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* [PATCH] ui/gtk: vte: fix sending multiple characeters
@ 2021-02-21 16:52 Zack Marvel
  2021-02-21 16:57 ` no-reply
  0 siblings, 1 reply; 5+ messages in thread
From: Zack Marvel @ 2021-02-21 16:52 UTC (permalink / raw)
  To: qemu-devel; +Cc: qemu-trivial, Zack Marvel, Gerd Hoffmann

When using the GTK UI with libvte, multicharacter keystrokes are not
sent correctly (such as arrow keys). gd_vc_in should check the
CharBackend's can_receive instead of assuming multiple characters can be
received. This is not an issue for e.g. the SDL UI because
qemu_chr_be_write is called with len=1 for each character (SDL sends
more than once keystroke).

Buglink: https://bugs.launchpad.net/qemu/+bug/1407808

Signed-off-by: Zack Marvel <zpmarvel@gmail.com>
---
 ui/gtk.c | 11 ++++++++++-
 1 file changed, 10 insertions(+), 1 deletion(-)

diff --git a/ui/gtk.c b/ui/gtk.c
index 79dc240120..0311d7d64b 100644
--- a/ui/gtk.c
+++ b/ui/gtk.c
@@ -1786,7 +1786,16 @@ static gboolean gd_vc_in(VteTerminal *terminal, gchar *text, guint size,
         }
     }
 
-    qemu_chr_be_write(vc->vte.chr, (uint8_t  *)text, (unsigned int)size);
+    int remaining = size;
+    uint8_t* p = (uint8_t*)text;
+    while (remaining > 0) {
+        int can_write = qemu_chr_be_can_write(vc->vte.chr);
+        int written = MIN(remaining, can_write);
+        qemu_chr_be_write(vc->vte.chr, p, written);
+
+        remaining -= written;
+        p += written;
+    }
     return TRUE;
 }
 
-- 
2.20.1



^ permalink raw reply related	[flat|nested] 5+ messages in thread

end of thread, other threads:[~2021-02-22 11:41 UTC | newest]

Thread overview: 5+ messages (download: mbox.gz / follow: Atom feed)
-- links below jump to the message on this page --
2021-02-21 16:52 [PATCH] ui/gtk: vte: fix sending multiple characeters Zack Marvel
2021-02-21 16:57 ` no-reply
2021-02-21 17:06   ` Zack Marvel
2021-02-21 17:06     ` Zack Marvel
2021-02-22 11:39       ` Gerd Hoffmann

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