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* [PATCH 0/2] drm/v3d: replace objs lookup steps with drm_gem_objects_lookup
@ 2022-03-21 21:13 ` Melissa Wen
  0 siblings, 0 replies; 6+ messages in thread
From: Melissa Wen @ 2022-03-21 21:13 UTC (permalink / raw)
  To: airlied, daniel, emma; +Cc: Melissa Wen, linux-kernel, dri-devel

The first patch just prevents to iterate on a NULL job->bo array during
job cleanup. This situation can happen when v3d_lookup_bos() fails to
allocate memory for the job->bo array and job->bo_count was already set.
The second replace BOs lookup steps in v3d_lookup_bos() with the
common code in drm_gem_objects_lookup().

Melissa Wen (2):
  drm/v3d: cleanup BOs properly when lookup_bos fails
  drm/v3d: replace obj lookup steps with drm_gem_objects_lookup

 drivers/gpu/drm/v3d/v3d_gem.c | 55 ++++-------------------------------
 1 file changed, 6 insertions(+), 49 deletions(-)

-- 
2.35.1


^ permalink raw reply	[flat|nested] 6+ messages in thread

* [PATCH 0/2] drm/v3d: replace objs lookup steps with drm_gem_objects_lookup
@ 2022-03-21 21:13 ` Melissa Wen
  0 siblings, 0 replies; 6+ messages in thread
From: Melissa Wen @ 2022-03-21 21:13 UTC (permalink / raw)
  To: airlied, daniel, emma; +Cc: Rob Herring, Melissa Wen, dri-devel, linux-kernel

The first patch just prevents to iterate on a NULL job->bo array during
job cleanup. This situation can happen when v3d_lookup_bos() fails to
allocate memory for the job->bo array and job->bo_count was already set.
The second replace BOs lookup steps in v3d_lookup_bos() with the
common code in drm_gem_objects_lookup().

Melissa Wen (2):
  drm/v3d: cleanup BOs properly when lookup_bos fails
  drm/v3d: replace obj lookup steps with drm_gem_objects_lookup

 drivers/gpu/drm/v3d/v3d_gem.c | 55 ++++-------------------------------
 1 file changed, 6 insertions(+), 49 deletions(-)

-- 
2.35.1


^ permalink raw reply	[flat|nested] 6+ messages in thread

* [PATCH 1/2] drm/v3d: cleanup BOs properly when lookup_bos fails
  2022-03-21 21:13 ` Melissa Wen
@ 2022-03-21 21:13   ` Melissa Wen
  -1 siblings, 0 replies; 6+ messages in thread
From: Melissa Wen @ 2022-03-21 21:13 UTC (permalink / raw)
  To: emma, airlied, daniel; +Cc: Melissa Wen, linux-kernel, dri-devel

When v3d_lookup_bos fails to `allocate validated BO pointers`,
job->bo_count was already set to args->bo_count, but job->bo points to
NULL. In this scenario, we must verify that job->bo is not NULL before
iterating on it to proper clean up a job. Also, drm_gem_object_put
already checks that the object passed is not NULL, doing the job->bo[i]
checker redundant.

Signed-off-by: Melissa Wen <mwen@igalia.com>
---
 drivers/gpu/drm/v3d/v3d_gem.c | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

diff --git a/drivers/gpu/drm/v3d/v3d_gem.c b/drivers/gpu/drm/v3d/v3d_gem.c
index 92bc0faee84f..926bfc7e07fb 100644
--- a/drivers/gpu/drm/v3d/v3d_gem.c
+++ b/drivers/gpu/drm/v3d/v3d_gem.c
@@ -358,11 +358,11 @@ v3d_job_free(struct kref *ref)
 	struct v3d_job *job = container_of(ref, struct v3d_job, refcount);
 	int i;
 
-	for (i = 0; i < job->bo_count; i++) {
-		if (job->bo[i])
+	if (job->bo) {
+		for (i = 0; i < job->bo_count; i++)
 			drm_gem_object_put(job->bo[i]);
+		kvfree(job->bo);
 	}
-	kvfree(job->bo);
 
 	dma_fence_put(job->irq_fence);
 	dma_fence_put(job->done_fence);
-- 
2.35.1


^ permalink raw reply related	[flat|nested] 6+ messages in thread

* [PATCH 1/2] drm/v3d: cleanup BOs properly when lookup_bos fails
@ 2022-03-21 21:13   ` Melissa Wen
  0 siblings, 0 replies; 6+ messages in thread
From: Melissa Wen @ 2022-03-21 21:13 UTC (permalink / raw)
  To: emma, airlied, daniel; +Cc: Rob Herring, Melissa Wen, dri-devel, linux-kernel

When v3d_lookup_bos fails to `allocate validated BO pointers`,
job->bo_count was already set to args->bo_count, but job->bo points to
NULL. In this scenario, we must verify that job->bo is not NULL before
iterating on it to proper clean up a job. Also, drm_gem_object_put
already checks that the object passed is not NULL, doing the job->bo[i]
checker redundant.

Signed-off-by: Melissa Wen <mwen@igalia.com>
---
 drivers/gpu/drm/v3d/v3d_gem.c | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

diff --git a/drivers/gpu/drm/v3d/v3d_gem.c b/drivers/gpu/drm/v3d/v3d_gem.c
index 92bc0faee84f..926bfc7e07fb 100644
--- a/drivers/gpu/drm/v3d/v3d_gem.c
+++ b/drivers/gpu/drm/v3d/v3d_gem.c
@@ -358,11 +358,11 @@ v3d_job_free(struct kref *ref)
 	struct v3d_job *job = container_of(ref, struct v3d_job, refcount);
 	int i;
 
-	for (i = 0; i < job->bo_count; i++) {
-		if (job->bo[i])
+	if (job->bo) {
+		for (i = 0; i < job->bo_count; i++)
 			drm_gem_object_put(job->bo[i]);
+		kvfree(job->bo);
 	}
-	kvfree(job->bo);
 
 	dma_fence_put(job->irq_fence);
 	dma_fence_put(job->done_fence);
-- 
2.35.1


^ permalink raw reply related	[flat|nested] 6+ messages in thread

* [PATCH 2/2] drm/v3d: replace obj lookup steps with drm_gem_objects_lookup
  2022-03-21 21:13 ` Melissa Wen
@ 2022-03-21 21:13   ` Melissa Wen
  -1 siblings, 0 replies; 6+ messages in thread
From: Melissa Wen @ 2022-03-21 21:13 UTC (permalink / raw)
  To: emma, airlied, daniel; +Cc: Melissa Wen, linux-kernel, dri-devel

As v3d_lookup_bos() performs the same steps as drm_gem_objects_lookup(),
replace the explicit code in v3d to simply use the DRM function.

Signed-off-by: Melissa Wen <mwen@igalia.com>
---
 drivers/gpu/drm/v3d/v3d_gem.c | 49 +++--------------------------------
 1 file changed, 3 insertions(+), 46 deletions(-)

diff --git a/drivers/gpu/drm/v3d/v3d_gem.c b/drivers/gpu/drm/v3d/v3d_gem.c
index 926bfc7e07fb..738b1080143d 100644
--- a/drivers/gpu/drm/v3d/v3d_gem.c
+++ b/drivers/gpu/drm/v3d/v3d_gem.c
@@ -294,10 +294,6 @@ v3d_lookup_bos(struct drm_device *dev,
 	       u64 bo_handles,
 	       u32 bo_count)
 {
-	u32 *handles;
-	int ret = 0;
-	int i;
-
 	job->bo_count = bo_count;
 
 	if (!job->bo_count) {
@@ -308,48 +304,9 @@ v3d_lookup_bos(struct drm_device *dev,
 		return -EINVAL;
 	}
 
-	job->bo = kvmalloc_array(job->bo_count,
-				 sizeof(struct drm_gem_cma_object *),
-				 GFP_KERNEL | __GFP_ZERO);
-	if (!job->bo) {
-		DRM_DEBUG("Failed to allocate validated BO pointers\n");
-		return -ENOMEM;
-	}
-
-	handles = kvmalloc_array(job->bo_count, sizeof(u32), GFP_KERNEL);
-	if (!handles) {
-		ret = -ENOMEM;
-		DRM_DEBUG("Failed to allocate incoming GEM handles\n");
-		goto fail;
-	}
-
-	if (copy_from_user(handles,
-			   (void __user *)(uintptr_t)bo_handles,
-			   job->bo_count * sizeof(u32))) {
-		ret = -EFAULT;
-		DRM_DEBUG("Failed to copy in GEM handles\n");
-		goto fail;
-	}
-
-	spin_lock(&file_priv->table_lock);
-	for (i = 0; i < job->bo_count; i++) {
-		struct drm_gem_object *bo = idr_find(&file_priv->object_idr,
-						     handles[i]);
-		if (!bo) {
-			DRM_DEBUG("Failed to look up GEM BO %d: %d\n",
-				  i, handles[i]);
-			ret = -ENOENT;
-			spin_unlock(&file_priv->table_lock);
-			goto fail;
-		}
-		drm_gem_object_get(bo);
-		job->bo[i] = bo;
-	}
-	spin_unlock(&file_priv->table_lock);
-
-fail:
-	kvfree(handles);
-	return ret;
+	return drm_gem_objects_lookup(file_priv,
+				      (void __user *)(uintptr_t)bo_handles,
+				      job->bo_count, &job->bo);
 }
 
 static void
-- 
2.35.1


^ permalink raw reply related	[flat|nested] 6+ messages in thread

* [PATCH 2/2] drm/v3d: replace obj lookup steps with drm_gem_objects_lookup
@ 2022-03-21 21:13   ` Melissa Wen
  0 siblings, 0 replies; 6+ messages in thread
From: Melissa Wen @ 2022-03-21 21:13 UTC (permalink / raw)
  To: emma, airlied, daniel; +Cc: Rob Herring, Melissa Wen, dri-devel, linux-kernel

As v3d_lookup_bos() performs the same steps as drm_gem_objects_lookup(),
replace the explicit code in v3d to simply use the DRM function.

Signed-off-by: Melissa Wen <mwen@igalia.com>
---
 drivers/gpu/drm/v3d/v3d_gem.c | 49 +++--------------------------------
 1 file changed, 3 insertions(+), 46 deletions(-)

diff --git a/drivers/gpu/drm/v3d/v3d_gem.c b/drivers/gpu/drm/v3d/v3d_gem.c
index 926bfc7e07fb..738b1080143d 100644
--- a/drivers/gpu/drm/v3d/v3d_gem.c
+++ b/drivers/gpu/drm/v3d/v3d_gem.c
@@ -294,10 +294,6 @@ v3d_lookup_bos(struct drm_device *dev,
 	       u64 bo_handles,
 	       u32 bo_count)
 {
-	u32 *handles;
-	int ret = 0;
-	int i;
-
 	job->bo_count = bo_count;
 
 	if (!job->bo_count) {
@@ -308,48 +304,9 @@ v3d_lookup_bos(struct drm_device *dev,
 		return -EINVAL;
 	}
 
-	job->bo = kvmalloc_array(job->bo_count,
-				 sizeof(struct drm_gem_cma_object *),
-				 GFP_KERNEL | __GFP_ZERO);
-	if (!job->bo) {
-		DRM_DEBUG("Failed to allocate validated BO pointers\n");
-		return -ENOMEM;
-	}
-
-	handles = kvmalloc_array(job->bo_count, sizeof(u32), GFP_KERNEL);
-	if (!handles) {
-		ret = -ENOMEM;
-		DRM_DEBUG("Failed to allocate incoming GEM handles\n");
-		goto fail;
-	}
-
-	if (copy_from_user(handles,
-			   (void __user *)(uintptr_t)bo_handles,
-			   job->bo_count * sizeof(u32))) {
-		ret = -EFAULT;
-		DRM_DEBUG("Failed to copy in GEM handles\n");
-		goto fail;
-	}
-
-	spin_lock(&file_priv->table_lock);
-	for (i = 0; i < job->bo_count; i++) {
-		struct drm_gem_object *bo = idr_find(&file_priv->object_idr,
-						     handles[i]);
-		if (!bo) {
-			DRM_DEBUG("Failed to look up GEM BO %d: %d\n",
-				  i, handles[i]);
-			ret = -ENOENT;
-			spin_unlock(&file_priv->table_lock);
-			goto fail;
-		}
-		drm_gem_object_get(bo);
-		job->bo[i] = bo;
-	}
-	spin_unlock(&file_priv->table_lock);
-
-fail:
-	kvfree(handles);
-	return ret;
+	return drm_gem_objects_lookup(file_priv,
+				      (void __user *)(uintptr_t)bo_handles,
+				      job->bo_count, &job->bo);
 }
 
 static void
-- 
2.35.1


^ permalink raw reply related	[flat|nested] 6+ messages in thread

end of thread, other threads:[~2022-03-21 23:00 UTC | newest]

Thread overview: 6+ messages (download: mbox.gz / follow: Atom feed)
-- links below jump to the message on this page --
2022-03-21 21:13 [PATCH 0/2] drm/v3d: replace objs lookup steps with drm_gem_objects_lookup Melissa Wen
2022-03-21 21:13 ` Melissa Wen
2022-03-21 21:13 ` [PATCH 1/2] drm/v3d: cleanup BOs properly when lookup_bos fails Melissa Wen
2022-03-21 21:13   ` Melissa Wen
2022-03-21 21:13 ` [PATCH 2/2] drm/v3d: replace obj lookup steps with drm_gem_objects_lookup Melissa Wen
2022-03-21 21:13   ` Melissa Wen

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