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* [PATCH v4 0/2] plugins/cache: multicore cache modelling
@ 2021-08-02 13:31 Mahmoud Mandour
  2021-08-02 13:31 ` [PATCH v4 1/2] plugins/cache: supported " Mahmoud Mandour
  2021-08-02 13:31 ` [PATCH v4 2/2] docs/devel/tcg-plugins: added cores arg to cache plugin Mahmoud Mandour
  0 siblings, 2 replies; 4+ messages in thread
From: Mahmoud Mandour @ 2021-08-02 13:31 UTC (permalink / raw)
  To: qemu-devel; +Cc: Mahmoud Mandour, cota, alex.bennee

Hello,

This series introduce multicore cache modelling in contrib/plugins/cache.c

Multi-core cache modelling is handled such that for full-system
emulation, a private L1 cache is maintained to each core available to
the system. For multi-threaded userspace emulation, a static number of
cores is maintained for the overall system, and every memory access go
through one of these, even if the number of fired threads is more than
that number.

The changes in the patches are identical to the previous version of the series,
however:

v3 -> v4:
    1. Re-based the patched on top of the current master.
    2. Dropped the patches that were already merged.

Mahmoud Mandour (2):
  plugins/cache: supported multicore cache modelling
  docs/devel/tcg-plugins: added cores arg to cache plugin

 contrib/plugins/cache.c    | 154 ++++++++++++++++++++++++++++---------
 docs/devel/tcg-plugins.rst |  13 ++--
 2 files changed, 127 insertions(+), 40 deletions(-)

-- 
2.25.1



^ permalink raw reply	[flat|nested] 4+ messages in thread

end of thread, other threads:[~2021-08-02 17:21 UTC | newest]

Thread overview: 4+ messages (download: mbox.gz / follow: Atom feed)
-- links below jump to the message on this page --
2021-08-02 13:31 [PATCH v4 0/2] plugins/cache: multicore cache modelling Mahmoud Mandour
2021-08-02 13:31 ` [PATCH v4 1/2] plugins/cache: supported " Mahmoud Mandour
2021-08-02 17:11   ` Alex Bennée
2021-08-02 13:31 ` [PATCH v4 2/2] docs/devel/tcg-plugins: added cores arg to cache plugin Mahmoud Mandour

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