* Re: [Qemu-devel] [PATCH] tcg: optimise memory layout of TCGTemp
@ 2015-03-29 21:52 Richard Henderson
2015-03-30 5:33 ` Stefan Weil
2015-03-30 5:43 ` Stefan Weil
0 siblings, 2 replies; 7+ messages in thread
From: Richard Henderson @ 2015-03-29 21:52 UTC (permalink / raw)
To: Emilio G. Cota; +Cc: qemu-trivial, Stefan Weil, Alex Bennée, qemu-devel
On Mar 27, 2015 14:09, "Emilio G. Cota" <cota@braap.org> wrote:
>
> On Fri, Mar 27, 2015 at 09:55:03 +0000, Alex Bennée wrote:
> > Have you been able to measure any performance improvement with these new
> > structures? In theory, if aligned with cache lines, performance should
> > improve but real numbers would be nice.
>
> I haven't benchmarked anything, which makes me very uneasy. All
> I've checked is that the system boots, and FWIW I appreciate no
> difference in boot time.
No decrease in boot time is good. We /know/ we're saving memory, after all.
>
> Is there a benchmark suite to test TCG changes?
No, sorry.
r~
^ permalink raw reply [flat|nested] 7+ messages in thread
* Re: [Qemu-devel] [PATCH] tcg: optimise memory layout of TCGTemp
2015-03-29 21:52 [Qemu-devel] [PATCH] tcg: optimise memory layout of TCGTemp Richard Henderson
@ 2015-03-30 5:33 ` Stefan Weil
2015-03-30 5:43 ` Stefan Weil
1 sibling, 0 replies; 7+ messages in thread
From: Stefan Weil @ 2015-03-30 5:33 UTC (permalink / raw)
To: Richard Henderson, Emilio G. Cota
Cc: qemu-trivial, Alex Bennée, qemu-devel
Am 29.03.2015 um 23:52 schrieb Richard Henderson:
> On Mar 27, 2015 14:09, "Emilio G. Cota" <cota@braap.org> wrote:
>> On Fri, Mar 27, 2015 at 09:55:03 +0000, Alex Bennée wrote:
>>> Have you been able to measure any performance improvement with these new
>>> structures? In theory, if aligned with cache lines, performance should
>>> improve but real numbers would be nice.
>> I haven't benchmarked anything, which makes me very uneasy. All
>> I've checked is that the system boots, and FWIW I appreciate no
>> difference in boot time.
> No decrease in boot time is good. We /know/ we're saving memory, after all.
>
>> Is there a benchmark suite to test TCG changes?
> No, sorry.
>
>
> r~
Benchmarking TCG with QEMU's system emulation is nearly impossible
because operating systems usually contain lots of timer based operations.
The TCG interpreter for example is really slow, but a BIOS will boot
faster than expected with it.
The user mode emulation is much better for benchmarks.
Run some command line Linux application which mainly does
computations (not file i/o) using user mode emulation on Linux.
The OpenSSL package contains bntest which can be used
as a benchmark for TCG. Redirect all output to /dev/null when
you run it.
Binaries for i386 and x86_64 are available from
http://qemu.weilnetz.de/test/user/.
Stefan
^ permalink raw reply [flat|nested] 7+ messages in thread
* Re: [Qemu-devel] [PATCH] tcg: optimise memory layout of TCGTemp
2015-03-29 21:52 [Qemu-devel] [PATCH] tcg: optimise memory layout of TCGTemp Richard Henderson
2015-03-30 5:33 ` Stefan Weil
@ 2015-03-30 5:43 ` Stefan Weil
2015-04-03 0:07 ` [Qemu-devel] [PATCH v2] " Emilio G. Cota
1 sibling, 1 reply; 7+ messages in thread
From: Stefan Weil @ 2015-03-30 5:43 UTC (permalink / raw)
To: Richard Henderson, Emilio G. Cota
Cc: qemu-trivial, Alex Bennée, qemu-devel
Am 29.03.2015 um 23:52 schrieb Richard Henderson:
> No decrease in boot time is good. We /know/ we're saving memory, after all.
Well, I would not mind a decrease in boot time, too.
The more it decreases, the better. :-)
To be honest: in my version I only used 1 bit bitfield entries for
boolean values, but 8 bit values (aligned on byte boundaries)
for other values because as far as I know, most (all?) cpu
architectures will need more time to extract some bits from
a machine word than to extract a byte.
I have no idea whether this makes a difference in performance
as I did not run any runtime benchmark.
Stefan
^ permalink raw reply [flat|nested] 7+ messages in thread
* [Qemu-devel] [PATCH v2] tcg: optimise memory layout of TCGTemp
2015-03-30 5:43 ` Stefan Weil
@ 2015-04-03 0:07 ` Emilio G. Cota
2015-04-03 8:13 ` Stefan Weil
` (2 more replies)
0 siblings, 3 replies; 7+ messages in thread
From: Emilio G. Cota @ 2015-04-03 0:07 UTC (permalink / raw)
To: Stefan Weil
Cc: qemu-trivial, Laurent Desnogues, Alex Bennée, qemu-devel,
Richard Henderson
This brings down the size of the struct from 56 to 32 bytes on 64-bit,
and to 20 bytes on 32-bit. This leads to memory savings:
Before:
$ find . -name 'tcg.o' | xargs size
text data bss dec hex filename
41131 29800 88 71019 1156b ./aarch64-softmmu/tcg/tcg.o
37969 29416 96 67481 10799 ./x86_64-linux-user/tcg/tcg.o
39354 28816 96 68266 10aaa ./arm-linux-user/tcg/tcg.o
40802 29096 88 69986 11162 ./arm-softmmu/tcg/tcg.o
39417 29672 88 69177 10e39 ./x86_64-softmmu/tcg/tcg.o
After:
$ find . -name 'tcg.o' | xargs size
text data bss dec hex filename
40883 29800 88 70771 11473 ./aarch64-softmmu/tcg/tcg.o
37473 29416 96 66985 105a9 ./x86_64-linux-user/tcg/tcg.o
38858 28816 96 67770 108ba ./arm-linux-user/tcg/tcg.o
40554 29096 88 69738 1106a ./arm-softmmu/tcg/tcg.o
39169 29672 88 68929 10d41 ./x86_64-softmmu/tcg/tcg.o
Note that using an entire byte for some enums that need less than
that wastes a few bits (noticeable in 32 bits, where we use
20 bytes instead of 16) but avoids extraction code, which overall
is a win--I've tested several variations of the patch, and the appended
is the best performer for OpenSSL's bntest by a very small margin:
Before:
$ taskset -c 0 perf stat -r 15 -- x86_64-linux-user/qemu-x86_64 img/bntest-x86_64 >/dev/null
[...]
Performance counter stats for 'x86_64-linux-user/qemu-x86_64 img/bntest-x86_64' (15 runs):
10538.479833 task-clock (msec) # 0.999 CPUs utilized ( +- 0.38% )
772 context-switches # 0.073 K/sec ( +- 2.03% )
0 cpu-migrations # 0.000 K/sec ( +-100.00% )
2,207 page-faults # 0.209 K/sec ( +- 0.08% )
10.552871687 seconds time elapsed ( +- 0.39% )
After:
$ taskset -c 0 perf stat -r 15 -- x86_64-linux-user/qemu-x86_64 img/bntest-x86_64 >/dev/null
Performance counter stats for 'x86_64-linux-user/qemu-x86_64 img/bntest-x86_64' (15 runs):
10459.968847 task-clock (msec) # 0.999 CPUs utilized ( +- 0.30% )
739 context-switches # 0.071 K/sec ( +- 1.71% )
0 cpu-migrations # 0.000 K/sec ( +- 68.14% )
2,204 page-faults # 0.211 K/sec ( +- 0.10% )
10.473900411 seconds time elapsed ( +- 0.30% )
Suggested-by: Stefan Weil <sw@weilnetz.de>
Suggested-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Emilio G. Cota <cota@braap.org>
---
tcg/tcg.h | 26 ++++++++++++++------------
1 file changed, 14 insertions(+), 12 deletions(-)
diff --git a/tcg/tcg.h b/tcg/tcg.h
index add7f75..7f95132 100644
--- a/tcg/tcg.h
+++ b/tcg/tcg.h
@@ -417,20 +417,19 @@ static inline TCGCond tcg_high_cond(TCGCond c)
}
}
-#define TEMP_VAL_DEAD 0
-#define TEMP_VAL_REG 1
-#define TEMP_VAL_MEM 2
-#define TEMP_VAL_CONST 3
+typedef enum TCGTempVal {
+ TEMP_VAL_DEAD,
+ TEMP_VAL_REG,
+ TEMP_VAL_MEM,
+ TEMP_VAL_CONST,
+} TCGTempVal;
-/* XXX: optimize memory layout */
typedef struct TCGTemp {
- TCGType base_type;
- TCGType type;
- int val_type;
- int reg;
- tcg_target_long val;
- int mem_reg;
- intptr_t mem_offset;
+ unsigned int reg:8;
+ unsigned int mem_reg:8;
+ TCGTempVal val_type:8;
+ TCGType base_type:8;
+ TCGType type:8;
unsigned int fixed_reg:1;
unsigned int mem_coherent:1;
unsigned int mem_allocated:1;
@@ -438,6 +437,9 @@ typedef struct TCGTemp {
basic blocks. Otherwise, it is not
preserved across basic blocks. */
unsigned int temp_allocated:1; /* never used for code gen */
+
+ tcg_target_long val;
+ intptr_t mem_offset;
const char *name;
} TCGTemp;
--
1.9.1
^ permalink raw reply related [flat|nested] 7+ messages in thread
* Re: [Qemu-devel] [PATCH v2] tcg: optimise memory layout of TCGTemp
2015-04-03 0:07 ` [Qemu-devel] [PATCH v2] " Emilio G. Cota
@ 2015-04-03 8:13 ` Stefan Weil
2015-04-03 14:17 ` Richard Henderson
2015-04-07 14:59 ` Alex Bennée
2 siblings, 0 replies; 7+ messages in thread
From: Stefan Weil @ 2015-04-03 8:13 UTC (permalink / raw)
To: Emilio G. Cota
Cc: qemu-trivial, Laurent Desnogues, Alex Bennée, qemu-devel,
Richard Henderson
Am 03.04.2015 um 02:07 schrieb Emilio G. Cota:
> This brings down the size of the struct from 56 to 32 bytes on 64-bit,
> and to 20 bytes on 32-bit. This leads to memory savings:
>
> Before:
> $ find . -name 'tcg.o' | xargs size
> text data bss dec hex filename
> 41131 29800 88 71019 1156b ./aarch64-softmmu/tcg/tcg.o
> 37969 29416 96 67481 10799 ./x86_64-linux-user/tcg/tcg.o
> 39354 28816 96 68266 10aaa ./arm-linux-user/tcg/tcg.o
> 40802 29096 88 69986 11162 ./arm-softmmu/tcg/tcg.o
> 39417 29672 88 69177 10e39 ./x86_64-softmmu/tcg/tcg.o
>
> After:
> $ find . -name 'tcg.o' | xargs size
> text data bss dec hex filename
> 40883 29800 88 70771 11473 ./aarch64-softmmu/tcg/tcg.o
> 37473 29416 96 66985 105a9 ./x86_64-linux-user/tcg/tcg.o
> 38858 28816 96 67770 108ba ./arm-linux-user/tcg/tcg.o
> 40554 29096 88 69738 1106a ./arm-softmmu/tcg/tcg.o
> 39169 29672 88 68929 10d41 ./x86_64-softmmu/tcg/tcg.o
>
> Note that using an entire byte for some enums that need less than
> that wastes a few bits (noticeable in 32 bits, where we use
> 20 bytes instead of 16) but avoids extraction code, which overall
> is a win--I've tested several variations of the patch, and the appended
> is the best performer for OpenSSL's bntest by a very small margin:
>
> Before:
> $ taskset -c 0 perf stat -r 15 -- x86_64-linux-user/qemu-x86_64 img/bntest-x86_64 >/dev/null
> [...]
> Performance counter stats for 'x86_64-linux-user/qemu-x86_64 img/bntest-x86_64' (15 runs):
>
> 10538.479833 task-clock (msec) # 0.999 CPUs utilized ( +- 0.38% )
> 772 context-switches # 0.073 K/sec ( +- 2.03% )
> 0 cpu-migrations # 0.000 K/sec ( +-100.00% )
> 2,207 page-faults # 0.209 K/sec ( +- 0.08% )
> 10.552871687 seconds time elapsed ( +- 0.39% )
>
> After:
> $ taskset -c 0 perf stat -r 15 -- x86_64-linux-user/qemu-x86_64 img/bntest-x86_64 >/dev/null
> Performance counter stats for 'x86_64-linux-user/qemu-x86_64 img/bntest-x86_64' (15 runs):
>
> 10459.968847 task-clock (msec) # 0.999 CPUs utilized ( +- 0.30% )
> 739 context-switches # 0.071 K/sec ( +- 1.71% )
> 0 cpu-migrations # 0.000 K/sec ( +- 68.14% )
> 2,204 page-faults # 0.211 K/sec ( +- 0.10% )
> 10.473900411 seconds time elapsed ( +- 0.30% )
>
> Suggested-by: Stefan Weil <sw@weilnetz.de>
> Suggested-by: Richard Henderson <rth@twiddle.net>
> Signed-off-by: Emilio G. Cota <cota@braap.org>
> ---
> tcg/tcg.h | 26 ++++++++++++++------------
> 1 file changed, 14 insertions(+), 12 deletions(-)
>
> diff --git a/tcg/tcg.h b/tcg/tcg.h
> index add7f75..7f95132 100644
> --- a/tcg/tcg.h
> +++ b/tcg/tcg.h
> @@ -417,20 +417,19 @@ static inline TCGCond tcg_high_cond(TCGCond c)
> }
> }
>
> -#define TEMP_VAL_DEAD 0
> -#define TEMP_VAL_REG 1
> -#define TEMP_VAL_MEM 2
> -#define TEMP_VAL_CONST 3
> +typedef enum TCGTempVal {
> + TEMP_VAL_DEAD,
> + TEMP_VAL_REG,
> + TEMP_VAL_MEM,
> + TEMP_VAL_CONST,
> +} TCGTempVal;
>
> -/* XXX: optimize memory layout */
> typedef struct TCGTemp {
> - TCGType base_type;
> - TCGType type;
> - int val_type;
> - int reg;
> - tcg_target_long val;
> - int mem_reg;
> - intptr_t mem_offset;
> + unsigned int reg:8;
> + unsigned int mem_reg:8;
> + TCGTempVal val_type:8;
> + TCGType base_type:8;
> + TCGType type:8;
> unsigned int fixed_reg:1;
> unsigned int mem_coherent:1;
> unsigned int mem_allocated:1;
> @@ -438,6 +437,9 @@ typedef struct TCGTemp {
> basic blocks. Otherwise, it is not
> preserved across basic blocks. */
> unsigned int temp_allocated:1; /* never used for code gen */
> +
> + tcg_target_long val;
> + intptr_t mem_offset;
> const char *name;
> } TCGTemp;
Thanks for doing those tests. There are some smaller cosmetics which
might be changed, too (uint8_t for unsigned int with 8 bit, bool for
boolean bit values), but I think your patch is a real gain.
Reviewed-by: Stefan Weil <sw@weilnetz.de>
^ permalink raw reply [flat|nested] 7+ messages in thread
* Re: [Qemu-devel] [PATCH v2] tcg: optimise memory layout of TCGTemp
2015-04-03 0:07 ` [Qemu-devel] [PATCH v2] " Emilio G. Cota
2015-04-03 8:13 ` Stefan Weil
@ 2015-04-03 14:17 ` Richard Henderson
2015-04-07 14:59 ` Alex Bennée
2 siblings, 0 replies; 7+ messages in thread
From: Richard Henderson @ 2015-04-03 14:17 UTC (permalink / raw)
To: Emilio G. Cota, Stefan Weil
Cc: qemu-trivial, Laurent Desnogues, Alex Bennée, qemu-devel
On 04/02/2015 05:07 PM, Emilio G. Cota wrote:
> After:
> $ taskset -c 0 perf stat -r 15 -- x86_64-linux-user/qemu-x86_64 img/bntest-x86_64 >/dev/null
> Performance counter stats for 'x86_64-linux-user/qemu-x86_64 img/bntest-x86_64' (15 runs):
>
> 10459.968847 task-clock (msec) # 0.999 CPUs utilized ( +- 0.30% )
> 739 context-switches # 0.071 K/sec ( +- 1.71% )
> 0 cpu-migrations # 0.000 K/sec ( +- 68.14% )
> 2,204 page-faults # 0.211 K/sec ( +- 0.10% )
> 10.473900411 seconds time elapsed ( +- 0.30% )
>
> Suggested-by: Stefan Weil <sw@weilnetz.de>
> Suggested-by: Richard Henderson <rth@twiddle.net>
> Signed-off-by: Emilio G. Cota <cota@braap.org>
> ---
> tcg/tcg.h | 26 ++++++++++++++------------
> 1 file changed, 14 insertions(+), 12 deletions(-)
Reviewed-by: Richard Henderson <rth@twiddle.net>
I'll put this in a queue for 2.4.
r~
^ permalink raw reply [flat|nested] 7+ messages in thread
* Re: [Qemu-devel] [PATCH v2] tcg: optimise memory layout of TCGTemp
2015-04-03 0:07 ` [Qemu-devel] [PATCH v2] " Emilio G. Cota
2015-04-03 8:13 ` Stefan Weil
2015-04-03 14:17 ` Richard Henderson
@ 2015-04-07 14:59 ` Alex Bennée
2 siblings, 0 replies; 7+ messages in thread
From: Alex Bennée @ 2015-04-07 14:59 UTC (permalink / raw)
To: Emilio G. Cota
Cc: qemu-trivial, Stefan Weil, Laurent Desnogues, qemu-devel,
Richard Henderson
Emilio G. Cota <cota@braap.org> writes:
> This brings down the size of the struct from 56 to 32 bytes on 64-bit,
> and to 20 bytes on 32-bit. This leads to memory savings:
>
> Before:
> $ find . -name 'tcg.o' | xargs size
> text data bss dec hex filename
> 41131 29800 88 71019 1156b ./aarch64-softmmu/tcg/tcg.o
> 37969 29416 96 67481 10799 ./x86_64-linux-user/tcg/tcg.o
> 39354 28816 96 68266 10aaa ./arm-linux-user/tcg/tcg.o
> 40802 29096 88 69986 11162 ./arm-softmmu/tcg/tcg.o
> 39417 29672 88 69177 10e39 ./x86_64-softmmu/tcg/tcg.o
>
> After:
> $ find . -name 'tcg.o' | xargs size
> text data bss dec hex filename
> 40883 29800 88 70771 11473 ./aarch64-softmmu/tcg/tcg.o
> 37473 29416 96 66985 105a9 ./x86_64-linux-user/tcg/tcg.o
> 38858 28816 96 67770 108ba ./arm-linux-user/tcg/tcg.o
> 40554 29096 88 69738 1106a ./arm-softmmu/tcg/tcg.o
> 39169 29672 88 68929 10d41 ./x86_64-softmmu/tcg/tcg.o
>
> Note that using an entire byte for some enums that need less than
> that wastes a few bits (noticeable in 32 bits, where we use
> 20 bytes instead of 16) but avoids extraction code, which overall
> is a win--I've tested several variations of the patch, and the appended
> is the best performer for OpenSSL's bntest by a very small margin:
>
> Before:
> $ taskset -c 0 perf stat -r 15 -- x86_64-linux-user/qemu-x86_64 img/bntest-x86_64 >/dev/null
> [...]
> Performance counter stats for 'x86_64-linux-user/qemu-x86_64 img/bntest-x86_64' (15 runs):
>
> 10538.479833 task-clock (msec) # 0.999 CPUs utilized ( +- 0.38% )
> 772 context-switches # 0.073 K/sec ( +- 2.03% )
> 0 cpu-migrations # 0.000 K/sec ( +-100.00% )
> 2,207 page-faults # 0.209 K/sec ( +- 0.08% )
> 10.552871687 seconds time elapsed ( +- 0.39% )
>
> After:
> $ taskset -c 0 perf stat -r 15 -- x86_64-linux-user/qemu-x86_64 img/bntest-x86_64 >/dev/null
> Performance counter stats for 'x86_64-linux-user/qemu-x86_64 img/bntest-x86_64' (15 runs):
>
> 10459.968847 task-clock (msec) # 0.999 CPUs utilized ( +- 0.30% )
> 739 context-switches # 0.071 K/sec ( +- 1.71% )
> 0 cpu-migrations # 0.000 K/sec ( +- 68.14% )
> 2,204 page-faults # 0.211 K/sec ( +- 0.10% )
> 10.473900411 seconds time elapsed
> ( +- 0.30% )
I'll take that as a win condition ;-)
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
>
> Suggested-by: Stefan Weil <sw@weilnetz.de>
> Suggested-by: Richard Henderson <rth@twiddle.net>
> Signed-off-by: Emilio G. Cota <cota@braap.org>
> ---
> tcg/tcg.h | 26 ++++++++++++++------------
> 1 file changed, 14 insertions(+), 12 deletions(-)
>
> diff --git a/tcg/tcg.h b/tcg/tcg.h
> index add7f75..7f95132 100644
> --- a/tcg/tcg.h
> +++ b/tcg/tcg.h
> @@ -417,20 +417,19 @@ static inline TCGCond tcg_high_cond(TCGCond c)
> }
> }
>
> -#define TEMP_VAL_DEAD 0
> -#define TEMP_VAL_REG 1
> -#define TEMP_VAL_MEM 2
> -#define TEMP_VAL_CONST 3
> +typedef enum TCGTempVal {
> + TEMP_VAL_DEAD,
> + TEMP_VAL_REG,
> + TEMP_VAL_MEM,
> + TEMP_VAL_CONST,
> +} TCGTempVal;
>
> -/* XXX: optimize memory layout */
> typedef struct TCGTemp {
> - TCGType base_type;
> - TCGType type;
> - int val_type;
> - int reg;
> - tcg_target_long val;
> - int mem_reg;
> - intptr_t mem_offset;
> + unsigned int reg:8;
> + unsigned int mem_reg:8;
> + TCGTempVal val_type:8;
> + TCGType base_type:8;
> + TCGType type:8;
> unsigned int fixed_reg:1;
> unsigned int mem_coherent:1;
> unsigned int mem_allocated:1;
> @@ -438,6 +437,9 @@ typedef struct TCGTemp {
> basic blocks. Otherwise, it is not
> preserved across basic blocks. */
> unsigned int temp_allocated:1; /* never used for code gen */
> +
> + tcg_target_long val;
> + intptr_t mem_offset;
> const char *name;
> } TCGTemp;
--
Alex Bennée
^ permalink raw reply [flat|nested] 7+ messages in thread
end of thread, other threads:[~2015-04-07 14:59 UTC | newest]
Thread overview: 7+ messages (download: mbox.gz / follow: Atom feed)
-- links below jump to the message on this page --
2015-03-29 21:52 [Qemu-devel] [PATCH] tcg: optimise memory layout of TCGTemp Richard Henderson
2015-03-30 5:33 ` Stefan Weil
2015-03-30 5:43 ` Stefan Weil
2015-04-03 0:07 ` [Qemu-devel] [PATCH v2] " Emilio G. Cota
2015-04-03 8:13 ` Stefan Weil
2015-04-03 14:17 ` Richard Henderson
2015-04-07 14:59 ` Alex Bennée
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