* [PATCH] hid: hid-nintendo: check the return value of alloc_workqueue()
@ 2022-02-25 3:41 Jia-Ju Bai
2022-02-26 14:14 ` Silvan Jegen
2022-03-01 14:58 ` Jiri Kosina
0 siblings, 2 replies; 3+ messages in thread
From: Jia-Ju Bai @ 2022-02-25 3:41 UTC (permalink / raw)
To: djogorchock, jikos, benjamin.tissoires
Cc: linux-input, linux-kernel, Jia-Ju Bai
The function alloc_workqueue() in nintendo_hid_probe() can fail, but
there is no check of its return value. To fix this bug, its return value
should be checked with new error handling code.
Fixes: c4eae84feff3e ("HID: nintendo: add rumble support")
Reported-by: TOTE Robot <oslab@tsinghua.edu.cn>
Signed-off-by: Jia-Ju Bai <baijiaju1990@gmail.com>
---
drivers/hid/hid-nintendo.c | 4 ++++
1 file changed, 4 insertions(+)
diff --git a/drivers/hid/hid-nintendo.c b/drivers/hid/hid-nintendo.c
index b6a9a0f3966e..2204de889739 100644
--- a/drivers/hid/hid-nintendo.c
+++ b/drivers/hid/hid-nintendo.c
@@ -2128,6 +2128,10 @@ static int nintendo_hid_probe(struct hid_device *hdev,
spin_lock_init(&ctlr->lock);
ctlr->rumble_queue = alloc_workqueue("hid-nintendo-rumble_wq",
WQ_FREEZABLE | WQ_MEM_RECLAIM, 0);
+ if (!ctlr->rumble_queue) {
+ ret = -ENOMEM;
+ goto err;
+ }
INIT_WORK(&ctlr->rumble_worker, joycon_rumble_worker);
ret = hid_parse(hdev);
--
2.17.1
^ permalink raw reply related [flat|nested] 3+ messages in thread
* Re: [PATCH] hid: hid-nintendo: check the return value of alloc_workqueue()
2022-02-25 3:41 [PATCH] hid: hid-nintendo: check the return value of alloc_workqueue() Jia-Ju Bai
@ 2022-02-26 14:14 ` Silvan Jegen
2022-03-01 14:58 ` Jiri Kosina
1 sibling, 0 replies; 3+ messages in thread
From: Silvan Jegen @ 2022-02-26 14:14 UTC (permalink / raw)
To: Jia-Ju Bai
Cc: djogorchock, jikos, benjamin.tissoires, linux-input, linux-kernel
Hi
Jia-Ju Bai <baijiaju1990@gmail.com> wrote:
> The function alloc_workqueue() in nintendo_hid_probe() can fail, but
> there is no check of its return value. To fix this bug, its return value
> should be checked with new error handling code.
>
> Fixes: c4eae84feff3e ("HID: nintendo: add rumble support")
> Reported-by: TOTE Robot <oslab@tsinghua.edu.cn>
> Signed-off-by: Jia-Ju Bai <baijiaju1990@gmail.com>
> ---
> drivers/hid/hid-nintendo.c | 4 ++++
> 1 file changed, 4 insertions(+)
>
> diff --git a/drivers/hid/hid-nintendo.c b/drivers/hid/hid-nintendo.c
> index b6a9a0f3966e..2204de889739 100644
> --- a/drivers/hid/hid-nintendo.c
> +++ b/drivers/hid/hid-nintendo.c
> @@ -2128,6 +2128,10 @@ static int nintendo_hid_probe(struct hid_device *hdev,
> spin_lock_init(&ctlr->lock);
> ctlr->rumble_queue = alloc_workqueue("hid-nintendo-rumble_wq",
> WQ_FREEZABLE | WQ_MEM_RECLAIM, 0);
> + if (!ctlr->rumble_queue) {
> + ret = -ENOMEM;
> + goto err;
> + }
> INIT_WORK(&ctlr->rumble_worker, joycon_rumble_worker);
>
> ret = hid_parse(hdev);
LGTM!
Reviewed-by: Silvan Jegen <s.jegen@gmail.com>
Cheers,
Silvan
^ permalink raw reply [flat|nested] 3+ messages in thread
* Re: [PATCH] hid: hid-nintendo: check the return value of alloc_workqueue()
2022-02-25 3:41 [PATCH] hid: hid-nintendo: check the return value of alloc_workqueue() Jia-Ju Bai
2022-02-26 14:14 ` Silvan Jegen
@ 2022-03-01 14:58 ` Jiri Kosina
1 sibling, 0 replies; 3+ messages in thread
From: Jiri Kosina @ 2022-03-01 14:58 UTC (permalink / raw)
To: Jia-Ju Bai; +Cc: djogorchock, benjamin.tissoires, linux-input, linux-kernel
On Thu, 24 Feb 2022, Jia-Ju Bai wrote:
> The function alloc_workqueue() in nintendo_hid_probe() can fail, but
> there is no check of its return value. To fix this bug, its return value
> should be checked with new error handling code.
>
> Fixes: c4eae84feff3e ("HID: nintendo: add rumble support")
> Reported-by: TOTE Robot <oslab@tsinghua.edu.cn>
> Signed-off-by: Jia-Ju Bai <baijiaju1990@gmail.com>
> ---
> drivers/hid/hid-nintendo.c | 4 ++++
> 1 file changed, 4 insertions(+)
>
> diff --git a/drivers/hid/hid-nintendo.c b/drivers/hid/hid-nintendo.c
> index b6a9a0f3966e..2204de889739 100644
> --- a/drivers/hid/hid-nintendo.c
> +++ b/drivers/hid/hid-nintendo.c
> @@ -2128,6 +2128,10 @@ static int nintendo_hid_probe(struct hid_device *hdev,
> spin_lock_init(&ctlr->lock);
> ctlr->rumble_queue = alloc_workqueue("hid-nintendo-rumble_wq",
> WQ_FREEZABLE | WQ_MEM_RECLAIM, 0);
> + if (!ctlr->rumble_queue) {
> + ret = -ENOMEM;
> + goto err;
> + }
> INIT_WORK(&ctlr->rumble_worker, joycon_rumble_worker);
Thanks for the patch.
For future submissions, please try to make sure to always follow the
subsystem-specific formatting of the shortlog (upperacase "HID: " prefix
in this case).
I've fixed that up and applied.
--
Jiri Kosina
SUSE Labs
^ permalink raw reply [flat|nested] 3+ messages in thread
end of thread, other threads:[~2022-03-01 14:59 UTC | newest]
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2022-02-25 3:41 [PATCH] hid: hid-nintendo: check the return value of alloc_workqueue() Jia-Ju Bai
2022-02-26 14:14 ` Silvan Jegen
2022-03-01 14:58 ` Jiri Kosina
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