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* [PATCH 0/2] x86/shadow: further code size reduction
@ 2016-03-10 10:06 Jan Beulich
  2016-03-10 10:13 ` [PATCH 1/2] x86/shadow: compile most write emulation code just once Jan Beulich
  2016-03-10 10:13 ` [PATCH 2/2] x86/shadow: avoid extra local array variable Jan Beulich
  0 siblings, 2 replies; 6+ messages in thread
From: Jan Beulich @ 2016-03-10 10:06 UTC (permalink / raw)
  To: xen-devel; +Cc: Tim Deegan

Following some earlier work in this regard, the first patch here
constitutes what I recognized as further potential back then, but
which needed a little more time to consider the options of how to
reasonably split/move things. The second patch is just another
small step recognized as being possible in the process of putting
together the first one.

1: compile most write emulation code just once
2: avoid extra local array variable

Signed-off-by: Jan Beulich <jbeulich@suse.com>


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^ permalink raw reply	[flat|nested] 6+ messages in thread

end of thread, other threads:[~2016-03-10 13:20 UTC | newest]

Thread overview: 6+ messages (download: mbox.gz / follow: Atom feed)
-- links below jump to the message on this page --
2016-03-10 10:06 [PATCH 0/2] x86/shadow: further code size reduction Jan Beulich
2016-03-10 10:13 ` [PATCH 1/2] x86/shadow: compile most write emulation code just once Jan Beulich
2016-03-10 11:40   ` Andrew Cooper
     [not found]   ` <20160310121750.GB86157@deinos.phlegethon.org>
2016-03-10 13:13     ` Jan Beulich
2016-03-10 10:13 ` [PATCH 2/2] x86/shadow: avoid extra local array variable Jan Beulich
2016-03-10 11:43   ` Andrew Cooper

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