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From: Mika Kuoppala <mika.kuoppala@linux.intel.com>
To: Chris Wilson <chris@chris-wilson.co.uk>, intel-gfx@lists.freedesktop.org
Subject: Re: [PATCH] drm/i915: Enable workaround for pixel shader dispatch hang
Date: Tue, 16 Apr 2019 16:26:19 +0300	[thread overview]
Message-ID: <87sguixero.fsf@gaia.fi.intel.com> (raw)
In-Reply-To: <155540307567.25605.15206635364719828070@skylake-alporthouse-com>

Chris Wilson <chris@chris-wilson.co.uk> writes:

> Quoting Mika Kuoppala (2019-04-15 15:45:29)
>> Set chicken bits to workaround a possible pixel shader
>> dispatch hang.
>> 
>> v2: no need to filter out preprod skl (Ville, Chris)
>> v3: formatting
>> 
>> Bspec: 14091, ID#0651
>> Cc: Chris Wilson <chris@chris-wilson.co.uk>
>> Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
>> Signed-off-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
>> ---
>>  drivers/gpu/drm/i915/i915_reg.h          | 4 ++++
>>  drivers/gpu/drm/i915/intel_workarounds.c | 4 ++++
>>  2 files changed, 8 insertions(+)
>> 
>> diff --git a/drivers/gpu/drm/i915/i915_reg.h b/drivers/gpu/drm/i915/i915_reg.h
>> index c1c0f7ab03e9..499cc843443d 100644
>> --- a/drivers/gpu/drm/i915/i915_reg.h
>> +++ b/drivers/gpu/drm/i915/i915_reg.h
>> @@ -8902,11 +8902,15 @@ enum {
>>  #define GEN7_ROW_CHICKEN2_GT2          _MMIO(0xf4f4)
>>  #define   DOP_CLOCK_GATING_DISABLE     (1 << 0)
>>  #define   PUSH_CONSTANT_DEREF_DISABLE  (1 << 8)
>> +#define   GEN8_DISABLE_RR_ARBITRATION  (1 << 1)
>>  #define   GEN11_TDL_CLOCK_GATING_FIX_DISABLE   (1 << 1)
>>  
>>  #define HSW_ROW_CHICKEN3               _MMIO(0xe49c)
>>  #define  HSW_ROW_CHICKEN3_L3_GLOBAL_ATOMICS_DISABLE    (1 << 6)
>>  
>> +#define GEN8_ROW_CHICKEN4              _MMIO(0xe48c)
>> +#define  GEN8_DISABLE_TDL_FIX          (1 << 3)
>> +
>>  #define HALF_SLICE_CHICKEN2            _MMIO(0xe180)
>>  #define   GEN8_ST_PO_DISABLE           (1 << 13)
>>  
>> diff --git a/drivers/gpu/drm/i915/intel_workarounds.c b/drivers/gpu/drm/i915/intel_workarounds.c
>> index ccaf63679435..b4709de49552 100644
>> --- a/drivers/gpu/drm/i915/intel_workarounds.c
>> +++ b/drivers/gpu/drm/i915/intel_workarounds.c
>> @@ -294,6 +294,10 @@ static void gen9_ctx_workarounds_init(struct intel_engine_cs *engine)
>>                           FLOW_CONTROL_ENABLE |
>>                           PARTIAL_INSTRUCTION_SHOOTDOWN_DISABLE);
>>  
>> +       /* Bspec wa: 0651, disable rr arb and enable tdl fix */
>> +       WA_SET_BIT_MASKED(GEN7_ROW_CHICKEN2, GEN8_DISABLE_RR_ARBITRATION);
>> +       WA_CLR_BIT_MASKED(GEN8_ROW_CHICKEN4, GEN8_DISABLE_TDL_FIX);
>
> In your first patch, you had this only applying to Skylake. Is that
> still the case? i.e. do we need if (IS_SKYLAKE()) { ... }

I had !SKL_REVID() so I only wanted to exclude everything up to G0.

Bspec on row chicken 2 says that we want this from skl G0 onwards and
bxt b0 onwards up to ICL. So with preprods out, I think it holds.

-Mika
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  reply	other threads:[~2019-04-16 13:26 UTC|newest]

Thread overview: 11+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2019-04-15 14:21 [PATCH] drm/i915: Enable workaround for pixel shader dispatch hang Mika Kuoppala
2019-04-15 14:23 ` Chris Wilson
2019-04-15 14:25 ` Ville Syrjälä
2019-04-15 14:29   ` Chris Wilson
2019-04-15 14:34     ` Mika Kuoppala
2019-04-15 14:38 ` Mika Kuoppala
2019-04-15 14:45 ` Mika Kuoppala
2019-04-16  8:24   ` Chris Wilson
2019-04-16 13:26     ` Mika Kuoppala [this message]
2019-04-16 13:30       ` Chris Wilson
2019-04-15 15:43 ` ✗ Fi.CI.BAT: failure for drm/i915: Enable workaround for pixel shader dispatch hang (rev3) Patchwork

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