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From: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
To: dri-devel@lists.freedesktop.org,
	linux-arm-kernel@lists.infradead.org,
	linux-kernel@vger.kernel.org, linux-sunxi@googlegroups.com
Cc: Maxime Ripard <maxime.ripard@bootlin.com>,
	David Airlie <airlied@linux.ie>, Daniel Vetter <daniel@ffwll.ch>,
	Chen-Yu Tsai <wens@csie.org>,
	Maarten Lankhorst <maarten.lankhorst@linux.intel.com>,
	Sean Paul <sean@poorly.run>,
	Thomas Petazzoni <thomas.petazzoni@bootlin.com>,
	Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Subject: [PATCH v5 13/23] drm/sun4i: Add buffer stride and offset configuration for tiling mode
Date: Fri, 18 Jan 2019 15:43:18 +0100	[thread overview]
Message-ID: <20190118144328.20649-14-paul.kocialkowski@bootlin.com> (raw)
In-Reply-To: <20190118144328.20649-1-paul.kocialkowski@bootlin.com>

This introduces stride and offset configuration for the VPU tiling mode.
Stride is calculated differently than it is for linear formats and an
offset is calculated, for which new register definitions are introduced.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
---
 drivers/gpu/drm/sun4i/sun4i_frontend.c | 49 ++++++++++++++++++++++++--
 drivers/gpu/drm/sun4i/sun4i_frontend.h | 19 ++++++++++
 2 files changed, 65 insertions(+), 3 deletions(-)

diff --git a/drivers/gpu/drm/sun4i/sun4i_frontend.c b/drivers/gpu/drm/sun4i/sun4i_frontend.c
index e950370792ce..6ede40aab515 100644
--- a/drivers/gpu/drm/sun4i/sun4i_frontend.c
+++ b/drivers/gpu/drm/sun4i/sun4i_frontend.c
@@ -126,21 +126,64 @@ void sun4i_frontend_update_buffer(struct sun4i_frontend *frontend,
 {
 	struct drm_plane_state *state = plane->state;
 	struct drm_framebuffer *fb = state->fb;
+	unsigned int strides[3] = {};
+
 	dma_addr_t paddr;
 	bool swap;
 
+	if (fb->modifier == DRM_FORMAT_MOD_ALLWINNER_TILED) {
+		unsigned int width = state->src_w >> 16;
+		unsigned int offset;
+
+		strides[0] = SUN4I_FRONTEND_LINESTRD_TILED(fb->pitches[0]);
+
+		/*
+		 * The X1 offset is the offset to the bottom-right point in the
+		 * end tile, which is the final pixel (at offset width - 1)
+		 * within the end tile (with a 32-byte mask).
+		 */
+		offset = (width - 1) & (32 - 1);
+
+		regmap_write(frontend->regs, SUN4I_FRONTEND_TB_OFF0_REG,
+			     SUN4I_FRONTEND_TB_OFF_X1(offset));
+
+		if (fb->format->num_planes > 1) {
+			strides[1] =
+				SUN4I_FRONTEND_LINESTRD_TILED(fb->pitches[1]);
+
+			regmap_write(frontend->regs, SUN4I_FRONTEND_TB_OFF1_REG,
+				     SUN4I_FRONTEND_TB_OFF_X1(offset));
+		}
+
+		if (fb->format->num_planes > 2) {
+			strides[2] =
+				SUN4I_FRONTEND_LINESTRD_TILED(fb->pitches[2]);
+
+			regmap_write(frontend->regs, SUN4I_FRONTEND_TB_OFF2_REG,
+				     SUN4I_FRONTEND_TB_OFF_X1(offset));
+		}
+	} else {
+		strides[0] = fb->pitches[0];
+
+		if (fb->format->num_planes > 1)
+			strides[1] = fb->pitches[1];
+
+		if (fb->format->num_planes > 2)
+			strides[2] = fb->pitches[2];
+	}
+
 	/* Set the line width */
 	DRM_DEBUG_DRIVER("Frontend stride: %d bytes\n", fb->pitches[0]);
 	regmap_write(frontend->regs, SUN4I_FRONTEND_LINESTRD0_REG,
-		     fb->pitches[0]);
+		     strides[0]);
 
 	if (fb->format->num_planes > 1)
 		regmap_write(frontend->regs, SUN4I_FRONTEND_LINESTRD1_REG,
-			     fb->pitches[1]);
+			     strides[1]);
 
 	if (fb->format->num_planes > 2)
 		regmap_write(frontend->regs, SUN4I_FRONTEND_LINESTRD2_REG,
-			     fb->pitches[2]);
+			     strides[2]);
 
 	/* Some planar formats require chroma channel swapping by hand. */
 	swap = sun4i_frontend_format_chroma_requires_swap(fb->format->format);
diff --git a/drivers/gpu/drm/sun4i/sun4i_frontend.h b/drivers/gpu/drm/sun4i/sun4i_frontend.h
index 6c4d7797bb8a..235109199b9d 100644
--- a/drivers/gpu/drm/sun4i/sun4i_frontend.h
+++ b/drivers/gpu/drm/sun4i/sun4i_frontend.h
@@ -25,10 +25,29 @@
 #define SUN4I_FRONTEND_BUF_ADDR1_REG		0x024
 #define SUN4I_FRONTEND_BUF_ADDR2_REG		0x028
 
+#define SUN4I_FRONTEND_TB_OFF0_REG		0x030
+#define SUN4I_FRONTEND_TB_OFF1_REG		0x034
+#define SUN4I_FRONTEND_TB_OFF2_REG		0x038
+#define SUN4I_FRONTEND_TB_OFF_X1(x1)			((x1) << 16)
+#define SUN4I_FRONTEND_TB_OFF_Y0(y0)			((y0) << 8)
+#define SUN4I_FRONTEND_TB_OFF_X0(x0)			(x0)
+
 #define SUN4I_FRONTEND_LINESTRD0_REG		0x040
 #define SUN4I_FRONTEND_LINESTRD1_REG		0x044
 #define SUN4I_FRONTEND_LINESTRD2_REG		0x048
 
+/*
+ * In tiled mode, the stride is defined as the distance between the start of the
+ * end line of the current tile and the start of the first line in the next
+ * vertical tile.
+ *
+ * Tiles are represented in row-major order, thus the end line of current tile
+ * starts at: 31 * 32 (31 lines of 32 cols), the next vertical tile starts at:
+ * 32-bit-aligned-width * 32 and the distance is:
+ * 32 * (32-bit-aligned-width - 31).
+ */
+#define SUN4I_FRONTEND_LINESTRD_TILED(stride)		(((stride) - 31) * 32)
+
 #define SUN4I_FRONTEND_INPUT_FMT_REG		0x04c
 #define SUN4I_FRONTEND_INPUT_FMT_DATA_MOD_PLANAR	(0 << 8)
 #define SUN4I_FRONTEND_INPUT_FMT_DATA_MOD_PACKED	(1 << 8)
-- 
2.20.1


WARNING: multiple messages have this Message-ID (diff)
From: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
To: dri-devel@lists.freedesktop.org,
	linux-arm-kernel@lists.infradead.org,
	linux-kernel@vger.kernel.org, linux-sunxi@googlegroups.com
Cc: Thomas Petazzoni <thomas.petazzoni@bootlin.com>,
	Maxime Ripard <maxime.ripard@bootlin.com>,
	Maarten Lankhorst <maarten.lankhorst@linux.intel.com>,
	Paul Kocialkowski <paul.kocialkowski@bootlin.com>,
	David Airlie <airlied@linux.ie>, Chen-Yu Tsai <wens@csie.org>,
	Daniel Vetter <daniel@ffwll.ch>, Sean Paul <sean@poorly.run>
Subject: [PATCH v5 13/23] drm/sun4i: Add buffer stride and offset configuration for tiling mode
Date: Fri, 18 Jan 2019 15:43:18 +0100	[thread overview]
Message-ID: <20190118144328.20649-14-paul.kocialkowski@bootlin.com> (raw)
In-Reply-To: <20190118144328.20649-1-paul.kocialkowski@bootlin.com>

This introduces stride and offset configuration for the VPU tiling mode.
Stride is calculated differently than it is for linear formats and an
offset is calculated, for which new register definitions are introduced.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
---
 drivers/gpu/drm/sun4i/sun4i_frontend.c | 49 ++++++++++++++++++++++++--
 drivers/gpu/drm/sun4i/sun4i_frontend.h | 19 ++++++++++
 2 files changed, 65 insertions(+), 3 deletions(-)

diff --git a/drivers/gpu/drm/sun4i/sun4i_frontend.c b/drivers/gpu/drm/sun4i/sun4i_frontend.c
index e950370792ce..6ede40aab515 100644
--- a/drivers/gpu/drm/sun4i/sun4i_frontend.c
+++ b/drivers/gpu/drm/sun4i/sun4i_frontend.c
@@ -126,21 +126,64 @@ void sun4i_frontend_update_buffer(struct sun4i_frontend *frontend,
 {
 	struct drm_plane_state *state = plane->state;
 	struct drm_framebuffer *fb = state->fb;
+	unsigned int strides[3] = {};
+
 	dma_addr_t paddr;
 	bool swap;
 
+	if (fb->modifier == DRM_FORMAT_MOD_ALLWINNER_TILED) {
+		unsigned int width = state->src_w >> 16;
+		unsigned int offset;
+
+		strides[0] = SUN4I_FRONTEND_LINESTRD_TILED(fb->pitches[0]);
+
+		/*
+		 * The X1 offset is the offset to the bottom-right point in the
+		 * end tile, which is the final pixel (at offset width - 1)
+		 * within the end tile (with a 32-byte mask).
+		 */
+		offset = (width - 1) & (32 - 1);
+
+		regmap_write(frontend->regs, SUN4I_FRONTEND_TB_OFF0_REG,
+			     SUN4I_FRONTEND_TB_OFF_X1(offset));
+
+		if (fb->format->num_planes > 1) {
+			strides[1] =
+				SUN4I_FRONTEND_LINESTRD_TILED(fb->pitches[1]);
+
+			regmap_write(frontend->regs, SUN4I_FRONTEND_TB_OFF1_REG,
+				     SUN4I_FRONTEND_TB_OFF_X1(offset));
+		}
+
+		if (fb->format->num_planes > 2) {
+			strides[2] =
+				SUN4I_FRONTEND_LINESTRD_TILED(fb->pitches[2]);
+
+			regmap_write(frontend->regs, SUN4I_FRONTEND_TB_OFF2_REG,
+				     SUN4I_FRONTEND_TB_OFF_X1(offset));
+		}
+	} else {
+		strides[0] = fb->pitches[0];
+
+		if (fb->format->num_planes > 1)
+			strides[1] = fb->pitches[1];
+
+		if (fb->format->num_planes > 2)
+			strides[2] = fb->pitches[2];
+	}
+
 	/* Set the line width */
 	DRM_DEBUG_DRIVER("Frontend stride: %d bytes\n", fb->pitches[0]);
 	regmap_write(frontend->regs, SUN4I_FRONTEND_LINESTRD0_REG,
-		     fb->pitches[0]);
+		     strides[0]);
 
 	if (fb->format->num_planes > 1)
 		regmap_write(frontend->regs, SUN4I_FRONTEND_LINESTRD1_REG,
-			     fb->pitches[1]);
+			     strides[1]);
 
 	if (fb->format->num_planes > 2)
 		regmap_write(frontend->regs, SUN4I_FRONTEND_LINESTRD2_REG,
-			     fb->pitches[2]);
+			     strides[2]);
 
 	/* Some planar formats require chroma channel swapping by hand. */
 	swap = sun4i_frontend_format_chroma_requires_swap(fb->format->format);
diff --git a/drivers/gpu/drm/sun4i/sun4i_frontend.h b/drivers/gpu/drm/sun4i/sun4i_frontend.h
index 6c4d7797bb8a..235109199b9d 100644
--- a/drivers/gpu/drm/sun4i/sun4i_frontend.h
+++ b/drivers/gpu/drm/sun4i/sun4i_frontend.h
@@ -25,10 +25,29 @@
 #define SUN4I_FRONTEND_BUF_ADDR1_REG		0x024
 #define SUN4I_FRONTEND_BUF_ADDR2_REG		0x028
 
+#define SUN4I_FRONTEND_TB_OFF0_REG		0x030
+#define SUN4I_FRONTEND_TB_OFF1_REG		0x034
+#define SUN4I_FRONTEND_TB_OFF2_REG		0x038
+#define SUN4I_FRONTEND_TB_OFF_X1(x1)			((x1) << 16)
+#define SUN4I_FRONTEND_TB_OFF_Y0(y0)			((y0) << 8)
+#define SUN4I_FRONTEND_TB_OFF_X0(x0)			(x0)
+
 #define SUN4I_FRONTEND_LINESTRD0_REG		0x040
 #define SUN4I_FRONTEND_LINESTRD1_REG		0x044
 #define SUN4I_FRONTEND_LINESTRD2_REG		0x048
 
+/*
+ * In tiled mode, the stride is defined as the distance between the start of the
+ * end line of the current tile and the start of the first line in the next
+ * vertical tile.
+ *
+ * Tiles are represented in row-major order, thus the end line of current tile
+ * starts at: 31 * 32 (31 lines of 32 cols), the next vertical tile starts at:
+ * 32-bit-aligned-width * 32 and the distance is:
+ * 32 * (32-bit-aligned-width - 31).
+ */
+#define SUN4I_FRONTEND_LINESTRD_TILED(stride)		(((stride) - 31) * 32)
+
 #define SUN4I_FRONTEND_INPUT_FMT_REG		0x04c
 #define SUN4I_FRONTEND_INPUT_FMT_DATA_MOD_PLANAR	(0 << 8)
 #define SUN4I_FRONTEND_INPUT_FMT_DATA_MOD_PACKED	(1 << 8)
-- 
2.20.1


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WARNING: multiple messages have this Message-ID (diff)
From: Paul Kocialkowski <paul.kocialkowski-LDxbnhwyfcJBDgjK7y7TUQ@public.gmane.org>
To: dri-devel-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW@public.gmane.org,
	linux-arm-kernel-IAPFreCvJWM7uuMidbF8XUB+6BGkLq7r@public.gmane.org,
	linux-kernel-u79uwXL29TY76Z2rM5mHXA@public.gmane.org,
	linux-sunxi-/JYPxA39Uh5TLH3MbocFFw@public.gmane.org
Cc: Maxime Ripard
	<maxime.ripard-LDxbnhwyfcJBDgjK7y7TUQ@public.gmane.org>,
	David Airlie <airlied-cv59FeDIM0c@public.gmane.org>,
	Daniel Vetter <daniel-/w4YWyX8dFk@public.gmane.org>,
	Chen-Yu Tsai <wens-jdAy2FN1RRM@public.gmane.org>,
	Maarten Lankhorst
	<maarten.lankhorst-VuQAYsv1563Yd54FQh9/CA@public.gmane.org>,
	Sean Paul <sean-p7yTbzM4H96eqtR555YLDQ@public.gmane.org>,
	Thomas Petazzoni
	<thomas.petazzoni-LDxbnhwyfcJBDgjK7y7TUQ@public.gmane.org>,
	Paul Kocialkowski
	<paul.kocialkowski-LDxbnhwyfcJBDgjK7y7TUQ@public.gmane.org>
Subject: [PATCH v5 13/23] drm/sun4i: Add buffer stride and offset configuration for tiling mode
Date: Fri, 18 Jan 2019 15:43:18 +0100	[thread overview]
Message-ID: <20190118144328.20649-14-paul.kocialkowski@bootlin.com> (raw)
In-Reply-To: <20190118144328.20649-1-paul.kocialkowski-LDxbnhwyfcJBDgjK7y7TUQ@public.gmane.org>

This introduces stride and offset configuration for the VPU tiling mode.
Stride is calculated differently than it is for linear formats and an
offset is calculated, for which new register definitions are introduced.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski-LDxbnhwyfcJBDgjK7y7TUQ@public.gmane.org>
---
 drivers/gpu/drm/sun4i/sun4i_frontend.c | 49 ++++++++++++++++++++++++--
 drivers/gpu/drm/sun4i/sun4i_frontend.h | 19 ++++++++++
 2 files changed, 65 insertions(+), 3 deletions(-)

diff --git a/drivers/gpu/drm/sun4i/sun4i_frontend.c b/drivers/gpu/drm/sun4i/sun4i_frontend.c
index e950370792ce..6ede40aab515 100644
--- a/drivers/gpu/drm/sun4i/sun4i_frontend.c
+++ b/drivers/gpu/drm/sun4i/sun4i_frontend.c
@@ -126,21 +126,64 @@ void sun4i_frontend_update_buffer(struct sun4i_frontend *frontend,
 {
 	struct drm_plane_state *state = plane->state;
 	struct drm_framebuffer *fb = state->fb;
+	unsigned int strides[3] = {};
+
 	dma_addr_t paddr;
 	bool swap;
 
+	if (fb->modifier == DRM_FORMAT_MOD_ALLWINNER_TILED) {
+		unsigned int width = state->src_w >> 16;
+		unsigned int offset;
+
+		strides[0] = SUN4I_FRONTEND_LINESTRD_TILED(fb->pitches[0]);
+
+		/*
+		 * The X1 offset is the offset to the bottom-right point in the
+		 * end tile, which is the final pixel (at offset width - 1)
+		 * within the end tile (with a 32-byte mask).
+		 */
+		offset = (width - 1) & (32 - 1);
+
+		regmap_write(frontend->regs, SUN4I_FRONTEND_TB_OFF0_REG,
+			     SUN4I_FRONTEND_TB_OFF_X1(offset));
+
+		if (fb->format->num_planes > 1) {
+			strides[1] =
+				SUN4I_FRONTEND_LINESTRD_TILED(fb->pitches[1]);
+
+			regmap_write(frontend->regs, SUN4I_FRONTEND_TB_OFF1_REG,
+				     SUN4I_FRONTEND_TB_OFF_X1(offset));
+		}
+
+		if (fb->format->num_planes > 2) {
+			strides[2] =
+				SUN4I_FRONTEND_LINESTRD_TILED(fb->pitches[2]);
+
+			regmap_write(frontend->regs, SUN4I_FRONTEND_TB_OFF2_REG,
+				     SUN4I_FRONTEND_TB_OFF_X1(offset));
+		}
+	} else {
+		strides[0] = fb->pitches[0];
+
+		if (fb->format->num_planes > 1)
+			strides[1] = fb->pitches[1];
+
+		if (fb->format->num_planes > 2)
+			strides[2] = fb->pitches[2];
+	}
+
 	/* Set the line width */
 	DRM_DEBUG_DRIVER("Frontend stride: %d bytes\n", fb->pitches[0]);
 	regmap_write(frontend->regs, SUN4I_FRONTEND_LINESTRD0_REG,
-		     fb->pitches[0]);
+		     strides[0]);
 
 	if (fb->format->num_planes > 1)
 		regmap_write(frontend->regs, SUN4I_FRONTEND_LINESTRD1_REG,
-			     fb->pitches[1]);
+			     strides[1]);
 
 	if (fb->format->num_planes > 2)
 		regmap_write(frontend->regs, SUN4I_FRONTEND_LINESTRD2_REG,
-			     fb->pitches[2]);
+			     strides[2]);
 
 	/* Some planar formats require chroma channel swapping by hand. */
 	swap = sun4i_frontend_format_chroma_requires_swap(fb->format->format);
diff --git a/drivers/gpu/drm/sun4i/sun4i_frontend.h b/drivers/gpu/drm/sun4i/sun4i_frontend.h
index 6c4d7797bb8a..235109199b9d 100644
--- a/drivers/gpu/drm/sun4i/sun4i_frontend.h
+++ b/drivers/gpu/drm/sun4i/sun4i_frontend.h
@@ -25,10 +25,29 @@
 #define SUN4I_FRONTEND_BUF_ADDR1_REG		0x024
 #define SUN4I_FRONTEND_BUF_ADDR2_REG		0x028
 
+#define SUN4I_FRONTEND_TB_OFF0_REG		0x030
+#define SUN4I_FRONTEND_TB_OFF1_REG		0x034
+#define SUN4I_FRONTEND_TB_OFF2_REG		0x038
+#define SUN4I_FRONTEND_TB_OFF_X1(x1)			((x1) << 16)
+#define SUN4I_FRONTEND_TB_OFF_Y0(y0)			((y0) << 8)
+#define SUN4I_FRONTEND_TB_OFF_X0(x0)			(x0)
+
 #define SUN4I_FRONTEND_LINESTRD0_REG		0x040
 #define SUN4I_FRONTEND_LINESTRD1_REG		0x044
 #define SUN4I_FRONTEND_LINESTRD2_REG		0x048
 
+/*
+ * In tiled mode, the stride is defined as the distance between the start of the
+ * end line of the current tile and the start of the first line in the next
+ * vertical tile.
+ *
+ * Tiles are represented in row-major order, thus the end line of current tile
+ * starts at: 31 * 32 (31 lines of 32 cols), the next vertical tile starts at:
+ * 32-bit-aligned-width * 32 and the distance is:
+ * 32 * (32-bit-aligned-width - 31).
+ */
+#define SUN4I_FRONTEND_LINESTRD_TILED(stride)		(((stride) - 31) * 32)
+
 #define SUN4I_FRONTEND_INPUT_FMT_REG		0x04c
 #define SUN4I_FRONTEND_INPUT_FMT_DATA_MOD_PLANAR	(0 << 8)
 #define SUN4I_FRONTEND_INPUT_FMT_DATA_MOD_PACKED	(1 << 8)
-- 
2.20.1

  parent reply	other threads:[~2019-01-18 14:44 UTC|newest]

Thread overview: 71+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2019-01-18 14:43 [PATCH v5 00/23] drm/sun4i: Support for linear and tiled YUV formats with the frontend Paul Kocialkowski
2019-01-18 14:43 ` Paul Kocialkowski
2019-01-18 14:43 ` Paul Kocialkowski
2019-01-18 14:43 ` [PATCH v5 01/23] drm/fourcc: Add format info helpers for checking YUV planes disposition Paul Kocialkowski
2019-01-18 14:43   ` Paul Kocialkowski
2019-01-18 14:43   ` Paul Kocialkowski
2019-01-18 14:43 ` [PATCH v5 02/23] drm/fourcc: Add format info helpers for checking YUV sub-sampling Paul Kocialkowski
2019-01-18 14:43   ` Paul Kocialkowski
2019-01-18 14:43   ` Paul Kocialkowski
2019-01-18 14:43 ` [PATCH v5 03/23] drm/sun4i: backend: Use explicit fourcc helpers for packed YUV422 check Paul Kocialkowski
2019-01-18 14:43   ` Paul Kocialkowski
2019-01-18 14:43   ` Paul Kocialkowski
2019-01-18 14:43 ` [PATCH v5 04/23] drm/sun4i: frontend: Pass DRM format info to input format helpers Paul Kocialkowski
2019-01-18 14:43   ` Paul Kocialkowski
2019-01-18 14:43   ` Paul Kocialkowski
2019-01-18 14:43 ` [PATCH v5 05/23] drm/sun4i: frontend: Determine input format based on colorspace Paul Kocialkowski
2019-01-18 14:43   ` Paul Kocialkowski
2019-01-18 14:43   ` Paul Kocialkowski
2019-01-18 14:43 ` [PATCH v5 06/23] drm/sun4i: Move the BT.601 CSC coefficients to the frontend Paul Kocialkowski
2019-01-18 14:43   ` Paul Kocialkowski
2019-01-18 14:43 ` [PATCH v5 07/23] drm/sun4i: frontend: Configure and enable YUV to RGB CSC when needed Paul Kocialkowski
2019-01-18 14:43   ` Paul Kocialkowski
2019-01-18 14:43   ` Paul Kocialkowski
2019-01-18 14:43 ` [PATCH v5 08/23] drm/sun4i: frontend: Add support for packed YUV422 input formats Paul Kocialkowski
2019-01-18 14:43   ` Paul Kocialkowski
2019-01-18 14:43   ` Paul Kocialkowski
2019-01-18 14:43 ` [PATCH v5 09/23] drm/sun4i: frontend: Add support for semi-planar YUV " Paul Kocialkowski
2019-01-18 14:43   ` Paul Kocialkowski
2019-01-18 14:43   ` Paul Kocialkowski
2019-01-18 14:43 ` [PATCH v5 10/23] drm/sun4i: frontend: Add support for planar " Paul Kocialkowski
2019-01-18 14:43   ` Paul Kocialkowski
2019-01-18 14:43   ` Paul Kocialkowski
2019-01-18 14:43 ` [PATCH v5 11/23] drm/fourcc: Add definitions for Allwinner vendor and VPU tiled format Paul Kocialkowski
2019-01-18 14:43   ` Paul Kocialkowski
2019-01-18 14:43   ` Paul Kocialkowski
2019-01-18 14:43 ` [PATCH v5 12/23] drm/sun4i: frontend: Add support for tiled YUV input mode configuration Paul Kocialkowski
2019-01-18 14:43   ` Paul Kocialkowski
2019-01-18 14:43   ` Paul Kocialkowski
2019-01-18 14:43 ` Paul Kocialkowski [this message]
2019-01-18 14:43   ` [PATCH v5 13/23] drm/sun4i: Add buffer stride and offset configuration for tiling mode Paul Kocialkowski
2019-01-18 14:43   ` Paul Kocialkowski
2019-01-18 14:43 ` [PATCH v5 14/23] drm/sun4i: frontend: Add and use helper for checking tiling support Paul Kocialkowski
2019-01-18 14:43   ` Paul Kocialkowski
2019-01-18 14:43   ` Paul Kocialkowski
2019-01-18 14:43 ` [PATCH v5 15/23] drm/sun4i: layer: Add tiled modifier support and helper Paul Kocialkowski
2019-01-18 14:43   ` Paul Kocialkowski
2019-01-18 14:43   ` Paul Kocialkowski
2019-01-18 14:43 ` [PATCH v5 16/23] drm/sun4i: drv: Allow framebuffer modifiers in mode config Paul Kocialkowski
2019-01-18 14:43   ` Paul Kocialkowski
2019-01-18 14:43   ` Paul Kocialkowski
2019-01-18 14:43 ` [PATCH v5 17/23] drm/sun4i: Move access control before setting the register as documented Paul Kocialkowski
2019-01-18 14:43   ` Paul Kocialkowski
2019-01-18 14:43   ` Paul Kocialkowski
2019-01-18 14:43 ` [PATCH v5 18/23] drm/sun4i: frontend: Add a quirk structure Paul Kocialkowski
2019-01-18 14:43   ` Paul Kocialkowski
2019-01-18 14:43   ` Paul Kocialkowski
2019-01-18 14:43 ` [PATCH v5 19/23] drm/sun4i: Set the coef_rdy bit right after the coef have been set Paul Kocialkowski
2019-01-18 14:43   ` Paul Kocialkowski
2019-01-18 14:43   ` Paul Kocialkowski
2019-01-18 14:43 ` [PATCH v5 20/23] drm/sun4i: Make COEF_RDY conditional Paul Kocialkowski
2019-01-18 14:43   ` Paul Kocialkowski
2019-01-18 14:43   ` Paul Kocialkowski
2019-01-18 14:43 ` [PATCH v5 21/23] drm/sun4i: frontend: Move the FIR filter phases to our quirks Paul Kocialkowski
2019-01-18 14:43   ` Paul Kocialkowski
2019-01-18 14:43   ` Paul Kocialkowski
2019-01-18 14:43 ` [PATCH v5 22/23] drm/sun4i: frontend: Hook-in support for the A10, with specific quirks Paul Kocialkowski
2019-01-18 14:43   ` Paul Kocialkowski
2019-01-18 14:43   ` Paul Kocialkowski
2019-01-18 14:43 ` [PATCH v5 23/23] drm/sun4i: frontend: Hook-in support for the A20 Paul Kocialkowski
2019-01-18 14:43   ` Paul Kocialkowski
2019-01-18 14:43   ` Paul Kocialkowski

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