ++#ifdef KD_NDEBUG
> ++#define kdLogMessage(s)
> ++#else
> ++KD_API void KD_APIENTRY kdLogMessage(const KDchar *string);
> ++#endif
> ++
> ++/* struct KDEvent delayed to the end as it uses event data structs from
> ++ * other parts of the .h file. */
> ++struct KDEvent {
> ++    KDust timestamp;
> ++    KDint32 type;
> ++    void *userptr;
> ++    union KDEventData {
> ++        KDEventState state;
> ++        KDEventInput input;
> ++        KDEventInputJog inputjog;
> ++        KDEventInputPointer inputpointer;
> ++        KDEventInputStick inputstick;
> ++        KDEventSocketReadable socketreadable;
> ++        KDEventSocketWritable socketwritable;
> ++        KDEventSocketConnect socketconnect;
> ++        KDEventSocketIncoming socketincoming;
> ++        KDEventNameLookup namelookup;
> ++#ifdef KD_WINDOW_SUPPORTED
> ++        KDEventWindowProperty windowproperty;
> ++        KDEventWindowFocus windowfocus;
> ++#endif /* KD_WINDOW_SUPPORTED */
> ++        KDEventUser user;
> ++    } data;
> ++};
> ++
> ++#ifdef __cplusplus
> ++}
> ++#endif
> ++
> ++#endif /* __kd_h_ */
> ++
> +diff -rupN a/usr/include/KD/kdplatform.h b/usr/include/KD/kdplatform.h
> +--- a/usr/include/KD/kdplatform.h	1970-01-01 01:00:00.000000000 +0100
> ++++ b/usr/include/KD/kdplatform.h	2013-10-02 03:16:58.000000000 +0200
> +@@ -0,0 +1,37 @@
> ++/* Sample KD/kdplatform.h for OpenKODE Core 1.0.3  */
> ++#ifndef __kdplatform_h_
> ++#define __kdplatform_h_
> ++
> ++#define KD_API
> ++#define KD_APIENTRY
> ++
> ++typedef int KDint32;
> ++typedef unsigned int KDuint32;
> ++typedef long long KDint64;
> ++typedef unsigned long long KDuint64;
> ++typedef short KDint16;
> ++typedef unsigned short KDuint16;
> ++typedef unsigned long KDuintptr;
> ++typedef unsigned long KDsize;
> ++typedef long KDssize;
> ++#define KDINT_MIN (-0x7fffffff-1)
> ++#define KDINT_MAX 0x7fffffff
> ++#define KDUINT_MAX 0xffffffffU
> ++#define KDINT64_MIN (-0x7fffffffffffffffLL-1)
> ++#define KDINT64_MAX 0x7fffffffffffffffLL
> ++#define KDUINT64_MAX 0xffffffffffffffffULL
> ++#define KDSSIZE_MIN (-0x7fffffff-1)
> ++#define KDSSIZE_MAX 0x7fffffff
> ++#define KDSIZE_MAX 0xffffffffU
> ++#define KDUINTPTR_MAX 0xffffffffU
> ++#define KD_NORETURN
> ++#define KD_INFINITY (1.0F/0.0F)
> ++#define KD_WINDOW_SUPPORTED
> ++#ifdef KD_NDEBUG
> ++#define kdAssert(c)
> ++#else
> ++#define kdAssert(c) ((void)( (c) ? 0 : (kdHandleAssertion(#c, __FILE__, __LINE__), 0)))
> ++#endif
> ++
> ++#endif /* __kdplatform_h_ */
> ++
> +diff -rupN a/usr/include/KD/KHR_float64.h b/usr/include/KD/KHR_float64.h
> +--- a/usr/include/KD/KHR_float64.h	1970-01-01 01:00:00.000000000 +0100
> ++++ b/usr/include/KD/KHR_float64.h	2013-10-02 03:16:58.000000000 +0200
> +@@ -0,0 +1,66 @@
> ++
> ++/*******************************************************
> ++ * OpenKODE Core extension: KD_KHR_float64
> ++ *******************************************************/
> ++/* Sample KD/KHR_float64.h for OpenKODE Core */
> ++#ifndef __kd_KHR_float64_h_
> ++#define __kd_KHR_float64_h_
> ++#include <KD/kd.h>
> ++
> ++#ifdef __cplusplus
> ++extern "C" {
> ++#endif
> ++
> ++
> ++typedef double KDfloat64KHR;
> ++#define KD_E_KHR 2.718281828459045235
> ++#define KD_PI_KHR 3.141592653589793239
> ++#define KD_PI_2_KHR 1.570796326794896619
> ++#define KD_2PI_KHR 6.283185307179586477
> ++#define KD_LOG2E_KHR 1.442695040888963407
> ++#define KD_LOG10E_KHR 0.4342944819032518276
> ++#define KD_LN2_KHR 0.6931471805599453094
> ++#define KD_LN10_KHR 2.302585092994045684
> ++#define KD_PI_4_KHR 0.7853981633974483096
> ++#define KD_1_PI_KHR 0.3183098861837906715
> ++#define KD_2_PI_KHR 0.6366197723675813431
> ++#define KD_2_SQRTPI_KHR 1.128379167095512574
> ++#define KD_SQRT2_KHR 1.414213562373095049
> ++#define KD_SQRT1_2_KHR 0.7071067811865475244
> ++#define KD_DBL_EPSILON_KHR 2.2204460492503131e-16
> ++#define KD_DBL_MAX_KHR 1.7976931348623157e+308
> ++#define KD_DBL_MIN_KHR 2.2250738585072014e-308
> ++#define KD_HUGE_VAL_KHR (1.0/0.0)
> ++#define KD_DEG_TO_RAD_KHR 0.01745329251994329577
> ++#define KD_RAD_TO_DEG_KHR 57.29577951308232088
> ++KD_API KDfloat64KHR KD_APIENTRY kdAcosKHR(KDfloat64KHR x);
> ++KD_API KDfloat64KHR KD_APIENTRY kdAsinKHR(KDfloat64KHR x);
> ++KD_API KDfloat64KHR KD_APIENTRY kdAtanKHR(KDfloat64KHR x);
> ++KD_API KDfloat64KHR KD_APIENTRY kdAtan2KHR(KDfloat64KHR y, KDfloat64KHR x);
> ++KD_API KDfloat64KHR KD_APIENTRY kdCosKHR(KDfloat64KHR x);
> ++KD_API KDfloat64KHR KD_APIENTRY kdSinKHR(KDfloat64KHR x);
> ++KD_API KDfloat64KHR KD_APIENTRY kdTanKHR(KDfloat64KHR x);
> ++KD_API KDfloat64KHR KD_APIENTRY kdExpKHR(KDfloat64KHR x);
> ++KD_API KDfloat64KHR KD_APIENTRY kdLogKHR(KDfloat64KHR x);
> ++KD_API KDfloat64KHR KD_APIENTRY kdFabsKHR(KDfloat64KHR x);
> ++KD_API KDfloat64KHR KD_APIENTRY kdPowKHR(KDfloat64KHR x, KDfloat64KHR y);
> ++KD_API KDfloat64KHR KD_APIENTRY kdSqrtKHR(KDfloat64KHR x);
> ++KD_API KDfloat64KHR KD_APIENTRY kdCeilKHR(KDfloat64KHR x);
> ++KD_API KDfloat64KHR KD_APIENTRY kdFloorKHR(KDfloat64KHR x);
> ++KD_API KDfloat64KHR KD_APIENTRY kdRoundKHR(KDfloat64KHR x);
> ++KD_API KDfloat64KHR KD_APIENTRY kdInvsqrtKHR(KDfloat64KHR x);
> ++KD_API KDfloat64KHR KD_APIENTRY kdFmodKHR(KDfloat64KHR x, KDfloat64KHR y);
> ++
> ++/* kdStrtodKHR: Convert a string to a 64-bit floating point number. */
> ++KD_API KDfloat64KHR KD_APIENTRY kdStrtodKHR(const KDchar *s, KDchar **endptr);
> ++
> ++/* kdDtostrKHR: Convert a 64-bit float to a string. */
> ++#define KD_DTOSTR_MAXLEN_KHR 25
> ++KD_API KDssize KD_APIENTRY kdDtostrKHR(KDchar *buffer, KDsize buflen, KDfloat64KHR number);
> ++
> ++#ifdef __cplusplus
> ++}
> ++#endif
> ++
> ++#endif /* __kd_KHR_float64_h_ */
> ++
> +diff -rupN a/usr/include/KD/KHR_formatted.h b/usr/include/KD/KHR_formatted.h
> +--- a/usr/include/KD/KHR_formatted.h	1970-01-01 01:00:00.000000000 +0100
> ++++ b/usr/include/KD/KHR_formatted.h	2013-10-02 03:16:58.000000000 +0200
> +@@ -0,0 +1,43 @@
> ++
> ++/*******************************************************
> ++ * OpenKODE Core extension: KD_KHR_formatted
> ++ *******************************************************/
> ++/* Sample KD/KHR_formatted.h for OpenKODE Core */
> ++#ifndef __kd_KHR_formatted_h_
> ++#define __kd_KHR_formatted_h_
> ++#include <KD/kd.h>
> ++
> ++#ifdef __cplusplus
> ++extern "C" {
> ++#endif
> ++
> ++
> ++typedef void *KDVaListKHR; /* example implementation only */
> ++
> ++/* kdSnprintfKHR, kdVsnprintfKHR, kdSprintfKHR, kdVsprintfKHR: Formatted output to a buffer. */
> ++KD_API KDint KD_APIENTRY kdSnprintfKHR(KDchar *buf, KDsize bufsize, const KDchar *format, ...);
> ++KD_API KDint KD_APIENTRY kdVsnprintfKHR(KDchar *buf, KDsize bufsize, const KDchar *format, KDVaListKHR ap);
> ++KD_API KDint KD_APIENTRY kdSprintfKHR(KDchar *buf, const KDchar *format, ...);
> ++KD_API KDint KD_APIENTRY kdVsprintfKHR(KDchar *buf, const KDchar *format, KDVaListKHR ap);
> ++
> ++/* kdFprintfKHR, kdVfprintfKHR: Formatted output to an open file. */
> ++KD_API KDint KD_APIENTRY kdFprintfKHR(KDFile *file, const KDchar *format, ...);
> ++KD_API KDint KD_APIENTRY kdVfprintfKHR(KDFile *file, const KDchar *format, KDVaListKHR ap);
> ++
> ++/* kdLogMessagefKHR: Formatted output to the platform&#8217;s debug logging facility. */
> ++KD_API KDint KD_APIENTRY kdLogMessagefKHR(const KDchar *format, ...);
> ++
> ++/* kdSscanfKHR, kdVsscanfKHR: Read formatted input from a buffer. */
> ++KD_API KDint KD_APIENTRY kdSscanfKHR(const KDchar *str, const KDchar *format, ...);
> ++KD_API KDint KD_APIENTRY kdVsscanfKHR(const KDchar *str, const KDchar *format, KDVaListKHR ap);
> ++
> ++/* kdFscanfKHR, kdVfscanfKHR: Read formatted input from a file. */
> ++KD_API KDint KD_APIENTRY kdFscanfKHR(KDFile *file, const KDchar *format, ...);
> ++KD_API KDint KD_APIENTRY kdVfscanfKHR(KDFile *file, const KDchar *format, KDVaListKHR ap);
> ++
> ++#ifdef __cplusplus
> ++}
> ++#endif
> ++
> ++#endif /* __kd_KHR_formatted_h_ */
> ++
> +diff -rupN a/usr/include/KD/KHR_perfcounter.h b/usr/include/KD/KHR_perfcounter.h
> +--- a/usr/include/KD/KHR_perfcounter.h	1970-01-01 01:00:00.000000000 +0100
> ++++ b/usr/include/KD/KHR_perfcounter.h	2013-10-02 03:16:58.000000000 +0200
> +@@ -0,0 +1,54 @@
> ++
> ++/*******************************************************
> ++ * OpenKODE Core extension: KD_KHR_perfcounter
> ++ *******************************************************/
> ++/* Sample KD/KHR_perfcounter.h for OpenKODE Core */
> ++#ifndef __kd_KHR_perfcounter_h_
> ++#define __kd_KHR_perfcounter_h_
> ++#include <KD/kd.h>
> ++
> ++#ifdef __cplusplus
> ++extern "C" {
> ++#endif
> ++
> ++
> ++#define KD_INFINITE_COUNTER_VAL_KHR (KDINT64_MAX)
> ++#define KD_UNKNOWN_COUNTER_VAL_KHR (-1)
> ++
> ++/* KDCounterInfoKHR: Information on a single performance counter. */
> ++typedef struct KDCounterInfoKHR {
> ++    const KDchar *vendorName;
> ++    const KDchar *name;
> ++    const KDchar *description;
> ++    KDint64 minValue;
> ++    KDint64 maxValue;
> ++    KDfloat32 defaultScale;
> ++} KDCounterInfoKHR;
> ++
> ++/* kdGetNumberOfCountersKHR: Return the number of performance counters. */
> ++KD_API KDint KD_APIENTRY kdGetNumberOfCountersKHR(void);
> ++
> ++/* kdGetCounterInformationKHR: Retrieve information on a performance counter. */
> ++KD_API const KDCounterInfoKHR *KD_APIENTRY kdGetCounterInformationKHR(KDint index);
> ++
> ++/* kdActivateCountersKHR: Make counters active. */
> ++KD_API KDint KD_APIENTRY kdActivateCountersKHR(const KDint *indexes, KDint numindexes);
> ++
> ++/* kdDeactivateCountersKHR: Makes counters inactive. */
> ++KD_API KDint KD_APIENTRY kdDeactivateCountersKHR(const KDint *indexes, KDint numindexes);
> ++
> ++/* kdStartSamplingKHR: Start the performance counters sampling. */
> ++KD_API KDint KD_APIENTRY kdStartSamplingKHR(void);
> ++
> ++/* kdStopSamplingKHR: Stop the performance counters sampling. */
> ++KD_API KDint KD_APIENTRY kdStopSamplingKHR(void);
> ++
> ++/* kdGetCounterValuesKHR: Retrieves list of counter values. */
> ++KD_API KDint KD_APIENTRY kdGetCounterValuesKHR(const KDint *indexes, KDint numindexes, KDint64 *values);
> ++
> ++#ifdef __cplusplus
> ++}
> ++#endif
> ++
> ++#endif /* __kd_KHR_perfcounter_h_ */
> ++
> +diff -rupN a/usr/include/KD/KHR_thread_storage.h b/usr/include/KD/KHR_thread_storage.h
> +--- a/usr/include/KD/KHR_thread_storage.h	1970-01-01 01:00:00.000000000 +0100
> ++++ b/usr/include/KD/KHR_thread_storage.h	2013-10-02 03:16:58.000000000 +0200
> +@@ -0,0 +1,33 @@
> ++
> ++/*******************************************************
> ++ * OpenKODE Core extension: KD_KHR_thread_storage
> ++ *******************************************************/
> ++/* Sample KD/KHR_thread_storage.h for OpenKODE Core */
> ++#ifndef __kd_KHR_thread_storage_h_
> ++#define __kd_KHR_thread_storage_h_
> ++#include <KD/kd.h>
> ++
> ++#ifdef __cplusplus
> ++extern "C" {
> ++#endif
> ++
> ++
> ++
> ++/* KDThreadStorageKeyKHR: The representation of a thread storage key. */
> ++typedef KDuint32 KDThreadStorageKeyKHR;
> ++
> ++/* kdMapThreadStorageKHR: Maps an arbitrary pointer to a global thread storage key. */
> ++KD_API KDThreadStorageKeyKHR KD_APIENTRY KD_APIENTRY kdMapThreadStorageKHR(const void * id);
> ++
> ++/* kdSetThreadStorageKHR: Stores thread-local data. */
> ++KD_API KDint KD_APIENTRY KD_APIENTRY kdSetThreadStorageKHR(KDThreadStorageKeyKHR key, void * data);
> ++
> ++/* kdGetThreadStorageKHR: Retrieves previously stored thread-local data. */
> ++KD_API void * KD_APIENTRY KD_APIENTRY kdGetThreadStorageKHR(KDThreadStorageKeyKHR key);
> ++
> ++#ifdef __cplusplus
> ++}
> ++#endif
> ++
> ++#endif /* __kd_KHR_thread_storage_h_ */
> ++
> +diff -rupN a/usr/include/KHR/khrplatform.h b/usr/include/KHR/khrplatform.h
> +--- a/usr/include/KHR/khrplatform.h	1970-01-01 01:00:00.000000000 +0100
> ++++ b/usr/include/KHR/khrplatform.h	2013-10-09 09:57:33.000000000 +0200
> +@@ -0,0 +1,282 @@
> ++#ifndef __khrplatform_h_
> ++#define __khrplatform_h_
> ++
> ++/*
> ++** Copyright (c) 2008-2009 The Khronos Group Inc.
> ++**
> ++** Permission is hereby granted, free of charge, to any person obtaining a
> ++** copy of this software and/or associated documentation files (the
> ++** "Materials"), to deal in the Materials without restriction, including
> ++** without limitation the rights to use, copy, modify, merge, publish,
> ++** distribute, sublicense, and/or sell copies of the Materials, and to
> ++** permit persons to whom the Materials are furnished to do so, subject to
> ++** the following conditions:
> ++**
> ++** The above copyright notice and this permission notice shall be included
> ++** in all copies or substantial portions of the Materials.
> ++**
> ++** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
> ++** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
> ++** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
> ++** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
> ++** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
> ++** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
> ++** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
> ++*/
> ++
> ++/* Khronos platform-specific types and definitions.
> ++ *
> ++ * $Revision: 23298 $ on $Date: 2013-09-30 17:07:13 -0700 (Mon, 30 Sep 2013) $
> ++ *
> ++ * Adopters may modify this file to suit their platform. Adopters are
> ++ * encouraged to submit platform specific modifications to the Khronos
> ++ * group so that they can be included in future versions of this file.
> ++ * Please submit changes by sending them to the public Khronos Bugzilla
> ++ * (http://khronos.org/bugzilla) by filing a bug against product
> ++ * "Khronos (general)" component "Registry".
> ++ *
> ++ * A predefined template which fills in some of the bug fields can be
> ++ * reached using http://tinyurl.com/khrplatform-h-bugreport, but you
> ++ * must create a Bugzilla login first.
> ++ *
> ++ *
> ++ * See the Implementer's Guidelines for information about where this file
> ++ * should be located on your system and for more details of its use:
> ++ *    http://www.khronos.org/registry/implementers_guide.pdf
> ++ *
> ++ * This file should be included as
> ++ *        #include <KHR/khrplatform.h>
> ++ * by Khronos client API header files that use its types and defines.
> ++ *
> ++ * The types in khrplatform.h should only be used to define API-specific types.
> ++ *
> ++ * Types defined in khrplatform.h:
> ++ *    khronos_int8_t              signed   8  bit
> ++ *    khronos_uint8_t             unsigned 8  bit
> ++ *    khronos_int16_t             signed   16 bit
> ++ *    khronos_uint16_t            unsigned 16 bit
> ++ *    khronos_int32_t             signed   32 bit
> ++ *    khronos_uint32_t            unsigned 32 bit
> ++ *    khronos_int64_t             signed   64 bit
> ++ *    khronos_uint64_t            unsigned 64 bit
> ++ *    khronos_intptr_t            signed   same number of bits as a pointer
> ++ *    khronos_uintptr_t           unsigned same number of bits as a pointer
> ++ *    khronos_ssize_t             signed   size
> ++ *    khronos_usize_t             unsigned size
> ++ *    khronos_float_t             signed   32 bit floating point
> ++ *    khronos_time_ns_t           unsigned 64 bit time in nanoseconds
> ++ *    khronos_utime_nanoseconds_t unsigned time interval or absolute time in
> ++ *                                         nanoseconds
> ++ *    khronos_stime_nanoseconds_t signed time interval in nanoseconds
> ++ *    khronos_boolean_enum_t      enumerated boolean type. This should
> ++ *      only be used as a base type when a client API's boolean type is
> ++ *      an enum. Client APIs which use an integer or other type for
> ++ *      booleans cannot use this as the base type for their boolean.
> ++ *
> ++ * Tokens defined in khrplatform.h:
> ++ *
> ++ *    KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values.
> ++ *
> ++ *    KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0.
> ++ *    KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0.
> ++ *
> ++ * Calling convention macros defined in this file:
> ++ *    KHRONOS_APICALL
> ++ *    KHRONOS_APIENTRY
> ++ *    KHRONOS_APIATTRIBUTES
> ++ *
> ++ * These may be used in function prototypes as:
> ++ *
> ++ *      KHRONOS_APICALL void KHRONOS_APIENTRY funcname(
> ++ *                                  int arg1,
> ++ *                                  int arg2) KHRONOS_APIATTRIBUTES;
> ++ */
> ++
> ++/*-------------------------------------------------------------------------
> ++ * Definition of KHRONOS_APICALL
> ++ *-------------------------------------------------------------------------
> ++ * This precedes the return type of the function in the function prototype.
> ++ */
> ++#if defined(_WIN32) && !defined(__SCITECH_SNAP__)
> ++#   define KHRONOS_APICALL __declspec(dllimport)
> ++#elif defined (__SYMBIAN32__)
> ++#   define KHRONOS_APICALL IMPORT_C
> ++#else
> ++#   define KHRONOS_APICALL
> ++#endif
> ++
> ++/*-------------------------------------------------------------------------
> ++ * Definition of KHRONOS_APIENTRY
> ++ *-------------------------------------------------------------------------
> ++ * This follows the return type of the function  and precedes the function
> ++ * name in the function prototype.
> ++ */
> ++#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__)
> ++    /* Win32 but not WinCE */
> ++#   define KHRONOS_APIENTRY __stdcall
> ++#else
> ++#   define KHRONOS_APIENTRY
> ++#endif
> ++
> ++/*-------------------------------------------------------------------------
> ++ * Definition of KHRONOS_APIATTRIBUTES
> ++ *-------------------------------------------------------------------------
> ++ * This follows the closing parenthesis of the function prototype arguments.
> ++ */
> ++#if defined (__ARMCC_2__)
> ++#define KHRONOS_APIATTRIBUTES __softfp
> ++#else
> ++#define KHRONOS_APIATTRIBUTES
> ++#endif
> ++
> ++/*-------------------------------------------------------------------------
> ++ * basic type definitions
> ++ *-----------------------------------------------------------------------*/
> ++#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__)
> ++
> ++
> ++/*
> ++ * Using <stdint.h>
> ++ */
> ++#include <stdint.h>
> ++typedef int32_t                 khronos_int32_t;
> ++typedef uint32_t                khronos_uint32_t;
> ++typedef int64_t                 khronos_int64_t;
> ++typedef uint64_t                khronos_uint64_t;
> ++#define KHRONOS_SUPPORT_INT64   1
> ++#define KHRONOS_SUPPORT_FLOAT   1
> ++
> ++#elif defined(__VMS ) || defined(__sgi)
> ++
> ++/*
> ++ * Using <inttypes.h>
> ++ */
> ++#include <inttypes.h>
> ++typedef int32_t                 khronos_int32_t;
> ++typedef uint32_t                khronos_uint32_t;
> ++typedef int64_t                 khronos_int64_t;
> ++typedef uint64_t                khronos_uint64_t;
> ++#define KHRONOS_SUPPORT_INT64   1
> ++#define KHRONOS_SUPPORT_FLOAT   1
> ++
> ++#elif defined(_WIN32) && !defined(__SCITECH_SNAP__)
> ++
> ++/*
> ++ * Win32
> ++ */
> ++typedef __int32                 khronos_int32_t;
> ++typedef unsigned __int32        khronos_uint32_t;
> ++typedef __int64                 khronos_int64_t;
> ++typedef unsigned __int64        khronos_uint64_t;
> ++#define KHRONOS_SUPPORT_INT64   1
> ++#define KHRONOS_SUPPORT_FLOAT   1
> ++
> ++#elif defined(__sun__) || defined(__digital__)
> ++
> ++/*
> ++ * Sun or Digital
> ++ */
> ++typedef int                     khronos_int32_t;
> ++typedef unsigned int            khronos_uint32_t;
> ++#if defined(__arch64__) || defined(_LP64)
> ++typedef long int                khronos_int64_t;
> ++typedef unsigned long int       khronos_uint64_t;
> ++#else
> ++typedef long long int           khronos_int64_t;
> ++typedef unsigned long long int  khronos_uint64_t;
> ++#endif /* __arch64__ */
> ++#define KHRONOS_SUPPORT_INT64   1
> ++#define KHRONOS_SUPPORT_FLOAT   1
> ++
> ++#elif 0
> ++
> ++/*
> ++ * Hypothetical platform with no float or int64 support
> ++ */
> ++typedef int                     khronos_int32_t;
> ++typedef unsigned int            khronos_uint32_t;
> ++#define KHRONOS_SUPPORT_INT64   0
> ++#define KHRONOS_SUPPORT_FLOAT   0
> ++
> ++#else
> ++
> ++/*
> ++ * Generic fallback
> ++ */
> ++#include <stdint.h>
> ++typedef int32_t                 khronos_int32_t;
> ++typedef uint32_t                khronos_uint32_t;
> ++typedef int64_t                 khronos_int64_t;
> ++typedef uint64_t                khronos_uint64_t;
> ++#define KHRONOS_SUPPORT_INT64   1
> ++#define KHRONOS_SUPPORT_FLOAT   1
> ++
> ++#endif
> ++
> ++
> ++/*
> ++ * Types that are (so far) the same on all platforms
> ++ */
> ++typedef signed   char          khronos_int8_t;
> ++typedef unsigned char          khronos_uint8_t;
> ++typedef signed   short int     khronos_int16_t;
> ++typedef unsigned short int     khronos_uint16_t;
> ++
> ++/*
> ++ * Types that differ between LLP64 and LP64 architectures - in LLP64,
> ++ * pointers are 64 bits, but 'long' is still 32 bits. Win64 appears
> ++ * to be the only LLP64 architecture in current use.
> ++ */
> ++#ifdef _WIN64
> ++typedef signed   long long int khronos_intptr_t;
> ++typedef unsigned long long int khronos_uintptr_t;
> ++typedef signed   long long int khronos_ssize_t;
> ++typedef unsigned long long int khronos_usize_t;
> ++#else
> ++typedef signed   long  int     khronos_intptr_t;
> ++typedef unsigned long  int     khronos_uintptr_t;
> ++typedef signed   long  int     khronos_ssize_t;
> ++typedef unsigned long  int     khronos_usize_t;
> ++#endif
> ++
> ++#if KHRONOS_SUPPORT_FLOAT
> ++/*
> ++ * Float type
> ++ */
> ++typedef          float         khronos_float_t;
> ++#endif
> ++
> ++#if KHRONOS_SUPPORT_INT64
> ++/* Time types
> ++ *
> ++ * These types can be used to represent a time interval in nanoseconds or
> ++ * an absolute Unadjusted System Time.  Unadjusted System Time is the number
> ++ * of nanoseconds since some arbitrary system event (e.g. since the last
> ++ * time the system booted).  The Unadjusted System Time is an unsigned
> ++ * 64 bit value that wraps back to 0 every 584 years.  Time intervals
> ++ * may be either signed or unsigned.
> ++ */
> ++typedef khronos_uint64_t       khronos_utime_nanoseconds_t;
> ++typedef khronos_int64_t        khronos_stime_nanoseconds_t;
> ++#endif
> ++
> ++/*
> ++ * Dummy value used to pad enum types to 32 bits.
> ++ */
> ++#ifndef KHRONOS_MAX_ENUM
> ++#define KHRONOS_MAX_ENUM 0x7FFFFFFF
> ++#endif
> ++
> ++/*
> ++ * Enumerated boolean type
> ++ *
> ++ * Values other than zero should be considered to be true.  Therefore
> ++ * comparisons should not be made against KHRONOS_TRUE.
> ++ */
> ++typedef enum {
> ++    KHRONOS_FALSE = 0,
> ++    KHRONOS_TRUE  = 1,
> ++    KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM
> ++} khronos_boolean_enum_t;
> ++
> ++#endif /* __khrplatform_h_ */
> +diff -rupN a/usr/include/OpenMAX/il/OMX_Audio.h b/usr/include/OpenMAX/il/OMX_Audio.h
> +--- a/usr/include/OpenMAX/il/OMX_Audio.h	1970-01-01 01:00:00.000000000 +0100
> ++++ b/usr/include/OpenMAX/il/OMX_Audio.h	2011-08-09 09:08:06.000000000 +0200
> +@@ -0,0 +1,1311 @@
> ++/*
> ++ * Copyright (c) 2008 The Khronos Group Inc.
> ++ *
> ++ * Permission is hereby granted, free of charge, to any person obtaining
> ++ * a copy of this software and associated documentation files (the
> ++ * "Software"), to deal in the Software without restriction, including
> ++ * without limitation the rights to use, copy, modify, merge, publish,
> ++ * distribute, sublicense, and/or sell copies of the Software, and to
> ++ * permit persons to whom the Software is furnished to do so, subject
> ++ * to the following conditions:
> ++ * The above copyright notice and this permission notice shall be included
> ++ * in all copies or substantial portions of the Software.
> ++ *
> ++ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
> ++ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
> ++ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
> ++ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
> ++ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
> ++ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
> ++ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
> ++ *
> ++ */
> ++
> ++/** @file OMX_Audio.h - OpenMax IL version 1.1.2
> ++ *  The structures needed by Audio components to exchange
> ++ *  parameters and configuration data with the componenmilts.
> ++ */
> ++
> ++#ifndef OMX_Audio_h
> ++#define OMX_Audio_h
> ++
> ++#ifdef __cplusplus
> ++extern "C" {
> ++#endif /* __cplusplus */
> ++
> ++
> ++/* Each OMX header must include all required header files to allow the
> ++ *  header to compile without errors.  The includes below are required
> ++ *  for this header file to compile successfully
> ++ */
> ++
> ++#include <OMX_Core.h>
> ++
> ++/** @defgroup midi MIDI
> ++ * @ingroup audio
> ++ */
> ++
> ++/** @defgroup effects Audio effects
> ++ * @ingroup audio
> ++ */
> ++
> ++/** @defgroup audio OpenMAX IL Audio Domain
> ++ * Structures for OpenMAX IL Audio domain
> ++ * @{
> ++ */
> ++
> ++/** Enumeration used to define the possible audio codings.
> ++ *  If "OMX_AUDIO_CodingUnused" is selected, the coding selection must
> ++ *  be done in a vendor specific way.  Since this is for an audio
> ++ *  processing element this enum is relevant.  However, for another
> ++ *  type of component other enums would be in this area.
> ++ */
> ++typedef enum OMX_AUDIO_CODINGTYPE {
> ++    OMX_AUDIO_CodingUnused = 0,  /**< Placeholder value when coding is N/A  */
> ++    OMX_AUDIO_CodingAutoDetect,  /**< auto detection of audio format */
> ++    OMX_AUDIO_CodingPCM,         /**< Any variant of PCM coding */
> ++    OMX_AUDIO_CodingADPCM,       /**< Any variant of ADPCM encoded data */
> ++    OMX_AUDIO_CodingAMR,         /**< Any variant of AMR encoded data */
> ++    OMX_AUDIO_CodingGSMFR,       /**< Any variant of GSM fullrate (i.e. GSM610) */
> ++    OMX_AUDIO_CodingGSMEFR,      /**< Any variant of GSM Enhanced Fullrate encoded data*/
> ++    OMX_AUDIO_CodingGSMHR,       /**< Any variant of GSM Halfrate encoded data */
> ++    OMX_AUDIO_CodingPDCFR,       /**< Any variant of PDC Fullrate encoded data */
> ++    OMX_AUDIO_CodingPDCEFR,      /**< Any variant of PDC Enhanced Fullrate encoded data */
> ++    OMX_AUDIO_CodingPDCHR,       /**< Any variant of PDC Halfrate encoded data */
> ++    OMX_AUDIO_CodingTDMAFR,      /**< Any variant of TDMA Fullrate encoded data (TIA/EIA-136-420) */
> ++    OMX_AUDIO_CodingTDMAEFR,     /**< Any variant of TDMA Enhanced Fullrate encoded data (TIA/EIA-136-410) */
> ++    OMX_AUDIO_CodingQCELP8,      /**< Any variant of QCELP 8kbps encoded data */
> ++    OMX_AUDIO_CodingQCELP13,     /**< Any variant of QCELP 13kbps encoded data */
> ++    OMX_AUDIO_CodingEVRC,        /**< Any variant of EVRC encoded data */
> ++    OMX_AUDIO_CodingSMV,         /**< Any variant of SMV encoded data */
> ++    OMX_AUDIO_CodingG711,        /**< Any variant of G.711 encoded data */
> ++    OMX_AUDIO_CodingG723,        /**< Any variant of G.723 dot 1 encoded data */
> ++    OMX_AUDIO_CodingG726,        /**< Any variant of G.726 encoded data */
> ++    OMX_AUDIO_CodingG729,        /**< Any variant of G.729 encoded data */
> ++    OMX_AUDIO_CodingAAC,         /**< Any variant of AAC encoded data */
> ++    OMX_AUDIO_CodingMP3,         /**< Any variant of MP3 encoded data */
> ++    OMX_AUDIO_CodingSBC,         /**< Any variant of SBC encoded data */
> ++    OMX_AUDIO_CodingVORBIS,      /**< Any variant of VORBIS encoded data */
> ++    OMX_AUDIO_CodingWMA,         /**< Any variant of WMA encoded data */
> ++    OMX_AUDIO_CodingRA,          /**< Any variant of RA encoded data */
> ++    OMX_AUDIO_CodingMIDI,        /**< Any variant of MIDI encoded data */
> ++    OMX_AUDIO_CodingKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++    OMX_AUDIO_CodingVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++    OMX_AUDIO_CodingMax = 0x7FFFFFFF
> ++} OMX_AUDIO_CODINGTYPE;
> ++
> ++
> ++/** The PortDefinition structure is used to define all of the parameters
> ++ *  necessary for the compliant component to setup an input or an output audio
> ++ *  path.  If additional information is needed to define the parameters of the
> ++ *  port (such as frequency), additional structures must be sent such as the
> ++ *  OMX_AUDIO_PARAM_PCMMODETYPE structure to supply the extra parameters for the port.
> ++ */
> ++typedef struct OMX_AUDIO_PORTDEFINITIONTYPE {
> ++    OMX_STRING cMIMEType;            /**< MIME type of data for the port */
> ++    OMX_NATIVE_DEVICETYPE pNativeRender; /** < platform specific reference
> ++                                               for an output device,
> ++                                               otherwise this field is 0 */
> ++    OMX_BOOL bFlagErrorConcealment;  /**< Turns on error concealment if it is
> ++                                          supported by the OMX component */
> ++    OMX_AUDIO_CODINGTYPE eEncoding;  /**< Type of data expected for this
> ++                                          port (e.g. PCM, AMR, MP3, etc) */
> ++} OMX_AUDIO_PORTDEFINITIONTYPE;
> ++
> ++
> ++/**  Port format parameter.  This structure is used to enumerate
> ++  *  the various data input/output format supported by the port.
> ++  */
> ++typedef struct OMX_AUDIO_PARAM_PORTFORMATTYPE {
> ++    OMX_U32 nSize;                  /**< size of the structure in bytes */
> ++    OMX_VERSIONTYPE nVersion;       /**< OMX specification version information */
> ++    OMX_U32 nPortIndex;             /**< Indicates which port to set */
> ++    OMX_U32 nIndex;                 /**< Indicates the enumeration index for the format from 0x0 to N-1 */
> ++    OMX_AUDIO_CODINGTYPE eEncoding; /**< Type of data expected for this port (e.g. PCM, AMR, MP3, etc) */
> ++} OMX_AUDIO_PARAM_PORTFORMATTYPE;
> ++
> ++
> ++/** PCM mode type  */
> ++typedef enum OMX_AUDIO_PCMMODETYPE {
> ++    OMX_AUDIO_PCMModeLinear = 0,  /**< Linear PCM encoded data */
> ++    OMX_AUDIO_PCMModeALaw,        /**< A law PCM encoded data (G.711) */
> ++    OMX_AUDIO_PCMModeMULaw,       /**< Mu law PCM encoded data (G.711)  */
> ++    OMX_AUDIO_PCMModeKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++    OMX_AUDIO_PCMModeVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++    OMX_AUDIO_PCMModeMax = 0x7FFFFFFF
> ++} OMX_AUDIO_PCMMODETYPE;
> ++
> ++
> ++typedef enum OMX_AUDIO_CHANNELTYPE {
> ++    OMX_AUDIO_ChannelNone = 0x0,    /**< Unused or empty */
> ++    OMX_AUDIO_ChannelLF   = 0x1,    /**< Left front */
> ++    OMX_AUDIO_ChannelRF   = 0x2,    /**< Right front */
> ++    OMX_AUDIO_ChannelCF   = 0x3,    /**< Center front */
> ++    OMX_AUDIO_ChannelLS   = 0x4,    /**< Left surround */
> ++    OMX_AUDIO_ChannelRS   = 0x5,    /**< Right surround */
> ++    OMX_AUDIO_ChannelLFE  = 0x6,    /**< Low frequency effects */
> ++    OMX_AUDIO_ChannelCS   = 0x7,    /**< Back surround */
> ++    OMX_AUDIO_ChannelLR   = 0x8,    /**< Left rear. */
> ++    OMX_AUDIO_ChannelRR   = 0x9,    /**< Right rear. */
> ++    OMX_AUDIO_ChannelKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++    OMX_AUDIO_ChannelVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++    OMX_AUDIO_ChannelMax  = 0x7FFFFFFF
> ++} OMX_AUDIO_CHANNELTYPE;
> ++
> ++#define OMX_AUDIO_MAXCHANNELS 16  /**< maximum number distinct audio channels that a buffer may contain */
> ++#define OMX_MIN_PCMPAYLOAD_MSEC 5 /**< Minimum audio buffer payload size for uncompressed (PCM) audio */
> ++
> ++/** PCM format description */
> ++typedef struct OMX_AUDIO_PARAM_PCMMODETYPE {
> ++    OMX_U32 nSize;                    /**< Size of this structure, in Bytes */
> ++    OMX_VERSIONTYPE nVersion;         /**< OMX specification version information */
> ++    OMX_U32 nPortIndex;               /**< port that this structure applies to */
> ++    OMX_U32 nChannels;                /**< Number of channels (e.g. 2 for stereo) */
> ++    OMX_NUMERICALDATATYPE eNumData;   /**< indicates PCM data as signed or unsigned */
> ++    OMX_ENDIANTYPE eEndian;           /**< indicates PCM data as little or big endian */
> ++    OMX_BOOL bInterleaved;            /**< True for normal interleaved data; false for
> ++                                           non-interleaved data (e.g. block data) */
> ++    OMX_U32 nBitPerSample;            /**< Bit per sample */
> ++    OMX_U32 nSamplingRate;            /**< Sampling rate of the source data.  Use 0 for
> ++                                           variable or unknown sampling rate. */
> ++    OMX_AUDIO_PCMMODETYPE ePCMMode;   /**< PCM mode enumeration */
> ++    OMX_AUDIO_CHANNELTYPE eChannelMapping[OMX_AUDIO_MAXCHANNELS]; /**< Slot i contains channel defined by eChannelMap[i] */
> ++
> ++} OMX_AUDIO_PARAM_PCMMODETYPE;
> ++
> ++
> ++/** Audio channel mode.  This is used by both AAC and MP3, although the names are more appropriate
> ++ * for the MP3.  For example, JointStereo for MP3 is CouplingChannels for AAC.
> ++ */
> ++typedef enum OMX_AUDIO_CHANNELMODETYPE {
> ++    OMX_AUDIO_ChannelModeStereo = 0,  /**< 2 channels, the bitrate allocation between those
> ++                                          two channels changes accordingly to each channel information */
> ++    OMX_AUDIO_ChannelModeJointStereo, /**< mode that takes advantage of what is common between
> ++                                           2 channels for higher compression gain */
> ++    OMX_AUDIO_ChannelModeDual,        /**< 2 mono-channels, each channel is encoded with half
> ++                                           the bitrate of the overall bitrate */
> ++    OMX_AUDIO_ChannelModeMono,        /**< Mono channel mode */
> ++    OMX_AUDIO_ChannelModeKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++    OMX_AUDIO_ChannelModeVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++    OMX_AUDIO_ChannelModeMax = 0x7FFFFFFF
> ++} OMX_AUDIO_CHANNELMODETYPE;
> ++
> ++
> ++typedef enum OMX_AUDIO_MP3STREAMFORMATTYPE {
> ++    OMX_AUDIO_MP3StreamFormatMP1Layer3 = 0, /**< MP3 Audio MPEG 1 Layer 3 Stream format */
> ++    OMX_AUDIO_MP3StreamFormatMP2Layer3,     /**< MP3 Audio MPEG 2 Layer 3 Stream format */
> ++    OMX_AUDIO_MP3StreamFormatMP2_5Layer3,   /**< MP3 Audio MPEG2.5 Layer 3 Stream format */
> ++    OMX_AUDIO_MP3StreamFormatKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++    OMX_AUDIO_MP3StreamFormatVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++    OMX_AUDIO_MP3StreamFormatMax = 0x7FFFFFFF
> ++} OMX_AUDIO_MP3STREAMFORMATTYPE;
> ++
> ++/** MP3 params */
> ++typedef struct OMX_AUDIO_PARAM_MP3TYPE {
> ++    OMX_U32 nSize;                 /**< size of the structure in bytes */
> ++    OMX_VERSIONTYPE nVersion;      /**< OMX specification version information */
> ++    OMX_U32 nPortIndex;            /**< port that this structure applies to */
> ++    OMX_U32 nChannels;             /**< Number of channels */
> ++    OMX_U32 nBitRate;              /**< Bit rate of the input data.  Use 0 for variable
> ++                                        rate or unknown bit rates */
> ++    OMX_U32 nSampleRate;           /**< Sampling rate of the source data.  Use 0 for
> ++                                        variable or unknown sampling rate. */
> ++    OMX_U32 nAudioBandWidth;       /**< Audio band width (in Hz) to which an encoder should
> ++                                        limit the audio signal. Use 0 to let encoder decide */
> ++    OMX_AUDIO_CHANNELMODETYPE eChannelMode;   /**< Channel mode enumeration */
> ++    OMX_AUDIO_MP3STREAMFORMATTYPE eFormat;  /**< MP3 stream format */
> ++} OMX_AUDIO_PARAM_MP3TYPE;
> ++
> ++
> ++typedef enum OMX_AUDIO_AACSTREAMFORMATTYPE {
> ++    OMX_AUDIO_AACStreamFormatMP2ADTS = 0, /**< AAC Audio Data Transport Stream 2 format */
> ++    OMX_AUDIO_AACStreamFormatMP4ADTS,     /**< AAC Audio Data Transport Stream 4 format */
> ++    OMX_AUDIO_AACStreamFormatMP4LOAS,     /**< AAC Low Overhead Audio Stream format */
> ++    OMX_AUDIO_AACStreamFormatMP4LATM,     /**< AAC Low overhead Audio Transport Multiplex */
> ++    OMX_AUDIO_AACStreamFormatADIF,        /**< AAC Audio Data Interchange Format */
> ++    OMX_AUDIO_AACStreamFormatMP4FF,       /**< AAC inside MPEG-4/ISO File Format */
> ++    OMX_AUDIO_AACStreamFormatRAW,         /**< AAC Raw Format */
> ++    OMX_AUDIO_AACStreamFormatKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++    OMX_AUDIO_AACStreamFormatVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++    OMX_AUDIO_AACStreamFormatMax = 0x7FFFFFFF
> ++} OMX_AUDIO_AACSTREAMFORMATTYPE;
> ++
> ++
> ++/** AAC mode type.  Note that the term profile is used with the MPEG-2
> ++ * standard and the term object type and profile is used with MPEG-4 */
> ++typedef enum OMX_AUDIO_AACPROFILETYPE{
> ++  OMX_AUDIO_AACObjectNull = 0,      /**< Null, not used */
> ++  OMX_AUDIO_AACObjectMain = 1,      /**< AAC Main object */
> ++  OMX_AUDIO_AACObjectLC,            /**< AAC Low Complexity object (AAC profile) */
> ++  OMX_AUDIO_AACObjectSSR,           /**< AAC Scalable Sample Rate object */
> ++  OMX_AUDIO_AACObjectLTP,           /**< AAC Long Term Prediction object */
> ++  OMX_AUDIO_AACObjectHE,            /**< AAC High Efficiency (object type SBR, HE-AAC profile) */
> ++  OMX_AUDIO_AACObjectScalable,      /**< AAC Scalable object */
> ++  OMX_AUDIO_AACObjectERLC = 17,     /**< ER AAC Low Complexity object (Error Resilient AAC-LC) */
> ++  OMX_AUDIO_AACObjectLD = 23,       /**< AAC Low Delay object (Error Resilient) */
> ++  OMX_AUDIO_AACObjectHE_PS = 29,    /**< AAC High Efficiency with Parametric Stereo coding (HE-AAC v2, object type PS) */
> ++  OMX_AUDIO_AACObjectKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++  OMX_AUDIO_AACObjectVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++  OMX_AUDIO_AACObjectMax = 0x7FFFFFFF
> ++} OMX_AUDIO_AACPROFILETYPE;
> ++
> ++
> ++/** AAC tool usage (for nAACtools in OMX_AUDIO_PARAM_AACPROFILETYPE).
> ++ * Required for encoder configuration and optional as decoder info output.
> ++ * For MP3, OMX_AUDIO_CHANNELMODETYPE is sufficient. */
> ++#define OMX_AUDIO_AACToolNone 0x00000000 /**< no AAC tools allowed (encoder config) or active (decoder info output) */
> ++#define OMX_AUDIO_AACToolMS   0x00000001 /**< MS: Mid/side joint coding tool allowed or active */
> ++#define OMX_AUDIO_AACToolIS   0x00000002 /**< IS: Intensity stereo tool allowed or active */
> ++#define OMX_AUDIO_AACToolTNS  0x00000004 /**< TNS: Temporal Noise Shaping tool allowed or active */
> ++#define OMX_AUDIO_AACToolPNS  0x00000008 /**< PNS: MPEG-4 Perceptual Noise substitution tool allowed or active */
> ++#define OMX_AUDIO_AACToolLTP  0x00000010 /**< LTP: MPEG-4 Long Term Prediction tool allowed or active */
> ++#define OMX_AUDIO_AACToolAll  0x7FFFFFFF /**< all AAC tools allowed or active (*/
> ++
> ++/** MPEG-4 AAC error resilience (ER) tool usage (for nAACERtools in OMX_AUDIO_PARAM_AACPROFILETYPE).
> ++ * Required for ER encoder configuration and optional as decoder info output */
> ++#define OMX_AUDIO_AACERNone  0x00000000  /**< no AAC ER tools allowed/used */
> ++#define OMX_AUDIO_AACERVCB11 0x00000001  /**< VCB11: Virtual Code Books for AAC section data */
> ++#define OMX_AUDIO_AACERRVLC  0x00000002  /**< RVLC: Reversible Variable Length Coding */
> ++#define OMX_AUDIO_AACERHCR   0x00000004  /**< HCR: Huffman Codeword Reordering */
> ++#define OMX_AUDIO_AACERAll   0x7FFFFFFF  /**< all AAC ER tools allowed/used */
> ++
> ++
> ++/** AAC params */
> ++typedef struct OMX_AUDIO_PARAM_AACPROFILETYPE {
> ++    OMX_U32 nSize;                 /**< Size of this structure, in Bytes */
> ++    OMX_VERSIONTYPE nVersion;      /**< OMX specification version information */
> ++    OMX_U32 nPortIndex;            /**< Port that this structure applies to */
> ++    OMX_U32 nChannels;             /**< Number of channels */
> ++    OMX_U32 nSampleRate;           /**< Sampling rate of the source data.  Use 0 for
> ++                                        variable or unknown sampling rate. */
> ++    OMX_U32 nBitRate;              /**< Bit rate of the input data.  Use 0 for variable
> ++                                        rate or unknown bit rates */
> ++    OMX_U32 nAudioBandWidth;       /**< Audio band width (in Hz) to which an encoder should
> ++                                        limit the audio signal. Use 0 to let encoder decide */
> ++    OMX_U32 nFrameLength;          /**< Frame length (in audio samples per channel) of the codec.
> ++                                        Can be 1024 or 960 (AAC-LC), 2048 (HE-AAC), 480 or 512 (AAC-LD).
> ++                                        Use 0 to let encoder decide */
> ++    OMX_U32 nAACtools;             /**< AAC tool usage */
> ++    OMX_U32 nAACERtools;           /**< MPEG-4 AAC error resilience tool usage */
> ++    OMX_AUDIO_AACPROFILETYPE eAACProfile;   /**< AAC profile enumeration */
> ++    OMX_AUDIO_AACSTREAMFORMATTYPE eAACStreamFormat; /**< AAC stream format enumeration */
> ++    OMX_AUDIO_CHANNELMODETYPE eChannelMode;   /**< Channel mode enumeration */
> ++} OMX_AUDIO_PARAM_AACPROFILETYPE;
> ++
> ++
> ++/** VORBIS params */
> ++typedef struct OMX_AUDIO_PARAM_VORBISTYPE {
> ++    OMX_U32 nSize;            /**< size of the structure in bytes */
> ++    OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++    OMX_U32 nPortIndex;       /**< port that this structure applies to */
> ++    OMX_U32 nChannels;        /**< Number of channels */
> ++    OMX_U32 nBitRate;         /**< Bit rate of the encoded data data.  Use 0 for variable
> ++                                   rate or unknown bit rates. Encoding is set to the
> ++                                   bitrate closest to specified  value (in bps) */
> ++    OMX_U32 nMinBitRate;      /**< Sets minimum bitrate (in bps). */
> ++    OMX_U32 nMaxBitRate;      /**< Sets maximum bitrate (in bps). */
> ++
> ++    OMX_U32 nSampleRate;      /**< Sampling rate of the source data.  Use 0 for
> ++                                   variable or unknown sampling rate. */
> ++    OMX_U32 nAudioBandWidth;  /**< Audio band width (in Hz) to which an encoder should
> ++                                   limit the audio signal. Use 0 to let encoder decide */
> ++    OMX_S32 nQuality;		  /**< Sets encoding quality to n, between -1 (low) and 10 (high).
> ++                                   In the default mode of operation, teh quality level is 3.
> ++                                   Normal quality range is 0 - 10. */
> ++    OMX_BOOL bManaged;		  /**< Set  bitrate  management  mode. This turns off the
> ++                                   normal VBR encoding, but allows hard or soft bitrate
> ++                                   constraints to be enforced by the encoder. This mode can
> ++                                   be slower, and may also be lower quality. It is
> ++                                   primarily useful for streaming. */
> ++    OMX_BOOL bDownmix;		  /**< Downmix input from stereo to mono (has no effect on
> ++                                   non-stereo streams). Useful for lower-bitrate encoding. */
> ++} OMX_AUDIO_PARAM_VORBISTYPE;
> ++
> ++
> ++/** WMA Version */
> ++typedef enum OMX_AUDIO_WMAFORMATTYPE {
> ++  OMX_AUDIO_WMAFormatUnused = 0, /**< format unused or unknown */
> ++  OMX_AUDIO_WMAFormat7,          /**< Windows Media Audio format 7 */
> ++  OMX_AUDIO_WMAFormat8,          /**< Windows Media Audio format 8 */
> ++  OMX_AUDIO_WMAFormat9,          /**< Windows Media Audio format 9 */
> ++  OMX_AUDIO_WMAFormatKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++  OMX_AUDIO_WMAFormatVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++  OMX_AUDIO_WMAFormatMax = 0x7FFFFFFF
> ++} OMX_AUDIO_WMAFORMATTYPE;
> ++
> ++
> ++/** WMA Profile */
> ++typedef enum OMX_AUDIO_WMAPROFILETYPE {
> ++  OMX_AUDIO_WMAProfileUnused = 0,  /**< profile unused or unknown */
> ++  OMX_AUDIO_WMAProfileL1,          /**< Windows Media audio version 9 profile L1 */
> ++  OMX_AUDIO_WMAProfileL2,          /**< Windows Media audio version 9 profile L2 */
> ++  OMX_AUDIO_WMAProfileL3,          /**< Windows Media audio version 9 profile L3 */
> ++  OMX_AUDIO_WMAProfileKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++  OMX_AUDIO_WMAProfileVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++  OMX_AUDIO_WMAProfileMax = 0x7FFFFFFF
> ++} OMX_AUDIO_WMAPROFILETYPE;
> ++
> ++
> ++/** WMA params */
> ++typedef struct OMX_AUDIO_PARAM_WMATYPE {
> ++    OMX_U32 nSize;            /**< size of the structure in bytes */
> ++    OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++    OMX_U32 nPortIndex;       /**< port that this structure applies to */
> ++    OMX_U16 nChannels;        /**< Number of channels */
> ++    OMX_U32 nBitRate;         /**< Bit rate of the input data.  Use 0 for variable
> ++                                   rate or unknown bit rates */
> ++    OMX_AUDIO_WMAFORMATTYPE eFormat; /**< Version of WMA stream / data */
> ++	OMX_AUDIO_WMAPROFILETYPE eProfile;  /**< Profile of WMA stream / data */
> ++    OMX_U32 nSamplingRate;    /**< Sampling rate of the source data */
> ++    OMX_U16 nBlockAlign;      /**< is the block alignment, or block size, in bytes of the audio codec */
> ++    OMX_U16 nEncodeOptions;   /**< WMA Type-specific data */
> ++    OMX_U32 nSuperBlockAlign; /**< WMA Type-specific data */
> ++} OMX_AUDIO_PARAM_WMATYPE;
> ++
> ++/**
> ++ * RealAudio format
> ++ */
> ++typedef enum OMX_AUDIO_RAFORMATTYPE {
> ++    OMX_AUDIO_RAFormatUnused = 0, /**< Format unused or unknown */
> ++    OMX_AUDIO_RA8,                /**< RealAudio 8 codec */
> ++    OMX_AUDIO_RA9,                /**< RealAudio 9 codec */
> ++    OMX_AUDIO_RA10_AAC,           /**< MPEG-4 AAC codec for bitrates of more than 128kbps */
> ++    OMX_AUDIO_RA10_CODEC,         /**< RealAudio codec for bitrates less than 128 kbps */
> ++    OMX_AUDIO_RA10_LOSSLESS,      /**< RealAudio Lossless */
> ++    OMX_AUDIO_RA10_MULTICHANNEL,  /**< RealAudio Multichannel */
> ++    OMX_AUDIO_RA10_VOICE,         /**< RealAudio Voice for bitrates below 15 kbps */
> ++    OMX_AUDIO_RAFormatKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++    OMX_AUDIO_RAFormatVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++    OMX_VIDEO_RAFormatMax = 0x7FFFFFFF
> ++} OMX_AUDIO_RAFORMATTYPE;
> ++
> ++/** RA (Real Audio) params */
> ++typedef struct OMX_AUDIO_PARAM_RATYPE {
> ++    OMX_U32 nSize;              /**< Size of this structure, in Bytes */
> ++    OMX_VERSIONTYPE nVersion;   /**< OMX specification version information */
> ++    OMX_U32 nPortIndex;         /**< Port that this structure applies to */
> ++    OMX_U32 nChannels;          /**< Number of channels */
> ++    OMX_U32 nSamplingRate;      /**< is the sampling rate of the source data */
> ++    OMX_U32 nBitsPerFrame;      /**< is the value for bits per frame  */
> ++    OMX_U32 nSamplePerFrame;    /**< is the value for samples per frame */
> ++    OMX_U32 nCouplingQuantBits; /**< is the number of coupling quantization bits in the stream */
> ++    OMX_U32 nCouplingStartRegion;   /**< is the coupling start region in the stream  */
> ++    OMX_U32 nNumRegions;        /**< is the number of regions value */
> ++    OMX_AUDIO_RAFORMATTYPE eFormat; /**< is the RealAudio audio format */
> ++} OMX_AUDIO_PARAM_RATYPE;
> ++
> ++
> ++/** SBC Allocation Method Type */
> ++typedef enum OMX_AUDIO_SBCALLOCMETHODTYPE {
> ++  OMX_AUDIO_SBCAllocMethodLoudness, /**< Loudness allocation method */
> ++  OMX_AUDIO_SBCAllocMethodSNR,      /**< SNR allocation method */
> ++  OMX_AUDIO_SBCAllocMethodKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++  OMX_AUDIO_SBCAllocMethodVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++  OMX_AUDIO_SBCAllocMethodMax = 0x7FFFFFFF
> ++} OMX_AUDIO_SBCALLOCMETHODTYPE;
> ++
> ++
> ++/** SBC params */
> ++typedef struct OMX_AUDIO_PARAM_SBCTYPE {
> ++    OMX_U32 nSize;             /**< size of the structure in bytes */
> ++    OMX_VERSIONTYPE nVersion;  /**< OMX specification version information */
> ++    OMX_U32 nPortIndex;        /**< port that this structure applies to */
> ++    OMX_U32 nChannels;         /**< Number of channels */
> ++    OMX_U32 nBitRate;          /**< Bit rate of the input data.  Use 0 for variable
> ++                                    rate or unknown bit rates */
> ++    OMX_U32 nSampleRate;       /**< Sampling rate of the source data.  Use 0 for
> ++                                    variable or unknown sampling rate. */
> ++    OMX_U32 nBlocks;           /**< Number of blocks */
> ++    OMX_U32 nSubbands;         /**< Number of subbands */
> ++    OMX_U32 nBitPool;          /**< Bitpool value */
> ++    OMX_BOOL bEnableBitrate;   /**< Use bitrate value instead of bitpool */
> ++    OMX_AUDIO_CHANNELMODETYPE eChannelMode; /**< Channel mode enumeration */
> ++    OMX_AUDIO_SBCALLOCMETHODTYPE eSBCAllocType;   /**< SBC Allocation method type */
> ++} OMX_AUDIO_PARAM_SBCTYPE;
> ++
> ++
> ++/** ADPCM stream format parameters */
> ++typedef struct OMX_AUDIO_PARAM_ADPCMTYPE {
> ++    OMX_U32 nSize;              /**< size of the structure in bytes */
> ++    OMX_VERSIONTYPE nVersion;   /**< OMX specification version information */
> ++    OMX_U32 nPortIndex;         /**< port that this structure applies to */
> ++    OMX_U32 nChannels;          /**< Number of channels in the data stream (not
> ++                                     necessarily the same as the number of channels
> ++                                     to be rendered. */
> ++    OMX_U32 nBitsPerSample;     /**< Number of bits in each sample */
> ++    OMX_U32 nSampleRate;        /**< Sampling rate of the source data.  Use 0 for
> ++                                    variable or unknown sampling rate. */
> ++} OMX_AUDIO_PARAM_ADPCMTYPE;
> ++
> ++
> ++/** G723 rate */
> ++typedef enum OMX_AUDIO_G723RATE {
> ++    OMX_AUDIO_G723ModeUnused = 0,  /**< AMRNB Mode unused / unknown */
> ++    OMX_AUDIO_G723ModeLow,         /**< 5300 bps */
> ++    OMX_AUDIO_G723ModeHigh,        /**< 6300 bps */
> ++    OMX_AUDIO_G723ModeKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++    OMX_AUDIO_G723ModeVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++    OMX_AUDIO_G723ModeMax = 0x7FFFFFFF
> ++} OMX_AUDIO_G723RATE;
> ++
> ++
> ++/** G723 - Sample rate must be 8 KHz */
> ++typedef struct OMX_AUDIO_PARAM_G723TYPE {
> ++    OMX_U32 nSize;                /**< size of the structure in bytes */
> ++    OMX_VERSIONTYPE nVersion;     /**< OMX specification version information */
> ++    OMX_U32 nPortIndex;           /**< port that this structure applies to */
> ++    OMX_U32 nChannels;            /**< Number of channels in the data stream (not
> ++                                       necessarily the same as the number of channels
> ++                                       to be rendered. */
> ++    OMX_BOOL bDTX;                /**< Enable Discontinuous Transmisssion */
> ++    OMX_AUDIO_G723RATE eBitRate;  /**< todo: Should this be moved to a config? */
> ++    OMX_BOOL bHiPassFilter;       /**< Enable High Pass Filter */
> ++    OMX_BOOL bPostFilter;         /**< Enable Post Filter */
> ++} OMX_AUDIO_PARAM_G723TYPE;
> ++
> ++
> ++/** ITU G726 (ADPCM) rate */
> ++typedef enum OMX_AUDIO_G726MODE {
> ++    OMX_AUDIO_G726ModeUnused = 0,  /**< G726 Mode unused / unknown */
> ++    OMX_AUDIO_G726Mode16,          /**< 16 kbps */
> ++    OMX_AUDIO_G726Mode24,          /**< 24 kbps */
> ++    OMX_AUDIO_G726Mode32,          /**< 32 kbps, most common rate, also G721 */
> ++    OMX_AUDIO_G726Mode40,          /**< 40 kbps */
> ++    OMX_AUDIO_G726ModeKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++    OMX_AUDIO_G726ModeVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++    OMX_AUDIO_G726ModeMax = 0x7FFFFFFF
> ++} OMX_AUDIO_G726MODE;
> ++
> ++
> ++/** G.726 stream format parameters - must be at 8KHz */
> ++typedef struct OMX_AUDIO_PARAM_G726TYPE {
> ++    OMX_U32 nSize;              /**< size of the structure in bytes */
> ++    OMX_VERSIONTYPE nVersion;   /**< OMX specification version information */
> ++    OMX_U32 nPortIndex;         /**< port that this structure applies to */
> ++    OMX_U32 nChannels;          /**< Number of channels in the data stream (not
> ++                                     necessarily the same as the number of channels
> ++                                     to be rendered. */
> ++     OMX_AUDIO_G726MODE eG726Mode;
> ++} OMX_AUDIO_PARAM_G726TYPE;
> ++
> ++
> ++/** G729 coder type */
> ++typedef enum OMX_AUDIO_G729TYPE {
> ++    OMX_AUDIO_G729 = 0,           /**< ITU G.729  encoded data */
> ++    OMX_AUDIO_G729A,              /**< ITU G.729 annex A  encoded data */
> ++    OMX_AUDIO_G729B,              /**< ITU G.729 with annex B encoded data */
> ++    OMX_AUDIO_G729AB,             /**< ITU G.729 annexes A and B encoded data */
> ++    OMX_AUDIO_G729KhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++    OMX_AUDIO_G729VendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++    OMX_AUDIO_G729Max = 0x7FFFFFFF
> ++} OMX_AUDIO_G729TYPE;
> ++
> ++
> ++/** G729 stream format parameters - fixed 6KHz sample rate */
> ++typedef struct OMX_AUDIO_PARAM_G729TYPE {
> ++    OMX_U32 nSize;            /**< size of the structure in bytes */
> ++    OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++    OMX_U32 nPortIndex;       /**< port that this structure applies to */
> ++    OMX_U32 nChannels;        /**< Number of channels in the data stream (not
> ++                                   necessarily the same as the number of channels
> ++                                   to be rendered. */
> ++    OMX_BOOL bDTX;            /**< Enable Discontinuous Transmisssion */
> ++    OMX_AUDIO_G729TYPE eBitType;
> ++} OMX_AUDIO_PARAM_G729TYPE;
> ++
> ++
> ++/** AMR Frame format */
> ++typedef enum OMX_AUDIO_AMRFRAMEFORMATTYPE {
> ++    OMX_AUDIO_AMRFrameFormatConformance = 0,  /**< Frame Format is AMR Conformance
> ++                                                   (Standard) Format */
> ++    OMX_AUDIO_AMRFrameFormatIF1,              /**< Frame Format is AMR Interface
> ++                                                   Format 1 */
> ++    OMX_AUDIO_AMRFrameFormatIF2,              /**< Frame Format is AMR Interface
> ++                                                   Format 2*/
> ++    OMX_AUDIO_AMRFrameFormatFSF,              /**< Frame Format is AMR File Storage
> ++                                                   Format */
> ++    OMX_AUDIO_AMRFrameFormatRTPPayload,       /**< Frame Format is AMR Real-Time
> ++                                                   Transport Protocol Payload Format */
> ++    OMX_AUDIO_AMRFrameFormatITU,              /**< Frame Format is ITU Format (added@Motorola request) */
> ++    OMX_AUDIO_AMRFrameFormatKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++    OMX_AUDIO_AMRFrameFormatVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++    OMX_AUDIO_AMRFrameFormatMax = 0x7FFFFFFF
> ++} OMX_AUDIO_AMRFRAMEFORMATTYPE;
> ++
> ++
> ++/** AMR band mode */
> ++typedef enum OMX_AUDIO_AMRBANDMODETYPE {
> ++    OMX_AUDIO_AMRBandModeUnused = 0,          /**< AMRNB Mode unused / unknown */
> ++    OMX_AUDIO_AMRBandModeNB0,                 /**< AMRNB Mode 0 =  4750 bps */
> ++    OMX_AUDIO_AMRBandModeNB1,                 /**< AMRNB Mode 1 =  5150 bps */
> ++    OMX_AUDIO_AMRBandModeNB2,                 /**< AMRNB Mode 2 =  5900 bps */
> ++    OMX_AUDIO_AMRBandModeNB3,                 /**< AMRNB Mode 3 =  6700 bps */
> ++    OMX_AUDIO_AMRBandModeNB4,                 /**< AMRNB Mode 4 =  7400 bps */
> ++    OMX_AUDIO_AMRBandModeNB5,                 /**< AMRNB Mode 5 =  7950 bps */
> ++    OMX_AUDIO_AMRBandModeNB6,                 /**< AMRNB Mode 6 = 10200 bps */
> ++    OMX_AUDIO_AMRBandModeNB7,                 /**< AMRNB Mode 7 = 12200 bps */
> ++    OMX_AUDIO_AMRBandModeWB0,                 /**< AMRWB Mode 0 =  6600 bps */
> ++    OMX_AUDIO_AMRBandModeWB1,                 /**< AMRWB Mode 1 =  8850 bps */
> ++    OMX_AUDIO_AMRBandModeWB2,                 /**< AMRWB Mode 2 = 12650 bps */
> ++    OMX_AUDIO_AMRBandModeWB3,                 /**< AMRWB Mode 3 = 14250 bps */
> ++    OMX_AUDIO_AMRBandModeWB4,                 /**< AMRWB Mode 4 = 15850 bps */
> ++    OMX_AUDIO_AMRBandModeWB5,                 /**< AMRWB Mode 5 = 18250 bps */
> ++    OMX_AUDIO_AMRBandModeWB6,                 /**< AMRWB Mode 6 = 19850 bps */
> ++    OMX_AUDIO_AMRBandModeWB7,                 /**< AMRWB Mode 7 = 23050 bps */
> ++    OMX_AUDIO_AMRBandModeWB8,                 /**< AMRWB Mode 8 = 23850 bps */
> ++    OMX_AUDIO_AMRBandModeKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++    OMX_AUDIO_AMRBandModeVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++    OMX_AUDIO_AMRBandModeMax = 0x7FFFFFFF
> ++} OMX_AUDIO_AMRBANDMODETYPE;
> ++
> ++
> ++/** AMR Discontinuous Transmission mode */
> ++typedef enum OMX_AUDIO_AMRDTXMODETYPE {
> ++    OMX_AUDIO_AMRDTXModeOff = 0,        /**< AMR Discontinuous Transmission Mode is disabled */
> ++    OMX_AUDIO_AMRDTXModeOnVAD1,         /**< AMR Discontinuous Transmission Mode using
> ++                                             Voice Activity Detector 1 (VAD1) is enabled */
> ++    OMX_AUDIO_AMRDTXModeOnVAD2,         /**< AMR Discontinuous Transmission Mode using
> ++                                             Voice Activity Detector 2 (VAD2) is enabled */
> ++    OMX_AUDIO_AMRDTXModeOnAuto,         /**< The codec will automatically select between
> ++                                             Off, VAD1 or VAD2 modes */
> ++
> ++    OMX_AUDIO_AMRDTXasEFR,             /**< DTX as EFR instead of AMR standard (3GPP 26.101, frame type =8,9,10) */
> ++
> ++    OMX_AUDIO_AMRDTXModeKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++    OMX_AUDIO_AMRDTXModeVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++    OMX_AUDIO_AMRDTXModeMax = 0x7FFFFFFF
> ++} OMX_AUDIO_AMRDTXMODETYPE;
> ++
> ++
> ++/** AMR params */
> ++typedef struct OMX_AUDIO_PARAM_AMRTYPE {
> ++    OMX_U32 nSize;                          /**< size of the structure in bytes */
> ++    OMX_VERSIONTYPE nVersion;               /**< OMX specification version information */
> ++    OMX_U32 nPortIndex;                     /**< port that this structure applies to */
> ++    OMX_U32 nChannels;                      /**< Number of channels */
> ++    OMX_U32 nBitRate;                       /**< Bit rate read only field */
> ++    OMX_AUDIO_AMRBANDMODETYPE eAMRBandMode; /**< AMR Band Mode enumeration */
> ++    OMX_AUDIO_AMRDTXMODETYPE  eAMRDTXMode;  /**< AMR DTX Mode enumeration */
> ++    OMX_AUDIO_AMRFRAMEFORMATTYPE eAMRFrameFormat; /**< AMR frame format enumeration */
> ++} OMX_AUDIO_PARAM_AMRTYPE;
> ++
> ++
> ++/** GSM_FR (ETSI 06.10, 3GPP 46.010) stream format parameters */
> ++typedef struct OMX_AUDIO_PARAM_GSMFRTYPE {
> ++    OMX_U32 nSize;            /**< size of the structure in bytes */
> ++    OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++    OMX_U32 nPortIndex;       /**< port that this structure applies to */
> ++    OMX_BOOL bDTX;            /**< Enable Discontinuous Transmisssion */
> ++    OMX_BOOL bHiPassFilter;   /**< Enable High Pass Filter */
> ++} OMX_AUDIO_PARAM_GSMFRTYPE;
> ++
> ++
> ++/** GSM-HR (ETSI 06.20, 3GPP 46.020) stream format parameters */
> ++typedef struct OMX_AUDIO_PARAM_GSMHRTYPE {
> ++    OMX_U32 nSize;            /**< size of the structure in bytes */
> ++    OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++    OMX_U32 nPortIndex;       /**< port that this structure applies to */
> ++    OMX_BOOL bDTX;            /**< Enable Discontinuous Transmisssion */
> ++    OMX_BOOL bHiPassFilter;   /**< Enable High Pass Filter */
> ++} OMX_AUDIO_PARAM_GSMHRTYPE;
> ++
> ++
> ++/** GSM-EFR (ETSI 06.60, 3GPP 46.060) stream format parameters */
> ++typedef struct OMX_AUDIO_PARAM_GSMEFRTYPE {
> ++    OMX_U32 nSize;            /**< size of the structure in bytes */
> ++    OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++    OMX_U32 nPortIndex;       /**< port that this structure applies to */
> ++    OMX_BOOL bDTX;            /**< Enable Discontinuous Transmisssion */
> ++    OMX_BOOL bHiPassFilter;   /**< Enable High Pass Filter */
> ++} OMX_AUDIO_PARAM_GSMEFRTYPE;
> ++
> ++
> ++/** TDMA FR (TIA/EIA-136-420, VSELP 7.95kbps coder) stream format parameters */
> ++typedef struct OMX_AUDIO_PARAM_TDMAFRTYPE {
> ++    OMX_U32 nSize;                /**< size of the structure in bytes */
> ++    OMX_VERSIONTYPE nVersion;     /**< OMX specification version information */
> ++    OMX_U32 nPortIndex;           /**< port that this structure applies to */
> ++    OMX_U32 nChannels;            /**< Number of channels in the data stream (not
> ++                                       necessarily the same as the number of channels
> ++                                       to be rendered. */
> ++    OMX_BOOL bDTX;                /**< Enable Discontinuous Transmisssion */
> ++    OMX_BOOL bHiPassFilter;       /**< Enable High Pass Filter */
> ++} OMX_AUDIO_PARAM_TDMAFRTYPE;
> ++
> ++
> ++/** TDMA EFR (TIA/EIA-136-410, ACELP 7.4kbps coder) stream format parameters */
> ++typedef struct OMX_AUDIO_PARAM_TDMAEFRTYPE {
> ++    OMX_U32 nSize;                /**< size of the structure in bytes */
> ++    OMX_VERSIONTYPE nVersion;     /**< OMX specification version information */
> ++    OMX_U32 nPortIndex;           /**< port that this structure applies to */
> ++    OMX_U32 nChannels;            /**< Number of channels in the data stream (not
> ++                                       necessarily the same as the number of channels
> ++                                       to be rendered. */
> ++    OMX_BOOL bDTX;                /**< Enable Discontinuous Transmisssion */
> ++    OMX_BOOL bHiPassFilter;       /**< Enable High Pass Filter */
> ++} OMX_AUDIO_PARAM_TDMAEFRTYPE;
> ++
> ++
> ++/** PDC FR ( RCR-27, VSELP 6.7kbps coder) stream format parameters */
> ++typedef struct OMX_AUDIO_PARAM_PDCFRTYPE {
> ++    OMX_U32 nSize;                /**< size of the structure in bytes */
> ++    OMX_VERSIONTYPE nVersion;     /**< OMX specification version information */
> ++    OMX_U32 nPortIndex;           /**< port that this structure applies to */
> ++    OMX_U32 nChannels;            /**< Number of channels in the data stream (not
> ++                                       necessarily the same as the number of channels
> ++                                       to be rendered. */
> ++    OMX_BOOL bDTX;                /**< Enable Discontinuous Transmisssion */
> ++    OMX_BOOL bHiPassFilter;       /**< Enable High Pass Filter */
> ++} OMX_AUDIO_PARAM_PDCFRTYPE;
> ++
> ++
> ++/** PDC EFR ( RCR-27, ACELP 6.7kbps coder) stream format parameters */
> ++typedef struct OMX_AUDIO_PARAM_PDCEFRTYPE {
> ++    OMX_U32 nSize;                /**< size of the structure in bytes */
> ++    OMX_VERSIONTYPE nVersion;     /**< OMX specification version information */
> ++    OMX_U32 nPortIndex;           /**< port that this structure applies to */
> ++    OMX_U32 nChannels;            /**< Number of channels in the data stream (not
> ++                                       necessarily the same as the number of channels
> ++                                       to be rendered. */
> ++    OMX_BOOL bDTX;                /**< Enable Discontinuous Transmisssion */
> ++    OMX_BOOL bHiPassFilter;       /**< Enable High Pass Filter */
> ++} OMX_AUDIO_PARAM_PDCEFRTYPE;
> ++
> ++/** PDC HR ( RCR-27, PSI-CELP 3.45kbps coder) stream format parameters */
> ++typedef struct OMX_AUDIO_PARAM_PDCHRTYPE {
> ++    OMX_U32 nSize;                /**< size of the structure in bytes */
> ++    OMX_VERSIONTYPE nVersion;     /**< OMX specification version information */
> ++    OMX_U32 nPortIndex;           /**< port that this structure applies to */
> ++    OMX_U32 nChannels;            /**< Number of channels in the data stream (not
> ++                                       necessarily the same as the number of channels
> ++                                       to be rendered. */
> ++    OMX_BOOL bDTX;                /**< Enable Discontinuous Transmisssion */
> ++    OMX_BOOL bHiPassFilter;       /**< Enable High Pass Filter */
> ++} OMX_AUDIO_PARAM_PDCHRTYPE;
> ++
> ++
> ++/** CDMA Rate types */
> ++typedef enum OMX_AUDIO_CDMARATETYPE {
> ++    OMX_AUDIO_CDMARateBlank = 0,          /**< CDMA encoded frame is blank */
> ++    OMX_AUDIO_CDMARateFull,               /**< CDMA encoded frame in full rate */
> ++    OMX_AUDIO_CDMARateHalf,               /**< CDMA encoded frame in half rate */
> ++    OMX_AUDIO_CDMARateQuarter,            /**< CDMA encoded frame in quarter rate */
> ++    OMX_AUDIO_CDMARateEighth,             /**< CDMA encoded frame in eighth rate (DTX)*/
> ++    OMX_AUDIO_CDMARateErasure,            /**< CDMA erasure frame */
> ++    OMX_AUDIO_CDMARateKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++    OMX_AUDIO_CDMARateVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++    OMX_AUDIO_CDMARateMax = 0x7FFFFFFF
> ++} OMX_AUDIO_CDMARATETYPE;
> ++
> ++
> ++/** QCELP8 (TIA/EIA-96, up to 8kbps coder) stream format parameters */
> ++typedef struct OMX_AUDIO_PARAM_QCELP8TYPE {
> ++    OMX_U32 nSize;                /**< size of the structure in bytes */
> ++    OMX_VERSIONTYPE nVersion;     /**< OMX specification version information */
> ++    OMX_U32 nPortIndex;           /**< port that this structure applies to */
> ++    OMX_U32 nChannels;            /**< Number of channels in the data stream (not
> ++                                       necessarily the same as the number of channels
> ++                                       to be rendered. */
> ++    OMX_U32 nBitRate;             /**< Bit rate of the input data.  Use 0 for variable
> ++                                       rate or unknown bit rates */
> ++    OMX_AUDIO_CDMARATETYPE eCDMARate; /**< Frame rate */
> ++    OMX_U32 nMinBitRate;          /**< minmal rate for the encoder = 1,2,3,4, default = 1 */
> ++    OMX_U32 nMaxBitRate;          /**< maximal rate for the encoder = 1,2,3,4, default = 4 */
> ++} OMX_AUDIO_PARAM_QCELP8TYPE;
> ++
> ++
> ++/** QCELP13 ( CDMA, EIA/TIA-733, 13.3kbps coder) stream format parameters */
> ++typedef struct OMX_AUDIO_PARAM_QCELP13TYPE {
> ++    OMX_U32 nSize;                /**< size of the structure in bytes */
> ++    OMX_VERSIONTYPE nVersion;     /**< OMX specification version information */
> ++    OMX_U32 nPortIndex;           /**< port that this structure applies to */
> ++    OMX_U32 nChannels;            /**< Number of channels in the data stream (not
> ++                                       necessarily the same as the number of channels
> ++                                       to be rendered. */
> ++    OMX_AUDIO_CDMARATETYPE eCDMARate; /**< Frame rate */
> ++    OMX_U32 nMinBitRate;          /**< minmal rate for the encoder = 1,2,3,4, default = 1 */
> ++    OMX_U32 nMaxBitRate;          /**< maximal rate for the encoder = 1,2,3,4, default = 4 */
> ++} OMX_AUDIO_PARAM_QCELP13TYPE;
> ++
> ++
> ++/** EVRC ( CDMA, EIA/TIA-127, RCELP up to 8.55kbps coder) stream format parameters */
> ++typedef struct OMX_AUDIO_PARAM_EVRCTYPE {
> ++    OMX_U32 nSize;                /**< size of the structure in bytes */
> ++    OMX_VERSIONTYPE nVersion;     /**< OMX specification version information */
> ++    OMX_U32 nPortIndex;           /**< port that this structure applies to */
> ++    OMX_U32 nChannels;            /**< Number of channels in the data stream (not
> ++                                       necessarily the same as the number of channels
> ++                                       to be rendered. */
> ++    OMX_AUDIO_CDMARATETYPE eCDMARate; /**< actual Frame rate */
> ++    OMX_BOOL bRATE_REDUCon;       /**< RATE_REDUCtion is requested for this frame */
> ++    OMX_U32 nMinBitRate;          /**< minmal rate for the encoder = 1,2,3,4, default = 1 */
> ++    OMX_U32 nMaxBitRate;          /**< maximal rate for the encoder = 1,2,3,4, default = 4 */
> ++    OMX_BOOL bHiPassFilter;       /**< Enable encoder's High Pass Filter */
> ++    OMX_BOOL bNoiseSuppressor;    /**< Enable encoder's noise suppressor pre-processing */
> ++    OMX_BOOL bPostFilter;         /**< Enable decoder's post Filter */
> ++} OMX_AUDIO_PARAM_EVRCTYPE;
> ++
> ++
> ++/** SMV ( up to 8.55kbps coder) stream format parameters */
> ++typedef struct OMX_AUDIO_PARAM_SMVTYPE {
> ++    OMX_U32 nSize;                /**< size of the structure in bytes */
> ++    OMX_VERSIONTYPE nVersion;     /**< OMX specification version information */
> ++    OMX_U32 nPortIndex;           /**< port that this structure applies to */
> ++    OMX_U32 nChannels;            /**< Number of channels in the data stream (not
> ++                                       necessarily the same as the number of channels
> ++                                       to be rendered. */
> ++    OMX_AUDIO_CDMARATETYPE eCDMARate; /**< Frame rate */
> ++    OMX_BOOL bRATE_REDUCon;           /**< RATE_REDUCtion is requested for this frame */
> ++    OMX_U32 nMinBitRate;          /**< minmal rate for the encoder = 1,2,3,4, default = 1 ??*/
> ++    OMX_U32 nMaxBitRate;          /**< maximal rate for the encoder = 1,2,3,4, default = 4 ??*/
> ++    OMX_BOOL bHiPassFilter;       /**< Enable encoder's High Pass Filter ??*/
> ++    OMX_BOOL bNoiseSuppressor;    /**< Enable encoder's noise suppressor pre-processing */
> ++    OMX_BOOL bPostFilter;         /**< Enable decoder's post Filter ??*/
> ++} OMX_AUDIO_PARAM_SMVTYPE;
> ++
> ++
> ++/** MIDI Format
> ++ * @ingroup midi
> ++ */
> ++typedef enum OMX_AUDIO_MIDIFORMATTYPE
> ++{
> ++    OMX_AUDIO_MIDIFormatUnknown = 0, /**< MIDI Format unknown or don't care */
> ++    OMX_AUDIO_MIDIFormatSMF0,        /**< Standard MIDI File Type 0 */
> ++    OMX_AUDIO_MIDIFormatSMF1,        /**< Standard MIDI File Type 1 */
> ++    OMX_AUDIO_MIDIFormatSMF2,        /**< Standard MIDI File Type 2 */
> ++    OMX_AUDIO_MIDIFormatSPMIDI,      /**< SP-MIDI */
> ++    OMX_AUDIO_MIDIFormatXMF0,        /**< eXtensible Music Format type 0 */
> ++    OMX_AUDIO_MIDIFormatXMF1,        /**< eXtensible Music Format type 1 */
> ++    OMX_AUDIO_MIDIFormatMobileXMF,   /**< Mobile XMF (eXtensible Music Format type 2) */
> ++    OMX_AUDIO_MIDIFormatKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++    OMX_AUDIO_MIDIFormatVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++    OMX_AUDIO_MIDIFormatMax = 0x7FFFFFFF
> ++} OMX_AUDIO_MIDIFORMATTYPE;
> ++
> ++
> ++/** MIDI params
> ++ * @ingroup midi
> ++ */
> ++typedef struct OMX_AUDIO_PARAM_MIDITYPE {
> ++    OMX_U32 nSize;                 /**< size of the structure in bytes */
> ++    OMX_VERSIONTYPE nVersion;      /**< OMX specification version information */
> ++    OMX_U32 nPortIndex;            /**< port that this structure applies to */
> ++    OMX_U32 nFileSize;             /**< size of the MIDI file in bytes, where the entire
> ++                                        MIDI file passed in, otherwise if 0x0, the MIDI data
> ++                                        is merged and streamed (instead of passed as an
> ++                                        entire MIDI file) */
> ++    OMX_BU32 sMaxPolyphony;        /**< Specifies the maximum simultaneous polyphonic
> ++                                        voices. A value of zero indicates that the default
> ++                                        polyphony of the device is used  */
> ++    OMX_BOOL bLoadDefaultSound;    /**< Whether to load default sound
> ++                                        bank at initialization */
> ++    OMX_AUDIO_MIDIFORMATTYPE eMidiFormat; /**< Version of the MIDI file */
> ++} OMX_AUDIO_PARAM_MIDITYPE;
> ++
> ++
> ++/** Type of the MIDI sound bank
> ++ * @ingroup midi
> ++ */
> ++typedef enum OMX_AUDIO_MIDISOUNDBANKTYPE {
> ++    OMX_AUDIO_MIDISoundBankUnused = 0,           /**< unused/unknown soundbank type */
> ++    OMX_AUDIO_MIDISoundBankDLS1,                 /**< DLS version 1 */
> ++    OMX_AUDIO_MIDISoundBankDLS2,                 /**< DLS version 2 */
> ++    OMX_AUDIO_MIDISoundBankMobileDLSBase,        /**< Mobile DLS, using the base functionality */
> ++    OMX_AUDIO_MIDISoundBankMobileDLSPlusOptions, /**< Mobile DLS, using the specification-defined optional feature set */
> ++    OMX_AUDIO_MIDISoundBankKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++    OMX_AUDIO_MIDISoundBankVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++    OMX_AUDIO_MIDISoundBankMax = 0x7FFFFFFF
> ++} OMX_AUDIO_MIDISOUNDBANKTYPE;
> ++
> ++
> ++/** Bank Layout describes how bank MSB & LSB are used in the DLS instrument definitions sound bank
> ++ * @ingroup midi
> ++ */
> ++typedef enum OMX_AUDIO_MIDISOUNDBANKLAYOUTTYPE {
> ++   OMX_AUDIO_MIDISoundBankLayoutUnused = 0,   /**< unused/unknown soundbank type */
> ++   OMX_AUDIO_MIDISoundBankLayoutGM,           /**< GS layout (based on bank MSB 0x00) */
> ++   OMX_AUDIO_MIDISoundBankLayoutGM2,          /**< General MIDI 2 layout (using MSB 0x78/0x79, LSB 0x00) */
> ++   OMX_AUDIO_MIDISoundBankLayoutUser,         /**< Does not conform to any bank numbering standards */
> ++   OMX_AUDIO_MIDISoundBankLayoutKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++   OMX_AUDIO_MIDISoundBankLayoutVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++   OMX_AUDIO_MIDISoundBankLayoutMax = 0x7FFFFFFF
> ++} OMX_AUDIO_MIDISOUNDBANKLAYOUTTYPE;
> ++
> ++
> ++/** MIDI params to load/unload user soundbank
> ++ * @ingroup midi
> ++ */
> ++typedef struct OMX_AUDIO_PARAM_MIDILOADUSERSOUNDTYPE {
> ++    OMX_U32 nSize;            /**< size of the structure in bytes */
> ++    OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++    OMX_U32 nPortIndex;       /**< port that this structure applies to */
> ++    OMX_U32 nDLSIndex;        /**< DLS file index to be loaded */
> ++    OMX_U32 nDLSSize;         /**< Size in bytes */
> ++    OMX_PTR pDLSData;         /**< Pointer to DLS file data */
> ++    OMX_AUDIO_MIDISOUNDBANKTYPE eMidiSoundBank;   /**< Midi sound bank type enumeration */
> ++    OMX_AUDIO_MIDISOUNDBANKLAYOUTTYPE eMidiSoundBankLayout; /**< Midi sound bank layout enumeration */
> ++} OMX_AUDIO_PARAM_MIDILOADUSERSOUNDTYPE;
> ++
> ++
> ++/** Structure for Live MIDI events and MIP messages.
> ++ * (MIP = Maximum Instantaneous Polyphony; part of the SP-MIDI standard.)
> ++ * @ingroup midi
> ++ */
> ++typedef struct OMX_AUDIO_CONFIG_MIDIIMMEDIATEEVENTTYPE {
> ++    OMX_U32 nSize;            /**< size of the structure in bytes */
> ++    OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++    OMX_U32 nPortIndex;       /**< Port that this structure applies to */
> ++    OMX_U32 nMidiEventSize;   /**< Size of immediate MIDI events or MIP message in bytes  */
> ++    OMX_U8 nMidiEvents[1];    /**< MIDI event array to be rendered immediately, or an
> ++                                   array for the MIP message buffer, where the size is
> ++                                   indicated by nMidiEventSize */
> ++} OMX_AUDIO_CONFIG_MIDIIMMEDIATEEVENTTYPE;
> ++
> ++
> ++/** MIDI sound bank/ program pair in a given channel
> ++ * @ingroup midi
> ++ */
> ++typedef struct OMX_AUDIO_CONFIG_MIDISOUNDBANKPROGRAMTYPE {
> ++    OMX_U32 nSize;              /**< size of the structure in bytes */
> ++    OMX_VERSIONTYPE nVersion;   /**< OMX specification version information */
> ++    OMX_U32 nPortIndex;         /**< Port that this structure applies to */
> ++    OMX_U32 nChannel;           /**< Valid channel values range from 1 to 16 */
> ++    OMX_U16 nIDProgram;         /**< Valid program ID range is 1 to 128 */
> ++    OMX_U16 nIDSoundBank;       /**< Sound bank ID */
> ++    OMX_U32 nUserSoundBankIndex;/**< User soundbank index, easier to access soundbanks
> ++                                     by index if multiple banks are present */
> ++} OMX_AUDIO_CONFIG_MIDISOUNDBANKPROGRAMTYPE;
> ++
> ++
> ++/** MIDI control
> ++ * @ingroup midi
> ++ */
> ++typedef struct OMX_AUDIO_CONFIG_MIDICONTROLTYPE {
> ++    OMX_U32 nSize;                /**< size of the structure in bytes */
> ++    OMX_VERSIONTYPE nVersion;     /**< OMX specification version information */
> ++    OMX_U32 nPortIndex;           /**< port that this structure applies to */
> ++    OMX_BS32 sPitchTransposition; /**< Pitch transposition in semitones, stored as Q22.10
> ++                                       format based on JAVA MMAPI (JSR-135) requirement */
> ++    OMX_BU32 sPlayBackRate;       /**< Relative playback rate, stored as Q14.17 fixed-point
> ++                                       number based on JSR-135 requirement */
> ++    OMX_BU32 sTempo ;             /**< Tempo in beats per minute (BPM), stored as Q22.10
> ++                                       fixed-point number based on JSR-135 requirement */
> ++    OMX_U32 nMaxPolyphony;        /**< Specifies the maximum simultaneous polyphonic
> ++                                       voices. A value of zero indicates that the default
> ++                                       polyphony of the device is used  */
> ++    OMX_U32 nNumRepeat;           /**< Number of times to repeat playback */
> ++    OMX_U32 nStopTime;            /**< Time in milliseconds to indicate when playback
> ++                                       will stop automatically.  Set to zero if not used */
> ++    OMX_U16 nChannelMuteMask;     /**< 16 bit mask for channel mute status */
> ++    OMX_U16 nChannelSoloMask;     /**< 16 bit mask for channel solo status */
> ++    OMX_U32 nTrack0031MuteMask;   /**< 32 bit mask for track mute status. Note: This is for tracks 0-31 */
> ++    OMX_U32 nTrack3263MuteMask;   /**< 32 bit mask for track mute status. Note: This is for tracks 32-63 */
> ++    OMX_U32 nTrack0031SoloMask;   /**< 32 bit mask for track solo status. Note: This is for tracks 0-31 */
> ++    OMX_U32 nTrack3263SoloMask;   /**< 32 bit mask for track solo status. Note: This is for tracks 32-63 */
> ++
> ++} OMX_AUDIO_CONFIG_MIDICONTROLTYPE;
> ++
> ++
> ++/** MIDI Playback States
> ++ * @ingroup midi
> ++ */
> ++typedef enum OMX_AUDIO_MIDIPLAYBACKSTATETYPE {
> ++  OMX_AUDIO_MIDIPlayBackStateUnknown = 0,      /**< Unknown state or state does not map to
> ++													other defined states */
> ++  OMX_AUDIO_MIDIPlayBackStateClosedEngaged,    /**< No MIDI resource is currently open.
> ++                                                    The MIDI engine is currently processing
> ++                                                    MIDI events. */
> ++  OMX_AUDIO_MIDIPlayBackStateParsing,          /**< A MIDI resource is open and is being
> ++                                                    primed. The MIDI engine is currently
> ++                                                    processing MIDI events. */
> ++  OMX_AUDIO_MIDIPlayBackStateOpenEngaged,      /**< A MIDI resource is open and primed but
> ++                                                    not playing. The MIDI engine is currently
> ++                                                    processing MIDI events. The transition to
> ++                                                    this state is only possible from the
> ++                                                    OMX_AUDIO_MIDIPlayBackStatePlaying state,
> ++                                                    when the 'playback head' reaches the end
> ++                                                    of media data or the playback stops due
> ++                                                    to stop time set.*/
> ++  OMX_AUDIO_MIDIPlayBackStatePlaying,          /**< A MIDI resource is open and currently
> ++                                                    playing. The MIDI engine is currently
> ++                                                    processing MIDI events.*/
> ++  OMX_AUDIO_MIDIPlayBackStatePlayingPartially, /**< Best-effort playback due to SP-MIDI/DLS
> ++                                                    resource constraints */
> ++  OMX_AUDIO_MIDIPlayBackStatePlayingSilently,  /**< Due to system resource constraints and
> ++                                                    SP-MIDI content constraints, there is
> ++                                                    no audible MIDI content during playback
> ++                                                    currently. The situation may change if
> ++                                                    resources are freed later.*/
> ++  OMX_AUDIO_MIDIPlayBackStateKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++  OMX_AUDIO_MIDIPlayBackStateVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++  OMX_AUDIO_MIDIPlayBackStateMax = 0x7FFFFFFF
> ++} OMX_AUDIO_MIDIPLAYBACKSTATETYPE;
> ++
> ++
> ++/** MIDI status
> ++ * @ingroup midi
> ++ */
> ++typedef struct OMX_AUDIO_CONFIG_MIDISTATUSTYPE {
> ++    OMX_U32 nSize;              /**< size of the structure in bytes */
> ++    OMX_VERSIONTYPE nVersion;   /**< OMX specification version information */
> ++    OMX_U32 nPortIndex;         /**< port that this structure applies to */
> ++    OMX_U16 nNumTracks;         /**< Number of MIDI tracks in the file, read only field.
> ++                                     NOTE: May not return a meaningful value until the entire
> ++                                     file is parsed and buffered.  */
> ++    OMX_U32 nDuration;          /**< The length of the currently open MIDI resource
> ++                                     in milliseconds. NOTE: May not return a meaningful value
> ++                                     until the entire file is parsed and buffered.  */
> ++    OMX_U32 nPosition;          /**< Current Position of the MIDI resource being played
> ++                                     in milliseconds */
> ++    OMX_BOOL bVibra;            /**< Does Vibra track exist? NOTE: May not return a meaningful
> ++                                     value until the entire file is parsed and buffered. */
> ++    OMX_U32 nNumMetaEvents;     /**< Total number of MIDI Meta Events in the currently
> ++                                     open MIDI resource. NOTE: May not return a meaningful value
> ++                                     until the entire file is parsed and buffered.  */
> ++    OMX_U32 nNumActiveVoices;   /**< Number of active voices in the currently playing
> ++                                     MIDI resource. NOTE: May not return a meaningful value until
> ++                                     the entire file is parsed and buffered. */
> ++    OMX_AUDIO_MIDIPLAYBACKSTATETYPE eMIDIPlayBackState;  /**< MIDI playback state enumeration, read only field */
> ++} OMX_AUDIO_CONFIG_MIDISTATUSTYPE;
> ++
> ++
> ++/** MIDI Meta Event structure one per Meta Event.
> ++ *  MIDI Meta Events are like audio metadata, except that they are interspersed
> ++ *  with the MIDI content throughout the file and are not localized in the header.
> ++ *  As such, it is necessary to retrieve information about these Meta Events from
> ++ *  the engine, as it encounters these Meta Events within the MIDI content.
> ++ *  For example, SMF files can have up to 14 types of MIDI Meta Events (copyright,
> ++ *  author, default tempo, etc.) scattered throughout the file.
> ++ *  @ingroup midi
> ++ */
> ++typedef struct OMX_AUDIO_CONFIG_MIDIMETAEVENTTYPE{
> ++    OMX_U32 nSize;            /**< size of the structure in bytes */
> ++    OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++    OMX_U32 nPortIndex;       /**< port that this structure applies to */
> ++    OMX_U32 nIndex;           /**< Index of Meta Event */
> ++    OMX_U8 nMetaEventType;    /**< Meta Event Type, 7bits (i.e. 0 - 127) */
> ++    OMX_U32 nMetaEventSize;   /**< size of the Meta Event in bytes */
> ++    OMX_U32 nTrack;           /**< track number for the meta event */
> ++    OMX_U32 nPosition;        /**< Position of the meta-event in milliseconds */
> ++} OMX_AUDIO_CONFIG_MIDIMETAEVENTTYPE;
> ++
> ++
> ++/** MIDI Meta Event Data structure - one per Meta Event.
> ++ * @ingroup midi
> ++ */
> ++typedef struct OMX_AUDIO_CONFIG_MIDIMETAEVENTDATATYPE{
> ++    OMX_U32 nSize;            /**< size of the structure in bytes */
> ++    OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++    OMX_U32 nPortIndex;       /**< port that this structure applies to */
> ++    OMX_U32 nIndex;           /**< Index of Meta Event */
> ++    OMX_U32 nMetaEventSize;   /**< size of the Meta Event in bytes */
> ++    OMX_U8 nData[1];          /**< array of one or more bytes of meta data
> ++                                   as indicated by the nMetaEventSize field */
> ++} OMX_AUDIO_CONFIG__MIDIMETAEVENTDATATYPE;
> ++
> ++
> ++/** Audio Volume adjustment for a port */
> ++typedef struct OMX_AUDIO_CONFIG_VOLUMETYPE {
> ++    OMX_U32 nSize;              /**< size of the structure in bytes */
> ++    OMX_VERSIONTYPE nVersion;   /**< OMX specification version information */
> ++    OMX_U32 nPortIndex;         /**< Port index indicating which port to
> ++                                     set.  Select the input port to set
> ++                                     just that port's volume.  Select the
> ++                                     output port to adjust the master
> ++                                     volume. */
> ++    OMX_BOOL bLinear;           /**< Is the volume to be set in linear (0.100)
> ++                                     or logarithmic scale (mB) */
> ++    OMX_BS32 sVolume;           /**< Volume linear setting in the 0..100 range, OR
> ++                                     Volume logarithmic setting for this port.  The values
> ++                                     for volume are in mB (millibels = 1/100 dB) relative
> ++                                     to a gain of 1 (e.g. the output is the same as the
> ++                                     input level).  Values are in mB from nMax
> ++                                     (maximum volume) to nMin mB (typically negative).
> ++                                     Since the volume is "voltage"
> ++                                     and not a "power", it takes a setting of
> ++                                     -600 mB to decrease the volume by 1/2.  If
> ++                                     a component cannot accurately set the
> ++                                     volume to the requested value, it must
> ++                                     set the volume to the closest value BELOW
> ++                                     the requested value.  When getting the
> ++                                     volume setting, the current actual volume
> ++                                     must be returned. */
> ++} OMX_AUDIO_CONFIG_VOLUMETYPE;
> ++
> ++
> ++/** Audio Volume adjustment for a channel */
> ++typedef struct OMX_AUDIO_CONFIG_CHANNELVOLUMETYPE {
> ++    OMX_U32 nSize;              /**< size of the structure in bytes */
> ++    OMX_VERSIONTYPE nVersion;   /**< OMX specification version information */
> ++    OMX_U32 nPortIndex;         /**< Port index indicating which port to
> ++                                     set.  Select the input port to set
> ++                                     just that port's volume.  Select the
> ++                                     output port to adjust the master
> ++                                     volume. */
> ++    OMX_U32 nChannel;           /**< channel to select from 0 to N-1,
> ++                                     using OMX_ALL to apply volume settings
> ++                                     to all channels */
> ++    OMX_BOOL bLinear;           /**< Is the volume to be set in linear (0.100) or
> ++                                     logarithmic scale (mB) */
> ++    OMX_BS32 sVolume;           /**< Volume linear setting in the 0..100 range, OR
> ++                                     Volume logarithmic setting for this port.
> ++                                     The values for volume are in mB
> ++                                     (millibels = 1/100 dB) relative to a gain
> ++                                     of 1 (e.g. the output is the same as the
> ++                                     input level).  Values are in mB from nMax
> ++                                     (maximum volume) to nMin mB (typically negative).
> ++                                     Since the volume is "voltage"
> ++                                     and not a "power", it takes a setting of
> ++                                     -600 mB to decrease the volume by 1/2.  If
> ++                                     a component cannot accurately set the
> ++                                     volume to the requested value, it must
> ++                                     set the volume to the closest value BELOW
> ++                                     the requested value.  When getting the
> ++                                     volume setting, the current actual volume
> ++                                     must be returned. */
> ++    OMX_BOOL bIsMIDI;           /**< TRUE if nChannel refers to a MIDI channel,
> ++                                     FALSE otherwise */
> ++} OMX_AUDIO_CONFIG_CHANNELVOLUMETYPE;
> ++
> ++
> ++/** Audio balance setting */
> ++typedef struct OMX_AUDIO_CONFIG_BALANCETYPE {
> ++    OMX_U32 nSize;              /**< size of the structure in bytes */
> ++    OMX_VERSIONTYPE nVersion;   /**< OMX specification version information */
> ++    OMX_U32 nPortIndex;         /**< Port index indicating which port to
> ++                                     set.  Select the input port to set
> ++                                     just that port's balance.  Select the
> ++                                     output port to adjust the master
> ++                                     balance. */
> ++    OMX_S32 nBalance;           /**< balance setting for this port
> ++                                     (-100 to 100, where -100 indicates
> ++                                     all left, and no right */
> ++} OMX_AUDIO_CONFIG_BALANCETYPE;
> ++
> ++
> ++/** Audio Port mute */
> ++typedef struct OMX_AUDIO_CONFIG_MUTETYPE {
> ++    OMX_U32 nSize;              /**< size of the structure in bytes */
> ++    OMX_VERSIONTYPE nVersion;   /**< OMX specification version information */
> ++    OMX_U32 nPortIndex;         /**< Port index indicating which port to
> ++                                     set.  Select the input port to set
> ++                                     just that port's mute.  Select the
> ++                                     output port to adjust the master
> ++                                     mute. */
> ++    OMX_BOOL bMute;             /**< Mute setting for this port */
> ++} OMX_AUDIO_CONFIG_MUTETYPE;
> ++
> ++
> ++/** Audio Channel mute */
> ++typedef struct OMX_AUDIO_CONFIG_CHANNELMUTETYPE {
> ++    OMX_U32 nSize;              /**< size of the structure in bytes */
> ++    OMX_VERSIONTYPE nVersion;   /**< OMX specification version information */
> ++    OMX_U32 nPortIndex;         /**< port that this structure applies to */
> ++    OMX_U32 nChannel;           /**< channel to select from 0 to N-1,
> ++                                     using OMX_ALL to apply mute settings
> ++                                     to all channels */
> ++    OMX_BOOL bMute;             /**< Mute setting for this channel */
> ++    OMX_BOOL bIsMIDI;           /**< TRUE if nChannel refers to a MIDI channel,
> ++                                     FALSE otherwise */
> ++} OMX_AUDIO_CONFIG_CHANNELMUTETYPE;
> ++
> ++
> ++
> ++/** Enable / Disable for loudness control, which boosts bass and to a
> ++ *  smaller extent high end frequencies to compensate for hearing
> ++ *  ability at the extreme ends of the audio spectrum
> ++ */
> ++typedef struct OMX_AUDIO_CONFIG_LOUDNESSTYPE {
> ++    OMX_U32 nSize;             /**< size of the structure in bytes */
> ++    OMX_VERSIONTYPE nVersion;  /**< OMX specification version information */
> ++    OMX_U32 nPortIndex;        /**< port that this structure applies to */
> ++    OMX_BOOL bLoudness;        /**< Enable/disable for loudness */
> ++} OMX_AUDIO_CONFIG_LOUDNESSTYPE;
> ++
> ++
> ++/** Enable / Disable for bass, which controls low frequencies
> ++ */
> ++typedef struct OMX_AUDIO_CONFIG_BASSTYPE {
> ++    OMX_U32 nSize;             /**< size of the structure in bytes */
> ++    OMX_VERSIONTYPE nVersion;  /**< OMX specification version information */
> ++    OMX_U32 nPortIndex;        /**< port that this structure applies to */
> ++    OMX_BOOL bEnable;          /**< Enable/disable for bass control */
> ++    OMX_S32 nBass;             /**< bass setting for the port, as a
> ++                                    continuous value from -100 to 100
> ++                                    (0 means no change in bass level)*/
> ++} OMX_AUDIO_CONFIG_BASSTYPE;
> ++
> ++
> ++/** Enable / Disable for treble, which controls high frequencies tones
> ++ */
> ++typedef struct OMX_AUDIO_CONFIG_TREBLETYPE {
> ++    OMX_U32 nSize;             /**< size of the structure in bytes */
> ++    OMX_VERSIONTYPE nVersion;  /**< OMX specification version information */
> ++    OMX_U32 nPortIndex;        /**< port that this structure applies to */
> ++    OMX_BOOL bEnable;          /**< Enable/disable for treble control */
> ++    OMX_S32  nTreble;          /**< treble setting for the port, as a
> ++                                    continuous value from -100 to 100
> ++                                    (0 means no change in treble level) */
> ++} OMX_AUDIO_CONFIG_TREBLETYPE;
> ++
> ++
> ++/** An equalizer is typically used for two reasons: to compensate for an
> ++ *  sub-optimal frequency response of a system to make it sound more natural
> ++ *  or to create intentionally some unnatural coloring to the sound to create
> ++ *  an effect.
> ++ *  @ingroup effects
> ++ */
> ++typedef struct OMX_AUDIO_CONFIG_EQUALIZERTYPE {
> ++    OMX_U32 nSize;             /**< size of the structure in bytes */
> ++    OMX_VERSIONTYPE nVersion;  /**< OMX specification version information */
> ++    OMX_U32 nPortIndex;        /**< port that this structure applies to */
> ++    OMX_BOOL bEnable;          /**< Enable/disable for equalizer */
> ++    OMX_BU32 sBandIndex;       /**< Band number to be set.  Upper Limit is
> ++                                    N-1, where N is the number of bands, lower limit is 0 */
> ++    OMX_BU32 sCenterFreq;      /**< Center frequecies in Hz.  This is a
> ++                                    read only element and is used to determine
> ++                                    the lower, center and upper frequency of
> ++                                    this band.  */
> ++    OMX_BS32 sBandLevel;       /**< band level in millibels */
> ++} OMX_AUDIO_CONFIG_EQUALIZERTYPE;
> ++
> ++
> ++/** Stereo widening mode type
> ++ * @ingroup effects
> ++ */
> ++typedef enum OMX_AUDIO_STEREOWIDENINGTYPE {
> ++    OMX_AUDIO_StereoWideningHeadphones,    /**< Stereo widening for loudspeakers */
> ++    OMX_AUDIO_StereoWideningLoudspeakers,  /**< Stereo widening for closely spaced loudspeakers */
> ++    OMX_AUDIO_StereoWideningKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++    OMX_AUDIO_StereoWideningVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++    OMX_AUDIO_StereoWideningMax = 0x7FFFFFFF
> ++} OMX_AUDIO_STEREOWIDENINGTYPE;
> ++
> ++
> ++/** Control for stereo widening, which is a special 2-channel
> ++ *  case of the audio virtualizer effect. For example, for 5.1-channel
> ++ *  output, it translates to virtual surround sound.
> ++ * @ingroup effects
> ++ */
> ++typedef struct OMX_AUDIO_CONFIG_STEREOWIDENINGTYPE {
> ++    OMX_U32 nSize;             /**< size of the structure in bytes */
> ++    OMX_VERSIONTYPE nVersion;  /**< OMX specification version information */
> ++    OMX_U32 nPortIndex;        /**< port that this structure applies to */
> ++    OMX_BOOL bEnable;          /**< Enable/disable for stereo widening control */
> ++    OMX_AUDIO_STEREOWIDENINGTYPE eWideningType; /**< Stereo widening algorithm type */
> ++    OMX_U32  nStereoWidening;  /**< stereo widening setting for the port,
> ++                                    as a continuous value from 0 to 100  */
> ++} OMX_AUDIO_CONFIG_STEREOWIDENINGTYPE;
> ++
> ++
> ++/** The chorus effect (or ``choralizer'') is any signal processor which makes
> ++ *  one sound source (such as a voice) sound like many such sources singing
> ++ *  (or playing) in unison. Since performance in unison is never exact, chorus
> ++ *  effects simulate this by making independently modified copies of the input
> ++ *  signal. Modifications may include (1) delay, (2) frequency shift, and
> ++ *  (3) amplitude modulation.
> ++ * @ingroup effects
> ++ */
> ++typedef struct OMX_AUDIO_CONFIG_CHORUSTYPE {
> ++    OMX_U32 nSize;             /**< size of the structure in bytes */
> ++    OMX_VERSIONTYPE nVersion;  /**< OMX specification version information */
> ++    OMX_U32 nPortIndex;        /**< port that this structure applies to */
> ++    OMX_BOOL bEnable;          /**< Enable/disable for chorus */
> ++    OMX_BU32 sDelay;           /**< average delay in milliseconds */
> ++    OMX_BU32 sModulationRate;  /**< rate of modulation in millihertz */
> ++    OMX_U32 nModulationDepth;  /**< depth of modulation as a percentage of
> ++                                    delay (i.e. 0 to 100) */
> ++    OMX_BU32 nFeedback;        /**< Feedback from chorus output to input in percentage */
> ++} OMX_AUDIO_CONFIG_CHORUSTYPE;
> ++
> ++
> ++/** Reverberation is part of the reflected sound that follows the early
> ++ *  reflections. In a typical room, this consists of a dense succession of
> ++ *  echoes whose energy decays exponentially. The reverberation effect structure
> ++ *  as defined here includes both (early) reflections as well as (late) reverberations.
> ++ * @ingroup effects
> ++ */
> ++typedef struct OMX_AUDIO_CONFIG_REVERBERATIONTYPE {
> ++    OMX_U32 nSize;                /**< size of the structure in bytes */
> ++    OMX_VERSIONTYPE nVersion;     /**< OMX specification version information */
> ++    OMX_U32 nPortIndex;           /**< port that this structure applies to */
> ++    OMX_BOOL bEnable;             /**< Enable/disable for reverberation control */
> ++    OMX_BS32 sRoomLevel;          /**< Intensity level for the whole room effect
> ++                                       (i.e. both early reflections and late
> ++                                       reverberation) in millibels */
> ++    OMX_BS32 sRoomHighFreqLevel;  /**< Attenuation@high frequencies
> ++                                       relative to the intensity at low
> ++                                       frequencies in millibels */
> ++    OMX_BS32 sReflectionsLevel;   /**< Intensity level of early reflections
> ++                                       (relative to room value), in millibels */
> ++    OMX_BU32 sReflectionsDelay;   /**< Delay time of the first reflection relative
> ++                                       to the direct path, in milliseconds */
> ++    OMX_BS32 sReverbLevel;        /**< Intensity level of late reverberation
> ++                                       relative to room level, in millibels */
> ++    OMX_BU32 sReverbDelay;        /**< Time delay from the first early reflection
> ++                                       to the beginning of the late reverberation
> ++                                       section, in milliseconds */
> ++    OMX_BU32 sDecayTime;          /**< Late reverberation decay time@low
> ++                                       frequencies, in milliseconds */
> ++    OMX_BU32 nDecayHighFreqRatio; /**< Ratio of high frequency decay time relative
> ++                                       to low frequency decay time in percent  */
> ++    OMX_U32 nDensity;             /**< Modal density in the late reverberation decay,
> ++                                       in percent (i.e. 0 - 100) */
> ++    OMX_U32 nDiffusion;           /**< Echo density in the late reverberation decay,
> ++                                       in percent (i.e. 0 - 100) */
> ++    OMX_BU32 sReferenceHighFreq;  /**< Reference high frequency in Hertz. This is
> ++                                       the frequency used as the reference for all
> ++                                       the high-frequency settings above */
> ++
> ++} OMX_AUDIO_CONFIG_REVERBERATIONTYPE;
> ++
> ++
> ++/** Possible settings for the Echo Cancelation structure to use
> ++ * @ingroup effects
> ++ */
> ++typedef enum OMX_AUDIO_ECHOCANTYPE {
> ++   OMX_AUDIO_EchoCanOff = 0,    /**< Echo Cancellation is disabled */
> ++   OMX_AUDIO_EchoCanNormal,     /**< Echo Cancellation normal operation -
> ++                                     echo from plastics and face */
> ++   OMX_AUDIO_EchoCanHFree,      /**< Echo Cancellation optimized for
> ++                                     Hands Free operation */
> ++   OMX_AUDIO_EchoCanCarKit,    /**< Echo Cancellation optimized for
> ++                                     Car Kit (longer echo) */
> ++   OMX_AUDIO_EchoCanKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++   OMX_AUDIO_EchoCanVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++   OMX_AUDIO_EchoCanMax = 0x7FFFFFFF
> ++} OMX_AUDIO_ECHOCANTYPE;
> ++
> ++
> ++/** Enable / Disable for echo cancelation, which removes undesired echo's
> ++ *  from the audio
> ++ * @ingroup effects
> ++ */
> ++typedef struct OMX_AUDIO_CONFIG_ECHOCANCELATIONTYPE {
> ++    OMX_U32 nSize;             /**< size of the structure in bytes */
> ++    OMX_VERSIONTYPE nVersion;  /**< OMX specification version information */
> ++    OMX_U32 nPortIndex;        /**< port that this structure applies to */
> ++    OMX_AUDIO_ECHOCANTYPE eEchoCancelation; /**< Echo cancelation settings */
> ++} OMX_AUDIO_CONFIG_ECHOCANCELATIONTYPE;
> ++
> ++
> ++/** Enable / Disable for noise reduction, which undesired noise from
> ++ * the audio
> ++ * @ingroup effects
> ++ */
> ++typedef struct OMX_AUDIO_CONFIG_NOISEREDUCTIONTYPE {
> ++    OMX_U32 nSize;             /**< size of the structure in bytes */
> ++    OMX_VERSIONTYPE nVersion;  /**< OMX specification version information */
> ++    OMX_U32 nPortIndex;        /**< port that this structure applies to */
> ++    OMX_BOOL bNoiseReduction;  /**< Enable/disable for noise reduction */
> ++} OMX_AUDIO_CONFIG_NOISEREDUCTIONTYPE;
> ++
> ++/** @} */
> ++
> ++#ifdef __cplusplus
> ++}
> ++#endif /* __cplusplus */
> ++
> ++#endif
> ++/* File EOF */
> ++
> +diff -rupN a/usr/include/OpenMAX/il/OMX_ComponentExt.h b/usr/include/OpenMAX/il/OMX_ComponentExt.h
> +--- a/usr/include/OpenMAX/il/OMX_ComponentExt.h	1970-01-01 01:00:00.000000000 +0100
> ++++ b/usr/include/OpenMAX/il/OMX_ComponentExt.h	2011-08-09 09:07:36.000000000 +0200
> +@@ -0,0 +1,61 @@
> ++/*
> ++ * Copyright (c) 2010 The Khronos Group Inc.
> ++ *
> ++ * Permission is hereby granted, free of charge, to any person obtaining
> ++ * a copy of this software and associated documentation files (the
> ++ * "Software"), to deal in the Software without restriction, including
> ++ * without limitation the rights to use, copy, modify, merge, publish,
> ++ * distribute, sublicense, and/or sell copies of the Software, and to
> ++ * permit persons to whom the Software is furnished to do so, subject
> ++ * to the following conditions:
> ++ * The above copyright notice and this permission notice shall be included
> ++ * in all copies or substantial portions of the Software.
> ++ *
> ++ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
> ++ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
> ++ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
> ++ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
> ++ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
> ++ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
> ++ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
> ++ *
> ++ */
> ++
> ++/** OMX_ComponentExt.h - OpenMax IL version 1.1.2
> ++ * The OMX_ComponentExt header file contains extensions to the definitions used
> ++ * by both the application and the component to access common items.
> ++ */
> ++
> ++#ifndef OMX_ComponentExt_h
> ++#define OMX_ComponentExt_h
> ++
> ++#ifdef __cplusplus
> ++extern "C" {
> ++#endif /* __cplusplus */
> ++
> ++/* Each OMX header must include all required header files to allow the
> ++ * header to compile without errors.  The includes below are required
> ++ * for this header file to compile successfully 
> ++ */
> ++#include <OMX_Types.h>
> ++
> ++
> ++/** Set/query the commit mode */
> ++typedef struct OMX_CONFIG_COMMITMODETYPE {
> ++    OMX_U32 nSize;
> ++    OMX_VERSIONTYPE nVersion;
> ++    OMX_BOOL bDeferred;
> ++} OMX_CONFIG_COMMITMODETYPE;
> ++
> ++/** Explicit commit */
> ++typedef struct OMX_CONFIG_COMMITTYPE {
> ++    OMX_U32 nSize;
> ++    OMX_VERSIONTYPE nVersion;
> ++} OMX_CONFIG_COMMITTYPE;
> ++
> ++
> ++#ifdef __cplusplus
> ++}
> ++#endif /* __cplusplus */
> ++
> ++#endif /* OMX_ComponentExt_h */
> +diff -rupN a/usr/include/OpenMAX/il/OMX_Component.h b/usr/include/OpenMAX/il/OMX_Component.h
> +--- a/usr/include/OpenMAX/il/OMX_Component.h	1970-01-01 01:00:00.000000000 +0100
> ++++ b/usr/include/OpenMAX/il/OMX_Component.h	2011-08-09 09:08:06.000000000 +0200
> +@@ -0,0 +1,579 @@
> ++/*
> ++ * Copyright (c) 2008 The Khronos Group Inc.
> ++ *
> ++ * Permission is hereby granted, free of charge, to any person obtaining
> ++ * a copy of this software and associated documentation files (the
> ++ * "Software"), to deal in the Software without restriction, including
> ++ * without limitation the rights to use, copy, modify, merge, publish,
> ++ * distribute, sublicense, and/or sell copies of the Software, and to
> ++ * permit persons to whom the Software is furnished to do so, subject
> ++ * to the following conditions:
> ++ * The above copyright notice and this permission notice shall be included
> ++ * in all copies or substantial portions of the Software.
> ++ *
> ++ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
> ++ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
> ++ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
> ++ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
> ++ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
> ++ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
> ++ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
> ++ *
> ++ */
> ++
> ++/** OMX_Component.h - OpenMax IL version 1.1.2
> ++ *  The OMX_Component header file contains the definitions used to define
> ++ *  the public interface of a component.  This header file is intended to
> ++ *  be used by both the application and the component.
> ++ */
> ++
> ++#ifndef OMX_Component_h
> ++#define OMX_Component_h
> ++
> ++#ifdef __cplusplus
> ++extern "C" {
> ++#endif /* __cplusplus */
> ++
> ++
> ++
> ++/* Each OMX header must include all required header files to allow the
> ++ *  header to compile without errors.  The includes below are required
> ++ *  for this header file to compile successfully
> ++ */
> ++
> ++#include <OMX_Audio.h>
> ++#include <OMX_Video.h>
> ++#include <OMX_Image.h>
> ++#include <OMX_Other.h>
> ++
> ++/** @ingroup comp */
> ++typedef enum OMX_PORTDOMAINTYPE {
> ++    OMX_PortDomainAudio,
> ++    OMX_PortDomainVideo,
> ++    OMX_PortDomainImage,
> ++    OMX_PortDomainOther,
> ++    OMX_PortDomainKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++    OMX_PortDomainVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++    OMX_PortDomainMax = 0x7ffffff
> ++} OMX_PORTDOMAINTYPE;
> ++
> ++/** @ingroup comp */
> ++typedef struct OMX_PARAM_PORTDEFINITIONTYPE {
> ++    OMX_U32 nSize;                 /**< Size of the structure in bytes */
> ++    OMX_VERSIONTYPE nVersion;      /**< OMX specification version information */
> ++    OMX_U32 nPortIndex;            /**< Port number the structure applies to */
> ++    OMX_DIRTYPE eDir;              /**< Direction (input or output) of this port */
> ++    OMX_U32 nBufferCountActual;    /**< The actual number of buffers allocated on this port */
> ++    OMX_U32 nBufferCountMin;       /**< The minimum number of buffers this port requires */
> ++    OMX_U32 nBufferSize;           /**< Size, in bytes, for buffers to be used for this channel */
> ++    OMX_BOOL bEnabled;             /**< Ports default to enabled and are enabled/disabled by
> ++                                        OMX_CommandPortEnable/OMX_CommandPortDisable.
> ++                                        When disabled a port is unpopulated. A disabled port
> ++                                        is not populated with buffers on a transition to IDLE. */
> ++    OMX_BOOL bPopulated;           /**< Port is populated with all of its buffers as indicated by
> ++                                        nBufferCountActual. A disabled port is always unpopulated.
> ++                                        An enabled port is populated on a transition to OMX_StateIdle
> ++                                        and unpopulated on a transition to loaded. */
> ++    OMX_PORTDOMAINTYPE eDomain;    /**< Domain of the port. Determines the contents of metadata below. */
> ++    union {
> ++        OMX_AUDIO_PORTDEFINITIONTYPE audio;
> ++        OMX_VIDEO_PORTDEFINITIONTYPE video;
> ++        OMX_IMAGE_PORTDEFINITIONTYPE image;
> ++        OMX_OTHER_PORTDEFINITIONTYPE other;
> ++    } format;
> ++    OMX_BOOL bBuffersContiguous;
> ++    OMX_U32 nBufferAlignment;
> ++} OMX_PARAM_PORTDEFINITIONTYPE;
> ++
> ++/** @ingroup comp */
> ++typedef struct OMX_PARAM_U32TYPE {
> ++    OMX_U32 nSize;                    /**< Size of this structure, in Bytes */
> ++    OMX_VERSIONTYPE nVersion;         /**< OMX specification version information */
> ++    OMX_U32 nPortIndex;               /**< port that this structure applies to */
> ++    OMX_U32 nU32;                     /**< U32 value */
> ++} OMX_PARAM_U32TYPE;
> ++
> ++/** @ingroup rpm */
> ++typedef enum OMX_SUSPENSIONPOLICYTYPE {
> ++    OMX_SuspensionDisabled, /**< No suspension; v1.0 behavior */
> ++    OMX_SuspensionEnabled,  /**< Suspension allowed */
> ++    OMX_SuspensionPolicyKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++    OMX_SuspensionPolicyStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++    OMX_SuspensionPolicyMax = 0x7fffffff
> ++} OMX_SUSPENSIONPOLICYTYPE;
> ++
> ++/** @ingroup rpm */
> ++typedef struct OMX_PARAM_SUSPENSIONPOLICYTYPE {
> ++    OMX_U32 nSize;
> ++    OMX_VERSIONTYPE nVersion;
> ++    OMX_SUSPENSIONPOLICYTYPE ePolicy;
> ++} OMX_PARAM_SUSPENSIONPOLICYTYPE;
> ++
> ++/** @ingroup rpm */
> ++typedef enum OMX_SUSPENSIONTYPE {
> ++    OMX_NotSuspended, /**< component is not suspended */
> ++    OMX_Suspended,    /**< component is suspended */
> ++    OMX_SuspensionKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++    OMX_SuspensionVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++    OMX_SuspendMax = 0x7FFFFFFF
> ++} OMX_SUSPENSIONTYPE;
> ++
> ++/** @ingroup rpm */
> ++typedef struct OMX_PARAM_SUSPENSIONTYPE {
> ++    OMX_U32 nSize;
> ++    OMX_VERSIONTYPE nVersion;
> ++    OMX_SUSPENSIONTYPE eType;
> ++} OMX_PARAM_SUSPENSIONTYPE ;
> ++
> ++typedef struct OMX_CONFIG_BOOLEANTYPE {
> ++    OMX_U32 nSize;
> ++    OMX_VERSIONTYPE nVersion;
> ++    OMX_BOOL bEnabled;
> ++} OMX_CONFIG_BOOLEANTYPE;
> ++
> ++/* Parameter specifying the content uri to use. */
> ++/** @ingroup cp */
> ++typedef struct OMX_PARAM_CONTENTURITYPE
> ++{
> ++    OMX_U32 nSize;                      /**< size of the structure in bytes, including
> ++                                             actual URI name */
> ++    OMX_VERSIONTYPE nVersion;           /**< OMX specification version information */
> ++    OMX_U8 contentURI[1];               /**< The URI name */
> ++} OMX_PARAM_CONTENTURITYPE;
> ++
> ++/* Parameter specifying the pipe to use. */
> ++/** @ingroup cp */
> ++typedef struct OMX_PARAM_CONTENTPIPETYPE
> ++{
> ++    OMX_U32 nSize;              /**< size of the structure in bytes */
> ++    OMX_VERSIONTYPE nVersion;   /**< OMX specification version information */
> ++    OMX_HANDLETYPE hPipe;       /**< The pipe handle*/
> ++} OMX_PARAM_CONTENTPIPETYPE;
> ++
> ++/** @ingroup rpm */
> ++typedef struct OMX_RESOURCECONCEALMENTTYPE {
> ++    OMX_U32 nSize;             /**< size of the structure in bytes */
> ++    OMX_VERSIONTYPE nVersion;  /**< OMX specification version information */
> ++    OMX_BOOL bResourceConcealmentForbidden; /**< disallow the use of resource concealment
> ++                                            methods (like degrading algorithm quality to
> ++                                            lower resource consumption or functional bypass)
> ++                                            on a component as a resolution to resource conflicts. */
> ++} OMX_RESOURCECONCEALMENTTYPE;
> ++
> ++
> ++/** @ingroup metadata */
> ++typedef enum OMX_METADATACHARSETTYPE {
> ++    OMX_MetadataCharsetUnknown = 0,
> ++    OMX_MetadataCharsetASCII,
> ++    OMX_MetadataCharsetBinary,
> ++    OMX_MetadataCharsetCodePage1252,
> ++    OMX_MetadataCharsetUTF8,
> ++    OMX_MetadataCharsetJavaConformantUTF8,
> ++    OMX_MetadataCharsetUTF7,
> ++    OMX_MetadataCharsetImapUTF7,
> ++    OMX_MetadataCharsetUTF16LE,
> ++    OMX_MetadataCharsetUTF16BE,
> ++    OMX_MetadataCharsetGB12345,
> ++    OMX_MetadataCharsetHZGB2312,
> ++    OMX_MetadataCharsetGB2312,
> ++    OMX_MetadataCharsetGB18030,
> ++    OMX_MetadataCharsetGBK,
> ++    OMX_MetadataCharsetBig5,
> ++    OMX_MetadataCharsetISO88591,
> ++    OMX_MetadataCharsetISO88592,
> ++    OMX_MetadataCharsetISO88593,
> ++    OMX_MetadataCharsetISO88594,
> ++    OMX_MetadataCharsetISO88595,
> ++    OMX_MetadataCharsetISO88596,
> ++    OMX_MetadataCharsetISO88597,
> ++    OMX_MetadataCharsetISO88598,
> ++    OMX_MetadataCharsetISO88599,
> ++    OMX_MetadataCharsetISO885910,
> ++    OMX_MetadataCharsetISO885913,
> ++    OMX_MetadataCharsetISO885914,
> ++    OMX_MetadataCharsetISO885915,
> ++    OMX_MetadataCharsetShiftJIS,
> ++    OMX_MetadataCharsetISO2022JP,
> ++    OMX_MetadataCharsetISO2022JP1,
> ++    OMX_MetadataCharsetISOEUCJP,
> ++    OMX_MetadataCharsetSMS7Bit,
> ++    OMX_MetadataCharsetKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++    OMX_MetadataCharsetVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++    OMX_MetadataCharsetTypeMax= 0x7FFFFFFF
> ++} OMX_METADATACHARSETTYPE;
> ++
> ++/** @ingroup metadata */
> ++typedef enum OMX_METADATASCOPETYPE
> ++{
> ++    OMX_MetadataScopeAllLevels,
> ++    OMX_MetadataScopeTopLevel,
> ++    OMX_MetadataScopePortLevel,
> ++    OMX_MetadataScopeNodeLevel,
> ++    OMX_MetadataScopeKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++    OMX_MetadataScopeVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++    OMX_MetadataScopeTypeMax = 0x7fffffff
> ++} OMX_METADATASCOPETYPE;
> ++
> ++/** @ingroup metadata */
> ++typedef enum OMX_METADATASEARCHMODETYPE
> ++{
> ++    OMX_MetadataSearchValueSizeByIndex,
> ++    OMX_MetadataSearchItemByIndex,
> ++    OMX_MetadataSearchNextItemByKey,
> ++    OMX_MetadataSearchKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++    OMX_MetadataSearchVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++    OMX_MetadataSearchTypeMax = 0x7fffffff
> ++} OMX_METADATASEARCHMODETYPE;
> ++/** @ingroup metadata */
> ++typedef struct OMX_CONFIG_METADATAITEMCOUNTTYPE
> ++{
> ++    OMX_U32 nSize;
> ++    OMX_VERSIONTYPE nVersion;
> ++    OMX_METADATASCOPETYPE eScopeMode;
> ++    OMX_U32 nScopeSpecifier;
> ++    OMX_U32 nMetadataItemCount;
> ++} OMX_CONFIG_METADATAITEMCOUNTTYPE;
> ++
> ++/** @ingroup metadata */
> ++typedef struct OMX_CONFIG_METADATAITEMTYPE
> ++{
> ++    OMX_U32 nSize;
> ++    OMX_VERSIONTYPE nVersion;
> ++    OMX_METADATASCOPETYPE eScopeMode;
> ++    OMX_U32 nScopeSpecifier;
> ++    OMX_U32 nMetadataItemIndex;
> ++    OMX_METADATASEARCHMODETYPE eSearchMode;
> ++    OMX_METADATACHARSETTYPE eKeyCharset;
> ++    OMX_U8 nKeySizeUsed;
> ++    OMX_U8 nKey[128];
> ++    OMX_METADATACHARSETTYPE eValueCharset;
> ++    OMX_STRING sLanguageCountry;
> ++    OMX_U32 nValueMaxSize;
> ++    OMX_U32 nValueSizeUsed;
> ++    OMX_U8 nValue[1];
> ++} OMX_CONFIG_METADATAITEMTYPE;
> ++
> ++/* @ingroup metadata */
> ++typedef struct OMX_CONFIG_CONTAINERNODECOUNTTYPE
> ++{
> ++    OMX_U32 nSize;
> ++    OMX_VERSIONTYPE nVersion;
> ++    OMX_BOOL bAllKeys;
> ++    OMX_U32 nParentNodeID;
> ++    OMX_U32 nNumNodes;
> ++} OMX_CONFIG_CONTAINERNODECOUNTTYPE;
> ++
> ++/** @ingroup metadata */
> ++typedef struct OMX_CONFIG_CONTAINERNODEIDTYPE
> ++{
> ++    OMX_U32 nSize;
> ++    OMX_VERSIONTYPE nVersion;
> ++    OMX_BOOL bAllKeys;
> ++    OMX_U32 nParentNodeID;
> ++    OMX_U32 nNodeIndex;
> ++    OMX_U32 nNodeID;
> ++    OMX_STRING cNodeName;
> ++    OMX_BOOL bIsLeafType;
> ++} OMX_CONFIG_CONTAINERNODEIDTYPE;
> ++
> ++/** @ingroup metadata */
> ++typedef struct OMX_PARAM_METADATAFILTERTYPE
> ++{
> ++    OMX_U32 nSize;
> ++    OMX_VERSIONTYPE nVersion;
> ++    OMX_BOOL bAllKeys;	/* if true then this structure refers to all keys and
> ++                         * the three key fields below are ignored */
> ++    OMX_METADATACHARSETTYPE eKeyCharset;
> ++    OMX_U32 nKeySizeUsed;
> ++    OMX_U8   nKey [128];
> ++    OMX_U32 nLanguageCountrySizeUsed;
> ++    OMX_U8 nLanguageCountry[128];
> ++    OMX_BOOL bEnabled;	/* if true then key is part of filter (e.g.
> ++                         * retained for query later). If false then
> ++                         * key is not part of filter */
> ++} OMX_PARAM_METADATAFILTERTYPE;
> ++
> ++/** The OMX_HANDLETYPE structure defines the component handle.  The component
> ++ *  handle is used to access all of the component's public methods and also
> ++ *  contains pointers to the component's private data area.  The component
> ++ *  handle is initialized by the OMX core (with help from the component)
> ++ *  during the process of loading the component.  After the component is
> ++ *  successfully loaded, the application can safely access any of the
> ++ *  component's public functions (although some may return an error because
> ++ *  the state is inappropriate for the access).
> ++ *
> ++ *  @ingroup comp
> ++ */
> ++typedef struct OMX_COMPONENTTYPE
> ++{
> ++    /** The size of this structure, in bytes.  It is the responsibility
> ++        of the allocator of this structure to fill in this value.  Since
> ++        this structure is allocated by the GetHandle function, this
> ++        function will fill in this value. */
> ++    OMX_U32 nSize;
> ++
> ++    /** nVersion is the version of the OMX specification that the structure
> ++        is built against.  It is the responsibility of the creator of this
> ++        structure to initialize this value and every user of this structure
> ++        should verify that it knows how to use the exact version of
> ++        this structure found herein. */
> ++    OMX_VERSIONTYPE nVersion;
> ++
> ++    /** pComponentPrivate is a pointer to the component private data area.
> ++        This member is allocated and initialized by the component when the
> ++        component is first loaded.  The application should not access this
> ++        data area. */
> ++    OMX_PTR pComponentPrivate;
> ++
> ++    /** pApplicationPrivate is a pointer that is a parameter to the
> ++        OMX_GetHandle method, and contains an application private value
> ++        provided by the IL client.  This application private data is
> ++        returned to the IL Client by OMX in all callbacks */
> ++    OMX_PTR pApplicationPrivate;
> ++
> ++    /** refer to OMX_GetComponentVersion in OMX_core.h or the OMX IL
> ++        specification for details on the GetComponentVersion method.
> ++     */
> ++    OMX_ERRORTYPE (*GetComponentVersion)(
> ++            OMX_IN  OMX_HANDLETYPE hComponent,
> ++            OMX_OUT OMX_STRING pComponentName,
> ++            OMX_OUT OMX_VERSIONTYPE* pComponentVersion,
> ++            OMX_OUT OMX_VERSIONTYPE* pSpecVersion,
> ++            OMX_OUT OMX_UUIDTYPE* pComponentUUID);
> ++
> ++    /** refer to OMX_SendCommand in OMX_core.h or the OMX IL
> ++        specification for details on the SendCommand method.
> ++     */
> ++    OMX_ERRORTYPE (*SendCommand)(
> ++            OMX_IN  OMX_HANDLETYPE hComponent,
> ++            OMX_IN  OMX_COMMANDTYPE Cmd,
> ++            OMX_IN  OMX_U32 nParam1,
> ++            OMX_IN  OMX_PTR pCmdData);
> ++
> ++    /** refer to OMX_GetParameter in OMX_core.h or the OMX IL
> ++        specification for details on the GetParameter method.
> ++     */
> ++    OMX_ERRORTYPE (*GetParameter)(
> ++            OMX_IN  OMX_HANDLETYPE hComponent,
> ++            OMX_IN  OMX_INDEXTYPE nParamIndex,
> ++            OMX_INOUT OMX_PTR pComponentParameterStructure);
> ++
> ++
> ++    /** refer to OMX_SetParameter in OMX_core.h or the OMX IL
> ++        specification for details on the SetParameter method.
> ++     */
> ++    OMX_ERRORTYPE (*SetParameter)(
> ++            OMX_IN  OMX_HANDLETYPE hComponent,
> ++            OMX_IN  OMX_INDEXTYPE nIndex,
> ++            OMX_IN  OMX_PTR pComponentParameterStructure);
> ++
> ++
> ++    /** refer to OMX_GetConfig in OMX_core.h or the OMX IL
> ++        specification for details on the GetConfig method.
> ++     */
> ++    OMX_ERRORTYPE (*GetConfig)(
> ++            OMX_IN  OMX_HANDLETYPE hComponent,
> ++            OMX_IN  OMX_INDEXTYPE nIndex,
> ++            OMX_INOUT OMX_PTR pComponentConfigStructure);
> ++
> ++
> ++    /** refer to OMX_SetConfig in OMX_core.h or the OMX IL
> ++        specification for details on the SetConfig method.
> ++     */
> ++    OMX_ERRORTYPE (*SetConfig)(
> ++            OMX_IN  OMX_HANDLETYPE hComponent,
> ++            OMX_IN  OMX_INDEXTYPE nIndex,
> ++            OMX_IN  OMX_PTR pComponentConfigStructure);
> ++
> ++
> ++    /** refer to OMX_GetExtensionIndex in OMX_core.h or the OMX IL
> ++        specification for details on the GetExtensionIndex method.
> ++     */
> ++    OMX_ERRORTYPE (*GetExtensionIndex)(
> ++            OMX_IN  OMX_HANDLETYPE hComponent,
> ++            OMX_IN  OMX_STRING cParameterName,
> ++            OMX_OUT OMX_INDEXTYPE* pIndexType);
> ++
> ++
> ++    /** refer to OMX_GetState in OMX_core.h or the OMX IL
> ++        specification for details on the GetState method.
> ++     */
> ++    OMX_ERRORTYPE (*GetState)(
> ++            OMX_IN  OMX_HANDLETYPE hComponent,
> ++            OMX_OUT OMX_STATETYPE* pState);
> ++
> ++
> ++    /** The ComponentTunnelRequest method will interact with another OMX
> ++        component to determine if tunneling is possible and to setup the
> ++        tunneling.  The return codes for this method can be used to
> ++        determine if tunneling is not possible, or if tunneling is not
> ++        supported.
> ++
> ++        Base profile components (i.e. non-interop) do not support this
> ++        method and should return OMX_ErrorNotImplemented
> ++
> ++        The interop profile component MUST support tunneling to another
> ++        interop profile component with a compatible port parameters.
> ++        A component may also support proprietary communication.
> ++
> ++        If proprietary communication is supported the negotiation of
> ++        proprietary communication is done outside of OMX in a vendor
> ++        specific way. It is only required that the proper result be
> ++        returned and the details of how the setup is done is left
> ++        to the component implementation.
> ++
> ++        When this method is invoked when nPort in an output port, the
> ++        component will:
> ++        1.  Populate the pTunnelSetup structure with the output port's
> ++            requirements and constraints for the tunnel.
> ++
> ++        When this method is invoked when nPort in an input port, the
> ++        component will:
> ++        1.  Query the necessary parameters from the output port to
> ++            determine if the ports are compatible for tunneling
> ++        2.  If the ports are compatible, the component should store
> ++            the tunnel step provided by the output port
> ++        3.  Determine which port (either input or output) is the buffer
> ++            supplier, and call OMX_SetParameter on the output port to
> ++            indicate this selection.
> ++
> ++        The component will return from this call within 5 msec.
> ++
> ++        @param [in] hComp
> ++            Handle of the component to be accessed.  This is the component
> ++            handle returned by the call to the OMX_GetHandle method.
> ++        @param [in] nPort
> ++            nPort is used to select the port on the component to be used
> ++            for tunneling.
> ++        @param [in] hTunneledComp
> ++            Handle of the component to tunnel with.  This is the component
> ++            handle returned by the call to the OMX_GetHandle method.  When
> ++            this parameter is 0x0 the component should setup the port for
> ++            communication with the application / IL Client.
> ++        @param [in] nPortOutput
> ++            nPortOutput is used indicate the port the component should
> ++            tunnel with.
> ++        @param [in] pTunnelSetup
> ++            Pointer to the tunnel setup structure.  When nPort is an output port
> ++            the component should populate the fields of this structure.  When
> ++            When nPort is an input port the component should review the setup
> ++            provided by the component with the output port.
> ++        @return OMX_ERRORTYPE
> ++            If the command successfully executes, the return code will be
> ++            OMX_ErrorNone.  Otherwise the appropriate OMX error will be returned.
> ++        @ingroup tun
> ++    */
> ++
> ++    OMX_ERRORTYPE (*ComponentTunnelRequest)(
> ++        OMX_IN  OMX_HANDLETYPE hComp,
> ++        OMX_IN  OMX_U32 nPort,
> ++        OMX_IN  OMX_HANDLETYPE hTunneledComp,
> ++        OMX_IN  OMX_U32 nTunneledPort,
> ++        OMX_INOUT  OMX_TUNNELSETUPTYPE* pTunnelSetup);
> ++
> ++    /** refer to OMX_UseBuffer in OMX_core.h or the OMX IL
> ++        specification for details on the UseBuffer method.
> ++        @ingroup buf
> ++     */
> ++    OMX_ERRORTYPE (*UseBuffer)(
> ++            OMX_IN OMX_HANDLETYPE hComponent,
> ++            OMX_INOUT OMX_BUFFERHEADERTYPE** ppBufferHdr,
> ++            OMX_IN OMX_U32 nPortIndex,
> ++            OMX_IN OMX_PTR pAppPrivate,
> ++            OMX_IN OMX_U32 nSizeBytes,
> ++            OMX_IN OMX_U8* pBuffer);
> ++
> ++    /** refer to OMX_AllocateBuffer in OMX_core.h or the OMX IL
> ++        specification for details on the AllocateBuffer method.
> ++        @ingroup buf
> ++     */
> ++    OMX_ERRORTYPE (*AllocateBuffer)(
> ++            OMX_IN OMX_HANDLETYPE hComponent,
> ++            OMX_INOUT OMX_BUFFERHEADERTYPE** ppBuffer,
> ++            OMX_IN OMX_U32 nPortIndex,
> ++            OMX_IN OMX_PTR pAppPrivate,
> ++            OMX_IN OMX_U32 nSizeBytes);
> ++
> ++    /** refer to OMX_FreeBuffer in OMX_core.h or the OMX IL
> ++        specification for details on the FreeBuffer method.
> ++        @ingroup buf
> ++     */
> ++    OMX_ERRORTYPE (*FreeBuffer)(
> ++            OMX_IN  OMX_HANDLETYPE hComponent,
> ++            OMX_IN  OMX_U32 nPortIndex,
> ++            OMX_IN  OMX_BUFFERHEADERTYPE* pBuffer);
> ++
> ++    /** refer to OMX_EmptyThisBuffer in OMX_core.h or the OMX IL
> ++        specification for details on the EmptyThisBuffer method.
> ++        @ingroup buf
> ++     */
> ++    OMX_ERRORTYPE (*EmptyThisBuffer)(
> ++            OMX_IN  OMX_HANDLETYPE hComponent,
> ++            OMX_IN  OMX_BUFFERHEADERTYPE* pBuffer);
> ++
> ++    /** refer to OMX_FillThisBuffer in OMX_core.h or the OMX IL
> ++        specification for details on the FillThisBuffer method.
> ++        @ingroup buf
> ++     */
> ++    OMX_ERRORTYPE (*FillThisBuffer)(
> ++            OMX_IN  OMX_HANDLETYPE hComponent,
> ++            OMX_IN  OMX_BUFFERHEADERTYPE* pBuffer);
> ++
> ++    /** The SetCallbacks method is used by the core to specify the callback
> ++        structure from the application to the component.  This is a blocking
> ++        call.  The component will return from this call within 5 msec.
> ++        @param [in] hComponent
> ++            Handle of the component to be accessed.  This is the component
> ++            handle returned by the call to the GetHandle function.
> ++        @param [in] pCallbacks
> ++            pointer to an OMX_CALLBACKTYPE structure used to provide the
> ++            callback information to the component
> ++        @param [in] pAppData
> ++            pointer to an application defined value.  It is anticipated that
> ++            the application will pass a pointer to a data structure or a "this
> ++            pointer" in this area to allow the callback (in the application)
> ++            to determine the context of the call
> ++        @return OMX_ERRORTYPE
> ++            If the command successfully executes, the return code will be
> ++            OMX_ErrorNone.  Otherwise the appropriate OMX error will be returned.
> ++     */
> ++    OMX_ERRORTYPE (*SetCallbacks)(
> ++            OMX_IN  OMX_HANDLETYPE hComponent,
> ++            OMX_IN  OMX_CALLBACKTYPE* pCallbacks,
> ++            OMX_IN  OMX_PTR pAppData);
> ++
> ++    /** ComponentDeInit method is used to deinitialize the component
> ++        providing a means to free any resources allocated at component
> ++        initialization.  NOTE:  After this call the component handle is
> ++        not valid for further use.
> ++        @param [in] hComponent
> ++            Handle of the component to be accessed.  This is the component
> ++            handle returned by the call to the GetHandle function.
> ++        @return OMX_ERRORTYPE
> ++            If the command successfully executes, the return code will be
> ++            OMX_ErrorNone.  Otherwise the appropriate OMX error will be returned.
> ++     */
> ++    OMX_ERRORTYPE (*ComponentDeInit)(
> ++            OMX_IN  OMX_HANDLETYPE hComponent);
> ++
> ++    /** @ingroup buf */
> ++    OMX_ERRORTYPE (*UseEGLImage)(
> ++            OMX_IN OMX_HANDLETYPE hComponent,
> ++            OMX_INOUT OMX_BUFFERHEADERTYPE** ppBufferHdr,
> ++            OMX_IN OMX_U32 nPortIndex,
> ++            OMX_IN OMX_PTR pAppPrivate,
> ++            OMX_IN void* eglImage);
> ++
> ++    OMX_ERRORTYPE (*ComponentRoleEnum)(
> ++        OMX_IN OMX_HANDLETYPE hComponent,
> ++		OMX_OUT OMX_U8 *cRole,
> ++		OMX_IN OMX_U32 nIndex);
> ++
> ++} OMX_COMPONENTTYPE;
> ++
> ++#ifdef __cplusplus
> ++}
> ++#endif /* __cplusplus */
> ++
> ++#endif
> ++/* File EOF */
> +diff -rupN a/usr/include/OpenMAX/il/OMX_ContentPipe.h b/usr/include/OpenMAX/il/OMX_ContentPipe.h
> +--- a/usr/include/OpenMAX/il/OMX_ContentPipe.h	1970-01-01 01:00:00.000000000 +0100
> ++++ b/usr/include/OpenMAX/il/OMX_ContentPipe.h	2011-08-09 09:08:06.000000000 +0200
> +@@ -0,0 +1,195 @@
> ++/*
> ++ * Copyright (c) 2008 The Khronos Group Inc.
> ++ *
> ++ * Permission is hereby granted, free of charge, to any person obtaining
> ++ * a copy of this software and associated documentation files (the
> ++ * "Software"), to deal in the Software without restriction, including
> ++ * without limitation the rights to use, copy, modify, merge, publish,
> ++ * distribute, sublicense, and/or sell copies of the Software, and to
> ++ * permit persons to whom the Software is furnished to do so, subject
> ++ * to the following conditions:
> ++ * The above copyright notice and this permission notice shall be included
> ++ * in all copies or substantial portions of the Software.
> ++ *
> ++ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
> ++ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
> ++ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
> ++ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
> ++ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
> ++ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
> ++ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
> ++ *
> ++ */
> ++
> ++/** OMX_ContentPipe.h - OpenMax IL version 1.1.2
> ++ *  The OMX_ContentPipe header file contains the definitions used to define
> ++ *  the public interface for content piples.  This header file is intended to
> ++ *  be used by the component.
> ++ */
> ++
> ++#ifndef OMX_CONTENTPIPE_H
> ++#define OMX_CONTENTPIPE_H
> ++
> ++#ifndef KD_EACCES
> ++/* OpenKODE error codes. CPResult values may be zero (indicating success
> ++   or one of the following values) */
> ++#define KD_EACCES (1)
> ++#define KD_EADDRINUSE (2)
> ++#define KD_EAGAIN (5)
> ++#define KD_EBADF (7)
> ++#define KD_EBUSY (8)
> ++#define KD_ECONNREFUSED (9)
> ++#define KD_ECONNRESET (10)
> ++#define KD_EDEADLK (11)
> ++#define KD_EDESTADDRREQ (12)
> ++#define KD_ERANGE (35)
> ++#define KD_EEXIST (13)
> ++#define KD_EFBIG (14)
> ++#define KD_EHOSTUNREACH (15)
> ++#define KD_EINVAL (17)
> ++#define KD_EIO (18)
> ++#define KD_EISCONN (20)
> ++#define KD_EISDIR (21)
> ++#define KD_EMFILE (22)
> ++#define KD_ENAMETOOLONG (23)
> ++#define KD_ENOENT (24)
> ++#define KD_ENOMEM (25)
> ++#define KD_ENOSPC (26)
> ++#define KD_ENOSYS (27)
> ++#define KD_ENOTCONN (28)
> ++#define KD_EPERM (33)
> ++#define KD_ETIMEDOUT (36)
> ++#define KD_EILSEQ (19)
> ++#endif
> ++
> ++/** Map types from OMX standard types only here so interface is as generic as possible. */
> ++typedef OMX_U32    CPresult;
> ++typedef char *     CPstring;
> ++typedef void *     CPhandle;
> ++typedef OMX_U32    CPuint;
> ++typedef OMX_S32    CPint;
> ++typedef char       CPbyte;
> ++typedef OMX_BOOL   CPbool;
> ++
> ++/** enumeration of origin types used in the CP_PIPETYPE's Seek function
> ++ * @ingroup cp
> ++ */
> ++typedef enum CP_ORIGINTYPE {
> ++    CP_OriginBegin,
> ++    CP_OriginCur,
> ++    CP_OriginEnd,
> ++    CP_OriginKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++    CP_OriginVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++    CP_OriginMax = 0X7FFFFFFF
> ++} CP_ORIGINTYPE;
> ++
> ++/** enumeration of contact access types used in the CP_PIPETYPE's Open function
> ++ * @ingroup cp
> ++ */
> ++typedef enum CP_ACCESSTYPE {
> ++    CP_AccessRead,
> ++    CP_AccessWrite,
> ++    CP_AccessReadWrite ,
> ++    CP_AccessKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++    CP_AccessVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++    CP_AccessMax = 0X7FFFFFFF
> ++} CP_ACCESSTYPE;
> ++
> ++/** enumeration of results returned by the CP_PIPETYPE's CheckAvailableBytes function
> ++ * @ingroup cp
> ++ */
> ++typedef enum CP_CHECKBYTESRESULTTYPE
> ++{
> ++    CP_CheckBytesOk,                    /**< There are@least the request number
> ++                                              of bytes available */
> ++    CP_CheckBytesNotReady,              /**< The pipe is still retrieving bytes
> ++                                              and presently lacks sufficient bytes.
> ++                                              Client will be called when they are
> ++                                              sufficient bytes are available. */
> ++    CP_CheckBytesInsufficientBytes  ,     /**< The pipe has retrieved all bytes
> ++                                              but those available are less than those
> ++                                              requested */
> ++    CP_CheckBytesAtEndOfStream,         /**< The pipe has reached the end of stream
> ++                                              and no more bytes are available. */
> ++    CP_CheckBytesOutOfBuffers,          /**< All read/write buffers are currently in use. */
> ++    CP_CheckBytesKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++    CP_CheckBytesVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++    CP_CheckBytesMax = 0X7FFFFFFF
> ++} CP_CHECKBYTESRESULTTYPE;
> ++
> ++/** enumeration of content pipe events sent to the client callback.
> ++ * @ingroup cp
> ++ */
> ++typedef enum CP_EVENTTYPE{
> ++    CP_BytesAvailable,	    /** bytes requested in a CheckAvailableBytes call are now available*/
> ++    CP_Overflow,		           /** enumeration of content pipe events sent to the client callback*/
> ++    CP_PipeDisconnected  ,		    /** enumeration of content pipe events sent to the client callback*/
> ++    CP_EventKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++    CP_EventVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++    CP_EventMax = 0X7FFFFFFF
> ++} CP_EVENTTYPE;
> ++
> ++/** content pipe definition
> ++ * @ingroup cp
> ++ */
> ++typedef struct CP_PIPETYPE
> ++{
> ++    /** Open a content stream for reading or writing. */
> ++    CPresult (*Open)( CPhandle* hContent, CPstring szURI, CP_ACCESSTYPE eAccess );
> ++
> ++    /** Close a content stream. */
> ++    CPresult (*Close)( CPhandle hContent );
> ++
> ++    /** Create a content source and open it for writing. */
> ++    CPresult (*Create)( CPhandle *hContent, CPstring szURI );
> ++
> ++    /** Check the that specified number of bytes are available for reading or writing (depending on access type).*/
> ++    CPresult (*CheckAvailableBytes)( CPhandle hContent, CPuint nBytesRequested, CP_CHECKBYTESRESULTTYPE *eResult );
> ++
> ++    /** Seek to certain position in the content relative to the specified origin. */
> ++    CPresult (*SetPosition)( CPhandle  hContent, CPint nOffset, CP_ORIGINTYPE eOrigin);
> ++
> ++    /** Retrieve the current position relative to the start of the content. */
> ++    CPresult (*GetPosition)( CPhandle hContent, CPuint *pPosition);
> ++
> ++    /** Retrieve data of the specified size from the content stream (advance content pointer by size of data).
> ++       Note: pipe client provides pointer. This function is appropriate for small high frequency reads. */
> ++    CPresult (*Read)( CPhandle hContent, CPbyte *pData, CPuint nSize);
> ++
> ++    /** Retrieve a buffer allocated by the pipe that contains the requested number of bytes.
> ++       Buffer contains the next block of bytes, as specified by nSize, of the content. nSize also
> ++       returns the size of the block actually read. Content pointer advances the by the returned size.
> ++       Note: pipe provides pointer. This function is appropriate for large reads. The client must call
> ++       ReleaseReadBuffer when done with buffer.
> ++
> ++       In some cases the requested block may not reside in contiguous memory within the
> ++       pipe implementation. For instance if the pipe leverages a circular buffer then the requested
> ++       block may straddle the boundary of the circular buffer. By default a pipe implementation
> ++       performs a copy in this case to provide the block to the pipe client in one contiguous buffer.
> ++       If, however, the client sets bForbidCopy, then the pipe returns only those bytes preceding the memory
> ++       boundary. Here the client may retrieve the data in segments over successive calls. */
> ++    CPresult (*ReadBuffer)( CPhandle hContent, CPbyte **ppBuffer, CPuint *nSize, CPbool bForbidCopy);
> ++
> ++    /** Release a buffer obtained by ReadBuffer back to the pipe. */
> ++    CPresult (*ReleaseReadBuffer)(CPhandle hContent, CPbyte *pBuffer);
> ++
> ++    /** Write data of the specified size to the content (advance content pointer by size of data).
> ++       Note: pipe client provides pointer. This function is appropriate for small high frequency writes. */
> ++    CPresult (*Write)( CPhandle hContent, CPbyte *data, CPuint nSize);
> ++
> ++    /** Retrieve a buffer allocated by the pipe used to write data to the content.
> ++       Client will fill buffer with output data. Note: pipe provides pointer. This function is appropriate
> ++       for large writes. The client must call WriteBuffer when done it has filled the buffer with data.*/
> ++    CPresult (*GetWriteBuffer)( CPhandle hContent, CPbyte **ppBuffer, CPuint nSize);
> ++
> ++    /** Deliver a buffer obtained via GetWriteBuffer to the pipe. Pipe will write the
> ++       the contents of the buffer to content and advance content pointer by the size of the buffer */
> ++    CPresult (*WriteBuffer)( CPhandle hContent, CPbyte *pBuffer, CPuint nFilledSize);
> ++
> ++    /** Register a per-handle client callback with the content pipe. */
> ++    CPresult (*RegisterCallback)( CPhandle hContent, CPresult (*ClientCallback)(CP_EVENTTYPE eEvent, CPuint iParam));
> ++
> ++} CP_PIPETYPE;
> ++
> ++#endif
> ++
> +diff -rupN a/usr/include/OpenMAX/il/OMX_CoreExt.h b/usr/include/OpenMAX/il/OMX_CoreExt.h
> +--- a/usr/include/OpenMAX/il/OMX_CoreExt.h	1970-01-01 01:00:00.000000000 +0100
> ++++ b/usr/include/OpenMAX/il/OMX_CoreExt.h	2011-08-09 09:07:36.000000000 +0200
> +@@ -0,0 +1,73 @@
> ++/*
> ++ * Copyright (c) 2010 The Khronos Group Inc.
> ++ *
> ++ * Permission is hereby granted, free of charge, to any person obtaining
> ++ * a copy of this software and associated documentation files (the
> ++ * "Software"), to deal in the Software without restriction, including
> ++ * without limitation the rights to use, copy, modify, merge, publish,
> ++ * distribute, sublicense, and/or sell copies of the Software, and to
> ++ * permit persons to whom the Software is furnished to do so, subject
> ++ * to the following conditions:
> ++ * The above copyright notice and this permission notice shall be included
> ++ * in all copies or substantial portions of the Software.
> ++ *
> ++ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
> ++ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
> ++ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
> ++ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
> ++ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
> ++ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
> ++ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
> ++ *
> ++ */
> ++
> ++/** OMX_CoreExt.h - OpenMax IL version 1.1.2
> ++ * The OMX_CoreExt header file contains extensions to the definitions used
> ++ * by both the application and the component to access common items.
> ++ */
> ++
> ++#ifndef OMX_CoreExt_h
> ++#define OMX_CoreExt_h
> ++
> ++#ifdef __cplusplus
> ++extern "C" {
> ++#endif /* __cplusplus */
> ++
> ++/* Each OMX header shall include all required header files to allow the
> ++ * header to compile without errors.  The includes below are required
> ++ * for this header file to compile successfully
> ++ */
> ++#include <OMX_Core.h>
> ++
> ++/** Extensions to the standard IL errors. */ 
> ++typedef enum OMX_ERROREXTTYPE 
> ++{
> ++    OMX_ErrorInvalidMode = (OMX_S32) (OMX_ErrorKhronosExtensions + 0x00000001),
> ++    OMX_ErrorExtMax = 0x7FFFFFFF
> ++} OMX_ERROREXTTYPE;
> ++
> ++
> ++/** Event type extensions. */
> ++typedef enum OMX_EVENTEXTTYPE
> ++{
> ++    OMX_EventIndexSettingChanged = OMX_EventKhronosExtensions, /**< component signals the IL client of a change
> ++                                                                    in a param, config, or extension */
> ++    OMX_EventExtMax = 0x7FFFFFFF
> ++} OMX_EVENTEXTTYPE;
> ++
> ++
> ++/** Enable or disable a callback event. */
> ++typedef struct OMX_CONFIG_CALLBACKREQUESTTYPE {
> ++    OMX_U32 nSize;              /**< size of the structure in bytes */
> ++    OMX_VERSIONTYPE nVersion;   /**< OMX specification version information */
> ++    OMX_U32 nPortIndex;         /**< port that this structure applies to */
> ++    OMX_INDEXTYPE nIndex;       /**< the index the callback is requested for */
> ++    OMX_BOOL bEnable;           /**< enable (OMX_TRUE) or disable (OMX_FALSE) the callback */
> ++} OMX_CONFIG_CALLBACKREQUESTTYPE;
> ++
> ++#ifdef __cplusplus
> ++}
> ++#endif /* __cplusplus */
> ++
> ++#endif /* OMX_CoreExt_h */
> ++/* File EOF */
> +diff -rupN a/usr/include/OpenMAX/il/OMX_Core.h b/usr/include/OpenMAX/il/OMX_Core.h
> +--- a/usr/include/OpenMAX/il/OMX_Core.h	1970-01-01 01:00:00.000000000 +0100
> ++++ b/usr/include/OpenMAX/il/OMX_Core.h	2011-08-09 09:08:06.000000000 +0200
> +@@ -0,0 +1,1431 @@
> ++/*
> ++ * Copyright (c) 2008 The Khronos Group Inc.
> ++ *
> ++ * Permission is hereby granted, free of charge, to any person obtaining
> ++ * a copy of this software and associated documentation files (the
> ++ * "Software"), to deal in the Software without restriction, including
> ++ * without limitation the rights to use, copy, modify, merge, publish,
> ++ * distribute, sublicense, and/or sell copies of the Software, and to
> ++ * permit persons to whom the Software is furnished to do so, subject
> ++ * to the following conditions:
> ++ * The above copyright notice and this permission notice shall be included
> ++ * in all copies or substantial portions of the Software.
> ++ *
> ++ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
> ++ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
> ++ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
> ++ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
> ++ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
> ++ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
> ++ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
> ++ *
> ++ */
> ++
> ++/** OMX_Core.h - OpenMax IL version 1.1.2
> ++ *  The OMX_Core header file contains the definitions used by both the
> ++ *  application and the component to access common items.
> ++ */
> ++
> ++#ifndef OMX_Core_h
> ++#define OMX_Core_h
> ++
> ++#ifdef __cplusplus
> ++extern "C" {
> ++#endif /* __cplusplus */
> ++
> ++
> ++/* Each OMX header shall include all required header files to allow the
> ++ *  header to compile without errors.  The includes below are required
> ++ *  for this header file to compile successfully
> ++ */
> ++
> ++#include <OMX_Index.h>
> ++
> ++
> ++/** The OMX_COMMANDTYPE enumeration is used to specify the action in the
> ++ *  OMX_SendCommand macro.
> ++ *  @ingroup core
> ++ */
> ++typedef enum OMX_COMMANDTYPE
> ++{
> ++    OMX_CommandStateSet,    /**< Change the component state */
> ++    OMX_CommandFlush,       /**< Flush the data queue(s) of a component */
> ++    OMX_CommandPortDisable, /**< Disable a port on a component. */
> ++    OMX_CommandPortEnable,  /**< Enable a port on a component. */
> ++    OMX_CommandMarkBuffer,  /**< Mark a component/buffer for observation */
> ++    OMX_CommandKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++    OMX_CommandVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++    OMX_CommandMax = 0X7FFFFFFF
> ++} OMX_COMMANDTYPE;
> ++
> ++
> ++
> ++/** The OMX_STATETYPE enumeration is used to indicate or change the component
> ++ *  state.  This enumeration reflects the current state of the component when
> ++ *  used with the OMX_GetState macro or becomes the parameter in a state change
> ++ *  command when used with the OMX_SendCommand macro.
> ++ *
> ++ *  The component will be in the Loaded state after the component is initially
> ++ *  loaded into memory.  In the Loaded state, the component is not allowed to
> ++ *  allocate or hold resources other than to build it's internal parameter
> ++ *  and configuration tables.  The application will send one or more
> ++ *  SetParameters/GetParameters and SetConfig/GetConfig commands to the
> ++ *  component and the component will record each of these parameter and
> ++ *  configuration changes for use later.  When the application sends the
> ++ *  Idle command, the component will acquire the resources needed for the
> ++ *  specified configuration and will transition to the idle state if the
> ++ *  allocation is successful.  If the component cannot successfully
> ++ *  transition to the idle state for any reason, the state of the component
> ++ *  shall be fully rolled back to the Loaded state (e.g. all allocated
> ++ *  resources shall be released).  When the component receives the command
> ++ *  to go to the Executing state, it shall begin processing buffers by
> ++ *  sending all input buffers it holds to the application.  While
> ++ *  the component is in the Idle state, the application may also send the
> ++ *  Pause command.  If the component receives the pause command while in the
> ++ *  Idle state, the component shall send all input buffers it holds to the
> ++ *  application, but shall not begin processing buffers.  This will allow the
> ++ *  application to prefill buffers.
> ++ *
> ++ *  @ingroup comp
> ++ */
> ++
> ++typedef enum OMX_STATETYPE
> ++{
> ++    OMX_StateInvalid,      /**< component has detected that it's internal data
> ++                                structures are corrupted to the point that
> ++                                it cannot determine it's state properly */
> ++    OMX_StateLoaded,      /**< component has been loaded but has not completed
> ++                                initialization.  The OMX_SetParameter macro
> ++                                and the OMX_GetParameter macro are the only
> ++                                valid macros allowed to be sent to the
> ++                                component in this state. */
> ++    OMX_StateIdle,        /**< component initialization has been completed
> ++                                successfully and the component is ready to
> ++                                to start. */
> ++    OMX_StateExecuting,   /**< component has accepted the start command and
> ++                                is processing data (if data is available) */
> ++    OMX_StatePause,       /**< component has received pause command */
> ++    OMX_StateWaitForResources, /**< component is waiting for resources, either after
> ++                                preemption or before it gets the resources requested.
> ++                                See specification for complete details. */
> ++    OMX_StateKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++    OMX_StateVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++    OMX_StateMax = 0X7FFFFFFF
> ++} OMX_STATETYPE;
> ++
> ++/** The OMX_ERRORTYPE enumeration defines the standard OMX Errors.  These
> ++ *  errors should cover most of the common failure cases.  However,
> ++ *  vendors are free to add additional error messages of their own as
> ++ *  long as they follow these rules:
> ++ *  1.  Vendor error messages shall be in the range of 0x90000000 to
> ++ *      0x9000FFFF.
> ++ *  2.  Vendor error messages shall be defined in a header file provided
> ++ *      with the component.  No error messages are allowed that are
> ++ *      not defined.
> ++ */
> ++typedef enum OMX_ERRORTYPE
> ++{
> ++  OMX_ErrorNone = 0,
> ++
> ++  /** There were insufficient resources to perform the requested operation */
> ++  OMX_ErrorInsufficientResources = (OMX_S32) 0x80001000,
> ++
> ++  /** There was an error, but the cause of the error could not be determined */
> ++  OMX_ErrorUndefined = (OMX_S32) 0x80001001,
> ++
> ++  /** The component name string was not valid */
> ++  OMX_ErrorInvalidComponentName = (OMX_S32) 0x80001002,
> ++
> ++  /** No component with the specified name string was found */
> ++  OMX_ErrorComponentNotFound = (OMX_S32) 0x80001003,
> ++
> ++  /** The component specified did not have a "OMX_ComponentInit" or
> ++      "OMX_ComponentDeInit entry point */
> ++  OMX_ErrorInvalidComponent = (OMX_S32) 0x80001004,
> ++
> ++  /** One or more parameters were not valid */
> ++  OMX_ErrorBadParameter = (OMX_S32) 0x80001005,
> ++
> ++  /** The requested function is not implemented */
> ++  OMX_ErrorNotImplemented = (OMX_S32) 0x80001006,
> ++
> ++  /** The buffer was emptied before the next buffer was ready */
> ++  OMX_ErrorUnderflow = (OMX_S32) 0x80001007,
> ++
> ++  /** The buffer was not available when it was needed */
> ++  OMX_ErrorOverflow = (OMX_S32) 0x80001008,
> ++
> ++  /** The hardware failed to respond as expected */
> ++  OMX_ErrorHardware = (OMX_S32) 0x80001009,
> ++
> ++  /** The component is in the state OMX_StateInvalid */
> ++  OMX_ErrorInvalidState = (OMX_S32) 0x8000100A,
> ++
> ++  /** Stream is found to be corrupt */
> ++  OMX_ErrorStreamCorrupt = (OMX_S32) 0x8000100B,
> ++
> ++  /** Ports being connected are not compatible */
> ++  OMX_ErrorPortsNotCompatible = (OMX_S32) 0x8000100C,
> ++
> ++  /** Resources allocated to an idle component have been
> ++      lost resulting in the component returning to the loaded state */
> ++  OMX_ErrorResourcesLost = (OMX_S32) 0x8000100D,
> ++
> ++  /** No more indicies can be enumerated */
> ++  OMX_ErrorNoMore = (OMX_S32) 0x8000100E,
> ++
> ++  /** The component detected a version mismatch */
> ++  OMX_ErrorVersionMismatch = (OMX_S32) 0x8000100F,
> ++
> ++  /** The component is not ready to return data at this time */
> ++  OMX_ErrorNotReady = (OMX_S32) 0x80001010,
> ++
> ++  /** There was a timeout that occurred */
> ++  OMX_ErrorTimeout = (OMX_S32) 0x80001011,
> ++
> ++  /** This error occurs when trying to transition into the state you are already in */
> ++  OMX_ErrorSameState = (OMX_S32) 0x80001012,
> ++
> ++  /** Resources allocated to an executing or paused component have been
> ++      preempted, causing the component to return to the idle state */
> ++  OMX_ErrorResourcesPreempted = (OMX_S32) 0x80001013,
> ++
> ++  /** A non-supplier port sends this error to the IL client (via the EventHandler callback)
> ++      during the allocation of buffers (on a transition from the LOADED to the IDLE state or
> ++      on a port restart) when it deems that it has waited an unusually long time for the supplier
> ++      to send it an allocated buffer via a UseBuffer call. */
> ++  OMX_ErrorPortUnresponsiveDuringAllocation = (OMX_S32) 0x80001014,
> ++
> ++  /** A non-supplier port sends this error to the IL client (via the EventHandler callback)
> ++      during the deallocation of buffers (on a transition from the IDLE to LOADED state or
> ++      on a port stop) when it deems that it has waited an unusually long time for the supplier
> ++      to request the deallocation of a buffer header via a FreeBuffer call. */
> ++  OMX_ErrorPortUnresponsiveDuringDeallocation = (OMX_S32) 0x80001015,
> ++
> ++  /** A supplier port sends this error to the IL client (via the EventHandler callback)
> ++      during the stopping of a port (either on a transition from the IDLE to LOADED
> ++      state or a port stop) when it deems that it has waited an unusually long time for
> ++      the non-supplier to return a buffer via an EmptyThisBuffer or FillThisBuffer call. */
> ++  OMX_ErrorPortUnresponsiveDuringStop = (OMX_S32) 0x80001016,
> ++
> ++  /** Attempting a state transtion that is not allowed */
> ++  OMX_ErrorIncorrectStateTransition = (OMX_S32) 0x80001017,
> ++
> ++  /* Attempting a command that is not allowed during the present state. */
> ++  OMX_ErrorIncorrectStateOperation = (OMX_S32) 0x80001018,
> ++
> ++  /** The values encapsulated in the parameter or config structure are not supported. */
> ++  OMX_ErrorUnsupportedSetting = (OMX_S32) 0x80001019,
> ++
> ++  /** The parameter or config indicated by the given index is not supported. */
> ++  OMX_ErrorUnsupportedIndex = (OMX_S32) 0x8000101A,
> ++
> ++  /** The port index supplied is incorrect. */
> ++  OMX_ErrorBadPortIndex = (OMX_S32) 0x8000101B,
> ++
> ++  /** The port has lost one or more of its buffers and it thus unpopulated. */
> ++  OMX_ErrorPortUnpopulated = (OMX_S32) 0x8000101C,
> ++
> ++  /** Component suspended due to temporary loss of resources */
> ++  OMX_ErrorComponentSuspended = (OMX_S32) 0x8000101D,
> ++
> ++  /** Component suspended due to an inability to acquire dynamic resources */
> ++  OMX_ErrorDynamicResourcesUnavailable = (OMX_S32) 0x8000101E,
> ++
> ++  /** When the macroblock error reporting is enabled the component returns new error
> ++  for every frame that has errors */
> ++  OMX_ErrorMbErrorsInFrame = (OMX_S32) 0x8000101F,
> ++
> ++  /** A component reports this error when it cannot parse or determine the format of an input stream. */
> ++  OMX_ErrorFormatNotDetected = (OMX_S32) 0x80001020,
> ++
> ++  /** The content open operation failed. */
> ++  OMX_ErrorContentPipeOpenFailed = (OMX_S32) 0x80001021,
> ++
> ++  /** The content creation operation failed. */
> ++  OMX_ErrorContentPipeCreationFailed = (OMX_S32) 0x80001022,
> ++
> ++  /** Separate table information is being used */
> ++  OMX_ErrorSeperateTablesUsed = (OMX_S32) 0x80001023,
> ++
> ++  /** Tunneling is unsupported by the component*/
> ++  OMX_ErrorTunnelingUnsupported = (OMX_S32) 0x80001024,
> ++
> ++  OMX_ErrorKhronosExtensions = (OMX_S32)0x8F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++  OMX_ErrorVendorStartUnused = (OMX_S32)0x90000000, /**< Reserved region for introducing Vendor Extensions */
> ++  OMX_ErrorMax = 0x7FFFFFFF
> ++} OMX_ERRORTYPE;
> ++
> ++/** @ingroup core */
> ++typedef OMX_ERRORTYPE (* OMX_COMPONENTINITTYPE)(OMX_IN  OMX_HANDLETYPE hComponent);
> ++
> ++/** @ingroup core */
> ++typedef struct OMX_COMPONENTREGISTERTYPE
> ++{
> ++  const char          * pName;       /* Component name, 128 byte limit (including '\0') applies */
> ++  OMX_COMPONENTINITTYPE pInitialize; /* Component instance initialization function */
> ++} OMX_COMPONENTREGISTERTYPE;
> ++
> ++/** @ingroup core */
> ++extern OMX_COMPONENTREGISTERTYPE OMX_ComponentRegistered[];
> ++
> ++/** @ingroup rpm */
> ++typedef struct OMX_PRIORITYMGMTTYPE {
> ++ OMX_U32 nSize;             /**< size of the structure in bytes */
> ++ OMX_VERSIONTYPE nVersion;  /**< OMX specification version information */
> ++ OMX_U32 nGroupPriority;            /**< Priority of the component group */
> ++ OMX_U32 nGroupID;                  /**< ID of the component group */
> ++} OMX_PRIORITYMGMTTYPE;
> ++
> ++/* Component name and Role names are limited to 128 characters including the terminating '\0'. */
> ++#define OMX_MAX_STRINGNAME_SIZE 128
> ++
> ++/** @ingroup comp */
> ++typedef struct OMX_PARAM_COMPONENTROLETYPE {
> ++    OMX_U32 nSize;              /**< size of the structure in bytes */
> ++    OMX_VERSIONTYPE nVersion;   /**< OMX specification version information */
> ++    OMX_U8 cRole[OMX_MAX_STRINGNAME_SIZE];  /**< name of standard component which defines component role */
> ++} OMX_PARAM_COMPONENTROLETYPE;
> ++
> ++/** End of Stream Buffer Flag:
> ++  *
> ++  * A component sets EOS when it has no more data to emit on a particular
> ++  * output port. Thus an output port shall set EOS on the last buffer it
> ++  * emits. A component's determination of when an output port should
> ++  * cease sending data is implemenation specific.
> ++  * @ingroup buf
> ++  */
> ++
> ++#define OMX_BUFFERFLAG_EOS 0x00000001
> ++
> ++/** Start Time Buffer Flag:
> ++ *
> ++ * The source of a stream (e.g. a demux component) sets the STARTTIME
> ++ * flag on the buffer that contains the starting timestamp for the
> ++ * stream. The starting timestamp corresponds to the first data that
> ++ * should be displayed at startup or after a seek.
> ++ * The first timestamp of the stream is not necessarily the start time.
> ++ * For instance, in the case of a seek to a particular video frame,
> ++ * the target frame may be an interframe. Thus the first buffer of
> ++ * the stream will be the intra-frame preceding the target frame and
> ++ * the starttime will occur with the target frame (with any other
> ++ * required frames required to reconstruct the target intervening).
> ++ *
> ++ * The STARTTIME flag is directly associated with the buffer's
> ++ * timestamp ' thus its association to buffer data and its
> ++ * propagation is identical to the timestamp's.
> ++ *
> ++ * When a Sync Component client receives a buffer with the
> ++ * STARTTIME flag it shall perform a SetConfig on its sync port
> ++ * using OMX_ConfigTimeClientStartTime and passing the buffer's
> ++ * timestamp.
> ++ *
> ++ * @ingroup buf
> ++ */
> ++
> ++#define OMX_BUFFERFLAG_STARTTIME 0x00000002
> ++
> ++
> ++
> ++/** Decode Only Buffer Flag:
> ++ *
> ++ * The source of a stream (e.g. a demux component) sets the DECODEONLY
> ++ * flag on any buffer that should shall be decoded but should not be
> ++ * displayed. This flag is used, for instance, when a source seeks to
> ++ * a target interframe that requires the decode of frames preceding the
> ++ * target to facilitate the target's reconstruction. In this case the
> ++ * source would emit the frames preceding the target downstream
> ++ * but mark them as decode only.
> ++ *
> ++ * The DECODEONLY is associated with buffer data and propagated in a
> ++ * manner identical to the buffer timestamp.
> ++ *
> ++ * A component that renders data should ignore all buffers with
> ++ * the DECODEONLY flag set.
> ++ *
> ++ * @ingroup buf
> ++ */
> ++
> ++#define OMX_BUFFERFLAG_DECODEONLY 0x00000004
> ++
> ++
> ++/* Data Corrupt Flag: This flag is set when the IL client believes the data in the associated buffer is corrupt
> ++ * @ingroup buf
> ++ */
> ++
> ++#define OMX_BUFFERFLAG_DATACORRUPT 0x00000008
> ++
> ++/* End of Frame: The buffer contains exactly one end of frame and no data
> ++ *  occurs after the end of frame. This flag is an optional hint. The absence
> ++ *  of this flag does not imply the absence of an end of frame within the buffer.
> ++ * @ingroup buf
> ++*/
> ++#define OMX_BUFFERFLAG_ENDOFFRAME 0x00000010
> ++
> ++/* Sync Frame Flag: This flag is set when the buffer content contains a coded sync frame '
> ++ *  a frame that has no dependency on any other frame information
> ++ *  @ingroup buf
> ++ */
> ++#define OMX_BUFFERFLAG_SYNCFRAME 0x00000020
> ++
> ++/* Extra data present flag: there is extra data appended to the data stream
> ++ * residing in the buffer
> ++ * @ingroup buf
> ++ */
> ++#define OMX_BUFFERFLAG_EXTRADATA 0x00000040
> ++
> ++/** Codec Config Buffer Flag:
> ++* OMX_BUFFERFLAG_CODECCONFIG is an optional flag that is set by an
> ++* output port when all bytes in the buffer form part or all of a set of
> ++* codec specific configuration data.  Examples include SPS/PPS nal units
> ++* for OMX_VIDEO_CodingAVC or AudioSpecificConfig data for
> ++* OMX_AUDIO_CodingAAC.  Any component that for a given stream sets
> ++* OMX_BUFFERFLAG_CODECCONFIG shall not mix codec configuration bytes
> ++* with frame data in the same buffer, and shall send all buffers
> ++* containing codec configuration bytes before any buffers containing
> ++* frame data that those configurations bytes describe.
> ++* If the stream format for a particular codec has a frame specific
> ++* header at the start of each frame, for example OMX_AUDIO_CodingMP3 or
> ++* OMX_AUDIO_CodingAAC in ADTS mode, then these shall be presented as
> ++* normal without setting OMX_BUFFERFLAG_CODECCONFIG.
> ++ * @ingroup buf
> ++ */
> ++#define OMX_BUFFERFLAG_CODECCONFIG 0x00000080
> ++
> ++
> ++
> ++/** @ingroup buf */
> ++typedef struct OMX_BUFFERHEADERTYPE
> ++{
> ++    OMX_U32 nSize;              /**< size of the structure in bytes */
> ++    OMX_VERSIONTYPE nVersion;   /**< OMX specification version information */
> ++    OMX_U8* pBuffer;            /**< Pointer to actual block of memory
> ++                                     that is acting as the buffer */
> ++    OMX_U32 nAllocLen;          /**< size of the buffer allocated, in bytes */
> ++    OMX_U32 nFilledLen;         /**< number of bytes currently in the
> ++                                     buffer */
> ++    OMX_U32 nOffset;            /**< start offset of valid data in bytes from
> ++                                     the start of the buffer */
> ++    OMX_PTR pAppPrivate;        /**< pointer to any data the application
> ++                                     wants to associate with this buffer */
> ++    OMX_PTR pPlatformPrivate;   /**< pointer to any data the platform
> ++                                     wants to associate with this buffer */
> ++    OMX_PTR pInputPortPrivate;  /**< pointer to any data the input port
> ++                                     wants to associate with this buffer */
> ++    OMX_PTR pOutputPortPrivate; /**< pointer to any data the output port
> ++                                     wants to associate with this buffer */
> ++    OMX_HANDLETYPE hMarkTargetComponent; /**< The component that will generate a
> ++                                              mark event upon processing this buffer. */
> ++    OMX_PTR pMarkData;          /**< Application specific data associated with
> ++                                     the mark sent on a mark event to disambiguate
> ++                                     this mark from others. */
> ++    OMX_U32 nTickCount;         /**< Optional entry that the component and
> ++                                     application can update with a tick count
> ++                                     when they access the component.  This
> ++                                     value should be in microseconds.  Since
> ++                                     this is a value relative to an arbitrary
> ++                                     starting point, this value cannot be used
> ++                                     to determine absolute time.  This is an
> ++                                     optional entry and not all components
> ++                                     will update it.*/
> ++ OMX_TICKS nTimeStamp;          /**< Timestamp corresponding to the sample
> ++                                     starting at the first logical sample
> ++                                     boundary in the buffer. Timestamps of
> ++                                     successive samples within the buffer may
> ++                                     be inferred by adding the duration of the
> ++                                     of the preceding buffer to the timestamp
> ++                                     of the preceding buffer.*/
> ++  OMX_U32     nFlags;           /**< buffer specific flags */
> ++  OMX_U32 nOutputPortIndex;     /**< The index of the output port (if any) using
> ++                                     this buffer */
> ++  OMX_U32 nInputPortIndex;      /**< The index of the input port (if any) using
> ++                                     this buffer */
> ++} OMX_BUFFERHEADERTYPE;
> ++
> ++/** The OMX_EXTRADATATYPE enumeration is used to define the
> ++ * possible extra data payload types.
> ++ * NB: this enum is binary backwards compatible with the previous
> ++ * OMX_EXTRADATA_QUANT define.  This should be replaced with
> ++ * OMX_ExtraDataQuantization.
> ++ */
> ++typedef enum OMX_EXTRADATATYPE
> ++{
> ++   OMX_ExtraDataNone = 0,                       /**< Indicates that no more extra data sections follow */
> ++   OMX_ExtraDataQuantization,                   /**< The data payload contains quantization data */
> ++   OMX_ExtraDataKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++   OMX_ExtraDataVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++   OMX_ExtraDataMax = 0x7FFFFFFF
> ++} OMX_EXTRADATATYPE;
> ++
> ++
> ++typedef struct OMX_OTHER_EXTRADATATYPE  {
> ++    OMX_U32 nSize;
> ++    OMX_VERSIONTYPE nVersion;
> ++    OMX_U32 nPortIndex;
> ++    OMX_EXTRADATATYPE eType;       /* Extra Data type */
> ++    OMX_U32 nDataSize;   /* Size of the supporting data to follow */
> ++    OMX_U8  data[1];     /* Supporting data hint  */
> ++} OMX_OTHER_EXTRADATATYPE;
> ++
> ++/** @ingroup comp */
> ++typedef struct OMX_PORT_PARAM_TYPE {
> ++    OMX_U32 nSize;              /**< size of the structure in bytes */
> ++    OMX_VERSIONTYPE nVersion;   /**< OMX specification version information */
> ++    OMX_U32 nPorts;             /**< The number of ports for this component */
> ++    OMX_U32 nStartPortNumber;   /** first port number for this type of port */
> ++} OMX_PORT_PARAM_TYPE;
> ++
> ++/** @ingroup comp */
> ++typedef enum OMX_EVENTTYPE
> ++{
> ++    OMX_EventCmdComplete,         /**< component has sucessfully completed a command */
> ++    OMX_EventError,               /**< component has detected an error condition */
> ++    OMX_EventMark,                /**< component has detected a buffer mark */
> ++    OMX_EventPortSettingsChanged, /**< component is reported a port settings change */
> ++    OMX_EventBufferFlag,          /**< component has detected an EOS */
> ++    OMX_EventResourcesAcquired,   /**< component has been granted resources and is
> ++                                       automatically starting the state change from
> ++                                       OMX_StateWaitForResources to OMX_StateIdle. */
> ++   OMX_EventComponentResumed,     /**< Component resumed due to reacquisition of resources */
> ++   OMX_EventDynamicResourcesAvailable, /**< Component has acquired previously unavailable dynamic resources */
> ++   OMX_EventPortFormatDetected,      /**< Component has detected a supported format. */
> ++   OMX_EventKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++   OMX_EventVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++   OMX_EventMax = 0x7FFFFFFF
> ++} OMX_EVENTTYPE;
> ++
> ++typedef struct OMX_CALLBACKTYPE
> ++{
> ++    /** The EventHandler method is used to notify the application when an
> ++        event of interest occurs.  Events are defined in the OMX_EVENTTYPE
> ++        enumeration.  Please see that enumeration for details of what will
> ++        be returned for each type of event. Callbacks should not return
> ++        an error to the component, so if an error occurs, the application
> ++        shall handle it internally.  This is a blocking call.
> ++
> ++        The application should return from this call within 5 msec to avoid
> ++        blocking the component for an excessively long period of time.
> ++
> ++        @param hComponent
> ++            handle of the component to access.  This is the component
> ++            handle returned by the call to the GetHandle function.
> ++        @param pAppData
> ++            pointer to an application defined value that was provided in the
> ++            pAppData parameter to the OMX_GetHandle method for the component.
> ++            This application defined value is provided so that the application
> ++            can have a component specific context when receiving the callback.
> ++        @param eEvent
> ++            Event that the component wants to notify the application about.
> ++        @param nData1
> ++            nData will be the OMX_ERRORTYPE for an error event and will be
> ++            an OMX_COMMANDTYPE for a command complete event and OMX_INDEXTYPE for a OMX_PortSettingsChanged event.
> ++         @param nData2
> ++            nData2 will hold further information related to the event. Can be OMX_STATETYPE for
> ++            a OMX_CommandStateSet command or port index for a OMX_PortSettingsChanged event.
> ++            Default value is 0 if not used. )
> ++        @param pEventData
> ++            Pointer to additional event-specific data (see spec for meaning).
> ++      */
> ++
> ++   OMX_ERRORTYPE (*EventHandler)(
> ++        OMX_IN OMX_HANDLETYPE hComponent,
> ++        OMX_IN OMX_PTR pAppData,
> ++        OMX_IN OMX_EVENTTYPE eEvent,
> ++        OMX_IN OMX_U32 nData1,
> ++        OMX_IN OMX_U32 nData2,
> ++        OMX_IN OMX_PTR pEventData);
> ++
> ++    /** The EmptyBufferDone method is used to return emptied buffers from an
> ++        input port back to the application for reuse.  This is a blocking call
> ++        so the application should not attempt to refill the buffers during this
> ++        call, but should queue them and refill them in another thread.  There
> ++        is no error return, so the application shall handle any errors generated
> ++        internally.
> ++
> ++        The application should return from this call within 5 msec.
> ++
> ++        @param hComponent
> ++            handle of the component to access.  This is the component
> ++            handle returned by the call to the GetHandle function.
> ++        @param pAppData
> ++            pointer to an application defined value that was provided in the
> ++            pAppData parameter to the OMX_GetHandle method for the component.
> ++            This application defined value is provided so that the application
> ++            can have a component specific context when receiving the callback.
> ++        @param pBuffer
> ++            pointer to an OMX_BUFFERHEADERTYPE structure allocated with UseBuffer
> ++            or AllocateBuffer indicating the buffer that was emptied.
> ++        @ingroup buf
> ++     */
> ++    OMX_ERRORTYPE (*EmptyBufferDone)(
> ++        OMX_IN OMX_HANDLETYPE hComponent,
> ++        OMX_IN OMX_PTR pAppData,
> ++        OMX_IN OMX_BUFFERHEADERTYPE* pBuffer);
> ++
> ++    /** The FillBufferDone method is used to return filled buffers from an
> ++        output port back to the application for emptying and then reuse.
> ++        This is a blocking call so the application should not attempt to
> ++        empty the buffers during this call, but should queue the buffers
> ++        and empty them in another thread.  There is no error return, so
> ++        the application shall handle any errors generated internally.  The
> ++        application shall also update the buffer header to indicate the
> ++        number of bytes placed into the buffer.
> ++
> ++        The application should return from this call within 5 msec.
> ++
> ++        @param hComponent
> ++            handle of the component to access.  This is the component
> ++            handle returned by the call to the GetHandle function.
> ++        @param pAppData
> ++            pointer to an application defined value that was provided in the
> ++            pAppData parameter to the OMX_GetHandle method for the component.
> ++            This application defined value is provided so that the application
> ++            can have a component specific context when receiving the callback.
> ++        @param pBuffer
> ++            pointer to an OMX_BUFFERHEADERTYPE structure allocated with UseBuffer
> ++            or AllocateBuffer indicating the buffer that was filled.
> ++        @ingroup buf
> ++     */
> ++    OMX_ERRORTYPE (*FillBufferDone)(
> ++        OMX_OUT OMX_HANDLETYPE hComponent,
> ++        OMX_OUT OMX_PTR pAppData,
> ++        OMX_OUT OMX_BUFFERHEADERTYPE* pBuffer);
> ++
> ++} OMX_CALLBACKTYPE;
> ++
> ++/** The OMX_BUFFERSUPPLIERTYPE enumeration is used to dictate port supplier
> ++    preference when tunneling between two ports.
> ++    @ingroup tun buf
> ++*/
> ++typedef enum OMX_BUFFERSUPPLIERTYPE
> ++{
> ++    OMX_BufferSupplyUnspecified = 0x0, /**< port supplying the buffers is unspecified,
> ++                                              or don't care */
> ++    OMX_BufferSupplyInput,             /**< input port supplies the buffers */
> ++    OMX_BufferSupplyOutput,            /**< output port supplies the buffers */
> ++    OMX_BufferSupplyKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++    OMX_BufferSupplyVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++    OMX_BufferSupplyMax = 0x7FFFFFFF
> ++} OMX_BUFFERSUPPLIERTYPE;
> ++
> ++
> ++/** buffer supplier parameter
> ++ * @ingroup tun
> ++ */
> ++typedef struct OMX_PARAM_BUFFERSUPPLIERTYPE {
> ++    OMX_U32 nSize; /**< size of the structure in bytes */
> ++    OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++    OMX_U32 nPortIndex; /**< port that this structure applies to */
> ++    OMX_BUFFERSUPPLIERTYPE eBufferSupplier; /**< buffer supplier */
> ++} OMX_PARAM_BUFFERSUPPLIERTYPE;
> ++
> ++
> ++/**< indicates that buffers received by an input port of a tunnel
> ++     may not modify the data in the buffers
> ++     @ingroup tun
> ++ */
> ++#define OMX_PORTTUNNELFLAG_READONLY 0x00000001
> ++
> ++
> ++/** The OMX_TUNNELSETUPTYPE structure is used to pass data from an output
> ++    port to an input port as part the two ComponentTunnelRequest calls
> ++    resulting from a OMX_SetupTunnel call from the IL Client.
> ++    @ingroup tun
> ++ */
> ++typedef struct OMX_TUNNELSETUPTYPE
> ++{
> ++    OMX_U32 nTunnelFlags;             /**< bit flags for tunneling */
> ++    OMX_BUFFERSUPPLIERTYPE eSupplier; /**< supplier preference */
> ++} OMX_TUNNELSETUPTYPE;
> ++
> ++/* OMX Component headers is included to enable the core to use
> ++   macros for functions into the component for OMX release 1.0.
> ++   Developers should not access any structures or data from within
> ++   the component header directly */
> ++/* TO BE REMOVED - #include <OMX_Component.h> */
> ++
> ++/** GetComponentVersion will return information about the component.
> ++    This is a blocking call.  This macro will go directly from the
> ++    application to the component (via a core macro).  The
> ++    component will return from this call within 5 msec.
> ++    @param [in] hComponent
> ++        handle of component to execute the command
> ++    @param [out] pComponentName
> ++        pointer to an empty string of length 128 bytes.  The component
> ++        will write its name into this string.  The name will be
> ++        terminated by a single zero byte.  The name of a component will
> ++        be 127 bytes or less to leave room for the trailing zero byte.
> ++        An example of a valid component name is "OMX.ABC.ChannelMixer\0".
> ++    @param [out] pComponentVersion
> ++        pointer to an OMX Version structure that the component will fill
> ++        in.  The component will fill in a value that indicates the
> ++        component version.  NOTE: the component version is NOT the same
> ++        as the OMX Specification version (found in all structures).  The
> ++        component version is defined by the vendor of the component and
> ++        its value is entirely up to the component vendor.
> ++    @param [out] pSpecVersion
> ++        pointer to an OMX Version structure that the component will fill
> ++        in.  The SpecVersion is the version of the specification that the
> ++        component was built against.  Please note that this value may or
> ++        may not match the structure's version.  For example, if the
> ++        component was built against the 2.0 specification, but the
> ++        application (which creates the structure is built against the
> ++        1.0 specification the versions would be different.
> ++    @param [out] pComponentUUID
> ++        pointer to the UUID of the component which will be filled in by
> ++        the component.  The UUID is a unique identifier that is set at
> ++        RUN time for the component and is unique to each instantion of
> ++        the component.
> ++    @return OMX_ERRORTYPE
> ++        If the command successfully executes, the return code will be
> ++        OMX_ErrorNone.  Otherwise the appropriate OMX error will be returned.
> ++    @ingroup comp
> ++ */
> ++#define OMX_GetComponentVersion(                            \
> ++        hComponent,                                         \
> ++        pComponentName,                                     \
> ++        pComponentVersion,                                  \
> ++        pSpecVersion,                                       \
> ++        pComponentUUID)                                     \
> ++    ((OMX_COMPONENTTYPE*)hComponent)->GetComponentVersion(  \
> ++        hComponent,                                         \
> ++        pComponentName,                                     \
> ++        pComponentVersion,                                  \
> ++        pSpecVersion,                                       \
> ++        pComponentUUID)                 /* Macro End */
> ++
> ++
> ++/** Send a command to the component.  This call is a non-blocking call.
> ++    The component should check the parameters and then queue the command
> ++    to the component thread to be executed.  The component thread shall
> ++    send the EventHandler() callback at the conclusion of the command.
> ++    This macro will go directly from the application to the component (via
> ++    a core macro).  The component will return from this call within 5 msec.
> ++
> ++    When the command is "OMX_CommandStateSet" the component will queue a
> ++    state transition to the new state idenfied in nParam.
> ++
> ++    When the command is "OMX_CommandFlush", to flush a port's buffer queues,
> ++    the command will force the component to return all buffers NOT CURRENTLY
> ++    BEING PROCESSED to the application, in the order in which the buffers
> ++    were received.
> ++
> ++    When the command is "OMX_CommandPortDisable" or
> ++    "OMX_CommandPortEnable", the component's port (given by the value of
> ++    nParam) will be stopped or restarted.
> ++
> ++    When the command "OMX_CommandMarkBuffer" is used to mark a buffer, the
> ++    pCmdData will point to a OMX_MARKTYPE structure containing the component
> ++    handle of the component to examine the buffer chain for the mark.  nParam1
> ++    contains the index of the port on which the buffer mark is applied.
> ++
> ++    Specification text for more details.
> ++
> ++    @param [in] hComponent
> ++        handle of component to execute the command
> ++    @param [in] Cmd
> ++        Command for the component to execute
> ++    @param [in] nParam
> ++        Parameter for the command to be executed.  When Cmd has the value
> ++        OMX_CommandStateSet, value is a member of OMX_STATETYPE.  When Cmd has
> ++        the value OMX_CommandFlush, value of nParam indicates which port(s)
> ++        to flush. -1 is used to flush all ports a single port index will
> ++        only flush that port.  When Cmd has the value "OMX_CommandPortDisable"
> ++        or "OMX_CommandPortEnable", the component's port is given by
> ++        the value of nParam.  When Cmd has the value "OMX_CommandMarkBuffer"
> ++        the components pot is given by the value of nParam.
> ++    @param [in] pCmdData
> ++        Parameter pointing to the OMX_MARKTYPE structure when Cmd has the value
> ++        "OMX_CommandMarkBuffer".
> ++    @return OMX_ERRORTYPE
> ++        If the command successfully executes, the return code will be
> ++        OMX_ErrorNone.  Otherwise the appropriate OMX error will be returned.
> ++    @ingroup comp
> ++ */
> ++#define OMX_SendCommand(                                    \
> ++         hComponent,                                        \
> ++         Cmd,                                               \
> ++         nParam,                                            \
> ++         pCmdData)                                          \
> ++     ((OMX_COMPONENTTYPE*)hComponent)->SendCommand(         \
> ++         hComponent,                                        \
> ++         Cmd,                                               \
> ++         nParam,                                            \
> ++         pCmdData)                          /* Macro End */
> ++
> ++
> ++/** The OMX_GetParameter macro will get one of the current parameter
> ++    settings from the component.  This macro cannot only be invoked when
> ++    the component is in the OMX_StateInvalid state.  The nParamIndex
> ++    parameter is used to indicate which structure is being requested from
> ++    the component.  The application shall allocate the correct structure
> ++    and shall fill in the structure size and version information before
> ++    invoking this macro.  When the parameter applies to a port, the
> ++    caller shall fill in the appropriate nPortIndex value indicating the
> ++    port on which the parameter applies. If the component has not had
> ++    any settings changed, then the component should return a set of
> ++    valid DEFAULT  parameters for the component.  This is a blocking
> ++    call.
> ++
> ++    The component should return from this call within 20 msec.
> ++
> ++    @param [in] hComponent
> ++        Handle of the component to be accessed.  This is the component
> ++        handle returned by the call to the OMX_GetHandle function.
> ++    @param [in] nParamIndex
> ++        Index of the structure to be filled.  This value is from the
> ++        OMX_INDEXTYPE enumeration.
> ++    @param [in,out] pComponentParameterStructure
> ++        Pointer to application allocated structure to be filled by the
> ++        component.
> ++    @return OMX_ERRORTYPE
> ++        If the command successfully executes, the return code will be
> ++        OMX_ErrorNone.  Otherwise the appropriate OMX error will be returned.
> ++    @ingroup comp
> ++ */
> ++#define OMX_GetParameter(                                   \
> ++        hComponent,                                         \
> ++        nParamIndex,                                        \
> ++        pComponentParameterStructure)                        \
> ++    ((OMX_COMPONENTTYPE*)hComponent)->GetParameter(         \
> ++        hComponent,                                         \
> ++        nParamIndex,                                        \
> ++        pComponentParameterStructure)    /* Macro End */
> ++
> ++
> ++/** The OMX_SetParameter macro will send an initialization parameter
> ++    structure to a component.  Each structure shall be sent one at a time,
> ++    in a separate invocation of the macro.  This macro can only be
> ++    invoked when the component is in the OMX_StateLoaded state, or the
> ++    port is disabled (when the parameter applies to a port). The
> ++    nParamIndex parameter is used to indicate which structure is being
> ++    passed to the component.  The application shall allocate the
> ++    correct structure and shall fill in the structure size and version
> ++    information (as well as the actual data) before invoking this macro.
> ++    The application is free to dispose of this structure after the call
> ++    as the component is required to copy any data it shall retain.  This
> ++    is a blocking call.
> ++
> ++    The component should return from this call within 20 msec.
> ++
> ++    @param [in] hComponent
> ++        Handle of the component to be accessed.  This is the component
> ++        handle returned by the call to the OMX_GetHandle function.
> ++    @param [in] nIndex
> ++        Index of the structure to be sent.  This value is from the
> ++        OMX_INDEXTYPE enumeration.
> ++    @param [in] pComponentParameterStructure
> ++        pointer to application allocated structure to be used for
> ++        initialization by the component.
> ++    @return OMX_ERRORTYPE
> ++        If the command successfully executes, the return code will be
> ++        OMX_ErrorNone.  Otherwise the appropriate OMX error will be returned.
> ++    @ingroup comp
> ++ */
> ++#define OMX_SetParameter(                                   \
> ++        hComponent,                                         \
> ++        nParamIndex,                                        \
> ++        pComponentParameterStructure)                        \
> ++    ((OMX_COMPONENTTYPE*)hComponent)->SetParameter(         \
> ++        hComponent,                                         \
> ++        nParamIndex,                                        \
> ++        pComponentParameterStructure)    /* Macro End */
> ++
> ++
> ++/** The OMX_GetConfig macro will get one of the configuration structures
> ++    from a component.  This macro can be invoked anytime after the
> ++    component has been loaded.  The nParamIndex call parameter is used to
> ++    indicate which structure is being requested from the component.  The
> ++    application shall allocate the correct structure and shall fill in the
> ++    structure size and version information before invoking this macro.
> ++    If the component has not had this configuration parameter sent before,
> ++    then the component should return a set of valid DEFAULT values for the
> ++    component.  This is a blocking call.
> ++
> ++    The component should return from this call within 5 msec.
> ++
> ++    @param [in] hComponent
> ++        Handle of the component to be accessed.  This is the component
> ++        handle returned by the call to the OMX_GetHandle function.
> ++    @param [in] nIndex
> ++        Index of the structure to be filled.  This value is from the
> ++        OMX_INDEXTYPE enumeration.
> ++    @param [in,out] pComponentConfigStructure
> ++        pointer to application allocated structure to be filled by the
> ++        component.
> ++    @return OMX_ERRORTYPE
> ++        If the command successfully executes, the return code will be
> ++        OMX_ErrorNone.  Otherwise the appropriate OMX error will be returned.
> ++    @ingroup comp
> ++*/
> ++#define OMX_GetConfig(                                      \
> ++        hComponent,                                         \
> ++        nConfigIndex,                                       \
> ++        pComponentConfigStructure)                           \
> ++    ((OMX_COMPONENTTYPE*)hComponent)->GetConfig(            \
> ++        hComponent,                                         \
> ++        nConfigIndex,                                       \
> ++        pComponentConfigStructure)       /* Macro End */
> ++
> ++
> ++/** The OMX_SetConfig macro will send one of the configuration
> ++    structures to a component.  Each structure shall be sent one at a time,
> ++    each in a separate invocation of the macro.  This macro can be invoked
> ++    anytime after the component has been loaded.  The application shall
> ++    allocate the correct structure and shall fill in the structure size
> ++    and version information (as well as the actual data) before invoking
> ++    this macro.  The application is free to dispose of this structure after
> ++    the call as the component is required to copy any data it shall retain.
> ++    This is a blocking call.
> ++
> ++    The component should return from this call within 5 msec.
> ++
> ++    @param [in] hComponent
> ++        Handle of the component to be accessed.  This is the component
> ++        handle returned by the call to the OMX_GetHandle function.
> ++    @param [in] nConfigIndex
> ++        Index of the structure to be sent.  This value is from the
> ++        OMX_INDEXTYPE enumeration above.
> ++    @param [in] pComponentConfigStructure
> ++        pointer to application allocated structure to be used for
> ++        initialization by the component.
> ++    @return OMX_ERRORTYPE
> ++        If the command successfully executes, the return code will be
> ++        OMX_ErrorNone.  Otherwise the appropriate OMX error will be returned.
> ++    @ingroup comp
> ++ */
> ++#define OMX_SetConfig(                                      \
> ++        hComponent,                                         \
> ++        nConfigIndex,                                       \
> ++        pComponentConfigStructure)                           \
> ++    ((OMX_COMPONENTTYPE*)hComponent)->SetConfig(            \
> ++        hComponent,                                         \
> ++        nConfigIndex,                                       \
> ++        pComponentConfigStructure)       /* Macro End */
> ++
> ++
> ++/** The OMX_GetExtensionIndex macro will invoke a component to translate
> ++    a vendor specific configuration or parameter string into an OMX
> ++    structure index.  There is no requirement for the vendor to support
> ++    this command for the indexes already found in the OMX_INDEXTYPE
> ++    enumeration (this is done to save space in small components).  The
> ++    component shall support all vendor supplied extension indexes not found
> ++    in the master OMX_INDEXTYPE enumeration.  This is a blocking call.
> ++
> ++    The component should return from this call within 5 msec.
> ++
> ++    @param [in] hComponent
> ++        Handle of the component to be accessed.  This is the component
> ++        handle returned by the call to the GetHandle function.
> ++    @param [in] cParameterName
> ++        OMX_STRING that shall be less than 128 characters long including
> ++        the trailing null byte.  This is the string that will get
> ++        translated by the component into a configuration index.
> ++    @param [out] pIndexType
> ++        a pointer to a OMX_INDEXTYPE to receive the index value.
> ++    @return OMX_ERRORTYPE
> ++        If the command successfully executes, the return code will be
> ++        OMX_ErrorNone.  Otherwise the appropriate OMX error will be returned.
> ++    @ingroup comp
> ++ */
> ++#define OMX_GetExtensionIndex(                              \
> ++        hComponent,                                         \
> ++        cParameterName,                                     \
> ++        pIndexType)                                         \
> ++    ((OMX_COMPONENTTYPE*)hComponent)->GetExtensionIndex(    \
> ++        hComponent,                                         \
> ++        cParameterName,                                     \
> ++        pIndexType)                     /* Macro End */
> ++
> ++
> ++/** The OMX_GetState macro will invoke the component to get the current
> ++    state of the component and place the state value into the location
> ++    pointed to by pState.
> ++
> ++    The component should return from this call within 5 msec.
> ++
> ++    @param [in] hComponent
> ++        Handle of the component to be accessed.  This is the component
> ++        handle returned by the call to the OMX_GetHandle function.
> ++    @param [out] pState
> ++        pointer to the location to receive the state.  The value returned
> ++        is one of the OMX_STATETYPE members
> ++    @return OMX_ERRORTYPE
> ++        If the command successfully executes, the return code will be
> ++        OMX_ErrorNone.  Otherwise the appropriate OMX error will be returned.
> ++    @ingroup comp
> ++ */
> ++#define OMX_GetState(                                       \
> ++        hComponent,                                         \
> ++        pState)                                             \
> ++    ((OMX_COMPONENTTYPE*)hComponent)->GetState(             \
> ++        hComponent,                                         \
> ++        pState)                         /* Macro End */
> ++
> ++
> ++/** The OMX_UseBuffer macro will request that the component use
> ++    a buffer (and allocate its own buffer header) already allocated
> ++    by another component, or by the IL Client. This is a blocking
> ++    call.
> ++
> ++    The component should return from this call within 20 msec.
> ++
> ++    @param [in] hComponent
> ++        Handle of the component to be accessed.  This is the component
> ++        handle returned by the call to the OMX_GetHandle function.
> ++    @param [out] ppBuffer
> ++        pointer to an OMX_BUFFERHEADERTYPE structure used to receive the
> ++        pointer to the buffer header
> ++    @return OMX_ERRORTYPE
> ++        If the command successfully executes, the return code will be
> ++        OMX_ErrorNone.  Otherwise the appropriate OMX error will be returned.
> ++    @ingroup comp buf
> ++ */
> ++
> ++#define OMX_UseBuffer(                                      \
> ++           hComponent,                                      \
> ++           ppBufferHdr,                                     \
> ++           nPortIndex,                                      \
> ++           pAppPrivate,                                     \
> ++           nSizeBytes,                                      \
> ++           pBuffer)                                         \
> ++    ((OMX_COMPONENTTYPE*)hComponent)->UseBuffer(            \
> ++           hComponent,                                      \
> ++           ppBufferHdr,                                     \
> ++           nPortIndex,                                      \
> ++           pAppPrivate,                                     \
> ++           nSizeBytes,                                      \
> ++           pBuffer)
> ++
> ++
> ++/** The OMX_AllocateBuffer macro will request that the component allocate
> ++    a new buffer and buffer header.  The component will allocate the
> ++    buffer and the buffer header and return a pointer to the buffer
> ++    header.  This is a blocking call.
> ++
> ++    The component should return from this call within 5 msec.
> ++
> ++    @param [in] hComponent
> ++        Handle of the component to be accessed.  This is the component
> ++        handle returned by the call to the OMX_GetHandle function.
> ++    @param [out] ppBuffer
> ++        pointer to an OMX_BUFFERHEADERTYPE structure used to receive
> ++        the pointer to the buffer header
> ++    @param [in] nPortIndex
> ++        nPortIndex is used to select the port on the component the buffer will
> ++        be used with.  The port can be found by using the nPortIndex
> ++        value as an index into the Port Definition array of the component.
> ++    @param [in] pAppPrivate
> ++        pAppPrivate is used to initialize the pAppPrivate member of the
> ++        buffer header structure.
> ++    @param [in] nSizeBytes
> ++        size of the buffer to allocate.  Used when bAllocateNew is true.
> ++    @return OMX_ERRORTYPE
> ++        If the command successfully executes, the return code will be
> ++        OMX_ErrorNone.  Otherwise the appropriate OMX error will be returned.
> ++    @ingroup comp buf
> ++ */
> ++#define OMX_AllocateBuffer(                                 \
> ++        hComponent,                                         \
> ++        ppBuffer,                                           \
> ++        nPortIndex,                                         \
> ++        pAppPrivate,                                        \
> ++        nSizeBytes)                                         \
> ++    ((OMX_COMPONENTTYPE*)hComponent)->AllocateBuffer(       \
> ++        hComponent,                                         \
> ++        ppBuffer,                                           \
> ++        nPortIndex,                                         \
> ++        pAppPrivate,                                        \
> ++        nSizeBytes)                     /* Macro End */
> ++
> ++
> ++/** The OMX_FreeBuffer macro will release a buffer header from the component
> ++    which was allocated using either OMX_AllocateBuffer or OMX_UseBuffer. If
> ++    the component allocated the buffer (see the OMX_UseBuffer macro) then
> ++    the component shall free the buffer and buffer header. This is a
> ++    blocking call.
> ++
> ++    The component should return from this call within 20 msec.
> ++
> ++    @param [in] hComponent
> ++        Handle of the component to be accessed.  This is the component
> ++        handle returned by the call to the OMX_GetHandle function.
> ++    @param [in] nPortIndex
> ++        nPortIndex is used to select the port on the component the buffer will
> ++        be used with.
> ++    @param [in] pBuffer
> ++        pointer to an OMX_BUFFERHEADERTYPE structure allocated with UseBuffer
> ++        or AllocateBuffer.
> ++    @return OMX_ERRORTYPE
> ++        If the command successfully executes, the return code will be
> ++        OMX_ErrorNone.  Otherwise the appropriate OMX error will be returned.
> ++    @ingroup comp buf
> ++ */
> ++#define OMX_FreeBuffer(                                     \
> ++        hComponent,                                         \
> ++        nPortIndex,                                         \
> ++        pBuffer)                                            \
> ++    ((OMX_COMPONENTTYPE*)hComponent)->FreeBuffer(           \
> ++        hComponent,                                         \
> ++        nPortIndex,                                         \
> ++        pBuffer)                        /* Macro End */
> ++
> ++
> ++/** The OMX_EmptyThisBuffer macro will send a buffer full of data to an
> ++    input port of a component.  The buffer will be emptied by the component
> ++    and returned to the application via the EmptyBufferDone call back.
> ++    This is a non-blocking call in that the component will record the buffer
> ++    and return immediately and then empty the buffer, later, at the proper
> ++    time.  As expected, this macro may be invoked only while the component
> ++    is in the OMX_StateExecuting.  If nPortIndex does not specify an input
> ++    port, the component shall return an error.
> ++
> ++    The component should return from this call within 5 msec.
> ++
> ++    @param [in] hComponent
> ++        Handle of the component to be accessed.  This is the component
> ++        handle returned by the call to the OMX_GetHandle function.
> ++    @param [in] pBuffer
> ++        pointer to an OMX_BUFFERHEADERTYPE structure allocated with UseBuffer
> ++        or AllocateBuffer.
> ++    @return OMX_ERRORTYPE
> ++        If the command successfully executes, the return code will be
> ++        OMX_ErrorNone.  Otherwise the appropriate OMX error will be returned.
> ++    @ingroup comp buf
> ++ */
> ++#define OMX_EmptyThisBuffer(                                \
> ++        hComponent,                                         \
> ++        pBuffer)                                            \
> ++    ((OMX_COMPONENTTYPE*)hComponent)->EmptyThisBuffer(      \
> ++        hComponent,                                         \
> ++        pBuffer)                        /* Macro End */
> ++
> ++
> ++/** The OMX_FillThisBuffer macro will send an empty buffer to an
> ++    output port of a component.  The buffer will be filled by the component
> ++    and returned to the application via the FillBufferDone call back.
> ++    This is a non-blocking call in that the component will record the buffer
> ++    and return immediately and then fill the buffer, later, at the proper
> ++    time.  As expected, this macro may be invoked only while the component
> ++    is in the OMX_ExecutingState.  If nPortIndex does not specify an output
> ++    port, the component shall return an error.
> ++
> ++    The component should return from this call within 5 msec.
> ++
> ++    @param [in] hComponent
> ++        Handle of the component to be accessed.  This is the component
> ++        handle returned by the call to the OMX_GetHandle function.
> ++    @param [in] pBuffer
> ++        pointer to an OMX_BUFFERHEADERTYPE structure allocated with UseBuffer
> ++        or AllocateBuffer.
> ++    @return OMX_ERRORTYPE
> ++        If the command successfully executes, the return code will be
> ++        OMX_ErrorNone.  Otherwise the appropriate OMX error will be returned.
> ++    @ingroup comp buf
> ++ */
> ++#define OMX_FillThisBuffer(                                 \
> ++        hComponent,                                         \
> ++        pBuffer)                                            \
> ++    ((OMX_COMPONENTTYPE*)hComponent)->FillThisBuffer(       \
> ++        hComponent,                                         \
> ++        pBuffer)                        /* Macro End */
> ++
> ++
> ++
> ++/** The OMX_UseEGLImage macro will request that the component use
> ++    a EGLImage provided by EGL (and allocate its own buffer header)
> ++    This is a blocking call.
> ++
> ++    The component should return from this call within 20 msec.
> ++
> ++    @param [in] hComponent
> ++        Handle of the component to be accessed.  This is the component
> ++        handle returned by the call to the OMX_GetHandle function.
> ++    @param [out] ppBuffer
> ++        pointer to an OMX_BUFFERHEADERTYPE structure used to receive the
> ++        pointer to the buffer header.  Note that the memory location used
> ++        for this buffer is NOT visible to the IL Client.
> ++    @param [in] nPortIndex
> ++        nPortIndex is used to select the port on the component the buffer will
> ++        be used with.  The port can be found by using the nPortIndex
> ++        value as an index into the Port Definition array of the component.
> ++    @param [in] pAppPrivate
> ++        pAppPrivate is used to initialize the pAppPrivate member of the
> ++        buffer header structure.
> ++    @param [in] eglImage
> ++        eglImage contains the handle of the EGLImage to use as a buffer on the
> ++        specified port.  The component is expected to validate properties of
> ++        the EGLImage against the configuration of the port to ensure the component
> ++        can use the EGLImage as a buffer.
> ++    @return OMX_ERRORTYPE
> ++        If the command successfully executes, the return code will be
> ++        OMX_ErrorNone.  Otherwise the appropriate OMX error will be returned.
> ++    @ingroup comp buf
> ++ */
> ++#define OMX_UseEGLImage(                                    \
> ++           hComponent,                                      \
> ++           ppBufferHdr,                                     \
> ++           nPortIndex,                                      \
> ++           pAppPrivate,                                     \
> ++           eglImage)                                        \
> ++    ((OMX_COMPONENTTYPE*)hComponent)->UseEGLImage(          \
> ++           hComponent,                                      \
> ++           ppBufferHdr,                                     \
> ++           nPortIndex,                                      \
> ++           pAppPrivate,                                     \
> ++           eglImage)
> ++
> ++/** The OMX_Init method is used to initialize the OMX core.  It shall be the
> ++    first call made into OMX and it should only be executed one time without
> ++    an interviening OMX_Deinit call.
> ++
> ++    The core should return from this call within 20 msec.
> ++
> ++    @return OMX_ERRORTYPE
> ++        If the command successfully executes, the return code will be
> ++        OMX_ErrorNone.  Otherwise the appropriate OMX error will be returned.
> ++    @ingroup core
> ++ */
> ++OMX_API OMX_ERRORTYPE OMX_APIENTRY OMX_Init(void);
> ++
> ++
> ++/** The OMX_Deinit method is used to deinitialize the OMX core.  It shall be
> ++    the last call made into OMX. In the event that the core determines that
> ++    thare are components loaded when this call is made, the core may return
> ++    with an error rather than try to unload the components.
> ++
> ++    The core should return from this call within 20 msec.
> ++
> ++    @return OMX_ERRORTYPE
> ++        If the command successfully executes, the return code will be
> ++        OMX_ErrorNone.  Otherwise the appropriate OMX error will be returned.
> ++    @ingroup core
> ++ */
> ++OMX_API OMX_ERRORTYPE OMX_APIENTRY OMX_Deinit(void);
> ++
> ++
> ++/** The OMX_ComponentNameEnum method will enumerate through all the names of
> ++    recognised valid components in the system. This function is provided
> ++    as a means to detect all the components in the system run-time. There is
> ++    no strict ordering to the enumeration order of component names, although
> ++    each name will only be enumerated once.  If the OMX core supports run-time
> ++    installation of new components, it is only requried to detect newly
> ++    installed components when the first call to enumerate component names
> ++    is made (i.e. when nIndex is 0x0).
> ++
> ++    The core should return from this call in 20 msec.
> ++
> ++    @param [out] cComponentName
> ++        pointer to a null terminated string with the component name.  The
> ++        names of the components are strings less than 127 bytes in length
> ++        plus the trailing null for a maximum size of 128 bytes.  An example
> ++        of a valid component name is "OMX.TI.AUDIO.DSP.MIXER\0".  Names are
> ++        assigned by the vendor, but shall start with "OMX." and then have
> ++        the Vendor designation next.
> ++    @param [in] nNameLength
> ++        number of characters in the cComponentName string.  With all
> ++        component name strings restricted to less than 128 characters
> ++        (including the trailing null) it is recomended that the caller
> ++        provide a input string for the cComponentName of 128 characters.
> ++    @param [in] nIndex
> ++        number containing the enumeration index for the component.
> ++        Multiple calls to OMX_ComponentNameEnum with increasing values
> ++        of nIndex will enumerate through the component names in the
> ++        system until OMX_ErrorNoMore is returned.  The value of nIndex
> ++        is 0 to (N-1), where N is the number of valid installed components
> ++        in the system.
> ++    @return OMX_ERRORTYPE
> ++        If the command successfully executes, the return code will be
> ++        OMX_ErrorNone.  When the value of nIndex exceeds the number of
> ++        components in the system minus 1, OMX_ErrorNoMore will be
> ++        returned. Otherwise the appropriate OMX error will be returned.
> ++    @ingroup core
> ++ */
> ++OMX_API OMX_ERRORTYPE OMX_APIENTRY OMX_ComponentNameEnum(
> ++    OMX_OUT OMX_STRING cComponentName,
> ++    OMX_IN  OMX_U32 nNameLength,
> ++    OMX_IN  OMX_U32 nIndex);
> ++
> ++
> ++/** The OMX_GetHandle method will locate the component specified by the
> ++    component name given, load that component into memory and then invoke
> ++    the component's methods to create an instance of the component.
> ++
> ++    The core should return from this call within 20 msec.
> ++
> ++    @param [out] pHandle
> ++        pointer to an OMX_HANDLETYPE pointer to be filled in by this method.
> ++    @param [in] cComponentName
> ++        pointer to a null terminated string with the component name.  The
> ++        names of the components are strings less than 127 bytes in length
> ++        plus the trailing null for a maximum size of 128 bytes.  An example
> ++        of a valid component name is "OMX.TI.AUDIO.DSP.MIXER\0".  Names are
> ++        assigned by the vendor, but shall start with "OMX." and then have
> ++        the Vendor designation next.
> ++    @param [in] pAppData
> ++        pointer to an application defined value that will be returned
> ++        during callbacks so that the application can identify the source
> ++        of the callback.
> ++    @param [in] pCallBacks
> ++        pointer to a OMX_CALLBACKTYPE structure that will be passed to the
> ++        component to initialize it with.
> ++    @return OMX_ERRORTYPE
> ++        If the command successfully executes, the return code will be
> ++        OMX_ErrorNone.  Otherwise the appropriate OMX error will be returned.
> ++    @ingroup core
> ++ */
> ++OMX_API OMX_ERRORTYPE OMX_APIENTRY OMX_GetHandle(
> ++    OMX_OUT OMX_HANDLETYPE* pHandle,
> ++    OMX_IN  OMX_STRING cComponentName,
> ++    OMX_IN  OMX_PTR pAppData,
> ++    OMX_IN  OMX_CALLBACKTYPE* pCallBacks);
> ++
> ++
> ++/** The OMX_FreeHandle method will free a handle allocated by the OMX_GetHandle
> ++    method.  If the component reference count goes to zero, the component will
> ++    be unloaded from memory.
> ++
> ++    The core should return from this call within 20 msec when the component is
> ++    in the OMX_StateLoaded state.
> ++
> ++    @param [in] hComponent
> ++        Handle of the component to be accessed.  This is the component
> ++        handle returned by the call to the GetHandle function.
> ++    @return OMX_ERRORTYPE
> ++        If the command successfully executes, the return code will be
> ++        OMX_ErrorNone.  Otherwise the appropriate OMX error will be returned.
> ++    @ingroup core
> ++ */
> ++OMX_API OMX_ERRORTYPE OMX_APIENTRY OMX_FreeHandle(
> ++    OMX_IN  OMX_HANDLETYPE hComponent);
> ++
> ++
> ++
> ++/** The OMX_SetupTunnel method will handle the necessary calls to the components
> ++    to setup the specified tunnel the two components.  NOTE: This is
> ++    an actual method (not a #define macro).  This method will make calls into
> ++    the component ComponentTunnelRequest method to do the actual tunnel
> ++    connection.
> ++
> ++    The ComponentTunnelRequest method on both components will be called.
> ++    This method shall not be called unless the component is in the
> ++    OMX_StateLoaded state except when the ports used for the tunnel are
> ++    disabled. In this case, the component may be in the OMX_StateExecuting,
> ++    OMX_StatePause, or OMX_StateIdle states.
> ++
> ++    The core should return from this call within 20 msec.
> ++
> ++    @param [in] hOutput
> ++        Handle of the component to be accessed.  Also this is the handle
> ++        of the component whose port, specified in the nPortOutput parameter
> ++        will be used the source for the tunnel. This is the component handle
> ++        returned by the call to the OMX_GetHandle function.  There is a
> ++        requirement that hOutput be the source for the data when
> ++        tunelling (i.e. nPortOutput is an output port).  If 0x0, the component
> ++        specified in hInput will have it's port specified in nPortInput
> ++        setup for communication with the application / IL client.
> ++    @param [in] nPortOutput
> ++        nPortOutput is used to select the source port on component to be
> ++        used in the tunnel.
> ++    @param [in] hInput
> ++        This is the component to setup the tunnel with. This is the handle
> ++        of the component whose port, specified in the nPortInput parameter
> ++        will be used the destination for the tunnel. This is the component handle
> ++        returned by the call to the OMX_GetHandle function.  There is a
> ++        requirement that hInput be the destination for the data when
> ++        tunelling (i.e. nPortInut is an input port).   If 0x0, the component
> ++        specified in hOutput will have it's port specified in nPortPOutput
> ++        setup for communication with the application / IL client.
> ++    @param [in] nPortInput
> ++        nPortInput is used to select the destination port on component to be
> ++        used in the tunnel.
> ++    @return OMX_ERRORTYPE
> ++        If the command successfully executes, the return code will be
> ++        OMX_ErrorNone.  Otherwise the appropriate OMX error will be returned.
> ++        When OMX_ErrorNotImplemented is returned, one or both components is
> ++        a non-interop component and does not support tunneling.
> ++
> ++        On failure, the ports of both components are setup for communication
> ++        with the application / IL Client.
> ++    @ingroup core tun
> ++ */
> ++OMX_API OMX_ERRORTYPE OMX_APIENTRY OMX_SetupTunnel(
> ++    OMX_IN  OMX_HANDLETYPE hOutput,
> ++    OMX_IN  OMX_U32 nPortOutput,
> ++    OMX_IN  OMX_HANDLETYPE hInput,
> ++    OMX_IN  OMX_U32 nPortInput);
> ++
> ++/** @ingroup cp */
> ++OMX_API OMX_ERRORTYPE   OMX_GetContentPipe(
> ++    OMX_OUT OMX_HANDLETYPE *hPipe,
> ++    OMX_IN OMX_STRING szURI);
> ++
> ++/** The OMX_GetComponentsOfRole method will return the number of components that support the given
> ++    role and (if the compNames field is non-NULL) the names of those components. The call will fail if
> ++    an insufficiently sized array of names is supplied. To ensure the array is sufficiently sized the
> ++    client should:
> ++        * first call this function with the compNames field NULL to determine the number of component names
> ++        * second call this function with the compNames field pointing to an array of names allocated
> ++          according to the number returned by the first call.
> ++
> ++    The core should return from this call within 5 msec.
> ++
> ++    @param [in] role
> ++        This is generic standard component name consisting only of component class
> ++        name and the type within that class (e.g. 'audio_decoder.aac').
> ++    @param [inout] pNumComps
> ++        This is used both as input and output.
> ++
> ++        If compNames is NULL, the input is ignored and the output specifies how many components support
> ++        the given role.
> ++
> ++        If compNames is not NULL, on input it bounds the size of the input structure and
> ++        on output, it specifies the number of components string names listed within the compNames parameter.
> ++    @param [inout] compNames
> ++        If NULL this field is ignored. If non-NULL this points to an array of 128-byte strings which accepts
> ++        a list of the names of all physical components that implement the specified standard component name.
> ++        Each name is NULL terminated. numComps indicates the number of names.
> ++    @ingroup core
> ++ */
> ++OMX_API OMX_ERRORTYPE OMX_GetComponentsOfRole (
> ++	OMX_IN      OMX_STRING role,
> ++    OMX_INOUT   OMX_U32 *pNumComps,
> ++    OMX_INOUT   OMX_U8  **compNames);
> ++
> ++/** The OMX_GetRolesOfComponent method will return the number of roles supported by the given
> ++    component and (if the roles field is non-NULL) the names of those roles. The call will fail if
> ++    an insufficiently sized array of names is supplied. To ensure the array is sufficiently sized the
> ++    client should:
> ++        * first call this function with the roles field NULL to determine the number of role names
> ++        * second call this function with the roles field pointing to an array of names allocated
> ++          according to the number returned by the first call.
> ++
> ++    The core should return from this call within 5 msec.
> ++
> ++    @param [in] compName
> ++        This is the name of the component being queried about.
> ++    @param [inout] pNumRoles
> ++        This is used both as input and output.
> ++
> ++        If roles is NULL, the input is ignored and the output specifies how many roles the component supports.
> ++
> ++        If compNames is not NULL, on input it bounds the size of the input structure and
> ++        on output, it specifies the number of roles string names listed within the roles parameter.
> ++    @param [out] roles
> ++        If NULL this field is ignored. If non-NULL this points to an array of 128-byte strings
> ++        which accepts a list of the names of all standard components roles implemented on the
> ++        specified component name. numComps indicates the number of names.
> ++    @ingroup core
> ++ */
> ++OMX_API OMX_ERRORTYPE OMX_GetRolesOfComponent (
> ++	OMX_IN      OMX_STRING compName,
> ++    OMX_INOUT   OMX_U32 *pNumRoles,
> ++    OMX_OUT     OMX_U8 **roles);
> ++
> ++#ifdef __cplusplus
> ++}
> ++#endif /* __cplusplus */
> ++
> ++#endif
> ++/* File EOF */
> ++
> +diff -rupN a/usr/include/OpenMAX/il/OMX_ImageExt.h b/usr/include/OpenMAX/il/OMX_ImageExt.h
> +--- a/usr/include/OpenMAX/il/OMX_ImageExt.h	1970-01-01 01:00:00.000000000 +0100
> ++++ b/usr/include/OpenMAX/il/OMX_ImageExt.h	2011-08-09 12:28:16.000000000 +0200
> +@@ -0,0 +1,55 @@
> ++/*
> ++ * Copyright (c) 2011 The Khronos Group Inc.
> ++ *
> ++ * Permission is hereby granted, free of charge, to any person obtaining
> ++ * a copy of this software and associated documentation files (the
> ++ * "Software"), to deal in the Software without restriction, including
> ++ * without limitation the rights to use, copy, modify, merge, publish,
> ++ * distribute, sublicense, and/or sell copies of the Software, and to
> ++ * permit persons to whom the Software is furnished to do so, subject
> ++ * to the following conditions:
> ++ * The above copyright notice and this permission notice shall be included
> ++ * in all copies or substantial portions of the Software.
> ++ *
> ++ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
> ++ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
> ++ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
> ++ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
> ++ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
> ++ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
> ++ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
> ++ *
> ++ */
> ++
> ++/** OMX_ImageExt.h - OpenMax IL version 1.1.2
> ++ * The OMX_ImageExt header file contains extensions to the
> ++ * definitions used by both the application and the component to
> ++ * access image items.
> ++ */
> ++
> ++#ifndef OMX_ImageExt_h
> ++#define OMX_ImageExt_h
> ++
> ++#ifdef __cplusplus
> ++extern "C" {
> ++#endif /* __cplusplus */
> ++
> ++/* Each OMX header shall include all required header files to allow the
> ++ * header to compile without errors.  The includes below are required
> ++ * for this header file to compile successfully
> ++ */
> ++#include <OMX_Core.h>
> ++
> ++/** Enum for standard image codingtype extensions */
> ++typedef enum OMX_IMAGE_CODINGEXTTYPE {
> ++    OMX_IMAGE_CodingExtUnused = OMX_IMAGE_CodingKhronosExtensions,
> ++    OMX_IMAGE_CodingWEBP,         /**< WebP image format */
> ++} OMX_IMAGE_CODINGEXTTYPE;
> ++
> ++
> ++#ifdef __cplusplus
> ++}
> ++#endif /* __cplusplus */
> ++
> ++#endif /* OMX_ImageExt_h */
> ++/* File EOF */
> +diff -rupN a/usr/include/OpenMAX/il/OMX_Image.h b/usr/include/OpenMAX/il/OMX_Image.h
> +--- a/usr/include/OpenMAX/il/OMX_Image.h	1970-01-01 01:00:00.000000000 +0100
> ++++ b/usr/include/OpenMAX/il/OMX_Image.h	2011-08-16 11:38:40.000000000 +0200
> +@@ -0,0 +1,328 @@
> ++/**
> ++ * Copyright (c) 2008 The Khronos Group Inc.
> ++ *
> ++ * Permission is hereby granted, free of charge, to any person obtaining
> ++ * a copy of this software and associated documentation files (the
> ++ * "Software"), to deal in the Software without restriction, including
> ++ * without limitation the rights to use, copy, modify, merge, publish,
> ++ * distribute, sublicense, and/or sell copies of the Software, and to
> ++ * permit persons to whom the Software is furnished to do so, subject
> ++ * to the following conditions:
> ++ * The above copyright notice and this permission notice shall be included
> ++ * in all copies or substantial portions of the Software.
> ++ *
> ++ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
> ++ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
> ++ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
> ++ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
> ++ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
> ++ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
> ++ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
> ++ */
> ++
> ++/**
> ++ * @file OMX_Image.h - OpenMax IL version 1.1.2
> ++ * The structures needed by Image components to exchange parameters and
> ++ * configuration data with the components.
> ++ */
> ++#ifndef OMX_Image_h
> ++#define OMX_Image_h
> ++
> ++#ifdef __cplusplus
> ++extern "C" {
> ++#endif /* __cplusplus */
> ++
> ++
> ++/**
> ++ * Each OMX header must include all required header files to allow the
> ++ * header to compile without errors.  The includes below are required
> ++ * for this header file to compile successfully
> ++ */
> ++
> ++#include <OMX_IVCommon.h>
> ++
> ++/** @defgroup imaging OpenMAX IL Imaging Domain
> ++ * @ingroup iv
> ++ * Structures for OpenMAX IL Imaging domain
> ++ * @{
> ++ */
> ++
> ++/**
> ++ * Enumeration used to define the possible image compression coding.
> ++ */
> ++typedef enum OMX_IMAGE_CODINGTYPE {
> ++    OMX_IMAGE_CodingUnused,      /**< Value when format is N/A */
> ++    OMX_IMAGE_CodingAutoDetect,  /**< Auto detection of image format */
> ++    OMX_IMAGE_CodingJPEG,        /**< JPEG/JFIF image format */
> ++    OMX_IMAGE_CodingJPEG2K,      /**< JPEG 2000 image format */
> ++    OMX_IMAGE_CodingEXIF,        /**< EXIF image format */
> ++    OMX_IMAGE_CodingTIFF,        /**< TIFF image format */
> ++    OMX_IMAGE_CodingGIF,         /**< Graphics image format */
> ++    OMX_IMAGE_CodingPNG,         /**< PNG image format */
> ++    OMX_IMAGE_CodingLZW,         /**< LZW image format */
> ++    OMX_IMAGE_CodingBMP,         /**< Windows Bitmap format */
> ++    OMX_IMAGE_CodingKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++    OMX_IMAGE_CodingVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++    OMX_IMAGE_CodingMax = 0x7FFFFFFF
> ++} OMX_IMAGE_CODINGTYPE;
> ++
> ++
> ++/**
> ++ * Data structure used to define an image path. The number of image paths
> ++ * for input and output will vary by type of the image component.
> ++ *
> ++ *  Input (aka Source) : Zero Inputs, one Output,
> ++ *  Splitter           : One Input, 2 or more Outputs,
> ++ *  Processing Element : One Input, one output,
> ++ *  Mixer              : 2 or more inputs, one output,
> ++ *  Output (aka Sink)  : One Input, zero outputs.
> ++ *
> ++ * The PortDefinition structure is used to define all of the parameters
> ++ * necessary for the compliant component to setup an input or an output
> ++ * image path.  If additional vendor specific data is required, it should
> ++ * be transmitted to the component using the CustomCommand function.
> ++ * Compliant components will prepopulate this structure with optimal
> ++ * values during the OMX_GetParameter() command.
> ++ *
> ++ * STRUCT MEMBERS:
> ++ *  cMIMEType             : MIME type of data for the port
> ++ *  pNativeRender         : Platform specific reference for a display if a
> ++ *                          sync, otherwise this field is 0
> ++ *  nFrameWidth           : Width of frame to be used on port if
> ++ *                          uncompressed format is used.  Use 0 for
> ++ *                          unknown, don't care or variable
> ++ *  nFrameHeight          : Height of frame to be used on port if
> ++ *                          uncompressed format is used. Use 0 for
> ++ *                          unknown, don't care or variable
> ++ *  nStride               : Number of bytes per span of an image (i.e.
> ++ *                          indicates the number of bytes to get from
> ++ *                          span N to span N+1, where negative stride
> ++ *                          indicates the image is bottom up
> ++ *  nSliceHeight          : Height used when encoding in slices
> ++ *  bFlagErrorConcealment : Turns on error concealment if it is supported by
> ++ *                          the OMX component
> ++ *  eCompressionFormat    : Compression format used in this instance of
> ++ *                          the component. When OMX_IMAGE_CodingUnused is
> ++ *                          specified, eColorFormat is valid
> ++ *  eColorFormat          : Decompressed format used by this component
> ++ *  pNativeWindow         : Platform specific reference for a window object if a
> ++ *                          display sink , otherwise this field is 0x0.
> ++ */
> ++typedef struct OMX_IMAGE_PORTDEFINITIONTYPE {
> ++    OMX_STRING cMIMEType;
> ++    OMX_NATIVE_DEVICETYPE pNativeRender;
> ++    OMX_U32 nFrameWidth;
> ++    OMX_U32 nFrameHeight;
> ++    OMX_S32 nStride;
> ++    OMX_U32 nSliceHeight;
> ++    OMX_BOOL bFlagErrorConcealment;
> ++    OMX_IMAGE_CODINGTYPE eCompressionFormat;
> ++    OMX_COLOR_FORMATTYPE eColorFormat;
> ++    OMX_NATIVE_WINDOWTYPE pNativeWindow;
> ++} OMX_IMAGE_PORTDEFINITIONTYPE;
> ++
> ++
> ++/**
> ++ * Port format parameter.  This structure is used to enumerate the various
> ++ * data input/output format supported by the port.
> ++ *
> ++ * STRUCT MEMBERS:
> ++ *  nSize              : Size of the structure in bytes
> ++ *  nVersion           : OMX specification version information
> ++ *  nPortIndex         : Indicates which port to set
> ++ *  nIndex             : Indicates the enumeration index for the format from
> ++ *                       0x0 to N-1
> ++ *  eCompressionFormat : Compression format used in this instance of the
> ++ *                       component. When OMX_IMAGE_CodingUnused is specified,
> ++ *                       eColorFormat is valid
> ++ *  eColorFormat       : Decompressed format used by this component
> ++ */
> ++typedef struct OMX_IMAGE_PARAM_PORTFORMATTYPE {
> ++    OMX_U32 nSize;
> ++    OMX_VERSIONTYPE nVersion;
> ++    OMX_U32 nPortIndex;
> ++    OMX_U32 nIndex;
> ++    OMX_IMAGE_CODINGTYPE eCompressionFormat;
> ++    OMX_COLOR_FORMATTYPE eColorFormat;
> ++} OMX_IMAGE_PARAM_PORTFORMATTYPE;
> ++
> ++
> ++/**
> ++ * Flash control type
> ++ *
> ++ * ENUMS
> ++ *  Torch : Flash forced constantly on
> ++ */
> ++typedef enum OMX_IMAGE_FLASHCONTROLTYPE {
> ++    OMX_IMAGE_FlashControlOn = 0,
> ++    OMX_IMAGE_FlashControlOff,
> ++    OMX_IMAGE_FlashControlAuto,
> ++    OMX_IMAGE_FlashControlRedEyeReduction,
> ++    OMX_IMAGE_FlashControlFillin,
> ++    OMX_IMAGE_FlashControlTorch,
> ++    OMX_IMAGE_FlashControlKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++    OMX_IMAGE_FlashControlVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++    OMX_IMAGE_FlashControlMax = 0x7FFFFFFF
> ++} OMX_IMAGE_FLASHCONTROLTYPE;
> ++
> ++
> ++/**
> ++ * Flash control configuration
> ++ *
> ++ * STRUCT MEMBERS:
> ++ *  nSize         : Size of the structure in bytes
> ++ *  nVersion      : OMX specification version information
> ++ *  nPortIndex    : Port that this structure applies to
> ++ *  eFlashControl : Flash control type
> ++ */
> ++typedef struct OMX_IMAGE_PARAM_FLASHCONTROLTYPE {
> ++    OMX_U32 nSize;
> ++    OMX_VERSIONTYPE nVersion;
> ++    OMX_U32 nPortIndex;
> ++    OMX_IMAGE_FLASHCONTROLTYPE eFlashControl;
> ++} OMX_IMAGE_PARAM_FLASHCONTROLTYPE;
> ++
> ++
> ++/**
> ++ * Focus control type
> ++ */
> ++typedef enum OMX_IMAGE_FOCUSCONTROLTYPE {
> ++    OMX_IMAGE_FocusControlOn = 0,
> ++    OMX_IMAGE_FocusControlOff,
> ++    OMX_IMAGE_FocusControlAuto,
> ++    OMX_IMAGE_FocusControlAutoLock,
> ++    OMX_IMAGE_FocusControlKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++    OMX_IMAGE_FocusControlVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++    OMX_IMAGE_FocusControlMax = 0x7FFFFFFF
> ++} OMX_IMAGE_FOCUSCONTROLTYPE;
> ++
> ++
> ++/**
> ++ * Focus control configuration
> ++ *
> ++ * STRUCT MEMBERS:
> ++ *  nSize           : Size of the structure in bytes
> ++ *  nVersion        : OMX specification version information
> ++ *  nPortIndex      : Port that this structure applies to
> ++ *  eFocusControl   : Focus control
> ++ *  nFocusSteps     : Focus can take on values from 0 mm to infinity.
> ++ *                    Interest is only in number of steps over this range.
> ++ *  nFocusStepIndex : Current focus step index
> ++ */
> ++typedef struct OMX_IMAGE_CONFIG_FOCUSCONTROLTYPE {
> ++    OMX_U32 nSize;
> ++    OMX_VERSIONTYPE nVersion;
> ++    OMX_U32 nPortIndex;
> ++    OMX_IMAGE_FOCUSCONTROLTYPE eFocusControl;
> ++    OMX_U32 nFocusSteps;
> ++    OMX_U32 nFocusStepIndex;
> ++} OMX_IMAGE_CONFIG_FOCUSCONTROLTYPE;
> ++
> ++
> ++/**
> ++ * Q Factor for JPEG compression, which controls the tradeoff between image
> ++ * quality and size.  Q Factor provides a more simple means of controlling
> ++ * JPEG compression quality, without directly programming Quantization
> ++ * tables for chroma and luma
> ++ *
> ++ * STRUCT MEMBERS:
> ++ *  nSize      : Size of the structure in bytes
> ++ *  nVersion   : OMX specification version information
> ++ *  nPortIndex : Port that this structure applies to
> ++ *  nQFactor   : JPEG Q factor value in the range of 1-100. A factor of 1
> ++ *               produces the smallest, worst quality images, and a factor
> ++ *               of 100 produces the largest, best quality images.  A
> ++ *               typical default is 75 for small good quality images
> ++ */
> ++typedef struct OMX_IMAGE_PARAM_QFACTORTYPE {
> ++    OMX_U32 nSize;
> ++    OMX_VERSIONTYPE nVersion;
> ++    OMX_U32 nPortIndex;
> ++    OMX_U32 nQFactor;
> ++} OMX_IMAGE_PARAM_QFACTORTYPE;
> ++
> ++/**
> ++ * Quantization table type
> ++ */
> ++
> ++typedef enum OMX_IMAGE_QUANTIZATIONTABLETYPE {
> ++    OMX_IMAGE_QuantizationTableLuma = 0,
> ++    OMX_IMAGE_QuantizationTableChroma,
> ++    OMX_IMAGE_QuantizationTableChromaCb,
> ++    OMX_IMAGE_QuantizationTableChromaCr,
> ++    OMX_IMAGE_QuantizationTableKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++    OMX_IMAGE_QuantizationTableVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++    OMX_IMAGE_QuantizationTableMax = 0x7FFFFFFF
> ++} OMX_IMAGE_QUANTIZATIONTABLETYPE;
> ++
> ++/**
> ++ * JPEG quantization tables are used to determine DCT compression for
> ++ * YUV data, as an alternative to specifying Q factor, providing exact
> ++ * control of compression
> ++ *
> ++ * STRUCT MEMBERS:
> ++ *  nSize                   : Size of the structure in bytes
> ++ *  nVersion                : OMX specification version information
> ++ *  nPortIndex              : Port that this structure applies to
> ++ *  eQuantizationTable      : Quantization table type
> ++ *  nQuantizationMatrix[64] : JPEG quantization table of coefficients stored
> ++ *                            in increasing columns then by rows of data (i.e.
> ++ *                            row 1, ... row 8). Quantization values are in
> ++ *                            the range 0-255 and stored in linear order
> ++ *                            (i.e. the component will zig-zag the
> ++ *                            quantization table data if required internally)
> ++ */
> ++typedef struct OMX_IMAGE_PARAM_QUANTIZATIONTABLETYPE {
> ++    OMX_U32 nSize;
> ++    OMX_VERSIONTYPE nVersion;
> ++    OMX_U32 nPortIndex;
> ++    OMX_IMAGE_QUANTIZATIONTABLETYPE eQuantizationTable;
> ++    OMX_U8 nQuantizationMatrix[64];
> ++} OMX_IMAGE_PARAM_QUANTIZATIONTABLETYPE;
> ++
> ++
> ++/**
> ++ * Huffman table type, the same Huffman table is applied for chroma and
> ++ * luma component
> ++ */
> ++typedef enum OMX_IMAGE_HUFFMANTABLETYPE {
> ++    OMX_IMAGE_HuffmanTableAC = 0,
> ++    OMX_IMAGE_HuffmanTableDC,
> ++    OMX_IMAGE_HuffmanTableACLuma,
> ++    OMX_IMAGE_HuffmanTableACChroma,
> ++    OMX_IMAGE_HuffmanTableDCLuma,
> ++    OMX_IMAGE_HuffmanTableDCChroma,
> ++    OMX_IMAGE_HuffmanTableKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++    OMX_IMAGE_HuffmanTableVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++    OMX_IMAGE_HuffmanTableMax = 0x7FFFFFFF
> ++} OMX_IMAGE_HUFFMANTABLETYPE;
> ++
> ++/**
> ++ * JPEG Huffman table
> ++ *
> ++ * STRUCT MEMBERS:
> ++ *  nSize                            : Size of the structure in bytes
> ++ *  nVersion                         : OMX specification version information
> ++ *  nPortIndex                       : Port that this structure applies to
> ++ *  eHuffmanTable                    : Huffman table type
> ++ *  nNumberOfHuffmanCodeOfLength[16] : 0-16, number of Huffman codes of each
> ++ *                                     possible length
> ++ *  nHuffmanTable[256]               : 0-255, the size used for AC and DC
> ++ *                                     HuffmanTable are 16 and 162
> ++ */
> ++typedef struct OMX_IMAGE_PARAM_HUFFMANTTABLETYPE {
> ++    OMX_U32 nSize;
> ++    OMX_VERSIONTYPE nVersion;
> ++    OMX_U32 nPortIndex;
> ++    OMX_IMAGE_HUFFMANTABLETYPE eHuffmanTable;
> ++    OMX_U8 nNumberOfHuffmanCodeOfLength[16];
> ++    OMX_U8 nHuffmanTable[256];
> ++}OMX_IMAGE_PARAM_HUFFMANTTABLETYPE;
> ++
> ++/** @} */
> ++#ifdef __cplusplus
> ++}
> ++#endif /* __cplusplus */
> ++
> ++#endif
> ++/* File EOF */
> +diff -rupN a/usr/include/OpenMAX/il/OMX_IndexExt.h b/usr/include/OpenMAX/il/OMX_IndexExt.h
> +--- a/usr/include/OpenMAX/il/OMX_IndexExt.h	1970-01-01 01:00:00.000000000 +0100
> ++++ b/usr/include/OpenMAX/il/OMX_IndexExt.h	2011-08-18 13:48:18.000000000 +0200
> +@@ -0,0 +1,90 @@
> ++/*
> ++ * Copyright (c) 2010 The Khronos Group Inc. 
> ++ * 
> ++ * Permission is hereby granted, free of charge, to any person obtaining
> ++ * a copy of this software and associated documentation files (the
> ++ * "Software"), to deal in the Software without restriction, including
> ++ * without limitation the rights to use, copy, modify, merge, publish,
> ++ * distribute, sublicense, and/or sell copies of the Software, and to
> ++ * permit persons to whom the Software is furnished to do so, subject
> ++ * to the following conditions: 
> ++ * The above copyright notice and this permission notice shall be included
> ++ * in all copies or substantial portions of the Software. 
> ++ * 
> ++ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
> ++ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
> ++ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
> ++ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
> ++ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
> ++ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
> ++ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 
> ++ *
> ++ */
> ++
> ++/** @file OMX_IndexExt.h - OpenMax IL version 1.1.2
> ++ * The OMX_IndexExt header file contains extensions to the definitions 
> ++ * for both applications and components .
> ++ */
> ++
> ++#ifndef OMX_IndexExt_h
> ++#define OMX_IndexExt_h
> ++
> ++#ifdef __cplusplus
> ++extern "C" {
> ++#endif /* __cplusplus */
> ++
> ++/* Each OMX header shall include all required header files to allow the
> ++ * header to compile without errors.  The includes below are required
> ++ * for this header file to compile successfully
> ++ */
> ++#include <OMX_Index.h>
> ++
> ++
> ++/** Khronos standard extension indices.
> ++
> ++This enum lists the current Khronos extension indices to OpenMAX IL.
> ++*/
> ++typedef enum OMX_INDEXEXTTYPE {
> ++
> ++    /* Component parameters and configurations */
> ++    OMX_IndexExtComponentStartUnused = OMX_IndexKhronosExtensions + 0x00100000,
> ++    OMX_IndexConfigCallbackRequest,                 /**< reference: OMX_CONFIG_CALLBACKREQUESTTYPE */
> ++    OMX_IndexConfigCommitMode,                      /**< reference: OMX_CONFIG_COMMITMODETYPE */
> ++    OMX_IndexConfigCommit,                          /**< reference: OMX_CONFIG_COMMITTYPE */
> ++
> ++    /* Port parameters and configurations */
> ++    OMX_IndexExtPortStartUnused = OMX_IndexKhronosExtensions + 0x00200000,
> ++
> ++    /* Audio parameters and configurations */
> ++    OMX_IndexExtAudioStartUnused = OMX_IndexKhronosExtensions + 0x00400000,
> ++
> ++    /* Image parameters and configurations */
> ++    OMX_IndexExtImageStartUnused = OMX_IndexKhronosExtensions + 0x00500000,
> ++
> ++    /* Video parameters and configurations */
> ++    OMX_IndexExtVideoStartUnused = OMX_IndexKhronosExtensions + 0x00600000,
> ++    OMX_IndexParamNalStreamFormatSupported,         /**< reference: OMX_NALSTREAMFORMATTYPE */
> ++    OMX_IndexParamNalStreamFormat,                  /**< reference: OMX_NALSTREAMFORMATTYPE */
> ++    OMX_IndexParamNalStreamFormatSelect,            /**< reference: OMX_NALSTREAMFORMATTYPE */
> ++    OMX_IndexParamVideoVp8,                         /**< reference: OMX_VIDEO_PARAM_VP8TYPE */
> ++    OMX_IndexConfigVideoVp8ReferenceFrame,          /**< reference: OMX_VIDEO_VP8REFERENCEFRAMETYPE */
> ++    OMX_IndexConfigVideoVp8ReferenceFrameType,      /**< reference: OMX_VIDEO_VP8REFERENCEFRAMEINFOTYPE */
> ++
> ++    /* Image & Video common configurations */
> ++    OMX_IndexExtCommonStartUnused = OMX_IndexKhronosExtensions + 0x00700000,
> ++
> ++    /* Other configurations */
> ++    OMX_IndexExtOtherStartUnused = OMX_IndexKhronosExtensions + 0x00800000,
> ++
> ++    /* Time configurations */
> ++    OMX_IndexExtTimeStartUnused = OMX_IndexKhronosExtensions + 0x00900000,
> ++
> ++    OMX_IndexExtMax = 0x7FFFFFFF
> ++} OMX_INDEXEXTTYPE;
> ++
> ++#ifdef __cplusplus
> ++}
> ++#endif /* __cplusplus */
> ++
> ++#endif /* OMX_IndexExt_h */
> ++/* File EOF */
> +diff -rupN a/usr/include/OpenMAX/il/OMX_Index.h b/usr/include/OpenMAX/il/OMX_Index.h
> +--- a/usr/include/OpenMAX/il/OMX_Index.h	1970-01-01 01:00:00.000000000 +0100
> ++++ b/usr/include/OpenMAX/il/OMX_Index.h	2011-08-09 09:08:06.000000000 +0200
> +@@ -0,0 +1,258 @@
> ++/*
> ++ * Copyright (c) 2008 The Khronos Group Inc.
> ++ *
> ++ * Permission is hereby granted, free of charge, to any person obtaining
> ++ * a copy of this software and associated documentation files (the
> ++ * "Software"), to deal in the Software without restriction, including
> ++ * without limitation the rights to use, copy, modify, merge, publish,
> ++ * distribute, sublicense, and/or sell copies of the Software, and to
> ++ * permit persons to whom the Software is furnished to do so, subject
> ++ * to the following conditions:
> ++ * The above copyright notice and this permission notice shall be included
> ++ * in all copies or substantial portions of the Software.
> ++ *
> ++ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
> ++ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
> ++ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
> ++ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
> ++ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
> ++ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
> ++ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
> ++ *
> ++ */
> ++
> ++/** @file OMX_Index.h - OpenMax IL version 1.1.2
> ++ *  The OMX_Index header file contains the definitions for both applications
> ++ *  and components .
> ++ */
> ++
> ++
> ++#ifndef OMX_Index_h
> ++#define OMX_Index_h
> ++
> ++#ifdef __cplusplus
> ++extern "C" {
> ++#endif /* __cplusplus */
> ++
> ++
> ++/* Each OMX header must include all required header files to allow the
> ++ *  header to compile without errors.  The includes below are required
> ++ *  for this header file to compile successfully
> ++ */
> ++#include <OMX_Types.h>
> ++
> ++
> ++/** The OMX_INDEXTYPE enumeration is used to select a structure when either
> ++ *  getting or setting parameters and/or configuration data.  Each entry in
> ++ *  this enumeration maps to an OMX specified structure.  When the
> ++ *  OMX_GetParameter, OMX_SetParameter, OMX_GetConfig or OMX_SetConfig methods
> ++ *  are used, the second parameter will always be an entry from this enumeration
> ++ *  and the third entry will be the structure shown in the comments for the entry.
> ++ *  For example, if the application is initializing a cropping function, the
> ++ *  OMX_SetConfig command would have OMX_IndexConfigCommonInputCrop as the second parameter
> ++ *  and would send a pointer to an initialized OMX_RECTTYPE structure as the
> ++ *  third parameter.
> ++ *
> ++ *  The enumeration entries named with the OMX_Config prefix are sent using
> ++ *  the OMX_SetConfig command and the enumeration entries named with the
> ++ *  OMX_PARAM_ prefix are sent using the OMX_SetParameter command.
> ++ */
> ++typedef enum OMX_INDEXTYPE {
> ++
> ++    OMX_IndexComponentStartUnused = 0x01000000,
> ++    OMX_IndexParamPriorityMgmt,             /**< reference: OMX_PRIORITYMGMTTYPE */
> ++    OMX_IndexParamAudioInit,                /**< reference: OMX_PORT_PARAM_TYPE */
> ++    OMX_IndexParamImageInit,                /**< reference: OMX_PORT_PARAM_TYPE */
> ++    OMX_IndexParamVideoInit,                /**< reference: OMX_PORT_PARAM_TYPE */
> ++    OMX_IndexParamOtherInit,                /**< reference: OMX_PORT_PARAM_TYPE */
> ++    OMX_IndexParamNumAvailableStreams,      /**< reference: OMX_PARAM_U32TYPE */
> ++    OMX_IndexParamActiveStream,             /**< reference: OMX_PARAM_U32TYPE */
> ++    OMX_IndexParamSuspensionPolicy,         /**< reference: OMX_PARAM_SUSPENSIONPOLICYTYPE */
> ++    OMX_IndexParamComponentSuspended,       /**< reference: OMX_PARAM_SUSPENSIONTYPE */
> ++    OMX_IndexConfigCapturing,               /**< reference: OMX_CONFIG_BOOLEANTYPE */
> ++    OMX_IndexConfigCaptureMode,             /**< reference: OMX_CONFIG_CAPTUREMODETYPE */
> ++    OMX_IndexAutoPauseAfterCapture,         /**< reference: OMX_CONFIG_BOOLEANTYPE */
> ++    OMX_IndexParamContentURI,               /**< reference: OMX_PARAM_CONTENTURITYPE */
> ++    OMX_IndexParamCustomContentPipe,        /**< reference: OMX_PARAM_CONTENTPIPETYPE */
> ++    OMX_IndexParamDisableResourceConcealment, /**< reference: OMX_RESOURCECONCEALMENTTYPE */
> ++    OMX_IndexConfigMetadataItemCount,       /**< reference: OMX_CONFIG_METADATAITEMCOUNTTYPE */
> ++    OMX_IndexConfigContainerNodeCount,      /**< reference: OMX_CONFIG_CONTAINERNODECOUNTTYPE */
> ++    OMX_IndexConfigMetadataItem,            /**< reference: OMX_CONFIG_METADATAITEMTYPE */
> ++    OMX_IndexConfigCounterNodeID,           /**< reference: OMX_CONFIG_CONTAINERNODEIDTYPE */
> ++    OMX_IndexParamMetadataFilterType,       /**< reference: OMX_PARAM_METADATAFILTERTYPE */
> ++    OMX_IndexParamMetadataKeyFilter,        /**< reference: OMX_PARAM_METADATAFILTERTYPE */
> ++    OMX_IndexConfigPriorityMgmt,            /**< reference: OMX_PRIORITYMGMTTYPE */
> ++    OMX_IndexParamStandardComponentRole,    /**< reference: OMX_PARAM_COMPONENTROLETYPE */
> ++
> ++    OMX_IndexPortStartUnused = 0x02000000,
> ++    OMX_IndexParamPortDefinition,           /**< reference: OMX_PARAM_PORTDEFINITIONTYPE */
> ++    OMX_IndexParamCompBufferSupplier,       /**< reference: OMX_PARAM_BUFFERSUPPLIERTYPE */
> ++    OMX_IndexReservedStartUnused = 0x03000000,
> ++
> ++    /* Audio parameters and configurations */
> ++    OMX_IndexAudioStartUnused = 0x04000000,
> ++    OMX_IndexParamAudioPortFormat,          /**< reference: OMX_AUDIO_PARAM_PORTFORMATTYPE */
> ++    OMX_IndexParamAudioPcm,                 /**< reference: OMX_AUDIO_PARAM_PCMMODETYPE */
> ++    OMX_IndexParamAudioAac,                 /**< reference: OMX_AUDIO_PARAM_AACPROFILETYPE */
> ++    OMX_IndexParamAudioRa,                  /**< reference: OMX_AUDIO_PARAM_RATYPE */
> ++    OMX_IndexParamAudioMp3,                 /**< reference: OMX_AUDIO_PARAM_MP3TYPE */
> ++    OMX_IndexParamAudioAdpcm,               /**< reference: OMX_AUDIO_PARAM_ADPCMTYPE */
> ++    OMX_IndexParamAudioG723,                /**< reference: OMX_AUDIO_PARAM_G723TYPE */
> ++    OMX_IndexParamAudioG729,                /**< reference: OMX_AUDIO_PARAM_G729TYPE */
> ++    OMX_IndexParamAudioAmr,                 /**< reference: OMX_AUDIO_PARAM_AMRTYPE */
> ++    OMX_IndexParamAudioWma,                 /**< reference: OMX_AUDIO_PARAM_WMATYPE */
> ++    OMX_IndexParamAudioSbc,                 /**< reference: OMX_AUDIO_PARAM_SBCTYPE */
> ++    OMX_IndexParamAudioMidi,                /**< reference: OMX_AUDIO_PARAM_MIDITYPE */
> ++    OMX_IndexParamAudioGsm_FR,              /**< reference: OMX_AUDIO_PARAM_GSMFRTYPE */
> ++    OMX_IndexParamAudioMidiLoadUserSound,   /**< reference: OMX_AUDIO_PARAM_MIDILOADUSERSOUNDTYPE */
> ++    OMX_IndexParamAudioG726,                /**< reference: OMX_AUDIO_PARAM_G726TYPE */
> ++    OMX_IndexParamAudioGsm_EFR,             /**< reference: OMX_AUDIO_PARAM_GSMEFRTYPE */
> ++    OMX_IndexParamAudioGsm_HR,              /**< reference: OMX_AUDIO_PARAM_GSMHRTYPE */
> ++    OMX_IndexParamAudioPdc_FR,              /**< reference: OMX_AUDIO_PARAM_PDCFRTYPE */
> ++    OMX_IndexParamAudioPdc_EFR,             /**< reference: OMX_AUDIO_PARAM_PDCEFRTYPE */
> ++    OMX_IndexParamAudioPdc_HR,              /**< reference: OMX_AUDIO_PARAM_PDCHRTYPE */
> ++    OMX_IndexParamAudioTdma_FR,             /**< reference: OMX_AUDIO_PARAM_TDMAFRTYPE */
> ++    OMX_IndexParamAudioTdma_EFR,            /**< reference: OMX_AUDIO_PARAM_TDMAEFRTYPE */
> ++    OMX_IndexParamAudioQcelp8,              /**< reference: OMX_AUDIO_PARAM_QCELP8TYPE */
> ++    OMX_IndexParamAudioQcelp13,             /**< reference: OMX_AUDIO_PARAM_QCELP13TYPE */
> ++    OMX_IndexParamAudioEvrc,                /**< reference: OMX_AUDIO_PARAM_EVRCTYPE */
> ++    OMX_IndexParamAudioSmv,                 /**< reference: OMX_AUDIO_PARAM_SMVTYPE */
> ++    OMX_IndexParamAudioVorbis,              /**< reference: OMX_AUDIO_PARAM_VORBISTYPE */
> ++
> ++    OMX_IndexConfigAudioMidiImmediateEvent, /**< reference: OMX_AUDIO_CONFIG_MIDIIMMEDIATEEVENTTYPE */
> ++    OMX_IndexConfigAudioMidiControl,        /**< reference: OMX_AUDIO_CONFIG_MIDICONTROLTYPE */
> ++    OMX_IndexConfigAudioMidiSoundBankProgram, /**< reference: OMX_AUDIO_CONFIG_MIDISOUNDBANKPROGRAMTYPE */
> ++    OMX_IndexConfigAudioMidiStatus,         /**< reference: OMX_AUDIO_CONFIG_MIDISTATUSTYPE */
> ++    OMX_IndexConfigAudioMidiMetaEvent,      /**< reference: OMX_AUDIO_CONFIG_MIDIMETAEVENTTYPE */
> ++    OMX_IndexConfigAudioMidiMetaEventData,  /**< reference: OMX_AUDIO_CONFIG_MIDIMETAEVENTDATATYPE */
> ++    OMX_IndexConfigAudioVolume,             /**< reference: OMX_AUDIO_CONFIG_VOLUMETYPE */
> ++    OMX_IndexConfigAudioBalance,            /**< reference: OMX_AUDIO_CONFIG_BALANCETYPE */
> ++    OMX_IndexConfigAudioChannelMute,        /**< reference: OMX_AUDIO_CONFIG_CHANNELMUTETYPE */
> ++    OMX_IndexConfigAudioMute,               /**< reference: OMX_AUDIO_CONFIG_MUTETYPE */
> ++    OMX_IndexConfigAudioLoudness,           /**< reference: OMX_AUDIO_CONFIG_LOUDNESSTYPE */
> ++    OMX_IndexConfigAudioEchoCancelation,    /**< reference: OMX_AUDIO_CONFIG_ECHOCANCELATIONTYPE */
> ++    OMX_IndexConfigAudioNoiseReduction,     /**< reference: OMX_AUDIO_CONFIG_NOISEREDUCTIONTYPE */
> ++    OMX_IndexConfigAudioBass,               /**< reference: OMX_AUDIO_CONFIG_BASSTYPE */
> ++    OMX_IndexConfigAudioTreble,             /**< reference: OMX_AUDIO_CONFIG_TREBLETYPE */
> ++    OMX_IndexConfigAudioStereoWidening,     /**< reference: OMX_AUDIO_CONFIG_STEREOWIDENINGTYPE */
> ++    OMX_IndexConfigAudioChorus,             /**< reference: OMX_AUDIO_CONFIG_CHORUSTYPE */
> ++    OMX_IndexConfigAudioEqualizer,          /**< reference: OMX_AUDIO_CONFIG_EQUALIZERTYPE */
> ++    OMX_IndexConfigAudioReverberation,      /**< reference: OMX_AUDIO_CONFIG_REVERBERATIONTYPE */
> ++    OMX_IndexConfigAudioChannelVolume,      /**< reference: OMX_AUDIO_CONFIG_CHANNELVOLUMETYPE */
> ++
> ++    /* Image specific parameters and configurations */
> ++    OMX_IndexImageStartUnused = 0x05000000,
> ++    OMX_IndexParamImagePortFormat,          /**< reference: OMX_IMAGE_PARAM_PORTFORMATTYPE */
> ++    OMX_IndexParamFlashControl,             /**< reference: OMX_IMAGE_PARAM_FLASHCONTROLTYPE */
> ++    OMX_IndexConfigFocusControl,            /**< reference: OMX_IMAGE_CONFIG_FOCUSCONTROLTYPE */
> ++    OMX_IndexParamQFactor,                  /**< reference: OMX_IMAGE_PARAM_QFACTORTYPE */
> ++    OMX_IndexParamQuantizationTable,        /**< reference: OMX_IMAGE_PARAM_QUANTIZATIONTABLETYPE */
> ++    OMX_IndexParamHuffmanTable,             /**< reference: OMX_IMAGE_PARAM_HUFFMANTTABLETYPE */
> ++    OMX_IndexConfigFlashControl,            /**< reference: OMX_IMAGE_PARAM_FLASHCONTROLTYPE */
> ++
> ++    /* Video specific parameters and configurations */
> ++    OMX_IndexVideoStartUnused = 0x06000000,
> ++    OMX_IndexParamVideoPortFormat,          /**< reference: OMX_VIDEO_PARAM_PORTFORMATTYPE */
> ++    OMX_IndexParamVideoQuantization,        /**< reference: OMX_VIDEO_PARAM_QUANTIZATIONTYPE */
> ++    OMX_IndexParamVideoFastUpdate,          /**< reference: OMX_VIDEO_PARAM_VIDEOFASTUPDATETYPE */
> ++    OMX_IndexParamVideoBitrate,             /**< reference: OMX_VIDEO_PARAM_BITRATETYPE */
> ++    OMX_IndexParamVideoMotionVector,        /**< reference: OMX_VIDEO_PARAM_MOTIONVECTORTYPE */
> ++    OMX_IndexParamVideoIntraRefresh,        /**< reference: OMX_VIDEO_PARAM_INTRAREFRESHTYPE */
> ++    OMX_IndexParamVideoErrorCorrection,     /**< reference: OMX_VIDEO_PARAM_ERRORCORRECTIONTYPE */
> ++    OMX_IndexParamVideoVBSMC,               /**< reference: OMX_VIDEO_PARAM_VBSMCTYPE */
> ++    OMX_IndexParamVideoMpeg2,               /**< reference: OMX_VIDEO_PARAM_MPEG2TYPE */
> ++    OMX_IndexParamVideoMpeg4,               /**< reference: OMX_VIDEO_PARAM_MPEG4TYPE */
> ++    OMX_IndexParamVideoWmv,                 /**< reference: OMX_VIDEO_PARAM_WMVTYPE */
> ++    OMX_IndexParamVideoRv,                  /**< reference: OMX_VIDEO_PARAM_RVTYPE */
> ++    OMX_IndexParamVideoAvc,                 /**< reference: OMX_VIDEO_PARAM_AVCTYPE */
> ++    OMX_IndexParamVideoH263,                /**< reference: OMX_VIDEO_PARAM_H263TYPE */
> ++    OMX_IndexParamVideoProfileLevelQuerySupported, /**< reference: OMX_VIDEO_PARAM_PROFILELEVELTYPE */
> ++    OMX_IndexParamVideoProfileLevelCurrent, /**< reference: OMX_VIDEO_PARAM_PROFILELEVELTYPE */
> ++    OMX_IndexConfigVideoBitrate,            /**< reference: OMX_VIDEO_CONFIG_BITRATETYPE */
> ++    OMX_IndexConfigVideoFramerate,          /**< reference: OMX_CONFIG_FRAMERATETYPE */
> ++    OMX_IndexConfigVideoIntraVOPRefresh,    /**< reference: OMX_CONFIG_INTRAREFRESHVOPTYPE */
> ++    OMX_IndexConfigVideoIntraMBRefresh,     /**< reference: OMX_CONFIG_MACROBLOCKERRORMAPTYPE */
> ++    OMX_IndexConfigVideoMBErrorReporting,   /**< reference: OMX_CONFIG_MBERRORREPORTINGTYPE */
> ++    OMX_IndexParamVideoMacroblocksPerFrame, /**< reference: OMX_PARAM_MACROBLOCKSTYPE */
> ++    OMX_IndexConfigVideoMacroBlockErrorMap, /**< reference: OMX_CONFIG_MACROBLOCKERRORMAPTYPE */
> ++    OMX_IndexParamVideoSliceFMO,            /**< reference: OMX_VIDEO_PARAM_AVCSLICEFMO */
> ++    OMX_IndexConfigVideoAVCIntraPeriod,     /**< reference: OMX_VIDEO_CONFIG_AVCINTRAPERIOD */
> ++    OMX_IndexConfigVideoNalSize,            /**< reference: OMX_VIDEO_CONFIG_NALSIZE */
> ++
> ++    /* Image & Video common Configurations */
> ++    OMX_IndexCommonStartUnused = 0x07000000,
> ++    OMX_IndexParamCommonDeblocking,         /**< reference: OMX_PARAM_DEBLOCKINGTYPE */
> ++    OMX_IndexParamCommonSensorMode,         /**< reference: OMX_PARAM_SENSORMODETYPE */
> ++    OMX_IndexParamCommonInterleave,         /**< reference: OMX_PARAM_INTERLEAVETYPE */
> ++    OMX_IndexConfigCommonColorFormatConversion, /**< reference: OMX_CONFIG_COLORCONVERSIONTYPE */
> ++    OMX_IndexConfigCommonScale,             /**< reference: OMX_CONFIG_SCALEFACTORTYPE */
> ++    OMX_IndexConfigCommonImageFilter,       /**< reference: OMX_CONFIG_IMAGEFILTERTYPE */
> ++    OMX_IndexConfigCommonColorEnhancement,  /**< reference: OMX_CONFIG_COLORENHANCEMENTTYPE */
> ++    OMX_IndexConfigCommonColorKey,          /**< reference: OMX_CONFIG_COLORKEYTYPE */
> ++    OMX_IndexConfigCommonColorBlend,        /**< reference: OMX_CONFIG_COLORBLENDTYPE */
> ++    OMX_IndexConfigCommonFrameStabilisation,/**< reference: OMX_CONFIG_FRAMESTABTYPE */
> ++    OMX_IndexConfigCommonRotate,            /**< reference: OMX_CONFIG_ROTATIONTYPE */
> ++    OMX_IndexConfigCommonMirror,            /**< reference: OMX_CONFIG_MIRRORTYPE */
> ++    OMX_IndexConfigCommonOutputPosition,    /**< reference: OMX_CONFIG_POINTTYPE */
> ++    OMX_IndexConfigCommonInputCrop,         /**< reference: OMX_CONFIG_RECTTYPE */
> ++    OMX_IndexConfigCommonOutputCrop,        /**< reference: OMX_CONFIG_RECTTYPE */
> ++    OMX_IndexConfigCommonDigitalZoom,       /**< reference: OMX_CONFIG_SCALEFACTORTYPE */
> ++    OMX_IndexConfigCommonOpticalZoom,       /**< reference: OMX_CONFIG_SCALEFACTORTYPE*/
> ++    OMX_IndexConfigCommonWhiteBalance,      /**< reference: OMX_CONFIG_WHITEBALCONTROLTYPE */
> ++    OMX_IndexConfigCommonExposure,          /**< reference: OMX_CONFIG_EXPOSURECONTROLTYPE */
> ++    OMX_IndexConfigCommonContrast,          /**< reference: OMX_CONFIG_CONTRASTTYPE */
> ++    OMX_IndexConfigCommonBrightness,        /**< reference: OMX_CONFIG_BRIGHTNESSTYPE */
> ++    OMX_IndexConfigCommonBacklight,         /**< reference: OMX_CONFIG_BACKLIGHTTYPE */
> ++    OMX_IndexConfigCommonGamma,             /**< reference: OMX_CONFIG_GAMMATYPE */
> ++    OMX_IndexConfigCommonSaturation,        /**< reference: OMX_CONFIG_SATURATIONTYPE */
> ++    OMX_IndexConfigCommonLightness,         /**< reference: OMX_CONFIG_LIGHTNESSTYPE */
> ++    OMX_IndexConfigCommonExclusionRect,     /**< reference: OMX_CONFIG_RECTTYPE */
> ++    OMX_IndexConfigCommonDithering,         /**< reference: OMX_CONFIG_DITHERTYPE */
> ++    OMX_IndexConfigCommonPlaneBlend,        /**< reference: OMX_CONFIG_PLANEBLENDTYPE */
> ++    OMX_IndexConfigCommonExposureValue,     /**< reference: OMX_CONFIG_EXPOSUREVALUETYPE */
> ++    OMX_IndexConfigCommonOutputSize,        /**< reference: OMX_FRAMESIZETYPE */
> ++    OMX_IndexParamCommonExtraQuantData,     /**< reference: OMX_OTHER_EXTRADATATYPE */
> ++    OMX_IndexConfigCommonFocusRegion,       /**< reference: OMX_CONFIG_FOCUSREGIONTYPE */
> ++    OMX_IndexConfigCommonFocusStatus,       /**< reference: OMX_PARAM_FOCUSSTATUSTYPE */
> ++    OMX_IndexConfigCommonTransitionEffect,  /**< reference: OMX_CONFIG_TRANSITIONEFFECTTYPE */
> ++
> ++    /* Reserved Configuration range */
> ++    OMX_IndexOtherStartUnused = 0x08000000,
> ++    OMX_IndexParamOtherPortFormat,          /**< reference: OMX_OTHER_PARAM_PORTFORMATTYPE */
> ++    OMX_IndexConfigOtherPower,              /**< reference: OMX_OTHER_CONFIG_POWERTYPE */
> ++    OMX_IndexConfigOtherStats,              /**< reference: OMX_OTHER_CONFIG_STATSTYPE */
> ++
> ++
> ++    /* Reserved Time range */
> ++    OMX_IndexTimeStartUnused = 0x09000000,
> ++    OMX_IndexConfigTimeScale,               /**< reference: OMX_TIME_CONFIG_SCALETYPE */
> ++    OMX_IndexConfigTimeClockState,          /**< reference: OMX_TIME_CONFIG_CLOCKSTATETYPE */
> ++    OMX_IndexConfigTimeActiveRefClock,      /**< reference: OMX_TIME_CONFIG_ACTIVEREFCLOCKTYPE */
> ++    OMX_IndexConfigTimeCurrentMediaTime,    /**< reference: OMX_TIME_CONFIG_TIMESTAMPTYPE (read only) */
> ++    OMX_IndexConfigTimeCurrentWallTime,     /**< reference: OMX_TIME_CONFIG_TIMESTAMPTYPE (read only) */
> ++    OMX_IndexConfigTimeCurrentAudioReference, /**< reference: OMX_TIME_CONFIG_TIMESTAMPTYPE (write only) */
> ++    OMX_IndexConfigTimeCurrentVideoReference, /**< reference: OMX_TIME_CONFIG_TIMESTAMPTYPE (write only) */
> ++    OMX_IndexConfigTimeMediaTimeRequest,    /**< reference: OMX_TIME_CONFIG_MEDIATIMEREQUESTTYPE (write only) */
> ++    OMX_IndexConfigTimeClientStartTime,     /**<reference:  OMX_TIME_CONFIG_TIMESTAMPTYPE (write only) */
> ++    OMX_IndexConfigTimePosition,            /**< reference: OMX_TIME_CONFIG_TIMESTAMPTYPE */
> ++    OMX_IndexConfigTimeSeekMode,            /**< reference: OMX_TIME_CONFIG_SEEKMODETYPE */
> ++
> ++
> ++    OMX_IndexKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++    /* Vendor specific area */
> ++    OMX_IndexVendorStartUnused = 0x7F000000,
> ++    /* Vendor specific structures should be in the range of 0x7F000000
> ++       to 0x7FFFFFFE.  This range is not broken out by vendor, so
> ++       private indexes are not guaranteed unique and therefore should
> ++       only be sent to the appropriate component. */
> ++
> ++    OMX_IndexMax = 0x7FFFFFFF
> ++
> ++} OMX_INDEXTYPE;
> ++
> ++#ifdef __cplusplus
> ++}
> ++#endif /* __cplusplus */
> ++
> ++#endif
> ++/* File EOF */
> +diff -rupN a/usr/include/OpenMAX/il/OMX_IVCommon.h b/usr/include/OpenMAX/il/OMX_IVCommon.h
> +--- a/usr/include/OpenMAX/il/OMX_IVCommon.h	1970-01-01 01:00:00.000000000 +0100
> ++++ b/usr/include/OpenMAX/il/OMX_IVCommon.h	2011-08-09 09:08:06.000000000 +0200
> +@@ -0,0 +1,920 @@
> ++/**
> ++ * Copyright (c) 2008 The Khronos Group Inc.
> ++ *
> ++ * Permission is hereby granted, free of charge, to any person obtaining
> ++ * a copy of this software and associated documentation files (the
> ++ * "Software"), to deal in the Software without restriction, including
> ++ * without limitation the rights to use, copy, modify, merge, publish,
> ++ * distribute, sublicense, and/or sell copies of the Software, and to
> ++ * permit persons to whom the Software is furnished to do so, subject
> ++ * to the following conditions:
> ++ * The above copyright notice and this permission notice shall be included
> ++ * in all copies or substantial portions of the Software.
> ++ *
> ++ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
> ++ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
> ++ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
> ++ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
> ++ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
> ++ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
> ++ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
> ++ *
> ++ */
> ++
> ++/**
> ++ * @file OMX_IVCommon.h - OpenMax IL version 1.1.2
> ++ *  The structures needed by Video and Image components to exchange
> ++ *  parameters and configuration data with the components.
> ++ */
> ++#ifndef OMX_IVCommon_h
> ++#define OMX_IVCommon_h
> ++
> ++#ifdef __cplusplus
> ++extern "C" {
> ++#endif /* __cplusplus */
> ++
> ++/**
> ++ * Each OMX header must include all required header files to allow the header
> ++ * to compile without errors.  The includes below are required for this header
> ++ * file to compile successfully
> ++ */
> ++
> ++#include <OMX_Core.h>
> ++
> ++/** @defgroup iv OpenMAX IL Imaging and Video Domain
> ++ * Common structures for OpenMAX IL Imaging and Video domains
> ++ * @{
> ++ */
> ++
> ++
> ++/**
> ++ * Enumeration defining possible uncompressed image/video formats.
> ++ *
> ++ * ENUMS:
> ++ *  Unused                 : Placeholder value when format is N/A
> ++ *  Monochrome             : black and white
> ++ *  8bitRGB332             : Red 7:5, Green 4:2, Blue 1:0
> ++ *  12bitRGB444            : Red 11:8, Green 7:4, Blue 3:0
> ++ *  16bitARGB4444          : Alpha 15:12, Red 11:8, Green 7:4, Blue 3:0
> ++ *  16bitARGB1555          : Alpha 15, Red 14:10, Green 9:5, Blue 4:0
> ++ *  16bitRGB565            : Red 15:11, Green 10:5, Blue 4:0
> ++ *  16bitBGR565            : Blue 15:11, Green 10:5, Red 4:0
> ++ *  18bitRGB666            : Red 17:12, Green 11:6, Blue 5:0
> ++ *  18bitARGB1665          : Alpha 17, Red 16:11, Green 10:5, Blue 4:0
> ++ *  19bitARGB1666          : Alpha 18, Red 17:12, Green 11:6, Blue 5:0
> ++ *  24bitRGB888            : Red 24:16, Green 15:8, Blue 7:0
> ++ *  24bitBGR888            : Blue 24:16, Green 15:8, Red 7:0
> ++ *  24bitARGB1887          : Alpha 23, Red 22:15, Green 14:7, Blue 6:0
> ++ *  25bitARGB1888          : Alpha 24, Red 23:16, Green 15:8, Blue 7:0
> ++ *  32bitBGRA8888          : Blue 31:24, Green 23:16, Red 15:8, Alpha 7:0
> ++ *  32bitARGB8888          : Alpha 31:24, Red 23:16, Green 15:8, Blue 7:0
> ++ *  YUV411Planar           : U,Y are subsampled by a factor of 4 horizontally
> ++ *  YUV411PackedPlanar     : packed per payload in planar slices
> ++ *  YUV420Planar           : Three arrays Y,U,V.
> ++ *  YUV420PackedPlanar     : packed per payload in planar slices
> ++ *  YUV420SemiPlanar       : Two arrays, one is all Y, the other is U and V
> ++ *  YUV422Planar           : Three arrays Y,U,V.
> ++ *  YUV422PackedPlanar     : packed per payload in planar slices
> ++ *  YUV422SemiPlanar       : Two arrays, one is all Y, the other is U and V
> ++ *  YCbYCr                 : Organized as 16bit YUYV (i.e. YCbYCr)
> ++ *  YCrYCb                 : Organized as 16bit YVYU (i.e. YCrYCb)
> ++ *  CbYCrY                 : Organized as 16bit UYVY (i.e. CbYCrY)
> ++ *  CrYCbY                 : Organized as 16bit VYUY (i.e. CrYCbY)
> ++ *  YUV444Interleaved      : Each pixel contains equal parts YUV
> ++ *  RawBayer8bit           : SMIA camera output format
> ++ *  RawBayer10bit          : SMIA camera output format
> ++ *  RawBayer8bitcompressed : SMIA camera output format
> ++ */
> ++typedef enum OMX_COLOR_FORMATTYPE {
> ++    OMX_COLOR_FormatUnused,
> ++    OMX_COLOR_FormatMonochrome,
> ++    OMX_COLOR_Format8bitRGB332,
> ++    OMX_COLOR_Format12bitRGB444,
> ++    OMX_COLOR_Format16bitARGB4444,
> ++    OMX_COLOR_Format16bitARGB1555,
> ++    OMX_COLOR_Format16bitRGB565,
> ++    OMX_COLOR_Format16bitBGR565,
> ++    OMX_COLOR_Format18bitRGB666,
> ++    OMX_COLOR_Format18bitARGB1665,
> ++    OMX_COLOR_Format19bitARGB1666,
> ++    OMX_COLOR_Format24bitRGB888,
> ++    OMX_COLOR_Format24bitBGR888,
> ++    OMX_COLOR_Format24bitARGB1887,
> ++    OMX_COLOR_Format25bitARGB1888,
> ++    OMX_COLOR_Format32bitBGRA8888,
> ++    OMX_COLOR_Format32bitARGB8888,
> ++    OMX_COLOR_FormatYUV411Planar,
> ++    OMX_COLOR_FormatYUV411PackedPlanar,
> ++    OMX_COLOR_FormatYUV420Planar,
> ++    OMX_COLOR_FormatYUV420PackedPlanar,
> ++    OMX_COLOR_FormatYUV420SemiPlanar,
> ++    OMX_COLOR_FormatYUV422Planar,
> ++    OMX_COLOR_FormatYUV422PackedPlanar,
> ++    OMX_COLOR_FormatYUV422SemiPlanar,
> ++    OMX_COLOR_FormatYCbYCr,
> ++    OMX_COLOR_FormatYCrYCb,
> ++    OMX_COLOR_FormatCbYCrY,
> ++    OMX_COLOR_FormatCrYCbY,
> ++    OMX_COLOR_FormatYUV444Interleaved,
> ++    OMX_COLOR_FormatRawBayer8bit,
> ++    OMX_COLOR_FormatRawBayer10bit,
> ++    OMX_COLOR_FormatRawBayer8bitcompressed,
> ++    OMX_COLOR_FormatL2,
> ++    OMX_COLOR_FormatL4,
> ++    OMX_COLOR_FormatL8,
> ++    OMX_COLOR_FormatL16,
> ++    OMX_COLOR_FormatL24,
> ++    OMX_COLOR_FormatL32,
> ++    OMX_COLOR_FormatYUV420PackedSemiPlanar,
> ++    OMX_COLOR_FormatYUV422PackedSemiPlanar,
> ++    OMX_COLOR_Format18BitBGR666,
> ++    OMX_COLOR_Format24BitARGB6666,
> ++    OMX_COLOR_Format24BitABGR6666,
> ++    OMX_COLOR_FormatKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++    OMX_COLOR_FormatVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++    OMX_COLOR_FormatMax = 0x7FFFFFFF
> ++} OMX_COLOR_FORMATTYPE;
> ++
> ++
> ++/**
> ++ * Defines the matrix for conversion from RGB to YUV or vice versa.
> ++ * iColorMatrix should be initialized with the fixed point values
> ++ * used in converting between formats.
> ++ */
> ++typedef struct OMX_CONFIG_COLORCONVERSIONTYPE {
> ++    OMX_U32 nSize;              /**< Size of the structure in bytes */
> ++    OMX_VERSIONTYPE nVersion;   /**< OMX specification version info */
> ++    OMX_U32 nPortIndex;         /**< Port that this struct applies to */
> ++    OMX_S32 xColorMatrix[3][3]; /**< Stored in signed Q16 format */
> ++    OMX_S32 xColorOffset[4];    /**< Stored in signed Q16 format */
> ++}OMX_CONFIG_COLORCONVERSIONTYPE;
> ++
> ++
> ++/**
> ++ * Structure defining percent to scale each frame dimension.  For example:
> ++ * To make the width 50% larger, use fWidth = 1.5 and to make the width
> ++ * 1/2 the original size, use fWidth = 0.5
> ++ */
> ++typedef struct OMX_CONFIG_SCALEFACTORTYPE {
> ++    OMX_U32 nSize;            /**< Size of the structure in bytes */
> ++    OMX_VERSIONTYPE nVersion; /**< OMX specification version info */
> ++    OMX_U32 nPortIndex;       /**< Port that this struct applies to */
> ++    OMX_S32 xWidth;           /**< Fixed point value stored as Q16 */
> ++    OMX_S32 xHeight;          /**< Fixed point value stored as Q16 */
> ++}OMX_CONFIG_SCALEFACTORTYPE;
> ++
> ++
> ++/**
> ++ * Enumeration of possible image filter types
> ++ */
> ++typedef enum OMX_IMAGEFILTERTYPE {
> ++    OMX_ImageFilterNone,
> ++    OMX_ImageFilterNoise,
> ++    OMX_ImageFilterEmboss,
> ++    OMX_ImageFilterNegative,
> ++    OMX_ImageFilterSketch,
> ++    OMX_ImageFilterOilPaint,
> ++    OMX_ImageFilterHatch,
> ++    OMX_ImageFilterGpen,
> ++    OMX_ImageFilterAntialias,
> ++    OMX_ImageFilterDeRing,
> ++    OMX_ImageFilterSolarize,
> ++    OMX_ImageFilterKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++    OMX_ImageFilterVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++    OMX_ImageFilterMax = 0x7FFFFFFF
> ++} OMX_IMAGEFILTERTYPE;
> ++
> ++
> ++/**
> ++ * Image filter configuration
> ++ *
> ++ * STRUCT MEMBERS:
> ++ *  nSize        : Size of the structure in bytes
> ++ *  nVersion     : OMX specification version information
> ++ *  nPortIndex   : Port that this structure applies to
> ++ *  eImageFilter : Image filter type enumeration
> ++ */
> ++typedef struct OMX_CONFIG_IMAGEFILTERTYPE {
> ++    OMX_U32 nSize;
> ++    OMX_VERSIONTYPE nVersion;
> ++    OMX_U32 nPortIndex;
> ++    OMX_IMAGEFILTERTYPE eImageFilter;
> ++} OMX_CONFIG_IMAGEFILTERTYPE;
> ++
> ++
> ++/**
> ++ * Customized U and V for color enhancement
> ++ *
> ++ * STRUCT MEMBERS:
> ++ *  nSize             : Size of the structure in bytes
> ++ *  nVersion          : OMX specification version information
> ++ *  nPortIndex        : Port that this structure applies to
> ++ *  bColorEnhancement : Enable/disable color enhancement
> ++ *  nCustomizedU      : Practical values: 16-240, range: 0-255, value set for
> ++ *                      U component
> ++ *  nCustomizedV      : Practical values: 16-240, range: 0-255, value set for
> ++ *                      V component
> ++ */
> ++typedef struct OMX_CONFIG_COLORENHANCEMENTTYPE {
> ++    OMX_U32 nSize;
> ++    OMX_VERSIONTYPE nVersion;
> ++    OMX_U32 nPortIndex;
> ++    OMX_BOOL bColorEnhancement;
> ++    OMX_U8 nCustomizedU;
> ++    OMX_U8 nCustomizedV;
> ++} OMX_CONFIG_COLORENHANCEMENTTYPE;
> ++
> ++
> ++/**
> ++ * Define color key and color key mask
> ++ *
> ++ * STRUCT MEMBERS:
> ++ *  nSize      : Size of the structure in bytes
> ++ *  nVersion   : OMX specification version information
> ++ *  nPortIndex : Port that this structure applies to
> ++ *  nARGBColor : 32bit Alpha, Red, Green, Blue Color
> ++ *  nARGBMask  : 32bit Mask for Alpha, Red, Green, Blue channels
> ++ */
> ++typedef struct OMX_CONFIG_COLORKEYTYPE {
> ++    OMX_U32 nSize;
> ++    OMX_VERSIONTYPE nVersion;
> ++    OMX_U32 nPortIndex;
> ++    OMX_U32 nARGBColor;
> ++    OMX_U32 nARGBMask;
> ++} OMX_CONFIG_COLORKEYTYPE;
> ++
> ++
> ++/**
> ++ * List of color blend types for pre/post processing
> ++ *
> ++ * ENUMS:
> ++ *  None          : No color blending present
> ++ *  AlphaConstant : Function is (alpha_constant * src) +
> ++ *                  (1 - alpha_constant) * dst)
> ++ *  AlphaPerPixel : Function is (alpha * src) + (1 - alpha) * dst)
> ++ *  Alternate     : Function is alternating pixels from src and dst
> ++ *  And           : Function is (src & dst)
> ++ *  Or            : Function is (src | dst)
> ++ *  Invert        : Function is ~src
> ++ */
> ++typedef enum OMX_COLORBLENDTYPE {
> ++    OMX_ColorBlendNone,
> ++    OMX_ColorBlendAlphaConstant,
> ++    OMX_ColorBlendAlphaPerPixel,
> ++    OMX_ColorBlendAlternate,
> ++    OMX_ColorBlendAnd,
> ++    OMX_ColorBlendOr,
> ++    OMX_ColorBlendInvert,
> ++    OMX_ColorBlendKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++    OMX_ColorBlendVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++    OMX_ColorBlendMax = 0x7FFFFFFF
> ++} OMX_COLORBLENDTYPE;
> ++
> ++
> ++/**
> ++ * Color blend configuration
> ++ *
> ++ * STRUCT MEMBERS:
> ++ *  nSize             : Size of the structure in bytes
> ++ *  nVersion          : OMX specification version information
> ++ *  nPortIndex        : Port that this structure applies to
> ++ *  nRGBAlphaConstant : Constant global alpha values when global alpha is used
> ++ *  eColorBlend       : Color blend type enumeration
> ++ */
> ++typedef struct OMX_CONFIG_COLORBLENDTYPE {
> ++    OMX_U32 nSize;
> ++    OMX_VERSIONTYPE nVersion;
> ++    OMX_U32 nPortIndex;
> ++    OMX_U32 nRGBAlphaConstant;
> ++    OMX_COLORBLENDTYPE  eColorBlend;
> ++} OMX_CONFIG_COLORBLENDTYPE;
> ++
> ++
> ++/**
> ++ * Hold frame dimension
> ++ *
> ++ * STRUCT MEMBERS:
> ++ *  nSize      : Size of the structure in bytes
> ++ *  nVersion   : OMX specification version information
> ++ *  nPortIndex : Port that this structure applies to
> ++ *  nWidth     : Frame width in pixels
> ++ *  nHeight    : Frame height in pixels
> ++ */
> ++typedef struct OMX_FRAMESIZETYPE {
> ++    OMX_U32 nSize;
> ++    OMX_VERSIONTYPE nVersion;
> ++    OMX_U32 nPortIndex;
> ++    OMX_U32 nWidth;
> ++    OMX_U32 nHeight;
> ++} OMX_FRAMESIZETYPE;
> ++
> ++
> ++/**
> ++ * Rotation configuration
> ++ *
> ++ * STRUCT MEMBERS:
> ++ *  nSize      : Size of the structure in bytes
> ++ *  nVersion   : OMX specification version information
> ++ *  nPortIndex : Port that this structure applies to
> ++ *  nRotation  : +/- integer rotation value
> ++ */
> ++typedef struct OMX_CONFIG_ROTATIONTYPE {
> ++    OMX_U32 nSize;
> ++    OMX_VERSIONTYPE nVersion;
> ++    OMX_U32 nPortIndex;
> ++    OMX_S32 nRotation;
> ++} OMX_CONFIG_ROTATIONTYPE;
> ++
> ++
> ++/**
> ++ * Possible mirroring directions for pre/post processing
> ++ *
> ++ * ENUMS:
> ++ *  None       : No mirroring
> ++ *  Vertical   : Vertical mirroring, flip on X axis
> ++ *  Horizontal : Horizontal mirroring, flip on Y axis
> ++ *  Both       : Both vertical and horizontal mirroring
> ++ */
> ++typedef enum OMX_MIRRORTYPE {
> ++    OMX_MirrorNone = 0,
> ++    OMX_MirrorVertical,
> ++    OMX_MirrorHorizontal,
> ++    OMX_MirrorBoth,
> ++    OMX_MirrorKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++    OMX_MirrorVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++    OMX_MirrorMax = 0x7FFFFFFF
> ++} OMX_MIRRORTYPE;
> ++
> ++
> ++/**
> ++ * Mirroring configuration
> ++ *
> ++ * STRUCT MEMBERS:
> ++ *  nSize      : Size of the structure in bytes
> ++ *  nVersion   : OMX specification version information
> ++ *  nPortIndex : Port that this structure applies to
> ++ *  eMirror    : Mirror type enumeration
> ++ */
> ++typedef struct OMX_CONFIG_MIRRORTYPE {
> ++    OMX_U32 nSize;
> ++    OMX_VERSIONTYPE nVersion;
> ++    OMX_U32 nPortIndex;
> ++    OMX_MIRRORTYPE  eMirror;
> ++} OMX_CONFIG_MIRRORTYPE;
> ++
> ++
> ++/**
> ++ * Position information only
> ++ *
> ++ * STRUCT MEMBERS:
> ++ *  nSize      : Size of the structure in bytes
> ++ *  nVersion   : OMX specification version information
> ++ *  nPortIndex : Port that this structure applies to
> ++ *  nX         : X coordinate for the point
> ++ *  nY         : Y coordinate for the point
> ++ */
> ++typedef struct OMX_CONFIG_POINTTYPE {
> ++    OMX_U32 nSize;
> ++    OMX_VERSIONTYPE nVersion;
> ++    OMX_U32 nPortIndex;
> ++    OMX_S32 nX;
> ++    OMX_S32 nY;
> ++} OMX_CONFIG_POINTTYPE;
> ++
> ++
> ++/**
> ++ * Frame size plus position
> ++ *
> ++ * STRUCT MEMBERS:
> ++ *  nSize      : Size of the structure in bytes
> ++ *  nVersion   : OMX specification version information
> ++ *  nPortIndex : Port that this structure applies to
> ++ *  nLeft      : X Coordinate of the top left corner of the rectangle
> ++ *  nTop       : Y Coordinate of the top left corner of the rectangle
> ++ *  nWidth     : Width of the rectangle
> ++ *  nHeight    : Height of the rectangle
> ++ */
> ++typedef struct OMX_CONFIG_RECTTYPE {
> ++    OMX_U32 nSize;
> ++    OMX_VERSIONTYPE nVersion;
> ++    OMX_U32 nPortIndex;
> ++    OMX_S32 nLeft;
> ++    OMX_S32 nTop;
> ++    OMX_U32 nWidth;
> ++    OMX_U32 nHeight;
> ++} OMX_CONFIG_RECTTYPE;
> ++
> ++
> ++/**
> ++ * Deblocking state; it is required to be set up before starting the codec
> ++ *
> ++ * STRUCT MEMBERS:
> ++ *  nSize       : Size of the structure in bytes
> ++ *  nVersion    : OMX specification version information
> ++ *  nPortIndex  : Port that this structure applies to
> ++ *  bDeblocking : Enable/disable deblocking mode
> ++ */
> ++typedef struct OMX_PARAM_DEBLOCKINGTYPE {
> ++    OMX_U32 nSize;
> ++    OMX_VERSIONTYPE nVersion;
> ++    OMX_U32 nPortIndex;
> ++    OMX_BOOL bDeblocking;
> ++} OMX_PARAM_DEBLOCKINGTYPE;
> ++
> ++
> ++/**
> ++ * Stabilization state
> ++ *
> ++ * STRUCT MEMBERS:
> ++ *  nSize      : Size of the structure in bytes
> ++ *  nVersion   : OMX specification version information
> ++ *  nPortIndex : Port that this structure applies to
> ++ *  bStab      : Enable/disable frame stabilization state
> ++ */
> ++typedef struct OMX_CONFIG_FRAMESTABTYPE {
> ++    OMX_U32 nSize;
> ++    OMX_VERSIONTYPE nVersion;
> ++    OMX_U32 nPortIndex;
> ++    OMX_BOOL bStab;
> ++} OMX_CONFIG_FRAMESTABTYPE;
> ++
> ++
> ++/**
> ++ * White Balance control type
> ++ *
> ++ * STRUCT MEMBERS:
> ++ *  SunLight : Referenced in JSR-234
> ++ *  Flash    : Optimal for device's integrated flash
> ++ */
> ++typedef enum OMX_WHITEBALCONTROLTYPE {
> ++    OMX_WhiteBalControlOff = 0,
> ++    OMX_WhiteBalControlAuto,
> ++    OMX_WhiteBalControlSunLight,
> ++    OMX_WhiteBalControlCloudy,
> ++    OMX_WhiteBalControlShade,
> ++    OMX_WhiteBalControlTungsten,
> ++    OMX_WhiteBalControlFluorescent,
> ++    OMX_WhiteBalControlIncandescent,
> ++    OMX_WhiteBalControlFlash,
> ++    OMX_WhiteBalControlHorizon,
> ++    OMX_WhiteBalControlKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++    OMX_WhiteBalControlVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++    OMX_WhiteBalControlMax = 0x7FFFFFFF
> ++} OMX_WHITEBALCONTROLTYPE;
> ++
> ++
> ++/**
> ++ * White Balance control configuration
> ++ *
> ++ * STRUCT MEMBERS:
> ++ *  nSize            : Size of the structure in bytes
> ++ *  nVersion         : OMX specification version information
> ++ *  nPortIndex       : Port that this structure applies to
> ++ *  eWhiteBalControl : White balance enumeration
> ++ */
> ++typedef struct OMX_CONFIG_WHITEBALCONTROLTYPE {
> ++    OMX_U32 nSize;
> ++    OMX_VERSIONTYPE nVersion;
> ++    OMX_U32 nPortIndex;
> ++    OMX_WHITEBALCONTROLTYPE eWhiteBalControl;
> ++} OMX_CONFIG_WHITEBALCONTROLTYPE;
> ++
> ++
> ++/**
> ++ * Exposure control type
> ++ */
> ++typedef enum OMX_EXPOSURECONTROLTYPE {
> ++    OMX_ExposureControlOff = 0,
> ++    OMX_ExposureControlAuto,
> ++    OMX_ExposureControlNight,
> ++    OMX_ExposureControlBackLight,
> ++    OMX_ExposureControlSpotLight,
> ++    OMX_ExposureControlSports,
> ++    OMX_ExposureControlSnow,
> ++    OMX_ExposureControlBeach,
> ++    OMX_ExposureControlLargeAperture,
> ++    OMX_ExposureControlSmallApperture,
> ++    OMX_ExposureControlKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++    OMX_ExposureControlVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++    OMX_ExposureControlMax = 0x7FFFFFFF
> ++} OMX_EXPOSURECONTROLTYPE;
> ++
> ++
> ++/**
> ++ * White Balance control configuration
> ++ *
> ++ * STRUCT MEMBERS:
> ++ *  nSize            : Size of the structure in bytes
> ++ *  nVersion         : OMX specification version information
> ++ *  nPortIndex       : Port that this structure applies to
> ++ *  eExposureControl : Exposure control enumeration
> ++ */
> ++typedef struct OMX_CONFIG_EXPOSURECONTROLTYPE {
> ++    OMX_U32 nSize;
> ++    OMX_VERSIONTYPE nVersion;
> ++    OMX_U32 nPortIndex;
> ++    OMX_EXPOSURECONTROLTYPE eExposureControl;
> ++} OMX_CONFIG_EXPOSURECONTROLTYPE;
> ++
> ++
> ++/**
> ++ * Defines sensor supported mode.
> ++ *
> ++ * STRUCT MEMBERS:
> ++ *  nSize      : Size of the structure in bytes
> ++ *  nVersion   : OMX specification version information
> ++ *  nPortIndex : Port that this structure applies to
> ++ *  nFrameRate : Single shot mode is indicated by a 0
> ++ *  bOneShot   : Enable for single shot, disable for streaming
> ++ *  sFrameSize : Framesize
> ++ */
> ++typedef struct OMX_PARAM_SENSORMODETYPE {
> ++    OMX_U32 nSize;
> ++    OMX_VERSIONTYPE nVersion;
> ++    OMX_U32 nPortIndex;
> ++    OMX_U32 nFrameRate;
> ++    OMX_BOOL bOneShot;
> ++    OMX_FRAMESIZETYPE sFrameSize;
> ++} OMX_PARAM_SENSORMODETYPE;
> ++
> ++
> ++/**
> ++ * Defines contrast level
> ++ *
> ++ * STRUCT MEMBERS:
> ++ *  nSize      : Size of the structure in bytes
> ++ *  nVersion   : OMX specification version information
> ++ *  nPortIndex : Port that this structure applies to
> ++ *  nContrast  : Values allowed for contrast -100 to 100, zero means no change
> ++ */
> ++typedef struct OMX_CONFIG_CONTRASTTYPE {
> ++    OMX_U32 nSize;
> ++    OMX_VERSIONTYPE nVersion;
> ++    OMX_U32 nPortIndex;
> ++    OMX_S32 nContrast;
> ++} OMX_CONFIG_CONTRASTTYPE;
> ++
> ++
> ++/**
> ++ * Defines brightness level
> ++ *
> ++ * STRUCT MEMBERS:
> ++ *  nSize       : Size of the structure in bytes
> ++ *  nVersion    : OMX specification version information
> ++ *  nPortIndex  : Port that this structure applies to
> ++ *  nBrightness : 0-100%
> ++ */
> ++typedef struct OMX_CONFIG_BRIGHTNESSTYPE {
> ++    OMX_U32 nSize;
> ++    OMX_VERSIONTYPE nVersion;
> ++    OMX_U32 nPortIndex;
> ++    OMX_U32 nBrightness;
> ++} OMX_CONFIG_BRIGHTNESSTYPE;
> ++
> ++
> ++/**
> ++ * Defines backlight level configuration for a video sink, e.g. LCD panel
> ++ *
> ++ * STRUCT MEMBERS:
> ++ *  nSize      : Size of the structure in bytes
> ++ *  nVersion   : OMX specification version information
> ++ *  nPortIndex : Port that this structure applies to
> ++ *  nBacklight : Values allowed for backlight 0-100%
> ++ *  nTimeout   : Number of milliseconds before backlight automatically turns
> ++ *               off.  A value of 0x0 disables backight timeout
> ++ */
> ++typedef struct OMX_CONFIG_BACKLIGHTTYPE {
> ++    OMX_U32 nSize;
> ++    OMX_VERSIONTYPE nVersion;
> ++    OMX_U32 nPortIndex;
> ++    OMX_U32 nBacklight;
> ++    OMX_U32 nTimeout;
> ++} OMX_CONFIG_BACKLIGHTTYPE;
> ++
> ++
> ++/**
> ++ * Defines setting for Gamma
> ++ *
> ++ * STRUCT MEMBERS:
> ++ *  nSize      : Size of the structure in bytes
> ++ *  nVersion   : OMX specification version information
> ++ *  nPortIndex : Port that this structure applies to
> ++ *  nGamma     : Values allowed for gamma -100 to 100, zero means no change
> ++ */
> ++typedef struct OMX_CONFIG_GAMMATYPE {
> ++    OMX_U32 nSize;
> ++    OMX_VERSIONTYPE nVersion;
> ++    OMX_U32 nPortIndex;
> ++    OMX_S32 nGamma;
> ++} OMX_CONFIG_GAMMATYPE;
> ++
> ++
> ++/**
> ++ * Define for setting saturation
> ++ *
> ++ * STRUCT MEMBERS:
> ++ *  nSize       : Size of the structure in bytes
> ++ *  nVersion    : OMX specification version information
> ++ *  nPortIndex  : Port that this structure applies to
> ++ *  nSaturation : Values allowed for saturation -100 to 100, zero means
> ++ *                no change
> ++ */
> ++typedef struct OMX_CONFIG_SATURATIONTYPE {
> ++    OMX_U32 nSize;
> ++    OMX_VERSIONTYPE nVersion;
> ++    OMX_U32 nPortIndex;
> ++    OMX_S32 nSaturation;
> ++} OMX_CONFIG_SATURATIONTYPE;
> ++
> ++
> ++/**
> ++ * Define for setting Lightness
> ++ *
> ++ * STRUCT MEMBERS:
> ++ *  nSize      : Size of the structure in bytes
> ++ *  nVersion   : OMX specification version information
> ++ *  nPortIndex : Port that this structure applies to
> ++ *  nLightness : Values allowed for lightness -100 to 100, zero means no
> ++ *               change
> ++ */
> ++typedef struct OMX_CONFIG_LIGHTNESSTYPE {
> ++    OMX_U32 nSize;
> ++    OMX_VERSIONTYPE nVersion;
> ++    OMX_U32 nPortIndex;
> ++    OMX_S32 nLightness;
> ++} OMX_CONFIG_LIGHTNESSTYPE;
> ++
> ++
> ++/**
> ++ * Plane blend configuration
> ++ *
> ++ * STRUCT MEMBERS:
> ++ *  nSize      : Size of the structure in bytes
> ++ *  nVersion   : OMX specification version information
> ++ *  nPortIndex : Index of input port associated with the plane.
> ++ *  nDepth     : Depth of the plane in relation to the screen. Higher
> ++ *               numbered depths are "behind" lower number depths.
> ++ *               This number defaults to the Port Index number.
> ++ *  nAlpha     : Transparency blending component for the entire plane.
> ++ *               See blending modes for more detail.
> ++ */
> ++typedef struct OMX_CONFIG_PLANEBLENDTYPE {
> ++    OMX_U32 nSize;
> ++    OMX_VERSIONTYPE nVersion;
> ++    OMX_U32 nPortIndex;
> ++    OMX_U32 nDepth;
> ++    OMX_U32 nAlpha;
> ++} OMX_CONFIG_PLANEBLENDTYPE;
> ++
> ++
> ++/**
> ++ * Define interlace type
> ++ *
> ++ * STRUCT MEMBERS:
> ++ *  nSize                 : Size of the structure in bytes
> ++ *  nVersion              : OMX specification version information
> ++ *  nPortIndex            : Port that this structure applies to
> ++ *  bEnable               : Enable control variable for this functionality
> ++ *                          (see below)
> ++ *  nInterleavePortIndex  : Index of input or output port associated with
> ++ *                          the interleaved plane.
> ++ *  pPlanarPortIndexes[4] : Index of input or output planar ports.
> ++ */
> ++typedef struct OMX_PARAM_INTERLEAVETYPE {
> ++    OMX_U32 nSize;
> ++    OMX_VERSIONTYPE nVersion;
> ++    OMX_U32 nPortIndex;
> ++    OMX_BOOL bEnable;
> ++    OMX_U32 nInterleavePortIndex;
> ++} OMX_PARAM_INTERLEAVETYPE;
> ++
> ++
> ++/**
> ++ * Defines the picture effect used for an input picture
> ++ */
> ++typedef enum OMX_TRANSITIONEFFECTTYPE {
> ++    OMX_EffectNone,
> ++    OMX_EffectFadeFromBlack,
> ++    OMX_EffectFadeToBlack,
> ++    OMX_EffectUnspecifiedThroughConstantColor,
> ++    OMX_EffectDissolve,
> ++    OMX_EffectWipe,
> ++    OMX_EffectUnspecifiedMixOfTwoScenes,
> ++    OMX_EffectKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++    OMX_EffectVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++    OMX_EffectMax = 0x7FFFFFFF
> ++} OMX_TRANSITIONEFFECTTYPE;
> ++
> ++
> ++/**
> ++ * Structure used to configure current transition effect
> ++ *
> ++ * STRUCT MEMBERS:
> ++ * nSize      : Size of the structure in bytes
> ++ * nVersion   : OMX specification version information
> ++ * nPortIndex : Port that this structure applies to
> ++ * eEffect    : Effect to enable
> ++ */
> ++typedef struct OMX_CONFIG_TRANSITIONEFFECTTYPE {
> ++    OMX_U32 nSize;
> ++    OMX_VERSIONTYPE nVersion;
> ++    OMX_U32 nPortIndex;
> ++    OMX_TRANSITIONEFFECTTYPE eEffect;
> ++} OMX_CONFIG_TRANSITIONEFFECTTYPE;
> ++
> ++
> ++/**
> ++ * Defines possible data unit types for encoded video data. The data unit
> ++ * types are used both for encoded video input for playback as well as
> ++ * encoded video output from recording.
> ++ */
> ++typedef enum OMX_DATAUNITTYPE {
> ++    OMX_DataUnitCodedPicture,
> ++    OMX_DataUnitVideoSegment,
> ++    OMX_DataUnitSeveralSegments,
> ++    OMX_DataUnitArbitraryStreamSection,
> ++    OMX_DataUnitKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++    OMX_DataUnitVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++    OMX_DataUnitMax = 0x7FFFFFFF
> ++} OMX_DATAUNITTYPE;
> ++
> ++
> ++/**
> ++ * Defines possible encapsulation types for coded video data unit. The
> ++ * encapsulation information is used both for encoded video input for
> ++ * playback as well as encoded video output from recording.
> ++ */
> ++typedef enum OMX_DATAUNITENCAPSULATIONTYPE {
> ++    OMX_DataEncapsulationElementaryStream,
> ++    OMX_DataEncapsulationGenericPayload,
> ++    OMX_DataEncapsulationRtpPayload,
> ++    OMX_DataEncapsulationKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++    OMX_DataEncapsulationVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++    OMX_DataEncapsulationMax = 0x7FFFFFFF
> ++} OMX_DATAUNITENCAPSULATIONTYPE;
> ++
> ++
> ++/**
> ++ * Structure used to configure the type of being decoded/encoded
> ++ */
> ++typedef struct OMX_PARAM_DATAUNITTYPE {
> ++    OMX_U32 nSize;            /**< Size of the structure in bytes */
> ++    OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++    OMX_U32 nPortIndex;       /**< Port that this structure applies to */
> ++    OMX_DATAUNITTYPE eUnitType;
> ++    OMX_DATAUNITENCAPSULATIONTYPE eEncapsulationType;
> ++} OMX_PARAM_DATAUNITTYPE;
> ++
> ++
> ++/**
> ++ * Defines dither types
> ++ */
> ++typedef enum OMX_DITHERTYPE {
> ++    OMX_DitherNone,
> ++    OMX_DitherOrdered,
> ++    OMX_DitherErrorDiffusion,
> ++    OMX_DitherOther,
> ++    OMX_DitherKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++    OMX_DitherVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++    OMX_DitherMax = 0x7FFFFFFF
> ++} OMX_DITHERTYPE;
> ++
> ++
> ++/**
> ++ * Structure used to configure current type of dithering
> ++ */
> ++typedef struct OMX_CONFIG_DITHERTYPE {
> ++    OMX_U32 nSize;            /**< Size of the structure in bytes */
> ++    OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++    OMX_U32 nPortIndex;       /**< Port that this structure applies to */
> ++    OMX_DITHERTYPE eDither;   /**< Type of dithering to use */
> ++} OMX_CONFIG_DITHERTYPE;
> ++
> ++typedef struct OMX_CONFIG_CAPTUREMODETYPE {
> ++    OMX_U32 nSize;
> ++    OMX_VERSIONTYPE nVersion;
> ++    OMX_U32 nPortIndex;     /**< Port that this structure applies to */
> ++    OMX_BOOL bContinuous;   /**< If true then ignore frame rate and emit capture
> ++                             *   data as fast as possible (otherwise obey port's frame rate). */
> ++    OMX_BOOL bFrameLimited; /**< If true then terminate capture after the port emits the
> ++                             *   specified number of frames (otherwise the port does not
> ++                             *   terminate the capture until instructed to do so by the client).
> ++                             *   Even if set, the client may manually terminate the capture prior
> ++                             *   to reaching the limit. */
> ++    OMX_U32 nFrameLimit;      /**< Limit on number of frames emitted during a capture (only
> ++                               *   valid if bFrameLimited is set). */
> ++} OMX_CONFIG_CAPTUREMODETYPE;
> ++
> ++typedef enum OMX_METERINGTYPE {
> ++
> ++    OMX_MeteringModeAverage,     /**< Center-weighted average metering. */
> ++    OMX_MeteringModeSpot,	      /**< Spot (partial) metering. */
> ++    OMX_MeteringModeMatrix,      /**< Matrix or evaluative metering. */
> ++
> ++    OMX_MeteringKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++    OMX_MeteringVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++    OMX_EVModeMax = 0x7fffffff
> ++} OMX_METERINGTYPE;
> ++
> ++typedef struct OMX_CONFIG_EXPOSUREVALUETYPE {
> ++    OMX_U32 nSize;
> ++    OMX_VERSIONTYPE nVersion;
> ++    OMX_U32 nPortIndex;
> ++    OMX_METERINGTYPE eMetering;
> ++    OMX_S32 xEVCompensation;      /**< Fixed point value stored as Q16 */
> ++    OMX_U32 nApertureFNumber;     /**< e.g. nApertureFNumber = 2 implies "f/2" - Q16 format */
> ++    OMX_BOOL bAutoAperture;		/**< Whether aperture number is defined automatically */
> ++    OMX_U32 nShutterSpeedMsec;    /**< Shutterspeed in milliseconds */
> ++    OMX_BOOL bAutoShutterSpeed;	/**< Whether shutter speed is defined automatically */
> ++    OMX_U32 nSensitivity;         /**< e.g. nSensitivity = 100 implies "ISO 100" */
> ++    OMX_BOOL bAutoSensitivity;	/**< Whether sensitivity is defined automatically */
> ++} OMX_CONFIG_EXPOSUREVALUETYPE;
> ++
> ++/**
> ++ * Focus region configuration
> ++ *
> ++ * STRUCT MEMBERS:
> ++ *  nSize           : Size of the structure in bytes
> ++ *  nVersion        : OMX specification version information
> ++ *  nPortIndex      : Port that this structure applies to
> ++ *  bCenter         : Use center region as focus region of interest
> ++ *  bLeft           : Use left region as focus region of interest
> ++ *  bRight          : Use right region as focus region of interest
> ++ *  bTop            : Use top region as focus region of interest
> ++ *  bBottom         : Use bottom region as focus region of interest
> ++ *  bTopLeft        : Use top left region as focus region of interest
> ++ *  bTopRight       : Use top right region as focus region of interest
> ++ *  bBottomLeft     : Use bottom left region as focus region of interest
> ++ *  bBottomRight    : Use bottom right region as focus region of interest
> ++ */
> ++typedef struct OMX_CONFIG_FOCUSREGIONTYPE {
> ++    OMX_U32 nSize;
> ++    OMX_VERSIONTYPE nVersion;
> ++    OMX_U32 nPortIndex;
> ++    OMX_BOOL bCenter;
> ++    OMX_BOOL bLeft;
> ++    OMX_BOOL bRight;
> ++    OMX_BOOL bTop;
> ++    OMX_BOOL bBottom;
> ++    OMX_BOOL bTopLeft;
> ++    OMX_BOOL bTopRight;
> ++    OMX_BOOL bBottomLeft;
> ++    OMX_BOOL bBottomRight;
> ++} OMX_CONFIG_FOCUSREGIONTYPE;
> ++
> ++/**
> ++ * Focus Status type
> ++ */
> ++typedef enum OMX_FOCUSSTATUSTYPE {
> ++    OMX_FocusStatusOff = 0,
> ++    OMX_FocusStatusRequest,
> ++    OMX_FocusStatusReached,
> ++    OMX_FocusStatusUnableToReach,
> ++    OMX_FocusStatusLost,
> ++    OMX_FocusStatusKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++    OMX_FocusStatusVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++    OMX_FocusStatusMax = 0x7FFFFFFF
> ++} OMX_FOCUSSTATUSTYPE;
> ++
> ++/**
> ++ * Focus status configuration
> ++ *
> ++ * STRUCT MEMBERS:
> ++ *  nSize               : Size of the structure in bytes
> ++ *  nVersion            : OMX specification version information
> ++ *  nPortIndex          : Port that this structure applies to
> ++ *  eFocusStatus        : Specifies the focus status
> ++ *  bCenterStatus       : Use center region as focus region of interest
> ++ *  bLeftStatus         : Use left region as focus region of interest
> ++ *  bRightStatus        : Use right region as focus region of interest
> ++ *  bTopStatus          : Use top region as focus region of interest
> ++ *  bBottomStatus       : Use bottom region as focus region of interest
> ++ *  bTopLeftStatus      : Use top left region as focus region of interest
> ++ *  bTopRightStatus     : Use top right region as focus region of interest
> ++ *  bBottomLeftStatus   : Use bottom left region as focus region of interest
> ++ *  bBottomRightStatus  : Use bottom right region as focus region of interest
> ++ */
> ++typedef struct OMX_PARAM_FOCUSSTATUSTYPE {
> ++    OMX_U32 nSize;
> ++    OMX_VERSIONTYPE nVersion;
> ++    OMX_U32 nPortIndex;
> ++    OMX_FOCUSSTATUSTYPE eFocusStatus;
> ++    OMX_BOOL bCenterStatus;
> ++    OMX_BOOL bLeftStatus;
> ++    OMX_BOOL bRightStatus;
> ++    OMX_BOOL bTopStatus;
> ++    OMX_BOOL bBottomStatus;
> ++    OMX_BOOL bTopLeftStatus;
> ++    OMX_BOOL bTopRightStatus;
> ++    OMX_BOOL bBottomLeftStatus;
> ++    OMX_BOOL bBottomRightStatus;
> ++} OMX_PARAM_FOCUSSTATUSTYPE;
> ++
> ++/** @} */
> ++
> ++#ifdef __cplusplus
> ++}
> ++#endif /* __cplusplus */
> ++
> ++#endif
> ++/* File EOF */
> +diff -rupN a/usr/include/OpenMAX/il/OMX_Other.h b/usr/include/OpenMAX/il/OMX_Other.h
> +--- a/usr/include/OpenMAX/il/OMX_Other.h	1970-01-01 01:00:00.000000000 +0100
> ++++ b/usr/include/OpenMAX/il/OMX_Other.h	2011-08-09 09:08:06.000000000 +0200
> +@@ -0,0 +1,337 @@
> ++/*
> ++ * Copyright (c) 2008 The Khronos Group Inc.
> ++ *
> ++ * Permission is hereby granted, free of charge, to any person obtaining
> ++ * a copy of this software and associated documentation files (the
> ++ * "Software"), to deal in the Software without restriction, including
> ++ * without limitation the rights to use, copy, modify, merge, publish,
> ++ * distribute, sublicense, and/or sell copies of the Software, and to
> ++ * permit persons to whom the Software is furnished to do so, subject
> ++ * to the following conditions:
> ++ * The above copyright notice and this permission notice shall be included
> ++ * in all copies or substantial portions of the Software.
> ++ *
> ++ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
> ++ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
> ++ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
> ++ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
> ++ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
> ++ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
> ++ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
> ++ *
> ++ */
> ++
> ++/** @file OMX_Other.h - OpenMax IL version 1.1.2
> ++ *  The structures needed by Other components to exchange
> ++ *  parameters and configuration data with the components.
> ++ */
> ++
> ++#ifndef OMX_Other_h
> ++#define OMX_Other_h
> ++
> ++#ifdef __cplusplus
> ++extern "C" {
> ++#endif /* __cplusplus */
> ++
> ++
> ++/* Each OMX header must include all required header files to allow the
> ++ *  header to compile without errors.  The includes below are required
> ++ *  for this header file to compile successfully
> ++ */
> ++
> ++#include <OMX_Core.h>
> ++
> ++
> ++/**
> ++ * Enumeration of possible data types which match to multiple domains or no
> ++ * domain at all.  For types which are vendor specific, a value above
> ++ * OMX_OTHER_VENDORTSTART should be used.
> ++ */
> ++typedef enum OMX_OTHER_FORMATTYPE {
> ++    OMX_OTHER_FormatTime = 0, /**< Transmission of various timestamps, elapsed time,
> ++                                   time deltas, etc */
> ++    OMX_OTHER_FormatPower,    /**< Perhaps used for enabling/disabling power
> ++                                   management, setting clocks? */
> ++    OMX_OTHER_FormatStats,    /**< Could be things such as frame rate, frames
> ++                                   dropped, etc */
> ++    OMX_OTHER_FormatBinary,   /**< Arbitrary binary data */
> ++    OMX_OTHER_FormatVendorReserved = 1000, /**< Starting value for vendor specific
> ++                                                formats */
> ++
> ++    OMX_OTHER_FormatKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++    OMX_OTHER_FormatVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++    OMX_OTHER_FormatMax = 0x7FFFFFFF
> ++} OMX_OTHER_FORMATTYPE;
> ++
> ++/**
> ++ * Enumeration of seek modes.
> ++ */
> ++typedef enum OMX_TIME_SEEKMODETYPE {
> ++    OMX_TIME_SeekModeFast = 0, /**< Prefer seeking to an approximation
> ++                                * of the requested seek position over
> ++                                * the actual seek position if it
> ++                                * results in a faster seek. */
> ++    OMX_TIME_SeekModeAccurate, /**< Prefer seeking to the actual seek
> ++                                * position over an approximation
> ++                                * of the requested seek position even
> ++                                * if it results in a slower seek. */
> ++    OMX_TIME_SeekModeKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++    OMX_TIME_SeekModeVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++    OMX_TIME_SeekModeMax = 0x7FFFFFFF
> ++} OMX_TIME_SEEKMODETYPE;
> ++
> ++/* Structure representing the seekmode of the component */
> ++typedef struct OMX_TIME_CONFIG_SEEKMODETYPE {
> ++    OMX_U32 nSize;                  /**< size of the structure in bytes */
> ++    OMX_VERSIONTYPE nVersion;       /**< OMX specification version information */
> ++    OMX_TIME_SEEKMODETYPE eType;    /**< The seek mode */
> ++} OMX_TIME_CONFIG_SEEKMODETYPE;
> ++
> ++/** Structure representing a time stamp used with the following configs
> ++ * on the Clock Component (CC):
> ++ *
> ++ * OMX_IndexConfigTimeCurrentWallTime: query of the CC?s current wall
> ++ *     time
> ++ * OMX_IndexConfigTimeCurrentMediaTime: query of the CC?s current media
> ++ *     time
> ++ * OMX_IndexConfigTimeCurrentAudioReference and
> ++ * OMX_IndexConfigTimeCurrentVideoReference: audio/video reference
> ++ *     clock sending SC its reference time
> ++ * OMX_IndexConfigTimeClientStartTime: a Clock Component client sends
> ++ *     this structure to the Clock Component via a SetConfig on its
> ++ *     client port when it receives a buffer with
> ++ *     OMX_BUFFERFLAG_STARTTIME set. It must use the timestamp
> ++ *     specified by that buffer for nStartTimestamp.
> ++ *
> ++ * It?s also used with the following config on components in general:
> ++ *
> ++ * OMX_IndexConfigTimePosition: IL client querying component position
> ++ * (GetConfig) or commanding a component to seek to the given location
> ++ * (SetConfig)
> ++ */
> ++typedef struct OMX_TIME_CONFIG_TIMESTAMPTYPE {
> ++    OMX_U32 nSize;               /**< size of the structure in bytes */
> ++    OMX_VERSIONTYPE nVersion;    /**< OMX specification version
> ++                                  *   information */
> ++    OMX_U32 nPortIndex;     /**< port that this structure applies to */
> ++    OMX_TICKS nTimestamp;	     /**< timestamp .*/
> ++} OMX_TIME_CONFIG_TIMESTAMPTYPE;
> ++
> ++/** Enumeration of possible reference clocks to the media time. */
> ++typedef enum OMX_TIME_UPDATETYPE {
> ++      OMX_TIME_UpdateRequestFulfillment,    /**< Update is the fulfillment of a media time request. */
> ++      OMX_TIME_UpdateScaleChanged,	        /**< Update was generated because the scale chagned. */
> ++      OMX_TIME_UpdateClockStateChanged,     /**< Update was generated because the clock state changed. */
> ++      OMX_TIME_UpdateKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++      OMX_TIME_UpdateVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++      OMX_TIME_UpdateMax = 0x7FFFFFFF
> ++} OMX_TIME_UPDATETYPE;
> ++
> ++/** Enumeration of possible reference clocks to the media time. */
> ++typedef enum OMX_TIME_REFCLOCKTYPE {
> ++      OMX_TIME_RefClockNone,    /**< Use no references. */
> ++      OMX_TIME_RefClockAudio,	/**< Use references sent through OMX_IndexConfigTimeCurrentAudioReference */
> ++      OMX_TIME_RefClockVideo,   /**< Use references sent through OMX_IndexConfigTimeCurrentVideoReference */
> ++      OMX_TIME_RefClockKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++      OMX_TIME_RefClockVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++      OMX_TIME_RefClockMax = 0x7FFFFFFF
> ++} OMX_TIME_REFCLOCKTYPE;
> ++
> ++/** Enumeration of clock states. */
> ++typedef enum OMX_TIME_CLOCKSTATE {
> ++      OMX_TIME_ClockStateRunning,             /**< Clock running. */
> ++      OMX_TIME_ClockStateWaitingForStartTime, /**< Clock waiting until the
> ++                                               *   prescribed clients emit their
> ++                                               *   start time. */
> ++      OMX_TIME_ClockStateStopped,             /**< Clock stopped. */
> ++      OMX_TIME_ClockStateKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++      OMX_TIME_ClockStateVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++      OMX_TIME_ClockStateMax = 0x7FFFFFFF
> ++} OMX_TIME_CLOCKSTATE;
> ++
> ++/** Structure representing a media time request to the clock component.
> ++ *
> ++ *  A client component sends this structure to the Clock Component via a SetConfig
> ++ *  on its client port to specify a media timestamp the Clock Component
> ++ *  should emit.  The Clock Component should fulfill the request by sending a
> ++ *  OMX_TIME_MEDIATIMETYPE when its media clock matches the requested
> ++ *  timestamp.
> ++ *
> ++ *  The client may require a media time request be fulfilled slightly
> ++ *  earlier than the media time specified. In this case the client specifies
> ++ *  an offset which is equal to the difference between wall time corresponding
> ++ *  to the requested media time and the wall time when it will be
> ++ *  fulfilled.
> ++ *
> ++ *  A client component may uses these requests and the OMX_TIME_MEDIATIMETYPE to
> ++ *  time events according to timestamps. If a client must perform an operation O at
> ++ *  a time T (e.g. deliver a video frame at its corresponding timestamp), it makes a
> ++ *  media time request at T (perhaps specifying an offset to ensure the request fulfillment
> ++ *  is a little early). When the clock component passes the resulting OMX_TIME_MEDIATIMETYPE
> ++ *  structure back to the client component, the client may perform operation O (perhaps having
> ++ *  to wait a slight amount more time itself as specified by the return values).
> ++ */
> ++
> ++typedef struct OMX_TIME_CONFIG_MEDIATIMEREQUESTTYPE {
> ++    OMX_U32 nSize;              /**< size of the structure in bytes */
> ++    OMX_VERSIONTYPE nVersion;   /**< OMX specification version information */
> ++    OMX_U32 nPortIndex;         /**< port that this structure applies to */
> ++    OMX_PTR pClientPrivate;     /**< Client private data to disabiguate this media time
> ++                                 *   from others (e.g. the number of the frame to deliver).
> ++                                 *   Duplicated in the media time structure that fulfills
> ++                                 *   this request. A value of zero is reserved for time scale
> ++                                 *   updates. */
> ++    OMX_TICKS nMediaTimestamp;  /**< Media timestamp requested.*/
> ++    OMX_TICKS nOffset;          /**< Amount of wall clock time by which this
> ++                                 *   request should be fulfilled early */
> ++} OMX_TIME_CONFIG_MEDIATIMEREQUESTTYPE;
> ++
> ++/**< Structure sent from the clock component client either when fulfilling
> ++ *   a media time request or when the time scale has changed.
> ++ *
> ++ *   In the former case the Clock Component fills this structure and times its emission
> ++ *   to a client component (via the client port) according to the corresponding media
> ++ *   time request sent by the client. The Clock Component should time the emission to occur
> ++ *   when the requested timestamp matches the Clock Component's media time but also the
> ++ *   prescribed offset early.
> ++ *
> ++ *   Upon scale changes the clock component clears the nClientPrivate data, sends the current
> ++ *   media time and sets the nScale to the new scale via the client port. It emits a
> ++ *   OMX_TIME_MEDIATIMETYPE to all clients independent of any requests. This allows clients to
> ++ *   alter processing to accomodate scaling. For instance a video component might skip inter-frames
> ++ *   in the case of extreme fastforward. Likewise an audio component might add or remove samples
> ++ *   from an audio frame to scale audio data.
> ++ *
> ++ *   It is expected that some clock components may not be able to fulfill requests
> ++ *   at exactly the prescribed time. This is acceptable so long as the request is
> ++ *   fulfilled at least as early as described and not later. This structure provides
> ++ *   fields the client may use to wait for the remaining time.
> ++ *
> ++ *   The client may use either the nOffset or nWallTimeAtMedia fields to determine the
> ++ *   wall time until the nMediaTimestamp actually occurs. In the latter case the
> ++ *   client can get a more accurate value for offset by getting the current wall
> ++ *   from the cloc component and subtracting it from nWallTimeAtMedia.
> ++ */
> ++
> ++typedef struct OMX_TIME_MEDIATIMETYPE {
> ++    OMX_U32 nSize;                  /**< size of the structure in bytes */
> ++    OMX_VERSIONTYPE nVersion;       /**< OMX specification version information */
> ++    OMX_U32 nClientPrivate;         /**< Client private data to disabiguate this media time
> ++                                     *   from others. Copied from the media time request.
> ++                                     *   A value of zero is reserved for time scale updates. */
> ++    OMX_TIME_UPDATETYPE eUpdateType; /**< Reason for the update */
> ++    OMX_TICKS nMediaTimestamp;      /**< Media time requested. If no media time was
> ++                                     *   requested then this is the current media time. */
> ++    OMX_TICKS nOffset;              /**< Amount of wall clock time by which this
> ++                                     *   request was actually fulfilled early */
> ++
> ++    OMX_TICKS nWallTimeAtMediaTime; /**< Wall time corresponding to nMediaTimeStamp.
> ++                                     *   A client may compare this value to current
> ++                                     *   media time obtained from the Clock Component to determine
> ++                                     *   the wall time until the media timestamp is really
> ++                                     *   current. */
> ++    OMX_S32 xScale;                 /**< Current media time scale in Q16 format. */
> ++    OMX_TIME_CLOCKSTATE eState;     /* Seeking Change. Added 7/12.*/
> ++                                    /**< State of the media time. */
> ++} OMX_TIME_MEDIATIMETYPE;
> ++
> ++/** Structure representing the current media time scale factor. Applicable only to clock
> ++ *  component, other components see scale changes via OMX_TIME_MEDIATIMETYPE buffers sent via
> ++ *  the clock component client ports. Upon recieving this config the clock component changes
> ++ *  the rate by which the media time increases or decreases effectively implementing trick modes.
> ++ */
> ++typedef struct OMX_TIME_CONFIG_SCALETYPE {
> ++    OMX_U32 nSize;                  /**< size of the structure in bytes */
> ++    OMX_VERSIONTYPE nVersion;       /**< OMX specification version information */
> ++    OMX_S32 xScale;                 /**< This is a value in Q16 format which is used for
> ++                                     * scaling the media time */
> ++} OMX_TIME_CONFIG_SCALETYPE;
> ++
> ++/** Bits used to identify a clock port. Used in OMX_TIME_CONFIG_CLOCKSTATETYPE?s nWaitMask field */
> ++#define OMX_CLOCKPORT0 0x00000001
> ++#define OMX_CLOCKPORT1 0x00000002
> ++#define OMX_CLOCKPORT2 0x00000004
> ++#define OMX_CLOCKPORT3 0x00000008
> ++#define OMX_CLOCKPORT4 0x00000010
> ++#define OMX_CLOCKPORT5 0x00000020
> ++#define OMX_CLOCKPORT6 0x00000040
> ++#define OMX_CLOCKPORT7 0x00000080
> ++
> ++/** Structure representing the current mode of the media clock.
> ++ *  IL Client uses this config to change or query the mode of the
> ++ *  media clock of the clock component. Applicable only to clock
> ++ *  component.
> ++ *
> ++ *  On a SetConfig if eState is OMX_TIME_ClockStateRunning media time
> ++ *  starts immediately at the prescribed start time. If
> ++ *  OMX_TIME_ClockStateWaitingForStartTime the Clock Component ignores
> ++ *  the given nStartTime and waits for all clients specified in the
> ++ *  nWaitMask to send starttimes (via
> ++ *  OMX_IndexConfigTimeClientStartTime). The Clock Component then starts
> ++ *  the media clock using the earliest start time supplied. */
> ++typedef struct OMX_TIME_CONFIG_CLOCKSTATETYPE {
> ++    OMX_U32 nSize;              /**< size of the structure in bytes */
> ++    OMX_VERSIONTYPE nVersion;   /**< OMX specification version
> ++                                 *   information */
> ++    OMX_TIME_CLOCKSTATE eState; /**< State of the media time. */
> ++    OMX_TICKS nStartTime;       /**< Start time of the media time. */
> ++    OMX_TICKS nOffset;          /**< Time to offset the media time by
> ++                                 * (e.g. preroll). Media time will be
> ++                                 * reported to be nOffset ticks earlier.
> ++                                 */
> ++    OMX_U32 nWaitMask;          /**< Mask of OMX_CLOCKPORT values. */
> ++} OMX_TIME_CONFIG_CLOCKSTATETYPE;
> ++
> ++/** Structure representing the reference clock currently being used to
> ++ *  compute media time. IL client uses this config to change or query the
> ++ *  clock component's active reference clock */
> ++typedef struct OMX_TIME_CONFIG_ACTIVEREFCLOCKTYPE {
> ++    OMX_U32 nSize;                  /**< size of the structure in bytes */
> ++    OMX_VERSIONTYPE nVersion;       /**< OMX specification version information */
> ++    OMX_TIME_REFCLOCKTYPE eClock;   /**< Reference clock used to compute media time */
> ++} OMX_TIME_CONFIG_ACTIVEREFCLOCKTYPE;
> ++
> ++/** Descriptor for setting specifics of power type.
> ++ *  Note: this structure is listed for backwards compatibility. */
> ++typedef struct OMX_OTHER_CONFIG_POWERTYPE {
> ++    OMX_U32 nSize;            /**< size of the structure in bytes */
> ++    OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++    OMX_BOOL bEnablePM;       /**< Flag to enable Power Management */
> ++} OMX_OTHER_CONFIG_POWERTYPE;
> ++
> ++
> ++/** Descriptor for setting specifics of stats type.
> ++ *  Note: this structure is listed for backwards compatibility. */
> ++typedef struct OMX_OTHER_CONFIG_STATSTYPE {
> ++    OMX_U32 nSize;            /**< size of the structure in bytes */
> ++    OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++    /* what goes here */
> ++} OMX_OTHER_CONFIG_STATSTYPE;
> ++
> ++
> ++/**
> ++ * The PortDefinition structure is used to define all of the parameters
> ++ * necessary for the compliant component to setup an input or an output other
> ++ * path.
> ++ */
> ++typedef struct OMX_OTHER_PORTDEFINITIONTYPE {
> ++    OMX_OTHER_FORMATTYPE eFormat;  /**< Type of data expected for this channel */
> ++} OMX_OTHER_PORTDEFINITIONTYPE;
> ++
> ++/**  Port format parameter.  This structure is used to enumerate
> ++  *  the various data input/output format supported by the port.
> ++  */
> ++typedef struct OMX_OTHER_PARAM_PORTFORMATTYPE {
> ++    OMX_U32 nSize; /**< size of the structure in bytes */
> ++    OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++    OMX_U32 nPortIndex; /**< Indicates which port to set */
> ++    OMX_U32 nIndex; /**< Indicates the enumeration index for the format from 0x0 to N-1 */
> ++    OMX_OTHER_FORMATTYPE eFormat; /**< Type of data expected for this channel */
> ++} OMX_OTHER_PARAM_PORTFORMATTYPE;
> ++
> ++#ifdef __cplusplus
> ++}
> ++#endif /* __cplusplus */
> ++
> ++#endif
> ++/* File EOF */
> +diff -rupN a/usr/include/OpenMAX/il/OMX_Types.h b/usr/include/OpenMAX/il/OMX_Types.h
> +--- a/usr/include/OpenMAX/il/OMX_Types.h	1970-01-01 01:00:00.000000000 +0100
> ++++ b/usr/include/OpenMAX/il/OMX_Types.h	2011-08-09 09:08:06.000000000 +0200
> +@@ -0,0 +1,359 @@
> ++/*
> ++ * Copyright (c) 2008 The Khronos Group Inc.
> ++ *
> ++ * Permission is hereby granted, free of charge, to any person obtaining
> ++ * a copy of this software and associated documentation files (the
> ++ * "Software"), to deal in the Software without restriction, including
> ++ * without limitation the rights to use, copy, modify, merge, publish,
> ++ * distribute, sublicense, and/or sell copies of the Software, and to
> ++ * permit persons to whom the Software is furnished to do so, subject
> ++ * to the following conditions:
> ++ * The above copyright notice and this permission notice shall be included
> ++ * in all copies or substantial portions of the Software.
> ++ *
> ++ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
> ++ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
> ++ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
> ++ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
> ++ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
> ++ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
> ++ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
> ++ *
> ++ */
> ++
> ++/** OMX_Types.h - OpenMax IL version 1.1.2
> ++ *  The OMX_Types header file contains the primitive type definitions used by
> ++ *  the core, the application and the component.  This file may need to be
> ++ *  modified to be used on systems that do not have "char" set to 8 bits,
> ++ *  "short" set to 16 bits and "long" set to 32 bits.
> ++ */
> ++
> ++#ifndef OMX_Types_h
> ++#define OMX_Types_h
> ++
> ++#ifdef __cplusplus
> ++extern "C" {
> ++#endif /* __cplusplus */
> ++
> ++/** The OMX_API and OMX_APIENTRY are platform specific definitions used
> ++ *  to declare OMX function prototypes.  They are modified to meet the
> ++ *  requirements for a particular platform */
> ++#ifdef __SYMBIAN32__
> ++#   ifdef __OMX_EXPORTS
> ++#       define OMX_API __declspec(dllexport)
> ++#   else
> ++#       ifdef _WIN32
> ++#           define OMX_API __declspec(dllexport)
> ++#       else
> ++#           define OMX_API __declspec(dllimport)
> ++#       endif
> ++#   endif
> ++#else
> ++#   ifdef _WIN32
> ++#      ifdef __OMX_EXPORTS
> ++#          define OMX_API __declspec(dllexport)
> ++#      else
> ++#          define OMX_API __declspec(dllimport)
> ++#      endif
> ++#   else
> ++#      ifdef __OMX_EXPORTS
> ++#          define OMX_API
> ++#      else
> ++#          define OMX_API extern
> ++#      endif
> ++#   endif
> ++#endif
> ++
> ++#ifndef OMX_APIENTRY
> ++#define OMX_APIENTRY
> ++#endif
> ++
> ++/** OMX_IN is used to identify inputs to an OMX function.  This designation
> ++    will also be used in the case of a pointer that points to a parameter
> ++    that is used as an output. */
> ++#ifndef OMX_IN
> ++#define OMX_IN
> ++#endif
> ++
> ++/** OMX_OUT is used to identify outputs from an OMX function.  This
> ++    designation will also be used in the case of a pointer that points
> ++    to a parameter that is used as an input. */
> ++#ifndef OMX_OUT
> ++#define OMX_OUT
> ++#endif
> ++
> ++
> ++/** OMX_INOUT is used to identify parameters that may be either inputs or
> ++    outputs from an OMX function at the same time.  This designation will
> ++    also be used in the case of a pointer that  points to a parameter that
> ++    is used both as an input and an output. */
> ++#ifndef OMX_INOUT
> ++#define OMX_INOUT
> ++#endif
> ++
> ++/** OMX_ALL is used to as a wildcard to select all entities of the same type
> ++ *  when specifying the index, or referring to a object by an index.  (i.e.
> ++ *  use OMX_ALL to indicate all N channels). When used as a port index
> ++ *  for a config or parameter this OMX_ALL denotes that the config or
> ++ *  parameter applies to the entire component not just one port. */
> ++#define OMX_ALL 0xFFFFFFFF
> ++
> ++/** In the following we define groups that help building doxygen documentation */
> ++
> ++/** @defgroup core OpenMAX IL core
> ++ * Functions and structure related to the OMX IL core
> ++ */
> ++
> ++ /** @defgroup comp OpenMAX IL component
> ++ * Functions and structure related to the OMX IL component
> ++ */
> ++
> ++/** @defgroup rpm Resource and Policy Management
> ++ * Structures for resource and policy management of components
> ++ */
> ++
> ++/** @defgroup buf Buffer Management
> ++ * Buffer handling functions and structures
> ++ */
> ++
> ++/** @defgroup tun Tunneling
> ++ * @ingroup core comp
> ++ * Structures and functions to manage tunnels among component ports
> ++ */
> ++
> ++/** @defgroup cp Content Pipes
> ++ *  @ingroup core
> ++ */
> ++
> ++ /** @defgroup metadata Metadata handling
> ++  *
> ++  */
> ++
> ++/** OMX_U8 is an 8 bit unsigned quantity that is byte aligned */
> ++typedef unsigned char OMX_U8;
> ++
> ++/** OMX_S8 is an 8 bit signed quantity that is byte aligned */
> ++typedef signed char OMX_S8;
> ++
> ++/** OMX_U16 is a 16 bit unsigned quantity that is 16 bit word aligned */
> ++typedef unsigned short OMX_U16;
> ++
> ++/** OMX_S16 is a 16 bit signed quantity that is 16 bit word aligned */
> ++typedef signed short OMX_S16;
> ++
> ++/** OMX_U32 is a 32 bit unsigned quantity that is 32 bit word aligned */
> ++typedef unsigned long OMX_U32;
> ++
> ++/** OMX_S32 is a 32 bit signed quantity that is 32 bit word aligned */
> ++typedef signed long OMX_S32;
> ++
> ++
> ++/* Users with compilers that cannot accept the "long long" designation should
> ++   define the OMX_SKIP64BIT macro.  It should be noted that this may cause
> ++   some components to fail to compile if the component was written to require
> ++   64 bit integral types.  However, these components would NOT compile anyway
> ++   since the compiler does not support the way the component was written.
> ++*/
> ++#ifndef OMX_SKIP64BIT
> ++#ifdef __SYMBIAN32__
> ++/** OMX_U64 is a 64 bit unsigned quantity that is 64 bit word aligned */
> ++typedef unsigned long long OMX_U64;
> ++
> ++/** OMX_S64 is a 64 bit signed quantity that is 64 bit word aligned */
> ++typedef signed long long OMX_S64;
> ++
> ++#elif defined(WIN32)
> ++
> ++/** OMX_U64 is a 64 bit unsigned quantity that is 64 bit word aligned */
> ++typedef unsigned __int64  OMX_U64;
> ++
> ++/** OMX_S64 is a 64 bit signed quantity that is 64 bit word aligned */
> ++typedef signed   __int64  OMX_S64;
> ++
> ++#else /* WIN32 */
> ++
> ++/** OMX_U64 is a 64 bit unsigned quantity that is 64 bit word aligned */
> ++typedef unsigned long long OMX_U64;
> ++
> ++/** OMX_S64 is a 64 bit signed quantity that is 64 bit word aligned */
> ++typedef signed long long OMX_S64;
> ++
> ++#endif /* WIN32 */
> ++#endif
> ++
> ++
> ++/** The OMX_BOOL type is intended to be used to represent a true or a false
> ++    value when passing parameters to and from the OMX core and components.  The
> ++    OMX_BOOL is a 32 bit quantity and is aligned on a 32 bit word boundary.
> ++ */
> ++typedef enum OMX_BOOL {
> ++    OMX_FALSE = 0,
> ++    OMX_TRUE = !OMX_FALSE,
> ++    OMX_BOOL_MAX = 0x7FFFFFFF
> ++} OMX_BOOL;
> ++
> ++/** The OMX_PTR type is intended to be used to pass pointers between the OMX
> ++    applications and the OMX Core and components.  This is a 32 bit pointer and
> ++    is aligned on a 32 bit boundary.
> ++ */
> ++typedef void* OMX_PTR;
> ++
> ++/** The OMX_STRING type is intended to be used to pass "C" type strings between
> ++    the application and the core and component.  The OMX_STRING type is a 32
> ++    bit pointer to a zero terminated string.  The  pointer is word aligned and
> ++    the string is byte aligned.
> ++ */
> ++typedef char* OMX_STRING;
> ++
> ++/** The OMX_BYTE type is intended to be used to pass arrays of bytes such as
> ++    buffers between the application and the component and core.  The OMX_BYTE
> ++    type is a 32 bit pointer to a zero terminated string.  The  pointer is word
> ++    aligned and the string is byte aligned.
> ++ */
> ++typedef unsigned char* OMX_BYTE;
> ++
> ++/** OMX_UUIDTYPE is a very long unique identifier to uniquely identify
> ++    at runtime.  This identifier should be generated by a component in a way
> ++    that guarantees that every instance of the identifier running on the system
> ++    is unique. */
> ++typedef unsigned char OMX_UUIDTYPE[128];
> ++
> ++/** The OMX_DIRTYPE enumeration is used to indicate if a port is an input or
> ++    an output port.  This enumeration is common across all component types.
> ++ */
> ++typedef enum OMX_DIRTYPE
> ++{
> ++    OMX_DirInput,              /**< Port is an input port */
> ++    OMX_DirOutput,             /**< Port is an output port */
> ++    OMX_DirMax = 0x7FFFFFFF
> ++} OMX_DIRTYPE;
> ++
> ++/** The OMX_ENDIANTYPE enumeration is used to indicate the bit ordering
> ++    for numerical data (i.e. big endian, or little endian).
> ++ */
> ++typedef enum OMX_ENDIANTYPE
> ++{
> ++    OMX_EndianBig, /**< big endian */
> ++    OMX_EndianLittle, /**< little endian */
> ++    OMX_EndianMax = 0x7FFFFFFF
> ++} OMX_ENDIANTYPE;
> ++
> ++
> ++/** The OMX_NUMERICALDATATYPE enumeration is used to indicate if data
> ++    is signed or unsigned
> ++ */
> ++typedef enum OMX_NUMERICALDATATYPE
> ++{
> ++    OMX_NumericalDataSigned, /**< signed data */
> ++    OMX_NumericalDataUnsigned, /**< unsigned data */
> ++    OMX_NumercialDataMax = 0x7FFFFFFF
> ++} OMX_NUMERICALDATATYPE;
> ++
> ++
> ++/** Unsigned bounded value type */
> ++typedef struct OMX_BU32 {
> ++    OMX_U32 nValue; /**< actual value */
> ++    OMX_U32 nMin;   /**< minimum for value (i.e. nValue >= nMin) */
> ++    OMX_U32 nMax;   /**< maximum for value (i.e. nValue <= nMax) */
> ++} OMX_BU32;
> ++
> ++
> ++/** Signed bounded value type */
> ++typedef struct OMX_BS32 {
> ++    OMX_S32 nValue; /**< actual value */
> ++    OMX_S32 nMin;   /**< minimum for value (i.e. nValue >= nMin) */
> ++    OMX_S32 nMax;   /**< maximum for value (i.e. nValue <= nMax) */
> ++} OMX_BS32;
> ++
> ++
> ++/** Structure representing some time or duration in microseconds. This structure
> ++  *  must be interpreted as a signed 64 bit value. The quantity is signed to accommodate
> ++  *  negative deltas and preroll scenarios. The quantity is represented in microseconds
> ++  *  to accomodate high resolution timestamps (e.g. DVD presentation timestamps based
> ++  *  on a 90kHz clock) and to allow more accurate and synchronized delivery (e.g.
> ++  *  individual audio samples delivered at 192 kHz). The quantity is 64 bit to
> ++  *  accommodate a large dynamic range (signed 32 bit values would allow only for plus
> ++  *  or minus 35 minutes).
> ++  *
> ++  *  Implementations with limited precision may convert the signed 64 bit value to
> ++  *  a signed 32 bit value internally but risk loss of precision.
> ++  */
> ++#ifndef OMX_SKIP64BIT
> ++typedef OMX_S64 OMX_TICKS;
> ++#else
> ++typedef struct OMX_TICKS
> ++{
> ++    OMX_U32 nLowPart;    /** low bits of the signed 64 bit tick value */
> ++    OMX_U32 nHighPart;   /** high bits of the signed 64 bit tick value */
> ++} OMX_TICKS;
> ++#endif
> ++#define OMX_TICKS_PER_SECOND 1000000
> ++
> ++/** Define the public interface for the OMX Handle.  The core will not use
> ++    this value internally, but the application should only use this value.
> ++ */
> ++typedef void* OMX_HANDLETYPE;
> ++
> ++typedef struct OMX_MARKTYPE
> ++{
> ++    OMX_HANDLETYPE hMarkTargetComponent;   /**< The component that will
> ++                                                generate a mark event upon
> ++                                                processing the mark. */
> ++    OMX_PTR pMarkData;   /**< Application specific data associated with
> ++                              the mark sent on a mark event to disambiguate
> ++                              this mark from others. */
> ++} OMX_MARKTYPE;
> ++
> ++
> ++/** OMX_NATIVE_DEVICETYPE is used to map a OMX video port to the
> ++ *  platform & operating specific object used to reference the display
> ++ *  or can be used by a audio port for native audio rendering */
> ++typedef void* OMX_NATIVE_DEVICETYPE;
> ++
> ++/** OMX_NATIVE_WINDOWTYPE is used to map a OMX video port to the
> ++ *  platform & operating specific object used to reference the window */
> ++typedef void* OMX_NATIVE_WINDOWTYPE;
> ++
> ++
> ++/** Define the OMX IL version that corresponds to this set of header files.
> ++ *  We also define a combined version that can be used to write or compare
> ++ *  values of the 32bit nVersion field, assuming a little endian architecture */
> ++#define OMX_VERSION_MAJOR 1
> ++#define OMX_VERSION_MINOR 1
> ++#define OMX_VERSION_REVISION 2
> ++#define OMX_VERSION_STEP 0
> ++
> ++#define OMX_VERSION ((OMX_VERSION_STEP<<24) | (OMX_VERSION_REVISION<<16) | (OMX_VERSION_MINOR<<8) | OMX_VERSION_MAJOR)
> ++
> ++
> ++/** The OMX_VERSIONTYPE union is used to specify the version for
> ++    a structure or component.  For a component, the version is entirely
> ++    specified by the component vendor.  Components doing the same function
> ++    from different vendors may or may not have the same version.  For
> ++    structures, the version shall be set by the entity that allocates the
> ++    structure.  For structures specified in the OMX 1.1 specification, the
> ++    value of the version shall be set to 1.1.0.0 in all cases.  Access to the
> ++    OMX_VERSIONTYPE can be by a single 32 bit access (e.g. by nVersion) or
> ++    by accessing one of the structure elements to, for example, check only
> ++    the Major revision.
> ++ */
> ++typedef union OMX_VERSIONTYPE
> ++{
> ++    struct
> ++    {
> ++        OMX_U8 nVersionMajor;   /**< Major version accessor element */
> ++        OMX_U8 nVersionMinor;   /**< Minor version accessor element */
> ++        OMX_U8 nRevision;       /**< Revision version accessor element */
> ++        OMX_U8 nStep;           /**< Step version accessor element */
> ++    } s;
> ++    OMX_U32 nVersion;           /**< 32 bit value to make accessing the
> ++                                    version easily done in a single word
> ++                                    size copy/compare operation */
> ++} OMX_VERSIONTYPE;
> ++
> ++#ifdef __cplusplus
> ++}
> ++#endif /* __cplusplus */
> ++
> ++#endif
> ++/* File EOF */
> +diff -rupN a/usr/include/OpenMAX/il/OMX_VideoExt.h b/usr/include/OpenMAX/il/OMX_VideoExt.h
> +--- a/usr/include/OpenMAX/il/OMX_VideoExt.h	1970-01-01 01:00:00.000000000 +0100
> ++++ b/usr/include/OpenMAX/il/OMX_VideoExt.h	2011-08-18 13:29:40.000000000 +0200
> +@@ -0,0 +1,123 @@
> ++/*
> ++ * Copyright (c) 2010 The Khronos Group Inc.
> ++ *
> ++ * Permission is hereby granted, free of charge, to any person obtaining
> ++ * a copy of this software and associated documentation files (the
> ++ * "Software"), to deal in the Software without restriction, including
> ++ * without limitation the rights to use, copy, modify, merge, publish,
> ++ * distribute, sublicense, and/or sell copies of the Software, and to
> ++ * permit persons to whom the Software is furnished to do so, subject
> ++ * to the following conditions:
> ++ * The above copyright notice and this permission notice shall be included
> ++ * in all copies or substantial portions of the Software.
> ++ *
> ++ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
> ++ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
> ++ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
> ++ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
> ++ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
> ++ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
> ++ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
> ++ *
> ++ */
> ++
> ++/** OMX_VideoExt.h - OpenMax IL version 1.1.2
> ++ * The OMX_VideoExt header file contains extensions to the
> ++ * definitions used by both the application and the component to
> ++ * access video items.
> ++ */
> ++
> ++#ifndef OMX_VideoExt_h
> ++#define OMX_VideoExt_h
> ++
> ++#ifdef __cplusplus
> ++extern "C" {
> ++#endif /* __cplusplus */
> ++
> ++/* Each OMX header shall include all required header files to allow the
> ++ * header to compile without errors.  The includes below are required
> ++ * for this header file to compile successfully
> ++ */
> ++#include <OMX_Core.h>
> ++
> ++/** NALU Formats */
> ++typedef enum OMX_NALUFORMATSTYPE {
> ++    OMX_NaluFormatStartCodes = 1,
> ++    OMX_NaluFormatOneNaluPerBuffer = 2,
> ++    OMX_NaluFormatOneByteInterleaveLength = 4,
> ++    OMX_NaluFormatTwoByteInterleaveLength = 8,
> ++    OMX_NaluFormatFourByteInterleaveLength = 16,
> ++    OMX_NaluFormatCodingMax = 0x7FFFFFFF
> ++} OMX_NALUFORMATSTYPE;
> ++
> ++/** NAL Stream Format */
> ++typedef struct OMX_NALSTREAMFORMATTYPE{
> ++    OMX_U32 nSize;
> ++    OMX_VERSIONTYPE nVersion;
> ++    OMX_U32 nPortIndex;
> ++    OMX_NALUFORMATSTYPE eNaluFormat;
> ++} OMX_NALSTREAMFORMATTYPE;
> ++
> ++/** Enum for standard video codingtype extensions */
> ++typedef enum OMX_VIDEO_CODINGEXTTYPE {
> ++    OMX_VIDEO_ExtCodingUnused = OMX_VIDEO_CodingKhronosExtensions,
> ++    OMX_VIDEO_CodingVP8,        /**< VP8/WebM */ 
> ++} OMX_VIDEO_CODINGEXTTYPE;
> ++
> ++/** VP8 profiles */
> ++typedef enum OMX_VIDEO_VP8PROFILETYPE {
> ++    OMX_VIDEO_VP8ProfileMain = 0x01,
> ++    OMX_VIDEO_VP8ProfileUnknown = 0x6EFFFFFF,
> ++    OMX_VIDEO_VP8ProfileMax = 0x7FFFFFFF
> ++} OMX_VIDEO_VP8PROFILETYPE;
> ++
> ++/** VP8 levels */
> ++typedef enum OMX_VIDEO_VP8LEVELTYPE {
> ++    OMX_VIDEO_VP8Level_Version0 = 0x01,
> ++    OMX_VIDEO_VP8Level_Version1 = 0x02,
> ++    OMX_VIDEO_VP8Level_Version2 = 0x04,
> ++    OMX_VIDEO_VP8Level_Version3 = 0x08,
> ++    OMX_VIDEO_VP8LevelUnknown = 0x6EFFFFFF,
> ++    OMX_VIDEO_VP8LevelMax = 0x7FFFFFFF
> ++} OMX_VIDEO_VP8LEVELTYPE;
> ++
> ++/** VP8 Param */
> ++typedef struct OMX_VIDEO_PARAM_VP8TYPE {
> ++    OMX_U32 nSize;
> ++    OMX_VERSIONTYPE nVersion;
> ++    OMX_U32 nPortIndex;
> ++    OMX_VIDEO_VP8PROFILETYPE eProfile;
> ++    OMX_VIDEO_VP8LEVELTYPE eLevel;
> ++    OMX_U32 nDCTPartitions;
> ++    OMX_BOOL bErrorResilientMode;
> ++} OMX_VIDEO_PARAM_VP8TYPE;
> ++
> ++/** Structure for configuring VP8 reference frames */
> ++typedef struct OMX_VIDEO_VP8REFERENCEFRAMETYPE {
> ++    OMX_U32 nSize;
> ++    OMX_VERSIONTYPE nVersion;
> ++    OMX_U32 nPortIndex;
> ++    OMX_BOOL bPreviousFrameRefresh;
> ++    OMX_BOOL bGoldenFrameRefresh;
> ++    OMX_BOOL bAlternateFrameRefresh;
> ++    OMX_BOOL bUsePreviousFrame;
> ++    OMX_BOOL bUseGoldenFrame;
> ++    OMX_BOOL bUseAlternateFrame;
> ++} OMX_VIDEO_VP8REFERENCEFRAMETYPE;
> ++
> ++/** Structure for querying VP8 reference frame type */
> ++typedef struct OMX_VIDEO_VP8REFERENCEFRAMEINFOTYPE {
> ++    OMX_U32 nSize;
> ++    OMX_VERSIONTYPE nVersion;
> ++    OMX_U32 nPortIndex;
> ++    OMX_BOOL bIsIntraFrame;
> ++    OMX_BOOL bIsGoldenOrAlternateFrame;
> ++} OMX_VIDEO_VP8REFERENCEFRAMEINFOTYPE;
> ++
> ++
> ++#ifdef __cplusplus
> ++}
> ++#endif /* __cplusplus */
> ++
> ++#endif /* OMX_VideoExt_h */
> ++/* File EOF */
> +diff -rupN a/usr/include/OpenMAX/il/OMX_Video.h b/usr/include/OpenMAX/il/OMX_Video.h
> +--- a/usr/include/OpenMAX/il/OMX_Video.h	1970-01-01 01:00:00.000000000 +0100
> ++++ b/usr/include/OpenMAX/il/OMX_Video.h	2011-08-09 09:08:06.000000000 +0200
> +@@ -0,0 +1,1060 @@
> ++/**
> ++ * Copyright (c) 2008 The Khronos Group Inc.
> ++ *
> ++ * Permission is hereby granted, free of charge, to any person obtaining
> ++ * a copy of this software and associated documentation files (the
> ++ * "Software"), to deal in the Software without restriction, including
> ++ * without limitation the rights to use, copy, modify, merge, publish,
> ++ * distribute, sublicense, and/or sell copies of the Software, and to
> ++ * permit persons to whom the Software is furnished to do so, subject
> ++ * to the following conditions:
> ++ * The above copyright notice and this permission notice shall be included
> ++ * in all copies or substantial portions of the Software.
> ++ *
> ++ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
> ++ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
> ++ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
> ++ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
> ++ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
> ++ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
> ++ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
> ++ *
> ++ */
> ++
> ++/**
> ++ *  @file OMX_Video.h - OpenMax IL version 1.1.2
> ++ *  The structures is needed by Video components to exchange parameters
> ++ *  and configuration data with OMX components.
> ++ */
> ++#ifndef OMX_Video_h
> ++#define OMX_Video_h
> ++
> ++/** @defgroup video OpenMAX IL Video Domain
> ++ * @ingroup iv
> ++ * Structures for OpenMAX IL Video domain
> ++ * @{
> ++ */
> ++
> ++#ifdef __cplusplus
> ++extern "C" {
> ++#endif /* __cplusplus */
> ++
> ++
> ++/**
> ++ * Each OMX header must include all required header files to allow the
> ++ * header to compile without errors.  The includes below are required
> ++ * for this header file to compile successfully
> ++ */
> ++
> ++#include <OMX_IVCommon.h>
> ++
> ++
> ++/**
> ++ * Enumeration used to define the possible video compression codings.
> ++ * NOTE:  This essentially refers to file extensions. If the coding is
> ++ *        being used to specify the ENCODE type, then additional work
> ++ *        must be done to configure the exact flavor of the compression
> ++ *        to be used.  For decode cases where the user application can
> ++ *        not differentiate between MPEG-4 and H.264 bit streams, it is
> ++ *        up to the codec to handle this.
> ++ */
> ++typedef enum OMX_VIDEO_CODINGTYPE {
> ++    OMX_VIDEO_CodingUnused,     /**< Value when coding is N/A */
> ++    OMX_VIDEO_CodingAutoDetect, /**< Autodetection of coding type */
> ++    OMX_VIDEO_CodingMPEG2,      /**< AKA: H.262 */
> ++    OMX_VIDEO_CodingH263,       /**< H.263 */
> ++    OMX_VIDEO_CodingMPEG4,      /**< MPEG-4 */
> ++    OMX_VIDEO_CodingWMV,        /**< all versions of Windows Media Video */
> ++    OMX_VIDEO_CodingRV,         /**< all versions of Real Video */
> ++    OMX_VIDEO_CodingAVC,        /**< H.264/AVC */
> ++    OMX_VIDEO_CodingMJPEG,      /**< Motion JPEG */
> ++    OMX_VIDEO_CodingKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++    OMX_VIDEO_CodingVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++    OMX_VIDEO_CodingMax = 0x7FFFFFFF
> ++} OMX_VIDEO_CODINGTYPE;
> ++
> ++
> ++/**
> ++ * Data structure used to define a video path.  The number of Video paths for
> ++ * input and output will vary by type of the Video component.
> ++ *
> ++ *    Input (aka Source) : zero Inputs, one Output,
> ++ *    Splitter           : one Input, 2 or more Outputs,
> ++ *    Processing Element : one Input, one output,
> ++ *    Mixer              : 2 or more inputs, one output,
> ++ *    Output (aka Sink)  : one Input, zero outputs.
> ++ *
> ++ * The PortDefinition structure is used to define all of the parameters
> ++ * necessary for the compliant component to setup an input or an output video
> ++ * path.  If additional vendor specific data is required, it should be
> ++ * transmitted to the component using the CustomCommand function.  Compliant
> ++ * components will prepopulate this structure with optimal values during the
> ++ * GetDefaultInitParams command.
> ++ *
> ++ * STRUCT MEMBERS:
> ++ *  cMIMEType             : MIME type of data for the port
> ++ *  pNativeRender         : Platform specific reference for a display if a
> ++ *                          sync, otherwise this field is 0
> ++ *  nFrameWidth           : Width of frame to be used on channel if
> ++ *                          uncompressed format is used.  Use 0 for unknown,
> ++ *                          don't care or variable
> ++ *  nFrameHeight          : Height of frame to be used on channel if
> ++ *                          uncompressed format is used. Use 0 for unknown,
> ++ *                          don't care or variable
> ++ *  nStride               : Number of bytes per span of an image
> ++ *                          (i.e. indicates the number of bytes to get
> ++ *                          from span N to span N+1, where negative stride
> ++ *                          indicates the image is bottom up
> ++ *  nSliceHeight          : Height used when encoding in slices
> ++ *  nBitrate              : Bit rate of frame to be used on channel if
> ++ *                          compressed format is used. Use 0 for unknown,
> ++ *                          don't care or variable
> ++ *  xFramerate            : Frame rate to be used on channel if uncompressed
> ++ *                          format is used. Use 0 for unknown, don't care or
> ++ *                          variable.  Units are Q16 frames per second.
> ++ *  bFlagErrorConcealment : Turns on error concealment if it is supported by
> ++ *                          the OMX component
> ++ *  eCompressionFormat    : Compression format used in this instance of the
> ++ *                          component. When OMX_VIDEO_CodingUnused is
> ++ *                          specified, eColorFormat is used
> ++ *  eColorFormat : Decompressed format used by this component
> ++ *  pNativeWindow : Platform specific reference for a window object if a
> ++ *                          display sink , otherwise this field is 0x0.
> ++ */
> ++typedef struct OMX_VIDEO_PORTDEFINITIONTYPE {
> ++    OMX_STRING cMIMEType;
> ++    OMX_NATIVE_DEVICETYPE pNativeRender;
> ++    OMX_U32 nFrameWidth;
> ++    OMX_U32 nFrameHeight;
> ++    OMX_S32 nStride;
> ++    OMX_U32 nSliceHeight;
> ++    OMX_U32 nBitrate;
> ++    OMX_U32 xFramerate;
> ++    OMX_BOOL bFlagErrorConcealment;
> ++    OMX_VIDEO_CODINGTYPE eCompressionFormat;
> ++    OMX_COLOR_FORMATTYPE eColorFormat;
> ++    OMX_NATIVE_WINDOWTYPE pNativeWindow;
> ++} OMX_VIDEO_PORTDEFINITIONTYPE;
> ++
> ++/**
> ++ * Port format parameter.  This structure is used to enumerate the various
> ++ * data input/output format supported by the port.
> ++ *
> ++ * STRUCT MEMBERS:
> ++ *  nSize              : Size of the structure in bytes
> ++ *  nVersion           : OMX specification version information
> ++ *  nPortIndex         : Indicates which port to set
> ++ *  nIndex             : Indicates the enumeration index for the format from
> ++ *                       0x0 to N-1
> ++ *  eCompressionFormat : Compression format used in this instance of the
> ++ *                       component. When OMX_VIDEO_CodingUnused is specified,
> ++ *                       eColorFormat is used
> ++ *  eColorFormat       : Decompressed format used by this component
> ++ *  xFrameRate         : Indicates the video frame rate in Q16 format
> ++ */
> ++typedef struct OMX_VIDEO_PARAM_PORTFORMATTYPE {
> ++    OMX_U32 nSize;
> ++    OMX_VERSIONTYPE nVersion;
> ++    OMX_U32 nPortIndex;
> ++    OMX_U32 nIndex;
> ++    OMX_VIDEO_CODINGTYPE eCompressionFormat;
> ++    OMX_COLOR_FORMATTYPE eColorFormat;
> ++    OMX_U32 xFramerate;
> ++} OMX_VIDEO_PARAM_PORTFORMATTYPE;
> ++
> ++
> ++/**
> ++ * This is a structure for configuring video compression quantization
> ++ * parameter values.  Codecs may support different QP values for different
> ++ * frame types.
> ++ *
> ++ * STRUCT MEMBERS:
> ++ *  nSize      : Size of the structure in bytes
> ++ *  nVersion   : OMX specification version info
> ++ *  nPortIndex : Port that this structure applies to
> ++ *  nQpI       : QP value to use for index frames
> ++ *  nQpP       : QP value to use for P frames
> ++ *  nQpB       : QP values to use for bidirectional frames
> ++ */
> ++typedef struct OMX_VIDEO_PARAM_QUANTIZATIONTYPE {
> ++    OMX_U32 nSize;
> ++    OMX_VERSIONTYPE nVersion;
> ++    OMX_U32 nPortIndex;
> ++    OMX_U32 nQpI;
> ++    OMX_U32 nQpP;
> ++    OMX_U32 nQpB;
> ++} OMX_VIDEO_PARAM_QUANTIZATIONTYPE;
> ++
> ++
> ++/**
> ++ * Structure for configuration of video fast update parameters.
> ++ *
> ++ * STRUCT MEMBERS:
> ++ *  nSize      : Size of the structure in bytes
> ++ *  nVersion   : OMX specification version info
> ++ *  nPortIndex : Port that this structure applies to
> ++ *  bEnableVFU : Enable/Disable video fast update
> ++ *  nFirstGOB  : Specifies the number of the first macroblock row
> ++ *  nFirstMB   : specifies the first MB relative to the specified first GOB
> ++ *  nNumMBs    : Specifies the number of MBs to be refreshed from nFirstGOB
> ++ *               and nFirstMB
> ++ */
> ++typedef struct OMX_VIDEO_PARAM_VIDEOFASTUPDATETYPE {
> ++    OMX_U32 nSize;
> ++    OMX_VERSIONTYPE nVersion;
> ++    OMX_U32 nPortIndex;
> ++    OMX_BOOL bEnableVFU;
> ++    OMX_U32 nFirstGOB;
> ++    OMX_U32 nFirstMB;
> ++    OMX_U32 nNumMBs;
> ++} OMX_VIDEO_PARAM_VIDEOFASTUPDATETYPE;
> ++
> ++
> ++/**
> ++ * Enumeration of possible bitrate control types
> ++ */
> ++typedef enum OMX_VIDEO_CONTROLRATETYPE {
> ++    OMX_Video_ControlRateDisable,
> ++    OMX_Video_ControlRateVariable,
> ++    OMX_Video_ControlRateConstant,
> ++    OMX_Video_ControlRateVariableSkipFrames,
> ++    OMX_Video_ControlRateConstantSkipFrames,
> ++    OMX_Video_ControlRateKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++    OMX_Video_ControlRateVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++    OMX_Video_ControlRateMax = 0x7FFFFFFF
> ++} OMX_VIDEO_CONTROLRATETYPE;
> ++
> ++
> ++/**
> ++ * Structure for configuring bitrate mode of a codec.
> ++ *
> ++ * STRUCT MEMBERS:
> ++ *  nSize          : Size of the struct in bytes
> ++ *  nVersion       : OMX spec version info
> ++ *  nPortIndex     : Port that this struct applies to
> ++ *  eControlRate   : Control rate type enum
> ++ *  nTargetBitrate : Target bitrate to encode with
> ++ */
> ++typedef struct OMX_VIDEO_PARAM_BITRATETYPE {
> ++    OMX_U32 nSize;
> ++    OMX_VERSIONTYPE nVersion;
> ++    OMX_U32 nPortIndex;
> ++    OMX_VIDEO_CONTROLRATETYPE eControlRate;
> ++    OMX_U32 nTargetBitrate;
> ++} OMX_VIDEO_PARAM_BITRATETYPE;
> ++
> ++
> ++/**
> ++ * Enumeration of possible motion vector (MV) types
> ++ */
> ++typedef enum OMX_VIDEO_MOTIONVECTORTYPE {
> ++    OMX_Video_MotionVectorPixel,
> ++    OMX_Video_MotionVectorHalfPel,
> ++    OMX_Video_MotionVectorQuarterPel,
> ++    OMX_Video_MotionVectorEighthPel,
> ++    OMX_Video_MotionVectorKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++    OMX_Video_MotionVectorVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++    OMX_Video_MotionVectorMax = 0x7FFFFFFF
> ++} OMX_VIDEO_MOTIONVECTORTYPE;
> ++
> ++
> ++/**
> ++ * Structure for configuring the number of motion vectors used as well
> ++ * as their accuracy.
> ++ *
> ++ * STRUCT MEMBERS:
> ++ *  nSize            : Size of the struct in bytes
> ++ *  nVersion         : OMX spec version info
> ++ *  nPortIndex       : port that this structure applies to
> ++ *  eAccuracy        : Enumerated MV accuracy
> ++ *  bUnrestrictedMVs : Allow unrestricted MVs
> ++ *  bFourMV          : Allow use of 4 MVs
> ++ *  sXSearchRange    : Search range in horizontal direction for MVs
> ++ *  sYSearchRange    : Search range in vertical direction for MVs
> ++ */
> ++typedef struct OMX_VIDEO_PARAM_MOTIONVECTORTYPE {
> ++    OMX_U32 nSize;
> ++    OMX_VERSIONTYPE nVersion;
> ++    OMX_U32 nPortIndex;
> ++    OMX_VIDEO_MOTIONVECTORTYPE eAccuracy;
> ++    OMX_BOOL bUnrestrictedMVs;
> ++    OMX_BOOL bFourMV;
> ++    OMX_S32 sXSearchRange;
> ++    OMX_S32 sYSearchRange;
> ++} OMX_VIDEO_PARAM_MOTIONVECTORTYPE;
> ++
> ++
> ++/**
> ++ * Enumeration of possible methods to use for Intra Refresh
> ++ */
> ++typedef enum OMX_VIDEO_INTRAREFRESHTYPE {
> ++    OMX_VIDEO_IntraRefreshCyclic,
> ++    OMX_VIDEO_IntraRefreshAdaptive,
> ++    OMX_VIDEO_IntraRefreshBoth,
> ++    OMX_VIDEO_IntraRefreshKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++    OMX_VIDEO_IntraRefreshVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++    OMX_VIDEO_IntraRefreshMax = 0x7FFFFFFF
> ++} OMX_VIDEO_INTRAREFRESHTYPE;
> ++
> ++
> ++/**
> ++ * Structure for configuring intra refresh mode
> ++ *
> ++ * STRUCT MEMBERS:
> ++ *  nSize        : Size of the structure in bytes
> ++ *  nVersion     : OMX specification version information
> ++ *  nPortIndex   : Port that this structure applies to
> ++ *  eRefreshMode : Cyclic, Adaptive, or Both
> ++ *  nAirMBs      : Number of intra macroblocks to refresh in a frame when
> ++ *                 AIR is enabled
> ++ *  nAirRef      : Number of times a motion marked macroblock has to be
> ++ *                 intra coded
> ++ *  nCirMBs      : Number of consecutive macroblocks to be coded as "intra"
> ++ *                 when CIR is enabled
> ++ */
> ++typedef struct OMX_VIDEO_PARAM_INTRAREFRESHTYPE {
> ++    OMX_U32 nSize;
> ++    OMX_VERSIONTYPE nVersion;
> ++    OMX_U32 nPortIndex;
> ++    OMX_VIDEO_INTRAREFRESHTYPE eRefreshMode;
> ++    OMX_U32 nAirMBs;
> ++    OMX_U32 nAirRef;
> ++    OMX_U32 nCirMBs;
> ++} OMX_VIDEO_PARAM_INTRAREFRESHTYPE;
> ++
> ++
> ++/**
> ++ * Structure for enabling various error correction methods for video
> ++ * compression.
> ++ *
> ++ * STRUCT MEMBERS:
> ++ *  nSize                   : Size of the structure in bytes
> ++ *  nVersion                : OMX specification version information
> ++ *  nPortIndex              : Port that this structure applies to
> ++ *  bEnableHEC              : Enable/disable header extension codes (HEC)
> ++ *  bEnableResync           : Enable/disable resynchronization markers
> ++ *  nResynchMarkerSpacing   : Resynch markers interval (in bits) to be
> ++ *                            applied in the stream
> ++ *  bEnableDataPartitioning : Enable/disable data partitioning
> ++ *  bEnableRVLC             : Enable/disable reversible variable length
> ++ *                            coding
> ++ */
> ++typedef struct OMX_VIDEO_PARAM_ERRORCORRECTIONTYPE {
> ++    OMX_U32 nSize;
> ++    OMX_VERSIONTYPE nVersion;
> ++    OMX_U32 nPortIndex;
> ++    OMX_BOOL bEnableHEC;
> ++    OMX_BOOL bEnableResync;
> ++    OMX_U32  nResynchMarkerSpacing;
> ++    OMX_BOOL bEnableDataPartitioning;
> ++    OMX_BOOL bEnableRVLC;
> ++} OMX_VIDEO_PARAM_ERRORCORRECTIONTYPE;
> ++
> ++
> ++/**
> ++ * Configuration of variable block-size motion compensation (VBSMC)
> ++ *
> ++ * STRUCT MEMBERS:
> ++ *  nSize      : Size of the structure in bytes
> ++ *  nVersion   : OMX specification version information
> ++ *  nPortIndex : Port that this structure applies to
> ++ *  b16x16     : Enable inter block search 16x16
> ++ *  b16x8      : Enable inter block search 16x8
> ++ *  b8x16      : Enable inter block search 8x16
> ++ *  b8x8       : Enable inter block search 8x8
> ++ *  b8x4       : Enable inter block search 8x4
> ++ *  b4x8       : Enable inter block search 4x8
> ++ *  b4x4       : Enable inter block search 4x4
> ++ */
> ++typedef struct OMX_VIDEO_PARAM_VBSMCTYPE {
> ++    OMX_U32 nSize;
> ++    OMX_VERSIONTYPE nVersion;
> ++    OMX_U32 nPortIndex;
> ++    OMX_BOOL b16x16;
> ++    OMX_BOOL b16x8;
> ++    OMX_BOOL b8x16;
> ++    OMX_BOOL b8x8;
> ++    OMX_BOOL b8x4;
> ++    OMX_BOOL b4x8;
> ++    OMX_BOOL b4x4;
> ++} OMX_VIDEO_PARAM_VBSMCTYPE;
> ++
> ++
> ++/**
> ++ * H.263 profile types, each profile indicates support for various
> ++ * performance bounds and different annexes.
> ++ *
> ++ * ENUMS:
> ++ *  Baseline           : Baseline Profile: H.263 (V1), no optional modes
> ++ *  H320 Coding        : H.320 Coding Efficiency Backward Compatibility
> ++ *                       Profile: H.263+ (V2), includes annexes I, J, L.4
> ++ *                       and T
> ++ *  BackwardCompatible : Backward Compatibility Profile: H.263 (V1),
> ++ *                       includes annex F
> ++ *  ISWV2              : Interactive Streaming Wireless Profile: H.263+
> ++ *                       (V2), includes annexes I, J, K and T
> ++ *  ISWV3              : Interactive Streaming Wireless Profile: H.263++
> ++ *                       (V3), includes profile 3 and annexes V and W.6.3.8
> ++ *  HighCompression    : Conversational High Compression Profile: H.263++
> ++ *                       (V3), includes profiles 1 & 2 and annexes D and U
> ++ *  Internet           : Conversational Internet Profile: H.263++ (V3),
> ++ *                       includes profile 5 and annex K
> ++ *  Interlace          : Conversational Interlace Profile: H.263++ (V3),
> ++ *                       includes profile 5 and annex W.6.3.11
> ++ *  HighLatency        : High Latency Profile: H.263++ (V3), includes
> ++ *                       profile 6 and annexes O.1 and P.5
> ++ */
> ++typedef enum OMX_VIDEO_H263PROFILETYPE {
> ++    OMX_VIDEO_H263ProfileBaseline            = 0x01,
> ++    OMX_VIDEO_H263ProfileH320Coding          = 0x02,
> ++    OMX_VIDEO_H263ProfileBackwardCompatible  = 0x04,
> ++    OMX_VIDEO_H263ProfileISWV2               = 0x08,
> ++    OMX_VIDEO_H263ProfileISWV3               = 0x10,
> ++    OMX_VIDEO_H263ProfileHighCompression     = 0x20,
> ++    OMX_VIDEO_H263ProfileInternet            = 0x40,
> ++    OMX_VIDEO_H263ProfileInterlace           = 0x80,
> ++    OMX_VIDEO_H263ProfileHighLatency         = 0x100,
> ++    OMX_VIDEO_H263ProfileKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++    OMX_VIDEO_H263ProfileVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++    OMX_VIDEO_H263ProfileMax                 = 0x7FFFFFFF
> ++} OMX_VIDEO_H263PROFILETYPE;
> ++
> ++
> ++/**
> ++ * H.263 level types, each level indicates support for various frame sizes,
> ++ * bit rates, decoder frame rates.
> ++ */
> ++typedef enum OMX_VIDEO_H263LEVELTYPE {
> ++    OMX_VIDEO_H263Level10  = 0x01,
> ++    OMX_VIDEO_H263Level20  = 0x02,
> ++    OMX_VIDEO_H263Level30  = 0x04,
> ++    OMX_VIDEO_H263Level40  = 0x08,
> ++    OMX_VIDEO_H263Level45  = 0x10,
> ++    OMX_VIDEO_H263Level50  = 0x20,
> ++    OMX_VIDEO_H263Level60  = 0x40,
> ++    OMX_VIDEO_H263Level70  = 0x80,
> ++    OMX_VIDEO_H263LevelKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++    OMX_VIDEO_H263LevelVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++    OMX_VIDEO_H263LevelMax = 0x7FFFFFFF
> ++} OMX_VIDEO_H263LEVELTYPE;
> ++
> ++
> ++/**
> ++ * Specifies the picture type. These values should be OR'd to signal all
> ++ * pictures types which are allowed.
> ++ *
> ++ * ENUMS:
> ++ *  Generic Picture Types:          I, P and B
> ++ *  H.263 Specific Picture Types:   SI and SP
> ++ *  H.264 Specific Picture Types:   EI and EP
> ++ *  MPEG-4 Specific Picture Types:  S
> ++ */
> ++typedef enum OMX_VIDEO_PICTURETYPE {
> ++    OMX_VIDEO_PictureTypeI   = 0x01,
> ++    OMX_VIDEO_PictureTypeP   = 0x02,
> ++    OMX_VIDEO_PictureTypeB   = 0x04,
> ++    OMX_VIDEO_PictureTypeSI  = 0x08,
> ++    OMX_VIDEO_PictureTypeSP  = 0x10,
> ++    OMX_VIDEO_PictureTypeEI  = 0x11,
> ++    OMX_VIDEO_PictureTypeEP  = 0x12,
> ++    OMX_VIDEO_PictureTypeS   = 0x14,
> ++    OMX_VIDEO_PictureTypeKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++    OMX_VIDEO_PictureTypeVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++    OMX_VIDEO_PictureTypeMax = 0x7FFFFFFF
> ++} OMX_VIDEO_PICTURETYPE;
> ++
> ++
> ++/**
> ++ * H.263 Params
> ++ *
> ++ * STRUCT MEMBERS:
> ++ *  nSize                    : Size of the structure in bytes
> ++ *  nVersion                 : OMX specification version information
> ++ *  nPortIndex               : Port that this structure applies to
> ++ *  nPFrames                 : Number of P frames between each I frame
> ++ *  nBFrames                 : Number of B frames between each I frame
> ++ *  eProfile                 : H.263 profile(s) to use
> ++ *  eLevel                   : H.263 level(s) to use
> ++ *  bPLUSPTYPEAllowed        : Indicating that it is allowed to use PLUSPTYPE
> ++ *                             (specified in the 1998 version of H.263) to
> ++ *                             indicate custom picture sizes or clock
> ++ *                             frequencies
> ++ *  nAllowedPictureTypes     : Specifies the picture types allowed in the
> ++ *                             bitstream
> ++ *  bForceRoundingTypeToZero : value of the RTYPE bit (bit 6 of MPPTYPE) is
> ++ *                             not constrained. It is recommended to change
> ++ *                             the value of the RTYPE bit for each reference
> ++ *                             picture in error-free communication
> ++ *  nPictureHeaderRepetition : Specifies the frequency of picture header
> ++ *                             repetition
> ++ *  nGOBHeaderInterval       : Specifies the interval of non-empty GOB
> ++ *                             headers in units of GOBs
> ++ */
> ++typedef struct OMX_VIDEO_PARAM_H263TYPE {
> ++    OMX_U32 nSize;
> ++    OMX_VERSIONTYPE nVersion;
> ++    OMX_U32 nPortIndex;
> ++    OMX_U32 nPFrames;
> ++    OMX_U32 nBFrames;
> ++    OMX_VIDEO_H263PROFILETYPE eProfile;
> ++	OMX_VIDEO_H263LEVELTYPE eLevel;
> ++    OMX_BOOL bPLUSPTYPEAllowed;
> ++    OMX_U32 nAllowedPictureTypes;
> ++    OMX_BOOL bForceRoundingTypeToZero;
> ++    OMX_U32 nPictureHeaderRepetition;
> ++    OMX_U32 nGOBHeaderInterval;
> ++} OMX_VIDEO_PARAM_H263TYPE;
> ++
> ++
> ++/**
> ++ * MPEG-2 profile types, each profile indicates support for various
> ++ * performance bounds and different annexes.
> ++ */
> ++typedef enum OMX_VIDEO_MPEG2PROFILETYPE {
> ++    OMX_VIDEO_MPEG2ProfileSimple = 0,  /**< Simple Profile */
> ++    OMX_VIDEO_MPEG2ProfileMain,        /**< Main Profile */
> ++    OMX_VIDEO_MPEG2Profile422,         /**< 4:2:2 Profile */
> ++    OMX_VIDEO_MPEG2ProfileSNR,         /**< SNR Profile */
> ++    OMX_VIDEO_MPEG2ProfileSpatial,     /**< Spatial Profile */
> ++    OMX_VIDEO_MPEG2ProfileHigh,        /**< High Profile */
> ++    OMX_VIDEO_MPEG2ProfileKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++    OMX_VIDEO_MPEG2ProfileVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++    OMX_VIDEO_MPEG2ProfileMax = 0x7FFFFFFF
> ++} OMX_VIDEO_MPEG2PROFILETYPE;
> ++
> ++
> ++/**
> ++ * MPEG-2 level types, each level indicates support for various frame
> ++ * sizes, bit rates, decoder frame rates.  No need
> ++ */
> ++typedef enum OMX_VIDEO_MPEG2LEVELTYPE {
> ++    OMX_VIDEO_MPEG2LevelLL = 0,  /**< Low Level */
> ++    OMX_VIDEO_MPEG2LevelML,      /**< Main Level */
> ++    OMX_VIDEO_MPEG2LevelH14,     /**< High 1440 */
> ++    OMX_VIDEO_MPEG2LevelHL,      /**< High Level */
> ++    OMX_VIDEO_MPEG2LevelKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++    OMX_VIDEO_MPEG2LevelVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++    OMX_VIDEO_MPEG2LevelMax = 0x7FFFFFFF
> ++} OMX_VIDEO_MPEG2LEVELTYPE;
> ++
> ++
> ++/**
> ++ * MPEG-2 params
> ++ *
> ++ * STRUCT MEMBERS:
> ++ *  nSize      : Size of the structure in bytes
> ++ *  nVersion   : OMX specification version information
> ++ *  nPortIndex : Port that this structure applies to
> ++ *  nPFrames   : Number of P frames between each I frame
> ++ *  nBFrames   : Number of B frames between each I frame
> ++ *  eProfile   : MPEG-2 profile(s) to use
> ++ *  eLevel     : MPEG-2 levels(s) to use
> ++ */
> ++typedef struct OMX_VIDEO_PARAM_MPEG2TYPE {
> ++    OMX_U32 nSize;
> ++    OMX_VERSIONTYPE nVersion;
> ++    OMX_U32 nPortIndex;
> ++    OMX_U32 nPFrames;
> ++    OMX_U32 nBFrames;
> ++    OMX_VIDEO_MPEG2PROFILETYPE eProfile;
> ++	OMX_VIDEO_MPEG2LEVELTYPE eLevel;
> ++} OMX_VIDEO_PARAM_MPEG2TYPE;
> ++
> ++
> ++/**
> ++ * MPEG-4 profile types, each profile indicates support for various
> ++ * performance bounds and different annexes.
> ++ *
> ++ * ENUMS:
> ++ *  - Simple Profile, Levels 1-3
> ++ *  - Simple Scalable Profile, Levels 1-2
> ++ *  - Core Profile, Levels 1-2
> ++ *  - Main Profile, Levels 2-4
> ++ *  - N-bit Profile, Level 2
> ++ *  - Scalable Texture Profile, Level 1
> ++ *  - Simple Face Animation Profile, Levels 1-2
> ++ *  - Simple Face and Body Animation (FBA) Profile, Levels 1-2
> ++ *  - Basic Animated Texture Profile, Levels 1-2
> ++ *  - Hybrid Profile, Levels 1-2
> ++ *  - Advanced Real Time Simple Profiles, Levels 1-4
> ++ *  - Core Scalable Profile, Levels 1-3
> ++ *  - Advanced Coding Efficiency Profile, Levels 1-4
> ++ *  - Advanced Core Profile, Levels 1-2
> ++ *  - Advanced Scalable Texture, Levels 2-3
> ++ */
> ++typedef enum OMX_VIDEO_MPEG4PROFILETYPE {
> ++    OMX_VIDEO_MPEG4ProfileSimple           = 0x01,
> ++    OMX_VIDEO_MPEG4ProfileSimpleScalable   = 0x02,
> ++    OMX_VIDEO_MPEG4ProfileCore             = 0x04,
> ++    OMX_VIDEO_MPEG4ProfileMain             = 0x08,
> ++    OMX_VIDEO_MPEG4ProfileNbit             = 0x10,
> ++    OMX_VIDEO_MPEG4ProfileScalableTexture  = 0x20,
> ++    OMX_VIDEO_MPEG4ProfileSimpleFace       = 0x40,
> ++    OMX_VIDEO_MPEG4ProfileSimpleFBA        = 0x80,
> ++    OMX_VIDEO_MPEG4ProfileBasicAnimated    = 0x100,
> ++    OMX_VIDEO_MPEG4ProfileHybrid           = 0x200,
> ++    OMX_VIDEO_MPEG4ProfileAdvancedRealTime = 0x400,
> ++    OMX_VIDEO_MPEG4ProfileCoreScalable     = 0x800,
> ++    OMX_VIDEO_MPEG4ProfileAdvancedCoding   = 0x1000,
> ++    OMX_VIDEO_MPEG4ProfileAdvancedCore     = 0x2000,
> ++    OMX_VIDEO_MPEG4ProfileAdvancedScalable = 0x4000,
> ++    OMX_VIDEO_MPEG4ProfileAdvancedSimple   = 0x8000,
> ++    OMX_VIDEO_MPEG4ProfileKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++    OMX_VIDEO_MPEG4ProfileVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++    OMX_VIDEO_MPEG4ProfileMax              = 0x7FFFFFFF
> ++} OMX_VIDEO_MPEG4PROFILETYPE;
> ++
> ++
> ++/**
> ++ * MPEG-4 level types, each level indicates support for various frame
> ++ * sizes, bit rates, decoder frame rates.  No need
> ++ */
> ++typedef enum OMX_VIDEO_MPEG4LEVELTYPE {
> ++    OMX_VIDEO_MPEG4Level0  = 0x01,   /**< Level 0 */
> ++    OMX_VIDEO_MPEG4Level0b = 0x02,   /**< Level 0b */
> ++    OMX_VIDEO_MPEG4Level1  = 0x04,   /**< Level 1 */
> ++    OMX_VIDEO_MPEG4Level2  = 0x08,   /**< Level 2 */
> ++    OMX_VIDEO_MPEG4Level3  = 0x10,   /**< Level 3 */
> ++    OMX_VIDEO_MPEG4Level4  = 0x20,   /**< Level 4 */
> ++    OMX_VIDEO_MPEG4Level4a = 0x40,   /**< Level 4a */
> ++    OMX_VIDEO_MPEG4Level5  = 0x80,   /**< Level 5 */
> ++    OMX_VIDEO_MPEG4LevelKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++    OMX_VIDEO_MPEG4LevelVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++    OMX_VIDEO_MPEG4LevelMax = 0x7FFFFFFF
> ++} OMX_VIDEO_MPEG4LEVELTYPE;
> ++
> ++
> ++/**
> ++ * MPEG-4 configuration.  This structure handles configuration options
> ++ * which are specific to MPEG4 algorithms
> ++ *
> ++ * STRUCT MEMBERS:
> ++ *  nSize                : Size of the structure in bytes
> ++ *  nVersion             : OMX specification version information
> ++ *  nPortIndex           : Port that this structure applies to
> ++ *  nSliceHeaderSpacing  : Number of macroblocks between slice header (H263+
> ++ *                         Annex K). Put zero if not used
> ++ *  bSVH                 : Enable Short Video Header mode
> ++ *  bGov                 : Flag to enable GOV
> ++ *  nPFrames             : Number of P frames between each I frame (also called
> ++ *                         GOV period)
> ++ *  nBFrames             : Number of B frames between each I frame
> ++ *  nIDCVLCThreshold     : Value of intra DC VLC threshold
> ++ *  bACPred              : Flag to use ac prediction
> ++ *  nMaxPacketSize       : Maximum size of packet in bytes.
> ++ *  nTimeIncRes          : Used to pass VOP time increment resolution for MPEG4.
> ++ *                         Interpreted as described in MPEG4 standard.
> ++ *  eProfile             : MPEG-4 profile(s) to use.
> ++ *  eLevel               : MPEG-4 level(s) to use.
> ++ *  nAllowedPictureTypes : Specifies the picture types allowed in the bitstream
> ++ *  nHeaderExtension     : Specifies the number of consecutive video packet
> ++ *                         headers within a VOP
> ++ *  bReversibleVLC       : Specifies whether reversible variable length coding
> ++ *                         is in use
> ++ */
> ++typedef struct OMX_VIDEO_PARAM_MPEG4TYPE {
> ++    OMX_U32 nSize;
> ++    OMX_VERSIONTYPE nVersion;
> ++    OMX_U32 nPortIndex;
> ++    OMX_U32 nSliceHeaderSpacing;
> ++    OMX_BOOL bSVH;
> ++    OMX_BOOL bGov;
> ++    OMX_U32 nPFrames;
> ++    OMX_U32 nBFrames;
> ++    OMX_U32 nIDCVLCThreshold;
> ++    OMX_BOOL bACPred;
> ++    OMX_U32 nMaxPacketSize;
> ++    OMX_U32 nTimeIncRes;
> ++    OMX_VIDEO_MPEG4PROFILETYPE eProfile;
> ++    OMX_VIDEO_MPEG4LEVELTYPE eLevel;
> ++    OMX_U32 nAllowedPictureTypes;
> ++    OMX_U32 nHeaderExtension;
> ++    OMX_BOOL bReversibleVLC;
> ++} OMX_VIDEO_PARAM_MPEG4TYPE;
> ++
> ++
> ++/**
> ++ * WMV Versions
> ++ */
> ++typedef enum OMX_VIDEO_WMVFORMATTYPE {
> ++    OMX_VIDEO_WMVFormatUnused = 0x01,   /**< Format unused or unknown */
> ++    OMX_VIDEO_WMVFormat7      = 0x02,   /**< Windows Media Video format 7 */
> ++    OMX_VIDEO_WMVFormat8      = 0x04,   /**< Windows Media Video format 8 */
> ++    OMX_VIDEO_WMVFormat9      = 0x08,   /**< Windows Media Video format 9 */
> ++    OMX_VIDEO_WMFFormatKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++    OMX_VIDEO_WMFFormatVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++    OMX_VIDEO_WMVFormatMax    = 0x7FFFFFFF
> ++} OMX_VIDEO_WMVFORMATTYPE;
> ++
> ++
> ++/**
> ++ * WMV Params
> ++ *
> ++ * STRUCT MEMBERS:
> ++ *  nSize      : Size of the structure in bytes
> ++ *  nVersion   : OMX specification version information
> ++ *  nPortIndex : Port that this structure applies to
> ++ *  eFormat    : Version of WMV stream / data
> ++ */
> ++typedef struct OMX_VIDEO_PARAM_WMVTYPE {
> ++    OMX_U32 nSize;
> ++    OMX_VERSIONTYPE nVersion;
> ++    OMX_U32 nPortIndex;
> ++    OMX_VIDEO_WMVFORMATTYPE eFormat;
> ++} OMX_VIDEO_PARAM_WMVTYPE;
> ++
> ++
> ++/**
> ++ * Real Video Version
> ++ */
> ++typedef enum OMX_VIDEO_RVFORMATTYPE {
> ++    OMX_VIDEO_RVFormatUnused = 0, /**< Format unused or unknown */
> ++    OMX_VIDEO_RVFormat8,          /**< Real Video format 8 */
> ++    OMX_VIDEO_RVFormat9,          /**< Real Video format 9 */
> ++    OMX_VIDEO_RVFormatG2,         /**< Real Video Format G2 */
> ++    OMX_VIDEO_RVFormatKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++    OMX_VIDEO_RVFormatVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++    OMX_VIDEO_RVFormatMax = 0x7FFFFFFF
> ++} OMX_VIDEO_RVFORMATTYPE;
> ++
> ++
> ++/**
> ++ * Real Video Params
> ++ *
> ++ * STUCT MEMBERS:
> ++ *  nSize              : Size of the structure in bytes
> ++ *  nVersion           : OMX specification version information
> ++ *  nPortIndex         : Port that this structure applies to
> ++ *  eFormat            : Version of RV stream / data
> ++ *  nBitsPerPixel      : Bits per pixel coded in the frame
> ++ *  nPaddedWidth       : Padded width in pixel of a video frame
> ++ *  nPaddedHeight      : Padded Height in pixels of a video frame
> ++ *  nFrameRate         : Rate of video in frames per second
> ++ *  nBitstreamFlags    : Flags which internal information about the bitstream
> ++ *  nBitstreamVersion  : Bitstream version
> ++ *  nMaxEncodeFrameSize: Max encoded frame size
> ++ *  bEnablePostFilter  : Turn on/off post filter
> ++ *  bEnableTemporalInterpolation : Turn on/off temporal interpolation
> ++ *  bEnableLatencyMode : When enabled, the decoder does not display a decoded
> ++ *                       frame until it has detected that no enhancement layer
> ++ *					 frames or dependent B frames will be coming. This
> ++ *					 detection usually occurs when a subsequent non-B
> ++ *					 frame is encountered
> ++ */
> ++typedef struct OMX_VIDEO_PARAM_RVTYPE {
> ++    OMX_U32 nSize;
> ++    OMX_VERSIONTYPE nVersion;
> ++    OMX_U32 nPortIndex;
> ++    OMX_VIDEO_RVFORMATTYPE eFormat;
> ++    OMX_U16 nBitsPerPixel;
> ++    OMX_U16 nPaddedWidth;
> ++    OMX_U16 nPaddedHeight;
> ++    OMX_U32 nFrameRate;
> ++    OMX_U32 nBitstreamFlags;
> ++    OMX_U32 nBitstreamVersion;
> ++    OMX_U32 nMaxEncodeFrameSize;
> ++    OMX_BOOL bEnablePostFilter;
> ++    OMX_BOOL bEnableTemporalInterpolation;
> ++    OMX_BOOL bEnableLatencyMode;
> ++} OMX_VIDEO_PARAM_RVTYPE;
> ++
> ++
> ++/**
> ++ * AVC profile types, each profile indicates support for various
> ++ * performance bounds and different annexes.
> ++ */
> ++typedef enum OMX_VIDEO_AVCPROFILETYPE {
> ++    OMX_VIDEO_AVCProfileBaseline = 0x01,   /**< Baseline profile */
> ++    OMX_VIDEO_AVCProfileMain     = 0x02,   /**< Main profile */
> ++    OMX_VIDEO_AVCProfileExtended = 0x04,   /**< Extended profile */
> ++    OMX_VIDEO_AVCProfileHigh     = 0x08,   /**< High profile */
> ++    OMX_VIDEO_AVCProfileHigh10   = 0x10,   /**< High 10 profile */
> ++    OMX_VIDEO_AVCProfileHigh422  = 0x20,   /**< High 4:2:2 profile */
> ++    OMX_VIDEO_AVCProfileHigh444  = 0x40,   /**< High 4:4:4 profile */
> ++    OMX_VIDEO_AVCProfileKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++    OMX_VIDEO_AVCProfileVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++    OMX_VIDEO_AVCProfileMax      = 0x7FFFFFFF
> ++} OMX_VIDEO_AVCPROFILETYPE;
> ++
> ++
> ++/**
> ++ * AVC level types, each level indicates support for various frame sizes,
> ++ * bit rates, decoder frame rates.  No need
> ++ */
> ++typedef enum OMX_VIDEO_AVCLEVELTYPE {
> ++    OMX_VIDEO_AVCLevel1   = 0x01,     /**< Level 1 */
> ++    OMX_VIDEO_AVCLevel1b  = 0x02,     /**< Level 1b */
> ++    OMX_VIDEO_AVCLevel11  = 0x04,     /**< Level 1.1 */
> ++    OMX_VIDEO_AVCLevel12  = 0x08,     /**< Level 1.2 */
> ++    OMX_VIDEO_AVCLevel13  = 0x10,     /**< Level 1.3 */
> ++    OMX_VIDEO_AVCLevel2   = 0x20,     /**< Level 2 */
> ++    OMX_VIDEO_AVCLevel21  = 0x40,     /**< Level 2.1 */
> ++    OMX_VIDEO_AVCLevel22  = 0x80,     /**< Level 2.2 */
> ++    OMX_VIDEO_AVCLevel3   = 0x100,    /**< Level 3 */
> ++    OMX_VIDEO_AVCLevel31  = 0x200,    /**< Level 3.1 */
> ++    OMX_VIDEO_AVCLevel32  = 0x400,    /**< Level 3.2 */
> ++    OMX_VIDEO_AVCLevel4   = 0x800,    /**< Level 4 */
> ++    OMX_VIDEO_AVCLevel41  = 0x1000,   /**< Level 4.1 */
> ++    OMX_VIDEO_AVCLevel42  = 0x2000,   /**< Level 4.2 */
> ++    OMX_VIDEO_AVCLevel5   = 0x4000,   /**< Level 5 */
> ++    OMX_VIDEO_AVCLevel51  = 0x8000,   /**< Level 5.1 */
> ++    OMX_VIDEO_AVCLevelKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++    OMX_VIDEO_AVCLevelVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++    OMX_VIDEO_AVCLevelMax = 0x7FFFFFFF
> ++} OMX_VIDEO_AVCLEVELTYPE;
> ++
> ++
> ++/**
> ++ * AVC loop filter modes
> ++ *
> ++ * OMX_VIDEO_AVCLoopFilterEnable               : Enable
> ++ * OMX_VIDEO_AVCLoopFilterDisable              : Disable
> ++ * OMX_VIDEO_AVCLoopFilterDisableSliceBoundary : Disabled on slice boundaries
> ++ */
> ++typedef enum OMX_VIDEO_AVCLOOPFILTERTYPE {
> ++    OMX_VIDEO_AVCLoopFilterEnable = 0,
> ++    OMX_VIDEO_AVCLoopFilterDisable,
> ++    OMX_VIDEO_AVCLoopFilterDisableSliceBoundary,
> ++    OMX_VIDEO_AVCLoopFilterKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++    OMX_VIDEO_AVCLoopFilterVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++    OMX_VIDEO_AVCLoopFilterMax = 0x7FFFFFFF
> ++} OMX_VIDEO_AVCLOOPFILTERTYPE;
> ++
> ++
> ++/**
> ++ * AVC params
> ++ *
> ++ * STRUCT MEMBERS:
> ++ *  nSize                     : Size of the structure in bytes
> ++ *  nVersion                  : OMX specification version information
> ++ *  nPortIndex                : Port that this structure applies to
> ++ *  nSliceHeaderSpacing       : Number of macroblocks between slice header, put
> ++ *                              zero if not used
> ++ *  nPFrames                  : Number of P frames between each I frame
> ++ *  nBFrames                  : Number of B frames between each I frame
> ++ *  bUseHadamard              : Enable/disable Hadamard transform
> ++ *  nRefFrames                : Max number of reference frames to use for inter
> ++ *                              motion search (1-16)
> ++ *  nRefIdxTrailing           : Pic param set ref frame index (index into ref
> ++ *                              frame buffer of trailing frames list), B frame
> ++ *                              support
> ++ *  nRefIdxForward            : Pic param set ref frame index (index into ref
> ++ *                              frame buffer of forward frames list), B frame
> ++ *                              support
> ++ *  bEnableUEP                : Enable/disable unequal error protection. This
> ++ *                              is only valid of data partitioning is enabled.
> ++ *  bEnableFMO                : Enable/disable flexible macroblock ordering
> ++ *  bEnableASO                : Enable/disable arbitrary slice ordering
> ++ *  bEnableRS                 : Enable/disable sending of redundant slices
> ++ *  eProfile                  : AVC profile(s) to use
> ++ *  eLevel                    : AVC level(s) to use
> ++ *  nAllowedPictureTypes      : Specifies the picture types allowed in the
> ++ *                              bitstream
> ++ *  bFrameMBsOnly             : specifies that every coded picture of the
> ++ *                              coded video sequence is a coded frame
> ++ *                              containing only frame macroblocks
> ++ *  bMBAFF                    : Enable/disable switching between frame and
> ++ *                              field macroblocks within a picture
> ++ *  bEntropyCodingCABAC       : Entropy decoding method to be applied for the
> ++ *                              syntax elements for which two descriptors appear
> ++ *                              in the syntax tables
> ++ *  bWeightedPPrediction      : Enable/disable weighted prediction shall not
> ++ *                              be applied to P and SP slices
> ++ *  nWeightedBipredicitonMode : Default weighted prediction is applied to B
> ++ *                              slices
> ++ *  bconstIpred               : Enable/disable intra prediction
> ++ *  bDirect8x8Inference       : Specifies the method used in the derivation
> ++ *                              process for luma motion vectors for B_Skip,
> ++ *                              B_Direct_16x16 and B_Direct_8x8 as specified
> ++ *                              in subclause 8.4.1.2 of the AVC spec
> ++ *  bDirectSpatialTemporal    : Flag indicating spatial or temporal direct
> ++ *                              mode used in B slice coding (related to
> ++ *                              bDirect8x8Inference) . Spatial direct mode is
> ++ *                              more common and should be the default.
> ++ *  nCabacInitIdx             : Index used to init CABAC contexts
> ++ *  eLoopFilterMode           : Enable/disable loop filter
> ++ */
> ++typedef struct OMX_VIDEO_PARAM_AVCTYPE {
> ++    OMX_U32 nSize;
> ++    OMX_VERSIONTYPE nVersion;
> ++    OMX_U32 nPortIndex;
> ++    OMX_U32 nSliceHeaderSpacing;
> ++    OMX_U32 nPFrames;
> ++    OMX_U32 nBFrames;
> ++    OMX_BOOL bUseHadamard;
> ++    OMX_U32 nRefFrames;
> ++	OMX_U32 nRefIdx10ActiveMinus1;
> ++	OMX_U32 nRefIdx11ActiveMinus1;
> ++    OMX_BOOL bEnableUEP;
> ++    OMX_BOOL bEnableFMO;
> ++    OMX_BOOL bEnableASO;
> ++    OMX_BOOL bEnableRS;
> ++    OMX_VIDEO_AVCPROFILETYPE eProfile;
> ++	OMX_VIDEO_AVCLEVELTYPE eLevel;
> ++    OMX_U32 nAllowedPictureTypes;
> ++	OMX_BOOL bFrameMBsOnly;
> ++    OMX_BOOL bMBAFF;
> ++    OMX_BOOL bEntropyCodingCABAC;
> ++    OMX_BOOL bWeightedPPrediction;
> ++    OMX_U32 nWeightedBipredicitonMode;
> ++    OMX_BOOL bconstIpred ;
> ++    OMX_BOOL bDirect8x8Inference;
> ++	OMX_BOOL bDirectSpatialTemporal;
> ++	OMX_U32 nCabacInitIdc;
> ++	OMX_VIDEO_AVCLOOPFILTERTYPE eLoopFilterMode;
> ++} OMX_VIDEO_PARAM_AVCTYPE;
> ++
> ++typedef struct OMX_VIDEO_PARAM_PROFILELEVELTYPE {
> ++   OMX_U32 nSize;
> ++   OMX_VERSIONTYPE nVersion;
> ++   OMX_U32 nPortIndex;
> ++   OMX_U32 eProfile;      /**< type is OMX_VIDEO_AVCPROFILETYPE, OMX_VIDEO_H263PROFILETYPE,
> ++                                 or OMX_VIDEO_MPEG4PROFILETYPE depending on context */
> ++   OMX_U32 eLevel;        /**< type is OMX_VIDEO_AVCLEVELTYPE, OMX_VIDEO_H263LEVELTYPE,
> ++                                 or OMX_VIDEO_MPEG4PROFILETYPE depending on context */
> ++   OMX_U32 nProfileIndex; /**< Used to query for individual profile support information,
> ++                               This parameter is valid only for
> ++                               OMX_IndexParamVideoProfileLevelQuerySupported index,
> ++                               For all other indices this parameter is to be ignored. */
> ++} OMX_VIDEO_PARAM_PROFILELEVELTYPE;
> ++
> ++/**
> ++ * Structure for dynamically configuring bitrate mode of a codec.
> ++ *
> ++ * STRUCT MEMBERS:
> ++ *  nSize          : Size of the struct in bytes
> ++ *  nVersion       : OMX spec version info
> ++ *  nPortIndex     : Port that this struct applies to
> ++ *  nEncodeBitrate : Target average bitrate to be generated in bps
> ++ */
> ++typedef struct OMX_VIDEO_CONFIG_BITRATETYPE {
> ++    OMX_U32 nSize;
> ++    OMX_VERSIONTYPE nVersion;
> ++    OMX_U32 nPortIndex;
> ++    OMX_U32 nEncodeBitrate;
> ++} OMX_VIDEO_CONFIG_BITRATETYPE;
> ++
> ++/**
> ++ * Defines Encoder Frame Rate setting
> ++ *
> ++ * STRUCT MEMBERS:
> ++ *  nSize            : Size of the structure in bytes
> ++ *  nVersion         : OMX specification version information
> ++ *  nPortIndex       : Port that this structure applies to
> ++ *  xEncodeFramerate : Encoding framerate represented in Q16 format
> ++ */
> ++typedef struct OMX_CONFIG_FRAMERATETYPE {
> ++    OMX_U32 nSize;
> ++    OMX_VERSIONTYPE nVersion;
> ++    OMX_U32 nPortIndex;
> ++    OMX_U32 xEncodeFramerate; /* Q16 format */
> ++} OMX_CONFIG_FRAMERATETYPE;
> ++
> ++typedef struct OMX_CONFIG_INTRAREFRESHVOPTYPE {
> ++    OMX_U32 nSize;
> ++    OMX_VERSIONTYPE nVersion;
> ++    OMX_U32 nPortIndex;
> ++    OMX_BOOL IntraRefreshVOP;
> ++} OMX_CONFIG_INTRAREFRESHVOPTYPE;
> ++
> ++typedef struct OMX_CONFIG_MACROBLOCKERRORMAPTYPE {
> ++    OMX_U32 nSize;
> ++    OMX_VERSIONTYPE nVersion;
> ++    OMX_U32 nPortIndex;
> ++    OMX_U32 nErrMapSize;           /* Size of the Error Map in bytes */
> ++    OMX_U8  ErrMap[1];             /* Error map hint */
> ++} OMX_CONFIG_MACROBLOCKERRORMAPTYPE;
> ++
> ++typedef struct OMX_CONFIG_MBERRORREPORTINGTYPE {
> ++    OMX_U32 nSize;
> ++    OMX_VERSIONTYPE nVersion;
> ++    OMX_U32 nPortIndex;
> ++    OMX_BOOL bEnabled;
> ++} OMX_CONFIG_MBERRORREPORTINGTYPE;
> ++
> ++typedef struct OMX_PARAM_MACROBLOCKSTYPE {
> ++    OMX_U32 nSize;
> ++    OMX_VERSIONTYPE nVersion;
> ++    OMX_U32 nPortIndex;
> ++    OMX_U32 nMacroblocks;
> ++} OMX_PARAM_MACROBLOCKSTYPE;
> ++
> ++/**
> ++ * AVC Slice Mode modes
> ++ *
> ++ * OMX_VIDEO_SLICEMODE_AVCDefault   : Normal frame encoding, one slice per frame
> ++ * OMX_VIDEO_SLICEMODE_AVCMBSlice   : NAL mode, number of MBs per frame
> ++ * OMX_VIDEO_SLICEMODE_AVCByteSlice : NAL mode, number of bytes per frame
> ++ */
> ++typedef enum OMX_VIDEO_AVCSLICEMODETYPE {
> ++    OMX_VIDEO_SLICEMODE_AVCDefault = 0,
> ++    OMX_VIDEO_SLICEMODE_AVCMBSlice,
> ++    OMX_VIDEO_SLICEMODE_AVCByteSlice,
> ++    OMX_VIDEO_SLICEMODE_AVCKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++    OMX_VIDEO_SLICEMODE_AVCVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++    OMX_VIDEO_SLICEMODE_AVCLevelMax = 0x7FFFFFFF
> ++} OMX_VIDEO_AVCSLICEMODETYPE;
> ++
> ++/**
> ++ * AVC FMO Slice Mode Params
> ++ *
> ++ * STRUCT MEMBERS:
> ++ *  nSize      : Size of the structure in bytes
> ++ *  nVersion   : OMX specification version information
> ++ *  nPortIndex : Port that this structure applies to
> ++ *  nNumSliceGroups : Specifies the number of slice groups
> ++ *  nSliceGroupMapType : Specifies the type of slice groups
> ++ *  eSliceMode : Specifies the type of slice
> ++ */
> ++typedef struct OMX_VIDEO_PARAM_AVCSLICEFMO {
> ++    OMX_U32 nSize;
> ++    OMX_VERSIONTYPE nVersion;
> ++    OMX_U32 nPortIndex;
> ++    OMX_U8 nNumSliceGroups;
> ++    OMX_U8 nSliceGroupMapType;
> ++    OMX_VIDEO_AVCSLICEMODETYPE eSliceMode;
> ++} OMX_VIDEO_PARAM_AVCSLICEFMO;
> ++
> ++/**
> ++ * AVC IDR Period Configs
> ++ *
> ++ * STRUCT MEMBERS:
> ++ *  nSize      : Size of the structure in bytes
> ++ *  nVersion   : OMX specification version information
> ++ *  nPortIndex : Port that this structure applies to
> ++ *  nIDRPeriod : Specifies periodicity of IDR frames
> ++ *  nPFrames : Specifies internal of coding Intra frames
> ++ */
> ++typedef struct OMX_VIDEO_CONFIG_AVCINTRAPERIOD {
> ++    OMX_U32 nSize;
> ++    OMX_VERSIONTYPE nVersion;
> ++    OMX_U32 nPortIndex;
> ++    OMX_U32 nIDRPeriod;
> ++    OMX_U32 nPFrames;
> ++} OMX_VIDEO_CONFIG_AVCINTRAPERIOD;
> ++
> ++/**
> ++ * AVC NAL Size Configs
> ++ *
> ++ * STRUCT MEMBERS:
> ++ *  nSize      : Size of the structure in bytes
> ++ *  nVersion   : OMX specification version information
> ++ *  nPortIndex : Port that this structure applies to
> ++ *  nNaluBytes : Specifies the NAL unit size
> ++ */
> ++typedef struct OMX_VIDEO_CONFIG_NALSIZE {
> ++    OMX_U32 nSize;
> ++    OMX_VERSIONTYPE nVersion;
> ++    OMX_U32 nPortIndex;
> ++    OMX_U32 nNaluBytes;
> ++} OMX_VIDEO_CONFIG_NALSIZE;
> ++
> ++/** @} */
> ++
> ++#ifdef __cplusplus
> ++}
> ++#endif /* __cplusplus */
> ++
> ++#endif
> ++/* File EOF */
> ++
> diff --git a/package/nvidia-tegra23/nvidia-tegra23-binaries/nvidia-tegra23-binaries-001-pkgconfig.patch b/package/nvidia-tegra23/nvidia-tegra23-binaries/nvidia-tegra23-binaries-001-pkgconfig.patch
> new file mode 100644
> index 0000000..7743c5c
> --- /dev/null
> +++ b/package/nvidia-tegra23/nvidia-tegra23-binaries/nvidia-tegra23-binaries-001-pkgconfig.patch
> @@ -0,0 +1,42 @@
> +diff -rupN a/usr/lib/pkgconfig/egl.pc b/usr/lib/pkgconfig/egl.pc
> +--- a/usr/lib/pkgconfig/egl.pc	1970-01-01 01:00:00.000000000 +0100
> ++++ b/usr/lib/pkgconfig/egl.pc	2014-11-03 15:57:00.428740000 +0100
> +@@ -0,0 +1,10 @@
> ++prefix=/usr
> ++exec_prefix=${prefix}
> ++libdir=/usr/lib
> ++includedir=/usr/include
> ++
> ++Name: egl
> ++Description: EGL implementation
> ++Version: 1
> ++Cflags: -I${includedir}/EGL
> ++Libs: -L${libdir} -lEGL
> +diff -rupN a/usr/lib/pkgconfig/gles.pc b/usr/lib/pkgconfig/gles.pc
> +--- a/usr/lib/pkgconfig/gles.pc	1970-01-01 01:00:00.000000000 +0100
> ++++ b/usr/lib/pkgconfig/gles.pc	2014-11-03 15:57:06.036740000 +0100
> +@@ -0,0 +1,10 @@
> ++prefix=/usr
> ++exec_prefix=${prefix}
> ++libdir=/usr/lib
> ++includedir=/usr/include
> ++
> ++Name: glesv2
> ++Description: OpenGL ES 1.1 implementation
> ++Version: 1.1
> ++Cflags: -I${includedir}/GLES
> ++Libs: -L${libdir} -lGLESv1_CM
> +diff -rupN a/usr/lib/pkgconfig/glesv2.pc b/usr/lib/pkgconfig/glesv2.pc
> +--- a/usr/lib/pkgconfig/glesv2.pc	1970-01-01 01:00:00.000000000 +0100
> ++++ b/usr/lib/pkgconfig/glesv2.pc	2014-11-03 15:57:13.524740000 +0100
> +@@ -0,0 +1,10 @@
> ++prefix=/usr
> ++exec_prefix=${prefix}
> ++libdir=/usr/lib
> ++includedir=/usr/include
> ++
> ++Name: glesv2
> ++Description: OpenGL ES 2 implementation
> ++Version: 2
> ++Cflags: -I${includedir}/GLESv2
> ++Libs: -L${libdir} -lGLESv2
> diff --git a/package/nvidia-tegra23/nvidia-tegra23-binaries/nvidia-tegra23-binaries.hash b/package/nvidia-tegra23/nvidia-tegra23-binaries/nvidia-tegra23-binaries.hash
> new file mode 100644
> index 0000000..8185593
> --- /dev/null
> +++ b/package/nvidia-tegra23/nvidia-tegra23-binaries/nvidia-tegra23-binaries.hash
> @@ -0,0 +1,3 @@
> +# From https://developer.nvidia.com/linux-tegra-rel-16
> +sha1 6b57b43f8f9c5b76fa3763144e57c0c16047b1a8 Tegra20_Linux_R16.4.0_armhf.tbz2
> +sha1 44e7f84dd6e3b80d37ecddf9cc133031b2653004 Tegra30_Linux_R16.4.0_armhf.tbz2
> diff --git a/package/nvidia-tegra23/nvidia-tegra23-binaries/nvidia-tegra23-binaries.mk b/package/nvidia-tegra23/nvidia-tegra23-binaries/nvidia-tegra23-binaries.mk
> new file mode 100644
> index 0000000..053480a
> --- /dev/null
> +++ b/package/nvidia-tegra23/nvidia-tegra23-binaries/nvidia-tegra23-binaries.mk
> @@ -0,0 +1,187 @@
> +################################################################################
> +#
> +# nvidia-tegra3-binaries
> +#
> +################################################################################
> +
> +NVIDIA_TEGRA23_BINARIES_VERSION	= $(NVIDIA_TEGRA23_VERSION)
> +ifeq ($(BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_TEGRA2),y)
> +NVIDIA_TEGRA23_BINARIES_SOURCE = Tegra20_Linux_R$(NVIDIA_TEGRA23_BINARIES_VERSION)_armhf.tbz2
> +endif
> +ifeq ($(BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_TEGRA3),y)
> +NVIDIA_TEGRA23_BINARIES_SOURCE = Tegra30_Linux_R$(NVIDIA_TEGRA23_BINARIES_VERSION)_armhf.tbz2
> +endif
> +NVIDIA_TEGRA23_BINARIES_SITE = $(NVIDIA_TEGRA23_SITE)
> +
> +ifeq ($(BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_GSTREAMER_PLUGINS), y)
> +NVIDIA_TEGRA23_BINARIES_LICENSE = License For Customer Use of NVIDIA Software, LGPLv2.1
> +NVIDIA_TEGRA23_BINARIES_LICENSE_FILES = nv_tegra/LICENSE nv_tegra/nv_sample_apps/LICENSE.gst-openmax
> +else
> +NVIDIA_TEGRA23_BINARIES_LICENSE = License For Customer Use of NVIDIA Software
> +NVIDIA_TEGRA23_BINARIES_LICENSE_FILES = nv_tegra/LICENSE
> +endif
> +
> +NVIDIA_TEGRA23_BINARIES_INSTALL_STAGING = YES
> +NVIDIA_TEGRA23_BINARIES_INSTALL_TARGET = YES
> +
> +NVIDIA_TEGRA23_BINARIES_DEPENDENCIES = xlib_libX11 xlib_libXext xlib_libXv
> +NVIDIA_TEGRA23_BINARIES_PROVIDES = libegl libgles libopenmax
> +
> +NVIDIA_TEGRA23_BINARIES_LIBS_VERSION = nv_tegra_release
> +
> +ifeq ($(BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_TEGRA2),y)
> +NVIDIA_TEGRA23_BINARIES_FIRMWARE = \
> +		nvrm_avp.bin nvavp_vid_ucode_alt.bin nvavp_os_0ff00000.bin \
> +		nvavp_os_eff00000.bin
> +endif
> +ifeq ($(BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_TEGRA3),y)
> +NVIDIA_TEGRA23_BINARIES_FIRMWARE = \
> +		nvrm_avp_0ff00000.bin nvrm_avp_8e000000.bin nvrm_avp_9e000000.bin \
> +		nvrm_avp_be000000.bin nvrm_avp_eff00000.bin nvavp_vid_ucode_alt.bin \
> +		nvavp_os_0ff00000.bin nvavp_os_eff00000.bin
> +endif
> +
> +NVIDIA_TEGRA23_BINARIES_LIBRARIES = \
> +		libardrv_dynamic.so libcgdrv.so libEGL.so.1 libGLESv1_CM.so.1 libGLESv2.so.2 \
> +		libKD.so libnvapputil.so libnvavp.so libnvcwm.so libnvdc.so \
> +		libnvddk_2d.so libnvddk_2d_v2.so libnvddk_disp.so libnvddk_kbc.so \
> +		libnvddk_mipihsi.so libnvddk_nand.so libnvddk_se.so libnvddk_snor.so \
> +		libnvddk_spif.so libnvddk_usbphy.so libnvdispatch_helper.so libnvglsi.so \
> +		libnvmedia_audio.so libnvmm_audio.so libnvmm_camera.so libnvmm_contentpipe.so \
> +		libnvmm_image.so libnvmmlite_audio.so libnvmmlite_image.so libnvmmlite.so \
> +		libnvmmlite_utils.so libnvmmlite_video.so libnvmm_manager.so libnvmm_parser.so \
> +		libnvmm_service.so libnvmm.so libnvmm_utils.so libnvmm_video.so libnvmm_writer.so \
> +		libnvodm_disp.so libnvodm_dtvtuner.so libnvodm_imager.so libnvodm_misc.so \
> +		libnvodm_query.so libnvomxilclient.so libnvomx.so libnvos.so libnvparser.so \
> +		libnvrm_graphics.so libnvrm.so libnvsm.so libnvtestio.so libnvtestresults.so \
> +		libnvtvmr.so libnvwinsys.so libnvwsi.so
> +
> +ifeq ($(BR2_PACKAGE_JPEG_TEGRA23),y)
> +NVIDIA_TEGRA23_BINARIES_PROVIDES += jpeg
> +NVIDIA_TEGRA23_BINARIES_LIBRARIES += libjpeg.so
> +endif
> +
> +NVIDIA_TEGRA23_BINARIES_X11ABI_DRIVERS = \
> +		tegra_drv.abi5.so tegra_drv.abi6.so tegra_drv.abi7.so tegra_drv.abi8.so \
> +		tegra_drv.abi10.so tegra_drv.abi11.so tegra_drv.abi12.so tegra_drv.abi13.so \
> +		tegra_drv.abi14.so
> +
> +NVIDIA_TEGRA23_BINARIES_GSTREAMER_PLUGINS = \
> +		libgstnv4l2.so libgstnvvidconv.so libgstnvxvimagesink.so libgstomx.so
> +
> +NVIDIA_TEGRA23_BINARIES_MULTIMEDIA_APPS = nvgstplayer nvgstcapture
> +
> +NVIDIA_TEGRA23_BINARIES_PKGCONFIG = egl.pc gles.pc glesv2.pc
> +
> +NVIDIA_TEGRA23_BINARIES_HEADERS = OpenMAX/il KHR KD GLES2 GLES EGL
> +
> +ifeq ($(BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_X11ABI_V5),y)
> +NVIDIA_TEGRA23_BINARIES_X_ABI_DRIVER = tegra_drv.abi5.so
> +endif
> +
> +ifeq ($(BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_X11ABI_V6),y)
> +NVIDIA_TEGRA23_BINARIES_X_ABI_DRIVER = tegra_drv.abi6.so
> +endif
> +
> +ifeq ($(BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_X11ABI_V7),y)
> +NVIDIA_TEGRA23_BINARIES_X_ABI_DRIVER = tegra_drv.abi7.so
> +endif
> +
> +ifeq ($(BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_X11ABI_V8),y)
> +NVIDIA_TEGRA23_BINARIES_X_ABI_DRIVER = tegra_drv.abi8.so
> +endif
> +
> +ifeq ($(BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_X11ABI_V10),y)
> +NVIDIA_TEGRA23_BINARIES_X_ABI_DRIVER = tegra_drv.abi10.so
> +endif
> +
> +ifeq ($(BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_X11ABI_V11),y)
> +NVIDIA_TEGRA23_BINARIES_X_ABI_DRIVER = tegra_drv.abi11.so
> +endif
> +
> +ifeq ($(BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_X11ABI_V12),y)
> +NVIDIA_TEGRA23_BINARIES_X_ABI_DRIVER = tegra_drv.abi12.so
> +endif
> +
> +ifeq ($(BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_X11ABI_V13),y)
> +NVIDIA_TEGRA23_BINARIES_X_ABI_DRIVER = tegra_drv.abi13.so
> +endif
> +
> +ifeq ($(BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_X11ABI_V14),y)
> +NVIDIA_TEGRA23_BINARIES_X_ABI_DRIVER = tegra_drv.abi14.so
> +endif
> +
> +define NVIDIA_TEGRA23_BINARIES_EXTRACT_CMDS
> +	bzcat $(DL_DIR)/$(NVIDIA_TEGRA23_BINARIES_SOURCE) | tar --strip-components=1 -C $(@D) -xf -
> +	rm -rf $(@D)/nv_tegra/nvidia_drivers
> +	mkdir $(@D)/nv_tegra/nvidia_drivers
> +	tar -xvf $(@D)/nv_tegra/nvidia_drivers.tbz2 -C $(@D)/nv_tegra/nvidia_drivers/
> +	rm -rf $(@D)/nv_tegra/nv_sample_apps/nvgstapps
> +	mkdir $(@D)/nv_tegra/nv_sample_apps/nvgstapps
> +	tar -xvf $(@D)/nv_tegra/nv_sample_apps/nvgstapps.tbz2 -C $(@D)/nv_tegra/nv_sample_apps/nvgstapps/
> +endef
> +
> +define NVIDIA_TEGRA23_BINARIES_INSTALL_LIBS
> +	$(foreach lib,$(NVIDIA_TEGRA23_BINARIES_LIBRARIES),
> +		$(INSTALL) -D -m 0644 $(@D)/nv_tegra/nvidia_drivers/usr/lib/$(lib) \
> +			$(1)/usr/lib/$(lib); \
> +	)
> +	(cd $(1)/usr/lib; \
> +		ln -sf libGLESv2.so.2 libGLESv2.so; \
> +		ln -sf libGLESv1_CM.so.1 libGLESv1_CM.so; \
> +		ln -sf libEGL.so.1 libEGL.so \
> +	)
> +	$(INSTALL) -D -m 0644 $(@D)/nv_tegra/nvidia_drivers/etc/$(NVIDIA_TEGRA23_BINARIES_LIBS_VERSION) \
> +		$(1)/etc/$(NVIDIA_TEGRA23_BINARIES_LIBS_VERSION)
> +	$(foreach xabi,$(NVIDIA_TEGRA23_BINARIES_X11ABI_DRIVERS),
> +		$(INSTALL) -D -m 0644 $(@D)/nv_tegra/nvidia_drivers/usr/lib/xorg/modules/drivers/$(xabi) \
> +			$(1)/usr/lib/xorg/modules/drivers/$(xabi); \
> +	)
> +	(cd $(1)/usr/lib/xorg/modules/drivers; \
> +		ln -sf $(NVIDIA_TEGRA23_BINARIES_X_ABI_DRIVER) tegra_drv.so \
> +	)
> +endef
> +
> +ifeq ($(BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_GSTREAMER_PLUGINS),y)
> +define NVIDIA_TEGRA23_BINARIES_INSTALL_GST_PLUGINS
> +	$(foreach gst_plug,$(NVIDIA_TEGRA23_BINARIES_GSTREAMER_PLUGINS),
> +		$(INSTALL) -D -m 0644 $(@D)/nv_tegra/nv_sample_apps/nvgstapps/usr/lib/gstreamer-0.10/$(gst_plug) \
> +			$(1)/usr/lib/gstreamer-0.10/$(gst_plug); \
> +	)
> +endef
> +endif
> +
> +ifeq ($(BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_NV_SAMPLE_APPS),y)
> +define NVIDIA_TEGRA23_BINARIES_INSTALL_APPS
> +	$(foreach apps,$(NVIDIA_TEGRA23_BINARIES_MULTIMEDIA_APPS),
> +		$(INSTALL) -D -m 0755 $(@D)/nv_tegra/nv_sample_apps/nvgstapps/usr/bin/$(apps) \
> +			$(TARGET_DIR)/usr/bin/$(apps); \
> +	)
> +endef
> +endif
> +
> +define NVIDIA_TEGRA23_BINARIES_INSTALL_STAGING_CMDS
> +	$(call NVIDIA_TEGRA23_BINARIES_INSTALL_LIBS, $(STAGING_DIR))
> +	$(foreach pkgconfig,$(NVIDIA_TEGRA23_BINARIES_PKGCONFIG),
> +		$(INSTALL) -D -m 0644 $(@D)/usr/lib/pkgconfig/$(pkgconfig) \
> +			$(STAGING_DIR)/usr/lib/pkgconfig/$(pkgconfig); \
> +	)
> +	$(foreach header,$(NVIDIA_TEGRA23_BINARIES_HEADERS),
> +		$(INSTALL) -d $(STAGING_DIR)/usr/include/$(header);
> +		$(INSTALL) -D -m 0644 $(@D)/usr/include/$(header)/* \
> +			$(STAGING_DIR)/usr/include/$(header)/; \
> +	)
> +	$(call NVIDIA_TEGRA23_BINARIES_INSTALL_GST_PLUGINS, $(STAGING_DIR))
> +endef
> +
> +define NVIDIA_TEGRA23_BINARIES_INSTALL_TARGET_CMDS
> +	$(foreach firmware,$(NVIDIA_TEGRA23_BINARIES_FIRMWARE),
> +		$(INSTALL) -D -m 0644 $(@D)/nv_tegra/nvidia_drivers/lib/firmware/$(firmware) \
> +			$(TARGET_DIR)/lib/firmware/$(firmware); \
> +	)
> +	$(call NVIDIA_TEGRA23_BINARIES_INSTALL_LIBS, $(TARGET_DIR))
> +	$(call NVIDIA_TEGRA23_BINARIES_INSTALL_GST_PLUGINS, $(TARGET_DIR))
> +	$(NVIDIA_TEGRA23_BINARIES_INSTALL_APPS)
> +endef
> +
> +$(eval $(generic-package))
> diff --git a/package/nvidia-tegra23/nvidia-tegra23-codecs/Config.in b/package/nvidia-tegra23/nvidia-tegra23-codecs/Config.in
> new file mode 100644
> index 0000000..0ac5599
> --- /dev/null
> +++ b/package/nvidia-tegra23/nvidia-tegra23-codecs/Config.in
> @@ -0,0 +1,9 @@
> +config BR2_PACKAGE_NVIDIA_TEGRA23_CODECS
> +	bool "nvidia-tegra23 codecs"
> +	depends on BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES
> +	help
> +	  NVIDIA Tegra restricted codecs from Linux For Tegra 16.4.0
> +	  These codecs are under
> +	  NVIDIA(r) Tegra(r) Software License Agreement
> +
> +	  https://developer.nvidia.com/linux-tegra-rel-16
> diff --git a/package/nvidia-tegra23/nvidia-tegra23-codecs/nvidia-tegra23-codecs.hash b/package/nvidia-tegra23/nvidia-tegra23-codecs/nvidia-tegra23-codecs.hash
> new file mode 100644
> index 0000000..de4a461
> --- /dev/null
> +++ b/package/nvidia-tegra23/nvidia-tegra23-codecs/nvidia-tegra23-codecs.hash
> @@ -0,0 +1,3 @@
> +# From https://developer.nvidia.com/linux-tegra-rel-16
> +sha1 d0889bf0ca408583a1e88657c6fd18f3659ef1bb Tegra20_Linux-codecs_R16.4.0_armhf.tbz2
> +sha1 a9f298222d3b6a618ef96a6bed9641929b152c8a Tegra30_Linux-codecs_R16.4.0_armhf.tbz2
> diff --git a/package/nvidia-tegra23/nvidia-tegra23-codecs/nvidia-tegra23-codecs.mk b/package/nvidia-tegra23/nvidia-tegra23-codecs/nvidia-tegra23-codecs.mk
> new file mode 100644
> index 0000000..19bc663
> --- /dev/null
> +++ b/package/nvidia-tegra23/nvidia-tegra23-codecs/nvidia-tegra23-codecs.mk
> @@ -0,0 +1,42 @@
> +################################################################################
> +#
> +# nvidia-tegra23-codecs
> +#
> +################################################################################
> +
> +NVIDIA_TEGRA23_CODECS_VERSION = $(NVIDIA_TEGRA23_VERSION)
> +ifeq ($(BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_TEGRA2),y)
> +NVIDIA_TEGRA23_CODECS_SOURCE = Tegra20_Linux-codecs_R$(NVIDIA_TEGRA23_CODECS_VERSION)_armhf.tbz2
> +endif
> +ifeq ($(BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_TEGRA3),y)
> +NVIDIA_TEGRA23_CODECS_SOURCE = Tegra30_Linux-codecs_R$(NVIDIA_TEGRA23_CODECS_VERSION)_armhf.tbz2
> +endif
> +NVIDIA_TEGRA23_CODECS_SITE = $(NVIDIA_TEGRA23_SITE)
> +NVIDIA_TEGRA23_CODECS_LICENSE = NVIDIA(r) Tegra(r) Software License Agreement
> +NVIDIA_TEGRA23_CODECS_LICENSE_FILES = Tegra_Software_License_Agreement-Tegra-Linux-codecs.txt
> +NVIDIA_TEGRA23_CODECS_REDISTRIBUTE = NO
> +NVIDIA_TEGRA23_CODECS_DEPENDENCIES = nvidia-tegra23-binaries
> +NVIDIA_TEGRA23_CODECS_INSTALL_STAGING = NO
> +NVIDIA_TEGRA23_CODECS_INSTALL_TARGET = YES
> +
> +NVIDIA_TEGRA23_CODECS_FIRMWARE = \
> +		nvmm_aacdec.axf nvmm_adtsdec.axf nvmm_h264dec.axf nvmm_h264dec2x.axf \
> +		nvmm_jpegdec.axf nvmm_jpegenc.axf nvmm_manager.axf nvmm_mp3dec.axf \
> +		nvmm_mpeg4dec.axf nvmm_service.axf
> +
> +# The archive contains an archive with the firmware codecs
> +define NVIDIA_TEGRA23_CODECS_EXTRACT_CMDS
> +	bzcat $(DL_DIR)/$(NVIDIA_TEGRA23_CODECS_SOURCE) | tar -C $(@D) -xf -
> +	rm -rf $(@D)/restricted_codecs
> +	mkdir $(@D)/restricted_codecs
> +	tar -xvf $(@D)/restricted_codecs.tbz2 -C $(@D)/restricted_codecs/
> +endef
> +
> +define NVIDIA_TEGRA23_CODECS_INSTALL_TARGET_CMDS
> +	$(foreach codec,$(NVIDIA_TEGRA23_CODECS_FIRMWARE),
> +		$(INSTALL) -D -m 0644 $(@D)/restricted_codecs/lib/firmware/$(codec) \
> +			$(TARGET_DIR)/lib/firmware/$(codec); \
> +	)
> +endef
> +
> +$(eval $(generic-package))
> diff --git a/package/nvidia-tegra23/nvidia-tegra23.mk b/package/nvidia-tegra23/nvidia-tegra23.mk
> new file mode 100644
> index 0000000..2f645d8
> --- /dev/null
> +++ b/package/nvidia-tegra23/nvidia-tegra23.mk
> @@ -0,0 +1,10 @@
> +################################################################################
> +#
> +# nvidia-tegra23
> +#
> +################################################################################
> +
> +NVIDIA_TEGRA23_SITE = https://developer.nvidia.com/sites/default/files/akamai/mobile/files/L4T
> +NVIDIA_TEGRA23_VERSION = 16.4.0
> +
> +include $(sort $(wildcard package/nvidia-tegra23/*/*.mk))
> -- 
> 2.1.3
> 

> _______________________________________________
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.-----------------.--------------------.------------------.--------------------.
|  Yann E. MORIN  | Real-Time Embedded | /"\ ASCII RIBBON | Erics' conspiracy: |
| +33 662 376 056 | Software  Designer | \ / CAMPAIGN     |  ___               |
| +33 223 225 172 `------------.-------:  X  AGAINST      |  \e/  There is no  |
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'------------------------------^-------^------------------^--------------------'

^ permalink raw reply	[flat|nested] 13+ messages in thread

* [Buildroot] [PATCH 1/1] nvidia-tegra23: new package
  2014-11-18 20:22 ` Yann E. MORIN
@ 2014-11-19  7:46   ` Nicolas Serafini
  2014-11-19 21:42     ` Yann E. MORIN
  0 siblings, 1 reply; 13+ messages in thread
From: Nicolas Serafini @ 2014-11-19  7:46 UTC (permalink / raw)
  To: buildroot

Hi Yann,

Le 18. 11. 14 21:22, Yann E. MORIN a ?crit :
> Nicolas, All,
>
> On 2014-11-05 16:52 +0100, Nicolas Serafini spake thusly:
>> This patch adds a new package for all libraries, drivers and codecs
>> provided by Nvidia Linux 4 Tegra release 16.4.0.
>
> I'm already working on a package for the Nvidia blobs for i386 and
> x86_64, so I think your submision could fit in that effort.
>
> I'll take a look at this patch and carry it in my branch to see if it
> was posible to commonalise stuff between the Tegra and PC worlds.
>
> Regards,
> Yann E. MORIN.

It's a good idea

This patch was only for Tegra2 and Tegra3 but it's possible to integrate 
blobs for Tegra 4 and Tegra K1 too. It was my idea in a future patch update.

All binaries and docs can be found here
https://developer.nvidia.com/linux-tegra

Let me know if I can help you for the tegra part.

Best regards,

Nicolas Serafini

ps.
I have removed from my response the patch because it's too big and 
always need mailing list admin approval.

^ permalink raw reply	[flat|nested] 13+ messages in thread

* [Buildroot] [PATCH 1/1] nvidia-tegra23: new package
  2014-11-19  7:46   ` Nicolas Serafini
@ 2014-11-19 21:42     ` Yann E. MORIN
  2014-11-20 10:48       ` Nicolas Serafini
  0 siblings, 1 reply; 13+ messages in thread
From: Yann E. MORIN @ 2014-11-19 21:42 UTC (permalink / raw)
  To: buildroot

Nicolas, All,

On 2014-11-19 08:46 +0100, Nicolas Serafini spake thusly:
> Le 18. 11. 14 21:22, Yann E. MORIN a ?crit :
> >Nicolas, All,
> >
> >On 2014-11-05 16:52 +0100, Nicolas Serafini spake thusly:
> >>This patch adds a new package for all libraries, drivers and codecs
> >>provided by Nvidia Linux 4 Tegra release 16.4.0.
> >
> >I'm already working on a package for the Nvidia blobs for i386 and
> >x86_64, so I think your submision could fit in that effort.

> This patch was only for Tegra2 and Tegra3 but it's possible to integrate
> blobs for Tegra 4 and Tegra K1 too. It was my idea in a future patch update.

Yes, let's start simple, and build from there.

> All binaries and docs can be found here
> https://developer.nvidia.com/linux-tegra
> 
> Let me know if I can help you for the tegra part.

Yup, I do not have access to a Tegra device, so I'll rely on you for
testing.

However, I already noticed something we can improve with that patch:
trim it down to a reasonable size, by off-loading the GL headers to
their own package, using the headers from the OpenGL registry, for which
I already have a package ready:

    https://www.opengl.org/registry/
    http://patchwork.ozlabs.org/patch/396955/

I still have a few things to do on that package, though, but is working
pretty Ok for the x86 NVidia blob, so there's good hope it works for the
Tegra variant as well.

I won;t be able to touch that before the WE, though, and it;s low
priority because we're in feature-freeze until the end of November
anyway (so fixing stuff comes first).

I'll get you posted on the progress. ;-)

Regards,
Yann E. MORIN.


-- 
.-----------------.--------------------.------------------.--------------------.
|  Yann E. MORIN  | Real-Time Embedded | /"\ ASCII RIBBON | Erics' conspiracy: |
| +33 662 376 056 | Software  Designer | \ / CAMPAIGN     |  ___               |
| +33 223 225 172 `------------.-------:  X  AGAINST      |  \e/  There is no  |
| http://ymorin.is-a-geek.org/ | _/*\_ | / \ HTML MAIL    |   v   conspiracy.  |
'------------------------------^-------^------------------^--------------------'

^ permalink raw reply	[flat|nested] 13+ messages in thread

* [Buildroot] [PATCH 1/1] nvidia-tegra23: new package
  2014-11-05 15:52 [Buildroot] [PATCH 1/1] nvidia-tegra23: new package Nicolas Serafini
  2014-11-18 20:22 ` Yann E. MORIN
@ 2014-11-19 22:58 ` Yann E. MORIN
  2014-11-20 11:18   ` Nicolas Serafini
  2014-11-20  0:06 ` Yann E. MORIN
  2015-01-18 12:14 ` Yann E. MORIN
  3 siblings, 1 reply; 13+ messages in thread
From: Yann E. MORIN @ 2014-11-19 22:58 UTC (permalink / raw)
  To: buildroot

Nicolas, All,

On 2014-11-05 16:52 +0100, Nicolas Serafini spake thusly:
> This patch adds a new package for all libraries, drivers and codecs
> provided by Nvidia Linux 4 Tegra release 16.4.0.
> 
> Signed-off-by: Nicolas Serafini <nicolas.serafini@sensefly.com>

A quick quesytion about Tegra 2 support:

[--SNIP--]
> diff --git a/package/nvidia-tegra23/nvidia-tegra23-binaries/Config.in b/package/nvidia-tegra23/nvidia-tegra23-binaries/Config.in
> new file mode 100644
> index 0000000..a5a0681
> --- /dev/null
> +++ b/package/nvidia-tegra23/nvidia-tegra23-binaries/Config.in
> @@ -0,0 +1,119 @@
> +config BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES
> +	bool "nvidia-tegra23"
> +	depends on BR2_arm && BR2_cortex_a9
> +	depends on BR2_ARM_EABIHF && BR2_TOOLCHAIN_USES_GLIBC
> +	depends on BR2_PACKAGE_XORG7
> +	select BR2_PACKAGE_XLIB_LIBXT
> +	select BR2_PACKAGE_XLIB_LIBXEXT
> +	select BR2_PACKAGE_XLIB_LIBXV
> +	select BR2_PACKAGE_HAS_LIBEGL
> +	select BR2_PACKAGE_HAS_LIBGLES
> +	select BR2_PACKAGE_HAS_LIBOPENMAX
> +	help
> +	  Those packages provide libraries, drivers and firmware that comes from
> +	  NVIDIA Linux For Tegra.
> +
> +	  https://developer.nvidia.com/linux-tegra
> +
> +if BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES
[--SNIP--]
> +choice
> +	prompt "Tegra platform"
> +	help
> +	  Select the SOC platform.
> +
> +config BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_TEGRA2
> +	bool "Tegra 2"
> +	depends on !BR2_ARM_CPU_HAS_NEON

Usually, we require _presence_ of a feature, not _abscence_ of it.

Surely, if the CPU has NEON, it won't be used by the driver, but the
driver won't break.

Yes, Tegra-2 does not have NEON. But that's not the way NEON was meant
to be used for.

Also, see below...

> +	help
> +	  NVIDIA Tegra 2 is a dual cores Cortex-A9 without NEON.
> +
> +config BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_TEGRA3
> +	bool "Tegra 3"

Here, you do not have a "depends on HAS_NEON", while it would make much
more sense to only display Tegra-3 is NEON is enabled, because otherwise
I'd expect the driver to fail on a CPU without NEON.

So, here's what I'm gonna do:
  - Tegra-2 always visible, NEON or not
  - Tegra-3 only visible if NEON enabled

Does that make sense for you?

Regards,
Yann E. MORIN.

PS. Hey! I did not forget to trim the reply, this time! :-)
YEM.

-- 
.-----------------.--------------------.------------------.--------------------.
|  Yann E. MORIN  | Real-Time Embedded | /"\ ASCII RIBBON | Erics' conspiracy: |
| +33 662 376 056 | Software  Designer | \ / CAMPAIGN     |  ___               |
| +33 223 225 172 `------------.-------:  X  AGAINST      |  \e/  There is no  |
| http://ymorin.is-a-geek.org/ | _/*\_ | / \ HTML MAIL    |   v   conspiracy.  |
'------------------------------^-------^------------------^--------------------'

^ permalink raw reply	[flat|nested] 13+ messages in thread

* [Buildroot] [PATCH 1/1] nvidia-tegra23: new package
  2014-11-05 15:52 [Buildroot] [PATCH 1/1] nvidia-tegra23: new package Nicolas Serafini
  2014-11-18 20:22 ` Yann E. MORIN
  2014-11-19 22:58 ` Yann E. MORIN
@ 2014-11-20  0:06 ` Yann E. MORIN
  2015-01-18 12:14 ` Yann E. MORIN
  3 siblings, 0 replies; 13+ messages in thread
From: Yann E. MORIN @ 2014-11-20  0:06 UTC (permalink / raw)
  To: buildroot

On 2014-11-05 16:52 +0100, Nicolas Serafini spake thusly:
> This patch adds a new package for all libraries, drivers and codecs
> provided by Nvidia Linux 4 Tegra release 16.4.0.
[--SNIP--]

You can see how I've been tweaking your patch:
    http://git.buildroot.org/~ymorin/git/buildroot/log/?h=yem/gfx

Note that all the patches from on-top of yours are to be eventually
squashed into it. I keep them separate for now to make it easier to work
with.

Regards,
Yann E. MORIN.

-- 
.-----------------.--------------------.------------------.--------------------.
|  Yann E. MORIN  | Real-Time Embedded | /"\ ASCII RIBBON | Erics' conspiracy: |
| +33 662 376 056 | Software  Designer | \ / CAMPAIGN     |  ___               |
| +33 223 225 172 `------------.-------:  X  AGAINST      |  \e/  There is no  |
| http://ymorin.is-a-geek.org/ | _/*\_ | / \ HTML MAIL    |   v   conspiracy.  |
'------------------------------^-------^------------------^--------------------'

^ permalink raw reply	[flat|nested] 13+ messages in thread

* [Buildroot] [PATCH 1/1] nvidia-tegra23: new package
  2014-11-19 21:42     ` Yann E. MORIN
@ 2014-11-20 10:48       ` Nicolas Serafini
  0 siblings, 0 replies; 13+ messages in thread
From: Nicolas Serafini @ 2014-11-20 10:48 UTC (permalink / raw)
  To: buildroot

Hi Yann,

On Wed, 19 Nov 2014 22:42:58 +0100
"Yann E. MORIN" <yann.morin.1998@free.fr> wrote:

> Nicolas, All,
> 
> On 2014-11-19 08:46 +0100, Nicolas Serafini spake thusly:
> > Le 18. 11. 14 21:22, Yann E. MORIN a ?crit :
> > >Nicolas, All,
> > >
> > >On 2014-11-05 16:52 +0100, Nicolas Serafini spake thusly:
> > >>This patch adds a new package for all libraries, drivers and
> > >>codecs provided by Nvidia Linux 4 Tegra release 16.4.0.
> > >
> > >I'm already working on a package for the Nvidia blobs for i386 and
> > >x86_64, so I think your submision could fit in that effort.
> 
> > This patch was only for Tegra2 and Tegra3 but it's possible to
> > integrate blobs for Tegra 4 and Tegra K1 too. It was my idea in a
> > future patch update.
> 
> Yes, let's start simple, and build from there.
> 
> > All binaries and docs can be found here
> > https://developer.nvidia.com/linux-tegra
> > 
> > Let me know if I can help you for the tegra part.
> 
> Yup, I do not have access to a Tegra device, so I'll rely on you for
> testing.

I can easily test for Tegra3 architecture but I have no more Tegra2
devices. It was a old Tegra2 patch I have done few month ago that was
working and I have updated for the Tegra3.

So if anyone would like to help for Tegra2, from my side I going to
look if I can get another Tegra2 device.

> 
> However, I already noticed something we can improve with that patch:
> trim it down to a reasonable size, by off-loading the GL headers to
> their own package, using the headers from the OpenGL registry, for
> which I already have a package ready:
> 
>     https://www.opengl.org/registry/
>     http://patchwork.ozlabs.org/patch/396955/
> 
> I still have a few things to do on that package, though, but is
> working pretty Ok for the x86 NVidia blob, so there's good hope it
> works for the Tegra variant as well.

I saw your patch and the GL header comes from the revision 23432 except
for the eglplatform.h that comes from revision 12306. I doesn't know
exactly why but it's what was provided by the Nvidia partner that does
the tegra device I use.

> 
> I won;t be able to touch that before the WE, though, and it;s low
> priority because we're in feature-freeze until the end of November
> anyway (so fixing stuff comes first).

I have just seen that NVidia has released the V16.5 of Linux4Tegra for
The Tegra3 only and it's exclusively distributed via NVIDIA's partner
portal but it's only fix on memory leaks in gstreamer plugins.

> 
> I'll get you posted on the progress. ;-)

Ok perfect 

Best regards

Nicolas

> 
> Regards,
> Yann E. MORIN.
> 
> 



-- 
Nicolas Serafini
R&D Embedded Software Engineer

www.sensefly.com
Route de Gen?ve 38
1033 Cheseaux-Lausanne
Switzerland

^ permalink raw reply	[flat|nested] 13+ messages in thread

* [Buildroot] [PATCH 1/1] nvidia-tegra23: new package
  2014-11-19 22:58 ` Yann E. MORIN
@ 2014-11-20 11:18   ` Nicolas Serafini
  0 siblings, 0 replies; 13+ messages in thread
From: Nicolas Serafini @ 2014-11-20 11:18 UTC (permalink / raw)
  To: buildroot

Hi Yann,

On Wed, 19 Nov 2014 23:58:23 +0100
"Yann E. MORIN" <yann.morin.1998@free.fr> wrote:

> Nicolas, All,
> 
> On 2014-11-05 16:52 +0100, Nicolas Serafini spake thusly:
> > This patch adds a new package for all libraries, drivers and codecs
> > provided by Nvidia Linux 4 Tegra release 16.4.0.
> > 
> > Signed-off-by: Nicolas Serafini <nicolas.serafini@sensefly.com>
> 
> A quick quesytion about Tegra 2 support:
> 
> [--SNIP--]
> > diff --git
> > a/package/nvidia-tegra23/nvidia-tegra23-binaries/Config.in
> > b/package/nvidia-tegra23/nvidia-tegra23-binaries/Config.in new file
> > mode 100644 index 0000000..a5a0681 --- /dev/null
> > +++ b/package/nvidia-tegra23/nvidia-tegra23-binaries/Config.in
> > @@ -0,0 +1,119 @@
> > +config BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES
> > +	bool "nvidia-tegra23"
> > +	depends on BR2_arm && BR2_cortex_a9
> > +	depends on BR2_ARM_EABIHF && BR2_TOOLCHAIN_USES_GLIBC
> > +	depends on BR2_PACKAGE_XORG7
> > +	select BR2_PACKAGE_XLIB_LIBXT
> > +	select BR2_PACKAGE_XLIB_LIBXEXT
> > +	select BR2_PACKAGE_XLIB_LIBXV
> > +	select BR2_PACKAGE_HAS_LIBEGL
> > +	select BR2_PACKAGE_HAS_LIBGLES
> > +	select BR2_PACKAGE_HAS_LIBOPENMAX
> > +	help
> > +	  Those packages provide libraries, drivers and firmware
> > that comes from
> > +	  NVIDIA Linux For Tegra.
> > +
> > +	  https://developer.nvidia.com/linux-tegra
> > +
> > +if BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES
> [--SNIP--]
> > +choice
> > +	prompt "Tegra platform"
> > +	help
> > +	  Select the SOC platform.
> > +
> > +config BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_TEGRA2
> > +	bool "Tegra 2"
> > +	depends on !BR2_ARM_CPU_HAS_NEON
> 
> Usually, we require _presence_ of a feature, not _abscence_ of it.
> 
> Surely, if the CPU has NEON, it won't be used by the driver, but the
> driver won't break.
> 
> Yes, Tegra-2 does not have NEON. But that's not the way NEON was meant
> to be used for.
> 
> Also, see below...
> 
> > +	help
> > +	  NVIDIA Tegra 2 is a dual cores Cortex-A9 without NEON.
> > +
> > +config BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_TEGRA3
> > +	bool "Tegra 3"
> 
> Here, you do not have a "depends on HAS_NEON", while it would make
> much more sense to only display Tegra-3 is NEON is enabled, because
> otherwise I'd expect the driver to fail on a CPU without NEON.
> 
> So, here's what I'm gonna do:
>   - Tegra-2 always visible, NEON or not
>   - Tegra-3 only visible if NEON enabled
> 
> Does that make sense for you?

Yes that's make sense. Thanks for that explanation.

Best regards,
Nicolas

> 
> Regards,
> Yann E. MORIN.
> 
> PS. Hey! I did not forget to trim the reply, this time! :-)
:-) 


> YEM.
> 



-- 
Nicolas Serafini
R&D Embedded Software Engineer

www.sensefly.com
Route de Gen?ve 38
1033 Cheseaux-Lausanne
Switzerland

^ permalink raw reply	[flat|nested] 13+ messages in thread

* [Buildroot] [PATCH 1/1] nvidia-tegra23: new package
  2014-11-05 15:52 [Buildroot] [PATCH 1/1] nvidia-tegra23: new package Nicolas Serafini
                   ` (2 preceding siblings ...)
  2014-11-20  0:06 ` Yann E. MORIN
@ 2015-01-18 12:14 ` Yann E. MORIN
  2015-01-19  7:51   ` Nicolas Serafini
  3 siblings, 1 reply; 13+ messages in thread
From: Yann E. MORIN @ 2015-01-18 12:14 UTC (permalink / raw)
  To: buildroot

Nicolas, All,

On 2014-11-05 16:52 +0100, Nicolas Serafini spake thusly:
> This patch adds a new package for all libraries, drivers and codecs
> provided by Nvidia Linux 4 Tegra release 16.4.0.

I've finally been able to further work on this patch, and I've sent an
updated series:

    http://lists.busybox.net/pipermail/buildroot/2015-January/117525.html

Nicolas, thanks for you initial submission. Care to test that I did not
completely fscked the Tegra2/3 part, please? ;-)

Regards,
Yann E. MORIN.

-- 
.-----------------.--------------------.------------------.--------------------.
|  Yann E. MORIN  | Real-Time Embedded | /"\ ASCII RIBBON | Erics' conspiracy: |
| +33 662 376 056 | Software  Designer | \ / CAMPAIGN     |  ___               |
| +33 223 225 172 `------------.-------:  X  AGAINST      |  \e/  There is no  |
| http://ymorin.is-a-geek.org/ | _/*\_ | / \ HTML MAIL    |   v   conspiracy.  |
'------------------------------^-------^------------------^--------------------'

^ permalink raw reply	[flat|nested] 13+ messages in thread

* [Buildroot] [PATCH 1/1] nvidia-tegra23: new package
  2015-01-18 12:14 ` Yann E. MORIN
@ 2015-01-19  7:51   ` Nicolas Serafini
  2015-01-19 20:43     ` Yann E. MORIN
  0 siblings, 1 reply; 13+ messages in thread
From: Nicolas Serafini @ 2015-01-19  7:51 UTC (permalink / raw)
  To: buildroot

Yann, all,

Thank you for this patch, I will take time between today and tomorrow to
test it on my platform.

Thanks

Nicolas Serafini


On Sun, 18 Jan 2015 13:14:45 +0100
"Yann E. MORIN" <yann.morin.1998@free.fr> wrote:

> Nicolas, All,
> 
> On 2014-11-05 16:52 +0100, Nicolas Serafini spake thusly:
> > This patch adds a new package for all libraries, drivers and codecs
> > provided by Nvidia Linux 4 Tegra release 16.4.0.
> 
> I've finally been able to further work on this patch, and I've sent an
> updated series:
> 
>     http://lists.busybox.net/pipermail/buildroot/2015-January/117525.html
> 
> Nicolas, thanks for you initial submission. Care to test that I did
> not completely fscked the Tegra2/3 part, please? ;-)
> 
> Regards,
> Yann E. MORIN.
> 

^ permalink raw reply	[flat|nested] 13+ messages in thread

* [Buildroot] [PATCH 1/1] nvidia-tegra23: new package
  2015-01-19  7:51   ` Nicolas Serafini
@ 2015-01-19 20:43     ` Yann E. MORIN
  0 siblings, 0 replies; 13+ messages in thread
From: Yann E. MORIN @ 2015-01-19 20:43 UTC (permalink / raw)
  To: buildroot

Nicolas, All,

On 2015-01-19 08:51 +0100, Nicolas Serafini spake thusly:
> Thank you for this patch, I will take time between today and tomorrow to
> test it on my platform.

Just for your information: I've sent an updated version of the series:
    http://lists.busybox.net/pipermail/buildroot/2015-January/117642.html

That should fix the opengl-registry build issue I had in a minimalist
environment.

Please test that everything is still on the rails! ;-)

Regards,
Yann E. MORIN.

-- 
.-----------------.--------------------.------------------.--------------------.
|  Yann E. MORIN  | Real-Time Embedded | /"\ ASCII RIBBON | Erics' conspiracy: |
| +33 662 376 056 | Software  Designer | \ / CAMPAIGN     |  ___               |
| +33 223 225 172 `------------.-------:  X  AGAINST      |  \e/  There is no  |
| http://ymorin.is-a-geek.org/ | _/*\_ | / \ HTML MAIL    |   v   conspiracy.  |
'------------------------------^-------^------------------^--------------------'

^ permalink raw reply	[flat|nested] 13+ messages in thread

* [Buildroot] [PATCH 1/1] nvidia-tegra23: new package
  2015-01-21 10:39 Ben Ben
@ 2015-01-21 17:56 ` Yann E. MORIN
  0 siblings, 0 replies; 13+ messages in thread
From: Yann E. MORIN @ 2015-01-21 17:56 UTC (permalink / raw)
  To: buildroot

On 2015-01-21 11:39 +0100, Ben Ben spake thusly:
> I tried this patch directly from git://git.busybox.net/~ymorin/git/buildroot
> yem/gfx
> 
> I got some header problems with opengl.
> Qt5 looking for sysroot/usr/include/GLES/gl2platform.h and can't find it.
> 
> I tried with mesa3d instead of tegra driver. That's works fine.
> 
> I assume that this header should come with opengl-registery ?

I honestly do not know who should be responsible for providing that one
header. Probably opengl-registry should, indeed.

I'll queue that to the other comments that were made about missing
headers.

Next time, can you please reply to the mail in the series, rather than
start a new thread; it makes it easier to not miss it later on...

Regards,
Yann E. MORIN.

-- 
.-----------------.--------------------.------------------.--------------------.
|  Yann E. MORIN  | Real-Time Embedded | /"\ ASCII RIBBON | Erics' conspiracy: |
| +33 662 376 056 | Software  Designer | \ / CAMPAIGN     |  ___               |
| +33 223 225 172 `------------.-------:  X  AGAINST      |  \e/  There is no  |
| http://ymorin.is-a-geek.org/ | _/*\_ | / \ HTML MAIL    |   v   conspiracy.  |
'------------------------------^-------^------------------^--------------------'

^ permalink raw reply	[flat|nested] 13+ messages in thread

* [Buildroot]  [PATCH 1/1] nvidia-tegra23: new package
@ 2015-01-21 10:39 Ben Ben
  2015-01-21 17:56 ` Yann E. MORIN
  0 siblings, 1 reply; 13+ messages in thread
From: Ben Ben @ 2015-01-21 10:39 UTC (permalink / raw)
  To: buildroot

Hi,

I tried this patch directly from git://git.busybox.net/~ymorin/git/buildroot
yem/gfx

I got some header problems with opengl.
Qt5 looking for sysroot/usr/include/GLES/gl2platform.h and can't find it.

I tried with mesa3d instead of tegra driver. That's works fine.

I assume that this header should come with opengl-registery ?

I have tegra3 platform, nvidia-tergra23 binaries and codecs are selected.
X11 ABI 14 version.

Best regards,
Benoit.
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^ permalink raw reply	[flat|nested] 13+ messages in thread

end of thread, other threads:[~2015-01-21 17:56 UTC | newest]

Thread overview: 13+ messages (download: mbox.gz / follow: Atom feed)
-- links below jump to the message on this page --
2014-11-05 15:52 [Buildroot] [PATCH 1/1] nvidia-tegra23: new package Nicolas Serafini
2014-11-18 20:22 ` Yann E. MORIN
2014-11-19  7:46   ` Nicolas Serafini
2014-11-19 21:42     ` Yann E. MORIN
2014-11-20 10:48       ` Nicolas Serafini
2014-11-19 22:58 ` Yann E. MORIN
2014-11-20 11:18   ` Nicolas Serafini
2014-11-20  0:06 ` Yann E. MORIN
2015-01-18 12:14 ` Yann E. MORIN
2015-01-19  7:51   ` Nicolas Serafini
2015-01-19 20:43     ` Yann E. MORIN
2015-01-21 10:39 Ben Ben
2015-01-21 17:56 ` Yann E. MORIN

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